lecodes-cli 0.19.0 → 0.19.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (254) hide show
  1. package/dist/index.js +730 -235
  2. package/package.json +14 -13
  3. package/runtime/scene-harness.json +1 -1
  4. package/runtime/sdk-types.json +1 -1
  5. package/src/api.ts +302 -0
  6. package/src/browserAuth.ts +87 -0
  7. package/src/cmgenTool.ts +104 -0
  8. package/src/commands/app.ts +891 -0
  9. package/src/commands/appAndroid.ts +603 -0
  10. package/src/commands/appDesktop.ts +326 -0
  11. package/src/commands/appDesktopMac.ts +470 -0
  12. package/src/commands/appIcon.ts +187 -0
  13. package/src/commands/appShared.ts +448 -0
  14. package/src/commands/appTemplates.ts +883 -0
  15. package/src/commands/appTemplatesAndroid.ts +599 -0
  16. package/src/commands/appTemplatesGradlew.ts +9 -0
  17. package/src/commands/assets.ts +28 -0
  18. package/src/commands/clone.ts +60 -0
  19. package/src/commands/compile.ts +253 -0
  20. package/src/commands/create.ts +59 -0
  21. package/src/commands/design.ts +863 -0
  22. package/src/commands/designTemplates.ts +11 -0
  23. package/src/commands/desktop.ts +122 -0
  24. package/src/commands/dev.ts +214 -0
  25. package/src/commands/diff.ts +59 -0
  26. package/src/commands/init.ts +191 -0
  27. package/src/commands/install.ts +198 -0
  28. package/src/commands/lightmap.ts +290 -0
  29. package/src/commands/link.ts +147 -0
  30. package/src/commands/login.ts +24 -0
  31. package/src/commands/navmesh.ts +225 -0
  32. package/src/commands/pn.ts +305 -0
  33. package/src/commands/projectTemplates.ts +129 -0
  34. package/src/commands/pull.ts +109 -0
  35. package/src/commands/push.ts +173 -0
  36. package/src/commands/render.ts +414 -0
  37. package/src/commands/scene.ts +148 -0
  38. package/src/commands/shaders.ts +157 -0
  39. package/src/commands/status.ts +29 -0
  40. package/src/commands/test.ts +370 -0
  41. package/src/commands/thumbs.ts +178 -0
  42. package/src/commands/types.ts +87 -0
  43. package/src/commands/update.ts +190 -0
  44. package/src/compile/assetIcons.ts +214 -0
  45. package/src/compile/collect.ts +46 -0
  46. package/src/compile/collectLocal.ts +37 -0
  47. package/src/compile/designCompile.ts +104 -0
  48. package/src/compile/fonts.ts +156 -0
  49. package/src/compile/headlessBundle.ts +129 -0
  50. package/src/compile/nativeStack.ts +21 -0
  51. package/src/compile/projectCompile.ts +109 -0
  52. package/src/compile/sceneCompile.ts +113 -0
  53. package/src/compile/screenEntry.ts +127 -0
  54. package/src/compile/shaders.ts +245 -0
  55. package/src/config.ts +42 -0
  56. package/src/designMeta.ts +35 -0
  57. package/src/desktopRenderer.ts +532 -0
  58. package/src/desktopScript.ts +276 -0
  59. package/src/dev/clientTemplates.ts +160 -0
  60. package/src/dev/devServer.ts +292 -0
  61. package/src/dev/wsServer.ts +144 -0
  62. package/src/distRoot.ts +20 -0
  63. package/src/ignore.ts +163 -0
  64. package/src/index.ts +491 -0
  65. package/src/lecodes-3d-editor.d.ts +41 -0
  66. package/src/lecodes-assets.d.ts +7 -0
  67. package/src/lecodes-design.d.ts +191 -0
  68. package/src/lecodes-renderer.d.ts +131 -0
  69. package/src/localFiles.ts +144 -0
  70. package/src/manifest.ts +46 -0
  71. package/src/matcTool.ts +137 -0
  72. package/src/peers.ts +40 -0
  73. package/src/project.ts +61 -0
  74. package/src/projectEnv.ts +94 -0
  75. package/src/qrcode-terminal.d.ts +9 -0
  76. package/src/releases.ts +125 -0
