isaacscript-common 87.9.7 → 87.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (567) hide show
  1. package/dist/cachedEnumValues.js +29 -32
  2. package/dist/callbackClasses.js +142 -289
  3. package/dist/callbacks.js +147 -183
  4. package/dist/classes/DefaultMap.js +4 -8
  5. package/dist/classes/ModFeature.js +21 -25
  6. package/dist/classes/ModUpgraded.js +43 -47
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +6 -10
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +7 -11
  9. package/dist/classes/callbacks/InputActionFilter.js +4 -8
  10. package/dist/classes/callbacks/InputActionPlayer.js +4 -8
  11. package/dist/classes/callbacks/PostAmbushFinished.js +10 -14
  12. package/dist/classes/callbacks/PostAmbushStarted.js +10 -14
  13. package/dist/classes/callbacks/PostBombExploded.js +8 -12
  14. package/dist/classes/callbacks/PostBombInitFilter.js +6 -10
  15. package/dist/classes/callbacks/PostBombInitLate.js +6 -10
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +6 -10
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +6 -10
  18. package/dist/classes/callbacks/PostBoneSwing.js +7 -11
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +6 -10
  20. package/dist/classes/callbacks/PostCursedTeleport.js +30 -34
  21. package/dist/classes/callbacks/PostCustomRevive.js +4 -8
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +9 -13
  23. package/dist/classes/callbacks/PostDoorRender.js +8 -12
  24. package/dist/classes/callbacks/PostDoorUpdate.js +8 -12
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +6 -10
  26. package/dist/classes/callbacks/PostEffectInitLate.js +6 -10
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +6 -10
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +8 -12
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +6 -10
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +6 -10
  31. package/dist/classes/callbacks/PostEntityRemoveFilter.js +6 -10
  32. package/dist/classes/callbacks/PostEsauJr.js +4 -8
  33. package/dist/classes/callbacks/PostFamiliarInitFilter.js +6 -10
  34. package/dist/classes/callbacks/PostFamiliarInitLate.js +6 -10
  35. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +6 -10
  36. package/dist/classes/callbacks/PostFamiliarStateChanged.js +8 -12
  37. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +6 -10
  38. package/dist/classes/callbacks/PostFirstEsauJr.js +4 -8
  39. package/dist/classes/callbacks/PostFirstFlip.js +4 -8
  40. package/dist/classes/callbacks/PostFlip.js +4 -8
  41. package/dist/classes/callbacks/PostGameEndFilter.js +6 -10
  42. package/dist/classes/callbacks/PostGameStartedReordered.js +6 -10
  43. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +6 -10
  44. package/dist/classes/callbacks/PostGreedModeWave.js +7 -11
  45. package/dist/classes/callbacks/PostGridEntityBroken.js +6 -10
  46. package/dist/classes/callbacks/PostGridEntityCollision.js +4 -8
  47. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +6 -10
  48. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +4 -8
  49. package/dist/classes/callbacks/PostGridEntityCustomInit.js +6 -10
  50. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +4 -8
  51. package/dist/classes/callbacks/PostGridEntityCustomRender.js +6 -10
  52. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +6 -10
  53. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +6 -10
  54. package/dist/classes/callbacks/PostGridEntityInit.js +6 -10
  55. package/dist/classes/callbacks/PostGridEntityRemove.js +4 -8
  56. package/dist/classes/callbacks/PostGridEntityRender.js +6 -10
  57. package/dist/classes/callbacks/PostGridEntityStateChanged.js +6 -10
  58. package/dist/classes/callbacks/PostGridEntityUpdate.js +6 -10
  59. package/dist/classes/callbacks/PostHolyMantleRemoved.js +15 -19
  60. package/dist/classes/callbacks/PostItemDischarge.js +23 -27
  61. package/dist/classes/callbacks/PostItemPickup.js +6 -10
  62. package/dist/classes/callbacks/PostKeyboardChanged.js +9 -13
  63. package/dist/classes/callbacks/PostKnifeInitFilter.js +6 -10
  64. package/dist/classes/callbacks/PostKnifeInitLate.js +6 -10
  65. package/dist/classes/callbacks/PostKnifeRenderFilter.js +6 -10
  66. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +6 -10
  67. package/dist/classes/callbacks/PostLaserInitFilter.js +6 -10
  68. package/dist/classes/callbacks/PostLaserInitLate.js +6 -10
  69. package/dist/classes/callbacks/PostLaserRenderFilter.js +6 -10
  70. package/dist/classes/callbacks/PostLaserUpdateFilter.js +6 -10
  71. package/dist/classes/callbacks/PostNPCDeathFilter.js +6 -10
  72. package/dist/classes/callbacks/PostNPCInitFilter.js +6 -10
  73. package/dist/classes/callbacks/PostNPCInitLate.js +6 -10
  74. package/dist/classes/callbacks/PostNPCRenderFilter.js +6 -10
  75. package/dist/classes/callbacks/PostNPCStateChanged.js +8 -12
  76. package/dist/classes/callbacks/PostNPCUpdateFilter.js +6 -10
  77. package/dist/classes/callbacks/PostNewLevelReordered.js +6 -10
  78. package/dist/classes/callbacks/PostNewRoomEarly.js +17 -21
  79. package/dist/classes/callbacks/PostNewRoomReordered.js +6 -10
  80. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +6 -10
  81. package/dist/classes/callbacks/PostPickupChanged.js +6 -10
  82. package/dist/classes/callbacks/PostPickupCollect.js +8 -12
  83. package/dist/classes/callbacks/PostPickupInitFilter.js +6 -10
  84. package/dist/classes/callbacks/PostPickupInitFirst.js +10 -14
  85. package/dist/classes/callbacks/PostPickupInitLate.js +6 -10
  86. package/dist/classes/callbacks/PostPickupRenderFilter.js +6 -10
  87. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -8
  88. package/dist/classes/callbacks/PostPickupStateChanged.js +8 -12
  89. package/dist/classes/callbacks/PostPickupUpdateFilter.js +6 -10
  90. package/dist/classes/callbacks/PostPitRender.js +8 -12
  91. package/dist/classes/callbacks/PostPitUpdate.js +8 -12
  92. package/dist/classes/callbacks/PostPlayerChangeHealth.js +14 -18
  93. package/dist/classes/callbacks/PostPlayerChangeStat.js +26 -30
  94. package/dist/classes/callbacks/PostPlayerChangeType.js +11 -15
  95. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +6 -10
  96. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +6 -10
  97. package/dist/classes/callbacks/PostPlayerFatalDamage.js +24 -28
  98. package/dist/classes/callbacks/PostPlayerInitFirst.js +12 -16
  99. package/dist/classes/callbacks/PostPlayerInitLate.js +9 -13
  100. package/dist/classes/callbacks/PostPlayerRenderReordered.js +6 -10
  101. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +6 -10
  102. package/dist/classes/callbacks/PostPoopRender.js +8 -12
  103. package/dist/classes/callbacks/PostPoopUpdate.js +8 -12
  104. package/dist/classes/callbacks/PostPressurePlateRender.js +8 -12
  105. package/dist/classes/callbacks/PostPressurePlateUpdate.js +8 -12
  106. package/dist/classes/callbacks/PostProjectileInitFilter.js +6 -10
  107. package/dist/classes/callbacks/PostProjectileInitLate.js +6 -10
  108. package/dist/classes/callbacks/PostProjectileKill.js +8 -12
  109. package/dist/classes/callbacks/PostProjectileRenderFilter.js +6 -10
  110. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +6 -10
  111. package/dist/classes/callbacks/PostPurchase.js +21 -25
  112. package/dist/classes/callbacks/PostRockRender.js +8 -12
  113. package/dist/classes/callbacks/PostRockUpdate.js +8 -12
  114. package/dist/classes/callbacks/PostRoomClearChanged.js +9 -13
  115. package/dist/classes/callbacks/PostSacrifice.js +12 -16
  116. package/dist/classes/callbacks/PostSlotAnimationChanged.js +6 -10
  117. package/dist/classes/callbacks/PostSlotCollision.js +8 -12
  118. package/dist/classes/callbacks/PostSlotDestroyed.js +6 -10
  119. package/dist/classes/callbacks/PostSlotInit.js +6 -10
  120. package/dist/classes/callbacks/PostSlotRender.js +6 -10
  121. package/dist/classes/callbacks/PostSlotUpdate.js +6 -10
  122. package/dist/classes/callbacks/PostSpikesRender.js +8 -12
  123. package/dist/classes/callbacks/PostSpikesUpdate.js +8 -12
  124. package/dist/classes/callbacks/PostTNTRender.js +8 -12
