isaacscript-common 46.0.0 → 47.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (66) hide show
  1. package/dist/index.rollup.d.ts +109 -19
  2. package/dist/isaacscript-common.lua +202 -16
  3. package/dist/src/functions/cards.d.ts +4 -1
  4. package/dist/src/functions/cards.d.ts.map +1 -1
  5. package/dist/src/functions/cards.lua +4 -1
  6. package/dist/src/functions/collectibles.d.ts +2 -2
  7. package/dist/src/functions/collectibles.lua +2 -2
  8. package/dist/src/functions/pickups.d.ts +64 -1
  9. package/dist/src/functions/pickups.d.ts.map +1 -1
  10. package/dist/src/functions/pickups.lua +84 -0
  11. package/dist/src/functions/pills.d.ts +4 -1
  12. package/dist/src/functions/pills.d.ts.map +1 -1
  13. package/dist/src/functions/pills.lua +4 -1
  14. package/dist/src/functions/stage.d.ts +12 -12
  15. package/dist/src/functions/stage.d.ts.map +1 -1
  16. package/dist/src/functions/stage.lua +21 -21
  17. package/dist/src/functions/trinkets.d.ts +2 -2
  18. package/dist/src/functions/trinkets.lua +2 -2
  19. package/dist/src/index.d.ts +2 -0
  20. package/dist/src/index.d.ts.map +1 -1
  21. package/dist/src/index.lua +16 -0
  22. package/dist/src/objects/batteryNames.d.ts +10 -0
  23. package/dist/src/objects/batteryNames.d.ts.map +1 -0
  24. package/dist/src/objects/batteryNames.lua +13 -0
  25. package/dist/src/objects/bombNames.d.ts +13 -0
  26. package/dist/src/objects/bombNames.d.ts.map +1 -0
  27. package/dist/src/objects/bombNames.lua +16 -0
  28. package/dist/src/objects/chestNames.d.ts +16 -0
  29. package/dist/src/objects/chestNames.d.ts.map +1 -0
  30. package/dist/src/objects/chestNames.lua +19 -0
  31. package/dist/src/objects/coinNames.d.ts +13 -0
  32. package/dist/src/objects/coinNames.d.ts.map +1 -0
  33. package/dist/src/objects/coinNames.lua +16 -0
  34. package/dist/src/objects/heartNames.d.ts +18 -0
  35. package/dist/src/objects/heartNames.d.ts.map +1 -0
  36. package/dist/src/objects/heartNames.lua +21 -0
  37. package/dist/src/objects/keyNames.d.ts +10 -0
  38. package/dist/src/objects/keyNames.d.ts.map +1 -0
  39. package/dist/src/objects/keyNames.lua +13 -0
  40. package/dist/src/objects/{englishLevelNames.d.ts → levelNames.d.ts} +2 -2
  41. package/dist/src/objects/levelNames.d.ts.map +1 -0
  42. package/dist/src/objects/{englishLevelNames.lua → levelNames.lua} +1 -1
  43. package/dist/src/objects/sackNames.d.ts +8 -0
  44. package/dist/src/objects/sackNames.d.ts.map +1 -0
  45. package/dist/src/objects/sackNames.lua +7 -0
  46. package/package.json +1 -1
  47. package/src/functions/cards.ts +4 -1
  48. package/src/functions/collectibles.ts +2 -2
  49. package/src/functions/pickups.ts +108 -0
  50. package/src/functions/pills.ts +4 -1
  51. package/src/functions/stage.ts +26 -26
  52. package/src/functions/trinkets.ts +2 -2
  53. package/src/index.ts +2 -0
  54. package/src/objects/batteryNames.ts +12 -0
  55. package/src/objects/bombNames.ts +16 -0
  56. package/src/objects/cardNames.ts +98 -98
