itowns 2.44.3-next.4 → 2.44.3-next.41

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/README.md +3 -129
  2. package/examples/3dtiles_loader.html +123 -48
  3. package/examples/config.json +3 -10
  4. package/examples/copc_simple_loader.html +15 -5
  5. package/examples/effects_stereo.html +2 -2
  6. package/examples/entwine_3d_loader.html +3 -1
  7. package/examples/entwine_simple_loader.html +1 -1
  8. package/examples/images/itowns_logo.svg +123 -0
  9. package/examples/js/plugins/COGParser.js +1 -1
  10. package/examples/jsm/OGC3DTilesHelper.js +6 -1
  11. package/examples/layers/JSONLayers/GeoidMNT.json +3 -1
  12. package/examples/misc_collada.html +2 -2
  13. package/examples/source_file_geojson_3d.html +0 -1
  14. package/examples/source_file_kml_raster_usgs.html +0 -1
  15. package/examples/source_stream_wfs_raster.html +0 -7
  16. package/examples/vector_tile_mapbox_raster.html +91 -0
  17. package/examples/view_3d_map_webxr.html +3 -1
  18. package/examples/view_multi_25d.html +2 -2
  19. package/package.json +21 -75
  20. package/CODING.md +0 -120
  21. package/CONTRIBUTING.md +0 -150
  22. package/CONTRIBUTORS.md +0 -55
  23. package/LICENSE.md +0 -44
  24. package/changelog.md +0 -1361
  25. package/dist/455.js +0 -2
  26. package/dist/455.js.map +0 -1
  27. package/dist/debug.js +0 -3
  28. package/dist/debug.js.LICENSE.txt +0 -13
  29. package/dist/debug.js.map +0 -1
  30. package/dist/itowns.js +0 -3
  31. package/dist/itowns.js.LICENSE.txt +0 -7
  32. package/dist/itowns.js.map +0 -1
  33. package/dist/itowns_lasparser.js +0 -2
  34. package/dist/itowns_lasparser.js.map +0 -1
  35. package/dist/itowns_lasworker.js +0 -2
  36. package/dist/itowns_lasworker.js.map +0 -1
  37. package/dist/itowns_potree2worker.js +0 -2
  38. package/dist/itowns_potree2worker.js.map +0 -1
  39. package/dist/itowns_widgets.js +0 -2
  40. package/dist/itowns_widgets.js.map +0 -1
  41. package/examples/.eslintrc.cjs +0 -35
  42. package/examples/3dtiles_25d.html +0 -120
  43. package/examples/3dtiles_basic.html +0 -94
  44. package/examples/3dtiles_batch_table.html +0 -86
  45. package/examples/3dtiles_ion.html +0 -126
  46. package/examples/3dtiles_pointcloud.html +0 -95
  47. package/examples/jsm/.eslintrc.cjs +0 -38
  48. package/lib/Controls/FirstPersonControls.js +0 -308
  49. package/lib/Controls/FlyControls.js +0 -175
  50. package/lib/Controls/GlobeControls.js +0 -1162
  51. package/lib/Controls/PlanarControls.js +0 -1025
  52. package/lib/Controls/StateControl.js +0 -429
  53. package/lib/Controls/StreetControls.js +0 -392
  54. package/lib/Converter/Feature2Mesh.js +0 -608
  55. package/lib/Converter/Feature2Texture.js +0 -170
  56. package/lib/Converter/convertToTile.js +0 -75
  57. package/lib/Converter/textureConverter.js +0 -44
  58. package/lib/Core/3DTiles/C3DTBatchTable.js +0 -131
  59. package/lib/Core/3DTiles/C3DTBatchTableHierarchyExtension.js +0 -96
  60. package/lib/Core/3DTiles/C3DTBoundingVolume.js +0 -157
  61. package/lib/Core/3DTiles/C3DTExtensions.js +0 -97
  62. package/lib/Core/3DTiles/C3DTFeature.js +0 -110
  63. package/lib/Core/3DTiles/C3DTilesEnums.js +0 -20
  64. package/lib/Core/3DTiles/C3DTileset.js +0 -99
  65. package/lib/Core/3DTiles/utils/BinaryPropertyAccessor.js +0 -100
  66. package/lib/Core/AnimationPlayer.js +0 -142
  67. package/lib/Core/CopcNode.js +0 -174
  68. package/lib/Core/Deprecated/Undeprecator.js +0 -75
  69. package/lib/Core/EntwinePointTileNode.js +0 -126
  70. package/lib/Core/Feature.js +0 -490
  71. package/lib/Core/Geographic/CoordStars.js +0 -80
  72. package/lib/Core/Geographic/Coordinates.js +0 -320
  73. package/lib/Core/Geographic/Crs.js +0 -175
  74. package/lib/Core/Geographic/Extent.js +0 -726
  75. package/lib/Core/Geographic/GeoidGrid.js +0 -109
  76. package/lib/Core/Label.js +0 -222
  77. package/lib/Core/MainLoop.js +0 -211
  78. package/lib/Core/Math/Ellipsoid.js +0 -144
  79. package/lib/Core/Picking.js +0 -255
