isaacscript-common 1.0.573 → 1.0.577

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (136) hide show
  1. package/dist/callbacks/itemPickup.lua +2 -6
  2. package/dist/callbacks/postBombInitLate.lua +1 -5
  3. package/dist/callbacks/postCursedTeleport.lua +8 -10
  4. package/dist/callbacks/postEffectInitLate.lua +1 -5
  5. package/dist/callbacks/postEsauJr.lua +2 -4
  6. package/dist/callbacks/postFamiliarInitLate.lua +1 -5
  7. package/dist/callbacks/postFlip.lua +2 -4
  8. package/dist/callbacks/postGridEntity.lua +8 -20
  9. package/dist/callbacks/postKnifeInitLate.lua +1 -5
  10. package/dist/callbacks/postLaserInitLate.lua +1 -5
  11. package/dist/callbacks/postNPCInitLate.lua +1 -5
  12. package/dist/callbacks/postPickupCollect.lua +1 -5
  13. package/dist/callbacks/postPickupInitLate.lua +1 -5
  14. package/dist/callbacks/postPlayerChangeHealth.lua +19 -23
  15. package/dist/callbacks/postPlayerChangeType.lua +1 -5
  16. package/dist/callbacks/postPlayerFatalDamage.lua +5 -9
  17. package/dist/callbacks/postPlayerInitLate.lua +1 -5
  18. package/dist/callbacks/postPlayerReordered.lua +8 -2
  19. package/dist/callbacks/postProjectileInitLate.lua +1 -5
  20. package/dist/callbacks/postPurchase.lua +19 -19
  21. package/dist/callbacks/postSacrifice.lua +3 -3
  22. package/dist/callbacks/postSlotInitUpdate.lua +3 -11
  23. package/dist/callbacks/postSlotRenderBroken.lua +2 -8
  24. package/dist/callbacks/postTearInitLate.lua +1 -5
  25. package/dist/callbacks/postTearInitVeryLate.lua +1 -5
  26. package/dist/callbacks/postTransformation.lua +1 -5
  27. package/dist/callbacks/postTrinketBreak.lua +5 -9
  28. package/dist/callbacks/preNewLevel.lua +1 -1
  29. package/dist/callbacks/reorderedCallbacks.lua +4 -4
  30. package/dist/callbacks/subscriptions/PreNewLevel.lua +1 -2
  31. package/dist/callbacks/subscriptions/postBombInitLate.lua +3 -5
  32. package/dist/callbacks/subscriptions/postCursedTeleport.lua +1 -2
  33. package/dist/callbacks/subscriptions/postCustomRevive.lua +3 -5
  34. package/dist/callbacks/subscriptions/postEffectInitLate.lua +3 -5
  35. package/dist/callbacks/subscriptions/postEsauJr.lua +1 -2
  36. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +3 -5
  37. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +1 -2
  38. package/dist/callbacks/subscriptions/postFirstFlip.lua +1 -2
  39. package/dist/callbacks/subscriptions/postFlip.lua +1 -2
  40. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +1 -2
  41. package/dist/callbacks/subscriptions/postGridEntityInit.lua +3 -5
  42. package/dist/callbacks/subscriptions/postGridEntityRemove.lua +3 -5
  43. package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +3 -5
  44. package/dist/callbacks/subscriptions/postItemPickup.lua +5 -8
  45. package/dist/callbacks/subscriptions/postKnifeInitLate.lua +3 -5
  46. package/dist/callbacks/subscriptions/postLaserInitLate.lua +3 -5
  47. package/dist/callbacks/subscriptions/postNPCInitLate.lua +3 -5
  48. package/dist/callbacks/subscriptions/postNewLevelReordered.lua +1 -2
  49. package/dist/callbacks/subscriptions/postNewRoomEarly.lua +1 -2
  50. package/dist/callbacks/subscriptions/postNewRoomReordered.lua +1 -2
  51. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.lua +3 -5
  52. package/dist/callbacks/subscriptions/postPickupCollect.lua +3 -5
  53. package/dist/callbacks/subscriptions/postPickupInitLate.lua +3 -5
  54. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +3 -5
  55. package/dist/callbacks/subscriptions/postPlayerChangeType.lua +1 -2
  56. package/dist/callbacks/subscriptions/postPlayerFatalDamage.lua +3 -5
  57. package/dist/callbacks/subscriptions/postPlayerInitLate.lua +3 -5
  58. package/dist/callbacks/subscriptions/postPlayerInitReordered.lua +3 -5
  59. package/dist/callbacks/subscriptions/postPlayerRenderReordered.lua +3 -5
  60. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.lua +3 -5
  61. package/dist/callbacks/subscriptions/postProjectileInitLate.lua +3 -5
