linearly 0.34.2 → 0.35.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -8
- package/lib/cjs/mat2.d.ts +20 -5
- package/lib/cjs/mat2.d.ts.map +1 -1
- package/lib/cjs/mat2.js +35 -5
- package/lib/cjs/mat2d.d.ts +7 -3
- package/lib/cjs/mat2d.d.ts.map +1 -1
- package/lib/cjs/mat2d.js +7 -3
- package/lib/cjs/mat3.d.ts +1 -0
- package/lib/cjs/mat3.d.ts.map +1 -1
- package/lib/cjs/mat3.js +2 -1
- package/lib/cjs/mat4.d.ts +43 -16
- package/lib/cjs/mat4.d.ts.map +1 -1
- package/lib/cjs/mat4.js +73 -17
- package/lib/cjs/quat.d.ts +31 -3
- package/lib/cjs/quat.d.ts.map +1 -1
- package/lib/cjs/quat.js +177 -7
- package/lib/cjs/scalar.d.ts +141 -10
- package/lib/cjs/scalar.d.ts.map +1 -1
- package/lib/cjs/scalar.js +156 -11
- package/lib/cjs/vec2.d.ts +189 -34
- package/lib/cjs/vec2.d.ts.map +1 -1
- package/lib/cjs/vec2.js +354 -46
- package/lib/cjs/vec3.d.ts +143 -25
- package/lib/cjs/vec3.d.ts.map +1 -1
- package/lib/cjs/vec3.js +297 -44
- package/lib/cjs/vec4.d.ts +127 -30
- package/lib/cjs/vec4.d.ts.map +1 -1
- package/lib/cjs/vec4.js +292 -54
- package/lib/esm/mat2.d.ts +20 -5
- package/lib/esm/mat2.d.ts.map +1 -1
- package/lib/esm/mat2.js +35 -5
- package/lib/esm/mat2d.d.ts +7 -3
- package/lib/esm/mat2d.d.ts.map +1 -1
- package/lib/esm/mat2d.js +7 -3
- package/lib/esm/mat3.d.ts +1 -0
- package/lib/esm/mat3.d.ts.map +1 -1
- package/lib/esm/mat3.js +2 -1
- package/lib/esm/mat4.d.ts +43 -16
- package/lib/esm/mat4.d.ts.map +1 -1
- package/lib/esm/mat4.js +73 -17
- package/lib/esm/quat.d.ts +31 -3
- package/lib/esm/quat.d.ts.map +1 -1
- package/lib/esm/quat.js +177 -7
- package/lib/esm/scalar.d.ts +141 -10
- package/lib/esm/scalar.d.ts.map +1 -1
- package/lib/esm/scalar.js +156 -11
- package/lib/esm/vec2.d.ts +189 -34
- package/lib/esm/vec2.d.ts.map +1 -1
- package/lib/esm/vec2.js +354 -46
- package/lib/esm/vec3.d.ts +143 -25
- package/lib/esm/vec3.d.ts.map +1 -1
- package/lib/esm/vec3.js +297 -44
- package/lib/esm/vec4.d.ts +127 -30
- package/lib/esm/vec4.d.ts.map +1 -1
- package/lib/esm/vec4.js +292 -54
- package/package.json +1 -1
package/lib/esm/vec3.d.ts
CHANGED
|
@@ -8,6 +8,7 @@ import { quat } from './quat';
|
|
|
8
8
|
export type vec3 = readonly [x: number, y: number, z: number];
|
|
9
9
|
/**
|
|
10
10
|
* Functions for {@link vec3}, a 3D vector.
|
|
11
|
+
* @category Modules
|
|
11
12
|
*/
|
|
12
13
|
export declare namespace vec3 {
|
|
13
14
|
/**
|
|
@@ -51,7 +52,7 @@ export declare namespace vec3 {
|
|
|
51
52
|
/**
|
|
52
53
|
* Adds given vec3's
|
|
53
54
|
*/
|
|
54
|
-
function add(...vs: vec3[]): vec3;
|
|
55
|
+
function add(...vs: (vec3 | number)[]): vec3;
|
|
55
56
|
/**
|
|
56
57
|
* Subtracts given vec3's. When the argument is a single vector, it negates it. Otherwise, it subtracts from left to right.
