isaacscript-common 46.0.0 → 47.1.0

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Files changed (66) hide show
  1. package/dist/index.rollup.d.ts +109 -19
  2. package/dist/isaacscript-common.lua +202 -16
  3. package/dist/src/functions/cards.d.ts +4 -1
  4. package/dist/src/functions/cards.d.ts.map +1 -1
  5. package/dist/src/functions/cards.lua +4 -1
  6. package/dist/src/functions/collectibles.d.ts +2 -2
  7. package/dist/src/functions/collectibles.lua +2 -2
  8. package/dist/src/functions/pickups.d.ts +64 -1
  9. package/dist/src/functions/pickups.d.ts.map +1 -1
  10. package/dist/src/functions/pickups.lua +84 -0
  11. package/dist/src/functions/pills.d.ts +4 -1
  12. package/dist/src/functions/pills.d.ts.map +1 -1
  13. package/dist/src/functions/pills.lua +4 -1
  14. package/dist/src/functions/stage.d.ts +12 -12
  15. package/dist/src/functions/stage.d.ts.map +1 -1
  16. package/dist/src/functions/stage.lua +21 -21
  17. package/dist/src/functions/trinkets.d.ts +2 -2
  18. package/dist/src/functions/trinkets.lua +2 -2
  19. package/dist/src/index.d.ts +2 -0
  20. package/dist/src/index.d.ts.map +1 -1
  21. package/dist/src/index.lua +16 -0
  22. package/dist/src/objects/batteryNames.d.ts +10 -0
  23. package/dist/src/objects/batteryNames.d.ts.map +1 -0
  24. package/dist/src/objects/batteryNames.lua +13 -0
  25. package/dist/src/objects/bombNames.d.ts +13 -0
  26. package/dist/src/objects/bombNames.d.ts.map +1 -0
  27. package/dist/src/objects/bombNames.lua +16 -0
  28. package/dist/src/objects/chestNames.d.ts +16 -0
  29. package/dist/src/objects/chestNames.d.ts.map +1 -0
  30. package/dist/src/objects/chestNames.lua +19 -0
  31. package/dist/src/objects/coinNames.d.ts +13 -0
  32. package/dist/src/objects/coinNames.d.ts.map +1 -0
  33. package/dist/src/objects/coinNames.lua +16 -0
  34. package/dist/src/objects/heartNames.d.ts +18 -0
  35. package/dist/src/objects/heartNames.d.ts.map +1 -0
  36. package/dist/src/objects/heartNames.lua +21 -0
  37. package/dist/src/objects/keyNames.d.ts +10 -0
  38. package/dist/src/objects/keyNames.d.ts.map +1 -0
  39. package/dist/src/objects/keyNames.lua +13 -0
  40. package/dist/src/objects/{englishLevelNames.d.ts → levelNames.d.ts} +2 -2
  41. package/dist/src/objects/levelNames.d.ts.map +1 -0
  42. package/dist/src/objects/{englishLevelNames.lua → levelNames.lua} +1 -1
  43. package/dist/src/objects/sackNames.d.ts +8 -0
  44. package/dist/src/objects/sackNames.d.ts.map +1 -0
  45. package/dist/src/objects/sackNames.lua +7 -0
  46. package/package.json +1 -1
  47. package/src/functions/cards.ts +4 -1
  48. package/src/functions/collectibles.ts +2 -2
  49. package/src/functions/pickups.ts +108 -0
  50. package/src/functions/pills.ts +4 -1
  51. package/src/functions/stage.ts +26 -26
  52. package/src/functions/trinkets.ts +2 -2
  53. package/src/index.ts +2 -0
  54. package/src/objects/batteryNames.ts +12 -0
  55. package/src/objects/bombNames.ts +16 -0
  56. package/src/objects/cardNames.ts +98 -98
  57. package/src/objects/chestNames.ts +18 -0
  58. package/src/objects/coinNames.ts +15 -0
  59. package/src/objects/heartNames.ts +20 -0
  60. package/src/objects/keyNames.ts +12 -0
  61. package/src/objects/languageNames.ts +7 -7
  62. package/src/objects/{englishLevelNames.ts → levelNames.ts} +26 -1
  63. package/src/objects/pillEffectNames.ts +50 -50
  64. package/src/objects/pillEffectTypes.ts +50 -50
  65. package/src/objects/sackNames.ts +10 -0
  66. package/dist/src/objects/englishLevelNames.d.ts.map +0 -1
@@ -1,11 +1,74 @@
1
- import type { CoinSubType, HeartSubType, PickupVariant } from "isaac-typescript-definitions";
1
+ import type { BatterySubType, BombSubType, CoinSubType, HeartSubType, KeySubType, PickupVariant, SackSubType } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to get the name of a battery, as listed in the "entities2.xml" file. Returns
4
+ * "Unknown" if the provided battery sub-type is not valid.
5
+ *
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+ * This function only works for vanilla battery types.
7
+ *
8
+ * For example, `getBatteryName(BatterySubType.MICRO)` would return "Micro Battery".
9
+ */
10
+ export declare function getBatteryName(batterySubType: BatterySubType): string;
11
+ /**
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+ * Helper function to get the name of a bomb, as listed in the "entities2.xml" file. Returns
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+ * "Unknown" if the provided bomb sub-type is not valid.
14
+ *
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+ * This function only works for vanilla bomb types.
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+ *
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+ * For example, `getBombName(BombSubType.DOUBLE_PACK)` would return "Double Bomb".
18
+ */
19
+ export declare function getBombName(bombSubType: BombSubType): string;
20
+ /**
21
+ * Helper function to get the name of a chest, as listed in the "entities2.xml" file. Returns
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+ * "Unknown" if the pickup variant was not a chest.
23
+ *
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+ * This function only works for vanilla chest types.
25
+ *
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+ * For example, `getChestName(PickupVariant.SPIKED_CHEST)` would return "Spiked Chest".
27
+ */
28
+ export declare function getChestName(pickupVariant: PickupVariant): string;
29
+ /**
30
+ * Helper function to get the name of a coin, as listed in the "entities2.xml" file. Returns
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+ * "Unknown" if the provided coin sub-type is not valid.