  125. package/dist/classes/callbacks/PostTNTUpdate.js +8 -12
  126. package/dist/classes/callbacks/PostTearInitFilter.js +6 -10
  127. package/dist/classes/callbacks/PostTearInitLate.js +6 -10
  128. package/dist/classes/callbacks/PostTearInitVeryLate.js +6 -10
  129. package/dist/classes/callbacks/PostTearKill.js +8 -12
  130. package/dist/classes/callbacks/PostTearRenderFilter.js +6 -10
  131. package/dist/classes/callbacks/PostTearUpdateFilter.js +6 -10
  132. package/dist/classes/callbacks/PostTransformation.js +10 -14
  133. package/dist/classes/callbacks/PostTrinketBreak.js +16 -20
  134. package/dist/classes/callbacks/PostUsePillFilter.js +18 -22
  135. package/dist/classes/callbacks/PreBerserkDeath.js +14 -18
  136. package/dist/classes/callbacks/PreBombCollisionFilter.js +6 -10
  137. package/dist/classes/callbacks/PreCustomRevive.js +6 -10
  138. package/dist/classes/callbacks/PreEntitySpawnFilter.js +4 -8
  139. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +6 -10
  140. package/dist/classes/callbacks/PreGetPedestal.js +8 -12
  141. package/dist/classes/callbacks/PreItemPickup.js +6 -10
  142. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +6 -10
  143. package/dist/classes/callbacks/PreNPCCollisionFilter.js +6 -10
  144. package/dist/classes/callbacks/PreNPCUpdateFilter.js +6 -10
  145. package/dist/classes/callbacks/PreNewLevel.js +10 -14
  146. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +6 -10
  147. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +4 -8
  148. package/dist/classes/callbacks/PreTearCollisionFilter.js +6 -10
  149. package/dist/classes/features/callbackLogic/CustomGridEntities.js +46 -50
  150. package/dist/classes/features/callbackLogic/CustomRevive.js +28 -32
  151. package/dist/classes/features/callbackLogic/EsauJrDetection.js +11 -15
  152. package/dist/classes/features/callbackLogic/FlipDetection.js +11 -15
  153. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +26 -30
  154. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +10 -14
  155. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +6 -10
  156. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +12 -16
  157. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +17 -21
  158. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +6 -10
  159. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +39 -43
  160. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +18 -22
  161. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +17 -21
  162. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +8 -12
  163. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +9 -13
  164. package/dist/classes/features/other/CharacterHealthConversion.js +13 -17
  165. package/dist/classes/features/other/CharacterStats.js +9 -13
  166. package/dist/classes/features/other/CollectibleItemPoolType.js +17 -21
  167. package/dist/classes/features/other/CustomHotkeys.js +15 -19
  168. package/dist/classes/features/other/CustomItemPools.js +20 -24
  169. package/dist/classes/features/other/CustomPickups.js +15 -19
  170. package/dist/classes/features/other/CustomStages.js +116 -153
  171. package/dist/classes/features/other/CustomTrapdoors.js +119 -123
  172. package/dist/classes/features/other/DebugDisplay.js +77 -81
  173. package/dist/classes/features/other/DeployJSONRoom.js +65 -69
  174. package/dist/classes/features/other/DisableAllSound.js +14 -18
  175. package/dist/classes/features/other/DisableInputs.js +24 -28
  176. package/dist/classes/features/other/EdenStartingStatsHealth.js +36 -40
  177. package/dist/classes/features/other/ExtraConsoleCommands.js +65 -102
  178. package/dist/classes/features/other/FadeInRemover.js +9 -13
  179. package/dist/classes/features/other/FastReset.js +18 -22
  180. package/dist/classes/features/other/FlyingDetection.js +10 -14
  181. package/dist/classes/features/other/ForgottenSwitch.js +8 -12
  182. package/dist/classes/features/other/ItemPoolDetection.js +35 -39
  183. package/dist/classes/features/other/ModdedElementDetection.js +43 -47
  184. package/dist/classes/features/other/ModdedElementSets.js +135 -139
  185. package/dist/classes/features/other/NoSirenSteal.js +7 -11
  186. package/dist/classes/features/other/Pause.js +48 -52
  187. package/dist/classes/features/other/PersistentEntities.js +16 -20
  188. package/dist/classes/features/other/PickupIndexCreation.js +31 -35
  189. package/dist/classes/features/other/PlayerCollectibleTracking.js +18 -22
  190. package/dist/classes/features/other/PonyDetection.js +22 -26
  191. package/dist/classes/features/other/PressInput.js +10 -14
  192. package/dist/classes/features/other/PreventChildEntities.js +6 -10
  193. package/dist/classes/features/other/PreventGridEntityRespawn.js +34 -38
  194. package/dist/classes/features/other/RerunDetection.js +11 -15
  195. package/dist/classes/features/other/RoomClearFrame.js +11 -15
  196. package/dist/classes/features/other/RoomHistory.js +30 -34
  197. package/dist/classes/features/other/RunInNFrames.js +24 -28
  198. package/dist/classes/features/other/RunNextRoom.js +8 -12
  199. package/dist/classes/features/other/RunNextRun.js +8 -12
  200. package/dist/classes/features/other/SaveDataManager.js +61 -65
  201. package/dist/classes/features/other/SpawnRockAltRewards.js +115 -119
  202. package/dist/classes/features/other/StageHistory.js +76 -80
  203. package/dist/classes/features/other/StartAmbush.js +12 -16
  204. package/dist/classes/features/other/TaintedLazarusPlayers.js +10 -14
  205. package/dist/classes/features/other/UnlockAchievementsDetection.js +10 -14
  206. package/dist/classes/features/other/customStages/backdrop.js +68 -71
  207. package/dist/classes/features/other/customStages/constants.js +7 -10
  208. package/dist/classes/features/other/customStages/gridEntities.js +23 -30
  209. package/dist/classes/features/other/customStages/shadows.js +27 -30
  210. package/dist/classes/features/other/customStages/streakText.js +55 -60
  211. package/dist/classes/features/other/customStages/utils.js +13 -17
  212. package/dist/classes/features/other/customStages/v.js +4 -7
  213. package/dist/classes/features/other/customStages/versusScreen.js +46 -50
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +8 -12
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +8 -12
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +8 -12
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +8 -12
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +8 -12
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +8 -12
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +8 -12
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +8 -12
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +8 -12
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +8 -12
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +8 -12
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +8 -12
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +8 -12
  227. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +8 -12
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +8 -12
  229. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +8 -12
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +8 -12
  231. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +8 -12
  232. package/dist/classes/features/other/debugDisplay/utils.js +6 -10
  233. package/dist/classes/features/other/extraConsoleCommands/commands.js +411 -557
  234. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +47 -57
  235. package/dist/classes/features/other/extraConsoleCommands/v.js +1 -4
  236. package/dist/classes/features/other/saveDataManager/constants.js +1 -4
  237. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +17 -21
  238. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +19 -22
  239. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +20 -25
  240. package/dist/classes/features/other/saveDataManager/saveToDisk.js +13 -16
  241. package/dist/classes/private/CustomCallback.js +4 -8
  242. package/dist/classes/private/Feature.js +1 -5
  243. package/dist/core/cachedClasses.js +12 -15
