leaflet-city-mapper 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1085) hide show
  1. package/README.md +44 -36
  2. package/cucumber.mjs +9 -9
  3. package/dist/leaflet-city-mapper-src.js +16302 -0
  4. package/dist/leaflet-city-mapper-src.js.map +7 -0
  5. package/dist/leaflet-city-mapper-worker-src.js +955 -0
  6. package/dist/leaflet-city-mapper-worker-src.js.map +7 -0
  7. package/dist/leaflet-city-mapper-worker.js +2 -0
  8. package/dist/leaflet-city-mapper-worker.js.map +7 -0
  9. package/dist/leaflet-city-mapper.js +4 -3
  10. package/dist/leaflet-city-mapper.js.map +4 -4
  11. package/libs/leaflet-lens.js +122 -0
  12. package/libs/leaflet.js +76 -0
  13. package/libs/openlayers-bindings.js +1128 -0
  14. package/libs/openlayers-bindings.min.js +99 -0
  15. package/libs/openlayers-bindings.min.js.map +7 -0
  16. package/package.json +6 -4
  17. package/src/animations/cancelCameraAnimation.js +17 -0
  18. package/src/animations/cancelGridFade.js +15 -0
  19. package/src/animations/endZoom.js +27 -0
  20. package/src/animations/mapAnimateCamera.js +26 -0
  21. package/src/animations/mapStopPitchBearingAnimation.js +6 -0
  22. package/src/animations/onZoomAnim.js +19 -0
  23. package/src/animations/renderPendingZoomAnimation.js +13 -0
  24. package/src/animations/runCameraAnimations.js +33 -0
  25. package/src/animations/runGridFades.js +20 -0
  26. package/src/animations/runMarkerPanFrame.js +14 -0
  27. package/src/animations/scheduleCameraAnimation.js +14 -0
  28. package/src/animations/scheduleGridFade.js +16 -0
  29. package/src/animations/scheduleMarkerPan.js +11 -0
  30. package/src/{scene → animations}/startZoom.js +5 -1
  31. package/src/animations/synchronizeZoomView.js +28 -0
  32. package/src/animations/updateZoomCamera.js +21 -0
  33. package/src/archives/decodeDirectory.js +44 -26
  34. package/src/archives/decodeHeader.js +15 -11
  35. package/src/archives/decompress.js +7 -2
  36. package/src/archives/findDirectoryEntry.js +9 -0
  37. package/src/archives/findTile.js +31 -0
  38. package/src/archives/getDirectoryEntries.js +19 -0
  39. package/src/archives/getHeader.js +12 -4
  40. package/src/archives/getTileData.js +13 -0
  41. package/src/archives/getZxy.js +10 -65
  42. package/src/archives/loadDirectory.js +3 -3
  43. package/src/archives/loadSource.js +25 -10
  44. package/src/archives/readArchiveRange.js +34 -0
  45. package/src/archives/readVarint.js +19 -0
  46. package/src/archives/tileId.js +7 -3
  47. package/src/astronomy/horizontalPosition.js +16 -0
  48. package/src/astronomy/moonPosition.js +18 -0
  49. package/src/astronomy/solarPosition.js +18 -0
  50. package/src/astronomy/solarTime.js +11 -0
  51. package/src/camera/cameraMapReady.js +5 -1
  52. package/src/camera/cleanupCameraMap.js +10 -5
  53. package/src/camera/createSceneCamera.js +21 -0
  54. package/src/camera/fitCameraBounds.js +36 -26
  55. package/src/camera/getBearing.js +5 -0
  56. package/src/camera/getPitch.js +5 -0
  57. package/src/camera/initializeCameraMap.js +10 -3
  58. package/src/camera/mapCamera.js +23 -43
  59. package/src/camera/mapContainerPointToLayerPoint.js +6 -4
  60. package/src/camera/mapGetBearing.js +5 -1
  61. package/src/camera/mapGetBounds.js +14 -8
  62. package/src/camera/mapGetBoundsCenterZoom.js +6 -3
  63. package/src/camera/mapGetBoundsZoom.js +19 -9
  64. package/src/camera/mapGetCenterLayerPoint.js +3 -2
  65. package/src/camera/mapGetPitch.js +5 -1
  66. package/src/camera/mapLayerPointToContainerPoint.js +5 -4
  67. package/src/camera/mapLimitCenter.js +13 -8
  68. package/src/camera/mapLimitOffset.js +7 -3
  69. package/src/camera/mapPanBy.js +5 -4
  70. package/src/camera/mapPanInside.js +17 -11
  71. package/src/camera/mapResetNorth.js +4 -1
  72. package/src/camera/mapResetNorthPitch.js +4 -1
  73. package/src/camera/mapSetBearing.js +3 -1
  74. package/src/camera/mapSetPitch.js +3 -1
  75. package/src/camera/mapSetPitchAndBearing.js +21 -11
  76. package/src/camera/mapSetZoomAround.js +12 -8
  77. package/src/camera/mapTryAnimatedPan.js +3 -2
  78. package/src/camera/mapUpdateCameraOverlays.js +3 -2
  79. package/src/camera/updateMapCamera.js +50 -0
  80. package/src/camera/updateSceneCamera.js +57 -0
  81. package/src/camera/updateSky.js +21 -14
  82. package/src/cog/decodeCogTile.js +24 -0
  83. package/src/cog/finiteCogValues.js +5 -0
  84. package/src/cog/getCogAssetEntry.js +15 -0
  85. package/src/cog/getCogBase.js +10 -0
  86. package/src/cog/getCogHeader.js +3 -0
  87. package/src/cog/getCogProfile.js +16 -0
  88. package/src/cog/getCogTile.js +12 -0
  89. package/src/cog/getColorTile.js +25 -0
  90. package/src/cog/getElevationTile.js +16 -0
  91. package/src/cog/hasCogProjection.js +9 -0
  92. package/src/cog/initCog.js +7 -0
  93. package/src/cog/invalidCogFullResponse.js +3 -0
  94. package/src/cog/openCog.js +30 -0
  95. package/src/cog/openCogAsset.js +14 -0
  96. package/src/cog/readCog.js +25 -0
  97. package/src/cog/readCogBlock.js +8 -0
  98. package/src/cog/readCogBody.js +20 -0
  99. package/src/cog/readCogDirectories.js +20 -0
  100. package/src/cog/readCogDirectory.js +21 -0
  101. package/src/cog/readCogLevel.js +27 -0
  102. package/src/cog/readCogTag.js +15 -0
  103. package/src/cog/validCogDimensions.js +6 -0
  104. package/src/cog/validCogEncoding.js +5 -0
  105. package/src/cog/validCogGeoArrays.js +8 -0
  106. package/src/cog/validCogGrid.js +9 -0
  107. package/src/cog/validCogTileCoordinates.js +4 -0
  108. package/src/cog/validateCogContainer.js +9 -0
  109. package/src/cog/validateCogContentRange.js +8 -0
  110. package/src/cog/validateCogOffsets.js +10 -0
  111. package/src/cog/validateCogRange.js +7 -0
  112. package/src/cog/validateCogResponse.js +15 -0
  113. package/src/collision/collider.js +31 -24
  114. package/src/collision/hiddenLightHit.js +8 -0
  115. package/src/collision/indexTriangle.js +11 -0
  116. package/src/collision/insideMesh.js +53 -0
  117. package/src/collision/insideWalker.js +46 -0
  118. package/src/collision/intersectMeshes.js +32 -133
  119. package/src/collision/localRay.js +21 -0
  120. package/src/collision/mergeHits.js +11 -0
  121. package/src/collision/rayBounds.js +19 -0
  122. package/src/collision/readTriangle.js +20 -0
  123. package/src/collision/sortHits.js +5 -11
  124. package/src/collision/trafficCollision.js +60 -0
  125. package/src/collision/transformTriangle.js +9 -0
  126. package/src/collision/triangleDistance.js +21 -0
  127. package/src/collision/worldHit.js +18 -0
  128. package/src/colors/formatRGB.js +8 -0
  129. package/src/colors/mixColor.js +7 -0
  130. package/src/{utils → colors}/parseColor.js +5 -5
  131. package/src/controls/addCameraHandler.js +11 -0
  132. package/src/controls/adjustCameraDrag.js +9 -3
  133. package/src/controls/cameraControls.js +56 -22
  134. package/src/controls/cameraDragClick.js +8 -7
  135. package/src/controls/cameraDragContextMenu.js +3 -2
  136. package/src/controls/cameraDragDown.js +21 -18
  137. package/src/controls/cameraDragEnd.js +3 -2
  138. package/src/controls/cameraDragMove.js +11 -6
  139. package/src/controls/changeCameraTouch.js +8 -2
  140. package/src/controls/cleanupCameraTouch.js +23 -16
  141. package/src/controls/compassAddHooks.js +13 -10
  142. package/src/controls/compassOrientation.js +2 -1
  143. package/src/controls/containerResizeAddHooks.js +3 -3
  144. package/src/controls/dragCamera.js +18 -14
  145. package/src/controls/endAllCameraDrags.js +4 -2
  146. package/src/controls/endAllCameraTouches.js +4 -2
  147. package/src/controls/endCameraTouch.js +3 -2
  148. package/src/controls/endCameraTouchEvent.js +5 -2
  149. package/src/controls/failCompassPermission.js +4 -0
  150. package/src/controls/finishCompassPermission.js +10 -9
  151. package/src/controls/loadCameraControls.js +2 -2
  152. package/src/controls/moveCameraTouch.js +18 -9
  153. package/src/controls/pitchDragAddHooks.js +3 -1
  154. package/src/controls/refreshRotateControl.js +9 -6
  155. package/src/controls/removeCameraDrag.js +7 -4
  156. package/src/controls/rotateButtonClick.js +8 -4
  157. package/src/controls/rotateButtonKeydown.js +8 -4
  158. package/src/controls/rotateControl.js +3 -2
  159. package/src/controls/rotateOnAdd.js +32 -28
  160. package/src/controls/shiftRotateAddHooks.js +6 -4
  161. package/src/controls/shiftRotateWheel.js +4 -2
  162. package/src/controls/startCameraTouch.js +34 -22
  163. package/src/core/adjustCameraMarkerPan.js +26 -20
  164. package/src/core/cameraCircleBounds.js +3 -2
  165. package/src/core/cameraMarkerDrag.js +16 -13
  166. package/src/core/cameraMarkerOnDrag.js +7 -2
  167. package/src/core/closestCameraLayerPoint.js +3 -2
  168. package/src/core/fireRasterLoad.js +3 -2
  169. package/src/core/gridlayerGetEvents.js +7 -4
  170. package/src/core/gridlayerGetTiledPixelBounds.js +8 -4
  171. package/src/core/initializeGridContainer.js +3 -2
  172. package/src/core/initializeNativeLayer.js +19 -20
  173. package/src/core/layerCallInitHooks.js +15 -0
  174. package/src/core/markerGetEvents.js +6 -2
  175. package/src/core/markerInitInteraction.js +4 -2
  176. package/src/core/markerSetIcon.js +6 -3
  177. package/src/core/markerSetPos.js +11 -6
  178. package/src/core/markerSetRotation.js +9 -7
  179. package/src/core/markerUpdateZIndex.js +10 -5
  180. package/src/core/popupAdjustPan.js +25 -19
  181. package/src/core/popupGetEvents.js +5 -2
  182. package/src/core/popupUpdatePosition.js +6 -3
  183. package/src/core/redrawPath.js +6 -0
  184. package/src/core/removeLayer.js +23 -0
  185. package/src/core/setRotation.js +5 -0
  186. package/src/core/tooltipGetEvents.js +5 -2
  187. package/src/core/tooltipSetPosition.js +6 -3
  188. package/src/core/updateGridOpacity.js +9 -5
  189. package/src/core/whenReady.js +11 -0
  190. package/src/geometry/addBridges.js +33 -87
  191. package/src/geometry/addGeneratedTriangle.js +7 -0
  192. package/src/{sources/addTriangle.js → geometry/appendAreaTriangle.js} +5 -5
  193. package/src/geometry/appendRouteDash.js +15 -0
  194. package/src/geometry/appendRouteSegment.js +15 -0
  195. package/src/geometry/assembleAreaGeometry.js +41 -0
  196. package/src/geometry/boundsQuad.js +12 -0
  197. package/src/geometry/box.js +6 -1
  198. package/src/geometry/bridgeEdge.js +11 -0
  199. package/src/geometry/bridgeElevation.js +3 -1
  200. package/src/geometry/bridgeFaces.js +15 -0
  201. package/src/geometry/bridgePaths.js +11 -0
  202. package/src/geometry/bridgePolygon.js +31 -0
  203. package/src/geometry/bridgeSides.js +11 -0
  204. package/src/geometry/buildExtrudedPolygon.js +10 -0
  205. package/src/geometry/{build.js → buildGeometryParts.js} +10 -6
  206. package/src/geometry/buildProjectedPoint.js +21 -0
  207. package/src/{sources/buildAreaPolygon.js → geometry/buildProjectedPolygon.js} +25 -29