  62. package/dist/callbacks/subscriptions/postPurchase.lua +8 -3
  63. package/dist/callbacks/subscriptions/postSacrifice.lua +1 -2
  64. package/dist/callbacks/subscriptions/postSlotDestroyed.lua +3 -5
  65. package/dist/callbacks/subscriptions/postSlotInit.lua +3 -5
  66. package/dist/callbacks/subscriptions/postSlotRender.lua +3 -5
  67. package/dist/callbacks/subscriptions/postSlotUpdate.lua +3 -5
  68. package/dist/callbacks/subscriptions/postTearInitLate.lua +3 -5
  69. package/dist/callbacks/subscriptions/postTearInitVeryLate.lua +3 -5
  70. package/dist/callbacks/subscriptions/postTransformation.lua +3 -5
  71. package/dist/callbacks/subscriptions/postTrinketBreak.lua +3 -5
  72. package/dist/callbacks/subscriptions/preCustomRevive.lua +1 -2
  73. package/dist/callbacks/subscriptions/preItemPickup.lua +5 -8
  74. package/dist/constants.lua +57 -6
  75. package/dist/features/deployJSONRoom.lua +95 -68
  76. package/dist/features/disableInputs.lua +9 -3
  77. package/dist/features/forgottenSwitch.lua +1 -1
  78. package/dist/features/getCollectibleItemPoolType.lua +4 -10
  79. package/dist/features/preventCollectibleRotate.lua +3 -9
  80. package/dist/features/saveDataManager/load.lua +2 -6
  81. package/dist/features/saveDataManager/main.lua +1 -1
  82. package/dist/features/saveDataManager/merge.lua +2 -4
  83. package/dist/features/sirenHelpers.lua +5 -7
  84. package/dist/functions/array.lua +6 -10
  85. package/dist/functions/bitwise.lua +1 -1
  86. package/dist/functions/challenges.lua +1 -1
  87. package/dist/functions/charge.lua +10 -12
  88. package/dist/functions/collectibles.lua +18 -23
  89. package/dist/functions/color.lua +9 -1
  90. package/dist/functions/deepCopy.lua +46 -28
  91. package/dist/functions/deepCopyTests.lua +12 -20
  92. package/dist/functions/doors.d.ts +10 -0
  93. package/dist/functions/doors.lua +19 -21
  94. package/dist/functions/entity.lua +8 -2
  95. package/dist/functions/flag.lua +1 -1
  96. package/dist/functions/gridEntity.lua +14 -9
  97. package/dist/functions/input.lua +17 -27
  98. package/dist/functions/jsonRoom.lua +3 -9
  99. package/dist/functions/language.lua +9 -1
  100. package/dist/functions/log.lua +33 -85
  101. package/dist/functions/math.lua +15 -17
  102. package/dist/functions/npc.lua +15 -17
  103. package/dist/functions/pickups.lua +14 -1
  104. package/dist/functions/player.lua +38 -60
  105. package/dist/functions/playerHealth.lua +19 -9
  106. package/dist/functions/pocketItems.lua +4 -4
  107. package/dist/functions/random.lua +2 -2
  108. package/dist/functions/revive.lua +4 -4
  109. package/dist/functions/rooms.d.ts +1 -1
  110. package/dist/functions/rooms.lua +42 -41
  111. package/dist/functions/spawnCollectible.lua +10 -2
  112. package/dist/functions/sprite.lua +2 -2
  113. package/dist/functions/stage.lua +11 -11
  114. package/dist/functions/tears.lua +1 -1
  115. package/dist/functions/transformations.lua +4 -10
  116. package/dist/functions/trinketGive.lua +3 -3
  117. package/dist/functions/trinkets.lua +10 -6
  118. package/dist/functions/ui.lua +3 -3
  119. package/dist/functions/util.lua +6 -14
  120. package/dist/functions/vector.lua +8 -8
  121. package/dist/lualib_bundle.lua +795 -735
  122. package/dist/maps/cardDescriptionMap.lua +99 -1
  123. package/dist/maps/cardNameMap.lua +99 -1
  124. package/dist/maps/challengeNameMap.lua +47 -1
  125. package/dist/maps/collectibleDescriptionMap.lua +722 -1
  126. package/dist/maps/collectibleNameMap.lua +722 -1
  127. package/dist/maps/gridEntityXMLMap.lua +36 -1
  128. package/dist/maps/pillEffectNameMap.lua +52 -1
  129. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.lua +7 -1
  130. package/dist/maps/transformationMaps.lua +21 -16
  131. package/dist/maps/transformationNameMap.lua +17 -1
  132. package/dist/maps/trinketDescriptionMap.lua +190 -1
  133. package/dist/maps/trinketNameMap.lua +190 -1
  134. package/dist/sets/cards.lua +98 -2
  135. package/dist/types/ModUpgraded.lua +95 -105
  136. package/package.json +5 -5