  80. package/lib/Core/PointCloudNode.js +0 -42
  81. package/lib/Core/Potree2Node.js +0 -206
  82. package/lib/Core/Potree2PointAttributes.js +0 -139
  83. package/lib/Core/PotreeNode.js +0 -101
  84. package/lib/Core/Prefab/Globe/Atmosphere.js +0 -299
  85. package/lib/Core/Prefab/Globe/BuilderEllipsoidTile.js +0 -110
  86. package/lib/Core/Prefab/Globe/GlobeLayer.js +0 -145
  87. package/lib/Core/Prefab/Globe/SkyShader.js +0 -78
  88. package/lib/Core/Prefab/GlobeView.js +0 -161
  89. package/lib/Core/Prefab/Planar/PlanarLayer.js +0 -53
  90. package/lib/Core/Prefab/Planar/PlanarTileBuilder.js +0 -72
  91. package/lib/Core/Prefab/PlanarView.js +0 -62
  92. package/lib/Core/Prefab/TileBuilder.js +0 -80
  93. package/lib/Core/Prefab/computeBufferTileGeometry.js +0 -183
  94. package/lib/Core/Scheduler/Cache.js +0 -256
  95. package/lib/Core/Scheduler/CancelledCommandException.js +0 -15
  96. package/lib/Core/Scheduler/Scheduler.js +0 -294
  97. package/lib/Core/Style.js +0 -1121
  98. package/lib/Core/System/Capabilities.js +0 -63
  99. package/lib/Core/TileGeometry.js +0 -40
  100. package/lib/Core/TileMesh.js +0 -108
  101. package/lib/Core/View.js +0 -1109
  102. package/lib/Layer/C3DTilesLayer.js +0 -455
  103. package/lib/Layer/ColorLayer.js +0 -128
  104. package/lib/Layer/CopcLayer.js +0 -58
  105. package/lib/Layer/ElevationLayer.js +0 -107
  106. package/lib/Layer/EntwinePointTileLayer.js +0 -64
  107. package/lib/Layer/FeatureGeometryLayer.js +0 -63
  108. package/lib/Layer/GeoidLayer.js +0 -80
  109. package/lib/Layer/GeometryLayer.js +0 -202
  110. package/lib/Layer/InfoLayer.js +0 -64
  111. package/lib/Layer/LabelLayer.js +0 -452
  112. package/lib/Layer/Layer.js +0 -304
  113. package/lib/Layer/LayerUpdateState.js +0 -89
  114. package/lib/Layer/LayerUpdateStrategy.js +0 -80
  115. package/lib/Layer/OGC3DTilesLayer.js +0 -387
  116. package/lib/Layer/OrientedImageLayer.js +0 -222
  117. package/lib/Layer/PointCloudLayer.js +0 -359
  118. package/lib/Layer/Potree2Layer.js +0 -164
  119. package/lib/Layer/PotreeLayer.js +0 -65
  120. package/lib/Layer/RasterLayer.js +0 -27
  121. package/lib/Layer/ReferencingLayerProperties.js +0 -62
  122. package/lib/Layer/TiledGeometryLayer.js +0 -403
  123. package/lib/Loader/LASLoader.js +0 -193
  124. package/lib/Loader/Potree2BrotliLoader.js +0 -261
  125. package/lib/Loader/Potree2Loader.js +0 -207
  126. package/lib/Main.js +0 -115
  127. package/lib/MainBundle.js +0 -4
  128. package/lib/Parser/B3dmParser.js +0 -174
  129. package/lib/Parser/CameraCalibrationParser.js +0 -94
  130. package/lib/Parser/GDFParser.js +0 -72
  131. package/lib/Parser/GTXParser.js +0 -75
  132. package/lib/Parser/GeoJsonParser.js +0 -212
  133. package/lib/Parser/GpxParser.js +0 -25
  134. package/lib/Parser/ISGParser.js +0 -71
  135. package/lib/Parser/KMLParser.js +0 -25
  136. package/lib/Parser/LASParser.js +0 -137
  137. package/lib/Parser/MapBoxUrlParser.js +0 -83
  138. package/lib/Parser/PntsParser.js +0 -131
  139. package/lib/Parser/Potree2BinParser.js +0 -92
  140. package/lib/Parser/PotreeBinParser.js +0 -106
  141. package/lib/Parser/PotreeCinParser.js +0 -29
  142. package/lib/Parser/ShapefileParser.js +0 -78
  143. package/lib/Parser/VectorTileParser.js +0 -202
  144. package/lib/Parser/XbilParser.js +0 -108
  145. package/lib/Parser/deprecated/LegacyGLTFLoader.js +0 -1386
  146. package/lib/Parser/iGLTFLoader.js +0 -168
  147. package/lib/Process/3dTilesProcessing.js +0 -304
  148. package/lib/Process/FeatureProcessing.js +0 -76
  149. package/lib/Process/LayeredMaterialNodeProcessing.js +0 -221
  150. package/lib/Process/ObjectRemovalHelper.js +0 -97
  151. package/lib/Process/handlerNodeError.js +0 -23
  152. package/lib/Provider/3dTilesProvider.js +0 -149
  153. package/lib/Provider/DataSourceProvider.js +0 -8
  154. package/lib/Provider/Fetcher.js +0 -229
  155. package/lib/Provider/PointCloudProvider.js +0 -45
  156. package/lib/Provider/TileProvider.js +0 -16
