isaacscript-common 3.16.1 → 4.0.1-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (417) hide show
  1. package/cachedClasses.ts +39 -0
  2. package/callbacks/customRevive.lua +2 -1
  3. package/callbacks/customRevive.ts +215 -0
  4. package/callbacks/itemPickup.ts +101 -0
  5. package/callbacks/postAmbush.ts +73 -0
  6. package/callbacks/postBombExploded.ts +26 -0
  7. package/callbacks/postBombInitLate.ts +36 -0
  8. package/callbacks/postBoneSwing.ts +64 -0
  9. package/callbacks/postCollectibleInitFirst.ts +40 -0
  10. package/callbacks/postCursedTeleport.ts +183 -0
  11. package/callbacks/postCustomDoorEnter.lua +0 -7
  12. package/callbacks/postCustomDoorEnter.ts +292 -0
  13. package/callbacks/postDiceRoomActivated.ts +60 -0
  14. package/callbacks/postDoorRender.ts +26 -0
  15. package/callbacks/postDoorUpdate.ts +26 -0
  16. package/callbacks/postEffectInitLate.ts +36 -0
  17. package/callbacks/postEffectStateChanged.ts +43 -0
  18. package/callbacks/postEsauJr.ts +107 -0
  19. package/callbacks/postFamiliarInitLate.ts +36 -0
  20. package/callbacks/postFamiliarStateChanged.ts +43 -0
  21. package/callbacks/postFlip.ts +88 -0
  22. package/callbacks/postGreedModeWave.ts +41 -0
  23. package/callbacks/postGridEntity.ts +164 -0
  24. package/callbacks/postGridEntityCollision.ts +69 -0
  25. package/callbacks/postGridEntityRender.ts +26 -0
  26. package/callbacks/postHolyMantleRemoved.ts +55 -0
  27. package/callbacks/postItemDischarged.ts +149 -0
  28. package/callbacks/postKnifeInitLate.ts +36 -0
  29. package/callbacks/postLaserInitLate.ts +36 -0
  30. package/callbacks/postNPCInitLate.ts +36 -0
  31. package/callbacks/postNPCStateChanged.ts +42 -0
  32. package/callbacks/postNewRoomEarly.ts +90 -0
  33. package/callbacks/postPickupCollect.ts +48 -0
  34. package/callbacks/postPickupInitFirst.ts +70 -0
  35. package/callbacks/postPickupInitLate.ts +36 -0
  36. package/callbacks/postPickupStateChanged.ts +43 -0
  37. package/callbacks/postPitRender.ts +26 -0
  38. package/callbacks/postPitUpdate.ts +26 -0
  39. package/callbacks/postPlayerChangeHealth.ts +62 -0
  40. package/callbacks/postPlayerChangeType.ts +56 -0
  41. package/callbacks/postPlayerCollectible.ts +113 -0
  42. package/callbacks/postPlayerFatalDamage.ts +141 -0
  43. package/callbacks/postPlayerInitLate.ts +37 -0
  44. package/callbacks/postPlayerReordered.ts +142 -0
  45. package/callbacks/postPoopRender.ts +26 -0
  46. package/callbacks/postPoopUpdate.ts +26 -0
  47. package/callbacks/postPressurePlateRender.ts +26 -0
  48. package/callbacks/postPressurePlateUpdate.ts +26 -0
  49. package/callbacks/postProjectileInitLate.ts +36 -0
  50. package/callbacks/postPurchase.ts +64 -0
  51. package/callbacks/postRockRender.ts +26 -0
  52. package/callbacks/postRockUpdate.ts +26 -0
  53. package/callbacks/postRoomClearChanged.ts +57 -0
  54. package/callbacks/postSacrifice.ts +62 -0
  55. package/callbacks/postSlotDestroyed.ts +92 -0
  56. package/callbacks/postSlotInitUpdate.ts +68 -0
  57. package/callbacks/postSlotRender.ts +69 -0
  58. package/callbacks/postSpikesRender.ts +26 -0
  59. package/callbacks/postSpikesUpdate.ts +26 -0
  60. package/callbacks/postTNTRender.ts +26 -0
  61. package/callbacks/postTNTUpdate.ts +26 -0
  62. package/callbacks/postTearInitLate.ts +36 -0
  63. package/callbacks/postTearInitVeryLate.ts +41 -0
  64. package/callbacks/postTransformation.ts +59 -0
  65. package/callbacks/postTrinketBreak.ts +110 -0
  66. package/callbacks/preBerserkDeath.ts +49 -0
  67. package/callbacks/preNewLevel.ts +55 -0
  68. package/callbacks/reorderedCallbacks.ts +166 -0
  69. package/callbacks/subscriptions/postAmbushFinished.ts +32 -0
  70. package/callbacks/subscriptions/postAmbushStarted.ts +32 -0
  71. package/callbacks/subscriptions/postBombInitLate.ts +32 -0
  72. package/callbacks/subscriptions/postBoneExploded.ts +32 -0
  73. package/callbacks/subscriptions/postBoneSwing.ts +24 -0
  74. package/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  75. package/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  76. package/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  77. package/callbacks/subscriptions/postCustomRevive.ts +36 -0
  78. package/callbacks/subscriptions/postDiceRoomActivated.ts +38 -0
  79. package/callbacks/subscriptions/postDoorRender.ts +35 -0
  80. package/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  81. package/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  82. package/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  83. package/callbacks/subscriptions/postEsauJr.ts +24 -0
  84. package/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  85. package/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  86. package/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  87. package/callbacks/subscriptions/postFirstFlip.ts +24 -0
  88. package/callbacks/subscriptions/postFlip.ts +22 -0
  89. package/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  90. package/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  91. package/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  92. package/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  93. package/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  94. package/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  95. package/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  96. package/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  97. package/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  98. package/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  99. package/callbacks/subscriptions/postItemDischarged.ts +43 -0