  57. package/src/objects/chestNames.ts +18 -0
  58. package/src/objects/coinNames.ts +15 -0
  59. package/src/objects/heartNames.ts +20 -0
  60. package/src/objects/keyNames.ts +12 -0
  61. package/src/objects/languageNames.ts +7 -7
  62. package/src/objects/{englishLevelNames.ts → levelNames.ts} +26 -1
  63. package/src/objects/pillEffectNames.ts +50 -50
  64. package/src/objects/pillEffectTypes.ts +50 -50
  65. package/src/objects/sackNames.ts +10 -0
  66. package/dist/src/objects/englishLevelNames.d.ts.map +0 -1
@@ -0,0 +1,20 @@
1
+ import { HeartSubType } from "isaac-typescript-definitions";
2
+
3
+ export const DEFAULT_HEART_NAME = "Unknown";
4
+
5
+ /** Taken from "entities2.xml". */
6
+ export const HEART_NAMES = {
7
+ [HeartSubType.NULL]: DEFAULT_HEART_NAME, // 0
8
+ [HeartSubType.FULL]: "Heart", // 1
9
+ [HeartSubType.HALF]: "Heart (half)", // 2
10
+ [HeartSubType.SOUL]: "Heart (soul)", // 3
11
+ [HeartSubType.ETERNAL]: "Heart (eternal)", // 4
12
+ [HeartSubType.DOUBLE_PACK]: "Heart (double)", // 5
13
+ [HeartSubType.BLACK]: "Black Heart", // 6
14
+ [HeartSubType.GOLDEN]: "Gold Heart", // 7
15
+ [HeartSubType.HALF_SOUL]: "Heart (half soul)", // 8
16
+ [HeartSubType.SCARED]: "Scared Heart", // 9
17
+ [HeartSubType.BLENDED]: "Blended Heart", // 10
18
+ [HeartSubType.BONE]: "Bone Heart", // 11
19
+ [HeartSubType.ROTTEN]: "Rotten Heart", // 12
20
+ } as const satisfies Record<HeartSubType, string>;
@@ -0,0 +1,12 @@
1
+ import { KeySubType } from "isaac-typescript-definitions";
2
+
3
+ export const DEFAULT_KEY_NAME = "Unknown";
4
+
5
+ /** Taken from "entities2.xml". */
6
+ export const KEY_NAMES = {
7
+ [KeySubType.NULL]: DEFAULT_KEY_NAME, // 0
8
+ [KeySubType.NORMAL]: "Key", // 1
9
+ [KeySubType.GOLDEN]: "Golden Key", // 2
10
+ [KeySubType.DOUBLE_PACK]: "Key Ring", // 3
11
+ [KeySubType.CHARGED]: "Charged Key", // 4
12
+ } as const satisfies Record<KeySubType, string>;
@@ -1,11 +1,11 @@
1
1
  import { LanguageAbbreviation } from "isaac-typescript-definitions";
2
2
 
3
3
  export const LANGUAGE_NAMES = {
4
- [LanguageAbbreviation.ENGLISH]: "English",
5
- [LanguageAbbreviation.JAPANESE]: "Japanese",
6
- [LanguageAbbreviation.KOREAN]: "Korean",
7
- [LanguageAbbreviation.CHINESE_SIMPLE]: "Chinese (Simple)",
8
- [LanguageAbbreviation.RUSSIAN]: "Russian",
9
- [LanguageAbbreviation.GERMAN]: "German",
10
- [LanguageAbbreviation.SPANISH]: "Spanish",
4
+ [LanguageAbbreviation.ENGLISH]: "English", // "en"
5
+ [LanguageAbbreviation.JAPANESE]: "Japanese", // "jp"
6
+ [LanguageAbbreviation.KOREAN]: "Korean", // "kr"
7
+ [LanguageAbbreviation.CHINESE_SIMPLE]: "Chinese (Simple)", // "zh"
8
+ [LanguageAbbreviation.RUSSIAN]: "Russian", // "ru"
9
+ [LanguageAbbreviation.GERMAN]: "German", // "de"
10
+ [LanguageAbbreviation.SPANISH]: "Spanish", // "es"
11
11
  } as const satisfies Record<LanguageAbbreviation, string>;
@@ -8,7 +8,8 @@ import { LevelStage, StageType } from "isaac-typescript-definitions";
8
8
  *
9
9
  * Note that this contains "Blue Womb" instead of "???" for stage 9.
