jp.ms.common.engine 1.0.3 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/game-control-player-turn.d.ts +4 -4
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-master.d.ts +24 -21
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +6 -2
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +15 -0
- package/dist/base/game-player-connections-helper.d.ts.map +1 -0
- package/dist/base/game-player-connections-helper.js +33 -0
- package/dist/base/game-player-connections-helper.js.map +1 -0
- package/dist/base/game-player.d.ts +3 -1
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +3 -1
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-room.d.ts +15 -17
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +16 -17
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round.d.ts +7 -10
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +2 -4
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +4 -4
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-summary-result.d.ts +3 -0
- package/dist/base/game-summary-result.d.ts.map +1 -0
- package/dist/base/game-summary-result.js +7 -0
- package/dist/base/game-summary-result.js.map +1 -0
- package/dist/base/game-table-seat.d.ts +3 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +12 -12
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +25 -51
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +2 -1
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +3 -1
- package/dist/base/index.js.map +1 -1
- package/dist/base/standard-game-state.d.ts +2 -2
- package/dist/base/standard-game-state.d.ts.map +1 -1
- package/dist/base/standard-game-state.js +1 -1
- package/dist/base/standard-game-state.js.map +1 -1
- package/dist/base-rooms/fast-tournament-room.d.ts +0 -13
- package/dist/base-rooms/fast-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/fast-tournament-room.js +59 -51
- package/dist/base-rooms/fast-tournament-room.js.map +1 -1
- package/dist/base-rooms/index.d.ts +1 -5
- package/dist/base-rooms/index.d.ts.map +1 -1
- package/dist/base-rooms/index.js +3 -9
- package/dist/base-rooms/index.js.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.d.ts +0 -27
- package/dist/base-rooms/scheduled-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.js +181 -164
- package/dist/base-rooms/scheduled-tournament-room.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +5 -4
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +16 -0
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-room.d.ts +0 -46
- package/dist/base-rooms/tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/tournament-room.js +169 -109
- package/dist/base-rooms/tournament-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +2 -2
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +2 -2
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/board-game/base/board-cell.d.ts +0 -15
- package/dist/board-game/base/board-cell.d.ts.map +1 -1
- package/dist/board-game/base/board-cell.js +50 -40
- package/dist/board-game/base/board-cell.js.map +1 -1
- package/dist/board-game/base/board-figure.d.ts +0 -15
- package/dist/board-game/base/board-figure.d.ts.map +1 -1
- package/dist/board-game/base/board-figure.js +49 -36
- package/dist/board-game/base/board-figure.js.map +1 -1
- package/dist/board-game/base/board-game-master.d.ts +0 -18
- package/dist/board-game/base/board-game-master.d.ts.map +1 -1
- package/dist/board-game/base/board-game-master.js +56 -34
- package/dist/board-game/base/board-game-master.js.map +1 -1
- package/dist/board-game/base/board-player-move.d.ts +0 -10
- package/dist/board-game/base/board-player-move.d.ts.map +1 -1
- package/dist/board-game/base/board-player-move.js +29 -28
- package/dist/board-game/base/board-player-move.js.map +1 -1
- package/dist/board-game/base/board-player.d.ts +0 -12
- package/dist/board-game/base/board-player.d.ts.map +1 -1
- package/dist/board-game/base/board-player.js +43 -29
- package/dist/board-game/base/board-player.js.map +1 -1
- package/dist/board-game/base/board-table.d.ts +0 -16
- package/dist/board-game/base/board-table.d.ts.map +1 -1
- package/dist/board-game/base/board-table.js +52 -33
- package/dist/board-game/base/board-table.js.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.d.ts +0 -18
- package/dist/board-game/d1-board-game/d1-board-table.d.ts.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.js +56 -39
- package/dist/board-game/d1-board-game/d1-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts +0 -11
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.js +30 -24
- package/dist/board-game/d2-board-game/d2-board-cell.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts +0 -28
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js +79 -49
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.d.ts +0 -48
- package/dist/board-game/d2-board-game/d2-board-table.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.js +262 -182
- package/dist/board-game/d2-board-game/d2-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/types.d.ts +0 -4
