isaacscript-common 84.0.0 → 84.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (568) hide show
  1. package/dist/arrays/cachedEnumValues.js +33 -0
  2. package/dist/callbackClasses.js +289 -0
  3. package/dist/callbacks.js +181 -0
  4. package/dist/classes/DefaultMap.js +171 -0
  5. package/dist/classes/ModFeature.js +244 -0
  6. package/dist/classes/ModUpgraded.js +324 -0
  7. package/dist/classes/callbacks/EntityTakeDmgFilter.js +19 -0
  8. package/dist/classes/callbacks/EntityTakeDmgPlayer.js +29 -0
  9. package/dist/classes/callbacks/InputActionFilter.js +24 -0
  10. package/dist/classes/callbacks/InputActionPlayer.js +37 -0
  11. package/dist/classes/callbacks/PostAmbushFinished.js +40 -0
  12. package/dist/classes/callbacks/PostAmbushStarted.js +40 -0
  13. package/dist/classes/callbacks/PostBombExploded.js +24 -0
  14. package/dist/classes/callbacks/PostBombInitFilter.js +21 -0
  15. package/dist/classes/callbacks/PostBombInitLate.js +31 -0
  16. package/dist/classes/callbacks/PostBombRenderFilter.js +21 -0
  17. package/dist/classes/callbacks/PostBombUpdateFilter.js +21 -0
  18. package/dist/classes/callbacks/PostBoneSwing.js +53 -0
  19. package/dist/classes/callbacks/PostCollectibleEmpty.js +50 -0
  20. package/dist/classes/callbacks/PostCursedTeleport.js +119 -0
  21. package/dist/classes/callbacks/PostCustomRevive.js +17 -0
  22. package/dist/classes/callbacks/PostDiceRoomActivated.js +50 -0
  23. package/dist/classes/callbacks/PostDoorRender.js +24 -0
  24. package/dist/classes/callbacks/PostDoorUpdate.js +24 -0
  25. package/dist/classes/callbacks/PostEffectInitFilter.js +21 -0
  26. package/dist/classes/callbacks/PostEffectInitLate.js +31 -0
  27. package/dist/classes/callbacks/PostEffectRenderFilter.js +21 -0
  28. package/dist/classes/callbacks/PostEffectStateChanged.js +34 -0
  29. package/dist/classes/callbacks/PostEffectUpdateFilter.js +21 -0
  30. package/dist/classes/callbacks/PostEntityKillFilter.js +21 -0
  31. package/dist/classes/callbacks/PostEsauJr.js +12 -0
  32. package/dist/classes/callbacks/PostFamiliarInitFilter.js +21 -0
  33. package/dist/classes/callbacks/PostFamiliarInitLate.js +31 -0
  34. package/dist/classes/callbacks/PostFamiliarRenderFilter.js +21 -0
  35. package/dist/classes/callbacks/PostFamiliarStateChanged.js +34 -0
  36. package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +21 -0
  37. package/dist/classes/callbacks/PostFirstEsauJr.js +12 -0
  38. package/dist/classes/callbacks/PostFirstFlip.js +12 -0
  39. package/dist/classes/callbacks/PostFlip.js +12 -0
  40. package/dist/classes/callbacks/PostGameEndFilter.js +21 -0
  41. package/dist/classes/callbacks/PostGameStartedReordered.js +14 -0
  42. package/dist/classes/callbacks/PostGameStartedReorderedLast.js +14 -0
  43. package/dist/classes/callbacks/PostGreedModeWave.js +35 -0
  44. package/dist/classes/callbacks/PostGridEntityBroken.js +14 -0
  45. package/dist/classes/callbacks/PostGridEntityCollision.js +28 -0
  46. package/dist/classes/callbacks/PostGridEntityCustomBroken.js +14 -0
  47. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +24 -0
  48. package/dist/classes/callbacks/PostGridEntityCustomInit.js +14 -0
  49. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +18 -0
  50. package/dist/classes/callbacks/PostGridEntityCustomRender.js +14 -0
  51. package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +14 -0
  52. package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +14 -0
  53. package/dist/classes/callbacks/PostGridEntityInit.js +14 -0
  54. package/dist/classes/callbacks/PostGridEntityRemove.js +19 -0
  55. package/dist/classes/callbacks/PostGridEntityRender.js +14 -0
  56. package/dist/classes/callbacks/PostGridEntityStateChanged.js +14 -0
  57. package/dist/classes/callbacks/PostGridEntityUpdate.js +14 -0
  58. package/dist/classes/callbacks/PostHolyMantleRemoved.js +43 -0
  59. package/dist/classes/callbacks/PostItemDischarge.js +122 -0
  60. package/dist/classes/callbacks/PostItemPickup.js +14 -0
  61. package/dist/classes/callbacks/PostKeyboardChanged.js +46 -0
  62. package/dist/classes/callbacks/PostKnifeInitFilter.js +21 -0
  63. package/dist/classes/callbacks/PostKnifeInitLate.js +31 -0
  64. package/dist/classes/callbacks/PostKnifeRenderFilter.js +21 -0
  65. package/dist/classes/callbacks/PostKnifeUpdateFilter.js +21 -0
  66. package/dist/classes/callbacks/PostLaserInitFilter.js +21 -0
  67. package/dist/classes/callbacks/PostLaserInitLate.js +31 -0
  68. package/dist/classes/callbacks/PostLaserRenderFilter.js +21 -0
  69. package/dist/classes/callbacks/PostLaserUpdateFilter.js +21 -0
  70. package/dist/classes/callbacks/PostNPCDeathFilter.js +21 -0
  71. package/dist/classes/callbacks/PostNPCInitFilter.js +21 -0
  72. package/dist/classes/callbacks/PostNPCInitLate.js +31 -0
  73. package/dist/classes/callbacks/PostNPCRenderFilter.js +21 -0
  74. package/dist/classes/callbacks/PostNPCStateChanged.js +34 -0
  75. package/dist/classes/callbacks/PostNPCUpdateFilter.js +21 -0
  76. package/dist/classes/callbacks/PostNewLevelReordered.js +14 -0
  77. package/dist/classes/callbacks/PostNewRoomEarly.js +74 -0
  78. package/dist/classes/callbacks/PostNewRoomReordered.js +14 -0
  79. package/dist/classes/callbacks/PostPEffectUpdateReordered.js +14 -0
  80. package/dist/classes/callbacks/PostPickupChanged.js +14 -0
  81. package/dist/classes/callbacks/PostPickupCollect.js +38 -0
  82. package/dist/classes/callbacks/PostPickupInitFilter.js +21 -0
  83. package/dist/classes/callbacks/PostPickupInitFirst.js +33 -0
  84. package/dist/classes/callbacks/PostPickupInitLate.js +31 -0
  85. package/dist/classes/callbacks/PostPickupRenderFilter.js +21 -0
  86. package/dist/classes/callbacks/PostPickupSelectionFilter.js +29 -0
  87. package/dist/classes/callbacks/PostPickupStateChanged.js +34 -0
  88. package/dist/classes/callbacks/PostPickupUpdateFilter.js +21 -0
  89. package/dist/classes/callbacks/PostPitRender.js +24 -0
  90. package/dist/classes/callbacks/PostPitUpdate.js +24 -0
  91. package/dist/classes/callbacks/PostPlayerChangeHealth.js +47 -0
  92. package/dist/classes/callbacks/PostPlayerChangeStat.js +79 -0
  93. package/dist/classes/callbacks/PostPlayerChangeType.js +36 -0
  94. package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +14 -0
  95. package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +14 -0
  96. package/dist/classes/callbacks/PostPlayerFatalDamage.js +83 -0
  97. package/dist/classes/callbacks/PostPlayerInitFirst.js +41 -0
  98. package/dist/classes/callbacks/PostPlayerInitLate.js +33 -0
  99. package/dist/classes/callbacks/PostPlayerRenderReordered.js +14 -0