|
|
57
58
|
*
|
|
@@ -59,23 +60,23 @@ export declare namespace vec3 {
|
|
|
59
60
|
* - {@link sub}
|
|
60
61
|
*
|
|
61
62
|
*/
|
|
62
|
-
function subtract(...vs: vec3[]): vec3;
|
|
63
|
+
function subtract(...vs: (vec3 | number)[]): vec3;
|
|
63
64
|
/**
|
|
64
65
|
* Alias for {@link subtract}
|
|
65
66
|
* @category Shorthands
|
|
66
67
|
*/
|
|
67
68
|
const sub: typeof subtract;
|
|
68
69
|
/**
|
|
69
|
-
* Subtracts
|
|
70
|
+
* Subtracts a from b
|
|
70
71
|
*/
|
|
71
|
-
function delta(a: vec3, b: vec3): vec3;
|
|
72
|
+
function delta(a: vec3 | number, b: vec3 | number): vec3;
|
|
72
73
|
/**
|
|
73
74
|
* Multiplies given vec3's
|
|
74
75
|
*
|
|
75
76
|
* @shorthands
|
|
76
77
|
* - {@link mul}
|
|
77
78
|
*/
|
|
78
|
-
function multiply(...vs: vec3[]): vec3;
|
|
79
|
+
function multiply(...vs: (vec3 | number)[]): vec3;
|
|
79
80
|
/**
|
|
80
81
|
* Alias for {@link multiply}
|
|
81
82
|
* @category Shorthands
|
|
@@ -87,22 +88,22 @@ export declare namespace vec3 {
|
|
|
87
88
|
* @shorthands
|
|
88
89
|
* - {@link div}
|
|
89
90
|
*/
|
|
90
|
-
function divide(...vs: vec3[]): vec3;
|
|
91
|
+
function divide(...vs: (vec3 | number)[]): vec3;
|
|
91
92
|
/**
|
|
92
93
|
* Alias for {@link divide}
|
|
93
94
|
* @category Shorthands
|
|
94
95
|
*/
|
|
95
96
|
const div: typeof divide;
|
|
96
97
|
/**
|
|
97
|
-
* Math.ceil
|
|
98
|
+
* Applies Math.ceil to each component of a vec3
|
|
98
99
|
*/
|
|
99
100
|
function ceil(a: vec3): vec3;
|
|
100
101
|
/**
|
|
101
|
-
* Math.floor
|
|
102
|
+
* Applies Math.floor to each component of a vec3
|
|
102
103
|
*/
|
|
103
104
|
function floor(a: vec3): vec3;
|
|
104
105
|
/**
|
|
105
|
-
* Math.sign
|
|
106
|
+
* Applies Math.sign to each component of a vec3
|
|
106
107
|
*/
|
|
107
108
|
function sign(v: vec3): vec3;
|
|
108
109
|
/**
|
|
@@ -116,7 +117,7 @@ export declare namespace vec3 {
|
|
|
116
117
|
*/
|
|
117
118
|
function fract(a: vec3): vec3;
|
|
118
119
|
/**
|
|
119
|
-
* Compute value of one parameter
|
|
120
|
+
* Compute value of one parameter modulo another. This is computed as x - y * floor(x/y). Unlike JavaScript's `%` operator, the sign of result always matches to `b`.
