fraxel 0.1.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (501) hide show
  1. package/dist/animation/easing.d.ts +29 -0
  2. package/dist/animation/easing.d.ts.map +1 -0
  3. package/dist/animation/easing.js +50 -0
  4. package/dist/animation/easing.js.map +1 -0
  5. package/dist/animation/index.d.ts +7 -0
  6. package/dist/animation/index.d.ts.map +1 -0
  7. package/dist/animation/index.js +7 -0
  8. package/dist/animation/index.js.map +1 -0
  9. package/dist/animation/multiple.d.ts +26 -0
  10. package/dist/animation/multiple.d.ts.map +1 -0
  11. package/dist/animation/multiple.js +27 -0
  12. package/dist/animation/multiple.js.map +1 -0
  13. package/dist/animation/properties.d.ts +30 -0
  14. package/dist/animation/properties.d.ts.map +1 -0
  15. package/dist/animation/properties.js +32 -0
  16. package/dist/animation/properties.js.map +1 -0
  17. package/dist/animation/sequences.d.ts +30 -0
  18. package/dist/animation/sequences.d.ts.map +1 -0
  19. package/dist/animation/sequences.js +50 -0
  20. package/dist/animation/sequences.js.map +1 -0
  21. package/dist/animation/sprite-sheet.d.ts +81 -0
  22. package/dist/animation/sprite-sheet.d.ts.map +1 -0
  23. package/dist/animation/sprite-sheet.js +103 -0
  24. package/dist/animation/sprite-sheet.js.map +1 -0
  25. package/dist/animation/tween.d.ts +78 -0
  26. package/dist/animation/tween.d.ts.map +1 -0
  27. package/dist/animation/tween.js +103 -0
  28. package/dist/animation/tween.js.map +1 -0
  29. package/dist/assets/index.d.ts +6 -0
  30. package/dist/assets/index.d.ts.map +1 -0
  31. package/dist/assets/index.js +5 -0
  32. package/dist/assets/index.js.map +1 -0
  33. package/dist/assets/load-sound.d.ts +17 -0
  34. package/dist/assets/load-sound.d.ts.map +1 -0
  35. package/dist/assets/load-sound.js +35 -0
  36. package/dist/assets/load-sound.js.map +1 -0
  37. package/dist/assets/load-texture.d.ts +12 -0
  38. package/dist/assets/load-texture.d.ts.map +1 -0
  39. package/dist/assets/load-texture.js +40 -0
  40. package/dist/assets/load-texture.js.map +1 -0
  41. package/dist/assets/loader.d.ts +59 -0
  42. package/dist/assets/loader.d.ts.map +1 -0
  43. package/dist/assets/loader.js +65 -0
  44. package/dist/assets/loader.js.map +1 -0
  45. package/dist/assets/texture.d.ts +36 -0
  46. package/dist/assets/texture.d.ts.map +1 -0
  47. package/dist/assets/texture.js +49 -0
  48. package/dist/assets/texture.js.map +1 -0
  49. package/dist/audio/audio-context.d.ts +14 -0
  50. package/dist/audio/audio-context.d.ts.map +1 -0
  51. package/dist/audio/audio-context.js +20 -0
  52. package/dist/audio/audio-context.js.map +1 -0
  53. package/dist/audio/index.d.ts +2 -0
  54. package/dist/audio/index.d.ts.map +1 -0
  55. package/dist/audio/index.js +2 -0
  56. package/dist/audio/index.js.map +1 -0
  57. package/dist/collision/broadphase/spatial-hash.d.ts +32 -0
  58. package/dist/collision/broadphase/spatial-hash.d.ts.map +1 -0
  59. package/dist/collision/broadphase/spatial-hash.js +87 -0
  60. package/dist/collision/broadphase/spatial-hash.js.map +1 -0
  61. package/dist/collision/collision-system.d.ts +52 -0
  62. package/dist/collision/collision-system.d.ts.map +1 -0
  63. package/dist/collision/collision-system.js +278 -0
  64. package/dist/collision/collision-system.js.map +1 -0
  65. package/dist/collision/events/collision-emitter.d.ts +38 -0
  66. package/dist/collision/events/collision-emitter.d.ts.map +1 -0
  67. package/dist/collision/events/collision-emitter.js +47 -0
  68. package/dist/collision/events/collision-emitter.js.map +1 -0
  69. package/dist/collision/index.d.ts +13 -0
  70. package/dist/collision/index.d.ts.map +1 -0
  71. package/dist/collision/index.js +11 -0
  72. package/dist/collision/index.js.map +1 -0
  73. package/dist/collision/narrowphase/detector.d.ts +26 -0
  74. package/dist/collision/narrowphase/detector.d.ts.map +1 -0
  75. package/dist/collision/narrowphase/detector.js +70 -0
  76. package/dist/collision/narrowphase/detector.js.map +1 -0
  77. package/dist/collision/narrowphase/shapes.d.ts +91 -0
  78. package/dist/collision/narrowphase/shapes.d.ts.map +1 -0
  79. package/dist/collision/narrowphase/shapes.js +52 -0
  80. package/dist/collision/narrowphase/shapes.js.map +1 -0
  81. package/dist/collision/physics/physics-body.d.ts +38 -0
  82. package/dist/collision/physics/physics-body.d.ts.map +1 -0
  83. package/dist/collision/physics/physics-body.js +53 -0
  84. package/dist/collision/physics/physics-body.js.map +1 -0
  85. package/dist/collision/physics/physics-system.d.ts +23 -0
  86. package/dist/collision/physics/physics-system.d.ts.map +1 -0
  87. package/dist/collision/physics/physics-system.js +86 -0
  88. package/dist/collision/physics/physics-system.js.map +1 -0
  89. package/dist/collision/physics/resolver.d.ts +16 -0
  90. package/dist/collision/physics/resolver.d.ts.map +1 -0
  91. package/dist/collision/physics/resolver.js +91 -0
  92. package/dist/collision/physics/resolver.js.map +1 -0
  93. package/dist/collision/types.d.ts +22 -0
  94. package/dist/collision/types.d.ts.map +1 -0
  95. package/dist/collision/types.js +2 -0
  96. package/dist/collision/types.js.map +1 -0
  97. package/dist/core/game-config.d.ts +34 -0
  98. package/dist/core/game-config.d.ts.map +1 -0
  99. package/dist/core/game-config.js +31 -0
  100. package/dist/core/game-config.js.map +1 -0
  101. package/dist/core/game.d.ts +86 -0
  102. package/dist/core/game.d.ts.map +1 -0
  103. package/dist/core/game.js +166 -0
  104. package/dist/core/game.js.map +1 -0
  105. package/dist/core/index.d.ts +6 -0
  106. package/dist/core/index.d.ts.map +1 -0
  107. package/dist/core/index.js +6 -0
  108. package/dist/core/index.js.map +1 -0
  109. package/dist/core/scene-manager.d.ts +28 -0
  110. package/dist/core/scene-manager.d.ts.map +1 -0
  111. package/dist/core/scene-manager.js +65 -0
  112. package/dist/core/scene-manager.js.map +1 -0
  113. package/dist/core/scene.d.ts +43 -0
  114. package/dist/core/scene.d.ts.map +1 -0
  115. package/dist/core/scene.js +48 -0
  116. package/dist/core/scene.js.map +1 -0
  117. package/dist/core/theme.d.ts +63 -0
  118. package/dist/core/theme.d.ts.map +1 -0
  119. package/dist/core/theme.js +59 -0
  120. package/dist/core/theme.js.map +1 -0
  121. package/dist/errors/animation.d.ts +24 -0
  122. package/dist/errors/animation.d.ts.map +1 -0
  123. package/dist/errors/animation.js +29 -0
  124. package/dist/errors/animation.js.map +1 -0
  125. package/dist/errors/assets.d.ts +34 -0
  126. package/dist/errors/assets.d.ts.map +1 -0
  127. package/dist/errors/assets.js +41 -0
  128. package/dist/errors/assets.js.map +1 -0
  129. package/dist/errors/base.d.ts +12 -0
  130. package/dist/errors/base.d.ts.map +1 -0
  131. package/dist/errors/base.js +15 -0
  132. package/dist/errors/base.js.map +1 -0
  133. package/dist/errors/env.d.ts +24 -0
  134. package/dist/errors/env.d.ts.map +1 -0
  135. package/dist/errors/env.js +29 -0
  136. package/dist/errors/env.js.map +1 -0
  137. package/dist/errors/hook.d.ts +46 -0
  138. package/dist/errors/hook.d.ts.map +1 -0
  139. package/dist/errors/hook.js +55 -0
  140. package/dist/errors/hook.js.map +1 -0
  141. package/dist/errors/index.d.ts +11 -0
  142. package/dist/errors/index.d.ts.map +1 -0
  143. package/dist/errors/index.js +11 -0
  144. package/dist/errors/index.js.map +1 -0