  100. package/callbacks/subscriptions/postItemPickup.ts +64 -0
  101. package/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  102. package/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  103. package/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  104. package/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  105. package/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  106. package/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  107. package/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  108. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  109. package/callbacks/subscriptions/postPickupCollect.ts +35 -0
  110. package/callbacks/subscriptions/postPickupInitFirst.ts +32 -0
  111. package/callbacks/subscriptions/postPickupInitLate.ts +32 -0
  112. package/callbacks/subscriptions/postPickupStateChanged.ts +40 -0
  113. package/callbacks/subscriptions/postPitRender.ts +35 -0
  114. package/callbacks/subscriptions/postPitUpdate.ts +35 -0
  115. package/callbacks/subscriptions/postPlayerChangeHealth.ts +49 -0
  116. package/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  117. package/callbacks/subscriptions/postPlayerCollectibleAdded.d.ts +2 -3
  118. package/callbacks/subscriptions/postPlayerCollectibleAdded.lua +2 -7
  119. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +38 -0
  120. package/callbacks/subscriptions/postPlayerCollectibleRemoved.d.ts +2 -3
  121. package/callbacks/subscriptions/postPlayerCollectibleRemoved.lua +2 -7
  122. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +38 -0
  123. package/callbacks/subscriptions/postPlayerFatalDamage.d.ts +1 -1
  124. package/callbacks/subscriptions/postPlayerFatalDamage.ts +68 -0
  125. package/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  126. package/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  127. package/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  128. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  129. package/callbacks/subscriptions/postPoopRender.ts +35 -0
  130. package/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  131. package/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  132. package/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  133. package/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  134. package/callbacks/subscriptions/postPurchase.ts +31 -0
  135. package/callbacks/subscriptions/postRockRender.ts +35 -0
  136. package/callbacks/subscriptions/postRockUpdate.ts +35 -0
  137. package/callbacks/subscriptions/postRoomClearChanged.ts +30 -0
  138. package/callbacks/subscriptions/postSacrifice.ts +43 -0
  139. package/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  140. package/callbacks/subscriptions/postSlotDestroyed.ts +55 -0
  141. package/callbacks/subscriptions/postSlotInit.ts +32 -0
  142. package/callbacks/subscriptions/postSlotRender.ts +32 -0
  143. package/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  144. package/callbacks/subscriptions/postSpikesRender.ts +35 -0
  145. package/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  146. package/callbacks/subscriptions/postTNTRender.ts +35 -0
  147. package/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  148. package/callbacks/subscriptions/postTearInitLate.ts +32 -0
  149. package/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  150. package/callbacks/subscriptions/postTransformation.ts +40 -0
  151. package/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  152. package/callbacks/subscriptions/preBerserkDeath.d.ts +1 -1
  153. package/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  154. package/callbacks/subscriptions/preCustomRevive.d.ts +1 -1
  155. package/callbacks/subscriptions/preCustomRevive.ts +46 -0
  156. package/callbacks/subscriptions/preItemPickup.ts +64 -0
  157. package/callbacks/subscriptions/preNewLevel.ts +24 -0
  158. package/classes/DefaultMap.ts +174 -0
  159. package/classes/ModUpgraded.d.ts +3 -3
  160. package/classes/ModUpgraded.lua +3 -6
  161. package/classes/ModUpgraded.ts +77 -0
  162. package/constants.ts +162 -0
  163. package/constantsFirstLast.ts +217 -0
  164. package/enums/AmbushType.ts +4 -0
  165. package/enums/HealthType.ts +16 -0
  166. package/enums/ModCallbackCustom.d.ts +20 -18
  167. package/enums/ModCallbackCustom.ts +1278 -0
  168. package/enums/PocketItemType.ts +8 -0
  169. package/enums/SerializationType.ts +5 -0
  170. package/enums/SlotDestructionType.ts +4 -0
  171. package/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  172. package/enums/private/SaveDataKey.ts +14 -0
  173. package/enums/private/SerializationBrand.ts +42 -0
  174. package/features/characterHealthConversion.lua +2 -9
  175. package/features/characterHealthConversion.ts +111 -0
  176. package/features/characterStats.ts +61 -0
  177. package/features/debugDisplay/debugDisplay.ts +221 -0
  178. package/features/debugDisplay/exports.ts +368 -0
  179. package/features/debugDisplay/v.ts +65 -0
  180. package/features/deployJSONRoom.ts +743 -0
  181. package/features/disableInputs.ts +193 -0
  182. package/features/disableSound.ts +77 -0