32
+ *
33
+ * This function only works for vanilla chest types.
34
+ *
35
+ * For example, `getCoinName(CoinSubType.DOUBLE_PACK)` would return "Double Penny".
36
+ */
37
+ export declare function getCoinName(coinSubType: CoinSubType): string;
2
38
  /**
3
39
  * Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
4
40
  * sub-types.
5
41
  */
6
42
  export declare function getCoinValue(coinSubType: CoinSubType): int;
43
+ /**
44
+ * Helper function to get the name of a heart, as listed in the "entities2.xml" file. Returns
45
+ * "Unknown" if the provided heart sub-type is not valid.
46
+ *
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+ * This function only works for vanilla heart types.
48
+ *
49
+ * For example, `getHeartName(HeartSubType.ETERNAL)` would return "Heart (eternal)".
50
+ */
51
+ export declare function getHeartName(heartSubType: HeartSubType): string;
52
+ /**
53
+ * Helper function to get the name of a key, as listed in the "entities2.xml" file. Returns
54
+ * "Unknown" if the provided key sub-type is not valid.
55
+ *
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+ * This function only works for vanilla key types.
57
+ *
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+ * For example, `getKeyName(KeySubType.DOUBLE_PACK)` would return "Key Ring".
59
+ */
60
+ export declare function getKeyName(keySubType: KeySubType): string;
7
61
  /** Helper function to get all of the red heart pickup entities in the room. */
8
62
  export declare function getRedHearts(): EntityPickupHeart[];
63
+ /**
64
+ * Helper function to get the name of a sack, as listed in the "entities2.xml" file. Returns
65
+ * "Unknown" if the provided sack sub-type is not valid.
66
+ *
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+ * This function only works for vanilla sack types.
68
+ *
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+ * For example, `getSackName(SackSubType.NORMAL)` would return "Grab Bag".
70
+ */
71
+ export declare function getSackName(sackSubType: SackSubType): string;
9
72
  /** Helper function to test if the provided pickup matches one of the various chest variants. */
10
73
  export declare function isChest(pickup: EntityPickup): boolean;
11
74
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"pickups.d.ts","sourceRoot":"","sources":["../../../src/functions/pickups.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,WAAW,EACX,YAAY,EACZ,aAAa,EACd,MAAM,8BAA8B,CAAC;AAWtC;;;GAGG;AACH,wBAAgB,YAAY,CAAC,WAAW,EAAE,WAAW,GAAG,GAAG,CAK1D;AAED,+EAA+E;AAC/E,wBAAgB,YAAY,IAAI,iBAAiB,EAAE,CAGlD;AAED,gGAAgG;AAChG,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAErD;AAED;;GAEG;AACH,wBAAgB,cAAc,CAAC,aAAa,EAAE,aAAa,GAAG,OAAO,CAEpE;AAED;;GAEG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAErE;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,iBAAiB,EAAE,CAGjE"}
1
+ {"version":3,"file":"pickups.d.ts","sourceRoot":"","sources":["../../../src/functions/pickups.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,cAAc,EACd,WAAW,EACX,WAAW,EACX,YAAY,EACZ,UAAU,EACV,aAAa,EACb,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAkBtC;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,cAAc,EAAE,cAAc,GAAG,MAAM,CAIrE;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAI5D;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,CAAC,aAAa,EAAE,aAAa,GAAG,MAAM,CAGjE;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAI5D;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,WAAW,EAAE,WAAW,GAAG,GAAG,CAK1D;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,CAAC,YAAY,EAAE,YAAY,GAAG,MAAM,CAI/D;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAIzD;AAED,+EAA+E;AAC/E,wBAAgB,YAAY,IAAI,iBAAiB,EAAE,CAGlD;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAI5D;AAED,gGAAgG;AAChG,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAErD;AAED;;GAEG;AACH,wBAAgB,cAAc,CAAC,aAAa,EAAE,aAAa,GAAG,OAAO,CAEpE;AAED;;GAEG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAErE;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,iBAAiB,EAAE,CAGjE"}
@@ -3,9 +3,29 @@ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
3
3
  local ____exports = {}
4
4
  local ____constants = require("src.core.constants")
5
5
  local CHEST_PICKUP_VARIANTS_SET = ____constants.CHEST_PICKUP_VARIANTS_SET
6
+ local ____batteryNames = require("src.objects.batteryNames")
7
+ local BATTERY_NAMES = ____batteryNames.BATTERY_NAMES
8
+ local DEFAULT_BATTERY_NAME = ____batteryNames.DEFAULT_BATTERY_NAME
9
+ local ____bombNames = require("src.objects.bombNames")
10
+ local BOMB_NAMES = ____bombNames.BOMB_NAMES
11
+ local DEFAULT_BOMB_NAME = ____bombNames.DEFAULT_BOMB_NAME
12
+ local ____chestNames = require("src.objects.chestNames")
13
+ local CHEST_NAMES = ____chestNames.CHEST_NAMES
14
+ local ____coinNames = require("src.objects.coinNames")
15
+ local COIN_NAMES = ____coinNames.COIN_NAMES
16
+ local DEFAULT_COIN_NAME = ____coinNames.DEFAULT_COIN_NAME
6
17
  local ____coinSubTypeToValue = require("src.objects.coinSubTypeToValue")
7
18
  local COIN_SUB_TYPE_TO_VALUE = ____coinSubTypeToValue.COIN_SUB_TYPE_TO_VALUE
8
19
  local DEFAULT_COIN_VALUE = ____coinSubTypeToValue.DEFAULT_COIN_VALUE
20
+ local ____heartNames = require("src.objects.heartNames")
21
+ local DEFAULT_HEART_NAME = ____heartNames.DEFAULT_HEART_NAME
22
+ local HEART_NAMES = ____heartNames.HEART_NAMES
23
+ local ____keyNames = require("src.objects.keyNames")
24
+ local DEFAULT_KEY_NAME = ____keyNames.DEFAULT_KEY_NAME
25
+ local KEY_NAMES = ____keyNames.KEY_NAMES
26
+ local ____sackNames = require("src.objects.sackNames")
27
+ local DEFAULT_SACK_NAME = ____sackNames.DEFAULT_SACK_NAME
28
+ local SACK_NAMES = ____sackNames.SACK_NAMES
9
29
  local ____redHeartSubTypesSet = require("src.sets.redHeartSubTypesSet")
10
30
  local RED_HEART_SUB_TYPES_SET = ____redHeartSubTypesSet.RED_HEART_SUB_TYPES_SET
11
31
  local ____entities = require("src.functions.entities")
@@ -18,12 +38,67 @@ local getHearts = ____pickupsSpecific.getHearts
18
38
  function ____exports.isChestVariant(self, pickupVariant)
19
39
  return CHEST_PICKUP_VARIANTS_SET:has(pickupVariant)
20
40
  end
41
+ --- Helper function to get the name of a battery, as listed in the "entities2.xml" file. Returns
42
+ -- "Unknown" if the provided battery sub-type is not valid.