  208. package/src/geometry/circleAt.js +4 -2
  209. package/src/geometry/circleGeometry.js +34 -0
  210. package/src/geometry/clipLine.js +1 -1
  211. package/src/geometry/clipSegment.js +11 -7
  212. package/src/geometry/computeBounds.js +28 -12
  213. package/src/geometry/conformModelToTerrain.js +25 -14
  214. package/src/geometry/createLampRing.js +14 -0
  215. package/src/geometry/createModelGeometry.js +41 -0
  216. package/src/geometry/createRasterQuadGeometry.js +29 -0
  217. package/src/geometry/createTreeRing.js +15 -0
  218. package/src/geometry/crossVector.js +7 -0
  219. package/src/geometry/dashValues.js +14 -0
  220. package/src/geometry/dashedSegment.js +16 -0
  221. package/src/geometry/disk.js +1 -1
  222. package/src/geometry/diskAt.js +4 -2
  223. package/src/geometry/emitter.js +2 -2
  224. package/src/{sources → geometry}/generateTreeGeometry.js +5 -3
  225. package/src/geometry/indexBridge.js +30 -0
  226. package/src/{sources → geometry}/instanceAreaGeometry.js +9 -7
  227. package/src/{traffic/along.js → geometry/interpolateRoute.js} +8 -2
  228. package/src/geometry/lampPostGeometry.js +14 -8
  229. package/src/geometry/lightGeometry.js +3 -3
  230. package/src/geometry/line.js +21 -54
  231. package/src/geometry/lineJoin.js +26 -0
  232. package/src/geometry/markerImageBounds.js +11 -0
  233. package/src/geometry/markerQuadCorners.js +51 -0
  234. package/src/geometry/meshShadowBounds.js +24 -0
  235. package/src/geometry/nativeGeometry.js +11 -45
  236. package/src/geometry/offsetBelowGround.js +3 -0
  237. package/src/geometry/polygon.js +5 -4
  238. package/src/geometry/quad.js +8 -3
  239. package/src/geometry/restoreGeometry.js +23 -0
  240. package/src/geometry/roofCoverage.js +26 -52
  241. package/src/geometry/roofFootprint.js +32 -0
  242. package/src/geometry/routeGeometry.js +21 -0
  243. package/src/geometry/segment.js +3 -2
  244. package/src/geometry/setVertexColor.js +3 -1
  245. package/src/geometry/shadowBounds.js +23 -0
  246. package/src/geometry/subtractRoofTile.js +19 -0
  247. package/src/geometry/subtractVector.js +6 -0
  248. package/src/geometry/surface.js +3 -2
  249. package/src/geometry/terrainBuffers.js +29 -0
  250. package/src/geometry/terrainGrid.js +32 -0
  251. package/src/geometry/terrainTileGeometry.js +19 -0
  252. package/src/geometry/treeGeometry.js +7 -8
  253. package/src/geometry/triangle.js +8 -7
  254. package/src/geometry/validateTree.js +7 -0
  255. package/src/geometry/vertexNormals.js +10 -16
  256. package/src/geometry/{visit.js → visitNativeCoordinates.js} +2 -1
  257. package/src/{constants → globals}/CELL.js +0 -1
  258. package/src/globals/Compass.js +1 -0
  259. package/src/globals/ContainerResize.js +1 -0
  260. package/src/{constants → globals}/HEIGHT.js +1 -1
  261. package/src/globals/L.js +1 -0
  262. package/src/globals/PitchDrag.js +1 -0
  263. package/src/globals/ShiftRotate.js +1 -0
  264. package/src/globals/TouchMode.js +1 -0
  265. package/src/globals/alphaBlend.js +12 -0
  266. package/src/globals/archiveDecoder.js +1 -0
  267. package/src/globals/archiveNorthWest.js +1 -0
  268. package/src/globals/archiveSouthEast.js +1 -0
  269. package/src/globals/atmosphereColor.js +1 -0
  270. package/src/globals/atmosphereStops.js +22 -0
  271. package/src/globals/blobParts.js +1 -0
  272. package/src/globals/cameraAngles.js +1 -0
  273. package/src/globals/cameraAnimatedOptions.js +3 -0
  274. package/src/globals/cameraAnimationFrame.js +1 -0
  275. package/src/globals/cameraAnimations.js +1 -0
  276. package/src/globals/cameraBearingSensitivity.js +1 -0
  277. package/src/globals/cameraDragSensitivity.js +1 -0
  278. package/src/globals/cameraDrags.js +1 -0
  279. package/src/globals/cameraEmptyOptions.js +1 -0
  280. package/src/globals/cameraFocusOptions.js +3 -0
  281. package/src/globals/cameraFov.js +3 -0
  282. package/src/globals/cameraListenerOptions.js +4 -0
  283. package/src/globals/cameraTouchStates.js +1 -0
  284. package/src/globals/cameraZeroPadding.js +1 -0
  285. package/src/globals/cogTags.js +1 -0
  286. package/src/globals/colorLayout.js +8 -0
  287. package/src/globals/coreEventTypes.js +4 -0
  288. package/src/globals/coreMatrixKeys.js +4 -0
  289. package/src/globals/coreQuadIndices.js +1 -0
  290. package/src/globals/coreQuadUV.js +1 -0
  291. package/src/globals/coreSampler.js +4 -0
  292. package/src/globals/coreWhite.js +1 -0
  293. package/src/globals/cosObliquity.js +3 -0
  294. package/src/globals/coverageTiles.js +1 -0
  295. package/src/globals/defaultMaterial.js +1 -0
  296. package/src/globals/degrees.js +1 -0
  297. package/src/globals/demBuffer.js +4 -0
  298. package/src/globals/demLayout.js +3 -0
  299. package/src/globals/demSize.js +1 -0
  300. package/src/globals/demTarget.js +3 -0
  301. package/src/globals/demTexture.js +5 -0
  302. package/src/globals/depthBindGroup.js +9 -0
  303. package/src/globals/depthTexture.js +5 -0
  304. package/src/globals/directoryReader.js +4 -0
  305. package/src/globals/disabledShadow.js +1 -0
  306. package/src/globals/drawEntries.js +1 -0
  307. package/src/globals/drawFrameEntry.js +7 -0
  308. package/src/globals/drawMeshEntry.js +7 -0
  309. package/src/globals/drawSamplerEntries.js +18 -0
  310. package/src/globals/drawTerrainEntry.js +4 -0
  311. package/src/globals/drawTextureEntries.js +18 -0
  312. package/src/globals/earthCirc.js +1 -0
  313. package/src/{constants → globals}/elevationWGSL.js +1 -1
  314. package/src/globals/fragmentShader.js +3 -0
  315. package/src/globals/frameBuffer.js +4 -0
  316. package/src/globals/frameCommands.js +1 -0
  317. package/src/globals/frameLayoutEntry.js +7 -0
  318. package/src/globals/geometryDecoder.js +1 -0
  319. package/src/globals/geometryEmpty.js +1 -0
  320. package/src/globals/geometryImageOptions.js +4 -0
  321. package/src/globals/geometryPixelStates.js +1 -0
  322. package/src/globals/geometryQuaternion.js +1 -0
  323. package/src/globals/geometryScale.js +1 -0
  324. package/src/globals/geometrySemantics.js +5 -0
  325. package/src/globals/geometryTranslation.js +1 -0
  326. package/src/globals/geometryWorkerUrl.js +3 -0
  327. package/src/globals/gridEvents.js +1 -0
  328. package/src/globals/gridFadeFrame.js +1 -0
  329. package/src/globals/halfRadians.js +1 -0
  330. package/src/globals/headerBounds.js +1 -0
  331. package/src/globals/headerFlags.js +1 -0
  332. package/src/globals/headerOffsets.js +5 -0
  333. package/src/globals/hull.js +10 -0
  334. package/src/globals/instanceLayout.js +9 -0
  335. package/src/globals/lampDirections.js +8 -0
  336. package/src/globals/layerCallInitHooks.js +1 -0
  337. package/src/globals/layerProto.js +1 -0
  338. package/src/globals/lightScale.js +1 -0
  339. package/src/{constants → globals}/limbs.js +0 -1
  340. package/src/globals/loading.js +1 -0
  341. package/src/globals/mapMethods.js +1 -0
  342. package/src/globals/markerMethods.js +1 -0
  343. package/src/globals/markerPanFrame.js +1 -0
  344. package/src/globals/meshBindGroup.js +4 -0
  345. package/src/globals/meshBuffer.js +4 -0
  346. package/src/globals/meshCopySize.js +1 -0
  347. package/src/globals/meshImage.js +4 -0
  348. package/src/globals/meshLayoutEntry.js +8 -0
  349. package/src/globals/meshOffsets.js +1 -0
  350. package/src/globals/meshPipeline.js +27 -0
  351. package/src/globals/meshStack.js +3 -0
  352. package/src/globals/meshTarget.js +3 -0
  353. package/src/globals/nativeMethodHandlers.js +31 -0
  354. package/src/globals/nextId.js +1 -0
  355. package/src/globals/normalLayout.js +8 -0
  356. package/src/globals/parts.js +24 -0
  357. package/src/globals/pendingGridFades.js +1 -0
  358. package/src/globals/pendingInitializations.js +1 -0
  359. package/src/globals/pendingMapChanges.js +1 -0
  360. package/src/globals/pendingMarkerPan.js +1 -0
  361. package/src/globals/pendingPlacements.js +1 -0
  362. package/src/globals/pendingRasterLoads.js +1 -0
  363. package/src/globals/pendingZoomAnimations.js +1 -0
  364. package/src/globals/pipelineLayout.js +3 -0
  365. package/src/globals/popupEvents.js +1 -0
  366. package/src/globals/popupPan.js +1 -0
  367. package/src/globals/popupPosition.js +1 -0
  368. package/src/globals/positionLayout.js +8 -0
  369. package/src/globals/programEntries.js +1 -0
  370. package/src/globals/programLayout.js +3 -0
  371. package/src/globals/radians.js +1 -0
  372. package/src/globals/rasterBuffer.js +4 -0
  373. package/src/globals/rasterIndices.js +1 -0
  374. package/src/globals/rasterNormals.js +1 -0
  375. package/src/globals/rasterPoint.js +4 -0
  376. package/src/globals/rasterPositions.js +1 -0
  377. package/src/globals/rasterSampler.js +6 -0
  378. package/src/globals/rasterTexture.js +5 -0
  379. package/src/globals/rasterUVs.js +1 -0
  380. package/src/globals/removeLayer.js +1 -0
  381. package/src/globals/renderEmpty.js +1 -0
  382. package/src/globals/ringDirections.js +49 -0
  383. package/src/globals/roofBindGroup.js +17 -0
  384. package/src/globals/roofBlitSampler.js +4 -0
  385. package/src/globals/roofBuffer.js +4 -0
  386. package/src/globals/roofCommands.js +1 -0
  387. package/src/globals/roofCopySize.js +1 -0
  388. package/src/globals/roofImage.js +3 -0
  389. package/src/globals/roofMin.js +4 -0
  390. package/src/globals/roofOpacities.js +1 -0
  391. package/src/globals/roofPass.js +13 -0
  392. package/src/globals/roofPipeline.js +29 -0
  393. package/src/globals/roofSampler.js +4 -0
  394. package/src/globals/roofShader.js +16 -0
  395. package/src/globals/roofSignatures.js +1 -0
  396. package/src/globals/roofSize.js +4 -0
  397. package/src/globals/roofTarget.js +3 -0
  398. package/src/globals/roofTexture.js +5 -0
  399. package/src/globals/roofTiles.js +1 -0
  400. package/src/globals/roundProfile.js +7 -0
  401. package/src/globals/samplerLayoutEntries.js +36 -0
  402. package/src/globals/sceneCleanupFields.js +1 -0
  403. package/src/globals/sceneEmptyOptions.js +1 -0
  404. package/src/globals/scenePass.js +19 -0
  405. package/src/globals/sceneSunlightUniforms.js +3 -0
  406. package/src/globals/sceneTransferFields.js +1 -0
  407. package/src/globals/sceneWalkHandlers.js +1 -0
  408. package/src/globals/shadowBindGroup.js +10 -0
  409. package/src/globals/shadowBounds.js +4 -0
  410. package/src/globals/shadowCamera.js +15 -0
  411. package/src/globals/shadowDepthLayout.js +9 -0
  412. package/src/globals/shadowHigh.js +1 -0
  413. package/src/globals/shadowInstanceLayouts.js +4 -0
  414. package/src/globals/shadowLayouts.js +3 -0
  415. package/src/globals/shadowLow.js +1 -0
  416. package/src/globals/shadowMeshLayout.js +10 -0
  417. package/src/globals/shadowOffsets.js +1 -0
  418. package/src/globals/shadowPass.js +9 -0
  419. package/src/globals/shadowPipeline.js +24 -0
