leaflet-city-mapper 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1085) hide show
  1. package/README.md +44 -36
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +16302 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +4 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet-lens.js +122 -0
  12. package/libs/leaflet.js +76 -0
  13. package/libs/openlayers-bindings.js +1128 -0
  14. package/libs/openlayers-bindings.min.js +99 -0
  15. package/libs/openlayers-bindings.min.js.map +7 -0
  16. package/package.json +6 -4
  17. package/src/animations/cancelCameraAnimation.js +17 -0
  18. package/src/animations/cancelGridFade.js +15 -0
  19. package/src/animations/endZoom.js +27 -0
  20. package/src/animations/mapAnimateCamera.js +26 -0
  21. package/src/animations/mapStopPitchBearingAnimation.js +6 -0
  22. package/src/animations/onZoomAnim.js +19 -0
  23. package/src/animations/renderPendingZoomAnimation.js +13 -0
  24. package/src/animations/runCameraAnimations.js +33 -0
  25. package/src/animations/runGridFades.js +20 -0
  26. package/src/animations/runMarkerPanFrame.js +14 -0
  27. package/src/animations/scheduleCameraAnimation.js +14 -0
  28. package/src/animations/scheduleGridFade.js +16 -0
  29. package/src/animations/scheduleMarkerPan.js +11 -0
  30. package/src/{scene → animations}/startZoom.js +5 -1
  31. package/src/animations/synchronizeZoomView.js +28 -0
  32. package/src/animations/updateZoomCamera.js +21 -0
  33. package/src/archives/decodeDirectory.js +44 -26
  34. package/src/archives/decodeHeader.js +15 -11
  35. package/src/archives/decompress.js +7 -2
  36. package/src/archives/findDirectoryEntry.js +9 -0
  37. package/src/archives/findTile.js +31 -0
  38. package/src/archives/getDirectoryEntries.js +19 -0
  39. package/src/archives/getHeader.js +12 -4
  40. package/src/archives/getTileData.js +13 -0
  41. package/src/archives/getZxy.js +10 -65
  42. package/src/archives/loadDirectory.js +3 -3
  43. package/src/archives/loadSource.js +25 -10
  44. package/src/archives/readArchiveRange.js +34 -0
  45. package/src/archives/readVarint.js +19 -0
  46. package/src/archives/tileId.js +7 -3
  47. package/src/astronomy/horizontalPosition.js +16 -0
  48. package/src/astronomy/moonPosition.js +18 -0
  49. package/src/astronomy/solarPosition.js +18 -0
  50. package/src/astronomy/solarTime.js +11 -0
  51. package/src/camera/cameraMapReady.js +5 -1
  52. package/src/camera/cleanupCameraMap.js +10 -5
  53. package/src/camera/createSceneCamera.js +21 -0
  54. package/src/camera/fitCameraBounds.js +36 -26
  55. package/src/camera/getBearing.js +5 -0
  56. package/src/camera/getPitch.js +5 -0
  57. package/src/camera/initializeCameraMap.js +10 -3
  58. package/src/camera/mapCamera.js +23 -43
  59. package/src/camera/mapContainerPointToLayerPoint.js +6 -4
  60. package/src/camera/mapGetBearing.js +5 -1
  61. package/src/camera/mapGetBounds.js +14 -8
  62. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  63. package/src/camera/mapGetBoundsZoom.js +19 -9
  64. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  65. package/src/camera/mapGetPitch.js +5 -1
  66. package/src/camera/mapLayerPointToContainerPoint.js +5 -4
  67. package/src/camera/mapLimitCenter.js +13 -8
  68. package/src/camera/mapLimitOffset.js +7 -3
  69. package/src/camera/mapPanBy.js +5 -4
  70. package/src/camera/mapPanInside.js +17 -11
  71. package/src/camera/mapResetNorth.js +4 -1
  72. package/src/camera/mapResetNorthPitch.js +4 -1
  73. package/src/camera/mapSetBearing.js +3 -1
  74. package/src/camera/mapSetPitch.js +3 -1
  75. package/src/camera/mapSetPitchAndBearing.js +21 -11
  76. package/src/camera/mapSetZoomAround.js +12 -8
  77. package/src/camera/mapTryAnimatedPan.js +3 -2
  78. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  79. package/src/camera/updateMapCamera.js +50 -0
  80. package/src/camera/updateSceneCamera.js +57 -0
  81. package/src/camera/updateSky.js +21 -14
  82. package/src/cog/decodeCogTile.js +24 -0
  83. package/src/cog/finiteCogValues.js +5 -0
  84. package/src/cog/getCogAssetEntry.js +15 -0
  85. package/src/cog/getCogBase.js +10 -0
  86. package/src/cog/getCogHeader.js +3 -0
  87. package/src/cog/getCogProfile.js +16 -0
  88. package/src/cog/getCogTile.js +12 -0
  89. package/src/cog/getColorTile.js +25 -0
  90. package/src/cog/getElevationTile.js +16 -0
  91. package/src/cog/hasCogProjection.js +9 -0
  92. package/src/cog/initCog.js +7 -0
  93. package/src/cog/invalidCogFullResponse.js +3 -0
  94. package/src/cog/openCog.js +30 -0
  95. package/src/cog/openCogAsset.js +14 -0
  96. package/src/cog/readCog.js +25 -0
  97. package/src/cog/readCogBlock.js +8 -0
  98. package/src/cog/readCogBody.js +20 -0
  99. package/src/cog/readCogDirectories.js +20 -0
  100. package/src/cog/readCogDirectory.js +21 -0
  101. package/src/cog/readCogLevel.js +27 -0
  102. package/src/cog/readCogTag.js +15 -0
  103. package/src/cog/validCogDimensions.js +6 -0
  104. package/src/cog/validCogEncoding.js +5 -0
  105. package/src/cog/validCogGeoArrays.js +8 -0
  106. package/src/cog/validCogGrid.js +9 -0
  107. package/src/cog/validCogTileCoordinates.js +4 -0
  108. package/src/cog/validateCogContainer.js +9 -0
  109. package/src/cog/validateCogContentRange.js +8 -0
  110. package/src/cog/validateCogOffsets.js +10 -0
  111. package/src/cog/validateCogRange.js +7 -0
  112. package/src/cog/validateCogResponse.js +15 -0
  113. package/src/collision/collider.js +31 -24
  114. package/src/collision/hiddenLightHit.js +8 -0
  115. package/src/collision/indexTriangle.js +11 -0
  116. package/src/collision/insideMesh.js +53 -0
  117. package/src/collision/insideWalker.js +46 -0
  118. package/src/collision/intersectMeshes.js +32 -133
  119. package/src/collision/localRay.js +21 -0
  120. package/src/collision/mergeHits.js +11 -0
  121. package/src/collision/rayBounds.js +19 -0
  122. package/src/collision/readTriangle.js +20 -0
  123. package/src/collision/sortHits.js +5 -11
  124. package/src/collision/trafficCollision.js +60 -0
  125. package/src/collision/transformTriangle.js +9 -0
  126. package/src/collision/triangleDistance.js +21 -0
  127. package/src/collision/worldHit.js +18 -0
  128. package/src/colors/formatRGB.js +8 -0
  129. package/src/colors/mixColor.js +7 -0
  130. package/src/{utils → colors}/parseColor.js +5 -5
  131. package/src/controls/addCameraHandler.js +11 -0
  132. package/src/controls/adjustCameraDrag.js +9 -3
  133. package/src/controls/cameraControls.js +56 -22
  134. package/src/controls/cameraDragClick.js +8 -7
  135. package/src/controls/cameraDragContextMenu.js +3 -2
  136. package/src/controls/cameraDragDown.js +21 -18
  137. package/src/controls/cameraDragEnd.js +3 -2
  138. package/src/controls/cameraDragMove.js +11 -6
  139. package/src/controls/changeCameraTouch.js +8 -2
  140. package/src/controls/cleanupCameraTouch.js +23 -16
  141. package/src/controls/compassAddHooks.js +13 -10
  142. package/src/controls/compassOrientation.js +2 -1
  143. package/src/controls/containerResizeAddHooks.js +3 -3
  144. package/src/controls/dragCamera.js +18 -14
  145. package/src/controls/endAllCameraDrags.js +4 -2
  146. package/src/controls/endAllCameraTouches.js +4 -2
  147. package/src/controls/endCameraTouch.js +3 -2
  148. package/src/controls/endCameraTouchEvent.js +5 -2
  149. package/src/controls/failCompassPermission.js +4 -0
  150. package/src/controls/finishCompassPermission.js +10 -9
  151. package/src/controls/loadCameraControls.js +2 -2
  152. package/src/controls/moveCameraTouch.js +18 -9
  153. package/src/controls/pitchDragAddHooks.js +3 -1
  154. package/src/controls/refreshRotateControl.js +9 -6
  155. package/src/controls/removeCameraDrag.js +7 -4
  156. package/src/controls/rotateButtonClick.js +8 -4
  157. package/src/controls/rotateButtonKeydown.js +8 -4
  158. package/src/controls/rotateControl.js +3 -2
  159. package/src/controls/rotateOnAdd.js +32 -28
  160. package/src/controls/shiftRotateAddHooks.js +6 -4
  161. package/src/controls/shiftRotateWheel.js +4 -2
  162. package/src/controls/startCameraTouch.js +34 -22
  163. package/src/core/adjustCameraMarkerPan.js +26 -20
  164. package/src/core/cameraCircleBounds.js +3 -2
  165. package/src/core/cameraMarkerDrag.js +16 -13
  166. package/src/core/cameraMarkerOnDrag.js +7 -2
  167. package/src/core/closestCameraLayerPoint.js +3 -2
  168. package/src/core/fireRasterLoad.js +3 -2
  169. package/src/core/gridlayerGetEvents.js +7 -4
  170. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  171. package/src/core/initializeGridContainer.js +3 -2
  172. package/src/core/initializeNativeLayer.js +19 -20
  173. package/src/core/layerCallInitHooks.js +15 -0
  174. package/src/core/markerGetEvents.js +6 -2
  175. package/src/core/markerInitInteraction.js +4 -2
  176. package/src/core/markerSetIcon.js +6 -3
  177. package/src/core/markerSetPos.js +11 -6
  178. package/src/core/markerSetRotation.js +9 -7
  179. package/src/core/markerUpdateZIndex.js +10 -5
  180. package/src/core/popupAdjustPan.js +25 -19
  181. package/src/core/popupGetEvents.js +5 -2
  182. package/src/core/popupUpdatePosition.js +6 -3
  183. package/src/core/redrawPath.js +6 -0
  184. package/src/core/removeLayer.js +23 -0
  185. package/src/core/setRotation.js +5 -0
  186. package/src/core/tooltipGetEvents.js +5 -2
  187. package/src/core/tooltipSetPosition.js +6 -3
  188. package/src/core/updateGridOpacity.js +9 -5
  189. package/src/core/whenReady.js +11 -0
  190. package/src/geometry/addBridges.js +33 -87
  191. package/src/geometry/addGeneratedTriangle.js +7 -0
  192. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  193. package/src/geometry/appendRouteDash.js +15 -0
  194. package/src/geometry/appendRouteSegment.js +15 -0
  195. package/src/geometry/assembleAreaGeometry.js +41 -0
  196. package/src/geometry/boundsQuad.js +12 -0
  197. package/src/geometry/box.js +6 -1
  198. package/src/geometry/bridgeEdge.js +11 -0
  199. package/src/geometry/bridgeElevation.js +3 -1
  200. package/src/geometry/bridgeFaces.js +15 -0
  201. package/src/geometry/bridgePaths.js +11 -0
  202. package/src/geometry/bridgePolygon.js +31 -0
  203. package/src/geometry/bridgeSides.js +11 -0
  204. package/src/geometry/buildExtrudedPolygon.js +10 -0
  205. package/src/geometry/{build.js → buildGeometryParts.js} +10 -6
  206. package/src/geometry/buildProjectedPoint.js +21 -0
  207. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  208. package/src/geometry/circleAt.js +4 -2
  209. package/src/geometry/circleGeometry.js +34 -0
  210. package/src/geometry/clipLine.js +1 -1
  211. package/src/geometry/clipSegment.js +11 -7
  212. package/src/geometry/computeBounds.js +28 -12