  183. package/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  184. package/features/extraConsoleCommands/commandsSubroutines.lua +1 -1
  185. package/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  186. package/features/extraConsoleCommands/init.ts +334 -0
  187. package/features/extraConsoleCommands/listCommands.ts +1299 -0
  188. package/features/extraConsoleCommands/v.ts +14 -0
  189. package/features/fadeInRemover.ts +60 -0
  190. package/features/fastReset.ts +75 -0
  191. package/features/forgottenSwitch.ts +50 -0
  192. package/features/getCollectibleItemPoolType.ts +66 -0
  193. package/features/persistentEntities.ts +183 -0
  194. package/features/playerInventory.ts +133 -0
  195. package/features/ponyDetection.ts +74 -0
  196. package/features/preventCollectibleRotation.ts +115 -0
  197. package/features/runInNFrames.ts +148 -0
  198. package/features/saveDataManager/constants.ts +4 -0
  199. package/features/saveDataManager/exports.ts +229 -0
  200. package/features/saveDataManager/load.ts +99 -0
  201. package/features/saveDataManager/main.ts +195 -0
  202. package/features/saveDataManager/maps.ts +13 -0
  203. package/features/saveDataManager/merge.ts +194 -0
  204. package/features/saveDataManager/save.ts +74 -0
  205. package/features/saveDataManager/serializationBrand.ts +16 -0
  206. package/features/sirenHelpers.ts +129 -0
  207. package/features/taintedLazarusPlayers.ts +113 -0
  208. package/featuresInitialized.ts +20 -0
  209. package/functions/ambush.ts +47 -0
  210. package/functions/array.ts +410 -0
  211. package/functions/benchmark.ts +36 -0
  212. package/functions/bitwise.ts +24 -0
  213. package/functions/bombs.ts +12 -0
  214. package/functions/boss.ts +227 -0
  215. package/functions/cacheFlag.ts +12 -0
  216. package/functions/cards.lua +1 -1
  217. package/functions/cards.ts +271 -0
  218. package/functions/challenges.ts +13 -0
  219. package/functions/character.ts +126 -0
  220. package/functions/charge.ts +237 -0
  221. package/functions/chargeBar.ts +67 -0
  222. package/functions/collectibleCacheFlag.ts +90 -0
  223. package/functions/collectibleSet.ts +56 -0
  224. package/functions/collectibleTag.ts +89 -0
  225. package/functions/collectibles.ts +659 -0
  226. package/functions/color.d.ts +1 -1
  227. package/functions/color.lua +0 -7
  228. package/functions/color.ts +128 -0
  229. package/functions/debug.lua +2 -2
  230. package/functions/debug.ts +68 -0
  231. package/functions/deepCopy.lua +46 -51
  232. package/functions/deepCopy.ts +535 -0
  233. package/functions/deepCopyTests.ts +386 -0
  234. package/functions/direction.ts +49 -0
  235. package/functions/doors.lua +1 -2
  236. package/functions/doors.ts +347 -0
  237. package/functions/easing.ts +182 -0
  238. package/functions/eden.ts +47 -0
  239. package/functions/effects.ts +20 -0
  240. package/functions/entity.ts +439 -0
  241. package/functions/entitySpecific.ts +889 -0
  242. package/functions/entityTypes.ts +6 -0
  243. package/functions/enums.ts +146 -0
  244. package/functions/familiars.ts +106 -0
  245. package/functions/flag.ts +165 -0
  246. package/functions/flying.ts +117 -0
  247. package/functions/globals.d.ts +3 -3
  248. package/functions/globals.lua +8 -2
  249. package/functions/globals.ts +242 -0
  250. package/functions/gridEntity.ts +511 -0
  251. package/functions/gridEntitySpecific.ts +112 -0
  252. package/functions/input.ts +139 -0
  253. package/functions/isaacAPIClass.ts +67 -0
  254. package/functions/jsonHelpers.ts +45 -0
  255. package/functions/jsonRoom.ts +100 -0
  256. package/functions/kColor.d.ts +1 -1
  257. package/functions/kColor.lua +0 -7
  258. package/functions/kColor.ts +129 -0
  259. package/functions/language.ts +13 -0
  260. package/functions/level.ts +31 -0
  261. package/functions/log.ts +720 -0
  262. package/functions/map.ts +56 -0
  263. package/functions/math.ts +149 -0
  264. package/functions/mergeTests.ts +288 -0
  265. package/functions/npc.ts +148 -0
  266. package/functions/pickupVariants.ts +60 -0
  267. package/functions/pickups.ts +499 -0
  268. package/functions/pills.lua +1 -1
  269. package/functions/pills.ts +205 -0
  270. package/functions/player.lua +0 -6
  271. package/functions/player.ts +1060 -0
  272. package/functions/playerDataStructures.ts +150 -0
  273. package/functions/playerHealth.d.ts +2 -0
  274. package/functions/playerHealth.lua +73 -39
  275. package/functions/playerHealth.ts +382 -0
  276. package/functions/playerIndex.ts +195 -0
  277. package/functions/pocketItems.ts +149 -0
  278. package/functions/positionVelocity.ts +188 -0
  279. package/functions/random.ts +77 -0
  280. package/functions/revive.ts +201 -0
  281. package/functions/rng.d.ts +1 -1
  282. package/functions/rng.lua +0 -7
  283. package/functions/rng.ts +172 -0
  284. package/functions/roomData.ts +199 -0
  285. package/functions/roomGrid.ts +109 -0
  286. package/functions/roomShape.ts +80 -0
  287. package/functions/rooms.lua +1 -3
  288. package/functions/rooms.ts +648 -0
  289. package/functions/run.ts +36 -0
  290. package/functions/saveFile.ts +128 -0
  291. package/functions/seeds.ts +19 -0
  292. package/functions/serialization.lua +0 -3
  293. package/functions/serialization.ts +91 -0
  294. package/functions/set.ts +95 -0
  295. package/functions/sound.ts +9 -0
  296. package/functions/spawnCollectible.ts +104 -0