  244. package/dist/core/constants.js +126 -130
  245. package/dist/core/constantsFirstLast.js +22 -25
  246. package/dist/core/constantsVanilla.js +25 -28
  247. package/dist/core/upgradeMod.js +7 -10
  248. package/dist/decorators.js +6 -10
  249. package/dist/enums/AmbushType.js +2 -5
  250. package/dist/enums/CornerType.js +2 -5
  251. package/dist/enums/HealthType.js +2 -5
  252. package/dist/enums/ISCFeature.js +2 -5
  253. package/dist/enums/LadderSubTypeCustom.js +2 -5
  254. package/dist/enums/ModCallbackCustom.js +2 -5
  255. package/dist/enums/MysteriousPaperEffect.js +2 -5
  256. package/dist/enums/PlayerStat.js +2 -5
  257. package/dist/enums/PocketItemType.js +2 -5
  258. package/dist/enums/RockAltType.js +2 -5
  259. package/dist/enums/SaveDataKey.js +2 -5
  260. package/dist/enums/SerializationType.js +2 -5
  261. package/dist/enums/SlotDestructionType.js +2 -5
  262. package/dist/enums/private/GridEntityTypeCustom.js +1 -4
  263. package/dist/enums/private/SerializationBrand.js +2 -5
  264. package/dist/enums/private/StageTravelState.js +2 -5
  265. package/dist/enums/private/TrapdoorAnimation.js +2 -5
  266. package/dist/enums/private/UIStreakAnimation.js +2 -5
  267. package/dist/features.js +138 -141
  268. package/dist/functions/ambush.js +9 -12
  269. package/dist/functions/array.js +45 -76
  270. package/dist/functions/arrayLua.js +7 -16
  271. package/dist/functions/benchmark.js +4 -7
  272. package/dist/functions/bitSet128.js +19 -26
  273. package/dist/functions/bitwise.js +14 -23
  274. package/dist/functions/bombs.js +1 -4
  275. package/dist/functions/bosses.js +68 -85
  276. package/dist/functions/cards.js +44 -62
  277. package/dist/functions/challenges.js +28 -39
  278. package/dist/functions/characters.js +68 -87
  279. package/dist/functions/charge.js +41 -52
  280. package/dist/functions/chargeBar.js +2 -6
  281. package/dist/functions/collectibleTag.js +9 -13
  282. package/dist/functions/collectibles.js +133 -172
  283. package/dist/functions/color.js +29 -38
  284. package/dist/functions/console.js +4 -8
  285. package/dist/functions/curses.js +6 -10
  286. package/dist/functions/debugFunctions.js +7 -14
  287. package/dist/functions/decorators.js +13 -19
  288. package/dist/functions/deepCopy.js +96 -99
  289. package/dist/functions/deepCopyTests.js +56 -59
  290. package/dist/functions/dimensions.js +10 -14
  291. package/dist/functions/direction.js +22 -30
  292. package/dist/functions/doors.js +104 -154
  293. package/dist/functions/easing.js +30 -62
  294. package/dist/functions/effects.js +6 -10
  295. package/dist/functions/emptyRoom.js +30 -34
  296. package/dist/functions/entities.js +88 -115
  297. package/dist/functions/entitiesSpecific.js +83 -125
  298. package/dist/functions/entityTypes.js +3 -6
  299. package/dist/functions/enums.js +27 -41
  300. package/dist/functions/external.js +4 -8
  301. package/dist/functions/familiars.js +17 -25
  302. package/dist/functions/flag.js +10 -19
  303. package/dist/functions/frames.js +31 -51
  304. package/dist/functions/globals.js +26 -66
  305. package/dist/functions/gridEntities.js +231 -269
  306. package/dist/functions/gridEntitiesSpecific.js +86 -126
  307. package/dist/functions/gridIndex.js +8 -11
  308. package/dist/functions/hash.js +1 -4
  309. package/dist/functions/hex.js +7 -11
  310. package/dist/functions/input.js +65 -88
  311. package/dist/functions/isaacAPIClass.js +28 -53
  312. package/dist/functions/itemPool.js +39 -48
  313. package/dist/functions/jsonHelpers.js +5 -42
  314. package/dist/functions/jsonRoom.js +39 -46
  315. package/dist/functions/kColor.js +30 -39
  316. package/dist/functions/language.js +3 -6
  317. package/dist/functions/level.js +20 -26
  318. package/dist/functions/levelGrid.js +81 -108
  319. package/dist/functions/log.js +6 -12
  320. package/dist/functions/logEntities.js +49 -59
  321. package/dist/functions/logMisc.js +183 -214
  322. package/dist/functions/map.js +10 -20
  323. package/dist/functions/math.js +16 -31
  324. package/dist/functions/merge.js +48 -51
  325. package/dist/functions/mergeTests.js +34 -37
  326. package/dist/functions/minimap.js +34 -46
  327. package/dist/functions/modFeatures.js +1 -4
  328. package/dist/functions/newArray.js +5 -8
  329. package/dist/functions/nextStage.js +63 -67
  330. package/dist/functions/npcDataStructures.js +9 -20
  331. package/dist/functions/npcs.js +37 -45
  332. package/dist/functions/pickupVariants.js +26 -39
  333. package/dist/functions/pickups.js +43 -59
  334. package/dist/functions/pickupsSpecific.js +76 -118
  335. package/dist/functions/pills.js +52 -72
  336. package/dist/functions/playerCenter.js +13 -16
  337. package/dist/functions/playerCollectibles.js +59 -79
  338. package/dist/functions/playerDataStructures.js +18 -29
  339. package/dist/functions/playerEffects.js +12 -19
  340. package/dist/functions/playerHealth.js +91 -113
  341. package/dist/functions/playerIndex.js +22 -33
  342. package/dist/functions/playerTrinkets.js +31 -43
  343. package/dist/functions/players.js +87 -126
  344. package/dist/functions/pocketItems.js +33 -43
  345. package/dist/functions/positionVelocity.js +23 -32
  346. package/dist/functions/pressurePlate.js +7 -10
  347. package/dist/functions/projectiles.js +11 -15
  348. package/dist/functions/random.js +8 -13
  349. package/dist/functions/readOnly.js +3 -8
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  352. package/dist/functions/rng.js +31 -44
  353. package/dist/functions/rockAlt.js +18 -22
  354. package/dist/functions/roomData.js +24 -40
  355. package/dist/functions/roomGrid.js +17 -25
  356. package/dist/functions/roomShape.js +39 -55
  357. package/dist/functions/roomShapeWalls.js +67 -71
  358. package/dist/functions/roomTransition.js +13 -17
  359. package/dist/functions/rooms.js +181 -244
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  369. package/dist/functions/stage.js +122 -164
  370. package/dist/functions/stats.js +37 -43
  371. package/dist/functions/storyBosses.js +36 -40
  372. package/dist/functions/string.js +19 -33
  373. package/dist/functions/table.js +21 -31
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  375. package/dist/functions/transformations.js +35 -42
  376. package/dist/functions/trinketGive.js +29 -36
  377. package/dist/functions/trinkets.js +45 -60
  378. package/dist/functions/tstlClass.js +11 -20
  379. package/dist/functions/types.js +22 -46
  380. package/dist/functions/ui.js +25 -40
  381. package/dist/functions/utils.js +22 -36
  382. package/dist/functions/vector.js +33 -46
  383. package/dist/functions/versusScreen.js +12 -18
  384. package/dist/functions/weighted.js +8 -12
  385. package/dist/index.js +150 -166
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  387. package/dist/indexLua.js +151 -167
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  389. package/dist/interfaces/Corner.js +1 -2
  390. package/dist/interfaces/CustomStageTSConfig.js +1 -2
  391. package/dist/interfaces/GridEntityCustomData.js +1 -2
  392. package/dist/interfaces/JSONRoomsFile.js +1 -2
  393. package/dist/interfaces/PlayerHealth.d.ts +11 -11
  394. package/dist/interfaces/PlayerHealth.d.ts.map +1 -1
  395. package/dist/interfaces/PlayerHealth.js +1 -2
  396. package/dist/interfaces/PlayerStats.js +2 -4
  397. package/dist/interfaces/PocketItemDescription.js +1 -2
  398. package/dist/interfaces/RoomDescription.js +1 -2
  399. package/dist/interfaces/SaveData.js +1 -2
  400. package/dist/interfaces/StageHistoryEntry.js +1 -2
  401. package/dist/interfaces/TSTLClassMetatable.js +1 -2
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  406. package/dist/interfaces/private/ModUpgradedInterface.js +1 -2
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  409. package/dist/maps/cardNameToTypeMap.js +205 -208
  410. package/dist/maps/characterNameToTypeMap.js +85 -88
  411. package/dist/maps/collectibleNameToTypeMap.js +5 -8
  412. package/dist/maps/defaultPlayerStatMap.js +10 -13
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  414. package/dist/maps/falsePHDPillConversionsMap.js +33 -36