@@ -39,11 +39,7 @@ function postPEffectUpdateReordered(self, player)
39
39
  end
40
40
  end
41
41
  end
42
- v = {
43
- run = {
44
- transformations = __TS__New(Map)
45
- }
46
- }
42
+ v = {run = {transformations = __TS__New(Map)}}
47
43
  function ____exports.postTransformationCallbackInit(self, mod)
48
44
  saveDataManager(nil, "postTransformation", v, hasSubscriptions)
49
45
  mod:AddCallbackCustom(ModCallbacksCustom.MC_POST_PEFFECT_UPDATE_REORDERED, postPEffectUpdateReordered)
@@ -35,17 +35,17 @@ function entityTakeDmgPlayer(self, tookDamage, _damageAmount, _damageFlags, _dam
35
35
  do
36
36
  local numTrinketsHeld = player:GetTrinketMultiplier(trinketType)
37
37
  local oldNumTrinketsHeld = trinketMap:get(trinketType)
38
- if (oldNumTrinketsHeld == nil) or (numTrinketsHeld >= oldNumTrinketsHeld) then
39
- goto __continue10
38
+ if oldNumTrinketsHeld == nil or numTrinketsHeld >= oldNumTrinketsHeld then
39
+ goto __continue11
40
40
  end
41
41
  trinketMap:set(trinketType, numTrinketsHeld)
42
42
  local numTrinketsOnGround = Isaac.CountEntities(nil, EntityType.ENTITY_PICKUP, PickupVariant.PICKUP_TRINKET, trinketType)
43
43
  if numTrinketsOnGround > 0 then
44
- goto __continue10
44
+ goto __continue11
45
45
  end
46
46
  postTrinketBreakFire(nil, player, trinketType)
47
47
  end
48
- ::__continue10::
48
+ ::__continue11::
49
49
  end
50
50
  end
51
51
  function getTrinketMap(self, player)
@@ -58,11 +58,7 @@ function getTrinketMap(self, player)
58
58
  return playerTrinketMap
59
59
  end
60
60
  TRINKETS_THAT_CAN_BREAK = {TrinketType.TRINKET_WISH_BONE, TrinketType.TRINKET_WALNUT}
61
- v = {
62
- run = {
63
- playerTrinketMap = __TS__New(Map)
64
- }
65
- }
61
+ v = {run = {playerTrinketMap = __TS__New(Map)}}
66
62
  function ____exports.postTrinketBreakCallbackInit(self, mod)
67
63
  saveDataManager(nil, "postTrinketBreak", v, hasSubscriptions)
68
64
  mod:AddCallback(ModCallbacks.MC_POST_PEFFECT_UPDATE, postPEffectUpdate)
@@ -21,7 +21,7 @@ function postPlayerRender(self, player)
21
21
  end
22
22
  local sprite = player:GetSprite()
23
23
  local animation = sprite:GetAnimation()
24
- if (animation ~= "Trapdoor") and (animation ~= "LightTravel") then
24
+ if animation ~= "Trapdoor" and animation ~= "LightTravel" then
25
25
  return
26
26
  end
27
27
  local frame = sprite:GetFrame()
@@ -11,7 +11,7 @@ local ____postNewRoomReordered = require("callbacks.subscriptions.postNewRoomReo
11
11
  local postNewRoomReorderedFire = ____postNewRoomReordered.postNewRoomReorderedFire
12
12
  local postNewRoomReorderedHasSubscriptions = ____postNewRoomReordered.postNewRoomReorderedHasSubscriptions
13
13
  function hasSubscriptions(self)
14
- return (postGameStartedReorderedHasSubscriptions(nil) or postNewLevelReorderedHasSubscriptions(nil)) or postNewRoomReorderedHasSubscriptions(nil)
14
+ return postGameStartedReorderedHasSubscriptions(nil) or postNewLevelReorderedHasSubscriptions(nil) or postNewRoomReorderedHasSubscriptions(nil)
15
15
  end
16
16
  function useItemGlowingHourGlass(self)
17
17
  usedGlowingHourGlass = true
@@ -31,7 +31,7 @@ function postNewLevelVanilla(self)
31
31
  end
32
32
  local game = Game()
33
33
  local gameFrameCount = game:GetFrameCount()
34
- if (gameFrameCount == 0) and (not forceNewLevel) then
34
+ if gameFrameCount == 0 and not forceNewLevel then
35
35
  return
36
36
  end
37
37
  forceNewLevel = false
@@ -50,14 +50,14 @@ function postNewRoomVanilla(self)
50
50
  local stageType = level:GetStageType()
51
51
  if usedGlowingHourGlass then
52
52
  usedGlowingHourGlass = false
53
- if (currentStage ~= stage) or (currentStageType ~= stageType) then
53
+ if currentStage ~= stage or currentStageType ~= stageType then
54
54
  recordCurrentStage(nil)
55
55
  postNewLevelReorderedFire(nil)
56
56
  postNewRoomReorderedFire(nil)
57
57
  return
58
58
  end
59
59
  end
60
- if (((gameFrameCount == 0) or (currentStage ~= stage)) or (currentStageType ~= stageType)) and (not forceNewRoom) then
60
