isaacscript-common 84.0.0 → 84.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (568) hide show
  1. package/dist/arrays/cachedEnumValues.js +33 -0
  2. package/dist/callbackClasses.js +289 -0
  3. package/dist/callbacks.js +181 -0
  4. package/dist/classes/DefaultMap.js +171 -0
  5. package/dist/classes/ModFeature.js +244 -0
  6. package/dist/classes/ModUpgraded.js +324 -0
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +19 -0
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +29 -0
  9. package/dist/classes/callbacks/InputActionFilter.js +24 -0
  10. package/dist/classes/callbacks/InputActionPlayer.js +37 -0
  11. package/dist/classes/callbacks/PostAmbushFinished.js +40 -0
  12. package/dist/classes/callbacks/PostAmbushStarted.js +40 -0
  13. package/dist/classes/callbacks/PostBombExploded.js +24 -0
  14. package/dist/classes/callbacks/PostBombInitFilter.js +21 -0
  15. package/dist/classes/callbacks/PostBombInitLate.js +31 -0
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +21 -0
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +21 -0
  18. package/dist/classes/callbacks/PostBoneSwing.js +53 -0
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +50 -0
  20. package/dist/classes/callbacks/PostCursedTeleport.js +119 -0
  21. package/dist/classes/callbacks/PostCustomRevive.js +17 -0
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +50 -0
  23. package/dist/classes/callbacks/PostDoorRender.js +24 -0
  24. package/dist/classes/callbacks/PostDoorUpdate.js +24 -0
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +21 -0
  26. package/dist/classes/callbacks/PostEffectInitLate.js +31 -0
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +21 -0
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +34 -0
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +21 -0
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +21 -0
  31. package/dist/classes/callbacks/PostEsauJr.js +12 -0
  32. package/dist/classes/callbacks/PostFamiliarInitFilter.js +21 -0
  33. package/dist/classes/callbacks/PostFamiliarInitLate.js +31 -0
  34. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +21 -0
  35. package/dist/classes/callbacks/PostFamiliarStateChanged.js +34 -0
  36. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +21 -0
  37. package/dist/classes/callbacks/PostFirstEsauJr.js +12 -0
  38. package/dist/classes/callbacks/PostFirstFlip.js +12 -0
  39. package/dist/classes/callbacks/PostFlip.js +12 -0
  40. package/dist/classes/callbacks/PostGameEndFilter.js +21 -0
  41. package/dist/classes/callbacks/PostGameStartedReordered.js +14 -0
  42. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +14 -0
  43. package/dist/classes/callbacks/PostGreedModeWave.js +35 -0
  44. package/dist/classes/callbacks/PostGridEntityBroken.js +14 -0
  45. package/dist/classes/callbacks/PostGridEntityCollision.js +28 -0
  46. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +14 -0
  47. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +24 -0
  48. package/dist/classes/callbacks/PostGridEntityCustomInit.js +14 -0
  49. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +18 -0
  50. package/dist/classes/callbacks/PostGridEntityCustomRender.js +14 -0
  51. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +14 -0
  52. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +14 -0
  53. package/dist/classes/callbacks/PostGridEntityInit.js +14 -0
  54. package/dist/classes/callbacks/PostGridEntityRemove.js +19 -0
  55. package/dist/classes/callbacks/PostGridEntityRender.js +14 -0
  56. package/dist/classes/callbacks/PostGridEntityStateChanged.js +14 -0
  57. package/dist/classes/callbacks/PostGridEntityUpdate.js +14 -0
  58. package/dist/classes/callbacks/PostHolyMantleRemoved.js +43 -0
  59. package/dist/classes/callbacks/PostItemDischarge.js +122 -0
  60. package/dist/classes/callbacks/PostItemPickup.js +14 -0
  61. package/dist/classes/callbacks/PostKeyboardChanged.js +46 -0
  62. package/dist/classes/callbacks/PostKnifeInitFilter.js +21 -0
  63. package/dist/classes/callbacks/PostKnifeInitLate.js +31 -0
  64. package/dist/classes/callbacks/PostKnifeRenderFilter.js +21 -0
  65. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +21 -0
  66. package/dist/classes/callbacks/PostLaserInitFilter.js +21 -0
  67. package/dist/classes/callbacks/PostLaserInitLate.js +31 -0
  68. package/dist/classes/callbacks/PostLaserRenderFilter.js +21 -0
  69. package/dist/classes/callbacks/PostLaserUpdateFilter.js +21 -0
  70. package/dist/classes/callbacks/PostNPCDeathFilter.js +21 -0
  71. package/dist/classes/callbacks/PostNPCInitFilter.js +21 -0
  72. package/dist/classes/callbacks/PostNPCInitLate.js +31 -0
  73. package/dist/classes/callbacks/PostNPCRenderFilter.js +21 -0
  74. package/dist/classes/callbacks/PostNPCStateChanged.js +34 -0
  75. package/dist/classes/callbacks/PostNPCUpdateFilter.js +21 -0
  76. package/dist/classes/callbacks/PostNewLevelReordered.js +14 -0
  77. package/dist/classes/callbacks/PostNewRoomEarly.js +74 -0
  78. package/dist/classes/callbacks/PostNewRoomReordered.js +14 -0
  79. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +14 -0
  80. package/dist/classes/callbacks/PostPickupChanged.js +14 -0
  81. package/dist/classes/callbacks/PostPickupCollect.js +38 -0
  82. package/dist/classes/callbacks/PostPickupInitFilter.js +21 -0
  83. package/dist/classes/callbacks/PostPickupInitFirst.js +33 -0
  84. package/dist/classes/callbacks/PostPickupInitLate.js +31 -0
  85. package/dist/classes/callbacks/PostPickupRenderFilter.js +21 -0
  86. package/dist/classes/callbacks/PostPickupSelectionFilter.js +29 -0
  87. package/dist/classes/callbacks/PostPickupStateChanged.js +34 -0
  88. package/dist/classes/callbacks/PostPickupUpdateFilter.js +21 -0
  89. package/dist/classes/callbacks/PostPitRender.js +24 -0
  90. package/dist/classes/callbacks/PostPitUpdate.js +24 -0
  91. package/dist/classes/callbacks/PostPlayerChangeHealth.js +47 -0
  92. package/dist/classes/callbacks/PostPlayerChangeStat.js +79 -0
  93. package/dist/classes/callbacks/PostPlayerChangeType.js +36 -0
  94. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +14 -0
  95. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +14 -0
  96. package/dist/classes/callbacks/PostPlayerFatalDamage.js +83 -0
  97. package/dist/classes/callbacks/PostPlayerInitFirst.js +41 -0
  98. package/dist/classes/callbacks/PostPlayerInitLate.js +33 -0
  99. package/dist/classes/callbacks/PostPlayerRenderReordered.js +14 -0
  100. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +14 -0
  101. package/dist/classes/callbacks/PostPoopRender.js +24 -0
  102. package/dist/classes/callbacks/PostPoopUpdate.js +24 -0
  103. package/dist/classes/callbacks/PostPressurePlateRender.js +24 -0
  104. package/dist/classes/callbacks/PostPressurePlateUpdate.js +24 -0
  105. package/dist/classes/callbacks/PostProjectileInitFilter.js +21 -0
  106. package/dist/classes/callbacks/PostProjectileInitLate.js +31 -0
  107. package/dist/classes/callbacks/PostProjectileKill.js +52 -0
  108. package/dist/classes/callbacks/PostProjectileRenderFilter.js +21 -0
  109. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +21 -0
  110. package/dist/classes/callbacks/PostPurchase.js +90 -0
  111. package/dist/classes/callbacks/PostRockRender.js +24 -0
  112. package/dist/classes/callbacks/PostRockUpdate.js +24 -0
  113. package/dist/classes/callbacks/PostRoomClearChanged.js +46 -0
  114. package/dist/classes/callbacks/PostSacrifice.js +36 -0
  115. package/dist/classes/callbacks/PostSlotAnimationChanged.js +14 -0
  116. package/dist/classes/callbacks/PostSlotCollision.js +25 -0
  117. package/dist/classes/callbacks/PostSlotDestroyed.js +14 -0
  118. package/dist/classes/callbacks/PostSlotInit.js +14 -0
  119. package/dist/classes/callbacks/PostSlotRender.js +14 -0
  120. package/dist/classes/callbacks/PostSlotUpdate.js +14 -0
  121. package/dist/classes/callbacks/PostSpikesRender.js +24 -0
  122. package/dist/classes/callbacks/PostSpikesUpdate.js +24 -0