  297. package/functions/sprite.ts +107 -0
  298. package/functions/stage.ts +125 -0
  299. package/functions/string.ts +47 -0
  300. package/functions/table.ts +189 -0
  301. package/functions/tears.ts +32 -0
  302. package/functions/transformations.lua +1 -3
  303. package/functions/transformations.ts +131 -0
  304. package/functions/trinketCacheFlag.ts +60 -0
  305. package/functions/trinketGive.ts +157 -0
  306. package/functions/trinkets.ts +215 -0
  307. package/functions/tstlClass.ts +157 -0
  308. package/functions/types.ts +36 -0
  309. package/functions/ui.ts +138 -0
  310. package/functions/utils.d.ts +0 -37
  311. package/functions/utils.lua +0 -35
  312. package/functions/utils.ts +189 -0
  313. package/functions/vector.d.ts +1 -1
  314. package/functions/vector.lua +0 -7
  315. package/functions/vector.ts +126 -0
  316. package/index.ts +172 -0
  317. package/initCustomCallbacks.ts +132 -0
  318. package/initFeatures.ts +39 -0
  319. package/interfaces/AddCallbackParameterCustom.ts +188 -0
  320. package/interfaces/ChargeBarSprites.ts +12 -0
  321. package/interfaces/JSONDoor.d.ts +4 -4
  322. package/interfaces/JSONDoor.ts +13 -0
  323. package/interfaces/JSONEntity.d.ts +5 -5
  324. package/interfaces/JSONEntity.ts +16 -0
  325. package/interfaces/JSONRoom.d.ts +9 -9
  326. package/interfaces/JSONRoom.ts +36 -0
  327. package/interfaces/JSONRooms.ts +12 -0
  328. package/interfaces/JSONSpawn.d.ts +3 -3
  329. package/interfaces/JSONSpawn.ts +14 -0
  330. package/interfaces/PlayerHealth.ts +16 -0
  331. package/interfaces/PocketItemDescription.ts +9 -0
  332. package/interfaces/SaveData.ts +29 -0
  333. package/interfaces/TrinketSituation.ts +9 -0
  334. package/interfaces/private/TSTLClassMetatable.ts +8 -0
  335. package/maps/PHDPillConversions.ts +21 -0
  336. package/maps/cardMap.ts +209 -0
  337. package/maps/characterMap.ts +87 -0
  338. package/maps/collectibleDescriptionMap.ts +732 -0
  339. package/maps/collectibleNameMap.ts +731 -0
  340. package/maps/defaultPlayerStatMap.ts +17 -0
  341. package/maps/falsePHDPillConversions.ts +35 -0
  342. package/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  343. package/maps/gridEntityXMLMap.ts +176 -0
  344. package/maps/pillEffectMap.ts +88 -0
  345. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  346. package/maps/roomTypeMap.ts +40 -0
  347. package/maps/trinketDescriptionMap.ts +200 -0
  348. package/maps/trinketNameMap.ts +198 -0
  349. package/objects/LRoomShapeToRectangles.ts +44 -0
  350. package/objects/callbackRegisterFunctions.ts +187 -0
  351. package/objects/cardDescriptions.ts +105 -0
  352. package/objects/cardNames.ts +105 -0
  353. package/objects/cardTypes.ts +104 -0
  354. package/objects/challengeNames.ts +52 -0
  355. package/objects/characterNames.ts +48 -0
  356. package/objects/coinSubTypeToValue.ts +14 -0
  357. package/objects/colors.ts +16 -0
  358. package/objects/directionNames.ts +11 -0
  359. package/objects/directionToDegrees.ts +11 -0
  360. package/objects/directionToVector.ts +12 -0
  361. package/objects/doorSlotFlagToDoorSlot.ts +16 -0
  362. package/objects/doorSlotToDirection.ts +14 -0
  363. package/objects/isaacAPIClassTypeToBrand.ts +11 -0
  364. package/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  365. package/objects/languageNames.ts +13 -0
  366. package/objects/oppositeDoorSlots.ts +15 -0
  367. package/objects/pillEffectClasses.ts +63 -0
  368. package/objects/pillEffectNames.ts +57 -0
  369. package/objects/pillEffectTypes.ts +62 -0
  370. package/objects/roomShapeBounds.ts +71 -0
  371. package/objects/roomShapeLayoutSizes.ts +45 -0
  372. package/objects/roomShapeToBottomRightPosition.ts +25 -0
  373. package/objects/roomShapeToDoorSlots.ts +83 -0
  374. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  375. package/objects/roomShapeToGridWidth.ts +21 -0
  376. package/objects/roomShapeToTopLeftPosition.ts +26 -0
  377. package/objects/roomShapeVolumes.ts +38 -0
  378. package/objects/roomTypeNames.ts +36 -0
  379. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  380. package/objects/stageTypeToLetter.ts +15 -0
  381. package/objects/transformationNames.d.ts +0 -1
  382. package/objects/transformationNames.lua +0 -1
  383. package/objects/transformationNames.ts +18 -0
  384. package/package.json +2 -2
  385. package/patchErrorFunctions.ts +92 -0
  386. package/sets/LRoomShapesSet.ts +8 -0
  387. package/sets/bossSets.ts +470 -0
  388. package/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  389. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  390. package/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  391. package/sets/charactersWithNoRedHeartsSet.ts +17 -0
  392. package/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  393. package/sets/chestPickupVariantsSet.ts +16 -0
  394. package/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  395. package/sets/lostStyleCharactersSet.ts +13 -0
  396. package/sets/mineShaftRoomSubTypesSet.ts +10 -0
  397. package/sets/redHeartSubTypesSet.ts +7 -0
  398. package/sets/sinEntityTypesSet.ts +11 -0
  399. package/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  400. package/sets/storyBossesSet.ts +17 -0
  401. package/types/AnyEntity.ts +12 -0
  402. package/types/AwaitingTextInput.d.ts +2 -0
  403. package/types/CollectibleIndex.d.ts +1 -1
  404. package/types/CollectibleIndex.ts +16 -0
