isaacscript-common 46.0.0 → 47.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +109 -19
- package/dist/isaacscript-common.lua +202 -16
- package/dist/src/functions/cards.d.ts +4 -1
- package/dist/src/functions/cards.d.ts.map +1 -1
- package/dist/src/functions/cards.lua +4 -1
- package/dist/src/functions/collectibles.d.ts +2 -2
- package/dist/src/functions/collectibles.lua +2 -2
- package/dist/src/functions/pickups.d.ts +64 -1
- package/dist/src/functions/pickups.d.ts.map +1 -1
- package/dist/src/functions/pickups.lua +84 -0
- package/dist/src/functions/pills.d.ts +4 -1
- package/dist/src/functions/pills.d.ts.map +1 -1
- package/dist/src/functions/pills.lua +4 -1
- package/dist/src/functions/stage.d.ts +12 -12
- package/dist/src/functions/stage.d.ts.map +1 -1
- package/dist/src/functions/stage.lua +21 -21
- package/dist/src/functions/trinkets.d.ts +2 -2
- package/dist/src/functions/trinkets.lua +2 -2
- package/dist/src/index.d.ts +2 -0
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/index.lua +16 -0
- package/dist/src/objects/batteryNames.d.ts +10 -0
- package/dist/src/objects/batteryNames.d.ts.map +1 -0
- package/dist/src/objects/batteryNames.lua +13 -0
- package/dist/src/objects/bombNames.d.ts +13 -0
- package/dist/src/objects/bombNames.d.ts.map +1 -0
- package/dist/src/objects/bombNames.lua +16 -0
- package/dist/src/objects/chestNames.d.ts +16 -0
- package/dist/src/objects/chestNames.d.ts.map +1 -0
- package/dist/src/objects/chestNames.lua +19 -0
- package/dist/src/objects/coinNames.d.ts +13 -0
- package/dist/src/objects/coinNames.d.ts.map +1 -0
- package/dist/src/objects/coinNames.lua +16 -0
- package/dist/src/objects/heartNames.d.ts +18 -0
- package/dist/src/objects/heartNames.d.ts.map +1 -0
- package/dist/src/objects/heartNames.lua +21 -0
- package/dist/src/objects/keyNames.d.ts +10 -0
- package/dist/src/objects/keyNames.d.ts.map +1 -0
- package/dist/src/objects/keyNames.lua +13 -0
- package/dist/src/objects/{englishLevelNames.d.ts → levelNames.d.ts} +2 -2
- package/dist/src/objects/levelNames.d.ts.map +1 -0
- package/dist/src/objects/{englishLevelNames.lua → levelNames.lua} +1 -1
- package/dist/src/objects/sackNames.d.ts +8 -0
- package/dist/src/objects/sackNames.d.ts.map +1 -0
- package/dist/src/objects/sackNames.lua +7 -0
- package/package.json +1 -1
- package/src/functions/cards.ts +4 -1
- package/src/functions/collectibles.ts +2 -2
- package/src/functions/pickups.ts +108 -0
- package/src/functions/pills.ts +4 -1
- package/src/functions/stage.ts +26 -26
- package/src/functions/trinkets.ts +2 -2
- package/src/index.ts +2 -0
- package/src/objects/batteryNames.ts +12 -0
- package/src/objects/bombNames.ts +16 -0
- package/src/objects/cardNames.ts +98 -98
- package/src/objects/chestNames.ts +18 -0
- package/src/objects/coinNames.ts +15 -0
- package/src/objects/heartNames.ts +20 -0
- package/src/objects/keyNames.ts +12 -0
- package/src/objects/languageNames.ts +7 -7
- package/src/objects/{englishLevelNames.ts → levelNames.ts} +26 -1
- package/src/objects/pillEffectNames.ts +50 -50
- package/src/objects/pillEffectTypes.ts +50 -50
- package/src/objects/sackNames.ts +10 -0
- package/dist/src/objects/englishLevelNames.d.ts.map +0 -1
package/dist/index.rollup.d.ts
CHANGED
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@@ -1593,6 +1593,13 @@ export declare function closeDoorFast(door: GridEntityDoor): void;
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/** This is the initial value of the `EntityPickup.Wait` field after a collectible is spawned. */
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export declare const COLLECTIBLE_INITIAL_WAIT = 20;
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/**
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* Maps collectible names to the values of the `CollectibleType` enum.
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*
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* For a mapping of `CollectibleType` to name, see `COLLECTIBLE_TYPE_TO_NAME_MAP`.
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*/
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export declare const COLLECTIBLE_NAME_TO_TYPE_MAP: ReadonlyMap<string, CollectibleType>;
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/** Helper function to check in the item config if a given collectible has a given cache flag. */
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export declare function collectibleHasCacheFlag(collectibleOrCollectibleType: EntityPickup | CollectibleType, cacheFlag: CacheFlag): boolean;
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@@ -4803,6 +4810,16 @@ export declare function getAzazelBrimstoneDistance(playerOrTearHeight: EntityPla
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*/
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export declare function getBatteries(batterySubType?: BatterySubType | -1): EntityPickupBattery[];
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/**
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* Helper function to get the name of a battery, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the provided battery sub-type is not valid.