|
|
120
121
|
* @see https://thebookofshaders.com/glossary/?search=mod
|
|
121
122
|
*/
|
|
122
123
|
function mod(a: vec3, b: vec3 | number): vec3;
|
|
@@ -129,13 +130,13 @@ export declare namespace vec3 {
|
|
|
129
130
|
*/
|
|
130
131
|
function quantize(v: vec3, step: vec3 | number, offset?: vec3 | number): vec3;
|
|
131
132
|
/**
|
|
132
|
-
* Returns the minimum of
|
|
133
|
+
* Returns the minimum of given vec3's
|
|
133
134
|
*/
|
|
134
|
-
function min(...vs: vec3[]): vec3;
|
|
135
|
+
function min(...vs: (vec3 | number)[]): vec3;
|
|
135
136
|
/**
|
|
136
|
-
* Returns the maximum of
|
|
137
|
+
* Returns the maximum of given vec3's
|
|
137
138
|
*/
|
|
138
|
-
function max(...vs: vec3[]): vec3;
|
|
139
|
+
function max(...vs: (vec3 | number)[]): vec3;
|
|
139
140
|
/**
|
|
140
141
|
* Constrain a value to lie between two further values
|
|
141
142
|
* @see https://thebookofshaders.com/glossary/?search=clamp
|
|
@@ -144,9 +145,12 @@ export declare namespace vec3 {
|
|
|
144
145
|
* @param max the upper end of the range into which to constrain `v`
|
|
145
146
|
*/
|
|
146
147
|
function clamp(v: vec3, min: vec3 | number, max: vec3 | number): vec3;
|
|
148
|
+
/**
|
|
149
|
+
* Returns the absolute value of each component of a vec3
|
|
150
|
+
*/
|
|
147
151
|
function abs(v: vec3): vec3;
|
|
148
152
|
/**
|
|
149
|
-
*
|
|
153
|
+
* Symmetric round the components of a vec3
|
|
150
154
|
*/
|
|
151
155
|
function round(a: vec3): vec3;
|
|
152
156
|
/**
|
|
@@ -167,8 +171,8 @@ export declare namespace vec3 {
|
|
|
167
171
|
*/
|
|
168
172
|
const avg: typeof average;
|
|
169
173
|
/**
|
|
170
|
-
Adds given vec3's after scaling the second operand by a scalar value
|
|
171
|
-
|
|
174
|
+
* Adds given vec3's after scaling the second operand by a scalar value
|
|
175
|
+
*/
|
|
172
176
|
function scaleAndAdd(a: vec3, b: vec3, scale: number): vec3;
|
|
173
177
|
/**
|
|
174
178
|
* Calculates the euclidian distance between two vec3's
|
|
@@ -218,7 +222,7 @@ export declare namespace vec3 {
|
|
|
218
222
|
/**
|
|
219
223
|
* Calculates the squared length of a vec3
|
|
220
224
|
*
|
|
221
|
-
* @
|
|
225
|
+
* @shorthands
|
|
222
226
|
* - {@link sqrLen}
|
|
223
227
|
*/
|
|
224
228
|
function squaredLength(a: vec3): number;
|
|
@@ -276,6 +280,16 @@ export declare namespace vec3 {
|
|
|
276
280
|
* @returns
|
|
277
281
|
*/
|
|
278
282
|
function efit(value: vec3, omin: vec3, omax: vec3, nmin: vec3, nmax: vec3): vec3;
|
|
283
|
+
/**
|
|
284
|
+
* Takes the value in the range `(0, 1)` and shifts it to the corresponding value in the new range `(nmin, nmax)`.
|
|
285
|
+
* @see https://www.sidefx.com/docs/houdini/vex/functions/fit01.html
|
|
286
|
+
*/
|
|
287
|
+
function fit01(value: vec3, nmin: vec3, nmax: vec3): vec3;
|
|
288
|
+
/**
|
|
289
|
+
* Takes the value in the range `(-1, 1)` and shifts it to the corresponding value in the new range `(nmin, nmax)`.
|
|
290
|
+
* @see https://www.sidefx.com/docs/houdini/vex/functions/fit11.html
|
|
291
|
+
*/
|
|
292
|
+
function fit11(value: vec3, nmin: vec3, nmax: vec3): vec3;
|
|
279
293
|
/**
|
|
280
294
|
* Normalize a vec3
|
|
281
295
|
*/
|
|
@@ -289,7 +303,43 @@ export declare namespace vec3 {
|
|
|
289
303
|
*/
|
|
290
304
|
function cross(a: vec3, b: vec3): vec3;
|
|
291
305
|
/**
|
|
292
|
-
*
|
|
306
|
+
* Reflects incident vector `I` about normal `N`. The normal `N` should be normalized.
|
|
307
|
+
* @see https://registry.khronos.org/OpenGL-Refpages/gl4/html/reflect.xhtml
|
|
308
|
+
* @param I Incident vector
|
|
309
|
+
* @param N Normal vector (should be normalized)
|
|
310
|
+
*/
|
|
311
|
+
function reflect(I: vec3, N: vec3): vec3;
|
|
312
|
+
/**
|
|
313
|
+
* Computes the refraction vector for incident vector `I`, surface normal `N`, and ratio of indices of refraction `eta`. The normal `N` should be normalized.