  145. package/dist/errors/jsx.d.ts +26 -0
  146. package/dist/errors/jsx.d.ts.map +1 -0
  147. package/dist/errors/jsx.js +45 -0
  148. package/dist/errors/jsx.js.map +1 -0
  149. package/dist/errors/lifecycle.d.ts +35 -0
  150. package/dist/errors/lifecycle.d.ts.map +1 -0
  151. package/dist/errors/lifecycle.js +42 -0
  152. package/dist/errors/lifecycle.js.map +1 -0
  153. package/dist/errors/math.d.ts +24 -0
  154. package/dist/errors/math.d.ts.map +1 -0
  155. package/dist/errors/math.js +34 -0
  156. package/dist/errors/math.js.map +1 -0
  157. package/dist/errors/node.d.ts +68 -0
  158. package/dist/errors/node.d.ts.map +1 -0
  159. package/dist/errors/node.js +87 -0
  160. package/dist/errors/node.js.map +1 -0
  161. package/dist/errors/scene.d.ts +35 -0
  162. package/dist/errors/scene.d.ts.map +1 -0
  163. package/dist/errors/scene.js +42 -0
  164. package/dist/errors/scene.js.map +1 -0
  165. package/dist/events/event.d.ts +106 -0
  166. package/dist/events/event.d.ts.map +1 -0
  167. package/dist/events/event.js +125 -0
  168. package/dist/events/event.js.map +1 -0
  169. package/dist/events/index.d.ts +2 -0
  170. package/dist/events/index.d.ts.map +1 -0
  171. package/dist/events/index.js +2 -0
  172. package/dist/events/index.js.map +1 -0
  173. package/dist/events/types.d.ts +20 -0
  174. package/dist/events/types.d.ts.map +1 -0
  175. package/dist/events/types.js +2 -0
  176. package/dist/events/types.js.map +1 -0
  177. package/dist/hooks/context.d.ts +15 -0
  178. package/dist/hooks/context.d.ts.map +1 -0
  179. package/dist/hooks/context.js +26 -0
  180. package/dist/hooks/context.js.map +1 -0
  181. package/dist/hooks/deriveds/by-nodes/index.d.ts +7 -0
  182. package/dist/hooks/deriveds/by-nodes/index.d.ts.map +1 -0
  183. package/dist/hooks/deriveds/by-nodes/index.js +7 -0
  184. package/dist/hooks/deriveds/by-nodes/index.js.map +1 -0
  185. package/dist/hooks/deriveds/by-nodes/use-animation.d.ts +44 -0
  186. package/dist/hooks/deriveds/by-nodes/use-animation.d.ts.map +1 -0
  187. package/dist/hooks/deriveds/by-nodes/use-animation.js +61 -0
  188. package/dist/hooks/deriveds/by-nodes/use-animation.js.map +1 -0
  189. package/dist/hooks/deriveds/by-nodes/use-audio.d.ts +33 -0
  190. package/dist/hooks/deriveds/by-nodes/use-audio.d.ts.map +1 -0
  191. package/dist/hooks/deriveds/by-nodes/use-audio.js +43 -0
  192. package/dist/hooks/deriveds/by-nodes/use-audio.js.map +1 -0
  193. package/dist/hooks/deriveds/by-nodes/use-clickable.d.ts +32 -0
  194. package/dist/hooks/deriveds/by-nodes/use-clickable.d.ts.map +1 -0
  195. package/dist/hooks/deriveds/by-nodes/use-clickable.js +43 -0
  196. package/dist/hooks/deriveds/by-nodes/use-clickable.js.map +1 -0
  197. package/dist/hooks/deriveds/by-nodes/use-collider.d.ts +35 -0
  198. package/dist/hooks/deriveds/by-nodes/use-collider.d.ts.map +1 -0
  199. package/dist/hooks/deriveds/by-nodes/use-collider.js +55 -0
  200. package/dist/hooks/deriveds/by-nodes/use-collider.js.map +1 -0
  201. package/dist/hooks/deriveds/by-nodes/use-ray-cast.d.ts +35 -0
  202. package/dist/hooks/deriveds/by-nodes/use-ray-cast.d.ts.map +1 -0
  203. package/dist/hooks/deriveds/by-nodes/use-ray-cast.js +47 -0
  204. package/dist/hooks/deriveds/by-nodes/use-ray-cast.js.map +1 -0
  205. package/dist/hooks/deriveds/by-nodes/use-timer.d.ts +34 -0
  206. package/dist/hooks/deriveds/by-nodes/use-timer.d.ts.map +1 -0
  207. package/dist/hooks/deriveds/by-nodes/use-timer.js +48 -0
  208. package/dist/hooks/deriveds/by-nodes/use-timer.js.map +1 -0
  209. package/dist/hooks/deriveds/index.d.ts +5 -0
  210. package/dist/hooks/deriveds/index.d.ts.map +1 -0
  211. package/dist/hooks/deriveds/index.js +5 -0
  212. package/dist/hooks/deriveds/index.js.map +1 -0
  213. package/dist/hooks/deriveds/use-condition.d.ts +37 -0
  214. package/dist/hooks/deriveds/use-condition.d.ts.map +1 -0
  215. package/dist/hooks/deriveds/use-condition.js +47 -0
  216. package/dist/hooks/deriveds/use-condition.js.map +1 -0
  217. package/dist/hooks/deriveds/use-match.d.ts +26 -0
  218. package/dist/hooks/deriveds/use-match.d.ts.map +1 -0
  219. package/dist/hooks/deriveds/use-match.js +38 -0
  220. package/dist/hooks/deriveds/use-match.js.map +1 -0
  221. package/dist/hooks/deriveds/use-partial-node.d.ts +22 -0
  222. package/dist/hooks/deriveds/use-partial-node.d.ts.map +1 -0
  223. package/dist/hooks/deriveds/use-partial-node.js +25 -0
  224. package/dist/hooks/deriveds/use-partial-node.js.map +1 -0
  225. package/dist/hooks/deriveds/use-when.d.ts +28 -0
  226. package/dist/hooks/deriveds/use-when.d.ts.map +1 -0
  227. package/dist/hooks/deriveds/use-when.js +35 -0
  228. package/dist/hooks/deriveds/use-when.js.map +1 -0
  229. package/dist/hooks/index.d.ts +16 -0
  230. package/dist/hooks/index.d.ts.map +1 -0
  231. package/dist/hooks/index.js +16 -0
  232. package/dist/hooks/index.js.map +1 -0
  233. package/dist/hooks/use-child.d.ts +24 -0
  234. package/dist/hooks/use-child.d.ts.map +1 -0
  235. package/dist/hooks/use-child.js +37 -0
  236. package/dist/hooks/use-child.js.map +1 -0
  237. package/dist/hooks/use-computed.d.ts +28 -0
  238. package/dist/hooks/use-computed.d.ts.map +1 -0
  239. package/dist/hooks/use-computed.js +41 -0
  240. package/dist/hooks/use-computed.js.map +1 -0
  241. package/dist/hooks/use-context.d.ts +58 -0
  242. package/dist/hooks/use-context.d.ts.map +1 -0
  243. package/dist/hooks/use-context.js +77 -0
  244. package/dist/hooks/use-context.js.map +1 -0
  245. package/dist/hooks/use-effect.d.ts +24 -0
  246. package/dist/hooks/use-effect.d.ts.map +1 -0
  247. package/dist/hooks/use-effect.js +63 -0
  248. package/dist/hooks/use-effect.js.map +1 -0
  249. package/dist/hooks/use-event.d.ts +29 -0
  250. package/dist/hooks/use-event.d.ts.map +1 -0
  251. package/dist/hooks/use-event.js +30 -0
  252. package/dist/hooks/use-event.js.map +1 -0
  253. package/dist/hooks/use-game.d.ts +17 -0
  254. package/dist/hooks/use-game.d.ts.map +1 -0
  255. package/dist/hooks/use-game.js +35 -0
  256. package/dist/hooks/use-game.js.map +1 -0
  257. package/dist/hooks/use-mount.d.ts +21 -0
  258. package/dist/hooks/use-mount.d.ts.map +1 -0
  259. package/dist/hooks/use-mount.js +33 -0
  260. package/dist/hooks/use-mount.js.map +1 -0
  261. package/dist/hooks/use-node.d.ts +42 -0
  262. package/dist/hooks/use-node.d.ts.map +1 -0
  263. package/dist/hooks/use-node.js +63 -0
  264. package/dist/hooks/use-node.js.map +1 -0
  265. package/dist/hooks/use-ref.d.ts +27 -0
  266. package/dist/hooks/use-ref.d.ts.map +1 -0
  267. package/dist/hooks/use-ref.js +33 -0
  268. package/dist/hooks/use-ref.js.map +1 -0
  269. package/dist/hooks/use-script.d.ts +33 -0
  270. package/dist/hooks/use-script.d.ts.map +1 -0
  271. package/dist/hooks/use-script.js +40 -0
  272. package/dist/hooks/use-script.js.map +1 -0
  273. package/dist/hooks/use-signal.d.ts +25 -0
  274. package/dist/hooks/use-signal.d.ts.map +1 -0
  275. package/dist/hooks/use-signal.js +36 -0
  276. package/dist/hooks/use-signal.js.map +1 -0
  277. package/dist/hooks/use-spawn.d.ts +27 -0
  278. package/dist/hooks/use-spawn.d.ts.map +1 -0
  279. package/dist/hooks/use-spawn.js +39 -0
  280. package/dist/hooks/use-spawn.js.map +1 -0
  281. package/dist/hooks/use-trigger.d.ts +51 -0
  282. package/dist/hooks/use-trigger.d.ts.map +1 -0