  405. package/types/PickingUpItem.d.ts +3 -3
  406. package/types/PickingUpItem.ts +89 -0
  407. package/types/PlayerIndex.d.ts +1 -1
  408. package/types/PlayerIndex.ts +13 -0
  409. package/types/private/IsaacAPIClass.d.ts +1 -1
  410. package/types/private/IsaacAPIClass.ts +3 -0
  411. package/types/private/SerializedIsaacAPIClass.d.ts +1 -1
  412. package/types/private/SerializedIsaacAPIClass.ts +3 -0
  413. package/types/private/TSTLClass.d.ts +1 -1
  414. package/types/private/TSTLClass.ts +3 -0
  415. package/upgradeMod.d.ts +2 -2
  416. package/upgradeMod.lua +2 -2
  417. package/upgradeMod.ts +55 -0
@@ -0,0 +1,334 @@
1
+ /* eslint-disable sort-exports/sort-exports */
2
+
3
+ import {
4
+ CacheFlag,
5
+ CollectibleType,
6
+ EntityType,
7
+ LevelCurse,
8
+ ModCallback,
9
+ TearVariant,
10
+ } from "isaac-typescript-definitions";
11
+ import { ModUpgraded } from "../../classes/ModUpgraded";
12
+ import { MAX_SPEED_STAT } from "../../constants";
13
+ import { getMapPartialMatch } from "../../functions/map";
14
+ import { printConsole } from "../../functions/utils";
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+ import { debugDisplayInit } from "../debugDisplay/debugDisplay";
16
+ import { saveDataManager } from "../saveDataManager/exports";
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+ import * as commandsDisplay from "./commandsDisplay";
18
+ import * as commands from "./listCommands";
19
+ import v from "./v";
20
+
21
+ const commandFunctionsMap = new Map<string, (params: string) => void>();
22
+
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+ // Most features are turned on via invoking the "upgradeMod" function. However, this feature is
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+ // turned on via invoking "enableExtraConsoleCommands", so we need a separate variable to track
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+ // whether it is initialized.
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+ let initialized = false;
27
+
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+ /**
29
+ * Enables extra console commands which are useful for debugging. See [the
30
+ * docs](https://isaacscript.github.io/isaacscript-common/features/extraConsoleCommands_listCommands)
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+ * for the specific commands that are added.
32
+ */
33
+ export function enableExtraConsoleCommands(mod: ModUpgraded): void {
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+ initialized = true;
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+ saveDataManager("extraConsoleCommands", v, featureEnabled);
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+ debugDisplayInit(mod);
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+
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+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
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+ mod.AddCallback(
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+ ModCallback.EVALUATE_CACHE,
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+ evaluateCacheFireDelay,
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+ CacheFlag.FIRE_DELAY, // 1 << 1
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+ ); // 8
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+ mod.AddCallback(
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+ ModCallback.EVALUATE_CACHE,
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+ evaluateCacheSpeed,
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+ CacheFlag.SPEED, // 1 << 4
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+ ); // 8
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+ mod.AddCallback(
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+ ModCallback.ENTITY_TAKE_DMG,
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+ entityTakeDmgPlayer,
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+ EntityType.PLAYER,
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+ ); // 11
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+ mod.AddCallback(ModCallback.POST_CURSE_EVAL, postCurseEval); // 12
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+ mod.AddCallback(ModCallback.EXECUTE_CMD, executeCmd); // 22
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+ mod.AddCallback(ModCallback.POST_FIRE_TEAR, postFireTear); // 61
57
+ }
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+
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+ function featureEnabled() {
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+ return initialized;
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+ }
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+
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+ // ModCallback.POST_UPDATE (1)
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+ function postUpdate() {
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+ if (v.run.spamBloodRights) {
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+ const player = Isaac.GetPlayer();
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+ player.UseActiveItem(CollectibleType.BLOOD_RIGHTS);
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+ }
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+ }
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+
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+ // ModCallback.EVALUATE_CACHE (8)