43
+ --
44
+ -- This function only works for vanilla battery types.
45
+ --
46
+ -- For example, `getBatteryName(BatterySubType.MICRO)` would return "Micro Battery".
47
+ function ____exports.getBatteryName(self, batterySubType)
48
+ return BATTERY_NAMES[batterySubType] or DEFAULT_BATTERY_NAME
49
+ end
50
+ --- Helper function to get the name of a bomb, as listed in the "entities2.xml" file. Returns
51
+ -- "Unknown" if the provided bomb sub-type is not valid.
52
+ --
53
+ -- This function only works for vanilla bomb types.
54
+ --
55
+ -- For example, `getBombName(BombSubType.DOUBLE_PACK)` would return "Double Bomb".
56
+ function ____exports.getBombName(self, bombSubType)
57
+ return BOMB_NAMES[bombSubType] or DEFAULT_BOMB_NAME
58
+ end
59
+ --- Helper function to get the name of a chest, as listed in the "entities2.xml" file. Returns
60
+ -- "Unknown" if the pickup variant was not a chest.
61
+ --
62
+ -- This function only works for vanilla chest types.
63
+ --
64
+ -- For example, `getChestName(PickupVariant.SPIKED_CHEST)` would return "Spiked Chest".
65
+ function ____exports.getChestName(self, pickupVariant)
66
+ local chestNames = CHEST_NAMES
67
+ return chestNames[pickupVariant] or "Unknown"
68
+ end
69
+ --- Helper function to get the name of a coin, as listed in the "entities2.xml" file. Returns
70
+ -- "Unknown" if the provided coin sub-type is not valid.
71
+ --
72
+ -- This function only works for vanilla chest types.
73
+ --
74
+ -- For example, `getCoinName(CoinSubType.DOUBLE_PACK)` would return "Double Penny".
75
+ function ____exports.getCoinName(self, coinSubType)
76
+ return COIN_NAMES[coinSubType] or DEFAULT_COIN_NAME
77
+ end
21
78
  --- Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
22
79
  -- sub-types.
23
80
  function ____exports.getCoinValue(self, coinSubType)
24
81
  local value = COIN_SUB_TYPE_TO_VALUE[coinSubType]
25
82
  return value or DEFAULT_COIN_VALUE
26
83
  end
84
+ --- Helper function to get the name of a heart, as listed in the "entities2.xml" file. Returns
85
+ -- "Unknown" if the provided heart sub-type is not valid.
86
+ --
87
+ -- This function only works for vanilla heart types.
88
+ --
89
+ -- For example, `getHeartName(HeartSubType.ETERNAL)` would return "Heart (eternal)".
90
+ function ____exports.getHeartName(self, heartSubType)
91
+ return HEART_NAMES[heartSubType] or DEFAULT_HEART_NAME
92
+ end
93
+ --- Helper function to get the name of a key, as listed in the "entities2.xml" file. Returns
94
+ -- "Unknown" if the provided key sub-type is not valid.
95
+ --
96
+ -- This function only works for vanilla key types.
97
+ --
98
+ -- For example, `getKeyName(KeySubType.DOUBLE_PACK)` would return "Key Ring".
99
+ function ____exports.getKeyName(self, keySubType)
100
+ return KEY_NAMES[keySubType] or DEFAULT_KEY_NAME
101
+ end
27
102
  --- Helper function to get all of the red heart pickup entities in the room.
28
103
  function ____exports.getRedHearts(self)
29
104
  local hearts = getHearts(nil)
@@ -32,6 +107,15 @@ function ____exports.getRedHearts(self)
32
107
  function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
33
108
  )
34
109
  end
110
+ --- Helper function to get the name of a sack, as listed in the "entities2.xml" file. Returns
111
+ -- "Unknown" if the provided sack sub-type is not valid.
112
+ --
113
+ -- This function only works for vanilla sack types.
114
+ --
115
+ -- For example, `getSackName(SackSubType.NORMAL)` would return "Grab Bag".
116
+ function ____exports.getSackName(self, sackSubType)
117
+ return SACK_NAMES[sackSubType] or DEFAULT_SACK_NAME
118
+ end
35
119
  --- Helper function to test if the provided pickup matches one of the various chest variants.
36
120
  function ____exports.isChest(self, pickup)
37
121
  return ____exports.isChestVariant(nil, pickup.Variant)
@@ -60,7 +60,10 @@ export declare function getPillColorFromEffect(pillEffect: PillEffect): PillColo
60
60
  */
61
61
  export declare function getPillEffectClass(pillEffect: PillEffect): ItemConfigPillEffectClass;
62
62
  /**
63
- * Helper function to get a pill effect name from a PillEffect enum value.
63
+ * Helper function to get a pill effect name from a `PillEffect`. Returns "Unknown" if the provided
64
+ * pill effect is not valid.
65
+ *
66
+ * This function works for both vanilla and modded pill effects.
64
67
  *
65
68
  * For example, `getPillEffectName(PillEffect.BAD_GAS)` would return "Bad Gas".