10
10
  */
11
- export const ENGLISH_LEVEL_NAMES = {
11
+ export const LEVEL_NAMES = {
12
+ // 1
12
13
  [LevelStage.BASEMENT_1]: {
13
14
  [StageType.ORIGINAL]: "Basement 1",
14
15
  [StageType.WRATH_OF_THE_LAMB]: "Cellar 1",
@@ -17,6 +18,8 @@ export const ENGLISH_LEVEL_NAMES = {
17
18
  [StageType.REPENTANCE]: "Downpour 1",
18
19
  [StageType.REPENTANCE_B]: "Dross 1",
19
20
  },
21
+
22
+ // 2
20
23
  [LevelStage.BASEMENT_2]: {
21
24
  [StageType.ORIGINAL]: "Basement 2",
22
25
  [StageType.WRATH_OF_THE_LAMB]: "Cellar 2",
@@ -25,6 +28,8 @@ export const ENGLISH_LEVEL_NAMES = {
25
28
  [StageType.REPENTANCE]: "Downpour 2",
26
29
  [StageType.REPENTANCE_B]: "Dross 2",
27
30
  },
31
+
32
+ // 3
28
33
  [LevelStage.CAVES_1]: {
29
34
  [StageType.ORIGINAL]: "Caves 1",
30
35
  [StageType.WRATH_OF_THE_LAMB]: "Catacombs 1",
@@ -33,6 +38,8 @@ export const ENGLISH_LEVEL_NAMES = {
33
38
  [StageType.REPENTANCE]: "Mines 1",
34
39
  [StageType.REPENTANCE_B]: "Ashpit 1",
35
40
  },
41
+
42
+ // 4
36
43
  [LevelStage.CAVES_2]: {
37
44
  [StageType.ORIGINAL]: "Caves 2",
38
45
  [StageType.WRATH_OF_THE_LAMB]: "Catacombs 2",
@@ -41,6 +48,8 @@ export const ENGLISH_LEVEL_NAMES = {
41
48
  [StageType.REPENTANCE]: "Mines 2",
42
49
  [StageType.REPENTANCE_B]: "Ashpit 2",
43
50
  },
51
+
52
+ // 5
44
53
  [LevelStage.DEPTHS_1]: {
45
54
  [StageType.ORIGINAL]: "Depths 1",
46
55
  [StageType.WRATH_OF_THE_LAMB]: "Necropolis 1",
@@ -49,6 +58,8 @@ export const ENGLISH_LEVEL_NAMES = {
49
58
  [StageType.REPENTANCE]: "Mausoleum 1",
50
59
  [StageType.REPENTANCE_B]: "Gehenna 1",
51
60
  },
61
+
62
+ // 6
52
63
  [LevelStage.DEPTHS_2]: {
53
64
  [StageType.ORIGINAL]: "Depths 2",
54
65
  [StageType.WRATH_OF_THE_LAMB]: "Necropolis 2",
@@ -57,6 +68,8 @@ export const ENGLISH_LEVEL_NAMES = {
57
68
  [StageType.REPENTANCE]: "Mausoleum 2",
58
69
  [StageType.REPENTANCE_B]: "Gehenna 2",
59
70
  },
71
+
72
+ // 7
60
73
  [LevelStage.WOMB_1]: {
61
74
  [StageType.ORIGINAL]: "Womb 1",
62
75
  [StageType.WRATH_OF_THE_LAMB]: "Utero 1",
@@ -65,6 +78,8 @@ export const ENGLISH_LEVEL_NAMES = {
65
78
  [StageType.REPENTANCE]: "Corpse 1",
66
79
  [StageType.REPENTANCE_B]: "Mortis 1",
67
80
  },
81
+
82
+ // 8
68
83
  [LevelStage.WOMB_2]: {
69
84
  [StageType.ORIGINAL]: "Womb 2",
70
85
  [StageType.WRATH_OF_THE_LAMB]: "Utero 2",
@@ -73,6 +88,8 @@ export const ENGLISH_LEVEL_NAMES = {
73
88
  [StageType.REPENTANCE]: "Corpse 2",
74
89
  [StageType.REPENTANCE_B]: "Mortis 2",
75
90
  },
91
+
92
+ // 9
76
93
  [LevelStage.BLUE_WOMB]: {
77
94
  [StageType.ORIGINAL]: "Blue Womb",
78
95
  [StageType.WRATH_OF_THE_LAMB]: "Blue Womb",
@@ -81,6 +98,8 @@ export const ENGLISH_LEVEL_NAMES = {
81
98
  [StageType.REPENTANCE]: "Blue Womb",
82
99
  [StageType.REPENTANCE_B]: "Blue Womb",
83
100
  },
101
+
102
+ // 10
84
103