  283. package/dist/hooks/use-trigger.js +68 -0
  284. package/dist/hooks/use-trigger.js.map +1 -0
  285. package/dist/index.d.ts +11 -0
  286. package/dist/index.d.ts.map +1 -0
  287. package/dist/index.js +11 -0
  288. package/dist/index.js.map +1 -0
  289. package/dist/input/input.d.ts +46 -0
  290. package/dist/input/input.d.ts.map +1 -0
  291. package/dist/input/input.js +159 -0
  292. package/dist/input/input.js.map +1 -0
  293. package/dist/jsx/components/fragment.d.ts +3 -0
  294. package/dist/jsx/components/fragment.d.ts.map +1 -0
  295. package/dist/jsx/components/fragment.js +7 -0
  296. package/dist/jsx/components/fragment.js.map +1 -0
  297. package/dist/jsx/components/game.d.ts +21 -0
  298. package/dist/jsx/components/game.d.ts.map +1 -0
  299. package/dist/jsx/components/game.js +17 -0
  300. package/dist/jsx/components/game.js.map +1 -0
  301. package/dist/jsx/components/index.d.ts +5 -0
  302. package/dist/jsx/components/index.d.ts.map +1 -0
  303. package/dist/jsx/components/index.js +5 -0
  304. package/dist/jsx/components/index.js.map +1 -0
  305. package/dist/jsx/components/list.d.ts +88 -0
  306. package/dist/jsx/components/list.d.ts.map +1 -0
  307. package/dist/jsx/components/list.js +93 -0
  308. package/dist/jsx/components/list.js.map +1 -0
  309. package/dist/jsx/components/scene.d.ts +40 -0
  310. package/dist/jsx/components/scene.d.ts.map +1 -0
  311. package/dist/jsx/components/scene.js +20 -0
  312. package/dist/jsx/components/scene.js.map +1 -0
  313. package/dist/jsx/index.d.ts +5 -0
  314. package/dist/jsx/index.d.ts.map +1 -0
  315. package/dist/jsx/index.js +5 -0
  316. package/dist/jsx/index.js.map +1 -0
  317. package/dist/jsx/jsx.d.ts +3 -0
  318. package/dist/jsx/jsx.d.ts.map +1 -0
  319. package/dist/jsx/jsx.js +4 -0
  320. package/dist/jsx/jsx.js.map +1 -0
  321. package/dist/jsx/render/game.d.ts +41 -0
  322. package/dist/jsx/render/game.d.ts.map +1 -0
  323. package/dist/jsx/render/game.js +86 -0
  324. package/dist/jsx/render/game.js.map +1 -0
  325. package/dist/jsx/render/index.d.ts +3 -0
  326. package/dist/jsx/render/index.d.ts.map +1 -0
  327. package/dist/jsx/render/index.js +3 -0
  328. package/dist/jsx/render/index.js.map +1 -0
  329. package/dist/jsx/render/to-nodes.d.ts +10 -0
  330. package/dist/jsx/render/to-nodes.d.ts.map +1 -0
  331. package/dist/jsx/render/to-nodes.js +52 -0
  332. package/dist/jsx/render/to-nodes.js.map +1 -0
  333. package/dist/jsx/render/types/class-component.d.ts +4 -0
  334. package/dist/jsx/render/types/class-component.d.ts.map +1 -0
  335. package/dist/jsx/render/types/class-component.js +8 -0
  336. package/dist/jsx/render/types/class-component.js.map +1 -0
  337. package/dist/jsx/render/types/func-components.d.ts +4 -0
  338. package/dist/jsx/render/types/func-components.d.ts.map +1 -0
  339. package/dist/jsx/render/types/func-components.js +8 -0
  340. package/dist/jsx/render/types/func-components.js.map +1 -0
  341. package/dist/jsx/render/types/instrinsic-elements.d.ts +6 -0
  342. package/dist/jsx/render/types/instrinsic-elements.d.ts.map +1 -0
  343. package/dist/jsx/render/types/instrinsic-elements.js +41 -0
  344. package/dist/jsx/render/types/instrinsic-elements.js.map +1 -0
  345. package/dist/jsx/types.d.ts +41 -0
  346. package/dist/jsx/types.d.ts.map +1 -0
  347. package/dist/jsx/types.js +2 -0
  348. package/dist/jsx/types.js.map +1 -0
  349. package/dist/jsx/utils.d.ts +4 -0
  350. package/dist/jsx/utils.d.ts.map +1 -0
  351. package/dist/jsx/utils.js +15 -0
  352. package/dist/jsx/utils.js.map +1 -0
  353. package/dist/jsx-runtime.d.ts +6 -0
  354. package/dist/jsx-runtime.d.ts.map +1 -0
  355. package/dist/jsx-runtime.js +6 -0
  356. package/dist/jsx-runtime.js.map +1 -0
  357. package/dist/math/index.d.ts +3 -0
  358. package/dist/math/index.d.ts.map +1 -0
  359. package/dist/math/index.js +2 -0
  360. package/dist/math/index.js.map +1 -0
  361. package/dist/math/types.d.ts +13 -0
  362. package/dist/math/types.d.ts.map +1 -0
  363. package/dist/math/types.js +2 -0
  364. package/dist/math/types.js.map +1 -0
  365. package/dist/math/vector2.d.ts +145 -0
  366. package/dist/math/vector2.d.ts.map +1 -0
  367. package/dist/math/vector2.js +164 -0
  368. package/dist/math/vector2.js.map +1 -0
  369. package/dist/nodes/_node.d.ts +283 -0
  370. package/dist/nodes/_node.d.ts.map +1 -0
  371. package/dist/nodes/_node.js +371 -0
  372. package/dist/nodes/_node.js.map +1 -0
  373. package/dist/nodes/animation-player.d.ts +208 -0
  374. package/dist/nodes/animation-player.d.ts.map +1 -0
  375. package/dist/nodes/animation-player.js +249 -0
  376. package/dist/nodes/animation-player.js.map +1 -0
  377. package/dist/nodes/audio-player.d.ts +128 -0
  378. package/dist/nodes/audio-player.d.ts.map +1 -0
  379. package/dist/nodes/audio-player.js +173 -0
  380. package/dist/nodes/audio-player.js.map +1 -0
  381. package/dist/nodes/group.d.ts +55 -0
  382. package/dist/nodes/group.d.ts.map +1 -0
  383. package/dist/nodes/group.js +54 -0
  384. package/dist/nodes/group.js.map +1 -0
  385. package/dist/nodes/index.d.ts +8 -0
  386. package/dist/nodes/index.d.ts.map +1 -0
  387. package/dist/nodes/index.js +7 -0
  388. package/dist/nodes/index.js.map +1 -0
  389. package/dist/nodes/lib/enum.d.ts +42 -0
  390. package/dist/nodes/lib/enum.d.ts.map +1 -0
  391. package/dist/nodes/lib/enum.js +43 -0
  392. package/dist/nodes/lib/enum.js.map +1 -0
  393. package/dist/nodes/lib/index.d.ts +5 -0
  394. package/dist/nodes/lib/index.d.ts.map +1 -0
  395. package/dist/nodes/lib/index.js +5 -0
  396. package/dist/nodes/lib/index.js.map +1 -0
  397. package/dist/nodes/lib/registry.d.ts +43 -0
  398. package/dist/nodes/lib/registry.d.ts.map +1 -0
  399. package/dist/nodes/lib/registry.js +46 -0
  400. package/dist/nodes/lib/registry.js.map +1 -0
  401. package/dist/nodes/lib/types.d.ts +89 -0
  402. package/dist/nodes/lib/types.d.ts.map +1 -0
  403. package/dist/nodes/lib/types.js +2 -0
  404. package/dist/nodes/lib/types.js.map +1 -0
  405. package/dist/nodes/lib/utils.d.ts +35 -0
  406. package/dist/nodes/lib/utils.d.ts.map +1 -0
  407. package/dist/nodes/lib/utils.js +58 -0
  408. package/dist/nodes/lib/utils.js.map +1 -0
  409. package/dist/nodes/node2d/_node2d.d.ts +59 -0
  410. package/dist/nodes/node2d/_node2d.d.ts.map +1 -0
  411. package/dist/nodes/node2d/_node2d.js +57 -0
  412. package/dist/nodes/node2d/_node2d.js.map +1 -0
  413. package/dist/nodes/node2d/camera.d.ts +64 -0
  414. package/dist/nodes/node2d/camera.d.ts.map +1 -0
  415. package/dist/nodes/node2d/camera.js +72 -0
  416. package/dist/nodes/node2d/camera.js.map +1 -0
  417. package/dist/nodes/node2d/clickable.d.ts +96 -0
  418. package/dist/nodes/node2d/clickable.d.ts.map +1 -0
  419. package/dist/nodes/node2d/clickable.js +117 -0
  420. package/dist/nodes/node2d/clickable.js.map +1 -0
  421. package/dist/nodes/node2d/collider.d.ts +96 -0
  422. package/dist/nodes/node2d/collider.d.ts.map +1 -0
  423. package/dist/nodes/node2d/collider.js +116 -0
  424. package/dist/nodes/node2d/collider.js.map +1 -0
  425. package/dist/nodes/node2d/index.d.ts +12 -0
  426. package/dist/nodes/node2d/index.d.ts.map +1 -0
  427. package/dist/nodes/node2d/index.js +11 -0
  428. package/dist/nodes/node2d/index.js.map +1 -0
  429. package/dist/nodes/node2d/lib/index.d.ts +2 -0