- package/dist/board-game/d2-board-game/types.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/types.js +4 -1
- package/dist/board-game/d2-board-game/types.js.map +1 -1
- package/dist/board-game/dice.js +2 -2
- package/dist/board-game/dice.js.map +1 -1
- package/dist/board-game/index.d.ts +0 -12
- package/dist/board-game/index.d.ts.map +1 -1
- package/dist/board-game/index.js +28 -24
- package/dist/board-game/index.js.map +1 -1
- package/dist/cards-game/cards-game-master.d.ts +7 -8
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +13 -10
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +1 -1
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +1 -2
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +1 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/index.d.ts +0 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +14 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +28 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +90 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js +21 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts +3 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js +30 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts +2 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js +34 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts +6 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +13 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts +2 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +58 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -0
- package/dist/tests/just-black-jack/tests/common.d.ts +11 -0
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/common.js +51 -0
- package/dist/tests/just-black-jack/tests/common.js.map +1 -0
- package/package.json +2 -1
- package/src/base/game-control-player-turn.ts +5 -5
- package/src/base/game-master.ts +25 -19
- package/src/base/game-player-connections-helper.ts +40 -0
- package/src/base/game-player.ts +5 -2
- package/src/base/game-room.ts +26 -30
- package/src/base/game-round.ts +10 -16
- package/src/base/game-state-machine.ts +7 -7
- package/src/base/game-summary-result.ts +3 -0
- package/src/base/game-table-seat.ts +3 -3
- package/src/base/game-table-seats.ts +13 -13
- package/src/base/game-table.ts +28 -79
- package/src/base/index.ts +2 -0
- package/src/base/standard-game-state.ts +2 -2
- package/src/base-rooms/fast-tournament-room.ts +59 -59
- package/src/base-rooms/index.ts +9 -9
- package/src/base-rooms/scheduled-tournament-room.ts +181 -181
- package/src/base-rooms/simple-room.ts +15 -4
- package/src/base-rooms/tournament-room.ts +169 -169
- package/src/base-rooms/tournament-state.ts +2 -2
- package/src/board-game/base/board-cell.ts +50 -50
- package/src/board-game/base/board-figure.ts +49 -49
- package/src/board-game/base/board-game-master.ts +56 -56
- package/src/board-game/base/board-player-move.ts +29 -29
- package/src/board-game/base/board-player.ts +43 -43
- package/src/board-game/base/board-table.ts +52 -52
- package/src/board-game/d1-board-game/d1-board-table.ts +56 -56
- package/src/board-game/d2-board-game/d2-board-cell.ts +30 -30
- package/src/board-game/d2-board-game/d2-board-pattern-move-figure.ts +79 -79
- package/src/board-game/d2-board-game/d2-board-table.ts +262 -262
- package/src/board-game/d2-board-game/types.ts +4 -4
- package/src/board-game/dice.ts +1 -1
- package/src/board-game/index.ts +28 -28
- package/src/cards-game/cards-game-master.ts +19 -16
- package/src/cards-game/cards-player.ts +2 -1
- package/src/cards-game/index.ts +0 -2
- package/src/index.ts +1 -1
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +103 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +27 -0
- package/src/tests/just-black-jack/helpers/calculate-result.test.ts +49 -0
- package/src/tests/just-black-jack/helpers/calculate-result.ts +34 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +10 -0
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +75 -0
- package/src/tests/just-black-jack/tests/common.ts +63 -0
- package/dist/cards-game/cards-table.d.ts +0 -11
- package/dist/cards-game/cards-table.d.ts.map +0 -1
- package/dist/cards-game/cards-table.js +0 -20
- package/dist/cards-game/cards-table.js.map +0 -1
- package/src/cards-game/cards-table.ts +0 -28
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// import { flatten, last, take, uniqBy } from 'lodash';
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//
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// import { GamePlayer } from '../../base';
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// import { GameTableConfig } from '../../base/game-table';
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// import { BoardFigure } from '../base/board-figure';
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// import { BoardTable } from '../base/board-table';
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//