  [LevelStage.SHEOL_CATHEDRAL]: {
85
104
  [StageType.ORIGINAL]: "Sheol",
86
105
  [StageType.WRATH_OF_THE_LAMB]: "Cathedral",
@@ -89,6 +108,8 @@ export const ENGLISH_LEVEL_NAMES = {
89
108
  [StageType.REPENTANCE]: "Undefined",
90
109
  [StageType.REPENTANCE_B]: "Undefined",
91
110
  },
111
+
112
+ // 11
92
113
  [LevelStage.DARK_ROOM_CHEST]: {
93
114
  [StageType.ORIGINAL]: "Dark Room",
94
115
  [StageType.WRATH_OF_THE_LAMB]: "The Chest",
@@ -97,6 +118,8 @@ export const ENGLISH_LEVEL_NAMES = {
97
118
  [StageType.REPENTANCE]: "Undefined",
98
119
  [StageType.REPENTANCE_B]: "Undefined",
99
120
  },
121
+
122
+ // 12
100
123
  [LevelStage.THE_VOID]: {
101
124
  [StageType.ORIGINAL]: "The Void",
102
125
  [StageType.WRATH_OF_THE_LAMB]: "The Void",
@@ -105,6 +128,8 @@ export const ENGLISH_LEVEL_NAMES = {
105
128
  [StageType.REPENTANCE]: "The Void",
106
129
  [StageType.REPENTANCE_B]: "The Void",
107
130
  },
131
+
132
+ // 13
108
133
  [LevelStage.HOME]: {
109
134
  [StageType.ORIGINAL]: "Home",
110
135
  [StageType.WRATH_OF_THE_LAMB]: "Home",
@@ -3,55 +3,55 @@ import { PillEffect } from "isaac-typescript-definitions";
3
3
  export const DEFAULT_PILL_EFFECT_NAME = "Unknown";
4
4
 
5
5
  export const PILL_EFFECT_NAMES = {
6
- [PillEffect.BAD_GAS]: "Bad Gas",
7
- [PillEffect.BAD_TRIP]: "Bad Trip",
8
- [PillEffect.BALLS_OF_STEEL]: "Balls of Steel",
9
- [PillEffect.BOMBS_ARE_KEYS]: "Bombs Are Key",
10
- [PillEffect.EXPLOSIVE_DIARRHEA]: "Explosive Diarrhea",
11
- [PillEffect.FULL_HEALTH]: "Full Health",
12
- [PillEffect.HEALTH_DOWN]: "Health Down",
13
- [PillEffect.HEALTH_UP]: "Health Up",
14
- [PillEffect.I_FOUND_PILLS]: "I Found Pills",
15
- [PillEffect.PUBERTY]: "Puberty",
16
- [PillEffect.PRETTY_FLY]: "Pretty Fly",
17
- [PillEffect.RANGE_DOWN]: "Range Down",
18
- [PillEffect.RANGE_UP]: "Range Up",
19
- [PillEffect.SPEED_DOWN]: "Speed Down",
20
- [PillEffect.SPEED_UP]: "Speed Up",
21
- [PillEffect.TEARS_DOWN]: "Tears Down",
22
- [PillEffect.TEARS_UP]: "Tears Up",
23
- [PillEffect.LUCK_DOWN]: "Luck Down",
24
- [PillEffect.LUCK_UP]: "Luck Up",
25
- [PillEffect.TELEPILLS]: "Telepills",
26
- [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: "48 Hour Energy",
27
- [PillEffect.HEMATEMESIS]: "Hematemesis",
28
- [PillEffect.PARALYSIS]: "Paralysis",
29
- [PillEffect.I_CAN_SEE_FOREVER]: "I can see forever!",
30
- [PillEffect.PHEROMONES]: "Pheromones",
31
- [PillEffect.AMNESIA]: "Amnesia",
32
- [PillEffect.LEMON_PARTY]: "Lemon Party",
33
- [PillEffect.R_U_A_WIZARD]: "R U a Wizard?",
34
- [PillEffect.PERCS]: "Percs!",
35
- [PillEffect.ADDICTED]: "Addicted!",
36
- [PillEffect.RELAX]: "Re-Lax",
37
- [PillEffect.QUESTION_MARKS]: "???",
38
- [PillEffect.ONE_MAKES_YOU_LARGER]: "One makes you larger",
39
- [PillEffect.ONE_MAKES_YOU_SMALL]: "One makes you small",
40