  430. package/dist/nodes/node2d/lib/index.d.ts.map +1 -0
  431. package/dist/nodes/node2d/lib/index.js +2 -0
  432. package/dist/nodes/node2d/lib/index.js.map +1 -0
  433. package/dist/nodes/node2d/lib/utils.d.ts +4 -0
  434. package/dist/nodes/node2d/lib/utils.d.ts.map +1 -0
  435. package/dist/nodes/node2d/lib/utils.js +14 -0
  436. package/dist/nodes/node2d/lib/utils.js.map +1 -0
  437. package/dist/nodes/node2d/ray-cast.d.ts +115 -0
  438. package/dist/nodes/node2d/ray-cast.d.ts.map +1 -0
  439. package/dist/nodes/node2d/ray-cast.js +129 -0
  440. package/dist/nodes/node2d/ray-cast.js.map +1 -0
  441. package/dist/nodes/node2d/rectangle.d.ts +87 -0
  442. package/dist/nodes/node2d/rectangle.d.ts.map +1 -0
  443. package/dist/nodes/node2d/rectangle.js +60 -0
  444. package/dist/nodes/node2d/rectangle.js.map +1 -0
  445. package/dist/nodes/node2d/rigid-body.d.ts +65 -0
  446. package/dist/nodes/node2d/rigid-body.d.ts.map +1 -0
  447. package/dist/nodes/node2d/rigid-body.js +56 -0
  448. package/dist/nodes/node2d/rigid-body.js.map +1 -0
  449. package/dist/nodes/node2d/sprite.d.ts +285 -0
  450. package/dist/nodes/node2d/sprite.d.ts.map +1 -0
  451. package/dist/nodes/node2d/sprite.js +226 -0
  452. package/dist/nodes/node2d/sprite.js.map +1 -0
  453. package/dist/nodes/node2d/text.d.ts +62 -0
  454. package/dist/nodes/node2d/text.d.ts.map +1 -0
  455. package/dist/nodes/node2d/text.js +52 -0
  456. package/dist/nodes/node2d/text.js.map +1 -0
  457. package/dist/nodes/node2d/transform.d.ts +32 -0
  458. package/dist/nodes/node2d/transform.d.ts.map +1 -0
  459. package/dist/nodes/node2d/transform.js +30 -0
  460. package/dist/nodes/node2d/transform.js.map +1 -0
  461. package/dist/nodes/timer.d.ts +107 -0
  462. package/dist/nodes/timer.d.ts.map +1 -0
  463. package/dist/nodes/timer.js +108 -0
  464. package/dist/nodes/timer.js.map +1 -0
  465. package/dist/reactivity/index.d.ts +5 -0
  466. package/dist/reactivity/index.d.ts.map +1 -0
  467. package/dist/reactivity/index.js +5 -0
  468. package/dist/reactivity/index.js.map +1 -0
  469. package/dist/reactivity/reactive.d.ts +4 -0
  470. package/dist/reactivity/reactive.d.ts.map +1 -0
  471. package/dist/reactivity/reactive.js +50 -0
  472. package/dist/reactivity/reactive.js.map +1 -0
  473. package/dist/reactivity/register.d.ts +7 -0
  474. package/dist/reactivity/register.d.ts.map +1 -0
  475. package/dist/reactivity/register.js +18 -0
  476. package/dist/reactivity/register.js.map +1 -0
  477. package/dist/reactivity/signal.d.ts +126 -0
  478. package/dist/reactivity/signal.d.ts.map +1 -0
  479. package/dist/reactivity/signal.js +152 -0
  480. package/dist/reactivity/signal.js.map +1 -0
  481. package/dist/reactivity/types.d.ts +31 -0
  482. package/dist/reactivity/types.d.ts.map +1 -0
  483. package/dist/reactivity/types.js +2 -0
  484. package/dist/reactivity/types.js.map +1 -0
  485. package/dist/scripts/index.d.ts +2 -0
  486. package/dist/scripts/index.d.ts.map +1 -0
  487. package/dist/scripts/index.js +2 -0
  488. package/dist/scripts/index.js.map +1 -0
  489. package/dist/scripts/script.d.ts +80 -0
  490. package/dist/scripts/script.d.ts.map +1 -0
  491. package/dist/scripts/script.js +75 -0
  492. package/dist/scripts/script.js.map +1 -0
  493. package/dist/utils/dpr.d.ts +2 -0
  494. package/dist/utils/dpr.d.ts.map +1 -0
  495. package/dist/utils/dpr.js +14 -0
  496. package/dist/utils/dpr.js.map +1 -0
  497. package/dist/utils/ternaries.d.ts +6 -0
  498. package/dist/utils/ternaries.d.ts.map +1 -0
  499. package/dist/utils/ternaries.js +17 -0
  500. package/dist/utils/ternaries.js.map +1 -0
  501. package/package.json +56 -0
@@ -0,0 +1,51 @@
1
+ import type { Fun } from '../events/types.js';
2
+ /**
3
+ * The **`createTrigger`** function creates a new `Trigger` instance for pub/sub communication
4
+ * between components without node events.
5
+ *
6
+ * @typeParam T The argument types for the trigger callbacks
7
+ * @returns A new `Trigger` instance
8
+ *
9
+ * @example
10
+ * ```ts
11
+ * const planted = createTrigger<[Plant]>()
12
+ * ```
13
+ */
14
+ export declare function createTrigger<T extends any[] = any[]>(): Trigger<T>;
15
+ /**
16
+ * The **`useTrigger`** hook subscribes to a `Trigger` with auto-cleanup on node destroy.
17
+ *
18
+ * @param trigger The `Trigger` instance to subscribe to
19
+ * @param fn The callback function to invoke when the trigger emits
20
+ *
21
+ * @example
22
+ * ```tsx
23
+ * const planted = createTrigger<[Plant]>()
24
+ *
25
+ * useTrigger(planted, (plant) => {
26
+ * console.log('Planted:', plant)
27
+ * })
28
+ * ```
29
+ */
30
+ export declare function useTrigger<T extends any[]>(trigger: Trigger<T>, fn: Fun<T>): void;
31
+ /**
32
+ * The **`Trigger`** class provides a pub/sub pattern for cross-component communication.
33
+ * Use `createTrigger()` to create instances.
34
+ *
35
+ * @typeParam T The argument types for the trigger callbacks
36
+ *
37
+ * @example
38
+ * ```ts
39
+ * const trigger = createTrigger<[number]>()
40
+ *
41
+ * trigger.connect((value) => console.log(value))
42
+ * trigger.emit(42) // logs: 42
43
+ * ```
44
+ */
45
+ export declare class Trigger<T extends any[]> {
46
+ #private;
47
+ connect(cb: Fun<T>): void;
48
+ disconnect(cb: Fun<T>): void;
49
+ emit(...args: T): void;
50
+ }
51
+ //# sourceMappingURL=use-trigger.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-trigger.d.ts","sourceRoot":"","sources":["../../src/hooks/use-trigger.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,oBAAoB,CAAA;AAG7C;;;;;;;;;;;GAWG;AACH,wBAAgB,aAAa,CAAC,CAAC,SAAS,GAAG,EAAE,GAAG,GAAG,EAAE,gBAEpD;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,UAAU,CAAC,CAAC,SAAS,GAAG,EAAE,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC,QAO1E;AAED;;;;;;;;;;;;;GAaG;AACH,qBAAa,OAAO,CAAC,CAAC,SAAS,GAAG,EAAE;;IAGlC,OAAO,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;IAGlB,UAAU,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC,CAAC;IAIrB,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC;CAKhB"}
@@ -0,0 +1,68 @@
1
+ import { pushEffect } from './context.js';
2
+ /**
3
+ * The **`createTrigger`** function creates a new `Trigger` instance for pub/sub communication
4
+ * between components without node events.
5
+ *
6
+ * @typeParam T The argument types for the trigger callbacks
7
+ * @returns A new `Trigger` instance
8
+ *
9
+ * @example
10
+ * ```ts
11
+ * const planted = createTrigger<[Plant]>()
12
+ * ```
13
+ */
14
+ export function createTrigger() {
15
+ return new Trigger();
16
+ }
17
+ /**
18
+ * The **`useTrigger`** hook subscribes to a `Trigger` with auto-cleanup on node destroy.
19
+ *
20
+ * @param trigger The `Trigger` instance to subscribe to
21
+ * @param fn The callback function to invoke when the trigger emits
22
+ *
23
+ * @example
24
+ * ```tsx
25
+ * const planted = createTrigger<[Plant]>()
26
+ *
27
+ * useTrigger(planted, (plant) => {
28
+ * console.log('Planted:', plant)
29
+ * })
30
+ * ```
31
+ */
32
+ export function useTrigger(trigger, fn) {
33
+ pushEffect('useTrigger', ([node]) => {
34
+ if (node == null)
35
+ return;
36
+ trigger.connect(fn);
37
+ node.destroyed.on(() => trigger.disconnect(fn));
38
+ });
39
+ }
40
+ /**
41
+ * The **`Trigger`** class provides a pub/sub pattern for cross-component communication.
42
+ * Use `createTrigger()` to create instances.