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*
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* This function only works for vanilla battery types.
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*
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* For example, `getBatteryName(BatterySubType.MICRO)` would return "Micro Battery".
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*/
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export declare function getBatteryName(batterySubType: BatterySubType): string;
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/**
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* Helper function to get the door that leads to the off-grid room that contains the hole to the
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* Blue Womb. (In vanilla, the door will only appear in the It Lives Boss Room.)
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@@ -4811,6 +4828,16 @@ export declare function getBatteries(batterySubType?: BatterySubType | -1): Enti
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*/
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export declare function getBlueWombDoor(): GridEntityDoor | undefined;
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/**
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* Helper function to get the name of a bomb, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the provided bomb sub-type is not valid.
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*
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* This function only works for vanilla bomb types.
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*
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* For example, `getBombName(BombSubType.DOUBLE_PACK)` would return "Double Bomb".
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*/
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export declare function getBombName(bombSubType: BombSubType): string;
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/**
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* Helper function to get all of the bomb entities in the room. (Specifically, this refers to bomb
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* pickups, not the `EntityBomb` class.)
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@@ -4882,7 +4909,10 @@ export declare function getBossSet(stage: int, stageType: StageType): ReadonlySe
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export declare function getCardDescription(cardType: CardType): string;
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/**
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* Helper function to get a card
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* Helper function to get the name of a card. Returns "Unknown" if the provided card type is not
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* valid.
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*
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* This function works for both vanilla and modded trinkets.
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*
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* For example, `getCardName(Card.FOOL)` would return "0 - The Fool".
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*/
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@@ -4951,6 +4981,16 @@ export declare function getCharacterStartingTrinketType(character: PlayerType):
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*/
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export declare function getChargesAwayFromMax(player: EntityPlayer, activeSlot?: ActiveSlot): int;
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/**
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* Helper function to get the name of a chest, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the pickup variant was not a chest.
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*
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* This function only works for vanilla chest types.
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*
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* For example, `getChestName(PickupVariant.SPIKED_CHEST)` would return "Spiked Chest".
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*/
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export declare function getChestName(pickupVariant: PickupVariant): string;
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/**
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* Helper function to get an array of equidistant points on the circumference around a circle.
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* Useful for equally distributing things in a circle pattern.
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@@ -5000,6 +5040,16 @@ export declare function getClosestPlayer(position: Vector): EntityPlayer;
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*/
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export declare function getClosestVectorTo(referenceVector: Vector, vectors: Vector[]): Vector | undefined;
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/**
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* Helper function to get the name of a coin, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the provided coin sub-type is not valid.
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*
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* This function only works for vanilla chest types.
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*
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* For example, `getCoinName(CoinSubType.DOUBLE_PACK)` would return "Double Penny".
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*/
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export declare function getCoinName(coinSubType: CoinSubType): string;
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/**
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* Helper function to get all of the coin pickup entities in the room.
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*
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@@ -5074,9 +5124,9 @@ export declare function getCollectibleMaxCharges(collectibleOrCollectibleType: E
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* Helper function to get the name of a collectible. Returns "Unknown" if the provided collectible
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* type is not valid.
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*
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* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
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*
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* This function works for both vanilla and modded collectibles.
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*
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* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
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*/
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export declare function getCollectibleName(collectibleOrCollectibleType: EntityPickup | CollectibleType): string;
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@@ -5278,19 +5328,6 @@ export declare function getEffects(effectVariant?: EffectVariant | -1, subType?:
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*/
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export declare function getEffectsList(player: EntityPlayer): TemporaryEffect[];
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/**
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* Helper function to get the English name of the level. For example, "Caves 1".
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*
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* This is useful because the `Level.GetName` method returns a localized version of the level name,
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* which will not display correctly on some fonts.
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*
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* Note that this returns "Blue Womb" instead of "???" for stage 9.
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*
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* @param stage Optional. If not specified, the current stage will be used.
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* @param stageType Optional. If not specified, the current stage type will be used.
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*/
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export declare function getEnglishLevelName(stage?: LevelStage, stageType?: StageType): string;
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-
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/**
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* Helper function to get all of the entities in the room or all of the entities that match a
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* specific entity type / variant / sub-type.
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@@ -5602,6 +5639,16 @@ export declare function getGridIndexDelta(roomShape: RoomShape, doorSlot: DoorSl
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*/
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export declare function getGridIndexesBetween(gridIndex1: int, gridIndex2: int, roomShape: RoomShape): int[];
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/**
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* Helper function to get the name of a heart, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the provided heart sub-type is not valid.
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*
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* This function only works for vanilla heart types.
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*
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* For example, `getHeartName(HeartSubType.ETERNAL)` would return "Heart (eternal)".
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*/
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export declare function getHeartName(heartSubType: HeartSubType): string;
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/**
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* Returns how many hearts are in the heart UI row. If the player has more than 6 hearts, this
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* function will return 6.