- [PillEffect.INFESTED_EXCLAMATION]: "Infested!",
41
- [PillEffect.INFESTED_QUESTION]: "Infested?",
42
- [PillEffect.POWER]: "Power Pill!",
43
- [PillEffect.RETRO_VISION]: "Retro Vision",
44
- [PillEffect.FRIENDS_TILL_THE_END]: "Friends Till The End!",
45
- [PillEffect.X_LAX]: "X-Lax",
46
- [PillEffect.SOMETHINGS_WRONG]: "Something's wrong...",
47
- [PillEffect.IM_DROWSY]: "I'm Drowsy...",
48
- [PillEffect.IM_EXCITED]: "I'm Excited!!!",
49
- [PillEffect.GULP]: "Gulp!",
50
- [PillEffect.HORF]: "Horf!",
6
+ [PillEffect.BAD_GAS]: "Bad Gas", // 0
7
+ [PillEffect.BAD_TRIP]: "Bad Trip", // 1
8
+ [PillEffect.BALLS_OF_STEEL]: "Balls of Steel", // 2
9
+ [PillEffect.BOMBS_ARE_KEYS]: "Bombs Are Key", // 3
10
+ [PillEffect.EXPLOSIVE_DIARRHEA]: "Explosive Diarrhea", // 4
11
+ [PillEffect.FULL_HEALTH]: "Full Health", // 5
12
+ [PillEffect.HEALTH_DOWN]: "Health Down", // 6
13
+ [PillEffect.HEALTH_UP]: "Health Up", // 7
14
+ [PillEffect.I_FOUND_PILLS]: "I Found Pills", // 8
15
+ [PillEffect.PUBERTY]: "Puberty", // 9
16
+ [PillEffect.PRETTY_FLY]: "Pretty Fly", // 10
17
+ [PillEffect.RANGE_DOWN]: "Range Down", // 11
18
+ [PillEffect.RANGE_UP]: "Range Up", // 12
19
+ [PillEffect.SPEED_DOWN]: "Speed Down", // 13
20
+ [PillEffect.SPEED_UP]: "Speed Up", // 14
21
+ [PillEffect.TEARS_DOWN]: "Tears Down", // 15
22
+ [PillEffect.TEARS_UP]: "Tears Up", // 16
23
+ [PillEffect.LUCK_DOWN]: "Luck Down", // 17
24
+ [PillEffect.LUCK_UP]: "Luck Up", // 18
25
+ [PillEffect.TELEPILLS]: "Telepills", // 19
26
+ [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: "48 Hour Energy", // 20
27
+ [PillEffect.HEMATEMESIS]: "Hematemesis", // 21
28
+ [PillEffect.PARALYSIS]: "Paralysis", // 22
29
+ [PillEffect.I_CAN_SEE_FOREVER]: "I can see forever!", // 23
30
+ [PillEffect.PHEROMONES]: "Pheromones", // 24
31
+ [PillEffect.AMNESIA]: "Amnesia", // 25
32
+ [PillEffect.LEMON_PARTY]: "Lemon Party", // 26
33
+ [PillEffect.R_U_A_WIZARD]: "R U a Wizard?", // 27
34
+ [PillEffect.PERCS]: "Percs!", // 28
35
+ [PillEffect.ADDICTED]: "Addicted!", // 29
36
+ [PillEffect.RELAX]: "Re-Lax", // 30
37
+ [PillEffect.QUESTION_MARKS]: "???", // 31
38
+ [PillEffect.ONE_MAKES_YOU_LARGER]: "One makes you larger", // 32
39
+ [PillEffect.ONE_MAKES_YOU_SMALL]: "One makes you small", // 33
40
+ [PillEffect.INFESTED_EXCLAMATION]: "Infested!", // 34
41
+ [PillEffect.INFESTED_QUESTION]: "Infested?", // 35
42
+ [PillEffect.POWER]: "Power Pill!", // 36
43
+ [PillEffect.RETRO_VISION]: "Retro Vision", // 37
44
+ [PillEffect.FRIENDS_TILL_THE_END]: "Friends Till The End!", // 38
45
+ [PillEffect.X_LAX]: "X-Lax", // 39
46
+ [PillEffect.SOMETHINGS_WRONG]: "Something's wrong...", // 40
47
+ [PillEffect.IM_DROWSY]: "I'm Drowsy...", // 41
48
+ [PillEffect.IM_EXCITED]: "I'm Excited!!!", // 42
49
+ [PillEffect.GULP]: "Gulp!", // 43
50
+ [PillEffect.HORF]: "Horf!", // 44