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// import { D2BoardCell } from './d2-board-cell';
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// import { Coordinate } from './types';
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//
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// export interface ID2BoardTable<BF extends BoardFigure> {
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// getUpLeftDiagonal (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getUpRightDiagonal (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getDownLeftDiagonal (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getDownRightDiagonal (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getUpVertical (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getDownVertical (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getLeftHorizontal (center: Coordinate): Array<D2BoardCell<BF>>;
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//
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// getRightHorizontal (center: Coordinate): Array<D2BoardCell<BF>>;
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// }
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//
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// export abstract class D2BoardTable<
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// GP extends GamePlayer,
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// GM,
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// GSR,
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// BF extends BoardFigure,
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// > extends BoardTable<GP, GM, GSR, BF, D2BoardCell<BF>> implements ID2BoardTable<BF> {
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// cells: Array<Array<D2BoardCell<BF>>>;
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// readonly height: number;
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// readonly width: number;
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//
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// protected constructor (config: GameTableConfig<GP>, height: number, width: number) {
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// super(config);
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// this.height = height;
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// this.width = width;
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// this.initCells();
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// }
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//
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// initCells () {
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// const cells: Array<Array<D2BoardCell<BF>>> = [];
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49
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// let id = 0;
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// for (let i = 0; i < this.getHeight(); i += 1) {
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// cells.push([]);
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// for (let j = 0; j < this.getWidth(); j += 1) {
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// cells[i].push(new D2BoardCell(id, j, i));
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// id += 1;
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// }
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// }
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//
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// this.cells = cells;
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// }
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//
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// getHeight () {
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// return this.height;
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// }
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//
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// getWidth () {
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// return this.width;
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// }
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//
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// getCell (id: number): D2BoardCell<BF> | null {
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// return this.getCellsArray().find((item) => item.getId() === id) ?? null;
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// }
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//
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// getCellByCoordinate (y: number, x: number): D2BoardCell<BF> | null {
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// return this.cells[y]?.[x] ?? null;
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// }
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//
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// getCells (): Array<Array<D2BoardCell<BF>>> {
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// return this.cells;
