excalibur 0.33.0-alpha.21 → 0.33.0-alpha.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (294) hide show
  1. package/.git-blame-ignore-revs +2 -1
  2. package/build/dist/{Actions/Action/ActionSequence.d.ts → actions/action/action-sequence.d.ts} +3 -3
  3. package/build/dist/{Actions/Action/Blink.d.ts → actions/action/blink.d.ts} +2 -2
  4. package/build/dist/{Actions/Action/CallMethod.d.ts → actions/action/call-method.d.ts} +1 -1
  5. package/build/dist/{Actions/Action/CurveBy.d.ts → actions/action/curve-by.d.ts} +3 -3
  6. package/build/dist/{Actions/Action/CurveTo.d.ts → actions/action/curve-to.d.ts} +3 -3
  7. package/build/dist/{Actions/Action/Delay.d.ts → actions/action/delay.d.ts} +1 -1
  8. package/build/dist/{Actions/Action/Die.d.ts → actions/action/die.d.ts} +2 -2
  9. package/build/dist/{Actions/Action/EaseBy.d.ts → actions/action/ease-by.d.ts} +2 -2
  10. package/build/dist/{Actions/Action/EaseTo.d.ts → actions/action/ease-to.d.ts} +2 -2
  11. package/build/dist/{Actions/Action/Fade.d.ts → actions/action/fade.d.ts} +2 -2
  12. package/build/dist/{Actions/Action/Flash.d.ts → actions/action/flash.d.ts} +3 -3
  13. package/build/dist/{Actions/Action/Follow.d.ts → actions/action/follow.d.ts} +2 -2
  14. package/build/dist/{Actions/Action/Meet.d.ts → actions/action/meet.d.ts} +2 -2
  15. package/build/dist/{Actions/Action/MoveBy.d.ts → actions/action/move-by.d.ts} +5 -5
  16. package/build/dist/{Actions/Action/MoveTo.d.ts → actions/action/move-to.d.ts} +5 -5
  17. package/build/dist/{Actions/Action/ParallelActions.d.ts → actions/action/parallel-actions.d.ts} +2 -2
  18. package/build/dist/{Actions/Action/RepeatForever.d.ts → actions/action/repeat-forever.d.ts} +3 -3
  19. package/build/dist/{Actions/Action/Repeat.d.ts → actions/action/repeat.d.ts} +3 -3
  20. package/build/dist/{Actions/Action/RotateBy.d.ts → actions/action/rotate-by.d.ts} +3 -3
  21. package/build/dist/{Actions/Action/RotateTo.d.ts → actions/action/rotate-to.d.ts} +3 -3
  22. package/build/dist/{Actions/Action/ScaleBy.d.ts → actions/action/scale-by.d.ts} +3 -3
  23. package/build/dist/{Actions/Action/ScaleTo.d.ts → actions/action/scale-to.d.ts} +3 -3
  24. package/build/dist/{Actions/ActionContext.d.ts → actions/action-context.d.ts} +15 -15
  25. package/build/dist/{Actions/ActionQueue.d.ts → actions/action-queue.d.ts} +2 -2
  26. package/build/dist/{Actions/Action.d.ts → actions/action.d.ts} +1 -1
  27. package/build/dist/{Actions/Actionable.d.ts → actions/actionable.d.ts} +1 -1
  28. package/build/dist/{Actions/ActionsComponent.d.ts → actions/actions-component.d.ts} +14 -14
  29. package/build/dist/{Actions/ActionsSystem.d.ts → actions/actions-system.d.ts} +3 -3
  30. package/build/dist/actions/index.d.ts +27 -0
  31. package/build/dist/{Actor.d.ts → actor.d.ts} +27 -27
  32. package/build/dist/{Camera.d.ts → camera.d.ts} +12 -12
  33. package/build/dist/{Collision/BodyComponent.d.ts → collision/body-component.d.ts} +13 -13
  34. package/build/dist/{Collision/BoundingBox.d.ts → collision/bounding-box.d.ts} +5 -5
  35. package/build/dist/{Collision/ColliderComponent.d.ts → collision/collider-component.d.ts} +12 -12
  36. package/build/dist/{Collision/Colliders/CircleCollider.d.ts → collision/colliders/circle-collider.d.ts} +11 -11
  37. package/build/dist/{Collision/Colliders/ClosestLineJumpTable.d.ts → collision/colliders/closest-line-jump-table.d.ts} +4 -4
  38. package/build/dist/{Collision/Colliders/Collider.d.ts → collision/colliders/collider.d.ts} +15 -15
  39. package/build/dist/{Collision/Colliders/CollisionJumpTable.d.ts → collision/colliders/collision-jump-table.d.ts} +5 -5
  40. package/build/dist/{Collision/Colliders/CompositeCollider.d.ts → collision/colliders/composite-collider.d.ts} +11 -11