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@@ -5717,6 +5764,16 @@ export declare function getJSONRoomsOfSubType(jsonRooms: JSONRoom[] | readonly J
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/** Helper function to get the value of a specific but in a binary representation of a number. */
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export declare function getKBitOfN(k: int, n: int): int;
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/**
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* Helper function to get the name of a key, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the provided key sub-type is not valid.
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*
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* This function only works for vanilla key types.
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*
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* For example, `getKeyName(KeySubType.DOUBLE_PACK)` would return "Key Ring".
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*/
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export declare function getKeyName(keySubType: KeySubType): string;
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/**
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* Helper function to get all of the key pickup entities in the room.
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*
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@@ -5794,6 +5851,19 @@ export declare function getLastFrameOfAnimation(sprite: Sprite, animation?: stri
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*/
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export declare function getLevelBossIDs(): BossID[];
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/**
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* Helper function to get the English name of the level. For example, "Caves 1".
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*
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* This is useful because the `Level.GetName` method returns a localized version of the level name,
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* which will not display correctly on some fonts.
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*
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* Note that this returns "Blue Womb" instead of "???" for stage 9.
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*
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* @param stage Optional. If not specified, the current stage will be used.
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* @param stageType Optional. If not specified, the current stage type will be used.
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*/
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export declare function getLevelName(stage?: LevelStage, stageType?: StageType): string;
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/**
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* Helper function to get the lowest value in an array. Returns undefined if there were no elements
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* in the array.
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@@ -6154,7 +6224,10 @@ export declare function getPillColorFromEffect(pillEffect: PillEffect): PillColo
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export declare function getPillEffectClass(pillEffect: PillEffect): ItemConfigPillEffectClass;
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/**
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* Helper function to get a pill effect name from a PillEffect
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* Helper function to get a pill effect name from a `PillEffect`. Returns "Unknown" if the provided
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* pill effect is not valid.
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*
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* This function works for both vanilla and modded pill effects.
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*
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* For example, `getPillEffectName(PillEffect.BAD_GAS)` would return "Bad Gas".
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*/
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@@ -7184,6 +7257,16 @@ export declare function getRoomVariant(roomGridIndex?: int): int | undefined;
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*/
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export declare function getRoomVisitedCount(roomGridIndex?: int): int;
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/**
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* Helper function to get the name of a sack, as listed in the "entities2.xml" file. Returns
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* "Unknown" if the provided sack sub-type is not valid.
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*
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* This function only works for vanilla sack types.
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*
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* For example, `getSackName(SackSubType.NORMAL)` would return "Grab Bag".
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*/
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export declare function getSackName(sackSubType: SackSubType): string;
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/**
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* Helper function to get all of the sack (i.e. grab bag) entities in the room.
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*
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@@ -7492,9 +7575,9 @@ export declare function getTrinketGfxFilename(trinketType: TrinketType): string;
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* Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
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* not valid.
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*
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* For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
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*
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* This function works for both vanilla and modded trinkets.
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*
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* For example, `getTrinketName(TrinketType.SWALLOWED_PENNY)` would return "Swallowed Penny".
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*/
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export declare function getTrinketName(trinketType: TrinketType): string;
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@@ -17524,6 +17607,13 @@ export declare function trimPrefix(string: string, prefix: string): string;
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/** Helper function to trim a suffix from a string, if it exists. Returns the trimmed string. */
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export declare function trimSuffix(string: string, prefix: string): string;
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/**
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* Maps trinket names to the values of the `TrinketType` enum.
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*
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* For a mapping of `TrinketType` to name, see `TRINKET_TYPE_TO_NAME_MAP`.
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*/
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export declare const TRINKET_NAME_TO_TYPE_MAP: ReadonlyMap<string, TrinketType>;
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17617
|
/** Helper function to check in the item config if a given trinket has a given cache flag. */
|
|
17528
17618
|
export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag: CacheFlag): boolean;
|
|
17529
17619
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
--[[
|
|
2
2
|
|
|
3
|
-
isaacscript-common
|
|
3
|
+
isaacscript-common 47.1.0
|
|
4
4
|
|
|
5
5
|
This is the "isaacscript-common" library, which was created with the IsaacScript tool.
|
|
6
6
|
|
|
@@ -27229,12 +27229,12 @@ function ____exports.reloadRoom(self)
|
|
|
27229
27229
|
end
|
|
27230
27230
|
return ____exports
|
|
27231
27231
|
end,
|
|
27232
|
-
["src.objects.
|
|
27232
|
+
["src.objects.levelNames"] = function(...)