  123. package/dist/classes/callbacks/PostTNTRender.js +24 -0
  124. package/dist/classes/callbacks/PostTNTUpdate.js +24 -0
  125. package/dist/classes/callbacks/PostTearInitFilter.js +21 -0
  126. package/dist/classes/callbacks/PostTearInitLate.js +31 -0
  127. package/dist/classes/callbacks/PostTearInitVeryLate.js +35 -0
  128. package/dist/classes/callbacks/PostTearKill.js +52 -0
  129. package/dist/classes/callbacks/PostTearRenderFilter.js +21 -0
  130. package/dist/classes/callbacks/PostTearUpdateFilter.js +21 -0
  131. package/dist/classes/callbacks/PostTransformation.js +47 -0
  132. package/dist/classes/callbacks/PostTrinketBreak.js +70 -0
  133. package/dist/classes/callbacks/PostUsePillFilter.js +76 -0
  134. package/dist/classes/callbacks/PreBerserkDeath.js +41 -0
  135. package/dist/classes/callbacks/PreBombCollisionFilter.js +19 -0
  136. package/dist/classes/callbacks/PreCustomRevive.js +14 -0
  137. package/dist/classes/callbacks/PreEntitySpawnFilter.js +24 -0
  138. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +19 -0
  139. package/dist/classes/callbacks/PreGetPedestal.js +46 -0
  140. package/dist/classes/callbacks/PreItemPickup.js +14 -0
  141. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +19 -0
  142. package/dist/classes/callbacks/PreNPCCollisionFilter.js +19 -0
  143. package/dist/classes/callbacks/PreNPCUpdateFilter.js +19 -0
  144. package/dist/classes/callbacks/PreNewLevel.js +51 -0
  145. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +19 -0
  146. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +26 -0
  147. package/dist/classes/callbacks/PreTearCollisionFilter.js +19 -0
  148. package/dist/classes/features/callbackLogic/CustomGridEntities.js +359 -0
  149. package/dist/classes/features/callbackLogic/CustomRevive.js +170 -0
  150. package/dist/classes/features/callbackLogic/EsauJrDetection.js +70 -0
  151. package/dist/classes/features/callbackLogic/FlipDetection.js +61 -0
  152. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +220 -0
  153. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +62 -0
  154. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +35 -0
  155. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +147 -0
  156. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +68 -0
  157. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +43 -0
  158. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +193 -0
  159. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +109 -0
  160. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +95 -0
  161. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +48 -0
  162. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +52 -0
  163. package/dist/classes/features/other/CharacterHealthConversion.js +112 -0
  164. package/dist/classes/features/other/CharacterStats.js +68 -0
  165. package/dist/classes/features/other/CollectibleItemPoolType.js +75 -0
  166. package/dist/classes/features/other/CustomHotkeys.js +144 -0
  167. package/dist/classes/features/other/CustomItemPools.js +128 -0
  168. package/dist/classes/features/other/CustomPickups.js +118 -0
  169. package/dist/classes/features/other/CustomStages.js +471 -0
  170. package/dist/classes/features/other/CustomTrapdoors.js +596 -0
  171. package/dist/classes/features/other/DebugDisplay.js +699 -0
  172. package/dist/classes/features/other/DeployJSONRoom.js +301 -0
  173. package/dist/classes/features/other/DisableAllSound.js +90 -0
  174. package/dist/classes/features/other/DisableInputs.js +249 -0
  175. package/dist/classes/features/other/EdenStartingStatsHealth.js +197 -0
  176. package/dist/classes/features/other/ExtraConsoleCommands.js +292 -0
  177. package/dist/classes/features/other/FadeInRemover.js +67 -0
  178. package/dist/classes/features/other/FastReset.js +88 -0
  179. package/dist/classes/features/other/FlyingDetection.js +64 -0
  180. package/dist/classes/features/other/ForgottenSwitch.js +43 -0
  181. package/dist/classes/features/other/ItemPoolDetection.js +187 -0
  182. package/dist/classes/features/other/ModdedElementDetection.js +399 -0
  183. package/dist/classes/features/other/ModdedElementSets.js +1251 -0
  184. package/dist/classes/features/other/NoSirenSteal.js +88 -0
  185. package/dist/classes/features/other/Pause.js +197 -0
  186. package/dist/classes/features/other/PersistentEntities.js +168 -0
  187. package/dist/classes/features/other/PickupIndexCreation.js +229 -0
  188. package/dist/classes/features/other/PlayerCollectibleTracking.js +102 -0
  189. package/dist/classes/features/other/PonyDetection.js +86 -0
  190. package/dist/classes/features/other/PressInput.js +71 -0
  191. package/dist/classes/features/other/PreventChildEntities.js +60 -0
  192. package/dist/classes/features/other/PreventGridEntityRespawn.js +159 -0
  193. package/dist/classes/features/other/RerunDetection.js +69 -0
  194. package/dist/classes/features/other/RoomClearFrame.js +94 -0
  195. package/dist/classes/features/other/RoomHistory.js +196 -0
  196. package/dist/classes/features/other/RunInNFrames.js +323 -0
  197. package/dist/classes/features/other/RunNextRoom.js +53 -0
  198. package/dist/classes/features/other/RunNextRun.js +60 -0
  199. package/dist/classes/features/other/SaveDataManager.js +383 -0
  200. package/dist/classes/features/other/SpawnRockAltRewards.js +469 -0
  201. package/dist/classes/features/other/StageHistory.js +244 -0
  202. package/dist/classes/features/other/StartAmbush.js +62 -0
  203. package/dist/classes/features/other/TaintedLazarusPlayers.js +115 -0
  204. package/dist/classes/features/other/UnlockAchievementsDetection.js +60 -0
  205. package/dist/classes/features/other/customStages/backdrop.js +195 -0
  206. package/dist/classes/features/other/customStages/constants.js +19 -0
  207. package/dist/classes/features/other/customStages/gridEntities.js +177 -0
  208. package/dist/classes/features/other/customStages/shadows.js +67 -0
  209. package/dist/classes/features/other/customStages/streakText.js +222 -0
  210. package/dist/classes/features/other/customStages/utils.js +65 -0
  211. package/dist/classes/features/other/customStages/v.js +27 -0
  212. package/dist/classes/features/other/customStages/versusScreen.js +227 -0
  213. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +23 -0
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +22 -0
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +23 -0
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +23 -0
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +23 -0
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +23 -0
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +23 -0
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +23 -0
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +22 -0
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +25 -0
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +22 -0
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +25 -0
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +23 -0
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +22 -0
  227. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +22 -0
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +22 -0
  229. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +22 -0
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +23 -0
  231. package/dist/classes/features/other/debugDisplay/utils.js +13 -0
  232. package/dist/classes/features/other/extraConsoleCommands/commands.js +1598 -0
  233. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +135 -0
  234. package/dist/classes/features/other/extraConsoleCommands/v.js +30 -0
  235. package/dist/classes/features/other/saveDataManager/constants.js +4 -0
  236. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +106 -0
  237. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +69 -0
  238. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +69 -0
  239. package/dist/classes/features/other/saveDataManager/saveToDisk.js +46 -0
  240. package/dist/classes/private/CustomCallback.js +59 -0