  100. package/dist/classes/callbacks/PostPlayerUpdateReordered.js +14 -0
  101. package/dist/classes/callbacks/PostPoopRender.js +24 -0
  102. package/dist/classes/callbacks/PostPoopUpdate.js +24 -0
  103. package/dist/classes/callbacks/PostPressurePlateRender.js +24 -0
  104. package/dist/classes/callbacks/PostPressurePlateUpdate.js +24 -0
  105. package/dist/classes/callbacks/PostProjectileInitFilter.js +21 -0
  106. package/dist/classes/callbacks/PostProjectileInitLate.js +31 -0
  107. package/dist/classes/callbacks/PostProjectileKill.js +52 -0
  108. package/dist/classes/callbacks/PostProjectileRenderFilter.js +21 -0
  109. package/dist/classes/callbacks/PostProjectileUpdateFilter.js +21 -0
  110. package/dist/classes/callbacks/PostPurchase.js +90 -0
  111. package/dist/classes/callbacks/PostRockRender.js +24 -0
  112. package/dist/classes/callbacks/PostRockUpdate.js +24 -0
  113. package/dist/classes/callbacks/PostRoomClearChanged.js +46 -0
  114. package/dist/classes/callbacks/PostSacrifice.js +36 -0
  115. package/dist/classes/callbacks/PostSlotAnimationChanged.js +14 -0
  116. package/dist/classes/callbacks/PostSlotCollision.js +25 -0
  117. package/dist/classes/callbacks/PostSlotDestroyed.js +14 -0
  118. package/dist/classes/callbacks/PostSlotInit.js +14 -0
  119. package/dist/classes/callbacks/PostSlotRender.js +14 -0
  120. package/dist/classes/callbacks/PostSlotUpdate.js +14 -0
  121. package/dist/classes/callbacks/PostSpikesRender.js +24 -0
  122. package/dist/classes/callbacks/PostSpikesUpdate.js +24 -0
  123. package/dist/classes/callbacks/PostTNTRender.js +24 -0
  124. package/dist/classes/callbacks/PostTNTUpdate.js +24 -0
  125. package/dist/classes/callbacks/PostTearInitFilter.js +21 -0
  126. package/dist/classes/callbacks/PostTearInitLate.js +31 -0
  127. package/dist/classes/callbacks/PostTearInitVeryLate.js +35 -0
  128. package/dist/classes/callbacks/PostTearKill.js +52 -0
  129. package/dist/classes/callbacks/PostTearRenderFilter.js +21 -0
  130. package/dist/classes/callbacks/PostTearUpdateFilter.js +21 -0
  131. package/dist/classes/callbacks/PostTransformation.js +47 -0
  132. package/dist/classes/callbacks/PostTrinketBreak.js +70 -0
  133. package/dist/classes/callbacks/PostUsePillFilter.js +76 -0
  134. package/dist/classes/callbacks/PreBerserkDeath.js +41 -0
  135. package/dist/classes/callbacks/PreBombCollisionFilter.js +19 -0
  136. package/dist/classes/callbacks/PreCustomRevive.js +14 -0
  137. package/dist/classes/callbacks/PreEntitySpawnFilter.js +24 -0
  138. package/dist/classes/callbacks/PreFamiliarCollisionFilter.js +19 -0
  139. package/dist/classes/callbacks/PreGetPedestal.js +46 -0
  140. package/dist/classes/callbacks/PreItemPickup.js +14 -0
  141. package/dist/classes/callbacks/PreKnifeCollisionFilter.js +19 -0
  142. package/dist/classes/callbacks/PreNPCCollisionFilter.js +19 -0
  143. package/dist/classes/callbacks/PreNPCUpdateFilter.js +19 -0
  144. package/dist/classes/callbacks/PreNewLevel.js +51 -0
  145. package/dist/classes/callbacks/PreProjectileCollisionFilter.js +19 -0
  146. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +26 -0
  147. package/dist/classes/callbacks/PreTearCollisionFilter.js +19 -0
  148. package/dist/classes/features/callbackLogic/CustomGridEntities.js +359 -0
  149. package/dist/classes/features/callbackLogic/CustomRevive.js +170 -0
  150. package/dist/classes/features/callbackLogic/EsauJrDetection.js +70 -0
  151. package/dist/classes/features/callbackLogic/FlipDetection.js +61 -0
  152. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +220 -0
  153. package/dist/classes/features/callbackLogic/GridEntityCollisionDetection.js +62 -0
  154. package/dist/classes/features/callbackLogic/GridEntityRenderDetection.js +35 -0
  155. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +147 -0
  156. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +68 -0
  157. package/dist/classes/features/callbackLogic/PickupChangeDetection.js +43 -0
  158. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +193 -0
  159. package/dist/classes/features/callbackLogic/PlayerReorderedCallbacks.js +109 -0
  160. package/dist/classes/features/callbackLogic/SlotDestroyedDetection.js +95 -0
  161. package/dist/classes/features/callbackLogic/SlotRenderDetection.js +48 -0
  162. package/dist/classes/features/callbackLogic/SlotUpdateDetection.js +52 -0
  163. package/dist/classes/features/other/CharacterHealthConversion.js +112 -0
  164. package/dist/classes/features/other/CharacterStats.js +68 -0
  165. package/dist/classes/features/other/CollectibleItemPoolType.js +75 -0
  166. package/dist/classes/features/other/CustomHotkeys.js +144 -0
  167. package/dist/classes/features/other/CustomItemPools.js +128 -0
  168. package/dist/classes/features/other/CustomPickups.js +118 -0
  169. package/dist/classes/features/other/CustomStages.js +471 -0
  170. package/dist/classes/features/other/CustomTrapdoors.js +596 -0
  171. package/dist/classes/features/other/DebugDisplay.js +699 -0
  172. package/dist/classes/features/other/DeployJSONRoom.js +301 -0
  173. package/dist/classes/features/other/DisableAllSound.js +90 -0
  174. package/dist/classes/features/other/DisableInputs.js +249 -0
  175. package/dist/classes/features/other/EdenStartingStatsHealth.js +197 -0
  176. package/dist/classes/features/other/ExtraConsoleCommands.js +292 -0
  177. package/dist/classes/features/other/FadeInRemover.js +67 -0
  178. package/dist/classes/features/other/FastReset.js +88 -0
  179. package/dist/classes/features/other/FlyingDetection.js +64 -0
  180. package/dist/classes/features/other/ForgottenSwitch.js +43 -0
  181. package/dist/classes/features/other/ItemPoolDetection.js +187 -0
  182. package/dist/classes/features/other/ModdedElementDetection.js +399 -0
  183. package/dist/classes/features/other/ModdedElementSets.js +1251 -0
  184. package/dist/classes/features/other/NoSirenSteal.js +88 -0
  185. package/dist/classes/features/other/Pause.js +197 -0
  186. package/dist/classes/features/other/PersistentEntities.js +168 -0
  187. package/dist/classes/features/other/PickupIndexCreation.js +229 -0
  188. package/dist/classes/features/other/PlayerCollectibleTracking.js +102 -0
  189. package/dist/classes/features/other/PonyDetection.js +86 -0
  190. package/dist/classes/features/other/PressInput.js +71 -0
  191. package/dist/classes/features/other/PreventChildEntities.js +60 -0
  192. package/dist/classes/features/other/PreventGridEntityRespawn.js +159 -0
  193. package/dist/classes/features/other/RerunDetection.js +69 -0
  194. package/dist/classes/features/other/RoomClearFrame.js +94 -0
  195. package/dist/classes/features/other/RoomHistory.js +196 -0
