isaacscript-common 87.8.2 → 87.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/dist/classes/ModFeature.d.ts.map +1 -1
  2. package/dist/classes/ModFeature.js +2 -0
  3. package/dist/classes/ModUpgraded.d.ts.map +1 -1
  4. package/dist/classes/ModUpgraded.js +1 -0
  5. package/dist/classes/features/other/CustomPickups.d.ts +6 -5
  6. package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
  7. package/dist/classes/features/other/CustomPickups.js +10 -9
  8. package/dist/classes/features/other/CustomPickups.lua +5 -5
  9. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  10. package/dist/classes/features/other/CustomTrapdoors.js +4 -1
  11. package/dist/classes/features/other/CustomTrapdoors.lua +3 -1
  12. package/dist/classes/features/other/FastReset.d.ts.map +1 -1
  13. package/dist/classes/features/other/FastReset.js +5 -1
  14. package/dist/classes/features/other/FastReset.lua +4 -1
  15. package/dist/classes/features/other/Pause.d.ts.map +1 -1
  16. package/dist/classes/features/other/Pause.js +11 -1
  17. package/dist/classes/features/other/Pause.lua +14 -3
  18. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +1 -1
  19. package/dist/classes/features/other/saveDataManager/restoreDefaults.lua +1 -1
  20. package/dist/core/constants.d.ts +2 -0
  21. package/dist/core/constants.d.ts.map +1 -1
  22. package/dist/core/constants.js +2 -0
  23. package/dist/core/constants.lua +2 -0
  24. package/dist/enums/ModCallbackCustom.d.ts +10 -8
  25. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  26. package/dist/enums/ModCallbackCustom.js +10 -8
  27. package/dist/functions/bosses.d.ts +2 -2
  28. package/dist/functions/bosses.d.ts.map +1 -1
  29. package/dist/functions/bosses.js +2 -2
  30. package/dist/functions/deepCopyTests.js +10 -16
  31. package/dist/functions/deepCopyTests.lua +8 -16
  32. package/dist/functions/entities.d.ts +4 -4
  33. package/dist/functions/entities.d.ts.map +1 -1
  34. package/dist/functions/entities.js +4 -4
  35. package/dist/functions/entitiesSpecific.d.ts +20 -20
  36. package/dist/functions/entitiesSpecific.d.ts.map +1 -1
  37. package/dist/functions/entitiesSpecific.js +20 -20
  38. package/dist/functions/pickupsSpecific.d.ts +18 -18
  39. package/dist/functions/pickupsSpecific.d.ts.map +1 -1
  40. package/dist/functions/pickupsSpecific.js +18 -18
  41. package/dist/functions/playerCollectibles.d.ts.map +1 -1
  42. package/dist/functions/playerCollectibles.js +1 -3
  43. package/dist/functions/playerCollectibles.lua +1 -1
  44. package/dist/index.rollup.d.ts +62 -57
  45. package/dist/isaacscript-common.lua +676 -46
  46. package/dist/objects/backdropTypeToRockAltType.d.ts +2 -0
  47. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  48. package/dist/objects/backdropTypeToRockAltType.js +2 -0
  49. package/dist/objects/backdropTypeToRockAltType.lua +3 -1
  50. package/dist/objects/roomTypeNames.d.ts +1 -0
  51. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  52. package/dist/objects/roomTypeNames.js +1 -0
  53. package/dist/objects/roomTypeNames.lua +2 -1
  54. package/dist/objects/roomTypeSpecialGotoPrefixes.d.ts +1 -0
  55. package/dist/objects/roomTypeSpecialGotoPrefixes.d.ts.map +1 -1
  56. package/dist/objects/roomTypeSpecialGotoPrefixes.js +1 -0
  57. package/dist/objects/roomTypeSpecialGotoPrefixes.lua +2 -1
  58. package/dist/tsdoc-metadata.json +1 -1
  59. package/package.json +6 -6
  60. package/src/classes/ModFeature.ts +2 -0
  61. package/src/classes/ModUpgraded.ts +1 -0