  213. package/src/geometry/conformModelToTerrain.js +25 -14
  214. package/src/geometry/createLampRing.js +14 -0
  215. package/src/geometry/createModelGeometry.js +41 -0
  216. package/src/geometry/createRasterQuadGeometry.js +29 -0
  217. package/src/geometry/createTreeRing.js +15 -0
  218. package/src/geometry/crossVector.js +7 -0
  219. package/src/geometry/dashValues.js +14 -0
  220. package/src/geometry/dashedSegment.js +16 -0
  221. package/src/geometry/disk.js +1 -1
  222. package/src/geometry/diskAt.js +4 -2
  223. package/src/geometry/emitter.js +2 -2
  224. package/src/{sources → geometry}/generateTreeGeometry.js +5 -3
  225. package/src/geometry/indexBridge.js +30 -0
  226. package/src/{sources → geometry}/instanceAreaGeometry.js +9 -7
  227. package/src/{traffic/along.js → geometry/interpolateRoute.js} +8 -2
  228. package/src/geometry/lampPostGeometry.js +14 -8
  229. package/src/geometry/lightGeometry.js +3 -3
  230. package/src/geometry/line.js +21 -54
  231. package/src/geometry/lineJoin.js +26 -0
  232. package/src/geometry/markerImageBounds.js +11 -0
  233. package/src/geometry/markerQuadCorners.js +51 -0
  234. package/src/geometry/meshShadowBounds.js +24 -0
  235. package/src/geometry/nativeGeometry.js +11 -45
  236. package/src/geometry/offsetBelowGround.js +3 -0
  237. package/src/geometry/polygon.js +5 -4
  238. package/src/geometry/quad.js +8 -3
  239. package/src/geometry/restoreGeometry.js +23 -0
  240. package/src/geometry/roofCoverage.js +26 -52
  241. package/src/geometry/roofFootprint.js +32 -0
  242. package/src/geometry/routeGeometry.js +21 -0
  243. package/src/geometry/segment.js +3 -2
  244. package/src/geometry/setVertexColor.js +3 -1
  245. package/src/geometry/shadowBounds.js +23 -0
  246. package/src/geometry/subtractRoofTile.js +19 -0
  247. package/src/geometry/subtractVector.js +6 -0
  248. package/src/geometry/surface.js +3 -2
  249. package/src/geometry/terrainBuffers.js +29 -0
  250. package/src/geometry/terrainGrid.js +32 -0
  251. package/src/geometry/terrainTileGeometry.js +19 -0
  252. package/src/geometry/treeGeometry.js +7 -8
  253. package/src/geometry/triangle.js +8 -7
  254. package/src/geometry/validateTree.js +7 -0
  255. package/src/geometry/vertexNormals.js +10 -16
  256. package/src/geometry/{visit.js → visitNativeCoordinates.js} +2 -1
  257. package/src/{constants → globals}/CELL.js +0 -1
  258. package/src/globals/Compass.js +1 -0
  259. package/src/globals/ContainerResize.js +1 -0
  260. package/src/{constants → globals}/HEIGHT.js +1 -1
  261. package/src/globals/L.js +1 -0
  262. package/src/globals/PitchDrag.js +1 -0
  263. package/src/globals/ShiftRotate.js +1 -0
  264. package/src/globals/TouchMode.js +1 -0
  265. package/src/globals/alphaBlend.js +12 -0
  266. package/src/globals/archiveDecoder.js +1 -0
  267. package/src/globals/archiveNorthWest.js +1 -0
  268. package/src/globals/archiveSouthEast.js +1 -0
  269. package/src/globals/atmosphereColor.js +1 -0
  270. package/src/globals/atmosphereStops.js +22 -0
  271. package/src/globals/blobParts.js +1 -0
  272. package/src/globals/cameraAngles.js +1 -0
  273. package/src/globals/cameraAnimatedOptions.js +3 -0
  274. package/src/globals/cameraAnimationFrame.js +1 -0
  275. package/src/globals/cameraAnimations.js +1 -0
  276. package/src/globals/cameraBearingSensitivity.js +1 -0
  277. package/src/globals/cameraDragSensitivity.js +1 -0
  278. package/src/globals/cameraDrags.js +1 -0
  279. package/src/globals/cameraEmptyOptions.js +1 -0
  280. package/src/globals/cameraFocusOptions.js +3 -0
  281. package/src/globals/cameraFov.js +3 -0
  282. package/src/globals/cameraListenerOptions.js +4 -0
  283. package/src/globals/cameraTouchStates.js +1 -0
  284. package/src/globals/cameraZeroPadding.js +1 -0
  285. package/src/globals/cogTags.js +1 -0
  286. package/src/globals/colorLayout.js +8 -0
  287. package/src/globals/coreEventTypes.js +4 -0
  288. package/src/globals/coreMatrixKeys.js +4 -0
  289. package/src/globals/coreQuadIndices.js +1 -0
  290. package/src/globals/coreQuadUV.js +1 -0
  291. package/src/globals/coreSampler.js +4 -0
  292. package/src/globals/coreWhite.js +1 -0
  293. package/src/globals/cosObliquity.js +3 -0
  294. package/src/globals/coverageTiles.js +1 -0
  295. package/src/globals/defaultMaterial.js +1 -0
  296. package/src/globals/degrees.js +1 -0
  297. package/src/globals/demBuffer.js +4 -0
  298. package/src/globals/demLayout.js +3 -0
  299. package/src/globals/demSize.js +1 -0
  300. package/src/globals/demTarget.js +3 -0
  301. package/src/globals/demTexture.js +5 -0
  302. package/src/globals/depthBindGroup.js +9 -0
  303. package/src/globals/depthTexture.js +5 -0
  304. package/src/globals/directoryReader.js +4 -0
  305. package/src/globals/disabledShadow.js +1 -0
  306. package/src/globals/drawEntries.js +1 -0
  307. package/src/globals/drawFrameEntry.js +7 -0
  308. package/src/globals/drawMeshEntry.js +7 -0
  309. package/src/globals/drawSamplerEntries.js +18 -0
  310. package/src/globals/drawTerrainEntry.js +4 -0
  311. package/src/globals/drawTextureEntries.js +18 -0
  312. package/src/globals/earthCirc.js +1 -0
  313. package/src/{constants → globals}/elevationWGSL.js +1 -1
  314. package/src/globals/fragmentShader.js +3 -0
  315. package/src/globals/frameBuffer.js +4 -0
  316. package/src/globals/frameCommands.js +1 -0
  317. package/src/globals/frameLayoutEntry.js +7 -0
  318. package/src/globals/geometryDecoder.js +1 -0
  319. package/src/globals/geometryEmpty.js +1 -0
  320. package/src/globals/geometryImageOptions.js +4 -0
  321. package/src/globals/geometryPixelStates.js +1 -0
  322. package/src/globals/geometryQuaternion.js +1 -0
  323. package/src/globals/geometryScale.js +1 -0
  324. package/src/globals/geometrySemantics.js +5 -0
  325. package/src/globals/geometryTranslation.js +1 -0
  326. package/src/globals/geometryWorkerUrl.js +3 -0
  327. package/src/globals/gridEvents.js +1 -0
  328. package/src/globals/gridFadeFrame.js +1 -0
  329. package/src/globals/halfRadians.js +1 -0
  330. package/src/globals/headerBounds.js +1 -0
  331. package/src/globals/headerFlags.js +1 -0
  332. package/src/globals/headerOffsets.js +5 -0
  333. package/src/globals/hull.js +10 -0
  334. package/src/globals/instanceLayout.js +9 -0
  335. package/src/globals/lampDirections.js +8 -0
  336. package/src/globals/layerCallInitHooks.js +1 -0
  337. package/src/globals/layerProto.js +1 -0
  338. package/src/globals/lightScale.js +1 -0
  339. package/src/{constants → globals}/limbs.js +0 -1
  340. package/src/globals/loading.js +1 -0
  341. package/src/globals/mapMethods.js +1 -0
  342. package/src/globals/markerMethods.js +1 -0
  343. package/src/globals/markerPanFrame.js +1 -0
  344. package/src/globals/meshBindGroup.js +4 -0
  345. package/src/globals/meshBuffer.js +4 -0
  346. package/src/globals/meshCopySize.js +1 -0
  347. package/src/globals/meshImage.js +4 -0
  348. package/src/globals/meshLayoutEntry.js +8 -0
  349. package/src/globals/meshOffsets.js +1 -0
  350. package/src/globals/meshPipeline.js +27 -0
  351. package/src/globals/meshStack.js +3 -0
  352. package/src/globals/meshTarget.js +3 -0
  353. package/src/globals/nativeMethodHandlers.js +31 -0
  354. package/src/globals/nextId.js +1 -0
  355. package/src/globals/normalLayout.js +8 -0
  356. package/src/globals/parts.js +24 -0
  357. package/src/globals/pendingGridFades.js +1 -0
  358. package/src/globals/pendingInitializations.js +1 -0
  359. package/src/globals/pendingMapChanges.js +1 -0
  360. package/src/globals/pendingMarkerPan.js +1 -0
  361. package/src/globals/pendingPlacements.js +1 -0
  362. package/src/globals/pendingRasterLoads.js +1 -0
  363. package/src/globals/pendingZoomAnimations.js +1 -0
  364. package/src/globals/pipelineLayout.js +3 -0
  365. package/src/globals/popupEvents.js +1 -0
  366. package/src/globals/popupPan.js +1 -0
  367. package/src/globals/popupPosition.js +1 -0
  368. package/src/globals/positionLayout.js +8 -0
  369. package/src/globals/programEntries.js +1 -0
  370. package/src/globals/programLayout.js +3 -0
  371. package/src/globals/radians.js +1 -0
  372. package/src/globals/rasterBuffer.js +4 -0
  373. package/src/globals/rasterIndices.js +1 -0
  374. package/src/globals/rasterNormals.js +1 -0
  375. package/src/globals/rasterPoint.js +4 -0
  376. package/src/globals/rasterPositions.js +1 -0
  377. package/src/globals/rasterSampler.js +6 -0
  378. package/src/globals/rasterTexture.js +5 -0
  379. package/src/globals/rasterUVs.js +1 -0
  380. package/src/globals/removeLayer.js +1 -0
  381. package/src/globals/renderEmpty.js +1 -0
  382. package/src/globals/ringDirections.js +49 -0
  383. package/src/globals/roofBindGroup.js +17 -0
  384. package/src/globals/roofBlitSampler.js +4 -0
  385. package/src/globals/roofBuffer.js +4 -0
  386. package/src/globals/roofCommands.js +1 -0
  387. package/src/globals/roofCopySize.js +1 -0
  388. package/src/globals/roofImage.js +3 -0
  389. package/src/globals/roofMin.js +4 -0
  390. package/src/globals/roofOpacities.js +1 -0
  391. package/src/globals/roofPass.js +13 -0
  392. package/src/globals/roofPipeline.js +29 -0
  393. package/src/globals/roofSampler.js +4 -0
  394. package/src/globals/roofShader.js +16 -0
  395. package/src/globals/roofSignatures.js +1 -0
  396. package/src/globals/roofSize.js +4 -0
  397. package/src/globals/roofTarget.js +3 -0
  398. package/src/globals/roofTexture.js +5 -0
  399. package/src/globals/roofTiles.js +1 -0
  400. package/src/globals/roundProfile.js +7 -0
  401. package/src/globals/samplerLayoutEntries.js +36 -0
  402. package/src/globals/sceneCleanupFields.js +1 -0
  403. package/src/globals/sceneEmptyOptions.js +1 -0
  404. package/src/globals/scenePass.js +19 -0
  405. package/src/globals/sceneSunlightUniforms.js +3 -0
  406. package/src/globals/sceneTransferFields.js +1 -0
  407. package/src/globals/sceneWalkHandlers.js +1 -0
  408. package/src/globals/shadowBindGroup.js +10 -0
  409. package/src/globals/shadowBounds.js +4 -0
  410. package/src/globals/shadowCamera.js +15 -0
  411. package/src/globals/shadowDepthLayout.js +9 -0
  412. package/src/globals/shadowHigh.js +1 -0
  413. package/src/globals/shadowInstanceLayouts.js +4 -0
  414. package/src/globals/shadowLayouts.js +3 -0
  415. package/src/globals/shadowLow.js +1 -0
  416. package/src/globals/shadowMeshLayout.js +10 -0
  417. package/src/globals/shadowOffsets.js +1 -0
  418. package/src/globals/shadowPass.js +9 -0
  419. package/src/globals/shadowPipeline.js +24 -0
  420. package/src/globals/shadowPipelineLayout.js +3 -0
  421. package/src/globals/shadowShader.js +3 -0
  422. package/src/globals/shadowTexture.js +5 -0
  423. package/src/globals/shadowValues.js +1 -0