  41. package/build/dist/{Collision/Colliders/EdgeCollider.d.ts → collision/colliders/edge-collider.d.ts} +11 -11
  42. package/build/dist/{Collision/Colliders/PolygonCollider.d.ts → collision/colliders/polygon-collider.d.ts} +11 -11
  43. package/build/dist/{Collision/Colliders/SeparatingAxis.d.ts → collision/colliders/separating-axis.d.ts} +6 -6
  44. package/build/dist/{Collision/Colliders/Shape.d.ts → collision/colliders/shape.d.ts} +5 -5
  45. package/build/dist/{Collision/CollisionSystem.d.ts → collision/collision-system.d.ts} +9 -9
  46. package/build/dist/{Collision/Detection/CollisionContact.d.ts → collision/detection/collision-contact.d.ts} +4 -4
  47. package/build/dist/{Collision/Detection/CollisionProcessor.d.ts → collision/detection/collision-processor.d.ts} +10 -10
  48. package/build/dist/{Collision/Detection/DynamicTreeCollisionProcessor.d.ts → collision/detection/dynamic-tree-collision-processor.d.ts} +13 -13
  49. package/build/dist/{Collision/Detection/DynamicTree.d.ts → collision/detection/dynamic-tree.d.ts} +5 -5
  50. package/build/dist/{Collision/Detection/Pair.d.ts → collision/detection/pair.d.ts} +3 -3
  51. package/build/dist/{Collision/Detection/QuadTree.d.ts → collision/detection/quad-tree.d.ts} +2 -2
  52. package/build/dist/{Collision/Detection/RayCastHit.d.ts → collision/detection/ray-cast-hit.d.ts} +3 -3
  53. package/build/dist/{Collision/Detection/RayCastOptions.d.ts → collision/detection/ray-cast-options.d.ts} +2 -2
  54. package/build/dist/{Collision/Detection/SparseHashGridCollisionProcessor.d.ts → collision/detection/sparse-hash-grid-collision-processor.d.ts} +16 -16
  55. package/build/dist/{Collision/Detection/SparseHashGrid.d.ts → collision/detection/sparse-hash-grid.d.ts} +3 -3
  56. package/build/dist/{Collision/Group/CollisionGroupManager.d.ts → collision/group/collision-group-manager.d.ts} +1 -1
  57. package/build/dist/collision/index.d.ts +38 -0
  58. package/build/dist/{Collision/Integrator.d.ts → collision/integrator.d.ts} +3 -3
  59. package/build/dist/{Collision/Island.d.ts → collision/island.d.ts} +2 -2
  60. package/build/dist/{Collision/MotionSystem.d.ts → collision/motion-system.d.ts} +5 -5
  61. package/build/dist/{Collision/PhysicsConfig.d.ts → collision/physics-config.d.ts} +5 -5
  62. package/build/dist/{Collision/PhysicsWorld.d.ts → collision/physics-world.d.ts} +11 -11
  63. package/build/dist/{Collision/Side.d.ts → collision/side.d.ts} +1 -1
  64. package/build/dist/{Collision/Solver/ArcadeSolver.d.ts → collision/solver/arcade-solver.d.ts} +4 -4
  65. package/build/dist/{Collision/Solver/ContactConstraintPoint.d.ts → collision/solver/contact-constraint-point.d.ts} +2 -2
  66. package/build/dist/{Collision/Solver/RealisticSolver.d.ts → collision/solver/realistic-solver.d.ts} +5 -5
  67. package/build/dist/{Collision/Solver/Solver.d.ts → collision/solver/solver.d.ts} +1 -1
  68. package/build/dist/{Color.d.ts → color.d.ts} +1 -1
  69. package/build/dist/{Debug/DebugConfig.d.ts → debug/debug-config.d.ts} +5 -5
  70. package/build/dist/{Debug/DebugFlags.d.ts → debug/debug-flags.d.ts} +2 -2
  71. package/build/dist/{Debug/DebugSystem.d.ts → debug/debug-system.d.ts} +4 -4
  72. package/build/dist/debug/index.d.ts +3 -0
  73. package/build/dist/{Director/CrossFade.d.ts → director/cross-fade.d.ts} +5 -5
  74. package/build/dist/{Director/DefaultLoader.d.ts → director/default-loader.d.ts} +5 -5
  75. package/build/dist/{Director/Director.d.ts → director/director.d.ts} +7 -7
  76. package/build/dist/{Director/FadeInOut.d.ts → director/fade-in-out.d.ts} +5 -5
  77. package/build/dist/director/index.d.ts +7 -0
  78. package/build/dist/{Director/Loader.d.ts → director/loader.d.ts} +9 -9
