isaacscript-common 1.0.573 → 1.0.577

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (136) hide show
  1. package/dist/callbacks/itemPickup.lua +2 -6
  2. package/dist/callbacks/postBombInitLate.lua +1 -5
  3. package/dist/callbacks/postCursedTeleport.lua +8 -10
  4. package/dist/callbacks/postEffectInitLate.lua +1 -5
  5. package/dist/callbacks/postEsauJr.lua +2 -4
  6. package/dist/callbacks/postFamiliarInitLate.lua +1 -5
  7. package/dist/callbacks/postFlip.lua +2 -4
  8. package/dist/callbacks/postGridEntity.lua +8 -20
  9. package/dist/callbacks/postKnifeInitLate.lua +1 -5
  10. package/dist/callbacks/postLaserInitLate.lua +1 -5
  11. package/dist/callbacks/postNPCInitLate.lua +1 -5
  12. package/dist/callbacks/postPickupCollect.lua +1 -5
  13. package/dist/callbacks/postPickupInitLate.lua +1 -5
  14. package/dist/callbacks/postPlayerChangeHealth.lua +19 -23
  15. package/dist/callbacks/postPlayerChangeType.lua +1 -5
  16. package/dist/callbacks/postPlayerFatalDamage.lua +5 -9
  17. package/dist/callbacks/postPlayerInitLate.lua +1 -5
  18. package/dist/callbacks/postPlayerReordered.lua +8 -2
  19. package/dist/callbacks/postProjectileInitLate.lua +1 -5
  20. package/dist/callbacks/postPurchase.lua +19 -19
  21. package/dist/callbacks/postSacrifice.lua +3 -3
  22. package/dist/callbacks/postSlotInitUpdate.lua +3 -11
  23. package/dist/callbacks/postSlotRenderBroken.lua +2 -8
  24. package/dist/callbacks/postTearInitLate.lua +1 -5
  25. package/dist/callbacks/postTearInitVeryLate.lua +1 -5
  26. package/dist/callbacks/postTransformation.lua +1 -5
  27. package/dist/callbacks/postTrinketBreak.lua +5 -9
  28. package/dist/callbacks/preNewLevel.lua +1 -1
  29. package/dist/callbacks/reorderedCallbacks.lua +4 -4
  30. package/dist/callbacks/subscriptions/PreNewLevel.lua +1 -2
  31. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -5
  32. package/dist/callbacks/subscriptions/postCursedTeleport.lua +1 -2
  33. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -5
  34. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -5
  35. package/dist/callbacks/subscriptions/postEsauJr.lua +1 -2
  36. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -5
  37. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +1 -2
  38. package/dist/callbacks/subscriptions/postFirstFlip.lua +1 -2
  39. package/dist/callbacks/subscriptions/postFlip.lua +1 -2
  40. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +1 -2
  41. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -5
  42. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -5
  43. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -5
  44. package/dist/callbacks/subscriptions/postItemPickup.lua +5 -8
  45. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -5
  46. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -5
  47. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -5
  48. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +1 -2
  49. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +1 -2
  50. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +1 -2
  51. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +3 -5
  52. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -5
  53. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -5
  54. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -5
  55. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +1 -2
  56. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -5
  57. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -5
  58. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -5
  59. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -5
  60. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -5
  61. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -5
  62. package/dist/callbacks/subscriptions/postPurchase.lua +8 -3
  63. package/dist/callbacks/subscriptions/postSacrifice.lua +1 -2
  64. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -5
  65. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -5
  66. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -5
  67. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -5
  68. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -5
  69. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -5
  70. package/dist/callbacks/subscriptions/postTransformation.lua +3 -5