  241. package/dist/classes/private/Feature.js +39 -0
  242. package/dist/core/cachedClasses.js +61 -0
  243. package/dist/core/constants.js +289 -0
  244. package/dist/core/constantsFirstLast.js +98 -0
  245. package/dist/core/constantsVanilla.js +131 -0
  246. package/dist/core/upgradeMod.js +71 -0
  247. package/dist/customStageMetadata.json +1 -0
  248. package/dist/data/itempools.json +16625 -0
  249. package/dist/decorators.js +21 -0
  250. package/dist/enums/AmbushType.js +9 -0
  251. package/dist/enums/CornerType.js +11 -0
  252. package/dist/enums/HealthType.js +20 -0
  253. package/dist/enums/ISCFeature.js +65 -0
  254. package/dist/enums/LadderSubTypeCustom.js +20 -0
  255. package/dist/enums/ModCallbackCustom.js +2477 -0
  256. package/dist/enums/MysteriousPaperEffect.js +16 -0
  257. package/dist/enums/PlayerStat.js +37 -0
  258. package/dist/enums/PocketItemType.js +13 -0
  259. package/dist/enums/RockAltType.js +23 -0
  260. package/dist/enums/SaveDataKey.js +14 -0
  261. package/dist/enums/SerializationType.js +10 -0
  262. package/dist/enums/SlotDestructionType.js +22 -0
  263. package/dist/enums/private/GridEntityTypeCustom.js +10 -0
  264. package/dist/enums/private/SerializationBrand.js +42 -0
  265. package/dist/enums/private/StageTravelState.js +13 -0
  266. package/dist/enums/private/TrapdoorAnimation.js +9 -0
  267. package/dist/enums/private/UIStreakAnimation.js +10 -0
  268. package/dist/features.js +150 -0
  269. package/dist/functions/ambush.js +26 -0
  270. package/dist/functions/array.js +586 -0
  271. package/dist/functions/arrayLua.js +81 -0
  272. package/dist/functions/benchmark.js +36 -0
  273. package/dist/functions/bitSet128.js +64 -0
  274. package/dist/functions/bitwise.js +82 -0
  275. package/dist/functions/bombs.js +14 -0
  276. package/dist/functions/bosses.js +238 -0
  277. package/dist/functions/cards.js +164 -0
  278. package/dist/functions/challenges.js +117 -0
  279. package/dist/functions/characters.js +182 -0
  280. package/dist/functions/charge.js +251 -0
  281. package/dist/functions/chargeBar.js +54 -0
  282. package/dist/functions/collectibleTag.js +24 -0
  283. package/dist/functions/collectibles.js +581 -0
  284. package/dist/functions/color.js +88 -0
  285. package/dist/functions/console.js +18 -0
  286. package/dist/functions/curses.js +37 -0
  287. package/dist/functions/debugFunctions.js +108 -0
  288. package/dist/functions/decorators.js +113 -0
  289. package/dist/functions/deepCopy.js +406 -0
  290. package/dist/functions/deepCopyTests.js +361 -0
  291. package/dist/functions/dimensions.js +30 -0
  292. package/dist/functions/direction.js +78 -0
  293. package/dist/functions/doors.js +524 -0
  294. package/dist/functions/easing.js +327 -0
  295. package/dist/functions/effects.js +14 -0
  296. package/dist/functions/emptyRoom.js +79 -0
  297. package/dist/functions/entities.js +529 -0
  298. package/dist/functions/entitiesSpecific.js +582 -0
  299. package/dist/functions/entityTypes.js +9 -0
  300. package/dist/functions/enums.js +244 -0
  301. package/dist/functions/external.js +59 -0
  302. package/dist/functions/familiars.js +136 -0
  303. package/dist/functions/flag.js +146 -0
  304. package/dist/functions/frames.js +166 -0
  305. package/dist/functions/globals.js +291 -0
  306. package/dist/functions/gridEntities.js +990 -0
  307. package/dist/functions/gridEntitiesSpecific.js +456 -0
  308. package/dist/functions/gridIndex.js +35 -0
  309. package/dist/functions/hash.js +75 -0
  310. package/dist/functions/hex.js +57 -0
  311. package/dist/functions/input.js +185 -0
  312. package/dist/functions/isaacAPIClass.js +157 -0
  313. package/dist/functions/itemPool.js +118 -0
  314. package/dist/functions/jsonHelpers.js +73 -0
  315. package/dist/functions/jsonRoom.js +184 -0
  316. package/dist/functions/kColor.js +89 -0
  317. package/dist/functions/language.js +16 -0
  318. package/dist/functions/level.js +66 -0
  319. package/dist/functions/levelGrid.js +497 -0
  320. package/dist/functions/log.js +86 -0
  321. package/dist/functions/logEntities.js +308 -0
  322. package/dist/functions/logMisc.js +510 -0
  323. package/dist/functions/map.js +121 -0
  324. package/dist/functions/math.js +149 -0
  325. package/dist/functions/merge.js +159 -0
  326. package/dist/functions/mergeTests.js +313 -0
  327. package/dist/functions/minimap.js +204 -0
  328. package/dist/functions/modFeatures.js +39 -0
  329. package/dist/functions/newArray.js +30 -0
  330. package/dist/functions/nextStage.js +169 -0
  331. package/dist/functions/npcDataStructures.js +146 -0
  332. package/dist/functions/npcs.js +132 -0
  333. package/dist/functions/pickupVariants.js +63 -0
  334. package/dist/functions/pickups.js +168 -0
  335. package/dist/functions/pickupsSpecific.js +376 -0
  336. package/dist/functions/pills.js +200 -0
  337. package/dist/functions/playerCenter.js +53 -0
  338. package/dist/functions/playerCollectibles.js +300 -0
  339. package/dist/functions/playerDataStructures.js +145 -0
  340. package/dist/functions/playerEffects.js +63 -0
  341. package/dist/functions/playerHealth.js +604 -0
  342. package/dist/functions/playerIndex.js +186 -0
  343. package/dist/functions/playerTrinkets.js +149 -0
  344. package/dist/functions/players.js +471 -0
  345. package/dist/functions/pocketItems.js +165 -0
  346. package/dist/functions/positionVelocity.js +158 -0
  347. package/dist/functions/pressurePlate.js +26 -0
  348. package/dist/functions/projectiles.js +57 -0
  349. package/dist/functions/random.js +90 -0
  350. package/dist/functions/readOnly.js +33 -0
  351. package/dist/functions/render.js +36 -0
  352. package/dist/functions/revive.js +151 -0
  353. package/dist/functions/rng.js +140 -0
  354. package/dist/functions/rockAlt.js +50 -0
  355. package/dist/functions/roomData.js +155 -0
  356. package/dist/functions/roomGrid.js +97 -0
  357. package/dist/functions/roomShape.js +143 -0
  358. package/dist/functions/roomShapeWalls.js +187 -0
  359. package/dist/functions/roomTransition.js +43 -0
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  363. package/dist/functions/serialization.js +98 -0
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  368. package/dist/functions/spawnCollectible.js +112 -0
  369. package/dist/functions/sprites.js +130 -0
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  371. package/dist/functions/stats.js +104 -0
  372. package/dist/functions/storyBosses.js +63 -0
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  377. package/dist/functions/trinketGive.js +145 -0
  378. package/dist/functions/trinkets.js +213 -0
  379. package/dist/functions/tstlClass.js +97 -0
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  381. package/dist/functions/ui.js +148 -0
  382. package/dist/functions/utils.d.ts +4 -1
  383. package/dist/functions/utils.d.ts.map +1 -1
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  398. package/dist/interfaces/PlayerStats.js +4 -0
  399. package/dist/interfaces/PocketItemDescription.js +2 -0
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  402. package/dist/interfaces/StageHistoryEntry.js +2 -0
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  412. package/dist/maps/characterNameToTypeMap.js +91 -0
  413. package/dist/maps/collectibleNameToTypeMap.js +19 -0
  414. package/dist/maps/defaultPlayerStatMap.js +17 -0
  415. package/dist/maps/entityTypeVariantToBossIDMap.js +11 -0
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  417. package/dist/maps/gridEntityTypeToBrokenStateMap.js +32 -0
  418. package/dist/maps/gridEntityXMLMap.js +133 -0
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  420. package/dist/maps/keyboardToStringMap.js +71 -0
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  422. package/dist/maps/roomNameToTypeMap.js +43 -0
  423. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +17 -0
  424. package/dist/maps/transformationNameToPlayerFormMap.js +35 -0
  425. package/dist/maps/trinketNameToTypeMap.js +19 -0
  426. package/dist/objects/LRoomShapeToRectangles.js +43 -0