+ if (gameFrameCount == 0 or currentStage ~= stage or currentStageType ~= stageType) and not forceNewRoom then
61
61
  return
62
62
  end
63
63
  forceNewRoom = false
@@ -10,8 +10,7 @@ function ____exports.preNewLevelRegister(self, callback)
10
10
  end
11
11
  function ____exports.preNewLevelFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player)
16
15
  end
17
16
  end
@@ -10,12 +10,10 @@ function ____exports.postBombInitLateRegister(self, callback, bombVariant)
10
10
  end
11
11
  function ____exports.postBombInitLateFire(self, bomb)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local bombVariant
16
- bombVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local bombVariant = ____value[2]
17
15
  do
18
- if (bombVariant ~= nil) and (bombVariant ~= bomb.Variant) then
16
+ if bombVariant ~= nil and bombVariant ~= bomb.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, bomb)
@@ -10,8 +10,7 @@ function ____exports.postCursedTeleportRegister(self, callback)
10
10
  end
11
11
  function ____exports.postCursedTeleportFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player)
16
15
  end
17
16
  end
@@ -10,12 +10,10 @@ function ____exports.postCustomReviveRegister(self, callback, revivalType)
10
10
  end
11
11
  function ____exports.postCustomReviveFire(self, player, revivalType)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local callbackRevivalType
16
- callbackRevivalType = ____value[2]
13
+ local callback = ____value[1]
14
+ local callbackRevivalType = ____value[2]
17
15
  do
18
- if (callbackRevivalType ~= nil) and (callbackRevivalType ~= revivalType) then
16
+ if callbackRevivalType ~= nil and callbackRevivalType ~= revivalType then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, player, revivalType)
@@ -10,12 +10,10 @@ function ____exports.postEffectInitLateRegister(self, callback, effectVariant)
10
10
  end
11
11
  function ____exports.postEffectInitLateFire(self, effect)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local effectVariant
16
- effectVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local effectVariant = ____value[2]
17
15
  do
18
- if (effectVariant ~= nil) and (effectVariant ~= effect.Variant) then
16
+ if effectVariant ~= nil and effectVariant ~= effect.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, effect)
@@ -10,8 +10,7 @@ function ____exports.postEsauJrRegister(self, callback)
10
10
  end
11
11
  function ____exports.postEsauJrFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player)
16
15
  end
17
16
  end
@@ -10,12 +10,10 @@ function ____exports.postFamiliarInitLateRegister(self, callback, familiarVarian
10
10
  end
11
11
  function ____exports.postFamiliarInitLateFire(self, familiar)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local familiarVariant
16
- familiarVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local familiarVariant = ____value[2]
17
15
  do
18
- if (familiarVariant ~= nil) and (familiarVariant ~= familiar.Variant) then
16
+ if familiarVariant ~= nil and familiarVariant ~= familiar.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, familiar)
@@ -10,8 +10,7 @@ function ____exports.postFirstEsauJrRegister(self, callback)
10
10
  end
11
11
  function ____exports.postFirstEsauJrFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player)
16
15
  end
17
16
  end
@@ -10,8 +10,7 @@ function ____exports.postFirstFlipRegister(self, callback)
10
10
  end
11
11
  function ____exports.postFirstFlipFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player)
16
15
  end
17
16
  end
@@ -10,8 +10,7 @@ function ____exports.postFlipRegister(self, callback)
10
10
  end
11
11
  function ____exports.postFlipFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player)
16
15
  end
17
16
  end
@@ -10,8 +10,7 @@ function ____exports.postGameStartedReorderedRegister(self, callback)
10
10
  end
11
11
  function ____exports.postGameStartedReorderedFire(self, isContinued)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, isContinued)
16
15
  end
17
16
  end