  157. package/lib/Provider/URLBuilder.js +0 -105
  158. package/lib/Renderer/Camera.js +0 -281
  159. package/lib/Renderer/Color.js +0 -56
  160. package/lib/Renderer/ColorLayersOrdering.js +0 -115
  161. package/lib/Renderer/CommonMaterial.js +0 -31
  162. package/lib/Renderer/Label2DRenderer.js +0 -190
  163. package/lib/Renderer/LayeredMaterial.js +0 -243
  164. package/lib/Renderer/OBB.js +0 -153
  165. package/lib/Renderer/OrientedImageCamera.js +0 -118
  166. package/lib/Renderer/OrientedImageMaterial.js +0 -167
  167. package/lib/Renderer/PointsMaterial.js +0 -485
  168. package/lib/Renderer/RasterTile.js +0 -209
  169. package/lib/Renderer/RenderMode.js +0 -31
  170. package/lib/Renderer/Shader/ShaderChunk.js +0 -160
  171. package/lib/Renderer/Shader/ShaderUtils.js +0 -47
  172. package/lib/Renderer/SphereHelper.js +0 -23
  173. package/lib/Renderer/WebXR.js +0 -51
  174. package/lib/Renderer/c3DEngine.js +0 -214
  175. package/lib/Source/C3DTilesGoogleSource.js +0 -74
  176. package/lib/Source/C3DTilesIonSource.js +0 -54
  177. package/lib/Source/C3DTilesSource.js +0 -30
  178. package/lib/Source/CopcSource.js +0 -115
  179. package/lib/Source/EntwinePointTileSource.js +0 -62
  180. package/lib/Source/FileSource.js +0 -189
  181. package/lib/Source/OGC3DTilesGoogleSource.js +0 -29
  182. package/lib/Source/OGC3DTilesIonSource.js +0 -34
  183. package/lib/Source/OGC3DTilesSource.js +0 -21
  184. package/lib/Source/OrientedImageSource.js +0 -59
  185. package/lib/Source/Potree2Source.js +0 -167
  186. package/lib/Source/PotreeSource.js +0 -82
  187. package/lib/Source/Source.js +0 -223
  188. package/lib/Source/TMSSource.js +0 -143
  189. package/lib/Source/VectorTilesSource.js +0 -178
  190. package/lib/Source/WFSSource.js +0 -165
  191. package/lib/Source/WMSSource.js +0 -130
  192. package/lib/Source/WMTSSource.js +0 -86
  193. package/lib/ThreeExtended/capabilities/WebGL.js +0 -69
  194. package/lib/ThreeExtended/libs/ktx-parse.module.js +0 -470
  195. package/lib/ThreeExtended/libs/zstddec.module.js +0 -29
  196. package/lib/ThreeExtended/loaders/DDSLoader.js +0 -200
  197. package/lib/ThreeExtended/loaders/DRACOLoader.js +0 -399
  198. package/lib/ThreeExtended/loaders/GLTFLoader.js +0 -2876
  199. package/lib/ThreeExtended/loaders/KTX2Loader.js +0 -625
  200. package/lib/ThreeExtended/utils/BufferGeometryUtils.js +0 -846
  201. package/lib/ThreeExtended/utils/WorkerPool.js +0 -70
  202. package/lib/Utils/CameraUtils.js +0 -555
  203. package/lib/Utils/DEMUtils.js +0 -350
  204. package/lib/Utils/FeaturesUtils.js +0 -156
  205. package/lib/Utils/Gradients.js +0 -16
  206. package/lib/Utils/OrientationUtils.js +0 -457
  207. package/lib/Utils/ThreeUtils.js +0 -115
  208. package/lib/Utils/gui/C3DTilesStyle.js +0 -216
  209. package/lib/Utils/gui/Main.js +0 -7
  210. package/lib/Utils/gui/Minimap.js +0 -154
  211. package/lib/Utils/gui/Navigation.js +0 -245
  212. package/lib/Utils/gui/Scale.js +0 -107
  213. package/lib/Utils/gui/Searchbar.js +0 -234
  214. package/lib/Utils/gui/Widget.js +0 -80
  215. package/lib/Utils/placeObjectOnGround.js +0 -137
  216. package/lib/Worker/LASLoaderWorker.js +0 -19
  217. package/lib/Worker/Potree2Worker.js +0 -21
package/README.md CHANGED
@@ -1,131 +1,5 @@
1
- ![iTowns](https://raw.githubusercontent.com/iTowns/itowns.github.io/master/images/itowns_logo_300x134.png)
2
- # iTowns
3
-
4
- [![Coverage Status](https://coveralls.io/repos/github/iTowns/itowns/badge.svg?branch=master)](https://coveralls.io/github/iTowns/itowns?branch=master)
5
- [![example branch parameter](https://github.com/iTowns/itowns/actions/workflows/integration.yml/badge.svg?query=branch%3Amaster)](https://github.com/iTowns/itowns/actions/workflows/integration.yml?query=branch%3Amaster)
6
- [![DeepScan grade](https://deepscan.io/api/teams/2856/projects/10991/branches/159107/badge/grade.svg)](https://deepscan.io/dashboard#view=project&tid=2856&pid=10991&bid=159107)
7
-
8
1
  ## What is it?
9
2
 