  420. package/src/globals/shadowPipelineLayout.js +3 -0
  421. package/src/globals/shadowShader.js +3 -0
  422. package/src/globals/shadowTexture.js +5 -0
  423. package/src/globals/shadowValues.js +1 -0
  424. package/src/globals/sinObliquity.js +3 -0
  425. package/src/globals/sizes.js +6 -0
  426. package/src/globals/sunBindGroup.js +20 -0
  427. package/src/globals/tau.js +1 -0
  428. package/src/globals/terrainLayoutEntry.js +8 -0
  429. package/src/globals/textureLayoutEntries.js +41 -0
  430. package/src/globals/tiledBounds.js +1 -0
  431. package/src/globals/tooltipEvents.js +1 -0
  432. package/src/globals/tooltipPosition.js +1 -0
  433. package/src/globals/trafficClocks.js +1 -0
  434. package/src/globals/trafficEmptyList.js +1 -0
  435. package/src/globals/trafficEmptyOptions.js +1 -0
  436. package/src/globals/trafficRouteMaterial.js +1 -0
  437. package/src/{constants → globals}/trafficShader.js +49 -49
  438. package/src/globals/triangleContexts.js +1 -0
  439. package/src/globals/uVLayout.js +8 -0
  440. package/src/{constants → globals}/vehicles.js +24 -9
  441. package/src/globals/vertexShader.js +3 -0
  442. package/src/globals/wantedTiles.js +1 -0
  443. package/src/gpu/initializeRendererResources.js +36 -0
  444. package/src/gpu/initializeSharedRenderer.js +52 -0
  445. package/src/gpu/mountRenderer.js +26 -0
  446. package/src/{scene → gpu}/releaseRenderer.js +2 -2
  447. package/src/gpu/rendererDeviceError.js +16 -0
  448. package/src/gpu/rendererDeviceLost.js +16 -0
  449. package/src/gpu/reportShaderCompilation.js +17 -0
  450. package/src/gpu/requestAdapter.js +12 -0
  451. package/src/gpu/requestDevice.js +9 -0
  452. package/src/index.js +34 -37
  453. package/src/layer-controls/layerCountTitle.js +6 -0
  454. package/src/{scene → layer-controls}/placeEntry.js +3 -1
  455. package/src/layer-controls/placeEntryElement.js +22 -0
  456. package/src/{scene → layer-controls}/removeEntry.js +2 -0
  457. package/src/layer-controls/renderLayerCount.js +20 -0
  458. package/src/{scene → layer-controls}/replaceEntry.js +4 -2
  459. package/src/{scene → layer-controls}/runPlacements.js +4 -2
  460. package/src/{scene → layer-controls}/underEntry.js +2 -3
  461. package/src/layer-controls/updateLayerCount.js +24 -0
  462. package/src/lighting/cacheLightGrid.js +14 -5
  463. package/src/lighting/collectLightMeshes.js +4 -1
  464. package/src/lighting/lightGrid.js +10 -9
  465. package/src/lighting/updatePointLights.js +19 -12
  466. package/src/lighting/visitLightCells.js +13 -0
  467. package/src/lighting/visitLightGridCells.js +8 -0
  468. package/src/lighting/worldLights.js +10 -12
  469. package/src/lighting/writeLightCell.js +5 -0
  470. package/src/materials/createProgram.js +76 -0
  471. package/src/materials/createProgramLayout.js +36 -0
  472. package/src/materials/createProgramUniforms.js +17 -0
  473. package/src/materials/modelMaterialFor.js +21 -0
  474. package/src/materials/prepareMeshCutout.js +12 -0
  475. package/src/materials/terrainRasterProgram.js +58 -0
  476. package/src/materials/validateRoofMaterial.js +10 -0
  477. package/src/models/applyModelTransform.js +14 -0
  478. package/src/models/buildModelNodes.js +14 -0
  479. package/src/models/createModelContext.js +15 -0
  480. package/src/models/decodeModel.js +9 -6
  481. package/src/models/loadBuffer.js +2 -2
  482. package/src/models/loadModel.js +31 -51
  483. package/src/models/loadModelResources.js +20 -0
  484. package/src/models/modelNode.js +26 -71
  485. package/src/models/normalizeAccessor.js +11 -0
  486. package/src/models/readAccessor.js +11 -31
  487. package/src/models/readAccessorValue.js +7 -0
  488. package/src/models/readAccessorValues.js +10 -6
  489. package/src/models/readModelAttributes.js +20 -0
  490. package/src/models/readModelIndices.js +16 -0
  491. package/src/models/readSparseAccessor.js +19 -0
  492. package/src/models/releaseModelResources.js +10 -0
  493. package/src/{core → native}/beforeNativeRender.js +1 -1
  494. package/src/native/bypassNativeEvent.js +11 -0
  495. package/src/{core → native}/disposeNativeLayer.js +14 -10
  496. package/src/native/forwardNativeError.js +3 -0
  497. package/src/native/handleNativeMapEvent.js +28 -0
  498. package/src/{core → native}/hideTargets.js +6 -4
  499. package/src/{core → native}/initNativeGPU.js +14 -7
  500. package/src/native/isCurrentNativeLayer.js +7 -0
  501. package/src/native/nativeEventSource.js +18 -0
  502. package/src/{core → native}/nativeEvents.js +8 -3
  503. package/src/native/nativeLayer.js +79 -0
  504. package/src/{core → native}/nativeLayerMethod.js +17 -3
  505. package/src/native/pruneNativeResources.js +20 -0
  506. package/src/{core → native}/putNativeMesh.js +12 -9
  507. package/src/native/quadNativeMesh.js +20 -0
  508. package/src/native/readyNativeGPU.js +10 -0
  509. package/src/native/refreshNativeLayer.js +35 -0
  510. package/src/native/refreshNativeLayerContract.js +9 -0
  511. package/src/{core → native}/rejectNativeReady.js +1 -0
  512. package/src/{core → native}/removeNativeEvents.js +2 -1
  513. package/src/native/removeTargets.js +13 -0
  514. package/src/native/reorderNativeLayer.js +17 -0
  515. package/src/{core → native}/resolveNativeReady.js +1 -0
  516. package/src/{core → native}/styleNativeMesh.js +6 -1
  517. package/src/{core → native}/syncGridLayer.js +11 -4
  518. package/src/{core → native}/syncImageOverlay.js +1 -1
  519. package/src/{core → native}/syncMarker.js +5 -3
  520. package/src/native/syncVectorLayer.js +29 -0
  521. package/src/{core → native}/synchronizeNativeLayer.js +10 -18
  522. package/src/native/updateNativeHover.js +7 -0
  523. package/src/native/updateNativeLayerView.js +10 -0
  524. package/src/picking/findFeature.js +17 -10
  525. package/src/picking/hit.js +23 -14
  526. package/src/picking/hitColliderCell.js +19 -0
  527. package/src/picking/hitMesh.js +12 -16
  528. package/src/picking/onClick.js +6 -2
  529. package/src/picking/onPointerLeave.js +6 -2
  530. package/src/picking/onPointerMove.js +15 -6
  531. package/src/picking/raycast.js +50 -38
  532. package/src/picking/setHighlight.js +16 -8
  533. package/src/picking/shouldSkipOther.js +5 -1
  534. package/src/picking/showFeature.js +21 -13
  535. package/src/picking/validateCameraInverse.js +8 -0
  536. package/src/projections/cameraAngles.js +14 -0
  537. package/src/projections/groundBounds.js +18 -0
  538. package/src/projections/localPixelForGeometry.js +7 -0
  539. package/src/projections/localPosition.js +11 -0
  540. package/src/projections/markerCameraIconPoint.js +12 -0
  541. package/src/projections/projectBridgePoint.js +5 -0
  542. package/src/projections/projectCameraPoint.js +27 -0
  543. package/src/projections/projectCelestialBody.js +13 -0
  544. package/src/projections/projectRing.js +26 -0
  545. package/src/projections/projectTreePoint.js +17 -0
  546. package/src/projections/toPoint.js +5 -0
  547. package/src/{camera/animationPoint.js → projections/transformZoomAnimationPoint.js} +5 -1
  548. package/src/projections/walkerLocalPosition.js +18 -0
  549. package/src/raster/addRasterTile.js +55 -90
  550. package/src/raster/comparePendingTiles.js +2 -2
  551. package/src/raster/createRasterMesh.js +78 -44
  552. package/src/raster/finishRasterAttachment.js +17 -0
  553. package/src/raster/finishRasterTile.js +58 -41
  554. package/src/raster/getRasterEvents.js +3 -3
  555. package/src/raster/getRasterTileSize.js +5 -3
  556. package/src/raster/initRaster.js +28 -24
  557. package/src/raster/isRasterLoading.js +8 -0
  558. package/src/raster/loadRasterTile.js +11 -7
  559. package/src/raster/onPMTileAdd.js +11 -7
  560. package/src/raster/onPMTileRemove.js +8 -4
  561. package/src/raster/pruneRasterTiles.js +23 -14
  562. package/src/raster/pumpRasterTiles.js +14 -8
  563. package/src/raster/rasterTileRange.js +23 -0
  564. package/src/raster/readyRaster.js +14 -10
  565. package/src/raster/registerTerrainTile.js +14 -9
  566. package/src/raster/releaseRasterTile.js +20 -14
  567. package/src/raster/releaseRasterTiles.js +15 -9
  568. package/src/raster/removeRasterTile.js +10 -5
  569. package/src/raster/{reportError.js → reportRasterError.js} +3 -3
  570. package/src/raster/retainRasterTiles.js +16 -0
  571. package/src/raster/setPMTileOpacity.js +4 -4
  572. package/src/raster/setPMTileZIndex.js +4 -4
  573. package/src/raster/setRasterOpacity.js +10 -5
  574. package/src/raster/setRasterTerrain.js +15 -8
  575. package/src/raster/setRasterZIndex.js +10 -5
  576. package/src/raster/updateAttachedTiles.js +8 -4
  577. package/src/raster/updateRasterTiles.js +40 -43
  578. package/src/rendering/collectFrameMeshes.js +26 -12
  579. package/src/rendering/collectMeshes.js +2 -24
  580. package/src/rendering/collectVisibleMesh.js +36 -0
  581. package/src/rendering/compareMeshDepth.js +6 -0
  582. package/src/rendering/compareMeshes.js +8 -10
  583. package/src/rendering/createMesh.js +28 -15
  584. package/src/rendering/disposeMesh.js +3 -3
  585. package/src/rendering/drawGeometry.js +22 -108
  586. package/src/rendering/drawPipeline.js +34 -0
  587. package/src/rendering/drawSceneMeshes.js +20 -21
  588. package/src/rendering/prepareFrameBuffer.js +18 -0
  589. package/src/rendering/prepareFrameMeshes.js +12 -14
  590. package/src/rendering/prepareFrameUniforms.js +12 -14
  591. package/src/rendering/prepareMeshUniforms.js +25 -0
  592. package/src/rendering/render.js +50 -31
  593. package/src/rendering/resizeRenderer.js +23 -16
  594. package/src/rendering/revealRoofMesh.js +34 -0
  595. package/src/scene/addRegisteredLayer.js +47 -0
  596. package/src/scene/addSceneLayer.js +18 -0
  597. package/src/scene/attachLayer.js +9 -5
  598. package/src/scene/attachSharedScene.js +69 -0
  599. package/src/scene/callLayer.js +28 -0
  600. package/src/scene/cancelUpdate.js +9 -5
  601. package/src/scene/createLayer.js +7 -0
  602. package/src/scene/createSceneNode.js +12 -0
  603. package/src/scene/emptyEvents.js +1 -1
  604. package/src/scene/failAttachment.js +9 -5
  605. package/src/scene/get3DEvents.js +14 -9
  606. package/src/scene/getLocation.js +8 -0
  607. package/src/scene/init3D.js +40 -25
  608. package/src/scene/initializeLayer.js +13 -5
  609. package/src/scene/initializerFor.js +3 -1
  610. package/src/scene/isNativeLayer.js +13 -0
  611. package/src/scene/layerInitialize.js +29 -14
  612. package/src/scene/onAdd3DLayer.js +33 -23
  613. package/src/scene/onMapChange.js +10 -7
  614. package/src/scene/onRemove3DLayer.js +61 -49
  615. package/src/scene/ready3D.js +40 -21
  616. package/src/scene/releaseSharedScene.js +31 -0
  617. package/src/scene/removeLayerEvents.js +12 -0
  618. package/src/scene/removeSceneLayer.js +16 -0
  619. package/src/scene/renderPendingMapChange.js +12 -5
  620. package/src/scene/renderPendingUpdates.js +14 -7