  77. package/src/serverDiff.ts +78 -0
  78. package/src/textDiff.ts +103 -0
  79. package/src/types.ts +0 -0
  80. package/src/util.ts +146 -0
  81. package/runtime/sdk/animate/animate.ts +0 -238
  82. package/runtime/sdk/animate/bezier.ts +0 -138
  83. package/runtime/sdk/animate/easings.ts +0 -126
  84. package/runtime/sdk/canvas/Canvas.ts +0 -305
  85. package/runtime/sdk/compile/aspectMacro.ts +0 -86
  86. package/runtime/sdk/compile/assetIconMacro.ts +0 -384
  87. package/runtime/sdk/compile/assetMacro.ts +0 -146
  88. package/runtime/sdk/compile/assetName.ts +0 -50
  89. package/runtime/sdk/compile/bundler.ts +0 -287
  90. package/runtime/sdk/compile/compileProject.ts +0 -129
  91. package/runtime/sdk/compile/detectEntry.ts +0 -128
  92. package/runtime/sdk/compile/fontMacro.ts +0 -459
  93. package/runtime/sdk/compile/fontRegistry.ts +0 -78
  94. package/runtime/sdk/compile/header.ts +0 -67
  95. package/runtime/sdk/compile/index.ts +0 -100
  96. package/runtime/sdk/compile/libraryImports.ts +0 -52
  97. package/runtime/sdk/compile/liteMaterial.ts +0 -247
  98. package/runtime/sdk/compile/sceneEditor.ts +0 -88
  99. package/runtime/sdk/compile/serverSplit.ts +0 -233
  100. package/runtime/sdk/compile/serverTypes.ts +0 -227
  101. package/runtime/sdk/compile/sfnt.ts +0 -98
  102. package/runtime/sdk/compile/shaderSchema.ts +0 -202
  103. package/runtime/sdk/compile/shaderTargets.ts +0 -81
  104. package/runtime/sdk/compile/sourcemap.ts +0 -25
  105. package/runtime/sdk/core/Aspect.ts +0 -568
  106. package/runtime/sdk/core/InspectorUI.ts +0 -212
  107. package/runtime/sdk/core/StateMachine.ts +0 -308
  108. package/runtime/sdk/core/color.ts +0 -66
  109. package/runtime/sdk/core/compWrite.ts +0 -42
  110. package/runtime/sdk/core/events.ts +0 -38
  111. package/runtime/sdk/core/fields.ts +0 -120
  112. package/runtime/sdk/core/registry.ts +0 -23
  113. package/runtime/sdk/core/signals.ts +0 -277
  114. package/runtime/sdk/core/time.ts +0 -84
  115. package/runtime/sdk/g2/Camera2D.ts +0 -40
  116. package/runtime/sdk/g2/CharacterController2D.ts +0 -276
  117. package/runtime/sdk/g2/Node2D.ts +0 -267
  118. package/runtime/sdk/g2/OneWay2D.ts +0 -66
  119. package/runtime/sdk/g2/Physics2D.ts +0 -346
  120. package/runtime/sdk/g2/Scene2D.ts +0 -209
  121. package/runtime/sdk/g2/Shape2D.ts +0 -259
  122. package/runtime/sdk/g2/Sprite.ts +0 -89
  123. package/runtime/sdk/g2/SpriteAnimation.ts +0 -171
  124. package/runtime/sdk/g2/SpriteSheet.ts +0 -166
  125. package/runtime/sdk/g2/Texture2D.ts +0 -47
  126. package/runtime/sdk/g2/Tilemap.ts +0 -41
  127. package/runtime/sdk/g2/Tileset.ts +0 -71
  128. package/runtime/sdk/g2/Trigger2D.ts +0 -77
  129. package/runtime/sdk/g2/autotile.ts +0 -433
  130. package/runtime/sdk/g2/cells.ts +0 -91
  131. package/runtime/sdk/g2/defineScene2d.ts +0 -381
  132. package/runtime/sdk/g2/groups2d.ts +0 -106
  133. package/runtime/sdk/g2/loop.ts +0 -50
  134. package/runtime/sdk/g2/scenarios2d.ts +0 -69
  135. package/runtime/sdk/g2/touch.ts +0 -83
  136. package/runtime/sdk/gl/Camera.ts +0 -160
  137. package/runtime/sdk/gl/CameraPlace.ts +0 -52
  138. package/runtime/sdk/gl/CharacterController.ts +0 -238
  139. package/runtime/sdk/gl/Gearbox.ts +0 -212
  140. package/runtime/sdk/gl/Geometry.ts +0 -279
  141. package/runtime/sdk/gl/IK.ts +0 -193
  142. package/runtime/sdk/gl/InstancedMesh.ts +0 -132
  143. package/runtime/sdk/gl/Light.ts +0 -107
