jp.ms.common.engine 1.0.3 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/base/game-control-player-turn.d.ts +4 -4
- package/dist/base/game-control-player-turn.d.ts.map +1 -1
- package/dist/base/game-control-player-turn.js.map +1 -1
- package/dist/base/game-master.d.ts +24 -21
- package/dist/base/game-master.d.ts.map +1 -1
- package/dist/base/game-master.js +6 -2
- package/dist/base/game-master.js.map +1 -1
- package/dist/base/game-player-connections-helper.d.ts +15 -0
- package/dist/base/game-player-connections-helper.d.ts.map +1 -0
- package/dist/base/game-player-connections-helper.js +33 -0
- package/dist/base/game-player-connections-helper.js.map +1 -0
- package/dist/base/game-player.d.ts +3 -1
- package/dist/base/game-player.d.ts.map +1 -1
- package/dist/base/game-player.js +3 -1
- package/dist/base/game-player.js.map +1 -1
- package/dist/base/game-room.d.ts +15 -17
- package/dist/base/game-room.d.ts.map +1 -1
- package/dist/base/game-room.js +16 -17
- package/dist/base/game-room.js.map +1 -1
- package/dist/base/game-round.d.ts +7 -10
- package/dist/base/game-round.d.ts.map +1 -1
- package/dist/base/game-round.js +2 -4
- package/dist/base/game-round.js.map +1 -1
- package/dist/base/game-state-machine.d.ts +4 -4
- package/dist/base/game-state-machine.d.ts.map +1 -1
- package/dist/base/game-state-machine.js.map +1 -1
- package/dist/base/game-summary-result.d.ts +3 -0
- package/dist/base/game-summary-result.d.ts.map +1 -0
- package/dist/base/game-summary-result.js +7 -0
- package/dist/base/game-summary-result.js.map +1 -0
- package/dist/base/game-table-seat.d.ts +3 -3
- package/dist/base/game-table-seat.d.ts.map +1 -1
- package/dist/base/game-table-seat.js.map +1 -1
- package/dist/base/game-table-seats.d.ts +12 -12
- package/dist/base/game-table-seats.d.ts.map +1 -1
- package/dist/base/game-table-seats.js.map +1 -1
- package/dist/base/game-table.d.ts +25 -51
- package/dist/base/game-table.d.ts.map +1 -1
- package/dist/base/game-table.js.map +1 -1
- package/dist/base/index.d.ts +2 -1
- package/dist/base/index.d.ts.map +1 -1
- package/dist/base/index.js +3 -1
- package/dist/base/index.js.map +1 -1
- package/dist/base/standard-game-state.d.ts +2 -2
- package/dist/base/standard-game-state.d.ts.map +1 -1
- package/dist/base/standard-game-state.js +1 -1
- package/dist/base/standard-game-state.js.map +1 -1
- package/dist/base-rooms/fast-tournament-room.d.ts +0 -13
- package/dist/base-rooms/fast-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/fast-tournament-room.js +59 -51
- package/dist/base-rooms/fast-tournament-room.js.map +1 -1
- package/dist/base-rooms/index.d.ts +1 -5
- package/dist/base-rooms/index.d.ts.map +1 -1
- package/dist/base-rooms/index.js +3 -9
- package/dist/base-rooms/index.js.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.d.ts +0 -27
- package/dist/base-rooms/scheduled-tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/scheduled-tournament-room.js +181 -164
- package/dist/base-rooms/scheduled-tournament-room.js.map +1 -1
- package/dist/base-rooms/simple-room.d.ts +5 -4
- package/dist/base-rooms/simple-room.d.ts.map +1 -1
- package/dist/base-rooms/simple-room.js +16 -0
- package/dist/base-rooms/simple-room.js.map +1 -1
- package/dist/base-rooms/tournament-room.d.ts +0 -46
- package/dist/base-rooms/tournament-room.d.ts.map +1 -1
- package/dist/base-rooms/tournament-room.js +169 -109
- package/dist/base-rooms/tournament-room.js.map +1 -1
- package/dist/base-rooms/tournament-state.d.ts +2 -2
- package/dist/base-rooms/tournament-state.d.ts.map +1 -1
- package/dist/base-rooms/tournament-state.js +2 -2
- package/dist/base-rooms/tournament-state.js.map +1 -1
- package/dist/board-game/base/board-cell.d.ts +0 -15
- package/dist/board-game/base/board-cell.d.ts.map +1 -1
- package/dist/board-game/base/board-cell.js +50 -40
- package/dist/board-game/base/board-cell.js.map +1 -1
- package/dist/board-game/base/board-figure.d.ts +0 -15
- package/dist/board-game/base/board-figure.d.ts.map +1 -1
- package/dist/board-game/base/board-figure.js +49 -36
- package/dist/board-game/base/board-figure.js.map +1 -1
- package/dist/board-game/base/board-game-master.d.ts +0 -18
- package/dist/board-game/base/board-game-master.d.ts.map +1 -1
- package/dist/board-game/base/board-game-master.js +56 -34
- package/dist/board-game/base/board-game-master.js.map +1 -1
- package/dist/board-game/base/board-player-move.d.ts +0 -10
- package/dist/board-game/base/board-player-move.d.ts.map +1 -1
- package/dist/board-game/base/board-player-move.js +29 -28
- package/dist/board-game/base/board-player-move.js.map +1 -1
- package/dist/board-game/base/board-player.d.ts +0 -12
- package/dist/board-game/base/board-player.d.ts.map +1 -1
- package/dist/board-game/base/board-player.js +43 -29
- package/dist/board-game/base/board-player.js.map +1 -1
- package/dist/board-game/base/board-table.d.ts +0 -16
- package/dist/board-game/base/board-table.d.ts.map +1 -1
- package/dist/board-game/base/board-table.js +52 -33
- package/dist/board-game/base/board-table.js.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.d.ts +0 -18
- package/dist/board-game/d1-board-game/d1-board-table.d.ts.map +1 -1
- package/dist/board-game/d1-board-game/d1-board-table.js +56 -39
- package/dist/board-game/d1-board-game/d1-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts +0 -11
- package/dist/board-game/d2-board-game/d2-board-cell.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-cell.js +30 -24
- package/dist/board-game/d2-board-game/d2-board-cell.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts +0 -28
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js +79 -49
- package/dist/board-game/d2-board-game/d2-board-pattern-move-figure.js.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.d.ts +0 -48
- package/dist/board-game/d2-board-game/d2-board-table.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/d2-board-table.js +262 -182
- package/dist/board-game/d2-board-game/d2-board-table.js.map +1 -1
- package/dist/board-game/d2-board-game/types.d.ts +0 -4