  621. package/src/scene/reportLayerError.js +3 -0
  622. package/src/scene/resolveNextInitialization.js +7 -6
  623. package/src/scene/restoreObject.js +26 -60
  624. package/src/scene/scheduleSceneUpdate.js +25 -0
  625. package/src/shaders/materialBaseShader.js +17 -0
  626. package/src/shaders/materialShaders.js +15 -131
  627. package/src/shaders/materialSurfaceShader.js +47 -0
  628. package/src/shaders/materialVertexShader.js +72 -0
  629. package/src/shaders/roofVertexShader.js +9 -0
  630. package/src/shadows/bindSunlight.js +19 -9
  631. package/src/shadows/drawShadowMeshes.js +26 -15
  632. package/src/shadows/ensureShadowPipeline.js +46 -35
  633. package/src/shadows/renderSunlight.js +14 -11
  634. package/src/shadows/resizeSunlight.js +17 -10
  635. package/src/shadows/shadowCacheMatches.js +3 -9
  636. package/src/shadows/shadowMatrix.js +38 -28
  637. package/src/shadows/shadowMeshMatches.js +11 -0
  638. package/src/sources/attachAreaMesh.js +44 -33
  639. package/src/sources/buildArea.js +25 -13
  640. package/src/sources/buildAreaFeature.js +24 -20
  641. package/src/sources/buildAreaPoint.js +3 -21
  642. package/src/sources/compareAreaDistance.js +1 -2
  643. package/src/sources/extrusionStyle.js +10 -0
  644. package/src/sources/featureAnchor.js +9 -0
  645. package/src/sources/initializeGeoJSON.js +5 -2
  646. package/src/sources/pendingSourceAreas.js +21 -0
  647. package/src/sources/prepareAreaGeometryJob.js +33 -0
  648. package/src/sources/pumpSourceAreas.js +37 -0
  649. package/src/sources/releaseArea.js +12 -7
  650. package/src/sources/setGeoJSONData.js +6 -2
  651. package/src/sources/sourceAreaContext.js +19 -8
  652. package/src/sources/updateArea.js +36 -25
  653. package/src/sources/updateSourceStatus.js +16 -0
  654. package/src/sunlight/{addTo.js → addTimeControlToMap.js} +2 -1
  655. package/src/sunlight/addTimeLayer.js +5 -1
  656. package/src/sunlight/atmosphere.js +9 -12
  657. package/src/sunlight/createSun.js +54 -0
  658. package/src/sunlight/initSunlight.js +8 -5
  659. package/src/sunlight/initializeTimeControl.js +16 -0
  660. package/src/sunlight/onAddSun.js +27 -65
  661. package/src/sunlight/onRemoveSun.js +10 -0
  662. package/src/sunlight/removeSun.js +12 -4
  663. package/src/sunlight/{remove.js → removeTimeControl.js} +1 -0
  664. package/src/sunlight/removeTimeLayer.js +6 -1
  665. package/src/sunlight/requestSunlightRender.js +9 -0
  666. package/src/sunlight/styleTimeControl.js +3 -3
  667. package/src/sunlight/updateCelestialDisc.js +12 -0
  668. package/src/sunlight/updateSky.js +14 -15
  669. package/src/sunlight/updateSun.js +15 -7
  670. package/src/sunlight/useSelectedTime.js +9 -5
  671. package/src/terrain/applyTerrain.js +24 -0
  672. package/src/terrain/clearLayerTerrain.js +9 -5
  673. package/src/terrain/copyTerrainTile.js +12 -0
  674. package/src/terrain/getElevation.js +12 -4
  675. package/src/terrain/initTerrain.js +17 -9
  676. package/src/terrain/loadTerrain.js +37 -48
  677. package/src/terrain/loadTerrainTiles.js +9 -4
  678. package/src/terrain/mapElevationOf.js +7 -0
  679. package/src/terrain/onTerrainAdd.js +17 -9
  680. package/src/terrain/onTerrainChange.js +6 -2
  681. package/src/terrain/onTerrainRemove.js +37 -19
  682. package/src/terrain/readBridges.js +1 -1
  683. package/src/terrain/readyTerrainOf.js +7 -0
  684. package/src/terrain/setLayerTerrain.js +9 -5
  685. package/src/terrain/setTerrainHeight.js +19 -10
  686. package/src/terrain/terrainAtlas.js +7 -13
  687. package/src/terrain/terrainElevation.js +6 -11
  688. package/src/terrain/terrainTileQueue.js +27 -0
  689. package/src/textures/addImageState.js +8 -0
  690. package/src/{core/addRasterImage.js → textures/attachRasterImage.js} +5 -3
  691. package/src/textures/bindMeshTextures.js +50 -0
  692. package/src/textures/collectRoofTiles.js +16 -0
  693. package/src/{rendering → textures}/compareRoofTiles.js +4 -4
  694. package/src/textures/composeRoofAtlas.js +71 -0
  695. package/src/textures/destroyTexture.js +10 -0
  696. package/src/{rendering/destroyAfterSubmission.js → textures/destroyTextureAfterSubmission.js} +8 -8
  697. package/src/textures/ensureRoofBlit.js +20 -0
  698. package/src/textures/loadModelImage.js +19 -0
  699. package/src/{models/textureFor.js → textures/modelTextureFor.js} +12 -8
  700. package/src/textures/modelTextureSampler.js +10 -0
  701. package/src/textures/nativeImageError.js +13 -0
  702. package/src/textures/nativeImageRefresh.js +11 -0
  703. package/src/{core/textureFor.js → textures/nativeTextureFor.js} +43 -44
  704. package/src/textures/prepareMeshTextures.js +23 -0
  705. package/src/textures/rebuildRoofAtlas.js +55 -0
  706. package/src/textures/removeImageState.js +9 -0
  707. package/src/textures/resizeRoofTexture.js +25 -0
  708. package/src/textures/restoreMaterialTextures.js +16 -0
  709. package/src/{rendering → textures}/textureBinding.js +7 -7
  710. package/src/textures/updateRoofAtlas.js +23 -0
  711. package/src/textures/updateRoofRaster.js +29 -0
  712. package/src/{core → textures}/uploadCanvasTexture.js +20 -17
  713. package/src/textures/uploadMeshTexture.js +26 -0
  714. package/src/textures/uploadNativeImage.js +13 -0
  715. package/src/textures/uploadRoofTile.js +23 -0
  716. package/src/traffic/addTraffic.js +6 -3
  717. package/src/traffic/destroyTrafficGpu.js +4 -2
  718. package/src/traffic/disposeTrafficObject.js +7 -2
  719. package/src/traffic/drawTrafficRoute.js +6 -3
  720. package/src/traffic/failTraffic.js +2 -2
  721. package/src/traffic/featuresToTrafficLanes.js +24 -0
  722. package/src/traffic/fetchTrafficLanes.js +4 -4
  723. package/src/traffic/groundTraffic.js +7 -3
  724. package/src/traffic/initTraffic.js +60 -48
  725. package/src/traffic/loadTraffic.js +9 -9
  726. package/src/traffic/loadedTrafficLanes.js +1 -1
  727. package/src/traffic/locateTraffic.js +8 -6
  728. package/src/traffic/moveTraffic.js +2 -2
  729. package/src/traffic/placeTraffic.js +2 -1
  730. package/src/traffic/prepareTraffic.js +12 -6
  731. package/src/traffic/rebaseTraffic.js +33 -30
  732. package/src/traffic/rebuildTrafficMesh.js +10 -6
  733. package/src/traffic/refreshTrafficTrips.js +32 -0
  734. package/src/traffic/removeTraffic.js +16 -13
  735. package/src/traffic/routeColor.js +3 -3
  736. package/src/traffic/scheduledTrips.js +22 -11
  737. package/src/traffic/startTraffic.js +1 -1
  738. package/src/traffic/tickTraffic.js +11 -41
  739. package/src/traffic/trafficBounds.js +6 -2
  740. package/src/traffic/trafficNow.js +10 -3
  741. package/src/traffic/trafficStatusText.js +5 -0
  742. package/src/traffic/trafficStorage.js +2 -2
  743. package/src/traffic/trafficTooltip.js +9 -0
  744. package/src/traffic/tripsAt.js +4 -4
  745. package/src/traffic/updateTraffic.js +5 -1
  746. package/src/traffic/updateTrafficLights.js +18 -0
  747. package/src/traffic/updateTrafficPose.js +8 -0
  748. package/src/traffic/uploadTrafficLanes.js +21 -0
  749. package/src/traffic/vehicleOffsets.js +3 -2
  750. package/src/transforms/composeLocalTransform.js +16 -0
  751. package/src/{models/nodeMatrix.js → transforms/modelNodeMatrix.js} +8 -3
  752. package/src/transforms/transformNativePoint.js +7 -0
  753. package/src/transforms/updateWorldMatrix.js +43 -0
  754. package/src/transforms/worldMatrixChanged.js +18 -0
  755. package/src/triangulation/clean.js +1 -1
  756. package/src/triangulation/clipEars.js +23 -0
  757. package/src/triangulation/connectHole.js +18 -0
  758. package/src/triangulation/mergeHoles.js +11 -0
  759. package/src/triangulation/minimumX.js +3 -3
  760. package/src/triangulation/polygonRings.js +14 -0
  761. package/src/triangulation/sortHoles.js +7 -12
  762. package/src/triangulation/triangulate.js +18 -56
  763. package/src/triangulation/validateArea.js +10 -0
  764. package/src/vehicles/bicycleModel.js +21 -20
  765. package/src/vehicles/boatBenches.js +4 -3
  766. package/src/vehicles/boatModel.js +26 -18
  767. package/src/vehicles/buildCarriage.js +20 -0
  768. package/src/vehicles/busModel.js +1 -1
  769. package/src/vehicles/carModel.js +27 -11
  770. package/src/vehicles/metroModel.js +2 -2
  771. package/src/vehicles/mirrorVehiclePart.js +8 -0
  772. package/src/vehicles/pedestrianModel.js +15 -14
  773. package/src/vehicles/tramModel.js +2 -2
  774. package/src/walk/animateWalker.js +52 -0
  775. package/src/walk/createWalk.js +70 -60
  776. package/src/walk/initWalk.js +5 -4
  777. package/src/walk/{initialize.js → initializeWalkControl.js} +1 -0
  778. package/src/walk/{blocked.js → isWalkBlocked.js} +4 -4
  779. package/src/walk/landWalker.js +38 -0
  780. package/src/walk/moveWalker.js +24 -0
  781. package/src/walk/onAddWalkControl.js +31 -0
  782. package/src/walk/onRemoveWalkControl.js +12 -0
  783. package/src/walk/{onKey.js → onWalkKey.js} +13 -10
  784. package/src/walk/onWalkPointer.js +18 -0
  785. package/src/walk/{onTerrain.js → onWalkTerrain.js} +1 -1
  786. package/src/walk/{place.js → placeWalker.js} +6 -4
  787. package/src/walk/resolveWalkerPosition.js +28 -0
  788. package/src/walk/startWalking.js +49 -0
  789. package/src/walk/stepWalkerHeight.js +11 -0
  790. package/src/walk/{stop.js → stopWalking.js} +11 -8
  791. package/src/walk/{toggle.js → toggleWalking.js} +2 -2
  792. package/src/walk/updateWalkerView.js +22 -0
  793. package/src/weakmaps/addedByLayer.js +1 -0
  794. package/src/weakmaps/archiveHeaderByLayer.js +1 -0
  795. package/src/weakmaps/areasByLayer.js +1 -0
  796. package/src/weakmaps/boundsMethods.js +1 -0
  797. package/src/weakmaps/bridgeMeshByLayer.js +1 -0
  798. package/src/weakmaps/bridgesByLayer.js +1 -0
  799. package/src/weakmaps/cameraAnimationByMap.js +1 -0
  800. package/src/weakmaps/cameraBearingByMap.js +1 -0
  801. package/src/weakmaps/cameraByLayer.js +1 -0
  802. package/src/weakmaps/cameraDraggableByMap.js +1 -0
  803. package/src/weakmaps/cameraFields.js +37 -0
  804. package/src/weakmaps/cameraFrameByMap.js +1 -0
  805. package/src/weakmaps/cameraHandlersByMap.js +1 -0
  806. package/src/weakmaps/cameraMaps.js +1 -0
  807. package/src/weakmaps/cameraPitchByMap.js +1 -0
  808. package/src/weakmaps/cameraReadyByMap.js +1 -0
  809. package/src/weakmaps/cameraTouchStateByMap.js +1 -0
  810. package/src/weakmaps/cameraViewByMap.js +1 -0
  811. package/src/weakmaps/cameraZIndexOffsetByLayer.js +1 -0
  812. package/src/weakmaps/closestMethods.js +1 -0
  813. package/src/{constants → weakmaps}/colliders.js +0 -1
  814. package/src/weakmaps/containerByLayer.js +1 -0
  815. package/src/weakmaps/controlByLayer.js +1 -0
  816. package/src/weakmaps/countStatusByLayer.js +1 -0
  817. package/src/weakmaps/cursorByLayer.js +1 -0
  818. package/src/weakmaps/demByLayer.js +1 -0
  819. package/src/weakmaps/directoriesByLayer.js +1 -0