51
51
  [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE]:
52
- "Feels like I'm walking on sunshine!",
53
- [PillEffect.VURP]: "Vurp!",
54
- [PillEffect.SHOT_SPEED_DOWN]: "Shot Speed Down",
55
- [PillEffect.SHOT_SPEED_UP]: "Shot Speed Up",
56
- [PillEffect.EXPERIMENTAL]: "Experimental Pill",
52
+ "Feels like I'm walking on sunshine!", // 45
53
+ [PillEffect.VURP]: "Vurp!", // 46
54
+ [PillEffect.SHOT_SPEED_DOWN]: "Shot Speed Down", // 47
55
+ [PillEffect.SHOT_SPEED_UP]: "Shot Speed Up", // 48
56
+ [PillEffect.EXPERIMENTAL]: "Experimental Pill", // 49
57
57
  } as const satisfies Record<PillEffect, string>;
@@ -6,55 +6,55 @@ import {
6
6
  export const DEFAULT_PILL_EFFECT_TYPE = ItemConfigPillEffectType.MODDED;
7
7
 
8
8
  export const PILL_EFFECT_TYPES = {
9
- [PillEffect.BAD_GAS]: ItemConfigPillEffectType.POSITIVE,
10
- [PillEffect.BAD_TRIP]: ItemConfigPillEffectType.NEGATIVE,
11
- [PillEffect.BALLS_OF_STEEL]: ItemConfigPillEffectType.POSITIVE,
12
- [PillEffect.BOMBS_ARE_KEYS]: ItemConfigPillEffectType.NEUTRAL,
13
- [PillEffect.EXPLOSIVE_DIARRHEA]: ItemConfigPillEffectType.NEUTRAL,
14
- [PillEffect.FULL_HEALTH]: ItemConfigPillEffectType.POSITIVE,
15
- [PillEffect.HEALTH_DOWN]: ItemConfigPillEffectType.NEGATIVE,
16
- [PillEffect.HEALTH_UP]: ItemConfigPillEffectType.POSITIVE,
17
- [PillEffect.I_FOUND_PILLS]: ItemConfigPillEffectType.NEUTRAL,
18
- [PillEffect.PUBERTY]: ItemConfigPillEffectType.NEUTRAL,
19
- [PillEffect.PRETTY_FLY]: ItemConfigPillEffectType.POSITIVE,
20
- [PillEffect.RANGE_DOWN]: ItemConfigPillEffectType.NEGATIVE,
21
- [PillEffect.RANGE_UP]: ItemConfigPillEffectType.POSITIVE,
22
- [PillEffect.SPEED_DOWN]: ItemConfigPillEffectType.NEGATIVE,
23
- [PillEffect.SPEED_UP]: ItemConfigPillEffectType.POSITIVE,
24
- [PillEffect.TEARS_DOWN]: ItemConfigPillEffectType.NEGATIVE,
25
- [PillEffect.TEARS_UP]: ItemConfigPillEffectType.POSITIVE,
26
- [PillEffect.LUCK_DOWN]: ItemConfigPillEffectType.NEGATIVE,
27
- [PillEffect.LUCK_UP]: ItemConfigPillEffectType.POSITIVE,
28
- [PillEffect.TELEPILLS]: ItemConfigPillEffectType.NEUTRAL,
29
- [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: ItemConfigPillEffectType.POSITIVE,
30
- [PillEffect.HEMATEMESIS]: ItemConfigPillEffectType.NEUTRAL,
31
- [PillEffect.PARALYSIS]: ItemConfigPillEffectType.NEGATIVE,
32
- [PillEffect.I_CAN_SEE_FOREVER]: ItemConfigPillEffectType.POSITIVE,
33
- [PillEffect.PHEROMONES]: ItemConfigPillEffectType.POSITIVE,
34
- [PillEffect.AMNESIA]: ItemConfigPillEffectType.NEGATIVE,
35
- [PillEffect.LEMON_PARTY]: ItemConfigPillEffectType.POSITIVE,
36
- [PillEffect.R_U_A_WIZARD]: ItemConfigPillEffectType.NEGATIVE,
37
- [PillEffect.PERCS]: ItemConfigPillEffectType.POSITIVE,
38
- [PillEffect.ADDICTED]: ItemConfigPillEffectType.NEGATIVE,
39
- [PillEffect.RELAX]: ItemConfigPillEffectType.NEUTRAL,