  144. package/runtime/sdk/gl/Lightmap.ts +0 -256
  145. package/runtime/sdk/gl/Material.ts +0 -260
  146. package/runtime/sdk/gl/Mesh.ts +0 -83
  147. package/runtime/sdk/gl/Model.ts +0 -124
  148. package/runtime/sdk/gl/NavAgent.ts +0 -337
  149. package/runtime/sdk/gl/NavMesh.ts +0 -397
  150. package/runtime/sdk/gl/Node.ts +0 -350
  151. package/runtime/sdk/gl/Noise.ts +0 -30
  152. package/runtime/sdk/gl/Particles.ts +0 -676
  153. package/runtime/sdk/gl/Physics.ts +0 -222
  154. package/runtime/sdk/gl/Plane.ts +0 -53
  155. package/runtime/sdk/gl/Ragdoll.ts +0 -270
  156. package/runtime/sdk/gl/Ray.ts +0 -16
  157. package/runtime/sdk/gl/Scene.ts +0 -486
  158. package/runtime/sdk/gl/Shape.ts +0 -409
  159. package/runtime/sdk/gl/Terrain.ts +0 -1092
  160. package/runtime/sdk/gl/Texture.ts +0 -63
  161. package/runtime/sdk/gl/Trigger.ts +0 -45
  162. package/runtime/sdk/gl/Vehicle.ts +0 -473
  163. package/runtime/sdk/gl/Wheel.ts +0 -240
  164. package/runtime/sdk/gl/animation/AnimationClip.ts +0 -204
  165. package/runtime/sdk/gl/animation/Animator.ts +0 -120
  166. package/runtime/sdk/gl/animation/Layer.ts +0 -31
  167. package/runtime/sdk/gl/animation/Loop.ts +0 -30
  168. package/runtime/sdk/gl/animation/Playback.ts +0 -44
  169. package/runtime/sdk/gl/animation/core.ts +0 -336
  170. package/runtime/sdk/gl/controls.ts +0 -95
  171. package/runtime/sdk/gl/physicsEvents.ts +0 -20
  172. package/runtime/sdk/gl/scenarios.ts +0 -291
  173. package/runtime/sdk/gl/state.ts +0 -6
  174. package/runtime/sdk/gl/terrainMesh.ts +0 -219
  175. package/runtime/sdk/gl/touch.ts +0 -68
  176. package/runtime/sdk/inject.ts +0 -197
  177. package/runtime/sdk/math/Mathf.ts +0 -118
  178. package/runtime/sdk/math/mat4.ts +0 -278
  179. package/runtime/sdk/math/quat.ts +0 -232
  180. package/runtime/sdk/math/vec.ts +0 -255
  181. package/runtime/sdk/net/codec.ts +0 -119
  182. package/runtime/sdk/net/core.ts +0 -384
  183. package/runtime/sdk/net/index.ts +0 -181
  184. package/runtime/sdk/net/replication.ts +0 -622
  185. package/runtime/sdk/plugins/camera.ts +0 -81
  186. package/runtime/sdk/plugins/geolocation.ts +0 -123
  187. package/runtime/sdk/plugins/oauth.ts +0 -61
  188. package/runtime/sdk/plugins/permission.ts +0 -7
  189. package/runtime/sdk/plugins/push.ts +0 -132
  190. package/runtime/sdk/plugins/qr.ts +0 -73
  191. package/runtime/sdk/plugins/service.ts +0 -47
  192. package/runtime/sdk/runtime/app.ts +0 -101
  193. package/runtime/sdk/runtime/appEvents.ts +0 -54
  194. package/runtime/sdk/runtime/channel.ts +0 -61
  195. package/runtime/sdk/runtime/clipboard.ts +0 -20
  196. package/runtime/sdk/runtime/datetime.ts +0 -329
  197. package/runtime/sdk/runtime/device.ts +0 -293
  198. package/runtime/sdk/runtime/fetch.ts +0 -77
  199. package/runtime/sdk/runtime/files.ts +0 -23
  200. package/runtime/sdk/runtime/input.ts +0 -175
  201. package/runtime/sdk/runtime/media.ts +0 -111
  202. package/runtime/sdk/runtime/misc.ts +0 -16
  203. package/runtime/sdk/runtime/net.ts +0 -36
  204. package/runtime/sdk/runtime/rpc.ts +0 -218
  205. package/runtime/sdk/runtime/service.ts +0 -83
  206. package/runtime/sdk/runtime/share.ts +0 -9
  207. package/runtime/sdk/runtime/storage.ts +0 -13
  208. package/runtime/sdk/runtime/touch.ts +0 -76
  209. package/runtime/sdk/scene/defineScene.ts +0 -1353
  210. package/runtime/sdk/scene/editorPlugins.ts +0 -110
  211. package/runtime/sdk/scene/gizmos.ts +0 -148
