isaacscript-common 7.1.1 → 7.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/DefaultMap.d.ts +5 -5
- package/dist/classes/DefaultMap.d.ts.map +1 -1
- package/dist/enums/AmbushType.d.ts +1 -0
- package/dist/enums/AmbushType.d.ts.map +1 -1
- package/dist/enums/AmbushType.lua +1 -0
- package/dist/enums/CornerType.d.ts +1 -0
- package/dist/enums/CornerType.d.ts.map +1 -1
- package/dist/enums/CornerType.lua +1 -0
- package/dist/enums/PocketItemType.d.ts +1 -0
- package/dist/enums/PocketItemType.d.ts.map +1 -1
- package/dist/enums/PocketItemType.lua +1 -0
- package/dist/enums/RockAltType.d.ts +1 -0
- package/dist/enums/RockAltType.d.ts.map +1 -1
- package/dist/enums/RockAltType.lua +1 -0
- package/dist/enums/SerializationType.d.ts +1 -0
- package/dist/enums/SerializationType.d.ts.map +1 -1
- package/dist/enums/SerializationType.lua +1 -0
- package/dist/enums/SlotDestructionType.d.ts +1 -0
- package/dist/enums/SlotDestructionType.d.ts.map +1 -1
- package/dist/enums/SlotDestructionType.lua +1 -0
- package/dist/features/customStage/backdrop.d.ts +1 -1
- package/dist/features/customStage/backdrop.d.ts.map +1 -1
- package/dist/features/customStage/backdrop.lua +1 -1
- package/dist/features/customStage/init.lua +2 -2
- package/dist/functions/cacheFlag.d.ts +23 -1
- package/dist/functions/cacheFlag.d.ts.map +1 -1
- package/dist/functions/cacheFlag.lua +78 -0
- package/dist/functions/flying.lua +2 -2
- package/dist/functions/index.d.ts +0 -1
- package/dist/functions/index.d.ts.map +1 -1
- package/dist/functions/index.lua +0 -8
- package/dist/functions/input.d.ts +4 -1
- package/dist/functions/input.d.ts.map +1 -1
- package/dist/functions/input.lua +10 -2
- package/dist/functions/rockAlt.d.ts.map +1 -1
- package/dist/functions/rockAlt.lua +11 -20
- package/dist/functions/rooms.d.ts.map +1 -1
- package/dist/functions/rooms.lua +1 -0
- package/dist/interfaces/ChargeBarSprites.d.ts +1 -1
- package/dist/interfaces/Corner.d.ts +5 -0
- package/dist/interfaces/Corner.d.ts.map +1 -1
- package/dist/interfaces/CustomStageLua.d.ts +57 -0
- package/dist/interfaces/CustomStageLua.d.ts.map +1 -1
- package/dist/interfaces/GridEntityCustomData.d.ts +6 -0
- package/dist/interfaces/GridEntityCustomData.d.ts.map +1 -1
- package/dist/interfaces/JSONRoomsFile.d.ts +7 -3
- package/dist/interfaces/JSONRoomsFile.d.ts.map +1 -1
- package/dist/interfaces/PlayerHealth.d.ts +1 -1
- package/dist/interfaces/PlayerHealth.d.ts.map +1 -1
- package/dist/interfaces/PocketItemDescription.d.ts +1 -1
- package/dist/interfaces/PocketItemDescription.d.ts.map +1 -1
- package/dist/interfaces/RoomDescription.d.ts +1 -1
- package/dist/interfaces/RoomDescription.d.ts.map +1 -1
- package/dist/interfaces/StatTypeType.d.ts +4 -0
- package/dist/interfaces/StatTypeType.d.ts.map +1 -1
- package/dist/interfaces/TrinketSituation.d.ts +1 -1
- package/dist/interfaces/TrinketSituation.d.ts.map +1 -1
- package/dist/maps/keyboardToString.d.ts +4 -0
- package/dist/maps/keyboardToString.d.ts.map +1 -0
- package/dist/maps/keyboardToString.lua +73 -0
- package/dist/types/AnyEntity.d.ts +5 -0
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +5 -0
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +4 -3
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +3 -1
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickupIndex.d.ts +4 -2
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +3 -2
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +6 -0
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +5 -0
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/dist/types/TrapdoorDestination.d.ts +3 -0
- package/dist/types/TrapdoorDestination.d.ts.map +1 -1
- package/package.json +2 -2
- package/src/classes/DefaultMap.ts +7 -7
- package/src/enums/AmbushType.ts +1 -0
- package/src/enums/CornerType.ts +1 -0
- package/src/enums/PocketItemType.ts +1 -0
- package/src/enums/RockAltType.ts +1 -0
- package/src/enums/SerializationType.ts +1 -0
- package/src/enums/SlotDestructionType.ts +1 -0
- package/src/features/customStage/backdrop.ts +1 -1
- package/src/features/customStage/init.ts +2 -2
- package/src/features/fastReset.ts +1 -1
- package/src/features/indexTypeDoc.ts +2 -1
- package/src/functions/cacheFlag.ts +90 -1
- package/src/functions/flying.ts +1 -1
- package/src/functions/index.ts +0 -1
- package/src/functions/indexTypeDoc.ts +0 -1
- package/src/functions/input.ts +15 -2
- package/src/functions/rockAlt.ts +28 -13
- package/src/functions/rooms.ts +1 -0
- package/src/interfaces/ChargeBarSprites.ts +1 -1
- package/src/interfaces/Corner.ts +5 -0
- package/src/interfaces/CustomStageLua.ts +66 -0