40
- [PillEffect.QUESTION_MARKS]: ItemConfigPillEffectType.NEGATIVE,
41
- [PillEffect.ONE_MAKES_YOU_LARGER]: ItemConfigPillEffectType.NEUTRAL,
42
- [PillEffect.ONE_MAKES_YOU_SMALL]: ItemConfigPillEffectType.NEUTRAL,
43
- [PillEffect.INFESTED_EXCLAMATION]: ItemConfigPillEffectType.POSITIVE,
44
- [PillEffect.INFESTED_QUESTION]: ItemConfigPillEffectType.POSITIVE,
45
- [PillEffect.POWER]: ItemConfigPillEffectType.POSITIVE,
46
- [PillEffect.RETRO_VISION]: ItemConfigPillEffectType.NEGATIVE,
47
- [PillEffect.FRIENDS_TILL_THE_END]: ItemConfigPillEffectType.POSITIVE,
48
- [PillEffect.X_LAX]: ItemConfigPillEffectType.NEGATIVE,
49
- [PillEffect.SOMETHINGS_WRONG]: ItemConfigPillEffectType.POSITIVE,
50
- [PillEffect.IM_DROWSY]: ItemConfigPillEffectType.NEUTRAL,
51
- [PillEffect.IM_EXCITED]: ItemConfigPillEffectType.NEUTRAL,
52
- [PillEffect.GULP]: ItemConfigPillEffectType.POSITIVE,
53
- [PillEffect.HORF]: ItemConfigPillEffectType.NEUTRAL,
9
+ [PillEffect.BAD_GAS]: ItemConfigPillEffectType.POSITIVE, // 0
10
+ [PillEffect.BAD_TRIP]: ItemConfigPillEffectType.NEGATIVE, // 1
11
+ [PillEffect.BALLS_OF_STEEL]: ItemConfigPillEffectType.POSITIVE, // 2
12
+ [PillEffect.BOMBS_ARE_KEYS]: ItemConfigPillEffectType.NEUTRAL, // 3
13
+ [PillEffect.EXPLOSIVE_DIARRHEA]: ItemConfigPillEffectType.NEUTRAL, // 4
14
+ [PillEffect.FULL_HEALTH]: ItemConfigPillEffectType.POSITIVE, // 5
15
+ [PillEffect.HEALTH_DOWN]: ItemConfigPillEffectType.NEGATIVE, // 6
16
+ [PillEffect.HEALTH_UP]: ItemConfigPillEffectType.POSITIVE, // 7
17
+ [PillEffect.I_FOUND_PILLS]: ItemConfigPillEffectType.NEUTRAL, // 8
18
+ [PillEffect.PUBERTY]: ItemConfigPillEffectType.NEUTRAL, // 9
19
+ [PillEffect.PRETTY_FLY]: ItemConfigPillEffectType.POSITIVE, // 10
20
+ [PillEffect.RANGE_DOWN]: ItemConfigPillEffectType.NEGATIVE, // 11
21
+ [PillEffect.RANGE_UP]: ItemConfigPillEffectType.POSITIVE, // 12
22
+ [PillEffect.SPEED_DOWN]: ItemConfigPillEffectType.NEGATIVE, // 13
23
+ [PillEffect.SPEED_UP]: ItemConfigPillEffectType.POSITIVE, // 14
24
+ [PillEffect.TEARS_DOWN]: ItemConfigPillEffectType.NEGATIVE, // 15
25
+ [PillEffect.TEARS_UP]: ItemConfigPillEffectType.POSITIVE, // 16
26
+ [PillEffect.LUCK_DOWN]: ItemConfigPillEffectType.NEGATIVE, // 17
27
+ [PillEffect.LUCK_UP]: ItemConfigPillEffectType.POSITIVE, // 18
28
+ [PillEffect.TELEPILLS]: ItemConfigPillEffectType.NEUTRAL, // 19
29
+ [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: ItemConfigPillEffectType.POSITIVE, // 20
30
+ [PillEffect.HEMATEMESIS]: ItemConfigPillEffectType.NEUTRAL, // 21
31
+ [PillEffect.PARALYSIS]: ItemConfigPillEffectType.NEGATIVE, // 22
32
+ [PillEffect.I_CAN_SEE_FOREVER]: ItemConfigPillEffectType.POSITIVE, // 23
33
+ [PillEffect.PHEROMONES]: ItemConfigPillEffectType.POSITIVE, // 24
34
+ [PillEffect.AMNESIA]: ItemConfigPillEffectType.NEGATIVE, // 25