  427. package/dist/objects/backdropTypeToRockAltType.js +68 -0
  428. package/dist/objects/batteryNames.js +13 -0
  429. package/dist/objects/bombNames.js +17 -0
  430. package/dist/objects/bossIDToEntityTypeVariant.js +228 -0
  431. package/dist/objects/bossNamePNGFileNames.js +120 -0
  432. package/dist/objects/bossNames.js +119 -0
  433. package/dist/objects/bossPortraitPNGFileNames.js +123 -0
  434. package/dist/objects/cardDescriptions.js +106 -0
  435. package/dist/objects/cardNames.js +106 -0
  436. package/dist/objects/challengeBosses.js +60 -0
  437. package/dist/objects/challengeCharacters.js +58 -0
  438. package/dist/objects/challengeCollectibleTypes.js +255 -0
  439. package/dist/objects/challengeNames.js +54 -0
  440. package/dist/objects/challengeTrinketType.js +58 -0
  441. package/dist/objects/characterDamageMultipliers.js +49 -0
  442. package/dist/objects/characterNames.js +48 -0
  443. package/dist/objects/characterSpritePNGFileNames.js +50 -0
  444. package/dist/objects/characterStartingCollectibleTypes.js +105 -0
  445. package/dist/objects/characterStartingTrinketTypes.js +90 -0
  446. package/dist/objects/chestNames.js +20 -0
  447. package/dist/objects/coinNames.js +16 -0
  448. package/dist/objects/coinSubTypeToValue.js +15 -0
  449. package/dist/objects/collectibleDescriptions.js +742 -0
  450. package/dist/objects/collectibleNames.js +745 -0
  451. package/dist/objects/colors.js +26 -0
  452. package/dist/objects/directionNames.js +11 -0
  453. package/dist/objects/directionToDegrees.js +11 -0
  454. package/dist/objects/directionToMoveAction.js +11 -0
  455. package/dist/objects/directionToShootAction.js +11 -0
  456. package/dist/objects/directionToVector.js +13 -0
  457. package/dist/objects/doorSlotFlagToDoorSlot.js +15 -0
  458. package/dist/objects/doorSlotToDirection.js +15 -0
  459. package/dist/objects/doorSlotToDoorSlotFlag.js +15 -0
  460. package/dist/objects/gridEntityTypeToANM2Name.js +37 -0
  461. package/dist/objects/heartNames.js +21 -0
  462. package/dist/objects/isaacAPIClassTypeToBrand.js +12 -0
  463. package/dist/objects/isaacAPIClassTypeToFunctions.js +46 -0
  464. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +57 -0
  465. package/dist/objects/kColors.js +27 -0
  466. package/dist/objects/keyNames.js +13 -0
  467. package/dist/objects/languageNames.js +13 -0
  468. package/dist/objects/oppositeDoorSlots.js +15 -0
  469. package/dist/objects/pillEffectClasses.js +57 -0
  470. package/dist/objects/pillEffectNames.js +57 -0
  471. package/dist/objects/pillEffectTypeToPillEffects.js +23 -0
  472. package/dist/objects/pillEffectTypes.js +57 -0
  473. package/dist/objects/playerNamePNGFileNames.js +57 -0
  474. package/dist/objects/playerPortraitPNGFileNames.js +54 -0
  475. package/dist/objects/roomShapeBounds.js +48 -0
  476. package/dist/objects/roomShapeCorners.js +330 -0
  477. package/dist/objects/roomShapeLayoutSizes.js +41 -0
  478. package/dist/objects/roomShapeToBottomRightPosition.js +25 -0
  479. package/dist/objects/roomShapeToDoorSlotCoordinates.js +111 -0
  480. package/dist/objects/roomShapeToDoorSlots.js +72 -0
  481. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +118 -0
  482. package/dist/objects/roomShapeToGridWidth.js +20 -0
  483. package/dist/objects/roomShapeToTopLeftPosition.js +26 -0
  484. package/dist/objects/roomShapeVolumes.js +32 -0
  485. package/dist/objects/roomTypeNames.js +35 -0
  486. package/dist/objects/roomTypeSpecialGotoPrefixes.js +35 -0
  487. package/dist/objects/sackNames.js +11 -0
  488. package/dist/objects/slotNames.js +26 -0
  489. package/dist/objects/stageIDNames.js +43 -0
  490. package/dist/objects/stageToMusic.js +91 -0
  491. package/dist/objects/stageToStageID.js +117 -0
  492. package/dist/objects/stageTypeSuffixes.js +14 -0
  493. package/dist/objects/transformationNames.js +20 -0
  494. package/dist/objects/trinketDescriptions.js +199 -0
  495. package/dist/objects/trinketNames.js +202 -0
  496. package/dist/objects/versusScreenBackgroundColors.js +46 -0
  497. package/dist/objects/versusScreenDirtSpotColors.js +46 -0
  498. package/dist/patchErrorFunctions.js +65 -0
  499. package/dist/serialization.js +21 -0
  500. package/dist/sets/LRoomShapesSet.js +11 -0
  501. package/dist/sets/bigRoomShapesSet.js +14 -0
  502. package/dist/sets/bossSets.js +465 -0
  503. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +18 -0
  504. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +9 -0
  505. package/dist/sets/charactersWithFreeDevilDealsSet.js +6 -0
  506. package/dist/sets/charactersWithNoRedHeartsSet.js +19 -0
  507. package/dist/sets/charactersWithNoSoulHeartsSet.js +16 -0
  508. package/dist/sets/consoleCommandsSet.js +64 -0
  509. package/dist/sets/entitiesWithArmorSet.js +59 -0
  510. package/dist/sets/familiarsThatShootPlayerTearsSet.js +15 -0
  511. package/dist/sets/itemConfigCardTypesForCards.js +14 -0
  512. package/dist/sets/lostStyleCharactersSet.js +16 -0
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  514. package/dist/sets/narrowRoomShapesSet.js +11 -0
  515. package/dist/sets/poopGridEntityXMLTypesSet.js +16 -0
  516. package/dist/sets/redHeartSubTypesSet.js +10 -0
  517. package/dist/sets/repentanceBossIDsSet.js +30 -0
  518. package/dist/sets/sinEntityTypesSet.js +14 -0
  519. package/dist/sets/singleUseActiveCollectibleTypesSet.js +15 -0
  520. package/dist/shaderCrashFix.js +24 -0
  521. package/dist/shouldFire.js +226 -0
  522. package/dist/types/AddSubtract.js +2 -0
  523. package/dist/types/AllButFirst.js +2 -0
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  525. package/dist/types/AnyClass.js +2 -0
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  543. package/dist/types/PickingUpItem.js +44 -0
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  545. package/dist/types/PlayerIndex.js +2 -0
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  554. package/dist/types/Tuple.js +2 -0
  555. package/dist/types/TupleKeys.js +2 -0
  556. package/dist/types/TupleToIntersection.js +2 -0
  557. package/dist/types/TupleToUnion.js +2 -0
  558. package/dist/types/TupleWithLengthBetween.js +22 -0
  559. package/dist/types/TupleWithMaxLength.js +27 -0
  560. package/dist/types/UnionToIntersection.js +2 -0
  561. package/dist/types/UppercaseKeys.js +2 -0
  562. package/dist/types/WeightedArray.js +2 -0
  563. package/dist/types/WidenLiteral.js +2 -0
  564. package/dist/types/Writable.js +2 -0
  565. package/dist/types/private/CallbackTuple.js +2 -0
  566. package/dist/types/private/ModUpgradedWithFeatures.js +2 -0
  567. package/package.json +1 -1
  568. package/src/functions/utils.ts +6 -2
@@ -0,0 +1,57 @@
1
+ "use strict";
2
+ // cspell:disable
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.PLAYER_NAME_PNG_FILE_NAMES = void 0;
5
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
6
+ /** Used when rendering the "versusscreen.anm2" sprite. */
7
+ exports.PLAYER_NAME_PNG_FILE_NAMES = {
8
+ [isaac_typescript_definitions_1.PlayerType.POSSESSOR]: undefined,
9
+ [isaac_typescript_definitions_1.PlayerType.ISAAC]: "playername_01_isaac.png",
10
+ [isaac_typescript_definitions_1.PlayerType.MAGDALENE]: "playername_02_magdalene.png",
11
+ [isaac_typescript_definitions_1.PlayerType.CAIN]: "playername_03_cain.png",
12
+ [isaac_typescript_definitions_1.PlayerType.JUDAS]: "playername_04_judas.png",
13
+ [isaac_typescript_definitions_1.PlayerType.BLUE_BABY]: "playername_06_bluebaby.png",
14
+ [isaac_typescript_definitions_1.PlayerType.EVE]: "playername_05_eve.png",
15
+ [isaac_typescript_definitions_1.PlayerType.SAMSON]: "playername_07_samson.png",
16
+ [isaac_typescript_definitions_1.PlayerType.AZAZEL]: "playername_08_azazel.png",
17
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS]: "playername_10_lazarus.png",
18
+ [isaac_typescript_definitions_1.PlayerType.EDEN]: "playername_09_eden.png",
19
+ [isaac_typescript_definitions_1.PlayerType.LOST]: "playername_12_thelost.png",
20
+ // Lazarus 2 uses the same name as Lazarus 1.