  62. package/src/classes/features/other/CustomPickups.ts +25 -12
  63. package/src/classes/features/other/CustomTrapdoors.ts +5 -2
  64. package/src/classes/features/other/FastReset.ts +5 -1
  65. package/src/classes/features/other/Pause.ts +15 -2
  66. package/src/classes/features/other/saveDataManager/restoreDefaults.ts +1 -1
  67. package/src/core/constants.ts +2 -0
  68. package/src/enums/ModCallbackCustom.ts +10 -8
  69. package/src/functions/bosses.ts +3 -3
  70. package/src/functions/deepCopyTests.ts +10 -16
  71. package/src/functions/entities.ts +6 -6
  72. package/src/functions/entitiesSpecific.ts +30 -30
  73. package/src/functions/pickupsSpecific.ts +27 -27
  74. package/src/functions/playerCollectibles.ts +1 -3
  75. package/src/objects/backdropTypeToRockAltType.ts +2 -0
  76. package/src/objects/roomTypeNames.ts +1 -0
  77. package/src/objects/roomTypeSpecialGotoPrefixes.ts +1 -0
@@ -549,8 +549,8 @@ export function spawnBomb(
549
549
  subType: int,
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
552
- spawner: Entity | undefined = undefined,
553
- seedOrRNG: Seed | RNG | undefined = undefined,
552
+ spawner?: Entity,
553
+ seedOrRNG?: Seed | RNG,
554
554
  ): EntityBomb {
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  const entity = spawn(
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  EntityType.BOMB,
@@ -575,7 +575,7 @@ export function spawnBombWithSeed(
575
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  positionOrGridIndex: Vector | int,
576
576
  seedOrRNG: Seed | RNG,
577
577
  velocity: Vector = VectorZero,
578
- spawner: Entity | undefined = undefined,
578
+ spawner?: Entity,
579
579
  ): EntityBomb {
580
580
  return spawnBomb(
581
581
  bombVariant,
@@ -593,8 +593,8 @@ export function spawnEffect(
593
593
  subType: int,
594
594
  positionOrGridIndex: Vector | int,
595
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  velocity: Vector = VectorZero,
596
- spawner: Entity | undefined = undefined,
597
- seedOrRNG: Seed | RNG | undefined = undefined,
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+ spawner?: Entity,
597
+ seedOrRNG?: Seed | RNG,
598
598
  ): EntityEffect {
599
599
  const entity = spawn(
600
600
  EntityType.EFFECT,
@@ -619,7 +619,7 @@ export function spawnEffectWithSeed(
619
619
  positionOrGridIndex: Vector | int,
620
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
622
- spawner: Entity | undefined = undefined,
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+ spawner?: Entity,
623
623
  ): EntityEffect {
624
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  return spawnEffect(
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625
  effectVariant,
@@ -642,8 +642,8 @@ export function spawnFamiliar(
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642
  subType: int,
643
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  positionOrGridIndex: Vector | int,
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  velocity: Vector = VectorZero,
645
- spawner: Entity | undefined = undefined,
646
- seedOrRNG: Seed | RNG | undefined = undefined,
645
+ spawner?: Entity,
646
+ seedOrRNG?: Seed | RNG,
647
647
  ): EntityFamiliar {
648
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  const entity = spawn(
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649
  EntityType.FAMILIAR,
@@ -668,7 +668,7 @@ export function spawnFamiliarWithSeed(
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  positionOrGridIndex: Vector | int,