  196. package/dist/classes/features/other/RunInNFrames.js +323 -0
  197. package/dist/classes/features/other/RunNextRoom.js +53 -0
  198. package/dist/classes/features/other/RunNextRun.js +60 -0
  199. package/dist/classes/features/other/SaveDataManager.js +383 -0
  200. package/dist/classes/features/other/SpawnRockAltRewards.js +469 -0
  201. package/dist/classes/features/other/StageHistory.js +244 -0
  202. package/dist/classes/features/other/StartAmbush.js +62 -0
  203. package/dist/classes/features/other/TaintedLazarusPlayers.js +115 -0
  204. package/dist/classes/features/other/UnlockAchievementsDetection.js +60 -0
  205. package/dist/classes/features/other/customStages/backdrop.js +195 -0
  206. package/dist/classes/features/other/customStages/constants.js +19 -0
  207. package/dist/classes/features/other/customStages/gridEntities.js +177 -0
  208. package/dist/classes/features/other/customStages/shadows.js +67 -0
  209. package/dist/classes/features/other/customStages/streakText.js +222 -0
  210. package/dist/classes/features/other/customStages/utils.js +65 -0
  211. package/dist/classes/features/other/customStages/v.js +27 -0
  212. package/dist/classes/features/other/customStages/versusScreen.js +227 -0
  213. package/dist/classes/features/other/debugDisplay/DebugDisplayBomb.js +23 -0
  214. package/dist/classes/features/other/debugDisplay/DebugDisplayDoor.js +22 -0
  215. package/dist/classes/features/other/debugDisplay/DebugDisplayEffect.js +23 -0
  216. package/dist/classes/features/other/debugDisplay/DebugDisplayFamiliar.js +23 -0
  217. package/dist/classes/features/other/debugDisplay/DebugDisplayKnife.js +23 -0
  218. package/dist/classes/features/other/debugDisplay/DebugDisplayLaser.js +23 -0
  219. package/dist/classes/features/other/debugDisplay/DebugDisplayNPC.js +23 -0
  220. package/dist/classes/features/other/debugDisplay/DebugDisplayPickup.js +23 -0
  221. package/dist/classes/features/other/debugDisplay/DebugDisplayPit.js +22 -0
  222. package/dist/classes/features/other/debugDisplay/DebugDisplayPlayer.js +25 -0
  223. package/dist/classes/features/other/debugDisplay/DebugDisplayPoop.js +22 -0
  224. package/dist/classes/features/other/debugDisplay/DebugDisplayPressurePlate.js +25 -0
  225. package/dist/classes/features/other/debugDisplay/DebugDisplayProjectile.js +23 -0
  226. package/dist/classes/features/other/debugDisplay/DebugDisplayRock.js +22 -0
  227. package/dist/classes/features/other/debugDisplay/DebugDisplaySlot.js +22 -0
  228. package/dist/classes/features/other/debugDisplay/DebugDisplaySpikes.js +22 -0
  229. package/dist/classes/features/other/debugDisplay/DebugDisplayTNT.js +22 -0
  230. package/dist/classes/features/other/debugDisplay/DebugDisplayTear.js +23 -0
  231. package/dist/classes/features/other/debugDisplay/utils.js +13 -0
  232. package/dist/classes/features/other/extraConsoleCommands/commands.js +1598 -0
  233. package/dist/classes/features/other/extraConsoleCommands/subroutines.js +135 -0
  234. package/dist/classes/features/other/extraConsoleCommands/v.js +30 -0
  235. package/dist/classes/features/other/saveDataManager/constants.js +4 -0
  236. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +106 -0
  237. package/dist/classes/features/other/saveDataManager/loadFromDisk.js +69 -0
  238. package/dist/classes/features/other/saveDataManager/restoreDefaults.js +69 -0
  239. package/dist/classes/features/other/saveDataManager/saveToDisk.js +46 -0
  240. package/dist/classes/private/CustomCallback.js +59 -0
  241. package/dist/classes/private/Feature.js +39 -0
  242. package/dist/core/cachedClasses.js +61 -0
  243. package/dist/core/constants.js +289 -0
  244. package/dist/core/constantsFirstLast.js +98 -0
  245. package/dist/core/constantsVanilla.js +131 -0
  246. package/dist/core/upgradeMod.js +71 -0
  247. package/dist/customStageMetadata.json +1 -0
  248. package/dist/data/itempools.json +16625 -0
  249. package/dist/decorators.js +21 -0
  250. package/dist/enums/AmbushType.js +9 -0
  251. package/dist/enums/CornerType.js +11 -0
  252. package/dist/enums/HealthType.js +20 -0
  253. package/dist/enums/ISCFeature.js +65 -0
  254. package/dist/enums/LadderSubTypeCustom.js +20 -0
  255. package/dist/enums/ModCallbackCustom.js +2477 -0
  256. package/dist/enums/MysteriousPaperEffect.js +16 -0
  257. package/dist/enums/PlayerStat.js +37 -0
  258. package/dist/enums/PocketItemType.js +13 -0
  259. package/dist/enums/RockAltType.js +23 -0
  260. package/dist/enums/SaveDataKey.js +14 -0
  261. package/dist/enums/SerializationType.js +10 -0
  262. package/dist/enums/SlotDestructionType.js +22 -0
  263. package/dist/enums/private/GridEntityTypeCustom.js +10 -0
  264. package/dist/enums/private/SerializationBrand.js +42 -0
  265. package/dist/enums/private/StageTravelState.js +13 -0
  266. package/dist/enums/private/TrapdoorAnimation.js +9 -0
  267. package/dist/enums/private/UIStreakAnimation.js +10 -0
  268. package/dist/features.js +150 -0
  269. package/dist/functions/ambush.js +26 -0
  270. package/dist/functions/array.js +586 -0
  271. package/dist/functions/arrayLua.js +81 -0
  272. package/dist/functions/benchmark.js +36 -0
  273. package/dist/functions/bitSet128.js +64 -0
  274. package/dist/functions/bitwise.js +82 -0
  275. package/dist/functions/bombs.js +14 -0
  276. package/dist/functions/bosses.js +238 -0
  277. package/dist/functions/cards.js +164 -0
  278. package/dist/functions/challenges.js +117 -0
  279. package/dist/functions/characters.js +182 -0
  280. package/dist/functions/charge.js +251 -0
  281. package/dist/functions/chargeBar.js +54 -0
  282. package/dist/functions/collectibleTag.js +24 -0
  283. package/dist/functions/collectibles.js +581 -0
  284. package/dist/functions/color.js +88 -0
  285. package/dist/functions/console.js +18 -0
  286. package/dist/functions/curses.js +37 -0
  287. package/dist/functions/debugFunctions.js +108 -0
  288. package/dist/functions/decorators.js +113 -0
  289. package/dist/functions/deepCopy.js +406 -0
  290. package/dist/functions/deepCopyTests.js +361 -0
  291. package/dist/functions/dimensions.js +30 -0
  292. package/dist/functions/direction.js +78 -0
  293. package/dist/functions/doors.js +524 -0
  294. package/dist/functions/easing.js +327 -0
  295. package/dist/functions/effects.js +14 -0
  296. package/dist/functions/emptyRoom.js +79 -0
  297. package/dist/functions/entities.js +529 -0
  298. package/dist/functions/entitiesSpecific.js +582 -0
  299. package/dist/functions/entityTypes.js +9 -0
  300. package/dist/functions/enums.js +244 -0
  301. package/dist/functions/external.js +59 -0