- package/dist/board-game/d2-board-game/types.d.ts.map +1 -1
- package/dist/board-game/d2-board-game/types.js +4 -1
- package/dist/board-game/d2-board-game/types.js.map +1 -1
- package/dist/board-game/dice.js +2 -2
- package/dist/board-game/dice.js.map +1 -1
- package/dist/board-game/index.d.ts +0 -12
- package/dist/board-game/index.d.ts.map +1 -1
- package/dist/board-game/index.js +28 -24
- package/dist/board-game/index.js.map +1 -1
- package/dist/cards-game/cards-game-master.d.ts +7 -8
- package/dist/cards-game/cards-game-master.d.ts.map +1 -1
- package/dist/cards-game/cards-game-master.js +13 -10
- package/dist/cards-game/cards-game-master.js.map +1 -1
- package/dist/cards-game/cards-player.d.ts.map +1 -1
- package/dist/cards-game/cards-player.js +1 -1
- package/dist/cards-game/cards-player.js.map +1 -1
- package/dist/cards-game/index.d.ts +1 -2
- package/dist/cards-game/index.d.ts.map +1 -1
- package/dist/cards-game/index.js +1 -3
- package/dist/cards-game/index.js.map +1 -1
- package/dist/index.d.ts +0 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts +6 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js +14 -0
- package/dist/tests/just-black-jack/domain/black-jack-dealer.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts +28 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js +90 -0
- package/dist/tests/just-black-jack/domain/black-jack-game-master.js.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts +9 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.d.ts.map +1 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js +21 -0
- package/dist/tests/just-black-jack/domain/black-jack-player.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts +3 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js +30 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.js.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts +2 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js +34 -0
- package/dist/tests/just-black-jack/helpers/calculate-result.test.js.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts +6 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.d.ts.map +1 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js +13 -0
- package/dist/tests/just-black-jack/rooms/black-jack-simple-room.js.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts +2 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js +58 -0
- package/dist/tests/just-black-jack/tests/black-jack-simple-room.test.js.map +1 -0
- package/dist/tests/just-black-jack/tests/common.d.ts +11 -0
- package/dist/tests/just-black-jack/tests/common.d.ts.map +1 -0
- package/dist/tests/just-black-jack/tests/common.js +51 -0
- package/dist/tests/just-black-jack/tests/common.js.map +1 -0
- package/package.json +2 -1
- package/src/base/game-control-player-turn.ts +5 -5
- package/src/base/game-master.ts +25 -19
- package/src/base/game-player-connections-helper.ts +40 -0
- package/src/base/game-player.ts +5 -2
- package/src/base/game-room.ts +26 -30
- package/src/base/game-round.ts +10 -16
- package/src/base/game-state-machine.ts +7 -7
- package/src/base/game-summary-result.ts +3 -0
- package/src/base/game-table-seat.ts +3 -3
- package/src/base/game-table-seats.ts +13 -13
- package/src/base/game-table.ts +28 -79
- package/src/base/index.ts +2 -0
- package/src/base/standard-game-state.ts +2 -2
- package/src/base-rooms/fast-tournament-room.ts +59 -59
- package/src/base-rooms/index.ts +9 -9
- package/src/base-rooms/scheduled-tournament-room.ts +181 -181
- package/src/base-rooms/simple-room.ts +15 -4
- package/src/base-rooms/tournament-room.ts +169 -169
- package/src/base-rooms/tournament-state.ts +2 -2
- package/src/board-game/base/board-cell.ts +50 -50
- package/src/board-game/base/board-figure.ts +49 -49
- package/src/board-game/base/board-game-master.ts +56 -56
- package/src/board-game/base/board-player-move.ts +29 -29
- package/src/board-game/base/board-player.ts +43 -43
- package/src/board-game/base/board-table.ts +52 -52
- package/src/board-game/d1-board-game/d1-board-table.ts +56 -56
- package/src/board-game/d2-board-game/d2-board-cell.ts +30 -30
- package/src/board-game/d2-board-game/d2-board-pattern-move-figure.ts +79 -79
- package/src/board-game/d2-board-game/d2-board-table.ts +262 -262
- package/src/board-game/d2-board-game/types.ts +4 -4
- package/src/board-game/dice.ts +1 -1
- package/src/board-game/index.ts +28 -28
- package/src/cards-game/cards-game-master.ts +19 -16
- package/src/cards-game/cards-player.ts +2 -1
- package/src/cards-game/index.ts +0 -2
- package/src/index.ts +1 -1
- package/src/tests/just-black-jack/domain/black-jack-dealer.ts +15 -0
- package/src/tests/just-black-jack/domain/black-jack-game-master.ts +103 -0
- package/src/tests/just-black-jack/domain/black-jack-player.ts +27 -0
- package/src/tests/just-black-jack/helpers/calculate-result.test.ts +49 -0
- package/src/tests/just-black-jack/helpers/calculate-result.ts +34 -0
- package/src/tests/just-black-jack/rooms/black-jack-simple-room.ts +10 -0
- package/src/tests/just-black-jack/tests/black-jack-simple-room.test.ts +75 -0
- package/src/tests/just-black-jack/tests/common.ts +63 -0
- package/dist/cards-game/cards-table.d.ts +0 -11
- package/dist/cards-game/cards-table.d.ts.map +0 -1
- package/dist/cards-game/cards-table.js +0 -20
- package/dist/cards-game/cards-table.js.map +0 -1
- package/src/cards-game/cards-table.ts +0 -28
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import { CircleList } from '../utils';
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import { GameTableSeat } from './game-table-seat';
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import { GamePlayer } from './game-player';
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export declare class GameTableSeats
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export declare class GameTableSeats {
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private readonly tableSize;
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protected readonly seats: CircleList<GameTableSeat
