fleethub-core 1.11.16 → 1.11.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/node/fleethub_core.d.ts +155 -153
- package/node/fleethub_core.js +53 -53
- package/node/fleethub_core_bg.wasm +0 -0
- package/node/fleethub_core_bg.wasm.d.ts +92 -92
- package/package.json +1 -1
- package/pkg/fleethub_core.d.ts +155 -153
- package/pkg/fleethub_core_bg.js +53 -53
- package/pkg/fleethub_core_bg.wasm +0 -0
- package/pkg/fleethub_core_bg.wasm.d.ts +92 -92
package/node/fleethub_core.d.ts
CHANGED
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@@ -8,31 +8,19 @@ export function parse_ship_conditions(value: ShipConditions): ShipConditions;
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/**
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*/
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export function set_panic_hook(): void;
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export
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engagement: Engagement;
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formation: Formation;
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anti_air_cutin: number | null;
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ship_anti_air_resist: number;
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fleet_anti_air_resist: number;
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left_night_fleet_conditions: NightFleetConditions;
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right_night_fleet_conditions: NightFleetConditions;
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}
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export interface CompNightAnalysis {
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night_cutin: CompNightCutinAnalysis;
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fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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}
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export interface CompDayAnalysis {
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day_cutin: CompDayCutinAnalysis;
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fleet_cutin: FleetCutinReport<ShellingStyle>[];
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}
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export type GearTypeIdArray = [number, number, number, number, number];
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export interface
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-
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export interface DamageReport {
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miss_damage_min: number;
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miss_damage_max: number;
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normal_damage_min: number;
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normal_damage_max: number;
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critical_damage_min: number;
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critical_damage_max: number;
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normal_scratch_rate: number;
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critical_scratch_rate: number;
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damage_density: Histogram<number, number>;
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damage_state_density: Histogram<DamageState, number>;
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}
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export type AirSquadronMode = "Sortie" | "AirDefense";
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@@ -51,54 +39,11 @@ export type AirState =
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export type AirStateRank = "Rank0" | "Rank1" | "Rank2" | "Rank3";
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export type ContactRank = "Rank1" | "Rank2" | "Rank3";
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export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
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export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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export type ShipAttr =
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| "Unknown"
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| "NightCarrier"
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| "Installation"
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| "RoyalNavy"
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| "Kai2"
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| "TurbineSpeedBonus"
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| "NewModelBoilerSpeedBonus"
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| "Pillbox"
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| "IsolatedIsland"
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| "HarbourSummerPrincess"
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| "SupplyDepot"
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| "NewSupplyDepot"
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "FrenchBattleshipPrincess"
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| "DockPrincess";
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-
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export interface ShipConditions extends ShipPosition {
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formation?: Formation;
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amagiri_index?: number | null;
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}
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export type SpecialEnemyType =
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| "None"
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| "SoftSkinned"
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| "Pillbox"
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| "IsolatedIsland"
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| "SupplyDepot"
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| "NewSupplyDepot"
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| "HarbourSummerPrincess"
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "FrenchBattleshipPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "DockPrincess";
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export type GearTypeIdArray = [number, number, number, number, number];
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export interface SupportShellingSimulatorParams {
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attacker_formation?: Formation;
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target_formation?: Formation;
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@@ -158,29 +103,31 @@ export interface AttackPowerParams {
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custom_mods: CustomPowerModifiers;
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}
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export interface