  302. package/dist/functions/familiars.js +136 -0
  303. package/dist/functions/flag.js +146 -0
  304. package/dist/functions/frames.js +166 -0
  305. package/dist/functions/globals.js +291 -0
  306. package/dist/functions/gridEntities.js +990 -0
  307. package/dist/functions/gridEntitiesSpecific.js +456 -0
  308. package/dist/functions/gridIndex.js +35 -0
  309. package/dist/functions/hash.js +75 -0
  310. package/dist/functions/hex.js +57 -0
  311. package/dist/functions/input.js +185 -0
  312. package/dist/functions/isaacAPIClass.js +157 -0
  313. package/dist/functions/itemPool.js +118 -0
  314. package/dist/functions/jsonHelpers.js +73 -0
  315. package/dist/functions/jsonRoom.js +184 -0
  316. package/dist/functions/kColor.js +89 -0
  317. package/dist/functions/language.js +16 -0
  318. package/dist/functions/level.js +66 -0
  319. package/dist/functions/levelGrid.js +497 -0
  320. package/dist/functions/log.js +86 -0
  321. package/dist/functions/logEntities.js +308 -0
  322. package/dist/functions/logMisc.js +510 -0
  323. package/dist/functions/map.js +121 -0
  324. package/dist/functions/math.js +149 -0
  325. package/dist/functions/merge.js +159 -0
  326. package/dist/functions/mergeTests.js +313 -0
  327. package/dist/functions/minimap.js +204 -0
  328. package/dist/functions/modFeatures.js +39 -0
  329. package/dist/functions/newArray.js +30 -0
  330. package/dist/functions/nextStage.js +169 -0
  331. package/dist/functions/npcDataStructures.js +146 -0
  332. package/dist/functions/npcs.js +132 -0
  333. package/dist/functions/pickupVariants.js +63 -0
  334. package/dist/functions/pickups.js +168 -0
  335. package/dist/functions/pickupsSpecific.js +376 -0
  336. package/dist/functions/pills.js +200 -0
  337. package/dist/functions/playerCenter.js +53 -0
  338. package/dist/functions/playerCollectibles.js +300 -0
  339. package/dist/functions/playerDataStructures.js +145 -0
  340. package/dist/functions/playerEffects.js +63 -0
  341. package/dist/functions/playerHealth.js +604 -0
  342. package/dist/functions/playerIndex.js +186 -0
  343. package/dist/functions/playerTrinkets.js +149 -0
  344. package/dist/functions/players.js +471 -0
  345. package/dist/functions/pocketItems.js +165 -0
  346. package/dist/functions/positionVelocity.js +158 -0
  347. package/dist/functions/pressurePlate.js +26 -0
  348. package/dist/functions/projectiles.js +57 -0
  349. package/dist/functions/random.js +90 -0
  350. package/dist/functions/readOnly.js +33 -0
  351. package/dist/functions/render.js +36 -0
  352. package/dist/functions/revive.js +151 -0
  353. package/dist/functions/rng.js +140 -0
  354. package/dist/functions/rockAlt.js +50 -0
  355. package/dist/functions/roomData.js +155 -0
  356. package/dist/functions/roomGrid.js +97 -0
  357. package/dist/functions/roomShape.js +143 -0
  358. package/dist/functions/roomShapeWalls.js +187 -0
  359. package/dist/functions/roomTransition.js +43 -0
  360. package/dist/functions/rooms.js +782 -0
  361. package/dist/functions/run.js +121 -0
  362. package/dist/functions/seeds.js +22 -0
  363. package/dist/functions/serialization.js +98 -0
  364. package/dist/functions/set.js +215 -0
  365. package/dist/functions/slots.js +41 -0
  366. package/dist/functions/sort.js +158 -0
  367. package/dist/functions/sound.js +45 -0
  368. package/dist/functions/spawnCollectible.js +112 -0
  369. package/dist/functions/sprites.js +130 -0
  370. package/dist/functions/stage.js +540 -0
  371. package/dist/functions/stats.js +104 -0
  372. package/dist/functions/storyBosses.js +63 -0
  373. package/dist/functions/string.js +194 -0
  374. package/dist/functions/table.js +162 -0
  375. package/dist/functions/tears.js +128 -0
  376. package/dist/functions/transformations.js +89 -0
  377. package/dist/functions/trinketGive.js +145 -0
  378. package/dist/functions/trinkets.js +213 -0
  379. package/dist/functions/tstlClass.js +97 -0
  380. package/dist/functions/types.js +225 -0
  381. package/dist/functions/ui.js +148 -0
  382. package/dist/functions/utils.d.ts +4 -1
  383. package/dist/functions/utils.d.ts.map +1 -1
  384. package/dist/functions/utils.js +195 -0
  385. package/dist/functions/utils.lua +6 -2
  386. package/dist/functions/vector.js +150 -0
  387. package/dist/functions/versusScreen.js +58 -0
  388. package/dist/functions/weighted.js +57 -0
  389. package/dist/index.js +219 -0
  390. package/dist/index.rollup.d.ts +4 -1
  391. package/dist/indexLua.js +220 -0
  392. package/dist/interfaces/ChargeBarSprites.js +2 -0
  393. package/dist/interfaces/Corner.js +2 -0
  394. package/dist/interfaces/CustomStageTSConfig.js +2 -0
  395. package/dist/interfaces/GridEntityCustomData.js +2 -0
  396. package/dist/interfaces/JSONRoomsFile.js +2 -0
  397. package/dist/interfaces/PlayerHealth.js +2 -0
  398. package/dist/interfaces/PlayerStats.js +4 -0
  399. package/dist/interfaces/PocketItemDescription.js +2 -0
  400. package/dist/interfaces/RoomDescription.js +2 -0
  401. package/dist/interfaces/SaveData.js +98 -0
  402. package/dist/interfaces/StageHistoryEntry.js +2 -0
  403. package/dist/interfaces/TSTLClassMetatable.js +2 -0
  404. package/dist/interfaces/TrinketSituation.js +2 -0
  405. package/dist/interfaces/private/AddCallbackParametersCustom.js +4 -0
  406. package/dist/interfaces/private/CustomStage.js +2 -0
  407. package/dist/interfaces/private/CustomTrapdoorDescription.js +2 -0
  408. package/dist/interfaces/private/ModUpgradedInterface.js +2 -0
  409. package/dist/isaacscript-common.lua +7 -3
  410. package/dist/maps/PHDPillConversionsMap.js +23 -0
  411. package/dist/maps/cardNameToTypeMap.js +211 -0
  412. package/dist/maps/characterNameToTypeMap.js +91 -0
  413. package/dist/maps/collectibleNameToTypeMap.js +19 -0
  414. package/dist/maps/defaultPlayerStatMap.js +17 -0
  415. package/dist/maps/entityTypeVariantToBossIDMap.js +11 -0
  416. package/dist/maps/falsePHDPillConversionsMap.js +37 -0
  417. package/dist/maps/gridEntityTypeToBrokenStateMap.js +32 -0
  418. package/dist/maps/gridEntityXMLMap.js +133 -0
  419. package/dist/maps/itemPoolTypeToItemPoolName.js +38 -0
  420. package/dist/maps/keyboardToStringMap.js +71 -0
  421. package/dist/maps/pillNameToEffectMap.js +91 -0
  422. package/dist/maps/roomNameToTypeMap.js +43 -0
  423. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +17 -0
  424. package/dist/maps/transformationNameToPlayerFormMap.js +35 -0
  425. package/dist/maps/trinketNameToTypeMap.js +19 -0
  426. package/dist/objects/LRoomShapeToRectangles.js +43 -0
  427. package/dist/objects/backdropTypeToRockAltType.js +68 -0
  428. package/dist/objects/batteryNames.js +13 -0