- package/src/interfaces/GridEntityCustomData.ts +6 -0
- package/src/interfaces/JSONRoomsFile.ts +7 -3
- package/src/interfaces/PlayerHealth.ts +1 -1
- package/src/interfaces/PocketItemDescription.ts +1 -1
- package/src/interfaces/RoomDescription.ts +1 -1
- package/src/interfaces/StatTypeType.ts +4 -0
- package/src/interfaces/TrinketSituation.ts +1 -1
- package/src/maps/keyboardToString.ts +77 -0
- package/src/types/AnyEntity.ts +5 -0
- package/src/types/AnyGridEntity.ts +5 -0
- package/src/types/CollectibleIndex.ts +4 -3
- package/src/types/Immutable.ts +3 -1
- package/src/types/PickupIndex.ts +4 -2
- package/src/types/PlayerIndex.ts +3 -2
- package/src/types/SerializedIsaacAPIClass.ts +6 -0
- package/src/types/TSTLClass.ts +5 -0
- package/src/types/TrapdoorDestination.ts +3 -0
- package/dist/functions/collectibleCacheFlag.d.ts +0 -24
- package/dist/functions/collectibleCacheFlag.d.ts.map +0 -1
- package/dist/functions/collectibleCacheFlag.lua +0 -80
- package/src/functions/collectibleCacheFlag.ts +0 -90
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@@ -1,8 +1,3 @@
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/**
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* A function that creates the default value for your `DefaultMap`. For example, if it was a
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* `DefaultMap` containing maps, the factory function would be: `() => new Map()`
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*/
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export declare type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
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/**
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* `DefaultMap` is a data structure that makes working with default values easier.
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*
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@@ -107,4 +102,9 @@ export declare class DefaultMap<Key, Value, Args extends unknown[] = []> extends
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*/
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getConstructorArg(): Value | FactoryFunction<Value, Args>;
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}
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/**
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* A function that creates the default value for your `DefaultMap`. For example, if it was a
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* `DefaultMap` containing maps, the factory function would be: `() => new Map()`
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*/
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export declare type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
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//# sourceMappingURL=DefaultMap.d.ts.map
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{"version":3,"file":"DefaultMap.d.ts","sourceRoot":"","sources":["../../src/classes/DefaultMap.ts"],"names":[],"mappings":"
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{"version":3,"file":"DefaultMap.d.ts","sourceRoot":"","sources":["../../src/classes/DefaultMap.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+EG;AACH,qBAAa,UAAU,CAAC,GAAG,EAAE,KAAK,EAAE,IAAI,SAAS,OAAO,EAAE,GAAG,EAAE,CAAE,SAAQ,GAAG,CAC1E,GAAG,EACH,KAAK,CACN;IACC,OAAO,CAAC,YAAY,CAAoB;IACxC,OAAO,CAAC,mBAAmB,CAA2C;IAEtE;;;OAGG;gBAED,6BAA6B,EAAE,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,EACnE,gBAAgB,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IAqB3C;;;OAGG;IACH,gBAAgB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAWhD;;;OAGG;IACH,eAAe,CAAC,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAYrC;;;OAGG;IACH,iBAAiB,IAAI,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC;CAW1D;AAGD;;;GAGG;AACH,oBAAY,eAAe,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,IAAI,CAAC,GAAG,IAAI,EAAE,IAAI,KAAK,CAAC,CAAC"}
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{"version":3,"file":"AmbushType.d.ts","sourceRoot":"","sources":["../../src/enums/AmbushType.ts"],"names":[],"mappings":"AAAA,oBAAY,UAAU;IACpB,cAAc,IAAA;IACd,SAAS,IAAA;CACV"}
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{"version":3,"file":"AmbushType.d.ts","sourceRoot":"","sources":["../../src/enums/AmbushType.ts"],"names":[],"mappings":"AAAA,6FAA6F;AAC7F,oBAAY,UAAU;IACpB,cAAc,IAAA;IACd,SAAS,IAAA;CACV"}
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local ____exports = {}
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--- This is used by the `POST_AMBUSH_STARTED` and `POST_AMBUSH_FINISHED` custom callbacks.