  79. package/build/dist/{Director/Slide.d.ts → director/slide.d.ts} +5 -5
  80. package/build/dist/{Director/Transition.d.ts → director/transition.d.ts} +7 -7
  81. package/build/dist/{Engine.d.ts → engine.d.ts} +31 -31
  82. package/build/dist/{EntityComponentSystem/Component.d.ts → entity-component-system/component.d.ts} +1 -1
  83. package/build/dist/{EntityComponentSystem/Components/MotionComponent.d.ts → entity-component-system/components/motion-component.d.ts} +2 -2
  84. package/build/dist/{EntityComponentSystem/Components/TagsComponent.d.ts → entity-component-system/components/tags-component.d.ts} +1 -1
  85. package/build/dist/{EntityComponentSystem/Components/TransformComponent.d.ts → entity-component-system/components/transform-component.d.ts} +6 -6
  86. package/build/dist/{EntityComponentSystem/EntityManager.d.ts → entity-component-system/entity-manager.d.ts} +3 -3
  87. package/build/dist/{EntityComponentSystem/Entity.d.ts → entity-component-system/entity.d.ts} +12 -12
  88. package/build/dist/entity-component-system/index.d.ts +13 -0
  89. package/build/dist/{EntityComponentSystem/QueryManager.d.ts → entity-component-system/query-manager.d.ts} +5 -5
  90. package/build/dist/{EntityComponentSystem/Query.d.ts → entity-component-system/query.d.ts} +3 -3
  91. package/build/dist/{EntityComponentSystem/SystemManager.d.ts → entity-component-system/system-manager.d.ts} +4 -4
  92. package/build/dist/{EntityComponentSystem/System.d.ts → entity-component-system/system.d.ts} +2 -2
  93. package/build/dist/{EntityComponentSystem/TagQuery.d.ts → entity-component-system/tag-query.d.ts} +2 -2
  94. package/build/dist/{EntityComponentSystem/World.d.ts → entity-component-system/world.d.ts} +9 -9
  95. package/build/dist/{Events/MediaEvents.d.ts → events/media-events.d.ts} +4 -4
  96. package/build/dist/{Events/PointerEvents.d.ts → events/pointer-events.d.ts} +3 -3
  97. package/build/dist/{Events.d.ts → events.d.ts} +15 -15
  98. package/build/dist/excalibur.development.js +155 -155
  99. package/build/dist/excalibur.js +155 -155
  100. package/build/dist/excalibur.min.development.js +3 -3
  101. package/build/dist/excalibur.min.js +3 -3
  102. package/build/dist/{Graphics/Animation.d.ts → graphics/animation.d.ts} +5 -5
  103. package/build/dist/{Graphics/Canvas.d.ts → graphics/canvas.d.ts} +3 -3
  104. package/build/dist/{Graphics/Circle.d.ts → graphics/circle.d.ts} +2 -2
  105. package/build/dist/{Graphics/Context → graphics/context}/circle-renderer/circle-renderer.d.ts +3 -3
  106. package/build/dist/{Graphics/Context → graphics/context}/debug-circle-renderer/debug-circle-renderer.d.ts +3 -3
  107. package/build/dist/{Graphics/Context → graphics/context}/debug-line-renderer/debug-line-renderer.d.ts +3 -3
  108. package/build/dist/{Graphics/Context → graphics/context}/debug-point-renderer/debug-point-renderer.d.ts +3 -3
  109. package/build/dist/{Graphics/Context → graphics/context}/debug-text.d.ts +3 -3
  110. package/build/dist/{Graphics/Context → graphics/context}/draw-call.d.ts +2 -2
  111. package/build/dist/{Graphics/Context/ExcaliburGraphicsContext2DCanvas.d.ts → graphics/context/excalibur-graphics-context-2d-canvas.d.ts} +6 -6
  112. package/build/dist/{Graphics/Context/ExcaliburGraphicsContextWebGL.d.ts → graphics/context/excalibur-graphics-context-webgl.d.ts} +8 -8
  113. package/build/dist/{Graphics/Context/ExcaliburGraphicsContext.d.ts → graphics/context/excalibur-graphics-context.d.ts} +6 -6
  114. package/build/dist/{Graphics/Context → graphics/context}/image-renderer/image-renderer.d.ts +2 -2
  115. package/build/dist/{Graphics/Context → graphics/context}/image-renderer-v2/image-renderer-v2.d.ts +2 -2
  116. package/build/dist/{Graphics/Context → graphics/context}/material-renderer/material-renderer.d.ts +2 -2