|
|
314
|
+
* @see https://registry.khronos.org/OpenGL-Refpages/gl4/html/refract.xhtml
|
|
315
|
+
* @param I Incident vector
|
|
316
|
+
* @param N Normal vector (should be normalized)
|
|
317
|
+
* @param eta Ratio of indices of refraction
|
|
318
|
+
* @returns The refraction vector, or zero vector for total internal reflection
|
|
319
|
+
*/
|
|
320
|
+
function refract(I: vec3, N: vec3, eta: number): vec3;
|
|
321
|
+
/**
|
|
322
|
+
* Orients a normal to point away from a surface as defined by its incident vector. Returns `N` if `dot(Nref, I) < 0`, otherwise returns `-N`.
|
|
323
|
+
* @see https://registry.khronos.org/OpenGL-Refpages/gl4/html/faceforward.xhtml
|
|
324
|
+
* @param N Normal vector
|
|
325
|
+
* @param I Incident vector
|
|
326
|
+
* @param Nref Reference normal
|
|
327
|
+
*/
|
|
328
|
+
function faceforward(N: vec3, I: vec3, Nref: vec3): vec3;
|
|
329
|
+
/**
|
|
330
|
+
* Projects vector `a` onto vector `b`.
|
|
331
|
+
* @param a The vector to project
|
|
332
|
+
* @param b The vector to project onto
|
|
333
|
+
*/
|
|
334
|
+
function project(a: vec3, b: vec3): vec3;
|
|
335
|
+
/**
|
|
336
|
+
* Computes the rejection of vector `a` from vector `b` (the component of `a` perpendicular to `b`).
|
|
337
|
+
* @param a The vector to reject
|
|
338
|
+
* @param b The vector to reject from
|
|
339
|
+
*/
|
|
340
|
+
function reject(a: vec3, b: vec3): vec3;
|
|
341
|
+
/**
|
|
342
|
+
* Linearly interpolate between two vec3's. Same as GLSL's built-in `mix` function.
|
|
293
343
|
* @see https://registry.khronos.org/OpenGL-Refpages/gl4/html/mix.xhtml
|
|
294
344
|
*
|
|
295
345
|
* @shorthands
|
|
@@ -297,7 +347,7 @@ export declare namespace vec3 {
|
|
|
297
347
|
*/
|
|
298
348
|
function lerp(a: vec3, b: vec3, t: vec3 | number): vec3;
|
|
299
349
|
/**
|
|
300
|
-
* Alias for {@link
|
|
350
|
+
* Alias for {@link lerp}
|
|
301
351
|
* @see https://registry.khronos.org/OpenGL-Refpages/gl4/html/mix.xhtml
|
|
302
352
|
* @category Shorthands
|
|
303
353
|
*/
|
|
@@ -410,7 +460,7 @@ export declare namespace vec3 {
|
|
|
410
460
|
* @param x The value to be used to generate the step function.
|
|
411
461
|
* @returns
|
|
412
462
|
*/
|
|
413
|
-
function step(edge: vec3 | number, v: vec3): vec3;
|
|
463
|
+
function step(edge: vec3 | number, v: vec3 | number): vec3;
|
|
414
464
|
/**
|
|
415
465
|
* Perform Hermite interpolation between two values.
|
|
416
466
|
* @see https://registry.khronos.org/OpenGL-Refpages/gl4/html/smoothstep.xhtml
|
|
@@ -419,10 +469,10 @@ export declare namespace vec3 {
|
|
|
419
469
|
* @param x Source value for interpolation.