  424. package/src/globals/sinObliquity.js +3 -0
  425. package/src/globals/sizes.js +6 -0
  426. package/src/globals/sunBindGroup.js +20 -0
  427. package/src/globals/tau.js +1 -0
  428. package/src/globals/terrainLayoutEntry.js +8 -0
  429. package/src/globals/textureLayoutEntries.js +41 -0
  430. package/src/globals/tiledBounds.js +1 -0
  431. package/src/globals/tooltipEvents.js +1 -0
  432. package/src/globals/tooltipPosition.js +1 -0
  433. package/src/globals/trafficClocks.js +1 -0
  434. package/src/globals/trafficEmptyList.js +1 -0
  435. package/src/globals/trafficEmptyOptions.js +1 -0
  436. package/src/globals/trafficRouteMaterial.js +1 -0
  437. package/src/{constants → globals}/trafficShader.js +49 -49
  438. package/src/globals/triangleContexts.js +1 -0
  439. package/src/globals/uVLayout.js +8 -0
  440. package/src/{constants → globals}/vehicles.js +24 -9
  441. package/src/globals/vertexShader.js +3 -0
  442. package/src/globals/wantedTiles.js +1 -0
  443. package/src/gpu/initializeRendererResources.js +36 -0
  444. package/src/gpu/initializeSharedRenderer.js +52 -0
  445. package/src/gpu/mountRenderer.js +26 -0
  446. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  447. package/src/gpu/rendererDeviceError.js +16 -0
  448. package/src/gpu/rendererDeviceLost.js +16 -0
  449. package/src/gpu/reportShaderCompilation.js +17 -0
  450. package/src/gpu/requestAdapter.js +12 -0
  451. package/src/gpu/requestDevice.js +9 -0
  452. package/src/index.js +34 -37
  453. package/src/layer-controls/layerCountTitle.js +6 -0
  454. package/src/{scene → layer-controls}/placeEntry.js +3 -1
  455. package/src/layer-controls/placeEntryElement.js +22 -0
  456. package/src/{scene → layer-controls}/removeEntry.js +2 -0
  457. package/src/layer-controls/renderLayerCount.js +20 -0
  458. package/src/{scene → layer-controls}/replaceEntry.js +4 -2
  459. package/src/{scene → layer-controls}/runPlacements.js +4 -2
  460. package/src/{scene → layer-controls}/underEntry.js +2 -3
  461. package/src/layer-controls/updateLayerCount.js +24 -0
  462. package/src/lighting/cacheLightGrid.js +14 -5
  463. package/src/lighting/collectLightMeshes.js +4 -1
  464. package/src/lighting/lightGrid.js +10 -9
  465. package/src/lighting/updatePointLights.js +19 -12
  466. package/src/lighting/visitLightCells.js +13 -0
  467. package/src/lighting/visitLightGridCells.js +8 -0
  468. package/src/lighting/worldLights.js +10 -12
  469. package/src/lighting/writeLightCell.js +5 -0
  470. package/src/materials/createProgram.js +76 -0
  471. package/src/materials/createProgramLayout.js +36 -0
  472. package/src/materials/createProgramUniforms.js +17 -0
  473. package/src/materials/modelMaterialFor.js +21 -0
  474. package/src/materials/prepareMeshCutout.js +12 -0
  475. package/src/materials/terrainRasterProgram.js +58 -0
  476. package/src/materials/validateRoofMaterial.js +10 -0
  477. package/src/models/applyModelTransform.js +14 -0
  478. package/src/models/buildModelNodes.js +14 -0
  479. package/src/models/createModelContext.js +15 -0
  480. package/src/models/decodeModel.js +9 -6
  481. package/src/models/loadBuffer.js +2 -2
  482. package/src/models/loadModel.js +31 -51
  483. package/src/models/loadModelResources.js +20 -0
  484. package/src/models/modelNode.js +26 -71
  485. package/src/models/normalizeAccessor.js +11 -0
  486. package/src/models/readAccessor.js +11 -31
  487. package/src/models/readAccessorValue.js +7 -0
  488. package/src/models/readAccessorValues.js +10 -6
  489. package/src/models/readModelAttributes.js +20 -0
  490. package/src/models/readModelIndices.js +16 -0
  491. package/src/models/readSparseAccessor.js +19 -0
  492. package/src/models/releaseModelResources.js +10 -0
  493. package/src/{core → native}/beforeNativeRender.js +1 -1
  494. package/src/native/bypassNativeEvent.js +11 -0
  495. package/src/{core → native}/disposeNativeLayer.js +14 -10
  496. package/src/native/forwardNativeError.js +3 -0
  497. package/src/native/handleNativeMapEvent.js +28 -0
  498. package/src/{core → native}/hideTargets.js +6 -4
  499. package/src/{core → native}/initNativeGPU.js +14 -7
  500. package/src/native/isCurrentNativeLayer.js +7 -0
  501. package/src/native/nativeEventSource.js +18 -0
  502. package/src/{core → native}/nativeEvents.js +8 -3
  503. package/src/native/nativeLayer.js +79 -0
  504. package/src/{core → native}/nativeLayerMethod.js +17 -3
  505. package/src/native/pruneNativeResources.js +20 -0
  506. package/src/{core → native}/putNativeMesh.js +12 -9
  507. package/src/native/quadNativeMesh.js +20 -0
  508. package/src/native/readyNativeGPU.js +10 -0
  509. package/src/native/refreshNativeLayer.js +35 -0
  510. package/src/native/refreshNativeLayerContract.js +9 -0
  511. package/src/{core → native}/rejectNativeReady.js +1 -0
  512. package/src/{core → native}/removeNativeEvents.js +2 -1
  513. package/src/native/removeTargets.js +13 -0
  514. package/src/native/reorderNativeLayer.js +17 -0
  515. package/src/{core → native}/resolveNativeReady.js +1 -0
  516. package/src/{core → native}/styleNativeMesh.js +6 -1
  517. package/src/{core → native}/syncGridLayer.js +11 -4
  518. package/src/{core → native}/syncImageOverlay.js +1 -1
  519. package/src/{core → native}/syncMarker.js +5 -3
  520. package/src/native/syncVectorLayer.js +29 -0
  521. package/src/{core → native}/synchronizeNativeLayer.js +10 -18
  522. package/src/native/updateNativeHover.js +7 -0
  523. package/src/native/updateNativeLayerView.js +10 -0
  524. package/src/picking/findFeature.js +17 -10
  525. package/src/picking/hit.js +23 -14
  526. package/src/picking/hitColliderCell.js +19 -0
  527. package/src/picking/hitMesh.js +12 -16
  528. package/src/picking/onClick.js +6 -2
  529. package/src/picking/onPointerLeave.js +6 -2
  530. package/src/picking/onPointerMove.js +15 -6
  531. package/src/picking/raycast.js +50 -38
  532. package/src/picking/setHighlight.js +16 -8
  533. package/src/picking/shouldSkipOther.js +5 -1
  534. package/src/picking/showFeature.js +21 -13
  535. package/src/picking/validateCameraInverse.js +8 -0
  536. package/src/projections/cameraAngles.js +14 -0
  537. package/src/projections/groundBounds.js +18 -0
  538. package/src/projections/localPixelForGeometry.js +7 -0
  539. package/src/projections/localPosition.js +11 -0
  540. package/src/projections/markerCameraIconPoint.js +12 -0
  541. package/src/projections/projectBridgePoint.js +5 -0
  542. package/src/projections/projectCameraPoint.js +27 -0
  543. package/src/projections/projectCelestialBody.js +13 -0
  544. package/src/projections/projectRing.js +26 -0
  545. package/src/projections/projectTreePoint.js +17 -0
  546. package/src/projections/toPoint.js +5 -0
  547. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +5 -1
  548. package/src/projections/walkerLocalPosition.js +18 -0
  549. package/src/raster/addRasterTile.js +55 -90
  550. package/src/raster/comparePendingTiles.js +2 -2
  551. package/src/raster/createRasterMesh.js +78 -44
  552. package/src/raster/finishRasterAttachment.js +17 -0
  553. package/src/raster/finishRasterTile.js +58 -41
  554. package/src/raster/getRasterEvents.js +3 -3
  555. package/src/raster/getRasterTileSize.js +5 -3
  556. package/src/raster/initRaster.js +28 -24
  557. package/src/raster/isRasterLoading.js +8 -0
  558. package/src/raster/loadRasterTile.js +11 -7
  559. package/src/raster/onPMTileAdd.js +11 -7
  560. package/src/raster/onPMTileRemove.js +8 -4
  561. package/src/raster/pruneRasterTiles.js +23 -14
  562. package/src/raster/pumpRasterTiles.js +14 -8
  563. package/src/raster/rasterTileRange.js +23 -0
  564. package/src/raster/readyRaster.js +14 -10
  565. package/src/raster/registerTerrainTile.js +14 -9
  566. package/src/raster/releaseRasterTile.js +20 -14
  567. package/src/raster/releaseRasterTiles.js +15 -9
  568. package/src/raster/removeRasterTile.js +10 -5
  569. package/src/raster/{reportError.js → reportRasterError.js} +3 -3
  570. package/src/raster/retainRasterTiles.js +16 -0
  571. package/src/raster/setPMTileOpacity.js +4 -4
  572. package/src/raster/setPMTileZIndex.js +4 -4
  573. package/src/raster/setRasterOpacity.js +10 -5
  574. package/src/raster/setRasterTerrain.js +15 -8
  575. package/src/raster/setRasterZIndex.js +10 -5
  576. package/src/raster/updateAttachedTiles.js +8 -4
  577. package/src/raster/updateRasterTiles.js +40 -43
  578. package/src/rendering/collectFrameMeshes.js +26 -12
  579. package/src/rendering/collectMeshes.js +2 -24
  580. package/src/rendering/collectVisibleMesh.js +36 -0
  581. package/src/rendering/compareMeshDepth.js +6 -0
  582. package/src/rendering/compareMeshes.js +8 -10
  583. package/src/rendering/createMesh.js +28 -15
  584. package/src/rendering/disposeMesh.js +3 -3
  585. package/src/rendering/drawGeometry.js +22 -108
  586. package/src/rendering/drawPipeline.js +34 -0
  587. package/src/rendering/drawSceneMeshes.js +20 -21
  588. package/src/rendering/prepareFrameBuffer.js +18 -0
  589. package/src/rendering/prepareFrameMeshes.js +12 -14
  590. package/src/rendering/prepareFrameUniforms.js +12 -14
  591. package/src/rendering/prepareMeshUniforms.js +25 -0
  592. package/src/rendering/render.js +50 -31
  593. package/src/rendering/resizeRenderer.js +23 -16
  594. package/src/rendering/revealRoofMesh.js +34 -0
  595. package/src/scene/addRegisteredLayer.js +47 -0
  596. package/src/scene/addSceneLayer.js +18 -0
  597. package/src/scene/attachLayer.js +9 -5
  598. package/src/scene/attachSharedScene.js +69 -0
  599. package/src/scene/callLayer.js +28 -0
  600. package/src/scene/cancelUpdate.js +9 -5
  601. package/src/scene/createLayer.js +7 -0
  602. package/src/scene/createSceneNode.js +12 -0
  603. package/src/scene/emptyEvents.js +1 -1
  604. package/src/scene/failAttachment.js +9 -5
  605. package/src/scene/get3DEvents.js +14 -9
  606. package/src/scene/getLocation.js +8 -0
  607. package/src/scene/init3D.js +40 -25
  608. package/src/scene/initializeLayer.js +13 -5
  609. package/src/scene/initializerFor.js +3 -1
  610. package/src/scene/isNativeLayer.js +13 -0
  611. package/src/scene/layerInitialize.js +29 -14
  612. package/src/scene/onAdd3DLayer.js +33 -23
  613. package/src/scene/onMapChange.js +10 -7
  614. package/src/scene/onRemove3DLayer.js +61 -49
  615. package/src/scene/ready3D.js +40 -21
  616. package/src/scene/releaseSharedScene.js +31 -0
  617. package/src/scene/removeLayerEvents.js +12 -0
  618. package/src/scene/removeSceneLayer.js +16 -0
  619. package/src/scene/renderPendingMapChange.js +12 -5
  620. package/src/scene/renderPendingUpdates.js +14 -7
  621. package/src/scene/reportLayerError.js +3 -0
  622. package/src/scene/resolveNextInitialization.js +7 -6