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critical_scratch_rate: number;
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damage_density: Histogram<number, number>;
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damage_state_density: Histogram<DamageState, number>;
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export interface CompAnalyzerConfig {
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engagement: Engagement;
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formation: Formation;
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anti_air_cutin: number | null;
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ship_anti_air_resist: number;
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fleet_anti_air_resist: number;
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left_night_fleet_conditions: NightFleetConditions;
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right_night_fleet_conditions: NightFleetConditions;
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}
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export interface
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export interface CompNightAnalysis {
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night_cutin: CompNightCutinAnalysis;
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fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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}
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export interface CompDayAnalysis {
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day_cutin: CompDayCutinAnalysis;
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fleet_cutin: FleetCutinReport<ShellingStyle>[];
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}
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export interface CompAnalysis {
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day: CompDayAnalysis;
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night: CompNightAnalysis;
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contact: ContactAnalysis;
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anti_air: CompAntiAirAnalysis;
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}
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export interface ActionReport<T> {
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@@ -236,6 +183,12 @@ export interface NightFleetConditions {
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activates_large_searchlight?: boolean;
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}
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export type ContactRank = "Rank1" | "Rank2" | "Rank3";
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export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
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export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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export interface FleetState {
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id?: string;
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len?: number;
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@@ -263,6 +216,22 @@ export interface CompMeta {
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fleets: Record<FleetType, FleetMeta>;
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}
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export type SpecialEnemyType =
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| "None"
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| "SoftSkinned"
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| "Pillbox"
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| "IsolatedIsland"
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| "SupplyDepot"
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| "NewSupplyDepot"
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| "HarbourSummerPrincess"
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "FrenchBattleshipPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "DockPrincess"
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| "SummerAircraftCarrierDemon";
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export interface MasterData extends MasterBattleDefinitions {
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created_at: number;
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gears: MasterGear[];
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@@ -776,46 +745,6 @@ export type SlotSizeVec = (number | null)[];
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export type SpeedGroup = "A" | "B1" | "B2" | "C";
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export type GearVecInput = GearInput[];
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export interface GearInput {
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gear_id: number;
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types: GearTypeIdArray;
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firepower: number;
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torpedo: number;
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anti_air: number;
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armor: number;
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evasion: number;
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asw: number;
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los: number;
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bombing: number;
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accuracy: number;
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range: number;
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radius: number;
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stars: number;
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ace: number;
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}
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export interface ShipInput {
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ship_id: number;
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ctype: number;
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stype: number;
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yomi: string;
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}
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export interface EBonuses {
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firepower: number;
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torpedo: number;
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anti_air: number;
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armor: number;
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evasion: number;
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asw: number;
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los: number;
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bombing: number;
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accuracy: number;
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range: number;