  71. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -5
  72. package/dist/callbacks/subscriptions/preCustomRevive.lua +1 -2
  73. package/dist/callbacks/subscriptions/preItemPickup.lua +5 -8
  74. package/dist/constants.lua +57 -6
  75. package/dist/features/deployJSONRoom.lua +95 -68
  76. package/dist/features/disableInputs.lua +9 -3
  77. package/dist/features/forgottenSwitch.lua +1 -1
  78. package/dist/features/getCollectibleItemPoolType.lua +4 -10
  79. package/dist/features/preventCollectibleRotate.lua +3 -9
  80. package/dist/features/saveDataManager/load.lua +2 -6
  81. package/dist/features/saveDataManager/main.lua +1 -1
  82. package/dist/features/saveDataManager/merge.lua +2 -4
  83. package/dist/features/sirenHelpers.lua +5 -7
  84. package/dist/functions/array.lua +6 -10
  85. package/dist/functions/bitwise.lua +1 -1
  86. package/dist/functions/challenges.lua +1 -1
  87. package/dist/functions/charge.lua +10 -12
  88. package/dist/functions/collectibles.lua +18 -23
  89. package/dist/functions/color.lua +9 -1
  90. package/dist/functions/deepCopy.lua +46 -28
  91. package/dist/functions/deepCopyTests.lua +12 -20
  92. package/dist/functions/doors.d.ts +10 -0
  93. package/dist/functions/doors.lua +19 -21
  94. package/dist/functions/entity.lua +8 -2
  95. package/dist/functions/flag.lua +1 -1
  96. package/dist/functions/gridEntity.lua +14 -9
  97. package/dist/functions/input.lua +17 -27
  98. package/dist/functions/jsonRoom.lua +3 -9
  99. package/dist/functions/language.lua +9 -1
  100. package/dist/functions/log.lua +33 -85
  101. package/dist/functions/math.lua +15 -17
  102. package/dist/functions/npc.lua +15 -17
  103. package/dist/functions/pickups.lua +14 -1
  104. package/dist/functions/player.lua +38 -60
  105. package/dist/functions/playerHealth.lua +19 -9
  106. package/dist/functions/pocketItems.lua +4 -4
  107. package/dist/functions/random.lua +2 -2
  108. package/dist/functions/revive.lua +4 -4
  109. package/dist/functions/rooms.d.ts +1 -1
  110. package/dist/functions/rooms.lua +42 -41
  111. package/dist/functions/spawnCollectible.lua +10 -2
  112. package/dist/functions/sprite.lua +2 -2
  113. package/dist/functions/stage.lua +11 -11
  114. package/dist/functions/tears.lua +1 -1
  115. package/dist/functions/transformations.lua +4 -10
  116. package/dist/functions/trinketGive.lua +3 -3
  117. package/dist/functions/trinkets.lua +10 -6
  118. package/dist/functions/ui.lua +3 -3
  119. package/dist/functions/util.lua +6 -14
  120. package/dist/functions/vector.lua +8 -8
  121. package/dist/lualib_bundle.lua +795 -735
  122. package/dist/maps/cardDescriptionMap.lua +99 -1
  123. package/dist/maps/cardNameMap.lua +99 -1
  124. package/dist/maps/challengeNameMap.lua +47 -1
  125. package/dist/maps/collectibleDescriptionMap.lua +722 -1
  126. package/dist/maps/collectibleNameMap.lua +722 -1
  127. package/dist/maps/gridEntityXMLMap.lua +36 -1
  128. package/dist/maps/pillEffectNameMap.lua +52 -1
  129. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -1
  130. package/dist/maps/transformationMaps.lua +21 -16
  131. package/dist/maps/transformationNameMap.lua +17 -1
  132. package/dist/maps/trinketDescriptionMap.lua +190 -1
  133. package/dist/maps/trinketNameMap.lua +190 -1
  134. package/dist/sets/cards.lua +98 -2
  135. package/dist/types/ModUpgraded.lua +95 -105
  136. package/package.json +5 -5
@@ -241,7 +241,7 @@ function ____exports.removeEntities(self, entities, cap)
241
241
  local entity = entities[i + 1]
242
242
  entity:Remove()
243
243
  numEntitiesRemoved = numEntitiesRemoved + 1
244
- if (cap ~= nil) and (numEntitiesRemoved >= cap) then
244
+ if cap ~= nil and numEntitiesRemoved >= cap then
245
245
  return true
246
246
  end
247
247
  i = i + 1
@@ -333,7 +333,13 @@ function ____exports.setEntityRandomColor(self, entity)
333
333
  end
334
334
  end
335
335
  local color = Color(colorValues[1], colorValues[2], colorValues[3])
336
- entity:SetColor(color, 100000, 100000, false, false)
336
+ entity:SetColor(
337
+ color,
338
+ 100000,
339
+ 100000,
340
+ false,
341
+ false
342
+ )
337
343
  end
338
344
  function ____exports.setEntityVelocities(self, entityVelocities, entities)
339
345
  if entities == nil then
@@ -10,7 +10,7 @@ end
10
10
  function ____exports.hasFlag(self, flags, ...)