10
- iTowns is a [Three.js](https://threejs.org/)-based framework written in
11
- Javascript/WebGL for visualizing 3D geospatial data.
12
-
13
- It can connect to WMS/WMTS/TMS servers including elevation data and load many
14
- different data formats (3dTiles, GeoJSON, Vector Tiles, GPX and much more). A
15
- complete list of features and supported data formats is [available on the
16
- wiki](https://github.com/iTowns/itowns/wiki/Supported-Features).
17
-
18
- It officially targets the last two major versions of both Firefox, Safari and
19
- Chromium-based browsers (Chrome, Edge, ...) at the date of each release. Older
20
- browsers supporting WebGL 2.0 may work but we do not offer support.
21
-
22
- ![iTowns screenshot](https://raw.githubusercontent.com/iTowns/itowns.github.io/master/images/itownsReleaseXS.jpg)
23
-
24
- ## Documentation and examples
25
-
26
- The official documentation is [available
27
- here](http://www.itowns-project.org/itowns/docs/). It contains tutorials to help
28
- you start using iTowns, and an API reference. You can find more informations on
29
- its contribution [here](docs/README.md).
30
-
31
- Official examples can be [viewed
32
- here](http://www.itowns-project.org/itowns/examples/). Some examples available:
33
-
34
- * [Globe with WFS data](http://www.itowns-project.org/itowns/examples/#source_stream_wfs_3d)
35
- * [Plane mode with Vector Tiles](http://www.itowns-project.org/itowns/examples/#vector_tile_raster_2d)
36
- * [3D effect using scene postprocessing](http://www.itowns-project.org/itowns/examples/#effects_stereo)
37
- * [Globe with split rendering](http://www.itowns-project.org/itowns/examples/#effects_split)
38
-
39
- [![iTowns examples](http://www.itowns-project.org/images/montage.jpg)](http://www.itowns-project.org/itowns/examples/)
40
-
41
- ## How to run it locally?
42
-
43
- Clone the repo and then run:
44
-
45
- ```
46
- npm install
47
- npm start
48
- ```
49
-
50
- Try out the examples at http://localhost:8080/examples
51
-
52
- ## How to use it in your project?
53
-
54
- You can use it through npm (the preferred way) or download a bundle from our
55
- github release page.
56
-
57
- ### With npm
58
-
59
- In your project:
60
-
61
- ```bash
62
- npm install --save itowns
63
- ```
64
-
65
- This package contains the ES5-compatible sources of iTowns, up to date with the latest release.
66
-
67
- If you're using a module bundler (like wepback), you can directly write
68
- `require('itowns')` in your code.
69
-
70
- Alternatively, we provide a bundle you can directly include in your html files
71
- that exposes `itowns` in `window`:
72
-
73
- ```html
74
- <script src="node_modules/itowns/dist/itowns.js"></script>
75
- ```
76
-
77
- **/!\ Please note that this bundle also contains the dependencies**.
78
-
79
- ### From a release bundle
80
-
81
- See our [release page](https://github.com/iTowns/itowns/releases). Note that
82
- there isn't a lot of support for older version of iTowns, we highly recommend to
83
- use the last release everytime.
84
-
85
- ### Try modifications before they are released
86
-
87
- If you want to try some features or bug fixes that are planned for the next release, we provide
88
- a @next version of itowns. You can install it as such :
89
-
90
- ```bash
91
- npm install --save itowns@next
92
- ```
93
-
94
- To switch back to the version to date with the latest release, you need to run :
95
-
96
- ```bash
97
- npm install --save itowns@latest
98
- ```
99
-
100
- ## Contributing
101
-
102
- If you are interested in contributing to iTowns, please read the [CONTRIBUTING
103
- guide](CONTRIBUTING.md) and the [CODING guide](CODING.md).
104
-
105
- iTowns has been redesigned from this [early version](https://github.com/iTowns/itowns-legacy).
106
-
107
- ## Licence
108
-
109
- iTowns is dual-licenced under Cecill-B V1.0 and MIT.
110
- Incorporated libraries are published under their original licences.
111
-
112
- See [LICENSE.md](LICENSE.md) for more information.
113
-
114
- ## Maintainers
115
-
116
- iTowns is an original work from French IGN, [MATIS research
117
- laboratory](http://recherche.ign.fr/labos/matis/). It has been funded through
118
- various research programs involving the French National Research Agency, Cap
119
- Digital, UPMC, Mines ParisTec, CNRS, LCPC and maintained by several organizations
120
- along the years (IGN, Oslandia, AtolCD, CIRIL Group). It has also received contributions from people [listed
121
- here](CONTRIBUTORS.md).
122
-
123
- iTowns is currently maintained by [IGN](http://www.ign.fr) and
124
- [CIRIL Group](https://www.cirilgroup.com/en/).
125
-
126
- Contributions in any forms and new contributors and maintainers are welcome. Get in touch with us if you are interested :)
127
-
128
- The governance of the project is open and explicited [here](https://github.com/iTowns/itowns-governance).
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-
130
- [![IGN](./img/logo_ign.png)](https://www.ign.fr)
131
- [![CIRIL Group](./img/CIRIL_Group_logo.png)](https://www.cirilgroup.com/en/)
3
+ This itowns module acts as a central point of access, allowing users to leverage the complete range of features offered by the @itowns submodules without needing to import or manage them individually.
4
+ Refer to [README main](https://raw.githubusercontent.com/iTowns/itowns.github.io/master/README.md) for more information.
5
+ The official documentation is [available here](http://www.itowns-project.org/itowns/docs/)
@@ -11,7 +11,15 @@
11
11
  <style type="text/css">
12
12
  #description {
13
13
  z-index: 2;
14
- right: 10px;
14
+ left: 10px;
15
+ }
16
+
17
+ #featureInfoText {
18
+ font-size: small;
19
+ }
20
+
21
+ #description .marg {
22
+ margin: 10px;
15
23
  }
16
24
  </style>
17
25
 