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+ // CacheFlag.FIRE_DELAY (1 << 1)
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+ function evaluateCacheFireDelay(player: EntityPlayer) {
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+ if (v.run.maxTears) {
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+ player.FireDelay = 1; // Equivalent to Soy Milk
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+ }
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+ }
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+
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+ // ModCallback.EVALUATE_CACHE (8)
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+ // CacheFlag.SPEED (1 << 4)
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+ function evaluateCacheSpeed(player: EntityPlayer) {
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+ if (v.run.maxSpeed) {
83
+ player.MoveSpeed = MAX_SPEED_STAT;
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+ }
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+ }
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+
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+ // ModCallback.ENTITY_TAKE_DMG (11)
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+ // EntityType.PLAYER (1)
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+ function entityTakeDmgPlayer() {
90
+ if (v.run.spamBloodRights) {
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+ return false;
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+ }
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+
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+ return undefined;
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+ }
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+
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+ // ModCallback.POST_CURSE_EVAL (12)
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+ function postCurseEval(curses: int) {
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+ return v.persistent.disableCurses ? LevelCurse.NONE : curses;
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+ }
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+
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+ // ModCallback.EXECUTE_CMD (22)
103
+ function executeCmd(command: string, params: string) {
104
+ const resultTuple = getMapPartialMatch(command, commandFunctionsMap);
105
+ if (resultTuple === undefined) {
106
+ printConsole("That is an invalid console command.");
107
+ return;
108
+ }
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+
110
+ const [commandName, commandFunction] = resultTuple;
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+ printConsole(`Command: ${commandName}`);
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+ commandFunction(params);
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+ }
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+
115
+ // ModCallback.POST_FIRE_TEAR (61)
116
+ function postFireTear(tear: EntityTear) {
117
+ if (v.run.chaosCardTears) {
118
+ tear.ChangeVariant(TearVariant.CHAOS_CARD);
119
+ }
120
+
121
+ if (v.run.maxDamage) {
122
+ // If we increase the damage stat too high, then the tears will become bigger than the screen.
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+ // Instead, increase the collision damage of the tear.
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+ tear.CollisionDamage *= 1000;
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+
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+ // Change the visual of the tear so that it is more clear that we have debug-damage turned on.
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+ tear.ChangeVariant(TearVariant.TOOTH);
128
+ }
129
+ }
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+
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+ /**
132
+ * Helper function to add a custom console command.
133
+ *
134
+ * The standard library comes with many existing console commands that are useful for debugging, but
135
+ * you can also add your own commands that are useful for your particular mod. It's easier to add
136
+ * commands to the existing command system than to add logic manually to the ExecuteCmd callback.
137
+ *
138
+ * Before using this function, you must first invoke `enableExtraConsoleCommands`.
139
+ */
140
+ export function addConsoleCommand(
141
+ commandName: string,
142
+ commandFunction: (params: string) => void,
143
+ ): void {
144
+ if (!initialized) {
145
+ error(
146
+ 'Before adding extra console commands, you must first enable the feature by invoking the "enableExtraConsoleCommands" function.',
147
+ );
148
+ }
149
+
150
+ if (commandFunctionsMap.has(commandName)) {
151
+ error(
152
+ `You cannot add a new console command of "${commandName}" because there is already an existing command by that name. If you want to overwrite a command from the standard library, you can use the "removeExtraConsoleCommand" function.`,
153
+ );
154
+ }
155
+
156
+ commandFunctionsMap.set(commandName, commandFunction);
157
+ }
158
+
159
+ /**
160
+ * Helper function to remove a custom console command.
161
+ *
162
+ * The standard library comes with many existing console commands that are useful for debugging. If
163
+ * you want to disable one of them, use this function.
164
+ *
165
+ * Before using this function, you must first invoke `enableExtraConsoleCommands`.