21
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS_2]: "playername_10_lazarus.png",
22
+ // Dark Judas uses the same name as Judas.
23
+ [isaac_typescript_definitions_1.PlayerType.DARK_JUDAS]: "playername_04_judas.png",
24
+ [isaac_typescript_definitions_1.PlayerType.LILITH]: "playername_13_lilith.png",
25
+ [isaac_typescript_definitions_1.PlayerType.KEEPER]: "playername_14_thekeeper.png",
26
+ [isaac_typescript_definitions_1.PlayerType.APOLLYON]: "playername_15_apollyon.png",
27
+ [isaac_typescript_definitions_1.PlayerType.FORGOTTEN]: "playername_16_theforgotten.png",
28
+ // The Soul the same name as The Forgotten.
29
+ [isaac_typescript_definitions_1.PlayerType.SOUL]: "playername_16_theforgotten.png",
30
+ [isaac_typescript_definitions_1.PlayerType.BETHANY]: "playername_01x_bethany.png",
31
+ [isaac_typescript_definitions_1.PlayerType.JACOB]: "playername_02x_jacob_esau.png",
32
+ // Esau uses the same name as Jacob & Esau.
33
+ [isaac_typescript_definitions_1.PlayerType.ESAU]: "playername_02x_jacob_esau.png",
34
+ [isaac_typescript_definitions_1.PlayerType.ISAAC_B]: "playername_01_isaac.png",
35
+ [isaac_typescript_definitions_1.PlayerType.MAGDALENE_B]: "playername_02_magdalene.png",
36
+ [isaac_typescript_definitions_1.PlayerType.CAIN_B]: "playername_03_cain.png",
37
+ [isaac_typescript_definitions_1.PlayerType.JUDAS_B]: "playername_04_judas.png",
38
+ [isaac_typescript_definitions_1.PlayerType.BLUE_BABY_B]: "playername_06_bluebaby.png",
39
+ [isaac_typescript_definitions_1.PlayerType.EVE_B]: "playername_05_eve.png",
40
+ [isaac_typescript_definitions_1.PlayerType.SAMSON_B]: "playername_07_samson.png",
41
+ [isaac_typescript_definitions_1.PlayerType.AZAZEL_B]: "playername_08_azazel.png",
42
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS_B]: "playername_10_lazarus.png",
43
+ [isaac_typescript_definitions_1.PlayerType.EDEN_B]: "playername_09_eden.png",
44
+ [isaac_typescript_definitions_1.PlayerType.LOST_B]: "playername_12_thelost.png",
45
+ [isaac_typescript_definitions_1.PlayerType.LILITH_B]: "playername_13_lilith.png",
46
+ [isaac_typescript_definitions_1.PlayerType.KEEPER_B]: "playername_14_thekeeper.png",
47
+ [isaac_typescript_definitions_1.PlayerType.APOLLYON_B]: "playername_15_apollyon.png",
48
+ [isaac_typescript_definitions_1.PlayerType.FORGOTTEN_B]: "playername_16_theforgotten.png",
49
+ [isaac_typescript_definitions_1.PlayerType.BETHANY_B]: "playername_01x_bethany.png",
50
+ [isaac_typescript_definitions_1.PlayerType.JACOB_B]: "playername_02x_jacob.png",
51
+ // Dead Tainted Lazarus uses the same name as Tainted Lazarus.
52
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS_2_B]: "playername_10_lazarus.png",
53
+ // Tainted Jacob in "Lost" form uses the same name as Tainted Jacob.
54
+ [isaac_typescript_definitions_1.PlayerType.JACOB_2_B]: "playername_02x_jacob.png",
55
+ // Tainted The Soul uses the same name as Tainted Forgotten.
56
+ [isaac_typescript_definitions_1.PlayerType.SOUL_B]: "playername_16_theforgotten.png", // 40
57
+ };
@@ -0,0 +1,54 @@
1
+ "use strict";
2
+ // cspell:disable
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ exports.PLAYER_PORTRAIT_PNG_FILE_NAMES = void 0;
5
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
6
+ /** Used when rendering the "versusscreen.anm2" sprite. */
7
+ exports.PLAYER_PORTRAIT_PNG_FILE_NAMES = {
8
+ [isaac_typescript_definitions_1.PlayerType.POSSESSOR]: undefined,
9
+ [isaac_typescript_definitions_1.PlayerType.ISAAC]: "playerportrait_isaac.png",
10
+ [isaac_typescript_definitions_1.PlayerType.MAGDALENE]: "playerportrait_magdalene.png",
11
+ [isaac_typescript_definitions_1.PlayerType.CAIN]: "playerportrait_cain.png",
12
+ [isaac_typescript_definitions_1.PlayerType.JUDAS]: "playerportrait_judas.png",
13
+ [isaac_typescript_definitions_1.PlayerType.BLUE_BABY]: "playerportrait_bluebaby.png",
14
+ [isaac_typescript_definitions_1.PlayerType.EVE]: "playerportrait_eve.png",
15
+ [isaac_typescript_definitions_1.PlayerType.SAMSON]: "playerportrait_samson.png",
16
+ [isaac_typescript_definitions_1.PlayerType.AZAZEL]: "playerportrait_azazel.png",
17
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS]: "playerportrait_lazarus.png",
18
+ [isaac_typescript_definitions_1.PlayerType.EDEN]: "playerportrait_eden.png",
19
+ [isaac_typescript_definitions_1.PlayerType.LOST]: "playerportrait_thelost.png",
20
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS_2]: "playerportrait_lazarus2.png",
21
+ [isaac_typescript_definitions_1.PlayerType.DARK_JUDAS]: "playerportrait_darkjudas.png",
22
+ [isaac_typescript_definitions_1.PlayerType.LILITH]: "playerportrait_lilith.png",
23
+ [isaac_typescript_definitions_1.PlayerType.KEEPER]: "playerportrait_keeper.png",
24
+ [isaac_typescript_definitions_1.PlayerType.APOLLYON]: "playerportrait_apollyon.png",
25
+ [isaac_typescript_definitions_1.PlayerType.FORGOTTEN]: "playerportrait_theforgotten.png",
26
+ // The Soul the same name as The Forgotten.
27
+ [isaac_typescript_definitions_1.PlayerType.SOUL]: "playerportrait_theforgotten.png",
28
+ [isaac_typescript_definitions_1.PlayerType.BETHANY]: "playerportrait_bethany.png",
29
+ [isaac_typescript_definitions_1.PlayerType.JACOB]: "playerportrait_jacob.png",
30
+ // Esau uses the same name as Jacob & Esau.