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protected readonly seats: CircleList<GameTableSeat>;
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constructor(tableSize: number);
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getSeats(): Array<GameTableSeat
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getSeatsWithPlayers(): Array<GameTableSeat
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getSeat(number: number | null): GameTableSeat
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getNextSeat(from: number): GameTableSeat
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getNextPlayer(from: number):
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getPrevSeat(from: number): GameTableSeat
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getPrevPlayer(from: number):
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getPlayersChain(from: number): Array<
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getFirstSeatWithPlayer(): GameTableSeat
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findFreeSeat(): GameTableSeat
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getSeats(): Array<GameTableSeat>;
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getSeatsWithPlayers(): Array<GameTableSeat>;
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getSeat(number: number | null): GameTableSeat | undefined;
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getNextSeat(from: number): GameTableSeat | undefined;
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getNextPlayer(from: number): GamePlayer | null;
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getPrevSeat(from: number): GameTableSeat | undefined;
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getPrevPlayer(from: number): GamePlayer | null;
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getPlayersChain(from: number): Array<GamePlayer>;
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getFirstSeatWithPlayer(): GameTableSeat | null;
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findFreeSeat(): GameTableSeat | undefined;
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clearAllSeatsRole(): void;
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isTwoPlayerGame(): boolean;
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}
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{"version":3,"file":"game-table-seats.js","sourceRoot":"","sources":["../../src/base/game-table-seats.ts"],"names":[],"mappings":";;;AAAA,mCAAiC;AAEjC,oCAAsC;AACtC,oCAA2C;AAE3C,uDAAkD;AAGlD,MAAa,cAAc;IAGvB,YAA8B,SAAiB;QAAjB,cAAS,GAAT,SAAS,CAAQ;QAC3C,IAAI,CAAC,KAAK,GAAG,IAAI,kBAAU,EAAE,CAAC;QAE9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACzC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,+BAAa,
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{"version":3,"file":"game-table-seats.js","sourceRoot":"","sources":["../../src/base/game-table-seats.ts"],"names":[],"mappings":";;;AAAA,mCAAiC;AAEjC,oCAAsC;AACtC,oCAA2C;AAE3C,uDAAkD;AAGlD,MAAa,cAAc;IAGvB,YAA8B,SAAiB;QAAjB,cAAS,GAAT,SAAS,CAAQ;QAC3C,IAAI,CAAC,KAAK,GAAG,IAAI,kBAAU,EAAE,CAAC;QAE9B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC;YACzC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,+BAAa,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9C,CAAC;IACL,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;IAChC,CAAC;IAED,mBAAmB;QACf,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,MAAM,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC;IACrE,CAAC;IAED,OAAO,CAAE,MAAqB;QAC1B,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,MAAM,CAAC,CAAC;IAC5E,CAAC;IAED,WAAW,CAAE,IAAY;;QACrB,OAAO,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,0CAAE,OAAO,EAAE,0CAAE,OAAO,EAAE,CAAC;IAC1D,CAAC;IAED,aAAa,CAAE,IAAY;;QACvB,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QACxC,MAAM,UAAU,GAAG,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,SAAS,EAAE,CAAC;QAEzC,IAAI,CAAC,UAAU,EAAE,CAAC;YACd,OAAO,IAAI,CAAC,aAAa,CAAC,MAAA,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,SAAS,EAAE,mCAAI,CAAC,CAAC,CAAC;QAC1D,CAAC;QAED,OAAO,UAAU,CAAC;IACtB,CAAC;IAED,WAAW,CAAE,IAAY;;QACrB,OAAO,MAAA,MAAA,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,GAAG,CAAC,CAAC,0CAAE,OAAO,EAAE,0CAAE,OAAO,EAAE,CAAC;IAC1D,CAAC;IAED,aAAa,CAAE,IAAY;;QACvB,OAAO,MAAA,MAAA,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,0CAAE,SAAS,EAAE,mCAAI,IAAI,CAAC;IACvD,CAAC;IAED,eAAe,CAAE,IAAY;QACzB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC;QAE5E,OAAO,IAAA,gBAAO,EAAC,KAAK,CAAC,CAAC;IAC1B,CAAC;IAED,sBAAsB;;QAClB,OAAO,MAAA,IAAI,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC,mCAAI,IAAI,CAAC;IACjD,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED,iBAAiB;QACb,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YAClC,IAAI,CAAC,SAAS,EAAE,CAAC;QACrB,CAAC,CAAC,CAAC;IACP,CAAC;IAED,eAAe;QACX,OAAO,IAAI,CAAC,mBAAmB,EAAE,CAAC,MAAM,KAAK,uBAAe,CAAC;IACjE,CAAC;CACJ;AArED,wCAqEC"}
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@@ -1,32 +1,7 @@
|
|
|
1
1
|
import { GamePlayer } from './game-player';
|
|
2
2
|
import { GameTableSeats } from './game-table-seats';
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
hasInQueue(PlayerId: string): boolean;
|
|
6
|
-
hasInWatchers(PlayerId: string): boolean;
|
|
7
|
-
isFull(): boolean;
|
|
8
|
-
getSeats(): GameTableSeats<GP>;
|
|
9
|
-
hasSeats(): boolean;
|
|
10
|
-
addPlayerToQueue(player: GP): any;
|
|
11
|
-
addPlayerToSeat(player: GP): any;
|
|
12
|
-
removePlayerFromSeat(player: GP): any;
|
|
13
|
-
removePlayerFromQueue(player: GP): any;
|
|
14
|
-
removePlayerFromWatchers(player: GP): any;
|
|
15
|
-
addPlayerToWatchers(player: GP): any;
|
|
16
|
-
getPlayers(): Array<GP>;
|
|
17
|
-
getPlayerByColor(color: number): GP | undefined;
|
|
18
|
-
getPlayersWithQueue(): Array<GP>;
|
|
19
|
-
getEmptyStackPlayers(): Array<GP>;
|
|
20
|
-
remainOnePlayer(): boolean;
|
|
21
|
-
startNewRound(): void;
|
|
22
|
-
getQueue(): Array<GP>;
|
|
23
|