  820. package/src/weakmaps/dragByHandler.js +1 -0
  821. package/src/weakmaps/dragStates.js +1 -0
  822. package/src/weakmaps/etagByLayer.js +1 -0
  823. package/src/weakmaps/eventMapByLayer.js +1 -0
  824. package/src/weakmaps/eventsByLayer.js +1 -0
  825. package/src/weakmaps/fadeFrameByLayer.js +1 -0
  826. package/src/weakmaps/fadeVersionByLayer.js +1 -0
  827. package/src/weakmaps/frameByLayer.js +1 -0
  828. package/src/weakmaps/geojsonByLayer.js +1 -0
  829. package/src/weakmaps/geometryWorkersByMap.js +1 -0
  830. package/src/weakmaps/gridInitializers.js +1 -0
  831. package/src/weakmaps/groupByLayer.js +1 -0
  832. package/src/weakmaps/headerByLayer.js +1 -0
  833. package/src/weakmaps/highlightedFeatureByLayer.js +1 -0
  834. package/src/weakmaps/hoveredFeatureByLayer.js +1 -0
  835. package/src/weakmaps/imageStates.js +1 -0
  836. package/src/weakmaps/inflightByLayer.js +1 -0
  837. package/src/weakmaps/kindByLayer.js +1 -0
  838. package/src/weakmaps/layersByLayer.js +1 -0
  839. package/src/weakmaps/loadingTilesByLayer.js +1 -0
  840. package/src/weakmaps/locationByLayer.js +1 -0
  841. package/src/weakmaps/modelByLayer.js +1 -0
  842. package/src/weakmaps/modelUrlByLayer.js +1 -0
  843. package/src/weakmaps/nativeGPUBackByMap.js +1 -0
  844. package/src/weakmaps/nativeGPUByLayer.js +1 -0
  845. package/src/weakmaps/nativeGPUOrderByMap.js +1 -0
  846. package/src/weakmaps/nativeRenderByLayer.js +1 -0
  847. package/src/weakmaps/pitchSkyByMap.js +1 -0
  848. package/src/weakmaps/pointerEventsByLayer.js +1 -0
  849. package/src/weakmaps/pruneAfterByLayer.js +1 -0
  850. package/src/weakmaps/pruneVersionByLayer.js +1 -0
  851. package/src/weakmaps/pruneWantedByLayer.js +1 -0
  852. package/src/weakmaps/queuedByLayer.js +1 -0
  853. package/src/weakmaps/rasterGeometryByLayer.js +1 -0
  854. package/src/weakmaps/rasterProgramByLayer.js +1 -0
  855. package/src/weakmaps/rasterTilesByLayer.js +1 -0
  856. package/src/weakmaps/rasterVersionByLayer.js +1 -0
  857. package/src/weakmaps/raycasterByLayer.js +1 -0
  858. package/src/weakmaps/readyByLayer.js +1 -0
  859. package/src/weakmaps/rendererByLayer.js +1 -0
  860. package/src/weakmaps/rendererDevices.js +1 -0
  861. package/src/weakmaps/rendererReadyByLayer.js +1 -0
  862. package/src/weakmaps/roofRasterByLayer.js +1 -0
  863. package/src/weakmaps/roofRastersByLayer.js +1 -0
  864. package/src/weakmaps/rootByLayer.js +1 -0
  865. package/src/weakmaps/rotateControlByMap.js +1 -0
  866. package/src/weakmaps/sceneByLayer.js +1 -0
  867. package/src/weakmaps/sceneFields.js +159 -0
  868. package/src/weakmaps/sceneLayers.js +1 -0
  869. package/src/weakmaps/sceneOriginByLayer.js +1 -0
  870. package/src/weakmaps/shadowMeshesByLayer.js +1 -0
  871. package/src/weakmaps/sharedByLayer.js +1 -0
  872. package/src/weakmaps/sizeByLayer.js +1 -0
  873. package/src/weakmaps/state3dByLayer.js +1 -0
  874. package/src/weakmaps/sunByMap.js +1 -0
  875. package/src/weakmaps/sunlightByControl.js +1 -0
  876. package/src/weakmaps/sunlightByMap.js +1 -0
  877. package/src/weakmaps/terrain3DByLayer.js +1 -0
  878. package/src/weakmaps/terrain3DByMap.js +1 -0
  879. package/src/weakmaps/terrainArchiveByLayer.js +1 -0
  880. package/src/weakmaps/terrainBaseYByLayer.js +1 -0
  881. package/src/weakmaps/terrainBoundsByLayer.js +1 -0
  882. package/src/weakmaps/terrainControllerByLayer.js +1 -0
  883. package/src/weakmaps/terrainGridsByLayer.js +1 -0
  884. package/src/weakmaps/terrainLoadingByLayer.js +1 -0
  885. package/src/weakmaps/terrainOriginElevationByLayer.js +1 -0
  886. package/src/weakmaps/terrainPromiseByLayer.js +1 -0
  887. package/src/weakmaps/terrainReadyByLayer.js +1 -0
  888. package/src/weakmaps/terrainRequestByLayer.js +1 -0
  889. package/src/weakmaps/terrainSourceByLayer.js +1 -0
  890. package/src/weakmaps/terrainTilesByLayer.js +1 -0
  891. package/src/weakmaps/terrainZoomByLayer.js +1 -0
  892. package/src/weakmaps/tileZoomByLayer.js +1 -0
  893. package/src/weakmaps/timeControlByMap.js +1 -0
  894. package/src/weakmaps/tooltipByLayer.js +1 -0
  895. package/src/weakmaps/touchByContainer.js +1 -0
  896. package/src/weakmaps/touchPitchByMap.js +1 -0
  897. package/src/weakmaps/touchRotateByMap.js +1 -0
  898. package/src/weakmaps/trafficByLayer.js +1 -0
  899. package/src/weakmaps/typeByLayer.js +1 -0
  900. package/src/weakmaps/urlByLayer.js +1 -0
  901. package/src/weakmaps/visibleMeshesByLayer.js +1 -0
  902. package/src/weakmaps/walkByMap.js +1 -0
  903. package/src/weakmaps/walkerByLayer.js +1 -0
  904. package/src/weakmaps/wantedRasterTilesByLayer.js +1 -0
  905. package/src/weakmaps/zoomLevelByLayer.js +1 -0
  906. package/src/weakmaps/zoomTransitionsByLayer.js +1 -0
  907. package/src/weakmaps/zoomViewByLayer.js +1 -0
  908. package/src/workers/acquireGeometryWorker.js +32 -0
  909. package/src/workers/buildAreaInWorker.js +36 -0
  910. package/src/workers/closeGeometryWorkers.js +11 -0
  911. package/src/workers/geometryWorker.js +14 -0
  912. package/src/workers/settleGeometryWorker.js +10 -0
  913. package/src/workers/startGeometryWorker.js +16 -0
  914. package/src/archives/read.js +0 -29
  915. package/src/archives/varint.js +0 -15
  916. package/src/camera/angles.js +0 -6
  917. package/src/camera/cancelCameraAnimation.js +0 -11
  918. package/src/camera/groundBounds.js +0 -11
  919. package/src/camera/mapAnimateCamera.js +0 -17
  920. package/src/camera/mapStopPitchBearingAnimation.js +0 -6
  921. package/src/camera/pointOf.js +0 -3
  922. package/src/camera/project.js +0 -20
  923. package/src/camera/runCameraAnimations.js +0 -28
  924. package/src/camera/scheduleCameraAnimation.js +0 -8
  925. package/src/constants/Compass.js +0 -7
  926. package/src/constants/ContainerResize.js +0 -7
  927. package/src/constants/PitchDrag.js +0 -7
  928. package/src/constants/ShiftRotate.js +0 -7
  929. package/src/constants/TouchMode.js +0 -6
  930. package/src/constants/accessorSizes.js +0 -1
  931. package/src/constants/attachState.js +0 -1
  932. package/src/constants/cameraControlsState.js +0 -1
  933. package/src/constants/cityMapper.js +0 -6
  934. package/src/constants/hull.js +0 -1
  935. package/src/constants/indexState.js +0 -1
  936. package/src/constants/mapCameraState.js +0 -1
  937. package/src/constants/nativeLayerState.js +0 -1
  938. package/src/constants/nativeMethodHandlers.js +0 -31
  939. package/src/constants/onMapChangeState.js +0 -1
  940. package/src/constants/onZoomAnimState.js +0 -1
  941. package/src/constants/parts.js +0 -19
  942. package/src/constants/pumpState.js +0 -1
  943. package/src/constants/ringDirections.js +0 -10
  944. package/src/constants/roundProfile.js +0 -1
  945. package/src/constants/underEntryState.js +0 -1
  946. package/src/core/addImageState.js +0 -7
  947. package/src/core/boundsQuad.js +0 -11
  948. package/src/core/bringNativeLayerToBack.js +0 -3
  949. package/src/core/bringNativeLayerToFront.js +0 -3
  950. package/src/core/cancelGridFade.js +0 -10
  951. package/src/core/current.js +0 -3
  952. package/src/core/forwardNativeError.js +0 -3
  953. package/src/core/handleNativeMapEvent.js +0 -47
  954. package/src/core/localPixelForGeometry.js +0 -6
  955. package/src/core/localPosition.js +0 -6
  956. package/src/core/markerCameraIconPoint.js +0 -9
  957. package/src/core/markerQuadCorners.js +0 -31
  958. package/src/core/nativeImageError.js +0 -8
  959. package/src/core/nativeImageRefresh.js +0 -7
  960. package/src/core/nativeLayer.js +0 -97
  961. package/src/core/quadNativeMesh.js +0 -15
  962. package/src/core/readyNativeGPU.js +0 -6
  963. package/src/core/refreshNativeLayer.js +0 -29
  964. package/src/core/refreshNativeLayerContract.js +0 -3
  965. package/src/core/removeImageState.js +0 -8
  966. package/src/core/removeTargets.js +0 -8
  967. package/src/core/reorderNativeLayer.js +0 -6
  968. package/src/core/runGridFades.js +0 -14
  969. package/src/core/runMarkerPanFrame.js +0 -12
  970. package/src/core/scheduleGridFade.js +0 -9
  971. package/src/core/scheduleMarkerPan.js +0 -8
  972. package/src/core/syncVectorLayer.js +0 -26
  973. package/src/core/updateNativeLayerView.js +0 -6
  974. package/src/geometry/below.js +0 -3
  975. package/src/geometry/bridgeLocal.js +0 -4
  976. package/src/geometry/cross.js +0 -3
  977. package/src/geometry/dot.js +0 -6
  978. package/src/geometry/lampRing.js +0 -11
  979. package/src/geometry/push.js +0 -3
  980. package/src/geometry/sub.js +0 -6
  981. package/src/geometry/treeRing.js +0 -14
  982. package/src/lighting/visitCells.js +0 -15
  983. package/src/models/loadImage.js +0 -15
  984. package/src/models/materialFor.js +0 -21
  985. package/src/models/textureSampler.js +0 -10
  986. package/src/raster/createGeometry.js +0 -22
  987. package/src/raster/finishAttachment.js +0 -11
  988. package/src/raster/isLoading.js +0 -5
  989. package/src/rendering/composeRoofAtlas.js +0 -52
  990. package/src/rendering/createProgram.js +0 -92
  991. package/src/rendering/destroyTexture.js +0 -6
  992. package/src/rendering/ensureRoofBlit.js +0 -40
  993. package/src/rendering/rebuildRoofAtlas.js +0 -67
  994. package/src/rendering/reportCompilation.js +0 -17
  995. package/src/rendering/sortMeshes.js +0 -6
  996. package/src/rendering/synchronizeZoomView.js +0 -34
  997. package/src/rendering/updateMapCamera.js +0 -32
  998. package/src/rendering/updateRoofRaster.js +0 -32
  999. package/src/scene/attach.js +0 -161
  1000. package/src/scene/emptyNode.js +0 -11
  1001. package/src/scene/endZoom.js +0 -16
  1002. package/src/scene/layerLayerAdd.js +0 -21
  1003. package/src/scene/onZoomAnim.js +0 -16
  1004. package/src/scene/renderPendingZoomAnimation.js +0 -7
  1005. package/src/scene/rendererDeviceError.js +0 -10
  1006. package/src/scene/rendererDeviceLost.js +0 -11
  1007. package/src/scene/reportError.js +0 -3
  1008. package/src/scene/requestAdapter.js +0 -12
  1009. package/src/scene/requestDevice.js +0 -9
  1010. package/src/scene/update.js +0 -19
  1011. package/src/scene/updateCamera.js +0 -34
  1012. package/src/scene/updateWorldMatrix.js +0 -48
  1013. package/src/shadows/shadowBounds.js +0 -32
  1014. package/src/sources/addGeneratedTriangle.js +0 -6
  1015. package/src/sources/projectRing.js +0 -20
  1016. package/src/sources/projectedTree.js +0 -13
  1017. package/src/sources/pump.js +0 -54
  1018. package/src/sources/updateStatus.js +0 -12
  1019. package/src/sunlight/horizontalPosition.js +0 -16
  1020. package/src/sunlight/initialize.js +0 -11
  1021. package/src/sunlight/mix.js +0 -6
  1022. package/src/sunlight/moonPosition.js +0 -17
  1023. package/src/sunlight/projectCelestialBody.js +0 -13
  1024. package/src/sunlight/render.js +0 -7
  1025. package/src/sunlight/rgb.js +0 -6
  1026. package/src/sunlight/solarPosition.js +0 -17
  1027. package/src/terrain/terrainGrid.js +0 -24