11
11
  local flag = {...}
12
12
  for ____, f in ipairs(flag) do
13
- if not ((flags & f) == f) then
13
+ if not (flags & f == f) then
14
14
  return false
15
15
  end
16
16
  end
@@ -15,7 +15,7 @@ function ____exports.getTopLeftWallGridIndex(self)
15
15
  local room = game:GetRoom()
16
16
  local roomShape = room:GetRoomShape()
17
17
  local topLeftWallGridIndex = ROOM_SHAPE_TO_TOP_LEFT_WALL_GRID_INDEX_MAP:get(roomShape)
18
- return ((topLeftWallGridIndex == nil) and DEFAULT_TOP_LEFT_WALL_GRID_INDEX) or topLeftWallGridIndex
18
+ return topLeftWallGridIndex == nil and DEFAULT_TOP_LEFT_WALL_GRID_INDEX or topLeftWallGridIndex
19
19
  end
20
20
  function ____exports.removeGridEntity(self, gridEntity, updateRoom)
21
21
  if updateRoom == nil then
@@ -48,13 +48,11 @@ function ____exports.convertXMLGridEntityType(self, gridEntityXMLType, gridEntit
48
48
  end
49
49
  local gridEntityArray = GRID_ENTITY_XML_MAP:get(gridEntityXMLType)
50
50
  if gridEntityArray == nil then
51
- error(
52
- "Failed to find an entry in the grid entity map for XML entity type: " .. tostring(gridEntityXMLType)
53
- )
51
+ error("Failed to find an entry in the grid entity map for XML entity type: " .. tostring(gridEntityXMLType))
54
52
  end
55
53
  local gridEntityType = gridEntityArray[1]
56
54
  local gridEntityVariant = gridEntityArray[2]
57
- if ((gridEntityType == GridEntityType.GRID_SPIKES_ONOFF) or (gridEntityType == GridEntityType.GRID_PRESSURE_PLATE)) or (gridEntityType == GridEntityType.GRID_TELEPORTER) then
55
+ if gridEntityType == GridEntityType.GRID_SPIKES_ONOFF or gridEntityType == GridEntityType.GRID_PRESSURE_PLATE or gridEntityType == GridEntityType.GRID_TELEPORTER then
58
56
  gridEntityVariant = gridEntityXMLVariant
59
57
  end
60
58
  return {gridEntityType, gridEntityVariant}
@@ -100,7 +98,16 @@ function ____exports.getSurroundingGridEntities(self, gridEntity)
100
98
  local room = game:GetRoom()
101
99
  local gridWidth = room:GetGridWidth()
102
100
  local gridIndex = gridEntity:GetGridIndex()
103
- local surroundingGridIndexes = {gridIndex - 1, gridIndex + 1, (gridIndex - gridWidth) - 1, gridIndex - gridWidth, (gridIndex - gridWidth) + 1, (gridIndex + gridWidth) - 1, gridIndex + gridWidth, (gridIndex + gridWidth) + 1}
101
+ local surroundingGridIndexes = {
102
+ gridIndex - 1,
103
+ gridIndex + 1,
104
+ gridIndex - gridWidth - 1,
105
+ gridIndex - gridWidth,
106
+ gridIndex - gridWidth + 1,
107
+ gridIndex + gridWidth - 1,
108
+ gridIndex + gridWidth,
109
+ gridIndex + gridWidth + 1
110
+ }
104
111
  local surroundingGridEntities = {}
105
112
  for ____, surroundingGridIndex in ipairs(surroundingGridIndexes) do
106
113
  local surroundingGridEntity = room:GetGridEntity(surroundingGridIndex)
@@ -117,9 +124,7 @@ function ____exports.isAllPressurePlatesPushed(self)
117
124
  if not hasPressurePlates then
118
125
  return true
119
126
  end
120
- for ____, gridEntity in ipairs(
121
- ____exports.getGridEntities(nil, GridEntityType.GRID_PRESSURE_PLATE)
122
- ) do
127
+ for ____, gridEntity in ipairs(____exports.getGridEntities(nil, GridEntityType.GRID_PRESSURE_PLATE)) do
123
128
  local gridEntityDesc = gridEntity:GetSaveState()
124
129
  if gridEntityDesc.State ~= 3 then
125
130
  return false
@@ -39,13 +39,9 @@ ControllerLiteral[ControllerLiteral.BUTTON_BACK] = "BUTTON_BACK"
39
39
  ControllerLiteral.BUTTON_START = 15
40
40
  ControllerLiteral[ControllerLiteral.BUTTON_START] = "BUTTON_START"
41
41
  function ____exports.controllerToString(self, controller)
42
- for ____, ____value in ipairs(
43
- __TS__ObjectEntries(ControllerLiteral)
44
- ) do
45
- local key
46
- key = ____value[1]
47
- local controllerLiteralCode
48
- controllerLiteralCode = ____value[2]
42
+ for ____, ____value in ipairs(__TS__ObjectEntries(ControllerLiteral)) do
43
+ local key = ____value[1]
44
+ local controllerLiteralCode = ____value[2]
49
45
  do
50
46
  if type(key) ~= "string" then
51
47
  goto __continue3
@@ -55,7 +51,13 @@ function ____exports.controllerToString(self, controller)
55
51
  goto __continue3
56
52
  end
57
53
  local controllerName = key