-
getTableSize(): number;
|
|
24
|
-
getRedundantQueuers(): Array<GP>;
|
|
25
|
-
getLastPlayer(): GP | null;
|
|
26
|
-
getTurnTimeout(): number;
|
|
27
|
-
getRestartTimeout(): number;
|
|
28
|
-
}
|
|
29
|
-
export type GameTableConfig<GP extends GamePlayer> = {
|
|
3
|
+
import { GameMaster } from './game-master';
|
|
4
|
+
export type GameTableConfig = {
|
|
30
5
|
roomId: string;
|
|
31
6
|
number: number;
|
|
32
7
|
tableSize: number;
|
|
@@ -34,10 +9,10 @@ export type GameTableConfig<GP extends GamePlayer> = {
|
|
|
34
9
|
rulesType: string;
|
|
35
10
|
turnTimeout: number;
|
|
36
11
|
restartTimeout: number;
|
|
37
|
-
onRoomFinishRound: (table:
|
|
38
|
-
onRoomRestartRound: (table:
|
|
12
|
+
onRoomFinishRound: (table: GameTable) => void;
|
|
13
|
+
onRoomRestartRound: (table: GameTable) => void;
|
|
39
14
|
};
|
|
40
|
-
export declare
|
|
15
|
+
export declare class GameTable {
|
|
41
16
|
private readonly roomId;
|
|
42
17
|
private readonly number;
|
|
43
18
|
private readonly tableSize;
|
|
@@ -46,12 +21,11 @@ export declare abstract class GameTable<GP extends GamePlayer, GM, GSR> implemen
|
|
|
46
21
|
private readonly restartTimeout;
|
|
47
22
|
private readonly queue;
|
|
48
23
|
private readonly watchers;
|
|
49
|
-
readonly seats: GameTableSeats
|
|
50
|
-
master:
|
|
51
|
-
onRoomFinishRound: (table:
|
|
52
|
-
onRoomRestartRound: (table:
|
|
53
|
-
|
|
54
|
-
abstract startNewRound(): void;
|
|
24
|
+
readonly seats: GameTableSeats;
|
|
25
|
+
master: GameMaster;
|
|
26
|
+
onRoomFinishRound: (table: GameTable) => void;
|
|
27
|
+
onRoomRestartRound: (table: GameTable) => void;
|
|
28
|
+
constructor(config: GameTableConfig);
|
|
55
29
|
getRoomId(): string;
|
|
56
30
|
getId(): string;
|
|
57
31
|
getNumber(): number;
|
|
@@ -60,26 +34,26 @@ export declare abstract class GameTable<GP extends GamePlayer, GM, GSR> implemen
|
|
|
60
34
|
getHalfBet(): number;
|
|
61
35
|
getTurnTimeout(): number;
|
|
62
36
|
getRestartTimeout(): number;
|
|
63
|
-
addPlayerToSeat(player:
|
|
64
|
-
removePlayerFromSeat(player:
|
|
65
|
-
getPlayers(): Array<
|
|
66
|
-
getPlayerByColor(color: number):
|
|
67
|
-
getPlayersWithQueue(): Array<
|
|
68
|
-
getLastPlayer():
|
|
37
|
+
addPlayerToSeat(player: GamePlayer): boolean;
|
|
38
|
+
removePlayerFromSeat(player: GamePlayer): void;
|
|
39
|
+
getPlayers(): Array<GamePlayer>;
|
|
40
|
+
getPlayerByColor(color: number): GamePlayer | undefined;
|
|
41
|
+
getPlayersWithQueue(): Array<GamePlayer>;
|
|
42
|
+
getLastPlayer(): GamePlayer | null;
|
|
69
43
|
remainOnePlayer(): boolean;
|
|
70
44
|
hasMinPlayers(): boolean;
|
|
71
|
-
getEmptyStackPlayers(): Array<
|
|
72
|
-
getQueue(): Array<
|
|
73
|
-
getRedundantQueuers(): Array<
|
|
74
|
-
addPlayerToQueue(player:
|
|
75
|
-
removePlayerFromQueue(player:
|
|
45
|
+
getEmptyStackPlayers(): Array<GamePlayer>;
|
|
46
|
+
getQueue(): Array<GamePlayer>;
|
|
47
|
+
getRedundantQueuers(): Array<GamePlayer>;
|
|
48
|
+
addPlayerToQueue(player: GamePlayer): void;
|
|
49
|
+
removePlayerFromQueue(player: GamePlayer): void;
|
|
76
50
|
hasInQueue(PlayerId: string): boolean;
|
|
77
|
-
getWatchers(): Array<
|
|
78
|
-
addPlayerToWatchers(player:
|
|
79
|
-
removePlayerFromWatchers(player:
|
|
51
|
+
getWatchers(): Array<GamePlayer>;
|
|
52
|
+
addPlayerToWatchers(player: GamePlayer): void;
|
|
53
|
+
removePlayerFromWatchers(player: GamePlayer): void;
|
|
80
54
|
hasInWatchers(PlayerId: string): boolean;
|
|
81
55
|
isFull(): boolean;
|
|
82
|
-
getSeats(): GameTableSeats
|
|
56
|
+
getSeats(): GameTableSeats;
|
|
83
57
|
hasSeats(): boolean;
|
|
84
58
|
onFinishRound(): void;
|
|
85
59
|
onRestartRound(): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"game-table.d.ts","sourceRoot":"","sources":["../../src/base/game-table.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;
|
|
1
|
+
{"version":3,"file":"game-table.d.ts","sourceRoot":"","sources":["../../src/base/game-table.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,MAAM,MAAM,eAAe,GAAG;IAC1B,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;IACf,SAAS,EAAE,MAAM,CAAC;IAClB,GAAG,EAAE,MAAM,CAAC;IACZ,SAAS,EAAE,MAAM,CAAC;IAClB,WAAW,EAAE,MAAM,CAAC;IACpB,cAAc,EAAE,MAAM,CAAC;IACvB,iBAAiB,EAAE,CAAC,KAAK,EAAE,SAAS,KAAK,IAAI,CAAA;IAC7C,kBAAkB,EAAE,CAAC,KAAK,EAAE,SAAS,KAAK,IAAI,CAAA;CACjD,CAAA;AAED,qBAAa,SAAS;IAClB,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAS;IAChC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAS;IACnC,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAS;IAC7B,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAAS;IACxC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAoB;IAC1C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAoB;IAC7C,SAAgB,KAAK,EAAE,cAAc,CAAC;IAC/B,MAAM,EAAE,UAAU,CAAC;IACnB,iBAAiB,EAAE,CAAC,KAAK,EAAE,SAAS,KAAK,IAAI,CAAC;IAC9C,kBAAkB,EAAE,CAAC,KAAK,EAAE,SAAS,KAAK,IAAI,CAAC;gBAEzC,MAAM,EAAE,eAAe;IAcpC,SAAS;IAIT,KAAK;IAIL,SAAS,IAAK,MAAM;IAIpB,YAAY,IAAK,MAAM;IAIvB,MAAM;IAIN,UAAU;IAIV,cAAc;IAId,iBAAiB;IAIjB,eAAe,CAAE,MAAM,EAAE,UAAU,GAAG,OAAO;IAW7C,oBAAoB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAQ/C,UAAU,IAAK,KAAK,CAAC,UAAU,CAAC;IAIhC,gBAAgB,CAAE,KAAK,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS;IAIxD,mBAAmB,IAAK,KAAK,CAAC,UAAU,CAAC;IAIzC,aAAa,IAAK,UAAU,GAAG,IAAI;IAInC,eAAe,IAAK,OAAO;IAI3B,aAAa,IAAK,OAAO;IAIzB,oBAAoB,IAAK,KAAK,CAAC,UAAU,CAAC;IAI1C,QAAQ,IAAK,KAAK,CAAC,UAAU,CAAC;IAI9B,mBAAmB,IAAK,KAAK,CAAC,UAAU,CAAC;IAIzC,gBAAgB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAK3C,qBAAqB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKhD,UAAU,CAAE,QAAQ,EAAE,MAAM,GAAG,OAAO;IAItC,WAAW,IAAK,KAAK,CAAC,UAAU,CAAC;IAIjC,mBAAmB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAK9C,wBAAwB,CAAE,MAAM,EAAE,UAAU,GAAG,IAAI;IAKnD,aAAa,CAAE,QAAQ,EAAE,MAAM,GAAG,OAAO;IAIzC,MAAM,IAAK,OAAO;IAIlB,QAAQ,IAAK,cAAc;IAI3B,QAAQ,IAAK,OAAO;IAIpB,aAAa;IAIb,cAAc;CAGjB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"game-table.js","sourceRoot":"","sources":["../../src/base/game-table.ts"],"names":[],"mappings":";;;AAAA,mCAAuD;AAGvD,yDAAoD;