  429. package/dist/objects/bombNames.js +17 -0
  430. package/dist/objects/bossIDToEntityTypeVariant.js +228 -0
  431. package/dist/objects/bossNamePNGFileNames.js +120 -0
  432. package/dist/objects/bossNames.js +119 -0
  433. package/dist/objects/bossPortraitPNGFileNames.js +123 -0
  434. package/dist/objects/cardDescriptions.js +106 -0
  435. package/dist/objects/cardNames.js +106 -0
  436. package/dist/objects/challengeBosses.js +60 -0
  437. package/dist/objects/challengeCharacters.js +58 -0
  438. package/dist/objects/challengeCollectibleTypes.js +255 -0
  439. package/dist/objects/challengeNames.js +54 -0
  440. package/dist/objects/challengeTrinketType.js +58 -0
  441. package/dist/objects/characterDamageMultipliers.js +49 -0
  442. package/dist/objects/characterNames.js +48 -0
  443. package/dist/objects/characterSpritePNGFileNames.js +50 -0
  444. package/dist/objects/characterStartingCollectibleTypes.js +105 -0
  445. package/dist/objects/characterStartingTrinketTypes.js +90 -0
  446. package/dist/objects/chestNames.js +20 -0
  447. package/dist/objects/coinNames.js +16 -0
  448. package/dist/objects/coinSubTypeToValue.js +15 -0
  449. package/dist/objects/collectibleDescriptions.js +742 -0
  450. package/dist/objects/collectibleNames.js +745 -0
  451. package/dist/objects/colors.js +26 -0
  452. package/dist/objects/directionNames.js +11 -0
  453. package/dist/objects/directionToDegrees.js +11 -0
  454. package/dist/objects/directionToMoveAction.js +11 -0
  455. package/dist/objects/directionToShootAction.js +11 -0
  456. package/dist/objects/directionToVector.js +13 -0
  457. package/dist/objects/doorSlotFlagToDoorSlot.js +15 -0
  458. package/dist/objects/doorSlotToDirection.js +15 -0
  459. package/dist/objects/doorSlotToDoorSlotFlag.js +15 -0
  460. package/dist/objects/gridEntityTypeToANM2Name.js +37 -0
  461. package/dist/objects/heartNames.js +21 -0
  462. package/dist/objects/isaacAPIClassTypeToBrand.js +12 -0
  463. package/dist/objects/isaacAPIClassTypeToFunctions.js +46 -0
  464. package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +57 -0
  465. package/dist/objects/kColors.js +27 -0
  466. package/dist/objects/keyNames.js +13 -0
  467. package/dist/objects/languageNames.js +13 -0
  468. package/dist/objects/oppositeDoorSlots.js +15 -0
  469. package/dist/objects/pillEffectClasses.js +57 -0
  470. package/dist/objects/pillEffectNames.js +57 -0
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  473. package/dist/objects/playerNamePNGFileNames.js +57 -0
  474. package/dist/objects/playerPortraitPNGFileNames.js +54 -0
  475. package/dist/objects/roomShapeBounds.js +48 -0
  476. package/dist/objects/roomShapeCorners.js +330 -0
  477. package/dist/objects/roomShapeLayoutSizes.js +41 -0
  478. package/dist/objects/roomShapeToBottomRightPosition.js +25 -0
  479. package/dist/objects/roomShapeToDoorSlotCoordinates.js +111 -0
  480. package/dist/objects/roomShapeToDoorSlots.js +72 -0
  481. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +118 -0
  482. package/dist/objects/roomShapeToGridWidth.js +20 -0
  483. package/dist/objects/roomShapeToTopLeftPosition.js +26 -0
  484. package/dist/objects/roomShapeVolumes.js +32 -0
  485. package/dist/objects/roomTypeNames.js +35 -0
  486. package/dist/objects/roomTypeSpecialGotoPrefixes.js +35 -0
  487. package/dist/objects/sackNames.js +11 -0
  488. package/dist/objects/slotNames.js +26 -0
  489. package/dist/objects/stageIDNames.js +43 -0
  490. package/dist/objects/stageToMusic.js +91 -0
  491. package/dist/objects/stageToStageID.js +117 -0
  492. package/dist/objects/stageTypeSuffixes.js +14 -0
  493. package/dist/objects/transformationNames.js +20 -0
  494. package/dist/objects/trinketDescriptions.js +199 -0
  495. package/dist/objects/trinketNames.js +202 -0
  496. package/dist/objects/versusScreenBackgroundColors.js +46 -0
  497. package/dist/objects/versusScreenDirtSpotColors.js +46 -0
  498. package/dist/patchErrorFunctions.js +65 -0
  499. package/dist/serialization.js +21 -0
  500. package/dist/sets/LRoomShapesSet.js +11 -0
  501. package/dist/sets/bigRoomShapesSet.js +14 -0
  502. package/dist/sets/bossSets.js +465 -0
  503. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +18 -0
  504. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +9 -0
  505. package/dist/sets/charactersWithFreeDevilDealsSet.js +6 -0
  506. package/dist/sets/charactersWithNoRedHeartsSet.js +19 -0
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  508. package/dist/sets/consoleCommandsSet.js +64 -0
  509. package/dist/sets/entitiesWithArmorSet.js +59 -0
  510. package/dist/sets/familiarsThatShootPlayerTearsSet.js +15 -0
  511. package/dist/sets/itemConfigCardTypesForCards.js +14 -0
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  513. package/dist/sets/mineShaftRoomSubTypesSet.js +12 -0
  514. package/dist/sets/narrowRoomShapesSet.js +11 -0
  515. package/dist/sets/poopGridEntityXMLTypesSet.js +16 -0
  516. package/dist/sets/redHeartSubTypesSet.js +10 -0
  517. package/dist/sets/repentanceBossIDsSet.js +30 -0
  518. package/dist/sets/sinEntityTypesSet.js +14 -0
  519. package/dist/sets/singleUseActiveCollectibleTypesSet.js +15 -0
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  534. package/dist/types/FunctionTuple.js +2 -0
  535. package/dist/types/GridEntityID.js +2 -0
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  566. package/dist/types/private/ModUpgradedWithFeatures.js +2 -0
  567. package/package.json +1 -1
  568. package/src/functions/utils.ts +6 -2
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostFirstFlip = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const CustomCallback_1 = require("../private/CustomCallback");
6
+ class PostFirstFlip extends CustomCallback_1.CustomCallback {
7
+ constructor() {
8
+ super();
9
+ this.featuresUsed = [ISCFeature_1.ISCFeature.FLIP_DETECTION];
10
+ }
11
+ }
12
+ exports.PostFirstFlip = PostFirstFlip;
@@ -0,0 +1,12 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostFlip = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const CustomCallback_1 = require("../private/CustomCallback");
6
+ class PostFlip extends CustomCallback_1.CustomCallback {
7
+ constructor() {
8
+ super();
9
+ this.featuresUsed = [ISCFeature_1.ISCFeature.FLIP_DETECTION];
10
+ }
11
+ }
12
+ exports.PostFlip = PostFlip;
@@ -0,0 +1,21 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGameEndFilter = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGameEndFilter extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.callbacksUsed = [
11
+ // 16
12
+ [isaac_typescript_definitions_1.ModCallback.POST_GAME_END, this.postGameEnd],
13
+ ];
14
+ }
15