31
+ [isaac_typescript_definitions_1.PlayerType.ESAU]: "playerportrait_jacob.png",
32
+ [isaac_typescript_definitions_1.PlayerType.ISAAC_B]: "playerportrait_isaac_b.png",
33
+ [isaac_typescript_definitions_1.PlayerType.MAGDALENE_B]: "playerportrait_magdalene_b.png",
34
+ [isaac_typescript_definitions_1.PlayerType.CAIN_B]: "playerportrait_cain_b.png",
35
+ [isaac_typescript_definitions_1.PlayerType.JUDAS_B]: "playerportrait_judas_b.png",
36
+ [isaac_typescript_definitions_1.PlayerType.BLUE_BABY_B]: "playerportrait_bluebaby_b.png",
37
+ [isaac_typescript_definitions_1.PlayerType.EVE_B]: "playerportrait_eve_b.png",
38
+ [isaac_typescript_definitions_1.PlayerType.SAMSON_B]: "playerportrait_samson_b.png",
39
+ [isaac_typescript_definitions_1.PlayerType.AZAZEL_B]: "playerportrait_azazel_b.png",
40
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS_B]: "playerportrait_lazarus_b.png",
41
+ [isaac_typescript_definitions_1.PlayerType.EDEN_B]: "playerportrait_eden_b.png",
42
+ [isaac_typescript_definitions_1.PlayerType.LOST_B]: "playerportrait_thelost_b.png",
43
+ [isaac_typescript_definitions_1.PlayerType.LILITH_B]: "playerportrait_lilith_b.png",
44
+ [isaac_typescript_definitions_1.PlayerType.KEEPER_B]: "playerportrait_keeper_b.png",
45
+ [isaac_typescript_definitions_1.PlayerType.APOLLYON_B]: "playerportrait_apollyon_b.png",
46
+ [isaac_typescript_definitions_1.PlayerType.FORGOTTEN_B]: "playerportrait_theforgotten_b.png",
47
+ [isaac_typescript_definitions_1.PlayerType.BETHANY_B]: "playerportrait_bethany_b.png",
48
+ [isaac_typescript_definitions_1.PlayerType.JACOB_B]: "playerportrait_jacob_b.png",
49
+ [isaac_typescript_definitions_1.PlayerType.LAZARUS_2_B]: "playerportrait_lazarus_b_dead.png",
50
+ // Tainted Jacob in "Lost" form uses the same name as Tainted Jacob.
51
+ [isaac_typescript_definitions_1.PlayerType.JACOB_2_B]: "playerportrait_jacob_b.png",
52
+ // Tainted The Soul uses the same name as Tainted Forgotten.
53
+ [isaac_typescript_definitions_1.PlayerType.SOUL_B]: "playerportrait_theforgotten_b.png", // 40
54
+ };
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ROOM_SHAPE_BOUNDS = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const roomShapeVolumes_1 = require("./roomShapeVolumes");
6
+ const TWO_BY_TWO_BOUNDS = [
7
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH * 2,
8
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT * 2,
9
+ ];
10
+ /**
11
+ * The size of a room shape's contents. This does not include the tiles that the walls are on. L
12
+ * rooms use the same bounds as a 2x2 room.
13
+ */
14
+ exports.ROOM_SHAPE_BOUNDS = {
15
+ // 1
16
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: [
17
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH,
18
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT,
19
+ ],
20
+ // 2
21
+ [isaac_typescript_definitions_1.RoomShape.IH]: [roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH, roomShapeVolumes_1.NARROW_CONTENTS_HEIGHT],
22
+ // 3
23
+ [isaac_typescript_definitions_1.RoomShape.IV]: [roomShapeVolumes_1.NARROW_CONTENTS_WIDTH, roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT],
24
+ // 4
25
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: [
26
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH,
27
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT * 2,
28
+ ],
29
+ // 5
30
+ [isaac_typescript_definitions_1.RoomShape.IIV]: [roomShapeVolumes_1.NARROW_CONTENTS_WIDTH, roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT * 2],
31
+ // 6
32
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: [
33
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH * 2,
34
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT,
35
+ ],
36
+ // 7
37
+ [isaac_typescript_definitions_1.RoomShape.IIH]: [roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH * 2, roomShapeVolumes_1.NARROW_CONTENTS_HEIGHT],
38
+ // 8
39
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: TWO_BY_TWO_BOUNDS,
40
+ // 9
41
+ [isaac_typescript_definitions_1.RoomShape.LTL]: TWO_BY_TWO_BOUNDS,
42
+ // 10
43
+ [isaac_typescript_definitions_1.RoomShape.LTR]: TWO_BY_TWO_BOUNDS,
44
+ // 11
45
+ [isaac_typescript_definitions_1.RoomShape.LBL]: TWO_BY_TWO_BOUNDS,
46
+ // 12
47
+ [isaac_typescript_definitions_1.RoomShape.LBR]: TWO_BY_TWO_BOUNDS,
48
+ };
@@ -0,0 +1,330 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ROOM_SHAPE_CORNERS = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const CornerType_1 = require("../enums/CornerType");
6
+ const readOnly_1 = require("../functions/readOnly");
7
+ /**
8
+ * The locations of the corners for each room shape.
9
+ *
10
+ * Note that these corner locations are not accurate for the Mother Boss Room and the Home closet
11
+ * rooms. (Those rooms have custom shapes.)
12
+ */
13
+ exports.ROOM_SHAPE_CORNERS = {
14
+ // 1
15
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: [
16
+ {
17
+ type: CornerType_1.CornerType.TOP_LEFT,
18
+ gridIndex: 0,
19
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
20
+ },
21
+ {
22
+ type: CornerType_1.CornerType.TOP_RIGHT,
23
+ gridIndex: 14,
24
+ position: (0, readOnly_1.newReadonlyVector)(580, 140),
25
+ },
26
+ {
27
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
28
+ gridIndex: 120,
29
+ position: (0, readOnly_1.newReadonlyVector)(60, 420),
30
+ },
31
+ {
32
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
33
+ gridIndex: 134,
34
+ position: (0, readOnly_1.newReadonlyVector)(580, 420),
35
+ },
36
+ ],
37
+ // 2
38
+ [isaac_typescript_definitions_1.RoomShape.IH]: [
39
+ {
40
+ type: CornerType_1.CornerType.TOP_LEFT,
41
+ gridIndex: 30,
42
+ position: (0, readOnly_1.newReadonlyVector)(60, 220),
43
+ },
44
+ {
45
+ type: CornerType_1.CornerType.TOP_RIGHT,
46
+ gridIndex: 44,
47
+ position: (0, readOnly_1.newReadonlyVector)(580, 220),
48
+ },
49
+ {
50
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
51
+ gridIndex: 90,
52
+ position: (0, readOnly_1.newReadonlyVector)(60, 340),
53
+ },
54
+ {
55
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
56
+ gridIndex: 104,
57
+ position: (0, readOnly_1.newReadonlyVector)(580, 340),
58
+ },
59
+ ],
60
+ // 3
61
+ [isaac_typescript_definitions_1.RoomShape.IV]: [
62
+ {
63
+ type: CornerType_1.CornerType.TOP_LEFT,
64
+ gridIndex: 4,
65
+ position: (0, readOnly_1.newReadonlyVector)(220, 140),
66
+ },
67
+ {
68
+ type: CornerType_1.CornerType.TOP_RIGHT,
69
+ gridIndex: 10,
70
+ position: (0, readOnly_1.newReadonlyVector)(420, 140),
71
+ },
72
+ {
73
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
74
+ gridIndex: 124,
75
+ position: (0, readOnly_1.newReadonlyVector)(220, 420),
76
+ },
77
+ {
78
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
79
+ gridIndex: 130,
80
+ position: (0, readOnly_1.newReadonlyVector)(420, 420),
81
+ },
82
+ ],
83
+ // 4
84
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: [
85
+ {
86
+ type: CornerType_1.CornerType.TOP_LEFT,
87
+ gridIndex: 0,
88
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
89
+ },
90
+ {
91
+ type: CornerType_1.CornerType.TOP_RIGHT,
92
+ gridIndex: 14,
93
+ position: (0, readOnly_1.newReadonlyVector)(580, 140),
94
+ },
95
+ {
96
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
97
+ gridIndex: 225,
98
+ position: (0, readOnly_1.newReadonlyVector)(60, 700),
99
+ },
100
+ {
101
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
102
+ gridIndex: 239,
103
+ position: (0, readOnly_1.newReadonlyVector)(580, 700),
104
+ },
105
+ ],
106
+ // 5
107
+ [isaac_typescript_definitions_1.RoomShape.IIV]: [
108
+ {
109
+ type: CornerType_1.CornerType.TOP_LEFT,
110
+ gridIndex: 4,
111
+ position: (0, readOnly_1.newReadonlyVector)(220, 140),