  623. package/src/scene/restoreObject.js +26 -60
  624. package/src/scene/scheduleSceneUpdate.js +25 -0
  625. package/src/shaders/materialBaseShader.js +17 -0
  626. package/src/shaders/materialShaders.js +15 -131
  627. package/src/shaders/materialSurfaceShader.js +47 -0
  628. package/src/shaders/materialVertexShader.js +72 -0
  629. package/src/shaders/roofVertexShader.js +9 -0
  630. package/src/shadows/bindSunlight.js +19 -9
  631. package/src/shadows/drawShadowMeshes.js +26 -15
  632. package/src/shadows/ensureShadowPipeline.js +46 -35
  633. package/src/shadows/renderSunlight.js +14 -11
  634. package/src/shadows/resizeSunlight.js +17 -10
  635. package/src/shadows/shadowCacheMatches.js +3 -9
  636. package/src/shadows/shadowMatrix.js +38 -28
  637. package/src/shadows/shadowMeshMatches.js +11 -0
  638. package/src/sources/attachAreaMesh.js +44 -33
  639. package/src/sources/buildArea.js +25 -13
  640. package/src/sources/buildAreaFeature.js +24 -20
  641. package/src/sources/buildAreaPoint.js +3 -21
  642. package/src/sources/compareAreaDistance.js +1 -2
  643. package/src/sources/extrusionStyle.js +10 -0
  644. package/src/sources/featureAnchor.js +9 -0
  645. package/src/sources/initializeGeoJSON.js +5 -2
  646. package/src/sources/pendingSourceAreas.js +21 -0
  647. package/src/sources/prepareAreaGeometryJob.js +33 -0
  648. package/src/sources/pumpSourceAreas.js +37 -0
  649. package/src/sources/releaseArea.js +12 -7
  650. package/src/sources/setGeoJSONData.js +6 -2
  651. package/src/sources/sourceAreaContext.js +19 -8
  652. package/src/sources/updateArea.js +36 -25
  653. package/src/sources/updateSourceStatus.js +16 -0
  654. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +2 -1
  655. package/src/sunlight/addTimeLayer.js +5 -1
  656. package/src/sunlight/atmosphere.js +9 -12
  657. package/src/sunlight/createSun.js +54 -0
  658. package/src/sunlight/initSunlight.js +8 -5
  659. package/src/sunlight/initializeTimeControl.js +16 -0
  660. package/src/sunlight/onAddSun.js +27 -65
  661. package/src/sunlight/onRemoveSun.js +10 -0
  662. package/src/sunlight/removeSun.js +12 -4
  663. package/src/sunlight/{remove.js → removeTimeControl.js} +1 -0
  664. package/src/sunlight/removeTimeLayer.js +6 -1
  665. package/src/sunlight/requestSunlightRender.js +9 -0
  666. package/src/sunlight/styleTimeControl.js +3 -3
  667. package/src/sunlight/updateCelestialDisc.js +12 -0
  668. package/src/sunlight/updateSky.js +14 -15
  669. package/src/sunlight/updateSun.js +15 -7
  670. package/src/sunlight/useSelectedTime.js +9 -5
  671. package/src/terrain/applyTerrain.js +24 -0
  672. package/src/terrain/clearLayerTerrain.js +9 -5
  673. package/src/terrain/copyTerrainTile.js +12 -0
  674. package/src/terrain/getElevation.js +12 -4
  675. package/src/terrain/initTerrain.js +17 -9
  676. package/src/terrain/loadTerrain.js +37 -48
  677. package/src/terrain/loadTerrainTiles.js +9 -4
  678. package/src/terrain/mapElevationOf.js +7 -0
  679. package/src/terrain/onTerrainAdd.js +17 -9
  680. package/src/terrain/onTerrainChange.js +6 -2
  681. package/src/terrain/onTerrainRemove.js +37 -19
  682. package/src/terrain/readBridges.js +1 -1
  683. package/src/terrain/readyTerrainOf.js +7 -0
  684. package/src/terrain/setLayerTerrain.js +9 -5
  685. package/src/terrain/setTerrainHeight.js +19 -10
  686. package/src/terrain/terrainAtlas.js +7 -13
  687. package/src/terrain/terrainElevation.js +6 -11
  688. package/src/terrain/terrainTileQueue.js +27 -0
  689. package/src/textures/addImageState.js +8 -0
  690. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +5 -3
  691. package/src/textures/bindMeshTextures.js +50 -0
  692. package/src/textures/collectRoofTiles.js +16 -0
  693. package/src/{rendering → textures}/compareRoofTiles.js +4 -4
  694. package/src/textures/composeRoofAtlas.js +71 -0
  695. package/src/textures/destroyTexture.js +10 -0
  696. package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +8 -8
  697. package/src/textures/ensureRoofBlit.js +20 -0
  698. package/src/textures/loadModelImage.js +19 -0
  699. package/src/{models/textureFor.js → textures/modelTextureFor.js} +12 -8
  700. package/src/textures/modelTextureSampler.js +10 -0
  701. package/src/textures/nativeImageError.js +13 -0
  702. package/src/textures/nativeImageRefresh.js +11 -0
  703. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +43 -44
  704. package/src/textures/prepareMeshTextures.js +23 -0
  705. package/src/textures/rebuildRoofAtlas.js +55 -0
  706. package/src/textures/removeImageState.js +9 -0
  707. package/src/textures/resizeRoofTexture.js +25 -0
  708. package/src/textures/restoreMaterialTextures.js +16 -0
  709. package/src/{rendering → textures}/textureBinding.js +7 -7
  710. package/src/textures/updateRoofAtlas.js +23 -0
  711. package/src/textures/updateRoofRaster.js +29 -0
  712. package/src/{core → textures}/uploadCanvasTexture.js +20 -17
  713. package/src/textures/uploadMeshTexture.js +26 -0
  714. package/src/textures/uploadNativeImage.js +13 -0
  715. package/src/textures/uploadRoofTile.js +23 -0
  716. package/src/traffic/addTraffic.js +6 -3
  717. package/src/traffic/destroyTrafficGpu.js +4 -2
  718. package/src/traffic/disposeTrafficObject.js +7 -2
  719. package/src/traffic/drawTrafficRoute.js +6 -3
  720. package/src/traffic/failTraffic.js +2 -2
  721. package/src/traffic/featuresToTrafficLanes.js +24 -0
  722. package/src/traffic/fetchTrafficLanes.js +4 -4
  723. package/src/traffic/groundTraffic.js +7 -3
  724. package/src/traffic/initTraffic.js +60 -48
  725. package/src/traffic/loadTraffic.js +9 -9
  726. package/src/traffic/loadedTrafficLanes.js +1 -1
  727. package/src/traffic/locateTraffic.js +8 -6
  728. package/src/traffic/moveTraffic.js +2 -2
  729. package/src/traffic/placeTraffic.js +2 -1
  730. package/src/traffic/prepareTraffic.js +12 -6
  731. package/src/traffic/rebaseTraffic.js +33 -30
  732. package/src/traffic/rebuildTrafficMesh.js +10 -6
  733. package/src/traffic/refreshTrafficTrips.js +32 -0
  734. package/src/traffic/removeTraffic.js +16 -13
  735. package/src/traffic/routeColor.js +3 -3
  736. package/src/traffic/scheduledTrips.js +22 -11
  737. package/src/traffic/startTraffic.js +1 -1
  738. package/src/traffic/tickTraffic.js +11 -41
  739. package/src/traffic/trafficBounds.js +6 -2
  740. package/src/traffic/trafficNow.js +10 -3
  741. package/src/traffic/trafficStatusText.js +5 -0
  742. package/src/traffic/trafficStorage.js +2 -2
  743. package/src/traffic/trafficTooltip.js +9 -0
  744. package/src/traffic/tripsAt.js +4 -4
  745. package/src/traffic/updateTraffic.js +5 -1
  746. package/src/traffic/updateTrafficLights.js +18 -0
  747. package/src/traffic/updateTrafficPose.js +8 -0
  748. package/src/traffic/uploadTrafficLanes.js +21 -0
  749. package/src/traffic/vehicleOffsets.js +3 -2
  750. package/src/transforms/composeLocalTransform.js +16 -0
  751. package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +8 -3
  752. package/src/transforms/transformNativePoint.js +7 -0
  753. package/src/transforms/updateWorldMatrix.js +43 -0
  754. package/src/transforms/worldMatrixChanged.js +18 -0
  755. package/src/triangulation/clean.js +1 -1
  756. package/src/triangulation/clipEars.js +23 -0
  757. package/src/triangulation/connectHole.js +18 -0
  758. package/src/triangulation/mergeHoles.js +11 -0
  759. package/src/triangulation/minimumX.js +3 -3
  760. package/src/triangulation/polygonRings.js +14 -0
  761. package/src/triangulation/sortHoles.js +7 -12
  762. package/src/triangulation/triangulate.js +18 -56
  763. package/src/triangulation/validateArea.js +10 -0
  764. package/src/vehicles/bicycleModel.js +21 -20
  765. package/src/vehicles/boatBenches.js +4 -3
  766. package/src/vehicles/boatModel.js +26 -18
  767. package/src/vehicles/buildCarriage.js +20 -0
  768. package/src/vehicles/busModel.js +1 -1
  769. package/src/vehicles/carModel.js +27 -11
  770. package/src/vehicles/metroModel.js +2 -2
  771. package/src/vehicles/mirrorVehiclePart.js +8 -0
  772. package/src/vehicles/pedestrianModel.js +15 -14
  773. package/src/vehicles/tramModel.js +2 -2
  774. package/src/walk/animateWalker.js +52 -0
  775. package/src/walk/createWalk.js +70 -60
  776. package/src/walk/initWalk.js +5 -4
  777. package/src/walk/{initialize.js → initializeWalkControl.js} +1 -0
  778. package/src/walk/{blocked.js → isWalkBlocked.js} +4 -4
  779. package/src/walk/landWalker.js +38 -0
  780. package/src/walk/moveWalker.js +24 -0
  781. package/src/walk/onAddWalkControl.js +31 -0
  782. package/src/walk/onRemoveWalkControl.js +12 -0
  783. package/src/walk/{onKey.js → onWalkKey.js} +13 -10
  784. package/src/walk/onWalkPointer.js +18 -0
  785. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  786. package/src/walk/{place.js → placeWalker.js} +6 -4
  787. package/src/walk/resolveWalkerPosition.js +28 -0
  788. package/src/walk/startWalking.js +49 -0
  789. package/src/walk/stepWalkerHeight.js +11 -0
  790. package/src/walk/{stop.js → stopWalking.js} +11 -8
  791. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  792. package/src/walk/updateWalkerView.js +22 -0
  793. package/src/weakmaps/addedByLayer.js +1 -0
  794. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  795. package/src/weakmaps/areasByLayer.js +1 -0
  796. package/src/weakmaps/boundsMethods.js +1 -0
  797. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  798. package/src/weakmaps/bridgesByLayer.js +1 -0
  799. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  800. package/src/weakmaps/cameraBearingByMap.js +1 -0
  801. package/src/weakmaps/cameraByLayer.js +1 -0
  802. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  803. package/src/weakmaps/cameraFields.js +37 -0
  804. package/src/weakmaps/cameraFrameByMap.js +1 -0
  805. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  806. package/src/weakmaps/cameraMaps.js +1 -0
  807. package/src/weakmaps/cameraPitchByMap.js +1 -0
  808. package/src/weakmaps/cameraReadyByMap.js +1 -0
  809. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  810. package/src/weakmaps/cameraViewByMap.js +1 -0
  811. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  812. package/src/weakmaps/closestMethods.js +1 -0
  813. package/src/{constants → weakmaps}/colliders.js +0 -1
  814. package/src/weakmaps/containerByLayer.js +1 -0
  815. package/src/weakmaps/controlByLayer.js +1 -0
  816. package/src/weakmaps/countStatusByLayer.js +1 -0
  817. package/src/weakmaps/cursorByLayer.js +1 -0
  818. package/src/weakmaps/demByLayer.js +1 -0
  819. package/src/weakmaps/directoriesByLayer.js +1 -0
  820. package/src/weakmaps/dragByHandler.js +1 -0
  821. package/src/weakmaps/dragStates.js +1 -0