+ shouldFire = shouldFire_1.shouldFireBoolean;
16
+ // ModCallback.POST_GAME_END (16)
17
+ postGameEnd = (isGameOver) => {
18
+ this.fire(isGameOver);
19
+ };
20
+ }
21
+ exports.PostGameEndFilter = PostGameEndFilter;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGameStartedReordered = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGameStartedReordered extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GAME_REORDERED_CALLBACKS];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireBoolean;
13
+ }
14
+ exports.PostGameStartedReordered = PostGameStartedReordered;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGameStartedReorderedLast = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGameStartedReorderedLast extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GAME_REORDERED_CALLBACKS];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireBoolean;
13
+ }
14
+ exports.PostGameStartedReorderedLast = PostGameStartedReorderedLast;
@@ -0,0 +1,35 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGreedModeWave = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const cachedClasses_1 = require("../../core/cachedClasses");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ const v = {
8
+ run: {
9
+ currentGreedWave: 0,
10
+ },
11
+ };
12
+ class PostGreedModeWave extends CustomCallback_1.CustomCallback {
13
+ v = v;
14
+ constructor() {
15
+ super();
16
+ this.callbacksUsed = [
17
+ // 1
18
+ [isaac_typescript_definitions_1.ModCallback.POST_UPDATE, this.postUpdate],
19
+ ];
20
+ }
21
+ // ModCallback.POST_UPDATE (1)
22
+ postUpdate = () => {
23
+ if (!cachedClasses_1.game.IsGreedMode()) {
24
+ return;
25
+ }
26
+ const level = cachedClasses_1.game.GetLevel();
27
+ const newWave = level.GreedModeWave;
28
+ const oldWave = v.run.currentGreedWave;
29
+ v.run.currentGreedWave = newWave;
30
+ if (newWave > oldWave) {
31
+ this.fire(oldWave, newWave);
32
+ }
33
+ };
34
+ }
35
+ exports.PostGreedModeWave = PostGreedModeWave;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityBroken = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityBroken extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntity;
13
+ }
14
+ exports.PostGridEntityBroken = PostGridEntityBroken;
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCollision = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const CustomCallback_1 = require("../private/CustomCallback");
6
+ class PostGridEntityCollision extends CustomCallback_1.CustomCallback {
7
+ constructor() {
8
+ super();
9
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_COLLISION_DETECTION];
10
+ }
11
+ shouldFire = (fireArgs, optionalArgs) => {
12
+ const [gridEntity, entity] = fireArgs;
13
+ const [callbackGridEntityType, callbackGridEntityVariant, callbackEntityType, callbackEntityVariant, callbackEntitySubType,] = optionalArgs;
14
+ const gridEntityType = gridEntity.GetType();
15
+ const gridEntityVariant = gridEntity.GetVariant();
16
+ return ((callbackGridEntityType === undefined ||
17
+ callbackGridEntityType === gridEntityType) &&
18
+ (callbackGridEntityVariant === undefined ||
19
+ callbackGridEntityVariant === gridEntityVariant) &&
20
+ (callbackEntityType === undefined ||
21
+ callbackEntityType === entity.Type) &&
22
+ (callbackEntityVariant === undefined ||
23
+ callbackEntityVariant === entity.Variant) &&
24
+ (callbackEntitySubType === undefined ||
25
+ callbackEntitySubType === entity.SubType));
26
+ };
27
+ }
28
+ exports.PostGridEntityCollision = PostGridEntityCollision;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomBroken = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityCustomBroken extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntityCustom;
13
+ }
14
+ exports.PostGridEntityCustomBroken = PostGridEntityCustomBroken;
@@ -0,0 +1,24 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomCollision = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const CustomCallback_1 = require("../private/CustomCallback");
6
+ class PostGridEntityCustomCollision extends CustomCallback_1.CustomCallback {
7
+ constructor() {
8
+ super();
9
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_COLLISION_DETECTION];
10
+ }
11
+ shouldFire = (fireArgs, optionalArgs) => {
12
+ const [_gridEntity, gridEntityTypeCustom, entity] = fireArgs;
13
+ const [callbackGridEntityTypeCustom, callbackEntityType, callbackEntityVariant, callbackEntitySubType,] = optionalArgs;
14
+ return ((callbackGridEntityTypeCustom === undefined ||
15
+ callbackGridEntityTypeCustom === gridEntityTypeCustom) &&
16
+ (callbackEntityType === undefined ||
17
+ callbackEntityType === entity.Type) &&
18
+ (callbackEntityVariant === undefined ||
19
+ callbackEntityVariant === entity.Variant) &&
20
+ (callbackEntitySubType === undefined ||
21
+ callbackEntitySubType === entity.SubType));
22
+ };
23
+ }
24
+ exports.PostGridEntityCustomCollision = PostGridEntityCustomCollision;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomInit = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityCustomInit extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntityCustom;
13
+ }
14
+ exports.PostGridEntityCustomInit = PostGridEntityCustomInit;
@@ -0,0 +1,18 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomRemove = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const CustomCallback_1 = require("../private/CustomCallback");
6
+ class PostGridEntityCustomRemove extends CustomCallback_1.CustomCallback {
7
+ constructor() {
8
+ super();
9
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
10
+ }
11
+ shouldFire = (fireArgs, optionalArgs) => {
12
+ const [_gridIndex, gridEntityTypeCustom] = fireArgs;
13
+ const [callbackGridEntityTypeCustom] = optionalArgs;
14
+ return (callbackGridEntityTypeCustom === undefined ||
15
+ callbackGridEntityTypeCustom === gridEntityTypeCustom);
16
+ };
17
+ }
18
+ exports.PostGridEntityCustomRemove = PostGridEntityCustomRemove;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomRender = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityCustomRender extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_RENDER_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntityCustom;
13
+ }
14
+ exports.PostGridEntityCustomRender = PostGridEntityCustomRender;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomStateChanged = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityCustomStateChanged extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntityCustom;
13
+ }
14
+ exports.PostGridEntityCustomStateChanged = PostGridEntityCustomStateChanged;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityCustomUpdate = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityCustomUpdate extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntityCustom;