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____exports.AmbushType = {}
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____exports.AmbushType.CHALLENGE_ROOM = 0
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____exports.AmbushType[____exports.AmbushType.CHALLENGE_ROOM] = "CHALLENGE_ROOM"
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{"version":3,"file":"CornerType.d.ts","sourceRoot":"","sources":["../../src/enums/CornerType.ts"],"names":[],"mappings":"AAAA,oBAAY,UAAU;IACpB,QAAQ,IAAA;IACR,SAAS,IAAA;IACT,WAAW,IAAA;IACX,YAAY,IAAA;CACb"}
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{"version":3,"file":"CornerType.d.ts","sourceRoot":"","sources":["../../src/enums/CornerType.ts"],"names":[],"mappings":"AAAA,iEAAiE;AACjE,oBAAY,UAAU;IACpB,QAAQ,IAAA;IACR,SAAS,IAAA;IACT,WAAW,IAAA;IACX,YAAY,IAAA;CACb"}
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{"version":3,"file":"PocketItemType.d.ts","sourceRoot":"","sources":["../../src/enums/PocketItemType.ts"],"names":[],"mappings":"AAAA,oBAAY,cAAc;IACxB,KAAK,IAAA;IACL,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,WAAW,IAAA;IACX,aAAa,IAAA;IACb,cAAc,IAAA;CACf"}
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{"version":3,"file":"PocketItemType.d.ts","sourceRoot":"","sources":["../../src/enums/PocketItemType.ts"],"names":[],"mappings":"AAAA,gEAAgE;AAChE,oBAAY,cAAc;IACxB,KAAK,IAAA;IACL,IAAI,IAAA;IACJ,IAAI,IAAA;IACJ,WAAW,IAAA;IACX,aAAa,IAAA;IACb,cAAc,IAAA;CACf"}
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{"version":3,"file":"RockAltType.d.ts","sourceRoot":"","sources":["../../src/enums/RockAltType.ts"],"names":[],"mappings":"AAAA,oBAAY,WAAW;IACrB,GAAG,IAAA;IACH,QAAQ,IAAA;IACR,KAAK,IAAA;IACL,KAAK,IAAA;IAEL;;;;OAIG;IACH,eAAe,IAAA;IAEf;;;;OAIG;IACH,YAAY,IAAA;CACb"}
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{"version":3,"file":"RockAltType.d.ts","sourceRoot":"","sources":["../../src/enums/RockAltType.ts"],"names":[],"mappings":"AAAA,kEAAkE;AAClE,oBAAY,WAAW;IACrB,GAAG,IAAA;IACH,QAAQ,IAAA;IACR,KAAK,IAAA;IACL,KAAK,IAAA;IAEL;;;;OAIG;IACH,eAAe,IAAA;IAEf;;;;OAIG;IACH,YAAY,IAAA;CACb"}
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{"version":3,"file":"SerializationType.d.ts","sourceRoot":"","sources":["../../src/enums/SerializationType.ts"],"names":[],"mappings":"AAAA,oBAAY,iBAAiB;IAC3B,IAAI,IAAA;IACJ,SAAS,IAAA;IACT,WAAW,IAAA;CACZ"}
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{"version":3,"file":"SerializationType.d.ts","sourceRoot":"","sources":["../../src/enums/SerializationType.ts"],"names":[],"mappings":"AAAA,8DAA8D;AAC9D,oBAAY,iBAAiB;IAC3B,IAAI,IAAA;IACJ,SAAS,IAAA;IACT,WAAW,IAAA;CACZ"}
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{"version":3,"file":"SlotDestructionType.d.ts","sourceRoot":"","sources":["../../src/enums/SlotDestructionType.ts"],"names":[],"mappings":"AAAA,oBAAY,mBAAmB;IAC7B,MAAM,IAAA;IACN,kBAAkB,IAAA;CACnB"}
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{"version":3,"file":"SlotDestructionType.d.ts","sourceRoot":"","sources":["../../src/enums/SlotDestructionType.ts"],"names":[],"mappings":"AAAA,iEAAiE;AACjE,oBAAY,mBAAmB;IAC7B,MAAM,IAAA;IACN,kBAAkB,IAAA;CACnB"}
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{"version":3,"file":"backdrop.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/backdrop.ts"],"names":[],"mappings":"AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AA2EnE,wBAAgB,
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{"version":3,"file":"backdrop.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/backdrop.ts"],"names":[],"mappings":"AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AA2EnE,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,WAAW,GAAG,IAAI,CAcrE"}
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BACKDROP_EFFECT_VARIANT = EffectVariant.LADDER
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BACKDROP_EFFECT_SUBTYPE = 101
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local BACKDROP_ROOM_TYPE_SET = __TS__New(Set, {RoomType.DEFAULT, RoomType.BOSS, RoomType.MINI_BOSS})
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function ____exports.
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function ____exports.setCustomStageBackdrop(self, customStage)
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local room = game:GetRoom()
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local roomType = room:GetType()
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local decorationSeed = room:GetDecorationSeed()
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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local ____backdrop = require("features.customStage.backdrop")
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local
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local setCustomStageBackdrop = ____backdrop.setCustomStageBackdrop
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local ____customStageGridEntities = require("features.customStage.customStageGridEntities")
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local convertVanillaTrapdoors = ____customStageGridEntities.convertVanillaTrapdoors
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local removeUrnRewards = ____customStageGridEntities.removeUrnRewards
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if customStage == nil then
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return
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end
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setCustomStageBackdrop(nil, customStage)
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end
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import { CacheFlag } from "isaac-typescript-definitions";
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import { CacheFlag, CollectibleType } from "isaac-typescript-definitions";
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export declare function collectibleHasCacheFlag(collectibleType: CollectibleType, cacheFlag: CacheFlag): boolean;
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/**
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* Returns a set containing every collectible type with the given cache flag, including modded
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* collectibles.
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export declare function getCollectiblesForCacheFlag(cacheFlag: CacheFlag): Set<CollectibleType>;
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/**
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* Returns the starting stat that Isaac (the default character) starts with. For example, if you
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* Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
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export declare function getDefaultPlayerStat(cacheFlag: CacheFlag): number | undefined;
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/**
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* Returns an array containing every collectible type that the player has that matches the provided
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* CacheFlag.