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  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
671
- spawner: Entity | undefined = undefined,
671
+ spawner?: Entity,
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672
  ): EntityFamiliar {
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673
  return spawnFamiliar(
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674
  familiarVariant,
@@ -686,8 +686,8 @@ export function spawnKnife(
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686
  subType: int,
687
687
  positionOrGridIndex: Vector | int,
688
688
  velocity: Vector = VectorZero,
689
- spawner: Entity | undefined = undefined,
690
- seedOrRNG: Seed | RNG | undefined = undefined,
689
+ spawner?: Entity,
690
+ seedOrRNG?: Seed | RNG,
691
691
  ): EntityKnife {
692
692
  const entity = spawn(
693
693
  EntityType.KNIFE,
@@ -712,7 +712,7 @@ export function spawnKnifeWithSeed(
712
712
  positionOrGridIndex: Vector | int,
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713
  seedOrRNG: Seed | RNG,
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  velocity: Vector = VectorZero,
715
- spawner: Entity | undefined = undefined,
715
+ spawner?: Entity,
716
716
  ): EntityKnife {
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717
  return spawnKnife(
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718
  knifeVariant,
@@ -730,8 +730,8 @@ export function spawnLaser(
730
730
  subType: int,
731
731
  positionOrGridIndex: Vector | int,
732
732
  velocity: Vector = VectorZero,
733
- spawner: Entity | undefined = undefined,
734
- seedOrRNG: Seed | RNG | undefined = undefined,
733
+ spawner?: Entity,
734
+ seedOrRNG?: Seed | RNG,
735
735
  ): EntityLaser {
736
736
  const entity = spawn(
737
737
  EntityType.LASER,
@@ -756,7 +756,7 @@ export function spawnLaserWithSeed(
756
756
  positionOrGridIndex: Vector | int,
757
757
  seedOrRNG: Seed | RNG,
758
758
  velocity: Vector = VectorZero,
759
- spawner: Entity | undefined = undefined,
759
+ spawner?: Entity,
760
760
  ): EntityLaser {
761
761
  return spawnLaser(
762
762
  laserVariant,
@@ -780,8 +780,8 @@ export function spawnNPC(
780
780
  subType: int,
781
781
  positionOrGridIndex: Vector | int,
782
782
  velocity: Vector = VectorZero,
783
- spawner: Entity | undefined = undefined,
784
- seedOrRNG: Seed | RNG | undefined = undefined,
783
+ spawner?: Entity,
784
+ seedOrRNG?: Seed | RNG,
785
785
  ): EntityNPC {
786
786
  const entity = spawn(
787
787
  entityType,
@@ -812,7 +812,7 @@ export function spawnNPCWithSeed(
812
812
  positionOrGridIndex: Vector | int,
813
813
  seedOrRNG: Seed | RNG,
814
814
  velocity: Vector = VectorZero,
815
- spawner: Entity | undefined = undefined,
815
+ spawner?: Entity,
816
816
  ): EntityNPC {
817
817
  return spawnNPC(
818
818
  entityType,
@@ -831,8 +831,8 @@ export function spawnPickup(
831
831
  subType: int,
832
832
  positionOrGridIndex: Vector | int,
833
833
  velocity: Vector = VectorZero,
834
- spawner: Entity | undefined = undefined,
835
- seedOrRNG: Seed | RNG | undefined = undefined,
834
+ spawner?: Entity,
835
+ seedOrRNG?: Seed | RNG,
836
836
  ): EntityPickup {
837
837
  const entity = spawn(
838
838
  EntityType.PICKUP,
@@ -857,7 +857,7 @@ export function spawnPickupWithSeed(
857
857
  positionOrGridIndex: Vector | int,
858
858
  seedOrRNG: Seed | RNG,
859
859
  velocity: Vector = VectorZero,
860
- spawner: Entity | undefined = undefined,
860
+ spawner?: Entity,
861
861
  ): EntityPickup {
862
862
  return spawnPickup(
863