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}
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export interface MasterShip {
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ship_id: number;
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name: string;
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export type StatInterval = [number | null, number | null];
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export interface
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power_mod: number;
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export interface AttackAnalysis {
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attacker_is_player: boolean;
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attacker_ship_id: number;
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target_ship_id: number;
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historical_params: HistoricalParams;
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day: ActionReport<DayPhaseAttackStyle>;
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night: ActionReport<NightPhaseAttackStyle>;
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closing_torpedo: ActionReport<TorpedoAttackStyle>;
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opening_asw: ActionReport<AswAttackStyle>;
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support_shelling: ActionReport<SupportShellingStyle>;
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}
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export type DayCutin =
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@@ -1002,6 +930,27 @@ export type GearCategory =
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| "LandBased"
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| "Misc";
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export type ShipAttr =
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| "Unknown"
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| "NightCarrier"
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| "Installation"
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| "RoyalNavy"
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| "Kai2"
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| "TurbineSpeedBonus"
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| "NewModelBoilerSpeedBonus"
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| "Pillbox"
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| "IsolatedIsland"
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| "HarbourSummerPrincess"
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| "SupplyDepot"
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| "NewSupplyDepot"
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| "PtImp"
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| "BattleshipSummerPrincess"
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| "HeavyCruiserSummerPrincess"
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| "AnchorageWaterDemonVacationMode"
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| "FrenchBattleshipPrincess"
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| "DockPrincess"
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| "SummerAircraftCarrierDemon";
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export type ShipCategory =
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| "Battleship"
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| "AircraftCarrier"
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@@ -1037,6 +986,59 @@ export type ShipType =
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| "CT"
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| "AO";
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export type GearVecInput = GearInput[];
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export interface GearInput {
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gear_id: number;
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types: GearTypeIdArray;
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firepower: number;
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torpedo: number;
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anti_air: number;
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armor: number;
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evasion: number;
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asw: number;
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los: number;
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bombing: number;
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accuracy: number;
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range: number;
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radius: number;
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stars: number;
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ace: number;
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}
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export interface ShipInput {
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ship_id: number;
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ctype: number;
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stype: number;
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yomi: string;
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}
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export interface EBonuses {
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firepower: number;
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torpedo: number;
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anti_air: number;
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armor: number;
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evasion: number;
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asw: number;
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los: number;
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bombing: number;
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accuracy: number;
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range: number;
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}
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export interface FleetCutinReport<T> {
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cutin: FleetCutin;
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rate: number | null;
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formation: Formation;
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attacks: FleetCutinAttackReport<T>[];
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}
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export interface FleetCutinAttackReport<T> extends AttackReport<T> {
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index: number;
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ship_id: number;
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1039
|
+
power_mod: number;