  1028. package/src/traffic/routeGeometry.js +0 -31
  1029. package/src/traffic/toLanes.js +0 -16
  1030. package/src/traffic/tooltip.js +0 -11
  1031. package/src/vehicles/carriage.js +0 -19
  1032. package/src/vehicles/mirror.js +0 -8
  1033. package/src/walk/local.js +0 -10
  1034. package/src/walk/onAdd.js +0 -4
  1035. package/src/walk/onPointer.js +0 -13
  1036. package/src/walk/onRemove.js +0 -4
  1037. package/src/walk/start.js +0 -37
  1038. package/src/walk/step.js +0 -53
  1039. /package/src/{utils/channel.js → colors/hslChannel.js} +0 -0
  1040. /package/src/{utils → colors}/toSRGB.js +0 -0
  1041. /package/src/controls/{editable.js → isEditableTarget.js} +0 -0
  1042. /package/src/geometry/{nativeTriangle.js → appendNativeTriangle.js} +0 -0
  1043. /package/src/{constants → globals}/TILE_RADIUS.js +0 -0
  1044. /package/src/{constants → globals}/TILE_SIZE.js +0 -0
  1045. /package/src/{constants → globals}/dark.js +0 -0
  1046. /package/src/{constants → globals}/glass.js +0 -0
  1047. /package/src/{constants → globals}/headlight.js +0 -0
  1048. /package/src/{constants → globals}/moves.js +0 -0
  1049. /package/src/{constants → globals}/paints.js +0 -0
  1050. /package/src/{constants → globals}/pendingUpdates.js +0 -0
  1051. /package/src/{constants → globals}/shirt.js +0 -0
  1052. /package/src/{constants → globals}/skin.js +0 -0
  1053. /package/src/{constants → globals}/speed.js +0 -0
  1054. /package/src/{constants → globals}/taillight.js +0 -0
  1055. /package/src/{constants → globals}/trousers.js +0 -0
  1056. /package/src/{constants/accessorTypes.js → globals/types.js} +0 -0
  1057. /package/src/{constants → globals}/tyre.js +0 -0
  1058. /package/src/{constants → globals}/white.js +0 -0
  1059. /package/src/{scene → gpu}/showWebGPUWarning.js +0 -0
  1060. /package/src/{scene → layer-controls}/placeUnderEntry.js +0 -0
  1061. /package/src/{core → native}/compareNativeHits.js +0 -0
  1062. /package/src/{core → native}/nativeAddLatLng.js +0 -0
  1063. /package/src/{core → native}/nativeBringToBack.js +0 -0
  1064. /package/src/{core → native}/nativeBringToFront.js +0 -0
  1065. /package/src/{core → native}/nativeRedraw.js +0 -0
  1066. /package/src/{core → native}/nativeSetBounds.js +0 -0
  1067. /package/src/{core → native}/nativeSetIcon.js +0 -0
  1068. /package/src/{core → native}/nativeSetLatLng.js +0 -0
  1069. /package/src/{core → native}/nativeSetLatLngs.js +0 -0
  1070. /package/src/{core → native}/nativeSetOpacity.js +0 -0
  1071. /package/src/{core → native}/nativeSetRadius.js +0 -0
  1072. /package/src/{core → native}/nativeSetStyle.js +0 -0
  1073. /package/src/{core → native}/nativeSetUrl.js +0 -0
  1074. /package/src/{core → native}/nativeSetZIndex.js +0 -0
  1075. /package/src/{core → native}/nativeSetZIndexOffset.js +0 -0
  1076. /package/src/{core → native}/refreshNativeEvent.js +0 -0
  1077. /package/src/{core → native}/restoreNativeEvents.js +0 -0
  1078. /package/src/{camera/displayPoint.js → projections/displayContainerPoint.js} +0 -0
  1079. /package/src/{core → projections}/localPixel.js +0 -0
  1080. /package/src/{camera → projections}/verticalGroundY.js +0 -0
  1081. /package/src/sunlight/{onAdd.js → onAddTimeControl.js} +0 -0
  1082. /package/src/terrain/{sample.js → sampleTerrainTile.js} +0 -0
  1083. /package/src/walk/{onBlur.js → onWalkBlur.js} +0 -0
  1084. /package/src/{constants → weakmaps}/nativeEventMaps.js +0 -0
  1085. /package/src/{constants → weakmaps}/renderers.js +0 -0
@@ -0,0 +1,5 @@
1
+ export function validCogEncoding(tags, samples, bits, format, elevation, bytes, unsigned) {
2
+ if (elevation) return tags.get(262)?.[0] === 1;
3
+ return (samples === 3 || samples === 4) && bits?.length === samples && bytes && unsigned &&
4
+ tags.get(262)?.[0] === 2;
5
+ }
@@ -0,0 +1,8 @@
1
+ import { finiteCogValues } from './finiteCogValues.js';
2
+
3
+ export function validCogGeoArrays(keys, scale, tie) {
4
+ return !!keys && keys[0] === 1 && keys.length === 4 + keys[3] * 4 &&
5
+ !!scale && scale.length === 3 && finiteCogValues(scale) &&
6
+ scale[0] > 0 && Math.abs(scale[0] - scale[1]) <= 1e-8 &&
7
+ !!tie && tie.length === 6 && finiteCogValues(tie) && tie[0] === 0 && tie[1] === 0;
8
+ }
@@ -0,0 +1,9 @@
1
+ export function validCogGrid(source, base, profile, zoom, x, y, resolution) {
2
+ return zoom >= 0 && zoom <= 24 &&
3
+ Math.abs(20037508.342789244 * 2 / (256 * 2 ** zoom) - resolution) <= resolution * 1e-7 &&
4
+ (!profile.elevation || Number.isInteger(x) && Number.isInteger(y)) &&
5
+ Math.abs(base.width / profile.width - base.height / profile.height) <= 1e-7 &&
6
+ profile.elevation === base.elevation &&
7
+ x >= 0 && y >= 0 && x + profile.width / 256 <= 2 ** zoom && y + profile.height / 256 <= 2 ** zoom &&
8
+ !source.levels.has(zoom) && !(base.elevation && source.levels.size);
9
+ }
@@ -0,0 +1,4 @@
1
+ export function validCogTileCoordinates(z, x, y) {
2
+ return Number.isSafeInteger(z) && Number.isSafeInteger(x) && Number.isSafeInteger(y) &&
3
+ z >= 0 && z <= 24 && x >= 0 && y >= 0 && x < 2 ** z && y < 2 ** z;
4
+ }
@@ -0,0 +1,9 @@
1
+ export function validateCogContainer(container, header) {
2
+ if (header.tileType !== 0 || header.tileCompression !== 1 ||
3
+ !Number.isSafeInteger(header.jsonMetadataOffset) || !Number.isSafeInteger(header.jsonMetadataLength) ||
4
+ header.jsonMetadataLength <= 0 || header.jsonMetadataLength > 1048576 ||
5
+ !Number.isSafeInteger(header.tileDataOffset) || !Number.isSafeInteger(header.tileDataLength) ||
6
+ header.tileDataOffset < 127 || header.tileDataOffset + header.tileDataLength > container.size) {
7
+ throw /* alloc */ new Error('Invalid PMTiles COG asset container');
8
+ }
9
+ }
@@ -0,0 +1,8 @@
1
+ export function validateCogContentRange(source, range, rangeStart, length) {
2
+ if (!range || Number(range[1]) !== rangeStart || Number(range[2]) !== rangeStart + length - 1 ||
3
+ !Number.isSafeInteger(Number(range[3])) || Number(range[3]) < rangeStart + length ||
4
+ (source.containerSize ?? source.size) !== undefined &&
5
+ (source.containerSize ?? source.size) !== Number(range[3])) {
6
+ throw /* alloc */ new Error('Invalid COG range response');
7
+ }
8
+ }
@@ -0,0 +1,10 @@
1
+ export function validateCogOffsets(source, level) {
2
+ if (level.offsets?.length !== level.columns * level.rows || level.lengths?.length !== level.offsets.length) {
3
+ throw /* alloc */ new Error('Invalid COG tile offsets or lengths');
4
+ }
5
+ let i;
6
+ for (i = 0; i < level.offsets.length; i++) {
7
+ if (!level.offsets[i] || !level.lengths[i] || level.lengths[i] > 1048576 ||
8
+ level.offsets[i] + level.lengths[i] > source.size) throw /* alloc */ new Error('Invalid COG tile offsets or lengths');
9
+ }
10
+ }
@@ -0,0 +1,7 @@
1
+ export function validateCogRange(source, offset, length) {
2
+ if (!Number.isSafeInteger(offset) || !Number.isSafeInteger(length) || offset < 0 ||
3
+ length <= 0 || length > 32000000 || !Number.isSafeInteger(offset + length) ||
4
+ source.size !== undefined && offset + length > source.size) {
5
+ throw /* alloc */ new Error('Invalid COG byte range');
6
+ }
7
+ }
@@ -0,0 +1,15 @@
1
+ import { validateCogContentRange } from './validateCogContentRange.js';
2
+ import { invalidCogFullResponse } from './invalidCogFullResponse.js';
3
+
4
+ export function validateCogResponse(source, response, rangeStart, length) {
5
+ const etag = response.headers.get('ETag');
6
+ if (source.etag && source.etag !== etag) throw /* alloc */ new Error('COG changed; recreate the layer');
7
+ if (etag) source.etag = etag;
8
+ const range = /^bytes (\d+)-(\d+)\/(\d+)$/.exec(response.headers.get('Content-Range') || '');
9
+ if (response.status === 206) {
10
+ validateCogContentRange(source, range, rangeStart, length);
11
+ if (source.baseOffset === undefined) source.size = Number(range[3]);
12
+ } else if (invalidCogFullResponse(response)) {
13
+ throw /* alloc */ new Error('COG server must support byte ranges for files over 32 MB');
14
+ }
15
+ }
@@ -1,27 +1,38 @@
1
- import { CELL } from '../constants/CELL.js';
2
- import { colliders } from '../constants/colliders.js';
1
+ import { colliders } from '../weakmaps/colliders.js';
2
+ import { indexTriangle } from './indexTriangle.js';
3
+ import { readTriangle } from './readTriangle.js';
3
4
 
4
5
 
5
6
  export function collider(mesh) {
6
7
  let c = colliders.get(mesh.geometry);
7
8
  if (c) return c;
8
- const m = mesh.worldMatrix, { position: { data: p }, index, normal, uv } = mesh.geometry.attributes;
9
+ const m = mesh.worldMatrix, { position: { data: p }, index, normal, uv, instanceOffset } = mesh.geometry.attributes;
9
10
 
10
- const count = index ? index.count : p.length / 3, tri = [], nrm = [], cells = new Map(), v = [];
11
+ const vertices = index ? index.count : p.length / 3;
12
+ const count = vertices * (instanceOffset?.count ?? 1);
13
+ const tri = /* alloc */ [];
14
+ const nrm = /* alloc */ [];
15
+ const cells = /* alloc */ new Map();
16
+ const a = /* alloc */ [0, 0, 0], b = /* alloc */ [0, 0, 0], d = /* alloc */ [0, 0, 0];
17
+ const v = /* alloc */ [];
11
18
 
12
- let i, first, k, j, x, y, z, ex, ey, ez, fx, fy, fz, nx, nz, ny, length, a, h, t, ix, iz, key;
19
+ let i, first, j, ex, ey, ez, fx, fy, fz, nx, nz, ny, length, h, t, maxX = -Infinity;
13
20
  for (i = 0; i < count; i += 3) {
14
- first = index ? index.data[i] : i;
21
+ first = index ? index.data[i % vertices] : i % vertices;
15
22
  // Streetlight halos (uv.x <= 2, see scene/picking.js) are light, not matter.
16
23
  if (mesh.program.nightLight && uv && uv.data[first * 2] <= 2) {
17
24
  continue;
18
25
  }
19
- for (k = 0; k < 3; k++) {
20
- j = (index ? index.data[i + k] : i + k) * 3, x = p[j], y = p[j + 1], z = p[j + 2];
21
- v[k * 3] = m[0] * x + m[4] * y + m[8] * z + m[12];
22
- v[k * 3 + 1] = m[1] * x + m[5] * y + m[9] * z + m[13];
23
- v[k * 3 + 2] = m[2] * x + m[6] * y + m[10] * z + m[14];
24
- }
26
+ readTriangle(mesh, i, a, b, d);
27
+ v[0] = m[0] * a[0] + m[4] * a[1] + m[8] * a[2] + m[12];
28
+ v[1] = m[1] * a[0] + m[5] * a[1] + m[9] * a[2] + m[13];
29
+ v[2] = m[2] * a[0] + m[6] * a[1] + m[10] * a[2] + m[14];
30
+ v[3] = m[0] * b[0] + m[4] * b[1] + m[8] * b[2] + m[12];
31
+ v[4] = m[1] * b[0] + m[5] * b[1] + m[9] * b[2] + m[13];
32
+ v[5] = m[2] * b[0] + m[6] * b[1] + m[10] * b[2] + m[14];
33
+ v[6] = m[0] * d[0] + m[4] * d[1] + m[8] * d[2] + m[12];
34
+ v[7] = m[1] * d[0] + m[5] * d[1] + m[9] * d[2] + m[13];
35
+ v[8] = m[2] * d[0] + m[6] * d[1] + m[10] * d[2] + m[14];
25
36
  ex = v[3] - v[0], ey = v[4] - v[1], ez = v[5] - v[2], fx = v[6] - v[0], fy = v[7] - v[1], fz = v[8] - v[2];
26
37
 
27
38
  nx = ey * fz - ez * fy, nz = ex * fy - ey * fx;
@@ -34,29 +45,25 @@ export function collider(mesh) {
34
45
 
35
46
  if (normal) {
36
47
  // The stored normal tells the outside, whatever the winding.