|
|
27233
27233
|
local ____exports = {}
|
|
27234
27234
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
27235
27235
|
local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
27236
27236
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
27237
|
-
____exports.
|
|
27237
|
+
____exports.LEVEL_NAMES = {
|
|
27238
27238
|
[LevelStage.BASEMENT_1] = {
|
|
27239
27239
|
[StageType.ORIGINAL] = "Basement 1",
|
|
27240
27240
|
[StageType.WRATH_OF_THE_LAMB] = "Cellar 1",
|
|
@@ -27513,8 +27513,8 @@ local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
|
27513
27513
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
27514
27514
|
local ____cachedClasses = require("src.core.cachedClasses")
|
|
27515
27515
|
local game = ____cachedClasses.game
|
|
27516
|
-
local
|
|
27517
|
-
local
|
|
27516
|
+
local ____levelNames = require("src.objects.levelNames")
|
|
27517
|
+
local LEVEL_NAMES = ____levelNames.LEVEL_NAMES
|
|
27518
27518
|
local ____roomTypeSpecialGotoPrefixes = require("src.objects.roomTypeSpecialGotoPrefixes")
|
|
27519
27519
|
local ROOM_TYPE_SPECIAL_GOTO_PREFIXES = ____roomTypeSpecialGotoPrefixes.ROOM_TYPE_SPECIAL_GOTO_PREFIXES
|
|
27520
27520
|
local ____stageToStageID = require("src.objects.stageToStageID")
|
|
@@ -27577,17 +27577,6 @@ function ____exports.getEffectiveStage(self)
|
|
|
27577
27577
|
end
|
|
27578
27578
|
return stage
|
|
27579
27579
|
end
|
|
27580
|
-
function ____exports.getEnglishLevelName(self, stage, stageType)
|
|
27581
|
-
local level = game:GetLevel()
|
|
27582
|
-
if stage == nil then
|
|
27583
|
-
stage = level:GetStage()
|
|
27584
|
-
end
|
|
27585
|
-
if stageType == nil then
|
|
27586
|
-
stageType = level:GetStageType()
|
|
27587
|
-
end
|
|
27588
|
-
local stageNames = ENGLISH_LEVEL_NAMES[stage]
|
|
27589
|
-
return stageNames[stageType]
|
|
27590
|
-
end
|
|
27591
27580
|
function ____exports.getGotoCommand(self, roomType, roomVariant, useSpecialRoomsForRoomTypeDefault)
|
|
27592
27581
|
if useSpecialRoomsForRoomTypeDefault == nil then
|
|
27593
27582
|
useSpecialRoomsForRoomTypeDefault = false
|
|
@@ -27597,6 +27586,17 @@ function ____exports.getGotoCommand(self, roomType, roomVariant, useSpecialRooms
|
|
|
27597
27586
|
local prefix = isNormalRoom and "d" or "s." .. roomTypeSpecialGotoPrefix
|
|
27598
27587
|
return (("goto " .. prefix) .. ".") .. tostring(roomVariant)
|
|
27599
27588
|
end
|
|
27589
|
+
function ____exports.getLevelName(self, stage, stageType)
|
|
27590
|
+
local level = game:GetLevel()
|
|
27591
|
+
if stage == nil then
|
|
27592
|
+
stage = level:GetStage()
|
|
27593
|
+
end
|
|
27594
|
+
if stageType == nil then
|
|
27595
|
+
stageType = level:GetStageType()
|
|
27596
|
+
end
|
|
27597
|
+
local stageNames = LEVEL_NAMES[stage]
|
|
27598
|
+
return stageNames[stageType]
|
|
27599
|
+
end
|
|
27600
27600
|
function ____exports.getStage(self)
|
|
27601
27601
|
local level = game:GetLevel()
|
|
27602
27602
|
return level:GetStage()
|
|
@@ -39775,6 +39775,74 @@ function SlotUpdateDetection.prototype.checkNewEntity(self, slot)
|
|
|
39775
39775
|
self.postSlotInit:fire(slot)
|
|
39776
39776
|
end
|
|
39777
39777
|
end
|
|
39778
|
+
return ____exports
|
|
39779
|
+
end,
|
|
39780
|
+
["src.objects.batteryNames"] = function(...)
|
|
39781
|
+
local ____exports = {}
|
|
39782
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39783
|
+
local BatterySubType = ____isaac_2Dtypescript_2Ddefinitions.BatterySubType
|
|
39784
|
+
____exports.DEFAULT_BATTERY_NAME = "Unknown"
|
|
39785
|
+
____exports.BATTERY_NAMES = {
|
|
39786
|
+
[BatterySubType.NULL] = ____exports.DEFAULT_BATTERY_NAME,
|
|
39787
|
+
[BatterySubType.NORMAL] = "Lil' Battery",
|
|
39788
|
+
[BatterySubType.MICRO] = "Micro Battery",
|
|
39789
|
+
[BatterySubType.MEGA] = "Mega Battery",
|
|
39790
|
+
[BatterySubType.GOLDEN] = "Golden Battery"
|
|
39791
|
+
}
|
|
39792
|
+
return ____exports
|
|
39793
|
+
end,
|
|
39794
|
+
["src.objects.bombNames"] = function(...)