|
|
420
470
|
* @returns
|
|
421
471
|
*/
|
|
422
|
-
function smoothstep(edge0: vec3, edge1: vec3, x: vec3): vec3;
|
|
472
|
+
function smoothstep(edge0: vec3 | number, edge1: vec3 | number, x: vec3): vec3;
|
|
423
473
|
/**
|
|
424
474
|
* Converts the components of a vec3 from radians to degrees
|
|
425
|
-
* @param rad The input
|
|
475
|
+
* @param rad The input vec3 in radians
|
|
426
476
|
* @returns The degrees equivalent of the input
|
|
427
477
|
*
|
|
428
478
|
* @shorthands
|
|
@@ -448,10 +498,25 @@ export declare namespace vec3 {
|
|
|
448
498
|
* @category Shorthands
|
|
449
499
|
*/
|
|
450
500
|
const rad: typeof radians;
|
|
501
|
+
/**
|
|
502
|
+
* Returns the sine of each component, which are angles in degrees
|
|
503
|
+
*/
|
|
451
504
|
function sin(deg: vec3): vec3;
|
|
505
|
+
/**
|
|
506
|
+
* Returns the cosine of each component, which are angles in degrees
|
|
507
|
+
*/
|
|
452
508
|
function cos(deg: vec3): vec3;
|
|
509
|
+
/**
|
|
510
|
+
* Returns the tangent of each component, which are angles in degrees
|
|
511
|
+
*/
|
|
453
512
|
function tan(deg: vec3): vec3;
|
|
513
|
+
/**
|
|
514
|
+
* Returns the arcsine of each component, in degrees
|
|
515
|
+
*/
|
|
454
516
|
function asin(v: vec3): vec3;
|
|
517
|
+
/**
|
|
518
|
+
* Returns the arc cosine of each component, in degrees
|
|
519
|
+
*/
|
|
455
520
|
function acos(v: vec3): vec3;
|
|
456
521
|
/**
|
|
457
522
|
* Returns the arc-tangent of the parameters. If `x` is not provided, `y` is regarded as a value of `y/x`.
|
|
@@ -469,15 +534,30 @@ export declare namespace vec3 {
|
|
|
469
534
|
* @see https://thebookofshaders.com/glossary/?search=atan
|
|
470
535
|
* */
|
|
471
536
|
function atan2(y: vec3, x: vec3): vec3;
|
|
472
|
-
|
|
537
|
+
/**
|
|
538
|
+
* Returns the base to the exponent power, component-wise
|
|
539
|
+
*/
|
|
540
|
+
function pow(a: vec3, b: vec3 | number): vec3;
|
|
541
|
+
/**
|
|
542
|
+
* Returns e raised to the power of each component
|
|
543
|
+
*/
|
|
473
544
|
function exp(v: vec3): vec3;
|
|
545
|
+
/**
|
|
546
|
+
* Returns the natural logarithm of each component
|
|
547
|
+
*/
|
|
474
548
|
function log(v: vec3): vec3;
|
|
475
549
|
/**
|
|
476
550
|
* Returns 2 raised to the power of the parameter
|
|
477
|
-
* @param v the value of the
|
|
551
|
+
* @param v the value of the power to which 2 will be raised
|
|
478
552
|
*/
|
|
479
553
|
function exp2(v: vec3): vec3;
|
|
554
|
+
/**
|
|
555
|
+
* Returns the base-2 logarithm of each component
|
|
556
|
+
*/
|
|
480
557
|
function log2(v: vec3): vec3;
|
|
558
|
+
/**
|
|
559
|
+
* Returns the square root of each component
|
|
560
|
+
*/
|
|
481
561
|
function sqrt(v: vec3): vec3;
|
|
482
562
|
/**
|
|
483
563
|
* Returns the inverse of the square root of the parameter
|
|
@@ -493,6 +573,44 @@ export declare namespace vec3 {
|
|
|
493
573
|
* @category Shorthands
|
|
494
574
|
*/
|
|
495
575
|
const invsqrt: typeof inverseSqrt;
|
|
576
|
+
/**
|
|
577
|
+
* Returns the hyperbolic sine of each component
|
|
578
|
+
*/
|
|
579
|
+
function sinh(v: vec3): vec3;
|
|
580
|
+
/**
|
|
581
|
+
* Returns the hyperbolic cosine of each component
|
|
582
|
+
*/
|
|
583
|
+
function cosh(v: vec3): vec3;
|
|
584
|
+
/**
|
|
585
|
+
* Returns the hyperbolic tangent of each component
|
|
586
|
+
*/
|
|
587
|
+
function tanh(v: vec3): vec3;
|
|
588
|
+
/**
|
|
589
|
+
* Returns the inverse hyperbolic sine of each component
|
|
590
|
+
*/
|
|
591
|
+
function asinh(v: vec3): vec3;
|
|
592
|
+
/**
|
|
593
|
+
* Returns the inverse hyperbolic cosine of each component
|
|
594
|
+
*/
|
|
595
|
+
function acosh(v: vec3): vec3;
|
|
596
|
+
/**
|
|
597
|
+
* Returns the inverse hyperbolic tangent of each component
|
|
598
|
+
*/
|
|
599
|
+
function atanh(v: vec3): vec3;
|
|
600
|
+
/**
|
|
601
|
+
* Clamps each component to [0, 1]. Equivalent to HLSL's `saturate`.