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*
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* For example, if the cache flag is `CacheFlag.FLYING`, and the player has one Lord of the Pit and
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* two Dead Doves, then this function would return:
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*
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* ```ts
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* [
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* CollectibleType.LORD_OF_THE_PIT,
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* CollectibleType.DEAD_DOVE,
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* CollectibleType.DEAD_DOVE,
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* ]
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* ```
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*/
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export declare function getPlayerCollectiblesForCacheFlag(player: EntityPlayer, cacheFlag: CacheFlag): CollectibleType[];
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{"version":3,"file":"cacheFlag.d.ts","sourceRoot":"","sources":["../../src/functions/cacheFlag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;
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{"version":3,"file":"cacheFlag.d.ts","sourceRoot":"","sources":["../../src/functions/cacheFlag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AA4B1E,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,EAChC,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT;AAED;;;GAGG;AACH,wBAAgB,2BAA2B,CACzC,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,eAAe,CAAC,CAYtB;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,GAAG,SAAS,CAE7E;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,iCAAiC,CAC/C,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,eAAe,EAAE,CAYnB"}
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local ____lualib = require("lualib_bundle")
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local Map = ____lualib.Map
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local __TS__New = ____lualib.__TS__New
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local Set = ____lualib.Set
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
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local ____cachedClasses = require("core.cachedClasses")
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local itemConfig = ____cachedClasses.itemConfig
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local ____defaultPlayerStatMap = require("maps.defaultPlayerStatMap")
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local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
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|
12
|
+
local ____collectibleSet = require("functions.collectibleSet")
|
|
13
|
+
local getCollectibleArray = ____collectibleSet.getCollectibleArray
|
|
14
|
+
local ____enums = require("functions.enums")
|
|
15
|
+
local getEnumValues = ____enums.getEnumValues
|
|
16
|
+
local ____flag = require("functions.flag")
|
|
17
|
+
local hasFlag = ____flag.hasFlag
|
|
18
|
+
local ____set = require("functions.set")
|
|
19
|
+
local copySet = ____set.copySet
|
|
20
|
+
local getSortedSetValues = ____set.getSortedSetValues
|
|
21
|
+
local ____utils = require("functions.utils")
|
|
22
|
+
local ____repeat = ____utils["repeat"]
|
|
23
|
+
function ____exports.collectibleHasCacheFlag(self, collectibleType, cacheFlag)
|
|
24
|
+
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
25
|
+
if itemConfigItem == nil then
|
|
26
|
+
return false
|
|
27
|
+
end
|
|
28
|
+
return hasFlag(nil, itemConfigItem.CacheFlags, cacheFlag)
|
|
29
|
+
end
|
|
30
|
+
local CACHE_FLAG_TO_COLLECTIBLES_MAP = __TS__New(Map)
|
|
31
|
+
local function initCacheFlagMap(self)
|
|
32
|
+
for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
|
|
33
|
+
local collectiblesSet = __TS__New(Set)
|
|
34
|
+
for ____, collectibleType in ipairs(getCollectibleArray(nil)) do
|
|
35
|
+
if ____exports.collectibleHasCacheFlag(nil, collectibleType, cacheFlag) then
|
|
36
|
+
collectiblesSet:add(collectibleType)
|
|
37
|
+
end
|
|
38
|
+
end
|
|
39
|
+
CACHE_FLAG_TO_COLLECTIBLES_MAP:set(cacheFlag, collectiblesSet)
|
|
40
|
+
end
|
|
41
|
+
end
|
|
42
|
+
--- Returns a set containing every collectible type with the given cache flag, including modded
|
|
43
|
+
-- collectibles.
|
|
44
|
+
function ____exports.getCollectiblesForCacheFlag(self, cacheFlag)
|
|
45
|
+
if CACHE_FLAG_TO_COLLECTIBLES_MAP.size == 0 then
|
|
46
|
+
initCacheFlagMap(nil)
|
|
47
|
+
end
|
|
48
|
+
local collectiblesSet = CACHE_FLAG_TO_COLLECTIBLES_MAP:get(cacheFlag)
|
|
49
|
+
if collectiblesSet == nil then
|
|
50
|
+
return __TS__New(Set)
|
|
51
|
+
end
|
|
52
|
+
return copySet(nil, collectiblesSet)
|
|
53
|
+
end
|
|
4
54
|
--- Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
5
55
|
-- pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
6
56
|
--
|
|
@@ -8,4 +58,32 @@ local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
|
|
|
8
58
|
function ____exports.getDefaultPlayerStat(self, cacheFlag)
|
|
9
59
|
return DEFAULT_PLAYER_STAT_MAP:get(cacheFlag)
|
|
10
60
|
end
|
|
61
|
+
--- Returns an array containing every collectible type that the player has that matches the provided
|
|
62
|
+
-- CacheFlag.