@@ -21,12 +29,17 @@
21
29
  <div id="viewerDiv"></div>
22
30
  <div id="description">Specify the URL of a tileset to load:
23
31
  <input type="text" id="url" />
24
- <button onclick="setURL(document.getElementById('url').value)">
25
- Load
26
- </button>
32
+ <button onclick="readURL()">Load</button>
33
+ <div class="marg">
34
+ <button onClick="loadLyon()">Load Lyon 1 (Mesh)</button>
35
+ <button onClick="loadSete()">Load Sete (Point Cloud)</button>
36
+ <button onClick="loadLille()">Load Lille (Mesh)</button>
37
+ <div id="share"></div>
38
+ </div>
27
39
  <hr />
40
+ <p id="featureInfoText" class="marg"><em>Display feature information by clicking on it</em></p>
28
41
  <p><b>Feature Information:</b></p>
29
- <div id="featureInfo"></div>
42
+ <div id="featureInfo" class="marg"></div>
30
43
  </div>
31
44
 
32
45
  <script src="js/GUI/GuiTools.js"></script>
@@ -37,14 +50,19 @@
37
50
  <script type="importmap">
38
51
  {
39
52
  "imports": {
40
- "three": "https://cdn.jsdelivr.net/npm/three@0.165.0/build/three.module.js",
41
- "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.165.0/examples/jsm/"
53
+ "three": "https://cdn.jsdelivr.net/npm/three@0.170.0/build/three.module.js",
54
+ "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/"
42
55
  }
43
56
  }
44
- </script>
57
+ </script>
45
58
 