|
|
39795
|
+
local ____exports = {}
|
|
39796
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39797
|
+
local BombSubType = ____isaac_2Dtypescript_2Ddefinitions.BombSubType
|
|
39798
|
+
____exports.DEFAULT_BOMB_NAME = "Unknown"
|
|
39799
|
+
____exports.BOMB_NAMES = {
|
|
39800
|
+
[BombSubType.NULL] = ____exports.DEFAULT_BOMB_NAME,
|
|
39801
|
+
[BombSubType.NORMAL] = "Bomb",
|
|
39802
|
+
[BombSubType.DOUBLE_PACK] = "Double Bomb",
|
|
39803
|
+
[BombSubType.TROLL] = "Troll Bomb",
|
|
39804
|
+
[BombSubType.GOLDEN] = "Golden Bomb",
|
|
39805
|
+
[BombSubType.MEGA_TROLL] = "Megatroll Bomb",
|
|
39806
|
+
[BombSubType.GOLDEN_TROLL] = "Golden Troll Bomb",
|
|
39807
|
+
[BombSubType.GIGA] = "Giga Bomb"
|
|
39808
|
+
}
|
|
39809
|
+
return ____exports
|
|
39810
|
+
end,
|
|
39811
|
+
["src.objects.chestNames"] = function(...)
|
|
39812
|
+
local ____exports = {}
|
|
39813
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39814
|
+
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
39815
|
+
____exports.CHEST_NAMES = {
|
|
39816
|
+
[PickupVariant.CHEST] = "Chest",
|
|
39817
|
+
[PickupVariant.BOMB_CHEST] = "Bomb Chest",
|
|
39818
|
+
[PickupVariant.SPIKED_CHEST] = "Spiked Chest",
|
|
39819
|
+
[PickupVariant.ETERNAL_CHEST] = "Eternal Chest",
|
|
39820
|
+
[PickupVariant.MIMIC_CHEST] = "Mimic Chest",
|
|
39821
|
+
[PickupVariant.OLD_CHEST] = "Old Chest",
|
|
39822
|
+
[PickupVariant.WOODEN_CHEST] = "Wooden Chest",
|
|
39823
|
+
[PickupVariant.MEGA_CHEST] = "Mega Chest",
|
|
39824
|
+
[PickupVariant.HAUNTED_CHEST] = "Haunted Chest",
|
|
39825
|
+
[PickupVariant.LOCKED_CHEST] = "Locked Chest",
|
|
39826
|
+
[PickupVariant.RED_CHEST] = "Red Chest",
|
|
39827
|
+
[PickupVariant.MOMS_CHEST] = "Mom's Chest"
|
|
39828
|
+
}
|
|
39829
|
+
return ____exports
|
|
39830
|
+
end,
|
|
39831
|
+
["src.objects.coinNames"] = function(...)
|
|
39832
|
+
local ____exports = {}
|
|
39833
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39834
|
+
local CoinSubType = ____isaac_2Dtypescript_2Ddefinitions.CoinSubType
|
|
39835
|
+
____exports.DEFAULT_COIN_NAME = "Unknown"
|
|
39836
|
+
____exports.COIN_NAMES = {
|
|
39837
|
+
[CoinSubType.NULL] = ____exports.DEFAULT_COIN_NAME,
|
|
39838
|
+
[CoinSubType.PENNY] = "Penny",
|
|
39839
|
+
[CoinSubType.NICKEL] = "Nickel",
|
|
39840
|
+
[CoinSubType.DIME] = "Dime",
|
|
39841
|
+
[CoinSubType.DOUBLE_PACK] = "Double Penny",
|
|
39842
|
+
[CoinSubType.LUCKY_PENNY] = "Lucky Penny",
|
|
39843
|
+
[CoinSubType.STICKY_NICKEL] = "Sticky Nickel",
|
|
39844
|
+
[CoinSubType.GOLDEN] = "Golden Penny"
|
|
39845
|
+
}
|
|
39778
39846
|
return ____exports
|
|
39779
39847
|
end,
|
|
39780
39848
|
["src.objects.coinSubTypeToValue"] = function(...)
|
|
@@ -39792,6 +39860,50 @@ ____exports.COIN_SUB_TYPE_TO_VALUE = {
|
|
|
39792
39860
|
[CoinSubType.STICKY_NICKEL] = 5,
|
|
39793
39861
|
[CoinSubType.GOLDEN] = 1
|
|
39794
39862
|
}
|
|
39863
|
+
return ____exports
|
|
39864
|
+
end,
|
|
39865
|
+
["src.objects.heartNames"] = function(...)
|
|
39866
|
+
local ____exports = {}
|
|
39867
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39868
|
+
local HeartSubType = ____isaac_2Dtypescript_2Ddefinitions.HeartSubType
|
|
39869
|
+
____exports.DEFAULT_HEART_NAME = "Unknown"
|
|
39870
|
+
____exports.HEART_NAMES = {
|
|
39871
|
+
[HeartSubType.NULL] = ____exports.DEFAULT_HEART_NAME,
|
|
39872
|
+
[HeartSubType.FULL] = "Heart",
|
|
39873
|
+
[HeartSubType.HALF] = "Heart (half)",
|
|
39874
|
+
[HeartSubType.SOUL] = "Heart (soul)",
|
|
39875
|
+
[HeartSubType.ETERNAL] = "Heart (eternal)",
|
|
39876
|
+
[HeartSubType.DOUBLE_PACK] = "Heart (double)",
|
|
39877
|
+
[HeartSubType.BLACK] = "Black Heart",
|
|
39878
|
+
[HeartSubType.GOLDEN] = "Gold Heart",
|
|
39879
|
+
[HeartSubType.HALF_SOUL] = "Heart (half soul)",
|
|
39880
|
+
[HeartSubType.SCARED] = "Scared Heart",
|
|
39881
|
+
[HeartSubType.BLENDED] = "Blended Heart",
|
|
39882
|
+
[HeartSubType.BONE] = "Bone Heart",
|
|
39883
|
+
[HeartSubType.ROTTEN] = "Rotten Heart"
|
|
39884
|
+
}
|
|
39885
|
+
return ____exports
|
|
39886
|
+
end,
|
|
39887
|
+
["src.objects.keyNames"] = function(...)