  822. package/src/weakmaps/etagByLayer.js +1 -0
  823. package/src/weakmaps/eventMapByLayer.js +1 -0
  824. package/src/weakmaps/eventsByLayer.js +1 -0
  825. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  826. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  827. package/src/weakmaps/frameByLayer.js +1 -0
  828. package/src/weakmaps/geojsonByLayer.js +1 -0
  829. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  830. package/src/weakmaps/gridInitializers.js +1 -0
  831. package/src/weakmaps/groupByLayer.js +1 -0
  832. package/src/weakmaps/headerByLayer.js +1 -0
  833. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  834. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  835. package/src/weakmaps/imageStates.js +1 -0
  836. package/src/weakmaps/inflightByLayer.js +1 -0
  837. package/src/weakmaps/kindByLayer.js +1 -0
  838. package/src/weakmaps/layersByLayer.js +1 -0
  839. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  840. package/src/weakmaps/locationByLayer.js +1 -0
  841. package/src/weakmaps/modelByLayer.js +1 -0
  842. package/src/weakmaps/modelUrlByLayer.js +1 -0
  843. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  844. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  845. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  846. package/src/weakmaps/nativeRenderByLayer.js +1 -0
  847. package/src/weakmaps/pitchSkyByMap.js +1 -0
  848. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  849. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  850. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  851. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  852. package/src/weakmaps/queuedByLayer.js +1 -0
  853. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  854. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  855. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  856. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  857. package/src/weakmaps/raycasterByLayer.js +1 -0
  858. package/src/weakmaps/readyByLayer.js +1 -0
  859. package/src/weakmaps/rendererByLayer.js +1 -0
  860. package/src/weakmaps/rendererDevices.js +1 -0
  861. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  862. package/src/weakmaps/roofRasterByLayer.js +1 -0
  863. package/src/weakmaps/roofRastersByLayer.js +1 -0
  864. package/src/weakmaps/rootByLayer.js +1 -0
  865. package/src/weakmaps/rotateControlByMap.js +1 -0
  866. package/src/weakmaps/sceneByLayer.js +1 -0
  867. package/src/weakmaps/sceneFields.js +159 -0
  868. package/src/weakmaps/sceneLayers.js +1 -0
  869. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  870. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  871. package/src/weakmaps/sharedByLayer.js +1 -0
  872. package/src/weakmaps/sizeByLayer.js +1 -0
  873. package/src/weakmaps/state3dByLayer.js +1 -0
  874. package/src/weakmaps/sunByMap.js +1 -0
  875. package/src/weakmaps/sunlightByControl.js +1 -0
  876. package/src/weakmaps/sunlightByMap.js +1 -0
  877. package/src/weakmaps/terrain3DByLayer.js +1 -0
  878. package/src/weakmaps/terrain3DByMap.js +1 -0
  879. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  880. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  881. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  882. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  883. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  884. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  885. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  886. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  887. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  888. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  889. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  890. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  891. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  892. package/src/weakmaps/tileZoomByLayer.js +1 -0
  893. package/src/weakmaps/timeControlByMap.js +1 -0
  894. package/src/weakmaps/tooltipByLayer.js +1 -0
  895. package/src/weakmaps/touchByContainer.js +1 -0
  896. package/src/weakmaps/touchPitchByMap.js +1 -0
  897. package/src/weakmaps/touchRotateByMap.js +1 -0
  898. package/src/weakmaps/trafficByLayer.js +1 -0
  899. package/src/weakmaps/typeByLayer.js +1 -0
  900. package/src/weakmaps/urlByLayer.js +1 -0
  901. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  902. package/src/weakmaps/walkByMap.js +1 -0
  903. package/src/weakmaps/walkerByLayer.js +1 -0
  904. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  905. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  906. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  907. package/src/weakmaps/zoomViewByLayer.js +1 -0
  908. package/src/workers/acquireGeometryWorker.js +32 -0
  909. package/src/workers/buildAreaInWorker.js +36 -0
  910. package/src/workers/closeGeometryWorkers.js +11 -0
  911. package/src/workers/geometryWorker.js +14 -0
  912. package/src/workers/settleGeometryWorker.js +10 -0
  913. package/src/workers/startGeometryWorker.js +16 -0
  914. package/src/archives/read.js +0 -29
  915. package/src/archives/varint.js +0 -15
  916. package/src/camera/angles.js +0 -6
  917. package/src/camera/cancelCameraAnimation.js +0 -11
  918. package/src/camera/groundBounds.js +0 -11
  919. package/src/camera/mapAnimateCamera.js +0 -17
  920. package/src/camera/mapStopPitchBearingAnimation.js +0 -6
  921. package/src/camera/pointOf.js +0 -3
  922. package/src/camera/project.js +0 -20
  923. package/src/camera/runCameraAnimations.js +0 -28
  924. package/src/camera/scheduleCameraAnimation.js +0 -8
  925. package/src/constants/Compass.js +0 -7
  926. package/src/constants/ContainerResize.js +0 -7
  927. package/src/constants/PitchDrag.js +0 -7
  928. package/src/constants/ShiftRotate.js +0 -7
  929. package/src/constants/TouchMode.js +0 -6
  930. package/src/constants/accessorSizes.js +0 -1
  931. package/src/constants/attachState.js +0 -1
  932. package/src/constants/cameraControlsState.js +0 -1
  933. package/src/constants/cityMapper.js +0 -6
  934. package/src/constants/hull.js +0 -1
  935. package/src/constants/indexState.js +0 -1
  936. package/src/constants/mapCameraState.js +0 -1
  937. package/src/constants/nativeLayerState.js +0 -1
  938. package/src/constants/nativeMethodHandlers.js +0 -31
  939. package/src/constants/onMapChangeState.js +0 -1
  940. package/src/constants/onZoomAnimState.js +0 -1
  941. package/src/constants/parts.js +0 -19
  942. package/src/constants/pumpState.js +0 -1
  943. package/src/constants/ringDirections.js +0 -10
  944. package/src/constants/roundProfile.js +0 -1
  945. package/src/constants/underEntryState.js +0 -1
  946. package/src/core/addImageState.js +0 -7
  947. package/src/core/boundsQuad.js +0 -11
  948. package/src/core/bringNativeLayerToBack.js +0 -3
  949. package/src/core/bringNativeLayerToFront.js +0 -3
  950. package/src/core/cancelGridFade.js +0 -10
  951. package/src/core/current.js +0 -3
  952. package/src/core/forwardNativeError.js +0 -3
  953. package/src/core/handleNativeMapEvent.js +0 -47
  954. package/src/core/localPixelForGeometry.js +0 -6
  955. package/src/core/localPosition.js +0 -6
  956. package/src/core/markerCameraIconPoint.js +0 -9
  957. package/src/core/markerQuadCorners.js +0 -31
  958. package/src/core/nativeImageError.js +0 -8
  959. package/src/core/nativeImageRefresh.js +0 -7
  960. package/src/core/nativeLayer.js +0 -97
  961. package/src/core/quadNativeMesh.js +0 -15
  962. package/src/core/readyNativeGPU.js +0 -6
  963. package/src/core/refreshNativeLayer.js +0 -29
  964. package/src/core/refreshNativeLayerContract.js +0 -3
  965. package/src/core/removeImageState.js +0 -8
  966. package/src/core/removeTargets.js +0 -8
  967. package/src/core/reorderNativeLayer.js +0 -6
  968. package/src/core/runGridFades.js +0 -14
  969. package/src/core/runMarkerPanFrame.js +0 -12
  970. package/src/core/scheduleGridFade.js +0 -9
  971. package/src/core/scheduleMarkerPan.js +0 -8
  972. package/src/core/syncVectorLayer.js +0 -26
  973. package/src/core/updateNativeLayerView.js +0 -6
  974. package/src/geometry/below.js +0 -3
  975. package/src/geometry/bridgeLocal.js +0 -4
  976. package/src/geometry/cross.js +0 -3
  977. package/src/geometry/dot.js +0 -6
  978. package/src/geometry/lampRing.js +0 -11
  979. package/src/geometry/push.js +0 -3
  980. package/src/geometry/sub.js +0 -6
  981. package/src/geometry/treeRing.js +0 -14
  982. package/src/lighting/visitCells.js +0 -15
  983. package/src/models/loadImage.js +0 -15
  984. package/src/models/materialFor.js +0 -21
  985. package/src/models/textureSampler.js +0 -10
  986. package/src/raster/createGeometry.js +0 -22
  987. package/src/raster/finishAttachment.js +0 -11
  988. package/src/raster/isLoading.js +0 -5
  989. package/src/rendering/composeRoofAtlas.js +0 -52
  990. package/src/rendering/createProgram.js +0 -92
  991. package/src/rendering/destroyTexture.js +0 -6
  992. package/src/rendering/ensureRoofBlit.js +0 -40
  993. package/src/rendering/rebuildRoofAtlas.js +0 -67
  994. package/src/rendering/reportCompilation.js +0 -17
  995. package/src/rendering/sortMeshes.js +0 -6
  996. package/src/rendering/synchronizeZoomView.js +0 -34
  997. package/src/rendering/updateMapCamera.js +0 -32
  998. package/src/rendering/updateRoofRaster.js +0 -32
  999. package/src/scene/attach.js +0 -161
  1000. package/src/scene/emptyNode.js +0 -11
  1001. package/src/scene/endZoom.js +0 -16
  1002. package/src/scene/layerLayerAdd.js +0 -21
  1003. package/src/scene/onZoomAnim.js +0 -16
  1004. package/src/scene/renderPendingZoomAnimation.js +0 -7
  1005. package/src/scene/rendererDeviceError.js +0 -10
  1006. package/src/scene/rendererDeviceLost.js +0 -11
  1007. package/src/scene/reportError.js +0 -3
  1008. package/src/scene/requestAdapter.js +0 -12
  1009. package/src/scene/requestDevice.js +0 -9
  1010. package/src/scene/update.js +0 -19
  1011. package/src/scene/updateCamera.js +0 -34
  1012. package/src/scene/updateWorldMatrix.js +0 -48
  1013. package/src/shadows/shadowBounds.js +0 -32
  1014. package/src/sources/addGeneratedTriangle.js +0 -6
  1015. package/src/sources/projectRing.js +0 -20
  1016. package/src/sources/projectedTree.js +0 -13
  1017. package/src/sources/pump.js +0 -54
  1018. package/src/sources/updateStatus.js +0 -12
  1019. package/src/sunlight/horizontalPosition.js +0 -16
  1020. package/src/sunlight/initialize.js +0 -11
  1021. package/src/sunlight/mix.js +0 -6
  1022. package/src/sunlight/moonPosition.js +0 -17
  1023. package/src/sunlight/projectCelestialBody.js +0 -13
  1024. package/src/sunlight/render.js +0 -7
  1025. package/src/sunlight/rgb.js +0 -6