46
59
  <script type="module">
47
- import { AmbientLight } from 'three';
60
+ import {
61
+ AmbientLight,
62
+ PMREMGenerator,
63
+ } from 'three';
64
+ import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
65
+ import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
48
66
  import {
49
67
  zoomToLayer,
50
68
  fillHTMLWithPickingInfo,
@@ -52,28 +70,17 @@
52
70
 
53
71
  const {
54
72
  TMSSource, WMTSSource, OGC3DTilesSource,
55
- ColorLayer, ElevationLayer, OGC3DTilesLayer,
73
+ ColorLayer, ElevationLayer, OGC3DTilesLayer, PNTS_SIZE_MODE,
56
74
  GlobeView, Coordinates, Fetcher,
57
75
  } = itowns;
58
76
 
59
- const uri = new URL(location);
60
- const state = {
61
- // URL to tileset JSON
62
- tileset: uri.searchParams.get('tileset'),
63
- // Cesium ION /
64
- assetId: uri.searchParams.get('assetId'),
65
- };
66
-
67
- function setURL(url) {
68
- if (!url) return;
77
+ window.layer = null; // 3D Tiles layer
69
78
 
70
- uri.searchParams.set('tileset', url);
71
- history.pushState(null, '', `?${uri.searchParams.toString()}`);
79
+ const uri = new URL(location);
72
80
 
73
- location.reload();
74
- }
81
+ window.gui = new dat.GUI();
75
82
 
76
- // ---- CREATE A GlobeView FOR SUPPORTING DATA VISUALIZATION ----
83
+ // ---- Create a GlobeView ----
77
84
 
78
85
  // Define camera initial position
79
86
  const placement = {
@@ -85,45 +92,96 @@
85
92
  const viewerDiv = document.getElementById('viewerDiv');
86
93
 
87
94
  // Create a GlobeView
88
- const view = new GlobeView(viewerDiv, placement, {});
95
+ const view = new GlobeView(viewerDiv, placement, {
96
+ controls: {
97
+ minDistance: 100,
98
+ }
99
+ });
100
+
101
+ // Enable various compression support for 3D Tiles tileset:
102
+ // - `KHR_draco_mesh_compression` mesh compression extension
103
+ // - `KHR_texture_basisu` texture compression extension
104
+ // - `EXT_meshopt_compression` data compression extension
105
+ itowns.enableDracoLoader('./libs/draco/');
106
+ itowns.enableKtx2Loader('./lib/basis/', view.renderer);
107
+ itowns.enableMeshoptDecoder(MeshoptDecoder);
89
108
 
90
109
  // Add ambient light to globally illuminates all objects
91
- const light = new AmbientLight(0x404040, 15);
110
+ const light = new AmbientLight(0x404040, 40);
92
111
  view.scene.add(light);
93
112
 
113
+ // Set the environment map for all physical materials in the scene.
114
+ // Otherwise, mesh with only diffuse colors will appear black.
115
+ const environment = new RoomEnvironment();
116
+ const pmremGenerator = new PMREMGenerator(view.renderer);
117
+ view.scene.environment = pmremGenerator.fromScene(environment).texture;
118
+ pmremGenerator.dispose();
119
+
94
120
  // Setup loading screen
95
121
  setupLoadingScreen(viewerDiv, view);
96
122
 
97
- // Setup debug menu
98
- const menuGlobe = new GuiTools('menuDiv', view, 300);
99
- debug.createTileDebugUI(menuGlobe.gui, view, view.tileLayer);
100
-
101
-
102
- // ---- ADD A BASEMAP ----
123
+ // ---- Add a basemap ----
103
124
 
104
125
  // Add one imagery layer to the scene. This layer's properties are
105
126
  // defined in a json file, but it cou ld be defined as a plain js
106
127
  // object. See `Layer` documentation for more info.
107
128
  Fetcher.json('./layers/JSONLayers/OPENSM.json').then((config) => {
108
- const layer = new ColorLayer('Ortho', {
129
+ const colorLayer = new ColorLayer('Ortho', {
109
130
  ...config,
110
131
  source: new TMSSource(config.source),
111
132
  });
112
- view.addLayer(layer).then(menuGlobe.addLayerGUI.bind(menuGlobe));
133
+ view.addLayer(colorLayer);
113
134
  });
114
135
 
115
- // ---- ADD 3D TILES TILESET ----
136
+ // ---- Add 3D terrain ----
116
137
 