  212. package/runtime/sdk/scene/grammar.ts +0 -120
  213. package/runtime/sdk/scene/material.ts +0 -188
  214. package/runtime/sdk/server/auth/appConfig.ts +0 -12
  215. package/runtime/sdk/server/auth/global.ts +0 -80
  216. package/runtime/sdk/server/auth/host.ts +0 -318
  217. package/runtime/sdk/server/auth/models.ts +0 -83
  218. package/runtime/sdk/server/auth/types.ts +0 -50
  219. package/runtime/sdk/server/channel.ts +0 -56
  220. package/runtime/sdk/server/context.ts +0 -36
  221. package/runtime/sdk/server/db/defineDb.ts +0 -237
  222. package/runtime/sdk/server/db/fields.ts +0 -132
  223. package/runtime/sdk/server/db/httpTransport.ts +0 -93
  224. package/runtime/sdk/server/db/index.ts +0 -7
  225. package/runtime/sdk/server/db/marci/query.ts +0 -412
  226. package/runtime/sdk/server/db/types.ts +0 -202
  227. package/runtime/sdk/server/errors.ts +0 -12
  228. package/runtime/sdk/server/host.ts +0 -74
  229. package/runtime/sdk/server/inject.ts +0 -13
  230. package/runtime/sdk/server/runtime.ts +0 -133
  231. package/runtime/sdk/server/validate.ts +0 -87
  232. package/runtime/sdk/ui/NativeView.ts +0 -142
  233. package/runtime/sdk/ui/UI.ts +0 -39
  234. package/runtime/sdk/ui/UIBottomSheet.ts +0 -139
  235. package/runtime/sdk/ui/UIButton.ts +0 -101
  236. package/runtime/sdk/ui/UIContainer.ts +0 -60
  237. package/runtime/sdk/ui/UIImage.ts +0 -83
  238. package/runtime/sdk/ui/UIInput.ts +0 -185
  239. package/runtime/sdk/ui/UIModal.ts +0 -139
  240. package/runtime/sdk/ui/UINode.ts +0 -830
  241. package/runtime/sdk/ui/UIPager.ts +0 -362
  242. package/runtime/sdk/ui/UIPopover.ts +0 -100
  243. package/runtime/sdk/ui/UIScreen.ts +0 -123
  244. package/runtime/sdk/ui/UIScrollable.ts +0 -87
  245. package/runtime/sdk/ui/UISpacer.ts +0 -14
  246. package/runtime/sdk/ui/UITabs.ts +0 -236
  247. package/runtime/sdk/ui/UIText.ts +0 -51
  248. package/runtime/sdk/ui/UIVideo.ts +0 -88
  249. package/runtime/sdk/ui/UIVirtualizedList.ts +0 -241
  250. package/runtime/sdk/ui/UIWidget.ts +0 -127
  251. package/runtime/sdk/ui/fonts.ts +0 -13
  252. package/runtime/sdk/ui/presentable.ts +0 -117
  253. package/runtime/sdk/ui/router.ts +0 -132
  254. package/runtime/sdk/ui/theme.ts +0 -84
@@ -1,202 +0,0 @@
1
- // .mat source → the shader's PARAMETER SCHEMA: what the scene editor's material card renders and
2
- // what `lecodes shaders` prints. Filament's material block carries name + type only, so the rest
3
- // (widget kind, range, default, tooltip) comes from ANNOTATIONS in the comment that follows each
4
- // parameter entry — the same trailing comments shader authors already write:
5
- //
6
- // parameters : [
7
- // { type : float3, name : tint }, // @color what the coating does to the world behind it
8
- // { type : float, name : opacity }, // @range(0, 1) @default(0.22) how much the glass darkens
9
- // { type : sampler2d, name : mask }, // the reticle mask, white on alpha
10
- // ]
11
- //
12
- // Tags: `@color` (float3/float4 = a colour picker; `@vec` forces the plain vector — without either,
13
- // a float3/float4 whose NAME reads like a colour is one), `@range(min, max)` (slider), `@step(s)`,
14
- // `@default(v)` (a number, `#hex`, `[x, y, z]`, `true`/`false`). Whatever text is left is the
15
- // tooltip. A full-line comment directly above the entry counts too. Unknown tags are ignored; a
16
- // malformed one lands in `errors` and the parameter still lists.