  1026. package/src/sunlight/solarPosition.js +0 -17
  1027. package/src/terrain/terrainGrid.js +0 -24
  1028. package/src/traffic/routeGeometry.js +0 -31
  1029. package/src/traffic/toLanes.js +0 -16
  1030. package/src/traffic/tooltip.js +0 -11
  1031. package/src/vehicles/carriage.js +0 -19
  1032. package/src/vehicles/mirror.js +0 -8
  1033. package/src/walk/local.js +0 -10
  1034. package/src/walk/onAdd.js +0 -4
  1035. package/src/walk/onPointer.js +0 -13
  1036. package/src/walk/onRemove.js +0 -4
  1037. package/src/walk/start.js +0 -37
  1038. package/src/walk/step.js +0 -53
  1039. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  1040. /package/src/{utils → colors}/toSRGB.js +0 -0
  1041. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  1042. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  1043. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  1044. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  1045. /package/src/{constants → globals}/dark.js +0 -0
  1046. /package/src/{constants → globals}/glass.js +0 -0
  1047. /package/src/{constants → globals}/headlight.js +0 -0
  1048. /package/src/{constants → globals}/moves.js +0 -0
  1049. /package/src/{constants → globals}/paints.js +0 -0
  1050. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  1051. /package/src/{constants → globals}/shirt.js +0 -0
  1052. /package/src/{constants → globals}/skin.js +0 -0
  1053. /package/src/{constants → globals}/speed.js +0 -0
  1054. /package/src/{constants → globals}/taillight.js +0 -0
  1055. /package/src/{constants → globals}/trousers.js +0 -0
  1056. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  1057. /package/src/{constants → globals}/tyre.js +0 -0
  1058. /package/src/{constants → globals}/white.js +0 -0
  1059. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  1060. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  1061. /package/src/{core → native}/compareNativeHits.js +0 -0
  1062. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  1063. /package/src/{core → native}/nativeBringToBack.js +0 -0
  1064. /package/src/{core → native}/nativeBringToFront.js +0 -0
  1065. /package/src/{core → native}/nativeRedraw.js +0 -0
  1066. /package/src/{core → native}/nativeSetBounds.js +0 -0
  1067. /package/src/{core → native}/nativeSetIcon.js +0 -0
  1068. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  1069. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  1070. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  1071. /package/src/{core → native}/nativeSetRadius.js +0 -0
  1072. /package/src/{core → native}/nativeSetStyle.js +0 -0
  1073. /package/src/{core → native}/nativeSetUrl.js +0 -0
  1074. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  1075. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  1076. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  1077. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  1078. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  1079. /package/src/{core → projections}/localPixel.js +0 -0
  1080. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  1081. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  1082. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  1083. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  1084. /package/src/{constants → weakmaps}/nativeEventMaps.js +0 -0
  1085. /package/src/{constants → weakmaps}/renderers.js +0 -0
@@ -0,0 +1,36 @@
1
+ import { computeBounds } from '../geometry/computeBounds.js';
2
+
3
+ export function collectVisibleMesh(mesh, projection, frustum, frustumLengths, candidates) {
4
+ if (!mesh.geometry.bounds) computeBounds(mesh.geometry);
5
+ const bounds = mesh.geometry.bounds;
6
+ const world = mesh.worldMatrix;
7
+ let sphere = mesh._cullingSphere;
8
+ if (!sphere || sphere.bounds !== bounds || sphere.matrix !== world ||
9
+ sphere.version !== mesh._worldMatrixVersion || mesh._worldMatrixVersion === undefined) {
10
+ sphere ||= mesh._cullingSphere = /* alloc */ {};
11
+ const center = bounds.center;
12
+ sphere.x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
13
+ sphere.y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
14
+ sphere.z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
15
+ sphere.radius = bounds.radius * Math.max(
16
+ Math.hypot(world[0], world[1], world[2]),
17
+ Math.hypot(world[4], world[5], world[6]),
18
+ Math.hypot(world[8], world[9], world[10])
19
+ );
20
+ sphere.bounds = bounds;
21
+ sphere.matrix = world;
22
+ sphere.version = mesh._worldMatrixVersion;
23
+ }
24
+ const { x, y, z, radius } = sphere;
25
+ const clipZ = projection[2] * x + projection[6] * y + projection[10] * z + projection[14];
26
+ const clipW = projection[3] * x + projection[7] * y + projection[11] * z + projection[15];
27
+ mesh._sortDepth = clipZ / clipW;
28
+ mesh._visibleInFrame =
29
+ frustum[0][0] * x + frustum[0][1] * y + frustum[0][2] * z + frustum[0][3] >= -radius * frustumLengths[0] &&
30
+ frustum[1][0] * x + frustum[1][1] * y + frustum[1][2] * z + frustum[1][3] >= -radius * frustumLengths[1] &&
31
+ frustum[2][0] * x + frustum[2][1] * y + frustum[2][2] * z + frustum[2][3] >= -radius * frustumLengths[2] &&
32
+ frustum[3][0] * x + frustum[3][1] * y + frustum[3][2] * z + frustum[3][3] >= -radius * frustumLengths[3] &&
33
+ frustum[4][0] * x + frustum[4][1] * y + frustum[4][2] * z + frustum[4][3] >= -radius * frustumLengths[4] &&
34
+ frustum[5][0] * x + frustum[5][1] * y + frustum[5][2] * z + frustum[5][3] >= -radius * frustumLengths[5];
35
+ if (mesh._visibleInFrame) candidates.push(mesh);
36
+ }
@@ -0,0 +1,6 @@
1
+ export function compareMeshDepth(a, b) {
2
+ return a.program.transparent
3
+ ? (a.renderOrder || 0) - (b.renderOrder || 0) ||
4
+ b._sortDepth - a._sortDepth || a.id - b.id
5
+ : (a._sortDepth ?? 0) - (b._sortDepth ?? 0) || a.id - b.id;
6
+ }
@@ -1,10 +1,8 @@
1
- export function compareMeshes(a, b) {
2
- return Number(Boolean(b.ground)) - Number(Boolean(a.ground)) ||
3
- (a.ground && b.ground ? (a.renderOrder || 0) - (b.renderOrder || 0) ||
4
- a.tile.coords.z - b.tile.coords.z : 0) ||
5
- Number(a.program.transparent) - Number(b.program.transparent) ||
6
- (a.program.transparent
7
- ? (a.renderOrder || 0) - (b.renderOrder || 0) ||
8
- b._sortDepth - a._sortDepth || a.id - b.id
9
- : (a._sortDepth ?? 0) - (b._sortDepth ?? 0) || a.id - b.id);
10
- }
1
+ export function compareMeshes(a, b) {
2
+ return Number(Boolean(b.ground)) - Number(Boolean(a.ground)) ||
3
+ (a.ground && b.ground ? (a.renderOrder || 0) - (b.renderOrder || 0) ||
4
+ a.tile.coords.z - b.tile.coords.z : 0) ||
5
+ Number(a.program.transparent) - Number(b.program.transparent) ||
6
+ compareMeshDepth(a, b);
7
+ }
8
+ import { compareMeshDepth } from './compareMeshDepth.js';
@@ -1,8 +1,16 @@
1
- import { cityMapper } from '../constants/cityMapper.js';
2
- import { emptyNode } from '../scene/emptyNode.js';
3
- import { createProgram } from './createProgram.js';
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
3
+
4
+ import { defaultMaterial } from '../globals/defaultMaterial.js';
5
+ import { meshBuffer } from '../globals/meshBuffer.js';
6
+ import { nextId } from '../globals/nextId.js';
7
+
8
+
9
+
10
+ import { emptyNode } from '../scene/createSceneNode.js';
11
+ import { createProgram } from '../materials/createProgram.js';
4
12
  import { setParent } from '../scene/setParent.js';
5
- import { update } from '../scene/update.js';
13
+ import { update } from '../scene/scheduleSceneUpdate.js';
6
14
 
7
15
  /**
8
16
  * Add a non-indexed, vertex-coloured mesh from flat vec3 arrays `{ position, normal, color }` in layer-local metres.
@@ -10,24 +18,29 @@ import { update } from '../scene/update.js';
10
18
  * A supplied `program` shares compiled shaders and pipelines across compatible meshes.
11
19
  */
12
20
 
13
- export function createMesh(backend, data, material = {}, usage = 0, program) {
14
- const { device } = backend.renderer, attributes = {};
21
+ export function createMesh(layer, data, material = defaultMaterial, usage = 0, program) {
22
+ const { device } = rendererByLayer.get(layer), attributes = /* alloc */ {};
15
23
  let name, values, array, size, buffer;
16
24
  for ([name, values] of Object.entries(data)) {
17
- array = new Float32Array(values);
25
+ array = /* alloc */ new Float32Array(values);
18
26
  size = name === 'uv' ? 2 : 3;
19
- buffer = device.createBuffer({ size: Math.max(4, array.byteLength), usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST | usage });
27
+ buffer = device.createBuffer((
28
+ meshBuffer.size = Math.max(4, array.byteLength),
29
+ meshBuffer.usage = GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST | usage,
30
+ meshBuffer
31
+ ));
32
+
20
33
  device.queue.writeBuffer(buffer, 0, array);
21
- attributes[name] = { size, data: array, count: array.length / size, buffer };
34
+ attributes[name] = /* alloc */ { size, data: array, count: array.length / size, buffer };
22
35
  }
23
- const mesh = {
36
+ const mesh = /* alloc */ {
24
37
  ...emptyNode(),
25
38
  device,
26
- geometry: { device, attributes, drawRange: { start: 0, count: attributes.position.count } },
27
- program: program || createProgram(backend, { vertexColors: true, doubleSided: true, ...material }),
28
- id: cityMapper.nextId++, renderOrder: 0, extras: {},
39
+ geometry: /* alloc */ { device, attributes, drawRange: /* alloc */ { start: 0, count: attributes.position.count } },
40
+ program: program || createProgram(layer, /* alloc */ { vertexColors: true, doubleSided: true, ...material }),
41
+ id: nextId.value++, renderOrder: 0, extras: /* alloc */ {},
29
42
  };
30
- setParent(mesh, backend.root);
31
- update(backend);
43
+ setParent(mesh, rootByLayer.get(layer));
44
+ update(layer);
32
45
  return mesh;
33
46
  }
@@ -1,12 +1,12 @@
1
1
  import { setParent } from '../scene/setParent.js';
2
- import { update } from '../scene/update.js';
2
+ import { update } from '../scene/scheduleSceneUpdate.js';
3
3
 
4
- export function disposeMesh(backend, mesh) {
4
+ export function disposeMesh(layer, mesh) {
5
5
  if (!mesh) {
6
6
  return;
7
7
  }
8
8
  setParent(mesh, null);
9
- update(backend);
9
+ update(layer);
10
10
  let attribute;
11
11
  for (attribute of Object.values(mesh.geometry.attributes)) {
12
12
  attribute.buffer.destroy();
@@ -1,123 +1,37 @@
1
- /** Upload retained CPU data and draw one mesh in the active WebGPU render pass. */
2
-
3
- export function drawGeometry(backend, mesh, pass, cullMode, frontFace) {
4
- const { geometry, program } = mesh;
5
- const device = backend.renderer.device;
6
- // Mixed-LOD imagery composites coarse-to-fine; its depth still occludes later 3D objects.
7
- // ponytail: self-occlusion during LOD blending needs separate per-LOD depth passes.