58
- for ____, prefix in ipairs({"DPAD_", "BUTTON_", "BUMPER_", "TRIGGER_", "STICK_"}) do
54
+ for ____, prefix in ipairs({
55
+ "DPAD_",
56
+ "BUTTON_",
57
+ "BUMPER_",
58
+ "TRIGGER_",
59
+ "STICK_"
60
+ }) do
59
61
  controllerName = __TS__StringReplace(controllerName, prefix, "")
60
62
  end
61
63
  return controllerName
@@ -92,9 +94,7 @@ function ____exports.isKeyboardPressed(self, key)
92
94
  return Input.IsButtonPressed(key, 0)
93
95
  end
94
96
  function ____exports.isMoveActionPressedOnAnyInput(self)
95
- for ____, buttonAction in __TS__Iterator(
96
- MOVEMENT_ACTIONS:values()
97
- ) do
97
+ for ____, buttonAction in __TS__Iterator(MOVEMENT_ACTIONS:values()) do
98
98
  if ____exports.isActionPressedOnAnyInput(nil, buttonAction) then
99
99
  return true
100
100
  end
@@ -102,9 +102,7 @@ function ____exports.isMoveActionPressedOnAnyInput(self)
102
102
  return false
103
103
  end
104
104
  function ____exports.isMoveActionTriggeredOnAnyInput(self)
105
- for ____, buttonAction in __TS__Iterator(
106
- MOVEMENT_ACTIONS:values()
107
- ) do
105
+ for ____, buttonAction in __TS__Iterator(MOVEMENT_ACTIONS:values()) do
108
106
  if ____exports.isActionTriggeredOnAnyInput(nil, buttonAction) then
109
107
  return true
110
108
  end
@@ -112,9 +110,7 @@ function ____exports.isMoveActionTriggeredOnAnyInput(self)
112
110
  return false
113
111
  end
114
112
  function ____exports.isShootActionPressedOnAnyInput(self)
115
- for ____, buttonAction in __TS__Iterator(
116
- SHOOTING_ACTIONS:values()
117
- ) do
113
+ for ____, buttonAction in __TS__Iterator(SHOOTING_ACTIONS:values()) do
118
114
  if ____exports.isActionPressedOnAnyInput(nil, buttonAction) then
119
115
  return true
120
116
  end
@@ -122,9 +118,7 @@ function ____exports.isShootActionPressedOnAnyInput(self)
122
118
  return false
123
119
  end
124
120
  function ____exports.isShootActionTriggeredOnAnyInput(self)
125
- for ____, buttonAction in __TS__Iterator(
126
- SHOOTING_ACTIONS:values()
127
- ) do
121
+ for ____, buttonAction in __TS__Iterator(SHOOTING_ACTIONS:values()) do
128
122
  if ____exports.isActionTriggeredOnAnyInput(nil, buttonAction) then
129
123
  return true
130
124
  end
@@ -132,13 +126,9 @@ function ____exports.isShootActionTriggeredOnAnyInput(self)
132
126
  return false
133
127
  end
134
128
  function ____exports.keyboardToString(self, keyboard)
135
- for ____, ____value in ipairs(
136
- __TS__ObjectEntries(Keyboard)
137
- ) do
138
- local keyName
139
- keyName = ____value[1]
140
- local keyCode
141
- keyCode = ____value[2]
129
+ for ____, ____value in ipairs(__TS__ObjectEntries(Keyboard)) do
130
+ local keyName = ____value[1]
131
+ local keyCode = ____value[2]
142
132
  if keyCode == keyboard then
143
133
  local withoutPrefix = __TS__StringSlice(keyName, #"KEY_")
144
134
  local withoutUnderscores = string.gsub(withoutPrefix, "_", " ")
@@ -30,9 +30,7 @@ function getJSONRoomWithChosenWeight(self, jsonRooms, chosenWeight)
30
30
  end
31
31
  chosenWeight = chosenWeight - roomWeight
32
32
  end
33
- error(
34
- "Failed to get a room with chosen weight: " .. tostring(chosenWeight)
35
- )
33
+ error("Failed to get a room with chosen weight: " .. tostring(chosenWeight))
36
34
  return jsonRooms[1]
37
35
  end
38
36
  function ____exports.getJSONRoomOfVariant(self, jsonRooms, variant)
@@ -65,15 +63,11 @@ function ____exports.getRandomJSONRoom(self, jsonRooms, seed, verbose)
65
63
  end
66
64
  local totalWeight = getTotalWeightOfJSONRooms(nil, jsonRooms)
67
65
  if verbose then
68
- log(
69
- "Total weight of the JSON rooms provided: " .. tostring(totalWeight)
70
- )
66
+ log("Total weight of the JSON rooms provided: " .. tostring(totalWeight))
71
67
  end
72
68
  local chosenWeight = getRandomFloat(nil, 0, totalWeight, seed)
73
69
  if verbose then
74
- log(
75
- "Randomly chose weight: " .. tostring(chosenWeight)
76
- )
70
+ log("Randomly chose weight: " .. tostring(chosenWeight))
77
71
  end
78
72
  return getJSONRoomWithChosenWeight(nil, jsonRooms, chosenWeight)
79
73
  end
@@ -1,6 +1,14 @@
1
1
  --[[ Generated with https://github.com/TypeScriptToLua/TypeScriptToLua ]]