|
|
39888
|
+
local ____exports = {}
|
|
39889
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39890
|
+
local KeySubType = ____isaac_2Dtypescript_2Ddefinitions.KeySubType
|
|
39891
|
+
____exports.DEFAULT_KEY_NAME = "Unknown"
|
|
39892
|
+
____exports.KEY_NAMES = {
|
|
39893
|
+
[KeySubType.NULL] = ____exports.DEFAULT_KEY_NAME,
|
|
39894
|
+
[KeySubType.NORMAL] = "Key",
|
|
39895
|
+
[KeySubType.GOLDEN] = "Golden Key",
|
|
39896
|
+
[KeySubType.DOUBLE_PACK] = "Key Ring",
|
|
39897
|
+
[KeySubType.CHARGED] = "Charged Key"
|
|
39898
|
+
}
|
|
39899
|
+
return ____exports
|
|
39900
|
+
end,
|
|
39901
|
+
["src.objects.sackNames"] = function(...)
|
|
39902
|
+
local ____exports = {}
|
|
39903
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
39904
|
+
local SackSubType = ____isaac_2Dtypescript_2Ddefinitions.SackSubType
|
|
39905
|
+
____exports.DEFAULT_SACK_NAME = "Unknown"
|
|
39906
|
+
____exports.SACK_NAMES = {[SackSubType.NULL] = ____exports.DEFAULT_SACK_NAME, [SackSubType.NORMAL] = "Grab Bag", [SackSubType.BLACK] = "Black Sack"}
|
|
39795
39907
|
return ____exports
|
|
39796
39908
|
end,
|
|
39797
39909
|
["src.sets.redHeartSubTypesSet"] = function(...)
|
|
@@ -40165,9 +40277,29 @@ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
|
40165
40277
|
local ____exports = {}
|
|
40166
40278
|
local ____constants = require("src.core.constants")
|
|
40167
40279
|
local CHEST_PICKUP_VARIANTS_SET = ____constants.CHEST_PICKUP_VARIANTS_SET
|
|
40280
|
+
local ____batteryNames = require("src.objects.batteryNames")
|
|
40281
|
+
local BATTERY_NAMES = ____batteryNames.BATTERY_NAMES
|
|
40282
|
+
local DEFAULT_BATTERY_NAME = ____batteryNames.DEFAULT_BATTERY_NAME
|
|
40283
|
+
local ____bombNames = require("src.objects.bombNames")
|
|
40284
|
+
local BOMB_NAMES = ____bombNames.BOMB_NAMES
|
|
40285
|
+
local DEFAULT_BOMB_NAME = ____bombNames.DEFAULT_BOMB_NAME
|
|
40286
|
+
local ____chestNames = require("src.objects.chestNames")
|
|
40287
|
+
local CHEST_NAMES = ____chestNames.CHEST_NAMES
|
|
40288
|
+
local ____coinNames = require("src.objects.coinNames")
|
|
40289
|
+
local COIN_NAMES = ____coinNames.COIN_NAMES
|
|
40290
|
+
local DEFAULT_COIN_NAME = ____coinNames.DEFAULT_COIN_NAME
|
|
40168
40291
|
local ____coinSubTypeToValue = require("src.objects.coinSubTypeToValue")
|
|
40169
40292
|
local COIN_SUB_TYPE_TO_VALUE = ____coinSubTypeToValue.COIN_SUB_TYPE_TO_VALUE
|
|
40170
40293
|
local DEFAULT_COIN_VALUE = ____coinSubTypeToValue.DEFAULT_COIN_VALUE
|
|
40294
|
+
local ____heartNames = require("src.objects.heartNames")
|
|
40295
|
+
local DEFAULT_HEART_NAME = ____heartNames.DEFAULT_HEART_NAME
|
|
40296
|
+
local HEART_NAMES = ____heartNames.HEART_NAMES
|
|
40297
|
+
local ____keyNames = require("src.objects.keyNames")
|
|
40298
|
+
local DEFAULT_KEY_NAME = ____keyNames.DEFAULT_KEY_NAME
|
|
40299
|
+
local KEY_NAMES = ____keyNames.KEY_NAMES
|
|
40300
|
+
local ____sackNames = require("src.objects.sackNames")
|
|
40301
|
+
local DEFAULT_SACK_NAME = ____sackNames.DEFAULT_SACK_NAME
|
|
40302
|
+
local SACK_NAMES = ____sackNames.SACK_NAMES
|
|
40171
40303
|
local ____redHeartSubTypesSet = require("src.sets.redHeartSubTypesSet")
|
|
40172
40304
|
local RED_HEART_SUB_TYPES_SET = ____redHeartSubTypesSet.RED_HEART_SUB_TYPES_SET
|
|
40173
40305
|
local ____entities = require("src.functions.entities")
|
|
@@ -40179,10 +40311,29 @@ local getHearts = ____pickupsSpecific.getHearts
|
|
|
40179
40311
|
function ____exports.isChestVariant(self, pickupVariant)
|
|
40180
40312
|
return CHEST_PICKUP_VARIANTS_SET:has(pickupVariant)
|
|
40181
40313
|
end
|
|
40314
|
+
function ____exports.getBatteryName(self, batterySubType)
|
|
40315
|
+
return BATTERY_NAMES[batterySubType] or DEFAULT_BATTERY_NAME
|
|
40316
|
+
end
|
|
40317
|
+
function ____exports.getBombName(self, bombSubType)
|
|
40318
|
+
return BOMB_NAMES[bombSubType] or DEFAULT_BOMB_NAME
|
|
40319
|
+
end
|
|
40320
|
+
function ____exports.getChestName(self, pickupVariant)
|
|
40321
|
+
local chestNames = CHEST_NAMES
|
|
40322
|
+
return chestNames[pickupVariant] or "Unknown"
|
|
40323
|
+
end
|
|
40324
|
+
function ____exports.getCoinName(self, coinSubType)
|
|
40325
|
+
return COIN_NAMES[coinSubType] or DEFAULT_COIN_NAME
|
|
40326
|
+
end
|
|
40182
40327
|
function ____exports.getCoinValue(self, coinSubType)
|
|
40183
40328
|
local value = COIN_SUB_TYPE_TO_VALUE[coinSubType]
|
|
40184
40329
|
return value or DEFAULT_COIN_VALUE
|
|
40185
40330
|
end
|
|
40331
|
+
function ____exports.getHeartName(self, heartSubType)
|
|
40332
|
+
return HEART_NAMES[heartSubType] or DEFAULT_HEART_NAME
|
|
40333
|
+
end
|
|
40334
|
+
function ____exports.getKeyName(self, keySubType)
|
|
40335
|
+
return KEY_NAMES[keySubType] or DEFAULT_KEY_NAME
|
|
40336
|
+
end
|
|
40186
40337
|
function ____exports.getRedHearts(self)
|
|
40187
40338
|
local hearts = getHearts(nil)
|
|
40188
40339
|
return __TS__ArrayFilter(
|
|
@@ -40190,6 +40341,9 @@ function ____exports.getRedHearts(self)
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function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
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)
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end
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+
function ____exports.getSackName(self, sackSubType)
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+
return SACK_NAMES[sackSubType] or DEFAULT_SACK_NAME
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+
end
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function ____exports.isChest(self, pickup)
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return ____exports.isChestVariant(nil, pickup.Variant)
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end