8
- const depthCompare = program.depthTest === false || (mesh.ground && backend.renderer.groundOverlap)
9
- ? 'always' : 'less-equal';
10
- const pipelineKey = `${cullMode}:${frontFace}:${depthCompare}`;
11
- let pipeline = program.pipelineCache.get(pipelineKey);
12
- if (!pipeline) {
13
- pipeline = device.createRenderPipeline({
14
- layout: program.pipelineLayout,
15
- vertex: {
16
- module: program.vertex,
17
- entryPoint: 'vertexMain',
18
- buffers: program.vertexBuffers,
19
- },
20
- fragment: {
21
- module: program.fragment,
22
- entryPoint: 'fragmentMain',
23
- targets: [{
24
- format: backend.renderer.format,
25
- blend: program.transparent ? {
26
- color: { srcFactor: 'src-alpha', dstFactor: 'one-minus-src-alpha', operation: 'add' },
27
- alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },
28
- } : undefined,
29
- writeMask: GPUColorWrite.ALL,
30
- }],
31
- },
32
- primitive: { topology: 'triangle-list', cullMode, frontFace },
33
- depthStencil: {
34
- format: 'depth24plus',
35
- depthWriteEnabled: program.depthWrite,
36
- depthCompare,
37
- },
38
- });
39
- program.pipelineCache.set(pipelineKey, pipeline);
40
- }
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
41
2
 
42
- const uniforms = program.uniforms;
43
- const renderer = backend.renderer;
44
- const offset = renderer.uniformSlot++ * 256;
45
- const data = renderer.uniformData, base = offset / 4;
46
- data.set(mesh.worldMatrix, base);
47
- data.set(uniforms.baseColor.value, base + 16);
48
- data[base + 19] = 1;
49
- data[base + 20] = uniforms.metallic.value;
50
- data[base + 21] = uniforms.roughness.value;
51
- data[base + 22] = uniforms.opacity.value * (mesh.ground ? mesh._appearance ?? 1 : 1);
52
- data[base + 23] = uniforms.alphaCutoff.value;
53
- data.set(uniforms.emissive.value, base + 24);
54
- data[base + 27] = uniforms.occlusionStrength.value;
55
- data[base + 28] = mesh.terrain?.[0] ?? 0;
56
- data[base + 29] = mesh.terrain?.[1] ?? 0;
57
- data[base + 30] = mesh.terrain?.[2] ?? 0;
58
- data[base + 31] = mesh.terrain?.[3] ?? 0;
59
- data[base + 32] = mesh.highlight?.[0] ?? 0;
60
- data[base + 33] = mesh.highlight?.[1] ?? 0;
61
- data[base + 34] = program.nightSparkle ? data[55] : 0;
62
- data[base + 35] = mesh.ground ? 1 : mesh._appearance ?? 1;
3
+ import { meshOffsets } from '../globals/meshOffsets.js';
4
+ import { drawPipeline } from './drawPipeline.js';
5
+ import { prepareMeshUniforms } from './prepareMeshUniforms.js';
6
+ import { prepareMeshTextures } from '../textures/prepareMeshTextures.js';
63
7
 
64
- const textures = mesh._textures ||= [];
65
- textures.length = 0;
66
- let binding, texture, i, attribute;
67
- for (binding of program.bindings) {
68
- texture = uniforms[binding.name]?.value;
69
- if (!texture) throw new Error(`Missing Layer3D texture: ${binding.name}`);
70
- if (texture.uploaded !== texture.image) {
71
- device.queue.copyExternalImageToTexture(
72
- { source: texture.image, flipY: Boolean(texture.flipY) },
73
- { texture: texture.texture },
74
- [texture.image.width, texture.image.height]
75
- );
76
- texture.uploaded = texture.image;
77
- }
78
- textures.push(texture);
79
- }
80
- let bindingsChanged = !mesh.bindGroup || mesh.boundBuffer !== renderer.uniformBuffer ||
81
- textures.length !== mesh.boundTextures.length;
82
- for (i = 0; !bindingsChanged && i < textures.length; i++) {
83
- if (textures[i].texture !== mesh.boundTextures[i][0] ||
84
- textures[i].sampler !== mesh.boundTextures[i][1]) bindingsChanged = true;
85
- }
86
- if (bindingsChanged) {
87
- const entries = [
88
- { binding: 0, resource: { buffer: renderer.uniformBuffer, size: 144 } },
89
- { binding: 1, resource: { buffer: renderer.uniformBuffer, size: 240 } },
90
- ];
91
- if (program.terrain) entries.push({ binding: 2, resource: program.terrain.texture.createView() });
92
- mesh.boundBuffer = renderer.uniformBuffer;
93
- const boundTextures = mesh.boundTextures ||= [];
94
- boundTextures.length = textures.length;
95
- for (i = 0; i < textures.length; i++) {
96
- binding = program.bindings[i], texture = textures[i];
97
- entries.push({ binding: binding.texture, resource: texture.texture.createView() });
98
- entries.push({ binding: binding.sampler, resource: texture.sampler });
99
- boundTextures[i] ||= [];
100
- boundTextures[i][0] = texture.texture;
101
- boundTextures[i][1] = texture.sampler;
102
- }
103
- mesh.bindGroup = device.createBindGroup({
104
- layout: program.bindGroupLayout,
105
- entries,
106
- });
107
- }
8
+ /** Upload retained CPU data and draw one mesh in the active WebGPU render pass. */
9
+ export function drawGeometry(layer, mesh, pass, cullMode, frontFace) {
10
+ const { geometry } = mesh;
11
+ const renderer = rendererByLayer.get(layer);
12
+ const { device } = renderer;
13
+ const pipeline = drawPipeline(renderer, mesh, cullMode, frontFace);
14
+ const offset = prepareMeshUniforms(renderer, mesh);
15
+ prepareMeshTextures(renderer, mesh);
108
16
  pass.setPipeline(pipeline);
109
- pass.setBindGroup(0, mesh.bindGroup, [offset]);
17
+ pass.setBindGroup(0, mesh.bindGroup, (
18
+ meshOffsets[0] = offset,
19
+ meshOffsets
20
+ ));
21
+
110
22
  pass.setVertexBuffer(0, geometry.attributes.position.buffer);
111
23
  pass.setVertexBuffer(1, geometry.attributes.normal.buffer);
112
24
  if (geometry.attributes.color) pass.setVertexBuffer(2, geometry.attributes.color.buffer);
113
25
  if (geometry.attributes.uv) pass.setVertexBuffer(3, geometry.attributes.uv.buffer);
114
26
  const instances = geometry.attributes.instanceOffset;
115
27
  if (instances) pass.setVertexBuffer(4, instances.buffer);
116
- for (attribute of Object.values(geometry.attributes)) {
28
+ let name, attribute;
29
+ for (name in geometry.attributes) {
30
+ attribute = geometry.attributes[name];
117
31
  if (!attribute.needsUpdate) continue;
118
32
  device.queue.writeBuffer(attribute.buffer, 0, attribute.data);
119
33
  attribute.needsUpdate = false;
120
- geometry.bounds = null;
34
+ if (name === 'position' || name === 'instanceOffset') geometry.bounds = null;
121
35
  }
122
36
  const index = geometry.attributes.index;
123
37
  if (index) {
@@ -0,0 +1,34 @@
1
+ import { meshPipeline } from '../globals/meshPipeline.js';
2
+ import { alphaBlend } from '../globals/alphaBlend.js';
3
+
4
+ export function drawPipeline(renderer, mesh, cullMode, frontFace) {
5
+ const { program } = mesh;
6
+ // Mixed-LOD imagery composites coarse-to-fine; its depth still occludes later 3D objects.
7
+ // ponytail: self-occlusion during LOD blending needs separate per-LOD depth passes.
8
+ const depthCompare = program.depthTest === false || (mesh.ground && renderer.groundOverlap)
9
+ ? 'always' : 'less-equal';
10
+ const pipelineKey = `${cullMode}:${frontFace}:${depthCompare}`;
11
+ let pipeline = program.pipelineCache.get(pipelineKey);
12
+ if (!pipeline) {
13
+ pipeline = renderer.device.createRenderPipeline((
14
+ meshPipeline.layout = program.pipelineLayout,
15
+ meshPipeline.vertex.module = program.vertex,
16
+ meshPipeline.vertex.buffers = program.vertexBuffers,
17
+ meshPipeline.fragment.module = program.fragment,
18
+ meshPipeline.fragment.targets[0].format = renderer.format,
19
+ meshPipeline.fragment.targets[0].blend = program.transparent ? alphaBlend : undefined,
20
+ meshPipeline.fragment.targets[0].writeMask = GPUColorWrite.ALL,
21
+ meshPipeline.primitive.cullMode = cullMode,
22
+ meshPipeline.primitive.frontFace = frontFace,
23
+ meshPipeline.depthStencil.depthWriteEnabled = program.depthWrite,
24
+ meshPipeline.depthStencil.depthCompare = depthCompare,
25
+ meshPipeline
26
+ ));
27
+ meshPipeline.layout = null;
28
+ meshPipeline.vertex.module = null;
29
+ meshPipeline.vertex.buffers = null;
30
+ meshPipeline.fragment.module = null;
31
+ program.pipelineCache.set(pipelineKey, pipeline);
32
+ }
33
+ return pipeline;
34
+ }
@@ -1,21 +1,20 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
3
+
4
+ import { scenePass } from '../globals/scenePass.js';
5
+
6
+
1
7
  import { drawGeometry } from './drawGeometry.js';
2
8
 
3
- export function drawSceneMeshes(backend, encoder, meshes) {
4
- const renderer = backend.renderer;
5
- const pass = encoder.beginRenderPass({
6
- colorAttachments: [{
7
- view: renderer.context.getCurrentTexture().createView(),
8
- clearValue: { r: 0, g: 0, b: 0, a: 0 },
9
- loadOp: 'clear',
10
- storeOp: 'store',
11
- }],
12
- depthStencilAttachment: {
13
- view: renderer.depthTexture.createView(),
14
- depthClearValue: 1,
15
- depthLoadOp: 'clear',
16
- depthStoreOp: 'store',
17
- },
18
- });
9
+ export function drawSceneMeshes(layer, encoder, meshes) {
10
+ const renderer = rendererByLayer.get(layer);
11
+ const pass = encoder.beginRenderPass((
12
+ scenePass.colorAttachments[0].view = renderer.context.getCurrentTexture().createView(),
13
+ scenePass.depthStencilAttachment.view = renderer.depthTexture.createView(),
14
+ scenePass
15
+ ));
16
+ scenePass.colorAttachments[0].view = null;
17
+ scenePass.depthStencilAttachment.view = null;
19
18
  pass.setViewport(0, 0, renderer.canvas.width, renderer.canvas.height, 0, 1);
20
19
  pass.setBindGroup(1, renderer.sunlight.bindGroup);
21
20
  let mesh, world, uniforms, determinant, frontFace, program;
@@ -26,14 +25,14 @@ export function drawSceneMeshes(backend, encoder, meshes) {
26
25
  mesh.program.uniforms.opacity.value = mesh.opacity;
27
26
  }
28
27
  uniforms = mesh.program.uniforms;
29
- if (uniforms.roofTexture) uniforms.roofTexture.value = backend._roofRaster?.texture || renderer.roofFallbackTexture;
28
+ if (uniforms.roofTexture) uniforms.roofTexture.value = roofRasterByLayer.get(layer)?.texture || renderer.roofFallbackTexture;
30
29
  if (!mesh._frontFace || mesh._frontFaceWorldVersion !== mesh._worldMatrixVersion ||
31
30
  mesh._worldMatrixVersion === undefined) {
32
31
  determinant = world[0] * (world[5] * world[10] - world[6] * world[9]) -
33
32
  world[4] * (world[1] * world[10] - world[2] * world[9]) +
34
33
  world[8] * (world[1] * world[6] - world[2] * world[5]);
35
34
  if (!Number.isFinite(determinant) || determinant === 0) {
36
- throw new Error('Singular 3D transform');
35
+ throw /* alloc */ new Error('Singular 3D transform');
37
36
  }
38
37
  mesh._frontFace = determinant < 0 ? 'cw' : 'ccw';
39
38
  mesh._frontFaceWorldVersion = mesh._worldMatrixVersion;
@@ -41,10 +40,10 @@ export function drawSceneMeshes(backend, encoder, meshes) {
41
40
  frontFace = mesh._frontFace;
42
41
  program = mesh.program;
43
42
  if (program.transparent && program._layerMaterial.doubleSided && !mesh._nativeSource) {
44
- drawGeometry(backend, mesh, pass, 'front', frontFace);
45
- drawGeometry(backend, mesh, pass, 'back', frontFace);
43
+ drawGeometry(layer, mesh, pass, 'front', frontFace);
44
+ drawGeometry(layer, mesh, pass, 'back', frontFace);
46
45
  } else {
47
- drawGeometry(backend, mesh, pass, program.cullMode, frontFace);
46
+ drawGeometry(layer, mesh, pass, program.cullMode, frontFace);
48
47
  }
49
48
  }
50
49
  pass.end();
@@ -0,0 +1,18 @@
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+
3
+ import { frameBuffer } from '../globals/frameBuffer.js';
4
+ import { destroyTexture } from '../textures/destroyTexture.js';
5
+
6
+ export function prepareFrameBuffer(layer, meshes, shadowMeshes) {
7
+ const renderer = rendererByLayer.get(layer);
8
+ // Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
9
+ if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
10
+ if (renderer.uniformBuffer) destroyTexture(layer, renderer.uniformBuffer);
11
+ renderer.uniformBuffer = renderer.device.createBuffer((
12
+ frameBuffer.size = Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
13
+ frameBuffer.usage = GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
14
+ frameBuffer
15
+ ));
16
+ renderer.uniformData = /* alloc */ new Float32Array(renderer.uniformBuffer.size / 4);
17
+ }
18
+ }
@@ -1,21 +1,19 @@
1
- import { sortMeshes } from "./sortMeshes.js";
2
- import { roofCoverage } from "../geometry/roofCoverage.js";
1
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
2
+ import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
3
+ import { visibleMeshesByLayer } from '../weakmaps/visibleMeshesByLayer.js';
3
4
 
4
- export function prepareFrameMeshes(backend, rasters, now, meshes) {
5
- const candidates = backend._visibleMeshes, shadowMeshes = backend._shadowMeshes, renderer = backend.renderer;
5
+
6
+
7
+ import { compareMeshes } from './compareMeshes.js';
8
+ import { revealRoofMesh } from './revealRoofMesh.js';
9
+
10
+ export function prepareFrameMeshes(layer, rasters, now, meshes) {
11
+ const candidates = visibleMeshesByLayer.get(layer), shadowMeshes = shadowMeshesByLayer.get(layer), renderer = rendererByLayer.get(layer);
6
12
  let appearing = false;
7
13
  // Visible meshes: opaque first, transparent surfaces back-to-front.