166
+ */
167
+ export function removeConsoleCommand(commandName: string): void {
168
+ if (!initialized) {
169
+ error(
170
+ 'Before removing console commands, you must first enable the feature by invoking the "enableExtraConsoleCommands" function.',
171
+ );
172
+ }
173
+
174
+ if (!commandFunctionsMap.has(commandName)) {
175
+ error(
176
+ `The console command of "${commandName}" does not exist, so you cannot remove it.`,
177
+ );
178
+ }
179
+
180
+ commandFunctionsMap.delete(commandName);
181
+ }
182
+
183
+ commandFunctionsMap.set("1hp", commands.oneHP);
184
+ commandFunctionsMap.set("addCharges", commands.addCharges);
185
+ commandFunctionsMap.set("angel", commands.angel);
186
+ commandFunctionsMap.set("ascent", commands.ascent);
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+ commandFunctionsMap.set("bedroom", commands.bedroom);
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+ commandFunctionsMap.set("bh", commands.bh);
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+ commandFunctionsMap.set("blackhearts", commands.blackHearts);
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+ commandFunctionsMap.set("blackMarket", commands.blackMarket);
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+ commandFunctionsMap.set("bloodCharges", commands.bloodCharges);
192
+ commandFunctionsMap.set("bm", commands.bm);
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+ commandFunctionsMap.set("bomb", commands.bomb);
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+ commandFunctionsMap.set("bombDisplay", commandsDisplay.bombDisplay);
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+ commandFunctionsMap.set("bombsDisplay", commandsDisplay.bombsDisplay);
196
+ commandFunctionsMap.set("bombs", commands.bombs);
197
+ commandFunctionsMap.set("boneHearts", commands.boneHearts);
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+ commandFunctionsMap.set("boss", commands.boss);
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+ commandFunctionsMap.set("bossRush", commands.bossRush);
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+ commandFunctionsMap.set("brokenHearts", commands.brokenHearts);
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+ commandFunctionsMap.set("card", commands.card);
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+ commandFunctionsMap.set("cards", commands.cards);
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+ commandFunctionsMap.set("cc", commands.cc);
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+ commandFunctionsMap.set("chaosCardTears", commands.chaosCardTears);
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+ commandFunctionsMap.set("character", commands.characterCommand);
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+ commandFunctionsMap.set("charge", commands.charge);
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+ commandFunctionsMap.set("cleanBedroom", commands.cleanBedroom);
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+ commandFunctionsMap.set("coin", commands.coin);
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+ commandFunctionsMap.set("coins", commands.coins);
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+ commandFunctionsMap.set("crawlspace", commands.crawlspace);
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+ commandFunctionsMap.set("d20", commands.d20);
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+ commandFunctionsMap.set("d6", commands.d6);
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+ commandFunctionsMap.set("damage", commands.damage);
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+ commandFunctionsMap.set("dd", commands.dd);
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+ commandFunctionsMap.set("devil", commands.devil);
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+ commandFunctionsMap.set("dirtyBedroom", commands.dirtyBedroom);
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+ commandFunctionsMap.set("disableCurses", commands.disableCurses);
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+ commandFunctionsMap.set("doorDisplay", commandsDisplay.doorDisplay);
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+ commandFunctionsMap.set("doorsDisplay", commandsDisplay.doorsDisplay);
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+ commandFunctionsMap.set("down", commands.down);
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+ commandFunctionsMap.set("dungeon", commands.dungeon);
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+ commandFunctionsMap.set("effectDisplay", commandsDisplay.effectDisplay);
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+ commandFunctionsMap.set("effects", commands.effects);
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+ commandFunctionsMap.set("effectsDisplay", commandsDisplay.effectsDisplay);
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+ commandFunctionsMap.set("eh", commands.eh);
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+ commandFunctionsMap.set("error", commands.error);
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+ commandFunctionsMap.set("eternalHearts", commands.eternalHearts);
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+ commandFunctionsMap.set("familiarDisplay", commandsDisplay.familiarDisplay);
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+ commandFunctionsMap.set("familiarsDisplay", commandsDisplay.familiarsDisplay);
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+ commandFunctionsMap.set("fool", commands.fool);
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+ commandFunctionsMap.set("getPosition", commands.getPosition);
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+ commandFunctionsMap.set("gigaBomb", commands.gigaBomb);
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+ commandFunctionsMap.set("goldBomb", commands.goldBomb);
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+ commandFunctionsMap.set("goldHearts", commands.goldHearts);
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+ commandFunctionsMap.set("goldKey", commands.goldKey);
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+ commandFunctionsMap.set("goldenBomb", commands.goldenBomb);
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+ commandFunctionsMap.set("goldenHearts", commands.goldenHearts);
