isaacscript-common 87.8.2 → 87.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/ModFeature.d.ts.map +1 -1
- package/dist/classes/ModFeature.js +2 -0
- package/dist/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/classes/ModUpgraded.js +1 -0
- package/dist/classes/features/other/CustomPickups.d.ts +6 -5
- package/dist/classes/features/other/CustomPickups.d.ts.map +1 -1
- package/dist/classes/features/other/CustomPickups.js +10 -9
- package/dist/classes/features/other/CustomPickups.lua +5 -5
- package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/classes/features/other/CustomTrapdoors.js +4 -1
- package/dist/classes/features/other/CustomTrapdoors.lua +3 -1
- package/dist/classes/features/other/FastReset.d.ts.map +1 -1
- package/dist/classes/features/other/FastReset.js +5 -1
- package/dist/classes/features/other/FastReset.lua +4 -1
- package/dist/classes/features/other/Pause.d.ts.map +1 -1
- package/dist/classes/features/other/Pause.js +11 -1
- package/dist/classes/features/other/Pause.lua +14 -3
- package/dist/classes/features/other/saveDataManager/restoreDefaults.js +1 -1
- package/dist/classes/features/other/saveDataManager/restoreDefaults.lua +1 -1
- package/dist/core/constants.d.ts +2 -0
- package/dist/core/constants.d.ts.map +1 -1
- package/dist/core/constants.js +2 -0
- package/dist/core/constants.lua +2 -0
- package/dist/enums/ModCallbackCustom.d.ts +10 -8
- package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.js +10 -8
- package/dist/functions/bosses.d.ts +2 -2
- package/dist/functions/bosses.d.ts.map +1 -1
- package/dist/functions/bosses.js +2 -2
- package/dist/functions/deepCopyTests.js +10 -16
- package/dist/functions/deepCopyTests.lua +8 -16
- package/dist/functions/entities.d.ts +4 -4
- package/dist/functions/entities.d.ts.map +1 -1
- package/dist/functions/entities.js +4 -4
- package/dist/functions/entitiesSpecific.d.ts +20 -20
- package/dist/functions/entitiesSpecific.d.ts.map +1 -1
- package/dist/functions/entitiesSpecific.js +20 -20
- package/dist/functions/pickupsSpecific.d.ts +18 -18
- package/dist/functions/pickupsSpecific.d.ts.map +1 -1
- package/dist/functions/pickupsSpecific.js +18 -18
- package/dist/functions/playerCollectibles.d.ts.map +1 -1
- package/dist/functions/playerCollectibles.js +1 -3
- package/dist/functions/playerCollectibles.lua +1 -1
- package/dist/index.rollup.d.ts +62 -57
- package/dist/isaacscript-common.lua +676 -46
- package/dist/objects/backdropTypeToRockAltType.d.ts +2 -0
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.js +2 -0
- package/dist/objects/backdropTypeToRockAltType.lua +3 -1
- package/dist/objects/roomTypeNames.d.ts +1 -0
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.js +1 -0
- package/dist/objects/roomTypeNames.lua +2 -1
- package/dist/objects/roomTypeSpecialGotoPrefixes.d.ts +1 -0
- package/dist/objects/roomTypeSpecialGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeSpecialGotoPrefixes.js +1 -0
- package/dist/objects/roomTypeSpecialGotoPrefixes.lua +2 -1
- package/dist/tsdoc-metadata.json +1 -1
- package/package.json +6 -6
- package/src/classes/ModFeature.ts +2 -0
- package/src/classes/ModUpgraded.ts +1 -0
- package/src/classes/features/other/CustomPickups.ts +25 -12
- package/src/classes/features/other/CustomTrapdoors.ts +5 -2
- package/src/classes/features/other/FastReset.ts +5 -1
- package/src/classes/features/other/Pause.ts +15 -2
- package/src/classes/features/other/saveDataManager/restoreDefaults.ts +1 -1
- package/src/core/constants.ts +2 -0
- package/src/enums/ModCallbackCustom.ts +10 -8
- package/src/functions/bosses.ts +3 -3
- package/src/functions/deepCopyTests.ts +10 -16
- package/src/functions/entities.ts +6 -6
- package/src/functions/entitiesSpecific.ts +30 -30
- package/src/functions/pickupsSpecific.ts +27 -27
- package/src/functions/playerCollectibles.ts +1 -3
- package/src/objects/backdropTypeToRockAltType.ts +2 -0
- package/src/objects/roomTypeNames.ts +1 -0
- package/src/objects/roomTypeSpecialGotoPrefixes.ts +1 -0
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@@ -549,8 +549,8 @@ export function spawnBomb(
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subType: int,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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spawner
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seedOrRNG
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spawner?: Entity,
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seedOrRNG?: Seed | RNG,
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): EntityBomb {
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const entity = spawn(
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EntityType.BOMB,
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@@ -575,7 +575,7 @@ export function spawnBombWithSeed(
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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spawner
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spawner?: Entity,
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): EntityBomb {
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return spawnBomb(
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bombVariant,
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@@ -593,8 +593,8 @@ export function spawnEffect(
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subType: int,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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spawner
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spawner?: Entity,
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seedOrRNG?: Seed | RNG,
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): EntityEffect {
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const entity = spawn(
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EntityType.EFFECT,
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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spawner
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spawner?: Entity,
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): EntityEffect {
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return spawnEffect(
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effectVariant,
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@@ -642,8 +642,8 @@ export function spawnFamiliar(
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subType: int,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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spawner
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spawner?: Entity,
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seedOrRNG?: Seed | RNG,
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): EntityFamiliar {
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const entity = spawn(
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EntityType.FAMILIAR,
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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spawner?: Entity,
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): EntityFamiliar {