@@ -10,12 +10,10 @@ function ____exports.postGridEntityInitRegister(self, callback, gridEntityType)
10
10
  end
11
11
  function ____exports.postGridEntityInitFire(self, gridEntity)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local gridEntityType
16
- gridEntityType = ____value[2]
13
+ local callback = ____value[1]
14
+ local gridEntityType = ____value[2]
17
15
  do
18
- if (gridEntityType ~= nil) and (gridEntityType ~= gridEntity:GetType()) then
16
+ if gridEntityType ~= nil and gridEntityType ~= gridEntity:GetType() then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, gridEntity)
@@ -10,12 +10,10 @@ function ____exports.postGridEntityRemoveRegister(self, callback, gridEntityType
10
10
  end
11
11
  function ____exports.postGridEntityRemoveFire(self, gridIndex, gridEntityType)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local callbackGridEntityType
16
- callbackGridEntityType = ____value[2]
13
+ local callback = ____value[1]
14
+ local callbackGridEntityType = ____value[2]
17
15
  do
18
- if (callbackGridEntityType ~= nil) and (callbackGridEntityType ~= gridEntityType) then
16
+ if callbackGridEntityType ~= nil and callbackGridEntityType ~= gridEntityType then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, gridIndex, gridEntityType)
@@ -10,12 +10,10 @@ function ____exports.postGridEntityUpdateRegister(self, callback, gridEntityType
10
10
  end
11
11
  function ____exports.postGridEntityUpdateFire(self, gridEntity)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local gridEntityType
16
- gridEntityType = ____value[2]
13
+ local callback = ____value[1]
14
+ local gridEntityType = ____value[2]
17
15
  do
18
- if (gridEntityType ~= nil) and (gridEntityType ~= gridEntity:GetType()) then
16
+ if gridEntityType ~= nil and gridEntityType ~= gridEntity:GetType() then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, gridEntity)
@@ -10,17 +10,14 @@ function ____exports.postItemPickupRegister(self, callback, itemType, itemID)
10
10
  end
11
11
  function ____exports.postItemPickupFire(self, player, pickingUpItem)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local itemType
16
- itemType = ____value[2]
17
- local itemID
18
- itemID = ____value[3]
13
+ local callback = ____value[1]
14
+ local itemType = ____value[2]
15
+ local itemID = ____value[3]
19
16
  do
20
- if (itemType ~= nil) and (itemType ~= pickingUpItem.type) then
17
+ if itemType ~= nil and itemType ~= pickingUpItem.type then
21
18
  goto __continue5
22
19
  end
23
- if (itemID ~= nil) and (itemID ~= pickingUpItem.id) then
20
+ if itemID ~= nil and itemID ~= pickingUpItem.id then
24
21
  goto __continue5
25
22
  end
26
23
  callback(nil, player, pickingUpItem)
@@ -10,12 +10,10 @@ function ____exports.postKnifeInitLateRegister(self, callback, knifeVariant)
10
10
  end
11
11
  function ____exports.postKnifeInitLateFire(self, knife)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local knifeVariant
16
- knifeVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local knifeVariant = ____value[2]
17
15
  do
18
- if (knifeVariant ~= nil) and (knifeVariant ~= knife.Variant) then
16
+ if knifeVariant ~= nil and knifeVariant ~= knife.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, knife)
@@ -10,12 +10,10 @@ function ____exports.postLaserInitLateRegister(self, callback, laserVariant)
10
10
  end
11
11
  function ____exports.postLaserInitLateFire(self, laser)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local laserVariant
16
- laserVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local laserVariant = ____value[2]
17
15
  do
18
- if (laserVariant ~= nil) and (laserVariant ~= laser.Variant) then
16
+ if laserVariant ~= nil and laserVariant ~= laser.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, laser)
@@ -10,12 +10,10 @@ function ____exports.postNPCInitLateRegister(self, callback, entityType)
10
10
  end
11
11
  function ____exports.postNPCInitLateFire(self, npc)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local entityType
16
- entityType = ____value[2]