13
+ }
14
+ exports.PostGridEntityCustomUpdate = PostGridEntityCustomUpdate;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityInit = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityInit extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntity;
13
+ }
14
+ exports.PostGridEntityInit = PostGridEntityInit;
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityRemove = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const CustomCallback_1 = require("../private/CustomCallback");
6
+ class PostGridEntityRemove extends CustomCallback_1.CustomCallback {
7
+ constructor() {
8
+ super();
9
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
10
+ }
11
+ shouldFire = (fireArgs, optionalArgs) => {
12
+ const [_gridIndex, gridEntityType, variant] = fireArgs;
13
+ const [callbackGridEntityType, callbackVariant] = optionalArgs;
14
+ return ((callbackGridEntityType === undefined ||
15
+ callbackGridEntityType === gridEntityType) &&
16
+ (callbackVariant === undefined || callbackVariant === variant));
17
+ };
18
+ }
19
+ exports.PostGridEntityRemove = PostGridEntityRemove;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityRender = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityRender extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_RENDER_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntity;
13
+ }
14
+ exports.PostGridEntityRender = PostGridEntityRender;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityStateChanged = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityStateChanged extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntity;
13
+ }
14
+ exports.PostGridEntityStateChanged = PostGridEntityStateChanged;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostGridEntityUpdate = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostGridEntityUpdate extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.GRID_ENTITY_UPDATE_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireGridEntity;
13
+ }
14
+ exports.PostGridEntityUpdate = PostGridEntityUpdate;
@@ -0,0 +1,43 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostHolyMantleRemoved = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
6
+ const frames_1 = require("../../functions/frames");
7
+ const playerDataStructures_1 = require("../../functions/playerDataStructures");
8
+ const shouldFire_1 = require("../../shouldFire");
9
+ const DefaultMap_1 = require("../DefaultMap");
10
+ const CustomCallback_1 = require("../private/CustomCallback");
11
+ const v = {
12
+ run: {
13
+ playersHolyMantleMap: new DefaultMap_1.DefaultMap(0),
14
+ },
15
+ };
16
+ class PostHolyMantleRemoved extends CustomCallback_1.CustomCallback {
17
+ v = v;
18
+ constructor() {
19
+ super();
20
+ this.customCallbacksUsed = [
21
+ [
22
+ ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
23
+ this.postPEffectUpdateReordered,
24
+ ],
25
+ ];
26
+ }
27
+ shouldFire = shouldFire_1.shouldFirePlayer;
28
+ // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
29
+ postPEffectUpdateReordered = (player) => {
30
+ const effects = player.GetEffects();
31
+ const newNumHolyMantles = effects.GetCollectibleEffectNum(isaac_typescript_definitions_1.CollectibleType.HOLY_MANTLE);
32
+ const oldNumHolyMantles = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersHolyMantleMap, player);
33
+ (0, playerDataStructures_1.mapSetPlayer)(v.run.playersHolyMantleMap, player, newNumHolyMantles);
34
+ // We check for being after room frame 0 to prevent the callback from firing when the player
35
+ // loses a lost curse from a white fire. (In this case, the player will have a Holy Mantle
36
+ // effect from the lost curse, and then when losing the curse, they will also lose the Holy
37
+ // Mantle.)
38
+ if (newNumHolyMantles < oldNumHolyMantles && (0, frames_1.isAfterRoomFrame)(0)) {
39
+ this.fire(player, oldNumHolyMantles, newNumHolyMantles);
40
+ }
41
+ };
42
+ }
43
+ exports.PostHolyMantleRemoved = PostHolyMantleRemoved;
@@ -0,0 +1,122 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostItemDischarge = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const cachedEnumValues_1 = require("../../arrays/cachedEnumValues");
6
+ const cachedClasses_1 = require("../../core/cachedClasses");
7
+ const ModCallbackCustom_1 = require("../../enums/ModCallbackCustom");
8
+ const charge_1 = require("../../functions/charge");
9
+ const playerDataStructures_1 = require("../../functions/playerDataStructures");
10
+ const DefaultMap_1 = require("../DefaultMap");
11
+ const CustomCallback_1 = require("../private/CustomCallback");
12
+ const v = {
13
+ run: {
14
+ playersActiveItemMap: new DefaultMap_1.DefaultMap(() => new Map()),
15
+ playersActiveChargeMap: new DefaultMap_1.DefaultMap(() => new Map()),
16
+ },
17
+ room: {
18
+ playersBulbLastCollisionFrame: new Map(),
19
+ },
20
+ };
21
+ class PostItemDischarge extends CustomCallback_1.CustomCallback {
22
+ v = v;
23
+ constructor() {
24
+ super();
25
+ this.callbacksUsed = [
26
+ // 30
27
+ [
28
+ isaac_typescript_definitions_1.ModCallback.PRE_NPC_COLLISION,
29
+ this.preNPCCollisionSucker,
30
+ [isaac_typescript_definitions_1.EntityType.SUCKER],
31
+ ],
32
+ ];
33
+ this.customCallbacksUsed = [
34
+ [
35
+ ModCallbackCustom_1.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
36
+ this.postPEffectUpdateReordered,
37
+ ],
38
+ ];
39
+ }
40
+ shouldFire = (fireArgs, optionalArgs) => {
41
+ const [_player, collectibleType] = fireArgs;
42
+ const [callbackCollectibleType] = optionalArgs;
43
+ return (callbackCollectibleType === undefined ||
44
+ callbackCollectibleType === collectibleType);
45
+ };
46
+ // ModCallback.PRE_NPC_COLLISION (30)
47
+ // EntityType.SUCKER (61)
48
+ preNPCCollisionSucker = (npc, collider) => {
49
+ if (npc.Variant === isaac_typescript_definitions_1.SuckerVariant.BULB) {
50
+ return this.preNPCCollisionBulb(npc, collider);
51
+ }
52
+ return undefined;
53
+ };
54
+ // ModCallback.PRE_NPC_COLLISION (30)
55
+ // EntityType.SUCKER (61)
56
+ preNPCCollisionBulb(_npc, collider) {
57
+ this.checkPlayerCollidedWithBulb(collider);
58
+ return undefined;
59
+ }
60
+ /**
61
+ * The algorithm for detecting a discharge is checking if the current charge is less than the
62
+ * charge on the previous frame. Thus, when a Bulb zaps a player and drains their charge, this
63
+ * will be a false position, so Bulbs have to be handled.
64
+ *
65
+ * When Bulbs zap a player, they go to `NPCState.STATE_JUMP` for a frame. However, this only
66
+ * happens on the frame after the player is discharged, which is too late to be of any use.