66
69
  */
@@ -1 +1 @@
1
- {"version":3,"file":"pills.d.ts","sourceRoot":"","sources":["../../../src/functions/pills.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,yBAAyB,EACzB,wBAAwB,EACxB,UAAU,EACX,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAoCzD;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,SAAS,EAAE,CAE9C;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGxE;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAEjE;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,IAAI,SAAS,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAM3E;AAED,oFAAoF;AACpF,wBAAgB,mBAAmB,IAAI,SAAS,EAAE,CAEjD;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGnE;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,sBAAsB,CAAC,UAAU,EAAE,UAAU,GAAG,SAAS,CAWxE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,UAAU,EAAE,UAAU,GACrB,yBAAyB,CAQ3B;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAgBhE;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,UAAU,GACrB,wBAAwB,CAQ1B;AAED,iGAAiG;AACjG,wBAAgB,UAAU,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAExD;AAED,sEAAsE;AACtE,wBAAgB,WAAW,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAEzD;AAED,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAElE;AAED,wBAAgB,mBAAmB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAEnE"}
1
+ {"version":3,"file":"pills.d.ts","sourceRoot":"","sources":["../../../src/functions/pills.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,yBAAyB,EACzB,wBAAwB,EACxB,UAAU,EACX,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAoCzD;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,SAAS,EAAE,CAE9C;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGxE;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAEjE;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,IAAI,SAAS,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAM3E;AAED,oFAAoF;AACpF,wBAAgB,mBAAmB,IAAI,SAAS,EAAE,CAEjD;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGnE;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,sBAAsB,CAAC,UAAU,EAAE,UAAU,GAAG,SAAS,CAWxE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,UAAU,EAAE,UAAU,GACrB,yBAAyB,CAQ3B;AAED;;;;;;;GAOG;AACH,wBAAgB,iBAAiB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAgBhE;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,UAAU,GACrB,wBAAwB,CAQ1B;AAED,iGAAiG;AACjG,wBAAgB,UAAU,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAExD;AAED,sEAAsE;AACtE,wBAAgB,WAAW,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAEzD;AAED,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAElE;AAED,wBAAgB,mBAAmB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAEnE"}
@@ -119,7 +119,10 @@ function ____exports.getPillEffectClass(self, pillEffect)
119
119
  local pillEffectClass = PILL_EFFECT_CLASSES[pillEffect]
120
120
  return pillEffectClass or DEFAULT_PILL_EFFECT_CLASS
121
121
  end
122
- --- Helper function to get a pill effect name from a PillEffect enum value.
122
+ --- Helper function to get a pill effect name from a `PillEffect`. Returns "Unknown" if the provided
123
+ -- pill effect is not valid.
124
+ --
125
+ -- This function works for both vanilla and modded pill effects.
123
126
  --
124
127
  -- For example, `getPillEffectName(PillEffect.BAD_GAS)` would return "Bad Gas".
125
128
  function ____exports.getPillEffectName(self, pillEffect)
@@ -16,18 +16,6 @@ export declare function calculateStageTypeRepentance(stage: LevelStage): StageTy
16
16
  * consider Downpour 2 to have a stage of 3.
17
17
  */
18
18
  export declare function getEffectiveStage(): LevelStage;
19
- /**
20
- * Helper function to get the English name of the level. For example, "Caves 1".
21
- *
22
- * This is useful because the `Level.GetName` method returns a localized version of the level name,
23
- * which will not display correctly on some fonts.
24
- *
25
- * Note that this returns "Blue Womb" instead of "???" for stage 9.
26
- *
27
- * @param stage Optional. If not specified, the current stage will be used.
28
- * @param stageType Optional. If not specified, the current stage type will be used.
29
- */
30
- export declare function getEnglishLevelName(stage?: LevelStage, stageType?: StageType): string;
31
19
  /**
32
20
  * Helper function to get the corresponding "goto" console command that would correspond to the
33
21
  * provided room type and room variant.
@@ -39,6 +27,18 @@ export declare function getEnglishLevelName(stage?: LevelStage, stageType?: Stag
39
27
  * `RoomType.DEFAULT` (1). False by default.
40
28
  */
41
29
  export declare function getGotoCommand(roomType: RoomType, roomVariant: int, useSpecialRoomsForRoomTypeDefault?: boolean): string;
30
+ /**
31
+ * Helper function to get the English name of the level. For example, "Caves 1".
32
+ *
33
+ * This is useful because the `Level.GetName` method returns a localized version of the level name,
34
+ * which will not display correctly on some fonts.
35
+ *
36
+ * Note that this returns "Blue Womb" instead of "???" for stage 9.
37
+ *
38
+ * @param stage Optional. If not specified, the current stage will be used.
39
+ * @param stageType Optional. If not specified, the current stage type will be used.