37
- j = first * 3, a = normal.data;
38
- if ((m[0] * a[j] + m[4] * a[j + 1] + m[8] * a[j + 2]) * nx + (m[2] * a[j] + m[6] * a[j + 1] + m[10] * a[j + 2]) * nz < 0) { nx = -nx; nz = -nz; }
48
+ j = first * 3;
49
+ if ((m[0] * normal.data[j] + m[4] * normal.data[j + 1] + m[8] * normal.data[j + 2]) * nx +
50
+ (m[2] * normal.data[j] + m[6] * normal.data[j + 1] + m[10] * normal.data[j + 2]) * nz < 0) { nx = -nx; nz = -nz; }
39
51
  }
40
52
 
41
53
  h = Math.hypot(nx, nz), t = nrm.length / 2;
42
54
 
43
55
  tri.push(...v);
56
+ maxX = Math.max(maxX, v[0], v[3], v[6]);
44
57
  nrm.push(nx / h, nz / h);
45
58
 
46
- for (ix = Math.floor(Math.min(v[0], v[3], v[6]) / CELL); ix <= Math.floor(Math.max(v[0], v[3], v[6]) / CELL); ix++)
47
- for (iz = Math.floor(Math.min(v[2], v[5], v[8]) / CELL); iz <= Math.floor(Math.max(v[2], v[5], v[8]) / CELL); iz++) {
48
- key = ix + ',' + iz;
49
- if (!cells.has(key)) {
50
- cells.set(key, []);
51
- }
52
- cells.get(key).push(t);
53
- }
59
+ indexTriangle(cells, v, t);
54
60
  }
55
- c = {
61
+ c = /* alloc */ {
56
62
  tri: Float32Array.from(tri),
57
63
  nrm: Float32Array.from(nrm),
58
64
  cells,
59
- origin: [m[12], m[13], m[14]]
65
+ maxX,
66
+ origin: /* alloc */ [m[12], m[13], m[14]]
60
67
  };
61
68
  colliders.set(mesh.geometry, c);
62
69
  return c;
@@ -0,0 +1,8 @@
1
+ export function hiddenLightHit(mesh, i, u, v, night) {
2
+ if (!mesh.program.nightLight) return false;
3
+ const { index, uv: { data: uv } } = mesh.geometry.attributes;
4
+ const idA = index ? index.data[i] : i, idB = index ? index.data[i + 1] : i + 1, idC = index ? index.data[i + 2] : i + 2;
5
+ const x = uv[idA * 2] * (1 - u - v) + uv[idB * 2] * u + uv[idC * 2] * v;
6
+ const y = uv[idA * 2 + 1] * (1 - u - v) + uv[idB * 2 + 1] * u + uv[idC * 2 + 1] * v;
7
+ return x <= 2 && (!night || x * x + y * y > 0.9);
8
+ }
@@ -0,0 +1,11 @@
1
+ import { CELL } from '../globals/CELL.js';
2
+
3
+ export function indexTriangle(cells, v, t) {
4
+ let ix, iz, key;
5
+ for (ix = Math.floor(Math.min(v[0], v[3], v[6]) / CELL); ix <= Math.floor(Math.max(v[0], v[3], v[6]) / CELL); ix++)
6
+ for (iz = Math.floor(Math.min(v[2], v[5], v[8]) / CELL); iz <= Math.floor(Math.max(v[2], v[5], v[8]) / CELL); iz++) {
7
+ key = ix + ',' + iz;
8
+ if (!cells.has(key)) cells.set(key, /* alloc */ []);
9
+ cells.get(key).push(t);
10
+ }
11
+ }
@@ -0,0 +1,53 @@
1
+ import { CELL } from '../globals/CELL.js';
2
+
3
+ import { collider } from './collider.js';
4
+ import { horizontalRay } from './horizontalRay.js';
5
+ import { computeBounds } from '../geometry/computeBounds.js';
6
+
7
+ export function insideMesh(mesh, x, y, z, seen, intersections) {
8
+ const geometry = mesh.geometry;
9
+ if (!mesh.visible || !geometry?.attributes?.position?.data || mesh.program?.depthTest === false) return false;
10
+ if (!geometry.bounds) computeBounds(geometry);
11
+ const bounds = geometry.bounds;
12
+ const world = mesh.worldMatrix;
13
+ const center = bounds.center;
14
+ const cx = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
15
+ const cy = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
16
+ const cz = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
17
+ const radius = bounds.radius * Math.max(
18
+ Math.hypot(world[0], world[1], world[2]),
19
+ Math.hypot(world[4], world[5], world[6]),
20
+ Math.hypot(world[8], world[9], world[10])
21
+ );
22
+ if (Math.hypot(cx - x, cy - y, cz - z) > radius) return false;
23
+ const shape = collider(mesh);
24
+ const end = Math.floor(shape.maxX / CELL);
25
+ if (x >= shape.maxX) return false;
26
+ const iz = Math.floor(z / CELL);
27
+ const hits = intersections;
28
+ hits.length = 0;
29
+ seen.clear();
30
+ let ix, cell, triangle, distance;
31
+ for (ix = Math.floor(x / CELL); ix <= end; ix++) {
32
+ cell = shape.cells.get(`${ix},${iz}`);
33
+ if (!cell) continue;
34
+ for (triangle of cell) {
35
+ if (seen.has(triangle)) continue;
36
+ seen.add(triangle);
37
+ distance = horizontalRay(shape.tri, triangle, x, y, z, 1, 0);
38
+ if (distance > 1e-4) hits.push(distance);
39
+ }
40
+ }
41
+ for (ix = 1; ix < hits.length; ix++) {
42
+ distance = hits[ix];
43
+ let j = ix - 1;
44
+ while (j >= 0 && hits[j] > distance) hits[j + 1] = hits[j--];
45
+ hits[j + 1] = distance;
46
+ }
47
+ let crossings = 0, previous = -Infinity;
48
+ for (distance of hits) {
49
+ if (distance - previous > 1e-4) crossings++;
50
+ previous = distance;
51
+ }
52
+ return crossings % 2 === 1;
53
+ }
@@ -0,0 +1,46 @@
1
+ import { kindByLayer } from '../weakmaps/kindByLayer.js';
2
+ import { layersByLayer } from '../weakmaps/layersByLayer.js';
3
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
4
+ import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
5
+ import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
6
+
7
+ import { updateWorldMatrix } from '../transforms/updateWorldMatrix.js';
8
+ import { insideMesh } from './insideMesh.js';
9
+ import { trafficCollision } from './trafficCollision.js';
10
+ import { local } from '../projections/walkerLocalPosition.js';
11
+
12
+ export function insideWalker(context) {
13
+ const { layer, local: localBuffer, hitData } = context;
14
+ const shared = sharedByLayer.get(layer);
15
+ if (!shared || !layersByLayer.get(shared)) return false;
16
+ updateWorldMatrix(sceneByLayer.get(layer));
17
+ const root = rootByLayer.get(layer);
18
+ const feet = local.call(context, localBuffer);
19
+ const x = root.position[0] + feet[0] * root.scale[0];
20
+ const y = root.position[1] + feet[1] * root.scale[1];
21
+ const z = root.position[2] + feet[2] * root.scale[2];
22
+ const layers = layersByLayer.get(shared);
23
+ let other, node, child;
24
+ for (other of layers) {
25
+ if (other === layer || kindByLayer.get(other) === 'terrain') continue;
26
+ if (kindByLayer.get(other) === 'traffic') {
27
+ hitData.best = 0;
28
+ hitData.found = false;
29
+ if (trafficCollision(other, x, y, z, 0, 0, 0, hitData)) return true;
30
+ continue;
31
+ }
32
+ const nodes = hitData.nodes;
33
+ nodes.length = 0;
34
+ if (rootByLayer.get(other)) nodes.push(rootByLayer.get(other));
35
+ while (nodes.length) {
36
+ node = nodes.pop();
37
+ if (!node.visible) continue;
38
+ if (node.geometry && (
39
+ insideMesh(node, x, y + 0.45 * root.scale[1], z, hitData.seen, hitData.intersections) ||
40
+ insideMesh(node, x, y + 1.35 * root.scale[1], z, hitData.seen, hitData.intersections)
41
+ )) return true;
42
+ for (child of node.children) nodes.push(child);
43
+ }
44
+ }
45
+ return false;
46
+ }
@@ -1,133 +1,32 @@
1
- import { computeBounds } from "../geometry/computeBounds.js";
2
- import { sub } from '../geometry/sub.js';
3
- import { cross } from '../geometry/cross.js';
4
- import { dot } from '../geometry/dot.js';
5
- import { sortHits } from './sortHits.js';
6
-
7
- /** Nearest triangle hit per mesh, sorted by world-space distance. */
8
-
9
- export function intersectMeshes(ray, meshes, night = 0) {
10
- const hits = [],
11
- a = [0, 0, 0],
12
- b = [0, 0, 0],
13
- c = [0, 0, 0];
14
- let mesh, inverse, inverseValues, value, localOrigin, origin, localDirection, direction;
15
- let directionLength, near, far, i, a2, b2, position, index, instanceOffset, vertices, closest;
16
- let faceIndex, vertex, offset, x, y, z, ai, bi, ci, e, f, p, det, t, u, q, v, uv, ids, x2, y2;
17
- let distance, point, worldPoint;
18
- for (mesh of meshes) {
19
- // Test in mesh-local space; compare distances only after returning to shared world space.
20
- inverse = new DOMMatrix(mesh.worldMatrix).inverse();
21
- inverseValues = inverse.toFloat64Array();
22
- for (value of inverseValues) {
23
- if (!Number.isFinite(value)) throw new Error('Singular 3D transform');
24
- }
25
- localOrigin = new DOMPoint(...ray.origin, 1).matrixTransform(inverse);
26
- origin = [
27
- localOrigin.x / localOrigin.w,
28
- localOrigin.y / localOrigin.w,
29
- localOrigin.z / localOrigin.w
30
- ];
31
- localDirection = new DOMPoint(...ray.direction, 0).matrixTransform(inverse);
32
- direction = [
33
- localDirection.x,
34
- localDirection.y,
35
- localDirection.z
36
- ];
37
- directionLength = Math.hypot(...direction) || 1;
38
- direction[0] /= directionLength;
39
- direction[1] /= directionLength;
40
- direction[2] /= directionLength;
41
- // AABB slab test reuses the same local ray as the triangle test.
42
- if (!mesh.geometry.bounds) {
43
- computeBounds(mesh.geometry);
44
- }
45
- near = 0, far = Infinity;
46
- for (i = 0; i < 3; i++) {
47
- if (Math.abs(direction[i]) < 1e-12) {
48
- if (origin[i] < mesh.geometry.bounds.min[i] || origin[i] > mesh.geometry.bounds.max[i]) {
49
- far = -Infinity;
50
- break;
51
- }
52
- } else {
53
- a2 = (mesh.geometry.bounds.min[i] - origin[i]) / direction[i], b2 = (mesh.geometry.bounds.max[i] - origin[i]) / direction[i];
54
- near = Math.max(near, Math.min(a2, b2));
55
- far = Math.min(far, Math.max(a2, b2));
56
- }
57
- }
58
- if (far < near) {
59
- continue;
60
- }
61
- ({ position, index, instanceOffset } = mesh.geometry.attributes);
62
- vertices = index?.count || position.count;
63
- closest = Infinity, faceIndex = void 0;
64
- for (i = 0; i < vertices * (instanceOffset?.count ?? 1); i += 3) {
65
- vertex = instanceOffset ? i % vertices : i;
66
- offset = instanceOffset ? Math.floor(i / vertices) * instanceOffset.size : 0;
67
- x = instanceOffset?.data[offset] ?? 0;
68
- y = instanceOffset?.data[offset + 1] ?? 0;
69
- z = instanceOffset?.data[offset + 2] ?? 0;
70
- ai = (index ? index.data[vertex] : vertex) * position.size;
71
- bi = (index ? index.data[vertex + 1] : vertex + 1) * position.size;
72
- ci = (index ? index.data[vertex + 2] : vertex + 2) * position.size;
73
- a[0] = position.data[ai];
74
- a[1] = position.data[ai + 1];
75
- a[2] = position.data[ai + 2];
76
- b[0] = position.data[bi];
77
- b[1] = position.data[bi + 1];
78
- b[2] = position.data[bi + 2];
79
- c[0] = position.data[ci];
80
- c[1] = position.data[ci + 1];
81
- c[2] = position.data[ci + 2];
82
- if (instanceOffset) {
83
- a[0] = Math.fround(a[0] + x); a[1] = Math.fround(a[1] + y); a[2] = Math.fround(a[2] + z);
84
- b[0] = Math.fround(b[0] + x); b[1] = Math.fround(b[1] + y); b[2] = Math.fround(b[2] + z);
85
- c[0] = Math.fround(c[0] + x); c[1] = Math.fround(c[1] + y); c[2] = Math.fround(c[2] + z);
86
- }
87
- // Moller-Trumbore: barycentric triangle coordinates and local ray distance.