13
+ local callback = ____value[1]
14
+ local entityType = ____value[2]
17
15
  do
18
- if (entityType ~= nil) and (entityType ~= npc.Type) then
16
+ if entityType ~= nil and entityType ~= npc.Type then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, npc)
@@ -10,8 +10,7 @@ function ____exports.postNewLevelReorderedRegister(self, callback)
10
10
  end
11
11
  function ____exports.postNewLevelReorderedFire(self)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil)
16
15
  end
17
16
  end
@@ -10,8 +10,7 @@ function ____exports.postNewRoomEarlyRegister(self, callback)
10
10
  end
11
11
  function ____exports.postNewRoomEarlyFire(self)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil)
16
15
  end
17
16
  end
@@ -10,8 +10,7 @@ function ____exports.postNewRoomReorderedRegister(self, callback)
10
10
  end
11
11
  function ____exports.postNewRoomReorderedFire(self)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil)
16
15
  end
17
16
  end
@@ -11,12 +11,10 @@ end
11
11
  function ____exports.postPEffectUpdateReorderedFire(self, player)
12
12
  local character = player:GetPlayerType()
13
13
  for ____, ____value in ipairs(subscriptions) do
14
- local callback
15
- callback = ____value[1]
16
- local callbackCharacter
17
- callbackCharacter = ____value[2]
14
+ local callback = ____value[1]
15
+ local callbackCharacter = ____value[2]
18
16
  do
19
- if (callbackCharacter ~= nil) and (callbackCharacter ~= character) then
17
+ if callbackCharacter ~= nil and callbackCharacter ~= character then
20
18
  goto __continue5
21
19
  end
22
20
  callback(nil, player)
@@ -10,12 +10,10 @@ function ____exports.postPickupCollectRegister(self, callback, pickupVariant)
10
10
  end
11
11
  function ____exports.postPickupCollectFire(self, pickup, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local pickupVariant
16
- pickupVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local pickupVariant = ____value[2]
17
15
  do
18
- if (pickupVariant ~= nil) and (pickupVariant ~= pickup.Variant) then
16
+ if pickupVariant ~= nil and pickupVariant ~= pickup.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, pickup, player)
@@ -10,12 +10,10 @@ function ____exports.postPickupInitLateRegister(self, callback, pickupVariant)
10
10
  end
11
11
  function ____exports.postPickupInitLateFire(self, pickup)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local pickupVariant
16
- pickupVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local pickupVariant = ____value[2]
17
15
  do
18
- if (pickupVariant ~= nil) and (pickupVariant ~= pickup.Variant) then
16
+ if pickupVariant ~= nil and pickupVariant ~= pickup.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, pickup)
@@ -10,12 +10,10 @@ function ____exports.postPlayerChangeHealthRegister(self, callback, playerVarian
10
10
  end
11
11
  function ____exports.postPlayerChangeHealthFire(self, player, healthType, amount)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local playerVariant
16
- playerVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local playerVariant = ____value[2]
17
15
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
16
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, player, healthType, amount)
@@ -10,8 +10,7 @@ function ____exports.postPlayerChangeTypeRegister(self, callback)
10
10
  end
11
11
  function ____exports.postPlayerChangeTypeFire(self, player, character)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player, character)
16
15
  end
17
16
  end
@@ -10,12 +10,10 @@ function ____exports.postPlayerFatalDamageRegister(self, callback, playerVariant
10
10
  end
11
11
  function ____exports.postPlayerFatalDamageFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local playerVariant
16
- playerVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local playerVariant = ____value[2]
17
15
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
16
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  local shouldSustainDeath = callback(nil, player)