|
|
63
|
+
--
|
|
64
|
+
-- For example, if the cache flag is `CacheFlag.FLYING`, and the player has one Lord of the Pit and
|
|
65
|
+
-- two Dead Doves, then this function would return:
|
|
66
|
+
--
|
|
67
|
+
-- ```ts
|
|
68
|
+
-- [
|
|
69
|
+
-- CollectibleType.LORD_OF_THE_PIT,
|
|
70
|
+
-- CollectibleType.DEAD_DOVE,
|
|
71
|
+
-- CollectibleType.DEAD_DOVE,
|
|
72
|
+
-- ]
|
|
73
|
+
-- ```
|
|
74
|
+
function ____exports.getPlayerCollectiblesForCacheFlag(self, player, cacheFlag)
|
|
75
|
+
local collectiblesForCacheFlag = ____exports.getCollectiblesForCacheFlag(nil, cacheFlag)
|
|
76
|
+
local playerCollectibles = {}
|
|
77
|
+
for ____, collectibleType in ipairs(getSortedSetValues(nil, collectiblesForCacheFlag)) do
|
|
78
|
+
local numCollectibles = player:GetCollectibleNum(collectibleType)
|
|
79
|
+
____repeat(
|
|
80
|
+
nil,
|
|
81
|
+
numCollectibles,
|
|
82
|
+
function()
|
|
83
|
+
playerCollectibles[#playerCollectibles + 1] = collectibleType
|
|
84
|
+
end
|
|
85
|
+
)
|
|
86
|
+
end
|
|
87
|
+
return playerCollectibles
|
|
88
|
+
end
|
|
11
89
|
return ____exports
|
|
@@ -9,8 +9,8 @@ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
|
9
9
|
local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
|
|
10
10
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
11
11
|
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
12
|
-
local
|
|
13
|
-
local getCollectiblesForCacheFlag =
|
|
12
|
+
local ____cacheFlag = require("functions.cacheFlag")
|
|
13
|
+
local getCollectiblesForCacheFlag = ____cacheFlag.getCollectiblesForCacheFlag
|
|
14
14
|
local ____set = require("functions.set")
|
|
15
15
|
local copySet = ____set.copySet
|
|
16
16
|
local deleteSetsFromSet = ____set.deleteSetsFromSet
|
|
@@ -11,7 +11,6 @@ export * from "./challenges";
|
|
|
11
11
|
export * from "./characters";
|
|
12
12
|
export * from "./charge";
|
|
13
13
|
export * from "./chargeBar";
|
|
14
|
-
export * from "./collectibleCacheFlag";
|
|
15
14
|
export * from "./collectibles";
|
|
16
15
|
export * from "./collectibleSet";
|
|
17
16
|
export * from "./collectibleTag";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/functions/index.ts"],"names":[],"mappings":"AAEA,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/functions/index.ts"],"names":[],"mappings":"AAEA,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,iBAAiB,CAAC;AAChC,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,YAAY,CAAC;AAC3B,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,UAAU,CAAC;AACzB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,OAAO,CAAC;AACtB,cAAc,eAAe,CAAC;AAC9B,cAAc,OAAO,CAAC;AACtB,cAAc,QAAQ,CAAC;AACvB,cAAc,cAAc,CAAC;AAC7B,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,eAAe,CAAC;AAC9B,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,eAAe,CAAC;AAC9B,cAAc,UAAU,CAAC;AACzB,cAAc,sBAAsB,CAAC;AACrC,cAAc,UAAU,CAAC;AACzB,cAAc,OAAO,CAAC;AACtB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,OAAO,CAAC;AACtB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,oBAAoB,CAAC;AACnC,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,MAAM,CAAC;AACrB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC"}
|
package/dist/functions/index.lua
CHANGED
|
@@ -103,14 +103,6 @@ do
|
|
|
103
103
|
end
|
|
104
104
|
end
|
|
105
105
|
end
|
|
106
|
-
do
|
|
107
|
-
local ____export = require("functions.collectibleCacheFlag")
|
|
108
|
-
for ____exportKey, ____exportValue in pairs(____export) do
|
|
109
|
-
if ____exportKey ~= "default" then
|
|
110
|
-
____exports[____exportKey] = ____exportValue
|
|
111
|
-
end
|
|
112
|
-
end
|
|
113
|
-
end
|
|
114
106
|
do
|
|
115
107
|
local ____export = require("functions.collectibles")
|
|
116
108
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -29,5 +29,8 @@ export declare function isMoveActionTriggeredOnAnyInput(): boolean;
|
|
|
29
29
|
export declare function isShootAction(buttonAction: ButtonAction): boolean;
|
|
30
30
|
export declare function isShootActionPressedOnAnyInput(): boolean;
|
|
31
31
|
export declare function isShootActionTriggeredOnAnyInput(): boolean;
|
|
32
|
-
|
|
32
|
+
/**
|
|
33
|
+
* Helper function to get the string that would be typed if someone pressed the corresponding key.