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  416. package/dist/maps/gridEntityXMLMap.js +52 -55
  417. package/dist/maps/itemPoolTypeToItemPoolName.js +33 -36
  418. package/dist/maps/keyboardToStringMap.js +66 -69
  419. package/dist/maps/pillNameToEffectMap.js +83 -86
  420. package/dist/maps/roomNameToTypeMap.js +38 -41
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  422. package/dist/maps/transformationNameToPlayerFormMap.js +30 -33
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  424. package/dist/objects/LRoomShapeToRectangles.js +22 -25
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  429. package/dist/objects/bossNamePNGFileNames.js +104 -107
  430. package/dist/objects/bossNames.js +105 -108
  431. package/dist/objects/bossPortraitPNGFileNames.js +104 -107
  432. package/dist/objects/cardDescriptions.js +101 -104
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  434. package/dist/objects/challengeBosses.js +49 -52
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  440. package/dist/objects/characterNames.js +44 -47
  441. package/dist/objects/characterSpritePNGFileNames.js +44 -47
  442. package/dist/objects/characterStartingCollectibleTypes.js +49 -52
  443. package/dist/objects/characterStartingTrinketTypes.js +44 -47
  444. package/dist/objects/chestNames.js +15 -18
  445. package/dist/objects/coinNames.js +11 -14
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  447. package/dist/objects/collectibleDescriptions.js +725 -728
  448. package/dist/objects/collectibleNames.js +725 -728
  449. package/dist/objects/colors.js +1 -4
  450. package/dist/objects/directionNames.js +7 -10
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  452. package/dist/objects/directionToMoveAction.js +7 -10
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  455. package/dist/objects/doorSlotFlagToDoorSlot.js +11 -14
  456. package/dist/objects/doorSlotToDirection.js +11 -14
  457. package/dist/objects/doorSlotToDoorSlotFlag.js +11 -14
  458. package/dist/objects/gridEntityTypeToANM2Name.js +30 -33
  459. package/dist/objects/heartNames.js +16 -19
  460. package/dist/objects/isaacAPIClassTypeToBrand.js +8 -11
  461. package/dist/objects/isaacAPIClassTypeToFunctions.js +37 -40
  462. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +9 -45
  463. package/dist/objects/kColors.js +1 -4
  464. package/dist/objects/keyNames.js +8 -11
  465. package/dist/objects/languageNames.js +9 -12
  466. package/dist/objects/oppositeDoorSlots.js +11 -14
  467. package/dist/objects/pillEffectClasses.js +53 -56
  468. package/dist/objects/pillEffectNames.js +53 -56
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  471. package/dist/objects/playerNamePNGFileNames.js +44 -47
  472. package/dist/objects/playerPortraitPNGFileNames.js +44 -47
  473. package/dist/objects/roomShapeBounds.js +23 -26
  474. package/dist/objects/roomShapeCorners.js +128 -131
  475. package/dist/objects/roomShapeLayoutSizes.js +23 -26
  476. package/dist/objects/roomShapeToBottomRightPosition.js +17 -20
  477. package/dist/objects/roomShapeToDoorSlotCoordinates.js +78 -81
  478. package/dist/objects/roomShapeToDoorSlots.js +48 -51
  479. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +82 -85
  480. package/dist/objects/roomShapeToGridWidth.js +14 -17
  481. package/dist/objects/roomShapeToTopLeftPosition.js +18 -21
  482. package/dist/objects/roomShapeVolumes.js +21 -24
  483. package/dist/objects/roomTypeNames.js +32 -35
  484. package/dist/objects/roomTypeSpecialGotoPrefixes.js +32 -35
  485. package/dist/objects/sackNames.js +6 -9
  486. package/dist/objects/slotNames.js +21 -24
  487. package/dist/objects/stageIDNames.js +33 -36
  488. package/dist/objects/stageToMusic.js +69 -72
  489. package/dist/objects/stageToStageID.js +90 -93
  490. package/dist/objects/stageTypeSuffixes.js +8 -11
  491. package/dist/objects/transformationNames.js +16 -19
  492. package/dist/objects/trinketDescriptions.js +192 -195
  493. package/dist/objects/trinketNames.js +192 -195
  494. package/dist/objects/versusScreenBackgroundColors.js +39 -42
  495. package/dist/objects/versusScreenDirtSpotColors.js +39 -42
  496. package/dist/patchErrorFunctions.js +4 -7
  497. package/dist/serialization.js +6 -9
  498. package/dist/sets/LRoomShapesSet.js +7 -10
  499. package/dist/sets/bigRoomShapesSet.js +10 -13
  500. package/dist/sets/bossSets.js +261 -264
  501. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +14 -17
  502. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +5 -8
  503. package/dist/sets/charactersWithFreeDevilDealsSet.js +3 -6
  504. package/dist/sets/charactersWithNoRedHeartsSet.js +11 -14
  505. package/dist/sets/charactersWithNoSoulHeartsSet.js +8 -11
  506. package/dist/sets/consoleCommandsSet.js +2 -5
  507. package/dist/sets/entitiesWithArmorSet.js +44 -47
  508. package/dist/sets/familiarsThatShootPlayerTearsSet.js +11 -14
  509. package/dist/sets/itemConfigCardTypesForCards.js +7 -10
  510. package/dist/sets/lostStyleCharactersSet.js +8 -11
  511. package/dist/sets/mineShaftRoomSubTypesSet.js +8 -11
  512. package/dist/sets/narrowRoomShapesSet.js +7 -10
  513. package/dist/sets/poopGridEntityXMLTypesSet.js +12 -15
  514. package/dist/sets/redHeartSubTypesSet.js +6 -9
  515. package/dist/sets/repentanceBossIDsSet.js +26 -29
  516. package/dist/sets/sinEntityTypesSet.js +10 -13
  517. package/dist/sets/singleUseActiveCollectibleTypesSet.js +11 -14
  518. package/dist/shaderCrashFix.js +4 -7
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  531. package/dist/types/EntityID.js +1 -2
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  534. package/dist/types/HasFunction.js +1 -2
  535. package/dist/types/IRange.js +1 -2
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  541. package/dist/types/ObjectValues.js +1 -2
  542. package/dist/types/PickingUpItem.js +15 -22
  543. package/dist/types/PickupIndex.js +1 -2
  544. package/dist/types/PlayerIndex.js +1 -2
  545. package/dist/types/PossibleStatType.js +1 -2
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  554. package/dist/types/TupleKeys.js +1 -2
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  556. package/dist/types/TupleToUnion.js +1 -2
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  564. package/dist/types/private/CallbackTuple.js +1 -2
  565. package/dist/types/private/ModUpgradedWithFeatures.js +1 -2
  566. package/package.json +3 -3
  567. package/src/interfaces/PlayerHealth.ts +12 -11
@@ -1,29 +1,26 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerChangeHealth = void 0;
4
- const cachedEnumValues_1 = require("../../cachedEnumValues");
5
- const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
6
- const playerHealth_1 = require("../../functions/playerHealth");
7
- const playerIndex_1 = require("../../functions/playerIndex");
8
- const shouldFire_1 = require("../../shouldFire");
9
- const DefaultMap_1 = require("../DefaultMap");
10
- const CustomCallback_1 = require("../private/CustomCallback");
1
+ import { HEALTH_TYPE_VALUES } from "../../cachedEnumValues";
2
+ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
+ import { getPlayerHealthType } from "../../functions/playerHealth";
4
+ import { getPlayerIndex } from "../../functions/playerIndex";
5
+ import { shouldFirePlayer } from "../../shouldFire";
6
+ import { DefaultMap } from "../DefaultMap";
7
+ import { CustomCallback } from "../private/CustomCallback";
11
8
  const v = {
12
9
  run: {
13
- playersHealthMap: new DefaultMap_1.DefaultMap(() => new Map()),
10
+ playersHealthMap: new DefaultMap(() => new Map()),
14
11
  },
15
12
  };
16
- class PostPlayerChangeHealth extends CustomCallback_1.CustomCallback {
13
+ export class PostPlayerChangeHealth extends CustomCallback {
17
14
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
18
15
  postPEffectReordered = (player) => {
19
16
  // We call the "getPlayerIndex" function with the "differentiateForgottenAndSoul" argument. If
20
17
  // we don't differentiate between The Forgotten and The Soul, the callback will fire every time
21
18
  // the player switches between the two.