17
- //
18
- // Built on liteMaterial's block extraction + relaxed-JSON parser (the ONLY .mat syntax knowledge
19
- // in the repo — do not fork it). Dependency-free, browser-safe, never throws.
20
-
21
- import { extractMatBlocks, parseJsonish, type JsonishValue } from "./liteMaterial"
22
-
23
- export type ShaderParamEditor =
24
- | "number" | "int" | "switch" | "vec2" | "vec3" | "vec4" | "color" | "texture" | "matrix" | "array"
25
-
26
- export type ShaderParamValue = number | boolean | string | number[] | null
27
-
28
- export type ShaderParam = {
29
- name: string
30
- /** filament type name, verbatim (float, float3, sampler2d, …) */
31
- type: string
32
- /** array parameters ("float[9]") */
33
- size?: number
34
- editor: ShaderParamEditor
35
- /** The value a new material starts with (from `@default`, else the type's zero — white for a colour). */
36
- default: ShaderParamValue
37
- min?: number
38
- max?: number
39
- step?: number
40
- tooltip?: string
41
- }
42
-
43
- export type ShaderSchema = {
44
- name: string
45
- shadingModel: string
46
- blending: string
47
- params: ShaderParam[]
48
- errors: string[]
49
- }
50
-
51
- const SAMPLER_TYPES = new Set([ "sampler2d", "samplerExternal", "sampler2dArray", "samplerCubemap", "sampler3d" ])
52
- const COLOR_NAME = /colou?r|tint|albedo|emissive|glare|glow/i
53
-
54
- const zeroFor = (type: string, editor: ShaderParamEditor): ShaderParamValue => {
55
- switch (editor) {
56
- case "number": return 0
57
- case "int": return 0
58
- case "switch": return false
59
- case "vec2": return [ 0, 0 ]
60
- case "vec3": return [ 0, 0, 0 ]
61
- case "vec4": return [ 0, 0, 0, 0 ]
62
- case "color": return type === "float4" ? "#ffffffff" : "#ffffff"
63
- case "texture": return null
64
- default: return null
65
- }
66
- }
67
-
68
- /** Parse one `@default(...)` payload. */
69
- const parseDefault = (raw: string, editor: ShaderParamEditor): ShaderParamValue | undefined => {
70
- const s = raw.trim()
71
- if (s === "true") return true
72
- if (s === "false") return false
73
- if (/^#[0-9a-f]{6}([0-9a-f]{2})?$/i.test(s)) return s.toLowerCase()
74
- if (/^-?\d+(\.\d+)?$/.test(s)) return editor === "switch" ? Number(s) !== 0 : Number(s)
75
- const arr = /^\[(.*)\]$/.exec(s)
76
- if (arr) {
77
- const nums = arr[1]!.split(",").map((p) => Number(p.trim()))
78
- if (nums.length > 0 && nums.every((n) => Number.isFinite(n))) return nums
79
- }
80
- return undefined
81
- }
82
-
83
- type Annotation = { color?: boolean, vec?: boolean, range?: [number, number], step?: number, default?: string, tooltip: string, errors: string[] }
84
-
85
- /** Split a comment into tags + the remaining tooltip text. */
86
- const parseAnnotation = (comment: string): Annotation => {
87
- const out: Annotation = { tooltip: "", errors: [] }
88
- let rest = comment
89
- rest = rest.replace(/@(color|vec)\b/g, (_m, tag: string) => { out[tag as "color" | "vec"] = true; return " " })
90
- rest = rest.replace(/@(range|step|default)\s*\(([^)]*)\)/g, (_m, tag: string, body: string) => {
91
- if (tag === "range") {
92
- const parts = body.split(",").map((p) => Number(p.trim()))
93
- if (parts.length === 2 && parts.every((n) => Number.isFinite(n))) out.range = [ parts[0]!, parts[1]! ]
94
- else out.errors.push(`@range expects two numbers, got "${body.trim()}"`)