|
|
1040
|
+
}
|
|
1041
|
+
|
|
1040
1042
|
/**
|
|
1041
1043
|
*/
|
|
1042
1044
|
export class AirSquadron {
|
|
@@ -1776,20 +1778,6 @@ export class Org {
|
|
|
1776
1778
|
*/
|
|
1777
1779
|
export class Ship {
|
|
1778
1780
|
free(): void;
|
|
1779
|
-
/**
|
|
1780
|
-
* @returns {number | undefined}
|
|
1781
|
-
*/
|
|
1782
|
-
state_day_gunfit_accuracy(): number | undefined;
|
|
1783
|
-
/**
|
|
1784
|
-
* @returns {number | undefined}
|
|
1785
|
-
*/
|
|
1786
|
-
state_night_gunfit_accuracy(): number | undefined;
|
|
1787
|
-
/**
|
|
1788
|
-
* フィット砲補正
|
|
1789
|
-
* @param {boolean} is_night
|
|
1790
|
-
* @returns {number}
|
|
1791
|
-
*/
|
|
1792
|
-
gunfit_accuracy(is_night: boolean): number;
|
|
1793
1781
|
/**
|
|
1794
1782
|
* @returns {Ship}
|
|
1795
1783
|
*/
|
|
@@ -2003,6 +1991,20 @@ export class Ship {
|
|
|
2003
1991
|
* @returns {number | undefined}
|
|
2004
1992
|
*/
|
|
2005
1993
|
ohko_power(): number | undefined;
|
|
1994
|
+
/**
|
|
1995
|
+
* @returns {number | undefined}
|
|
1996
|
+
*/
|
|
1997
|
+
state_day_gunfit_accuracy(): number | undefined;
|
|
1998
|
+
/**
|
|
1999
|
+
* @returns {number | undefined}
|
|
2000
|
+
*/
|
|
2001
|
+
state_night_gunfit_accuracy(): number | undefined;
|
|
2002
|
+
/**
|
|
2003
|
+
* フィット砲補正
|
|
2004
|
+
* @param {boolean} is_night
|
|
2005
|
+
* @returns {number}
|
|
2006
|
+
*/
|
|
2007
|
+
gunfit_accuracy(is_night: boolean): number;
|
|
2006
2008
|
/**
|
|
2007
2009
|
*/
|
|
2008
2010
|
readonly accuracy: number;
|
package/node/fleethub_core.js
CHANGED
|
@@ -118,14 +118,6 @@ function getInt32Memory0() {
|
|
|
118
118
|
}
|
|
119
119
|
return cachedInt32Memory0;
|
|
120
120
|
}
|
|
121
|
-
/**
|
|
122
|
-
* @param {ShipConditions} value
|
|
123
|
-
* @returns {ShipConditions}
|
|
124
|
-
*/
|
|
125
|
-
module.exports.parse_ship_conditions = function(value) {
|
|
126
|
-
const ret = wasm.parse_ship_conditions(addHeapObject(value));
|
|
127
|
-
return takeObject(ret);
|
|
128
|
-
};
|
|
129
121
|
|
|
130
122
|
let cachedUint32Memory0 = null;
|
|
131
123
|
|
|
@@ -156,6 +148,21 @@ function getFloat64Memory0() {
|
|
|
156
148
|
return cachedFloat64Memory0;
|
|
157
149
|
}
|
|
158
150
|
|
|
151
|
+
function _assertClass(instance, klass) {
|
|
152
|
+
if (!(instance instanceof klass)) {
|
|
153
|
+
throw new Error(`expected instance of ${klass.name}`);
|
|
154
|
+
}
|
|
155
|
+
return instance.ptr;
|
|
156
|
+
}
|
|
157
|
+
/**
|
|
158
|
+
* @param {ShipConditions} value
|
|
159
|
+
* @returns {ShipConditions}
|
|
160
|
+
*/
|
|
161
|
+
module.exports.parse_ship_conditions = function(value) {
|
|
162
|
+
const ret = wasm.parse_ship_conditions(addHeapObject(value));
|
|
163
|
+
return takeObject(ret);
|
|
164
|
+
};
|
|
165
|
+
|
|
159
166
|
function getArrayU8FromWasm0(ptr, len) {
|
|
160
167
|
ptr = ptr >>> 0;
|
|
161
168
|
return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
|
|
@@ -167,13 +174,6 @@ function passArray8ToWasm0(arg, malloc) {
|
|
|
167
174
|
WASM_VECTOR_LEN = arg.length;
|
|
168
175
|
return ptr;
|
|
169
176
|
}
|
|
170
|
-
|
|
171
|
-
function _assertClass(instance, klass) {
|
|
172
|
-
if (!(instance instanceof klass)) {
|
|
173
|
-
throw new Error(`expected instance of ${klass.name}`);
|
|
174
|
-
}
|
|
175
|
-
return instance.ptr;
|
|
176
|
-
}
|
|
177
177
|
/**
|
|
178
178
|
*/
|
|
179
179
|
module.exports.set_panic_hook = function() {
|
|
@@ -2098,43 +2098,6 @@ class Ship {
|
|
|
2098
2098
|
wasm.__wbg_ship_free(ptr);
|
|
2099
2099
|
}
|
|
2100
2100
|
/**
|
|
2101
|
-
* @returns {number | undefined}
|
|
2102
|
-
*/
|
|
2103
|
-
state_day_gunfit_accuracy() {
|
|
2104
|
-
try {
|
|
2105
|
-
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
|
2106
|
-
wasm.ship_state_day_gunfit_accuracy(retptr, this.__wbg_ptr);
|
|
2107
|
-
var r0 = getInt32Memory0()[retptr / 4 + 0];
|
|
2108
|
-
var r2 = getFloat64Memory0()[retptr / 8 + 1];
|
|
2109
|
-
return r0 === 0 ? undefined : r2;
|
|
2110
|
-
} finally {
|
|
2111
|
-
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
2112
|
-
}
|
|
2113
|
-
}
|
|
2114
|
-
/**
|
|
2115
|
-
* @returns {number | undefined}
|
|
2116
|
-
*/
|
|
2117
|
-
state_night_gunfit_accuracy() {
|
|
2118
|
-
try {
|
|
2119
|
-
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
|
2120
|
-
wasm.ship_state_night_gunfit_accuracy(retptr, this.__wbg_ptr);
|
|
2121
|
-
var r0 = getInt32Memory0()[retptr / 4 + 0];
|
|
2122
|
-
var r2 = getFloat64Memory0()[retptr / 8 + 1];
|
|
2123
|
-
return r0 === 0 ? undefined : r2;
|
|
2124
|
-
} finally {
|
|
2125
|
-
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
2126
|
-
}
|
|
2127
|
-
}
|
|
2128
|
-
/**
|
|
2129
|
-
* フィット砲補正
|
|
2130
|
-
* @param {boolean} is_night
|
|
2131
|
-
* @returns {number}
|
|
2132
|
-
*/
|
|
2133
|
-
gunfit_accuracy(is_night) {
|
|
2134
|
-
const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
|
|
2135
|
-
return ret;
|
|
2136
|
-
}
|
|
2137
|
-
/**
|
|
2138
2101
|
* @returns {string}
|
|
2139
2102
|
*/
|
|
2140
2103
|
get id() {
|
|
@@ -2922,6 +2885,43 @@ class Ship {
|
|
|
2922
2885
|
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
2923
2886
|
}
|
|
2924
2887
|
}
|
|
2888
|
+
/**
|
|
2889
|
+
* @returns {number | undefined}
|
|
2890
|
+
*/
|
|
2891
|
+
state_day_gunfit_accuracy() {
|
|
2892
|
+
try {
|
|
2893
|
+
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
|
2894
|
+
wasm.ship_state_day_gunfit_accuracy(retptr, this.__wbg_ptr);
|
|
2895
|
+
var r0 = getInt32Memory0()[retptr / 4 + 0];
|
|
2896
|
+
var r2 = getFloat64Memory0()[retptr / 8 + 1];
|
|
2897
|
+
return r0 === 0 ? undefined : r2;
|
|
2898
|
+
} finally {
|
|
2899
|
+
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
2900
|
+
}
|
|
2901
|
+
}
|
|
2902
|
+
/**
|
|
2903
|
+
* @returns {number | undefined}
|
|
2904
|
+
*/
|
|
2905
|
+
state_night_gunfit_accuracy() {
|
|
2906
|
+
try {
|
|
2907
|
+
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
|
|
2908
|
+
wasm.ship_state_night_gunfit_accuracy(retptr, this.__wbg_ptr);
|
|
2909
|
+
var r0 = getInt32Memory0()[retptr / 4 + 0];
|
|
2910
|
+
var r2 = getFloat64Memory0()[retptr / 8 + 1];
|
|
2911
|
+
return r0 === 0 ? undefined : r2;
|
|
2912
|
+
} finally {
|
|
2913
|
+
wasm.__wbindgen_add_to_stack_pointer(16);
|
|
2914
|
+
}
|
|
2915
|
+
}
|
|
2916
|
+
/**
|
|
2917
|
+
* フィット砲補正
|
|
2918
|
+
* @param {boolean} is_night
|
|
2919
|
+
* @returns {number}
|
|
2920
|
+
*/
|
|
2921
|
+
gunfit_accuracy(is_night) {
|
|
2922
|
+
const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
|
|
2923
|
+
return ret;
|
|
2924
|
+
}
|
|
2925
2925
|
}
|
|
2926
2926
|
module.exports.Ship = Ship;
|
|
2927
2927
|
|
|
@@ -2949,7 +2949,7 @@ module.exports.__wbg_ship_new = function(arg0) {
|
|
|
2949
2949
|
return addHeapObject(ret);
|
|
2950
2950
|
};
|
|
2951
2951
|
|
|
2952
|
-
module.exports.
|
|
2952
|
+
module.exports.__wbg_createEquipmentBonuses_f047a201d43cb33d = function(arg0, arg1) {
|
|
2953
2953
|
const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
|
|
2954
2954
|
return addHeapObject(ret);
|
|
2955
2955
|
};
|
|
Binary file
|