22
- const playerIndex = (0, playerIndex_1.getPlayerIndex)(player, true);
19
+ const playerIndex = getPlayerIndex(player, true);
23
20
  const playerHealthMap = v.run.playersHealthMap.getAndSetDefault(playerIndex);
24
- for (const healthType of cachedEnumValues_1.HEALTH_TYPE_VALUES) {
21
+ for (const healthType of HEALTH_TYPE_VALUES) {
25
22
  const storedHealthValue = playerHealthMap.get(healthType);
26
- const currentHealthValue = (0, playerHealth_1.getPlayerHealthType)(player, healthType);
23
+ const currentHealthValue = getPlayerHealthType(player, healthType);
27
24
  playerHealthMap.set(healthType, currentHealthValue);
28
25
  if (storedHealthValue !== undefined
29
26
  && storedHealthValue !== currentHealthValue) {
@@ -33,15 +30,14 @@ class PostPlayerChangeHealth extends CustomCallback_1.CustomCallback {
33
30
  }
34
31
  };
35
32
  v = v;
36
- shouldFire = shouldFire_1.shouldFirePlayer;
33
+ shouldFire = shouldFirePlayer;
37
34
  constructor() {
38
35
  super();
39
36
  this.customCallbacksUsed = [
40
37
  [
41
- ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
38
+ ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
42
39
  this.postPEffectReordered,
43
40
  ],
44
41
  ];
45
42
  }
46
43
  }
47
- exports.PostPlayerChangeHealth = PostPlayerChangeHealth;
@@ -1,39 +1,36 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerChangeStat = void 0;
4
- const cachedEnumValues_1 = require("../../cachedEnumValues");
5
- const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
6
- const bitSet128_1 = require("../../functions/bitSet128");
7
- const color_1 = require("../../functions/color");
8
- const playerIndex_1 = require("../../functions/playerIndex");
9
- const stats_1 = require("../../functions/stats");
10
- const types_1 = require("../../functions/types");
11
- const vector_1 = require("../../functions/vector");
12
- const shouldFire_1 = require("../../shouldFire");
13
- const DefaultMap_1 = require("../DefaultMap");
14
- const CustomCallback_1 = require("../private/CustomCallback");
1
+ import { PLAYER_STAT_VALUES } from "../../cachedEnumValues";
2
+ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
3
+ import { isBitSet128 } from "../../functions/bitSet128";
4
+ import { colorEquals, isColor } from "../../functions/color";
5
+ import { getPlayerIndex } from "../../functions/playerIndex";
6
+ import { getPlayerStat } from "../../functions/stats";
7
+ import { isBoolean, isNumber } from "../../functions/types";
8
+ import { isVector, vectorEquals } from "../../functions/vector";
9
+ import { shouldFirePlayer } from "../../shouldFire";
10
+ import { DefaultMap } from "../DefaultMap";
11
+ import { CustomCallback } from "../private/CustomCallback";
15
12
  const v = {
16
13
  run: {
17
- playersStatMap: new DefaultMap_1.DefaultMap(() => new Map()),
14
+ playersStatMap: new DefaultMap(() => new Map()),
18
15
  },
19
16
  };
20
- class PostPlayerChangeStat extends CustomCallback_1.CustomCallback {
17
+ export class PostPlayerChangeStat extends CustomCallback {
21
18
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
22
19
  postPEffectReordered = (player) => {
23
20
  // We call the "getPlayerIndex" function with the "differentiateForgottenAndSoul" argument. If
24
21
  // we don't differentiate between The Forgotten and The Soul, the callback will fire every time
25
22
  // the player switches between the two.
26
- const playerIndex = (0, playerIndex_1.getPlayerIndex)(player, true);
23
+ const playerIndex = getPlayerIndex(player, true);
27
24
  const playerStatMap = v.run.playersStatMap.getAndSetDefault(playerIndex);
28
- for (const statType of cachedEnumValues_1.PLAYER_STAT_VALUES) {
25
+ for (const statType of PLAYER_STAT_VALUES) {
29
26
  const storedStatValue = playerStatMap.get(statType);
30
- const currentStatValue = (0, stats_1.getPlayerStat)(player, statType);
27
+ const currentStatValue = getPlayerStat(player, statType);
31
28
  playerStatMap.set(statType, currentStatValue);
32
29
  if (storedStatValue === undefined) {
33
30
  continue;
34
31
  }
35
32
  if (!statEquals(storedStatValue, currentStatValue)) {
36
- const isNumberStat = (0, types_1.isNumber)(storedStatValue) && (0, types_1.isNumber)(currentStatValue);
33
+ const isNumberStat = isNumber(storedStatValue) && isNumber(currentStatValue);
37
34
  const difference = isNumberStat
38
35
  ? currentStatValue - storedStatValue
39
36
  : 0;
@@ -42,38 +39,37 @@ class PostPlayerChangeStat extends CustomCallback_1.CustomCallback {
42
39
  }
43
40
  };
44
41
  v = v;
45
- shouldFire = shouldFire_1.shouldFirePlayer;
42
+ shouldFire = shouldFirePlayer;
46
43
  constructor() {
47
44
  super();
48
45
  this.customCallbacksUsed = [
49
46
  [
50
- ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
47
+ ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
51
48
  this.postPEffectReordered,
52
49
  ],
53
50
  ];
54
51
  }
55
52
  }
56
- exports.PostPlayerChangeStat = PostPlayerChangeStat;
57
53
  function statEquals(oldValue, newValue) {
58
- const isNumberStat = (0, types_1.isNumber)(oldValue) && (0, types_1.isNumber)(newValue);
54
+ const isNumberStat = isNumber(oldValue) && isNumber(newValue);
59
55
  if (isNumberStat) {
60
56
  return oldValue === newValue;
61
57
  }
62
- const isBooleanStat = (0, types_1.isBoolean)(oldValue) && (0, types_1.isBoolean)(newValue);
58
+ const isBooleanStat = isBoolean(oldValue) && isBoolean(newValue);
63
59
  if (isBooleanStat) {
64
60
  return oldValue === newValue;
65
61
  }
66
- const isBitSet128Stat = (0, bitSet128_1.isBitSet128)(oldValue) && (0, bitSet128_1.isBitSet128)(newValue);
62
+ const isBitSet128Stat = isBitSet128(oldValue) && isBitSet128(newValue);
67
63
  if (isBitSet128Stat) {
68
64
  return oldValue === newValue; // The class has the "__eq" meta-method.