|
|
1
|
+
{"version":3,"file":"game-table.js","sourceRoot":"","sources":["../../src/base/game-table.ts"],"names":[],"mappings":";;;AAAA,mCAAuD;AAGvD,yDAAoD;AAepD,MAAa,SAAS;IAclB,YAAa,MAAuB;QAChC,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;QAChB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,IAAI,CAAC,iBAAiB,GAAG,MAAM,CAAC,iBAAiB,CAAC;QAClD,IAAI,CAAC,kBAAkB,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,SAAS,GAAG,MAAM,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC;QACtB,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,WAAW,CAAC;QACtC,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC,cAAc,CAAC;QAC5C,IAAI,CAAC,KAAK,GAAG,IAAI,iCAAc,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC,CAAC;IACzD,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,KAAK;QACD,OAAO,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IAC/B,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,MAAM;QACF,OAAO,IAAI,CAAC,GAAG,CAAC;IACpB,CAAC;IAED,UAAU;QACN,OAAO,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC;IACxB,CAAC;IAED,cAAc;QACV,OAAO,IAAI,CAAC,WAAW,CAAC;IAC5B,CAAC;IAED,iBAAiB;QACb,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED,eAAe,CAAE,MAAkB;QAC/B,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC;QAC3C,IAAI,QAAQ,EAAE,CAAC;YACX,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;YAC3B,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,EAAE,QAAQ,CAAC,SAAS,EAAE,CAAC,CAAC;YAClE,OAAO,IAAI,CAAC;QAChB,CAAC;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAED,oBAAoB,CAAE,MAAkB;QACpC,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC;QACxD,IAAI,IAAI,EAAE,CAAC;YACP,IAAI,CAAC,YAAY,EAAE,CAAC;YACpB,MAAM,CAAC,IAAI,EAAE,CAAC;QAClB,CAAC;IACL,CAAC;IAED,UAAU;QACN,OAAO,IAAA,gBAAO,EAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC1E,CAAC;IAED,gBAAgB,CAAE,KAAa;QAC3B,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE,CAAC,IAAI,CAAC,QAAQ,EAAE,KAAK,KAAK,CAAC,CAAC;IACvE,CAAC;IAED,mBAAmB;QACf,OAAO,CAAC,GAAG,IAAI,CAAC,UAAU,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC;IACjD,CAAC;IAED,aAAa;;QACT,OAAO,MAAA,IAAA,cAAK,EAAC,IAAI,CAAC,UAAU,EAAE,CAAC,mCAAI,IAAI,CAAC;IAC5C,CAAC;IAED,eAAe;QACX,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,KAAK,CAAC,CAAC;IAC1C,CAAC;IAED,aAAa;QACT,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC;IACxC,CAAC;IAED,oBAAoB;QAChB,OAAO,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,aAAa,EAAE,CAAC,CAAC;IACxE,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,mBAAmB;QACf,OAAO,IAAA,cAAK,EAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,YAAY,EAAE,GAAG,IAAI,CAAC,UAAU,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACjF,CAAC;IAED,gBAAgB,CAAE,MAAkB;QAChC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACxB,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC;IAC3D,CAAC;IAED,qBAAqB,CAAE,MAAkB;QACrC,IAAA,eAAM,EAAC,IAAI,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;QAClE,MAAM,CAAC,IAAI,EAAE,CAAC;IAClB,CAAC;IAED,UAAU,CAAE,QAAgB;QACxB,OAAO,CAAC,CAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,QAAQ,CAAC,CAAC;IAC3E,CAAC;IAED,WAAW;QACP,OAAO,IAAI,CAAC,QAAQ,CAAC;IACzB,CAAC;IAED,mBAAmB,CAAE,MAAkB;QACnC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,EAAE,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC,CAAC;IACjD,CAAC;IAED,wBAAwB,CAAE,MAAkB;QACxC,IAAA,eAAM,EAAC,IAAI,CAAC,QAAQ,EAAE,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;QACvE,MAAM,CAAC,IAAI,EAAE,CAAC;IAClB,CAAC;IAED,aAAa,CAAE,QAAgB;QAC3B,OAAO,CAAC,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,QAAQ,CAAC,CAAC;IAChF,CAAC;IAED,MAAM;QACF,OAAO,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC;IACtC,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,QAAQ;QACJ,OAAO,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE,CAAC;IACvC,CAAC;IAED,aAAa;QACT,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACjC,CAAC;IAED,cAAc;QACV,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;CACJ;AAtKD,8BAsKC"}
|
package/dist/base/index.d.ts
CHANGED
|
@@ -9,5 +9,6 @@ import { GameStateMachine, StateMachineConfig } from './game-state-machine';
|
|
|
9
9
|
import { GameTable, GameTableConfig } from './game-table';
|
|
10
10
|
import { GameTableSeat } from './game-table-seat';
|
|
11
11
|
import { GameTableSeats } from './game-table-seats';
|
|
12
|
-
|
|
12
|
+
import { StandardGameState } from './standard-game-state';
|
|
13
|
+
export { GameControlPlayerTurn, GameControlRestart, GameMaster, GamePlayer, GamePlayerMove, GameRoom, GameRound, GameStateMachine, StateMachineConfig, GameTable, GameTableConfig, GameTableSeat, GameTableSeats, GameRoomConfig, StandardGameState, };
|
|
13
14
|
//# sourceMappingURL=index.d.ts.map
|
package/dist/base/index.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAC5E,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,qBAAqB,EAAE,MAAM,4BAA4B,CAAC;AACnE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAC5E,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC1D,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAClD,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAE1D,OAAO,EACH,qBAAqB,EACrB,kBAAkB,EAClB,UAAU,EACV,UAAU,EACV,cAAc,EACd,QAAQ,EACR,SAAS,EACT,gBAAgB,EAChB,kBAAkB,EAClB,SAAS,EACT,eAAe,EACf,aAAa,EACb,cAAc,EACd,cAAc,EACd,iBAAiB,GACpB,CAAA"}
|
package/dist/base/index.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.GameTableSeats = exports.GameTableSeat = exports.GameTable = exports.GameStateMachine = exports.GameRound = exports.GameRoom = exports.GamePlayerMove = exports.GamePlayer = exports.GameMaster = exports.GameControlRestart = exports.GameControlPlayerTurn = void 0;
|
|
3
|
+
exports.StandardGameState = exports.GameTableSeats = exports.GameTableSeat = exports.GameTable = exports.GameStateMachine = exports.GameRound = exports.GameRoom = exports.GamePlayerMove = exports.GamePlayer = exports.GameMaster = exports.GameControlRestart = exports.GameControlPlayerTurn = void 0;
|
|
4
4
|
const game_control_player_turn_1 = require("./game-control-player-turn");