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// }
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//
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81
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// getCellsArray (): Array<D2BoardCell<BF>> {
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// return flatten(this.cells);
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// }
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//
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85
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// getUpLeftDiagonal (center: Coordinate): Array<D2BoardCell<BF>> {
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// const cells: Array<D2BoardCell<BF>> = [];
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//
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88
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// for (let row = center.y, col = center.x; row >= 0 && col >= 0; row -= 1, col -= 1) {
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// const foundCell = this.getCellByCoordinate(row, col);
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90
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// if (foundCell) {
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91
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// cells.push(foundCell);
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92
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// }
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93
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// }
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94
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//
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95
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// return cells;
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96
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// }
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97
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//
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98
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+
// getUpRightDiagonal (center: Coordinate): Array<D2BoardCell<BF>> {
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// const cells: Array<D2BoardCell<BF>> = [];
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//
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101
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// for (let row = center.y, col = center.x; row >= 0 && col < this.cells.length; row -= 1, col += 1) {
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// const foundCell = this.getCellByCoordinate(row, col);
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// if (foundCell) {
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// cells.push(foundCell);
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// }
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106
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// }
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//
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108
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// return cells;
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109
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// }
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110
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+
//
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|
111
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+
// getDownLeftDiagonal (center: Coordinate) {
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112
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+
// const cells: Array<D2BoardCell<BF>> = [];
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113
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//
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114
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+
// for (let row = center.y, col = center.x; row < 8 && col >= 0; row += 1, col -= 1) {
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115
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+
// const foundCell = this.getCellByCoordinate(row, col);
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116
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+
// if (foundCell) {
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117
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+
// cells.push(foundCell);
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118
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+
// }
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119
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+
// }
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120
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+
//
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121
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+