69
65
  }
70
- const isColorStat = (0, color_1.isColor)(oldValue) && (0, color_1.isColor)(newValue);
66
+ const isColorStat = isColor(oldValue) && isColor(newValue);
71
67
  if (isColorStat) {
72
- return (0, color_1.colorEquals)(oldValue, newValue);
68
+ return colorEquals(oldValue, newValue);
73
69
  }
74
- const isVectorStat = (0, vector_1.isVector)(oldValue) && (0, vector_1.isVector)(newValue);
70
+ const isVectorStat = isVector(oldValue) && isVector(newValue);
75
71
  if (isVectorStat) {
76
- return (0, vector_1.vectorEquals)(oldValue, newValue);
72
+ return vectorEquals(oldValue, newValue);
77
73
  }
78
74
  error('Failed to determine the type of a stat in the "POST_PLAYER_CHANGE_STAT" callback.');
79
75
  }
@@ -1,36 +1,32 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerChangeType = void 0;
4
- const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
5
- const playerDataStructures_1 = require("../../functions/playerDataStructures");
6
- const shouldFire_1 = require("../../shouldFire");
7
- const DefaultMap_1 = require("../DefaultMap");
8
- const CustomCallback_1 = require("../private/CustomCallback");
1
+ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
2
+ import { defaultMapGetPlayer, mapSetPlayer, } from "../../functions/playerDataStructures";
3
+ import { shouldFirePlayer } from "../../shouldFire";
4
+ import { DefaultMap } from "../DefaultMap";
5
+ import { CustomCallback } from "../private/CustomCallback";
9
6
  const v = {
10
7
  run: {
11
- playersCharacterMap: new DefaultMap_1.DefaultMap((character) => character), // eslint-disable-line complete/strict-enums
8
+ playersCharacterMap: new DefaultMap((character) => character), // eslint-disable-line complete/strict-enums
12
9
  },
13
10
  };
14
- class PostPlayerChangeType extends CustomCallback_1.CustomCallback {
11
+ export class PostPlayerChangeType extends CustomCallback {
15
12
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
16
13
  postPEffectReordered = (player) => {
17
14
  const character = player.GetPlayerType();
18
- const storedCharacter = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersCharacterMap, player, character);
15
+ const storedCharacter = defaultMapGetPlayer(v.run.playersCharacterMap, player, character);
19
16
  if (character !== storedCharacter) {
20
- (0, playerDataStructures_1.mapSetPlayer)(v.run.playersCharacterMap, player, character);
17
+ mapSetPlayer(v.run.playersCharacterMap, player, character);
21
18
  this.fire(player, storedCharacter, character);
22
19
  }
23
20
  };
24
21
  v = v;
25
- shouldFire = shouldFire_1.shouldFirePlayer;
22
+ shouldFire = shouldFirePlayer;
26
23
  constructor() {
27
24
  super();
28
25
  this.customCallbacksUsed = [
29
26
  [
30
- ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
27
+ ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
31
28
  this.postPEffectReordered,
32
29
  ],
33
30
  ];
34
31
  }
35
32
  }
36
- exports.PostPlayerChangeType = PostPlayerChangeType;
@@ -1,14 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerCollectibleAdded = void 0;
4
- const ISCFeature_1 = require("../../enums/ISCFeature");
5
- const shouldFire_1 = require("../../shouldFire");
6
- const CustomCallback_1 = require("../private/CustomCallback");
7
- class PostPlayerCollectibleAdded extends CustomCallback_1.CustomCallback {
8
- shouldFire = shouldFire_1.shouldFireCollectibleType;
1
+ import { ISCFeature } from "../../enums/ISCFeature";
2
+ import { shouldFireCollectibleType } from "../../shouldFire";
3
+ import { CustomCallback } from "../private/CustomCallback";
4
+ export class PostPlayerCollectibleAdded extends CustomCallback {
5
+ shouldFire = shouldFireCollectibleType;
9
6
  constructor() {
10
7
  super();
11
- this.featuresUsed = [ISCFeature_1.ISCFeature.PLAYER_COLLECTIBLE_DETECTION];
8
+ this.featuresUsed = [ISCFeature.PLAYER_COLLECTIBLE_DETECTION];
12
9
  }
13
10
  }
14
- exports.PostPlayerCollectibleAdded = PostPlayerCollectibleAdded;
@@ -1,14 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerCollectibleRemoved = void 0;
4
- const ISCFeature_1 = require("../../enums/ISCFeature");
5
- const shouldFire_1 = require("../../shouldFire");
6
- const CustomCallback_1 = require("../private/CustomCallback");
7
- class PostPlayerCollectibleRemoved extends CustomCallback_1.CustomCallback {
8
- shouldFire = shouldFire_1.shouldFireCollectibleType;
1
+ import { ISCFeature } from "../../enums/ISCFeature";
2
+ import { shouldFireCollectibleType } from "../../shouldFire";
3
+ import { CustomCallback } from "../private/CustomCallback";
4
+ export class PostPlayerCollectibleRemoved extends CustomCallback {
5
+ shouldFire = shouldFireCollectibleType;
9
6
  constructor() {
10
7
  super();
11
- this.featuresUsed = [ISCFeature_1.ISCFeature.PLAYER_COLLECTIBLE_DETECTION];
8
+ this.featuresUsed = [ISCFeature.PLAYER_COLLECTIBLE_DETECTION];
12
9
  }
13
10
  }
14
- exports.PostPlayerCollectibleRemoved = PostPlayerCollectibleRemoved;
@@ -1,23 +1,20 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerFatalDamage = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- const cachedClasses_1 = require("../../core/cachedClasses");
6
- const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
7
- const flag_1 = require("../../functions/flag");
8
- const playerDataStructures_1 = require("../../functions/playerDataStructures");
9
- const playerIndex_1 = require("../../functions/playerIndex");
10
- const revive_1 = require("../../functions/revive");
11
- const rooms_1 = require("../../functions/rooms");
12
- const shouldFire_1 = require("../../shouldFire");
13
- const CustomCallback_1 = require("../private/CustomCallback");
1
+ import { BossID, CollectibleType, DamageFlag, DamageFlagZero, ModCallback, } from "isaac-typescript-definitions";
2
+ import { game } from "../../core/cachedClasses";
3
+ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
4
+ import { hasFlag } from "../../functions/flag";
5
+ import { mapGetPlayer, mapSetPlayer, } from "../../functions/playerDataStructures";
6
+ import { isChildPlayer } from "../../functions/playerIndex";
7
+ import { isDamageToPlayerFatal, willPlayerRevive, } from "../../functions/revive";
8
+ import { inBossRoomOf } from "../../functions/rooms";
9
+ import { shouldFirePlayer } from "../../shouldFire";
10
+ import { CustomCallback } from "../private/CustomCallback";
14
11
  const v = {
15
12
  run: {
16
13
  /** Needed to detect if Glass Cannon will kill the player. */
17
14
  playersLastDamageGameFrame: new Map(),
18
15
  },
19
16
  };
20
- class PostPlayerFatalDamage extends CustomCallback_1.CustomCallback {
17
+ export class PostPlayerFatalDamage extends CustomCallback {
21
18
  /**
22
19
  * Using The Bible on Satan is one of the few ways to die without taking damage, so we need to
23
20
  * handle this case.