8
14
  let mesh, progress;
9
15
  for (mesh of candidates) {
10
- if (mesh.program.uniforms.roofTexture && !rasters.length) mesh._roofRevealed = true;
11
- if (mesh.program.uniforms.roofTexture && !mesh._roofRevealed && rasters.length) {
12
- if (mesh._roofCoverageSignature !== backend._roofRaster?.signature) {
13
- mesh._roofCoverageSignature = backend._roofRaster?.signature;
14
- mesh._roofCovered = roofCoverage(mesh, backend, rasters);
15
- }
16
- if (!mesh._roofCovered) { mesh._appearance = 0; continue; }
17
- mesh._roofRevealed = true;
18
- }
16
+ if (!revealRoofMesh(layer, mesh, rasters, now)) continue;
19
17
  if (mesh.fadeDuration) {
20
18
  mesh.fadeStart ??= mesh.tile?.loadedAt ?? now;
21
19
  progress = Math.min(1, (now - mesh.fadeStart) / mesh.fadeDuration);
@@ -25,7 +23,7 @@ export function prepareFrameMeshes(backend, rasters, now, meshes) {
25
23
  meshes.push(mesh);
26
24
  }
27
25
  candidates.length = 0;
28
- sortMeshes(meshes);
26
+ meshes.sort(compareMeshes);
29
27
  let minGroundZoom = Infinity, maxGroundZoom = -Infinity;
30
28
  for (mesh of meshes) {
31
29
  if (!mesh.ground) continue;
@@ -1,8 +1,14 @@
1
- import { destroyTexture } from './destroyTexture.js';
1
+ import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { roofRasterByLayer } from '../weakmaps/roofRasterByLayer.js';
4
+
5
+
6
+
7
+ import { prepareFrameBuffer } from './prepareFrameBuffer.js';
2
8
  import { updatePointLights } from '../lighting/updatePointLights.js';
3
9
 
4
- export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
5
- const renderer = backend.renderer, camera = backend.camera;
10
+ export function prepareFrameUniforms(layer, meshes, shadowMeshes, sunlight) {
11
+ const renderer = rendererByLayer.get(layer), camera = cameraByLayer.get(layer);
6
12
  const view = camera.viewMatrix, direction = sunlight?.direction;
7
13
  const x = direction ? direction[0] : -300;
8
14
  const y = direction ? direction[1] : 500;
@@ -13,19 +19,11 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
13
19
  const lightLength = Math.hypot(lightX, lightY, lightZ) || 1;
14
20
  const skyLength = Math.hypot(view[4], view[5], view[6]) || 1;
15
21
  // One uniform upload per frame: per-mesh writeBuffer calls dominate Firefox's GPU process.
16
- // Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
17
- if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
18
- if (renderer.uniformBuffer) destroyTexture(backend, renderer.uniformBuffer);
19
- renderer.uniformBuffer = renderer.device.createBuffer({
20
- size: Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
21
- usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
22
- });
23
- renderer.uniformData = new Float32Array(renderer.uniformBuffer.size / 4);
24
- }
22
+ prepareFrameBuffer(layer, meshes, shadowMeshes);
25
23
  const frameData = renderer.uniformData;
26
24
  frameData.set(camera.viewMatrix, 0);
27
25
  frameData.set(camera.projectionMatrix, 16);
28
- if (backend._roofRaster?.matrix) frameData.set(backend._roofRaster.matrix, 32);
26
+ if (roofRasterByLayer.get(layer)?.matrix) frameData.set(roofRasterByLayer.get(layer).matrix, 32);
29
27
  else {
30
28
  frameData.fill(0, 32, 48);
31
29
  frameData[32] = frameData[37] = frameData[42] = frameData[47] = 1;
@@ -44,6 +42,6 @@ export function prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight) {
44
42
  frameData[57] = tint ? tint[1] : 1;
45
43
  frameData[58] = tint ? tint[2] : 1;
46
44
  frameData[59] = 0;
47
- if (night > 0) updatePointLights(backend);
45
+ if (night > 0) updatePointLights(layer);
48
46
  renderer.uniformSlot = 1;
49
47
  }
@@ -0,0 +1,25 @@
1
+ export function prepareMeshUniforms(renderer, mesh) {
2
+ const uniforms = mesh.program.uniforms;
3
+ const offset = renderer.uniformSlot++ * 256;
4
+ const data = renderer.uniformData, base = offset / 4;
5
+ data.set(mesh.worldMatrix, base);
6
+ data.set(uniforms.baseColor.value, base + 16);
7
+ data[base + 19] = 1;
8
+ data[base + 20] = uniforms.metallic.value;
9
+ data[base + 21] = uniforms.roughness.value;
10
+ data[base + 22] = uniforms.opacity.value * (mesh.ground ? mesh._appearance ?? 1 : 1);
11
+ data[base + 23] = uniforms.alphaCutoff.value;
12
+ data.set(uniforms.emissive.value, base + 24);
13
+ data[base + 27] = uniforms.occlusionStrength.value;
14
+ data[base + 28] = mesh.terrain?.[0] ?? 0;
15
+ data[base + 29] = mesh.terrain?.[1] ?? 0;
16
+ data[base + 30] = mesh.terrain?.[2] ?? 0;
17
+ data[base + 31] = mesh.terrain?.[3] ?? 0;
18
+ data[base + 32] = mesh.highlight?.[0] ?? 0;
19
+ data[base + 33] = mesh.highlight?.[1] ?? 0;
20
+ data[base + 34] = mesh.program.nightSparkle ? data[55] : 0;
21
+ data[base + 35] = mesh.ground ? 1 : mesh._appearance ?? 1;
22
+ prepareMeshCutout(renderer, mesh, base);
23
+ return offset;
24
+ }
25
+ import { prepareMeshCutout } from '../materials/prepareMeshCutout.js';
@@ -1,16 +1,30 @@
1
- import { synchronizeZoomView } from './synchronizeZoomView.js';
1
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
2
+ import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
3
+ import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
4
+ import { shadowMeshesByLayer } from '../weakmaps/shadowMeshesByLayer.js';
5
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
6
+ import { wantedRasterTilesByLayer } from '../weakmaps/wantedRasterTilesByLayer.js';
7
+ import { sunlightByMap } from '../weakmaps/sunlightByMap.js';
8
+
9
+
10
+ import { frameCommands } from '../globals/frameCommands.js';
11
+ import { nativeRenderByLayer } from '../weakmaps/nativeRenderByLayer.js';
12
+
13
+
14
+ import { synchronizeZoomView } from '../animations/synchronizeZoomView.js';
2
15
  import { resizeRenderer } from './resizeRenderer.js';
3
- import { updateMapCamera } from './updateMapCamera.js';
16
+ import { updateMapCamera } from '../camera/updateMapCamera.js';
4
17
  import { collectFrameMeshes } from './collectFrameMeshes.js';
5
- import { updateRoofRaster } from './updateRoofRaster.js';
18
+ import { updateRoofRaster } from '../textures/updateRoofRaster.js';
6
19
  import { prepareFrameMeshes } from './prepareFrameMeshes.js';
7
20
  import { prepareFrameUniforms } from './prepareFrameUniforms.js';
8
21
  import { drawSceneMeshes } from './drawSceneMeshes.js';
9
- import { updateWorldMatrix } from "../scene/updateWorldMatrix.js";
22
+ import { updateWorldMatrix } from "../transforms/updateWorldMatrix.js";
10
23
  import { renderSunlight } from '../shadows/renderSunlight.js';
11
24
  import { cancelUpdate } from '../scene/cancelUpdate.js';
12
- import { update } from '../scene/update.js';
25
+ import { update } from '../scene/scheduleSceneUpdate.js';
13
26
  import { pruneRasterTiles } from '../raster/pruneRasterTiles.js';
27
+ import { beforeNativeRender } from '../native/beforeNativeRender.js';
14
28
 
15
29
  /**
16
30
  * Rendering owner: CSS pixels -> scene metres -> perspective camera.
@@ -18,40 +32,45 @@ import { pruneRasterTiles } from '../raster/pruneRasterTiles.js';
18
32
  * Without raster tiles, logical map projection supplies the same static alignment.
19
33
  */
20
34
 
21
- export function render(backend) {
22
- cancelUpdate(backend);
23
- if (backend._shared !== backend || !backend.renderer) return;
24
- const map = backend._map;
35
+ export function render(layer) {
36
+ cancelUpdate(layer);
37
+ if (sharedByLayer.get(layer) !== layer || !rendererByLayer.get(layer)) return;
38
+ const map = layer._map;
25
39
  const now = performance.now();
26
40
  const size = map.getSize();
27
41
  if (!size.x || !size.y) return;
28
- synchronizeZoomView(backend, now);
29
- resizeRenderer(backend, size);
30
- updateMapCamera(backend, size);
31
- updateWorldMatrix(backend.scene);
42
+ synchronizeZoomView(layer, now);
43
+ resizeRenderer(layer, size);
44
+ updateMapCamera(layer, size);
45
+ updateWorldMatrix(sceneByLayer.get(layer));
32
46
  let sceneChanged = false;
33
- let layer;
34
- for (layer of backend._layers) {
35
- if (!layer._beforeRender) continue;
36
- layer._beforeRender();
47
+ let sceneLayer, native;
48
+ for (sceneLayer of layersByLayer.get(layer)) {
49
+ native = nativeRenderByLayer.get(sceneLayer);
50
+ if (!native) continue;
51
+ beforeNativeRender(native);
37
52
  sceneChanged = true;
38
53
  }
39
- const sunlight = map._sunlight;
40
- collectFrameMeshes(backend, sunlight, sceneChanged);
41
- const shadowMeshes = backend._shadowMeshes;
42
- const renderer = backend.renderer;
43
- const rasters = updateRoofRaster(backend, now);
44
- const meshes = renderer.frameMeshes ||= [];
54
+ const sunlight = sunlightByMap.get(map);
55
+ collectFrameMeshes(layer, sunlight, sceneChanged);
56
+ const shadowMeshes = shadowMeshesByLayer.get(layer);
57
+ const renderer = rendererByLayer.get(layer);
58
+ const rasters = updateRoofRaster(layer, now);
59
+ const meshes = renderer.frameMeshes ||= /* alloc */ [];
45
60
  meshes.length = 0;
46
- let appearing = prepareFrameMeshes(backend, rasters, now, meshes);
61
+ let appearing = prepareFrameMeshes(layer, rasters, now, meshes);
47
62
  const encoder = renderer.device.createCommandEncoder();
48
- prepareFrameUniforms(backend, meshes, shadowMeshes, sunlight);
49
- renderSunlight(backend, encoder, shadowMeshes, sunlight);
50
- drawSceneMeshes(backend, encoder, meshes);
63
+ prepareFrameUniforms(layer, meshes, shadowMeshes, sunlight);
64
+ renderSunlight(layer, encoder, shadowMeshes, sunlight);
65
+ drawSceneMeshes(layer, encoder, meshes);
51
66
  renderer.device.queue.writeBuffer(renderer.uniformBuffer, 0, renderer.uniformData, 0, renderer.uniformSlot * 64);
52
- renderer.device.queue.submit([encoder.finish()]);
53
- for (layer of backend._layers) {
54
- if (layer._wantedRasterTiles) appearing = pruneRasterTiles(layer) || appearing;
67
+ renderer.device.queue.submit((
68
+ frameCommands[0] = encoder.finish(),
69
+ frameCommands
70
+ ));
71
+ frameCommands[0] = null;
72
+ for (sceneLayer of layersByLayer.get(layer)) {
73
+ if (wantedRasterTilesByLayer.get(sceneLayer)) appearing = pruneRasterTiles(sceneLayer) || appearing;
55
74
  }
56
- if (map._animatingZoom || appearing) update(backend);
75
+ if (map._animatingZoom || appearing) update(layer);
57
76
  }