40
+ */
41
+ export declare function getLevelName(stage?: LevelStage, stageType?: StageType): string;
42
42
  /** Alias for the `Level.GetStage` method. */
43
43
  export declare function getStage(): LevelStage;
44
44
  /**
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/functions/stage.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAC5D,OAAO,EAEL,UAAU,EACV,QAAQ,EACR,SAAS,EACV,MAAM,8BAA8B,CAAC;AAUtC;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,UAAU,GAAG,SAAS,CA6B/D;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,UAAU,GAAG,SAAS,CAmBzE;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,IAAI,UAAU,CAS9C;AAED;;;;;;;;;GASG;AACH,wBAAgB,cAAc,CAC5B,QAAQ,EAAE,QAAQ,EAClB,WAAW,EAAE,GAAG,EAChB,iCAAiC,UAAQ,GACxC,MAAM,CAOR;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,YAAY,CAC1B,KAAK,CAAC,EAAE,UAAU,EAClB,SAAS,CAAC,EAAE,SAAS,GACpB,MAAM,CAaR;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,UAAU,CAIrC;AAED;;;;;;;;;GASG;AACH,wBAAgB,UAAU,CAAC,KAAK,CAAC,EAAE,UAAU,EAAE,SAAS,CAAC,EAAE,SAAS,GAAG,OAAO,CAa7E;AAED,iDAAiD;AACjD,wBAAgB,YAAY,IAAI,SAAS,CAIxC;AAED,8FAA8F;AAC9F,wBAAgB,SAAS,CAAC,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,GAAG,IAAI,CAIvE;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,SAAS,GAAG,OAAO,CAO7E;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAI/D;AAED;;;;;;;GAOG;AACH,wBAAgB,2BAA2B,CACzC,cAAc,EAAE,UAAU,GACzB,OAAO,CAKT;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gCAAgC,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAE3E;AAED;;;GAGG;AACH,wBAAgB,+BAA+B,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAE1E;AAED;;;GAGG;AACH,wBAAgB,gCAAgC,CAC9C,KAAK,EAAE,UAAU,EACjB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,KAAK,EAAE,UAAU,EACjB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,CACxC,KAAK,EAAE,UAAU,EACjB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAE/D;AAED;;;GAGG;AACH,wBAAgB,QAAQ,IAAI,OAAO,CAElC;AAED,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED,wBAAgB,OAAO,IAAI,OAAO,CASjC;AAED,wBAAgB,UAAU,IAAI,OAAO,CAQpC;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAAC,GAAG,eAAe,EAAE,UAAU,EAAE,GAAG,OAAO,CAG1E;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAMtC;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAKtC;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,IAAI,OAAO,CAK3C;AAED,wBAAgB,OAAO,IAAI,OAAO,CAQjC;AAED;;;;GAIG;AACH,wBAAgB,OAAO,CAAC,GAAG,MAAM,EAAE,UAAU,EAAE,GAAG,OAAO,CAIxD;AAED,gGAAgG;AAChG,wBAAgB,eAAe,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAI1D;AAED,gGAAgG;AAChG,wBAAgB,cAAc,CAAC,KAAK,EAAE,UAAU,GAAG,OAAO,CAIzD;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,GAAG,UAAU,EAAE,SAAS,EAAE,GAAG,OAAO,CAI/D;AAED;;;GAGG;AACH,wBAAgB,2BAA2B,IAAI,OAAO,CAGrD;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gCAAgC,IAAI,OAAO,CAK1D;AAED;;;GAGG;AACH,wBAAgB,+BAA+B,IAAI,OAAO,CAKzD;AAED;;;GAGG;AACH,wBAAgB,gCAAgC,IAAI,OAAO,CAM1D;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,IAAI,OAAO,CAMtD;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,IAAI,OAAO,CAMpD;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,IAAI,OAAO,CAK9C;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,UAAU,EACjB,SAAS,EAAE,SAAS,EACpB,MAAM,UAAQ,GACb,IAAI,CAUN;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAE9D"}
@@ -8,8 +8,8 @@ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
8
8
  local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
9
9
  local ____cachedClasses = require("src.core.cachedClasses")
10
10
  local game = ____cachedClasses.game
11
- local ____englishLevelNames = require("src.objects.englishLevelNames")
12
- local ENGLISH_LEVEL_NAMES = ____englishLevelNames.ENGLISH_LEVEL_NAMES
11
+ local ____levelNames = require("src.objects.levelNames")
12
+ local LEVEL_NAMES = ____levelNames.LEVEL_NAMES
13
13
  local ____roomTypeSpecialGotoPrefixes = require("src.objects.roomTypeSpecialGotoPrefixes")
14
14
  local ROOM_TYPE_SPECIAL_GOTO_PREFIXES = ____roomTypeSpecialGotoPrefixes.ROOM_TYPE_SPECIAL_GOTO_PREFIXES
15
15
  local ____stageToStageID = require("src.objects.stageToStageID")
@@ -91,6 +91,23 @@ function ____exports.getEffectiveStage(self)
91
91
  end
92
92
  return stage
93
93
  end
94
+ --- Helper function to get the corresponding "goto" console command that would correspond to the
95
+ -- provided room type and room variant.
96
+ --
97
+ -- @param roomType The `RoomType` of the destination room.
98
+ -- @param roomVariant The variant of the destination room.
99
+ -- @param useSpecialRoomsForRoomTypeDefault Optional. Whether to use `s.default` as the prefix for
100
+ -- the `goto` command (instead of `d`) if the room type is
101
+ -- `RoomType.DEFAULT` (1). False by default.
102
+ function ____exports.getGotoCommand(self, roomType, roomVariant, useSpecialRoomsForRoomTypeDefault)
103
+ if useSpecialRoomsForRoomTypeDefault == nil then
104
+ useSpecialRoomsForRoomTypeDefault = false
105
+ end
106
+ local isNormalRoom = roomType == RoomType.DEFAULT and not useSpecialRoomsForRoomTypeDefault
107
+ local roomTypeSpecialGotoPrefix = ROOM_TYPE_SPECIAL_GOTO_PREFIXES[roomType]
108
+ local prefix = isNormalRoom and "d" or "s." .. roomTypeSpecialGotoPrefix
109
+ return (("goto " .. prefix) .. ".") .. tostring(roomVariant)
110
+ end
94
111
  --- Helper function to get the English name of the level. For example, "Caves 1".
95
112
  --
96
113
  -- This is useful because the `Level.GetName` method returns a localized version of the level name,
@@ -100,7 +117,7 @@ end
100
117
  --
101
118
  -- @param stage Optional. If not specified, the current stage will be used.
102
119
  -- @param stageType Optional. If not specified, the current stage type will be used.
103
- function ____exports.getEnglishLevelName(self, stage, stageType)
120
+ function ____exports.getLevelName(self, stage, stageType)
104
121
  local level = game:GetLevel()
105
122
  if stage == nil then
106
123
  stage = level:GetStage()
@@ -108,26 +125,9 @@ function ____exports.getEnglishLevelName(self, stage, stageType)
108
125
  if stageType == nil then
109
126
  stageType = level:GetStageType()
110
127
  end
111
- local stageNames = ENGLISH_LEVEL_NAMES[stage]
128
+ local stageNames = LEVEL_NAMES[stage]
112
129
  return stageNames[stageType]
113
130
  end
114
- --- Helper function to get the corresponding "goto" console command that would correspond to the
115
- -- provided room type and room variant.