43
+ *
44
+ * @typeParam T The argument types for the trigger callbacks
45
+ *
46
+ * @example
47
+ * ```ts
48
+ * const trigger = createTrigger<[number]>()
49
+ *
50
+ * trigger.connect((value) => console.log(value))
51
+ * trigger.emit(42) // logs: 42
52
+ * ```
53
+ */
54
+ export class Trigger {
55
+ #listeners = new Set();
56
+ connect(cb) {
57
+ this.#listeners.add(cb);
58
+ }
59
+ disconnect(cb) {
60
+ this.#listeners.delete(cb);
61
+ }
62
+ emit(...args) {
63
+ for (const cb of Array.from(this.#listeners)) {
64
+ cb(...args);
65
+ }
66
+ }
67
+ }
68
+ //# sourceMappingURL=use-trigger.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"use-trigger.js","sourceRoot":"","sources":["../../src/hooks/use-trigger.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAA;AAEzC;;;;;;;;;;;GAWG;AACH,MAAM,UAAU,aAAa;IAC3B,OAAO,IAAI,OAAO,EAAK,CAAA;AACzB,CAAC;AAED;;;;;;;;;;;;;;GAcG;AACH,MAAM,UAAU,UAAU,CAAkB,OAAmB,EAAE,EAAU;IACzE,UAAU,CAAC,YAAY,EAAE,CAAC,CAAC,IAAI,CAAC,EAAE,EAAE;QAClC,IAAI,IAAI,IAAI,IAAI;YAAE,OAAM;QAExB,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC,CAAA;QACnB,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAA;IACjD,CAAC,CAAC,CAAA;AACJ,CAAC;AAED;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,OAAO;IAClB,UAAU,GAAG,IAAI,GAAG,EAAU,CAAA;IAE9B,OAAO,CAAC,EAAU;QAChB,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC,CAAA;IACzB,CAAC;IACD,UAAU,CAAC,EAAU;QACnB,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,CAAC,CAAA;IAC5B,CAAC;IAED,IAAI,CAAC,GAAG,IAAO;QACb,KAAK,MAAM,EAAE,IAAI,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC;YAC7C,EAAE,CAAC,GAAG,IAAI,CAAC,CAAA;QACb,CAAC;IACH,CAAC;CACF"}
@@ -0,0 +1,11 @@
1
+ export * from './nodes/index.js';
2
+ export * from './animation/index.js';
3
+ export * from './assets/index.js';
4
+ export * from './audio/index.js';
5
+ export * from './collision/index.js';
6
+ export * from './core/index.js';
7
+ export * from './events/index.js';
8
+ export * from './math/index.js';
9
+ export * from './errors/index.js';
10
+ export * from './reactivity/index.js';
11
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,kBAAkB,CAAA;AAChC,cAAc,sBAAsB,CAAA;AACpC,cAAc,mBAAmB,CAAA;AACjC,cAAc,kBAAkB,CAAA;AAChC,cAAc,sBAAsB,CAAA;AACpC,cAAc,iBAAiB,CAAA;AAC/B,cAAc,mBAAmB,CAAA;AACjC,cAAc,iBAAiB,CAAA;AAC/B,cAAc,mBAAmB,CAAA;AACjC,cAAc,uBAAuB,CAAA"}
package/dist/index.js ADDED
@@ -0,0 +1,11 @@
1
+ export * from './nodes/index.js';
2
+ export * from './animation/index.js';
3
+ export * from './assets/index.js';
4
+ export * from './audio/index.js';
5
+ export * from './collision/index.js';
6
+ export * from './core/index.js';
7
+ export * from './events/index.js';
8
+ export * from './math/index.js';
9
+ export * from './errors/index.js';
10
+ export * from './reactivity/index.js';
11
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,cAAc,kBAAkB,CAAA;AAChC,cAAc,sBAAsB,CAAA;AACpC,cAAc,mBAAmB,CAAA;AACjC,cAAc,kBAAkB,CAAA;AAChC,cAAc,sBAAsB,CAAA;AACpC,cAAc,iBAAiB,CAAA;AAC/B,cAAc,mBAAmB,CAAA;AACjC,cAAc,iBAAiB,CAAA;AAC/B,cAAc,mBAAmB,CAAA;AACjC,cAAc,uBAAuB,CAAA"}
@@ -0,0 +1,46 @@
1
+ import { Event } from '../events/event.js';
2
+ import { Vector2 } from '../math/vector2.js';
3
+ export interface InputOptions {
4
+ /**
5
+ * Whether to call `preventDefault()` on keyboard events.
6
+ * Set to `false` to allow browser shortcuts and default behavior.
7
+ * @default true
8
+ */
9
+ preventKeyDefaults?: boolean;
10
+ }
11
+ export declare class Input {
12
+ #private;
13
+ constructor(canvas: HTMLCanvasElement, size: Vector2, options?: InputOptions);
14
+ isJustKeyPressed(key: string, ctrlKey?: boolean, shiftKey?: boolean, altKey?: boolean): boolean;
15
+ isKeyPressed(key: string, ctrlKey?: boolean, shiftKey?: boolean, altKey?: boolean): boolean;
16
+ isJustKeyUnpressed(key: string, ctrlKey?: boolean, shiftKey?: boolean, altKey?: boolean): boolean;
17
+ getKeyAxis(positiveKey: string, negativeKey: string): number;
18
+ /**
19
+ * The read-only **`pointerPosition`** property returns the current pointer position.
20
+ */
21
+ get pointerPosition(): Readonly<Vector2>;
22
+ /**
23
+ * The read-only **`isPointerPressed`** property returns whether the pointer is currently pressed.
24
+ */
25
+ get isPointerPressed(): boolean;
26
+ /**
27
+ * The **`pointerMoved`** event fires when the pointer moves.
28
+ */
29
+ pointerMoved: Event<[_position: Vector2], "pointerMove">;
30
+ /**
31
+ * The **`pointerPressed`** event fires when the pointer is pressed.
32
+ * The callback receives the pointer position.
33
+ */
34
+ pointerPressed: Event<[_position: Vector2], "pointerPress">;
35
+ /**
36
+ * The **`pointerUnpressed`** event fires when the pointer is released.
37
+ * The callback receives the pointer position.
38
+ */
39
+ pointerUnpressed: Event<[_position: Vector2], "pointerUnpress">;
40
+ update(): void;
41
+ /**
42
+ * The **`destroy`** method removes all event listeners.
43
+ */
44
+ destroy(): void;
45
+ }
46
+ //# sourceMappingURL=input.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../src/input/input.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAA;AAC1C,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAA;AAE5C,MAAM,WAAW,YAAY;IAC3B;;;;OAIG;IACH,kBAAkB,CAAC,EAAE,OAAO,CAAA;CAC7B;AAED,qBAAa,KAAK;;gBAqBJ,MAAM,EAAE,iBAAiB,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,EAAE,YAAY;IA0E5E,gBAAgB,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,UAAQ,EAAE,QAAQ,UAAQ,EAAE,MAAM,UAAQ;IAU/E,YAAY,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,UAAQ,EAAE,QAAQ,UAAQ,EAAE,MAAM,UAAQ;IAU3E,kBAAkB,CAAC,GAAG,EAAE,MAAM,EAAE,OAAO,UAAQ,EAAE,QAAQ,UAAQ,EAAE,MAAM,UAAQ;IAWjF,UAAU,CAAC,WAAW,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM;IAOnD;;OAEG;IACH,IAAI,eAAe,IAAI,QAAQ,CAAC,OAAO,CAAC,CAEvC;IAED;;OAEG;IACH,IAAI,gBAAgB,YAEnB;IAED;;OAEG;IACH,YAAY,6CAAuD;IAEnE;;;OAGG;IACH,cAAc,8CAAwD;IAEtE;;;OAGG;IACH,gBAAgB,gDAA0D;IAE1E,MAAM;IAKN;;OAEG;IACH,OAAO;CAQR"}
@@ -0,0 +1,159 @@
1
+ import { Event } from '../events/event.js';
2
+ import { Vector2 } from '../math/vector2.js';
3
+ export class Input {
4
+ #currentKeys = new Set();
5
+ #justKeys = new Set();
6
+ #justKeysUnpressed = new Set();
7
+ #pointer = {
8
+ position: new Vector2(0, 0),
9
+ isPressed: false,
10
+ };
11
+ #canvasPos;
12
+ #canvasSize;
13
+ #canvasResSize;
14
+ #handleKeyDown;
15
+ #handleKeyUp;
16
+ #handlePointerMove;
17
+ #handlePointerDown;
18
+ #handlePointerUp;
19
+ #handleResize;
20
+ constructor(canvas, size, options) {
21
+ const { preventKeyDefaults = true } = options ?? {};
22
+ const canvasBounding = canvas.getBoundingClientRect();
23
+ this.#canvasPos = new Vector2(canvasBounding.x, canvasBounding.y);
24
+ this.#canvasSize = new Vector2(canvasBounding.width, canvasBounding.height);
25
+ this.#canvasResSize = size.clone();
26
+ this.#handleResize = () => {
27
+ const newCanvasBounding = canvas.getBoundingClientRect();
28
+ this.#canvasSize.x = newCanvasBounding.width;