112
+ },
113
+ {
114
+ type: CornerType_1.CornerType.TOP_RIGHT,
115
+ gridIndex: 10,
116
+ position: (0, readOnly_1.newReadonlyVector)(420, 140),
117
+ },
118
+ {
119
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
120
+ gridIndex: 229,
121
+ position: (0, readOnly_1.newReadonlyVector)(220, 700),
122
+ },
123
+ {
124
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
125
+ gridIndex: 235,
126
+ position: (0, readOnly_1.newReadonlyVector)(420, 700),
127
+ },
128
+ ],
129
+ // 6
130
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: [
131
+ {
132
+ type: CornerType_1.CornerType.TOP_LEFT,
133
+ gridIndex: 0,
134
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
135
+ },
136
+ {
137
+ type: CornerType_1.CornerType.TOP_RIGHT,
138
+ gridIndex: 27,
139
+ position: (0, readOnly_1.newReadonlyVector)(1100, 140),
140
+ },
141
+ {
142
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
143
+ gridIndex: 224,
144
+ position: (0, readOnly_1.newReadonlyVector)(60, 420),
145
+ },
146
+ {
147
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
148
+ gridIndex: 251,
149
+ position: (0, readOnly_1.newReadonlyVector)(1100, 420),
150
+ },
151
+ ],
152
+ // 7
153
+ [isaac_typescript_definitions_1.RoomShape.IIH]: [
154
+ {
155
+ type: CornerType_1.CornerType.TOP_LEFT,
156
+ gridIndex: 56,
157
+ position: (0, readOnly_1.newReadonlyVector)(60, 220),
158
+ },
159
+ {
160
+ type: CornerType_1.CornerType.TOP_RIGHT,
161
+ gridIndex: 83,
162
+ position: (0, readOnly_1.newReadonlyVector)(1100, 220),
163
+ },
164
+ {
165
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
166
+ gridIndex: 168,
167
+ position: (0, readOnly_1.newReadonlyVector)(60, 340),
168
+ },
169
+ {
170
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
171
+ gridIndex: 195,
172
+ position: (0, readOnly_1.newReadonlyVector)(1100, 340),
173
+ },
174
+ ],
175
+ // 8
176
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: [
177
+ {
178
+ type: CornerType_1.CornerType.TOP_LEFT,
179
+ gridIndex: 0,
180
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
181
+ },
182
+ {
183
+ type: CornerType_1.CornerType.TOP_RIGHT,
184
+ gridIndex: 27,
185
+ position: (0, readOnly_1.newReadonlyVector)(1100, 140),
186
+ },
187
+ {
188
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
189
+ gridIndex: 420,
190
+ position: (0, readOnly_1.newReadonlyVector)(60, 700),
191
+ },
192
+ {
193
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
194
+ gridIndex: 447,
195
+ position: (0, readOnly_1.newReadonlyVector)(1100, 700),
196
+ },
197
+ ],
198
+ // 9
199
+ [isaac_typescript_definitions_1.RoomShape.LTL]: [
200
+ {
201
+ type: CornerType_1.CornerType.TOP_LEFT,
202
+ gridIndex: 13,
203
+ position: (0, readOnly_1.newReadonlyVector)(580, 140), // Center
204
+ },
205
+ {
206
+ type: CornerType_1.CornerType.TOP_RIGHT,
207
+ gridIndex: 27,
208
+ position: (0, readOnly_1.newReadonlyVector)(1100, 140),
209
+ },
210
+ {
211
+ type: CornerType_1.CornerType.TOP_LEFT,
212
+ gridIndex: 196,
213
+ position: (0, readOnly_1.newReadonlyVector)(60, 420), // Left
214
+ },
215
+ {
216
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
217
+ gridIndex: 209,
218
+ position: (0, readOnly_1.newReadonlyVector)(580, 420), // Center
219
+ },
220
+ {
221
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
222
+ gridIndex: 420,
223
+ position: (0, readOnly_1.newReadonlyVector)(60, 700),
224
+ },
225
+ {
226
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
227
+ gridIndex: 447,
228
+ position: (0, readOnly_1.newReadonlyVector)(1100, 700),
229
+ },
230
+ ],
231
+ // 10
232
+ [isaac_typescript_definitions_1.RoomShape.LTR]: [
233
+ {
234
+ type: CornerType_1.CornerType.TOP_LEFT,
235
+ gridIndex: 0,
236
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
237
+ },
238
+ {
239
+ type: CornerType_1.CornerType.TOP_RIGHT,
240
+ gridIndex: 14,
241
+ position: (0, readOnly_1.newReadonlyVector)(580, 140), // Center
242
+ },
243
+ {
244
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
245
+ gridIndex: 210,
246
+ position: (0, readOnly_1.newReadonlyVector)(580, 420), // Center
247
+ },
248
+ {
249
+ type: CornerType_1.CornerType.TOP_RIGHT,
250
+ gridIndex: 223,
251
+ position: (0, readOnly_1.newReadonlyVector)(1100, 420), // Right
252
+ },
253
+ {
254
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
255
+ gridIndex: 420,
256
+ position: (0, readOnly_1.newReadonlyVector)(60, 700),
257
+ },
258
+ {
259
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
260
+ gridIndex: 447,
261
+ position: (0, readOnly_1.newReadonlyVector)(1100, 700),
262
+ },
263
+ ],
264
+ // 11
265
+ [isaac_typescript_definitions_1.RoomShape.LBL]: [
266
+ {
267
+ type: CornerType_1.CornerType.TOP_LEFT,
268
+ gridIndex: 0,
269
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
270
+ },
271
+ {
272
+ type: CornerType_1.CornerType.TOP_RIGHT,
273
+ gridIndex: 27,
274
+ position: (0, readOnly_1.newReadonlyVector)(1100, 140),
275
+ },
276
+ {
277
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
278
+ gridIndex: 224,
279
+ position: (0, readOnly_1.newReadonlyVector)(580, 140), // Left
280
+ },
281
+ {
282
+ type: CornerType_1.CornerType.TOP_RIGHT,
283
+ gridIndex: 237,
284
+ position: (0, readOnly_1.newReadonlyVector)(580, 420), // Center
285
+ },
286
+ {
287
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
288
+ gridIndex: 433,
289
+ position: (0, readOnly_1.newReadonlyVector)(580, 700), // Center
290
+ },
291
+ {
292
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
293
+ gridIndex: 447,
294
+ position: (0, readOnly_1.newReadonlyVector)(1100, 700),
295
+ },
296
+ ],
297
+ // 12
298
+ [isaac_typescript_definitions_1.RoomShape.LBR]: [
299
+ {
300
+ type: CornerType_1.CornerType.TOP_LEFT,
301
+ gridIndex: 0,
302
+ position: (0, readOnly_1.newReadonlyVector)(60, 140),
303
+ },
304
+ {
305
+ type: CornerType_1.CornerType.TOP_RIGHT,
306
+ gridIndex: 27,
307
+ position: (0, readOnly_1.newReadonlyVector)(1100, 140),
308
+ },
309
+ {
310
+ type: CornerType_1.CornerType.TOP_LEFT,
311
+ gridIndex: 238,
312
+ position: (0, readOnly_1.newReadonlyVector)(580, 420), // Center
313
+ },
314
+ {
315
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
316
+ gridIndex: 251,
317
+ position: (0, readOnly_1.newReadonlyVector)(1100, 420), // Right
318
+ },
319
+ {
320
+ type: CornerType_1.CornerType.BOTTOM_LEFT,
321
+ gridIndex: 420,
322
+ position: (0, readOnly_1.newReadonlyVector)(60, 700),
323
+ },
324
+ {
325
+ type: CornerType_1.CornerType.BOTTOM_RIGHT,
326
+ gridIndex: 434,
327
+ position: (0, readOnly_1.newReadonlyVector)(580, 700), // Right
328
+ },
329
+ ],
330
+ };
@@ -0,0 +1,41 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ROOM_SHAPE_LAYOUT_SIZES = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const roomShapeVolumes_1 = require("./roomShapeVolumes");
6
+ const ONE_BY_ONE_LAYOUT_SIZE = [
7
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH,
8
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT,
9
+ ];
10
+ const TWO_BY_ONE_VERTICAL_LAYOUT_SIZE = [
11
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH,
12
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT * 2,
13
+ ];
14
+ const TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE = [
15
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH * 2,
16
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT,
17
+ ];
18
+ const TWO_BY_TWO_LAYOUT_SIZE = [
19
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_WIDTH * 2,
20
+ roomShapeVolumes_1.ONE_BY_ONE_CONTENTS_HEIGHT * 2,
21
+ ];
22
+ /**
23
+ * The dimensions of a room shape's layout. This is NOT the size of the room's actual contents! For
24
+ * that, use `ROOM_SHAPE_BOUNDS`.