|
|
34
|
+
*/
|
|
35
|
+
export declare function keyboardToString(keyboard: Keyboard, uppercase: boolean): string | undefined;
|
|
33
36
|
//# sourceMappingURL=input.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/functions/input.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EACZ,UAAU,EAEV,QAAQ,EACT,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/functions/input.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EACZ,UAAU,EAEV,QAAQ,EACT,MAAM,8BAA8B,CAAC;AAuCtC,iFAAiF;AACjF,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAOjE;AAED,wBAAgB,cAAc,IAAI,GAAG,CAAC,YAAY,CAAC,CAElD;AAED,wBAAgB,eAAe,IAAI,GAAG,CAAC,YAAY,CAAC,CAEnD;AAED,gGAAgG;AAChG,wBAAgB,yBAAyB,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAK7E;AAED;;;GAGG;AACH,wBAAgB,2BAA2B,CACzC,YAAY,EAAE,YAAY,GACzB,OAAO,CAKT;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,IAAI,EAAE,QAAQ,EAAE,GAAG,OAAO,CAI9D;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,IAAI,OAAO,CAE9C;AAED,wBAAgB,YAAY,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAEhE;AAED,wBAAgB,6BAA6B,IAAI,OAAO,CAIvD;AAED,wBAAgB,+BAA+B,IAAI,OAAO,CAIzD;AAED,wBAAgB,aAAa,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAEjE;AAED,wBAAgB,8BAA8B,IAAI,OAAO,CAIxD;AAED,wBAAgB,gCAAgC,IAAI,OAAO,CAI1D;AAED;;GAEG;AACH,wBAAgB,gBAAgB,CAC9B,QAAQ,EAAE,QAAQ,EAClB,SAAS,EAAE,OAAO,GACjB,MAAM,GAAG,SAAS,CAQpB"}
|
package/dist/functions/input.lua
CHANGED
|
@@ -8,6 +8,8 @@ local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
|
|
|
8
8
|
local Controller = ____isaac_2Dtypescript_2Ddefinitions.Controller
|
|
9
9
|
local ControllerIndex = ____isaac_2Dtypescript_2Ddefinitions.ControllerIndex
|
|
10
10
|
local Keyboard = ____isaac_2Dtypescript_2Ddefinitions.Keyboard
|
|
11
|
+
local ____keyboardToString = require("maps.keyboardToString")
|
|
12
|
+
local KEYBOARD_TO_STRING = ____keyboardToString.KEYBOARD_TO_STRING
|
|
11
13
|
local ____enums = require("functions.enums")
|
|
12
14
|
local getEnumValues = ____enums.getEnumValues
|
|
13
15
|
local ____set = require("functions.set")
|
|
@@ -109,7 +111,13 @@ function ____exports.isShootActionTriggeredOnAnyInput(self)
|
|
|
109
111
|
function(____, shootAction) return ____exports.isActionTriggeredOnAnyInput(nil, shootAction) end
|
|
110
112
|
)
|
|
111
113
|
end
|
|
112
|
-
function
|
|
113
|
-
|
|
114
|
+
--- Helper function to get the string that would be typed if someone pressed the corresponding key.
|
|
115
|
+
function ____exports.keyboardToString(self, keyboard, uppercase)
|
|
116
|
+
local tuple = KEYBOARD_TO_STRING:get(keyboard)
|
|
117
|
+
if tuple == nil then
|
|
118
|
+
return nil
|
|
119
|
+
end
|
|
120
|
+
local lowercaseCharacter, uppercaseCharacter = table.unpack(tuple)
|
|
121
|
+
return uppercase and uppercaseCharacter or lowercaseCharacter
|
|
114
122
|
end
|
|
115
123
|
return ____exports
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rockAlt.d.ts","sourceRoot":"","sources":["../../src/functions/rockAlt.ts"],"names":[],"mappings":";;;AAcA,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;
|
|
1
|
+
{"version":3,"file":"rockAlt.d.ts","sourceRoot":"","sources":["../../src/functions/rockAlt.ts"],"names":[],"mappings":";;;AAcA,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAuCnD;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,IAAI,WAAW,CAK5C;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,wBAAgB,kBAAkB,CAChC,QAAQ,EAAE,MAAM,EAChB,WAAW,EAAE,WAAW,EACxB,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,OAAO,CA4BT"}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
-
local spawnRockAltRewardUrn, spawnRockAltRewardMushroom, spawnRockAltRewardSkull, spawnRockAltRewardPolyp, spawnRockAltRewardBucketDownpour, spawnRockAltRewardBucketDross, ROCK_ALT_CHANCES, COIN_VELOCITY_MULTIPLIER, POLYP_PROJECTILE_SPEED, POLYP_NUM_PROJECTILES
|
|
2
|
+
local spawnRockAltRewardUrn, spawnRockAltRewardMushroom, spawnRockAltRewardSkull, spawnRockAltRewardPolyp, spawnRockAltRewardBucketDownpour, spawnRockAltRewardBucketDross, ROCK_ALT_CHANCES, COIN_VELOCITY_MULTIPLIER, FIND_FREE_INITIAL_STEP, FART_RADIUS, POLYP_PROJECTILE_SPEED, POLYP_NUM_PROJECTILES
|
|
3
3
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
4
4
|
local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
|
|
5
5
|
local CoinSubType = ____isaac_2Dtypescript_2Ddefinitions.CoinSubType
|
|
@@ -45,6 +45,7 @@ local ____repeat = ____utils["repeat"]
|
|
|
45
45
|
local ____vector = require("functions.vector")
|
|
46
46
|
local getRandomVector = ____vector.getRandomVector
|
|
47
47
|
function spawnRockAltRewardUrn(self, position, rng)
|
|
48
|
+
local room = game:GetRoom()
|
|
48
49
|
local chance = getRandom(nil, rng)
|
|
49
50
|
local totalChance = 0
|
|
50
51
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
@@ -88,14 +89,11 @@ function spawnRockAltRewardUrn(self, position, rng)
|
|
|
88
89
|
end
|
|
89
90
|
local numEnemiesChance = getRandom(nil, rng)
|
|
90