116
- --
117
- -- @param roomType The `RoomType` of the destination room.
118
- -- @param roomVariant The variant of the destination room.
119
- -- @param useSpecialRoomsForRoomTypeDefault Optional. Whether to use `s.default` as the prefix for
120
- -- the `goto` command (instead of `d`) if the room type is
121
- -- `RoomType.DEFAULT` (1). False by default.
122
- function ____exports.getGotoCommand(self, roomType, roomVariant, useSpecialRoomsForRoomTypeDefault)
123
- if useSpecialRoomsForRoomTypeDefault == nil then
124
- useSpecialRoomsForRoomTypeDefault = false
125
- end
126
- local isNormalRoom = roomType == RoomType.DEFAULT and not useSpecialRoomsForRoomTypeDefault
127
- local roomTypeSpecialGotoPrefix = ROOM_TYPE_SPECIAL_GOTO_PREFIXES[roomType]
128
- local prefix = isNormalRoom and "d" or "s." .. roomTypeSpecialGotoPrefix
129
- return (("goto " .. prefix) .. ".") .. tostring(roomVariant)
130
- end
131
131
  --- Alias for the `Level.GetStage` method.
132
132
  function ____exports.getStage(self)
133
133
  local level = game:GetLevel()
@@ -49,9 +49,9 @@ export declare function getTrinketGfxFilename(trinketType: TrinketType): string;
49
49
  * Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
50
50
  * not valid.
51
51
  *
52
- * For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
53
- *
54
52
  * This function works for both vanilla and modded trinkets.
53
+ *
54
+ * For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
55
55
  */
56
56
  export declare function getTrinketName(trinketType: TrinketType): string;
57
57
  export declare function isGoldenTrinketType(trinketType: TrinketType): boolean;
@@ -104,9 +104,9 @@ end
104
104
  --- Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
105
105
  -- not valid.
106
106
  --
107
- -- For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
108
- --
109
107
  -- This function works for both vanilla and modded trinkets.
108
+ --
109
+ -- For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
110
110
  function ____exports.getTrinketName(self, trinketType)
111
111
  local trinketName = TRINKET_TYPE_TO_NAME_MAP:get(trinketType)
112
112
  if trinketName ~= nil then
@@ -146,9 +146,11 @@ export * from "./interfaces/TSTLClassMetatable";
146
146
  export * from "./interfaces/TrinketSituation";
147
147
  export * from "./maps/cardNameToTypeMap";
148
148
  export * from "./maps/characterNameToTypeMap";
149
+ export * from "./maps/collectibleNameToTypeMap";
149
150
  export * from "./maps/pillNameToEffectMap";
150
151
  export * from "./maps/roomNameToTypeMap";
151
152
  export * from "./maps/transformationNameToPlayerFormMap";
153
+ export * from "./maps/trinketNameToTypeMap";
152
154
  export * from "./objects/colors";
153
155
  export * from "./objects/kColors";
154
156
  export * from "./types/AddSubtract";
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,wBAAwB,CAAC;AACvC,cAAc,wBAAwB,CAAC;AACvC,cAAc,oBAAoB,CAAC;AACnC,cAAc,uBAAuB,CAAC;AACtC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,wBAAwB,CAAC;AACvC,cAAc,sBAAsB,CAAC;AACrC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kBAAkB,CAAC;AACjC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,kCAAkC,CAAC;AACjD,cAAc,uBAAuB,CAAC;AACtC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,iBAAiB,CAAC;AAChC,cAAc,yBAAyB,CAAC;AACxC,cAAc,qBAAqB,CAAC;AACpC,cAAc,iBAAiB,CAAC;AAChC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,kBAAkB,CAAC;AACjC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mBAAmB,CAAC;AAClC,cAAc,0BAA0B,CAAC;AACzC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,kCAAkC,CAAC;AACjD,cAAc,0BAA0B,CAAC;AACzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,qBAAqB,CAAC;AACpC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,mBAAmB,CAAC;AAClC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,qBAAqB,CAAC;AACpC,cAAc,kCAAkC,CAAC;AACjD,cAAc,mCAAmC,CAAC;AAClD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,0BAA0B,CAAC;AACzC,cAAc,oCAAoC,CAAC;AACnD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,0BAA0B,CAAC;AACzC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,0CAA0C,CAAC;AACzD,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,mBAAmB,CAAC;AAClC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,yCAAyC,CAAC;AACxD,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,mBAAmB,CAAC;AAClC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,sBAAsB,CAAC;AACrC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kBAAkB,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,wBAAwB,CAAC;AACvC,cAAc,wBAAwB,CAAC;AACvC,cAAc,oBAAoB,CAAC;AACnC,cAAc,uBAAuB,CAAC;AACtC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,wBAAwB,CAAC;AACvC,cAAc,sBAAsB,CAAC;AACrC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,wBAAwB,CAAC;AACvC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,yBAAyB,CAAC;AACxC,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kBAAkB,CAAC;AACjC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,kCAAkC,CAAC;AACjD,cAAc,uBAAuB,CAAC;AACtC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,iBAAiB,CAAC;AAChC,cAAc,yBAAyB,CAAC;AACxC,cAAc,qBAAqB,CAAC;AACpC,cAAc,iBAAiB,CAAC;AAChC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,wBAAwB,CAAC;AACvC,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,kBAAkB,CAAC;AACjC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mBAAmB,CAAC;AAClC,cAAc,0BAA0B,CAAC;AACzC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,kCAAkC,CAAC;AACjD,cAAc,0BAA0B,CAAC;AACzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,qBAAqB,CAAC;AACpC,cAAc,yBAAyB,CAAC;AACxC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,yBAAyB,CAAC;AACxC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,qBAAqB,CAAC;AACpC,cAAc,sBAAsB,CAAC;AACrC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