// return cells;
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122
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+
// }
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123
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+
//
|
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124
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+
// getDownRightDiagonal (center: Coordinate) {
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|
125
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+
// const cells: Array<D2BoardCell<BF>> = [];
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126
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+
//
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|
127
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+
// for (let row = center.y, col = center.x; row < 8 && col < this.cells.length; row += 1, col += 1) {
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128
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+
// const foundCell = this.getCellByCoordinate(row, col);
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129
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+
// if (foundCell) {
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130
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+
// cells.push(foundCell);
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131
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+
// }
|
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132
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+
// }
|
|
133
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+
//
|
|
134
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+
// return cells;
|
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135
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+
// }
|
|
136
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+
//
|
|
137
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+
// getUpVertical (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
138
|
+
// const cells: Array<D2BoardCell<BF>> = [];
|
|
139
|
+
//
|
|
140
|
+
// for (let row = center.y, col = center.x; row >= 0; row -= 1) {
|
|
141
|
+
// const foundCell = this.getCellByCoordinate(row, col);
|
|
142
|
+
// if (foundCell) {
|
|
143
|
+
// cells.push(foundCell);
|
|
144
|
+
// }
|
|
145
|
+
// }
|
|
146
|
+
//
|
|
147
|
+
// return cells;
|
|
148
|
+
// }
|
|
149
|
+
//
|
|
150
|
+
// getDownVertical (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
151
|
+
// const cells: Array<D2BoardCell<BF>> = [];
|
|
152
|
+
//
|
|
153
|
+
// for (let row = center.y, col = center.x; row < this.cells.length; row += 1) {
|
|
154
|
+
// const foundCell = this.getCellByCoordinate(row, col);
|
|
155
|
+
// if (foundCell) {
|
|
156
|
+
// cells.push(foundCell);
|
|
157
|
+
// }
|
|
158
|
+
// }
|
|
159
|
+
//
|
|
160
|
+
// return cells;
|
|
161
|
+
// }
|
|
162
|
+
//
|
|
163
|
+
// getLeftHorizontal (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
164
|
+
// const cells: Array<D2BoardCell<BF>> = [];
|
|
165
|
+
//
|
|
166
|
+
// for (let row = center.y, col = center.x; col >= 0; col -= 1) {
|
|
167
|
+
// const foundCell = this.getCellByCoordinate(row, col);
|
|
168
|
+
// if (foundCell) {
|
|
169
|
+
// cells.push(foundCell);
|
|
170
|
+
// }
|
|
171
|
+
// }
|
|
172
|
+
//
|
|
173
|
+
// return cells;
|
|
174
|
+
// }
|
|
175
|
+
//
|
|
176
|
+
// getRightHorizontal (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
177
|
+
// const cells: Array<D2BoardCell<BF>> = [];
|
|
178
|
+
//
|
|
179
|
+
// for (let row = center.y, col = center.x; col < this.cells.length; col += 1) {
|
|
180
|
+
// const foundCell = this.getCellByCoordinate(row, col);
|
|
181
|
+
// if (foundCell) {
|
|
182
|
+
// cells.push(foundCell);
|
|
183
|
+
// }
|
|
184
|
+
// }
|
|
185
|
+
//
|
|
186
|
+
// return cells;
|
|
187
|
+
// }
|
|
188
|
+
//
|
|
189
|
+
// getEdgedCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
190
|
+
// const length = 3;
|
|
191
|
+
// const shift = 2;
|
|
192
|
+
//
|
|
193
|
+
// const first: Coordinate = { x: center.x - 1, y: center.y - 1 };
|
|
194
|
+
// const second: Coordinate = { x: first.x + shift, y: first.y };
|
|
195
|
+
// const third: Coordinate = { x: second.x, y: second.y + shift };
|
|
196
|
+
// const fourth: Coordinate = { x: second.x - shift, y: second.y };
|
|
197
|
+
//
|
|
198
|
+
// const list = [
|
|
199
|
+
// take(this.getRightHorizontal(first), length),
|
|
200
|
+
// take(this.getDownVertical(second), length),
|
|
201
|
+
// take(this.getLeftHorizontal(third), length),
|
|
202
|
+
// take(this.getUpVertical(fourth), length),
|
|
203
|
+
// ];
|
|
204
|
+
//
|
|
205
|
+
// return uniqBy(flatten(list), (item) => item.getId());
|
|
206
|
+
// }
|
|
207
|
+
//
|
|
208
|
+
// getEdgedRectangleCells (list: Array<Coordinate>): Array<D2BoardCell<BF>> {
|
|
209
|
+
// let cells: Array<Array<D2BoardCell<BF>>> = [];
|
|
210
|
+
//
|
|
211
|
+
// list.forEach((center) => {