863
  pickupVariant,
@@ -875,8 +875,8 @@ export function spawnProjectile(
875
875
  subType: int,
876
876
  positionOrGridIndex: Vector | int,
877
877
  velocity: Vector = VectorZero,
878
- spawner: Entity | undefined = undefined,
879
- seedOrRNG: Seed | RNG | undefined = undefined,
878
+ spawner?: Entity,
879
+ seedOrRNG?: Seed | RNG,
880
880
  ): EntityProjectile {
881
881
  const entity = spawn(
882
882
  EntityType.PROJECTILE,
@@ -901,7 +901,7 @@ export function spawnProjectileWithSeed(
901
901
  positionOrGridIndex: Vector | int,
902
902
  seedOrRNG: Seed | RNG,
903
903
  velocity: Vector = VectorZero,
904
- spawner: Entity | undefined = undefined,
904
+ spawner?: Entity,
905
905
  ): EntityProjectile {
906
906
  return spawnProjectile(
907
907
  projectileVariant,
@@ -919,8 +919,8 @@ export function spawnSlot(
919
919
  subType: int,
920
920
  positionOrGridIndex: Vector | int,
921
921
  velocity: Vector = VectorZero,
922
- spawner: Entity | undefined = undefined,
923
- seedOrRNG: Seed | RNG | undefined = undefined,
922
+ spawner?: Entity,
923
+ seedOrRNG?: Seed | RNG,
924
924
  ): EntitySlot {
925
925
  return spawn(
926
926
  EntityType.SLOT,
@@ -940,7 +940,7 @@ export function spawnSlotWithSeed(
940
940
  positionOrGridIndex: Vector | int,
941
941
  seedOrRNG: Seed | RNG,
942
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  velocity: Vector = VectorZero,
943
- spawner: Entity | undefined = undefined,
943
+ spawner?: Entity,
944
944
  ): EntitySlot {
945
945
  return spawnSlot(
946
946
  slotVariant,
@@ -958,8 +958,8 @@ export function spawnTear(
958
958
  subType: int,
959
959
  positionOrGridIndex: Vector | int,
960
960
  velocity: Vector = VectorZero,
961
- spawner: Entity | undefined = undefined,
962
- seedOrRNG: Seed | RNG | undefined = undefined,
961
+ spawner?: Entity,
962
+ seedOrRNG?: Seed | RNG,
963
963
  ): EntityTear {
964
964
  const entity = spawn(
965
965
  EntityType.TEAR,
@@ -984,7 +984,7 @@ export function spawnTearWithSeed(
984
984
  positionOrGridIndex: Vector | int,
985
985
  seedOrRNG: Seed | RNG,
986
986
  velocity: Vector = VectorZero,
987
- spawner: Entity | undefined = undefined,
987
+ spawner?: Entity,
988
988
  ): EntityTear {
989
989
  return spawnTear(
990
990
  tearVariant,
@@ -378,8 +378,8 @@ export function spawnBattery(
378
378
  batterySubType: BatterySubType,
379
379
  positionOrGridIndex: Vector | int,
380
380
  velocity: Vector = VectorZero,
381
- spawner: Entity | undefined = undefined,
382
- seedOrRNG: Seed | RNG | undefined = undefined,
381
+ spawner?: Entity,
382
+ seedOrRNG?: Seed | RNG,
383
383
  ): EntityPickupBattery {
384
384
  return spawnPickup(
385
385
  PickupVariant.LIL_BATTERY,
@@ -400,7 +400,7 @@ export function spawnBatteryWithSeed(
400
400
  positionOrGridIndex: Vector | int,
401
401
  seedOrRNG: Seed | RNG,
402
402
  velocity: Vector = VectorZero,
403
- spawner: Entity | undefined = undefined,
403
+ spawner?: Entity,
404
404
  ): EntityPickupBattery {
405
405
  return spawnBattery(
406
406
  batterySubType,
@@ -416,8 +416,8 @@ export function spawnBombPickup(
416
416
  bombSubType: BombSubType,
417
417
  positionOrGridIndex: Vector | int,
418
418
  velocity: Vector = VectorZero,
419
- spawner: Entity | undefined = undefined,
420
- seedOrRNG: Seed | RNG | undefined = undefined,
419
+ spawner?: Entity,
420
+ seedOrRNG?: Seed | RNG,
421
421
  ): EntityPickupBomb {
422
422
  return spawnPickup(
423
423
  PickupVariant.BOMB,
@@ -438,7 +438,7 @@ export function spawnBombPickupWithSeed(