@@ -10,12 +10,10 @@ function ____exports.postPlayerInitLateRegister(self, callback, playerVariant)
10
10
  end
11
11
  function ____exports.postPlayerInitLateFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local playerVariant
16
- playerVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local playerVariant = ____value[2]
17
15
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
16
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, player)
@@ -10,12 +10,10 @@ function ____exports.postPlayerInitReorderedRegister(self, callback, playerVaria
10
10
  end
11
11
  function ____exports.postPlayerInitReorderedFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local playerVariant
16
- playerVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local playerVariant = ____value[2]
17
15
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
16
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, player)
@@ -10,12 +10,10 @@ function ____exports.postPlayerRenderReorderedRegister(self, callback, playerVar
10
10
  end
11
11
  function ____exports.postPlayerRenderReorderedFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local playerVariant
16
- playerVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local playerVariant = ____value[2]
17
15
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
16
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, player)
@@ -10,12 +10,10 @@ function ____exports.postPlayerUpdateReorderedRegister(self, callback, playerVar
10
10
  end
11
11
  function ____exports.postPlayerUpdateReorderedFire(self, player)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local playerVariant
16
- playerVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local playerVariant = ____value[2]
17
15
  do
18
- if (playerVariant ~= nil) and (playerVariant ~= player.Variant) then
16
+ if playerVariant ~= nil and playerVariant ~= player.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, player)
@@ -10,12 +10,10 @@ function ____exports.postProjectileInitLateRegister(self, callback, projectileVa
10
10
  end
11
11
  function ____exports.postProjectileInitLateFire(self, projectile)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local projectileVariant
16
- projectileVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local projectileVariant = ____value[2]
17
15
  do
18
- if (projectileVariant ~= nil) and (projectileVariant ~= projectile.Variant) then
16
+ if projectileVariant ~= nil and projectileVariant ~= projectile.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, projectile)
@@ -10,9 +10,14 @@ function ____exports.postPurchaseRegister(self, callback, pickupVariant, pickupS
10
10
  end
11
11
  function ____exports.postPurchaseFire(self, player, pickupVariant, pickupSubType, pickupPrice)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- callback(nil, player, pickupVariant, pickupSubType, pickupPrice)
13
+ local callback = ____value[1]
14
+ callback(
15
+ nil,
16
+ player,
17
+ pickupVariant,
18
+ pickupSubType,
19
+ pickupPrice
20
+ )
16
21
  end
17
22
  end
18
23
  return ____exports
@@ -10,8 +10,7 @@ function ____exports.postSacrificeRegister(self, callback)
10
10
  end
11
11
  function ____exports.postSacrificeFire(self, player, numSacrifices)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
13
+ local callback = ____value[1]
15
14
  callback(nil, player, numSacrifices)
16
15
  end
17
16
  end
@@ -10,12 +10,10 @@ function ____exports.postSlotDestroyedRegister(self, callback, slotVariant)
10
10
  end
11
11
  function ____exports.postSlotDestroyedFire(self, slot)
12
12
  for ____, ____value in ipairs(subscriptions) do
13
- local callback
14
- callback = ____value[1]
15
- local slotVariant
16
- slotVariant = ____value[2]
13
+ local callback = ____value[1]
14
+ local slotVariant = ____value[2]
17
15
  do
18
- if (slotVariant ~= nil) and (slotVariant ~= slot.Variant) then
16
+ if slotVariant ~= nil and slotVariant ~= slot.Variant then
19
17
  goto __continue5
20
18
  end
21
19
  callback(nil, slot)