2
2
  local ____exports = {}
3
- local LANGUAGE_NAMES = {en = "English", jp = "Japanese", kr = "Korean", zh = "Chinese (Simple)", ru = "Russian", de = "German", es = "Spanish"}
3
+ local LANGUAGE_NAMES = {
4
+ en = "English",
5
+ jp = "Japanese",
6
+ kr = "Korean",
7
+ zh = "Chinese (Simple)",
8
+ ru = "Russian",
9
+ de = "German",
10
+ es = "Spanish"
11
+ }
4
12
  function ____exports.getLanguageName(self)
5
13
  local languageAbbreviation = Options.Language
6
14
  return LANGUAGE_NAMES[languageAbbreviation]
@@ -20,9 +20,7 @@ function ____exports.getDebugPrependString(self, msg, numParentFunctions)
20
20
  end
21
21
  end
22
22
  if getParentFunctionDescription ~= nil then
23
- return (tostring(
24
- getParentFunctionDescription(numParentFunctions + 1)
25
- ) .. " - ") .. msg
23
+ return (tostring(getParentFunctionDescription(numParentFunctions + 1)) .. " - ") .. msg
26
24
  end
27
25
  return msg
28
26
  end
@@ -40,17 +38,11 @@ function ____exports.logAllFlags(flags, flagEnum, description)
40
38
  ____exports.log(("Logging all " .. description) .. "flags:")
41
39
  local hasNoFlags = true
42
40
  local i = 1
43
- for ____, ____value in ipairs(
44
- __TS__ObjectEntries(flagEnum)
45
- ) do
46
- local key
47
- key = ____value[1]
48
- local value
49
- value = ____value[2]
41
+ for ____, ____value in ipairs(__TS__ObjectEntries(flagEnum)) do
42
+ local key = ____value[1]
43
+ local value = ____value[2]
50
44
  if hasFlag(nil, flags, value) then
51
- ____exports.log(
52
- (((((" " .. tostring(i)) .. ") Has flag: ") .. key) .. " (") .. tostring(value)) .. ")"
53
- )
45
+ ____exports.log((((((" " .. tostring(i)) .. ") Has flag: ") .. key) .. " (") .. tostring(value)) .. ")")
54
46
  hasNoFlags = false
55
47
  end
56
48
  i = i + 1
@@ -70,19 +62,13 @@ function ____exports.logAllGameStateFlags()
70
62
  ____exports.log("Logging all game state flags:")
71
63
  local hasNoFlags = true
72
64
  local i = 1
73
- for ____, ____value in ipairs(
74
- __TS__ObjectEntries(GameStateFlag)
75
- ) do
76
- local key
77
- key = ____value[1]
78
- local value
79
- value = ____value[2]
65
+ for ____, ____value in ipairs(__TS__ObjectEntries(GameStateFlag)) do
66
+ local key = ____value[1]
67
+ local value = ____value[2]
80
68
  local gameStateFlag = value
81
69
  local flagValue = game:GetStateFlag(gameStateFlag)
82
70
  if flagValue then
83
- ____exports.log(
84
- (((((" " .. tostring(i)) .. ") Has flag: ") .. key) .. " (") .. tostring(value)) .. ")"
85
- )
71
+ ____exports.log((((((" " .. tostring(i)) .. ") Has flag: ") .. key) .. " (") .. tostring(value)) .. ")")
86
72
  hasNoFlags = false
87
73
  end
88
74
  i = i + 1
@@ -106,18 +92,12 @@ function ____exports.logAllSeedEffects()
106
92
  ____exports.log("Logging all seed effects:")
107
93
  local hasNoSeedEffects = true
108
94
  local i = 1
109
- for ____, ____value in ipairs(
110
- __TS__ObjectEntries(SeedEffect)
111
- ) do
112
- local key
113
- key = ____value[1]
114
- local value
115
- value = ____value[2]
95
+ for ____, ____value in ipairs(__TS__ObjectEntries(SeedEffect)) do
96
+ local key = ____value[1]
97
+ local value = ____value[2]
116
98
  local seedEffect = value
117
99
  if seeds:HasSeedEffect(seedEffect) then
118
- ____exports.log(
119
- (((((" " .. tostring(i)) .. ") ") .. key) .. " (") .. tostring(value)) .. ")"
120
- )
100
+ ____exports.log((((((" " .. tostring(i)) .. ") ") .. key) .. " (") .. tostring(value)) .. ")")
121
101
  hasNoSeedEffects = false
122
102
  end
123
103
  i = i + 1
@@ -131,43 +111,27 @@ function ____exports.logArray(array)
131
111
  ____exports.log("Array: " .. arrayString)
132
112
  end
133
113
  function ____exports.logColor(color)
134
- ____exports.log(
135
- (((((((((((("Color: R" .. tostring(color.R)) .. ", G") .. tostring(color.G)) .. ", B") .. tostring(color.B)) .. ", A") .. tostring(color.A)) .. ", RO") .. tostring(color.RO)) .. ", BO") .. tostring(color.BO)) .. ", GO") .. tostring(color.GO)
136
- )
114
+ ____exports.log((((((((((((("Color: R" .. tostring(color.R)) .. ", G") .. tostring(color.G)) .. ", B") .. tostring(color.B)) .. ", A") .. tostring(color.A)) .. ", RO") .. tostring(color.RO)) .. ", BO") .. tostring(color.BO)) .. ", GO") .. tostring(color.GO))