,mBAAmB,CAAC;AAClC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,8BAA8B,CAAC;AAC7C,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mBAAmB,CAAC;AAClC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,sBAAsB,CAAC;AACrC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,qBAAqB,CAAC;AACpC,cAAc,kCAAkC,CAAC;AACjD,cAAc,mCAAmC,CAAC;AAClD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,0BAA0B,CAAC;AACzC,cAAc,oCAAoC,CAAC;AACnD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,0BAA0B,CAAC;AACzC,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,4BAA4B,CAAC;AAC3C,cAAc,0BAA0B,CAAC;AACzC,cAAc,0CAA0C,CAAC;AACzD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,oBAAoB,CAAC;AACnC,cAAc,kBAAkB,CAAC;AACjC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,mBAAmB,CAAC;AAClC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,mBAAmB,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,uBAAuB,CAAC;AACtC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,yCAAyC,CAAC;AACxD,cAAc,uBAAuB,CAAC;AACtC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,0BAA0B,CAAC;AACzC,cAAc,yBAAyB,CAAC;AACxC,cAAc,qBAAqB,CAAC;AACpC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,mBAAmB,CAAC;AAClC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,sBAAsB,CAAC;AACrC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,uBAAuB,CAAC;AACtC,cAAc,uBAAuB,CAAC;AACtC,cAAc,kBAAkB,CAAC"}
@@ -1079,6 +1079,14 @@ do
1079
1079
  end
1080
1080
  end
1081
1081
  end
1082
+ do
1083
+ local ____export = require("src.maps.collectibleNameToTypeMap")
1084
+ for ____exportKey, ____exportValue in pairs(____export) do
1085
+ if ____exportKey ~= "default" then
1086
+ ____exports[____exportKey] = ____exportValue
1087
+ end
1088
+ end
1089
+ end
1082
1090
  do
1083
1091
  local ____export = require("src.maps.pillNameToEffectMap")
1084
1092
  for ____exportKey, ____exportValue in pairs(____export) do
@@ -1103,6 +1111,14 @@ do
1103
1111
  end
1104
1112
  end
1105
1113
  end
1114
+ do
1115
+ local ____export = require("src.maps.trinketNameToTypeMap")
1116
+ for ____exportKey, ____exportValue in pairs(____export) do
1117
+ if ____exportKey ~= "default" then
1118
+ ____exports[____exportKey] = ____exportValue
1119
+ end
1120
+ end
1121
+ end
1106
1122
  do
1107
1123
  local ____export = require("src.objects.colors")
1108
1124
  for ____exportKey, ____exportValue in pairs(____export) do
@@ -0,0 +1,10 @@
1
+ export declare const DEFAULT_BATTERY_NAME = "Unknown";
2
+ /** Taken from "entities2.xml". */
3
+ export declare const BATTERY_NAMES: {
4
+ readonly 0: "Unknown";
5
+ readonly 1: "Lil' Battery";
6
+ readonly 2: "Micro Battery";
7
+ readonly 3: "Mega Battery";
8
+ readonly 4: "Golden Battery";
9
+ };
10
+ //# sourceMappingURL=batteryNames.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"batteryNames.d.ts","sourceRoot":"","sources":["../../../src/objects/batteryNames.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,oBAAoB,YAAY,CAAC;AAE9C,kCAAkC;AAClC,eAAO,MAAM,aAAa;;;;;;CAMyB,CAAC"}
@@ -0,0 +1,13 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local BatterySubType = ____isaac_2Dtypescript_2Ddefinitions.BatterySubType
4
+ ____exports.DEFAULT_BATTERY_NAME = "Unknown"
5
+ --- Taken from "entities2.xml".
6
+ ____exports.BATTERY_NAMES = {
7
+ [BatterySubType.NULL] = ____exports.DEFAULT_BATTERY_NAME,
8
+ [BatterySubType.NORMAL] = "Lil' Battery",
9
+ [BatterySubType.MICRO] = "Micro Battery",
10
+ [BatterySubType.MEGA] = "Mega Battery",
11
+ [BatterySubType.GOLDEN] = "Golden Battery"
12
+ }
13
+ return ____exports
@@ -0,0 +1,13 @@
1
+ export declare const DEFAULT_BOMB_NAME = "Unknown";
2
+ /** Taken from "entities2.xml". */
3
+ export declare const BOMB_NAMES: {
4
+ readonly 0: "Unknown";
5
+ readonly 1: "Bomb";
6
+ readonly 2: "Double Bomb";
7
+ readonly 3: "Troll Bomb";
8
+ readonly 4: "Golden Bomb";
9
+ readonly 5: "Megatroll Bomb";
10
+ readonly 6: "Golden Troll Bomb";
11
+ readonly 7: "Giga Bomb";
12
+ };
13
+ //# sourceMappingURL=bombNames.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bombNames.d.ts","sourceRoot":"","sources":["../../../src/objects/bombNames.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,iBAAiB,YAAY,CAAC;AAE3C,kCAAkC;AAClC,eAAO,MAAM,UAAU;;;;;;;;;CAUyB,CAAC"}
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local BombSubType = ____isaac_2Dtypescript_2Ddefinitions.BombSubType
4
+ ____exports.DEFAULT_BOMB_NAME = "Unknown"
5
+ --- Taken from "entities2.xml".
6
+ ____exports.BOMB_NAMES = {
7
+ [BombSubType.NULL] = ____exports.DEFAULT_BOMB_NAME,
8
+ [BombSubType.NORMAL] = "Bomb",
9
+ [BombSubType.DOUBLE_PACK] = "Double Bomb",
10
+ [BombSubType.TROLL] = "Troll Bomb",
11
+ [BombSubType.GOLDEN] = "Golden Bomb",
12
+ [BombSubType.MEGA_TROLL] = "Megatroll Bomb",
13
+ [BombSubType.GOLDEN_TROLL] = "Golden Troll Bomb",
14
+ [BombSubType.GIGA] = "Giga Bomb"
15
+ }
16
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** Taken from "entities2.xml". */
2
+ export declare const CHEST_NAMES: {
3
+ readonly 50: "Chest";
4
+ readonly 51: "Bomb Chest";
5
+ readonly 52: "Spiked Chest";
6
+ readonly 53: "Eternal Chest";
7
+ readonly 54: "Mimic Chest";
8
+ readonly 55: "Old Chest";
9
+ readonly 56: "Wooden Chest";
10
+ readonly 57: "Mega Chest";
11
+ readonly 58: "Haunted Chest";
12
+ readonly 60: "Locked Chest";
13
+ readonly 360: "Red Chest";
14
+ readonly 390: "Mom's Chest";
15
+ };
16
+ //# sourceMappingURL=chestNames.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"chestNames.d.ts","sourceRoot":"","sources":["../../../src/objects/chestNames.ts"],"names":[],"mappings":"AAGA,kCAAkC;AAClC,eAAO,MAAM,WAAW;;;;;;;;;;;;;CAamD,CAAC"}
@@ -0,0 +1,19 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
4
+ --- Taken from "entities2.xml".