@@ -25,13 +22,13 @@ class PostPlayerFatalDamage extends CustomCallback_1.CustomCallback {
25
22
  // ModCallback.PRE_USE_ITEM (23)
26
23
  // CollectibleType.BIBLE (33)
27
24
  preUseItemBible = (_collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData) => {
28
- if (!(0, rooms_1.inBossRoomOf)(isaac_typescript_definitions_1.BossID.SATAN)) {
25
+ if (!inBossRoomOf(BossID.SATAN)) {
29
26
  return undefined;
30
27
  }
31
- if ((0, revive_1.willPlayerRevive)(player)) {
28
+ if (willPlayerRevive(player)) {
32
29
  return undefined;
33
30
  }
34
- const shouldSustainDeath = this.fire(player, 0, isaac_typescript_definitions_1.DamageFlagZero, EntityRef(player), 0);
31
+ const shouldSustainDeath = this.fire(player, 0, DamageFlagZero, EntityRef(player), 0);
35
32
  if (shouldSustainDeath !== undefined) {
36
33
  // End-users will return false to stop the damage from being fatal. We have to return true to
37
34
  // prevent the Bible from firing.
@@ -43,22 +40,22 @@ class PostPlayerFatalDamage extends CustomCallback_1.CustomCallback {
43
40
  entityTakeDmgPlayer = (player, amount, damageFlags, source, countdownFrames) => {
44
41
  // This callback should not trigger for the Strawman Keeper and other players that are "child"
45
42
  // players.
46
- if ((0, playerIndex_1.isChildPlayer)(player)) {
43
+ if (isChildPlayer(player)) {
47
44
  return undefined;
48
45
  }
49
- const gameFrameCount = cachedClasses_1.game.GetFrameCount();
50
- const lastDamageGameFrame = (0, playerDataStructures_1.mapGetPlayer)(v.run.playersLastDamageGameFrame, player);
51
- (0, playerDataStructures_1.mapSetPlayer)(v.run.playersLastDamageGameFrame, player, gameFrameCount);
46
+ const gameFrameCount = game.GetFrameCount();
47
+ const lastDamageGameFrame = mapGetPlayer(v.run.playersLastDamageGameFrame, player);
48
+ mapSetPlayer(v.run.playersLastDamageGameFrame, player, gameFrameCount);
52
49
  // If the damage has the damage flag of `DamageFlag.NO_KILL` (1 << 0), this will not be fatal
53
50
  // damage. (This is present on things like the Bad Trip pill.)
54
- if ((0, flag_1.hasFlag)(damageFlags, isaac_typescript_definitions_1.DamageFlag.NO_KILL)) {
51
+ if (hasFlag(damageFlags, DamageFlag.NO_KILL)) {
55
52
  return undefined;
56
53
  }
57
54
  // If the player has a revival item such as Dead Cat, this will not be fatal damage.
58
- if ((0, revive_1.willPlayerRevive)(player)) {
55
+ if (willPlayerRevive(player)) {
59
56
  return undefined;
60
57
  }
61
- if (!(0, revive_1.isDamageToPlayerFatal)(player, amount, source, lastDamageGameFrame)) {
58
+ if (!isDamageToPlayerFatal(player, amount, source, lastDamageGameFrame)) {
62
59
  return undefined;
63
60
  }
64
61
  const shouldSustainDeath = this.fire(player, amount, damageFlags, source, countdownFrames);
@@ -68,16 +65,15 @@ class PostPlayerFatalDamage extends CustomCallback_1.CustomCallback {
68
65
  return undefined;
69
66
  };
70
67
  v = v;
71
- shouldFire = shouldFire_1.shouldFirePlayer;
68
+ shouldFire = shouldFirePlayer;
72
69
  constructor() {
73
70
  super();
74
71
  this.callbacksUsed = [
75
72
  // 23
76
- [isaac_typescript_definitions_1.ModCallback.PRE_USE_ITEM, this.preUseItemBible, [isaac_typescript_definitions_1.CollectibleType.BIBLE]],
73
+ [ModCallback.PRE_USE_ITEM, this.preUseItemBible, [CollectibleType.BIBLE]],
77
74
  ];
78
75
  this.customCallbacksUsed = [
79
- [ModCallbackCustom_1.ModCallbackCustom.ENTITY_TAKE_DMG_PLAYER, this.entityTakeDmgPlayer],
76
+ [ModCallbackCustom.ENTITY_TAKE_DMG_PLAYER, this.entityTakeDmgPlayer],
80
77
  ];
81
78
  }
82
79
  }
83
- exports.PostPlayerFatalDamage = PostPlayerFatalDamage;
@@ -1,12 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerInitFirst = void 0;
4
- const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
5
- const playerIndex_1 = require("../../functions/playerIndex");
6
- const rooms_1 = require("../../functions/rooms");
7
- const shouldFire_1 = require("../../shouldFire");
8
- const CustomCallback_1 = require("../private/CustomCallback");
9
- class PostPlayerInitFirst extends CustomCallback_1.CustomCallback {
1
+ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
2
+ import { getPlayers, isChildPlayer } from "../../functions/playerIndex";
3
+ import { inGenesisRoom } from "../../functions/rooms";
4
+ import { shouldFirePlayer } from "../../shouldFire";
5
+ import { CustomCallback } from "../private/CustomCallback";
6
+ export class PostPlayerInitFirst extends CustomCallback {
10
7
  // ModCallbackCustom.POST_NEW_ROOM_REORDERED
11
8
  postNewRoomReordered = () => {
12
9
  // When a player uses the Genesis collectible, they will lose all of their collectibles,
@@ -15,8 +12,8 @@ class PostPlayerInitFirst extends CustomCallback_1.CustomCallback {
15
12
  // not fire, because that only fires once per run. Thus, we explicitly handle this special case.
16
13
  // Note that whichever player uses Genesis, items will be removed from all players (at least in
17
14
  // the case of Jacob & Esau).
18
- if ((0, rooms_1.inGenesisRoom)()) {
19
- for (const player of (0, playerIndex_1.getPlayers)()) {
15
+ if (inGenesisRoom()) {
16
+ for (const player of getPlayers()) {
20
17
  this.fire(player);
21
18
  }
22
19
  }
@@ -24,18 +21,17 @@ class PostPlayerInitFirst extends CustomCallback_1.CustomCallback {
24
21
  // ModCallbackCustom.POST_PLAYER_INIT_LATE
25
22
  postPlayerInitLate = (player) => {
26
23
  // We want to exclude non-real players like the Strawman keeper.