438
438
  positionOrGridIndex: Vector | int,
439
439
  seedOrRNG: Seed | RNG,
440
440
  velocity: Vector = VectorZero,
441
- spawner: Entity | undefined = undefined,
441
+ spawner?: Entity,
442
442
  ): EntityPickupBomb {
443
443
  return spawnBombPickup(
444
444
  bombSubType,
@@ -454,8 +454,8 @@ export function spawnCard(
454
454
  cardType: CardType,
455
455
  positionOrGridIndex: Vector | int,
456
456
  velocity: Vector = VectorZero,
457
- spawner: Entity | undefined = undefined,
458
- seedOrRNG: Seed | RNG | undefined = undefined,
457
+ spawner?: Entity,
458
+ seedOrRNG?: Seed | RNG,
459
459
  ): EntityPickupCard {
460
460
  return spawnPickup(
461
461
  PickupVariant.CARD,
@@ -476,7 +476,7 @@ export function spawnCardWithSeed(
476
476
  positionOrGridIndex: Vector | int,
477
477
  seedOrRNG: Seed | RNG,
478
478
  velocity: Vector = VectorZero,
479
- spawner: Entity | undefined = undefined,
479
+ spawner?: Entity,
480
480
  ): EntityPickupCard {
481
481
  return spawnCard(cardType, positionOrGridIndex, velocity, spawner, seedOrRNG);
482
482
  }
@@ -486,8 +486,8 @@ export function spawnCoin(
486
486
  coinSubType: CoinSubType,
487
487
  positionOrGridIndex: Vector | int,
488
488
  velocity: Vector = VectorZero,
489
- spawner: Entity | undefined = undefined,
490
- seedOrRNG: Seed | RNG | undefined = undefined,
489
+ spawner?: Entity,
490
+ seedOrRNG?: Seed | RNG,
491
491
  ): EntityPickupCoin {
492
492
  return spawnPickup(
493
493
  PickupVariant.COIN,
@@ -508,7 +508,7 @@ export function spawnCoinWithSeed(
508
508
  positionOrGridIndex: Vector | int,
509
509
  seedOrRNG: Seed | RNG,
510
510
  velocity: Vector = VectorZero,
511
- spawner: Entity | undefined = undefined,
511
+ spawner?: Entity,
512
512
  ): EntityPickupCoin {
513
513
  return spawnCoin(
514
514
  coinSubType,
@@ -524,8 +524,8 @@ export function spawnHeart(
524
524
  heartSubType: HeartSubType,
525
525
  positionOrGridIndex: Vector | int,
526
526
  velocity: Vector = VectorZero,
527
- spawner: Entity | undefined = undefined,
528
- seedOrRNG: Seed | RNG | undefined = undefined,
527
+ spawner?: Entity,
528
+ seedOrRNG?: Seed | RNG,
529
529
  ): EntityPickupHeart {
530
530
  return spawnPickup(
531
531
  PickupVariant.HEART,
@@ -542,7 +542,7 @@ export function spawnHeartWithSeed(
542
542
  positionOrGridIndex: Vector | int,
543
543
  seedOrRNG: Seed | RNG,
544
544
  velocity: Vector = VectorZero,
545
- spawner: Entity | undefined = undefined,
545
+ spawner?: Entity,
546
546
  ): EntityPickupHeart {
547
547
  return spawnHeart(
548
548
  heartSubType,
@@ -558,8 +558,8 @@ export function spawnKey(
558
558
  keySubType: KeySubType,
559
559
  positionOrGridIndex: Vector | int,
560
560
  velocity: Vector = VectorZero,
561
- spawner: Entity | undefined = undefined,
562
- seedOrRNG: Seed | RNG | undefined = undefined,
561
+ spawner?: Entity,
562
+ seedOrRNG?: Seed | RNG,
563
563
  ): EntityPickupKey {
564
564
  return spawnPickup(
565
565
  PickupVariant.KEY,
@@ -580,7 +580,7 @@ export function spawnKeyWithSeed(
580
580
  positionOrGridIndex: Vector | int,
581
581
  seedOrRNG: Seed | RNG,
582
582
  velocity: Vector = VectorZero,
583
- spawner: Entity | undefined = undefined,
583
+ spawner?: Entity,
584
584
  ): EntityPickupKey {
585
585
  return spawnKey(
586
586
  keySubType,
@@ -596,8 +596,8 @@ export function spawnPill(
596
596
  pillColor: PillColor,
597
597
  positionOrGridIndex: Vector | int,
598
598
  velocity: Vector = VectorZero,
599
- spawner: Entity | undefined = undefined,