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@@ -55725,6 +55879,14 @@ do
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end
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end
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end
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+
do
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55883
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+
local ____export = require("src.maps.collectibleNameToTypeMap")
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55884
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+
for ____exportKey, ____exportValue in pairs(____export) do
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55885
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+
if ____exportKey ~= "default" then
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55886
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+
____exports[____exportKey] = ____exportValue
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+
end
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+
end
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55889
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+
end
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do
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local ____export = require("src.maps.pillNameToEffectMap")
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for ____exportKey, ____exportValue in pairs(____export) do
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@@ -55749,6 +55911,14 @@ do
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end
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55750
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end
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55751
55913
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end
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+
do
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55915
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+
local ____export = require("src.maps.trinketNameToTypeMap")
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55916
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+
for ____exportKey, ____exportValue in pairs(____export) do
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55917
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+
if ____exportKey ~= "default" then
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+
____exports[____exportKey] = ____exportValue
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+
end
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55920
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+
end
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55921
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+
end
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do
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local ____export = require("src.objects.colors")
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|
for ____exportKey, ____exportValue in pairs(____export) do
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@@ -56873,6 +57043,14 @@ do
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57043
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end
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56874
57044
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end
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56875
57045
|
end
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57046
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+
do
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57047
|
+
local ____export = require("src.maps.collectibleNameToTypeMap")
|
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57048
|
+
for ____exportKey, ____exportValue in pairs(____export) do
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57049
|
+
if ____exportKey ~= "default" then
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57050
|
+
____exports[____exportKey] = ____exportValue
|
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57051
|
+
end
|
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57052
|
+
end
|
|
57053
|
+
end
|
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56876
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|
do
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56877
57055
|
local ____export = require("src.maps.pillNameToEffectMap")
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56878
57056
|
for ____exportKey, ____exportValue in pairs(____export) do
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@@ -56897,6 +57075,14 @@ do
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57075
|
end
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56898
57076
|
end
|
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56899
57077
|
end
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|
57078
|
+
do
|
|
57079
|
+
local ____export = require("src.maps.trinketNameToTypeMap")
|
|
57080
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
57081
|
+
if ____exportKey ~= "default" then
|
|
57082
|
+
____exports[____exportKey] = ____exportValue
|
|
57083
|
+
end
|
|
57084
|
+
end
|
|
57085
|
+
end
|
|
56900
57086
|
do
|
|
56901
57087
|
local ____export = require("src.objects.colors")
|
|
56902
57088
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -7,7 +7,10 @@ import { ItemConfigCardType } from "isaac-typescript-definitions";
|
|
|
7
7
|
*/
|
|
8
8
|
export declare function getCardDescription(cardType: CardType): string;
|
|
9
9
|
/**
|
|
10
|
-
* Helper function to get a card
|
|
10
|
+
* Helper function to get the name of a card. Returns "Unknown" if the provided card type is not
|
|
11
|
+
* valid.