  117. package/build/dist/{Graphics/Context → graphics/context}/material.d.ts +4 -4
  118. package/build/dist/{Graphics/Context → graphics/context}/particle-renderer/particle-renderer.d.ts +2 -2
  119. package/build/dist/{Graphics/Context → graphics/context}/rectangle-renderer/rectangle-renderer.d.ts +3 -3
  120. package/build/dist/{Graphics/Context → graphics/context}/renderer.d.ts +1 -1
  121. package/build/dist/{Graphics/Context → graphics/context}/screen-pass-painter/screen-pass-painter.d.ts +2 -2
  122. package/build/dist/{Graphics/Context → graphics/context}/shader.d.ts +1 -1
  123. package/build/dist/{Graphics/Context → graphics/context}/state-stack.d.ts +2 -2
  124. package/build/dist/{Graphics/Context → graphics/context}/texture-loader.d.ts +4 -4
  125. package/build/dist/{Graphics/Context → graphics/context}/transform-stack.d.ts +1 -1
  126. package/build/dist/{Graphics/DebugGraphicsComponent.d.ts → graphics/debug-graphics-component.d.ts} +3 -3
  127. package/build/dist/{Graphics/Debug.d.ts → graphics/debug.d.ts} +6 -6
  128. package/build/dist/{Graphics/FontCache.d.ts → graphics/font-cache.d.ts} +4 -4
  129. package/build/dist/{Graphics/FontCommon.d.ts → graphics/font-common.d.ts} +4 -4
  130. package/build/dist/{Graphics/FontTextInstance.d.ts → graphics/font-text-instance.d.ts} +4 -4
  131. package/build/dist/{Graphics/Font.d.ts → graphics/font.d.ts} +10 -10
  132. package/build/dist/{Graphics/Graphic.d.ts → graphics/graphic.d.ts} +5 -5
  133. package/build/dist/{Graphics/GraphicsComponent.d.ts → graphics/graphics-component.d.ts} +8 -8
  134. package/build/dist/{Graphics/GraphicsGroup.d.ts → graphics/graphics-group.d.ts} +6 -6
  135. package/build/dist/{Graphics/GraphicsSystem.d.ts → graphics/graphics-system.d.ts} +5 -5
  136. package/build/dist/{Graphics/ImageSource.d.ts → graphics/image-source.d.ts} +6 -6
  137. package/build/dist/graphics/index.d.ts +47 -0
  138. package/build/dist/{Graphics/Line.d.ts → graphics/line.d.ts} +5 -5
  139. package/build/dist/{Graphics/NineSlice.d.ts → graphics/nine-slice.d.ts} +5 -5
  140. package/build/dist/{Graphics/OffscreenSystem.d.ts → graphics/offscreen-system.d.ts} +5 -5
  141. package/build/dist/{Graphics/ParallaxComponent.d.ts → graphics/parallax-component.d.ts} +2 -2
  142. package/build/dist/{Graphics/Polygon.d.ts → graphics/polygon.d.ts} +3 -3
  143. package/build/dist/{Graphics/PostProcessor/ColorBlindnessPostProcessor.d.ts → graphics/post-processor/color-blindness-post-processor.d.ts} +5 -5
  144. package/build/dist/{Graphics/PostProcessor/PostProcessor.d.ts → graphics/post-processor/post-processor.d.ts} +3 -3
  145. package/build/dist/{Graphics/PostProcessor/ScreenShader.d.ts → graphics/post-processor/screen-shader.d.ts} +3 -3
  146. package/build/dist/{Graphics/Raster.d.ts → graphics/raster.d.ts} +6 -6
  147. package/build/dist/{Graphics/Rectangle.d.ts → graphics/rectangle.d.ts} +2 -2
  148. package/build/dist/{Graphics/SpriteFont.d.ts → graphics/sprite-font.d.ts} +8 -8
  149. package/build/dist/{Graphics/SpriteSheet.d.ts → graphics/sprite-sheet.d.ts} +7 -7
  150. package/build/dist/{Graphics/Sprite.d.ts → graphics/sprite.d.ts} +4 -4
  151. package/build/dist/{Graphics/Text.d.ts → graphics/text.d.ts} +7 -7
  152. package/build/dist/{Graphics/TiledAnimation.d.ts → graphics/tiled-animation.d.ts} +7 -7
  153. package/build/dist/{Graphics/TiledSprite.d.ts → graphics/tiled-sprite.d.ts} +7 -7
  154. package/build/dist/{Graphics/TransformInterpolation.d.ts → graphics/transform-interpolation.d.ts} +1 -1
  155. package/build/dist/index.d.ts +66 -66
  156. package/build/dist/{Input/Gamepad.d.ts → input/gamepad.d.ts} +3 -3
  157. package/build/dist/{Input/InputHost.d.ts → input/input-host.d.ts} +5 -5