29
+ this.#canvasSize.y = newCanvasBounding.height;
30
+ this.#canvasPos.x = newCanvasBounding.x;
31
+ this.#canvasPos.y = newCanvasBounding.y;
32
+ };
33
+ this.#handleKeyDown = (ev) => {
34
+ if (preventKeyDefaults)
35
+ ev.preventDefault();
36
+ const keyString = this.#getKeyString(ev);
37
+ this.#currentKeys.add(keyString);
38
+ this.#justKeys.add(keyString);
39
+ };
40
+ this.#handleKeyUp = (ev) => {
41
+ if (preventKeyDefaults)
42
+ ev.preventDefault();
43
+ const keyString = this.#getKeyString(ev);
44
+ this.#justKeysUnpressed.add(keyString);
45
+ this.#currentKeys.delete(keyString);
46
+ };
47
+ this.#handlePointerMove = (ev) => {
48
+ const position = this.#getPointerPosition(ev);
49
+ this.#pointer.position.x = position.x;
50
+ this.#pointer.position.y = position.y;
51
+ this.pointerMoved.emit(position);
52
+ };
53
+ this.#handlePointerDown = (ev) => {
54
+ const position = this.#getPointerPosition(ev);
55
+ this.#pointer.position.x = position.x;
56
+ this.#pointer.position.y = position.y;
57
+ this.#pointer.isPressed = true;
58
+ this.pointerPressed.emit(position);
59
+ };
60
+ this.#handlePointerUp = (ev) => {
61
+ const position = this.#getPointerPosition(ev);
62
+ this.#pointer.position.x = position.x;
63
+ this.#pointer.position.y = position.y;
64
+ this.#pointer.isPressed = false;
65
+ this.pointerUnpressed.emit(position);
66
+ };
67
+ window.addEventListener('resize', this.#handleResize);
68
+ window.addEventListener('keydown', this.#handleKeyDown);
69
+ window.addEventListener('keyup', this.#handleKeyUp);
70
+ window.addEventListener('pointermove', this.#handlePointerMove);
71
+ window.addEventListener('pointerdown', this.#handlePointerDown);
72
+ window.addEventListener('pointerup', this.#handlePointerUp);
73
+ }
74
+ #getPointerPosition(ev) {
75
+ return new Vector2((clamp(0, ev.x - this.#canvasPos.x, this.#canvasSize.x) * this.#canvasResSize.x) /
76
+ this.#canvasSize.x, (clamp(0, ev.y - this.#canvasPos.y, this.#canvasSize.y) * this.#canvasResSize.y) /
77
+ this.#canvasSize.y);
78
+ }
79
+ #getKeyString(ev) {
80
+ return `${ev.key.toLowerCase()}|${ev.ctrlKey}|${ev.altKey}|${ev.shiftKey}`;
81
+ }
82
+ isJustKeyPressed(key, ctrlKey = false, shiftKey = false, altKey = false) {
83
+ return this.#justKeys.has(this.#getKeyString({
84
+ key,
85
+ ctrlKey,
86
+ altKey,
87
+ shiftKey,
88
+ }));
89
+ }
90
+ isKeyPressed(key, ctrlKey = false, shiftKey = false, altKey = false) {
91
+ return this.#currentKeys.has(this.#getKeyString({
92
+ key,
93
+ ctrlKey,
94
+ altKey,
95
+ shiftKey,
96
+ }));
97
+ }
98
+ isJustKeyUnpressed(key, ctrlKey = false, shiftKey = false, altKey = false) {
99
+ return this.#justKeysUnpressed.has(this.#getKeyString({
100
+ key,
101
+ ctrlKey,
102
+ altKey,
103
+ shiftKey,
104
+ }));
105
+ }
106
+ getKeyAxis(positiveKey, negativeKey) {
107
+ let axis = 0;
108
+ if (this.isKeyPressed(positiveKey))
109
+ axis += 1;
110
+ if (this.isKeyPressed(negativeKey))
111
+ axis -= 1;
112
+ return axis;
113
+ }
114
+ /**
115
+ * The read-only **`pointerPosition`** property returns the current pointer position.
116
+ */
117
+ get pointerPosition() {
118
+ return this.#pointer.position;
119
+ }
120
+ /**
121
+ * The read-only **`isPointerPressed`** property returns whether the pointer is currently pressed.
122
+ */
123
+ get isPointerPressed() {
124
+ return this.#pointer.isPressed;
125
+ }
126
+ /**
127
+ * The **`pointerMoved`** event fires when the pointer moves.
128
+ */
129
+ pointerMoved = new Event('pointerMove', (_position) => { });
130
+ /**
131
+ * The **`pointerPressed`** event fires when the pointer is pressed.
132
+ * The callback receives the pointer position.
133
+ */
134
+ pointerPressed = new Event('pointerPress', (_position) => { });
135
+ /**
136
+ * The **`pointerUnpressed`** event fires when the pointer is released.
137
+ * The callback receives the pointer position.
138
+ */
139
+ pointerUnpressed = new Event('pointerUnpress', (_position) => { });
140
+ update() {
141
+ this.#justKeys.clear();
142
+ this.#justKeysUnpressed.clear();
143
+ }
144
+ /**
145
+ * The **`destroy`** method removes all event listeners.
146
+ */
147
+ destroy() {
148
+ window.removeEventListener('resize', this.#handleResize);
149
+ window.removeEventListener('keydown', this.#handleKeyDown);
150
+ window.removeEventListener('keyup', this.#handleKeyUp);
151
+ window.removeEventListener('pointermove', this.#handlePointerMove);
152
+ window.removeEventListener('pointerdown', this.#handlePointerDown);
153
+ window.removeEventListener('pointerup', this.#handlePointerUp);
154
+ }
155
+ }
156
+ function clamp(min, val, max) {
157
+ return Math.min(Math.max(min, val), max);
158
+ }
159
+ //# sourceMappingURL=input.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"input.js","sourceRoot":"","sources":["../../src/input/input.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAA;AAC1C,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAA;AAW5C,MAAM,OAAO,KAAK;IAChB,YAAY,GAAG,IAAI,GAAG,EAAU,CAAA;IAChC,SAAS,GAAG,IAAI,GAAG,EAAU,CAAA;IAC7B,kBAAkB,GAAG,IAAI,GAAG,EAAU,CAAA;IAEtC,QAAQ,GAAG;QACT,QAAQ,EAAE,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC;QAC3B,SAAS,EAAE,KAAK;KACjB,CAAA;IAED,UAAU,CAAS;IACnB,WAAW,CAAS;IACpB,cAAc,CAAS;IAEvB,cAAc,CAA6B;IAC3C,YAAY,CAA6B;IACzC,kBAAkB,CAA4B;IAC9C,kBAAkB,CAA4B;IAC9C,gBAAgB,CAA4B;IAC5C,aAAa,CAAY;IAEzB,YAAY,MAAyB,EAAE,IAAa,EAAE,OAAsB;QAC1E,MAAM,EAAE,kBAAkB,GAAG,IAAI,EAAE,GAAG,OAAO,IAAI,EAAE,CAAA;QAEnD,MAAM,cAAc,GAAG,MAAM,CAAC,qBAAqB,EAAE,CAAA;QACrD,IAAI,CAAC,UAAU,GAAG,IAAI,OAAO,CAAC,cAAc,CAAC,CAAC,EAAE,cAAc,CAAC,CAAC,CAAC,CAAA;QACjE,IAAI,CAAC,WAAW,GAAG,IAAI,OAAO,CAAC,cAAc,CAAC,KAAK,EAAE,cAAc,CAAC,MAAM,CAAC,CAAA;QAC3E,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,EAAE,CAAA;QAElC,IAAI,CAAC,aAAa,GAAG,GAAG,EAAE;YACxB,MAAM,iBAAiB,GAAG,MAAM,CAAC,qBAAqB,EAAE,CAAA;YACxD,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,iBAAiB,CAAC,KAAK,CAAA;YAC5C,IAAI,CAAC,WAAW,CAAC,CAAC,GAAG,iBAAiB,CAAC,MAAM,CAAA;YAC7C,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,iBAAiB,CAAC,CAAC,CAAA;YACvC,IAAI,CAAC,UAAU,CAAC,CAAC,GAAG,iBAAiB,CAAC,CAAC,CAAA;QACzC,CAAC,CAAA;QAED,IAAI,CAAC,cAAc,GAAG,CAAC,EAAiB,EAAE,EAAE;YAC1C,IAAI,kBAAkB;gBAAE,EAAE,CAAC,cAAc,EAAE,CAAA;YAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC,CAAA;YACxC,IAAI,CAAC,YAAY,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YAChC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;QAC/B,CAAC,CAAA;QAED,IAAI,CAAC,YAAY,GAAG,CAAC,EAAiB,EAAE,EAAE;YACxC,IAAI,kBAAkB;gBAAE,EAAE,CAAC,cAAc,EAAE,CAAA;YAC3C,MAAM,SAAS,GAAG,IAAI,CAAC,aAAa,CAAC,EAAE,CAAC,CAAA;YACxC,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,SAAS,CAAC,CAAA;YACtC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,SAAS,CAAC,CAAA;QACrC,CAAC,CAAA;QAED,IAAI,CAAC,kBAAkB,GAAG,CAAC,EAAgB,EAAE,EAAE;YAC7C,MAAM,QAAQ,GAAG,IAAI,CAAC,mBAAmB,CAAC,EAAE,CAAC,CAAA;YAC7C,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAA;YACrC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAA;YACrC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QAClC,CAAC,CAAA;QAED,IAAI,CAAC,kBAAkB,GAAG,CAAC,EAAgB,EAAE,EAAE;YAC7C,MAAM,QAAQ,GAAG,IAAI,CAAC,mBAAmB,CAAC,EAAE,CAAC,CAAA;YAC7C,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAA;YACrC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAA;YACrC,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAA;YAC9B,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QACpC,CAAC,CAAA;QAED,IAAI,CAAC,gBAAgB,GAAG,CAAC,EAAgB,EAAE,EAAE;YAC3C,MAAM,QAAQ,GAAG,IAAI,CAAC,mBAAmB,CAAC,EAAE,CAAC,CAAA;YAC7C,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAA;YACrC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAA;YACrC,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,KAAK,CAAA;YAC/B,IAAI,CAAC,gBAAgB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAA;QACtC,CAAC,CAAA;QAED,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAA;QACrD,MAAM,CAAC,gBAAgB,CAAC,SAAS,EAAE,IAAI,CAAC,cAAc,CAAC,CAAA;QACvD,MAAM,CAAC,gBAAgB,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,CAAC,CAAA;QACnD,MAAM,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAA;QAC/D,MAAM,CAAC,gBAAgB,CAAC,aAAa,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAA;QAC/D,MAAM,CAAC,gBAAgB,CAAC,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAA;IAC7D,CAAC;IAED,mBAAmB,CAAC,EAAgB;QAClC,OAAO,IAAI,OAAO,CAChB,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;YAC9E,IAAI,CAAC,WAAW,CAAC,CAAC,EACpB,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;YAC9E,IAAI,CAAC,WAAW,CAAC,CAAC,CACrB,CAAA;IACH,CAAC;IAED,aAAa,CAAC,EAAqB;QACjC,OAAO,GAAG,EAAE,CAAC,GAAG,CAAC,WAAW,EAAE,IAAI,EAAE,CAAC,OAAO,IAAI,EAAE,CAAC,MAAM,IAAI,EAAE,CAAC,QAAQ,EAAE,CAAA;IAC5E,CAAC;IAED,gBAAgB,CAAC,GAAW,EAAE,OAAO,GAAG,KAAK,EAAE,QAAQ,GAAG,KAAK,EAAE,MAAM,GAAG,KAAK;QAC7E,OAAO,IAAI,CAAC,SAAS,CAAC,GAAG,CACvB,IAAI,CAAC,aAAa,CAAC;YACjB,GAAG;YACH,OAAO;YACP,MAAM;YACN,QAAQ;SACT,CAAC,CACH,CAAA;IACH,CAAC;IACD,YAAY,CAAC,GAAW,EAAE,OAAO,GAAG,KAAK,EAAE,QAAQ,GAAG,KAAK,EAAE,MAAM,GAAG,KAAK;QACzE,OAAO,IAAI,CAAC,YAAY,CAAC,GAAG,CAC1B,IAAI,CAAC,aAAa,CAAC;YACjB,GAAG;YACH,OAAO;YACP,MAAM;YACN,QAAQ;SACT,CAAC,CACH,CAAA;IACH,CAAC;IACD,kBAAkB,CAAC,GAAW,EAAE,OAAO,GAAG,KAAK,EAAE,QAAQ,GAAG,KAAK,EAAE,MAAM,GAAG,KAAK;QAC/E,OAAO,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAChC,IAAI,CAAC,aAAa,CAAC;YACjB,GAAG;YACH,OAAO;YACP,MAAM;YACN,QAAQ;SACT,CAAC,CACH,CAAA;IACH,CAAC;IAED,UAAU,CAAC,WAAmB,EAAE,WAAmB;QACjD,IAAI,IAAI,GAAG,CAAC,CAAA;QACZ,IAAI,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC;YAAE,IAAI,IAAI,CAAC,CAAA;QAC7C,IAAI,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC;YAAE,IAAI,IAAI,CAAC,CAAA;QAC7C,OAAO,IAAI,CAAA;IACb,CAAC;IAED;;OAEG;IACH,IAAI,eAAe;QACjB,OAAO,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAA;IAC/B,CAAC;IAED;;OAEG;IACH,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAA;IAChC,CAAC;IAED;;OAEG;IACH,YAAY,GAAG,IAAI,KAAK,CAAC,aAAa,EAAE,CAAC,SAAkB,EAAE,EAAE,GAAE,CAAC,CAAC,CAAA;IAEnE;;;OAGG;IACH,cAAc,GAAG,IAAI,KAAK,CAAC,cAAc,EAAE,CAAC,SAAkB,EAAE,EAAE,GAAE,CAAC,CAAC,CAAA;IAEtE;;;OAGG;IACH,gBAAgB,GAAG,IAAI,KAAK,CAAC,gBAAgB,EAAE,CAAC,SAAkB,EAAE,EAAE,GAAE,CAAC,CAAC,CAAA;IAE1E,MAAM;QACJ,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,CAAA;QACtB,IAAI,CAAC,kBAAkB,CAAC,KAAK,EAAE,CAAA;IACjC,CAAC;IAED;;OAEG;IACH,OAAO;QACL,MAAM,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,aAAa,CAAC,CAAA;QACxD,MAAM,CAAC,mBAAmB,CAAC,SAAS,EAAE,IAAI,CAAC,cAAc,CAAC,CAAA;QAC1D,MAAM,CAAC,mBAAmB,CAAC,OAAO,EAAE,IAAI,CAAC,YAAY,CAAC,CAAA;QACtD,MAAM,CAAC,mBAAmB,CAAC,aAAa,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAA;QAClE,MAAM,CAAC,mBAAmB,CAAC,aAAa,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAA;QAClE,MAAM,CAAC,mBAAmB,CAAC,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAA;IAChE,CAAC;CACF;AAED,SAAS,KAAK,CAAC,GAAW,EAAE,GAAW,EAAE,GAAW;IAClD,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,CAAC,CAAA;AAC1C,CAAC"}
@@ -0,0 +1,3 @@
1
+ import type { Dinix } from '../types';
2
+ export declare function Fragment(props: Dinix.WithChildren): Dinix.Element;
3
+ //# sourceMappingURL=fragment.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fragment.d.ts","sourceRoot":"","sources":["../../../src/jsx/components/fragment.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,UAAU,CAAA;AAErC,wBAAgB,QAAQ,CAAC,KAAK,EAAE,KAAK,CAAC,YAAY,GAAG,KAAK,CAAC,OAAO,CAKjE"}
@@ -0,0 +1,7 @@
1
+ export function Fragment(props) {
2
+ return {
3
+ type: '',
4
+ props,
5
+ };
6
+ }
7
+ //# sourceMappingURL=fragment.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"fragment.js","sourceRoot":"","sources":["../../../src/jsx/components/fragment.ts"],"names":[],"mappings":"AAEA,MAAM,UAAU,QAAQ,CAAC,KAAyB;IAChD,OAAO;QACL,IAAI,EAAE,EAAE;QACR,KAAK;KACN,CAAA;AACH,CAAC"}
@@ -0,0 +1,21 @@
1
+ import type { Game as GameP } from '../../core/game.js';
2
+ import type { Dinix } from '../types.js';
3
+ export type GameOptions = Dinix.WithChildren<Omit<Parameters<(typeof GameP)['setup']>[0], 'root'>> & {
4
+ /** The **`defaultScene`** of the Game */
5
+ defaultScene: string;
6
+ };
7
+ /**
8
+ * The **`Game`** component is the root component of the game. It is used to set up the game with its properties and its children, which are the scenes of the game.
9
+ *
10
+ * @example
11
+ * ```jsx
12
+ * <Game width={150} height={75} defaultScene='main'>
13
+ * <Scene name='main' component={() => import('./scenes/main.js')} />
14
+ * </Game>
15
+ * ```
16
+ *
17
+ * @param options - The options for the Game component, which include the properties of the game and its children (the scenes).
18
+ * @returns A JSX element representing the Game component with its properties and children.
19
+ */
20
+ export declare function Game(_options: GameOptions): null;
21
+ //# sourceMappingURL=game.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/jsx/components/game.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,IAAI,KAAK,EAAE,MAAM,oBAAoB,CAAA;AACvD,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AAExC,MAAM,MAAM,WAAW,GAAG,KAAK,CAAC,YAAY,CAC1C,IAAI,CAAC,UAAU,CAAC,CAAC,OAAO,KAAK,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CACrD,GAAG;IACF,yCAAyC;IACzC,YAAY,EAAE,MAAM,CAAA;CACrB,CAAA;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,IAAI,CAAC,QAAQ,EAAE,WAAW,GAAG,IAAI,CAEhD"}
@@ -0,0 +1,17 @@
1
+ /**
2
+ * The **`Game`** component is the root component of the game. It is used to set up the game with its properties and its children, which are the scenes of the game.
3
+ *
4
+ * @example
5
+ * ```jsx
6
+ * <Game width={150} height={75} defaultScene='main'>
7
+ * <Scene name='main' component={() => import('./scenes/main.js')} />
8
+ * </Game>
9
+ * ```
10
+ *
11
+ * @param options - The options for the Game component, which include the properties of the game and its children (the scenes).
12
+ * @returns A JSX element representing the Game component with its properties and children.