117
- // Enable various compression support for 3D Tiles tileset:
118
- // - `KHR_draco_mesh_compression` mesh compression extension
119
- // - `KHR_texture_basisu` texture compresion extension
120
- itowns.enableDracoLoader('./libs/draco/');
121
- itowns.enableKtx2Loader('./lib/basis/', view.renderer);
138
+ // Add two elevation layers: world terrain and a more precise terrain for france
139
+ // These will deform iTowns globe geometry to represent terrain elevation.
140
+ function addElevationLayerFromConfig(config) {
141
+ config.source = new itowns.WMTSSource(config.source);
142
+ var elevationLayer = new itowns.ElevationLayer(config.id, config);
143
+ view.addLayer(elevationLayer);
144
+ }
145
+ itowns.Fetcher.json('./layers/JSONLayers/IGN_MNT_HIGHRES.json').then(addElevationLayerFromConfig);
146
+ itowns.Fetcher.json('./layers/JSONLayers/WORLD_DTM.json').then(addElevationLayerFromConfig);
147
+
148
+ // ---------- 3D Tiles loading
149
+
150
+ function readURL() {
151
+ const url = document.getElementById('url').value;
152
+
153
+ if (url) {
154
+ setUrl(url);
155
+ }
156
+ }
157
+
158
+ function setUrl(url) {
159
+ if (!url) return;
160
+
161
+ const input_url = document.getElementById('url');
162
+ if (!input_url) return;
163
+
164
+ uri.searchParams.set('copc', url);
165
+ history.replaceState(null, null, `?${uri.searchParams.toString()}`);
166
+
167
+ input_url.value = url;
168
+ load(url);
169
+ }
170
+
171
+
172
+ function load(url) {
173
+ const source = new OGC3DTilesSource({ url });
122
174
 
123
- if (state.tileset) {
124
- const source = new OGC3DTilesSource({ url: state.tileset });
125
- const layer = new OGC3DTilesLayer('3DTiles', {
175
+ if (window.layer) {
176
+ gui.removeFolder('Layer 3DTiles');
177
+ view.removeLayer('3DTiles');
178
+ view.notifyChange();
179
+ window.layer.delete();
180
+ }
181
+
182
+ window.layer = new OGC3DTilesLayer('3DTiles', {
126
183
  source,
184
+ pntsSizeMode: PNTS_SIZE_MODE.ATTENUATED,
127
185
  });
128
186
 
129
187
  // Add an event for picking the 3D Tiles layer and displaying
@@ -131,20 +189,37 @@
131
189
  const pickingArgs = {
132
190
  htmlDiv: document.getElementById('featureInfo'),
133
191
  view,
134
- layer,
192
+ layer: window.layer,
135
193
  };
136
194
 
137
195
  // Add the layer to our view
138
- view.addLayer(layer).then((layer) => {
196
+ view.addLayer(window.layer).then((layer) => {
139
197
  zoomToLayer(view, layer);
140
198
  window.addEventListener('click',
141
199
  (event) => fillHTMLWithPickingInfo(event, pickingArgs), false);
142
200
  });
143
201
 
144
- debug.createOGC3DTilesDebugUI(menuGlobe.gui, view, layer);
202
+ window.layer.whenReady
203
+ .then(() => debug.createOGC3DTilesDebugUI(gui, view, window.layer));
204
+ }
205
+
206
+ function loadLyon() {
207
+ setUrl("https://raw.githubusercontent.com/iTowns/iTowns2-sample-data/refs/heads/master/3DTiles/lyon1-4978/tileset.json");
208
+ }
209
+
210
+ function loadSete() {
211
+ setUrl("https://raw.githubusercontent.com/iTowns/iTowns2-sample-data/master/pointclouds/pnts-sete-2021-0756_6256/tileset.json");
145
212
  }
146
213
 
147
- window.setURL = setURL;
214
+ function loadLille() {
215
+ setUrl("https://webimaging.lillemetropole.fr/externe/maillage/2020_mel_5cm/tileset.json");
216
+ }
217
+
218
+ window.readURL = readURL;
219
+ window.loadLyon = loadLyon;
220
+ window.loadSete = loadSete;
221
+ window.loadLille = loadLille;
222
+
148
223
  </script>
149
224
  </body>
150
225
  </html>
@@ -14,16 +14,8 @@
14
14
  "geoid_geoidLayer": "Display geoid heights"
15
15
  },
16
16
 
17
- "3d Tiles": {
18
- "3dtiles_basic": "on 3D map",
19
- "3dtiles_25d": "On 2.5D map",
20
- "3dtiles_batch_table": "Batch table Hierarchy extension",
21
- "3dtiles_ion": "From Cesium ion",
22
- "3dtiles_pointcloud": "Pointcloud classification"
23
- },
24
-
25
- "3D Tiles (new)": {
26
- "3dtiles_loader": "3D Tiles tileset loader"
17
+ "3D Tiles": {
18
+ "3dtiles_loader": "3D Tiles loader"
27
19
  },
28
20
 