  158. package/build/dist/{Input/InputMapper.d.ts → input/input-mapper.d.ts} +3 -3
  159. package/build/dist/{Input/Keyboard.d.ts → input/keyboard.d.ts} +3 -3
  160. package/build/dist/{Input/PointerAbstraction.d.ts → input/pointer-abstraction.d.ts} +5 -5
  161. package/build/dist/{Input/PointerComponent.d.ts → input/pointer-component.d.ts} +2 -2
  162. package/build/dist/{Input/PointerEventReceiver.d.ts → input/pointer-event-receiver.d.ts} +8 -8
  163. package/build/dist/{Input/PointerEvent.d.ts → input/pointer-event.d.ts} +4 -4
  164. package/build/dist/{Input/PointerEventsToObjectDispatcher.d.ts → input/pointer-events-to-object-dispatcher.d.ts} +3 -3
  165. package/build/dist/{Input/PointerSystem.d.ts → input/pointer-system.d.ts} +4 -4
  166. package/build/dist/{Input/WheelEvent.d.ts → input/wheel-event.d.ts} +1 -1
  167. package/build/dist/{Interfaces/AudioImplementation.d.ts → interfaces/audio-implementation.d.ts} +1 -1
  168. package/build/dist/{Interfaces/Evented.d.ts → interfaces/evented.d.ts} +1 -1
  169. package/build/dist/interfaces/index.d.ts +7 -0
  170. package/build/dist/{Interfaces/LifecycleEvents.d.ts → interfaces/lifecycle-events.d.ts} +4 -4
  171. package/build/dist/{Interfaces/PointerEventHandlers.d.ts → interfaces/pointer-event-handlers.d.ts} +3 -3
  172. package/build/dist/{Label.d.ts → label.d.ts} +7 -7
  173. package/build/dist/{Math → math}/global-coordinates.d.ts +1 -1
  174. package/build/dist/{Math → math}/index.d.ts +1 -1
  175. package/build/dist/{Math → math}/util.d.ts +1 -1
  176. package/build/dist/{Math → math}/vector.d.ts +1 -1
  177. package/build/dist/{Particles/GpuParticleEmitter.d.ts → particles/gpu-particle-emitter.d.ts} +10 -10
  178. package/build/dist/{Particles/GpuParticleRenderer.d.ts → particles/gpu-particle-renderer.d.ts} +5 -5
  179. package/build/dist/particles/index.d.ts +5 -0
  180. package/build/dist/{Particles/ParticleEmitter.d.ts → particles/particle-emitter.d.ts} +6 -6
  181. package/build/dist/{Particles/Particles.d.ts → particles/particles.d.ts} +11 -11
  182. package/build/dist/{Resources/Font.d.ts → resources/font.d.ts} +4 -4
  183. package/build/dist/{Resources/Gif.d.ts → resources/gif.d.ts} +5 -5
  184. package/build/dist/resources/index.d.ts +4 -0
  185. package/build/dist/{Resources/Resource.d.ts → resources/resource.d.ts} +3 -3
  186. package/build/dist/resources/sound/index.d.ts +4 -0
  187. package/build/dist/{Resources/Sound/SoundManager.d.ts → resources/sound/sound-manager.d.ts} +1 -1
  188. package/build/dist/{Resources/Sound/Sound.d.ts → resources/sound/sound.d.ts} +8 -8
  189. package/build/dist/{Resources/Sound/WebAudioInstance.d.ts → resources/sound/web-audio-instance.d.ts} +1 -1
  190. package/build/dist/{Scene.d.ts → scene.d.ts} +20 -20
  191. package/build/dist/{ScreenElement.d.ts → screen-element.d.ts} +3 -3
  192. package/build/dist/{Screen.d.ts → screen.d.ts} +6 -6
  193. package/build/dist/tile-map/index.d.ts +4 -0
  194. package/build/dist/{TileMap/IsometricEntityComponent.d.ts → tile-map/isometric-entity-component.d.ts} +2 -2
  195. package/build/dist/tile-map/isometric-entity-system.d.ts +12 -0
  196. package/build/dist/{TileMap/IsometricMap.d.ts → tile-map/isometric-map.d.ts} +13 -13
  197. package/build/dist/{TileMap/TileMap.d.ts → tile-map/tile-map.d.ts} +18 -18
  198. package/build/dist/{Timer.d.ts → timer.d.ts} +1 -1
  199. package/build/dist/{Trigger.d.ts → trigger.d.ts} +6 -6
  200. package/build/dist/{Util/Clock.d.ts → util/clock.d.ts} +1 -1
  201. package/build/dist/{Util/Coroutine.d.ts → util/coroutine.d.ts} +2 -2
  202. package/build/dist/{Util/DrawUtil.d.ts → util/draw-util.d.ts} +2 -2
  203. package/build/dist/{Util/EasingFunctions.d.ts → util/easing-functions.d.ts} +1 -1