|
|
212
|
+
// cells.push(this.getEdgedCells(center));
|
|
213
|
+
// });
|
|
214
|
+
//
|
|
215
|
+
// return uniqBy(flatten(cells), (item) => item.getId());
|
|
216
|
+
// }
|
|
217
|
+
//
|
|
218
|
+
// getPistolUpVerticalLeftCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
219
|
+
// return this.getPistolCells(this.getUpVertical(center), this.getLeftHorizontal);
|
|
220
|
+
// }
|
|
221
|
+
//
|
|
222
|
+
// getPistolUpVerticalRightCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
223
|
+
// return this.getPistolCells(this.getUpVertical(center), this.getRightHorizontal);
|
|
224
|
+
// }
|
|
225
|
+
//
|
|
226
|
+
// getPistolDownVerticalLeftCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
227
|
+
// return this.getPistolCells(this.getDownVertical(center), this.getLeftHorizontal);
|
|
228
|
+
// }
|
|
229
|
+
//
|
|
230
|
+
// getPistolDownVerticalRightCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
231
|
+
// return this.getPistolCells(this.getDownVertical(center), this.getRightHorizontal);
|
|
232
|
+
// }
|
|
233
|
+
//
|
|
234
|
+
// getPistolLeftHorizontalUpCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
235
|
+
// return this.getPistolCells(this.getLeftHorizontal(center), this.getUpVertical);
|
|
236
|
+
// }
|
|
237
|
+
//
|
|
238
|
+
// getPistolLeftHorizontalDownCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
239
|
+
// return this.getPistolCells(this.getLeftHorizontal(center), this.getDownVertical);
|
|
240
|
+
// }
|
|
241
|
+
//
|
|
242
|
+
// getPistolRightHorizontalUpCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
243
|
+
// return this.getPistolCells(this.getRightHorizontal(center), this.getUpVertical);
|
|
244
|
+
// }
|
|
245
|
+
//
|
|
246
|
+
// getPistolRightHorizontalDownCells (center: Coordinate): Array<D2BoardCell<BF>> {
|
|
247
|
+
// return this.getPistolCells(this.getRightHorizontal(center), this.getDownVertical);
|
|
248
|
+
// }
|
|
249
|
+
//
|
|
250
|
+
// private getPistolCells (directPath: Array<D2BoardCell<BF>>, sidePath: (center: Coordinate) => Array<D2BoardCell<BF>>): Array<D2BoardCell<BF>> {
|
|
251
|
+
// const KNIGHT_UP_MOVE = 3;
|
|
252
|
+
// const KNIGHT_SIDE_MOVE = 2;
|
|
253
|
+
//
|
|
254
|
+
// const lastDirectCell = last(take(directPath, KNIGHT_UP_MOVE));
|
|
255
|
+
// if (lastDirectCell) {
|
|
256
|
+
// const sideCells = take(sidePath(lastDirectCell.getCoordinate()), KNIGHT_SIDE_MOVE);
|
|
257
|
+
//
|
|
258
|
+
// return uniqBy([...directPath, ...sideCells], (item) => item.getId());
|
|
259
|
+
// }
|
|
260
|
+
//
|
|
261
|
+
// return [];
|
|
262
|
+
// }
|
|
263
|
+
// }
|
|
184
264
|
//# sourceMappingURL=d2-board-table.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"d2-board-table.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-table.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"d2-board-table.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/d2-board-table.ts"],"names":[],"mappings":";AAAA,wDAAwD;AACxD,EAAE;AACF,2CAA2C;AAC3C,2DAA2D;AAC3D,sDAAsD;AACtD,oDAAoD;AACpD,EAAE;AACF,iDAAiD;AACjD,wCAAwC;AACxC,EAAE;AACF,2DAA2D;AAC3D,sEAAsE;AACtE,EAAE;AACF,uEAAuE;AACvE,EAAE;AACF,wEAAwE;AACxE,EAAE;AACF,yEAAyE;AACzE,EAAE;AACF,kEAAkE;AAClE,EAAE;AACF,oEAAoE;AACpE,EAAE;AACF,sEAAsE;AACtE,EAAE;AACF,uEAAuE;AACvE,IAAI;AACJ,EAAE;AACF,sCAAsC;AACtC,6BAA6B;AAC7B,UAAU;AACV,WAAW;AACX,8BAA8B;AAC9B,wFAAwF;AACxF,4CAA4C;AAC5C,+BAA+B;AAC/B,8BAA8B;AAC9B,EAAE;AACF,2FAA2F;AAC3F,yBAAyB;AACzB,gCAAgC;AAChC,8BAA8B;AAC9B,4BAA4B;AAC5B,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,2DAA2D;AAC3D,sBAAsB;AACtB,0DAA0D;AAC1D,8BAA8B;AAC9B,6DAA6D;AAC7D,4DAA4D;AAC5D,2BAA2B;AAC3B,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,8BAA8B;AAC9B,QAAQ;AACR,EAAE;AACF,qBAAqB;AACrB,8BAA8B;AAC9B,QAAQ;AACR,EAAE;AACF,oBAAoB;AACpB,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,qDAAqD;AACrD,mFAAmF;AACnF,QAAQ;AACR,EAAE;AACF,2EAA2E;AAC3E,6CAA6C;AAC7C,QAAQ;AACR,EAAE;AACF,mDAAmD;AACnD,6BAA6B;AAC7B,QAAQ;AACR,EAAE;AACF,iDAAiD;AACjD,sCAAsC;AACtC,QAAQ;AACR,EAAE;AACF,uEAAuE;AACvE,oDAAoD;AACpD,EAAE;AACF,+FAA+F;AAC/F,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,wEAAwE;AACxE,oDAAoD;AACpD,EAAE;AACF,8GAA8G;AAC9G,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,iDAAiD;AACjD,oDAAoD;AACpD,EAAE;AACF,8FAA8F;AAC9F,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,kDAAkD;AAClD,oDAAoD;AACpD,EAAE;AACF,6GAA6G;AAC7G,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,mEAAmE;AACnE,oDAAoD;AACpD,EAAE;AACF,yEAAyE;AACzE,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,qEAAqE;AACrE,oDAAoD;AACpD,EAAE;AACF,wFAAwF;AACxF,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,uEAAuE;AACvE,oDAAoD;AACpD,EAAE;AACF,yEAAyE;AACzE,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,wEAAwE;AACxE,oDAAoD;AACpD,EAAE;AACF,wFAAwF;AACxF,oEAAoE;AACpE,+BAA+B;AAC/B,yCAAyC;AACzC,gBAAgB;AAChB,YAAY;AACZ,EAAE;AACF,wBAAwB;AACxB,QAAQ;AACR,EAAE;AACF,mEAAmE;AACnE,4BAA4B;AAC5B,2BAA2B;AAC3B,EAAE;AACF,0EAA0E;AAC1E,yEAAyE;AACzE,0EAA0E;AAC1E,2EAA2E;AAC3E,EAAE;AACF,yBAAyB;AACzB,4DAA4D;AAC5D,0DAA0D;AAC1D,2DAA2D;AAC3D,wDAAwD;AACxD,aAAa;AACb,EAAE;AACF,gEAAgE;AAChE,QAAQ;AACR,EAAE;AACF,iFAAiF;AACjF,yDAAyD;AACzD,EAAE;AACF,qCAAqC;AACrC,sDAAsD;AACtD,cAAc;AACd,EAAE;AACF,iEAAiE;AACjE,QAAQ;AACR,EAAE;AACF,kFAAkF;AAClF,0FAA0F;AAC1F,QAAQ;AACR,EAAE;AACF,mFAAmF;AACnF,2FAA2F;AAC3F,QAAQ;AACR,EAAE;AACF,oFAAoF;AACpF,4FAA4F;AAC5F,QAAQ;AACR,EAAE;AACF,qFAAqF;AACrF,6FAA6F;AAC7F,QAAQ;AACR,EAAE;AACF,oFAAoF;AACpF,0FAA0F;AAC1F,QAAQ;AACR,EAAE;AACF,sFAAsF;AACtF,4FAA4F;AAC5F,QAAQ;AACR,EAAE;AACF,qFAAqF;AACrF,2FAA2F;AAC3F,QAAQ;AACR,EAAE;AACF,uFAAuF;AACvF,6FAA6F;AAC7F,QAAQ;AACR,EAAE;AACF,sJAAsJ;AACtJ,oCAAoC;AACpC,sCAAsC;AACtC,EAAE;AACF,yEAAyE;AACzE,gCAAgC;AAChC,kGAAkG;AAClG,EAAE;AACF,oFAAoF;AACpF,YAAY;AACZ,EAAE;AACF,qBAAqB;AACrB,QAAQ;AACR,IAAI"}
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|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/types.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/types.ts"],"names":[],"mappings":""}
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|
@@ -1 +1 @@
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1
|
-
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/types.ts"],"names":[],"mappings":""}
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../src/board-game/d2-board-game/types.ts"],"names":[],"mappings":";AAAA,6BAA6B;AAC7B,eAAe;AACf,eAAe;AACf,IAAI"}
|
package/dist/board-game/dice.js
CHANGED
|
@@ -1,13 +1,13 @@
|
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|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
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3
3
|
exports.Dice = void 0;
|
|
4
|
-
const
|
|
4
|
+
const utils_1 = require("../utils");
|
|
5
5
|
class Dice {
|
|
6
6
|
constructor() {
|
|
7
7
|
this.sides = [1, 2, 3, 4, 5, 6];
|
|
8
8
|
}
|
|
9
9
|
roll() {
|
|
10
|
-
return (0,
|
|
10
|
+
return (0, utils_1.superShuffle)(this.sides)[0];
|
|
11
11
|
}
|
|
12
12
|
}
|
|
13
13
|
exports.Dice = Dice;
|
|
@@ -1 +1 @@
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|
|
1
|
-
{"version":3,"file":"dice.js","sourceRoot":"","sources":["../../src/board-game/dice.ts"],"names":[],"mappings":";;;AAAA,
|
|
1
|
+
{"version":3,"file":"dice.js","sourceRoot":"","sources":["../../src/board-game/dice.ts"],"names":[],"mappings":";;;AAAA,oCAAwC;AAExC,MAAa,IAAI;IAAjB;QACqB,UAAK,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAKhD,CAAC;IAHG,IAAI;QACA,OAAO,IAAA,oBAAY,EAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;IACvC,CAAC;CACJ;AAND,oBAMC"}
|
|
@@ -1,13 +1 @@
|
|
|
1
|
-
import { BoardCell } from './base/board-cell';
|
|
2
|
-
import { BoardFigure } from './base/board-figure';
|
|
3
|
-
import { BoardGameMaster } from './base/board-game-master';
|
|
4
|
-
import { BoardPlayer } from './base/board-player';
|
|
5
|
-
import { BoardPlayerMove } from './base/board-player-move';
|
|
6
|
-
import { BoardTable } from './base/board-table';
|
|
7
|
-
import { D1BoardTable } from './d1-board-game/d1-board-table';
|
|
8
|
-
import { D2BoardCell } from './d2-board-game/d2-board-cell';
|
|
9
|
-
import { D2BoardPatternMoveFigure } from './d2-board-game/d2-board-pattern-move-figure';
|
|
10
|
-
import { D2BoardTable } from './d2-board-game/d2-board-table';
|
|
11
|
-
import { Dice } from './dice';
|
|
12
|
-
export { BoardCell, BoardFigure, BoardGameMaster, BoardPlayer, BoardPlayerMove, BoardTable, D1BoardTable, D2BoardCell, D2BoardPatternMoveFigure, D2BoardTable, Dice, };
|
|
13
1
|
//# sourceMappingURL=index.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/board-game/index.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/board-game/index.ts"],"names":[],"mappings":""}
|
package/dist/board-game/index.js
CHANGED
|
@@ -1,26 +1,30 @@
|
|
|
1
1
|
"use strict";
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
2
|
+
// import { BoardCell } from './base/board-cell';
|
|
3
|
+
// import { BoardFigure } from './base/board-figure';
|
|
4
|
+
// import { BoardGameMaster } from './base/board-game-master';
|
|
5
|
+
// import { BoardPlayer } from './base/board-player';
|
|
6
|
+
// import { BoardPlayerMove } from './base/board-player-move';
|
|
7
|
+
// import { BoardTable } from './base/board-table';
|
|
8
|
+
// import { D1BoardTable } from './d1-board-game/d1-board-table';
|
|
9
|
+
// import { D2BoardCell } from './d2-board-game/d2-board-cell';
|
|
10
|
+
// import { D2BoardPatternMoveFigure } from './d2-board-game/d2-board-pattern-move-figure';
|
|
11
|
+
// import { D2BoardTable } from './d2-board-game/d2-board-table';
|
|
12
|
+
// import { Dice } from './dice';
|
|
13
|
+
//
|
|
14
|
+
// export {
|
|
15
|
+
// BoardCell,
|
|
16
|
+
// BoardFigure,
|
|
17
|
+
// BoardGameMaster,
|
|
18
|
+
// BoardPlayer,
|
|
19
|
+
// BoardPlayerMove,
|
|
20
|
+
// BoardTable,
|
|
21
|
+
// D1BoardTable,
|
|
22
|
+
// D2BoardCell,
|
|
23
|
+
// D2BoardPatternMoveFigure,
|
|
24
|
+
// D2BoardTable,
|
|
25
|
+
// Dice,
|
|
26
|
+
// }
|
|
27
|
+
//
|
|
28
|
+
//
|
|
29
|
+
//
|
|
26
30
|
//# sourceMappingURL=index.js.map
|