91
|
local numEnemies = numEnemiesChance < 0.5 and 1 or 2
|
|
91
|
-
local length = DISTANCE_OF_GRID_TILE * 3
|
|
92
92
|
____repeat(
|
|
93
93
|
nil,
|
|
94
94
|
numEnemies,
|
|
95
95
|
function()
|
|
96
|
-
local
|
|
97
|
-
local offset = randomVector * length
|
|
98
|
-
local targetPos = position + offset
|
|
96
|
+
local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
|
|
99
97
|
EntityNPC.ThrowSpider(
|
|
100
98
|
position,
|
|
101
99
|
nil,
|
|
@@ -156,13 +154,8 @@ function spawnRockAltRewardMushroom(self, position, rng)
|
|
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156
154
|
end
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157
155
|
return false
|
|
158
156
|
end
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
EffectVariant.FART,
|
|
162
|
-
0,
|
|
163
|
-
position,
|
|
164
|
-
rng
|
|
165
|
-
)
|
|
157
|
+
game:Fart(position)
|
|
158
|
+
game:ButterBeanFart(position, FART_RADIUS, nil)
|
|
166
159
|
return true
|
|
167
160
|
end
|
|
168
161
|
function spawnRockAltRewardSkull(self, position, rng)
|
|
@@ -266,6 +259,7 @@ function spawnRockAltRewardPolyp(self, position, rng)
|
|
|
266
259
|
return true
|
|
267
260
|
end
|
|
268
261
|
function spawnRockAltRewardBucketDownpour(self, position, rng)
|
|
262
|
+
local room = game:GetRoom()
|
|
269
263
|
local chance = getRandom(nil, rng)
|
|
270
264
|
local totalChance = 0
|
|
271
265
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
@@ -311,14 +305,11 @@ function spawnRockAltRewardBucketDownpour(self, position, rng)
|
|
|
311
305
|
local entityType = enemiesChance < 0.5 and EntityType.SPIDER or EntityType.SMALL_LEECH
|
|
312
306
|
local numEnemiesChance = getRandom(nil, rng)
|
|
313
307
|
local numEnemies = numEnemiesChance < 0.5 and 1 or 2
|
|
314
|
-
local jumpDistance = DISTANCE_OF_GRID_TILE * 3
|
|
315
308
|
____repeat(
|
|
316
309
|
nil,
|
|
317
310
|
numEnemies,
|
|
318
311
|
function()
|
|
319
|
-
local
|
|
320
|
-
local offset = randomVector * jumpDistance
|
|
321
|
-
local targetPos = position + offset
|
|
312
|
+
local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
|
|
322
313
|
local spider = EntityNPC.ThrowSpider(
|
|
323
314
|
position,
|
|
324
315
|
nil,
|
|
@@ -334,6 +325,7 @@ function spawnRockAltRewardBucketDownpour(self, position, rng)
|
|
|
334
325
|
return true
|
|
335
326
|
end
|
|
336
327
|
function spawnRockAltRewardBucketDross(self, position, rng)
|
|
328
|
+
local room = game:GetRoom()
|
|
337
329
|
local chance = getRandom(nil, rng)
|
|
338
330
|
local totalChance = 0
|
|
339
331
|
totalChance = totalChance + ROCK_ALT_CHANCES.NOTHING
|
|
@@ -379,14 +371,11 @@ function spawnRockAltRewardBucketDross(self, position, rng)
|
|
|
379
371
|
local entityType = enemiesChance < 0.5 and EntityType.DRIP or EntityType.SMALL_LEECH
|
|
380
372
|
local numEnemiesChance = getRandom(nil, rng)
|
|
381
373
|
local numEnemies = numEnemiesChance < 0.5 and 1 or 2
|
|
382
|
-
local jumpDistance = DISTANCE_OF_GRID_TILE * 3
|
|
383
374
|
____repeat(
|
|
384
375
|
nil,
|
|
385
376
|
numEnemies,
|
|
386
377
|
function()
|
|
387
|
-
local
|
|
388
|
-
local offset = randomVector * jumpDistance
|
|
389
|
-
local targetPos = position + offset
|
|
378
|
+
local targetPos = room:FindFreePickupSpawnPosition(position, FIND_FREE_INITIAL_STEP)
|
|
390
379
|
local spider = EntityNPC.ThrowSpider(
|
|
391
380
|
position,
|
|
392
381
|
nil,
|
|
@@ -401,6 +390,8 @@ function spawnRockAltRewardBucketDross(self, position, rng)
|
|
|
401
390
|
end
|
|
402
391
|
ROCK_ALT_CHANCES = {NOTHING = 0.68, BASIC_DROP = 0.0967, TRINKET = 0.025, COLLECTIBLE = 0.005}
|
|
403
392
|
COIN_VELOCITY_MULTIPLIER = 2
|
|
393
|
+
FIND_FREE_INITIAL_STEP = 70
|
|
394
|
+
FART_RADIUS = DISTANCE_OF_GRID_TILE * 3
|
|
404
395
|
POLYP_PROJECTILE_SPEED = 10
|
|
405
396
|
POLYP_NUM_PROJECTILES = 6
|
|
406
397
|
--- Helper function to get the alternate rock type (i.e. urn, mushroom, etc.) that the current room
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rooms.d.ts","sourceRoot":"","sources":["../../src/functions/rooms.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,YAAY,EACZ,MAAM,EACN,SAAS,EAKT,YAAY,EACZ,UAAU,EAGV,QAAQ,EAGT,MAAM,8BAA8B,CAAC;AAiCtC;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAenD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,GAAG,CAGjC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAiBlE;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,yBAAyB,CACvC,QAAQ,EAAE,QAAQ,EAClB,WAAW,EAAE,GAAG,EAChB,oBAAoB,UAAO,GAC1B,QAAQ,CAAC,UAAU,CAAC,GAAG,SAAS,CAUlC;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,IAAI,YAAY,CAOlD;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAE1D;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,QAAQ,CACtB,4BAA4B,UAAQ,GACnC,cAAc,EAAE,CAOlB;AAED;;;;;;;;;GASG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,UAAQ,GACnC,cAAc,EAAE,CAqBlB;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,SAAS,EAAE,SAAS