67
+ *
68
+ * Instead, we track the frames that Bulbs collide with players and assume that a collision means
69
+ * a zap has occurred.
70
+ */
71
+ checkPlayerCollidedWithBulb(collider) {
72
+ const player = collider.ToPlayer();
73
+ if (player === undefined) {
74
+ return;
75
+ }
76
+ const gameFrameCount = cachedClasses_1.game.GetFrameCount();
77
+ (0, playerDataStructures_1.mapSetPlayer)(v.room.playersBulbLastCollisionFrame, player, gameFrameCount);
78
+ }
79
+ // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
80
+ postPEffectUpdateReordered = (player) => {
81
+ const activeItemMap = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersActiveItemMap, player);
82
+ const chargeMap = (0, playerDataStructures_1.defaultMapGetPlayer)(v.run.playersActiveChargeMap, player);
83
+ for (const activeSlot of cachedEnumValues_1.ACTIVE_SLOT_VALUES) {
84
+ const currentActiveItem = player.GetActiveItem();
85
+ let previousActiveItem = activeItemMap.get(activeSlot);
86
+ if (previousActiveItem === undefined) {
87
+ previousActiveItem = currentActiveItem;
88
+ }
89
+ activeItemMap.set(activeSlot, currentActiveItem);
90
+ if (currentActiveItem !== previousActiveItem) {
91
+ // The player swapped out their active item for something else, so it should be impossible
92
+ // for the discharge callback to fire on this frame.
93
+ continue;
94
+ }
95
+ const currentCharge = (0, charge_1.getTotalCharge)(player, activeSlot);
96
+ let previousCharge = chargeMap.get(activeSlot);
97
+ if (previousCharge === undefined) {
98
+ previousCharge = currentCharge;
99
+ }
100
+ chargeMap.set(activeSlot, currentCharge);
101
+ if (this.playerRecentlyCollidedWithBulb(player)) {
102
+ continue;
103
+ }
104
+ if (currentCharge < previousCharge) {
105
+ const collectibleType = player.GetActiveItem(activeSlot);
106
+ this.fire(player, collectibleType, activeSlot);
107
+ }
108
+ }
109
+ };
110
+ /**
111
+ * If the player collided with a Bulb on either this frame or the last frame, then assume a zap
112
+ * has occurred. (We do not want to fire the discharge callback if this is the case.)
113
+ */
114
+ playerRecentlyCollidedWithBulb(player) {
115
+ const gameFrameCount = cachedClasses_1.game.GetFrameCount();
116
+ const bulbLastCollisionFrame = (0, playerDataStructures_1.mapGetPlayer)(v.room.playersBulbLastCollisionFrame, player);
117
+ const collidedOnThisFrame = gameFrameCount === bulbLastCollisionFrame;
118
+ const collidedOnLastFrame = gameFrameCount - 1 === bulbLastCollisionFrame;
119
+ return collidedOnThisFrame || collidedOnLastFrame;
120
+ }
121
+ }
122
+ exports.PostItemDischarge = PostItemDischarge;
@@ -0,0 +1,14 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostItemPickup = void 0;
4
+ const ISCFeature_1 = require("../../enums/ISCFeature");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostItemPickup extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.featuresUsed = [ISCFeature_1.ISCFeature.ITEM_PICKUP_DETECTION];
11
+ }
12
+ shouldFire = shouldFire_1.shouldFireItemPickup;
13
+ }
14
+ exports.PostItemPickup = PostItemPickup;
@@ -0,0 +1,46 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostKeyboardChanged = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const cachedEnumValues_1 = require("../../arrays/cachedEnumValues");
6
+ const input_1 = require("../../functions/input");
7
+ const CustomCallback_1 = require("../private/CustomCallback");
8
+ const v = {
9
+ run: {
10
+ pressedKeys: new Set(),
11
+ },
12
+ };
13
+ class PostKeyboardChanged extends CustomCallback_1.CustomCallback {
14
+ v = v;
15
+ constructor() {
16
+ super();
17
+ this.callbacksUsed = [
18
+ // 2
19
+ [isaac_typescript_definitions_1.ModCallback.POST_RENDER, this.postRender],
20
+ ];
21
+ }
22
+ shouldFire = (fireArgs, optionalArgs) => {
23
+ const [keyboard, pressed] = fireArgs;
24
+ const [callbackKeyboard, callbackPressed] = optionalArgs;
25
+ return ((callbackKeyboard === undefined || callbackKeyboard === keyboard) &&
26
+ (callbackPressed === undefined || callbackPressed === pressed));
27
+ };
28
+ postRender = () => {
29
+ for (const keyboard of v.run.pressedKeys) {
30
+ if (!(0, input_1.isKeyboardPressed)(keyboard)) {
31
+ v.run.pressedKeys.delete(keyboard);
32
+ this.fire(keyboard, false);
33
+ }
34
+ }
35
+ for (const keyboard of cachedEnumValues_1.KEYBOARD_VALUES) {
36
+ if (v.run.pressedKeys.has(keyboard)) {
37
+ continue;
38
+ }
39
+ if ((0, input_1.isKeyboardPressed)(keyboard)) {
40
+ v.run.pressedKeys.add(keyboard);
41
+ this.fire(keyboard, true);
42
+ }
43
+ }
44
+ };
45
+ }
46
+ exports.PostKeyboardChanged = PostKeyboardChanged;
@@ -0,0 +1,21 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostKnifeInitFilter = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ class PostKnifeInitFilter extends CustomCallback_1.CustomCallback {
8
+ constructor() {
9
+ super();
10
+ this.callbacksUsed = [
11
+ // 50
12
+ [isaac_typescript_definitions_1.ModCallback.POST_KNIFE_INIT, this.postKnifeInit],
13
+ ];
14
+ }
15
+ shouldFire = shouldFire_1.shouldFireKnife;
16
+ // ModCallback.POST_KNIFE_INIT (50)
17
+ postKnifeInit = (knife) => {
18
+ this.fire(knife);
19
+ };
20
+ }
21
+ exports.PostKnifeInitFilter = PostKnifeInitFilter;
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.PostKnifeInitLate = void 0;
4
+ const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
+ const shouldFire_1 = require("../../shouldFire");
6
+ const CustomCallback_1 = require("../private/CustomCallback");
7
+ const v = {
8
+ room: {
9
+ firedSet: new Set(),
10
+ },
11
+ };
12
+ class PostKnifeInitLate extends CustomCallback_1.CustomCallback {
13
+ v = v;
14
+ constructor() {
15
+ super();
16
+ this.callbacksUsed = [
17
+ // 51
18
+ [isaac_typescript_definitions_1.ModCallback.POST_KNIFE_UPDATE, this.postKnifeUpdate],
19
+ ];
20
+ }
21
+ shouldFire = shouldFire_1.shouldFireKnife;
22
+ // ModCallback.POST_KNIFE_UPDATE (51)
23
+ postKnifeUpdate = (knife) => {
24
+ const ptrHash = GetPtrHash(knife);
25
+ if (!v.room.firedSet.has(ptrHash)) {
26
+ v.room.firedSet.add(ptrHash);
27
+ this.fire(knife);
28
+ }
29
+ };
30
+ }
31
+ exports.PostKnifeInitLate = PostKnifeInitLate;