13
+ */
14
+ export function Game(_options) {
15
+ return null;
16
+ }
17
+ //# sourceMappingURL=game.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game.js","sourceRoot":"","sources":["../../../src/jsx/components/game.ts"],"names":[],"mappings":"AAUA;;;;;;;;;;;;GAYG;AACH,MAAM,UAAU,IAAI,CAAC,QAAqB;IACxC,OAAO,IAAI,CAAA;AACb,CAAC"}
@@ -0,0 +1,5 @@
1
+ export * from './fragment.js';
2
+ export * from './game.js';
3
+ export * from './scene.js';
4
+ export * from './list.js';
5
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/jsx/components/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAA;AAC7B,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA;AAC1B,cAAc,WAAW,CAAA"}
@@ -0,0 +1,5 @@
1
+ export * from './fragment.js';
2
+ export * from './game.js';
3
+ export * from './scene.js';
4
+ export * from './list.js';
5
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../src/jsx/components/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAA;AAC7B,cAAc,WAAW,CAAA;AACzB,cAAc,YAAY,CAAA;AAC1B,cAAc,WAAW,CAAA"}
@@ -0,0 +1,88 @@
1
+ import '../../nodes/index.js';
2
+ import { type Reactive } from '../../reactivity/index.js';
3
+ import type { Dinix } from '../types.js';
4
+ /**
5
+ * The **`ListOptions`** interface defines the options for a `List` component.
6
+ */
7
+ export interface ListOptions<T> {
8
+ /**
9
+ * The **`array`** property is a signal getter that returns the array to render.
10
+ *
11
+ * @example
12
+ * ```tsx
13
+ * const [items, setItems] = useSignal([{ id: 1 }, { id: 2 }])
14
+ *
15
+ * <List array={items} itemKey={(item) => item.id}>
16
+ * {(item) => <sprite textureId={ITEM} />}
17
+ * </List>
18
+ * ```
19
+ */
20
+ array: Reactive<T[]>;
21
+ /**
22
+ * The **`key`** property extracts a unique identifier for each item.
23
+ * Used for keyed reconciliation when the array changes.
24
+ *
25
+ * @example
26
+ * ```tsx
27
+ * <List array={items} itemKey={(item) => item.id}>
28
+ * {(item) => <sprite textureId={ITEM} />}
29
+ * </List>
30
+ * ```
31
+ */
32
+ itemKey: (value: T, index: number, arr: T[]) => string | symbol;
33
+ /**
34
+ * The **`empty`** property is rendered when the array is empty.
35
+ *
36
+ * @example
37
+ * ```tsx
38
+ * <List array={items} itemKey={(item) => item.id} empty={<sprite textureId={EMPTY} />}>
39
+ * {(item) => <sprite textureId={ITEM} />}
40
+ * </List>
41
+ * ```
42
+ */
43
+ empty?: Dinix.Node;
44
+ /**
45
+ * The **`children`** property is a render function called for each item in the array.
46
+ *
47
+ * @example
48
+ * ```tsx
49
+ * <List array={items} itemKey={(item) => item.id}>
50
+ * {(item, index) => <transform position={[0, index * 16]}>
51
+ * <sprite textureId={item.texture} />
52
+ * </transform>}
53
+ * </List>
54
+ * ```
55
+ */
56
+ children: (value: T, index: number, arr: T[]) => Dinix.Node;
57
+ }
58
+ /**
59
+ * The **`List`** component renders dynamic nodes from a reactive array with keyed reconciliation.
60
+ * It returns a Fragment — no wrapper node is created.
61
+ * A hidden `<transform>` is used as an anchor for reconciliation.
62
+ *
63
+ * @param options The list options including the reactive array, key extractor, and render function.
64
+ * @returns A Fragment containing the anchor node.
65
+ *
66
+ * @example
67
+ * ```tsx
68
+ * import { List } from 'dinix/jsx'
69
+ * import { useSignal } from 'dinix/hooks'
70
+ *
71
+ * function EnemyList() {
72
+ * const [enemies] = useSignal([
73
+ * { id: 1, x: 0 },
74
+ * { id: 2, x: 50 },
75
+ * ])
76
+ *
77
+ * return (
78
+ * <List array={enemies} itemKey={(e) => e.id}>
79
+ * {(enemy) => <transform position={[enemy.x, 0]}>
80
+ * <sprite textureId={ENEMY} />
81
+ * </transform>}
82
+ * </List>
83
+ * )
84
+ * }
85
+ * ```
86
+ */
87
+ export declare function List<T>({ array, itemKey, empty, children }: ListOptions<T>): Dinix.Element;
88
+ //# sourceMappingURL=list.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"list.d.ts","sourceRoot":"","sources":["../../../src/jsx/components/list.ts"],"names":[],"mappings":"AAAA,OAAO,sBAAsB,CAAA;AAC7B,OAAO,EAAe,KAAK,QAAQ,EAAE,MAAM,2BAA2B,CAAA;AAMtE,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,aAAa,CAAA;AAMxC;;GAEG;AACH,MAAM,WAAW,WAAW,CAAC,CAAC;IAC5B;;;;;;;;;;;OAWG;IACH,KAAK,EAAE,QAAQ,CAAC,CAAC,EAAE,CAAC,CAAA;IACpB;;;;;;;;;;OAUG;IACH,OAAO,EAAE,CAAC,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,MAAM,GAAG,MAAM,CAAA;IAC/D;;;;;;;;;OASG;IACH,KAAK,CAAC,EAAE,KAAK,CAAC,IAAI,CAAA;IAClB;;;;;;;;;;;OAWG;IACH,QAAQ,EAAE,CAAC,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,EAAE,KAAK,KAAK,CAAC,IAAI,CAAA;CAC5D;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,wBAAgB,IAAI,CAAC,CAAC,EAAE,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,EAAE,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,OAAO,CA8D1F"}
@@ -0,0 +1,93 @@
1
+ import '../../nodes/index.js';
2
+ import { subReactive } from '../../reactivity/index.js';
3
+ import { PrimaryNode } from '../../nodes/lib/enum.js';
4
+ import { renderToNodes } from '../render/to-nodes.js';
5
+ import { useNode } from '../../hooks/use-node.js';
6
+ import { currentContext } from '../../hooks/context.js';
7
+ import { jsx } from '../jsx.js';
8
+ import { useMount } from '../../hooks/use-mount.js';
9
+ import { useRef } from '../../hooks/use-ref.js';
10
+ import { HookRequiresNodeRootError } from '../../errors/hook.js';
11
+ /**
12
+ * The **`List`** component renders dynamic nodes from a reactive array with keyed reconciliation.
13
+ * It returns a Fragment — no wrapper node is created.
14
+ * A hidden `<transform>` is used as an anchor for reconciliation.
15
+ *
16
+ * @param options The list options including the reactive array, key extractor, and render function.
17
+ * @returns A Fragment containing the anchor node.
18
+ *
19
+ * @example
20
+ * ```tsx
21
+ * import { List } from 'dinix/jsx'
22
+ * import { useSignal } from 'dinix/hooks'
23
+ *
24
+ * function EnemyList() {
25
+ * const [enemies] = useSignal([
26
+ * { id: 1, x: 0 },
27
+ * { id: 2, x: 50 },
28
+ * ])
29
+ *
30
+ * return (
31
+ * <List array={enemies} itemKey={(e) => e.id}>
32
+ * {(enemy) => <transform position={[enemy.x, 0]}>
33
+ * <sprite textureId={ENEMY} />
34
+ * </transform>}
35
+ * </List>
36
+ * )
37
+ * }
38
+ * ```
39
+ */
40
+ export function List({ array, itemKey, empty, children }) {
41
+ const savedCtx = currentContext.slice();
42
+ const anchor = useNode(PrimaryNode.Transform);
43
+ const map = useRef(new Map());
44
+ const emptyNode = useRef(null);
45
+ const handleRegen = (arr) => {
46
+ const prevCtx = currentContext.slice();
47
+ currentContext.length = 0;
48
+ currentContext.push(...savedCtx);
49
+ if (emptyNode.current != null) {
50
+ emptyNode.current.destroy();
51
+ emptyNode.current = null;
52
+ }
53
+ const nodes = [];
54
+ const oldIds = new Set(map.current.keys());
55
+ for (let i = 0; i < arr.length; i++) {
56
+ const props = arr[i];
57
+ const id = itemKey(props, i, arr);
58
+ if (oldIds.has(id)) {
59
+ oldIds.delete(id);
60
+ continue;
61
+ }
62
+ const node = renderToNodes(children(props, i, arr));
63
+ if (node.length !== 1)
64
+ throw new HookRequiresNodeRootError('internal-hook-List');
65
+ map.current.set(id, node[0]);
66
+ nodes.push(node[0]);
67
+ }
68
+ for (const [id, node] of map.current) {
69
+ if (!oldIds.has(id))
70
+ continue;
71
+ map.current.delete(id);
72
+ node.destroy();
73
+ }
74
+ anchor.node.addChild(...nodes);
75
+ if (anchor.node.children.length === 0) {
76
+ const node = renderToNodes(empty);
77
+ if (node.length !== 1)
78
+ throw new HookRequiresNodeRootError('internal-hook-List');
79
+ emptyNode.current = node[0];
80
+ anchor.node.addChild(emptyNode.current);
81
+ }
82
+ currentContext.length = 0;
83
+ currentContext.push(...prevCtx);
84
+ };
85
+ useMount(() => {
86
+ const generator = subReactive(array, handleRegen, (unsub) => {
87
+ anchor.node.destroyed.on(unsub);
88
+ });
89
+ handleRegen(generator);
90
+ });
91
+ return jsx(PrimaryNode.Transform, { ref: anchor });
92
+ }
93
+ //# sourceMappingURL=list.js.map