35
+ [PillEffect.LEMON_PARTY]: ItemConfigPillEffectType.POSITIVE, // 26
36
+ [PillEffect.R_U_A_WIZARD]: ItemConfigPillEffectType.NEGATIVE, // 27
37
+ [PillEffect.PERCS]: ItemConfigPillEffectType.POSITIVE, // 28
38
+ [PillEffect.ADDICTED]: ItemConfigPillEffectType.NEGATIVE, // 29
39
+ [PillEffect.RELAX]: ItemConfigPillEffectType.NEUTRAL, // 30
40
+ [PillEffect.QUESTION_MARKS]: ItemConfigPillEffectType.NEGATIVE, // 31
41
+ [PillEffect.ONE_MAKES_YOU_LARGER]: ItemConfigPillEffectType.NEUTRAL, // 32
42
+ [PillEffect.ONE_MAKES_YOU_SMALL]: ItemConfigPillEffectType.NEUTRAL, // 33
43
+ [PillEffect.INFESTED_EXCLAMATION]: ItemConfigPillEffectType.POSITIVE, // 34
44
+ [PillEffect.INFESTED_QUESTION]: ItemConfigPillEffectType.POSITIVE, // 35
45
+ [PillEffect.POWER]: ItemConfigPillEffectType.POSITIVE, // 36
46
+ [PillEffect.RETRO_VISION]: ItemConfigPillEffectType.NEGATIVE, // 37
47
+ [PillEffect.FRIENDS_TILL_THE_END]: ItemConfigPillEffectType.POSITIVE, // 38
48
+ [PillEffect.X_LAX]: ItemConfigPillEffectType.NEGATIVE, // 39
49
+ [PillEffect.SOMETHINGS_WRONG]: ItemConfigPillEffectType.POSITIVE, // 40
50
+ [PillEffect.IM_DROWSY]: ItemConfigPillEffectType.NEUTRAL, // 41
51
+ [PillEffect.IM_EXCITED]: ItemConfigPillEffectType.NEUTRAL, // 42
52
+ [PillEffect.GULP]: ItemConfigPillEffectType.POSITIVE, // 43
53
+ [PillEffect.HORF]: ItemConfigPillEffectType.NEUTRAL, // 44
54
54
  [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE]:
55
- ItemConfigPillEffectType.POSITIVE,
56
- [PillEffect.VURP]: ItemConfigPillEffectType.POSITIVE,
57
- [PillEffect.SHOT_SPEED_DOWN]: ItemConfigPillEffectType.NEGATIVE,
58
- [PillEffect.SHOT_SPEED_UP]: ItemConfigPillEffectType.POSITIVE,
59
- [PillEffect.EXPERIMENTAL]: ItemConfigPillEffectType.NEUTRAL,
55
+ ItemConfigPillEffectType.POSITIVE, // 45
56
+ [PillEffect.VURP]: ItemConfigPillEffectType.POSITIVE, // 46
57
+ [PillEffect.SHOT_SPEED_DOWN]: ItemConfigPillEffectType.NEGATIVE, // 47
58
+ [PillEffect.SHOT_SPEED_UP]: ItemConfigPillEffectType.POSITIVE, // 48
59
+ [PillEffect.EXPERIMENTAL]: ItemConfigPillEffectType.NEUTRAL, // 49
60
60
  } as const satisfies Record<PillEffect, ItemConfigPillEffectType>;
@@ -0,0 +1,10 @@
1
+ import { SackSubType } from "isaac-typescript-definitions";
2
+
3
+ export const DEFAULT_SACK_NAME = "Unknown";
4
+
5
+ /** Taken from "entities2.xml". */
6
+ export const SACK_NAMES = {
7
+ [SackSubType.NULL]: DEFAULT_SACK_NAME, // 0
8
+ [SackSubType.NORMAL]: "Grab Bag", // 1
9
+ [SackSubType.BLACK]: "Black Sack", // 2
10
+ } as const satisfies Record<SackSubType, string>;
@@ -1 +0,0 @@
1
- {"version":3,"file":"englishLevelNames.d.ts","sourceRoot":"","sources":["../../../src/objects/englishLevelNames.ts"],"names":[],"mappings":"AAEA;;;;;;;GAOG;AACH,eAAO,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAyGkC,CAAC"}