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return spawnFamiliar(
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@@ -686,8 +686,8 @@ export function spawnKnife(
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subType: int,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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spawner
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spawner?: Entity,
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seedOrRNG?: Seed | RNG,
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): EntityKnife {
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const entity = spawn(
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EntityType.KNIFE,
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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spawner?: Entity,
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): EntityKnife {
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return spawnKnife(
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subType: int,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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): EntityLaser {
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const entity = spawn(
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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): EntityLaser {
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return spawnLaser(
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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): EntityNPC {
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const entity = spawn(
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): EntityNPC {
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return spawnNPC(
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): EntityPickup {
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@@ -508,7 +508,7 @@ export function spawnCoinWithSeed(
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508
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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511
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-
spawner
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511
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+
spawner?: Entity,
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512
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): EntityPickupCoin {
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return spawnCoin(
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coinSubType,
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@@ -524,8 +524,8 @@ export function spawnHeart(
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heartSubType: HeartSubType,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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527
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-
spawner
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528
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-
seedOrRNG
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+
spawner?: Entity,
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528
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+
seedOrRNG?: Seed | RNG,
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): EntityPickupHeart {
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return spawnPickup(
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PickupVariant.HEART,
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@@ -542,7 +542,7 @@ export function spawnHeartWithSeed(
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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545
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-
spawner
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+
spawner?: Entity,
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): EntityPickupHeart {
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return spawnHeart(
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heartSubType,
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@@ -558,8 +558,8 @@ export function spawnKey(
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keySubType: KeySubType,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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-
spawner
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-
seedOrRNG
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+
spawner?: Entity,
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562
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+
seedOrRNG?: Seed | RNG,
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): EntityPickupKey {
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return spawnPickup(
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PickupVariant.KEY,
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@@ -580,7 +580,7 @@ export function spawnKeyWithSeed(
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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-
spawner
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+
spawner?: Entity,
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): EntityPickupKey {
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return spawnKey(
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keySubType,
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@@ -596,8 +596,8 @@ export function spawnPill(
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pillColor: PillColor,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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-
spawner
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-
seedOrRNG
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+
spawner?: Entity,
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600
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+
seedOrRNG?: Seed | RNG,
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): EntityPickupPill {
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return spawnPickup(
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PickupVariant.PILL,
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@@ -618,7 +618,7 @@ export function spawnPillWithSeed(
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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621
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spawner
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621
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+
spawner?: Entity,
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): EntityPickupPill {
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623
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return spawnPill(
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pillColor,
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@@ -634,8 +634,8 @@ export function spawnSack(
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sackSubType: SackSubType,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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spawner
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seedOrRNG