137
115
  end
138
116
  function ____exports.logEntity(entity)
139
- ____exports.log(
140
- (((("Entity: " .. tostring(entity.Type)) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType)
141
- )
117
+ ____exports.log((((("Entity: " .. tostring(entity.Type)) .. ".") .. tostring(entity.Variant)) .. ".") .. tostring(entity.SubType))
142
118
  end
143
119
  function ____exports.logKColor(kColor)
144
- ____exports.log(
145
- (((((("Color: R" .. tostring(kColor.Red)) .. ", G") .. tostring(kColor.Green)) .. ", B") .. tostring(kColor.Blue)) .. ", A") .. tostring(kColor.Alpha)
146
- )
120
+ ____exports.log((((((("Color: R" .. tostring(kColor.Red)) .. ", G") .. tostring(kColor.Green)) .. ", B") .. tostring(kColor.Blue)) .. ", A") .. tostring(kColor.Alpha))
147
121
  end
148
122
  function ____exports.logMap(map)
149
123
  ____exports.log("Printing out a TSTL Map:")
150
- for ____, ____value in __TS__Iterator(
151
- map:entries()
152
- ) do
153
- local key
154
- key = ____value[1]
155
- local value
156
- value = ____value[2]
157
- ____exports.log(
158
- ((" Key: " .. tostring(key)) .. ", Value: ") .. tostring(value)
159
- )
160
- end
161
- ____exports.log(
162
- "The size of the map was: " .. tostring(map.size)
163
- )
124
+ for ____, ____value in __TS__Iterator(map:entries()) do
125
+ local key = ____value[1]
126
+ local value = ____value[2]
127
+ ____exports.log(((" Key: " .. tostring(key)) .. ", Value: ") .. tostring(value))
128
+ end
129
+ ____exports.log("The size of the map was: " .. tostring(map.size))
164
130
  end
165
131
  function ____exports.logTable(____table)
166
132
  ____exports.log("Printing out a Lua table:")
167
133
  for key, value in pairs(____table) do
168
- ____exports.log(
169
- ((" Key: " .. tostring(key)) .. ", Value: ") .. tostring(value)
170
- )
134
+ ____exports.log(((" Key: " .. tostring(key)) .. ", Value: ") .. tostring(value))
171
135
  end
172
136
  end
173
137
  function ____exports.logTemporaryEffects(player)
@@ -184,50 +148,34 @@ function ____exports.logTemporaryEffects(player)
184
148
  do
185
149
  local effect = effectsList:Get(i)
186
150
  if effect == nil then
187
- goto __continue35
151
+ goto __continue39
188
152
  end
189
153
  if effect.Item:IsCollectible() then
190
154
  local collectibleName = getCollectibleName(nil, effect.Item.ID)
191
- ____exports.log(
192
- ((" " .. tostring(i + 1)) .. ") ") .. collectibleName
193
- )
155
+ ____exports.log(((" " .. tostring(i + 1)) .. ") ") .. collectibleName)
194
156
  elseif effect.Item:IsTrinket() then
195
157
  local trinketName = getTrinketName(nil, effect.Item.ID)
196
- ____exports.log(
197
- ((" " .. tostring(i + 1)) .. ") ") .. trinketName
198
- )
158
+ ____exports.log(((" " .. tostring(i + 1)) .. ") ") .. trinketName)
199
159
  elseif effect.Item:IsNull() then
200
- ____exports.log(
201
- ((" " .. tostring(i + 1)) .. ") Null item: ") .. tostring(effect.Item.ID)
202
- )
160
+ ____exports.log(((" " .. tostring(i + 1)) .. ") Null item: ") .. tostring(effect.Item.ID))
203
161
  else
204
- ____exports.log(
205
- ((" " .. tostring(i + 1)) .. ") Unknown type of temporary effect: ") .. tostring(effect.Item.ID)
206
- )
162
+ ____exports.log(((" " .. tostring(i + 1)) .. ") Unknown type of temporary effect: ") .. tostring(effect.Item.ID))
207
163
  end
208
164
  end
209
- ::__continue35::
165
+ ::__continue39::
210
166
  i = i + 1
211
167
  end
212
168
  end
213
169
  end
214
170
  function ____exports.logSet(set)
215
171
  ____exports.log("Printing out a TSTL Set:")
216
- for ____, value in __TS__Iterator(
217
- set:values()
218
- ) do
219
- ____exports.log(
220
- " Value: " .. tostring(value)
221
- )
172
+ for ____, value in __TS__Iterator(set:values()) do
173
+ ____exports.log(" Value: " .. tostring(value))
222
174
  end
223
- ____exports.log(
224
- "The size of the set was: " .. tostring(set.size)
225
- )
175
+ ____exports.log("The size of the set was: " .. tostring(set.size))
226
176
  end
227
177