95
- } else if (tag === "step") {
96
- const n = Number(body.trim())
97
- if (Number.isFinite(n) && n > 0) out.step = n
98
- else out.errors.push(`@step expects a positive number, got "${body.trim()}"`)
99
- } else {
100
- out.default = body
101
- }
102
- return " "
103
- })
104
- rest = rest.replace(/@\w+(\([^)]*\))?/g, " ") // unknown tags: dropped
105
- out.tooltip = rest.replace(/\s+/g, " ").trim()
106
- return out
107
- }
108
-
109
- /** The comment attached to each parameter entry, by parameter name: the trailing `//` on the
110
- * entry's line, else the full-line comment(s) directly above it. Scans the raw block text
111
- * (the relaxed-JSON parser drops comments). */
112
- const collectComments = (materialBlock: string): Map<string, string> => {
113
- const out = new Map<string, string>()
114
- const start = materialBlock.search(/\bparameters\s*[:=]/)
115
- if (start < 0) return out
116
- const lines = materialBlock.slice(start).split("\n")
117
- let above: string[] = []
118
- for (const line of lines) {
119
- const trimmed = line.trim()
120
- const name = /\bname\s*[:=]\s*"?([A-Za-z_]\w*)"?/.exec(line)?.[1]
121
- if (name) {
122
- const trailing = /\}[^/\n]*\/\/(.*)$/.exec(line)?.[1] ?? /\/\/(.*)$/.exec(line.slice(line.indexOf("}") + 1))?.[1]
123
- const text = trailing !== undefined ? trailing : above.join(" ")
124
- if (text.trim() !== "") out.set(name, text.trim())
125
- above = []
126
- } else if (trimmed.startsWith("//")) {
127
- above.push(trimmed.slice(2).trim())
128
- } else if (trimmed !== "" && trimmed !== "[" && trimmed !== "],") {
129
- above = []
130
- }
131
- }
132
- return out
133
- }
134
-
135
- /** Parse a `.mat` source into its parameter schema. Never throws: an unreadable file yields an
136
- * empty schema whose `errors` say why. */
137
- export const parseShaderSchema = (text: string): ShaderSchema => {
138
- const schema: ShaderSchema = { name: "", shadingModel: "lit", blending: "opaque", params: [], errors: [] }
139
- let block: string | undefined
140
- let def: Record<string, JsonishValue>
141
- try {
142
- block = extractMatBlocks(text).material
143
- if (block === undefined) { schema.errors.push("no material block"); return schema }
144
- def = parseJsonish("{" + block + "}")
145
- } catch (e) {
146
- schema.errors.push(e instanceof Error ? e.message : String(e))
147
- return schema
148
- }
149
- schema.name = typeof def.name === "string" ? def.name : ""
150
- schema.shadingModel = typeof def.shadingModel === "string" ? def.shadingModel : "lit"
151
- schema.blending = typeof def.blending === "string" ? def.blending : "opaque"
152
-
153
- const comments = collectComments(block)
154
- const rawParams = def.parameters === undefined ? [] : Array.isArray(def.parameters) ? def.parameters : [ def.parameters ]
155
- for (const raw of rawParams) {
156
- if (typeof raw !== "object" || raw === null || Array.isArray(raw)) { schema.errors.push("malformed parameter entry"); continue }
157
- const entry = raw as Record<string, JsonishValue>
158
- const name = String(entry.name ?? "")
159
- const typeRaw = String(entry.type ?? "")
160
- const typeMatch = /^(\w+)(?:\[(\d+)\])?$/.exec(typeRaw)
161
- if (!name || !typeMatch) { schema.errors.push(`malformed parameter "${name || typeRaw}"`); continue }
162
- const type = typeMatch[1]!