|
|
5
5
|
Object.defineProperty(exports, "GameControlPlayerTurn", { enumerable: true, get: function () { return game_control_player_turn_1.GameControlPlayerTurn; } });
|
|
6
6
|
const game_control_restart_1 = require("./game-control-restart");
|
|
@@ -23,4 +23,6 @@ const game_table_seat_1 = require("./game-table-seat");
|
|
|
23
23
|
Object.defineProperty(exports, "GameTableSeat", { enumerable: true, get: function () { return game_table_seat_1.GameTableSeat; } });
|
|
24
24
|
const game_table_seats_1 = require("./game-table-seats");
|
|
25
25
|
Object.defineProperty(exports, "GameTableSeats", { enumerable: true, get: function () { return game_table_seats_1.GameTableSeats; } });
|
|
26
|
+
const standard_game_state_1 = require("./standard-game-state");
|
|
27
|
+
Object.defineProperty(exports, "StandardGameState", { enumerable: true, get: function () { return standard_game_state_1.StandardGameState; } });
|
|
26
28
|
//# sourceMappingURL=index.js.map
|
package/dist/base/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":";;;AAAA,yEAAmE;
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/base/index.ts"],"names":[],"mappings":";;;AAAA,yEAAmE;AAc/D,sGAdK,gDAAqB,OAcL;AAbzB,iEAA4D;AAcxD,mGAdK,yCAAkB,OAcL;AAbtB,+CAA2C;AAcvC,2FAdK,wBAAU,OAcL;AAbd,+CAA2C;AAcvC,2FAdK,wBAAU,OAcL;AAbd,yDAAoD;AAchD,+FAdK,iCAAc,OAcL;AAblB,2CAAuD;AAcnD,yFAdK,oBAAQ,OAcL;AAbZ,6CAAyC;AAcrC,0FAdK,sBAAS,OAcL;AAbb,6DAA4E;AAcxE,iGAdK,qCAAgB,OAcL;AAbpB,6CAA0D;AAetD,0FAfK,sBAAS,OAeL;AAdb,uDAAkD;AAgB9C,8FAhBK,+BAAa,OAgBL;AAfjB,yDAAoD;AAgBhD,+FAhBK,iCAAc,OAgBL;AAflB,+DAA0D;AAiBtD,kGAjBK,uCAAiB,OAiBL"}
|
|
@@ -9,11 +9,11 @@ export declare enum StandardStateMachineActions {
|
|
|
9
9
|
ACTION_START = "ACTION_START",
|
|
10
10
|
ACTION_RESTART = "ACTION_RESTART"
|
|
11
11
|
}
|
|
12
|
-
export declare class StandardGameState extends GameStateMachine
|
|
12
|
+
export declare class StandardGameState extends GameStateMachine {
|
|
13
13
|
constructor();
|
|
14
14
|
isWaiting(): boolean;
|
|
15
15
|
isInProgress(): boolean;
|
|
16
|
-
|
|
16
|
+
isFinish(): boolean;
|
|
17
17
|
toStart(): void;
|
|
18
18
|
toFinish(): void;
|
|
19
19
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"standard-game-state.d.ts","sourceRoot":"","sources":["../../src/base/standard-game-state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAsB,MAAM,sBAAsB,CAAC;AAE5E,oBAAY,0BAA0B;IAClC,yBAAyB,8BAA8B;IACvD,iBAAiB,sBAAsB;IACvC,SAAS,cAAc;CAC1B;AAED,oBAAY,2BAA2B;IACnC,aAAa,kBAAkB;IAC/B,YAAY,iBAAiB;IAC7B,cAAc,mBAAmB;CACpC;AAgCD,qBAAa,iBAAkB,SAAQ,gBAAgB
|
|
1
|
+
{"version":3,"file":"standard-game-state.d.ts","sourceRoot":"","sources":["../../src/base/standard-game-state.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,gBAAgB,EAAsB,MAAM,sBAAsB,CAAC;AAE5E,oBAAY,0BAA0B;IAClC,yBAAyB,8BAA8B;IACvD,iBAAiB,sBAAsB;IACvC,SAAS,cAAc;CAC1B;AAED,oBAAY,2BAA2B;IACnC,aAAa,kBAAkB;IAC/B,YAAY,iBAAiB;IAC7B,cAAc,mBAAmB;CACpC;AAgCD,qBAAa,iBAAkB,SAAQ,gBAAgB;;IAKnD,SAAS;IAIT,YAAY;IAIZ,QAAQ;IAIR,OAAO;IAIP,QAAQ;CAGX"}
|
|
@@ -43,7 +43,7 @@ class StandardGameState extends game_state_machine_1.GameStateMachine {
|
|
|
43
43
|
isInProgress() {
|
|
44
44
|
return this.getCurrentState() === StandardStateMachineStates.STATE_IN_PROGRESS;
|
|
45
45
|
}
|
|
46
|
-
|
|
46
|
+
isFinish() {
|
|
47
47
|
return this.getCurrentState() === StandardStateMachineStates.STATE_END;
|
|
48
48
|
}
|
|
49
49
|
toStart() {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"standard-game-state.js","sourceRoot":"","sources":["../../src/base/standard-game-state.ts"],"names":[],"mappings":";;;AAAA,6DAA4E;AAE5E,IAAY,0BAIX;AAJD,WAAY,0BAA0B;IAClC,qFAAuD,CAAA;IACvD,qEAAuC,CAAA;IACvC,qDAAuB,CAAA;AAC3B,CAAC,EAJW,0BAA0B,0CAA1B,0BAA0B,QAIrC;AAED,IAAY,2BAIX;AAJD,WAAY,2BAA2B;IACnC,8DAA+B,CAAA;IAC/B,4DAA6B,CAAA;IAC7B,gEAAiC,CAAA;AACrC,CAAC,EAJW,2BAA2B,2CAA3B,2BAA2B,QAItC;AAED,MAAM,EACF,yBAAyB,EACzB,iBAAiB,EACjB,SAAS,GACZ,GAAG,0BAA0B,CAAC;AAE/B,MAAM,EACF,aAAa,EACb,YAAY,EACZ,cAAc,GACjB,GAAG,2BAA2B,CAAC;AAEhC,MAAM,MAAM,GAAuB;IAC/B,CAAC,yBAAyB,CAAC,EAAE;QACzB,EAAE,EAAE;YACA,CAAC,YAAY,CAAC,EAAE,iBAAiB;SACpC;KACJ;IACD,CAAC,iBAAiB,CAAC,EAAE;QACjB,EAAE,EAAE;YACA,CAAC,aAAa,CAAC,EAAE,SAAS;SAC7B;KACJ;IACD,CAAC,SAAS,CAAC,EAAE;QACT,EAAE,EAAE;YACA,CAAC,cAAc,CAAC,EAAE,yBAAyB;SAC9C;KACJ;CACJ,CAAC;AAEF,MAAa,iBAAkB,SAAQ,
|
|
1
|
+
{"version":3,"file":"standard-game-state.js","sourceRoot":"","sources":["../../src/base/standard-game-state.ts"],"names":[],"mappings":";;;AAAA,6DAA4E;AAE5E,IAAY,0BAIX;AAJD,WAAY,0BAA0B;IAClC,qFAAuD,CAAA;IACvD,qEAAuC,CAAA;IACvC,qDAAuB,CAAA;AAC3B,CAAC,EAJW,0BAA0B,0CAA1B,0BAA0B,QAIrC;AAED,IAAY,2BAIX;AAJD,WAAY,2BAA2B;IACnC,8DAA+B,CAAA;IAC/B,4DAA6B,CAAA;IAC7B,gEAAiC,CAAA;AACrC,CAAC,EAJW,2BAA2B,2CAA3B,2BAA2B,QAItC;AAED,MAAM,EACF,yBAAyB,EACzB,iBAAiB,EACjB,SAAS,GACZ,GAAG,0BAA0B,CAAC;AAE/B,MAAM,EACF,aAAa,EACb,YAAY,EACZ,cAAc,GACjB,GAAG,2BAA2B,CAAC;AAEhC,MAAM,MAAM,GAAuB;IAC/B,CAAC,yBAAyB,CAAC,EAAE;QACzB,EAAE,EAAE;YACA,CAAC,YAAY,CAAC,EAAE,iBAAiB;SACpC;KACJ;IACD,CAAC,iBAAiB,CAAC,EAAE;QACjB,EAAE,EAAE;YACA,CAAC,aAAa,CAAC,EAAE,SAAS;SAC7B;KACJ;IACD,CAAC,SAAS,CAAC,EAAE;QACT,EAAE,EAAE;YACA,CAAC,cAAc,CAAC,EAAE,yBAAyB;SAC9C;KACJ;CACJ,CAAC;AAEF,MAAa,iBAAkB,SAAQ,qCAAgB;IACnD;QACI,KAAK,CAAC,0BAA0B,CAAC,yBAAyB,EAAE,MAAM,CAAC,CAAC;IACxE,CAAC;IAED,SAAS;QACL,OAAO,IAAI,CAAC,eAAe,EAAE,KAAK,0BAA0B,CAAC,yBAAyB,CAAC;IAC3F,CAAC;IAED,YAAY;QACR,OAAO,IAAI,CAAC,eAAe,EAAE,KAAK,0BAA0B,CAAC,iBAAiB,CAAC;IACnF,CAAC;IAED,QAAQ;QACJ,OAAO,IAAI,CAAC,eAAe,EAAE,KAAK,0BAA0B,CAAC,SAAS,CAAC;IAC3E,CAAC;IAED,OAAO;QACH,IAAI,CAAC,IAAI,CAAC,2BAA2B,CAAC,YAAY,CAAC,CAAC;IACxD,CAAC;IAED,QAAQ;QACJ,IAAI,CAAC,IAAI,CAAC,2BAA2B,CAAC,aAAa,CAAC,CAAC;IACzD,CAAC;CACJ;AAxBD,8CAwBC"}
|
|
@@ -1,14 +1 @@
|
|
|
1
|
-
import { GamePlayer } from '../base';
|
|
2
|
-
import { IGameTable } from '../base/game-table';
|
|
3
|
-
import { TournamentRoom, TournamentRoomConfig } from './tournament-room';
|
|
4
|
-
export declare abstract class FastTournamentRoom<GT extends IGameTable<GP>, GP extends GamePlayer> extends TournamentRoom<GT, GP> {
|
|
5
|
-
constructor(config: TournamentRoomConfig);
|
|
6
|