|
|
12
|
+
*
|
|
13
|
+
* This function works for both vanilla and modded trinkets.
|
|
11
14
|
*
|
|
12
15
|
* For example, `getCardName(Card.FOOL)` would return "0 - The Fool".
|
|
13
16
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"cards.d.ts","sourceRoot":"","sources":["../../../src/functions/cards.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,kBAAkB,EAAW,MAAM,8BAA8B,CAAC;AAW3E;;;;GAIG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgB7D;AAED
|
|
1
|
+
{"version":3,"file":"cards.d.ts","sourceRoot":"","sources":["../../../src/functions/cards.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAC7D,OAAO,EAAE,kBAAkB,EAAW,MAAM,8BAA8B,CAAC;AAW3E;;;;GAIG;AACH,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgB7D;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAgBtD;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,QAAQ,EAAE,QAAQ,GACjB,kBAAkB,GAAG,SAAS,CAOhC;AAED;;;;;;GAMG;AACH,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAOlD;AAED,uFAAuF;AACvF,wBAAgB,UAAU,CACxB,QAAQ,EAAE,QAAQ,EAClB,kBAAkB,EAAE,kBAAkB,GACrC,OAAO,CAET;AAED,wDAAwD;AACxD,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,2EAA2E;AAC3E,wBAAgB,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE9D;AAED,kEAAkE;AAClE,wBAAgB,MAAM,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAElD;AAED,qEAAqE;AACrE,wBAAgB,aAAa,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEzD;AAED,kEAAkE;AAClE,wBAAgB,UAAU,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEtD;AAED,mEAAmE;AACnE,wBAAgB,WAAW,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAEvD;AAED,iDAAiD;AACjD,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE7D;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,YAAY,EAAE,QAAQ,EAAE,QAAQ,GAAG,IAAI,CAG1E"}
|
|
@@ -34,7 +34,10 @@ function ____exports.getCardDescription(self, cardType)
|
|
|
34
34
|
end
|
|
35
35
|
return DEFAULT_CARD_DESCRIPTION
|
|
36
36
|
end
|
|
37
|
-
--- Helper function to get a card
|
|
37
|
+
--- Helper function to get the name of a card. Returns "Unknown" if the provided card type is not
|
|
38
|
+
-- valid.
|
|
39
|
+
--
|
|
40
|
+
-- This function works for both vanilla and modded trinkets.
|
|
38
41
|
--
|
|
39
42
|
-- For example, `getCardName(Card.FOOL)` would return "0 - The Fool".
|
|
40
43
|
function ____exports.getCardName(self, cardType)
|
|
@@ -57,9 +57,9 @@ export declare function getCollectibleMaxCharges(collectibleOrCollectibleType: E
|
|
|
57
57
|
* Helper function to get the name of a collectible. Returns "Unknown" if the provided collectible
|
|
58
58
|
* type is not valid.
|
|
59
59
|
*
|
|
60
|
-
* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
61
|
-
*
|
|
62
60
|
* This function works for both vanilla and modded collectibles.
|
|
61
|
+
*
|
|
62
|
+
* For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
63
63
|
*/
|
|
64
64
|
export declare function getCollectibleName(collectibleOrCollectibleType: EntityPickup | CollectibleType): string;
|
|
65
65
|
/**
|
|
@@ -265,9 +265,9 @@ end
|
|
|
265
265
|
--- Helper function to get the name of a collectible. Returns "Unknown" if the provided collectible
|
|
266
266
|
-- type is not valid.
|
|
267
267
|
--
|
|
268
|
-
-- For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
269
|
-
--
|
|
270
268
|
-- This function works for both vanilla and modded collectibles.
|
|
269
|
+
--
|
|
270
|
+
-- For example, `getCollectibleName(CollectibleType.SAD_ONION)` would return "Sad Onion".
|
|
271
271
|
function ____exports.getCollectibleName(self, collectibleOrCollectibleType)
|
|
272
272
|
local collectibleType = getCollectibleTypeFromArg(nil, collectibleOrCollectibleType, "getCollectibleName")
|
|
273
273
|
local collectibleName = COLLECTIBLE_TYPE_TO_NAME_MAP:get(collectibleType)
|