|
|
602
|
+
*/
|
|
603
|
+
function saturate(v: vec3): vec3;
|
|
604
|
+
/**
|
|
605
|
+
* Returns the sum of all components of a vector.
|
|
606
|
+
* Equivalent to GLM's `glm::compAdd`.
|
|
607
|
+
*/
|
|
608
|
+
function compAdd(v: vec3): number;
|
|
609
|
+
/**
|
|
610
|
+
* Returns the product of all components of a vector.
|
|
611
|
+
* Equivalent to GLM's `glm::compMul`.
|
|
612
|
+
*/
|
|
613
|
+
function compMul(v: vec3): number;
|
|
496
614
|
/**
|
|
497
615
|
* Returns whether or not the vectors have exactly the same elements in the same position (when compared with `===`)
|
|
498
616
|
*
|
package/lib/esm/vec3.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vec3.d.ts","sourceRoot":"","sources":["../../src/vec3.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,IAAI,EAAC,MAAM,QAAQ,CAAA;AAC3B,OAAO,EAAC,IAAI,EAAC,MAAM,QAAQ,CAAA;AAC3B,OAAO,EAAC,IAAI,EAAC,MAAM,QAAQ,CAAA;AAG3B;;;GAGG;AACH,MAAM,MAAM,IAAI,GAAG,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAA;AAE7D
|
|
1
|
+
{"version":3,"file":"vec3.d.ts","sourceRoot":"","sources":["../../src/vec3.ts"],"names":[],"mappings":"AACA,OAAO,EAAC,IAAI,EAAC,MAAM,QAAQ,CAAA;AAC3B,OAAO,EAAC,IAAI,EAAC,MAAM,QAAQ,CAAA;AAC3B,OAAO,EAAC,IAAI,EAAC,MAAM,QAAQ,CAAA;AAG3B;;;GAGG;AACH,MAAM,MAAM,IAAI,GAAG,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAA;AAE7D;;;GAGG;AACH,yBAAiB,IAAI,CAAC;IACrB;;;OAGG;IACH,KAAY,OAAO,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,CAAC,CAAA;IAEvD;;;OAGG;IACH,SAAgB,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI,CAQ1D;IAED;;;OAGG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,OAAO,CAEtC;IAED;;OAEG;IACI,MAAM,IAAI,EAAE,IAA+B,CAAA;IAElD;;OAEG;IACI,MAAM,GAAG,EAAE,IAA+B,CAAA;IAEjD;;;OAGG;IACI,MAAM,KAAK,EAAE,IAA+B,CAAA;IAEnD;;;OAGG;IACI,MAAM,KAAK,EAAE,IAA+B,CAAA;IAEnD;;;OAGG;IACI,MAAM,KAAK,EAAE,IAA+B,CAAA;IAEnD;;OAEG;IACH,SAAgB,GAAG,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,GAAG,MAAM,CAAC,EAAE,GAAG,IAAI,CAkBlD;IAED;;;;;;OAMG;IACH,SAAgB,QAAQ,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,GAAG,MAAM,CAAC,EAAE,GAAG,IAAI,CA8BvD;IAED;;;OAGG;IACI,MAAM,GAAG,iBAAW,CAAA;IAE3B;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,EAAE,CAAC,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAQ9D;IAED;;;;;OAKG;IACH,SAAgB,QAAQ,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,GAAG,MAAM,CAAC,EAAE,GAAG,IAAI,CAkBvD;IAED;;;OAGG;IACI,MAAM,GAAG,iBAAW,CAAA;IAE3B;;;;;OAKG;IACH,SAAgB,MAAM,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,GAAG,MAAM,CAAC,EAAE,GAAG,IAAI,CA8BrD;IAED;;;OAGG;IACI,MAAM,GAAG,eAAS,CAAA;IAEzB;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEnC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;;OAGG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAMnC;IAED;;;OAGG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEnC;IAED;;;OAGG;IACH,SAAgB,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAQnD;IAED;;;;;;OAMG;IACH,SAAgB,QAAQ,CACvB,CAAC,EAAE,IAAI,EACP,IAAI,EAAE,IAAI,GAAG,MAAM,EACnB,MAAM,GAAE,IAAI,GAAG,MAAa,GAC1B,IAAI,CASN;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,GAAG,MAAM,CAAC,EAAE,GAAG,IAAI,CAgBlD;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,GAAG,EAAE,EAAE,CAAC,IAAI,GAAG,MAAM,CAAC,EAAE,GAAG,IAAI,CAgBlD;IAED;;;;;;OAMG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,IAAI,GAAG,MAAM,EAAE,GAAG,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAS3E;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEjC;IAED;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEnC;IACD;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAE9C;IAED;;;;;;OAMG;IACH,SAAgB,OAAO,CAAC,GAAG,EAAE,EAAE,IAAI,EAAE,GAAG,IAAI,CAW3C;IAED;;;OAGG;IACI,MAAM,GAAG,gBAAU,CAAA;IAE1B;;OAEG;IACH,SAAgB,WAAW,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,CAEjE;IAED;;;;;OAKG;IACH,SAAgB,QAAQ,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,UAKxC;IAED;;;OAGG;IACI,MAAM,IAAI,iBAAW,CAAA;IAE5B;;OAEG;IACH,SAAgB,eAAe,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,UAK/C;IAED;;;OAGG;IACI,MAAM,OAAO,wBAAkB,CAAA;IAEtC;;;;;OAKG;IACH,SAAgB,UAAU,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAEjD;IAED;;;OAGG;IACI,MAAM,IAAI,mBAAa,CAAA;IAE9B;;;;;OAKG;IACH,SAAgB,MAAM,CAAC,CAAC,EAAE,IAAI,UAG7B;IAED;;;OAGG;IACI,MAAM,GAAG,eAAS,CAAA;IAEzB;;;;;OAKG;IACH,SAAgB,aAAa,CAAC,CAAC,EAAE,IAAI,UAKpC;IAED;;;OAGG;IACI,MAAM,MAAM,sBAAgB,CAAA;IAEnC;;;;;OAKG;IACH,SAAgB,MAAM,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEpC;IAED;;OAEG;IACI,MAAM,GAAG,eAAS,CAAA;IAEzB;;;;;OAKG;IACH,SAAgB,MAAM,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEpC;IAED;;;OAGG;IACI,MAAM,GAAG,eAAS,CAAA;IAEzB;;OAEG;IACH,SAAgB,QAAQ,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEtC;IAED;;;;;;;;;OASG;IACH,SAAgB,GAAG,CAClB,KAAK,EAAE,IAAI,EACX,IAAI,EAAE,IAAI,EACV,IAAI,EAAE,IAAI,EACV,IAAI,EAAE,IAAI,EACV,IAAI,EAAE,IAAI,GACR,IAAI,CAMN;IAED;;;;;;;;;OASG;IACH,SAAgB,IAAI,CACnB,KAAK,EAAE,IAAI,EACX,IAAI,EAAE,IAAI,EACV,IAAI,EAAE,IAAI,EACV,IAAI,EAAE,IAAI,EACV,IAAI,EAAE,IAAI,GACR,IAAI,CAMN;IAED;;;OAGG;IACH,SAAgB,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAM/D;IAED;;;OAGG;IACH,SAAgB,KAAK,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAM/D;IAED;;OAEG;IACH,SAAgB,SAAS,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAKvC;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,UAEnC;IAED;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAK5C;IAED;;;;;OAKG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAG9C;IAED;;;;;;;OAOG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAM3D;IAED;;;;;;OAMG;IACH,SAAgB,WAAW,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAE9D;IAED;;;;OAIG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAG9C;IAED;;;;OAIG;IACH,SAAgB,MAAM,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAG7C;IAED;;;;;;OAMG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAQ7D;IAED;;;;OAIG;IACI,MAAM,GAAG,aAAO,CAAA;IAEvB;;;;;;;OAOG;IACH,SAAgB,WAAW,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAM3D;IAED;;;OAGG;IACI,MAAM,OAAO,oBAAc,CAAA;IAElC;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAgBvD;IAED;;;;;;;;OAQG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAY3E;IAED;;OAEG;IACH,SAAgB,MAAM,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAc1E;IAED;;;OAGG;IACH,SAAgB,aAAa,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CASpD;IAED;;OAEG;IACH,SAAgB,aAAa,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CASpD;IAED;;;;;;;;OAQG;IACH,SAAgB,SAAS,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,GAAG,IAAI,GAAG,IAAI,CAe9D;IAED;;;OAGG;IACI,MAAM,KAAK,kBAAY,CAAA;IAE9B;;;;;;;;;OASG;IAEH,SAAgB,aAAa,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAsBpD;IAED;;;;OAIG;IACI,MAAM,OAAO,sBAAgB,CAAA;IAEpC;;;;;OAKG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAchE;IAED;;;;;OAKG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAchE;IAED;;;;;OAKG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAchE;IAED;;;;;OAKG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,UAOrC;IAED;;;;;;OAMG;IACH,SAAgB,IAAI,CAAC,IAAI,EAAE,IAAI,GAAG,MAAM,EAAE,CAAC,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAShE;IAED;;;;;;;OAOG;IACH,SAAgB,UAAU,CACzB,KAAK,EAAE,IAAI,GAAG,MAAM,EACpB,KAAK,EAAE,IAAI,GAAG,MAAM,EACpB,CAAC,EAAE,IAAI,GACL,IAAI,CAaN;IAED;;;;;;;OAOG;IACH,SAAgB,OAAO,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAMvC;IAED;;;OAGG;IACI,MAAM,GAAG,gBAAU,CAAA;IAE1B;;;;;;;OAOG;IACH,SAAgB,OAAO,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAMvC;IAED;;;OAGG;IACI,MAAM,GAAG,gBAAU,CAAA;IAE1B;;OAEG;IACH,SAAgB,GAAG,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAMnC;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAMnC;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,GAAG,EAAE,IAAI,GAAG,IAAI,CAMnC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAMlC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAMlC;IAED;;;;;;WAMO;IACP,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAc5C;IACD;;;;;;WAMO;IACP,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,IAAI,CAM5C;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAGnD;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEjC;IAED;;OAEG;IACH,SAAgB,GAAG,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEjC;IAED;;;OAGG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;;;;;;OAOG;IACH,SAAgB,WAAW,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEzC;IAED;;;OAGG;IACI,MAAM,OAAO,oBAAc,CAAA;IAElC;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;OAEG;IACH,SAAgB,IAAI,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAElC;IAED;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEnC;IAED;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEnC;IAED;;OAEG;IACH,SAAgB,KAAK,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAEnC;IAED;;OAEG;IACH,SAAgB,QAAQ,CAAC,CAAC,EAAE,IAAI,GAAG,IAAI,CAMtC;IAED;;;OAGG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,CAEvC;IAED;;;OAGG;IACH,SAAgB,OAAO,CAAC,CAAC,EAAE,IAAI,GAAG,MAAM,CAEvC;IAED;;;;;OAKG;IACH,SAAgB,WAAW,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,WAE3C;IAED;;;OAGG;IACI,MAAM,EAAE,oBAAc,CAAA;IAE7B;;;;;;OAMG;IACH,SAAgB,YAAY,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,EAAE,IAAI,WAY5C;IAED;;;OAGG;IACI,MAAM,MAAM,qBAAe,CAAA;IAElC;;;;OAIG;IACI,MAAM,MAAM,qBAAe,CAAA;IAElC;;;;OAIG;IACI,MAAM,QAAQ,EAAyB,CAC7C,CAAC,EAAE,IAAI,EACP,cAAc,CAAC,EAAE,MAAM,KACnB,MAAM,CAAA;CACX"}
|