27
- if ((0, playerIndex_1.isChildPlayer)(player)) {
24
+ if (isChildPlayer(player)) {
28
25
  return;
29
26
  }
30
27
  this.fire(player);
31
28
  };
32
- shouldFire = shouldFire_1.shouldFirePlayer;
29
+ shouldFire = shouldFirePlayer;
33
30
  constructor() {
34
31
  super();
35
32
  this.customCallbacksUsed = [
36
- [ModCallbackCustom_1.ModCallbackCustom.POST_NEW_ROOM_REORDERED, this.postNewRoomReordered],
37
- [ModCallbackCustom_1.ModCallbackCustom.POST_PLAYER_INIT_LATE, this.postPlayerInitLate],
33
+ [ModCallbackCustom.POST_NEW_ROOM_REORDERED, this.postNewRoomReordered],
34
+ [ModCallbackCustom.POST_PLAYER_INIT_LATE, this.postPlayerInitLate],
38
35
  ];
39
36
  }
40
37
  }
41
- exports.PostPlayerInitFirst = PostPlayerInitFirst;
@@ -1,34 +1,30 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerInitLate = void 0;
4
- const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
5
- const playerDataStructures_1 = require("../../functions/playerDataStructures");
6
- const shouldFire_1 = require("../../shouldFire");
7
- const CustomCallback_1 = require("../private/CustomCallback");
1
+ import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
2
+ import { setAddPlayer, setHasPlayer, } from "../../functions/playerDataStructures";
3
+ import { shouldFirePlayer } from "../../shouldFire";
4
+ import { CustomCallback } from "../private/CustomCallback";
8
5
  const v = {
9
6
  run: {
10
7
  playersFiredSet: new Set(),
11
8
  },
12
9
  };
13
- class PostPlayerInitLate extends CustomCallback_1.CustomCallback {
10
+ export class PostPlayerInitLate extends CustomCallback {
14
11
  // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
15
12
  postPEffectUpdateReordered = (player) => {
16
- if ((0, playerDataStructures_1.setHasPlayer)(v.run.playersFiredSet, player)) {
13
+ if (setHasPlayer(v.run.playersFiredSet, player)) {
17
14
  return;
18
15
  }
19
- (0, playerDataStructures_1.setAddPlayer)(v.run.playersFiredSet, player);
16
+ setAddPlayer(v.run.playersFiredSet, player);
20
17
  this.fire(player);
21
18
  };
22
19
  v = v;
23
- shouldFire = shouldFire_1.shouldFirePlayer;
20
+ shouldFire = shouldFirePlayer;
24
21
  constructor() {
25
22
  super();
26
23
  this.customCallbacksUsed = [
27
24
  [
28
- ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
25
+ ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
29
26
  this.postPEffectUpdateReordered,
30
27
  ],
31
28
  ];
32
29
  }
33
30
  }
34
- exports.PostPlayerInitLate = PostPlayerInitLate;
@@ -1,14 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerRenderReordered = void 0;
4
- const ISCFeature_1 = require("../../enums/ISCFeature");
5
- const shouldFire_1 = require("../../shouldFire");
6
- const CustomCallback_1 = require("../private/CustomCallback");
7
- class PostPlayerRenderReordered extends CustomCallback_1.CustomCallback {
8
- shouldFire = shouldFire_1.shouldFirePlayer;
1
+ import { ISCFeature } from "../../enums/ISCFeature";
2
+ import { shouldFirePlayer } from "../../shouldFire";
3
+ import { CustomCallback } from "../private/CustomCallback";
4
+ export class PostPlayerRenderReordered extends CustomCallback {
5
+ shouldFire = shouldFirePlayer;
9
6
  constructor() {
10
7
  super();
11
- this.featuresUsed = [ISCFeature_1.ISCFeature.PLAYER_REORDERED_CALLBACKS];
8
+ this.featuresUsed = [ISCFeature.PLAYER_REORDERED_CALLBACKS];
12
9
  }
13
10
  }
14
- exports.PostPlayerRenderReordered = PostPlayerRenderReordered;
@@ -1,14 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPlayerUpdateReordered = void 0;
4
- const ISCFeature_1 = require("../../enums/ISCFeature");
5
- const shouldFire_1 = require("../../shouldFire");
6
- const CustomCallback_1 = require("../private/CustomCallback");
7
- class PostPlayerUpdateReordered extends CustomCallback_1.CustomCallback {
8
- shouldFire = shouldFire_1.shouldFirePlayer;
1
+ import { ISCFeature } from "../../enums/ISCFeature";
2
+ import { shouldFirePlayer } from "../../shouldFire";
3
+ import { CustomCallback } from "../private/CustomCallback";
4
+ export class PostPlayerUpdateReordered extends CustomCallback {
5
+ shouldFire = shouldFirePlayer;
9
6
  constructor() {
10
7
  super();
11
- this.featuresUsed = [ISCFeature_1.ISCFeature.PLAYER_REORDERED_CALLBACKS];
8
+ this.featuresUsed = [ISCFeature.PLAYER_REORDERED_CALLBACKS];
12
9
  }
13
10
  }
14
- exports.PostPlayerUpdateReordered = PostPlayerUpdateReordered;
@@ -1,24 +1,20 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPoopRender = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- const gridEntitiesSpecific_1 = require("../../functions/gridEntitiesSpecific");
6
- const shouldFire_1 = require("../../shouldFire");
7
- const CustomCallback_1 = require("../private/CustomCallback");
8
- class PostPoopRender extends CustomCallback_1.CustomCallback {
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getPoops } from "../../functions/gridEntitiesSpecific";
3
+ import { shouldFirePoop } from "../../shouldFire";
4
+ import { CustomCallback } from "../private/CustomCallback";
5
+ export class PostPoopRender extends CustomCallback {
9
6
  // ModCallback.POST_RENDER (2)
10
7
  postRender = () => {
11
- for (const poop of (0, gridEntitiesSpecific_1.getPoops)()) {
8
+ for (const poop of getPoops()) {
12
9
  this.fire(poop);
13
10
  }
14
11
  };
15
- shouldFire = shouldFire_1.shouldFirePoop;
12
+ shouldFire = shouldFirePoop;
16
13
  constructor() {
17
14
  super();
18
15
  this.callbacksUsed = [
19
16
  // 2
20
- [isaac_typescript_definitions_1.ModCallback.POST_RENDER, this.postRender],
17
+ [ModCallback.POST_RENDER, this.postRender],
21
18
  ];
22
19
  }
23
20
  }
24
- exports.PostPoopRender = PostPoopRender;
@@ -1,24 +1,20 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPoopUpdate = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- const gridEntitiesSpecific_1 = require("../../functions/gridEntitiesSpecific");
6
- const shouldFire_1 = require("../../shouldFire");
7
- const CustomCallback_1 = require("../private/CustomCallback");
8
- class PostPoopUpdate extends CustomCallback_1.CustomCallback {
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getPoops } from "../../functions/gridEntitiesSpecific";
3
+ import { shouldFirePoop } from "../../shouldFire";
4
+ import { CustomCallback } from "../private/CustomCallback";
5
+ export class PostPoopUpdate extends CustomCallback {
9
6
  // ModCallback.POST_UPDATE (1)
10
7
  postUpdate = () => {
11
- for (const poop of (0, gridEntitiesSpecific_1.getPoops)()) {
8
+ for (const poop of getPoops()) {
12
9
  this.fire(poop);
13
10
  }
14
11
  };
15
- shouldFire = shouldFire_1.shouldFirePoop;
12
+ shouldFire = shouldFirePoop;
16
13
  constructor() {
17
14
  super();
18
15
  this.callbacksUsed = [
19
16
  // 1
20
- [isaac_typescript_definitions_1.ModCallback.POST_UPDATE, this.postUpdate],
17
+ [ModCallback.POST_UPDATE, this.postUpdate],
21
18
  ];
22
19
  }
23
20
  }
24
- exports.PostPoopUpdate = PostPoopUpdate;
@@ -1,24 +1,20 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.PostPressurePlateRender = void 0;
4
- const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
- const gridEntitiesSpecific_1 = require("../../functions/gridEntitiesSpecific");
6
- const shouldFire_1 = require("../../shouldFire");
7
- const CustomCallback_1 = require("../private/CustomCallback");
8
- class PostPressurePlateRender extends CustomCallback_1.CustomCallback {
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { getPressurePlates } from "../../functions/gridEntitiesSpecific";
3
+ import { shouldFirePressurePlate } from "../../shouldFire";
4
+ import { CustomCallback } from "../private/CustomCallback";
5
+ export class PostPressurePlateRender extends CustomCallback {
9
6
  // ModCallback.POST_RENDER (2)
10
7
  postRender = () => {
11
- for (const pressurePlate of (0, gridEntitiesSpecific_1.getPressurePlates)()) {
8
+ for (const pressurePlate of getPressurePlates()) {
12
9
  this.fire(pressurePlate);
13
10
  }
14
11
  };
15
- shouldFire = shouldFire_1.shouldFirePressurePlate;
12
+ shouldFire = shouldFirePressurePlate;
16
13
  constructor() {
17
14
  super();
18
15
  this.callbacksUsed = [
19
16
  // 2
20
- [isaac_typescript_definitions_1.ModCallback.POST_RENDER, this.postRender],
17
+ [ModCallback.POST_RENDER, this.postRender],
21
18
  ];
22
19
  }
23
20
  }
24
- exports.PostPressurePlateRender = PostPressurePlateRender;