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+
spawner?: Entity,
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638
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+
seedOrRNG?: Seed | RNG,
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639
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): EntityPickupSack {
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640
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return spawnPickup(
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PickupVariant.SACK,
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@@ -656,7 +656,7 @@ export function spawnSackWithSeed(
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positionOrGridIndex: Vector | int,
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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659
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spawner
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+
spawner?: Entity,
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): EntityPickupSack {
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return spawnSack(
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sackSubType,
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@@ -674,8 +674,8 @@ export function spawnTrinket(
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trinketType: TrinketType,
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positionOrGridIndex: Vector | int,
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velocity: Vector = VectorZero,
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-
spawner
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678
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-
seedOrRNG
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+
spawner?: Entity,
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678
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+
seedOrRNG?: Seed | RNG,
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679
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): EntityPickupTrinket {
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return spawnPickup(
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PickupVariant.TRINKET,
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@@ -696,7 +696,7 @@ export function spawnTrinketWithSeed(
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696
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positionOrGridIndex: Vector | int,
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697
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seedOrRNG: Seed | RNG,
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velocity: Vector = VectorZero,
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699
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-
spawner
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699
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+
spawner?: Entity,
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): EntityPickupTrinket {
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701
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return spawnTrinket(
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trinketType,
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@@ -78,9 +78,7 @@ export function getActiveItemSlots(
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*/
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export function getAdjustedPrice(basePrice: int): int {
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80
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const numSteamSales = getTotalPlayerCollectibles(CollectibleType.STEAM_SALE);
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81
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-
return numSteamSales
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82
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-
? Math.floor(basePrice / (numSteamSales + 1))
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83
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-
: basePrice;
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81
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+
return Math.ceil(basePrice / (numSteamSales + 1));
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}
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/**
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@@ -63,4 +63,6 @@ export const BACKDROP_TYPE_TO_ROCK_ALT_TYPE = {
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63
63
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[BackdropType.MINES_SHAFT]: RockAltType.MUSHROOM, // 58
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[BackdropType.ASHPIT_SHAFT]: RockAltType.MUSHROOM, // 59
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[BackdropType.DARK_CLOSET]: RockAltType.SKULL, // 60
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66
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+
[BackdropType.DEATHMATCH]: RockAltType.URN, // 61
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67
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+
[BackdropType.LIL_PORTAL]: RockAltType.URN, // 62
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} as const satisfies Record<BackdropType, RockAltType>;
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@@ -30,4 +30,5 @@ export const ROOM_TYPE_NAMES = {
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30
30
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[RoomType.SECRET_EXIT]: "Secret Exit", // 27
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31
31
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[RoomType.BLUE]: "Blue Room", // 28
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32
32
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[RoomType.ULTRA_SECRET]: "Ultra Secret Room", // 29
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33
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+
[RoomType.DEATHMATCH]: "Deathmatch", // 30
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33
34
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} as const satisfies Record<RoomType, string>;
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@@ -30,4 +30,5 @@ export const ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
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30
30
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[RoomType.SECRET_EXIT]: "secretexit", // 27
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31
31
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[RoomType.BLUE]: "blue", // 28
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32
32
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[RoomType.ULTRA_SECRET]: "ultrasecret", // 29
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33
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+
[RoomType.DEATHMATCH]: "deathmatch", // 30
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33
34
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} as const satisfies Record<RoomType, string>;
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