163
- const size = typeMatch[2] ? Number(typeMatch[2]) : undefined
164
- const ann = parseAnnotation(comments.get(name) ?? "")
165
- for (const e of ann.errors) schema.errors.push(`${name}: ${e}`)
166
-
167
- let editor: ShaderParamEditor
168
- if (size !== undefined) editor = "array"
169
- else if (SAMPLER_TYPES.has(type)) editor = "texture"
170
- else if (type === "float") editor = "number"
171
- else if (type === "int" || type === "uint") editor = "int"
172
- else if (type === "bool") editor = "switch"
173
- else if (type === "float2") editor = "vec2"
174
- else if (type === "float3" || type === "float4") {
175
- const isColor = ann.color === true || (ann.vec !== true && COLOR_NAME.test(name))
176
- editor = isColor ? "color" : type === "float3" ? "vec3" : "vec4"
177
- } else if (/^(int|uint|bool)[234]$/.test(type)) editor = `vec${type.slice(-1)}` as ShaderParamEditor
178
- else if (/^float[234]x[234]$/.test(type)) editor = "matrix"
179
- else editor = "array"
180
-
181
- const param: ShaderParam = { name, type, editor, default: zeroFor(type, editor) }
182
- if (size !== undefined) param.size = size
183
- if (ann.range) { param.min = ann.range[0]; param.max = ann.range[1] }
184
- if (ann.step !== undefined) param.step = ann.step
185
- if (ann.default !== undefined) {
186
- const v = parseDefault(ann.default, editor)
187
- if (v === undefined) schema.errors.push(`${name}: unreadable @default(${ann.default.trim()})`)
188
- else param.default = v
189
- }
190
- if (ann.tooltip) param.tooltip = ann.tooltip
191
- schema.params.push(param)
192
- }
193
- return schema
194
- }
195
-
196
- /** The parameter values a NEW material starts with for this shader (the schema defaults, textures
197
- * left out — an unset sampler stays the engine's white). */
198
- export const shaderDefaults = (schema: ShaderSchema): Record<string, ShaderParamValue> => {
199
- const out: Record<string, ShaderParamValue> = {}
200
- for (const p of schema.params) if (p.editor !== "texture" && p.default !== null) out[p.name] = p.default
201
- return out
202
- }
@@ -1,81 +0,0 @@
1
- // The one shader-compile target matrix, shared by the backend's server-side compile
2
- // (backend/src/utils/compileShader.ts) and the CLI's local compile (lecodes-cli
3
- // src/compile/shaders.ts). Both must produce the SAME artifact family for a .mat source —
4
- // the compiled bundle derives per-backend URLs by substituting `_creator.subBackend ??
5
- // _creator.backend` into the opengl src (compileProject.ts), so the set of names is ABI.
6
-
7
- export const externalSamplerReg = /type\s*:\s*samplerExternal/g
8
-
9
- // matc invocation per target. `profile` is matc's -p (mobile = shader model MOBILE / ESSL3,
10
- // desktop = shader model DESKTOP / GLSL 4.1); `api` is -a. WebGL and the Windows desktop host
11
- // both run OpenGL without external (OES) sampler support, so they get samplerExternal rewritten
12
- // to sampler2d. The desktop variant exists because the desktop Filament engine rejects the mobile
13
- // _opengl shader ("not built for desktop"); _creator.backend returns "desktop" there.
14
- //
15
- // These names are opaque identities for a (profile, api, rewrite) triple, not API names — hence
16
- // "opengl" (mobile profile) and "desktop" (desktop profile) both being OpenGL. Their only job is to
17
- // be stable and unique: the runtime substitutes one into `<hash>_<name>.filamat`.
18
- export const PLATFORM_BUILD = {
19
- opengl: { profile: "mobile", api: "opengl", replaceExternal: false },
20
- metal: { profile: "mobile", api: "metal", replaceExternal: false },
21
- webgl: { profile: "mobile", api: "opengl", replaceExternal: true },
22
- desktop: { profile: "desktop", api: "opengl", replaceExternal: true },
23
- } as const
24
- export type MatcPlatform = keyof typeof PLATFORM_BUILD
25
-
26
- // Targets the CLI compiles LOCALLY and the platform does not. Deliberately a separate table, not
27
- // another PLATFORM_BUILD entry: `MatcPlatform` feeds the backend's `Platform` type, which is checked
28
- // against the `shaderPlatform` pg enum — widening it would break the backend's inserts at compile
29
- // time for a value the server never produces. Keep local-only targets here until the platform grows
30
- // the matching enum value (docs/desktop-vulkan-release-plan.md §4 "Known limitation").
31
- //
32
- // 'desktop-vulkan' = the Windows Vulkan desktop host: same DESKTOP shader model as 'desktop' but
33
- // SPIR-V, and the two are not interchangeable — Filament rejects a foreign one outright ("not built
34
- // for any of the OpenGL backend's supported shader languages"). `_creator.backend` returns
35
- // "desktop-vulkan" on that host.