29
21
  "Pointcloud": {
@@ -39,6 +31,7 @@
39
31
  "Vector tiles": {
40
32
  "vector_tile_raster_3d": "Raster on 3D map",
41
33
  "vector_tile_raster_2d": "Raster on 2D map",
34
+ "vector_tile_mapbox_raster": "Mapbox Vector Tiles to raster",
42
35
  "vector_tile_3d_mesh": "Vector tile to 3d objects",
43
36
  "vector_tile_3d_mesh_mapbox": "Mapbox Vector tile to 3d objects",
44
37
  "vector_tile_dragndrop": "Drag and drop a style"
@@ -19,7 +19,7 @@
19
19
  </head>
20
20
  <body>
21
21
  <div id="description">Specify the URL of a COPC file to load:
22
- <input type="text" id="url" />
22
+ <input type="text" id="copc_url" />
23
23
  <button onclick="readURL()">Load</button>
24
24
  <div>
25
25
  <button onClick="loadAutzen()">Load Autzen Stadium (80mb)</button>
@@ -71,7 +71,7 @@
71
71
 
72
72
 
73
73
  function readURL() {
74
- const url = document.getElementById('url').value;
74
+ const url = document.getElementById('copc_url').value;
75
75
 
76
76
  if (url) {
77
77
  setUrl(url);
@@ -81,7 +81,7 @@
81
81
  function setUrl(url) {
82
82
  if (!url) return;
83
83
 
84
- const input_url = document.getElementById('url');
84
+ const input_url = document.getElementById('copc_url');
85
85
  if (!input_url) return;
86
86
 
87
87
  uri.searchParams.set('copc', url);
@@ -93,6 +93,13 @@
93
93
 
94
94
 
95
95
  function load(url) {
96
+ const options = {};
97
+ const urlParams = uri.searchParams
98
+ urlParams.keys().forEach(key => {
99
+ if (key !== 'copc') {
100
+ options[key] = parseInt(urlParams.get(key), 10);
101
+ }
102
+ });
96
103
  const source = new itowns.CopcSource({ url });
97
104
 
98
105
  if (layer) {
@@ -102,12 +109,15 @@
102
109
  layer.delete();
103
110
  }
104
111
 
105
- layer = new itowns.CopcLayer('COPC', {
112
+ const config = {
106
113
  source,
107
114
  crs: view.referenceCrs,
108
115
  sseThreshold: 2,
109
116
  pointBudget: 3000000,
110
- });
117
+ ...options,
118
+ };
119
+
120
+ layer = new itowns.CopcLayer('COPC', config);
111
121
  view.addLayer(layer).then(onLayerReady);
112
122
  layer.whenReady
113
123
  .then(() => debug.PointCloudDebug.initTools(view, layer, gui));
@@ -23,8 +23,8 @@
23
23
  <script type="importmap">
24
24
  {
25
25
  "imports": {
26
- "three": "https://cdn.jsdelivr.net/npm/three@0.159.0/build/three.module.js",
27
- "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.159.0/examples/jsm/"
26
+ "three": "https://cdn.jsdelivr.net/npm/three@0.170.0/build/three.module.js",
27
+ "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/"
28
28
  }
29
29
  }
30
30
  </script>
@@ -87,8 +87,10 @@
87
87
  eptSource = new itowns.EntwinePointTileSource({ url });
88
88
 
89
89
  if (eptLayer) {
90
- view.removeLayer('ept');
90
+ debugGui.removeFolder(eptLayer.debugUI);
91
+ view.removeLayer('Entwine Point Tile');
91
92
  view.notifyChange();
93
+ eptLayer.delete();
92
94
  }
93
95
 
94
96
  eptLayer = new itowns.EntwinePointTileLayer('Entwine Point Tile', {
@@ -88,7 +88,7 @@
88
88
  eptSource = new itowns.EntwinePointTileSource({ url });
89
89
 
90
90
  if (eptLayer) {
91
- debugGUI.removeFolder(eptLayer.debugUI);
91
+ debugGui.removeFolder(eptLayer.debugUI);
92
92
  view.removeLayer('Entwine Point Tile');
93
93
  view.notifyChange();
94
94
  eptLayer.delete();
@@ -0,0 +1,123 @@
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+ <path
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+ id="path41630"
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+ style="display:inline;fill:#7ea8c5;fill-opacity:1"
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+ </svg>
@@ -235,7 +235,7 @@ const COGParser = (function _() {
235
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  */
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  parse: async function _(data, options) {
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  const source = options.in;
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- const tileExtent = options.extent.as(source.crs);
238
+ const tileExtent = options.extent.isExtent ? options.extent.as(source.crs) : options.extent.toExtent(source.crs);
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  const level = selectLevel(source, tileExtent, source.tileWidth, source.tileHeight);
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  const viewport = makeWindowFromExtent(source, tileExtent, level.resolution);