  function ____exports.logVector(vector)
228
- ____exports.log(
229
- ((("Vector: (" .. tostring(vector.X)) .. ", ") .. tostring(vector.Y)) .. ")"
230
- )
178
+ ____exports.log(((("Vector: (" .. tostring(vector.X)) .. ", ") .. tostring(vector.Y)) .. ")")
231
179
  end
232
180
  function ____exports.setLogFunctionsGlobal(self)
233
181
  local globals = _G
@@ -13,25 +13,25 @@ function getCircleInitialPosition(self, direction, radius)
13
13
  return Vector.Zero
14
14
  end
15
15
  end
16
- ____cond6 = ____cond6 or (____switch6 == Direction.LEFT)
16
+ ____cond6 = ____cond6 or ____switch6 == Direction.LEFT
17
17
  if ____cond6 then
18
18
  do
19
19
  return Vector(-radius, 0)
20
20
  end
21
21
  end
22
- ____cond6 = ____cond6 or (____switch6 == Direction.UP)
22
+ ____cond6 = ____cond6 or ____switch6 == Direction.UP
23
23
  if ____cond6 then
24
24
  do
25
25
  return Vector(0, -radius)
26
26
  end
27
27
  end
28
- ____cond6 = ____cond6 or (____switch6 == Direction.RIGHT)
28
+ ____cond6 = ____cond6 or ____switch6 == Direction.RIGHT
29
29
  if ____cond6 then
30
30
  do
31
31
  return Vector(radius, 0)
32
32
  end
33
33
  end
34
- ____cond6 = ____cond6 or (____switch6 == Direction.DOWN)
34
+ ____cond6 = ____cond6 or ____switch6 == Direction.DOWN
35
35
  if ____cond6 then
36
36
  do
37
37
  return Vector(0, radius)
@@ -47,7 +47,7 @@ function getCircleInitialPosition(self, direction, radius)
47
47
  end
48
48
  function ____exports.getAngleDifference(self, angle1, angle2)
49
49
  local subtractedAngle = angle1 - angle2
50
- return ((subtractedAngle + 180) % 360) - 180
50
+ return (subtractedAngle + 180) % 360 - 180
51
51
  end
52
52
  function ____exports.getCircleDiscretizedPoints(self, centerPos, radius, numPoints, xMultiplier, yMultiplier, initialDirection)
53
53
  if xMultiplier == nil then
@@ -64,7 +64,7 @@ function ____exports.getCircleDiscretizedPoints(self, centerPos, radius, numPoin
64
64
  do
65
65
  local i = 0
66
66
  while i < numPoints do
67
- local rotatedPosition = initialPosition:Rotated((i * 360) / numPoints)
67
+ local rotatedPosition = initialPosition:Rotated(i * 360 / numPoints)
68
68
  rotatedPosition.X = rotatedPosition.X * xMultiplier
69
69
  rotatedPosition.Y = rotatedPosition.Y * yMultiplier
70
70
  local positionFromCenter = centerPos + rotatedPosition
@@ -75,28 +75,26 @@ function ____exports.getCircleDiscretizedPoints(self, centerPos, radius, numPoin
75
75
  return positions
76
76
  end
77
77
  function ____exports.isEven(self, num)
78
- return (num & 1) == 0
78
+ return num & 1 == 0
79
79
  end
80
80
  function ____exports.isOdd(self, num)
81
- return (num & 1) == 1
81
+ return num & 1 == 1
82
82
  end
83
83
  function ____exports.lerp(self, a, b, pos)
84
- return a + ((b - a) * pos)
84
+ return a + (b - a) * pos
85
85
  end
86
86
  function ____exports.lerpAngleDegrees(self, aStart, aEnd, percent)
87
- return aStart + (____exports.getAngleDifference(nil, aStart, aEnd) * percent)
87
+ return aStart + ____exports.getAngleDifference(nil, aStart, aEnd) * percent
88
88
  end
89
89
  function ____exports.round(self, num, numDecimalPlaces)
90
90
  if numDecimalPlaces == nil then
91
91
  numDecimalPlaces = 0
92
92
  end
93
- local roundedNum = tonumber(
94
- string.format(
95
- ("%." .. tostring(numDecimalPlaces)) .. "f",
96
- num
97
- )
98
- )
99
- return ((roundedNum == nil) and 0) or roundedNum
93
+ local roundedNum = tonumber(string.format(
94
+ ("%." .. tostring(numDecimalPlaces)) .. "f",
95
+ num
96
+ ))
97
+ return roundedNum == nil and 0 or roundedNum
100
98
  end
101
99
  function ____exports.tanh(self, x)
102
100
  return (math.exp(x) - math.exp(-x)) / (math.exp(x) + math.exp(-x))
@@ -11,9 +11,7 @@ local getProjectiles = ____entity.getProjectiles
11
11
  local removeEntities = ____entity.removeEntities
12
12
  function ____exports.getBosses(self)
13
13
  local bosses = {}
14
- for ____, npc in ipairs(
15
- ____exports.getNPCs(nil)
16
- ) do
14
+ for ____, npc in ipairs(____exports.getNPCs(nil)) do
17
15
  if npc:IsBoss() then
18
16
  __TS__ArrayPush(bosses, npc)
19
17
  end