36
- export const LOCAL_PLATFORM_BUILD = {
37
- "desktop-vulkan": { profile: "desktop", api: "vulkan", replaceExternal: true },
38
- } as const
39
- export type LocalMatcPlatform = keyof typeof LOCAL_PLATFORM_BUILD
40
-
41
- /** Every matc target, local-only ones included — the lookup table for matcArgs. */
42
- export const ALL_PLATFORM_BUILD = { ...PLATFORM_BUILD, ...LOCAL_PLATFORM_BUILD }
43
- export type AnyMatcPlatform = MatcPlatform | LocalMatcPlatform
44
-
45
- /** The local-only targets, as a list (order matters where it feeds an artifact family). */
46
- export const LOCAL_ONLY_PLATFORMS: LocalMatcPlatform[] = ["desktop-vulkan"]
47
-
48
- // 'webgl-lite' is not a matc target: viewer-lite gets a JSON artifact (parsed .mat — see
49
- // liteMaterial.ts) that it wraps in its own GLSL template at runtime.
50
- export type ShaderPlatform = MatcPlatform | "webgl-lite"
51
-
52
- /** Every platform the LOCAL compile can produce (matc targets + the lite JSON). */
53
- export type AnyShaderPlatform = AnyMatcPlatform | "webgl-lite"
54
-
55
- /** Bump when the matc invocation for an EXISTING target name changes (a different -p/-a/rewrite for
56
- * a name that already exists). The CLI folds this into its artifact cache key, so such a change
57
- * invalidates caches that would otherwise look complete — adding or removing a target name is
58
- * already caught by the artifact-family check, but changing the argv behind a name is not.
59
- * 1 = 'desktop-vulkan' added (2026-08-24). */
60
- export const TARGET_MATRIX_GENERATION = 1
61
-
62
- /** The matc platforms a .mat source needs compiled. WebGL is matc-compiled only when the shader
63
- * has an external sampler: its samplerExternal → sampler2d rewrite makes the output differ from
64
- * the mobile opengl build. Without one the WebGL artifact is byte-identical to the mobile shader,
65
- * so callers copy it from the opengl output instead of running matc again. Either way a _webgl
66
- * artifact must always exist — the web runtime always requests one (via _creator.subBackend).
67
- *
68
- * This is the SERVER's contract — it deliberately does not include LOCAL_ONLY_PLATFORMS. The CLI
69
- * appends those itself (lecodes-cli src/compile/shaders.ts). */
70
- export const matcPlatformsFor = (text: string): MatcPlatform[] => {
71
- externalSamplerReg.lastIndex = 0
72
- return externalSamplerReg.test(text)
73
- ? ["opengl", "metal", "webgl", "desktop"]
74
- : ["opengl", "metal", "desktop"]
75
- }
76
-
77
- /** The matc argv (without the executable) for one target. */
78
- export const matcArgs = (platform: AnyMatcPlatform, outPath: string, inPath: string): string[] => {
79
- const build = ALL_PLATFORM_BUILD[platform]
80
- return ["-p", build.profile, "--no-essl1", "-a", build.api, "-o", outPath, inPath]
81
- }
@@ -1,25 +0,0 @@
1
- // Helpers for serving the bundler's source map alongside the bundle. The map's generated positions
2
- // are relative to the bundle code; when the deploy/preview prepends a comment header, the map must be
3
- // shifted down by that many lines, then inlined into the bundle as a data URL (the preview executes
4
- // the bundle via `new Function(string)`, which has no URL identity, so an external `.map` can't be
5
- // fetched — it must be inline).
6
-
7
- /** Shift every generated position in `mapJson` down by `lines` (each VLQ line is `;`-separated). */
8
- export const offsetSourceMap = (mapJson: string, lines: number): string => {
9
- if (lines <= 0) return mapJson
10
- const map = JSON.parse(mapJson) as { mappings: string }
11
- map.mappings = ";".repeat(lines) + map.mappings
12
- return JSON.stringify(map)
13
- }
14
-
15
- /**
16
- * Inline the map into a bundle string under a **non-standard** directive (`lecodesMap`, not
17
- * `sourceMappingURL`), so the browser does NOT auto-apply it. The bundle runs via `new Function`, and
18
- * the browser maps the raw stack position *including* the `new Function` wrapper (~2-3 lines) which the
19
- * map can't subtract — so its native source location would be off by those lines. Our preview mapper
20
- * reads `lecodesMap` and subtracts the (calibrated) wrapper itself, so its locations are correct.
21
- */
22
- export const inlineSourceMapComment = (mapJson: string): string => {
23
- const b64 = Buffer.from(mapJson, "utf8").toString("base64")
24
- return `//# lecodesMap=data:application/json;charset=utf-8;base64,${b64}`
25
- }