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handleJoinTournament(player: GP): void;
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handleLeaveTournament(player: GP): void;
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handleFinishRound: () => void;
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handleRestartRound: () => void;
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startTournament(): void;
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finishTournament(): void;
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isTournamentFinish(): boolean;
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}
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{"version":3,"file":"fast-tournament-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/fast-tournament-room.ts"],"names":[],"mappings":"
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{"version":3,"file":"fast-tournament-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/fast-tournament-room.ts"],"names":[],"mappings":""}
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"use strict";
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// import { GamePlayer } from '../base';
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// import { IGameTable } from '../base/game-table';
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//
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// import { TournamentRoom, TournamentRoomConfig } from './tournament-room';
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//
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// export abstract class FastTournamentRoom<
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// GT extends IGameTable<GP>,
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// GP extends GamePlayer,
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// > extends TournamentRoom<GT, GP> {
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// constructor (config: TournamentRoomConfig) {
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// super(config);
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// this.createTable();
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// }
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//
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// handleJoinTournament (player: GP) {
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// const onlyTable = this.getFirstTable();
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// if (this.getState().isWaiting() && onlyTable && onlyTable.hasSeats()) {
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// onlyTable.addPlayerToSeat(player);
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// if (onlyTable.isFull()) {
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// this.startTournament();
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// }
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// }
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// }
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//
|
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// handleLeaveTournament (player: GP) {
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// const onlyTable = this.getFirstTable();
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// if (onlyTable) {
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// if (player.isPlayer()) {
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// onlyTable.removePlayerFromSeat(player);
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// } else {
|
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// onlyTable.removePlayerFromWatchers(player);
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// }
|
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+
// }
|
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// }
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//
|
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// handleFinishRound = () => {
|
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// };
|
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//
|
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40
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+
// handleRestartRound = () => {
|
|
41
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+
// if (this.isTournamentFinish()) {
|
|
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+
// this.finishTournament();
|
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+
// }
|
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// };
|
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//
|
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46
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// startTournament () {
|
|
47
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// this.getFirstTable()?.getPlayers().forEach((player) => this.addParticipant(player));
|
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+
// this.getState().toStart();
|
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// this.getFirstTable()?.startNewRound();
|
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50
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+
// }
|
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//
|
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52
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// finishTournament () {
|
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// this.getState().toFinish();
|
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54
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// this.calculateWinners();
|
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+
// }
|
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56
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//
|
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// isTournamentFinish (): boolean {
|
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58
|
+
// return this.getFirstTable()?.remainOnePlayer() ?? false;
|