  204. package/build/dist/util/index.d.ts +6 -0
  205. package/build/dist/{Util/Log.d.ts → util/log.d.ts} +2 -2
  206. package/build/dist/{Util/Util.d.ts → util/util.d.ts} +2 -2
  207. package/build/esm/excalibur.development.js +155 -155
  208. package/build/esm/excalibur.js +155 -155
  209. package/build/esm/excalibur.min.development.js +3 -3
  210. package/build/esm/excalibur.min.js +3 -3
  211. package/eslint.config.mjs +2 -1
  212. package/package.json +1 -1
  213. package/build/dist/Actions/index.d.ts +0 -27
  214. package/build/dist/Collision/Index.d.ts +0 -38
  215. package/build/dist/Debug/index.d.ts +0 -3
  216. package/build/dist/Director/index.d.ts +0 -7
  217. package/build/dist/EntityComponentSystem/index.d.ts +0 -13
  218. package/build/dist/Graphics/index.d.ts +0 -47
  219. package/build/dist/Interfaces/Index.d.ts +0 -7
  220. package/build/dist/Particles/index.d.ts +0 -5
  221. package/build/dist/Resources/Index.d.ts +0 -4
  222. package/build/dist/Resources/Sound/Index.d.ts +0 -4
  223. package/build/dist/TileMap/IsometricEntitySystem.d.ts +0 -12
  224. package/build/dist/TileMap/index.d.ts +0 -4
  225. package/build/dist/Util/Index.d.ts +0 -6
  226. /package/build/dist/{Collision/CollisionType.d.ts → collision/collision-type.d.ts} +0 -0
  227. /package/build/dist/{Collision/Detection/SpatialPartitionStrategy.d.ts → collision/detection/spatial-partition-strategy.d.ts} +0 -0
  228. /package/build/dist/{Collision/Group/CollisionGroup.d.ts → collision/group/collision-group.d.ts} +0 -0
  229. /package/build/dist/{Collision/Solver/ContactBias.d.ts → collision/solver/contact-bias.d.ts} +0 -0
  230. /package/build/dist/{Collision/SolverStrategy.d.ts → collision/solver-strategy.d.ts} +0 -0
  231. /package/build/dist/{Context.d.ts → context.d.ts} +0 -0
  232. /package/build/dist/{Deprecated.d.ts → deprecated.d.ts} +0 -0
  233. /package/build/dist/{EntityComponentSystem/Priority.d.ts → entity-component-system/priority.d.ts} +0 -0
  234. /package/build/dist/{EntityComponentSystem/Types.d.ts → entity-component-system/types.d.ts} +0 -0
  235. /package/build/dist/{EventEmitter.d.ts → event-emitter.d.ts} +0 -0
  236. /package/build/dist/{Events/ExEvent.d.ts → events/ex-event.d.ts} +0 -0
  237. /package/build/dist/{Flags.d.ts → flags.d.ts} +0 -0
  238. /package/build/dist/{GarbageCollector.d.ts → garbage-collector.d.ts} +0 -0
  239. /package/build/dist/{Graphics/Context → graphics/context}/quad-index-buffer.d.ts +0 -0
  240. /package/build/dist/{Graphics/Context → graphics/context}/render-source.d.ts +0 -0
  241. /package/build/dist/{Graphics/Context → graphics/context}/render-target.d.ts +0 -0
  242. /package/build/dist/{Graphics/Context → graphics/context}/uniform-buffer.d.ts +0 -0
  243. /package/build/dist/{Graphics/Context → graphics/context}/vertex-buffer.d.ts +0 -0
  244. /package/build/dist/{Graphics/Context → graphics/context}/vertex-layout.d.ts +0 -0
  245. /package/build/dist/{Graphics/Context → graphics/context}/webgl-util.d.ts +0 -0
  246. /package/build/dist/{Graphics/Filtering.d.ts → graphics/filtering.d.ts} +0 -0
  247. /package/build/dist/{Graphics/GraphicsDiagnostics.d.ts → graphics/graphics-diagnostics.d.ts} +0 -0
  248. /package/build/dist/{Graphics/PostProcessor/ColorBlindnessMode.d.ts → graphics/post-processor/color-blindness-mode.d.ts} +0 -0
  249. /package/build/dist/{Graphics/Wrapping.d.ts → graphics/wrapping.d.ts} +0 -0
  250. /package/build/dist/{Id.d.ts → id.d.ts} +0 -0
  251. /package/build/dist/{Input/CapturePointerConfig.d.ts → input/capture-pointer-config.d.ts} +0 -0
  252. /package/build/dist/{Input/NativePointerButton.d.ts → input/native-pointer-button.d.ts} +0 -0
  253. /package/build/dist/{Input/PointerButton.d.ts → input/pointer-button.d.ts} +0 -0