,GAAG,cAAc,EAAE,CAe1E;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,IAAI,cAAc,EAAE,CAWtD;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAKnC;AAED,wBAAgB,WAAW,IAAI,OAAO,CAOrC;AAED,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAWpD;AAED;;;;GAIG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAOtC;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,IAAI,OAAO,CAWhD;AAED;;;;GAIG;AACH,wBAAgB,yBAAyB,IAAI,OAAO,CAGnD;AAED,wBAAgB,eAAe,IAAI,OAAO,CAMzC;AAED,wBAAgB,aAAa,IAAI,OAAO,CAKvC;AAED,+FAA+F;AAC/F,wBAAgB,OAAO,IAAI,OAAO,CAUjC;AAED,wBAAgB,eAAe,IAAI,OAAO,CAKzC;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAWhE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAKtC;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,OAAO,CAMxC;AAED;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAAC,kBAAkB,CAAC,EAAE,QAAQ,EAAE,GAAG,OAAO,CAcxE;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAWrC;AAED,+DAA+D;AAC/D,wBAAgB,WAAW,CAAC,YAAY,EAAE,YAAY,GAAG,IAAI,
|
|
1
|
+
{"version":3,"file":"rooms.d.ts","sourceRoot":"","sources":["../../src/functions/rooms.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,YAAY,EACZ,MAAM,EACN,SAAS,EAKT,YAAY,EACZ,UAAU,EAGV,QAAQ,EAGT,MAAM,8BAA8B,CAAC;AAiCtC;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAenD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,GAAG,CAGjC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAiBlE;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,yBAAyB,CACvC,QAAQ,EAAE,QAAQ,EAClB,WAAW,EAAE,GAAG,EAChB,oBAAoB,UAAO,GAC1B,QAAQ,CAAC,UAAU,CAAC,GAAG,SAAS,CAUlC;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,IAAI,YAAY,CAOlD;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAE1D;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,QAAQ,CACtB,4BAA4B,UAAQ,GACnC,cAAc,EAAE,CAOlB;AAED;;;;;;;;;GASG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,UAAQ,GACnC,cAAc,EAAE,CAqBlB;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,SAAS,EAAE,SAAS,GAAG,cAAc,EAAE,CAe1E;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,IAAI,cAAc,EAAE,CAWtD;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAKnC;AAED,wBAAgB,WAAW,IAAI,OAAO,CAOrC;AAED,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAWpD;AAED;;;;GAIG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAOtC;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,IAAI,OAAO,CAWhD;AAED;;;;GAIG;AACH,wBAAgB,yBAAyB,IAAI,OAAO,CAGnD;AAED,wBAAgB,eAAe,IAAI,OAAO,CAMzC;AAED,wBAAgB,aAAa,IAAI,OAAO,CAKvC;AAED,+FAA+F;AAC/F,wBAAgB,OAAO,IAAI,OAAO,CAUjC;AAED,wBAAgB,eAAe,IAAI,OAAO,CAKzC;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAWhE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAKtC;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,OAAO,CAMxC;AAED;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAAC,kBAAkB,CAAC,EAAE,QAAQ,EAAE,GAAG,OAAO,CAcxE;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAWrC;AAED,+DAA+D;AAC/D,wBAAgB,WAAW,CAAC,YAAY,EAAE,YAAY,GAAG,IAAI,CAG5D;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,IAAI,CA8BrC;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,IAAI,CAKvC"}
|
package/dist/functions/rooms.lua
CHANGED
|
@@ -382,6 +382,7 @@ end
|
|
|
382
382
|
--- Helper function to set the backdrop of the current room.
|
|
383
383
|
function ____exports.setBackdrop(self, backdropType)
|
|
384
384
|
game:ShowHallucination(0, backdropType)
|
|
385
|
+
sfxManager:Stop(SoundEffect.DEATH_CARD)
|
|
385
386
|
end
|
|
386
387
|
--- Helper function to convert an uncleared room to a cleared room in the `POST_NEW_ROOM` callback.
|
|
387
388
|
-- This is useful because if enemies are removed in this callback, a room drop will be awarded and
|
|
@@ -3,7 +3,7 @@
|
|
|
3
3
|
/**
|
|
4
4
|
* A collection of the four sprites necessary in order to render a charge bar.
|
|
5
5
|
*
|
|
6
|
-
*
|
|
6
|
+
* This is used in the `newChargeBarSprites` and related helper functions.
|
|
7
7
|
*/
|
|
8
8
|
export interface ChargeBarSprites {
|
|
9
9
|
back: Sprite;
|
|
@@ -1,5 +1,10 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
2
|
import { CornerType } from "../enums/CornerType";
|
|
3
|
+
/**
|
|
4
|
+
* An interface representing a corner in the room.
|
|
5
|
+
*
|
|
6
|
+
* This is used by the `getRoomShapeCorners` helper function.
|
|
7
|
+
*/
|
|
3
8
|
export interface Corner {
|
|
4
9
|
readonly type: CornerType;
|
|
5
10
|
readonly position: Readonly<Vector>;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Corner.d.ts","sourceRoot":"","sources":["../../src/interfaces/Corner.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEjD,MAAM,WAAW,MAAM;IACrB,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;CACrC"}
|
|
1
|
+
{"version":3,"file":"Corner.d.ts","sourceRoot":"","sources":["../../src/interfaces/Corner.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAEjD;;;;GAIG;AACH,MAAM,WAAW,MAAM;IACrB,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC,MAAM,CAAC,CAAC;CACrC"}
|