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// }
|
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// }
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//# sourceMappingURL=fast-tournament-room.js.map
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{"version":3,"file":"fast-tournament-room.js","sourceRoot":"","sources":["../../src/base-rooms/fast-tournament-room.ts"],"names":[],"mappings":"
|
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{"version":3,"file":"fast-tournament-room.js","sourceRoot":"","sources":["../../src/base-rooms/fast-tournament-room.ts"],"names":[],"mappings":";AAAA,wCAAwC;AACxC,mDAAmD;AACnD,EAAE;AACF,4EAA4E;AAC5E,EAAE;AACF,4CAA4C;AAC5C,iCAAiC;AACjC,6BAA6B;AAC7B,qCAAqC;AACrC,mDAAmD;AACnD,yBAAyB;AACzB,8BAA8B;AAC9B,QAAQ;AACR,EAAE;AACF,0CAA0C;AAC1C,kDAAkD;AAClD,kFAAkF;AAClF,iDAAiD;AACjD,wCAAwC;AACxC,0CAA0C;AAC1C,gBAAgB;AAChB,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,2CAA2C;AAC3C,kDAAkD;AAClD,2BAA2B;AAC3B,uCAAuC;AACvC,0DAA0D;AAC1D,uBAAuB;AACvB,8DAA8D;AAC9D,gBAAgB;AAChB,YAAY;AACZ,QAAQ;AACR,EAAE;AACF,kCAAkC;AAClC,SAAS;AACT,EAAE;AACF,mCAAmC;AACnC,2CAA2C;AAC3C,uCAAuC;AACvC,YAAY;AACZ,SAAS;AACT,EAAE;AACF,2BAA2B;AAC3B,+FAA+F;AAC/F,qCAAqC;AACrC,iDAAiD;AACjD,QAAQ;AACR,EAAE;AACF,4BAA4B;AAC5B,sCAAsC;AACtC,mCAAmC;AACnC,QAAQ;AACR,EAAE;AACF,uCAAuC;AACvC,mEAAmE;AACnE,QAAQ;AACR,IAAI"}
|
|
@@ -1,10 +1,6 @@
|
|
|
1
|
-
import { FastTournamentRoom } from './fast-tournament-room';
|
|
2
|
-
import { ScheduledTournamentRoom } from './scheduled-tournament-room';
|
|
3
1
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import { SimpleRoom } from './simple-room';
|
|
4
2
|
import { ITournamentParticipant } from './tournament-participant';
|
|
5
3
|
import { TournamentPrizes } from './tournament-prize';
|
|
6
|
-
import { TournamentRoom, TournamentRoomConfig } from './tournament-room';
|
|
7
|
-
import { TournamentState } from './tournament-state';
|
|
8
4
|
import { ITournamentWinner } from './tournament-winner';
|
|
9
|
-
export {
|
|
5
|
+
export { SimpleRoom, ITournamentParticipant, TournamentPrizes, ITournamentWinner, };
|
|
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|
|
@@ -1 +1 @@
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/base-rooms/index.ts"],"names":[],"mappings":"
|
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/base-rooms/index.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAClE,OAAO,EAAE,gBAAgB,EAAE,MAAM,oBAAoB,CAAC;AAGtD,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAExD,OAAO,EAGH,UAAU,EACV,sBAAsB,EACtB,gBAAgB,EAIhB,iBAAiB,GACpB,CAAA"}
|
package/dist/base-rooms/index.js
CHANGED
|
@@ -1,14 +1,8 @@
|
|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.
|
|
4
|
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|
|
5
|
-
|
|
6
|
-
const scheduled_tournament_room_1 = require("./scheduled-tournament-room");
|
|
7
|
-
Object.defineProperty(exports, "ScheduledTournamentRoom", { enumerable: true, get: function () { return scheduled_tournament_room_1.ScheduledTournamentRoom; } });
|
|
3
|
+
exports.SimpleRoom = void 0;
|
|
4
|
+
// import { FastTournamentRoom } from './fast-tournament-room';
|
|
5
|
+
// import { ScheduledTournamentRoom } from './scheduled-tournament-room';
|
|
8
6
|
const simple_room_1 = require("./simple-room");
|
|
9
7
|
Object.defineProperty(exports, "SimpleRoom", { enumerable: true, get: function () { return simple_room_1.SimpleRoom; } });
|
|
10
|
-
const tournament_room_1 = require("./tournament-room");
|
|
11
|
-
Object.defineProperty(exports, "TournamentRoom", { enumerable: true, get: function () { return tournament_room_1.TournamentRoom; } });
|
|
12
|
-
const tournament_state_1 = require("./tournament-state");
|
|
13
|
-
Object.defineProperty(exports, "TournamentState", { enumerable: true, get: function () { return tournament_state_1.TournamentState; } });
|
|
14
8
|
//# sourceMappingURL=index.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/base-rooms/index.ts"],"names":[],"mappings":";;;AAAA
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/base-rooms/index.ts"],"names":[],"mappings":";;;AAAA,+DAA+D;AAC/D,yEAAyE;AACzE,+CAA2C;AAUvC,2FAVK,wBAAU,OAUL"}
|
|
@@ -1,28 +1 @@
|
|
|
1
|
-
import schedule from 'node-schedule';
|
|
2
|
-
import { GamePlayer } from '../base';
|
|
3
|
-
import { IGameTable } from '../base/game-table';
|
|
4
|
-
import { TournamentRoom, TournamentRoomConfig } from './tournament-room';
|
|
5
|
-
export declare abstract class ScheduledTournamentRoom<GT extends IGameTable<GP>, GP extends GamePlayer> extends TournamentRoom<GT, GP> {
|
|
6
|
-
private readonly startDate;
|
|
7
|
-
private readonly minUserForMergeTables;
|
|
8
|
-
private readonly startJob;
|
|
9
|
-
constructor(config: TournamentRoomConfig, minUserForMergeTables: any, startDate: Date | null);
|
|
10
|
-
handleJoinTournament(player: GP): void;
|
|
11
|
-
handleLeaveTournament(player: GP): void;
|
|
12
|
-
handleFinishRound(): void;
|
|
13
|
-
handleRestartRound: (table: GT) => void;
|
|
14
|
-
handleStartTournament: () => void;
|
|
15
|
-
startTournament(): void;
|
|
16
|
-
finishTournament(): void;
|
|
17
|
-
scheduleTournament(): Promise<schedule.Job>;
|
|
18
|
-
isTournamentFinish(): boolean;
|
|
19
|
-
isTableFinish(table: GT): boolean;
|
|
20
|
-
isMergeTables(table: GT): boolean;
|
|
21
|
-
initTables(players: Array<GP>): Array<GT>;
|
|
22
|
-
mergeTables(table: GT): void;
|
|
23
|
-
movePlayerToAnotherTable(player: GP, fromTable: GT | null, toTable: GT): void;
|
|
24
|
-
processAloneUser(aloneUser: GP, fromTable: GT | null): void;
|
|
25
|
-
getRedundantPlayers(): Array<GP>;
|
|
26
|
-
cancelJob(): Promise<boolean>;
|
|
27
|
-
}
|
|
28
1
|
//# sourceMappingURL=scheduled-tournament-room.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"scheduled-tournament-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/scheduled-tournament-room.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"scheduled-tournament-room.d.ts","sourceRoot":"","sources":["../../src/base-rooms/scheduled-tournament-room.ts"],"names":[],"mappings":""}
|