88
- e = sub(b, a), f = sub(c, a), p = cross(direction, f), det = dot(e, p);
89
- if (mesh.program.cullMode === 'none' || mesh.program.cullFace === null
90
- ? Math.abs(det) < 1e-9 : det < 1e-9) {
91
- continue;
92
- }
93
- t = sub(origin, a), u = dot(t, p) / det;
94
- if (u < 0 || u > 1) {
95
- continue;
96
- }
97
- q = cross(t, e), v = dot(direction, q) / det;
98
- if (v < 0 || u + v > 1) {
99
- continue;
100
- }
101
- if (mesh.program.nightLight) {
102
- uv = mesh.geometry.attributes.uv.data;
103
- ids = index ? [index.data[i], index.data[i + 1], index.data[i + 2]] : [i, i + 1, i + 2];
104
- x2 = uv[ids[0] * 2] * (1 - u - v) + uv[ids[1] * 2] * u + uv[ids[2] * 2] * v;
105
- y2 = uv[ids[0] * 2 + 1] * (1 - u - v) + uv[ids[1] * 2 + 1] * u + uv[ids[2] * 2 + 1] * v;
106
- if (x2 <= 2 && (!night || x2 * x2 + y2 * y2 > 0.9)) continue;
107
- }
108
- distance = dot(f, q) / det;
109
- if (distance > 0 && distance < closest) {
110
- closest = distance; faceIndex = i / 3;
111
- }
112
- }
113
- if (faceIndex === undefined) continue;
114
- point = new DOMPoint(
115
- direction[0] * closest + origin[0],
116
- direction[1] * closest + origin[1],
117
- direction[2] * closest + origin[2],
118
- 1
119
- ).matrixTransform(new DOMMatrix(mesh.worldMatrix));
120
- worldPoint = [point.x / point.w, point.y / point.w, point.z / point.w];
121
- hits.push({
122
- faceIndex,
123
- object: mesh,
124
- point: worldPoint,
125
- distance: Math.hypot(
126
- worldPoint[0] - ray.origin[0],
127
- worldPoint[1] - ray.origin[1],
128
- worldPoint[2] - ray.origin[2]
129
- )
130
- });
131
- }
132
- return sortHits(hits);
133
- }
1
+ import { sortHits } from './sortHits.js';
2
+ import { localRay } from './localRay.js';
3
+ import { rayBounds } from './rayBounds.js';
4
+ import { readTriangle } from './readTriangle.js';
5
+ import { triangleDistance } from './triangleDistance.js';
6
+ import { worldHit } from './worldHit.js';
7
+
8
+ /** Nearest triangle hit per mesh, sorted by world-space distance. */
9
+ export function intersectMeshes(ray, meshes, night = 0) {
10
+ const hits = /* alloc */ [];
11
+ const a = /* alloc */ [0, 0, 0], b = /* alloc */ [0, 0, 0], c = /* alloc */ [0, 0, 0];
12
+ const origin = /* alloc */ [0, 0, 0], direction = /* alloc */ [0, 0, 0];
13
+ let mesh, position, index, instanceOffset, vertices, closest, faceIndex, i, distance;
14
+ for (mesh of meshes) {
15
+ // Test locally, then compare distances in shared world space.
16
+ localRay(ray, mesh, origin, direction);
17
+ if (!rayBounds(mesh, origin, direction)) continue;
18
+ ({ position, index, instanceOffset } = mesh.geometry.attributes);
19
+ vertices = index?.count || position.count;
20
+ closest = Infinity, faceIndex = void 0;
21
+ for (i = 0; i < vertices * (instanceOffset?.count ?? 1); i += 3) {
22
+ readTriangle(mesh, i, a, b, c);
23
+ distance = triangleDistance(mesh, i, a, b, c, origin, direction, night);
24
+ if (distance > 0 && distance < closest) {
25
+ closest = distance; faceIndex = i / 3;
26
+ }
27
+ }
28
+ if (faceIndex === undefined) continue;
29
+ hits.push(worldHit(ray, mesh, origin, direction, closest, faceIndex));
30
+ }
31
+ return sortHits(hits);
32
+ }
@@ -0,0 +1,21 @@
1
+ export function localRay(ray, mesh, origin, direction) {
2
+ const inverse = /* alloc */ new DOMMatrix(mesh.worldMatrix).invertSelf();
3
+ const inverseValues = inverse.toFloat64Array();
4
+ let value, x, y, z, w;
5
+ for (value of inverseValues) {
6
+ if (!Number.isFinite(value)) throw /* alloc */ new Error('Singular 3D transform');
7
+ }
8
+ x = ray.origin[0], y = ray.origin[1], z = ray.origin[2];
9
+ w = inverseValues[3] * x + inverseValues[7] * y + inverseValues[11] * z + inverseValues[15];
10
+ origin[0] = (inverseValues[0] * x + inverseValues[4] * y + inverseValues[8] * z + inverseValues[12]) / w;
11
+ origin[1] = (inverseValues[1] * x + inverseValues[5] * y + inverseValues[9] * z + inverseValues[13]) / w;
12
+ origin[2] = (inverseValues[2] * x + inverseValues[6] * y + inverseValues[10] * z + inverseValues[14]) / w;
13
+ x = ray.direction[0], y = ray.direction[1], z = ray.direction[2];
14
+ direction[0] = inverseValues[0] * x + inverseValues[4] * y + inverseValues[8] * z;
15
+ direction[1] = inverseValues[1] * x + inverseValues[5] * y + inverseValues[9] * z;
16
+ direction[2] = inverseValues[2] * x + inverseValues[6] * y + inverseValues[10] * z;
17
+ const directionLength = Math.hypot(...direction) || 1;
18
+ direction[0] /= directionLength;
19
+ direction[1] /= directionLength;
20
+ direction[2] /= directionLength;
21
+ }
@@ -0,0 +1,11 @@
1
+ export function mergeHits(source, target, start, width) {
2
+ const middle = Math.min(start + width, source.length), end = Math.min(start + width * 2, source.length);
3
+ let left = start, right = middle, output;
4
+ for (output = start; output < end; output++) {
5
+ if (left < middle && (right >= end || !(source[right].distance < source[left].distance))) {
6
+ target[output] = source[left++];
7
+ } else {
8
+ target[output] = source[right++];
9
+ }
10
+ }
11
+ }
@@ -0,0 +1,19 @@
1
+ import { computeBounds } from '../geometry/computeBounds.js';
2
+
3
+ export function rayBounds(mesh, origin, direction) {
4
+ if (!mesh.geometry.bounds) computeBounds(mesh.geometry);
5
+ let near = 0, far = Infinity, i, a, b;
6
+ for (i = 0; i < 3; i++) {
7
+ if (Math.abs(direction[i]) < 1e-12) {
8
+ if (origin[i] < mesh.geometry.bounds.min[i] || origin[i] > mesh.geometry.bounds.max[i]) {
9
+ far = -Infinity;
10
+ break;
11
+ }
12
+ } else {
13
+ a = (mesh.geometry.bounds.min[i] - origin[i]) / direction[i], b = (mesh.geometry.bounds.max[i] - origin[i]) / direction[i];
14
+ near = Math.max(near, Math.min(a, b));
15
+ far = Math.min(far, Math.max(a, b));
16
+ }
17
+ }
18
+ return !(far < near);
19
+ }
@@ -0,0 +1,20 @@
1
+ export function readTriangle(mesh, i, a, b, c) {
2
+ const { position, index, instanceOffset } = mesh.geometry.attributes;
3
+ const vertices = index?.count || position.count;
4
+ const vertex = instanceOffset ? i % vertices : i;
5
+ const offset = instanceOffset ? Math.floor(i / vertices) * instanceOffset.size : 0;
6
+ const x = instanceOffset?.data[offset] ?? 0;
7
+ const y = instanceOffset?.data[offset + 1] ?? 0;
8
+ const z = instanceOffset?.data[offset + 2] ?? 0;
9
+ const ai = (index ? index.data[vertex] : vertex) * position.size;
10
+ const bi = (index ? index.data[vertex + 1] : vertex + 1) * position.size;
11
+ const ci = (index ? index.data[vertex + 2] : vertex + 2) * position.size;
12
+ a[0] = position.data[ai]; a[1] = position.data[ai + 1]; a[2] = position.data[ai + 2];
13
+ b[0] = position.data[bi]; b[1] = position.data[bi + 1]; b[2] = position.data[bi + 2];
14
+ c[0] = position.data[ci]; c[1] = position.data[ci + 1]; c[2] = position.data[ci + 2];
15
+ if (instanceOffset) {
16
+ a[0] = Math.fround(a[0] + x); a[1] = Math.fround(a[1] + y); a[2] = Math.fround(a[2] + z);
17
+ b[0] = Math.fround(b[0] + x); b[1] = Math.fround(b[1] + y); b[2] = Math.fround(b[2] + z);
18
+ c[0] = Math.fround(c[0] + x); c[1] = Math.fround(c[1] + y); c[2] = Math.fround(c[2] + z);
19
+ }
20
+ }
@@ -1,18 +1,11 @@
1
1
  export function sortHits(hits) {
2
- const buffer = new Array(hits.length);
2
+ if (hits.length < 2) return hits;
3
+ const buffer = /* alloc */ new Array(hits.length);
3
4
  let source = hits, target = buffer;
4
- let width, start, middle, end, left, right, output, previous, i;
5
+ let width, start, previous, i;
5
6
  for (width = 1; width < hits.length; width *= 2) {
6
7
  for (start = 0; start < hits.length; start += width * 2) {
7
- middle = Math.min(start + width, hits.length), end = Math.min(start + width * 2, hits.length);
8
- left = start, right = middle;
9
- for (output = start; output < end; output++) {
10
- if (left < middle && (right >= end || !(source[right].distance < source[left].distance))) {
11
- target[output] = source[left++];
12
- } else {
13
- target[output] = source[right++];
14
- }
15
- }
8
+ mergeHits(source, target, start, width);
16
9
  }
17
10
  previous = source;
18
11
  source = target;
@@ -21,3 +14,4 @@ export function sortHits(hits) {
21
14
  if (source !== hits) for (i = 0; i < hits.length; i++) hits[i] = source[i];
22
15
  return hits;
23
16
  }
17
+ import { mergeHits } from './mergeHits.js';
@@ -0,0 +1,60 @@
1
+ import { rootByLayer } from '../weakmaps/rootByLayer.js';
2
+ import { trafficByLayer } from '../weakmaps/trafficByLayer.js';
3
+
4
+ import { locateTraffic } from '../traffic/locateTraffic.js';
5
+
6
+ export function trafficCollision(layer, x, y, z, dx, dz, reach, data) {
7
+ const state = trafficByLayer.get(layer);
8
+ if (!state?.mesh || !state.trips.length) return false;
9
+ let bounds = state.collisionBounds;
10
+ if (!bounds) {
11
+ bounds = state.collisionBounds = { radius: 0, minY: Infinity, maxY: -Infinity };
12
+ let i, px, py, pz;
13
+ for (i = 0; i < state.template.position.length; i += 3) {
14
+ px = state.template.position[i];
15
+ py = state.template.position[i + 1];
16
+ pz = state.template.position[i + 2];
17
+ bounds.radius = Math.max(bounds.radius, Math.hypot(px, pz));
18
+ bounds.minY = Math.min(bounds.minY, py);
19
+ bounds.maxY = Math.max(bounds.maxY, py);
20
+ }
21
+ }
22
+ const root = rootByLayer.get(layer), position = state.position ||= {};
23
+ const scale = Math.max(root.scale[0], root.scale[1], root.scale[2]);
24
+ const radius = bounds.radius * scale + 0.35;
25
+ let trip, projection, closest, rx, rz, perpendicular, entry, distance, bottom, top, px, pz;
26
+ for (trip of state.trips) {
27
+ ({ x: px, y: bottom, z: pz } = locateTraffic(state, trip, position));
28
+ bottom = root.position[1] + (bottom + bounds.minY) * root.scale[1];
29
+ top = root.position[1] + (position.y + bounds.maxY) * root.scale[1];
30
+ if (bottom > y + 1.7 * scale || top < y + 0.2 * scale) continue;
31
+ px = root.position[0] + px * root.scale[0];
32
+ pz = root.position[2] + pz * root.scale[2];
33
+ projection = (px - x) * dx + (pz - z) * dz;
34
+ closest = Math.max(0, Math.min(reach, projection));
35
+ rx = x + closest * dx - px;
36
+ rz = z + closest * dz - pz;
37
+ perpendicular = rx * rx + rz * rz;
38
+ if (perpendicular >= radius * radius) continue;
39
+ if (reach === 0) {
40
+ data.found = true;
41
+ distance = Math.hypot(x - px, z - pz);
42
+ data.normal[0] = distance ? (x - px) / distance : 0;
43
+ data.normal[1] = distance ? (z - pz) / distance : 0;
44
+ continue;
45
+ }
46
+ entry = Math.max(0, projection - Math.sqrt(radius * radius - perpendicular));
47
+ if (entry > reach || entry >= data.best) continue;
48
+ data.best = entry;
49
+ data.found = true;
50
+ distance = Math.hypot(x + entry * dx - px, z + entry * dz - pz);
51
+ if (distance < 1e-6) {
52
+ data.normal[0] = -dx;
53
+ data.normal[1] = -dz;
54
+ } else {
55
+ data.normal[0] = (x + entry * dx - px) / distance;
56
+ data.normal[1] = (z + entry * dz - pz) / distance;
57
+ }
58
+ }
59
+ return data.found;
60
+ }
@@ -0,0 +1,9 @@
1
+ export function transformTriangle(v, p, index, i, m) {
2
+ let k, j, x, y, z;
3
+ for (k = 0; k < 3; k++) {
4
+ j = (index ? index.data[i + k] : i + k) * 3, x = p[j], y = p[j + 1], z = p[j + 2];
5
+ v[k * 3] = m[0] * x + m[4] * y + m[8] * z + m[12];
6
+ v[k * 3 + 1] = m[1] * x + m[5] * y + m[9] * z + m[13];
7
+ v[k * 3 + 2] = m[2] * x + m[6] * y + m[10] * z + m[14];
8
+ }
9
+ }