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+ commandFunctionsMap.set("goldenKey", commands.goldenKey);
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+ commandFunctionsMap.set("grid", commands.grid);
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+ commandFunctionsMap.set("grid2", commands.grid2);
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+ commandFunctionsMap.set("gridEntities", commands.gridEntities);
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+ commandFunctionsMap.set("h", commands.h);
243
+ commandFunctionsMap.set("hearts", commands.hearts);
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+ commandFunctionsMap.set("hitboxes", commands.hitboxes);
245
+ commandFunctionsMap.set("iAmError", commands.iAmError);
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+ commandFunctionsMap.set("key", commands.key);
247
+ commandFunctionsMap.set("keys", commands.keys);
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+ commandFunctionsMap.set("knifeDisplay", commandsDisplay.knifeDisplay);
249
+ commandFunctionsMap.set("knivesDisplay", commandsDisplay.knivesDisplay);
250
+ commandFunctionsMap.set("laserDisplay", commandsDisplay.laserDisplay);
251
+ commandFunctionsMap.set("lasersDisplay", commandsDisplay.lasersDisplay);
252
+ commandFunctionsMap.set("left", commands.left);
253
+ commandFunctionsMap.set("library", commands.library);
254
+ commandFunctionsMap.set("list", commands.list);
255
+ commandFunctionsMap.set("listAll", commands.listAll);
256
+ commandFunctionsMap.set("listGrid", commands.listGrid);
257
+ commandFunctionsMap.set("listGridAll", commands.listGridAll);
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+ commandFunctionsMap.set("lowHP", commands.lowHP);
259
+ commandFunctionsMap.set("luck", commands.luck);
260
+ commandFunctionsMap.set("map", commands.map);
261
+ commandFunctionsMap.set("maxHearts", commands.maxHearts);
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+ commandFunctionsMap.set("mh", commands.mh);
263
+ commandFunctionsMap.set("miniboss", commands.miniboss);
264
+ commandFunctionsMap.set("noCurses", commands.noCurses);
265
+ commandFunctionsMap.set("npcDisplay", commandsDisplay.npcDisplay);
266
+ commandFunctionsMap.set("npcsDisplay", commandsDisplay.npcsDisplay);
267
+ commandFunctionsMap.set("pickupDisplay", commandsDisplay.pickupDisplay);
268
+ commandFunctionsMap.set("pickupsDisplay", commandsDisplay.pickupsDisplay);
269
+ commandFunctionsMap.set("pill", commands.pill);
270
+ commandFunctionsMap.set("pills", commands.pills);
271
+ commandFunctionsMap.set("pitDisplay", commandsDisplay.pitDisplay);
272
+ commandFunctionsMap.set("pitsDisplay", commandsDisplay.pitsDisplay);
273
+ commandFunctionsMap.set("planetarium", commands.planetarium);
274
+ commandFunctionsMap.set("playerDisplay", commandsDisplay.playerDisplay);
275
+ commandFunctionsMap.set("playersDisplay", commandsDisplay.playersDisplay);
276
+ commandFunctionsMap.set("playSound", commands.playSound);
277
+ commandFunctionsMap.set("pocket", commands.pocket);
278
+ commandFunctionsMap.set("poopDisplay", commandsDisplay.poopDisplay);
279
+ commandFunctionsMap.set("poopMana", commands.poopMana);
280
+ commandFunctionsMap.set("poopsDisplay", commandsDisplay.poopsDisplay);
281
+ commandFunctionsMap.set("position", commands.positionCommand);
282
+ commandFunctionsMap.set(
283
+ "pressurePlateDisplay",
284
+ commandsDisplay.pressurePlateDisplay,
285
+ );
286
+ commandFunctionsMap.set(
287
+ "pressurePlatesDisplay",
288
+ commandsDisplay.pressurePlatesDisplay,
289
+ );
290
+ commandFunctionsMap.set("projectileDisplay", commandsDisplay.projectileDisplay);
291
+ commandFunctionsMap.set(
292
+ "projectilesDisplay",
293
+ commandsDisplay.projectilesDisplay,
294
+ );
295
+ commandFunctionsMap.set("redHearts", commands.redHearts);
296
+ commandFunctionsMap.set("rh", commands.rh);
297
+ commandFunctionsMap.set("right", commands.right);
298
+ commandFunctionsMap.set("rockDisplay", commandsDisplay.rockDisplay);
299
+ commandFunctionsMap.set("rocksDisplay", commandsDisplay.rocksDisplay);
300
+ commandFunctionsMap.set("room", commands.roomCommand);
301
+ commandFunctionsMap.set("rottenHearts", commands.rottenHearts);
302
+ commandFunctionsMap.set("s", commands.s);
303
+ commandFunctionsMap.set("sacrifice", commands.sacrifice);
304
+ commandFunctionsMap.set("secret", commands.secret);
305
+ commandFunctionsMap.set("seedStick", commands.seedStick);
306
+ commandFunctionsMap.set("seeds", commands.seedsCommand);
307
+ commandFunctionsMap.set("setCharges", commands.setCharges);
308
+ commandFunctionsMap.set("setPosition", commands.setPosition);
309
+ commandFunctionsMap.set("sh", commands.sh);
310
+ commandFunctionsMap.set("shop", commands.shop);
311
+ commandFunctionsMap.set("slotDisplay", commandsDisplay.slotDisplay);
312
+ commandFunctionsMap.set("slotsDisplay", commandsDisplay.slotsDisplay);
313
+ commandFunctionsMap.set("smelt", commands.smelt);
314
+ commandFunctionsMap.set("soulCharges", commands.soulCharges);
315
+ commandFunctionsMap.set("soulHearts", commands.soulHearts);
316
+ commandFunctionsMap.set("sound", commands.sound);
317
+ commandFunctionsMap.set("sounds", commands.sounds);
318
+ commandFunctionsMap.set("spam", commands.spam);
319
+ commandFunctionsMap.set("spawnGoldenTrinket", commands.spawnGoldenTrinket);
320
+ commandFunctionsMap.set("speed", commands.speed);
321
+ commandFunctionsMap.set("spikeDisplay", commandsDisplay.spikeDisplay);
322
+ commandFunctionsMap.set("spikesDisplay", commandsDisplay.spikesDisplay);
323
+ commandFunctionsMap.set("supersecret", commands.superSecret);
324
+ commandFunctionsMap.set("startingRoom", commands.startingRoom);
325
+ commandFunctionsMap.set("tearDisplay", commandsDisplay.tearDisplay);
326
+ commandFunctionsMap.set("tears", commands.tears);
327
+ commandFunctionsMap.set("tearsDisplay", commandsDisplay.tearsDisplay);
328
+ commandFunctionsMap.set("tntDisplay", commandsDisplay.tntDisplay);
329
+ commandFunctionsMap.set("tntsDisplay", commandsDisplay.tntsDisplay);
330
+ commandFunctionsMap.set("trapdoor", commands.trapdoorCommand);
331
+ commandFunctionsMap.set("treasure", commands.treasure);
332
+ commandFunctionsMap.set("ultraSecret", commands.ultraSecret);
333
+ commandFunctionsMap.set("up", commands.up);
334
+ commandFunctionsMap.set("warp", commands.warp);