  254. /package/build/dist/{Input/PointerScope.d.ts → input/pointer-scope.d.ts} +0 -0
  255. /package/build/dist/{Input/PointerType.d.ts → input/pointer-type.d.ts} +0 -0
  256. /package/build/dist/{Input/WheelDeltaMode.d.ts → input/wheel-delta-mode.d.ts} +0 -0
  257. /package/build/dist/{Interfaces/Audio.d.ts → interfaces/audio.d.ts} +0 -0
  258. /package/build/dist/{Interfaces/Clonable.d.ts → interfaces/clonable.d.ts} +0 -0
  259. /package/build/dist/{Interfaces/Loadable.d.ts → interfaces/loadable.d.ts} +0 -0
  260. /package/build/dist/{Math → math}/affine-matrix.d.ts +0 -0
  261. /package/build/dist/{Math → math}/bezier-curve.d.ts +0 -0
  262. /package/build/dist/{Math → math}/coord-plane.d.ts +0 -0
  263. /package/build/dist/{Math → math}/easings.d.ts +0 -0
  264. /package/build/dist/{Math → math}/graph.d.ts +0 -0
  265. /package/build/dist/{Math → math}/lerp.d.ts +0 -0
  266. /package/build/dist/{Math → math}/line-segment.d.ts +0 -0
  267. /package/build/dist/{Math → math}/matrix.d.ts +0 -0
  268. /package/build/dist/{Math → math}/projection.d.ts +0 -0
  269. /package/build/dist/{Math/Random.d.ts → math/random.d.ts} +0 -0
  270. /package/build/dist/{Math → math}/ray.d.ts +0 -0
  271. /package/build/dist/{Math → math}/rotation-type.d.ts +0 -0
  272. /package/build/dist/{Math → math}/transform.d.ts +0 -0
  273. /package/build/dist/{Math → math}/vector-view.d.ts +0 -0
  274. /package/build/dist/{Math → math}/watch-vector.d.ts +0 -0
  275. /package/build/dist/{Particles/EmitterType.d.ts → particles/emitter-type.d.ts} +0 -0
  276. /package/build/dist/{Polyfill.d.ts → polyfill.d.ts} +0 -0
  277. /package/build/dist/{Resources/Sound/AudioContext.d.ts → resources/sound/audio-context.d.ts} +0 -0
  278. /package/build/dist/{Util/Assert.d.ts → util/assert.d.ts} +0 -0
  279. /package/build/dist/{Util/Browser.d.ts → util/browser.d.ts} +0 -0
  280. /package/build/dist/{Util/Decorators.d.ts → util/decorators.d.ts} +0 -0
  281. /package/build/dist/{Util/Detector.d.ts → util/detector.d.ts} +0 -0
  282. /package/build/dist/{Util/Fps.d.ts → util/fps.d.ts} +0 -0
  283. /package/build/dist/{Util/Future.d.ts → util/future.d.ts} +0 -0
  284. /package/build/dist/{Util/IFrame.d.ts → util/iframe.d.ts} +0 -0
  285. /package/build/dist/{Util/Observable.d.ts → util/observable.d.ts} +0 -0
  286. /package/build/dist/{Util/Pool.d.ts → util/pool.d.ts} +0 -0
  287. /package/build/dist/{Util/RentalPool.d.ts → util/rental-pool.d.ts} +0 -0
  288. /package/build/dist/{Util/Required.d.ts → util/required.d.ts} +0 -0
  289. /package/build/dist/{Util/Semaphore.d.ts → util/semaphore.d.ts} +0 -0
  290. /package/build/dist/{Util/Sound.d.ts → util/sound.d.ts} +0 -0
  291. /package/build/dist/{Util/StateMachine.d.ts → util/state-machine.d.ts} +0 -0
  292. /package/build/dist/{Util/Toaster.d.ts → util/toaster.d.ts} +0 -0
  293. /package/build/dist/{Util/Watch.d.ts → util/watch.d.ts} +0 -0
  294. /package/build/dist/{Util/WebAudio.d.ts → util/web-audio.d.ts} +0 -0
@@ -1,2 +1,3 @@
1
1
  9223608d57af6efe3205baa924c16b8f4788bd5b
2
- 3cf93825d0a90e93651f058bfd200df0c43f47db
2
+ 3cf93825d0a90e93651f058bfd200df0c43f47db
3
+ 11edff9e62a6ecc4b2dadea4eaca2645f5a86dea
@@ -1,6 +1,6 @@
1
- import type { Entity } from '../../EntityComponentSystem';
2
- import type { Action } from '../Action';
3
- import { ActionContext } from '../ActionContext';
1
+ import type { Entity } from '../../entity-component-system';
2
+ import type { Action } from '../action';
3
+ import { ActionContext } from '../action-context';
4
4
  /**
5
5
  * Action that can represent a sequence of actions, this can be useful in conjunction with
6
6
  * {@apilink ParallelActions} to run multiple sequences in parallel.