25
+ *
26
+ * For example, a horizontal narrow room has a layout size of equal to that of a 1x1 room.
27
+ */
28
+ exports.ROOM_SHAPE_LAYOUT_SIZES = {
29
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: ONE_BY_ONE_LAYOUT_SIZE,
30
+ [isaac_typescript_definitions_1.RoomShape.IH]: ONE_BY_ONE_LAYOUT_SIZE,
31
+ [isaac_typescript_definitions_1.RoomShape.IV]: ONE_BY_ONE_LAYOUT_SIZE,
32
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: TWO_BY_ONE_VERTICAL_LAYOUT_SIZE,
33
+ [isaac_typescript_definitions_1.RoomShape.IIV]: TWO_BY_ONE_VERTICAL_LAYOUT_SIZE,
34
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE,
35
+ [isaac_typescript_definitions_1.RoomShape.IIH]: TWO_BY_ONE_HORIZONTAL_LAYOUT_SIZE,
36
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: TWO_BY_TWO_LAYOUT_SIZE,
37
+ [isaac_typescript_definitions_1.RoomShape.LTL]: TWO_BY_TWO_LAYOUT_SIZE,
38
+ [isaac_typescript_definitions_1.RoomShape.LTR]: TWO_BY_TWO_LAYOUT_SIZE,
39
+ [isaac_typescript_definitions_1.RoomShape.LBL]: TWO_BY_TWO_LAYOUT_SIZE,
40
+ [isaac_typescript_definitions_1.RoomShape.LBR]: TWO_BY_TWO_LAYOUT_SIZE, // 12
41
+ };
@@ -0,0 +1,25 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ROOM_SHAPE_TO_BOTTOM_RIGHT_POSITION = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const readOnly_1 = require("../functions/readOnly");
6
+ const TWO_BY_TWO_BOTTOM_RIGHT_POSITION = (0, readOnly_1.newReadonlyVector)(25, 13);
7
+ const ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION = (0, readOnly_1.newReadonlyVector)(12, 13);
8
+ /**
9
+ * "Vector(0, 0)" corresponds to the top left tile of a room, not including the walls. (The top-left
10
+ * wall would be at "Vector(-1, -1)".)
11
+ */
12
+ exports.ROOM_SHAPE_TO_BOTTOM_RIGHT_POSITION = {
13
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: (0, readOnly_1.newReadonlyVector)(12, 6),
14
+ [isaac_typescript_definitions_1.RoomShape.IH]: (0, readOnly_1.newReadonlyVector)(12, 4),
15
+ [isaac_typescript_definitions_1.RoomShape.IV]: (0, readOnly_1.newReadonlyVector)(8, 6),
16
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION,
17
+ [isaac_typescript_definitions_1.RoomShape.IIV]: (0, readOnly_1.newReadonlyVector)(8, 13),
18
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: (0, readOnly_1.newReadonlyVector)(25, 6),
19
+ [isaac_typescript_definitions_1.RoomShape.IIH]: (0, readOnly_1.newReadonlyVector)(25, 4),
20
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION,
21
+ [isaac_typescript_definitions_1.RoomShape.LTL]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION,
22
+ [isaac_typescript_definitions_1.RoomShape.LTR]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION,
23
+ [isaac_typescript_definitions_1.RoomShape.LBL]: TWO_BY_TWO_BOTTOM_RIGHT_POSITION,
24
+ [isaac_typescript_definitions_1.RoomShape.LBR]: ONE_BY_TWO_VERTICAL_BOTTOM_RIGHT_POSITION, // 12
25
+ };
@@ -0,0 +1,111 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ROOM_SHAPE_TO_DOOR_SLOT_COORDINATES = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ /**
6
+ * The coordinates correspond to the x and y values that are present in a room's XML file.
7
+ *
8
+ * e.g. `<door exists="False" x="-1" y="3" />`
9
+ */
10
+ exports.ROOM_SHAPE_TO_DOOR_SLOT_COORDINATES = {
11
+ // 1
12
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x1]: {
13
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
14
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
15
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [13, 3],
16
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 7], // 3
17
+ },
18
+ // 2
19
+ [isaac_typescript_definitions_1.RoomShape.IH]: {
20
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
21
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [13, 3], // 2
22
+ },
23
+ // 3
24
+ [isaac_typescript_definitions_1.RoomShape.IV]: {
25
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
26
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 7], // 3
27
+ },
28
+ // 4
29
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_1x2]: {
30
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
31
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
32
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [13, 3],
33
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 14],
34
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_1]: [-1, 10],
35
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_1]: [13, 10], // 6
36
+ },
37
+ // 5
38
+ [isaac_typescript_definitions_1.RoomShape.IIV]: {
39
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
40
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 14], // 3
41
+ },
42
+ // 6
43
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x1]: {
44
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
45
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
46
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [26, 3],
47
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 7],
48
+ [isaac_typescript_definitions_1.DoorSlot.UP_1]: [19, -1],
49
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_1]: [19, 7], // 7
50
+ },
51
+ // 7
52
+ [isaac_typescript_definitions_1.RoomShape.IIH]: {
53
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
54
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [26, 3], // 2
55
+ },
56
+ // 8
57
+ [isaac_typescript_definitions_1.RoomShape.SHAPE_2x2]: {
58
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
59
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
60
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [26, 3],
61
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 14],
62
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_1]: [-1, 10],
63
+ [isaac_typescript_definitions_1.DoorSlot.UP_1]: [19, -1],
64
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_1]: [26, 10],
65
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_1]: [19, 14], // 7
66
+ },
67
+ // 9
68
+ [isaac_typescript_definitions_1.RoomShape.LTL]: {
69
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [12, 3],
70
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, 6],
71
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [26, 3],
72
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 14],
73
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_1]: [-1, 10],
74
+ [isaac_typescript_definitions_1.DoorSlot.UP_1]: [19, -1],
75
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_1]: [26, 10],
76
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_1]: [19, 14], // 7
77
+ },
78
+ // 10
79
+ [isaac_typescript_definitions_1.RoomShape.LTR]: {
80
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
81
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
82
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [13, 3],
83
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 14],
84
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_1]: [-1, 10],
85
+ [isaac_typescript_definitions_1.DoorSlot.UP_1]: [19, 6],
86
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_1]: [26, 10],
87
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_1]: [19, 14], // 7
88
+ },
89
+ // 11
90
+ [isaac_typescript_definitions_1.RoomShape.LBL]: {
91
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
92
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
93
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [26, 3],
94
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 7],
95
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_1]: [12, 10],
96
+ [isaac_typescript_definitions_1.DoorSlot.UP_1]: [19, -1],
97
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_1]: [26, 10],
98
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_1]: [19, 14], // 7
99
+ },
100
+ // 12
101
+ [isaac_typescript_definitions_1.RoomShape.LBR]: {
102
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_0]: [-1, 3],
103
+ [isaac_typescript_definitions_1.DoorSlot.UP_0]: [6, -1],
104
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_0]: [26, 3],
105
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_0]: [6, 14],
106
+ [isaac_typescript_definitions_1.DoorSlot.LEFT_1]: [-1, 10],
107
+ [isaac_typescript_definitions_1.DoorSlot.UP_1]: [19, -1],
108
+ [isaac_typescript_definitions_1.DoorSlot.RIGHT_1]: [13, 10],
109
+ [isaac_typescript_definitions_1.DoorSlot.DOWN_1]: [19, 7], // 7
110
+ },
111
+ };