@@ -24,7 +22,13 @@ function ____exports.getNPCs(self, matchingEntityType, matchingVariant, matching
24
22
  if ignoreFriendly == nil then
25
23
  ignoreFriendly = false
26
24
  end
27
- local entities = getEntities(nil, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
25
+ local entities = getEntities(
26
+ nil,
27
+ matchingEntityType,
28
+ matchingVariant,
29
+ matchingSubType,
30
+ ignoreFriendly
31
+ )
28
32
  local npcs = {}
29
33
  for ____, entity in ipairs(entities) do
30
34
  local npc = entity:ToNPC()
@@ -52,10 +56,10 @@ function ____exports.isAliveExceptionNPC(self, npc)
52
56
  return false
53
57
  end
54
58
  function ____exports.isDyingEggyWithNoSpidersLeft(self, npc)
55
- return (npc.State == NpcState.STATE_SUICIDE) and (npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER)
59
+ return npc.State == NpcState.STATE_SUICIDE and npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
56
60
  end
57
61
  function ____exports.isRaglingDeathPatch(self, npc)
58
- return ((npc.Type == EntityType.ENTITY_RAGLING) and (npc.Variant == 1)) and (npc.State == NpcState.STATE_SPECIAL)
62
+ return npc.Type == EntityType.ENTITY_RAGLING and npc.Variant == 1 and npc.State == NpcState.STATE_SPECIAL
59
63
  end
60
64
  NON_ALIVE_NPCS_TYPE_VARIANT = __TS__New(
61
65
  Set,
@@ -73,9 +77,7 @@ NON_ALIVE_NPCS_TYPE_VARIANT = __TS__New(
73
77
  )
74
78
  NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE = __TS__New(
75
79
  Set,
76
- {
77
- (((tostring(EntityType.ENTITY_CHARGER) .. ".") .. 0) .. ".") .. 1
78
- }
80
+ {(((tostring(EntityType.ENTITY_CHARGER) .. ".") .. 0) .. ".") .. 1}
79
81
  )
80
82
  function ____exports.fireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
81
83
  if projectilesMode == nil then
@@ -91,10 +93,8 @@ function ____exports.fireProjectiles(self, npc, position, velocity, projectilesM
91
93
  end
92
94
  function ____exports.getAliveBosses(self)
93
95
  local aliveBosses = {}
94
- for ____, boss in ipairs(
95
- ____exports.getBosses(nil)
96
- ) do
97
- if (not boss:IsDead()) and (not ____exports.isAliveExceptionNPC(nil, boss)) then
96
+ for ____, boss in ipairs(____exports.getBosses(nil)) do
97
+ if not boss:IsDead() and not ____exports.isAliveExceptionNPC(nil, boss) then
98
98
  __TS__ArrayPush(aliveBosses, boss)
99
99
  end
100
100
  end
@@ -102,10 +102,8 @@ function ____exports.getAliveBosses(self)
102
102
  end
103
103
  function ____exports.getAliveNPCs(self)
104
104
  local aliveNPCs = {}
105
- for ____, npc in ipairs(
106
- ____exports.getNPCs(nil)
107
- ) do
108
- if (not npc:IsDead()) and (not ____exports.isAliveExceptionNPC(nil, npc)) then
105
+ for ____, npc in ipairs(____exports.getNPCs(nil)) do
106
+ if not npc:IsDead() and not ____exports.isAliveExceptionNPC(nil, npc) then
109
107
  __TS__ArrayPush(aliveNPCs, npc)
110
108
  end
111
109
  end
@@ -15,7 +15,20 @@ function ____exports.getRandomHeartSubType(self, seed, exceptions)
15
15
  local heartSubTypes = getEnumValues(nil, HeartSubType)
16
16
  return getRandomArrayElement(nil, heartSubTypes, seed, exceptions)
17
17
  end
18
- local CHEST_PICKUP_VARIANTS = __TS__New(Set, {PickupVariant.PICKUP_CHEST, PickupVariant.PICKUP_BOMBCHEST, PickupVariant.PICKUP_SPIKEDCHEST, PickupVariant.PICKUP_ETERNALCHEST, PickupVariant.PICKUP_MIMICCHEST, PickupVariant.PICKUP_OLDCHEST, PickupVariant.PICKUP_WOODENCHEST, PickupVariant.PICKUP_MEGACHEST, PickupVariant.PICKUP_HAUNTEDCHEST, PickupVariant.PICKUP_LOCKEDCHEST, PickupVariant.PICKUP_REDCHEST, PickupVariant.PICKUP_MOMSCHEST})
18
+ local CHEST_PICKUP_VARIANTS = __TS__New(Set, {
19
+ PickupVariant.PICKUP_CHEST,
20
+ PickupVariant.PICKUP_BOMBCHEST,
21
+ PickupVariant.PICKUP_SPIKEDCHEST,
22
+ PickupVariant.PICKUP_ETERNALCHEST,
23
+ PickupVariant.PICKUP_MIMICCHEST,
24
+ PickupVariant.PICKUP_OLDCHEST,
25
+ PickupVariant.PICKUP_WOODENCHEST,
26
+ PickupVariant.PICKUP_MEGACHEST,
27
+ PickupVariant.PICKUP_HAUNTEDCHEST,
28
+ PickupVariant.PICKUP_LOCKEDCHEST,
29
+ PickupVariant.PICKUP_REDCHEST,
30
+ PickupVariant.PICKUP_MOMSCHEST
31
+ })
19
32
  function ____exports.isChest(self, pickup)
20
33
  return CHEST_PICKUP_VARIANTS:has(pickup.Variant)
21
34
  end