5
+ ____exports.CHEST_NAMES = {
6
+ [PickupVariant.CHEST] = "Chest",
7
+ [PickupVariant.BOMB_CHEST] = "Bomb Chest",
8
+ [PickupVariant.SPIKED_CHEST] = "Spiked Chest",
9
+ [PickupVariant.ETERNAL_CHEST] = "Eternal Chest",
10
+ [PickupVariant.MIMIC_CHEST] = "Mimic Chest",
11
+ [PickupVariant.OLD_CHEST] = "Old Chest",
12
+ [PickupVariant.WOODEN_CHEST] = "Wooden Chest",
13
+ [PickupVariant.MEGA_CHEST] = "Mega Chest",
14
+ [PickupVariant.HAUNTED_CHEST] = "Haunted Chest",
15
+ [PickupVariant.LOCKED_CHEST] = "Locked Chest",
16
+ [PickupVariant.RED_CHEST] = "Red Chest",
17
+ [PickupVariant.MOMS_CHEST] = "Mom's Chest"
18
+ }
19
+ return ____exports
@@ -0,0 +1,13 @@
1
+ export declare const DEFAULT_COIN_NAME = "Unknown";
2
+ /** Taken from "entities2.xml". */
3
+ export declare const COIN_NAMES: {
4
+ readonly 0: "Unknown";
5
+ readonly 1: "Penny";
6
+ readonly 2: "Nickel";
7
+ readonly 3: "Dime";
8
+ readonly 4: "Double Penny";
9
+ readonly 5: "Lucky Penny";
10
+ readonly 6: "Sticky Nickel";
11
+ readonly 7: "Golden Penny";
12
+ };
13
+ //# sourceMappingURL=coinNames.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"coinNames.d.ts","sourceRoot":"","sources":["../../../src/objects/coinNames.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,iBAAiB,YAAY,CAAC;AAE3C,kCAAkC;AAClC,eAAO,MAAM,UAAU;;;;;;;;;CASyB,CAAC"}
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local CoinSubType = ____isaac_2Dtypescript_2Ddefinitions.CoinSubType
4
+ ____exports.DEFAULT_COIN_NAME = "Unknown"
5
+ --- Taken from "entities2.xml".
6
+ ____exports.COIN_NAMES = {
7
+ [CoinSubType.NULL] = ____exports.DEFAULT_COIN_NAME,
8
+ [CoinSubType.PENNY] = "Penny",
9
+ [CoinSubType.NICKEL] = "Nickel",
10
+ [CoinSubType.DIME] = "Dime",
11
+ [CoinSubType.DOUBLE_PACK] = "Double Penny",
12
+ [CoinSubType.LUCKY_PENNY] = "Lucky Penny",
13
+ [CoinSubType.STICKY_NICKEL] = "Sticky Nickel",
14
+ [CoinSubType.GOLDEN] = "Golden Penny"
15
+ }
16
+ return ____exports
@@ -0,0 +1,18 @@
1
+ export declare const DEFAULT_HEART_NAME = "Unknown";
2
+ /** Taken from "entities2.xml". */
3
+ export declare const HEART_NAMES: {
4
+ readonly 0: "Unknown";
5
+ readonly 1: "Heart";
6
+ readonly 2: "Heart (half)";
7
+ readonly 3: "Heart (soul)";
8
+ readonly 4: "Heart (eternal)";
9
+ readonly 5: "Heart (double)";
10
+ readonly 6: "Black Heart";
11
+ readonly 7: "Gold Heart";
12
+ readonly 8: "Heart (half soul)";
13
+ readonly 9: "Scared Heart";
14
+ readonly 10: "Blended Heart";
15
+ readonly 11: "Bone Heart";
16
+ readonly 12: "Rotten Heart";
17
+ };
18
+ //# sourceMappingURL=heartNames.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"heartNames.d.ts","sourceRoot":"","sources":["../../../src/objects/heartNames.ts"],"names":[],"mappings":"AAEA,eAAO,MAAM,kBAAkB,YAAY,CAAC;AAE5C,kCAAkC;AAClC,eAAO,MAAM,WAAW;;;;;;;;;;;;;;CAcyB,CAAC"}
@@ -0,0 +1,21 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local HeartSubType = ____isaac_2Dtypescript_2Ddefinitions.HeartSubType
4
+ ____exports.DEFAULT_HEART_NAME = "Unknown"
5
+ --- Taken from "entities2.xml".
6
+ ____exports.HEART_NAMES = {
7
+ [HeartSubType.NULL] = ____exports.DEFAULT_HEART_NAME,
8
+ [HeartSubType.FULL] = "Heart",
9
+ [HeartSubType.HALF] = "Heart (half)",
10
+ [HeartSubType.SOUL] = "Heart (soul)",
11
+ [HeartSubType.ETERNAL] = "Heart (eternal)",
12
+ [HeartSubType.DOUBLE_PACK] = "Heart (double)",
13
+ [HeartSubType.BLACK] = "Black Heart",
14
+ [HeartSubType.GOLDEN] = "Gold Heart",
15
+ [HeartSubType.HALF_SOUL] = "Heart (half soul)",
16
+ [HeartSubType.SCARED] = "Scared Heart",
17
+ [HeartSubType.BLENDED] = "Blended Heart",
18
+ [HeartSubType.BONE] = "Bone Heart",
19
+ [HeartSubType.ROTTEN] = "Rotten Heart"
20
+ }
21
+ return ____exports