600
- seedOrRNG: Seed | RNG | undefined = undefined,
599
+ spawner?: Entity,
600
+ seedOrRNG?: Seed | RNG,
601
601
  ): EntityPickupPill {
602
602
  return spawnPickup(
603
603
  PickupVariant.PILL,
@@ -618,7 +618,7 @@ export function spawnPillWithSeed(
618
618
  positionOrGridIndex: Vector | int,
619
619
  seedOrRNG: Seed | RNG,
620
620
  velocity: Vector = VectorZero,
621
- spawner: Entity | undefined = undefined,
621
+ spawner?: Entity,
622
622
  ): EntityPickupPill {
623
623
  return spawnPill(
624
624
  pillColor,
@@ -634,8 +634,8 @@ export function spawnSack(
634
634
  sackSubType: SackSubType,
635
635
  positionOrGridIndex: Vector | int,
636
636
  velocity: Vector = VectorZero,
637
- spawner: Entity | undefined = undefined,
638
- seedOrRNG: Seed | RNG | undefined = undefined,
637
+ spawner?: Entity,
638
+ seedOrRNG?: Seed | RNG,
639
639
  ): EntityPickupSack {
640
640
  return spawnPickup(
641
641
  PickupVariant.SACK,
@@ -656,7 +656,7 @@ export function spawnSackWithSeed(
656
656
  positionOrGridIndex: Vector | int,
657
657
  seedOrRNG: Seed | RNG,
658
658
  velocity: Vector = VectorZero,
659
- spawner: Entity | undefined = undefined,
659
+ spawner?: Entity,
660
660
  ): EntityPickupSack {
661
661
  return spawnSack(
662
662
  sackSubType,
@@ -674,8 +674,8 @@ export function spawnTrinket(
674
674
  trinketType: TrinketType,
675
675
  positionOrGridIndex: Vector | int,
676
676
  velocity: Vector = VectorZero,
677
- spawner: Entity | undefined = undefined,
678
- seedOrRNG: Seed | RNG | undefined = undefined,
677
+ spawner?: Entity,
678
+ seedOrRNG?: Seed | RNG,
679
679
  ): EntityPickupTrinket {
680
680
  return spawnPickup(
681
681
  PickupVariant.TRINKET,
@@ -696,7 +696,7 @@ export function spawnTrinketWithSeed(
696
696
  positionOrGridIndex: Vector | int,
697
697
  seedOrRNG: Seed | RNG,
698
698
  velocity: Vector = VectorZero,
699
- spawner: Entity | undefined = undefined,
699
+ spawner?: Entity,
700
700
  ): EntityPickupTrinket {
701
701
  return spawnTrinket(
702
702
  trinketType,
@@ -78,9 +78,7 @@ export function getActiveItemSlots(
78
78
  */
79
79
  export function getAdjustedPrice(basePrice: int): int {
80
80
  const numSteamSales = getTotalPlayerCollectibles(CollectibleType.STEAM_SALE);
81
- return numSteamSales > 0
82
- ? Math.floor(basePrice / (numSteamSales + 1))
83
- : basePrice;
81
+ return Math.ceil(basePrice / (numSteamSales + 1));
84
82
  }
85
83
 
86
84
  /**
@@ -63,4 +63,6 @@ export const BACKDROP_TYPE_TO_ROCK_ALT_TYPE = {
63
63
  [BackdropType.MINES_SHAFT]: RockAltType.MUSHROOM, // 58
64
64
  [BackdropType.ASHPIT_SHAFT]: RockAltType.MUSHROOM, // 59
65
65
  [BackdropType.DARK_CLOSET]: RockAltType.SKULL, // 60
66
+ [BackdropType.DEATHMATCH]: RockAltType.URN, // 61
67
+ [BackdropType.LIL_PORTAL]: RockAltType.URN, // 62
66
68
  } as const satisfies Record<BackdropType, RockAltType>;
@@ -30,4 +30,5 @@ export const ROOM_TYPE_NAMES = {
30
30
  [RoomType.SECRET_EXIT]: "Secret Exit", // 27
31
31
  [RoomType.BLUE]: "Blue Room", // 28
32
32
  [RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
33
+ [RoomType.DEATHMATCH]: "Deathmatch", // 30
33
34
  } as const satisfies Record<RoomType, string>;
@@ -30,4 +30,5 @@ export const ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
30
30
  [RoomType.SECRET_EXIT]: "secretexit", // 27
31
31
  [RoomType.BLUE]: "blue", // 28
32
32
  [RoomType.ULTRA_SECRET]: "ultrasecret", // 29
33
+ [RoomType.DEATHMATCH]: "deathmatch", // 30
33
34
  } as const satisfies Record<RoomType, string>;