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  export declare class Blink implements Action {
4
4
  id: number;
5
5
  private _graphics;
@@ -1,4 +1,4 @@
1
- import type { Action } from '../Action';
1
+ import type { Action } from '../action';
2
2
  export declare class CallMethod implements Action {
3
3
  id: number;
4
4
  private _method;
@@ -1,6 +1,6 @@
1
- import type { Entity } from '../../EntityComponentSystem';
2
- import type { Vector } from '../../Math';
3
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system';
2
+ import type { Vector } from '../../math';
3
+ import type { Action } from '../action';
4
4
  export interface CurveByOptions {
5
5
  /**
6
6
  * Bezier Curve relative to the current actor position to move
@@ -1,6 +1,6 @@
1
- import type { Entity } from '../../EntityComponentSystem';
2
- import type { Vector } from '../../Math';
3
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system';
2
+ import type { Vector } from '../../math';
3
+ import type { Action } from '../action';
4
4
  export interface CurveToOptions {
5
5
  /**
6
6
  * Bezier Curve in world coordinates to animate towards
@@ -1,4 +1,4 @@
1
- import type { Action } from '../Action';
1
+ import type { Action } from '../action';
2
2
  export declare class Delay implements Action {
3
3
  id: number;
4
4
  private _elapsedTime;
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  export declare class Die implements Action {
4
4
  id: number;
5
5
  private _entity;
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  /**
4
4
  * @deprecated use moveBy({offset: Vector, duration: number, easing: EasingFunction})
5
5
  */
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  /**
4
4
  * @deprecated use moveTo({pos: Vector, duration: number, easing: EasingFunction})
5
5
  */
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  export declare class Fade implements Action {
4
4
  id: number;
5
5
  private _graphics;
@@ -1,6 +1,6 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
3
- import type { Color } from '../../Color';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
+ import type { Color } from '../../color';
4
4
  export declare class Flash implements Action {
5
5
  id: number;
6
6
  private _graphics;
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  export declare class Follow implements Action {
4
4
  id: number;
5
5
  private _tx;
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
3
  export declare class Meet implements Action {
4
4
  id: number;
5
5
  private _tx;
@@ -1,8 +1,8 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Easing } from '../../Math';
3
- import { Vector } from '../../Math/vector';
4
- import type { EasingFunction } from '../../Util/EasingFunctions';
5
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Easing } from '../../math';
3
+ import { Vector } from '../../math/vector';
4
+ import type { EasingFunction } from '../../util/easing-functions';
5
+ import type { Action } from '../action';
6
6
  export interface MoveByOptions {
7
7
  offset: Vector;
8
8
  duration: number;
@@ -1,8 +1,8 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Easing } from '../../Math';
3
- import { Vector } from '../../Math/vector';
4
- import type { EasingFunction } from '../../Util/EasingFunctions';
5
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Easing } from '../../math';
3
+ import { Vector } from '../../math/vector';
4
+ import type { EasingFunction } from '../../util/easing-functions';
5
+ import type { Action } from '../action';
6
6
  export interface MoveToOptions {
7
7
  pos: Vector;
8
8
  duration: number;
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../../EntityComponentSystem';
2
- import type { Action } from '../Action';
1
+ import type { Entity } from '../../entity-component-system';
2
+ import type { Action } from '../action';
3
3
  /**
4
4
  * Action that can run multiple {@apilink Action}s or {@apilink ActionSequence}s at the same time
5
5
  */
@@ -1,6 +1,6 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
3
- import { ActionContext } from '../ActionContext';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
+ import { ActionContext } from '../action-context';
4
4
  /**
5
5
  * RepeatForever Action implementation, it is recommended you use the fluent action
6
6
  * context API.
@@ -1,6 +1,6 @@
1
- import type { Entity } from '../../EntityComponentSystem/Entity';
2
- import type { Action } from '../Action';
3
- import { ActionContext } from '../ActionContext';
1
+ import type { Entity } from '../../entity-component-system/entity';
2
+ import type { Action } from '../action';
3
+ import { ActionContext } from '../action-context';
4
4
  export declare class Repeat implements Action {
5
5
  id: number;
6
6
  private _actionQueue;
@@ -1,6 +1,6 @@
1
- import type { Action } from '../Action';
2
- import type { Entity } from '../../EntityComponentSystem/Entity';
3
- import { RotationType } from '../../Math';
1
+ import type { Action } from '../action';
2
+ import type { Entity } from '../../entity-component-system/entity';
3
+ import { RotationType } from '../../math';
4
4
  export interface RotateByOptions {
5
5
  /**
6
6
  * Angle in radians to offset from the current and rotate
@@ -1,6 +1,6 @@
1
- import type { Action } from '../Action';
2
- import { RotationType } from '../../Math';
3
- import type { Entity } from '../../EntityComponentSystem/Entity';
1
+ import type { Action } from '../action';
2
+ import { RotationType } from '../../math';
3
+ import type { Entity } from '../../entity-component-system/entity';
4
4
  export interface RotateToOptions {
5
5
  /**
6
6
  * Absolute angle to rotate to in radians
@@ -1,6 +1,6 @@
1
- import { Vector } from '../../Math/vector';
2
- import type { Entity } from '../../EntityComponentSystem/Entity';
3
- import type { Action } from '../Action';
1
+ import { Vector } from '../../math/vector';
2
+ import type { Entity } from '../../entity-component-system/entity';
3
+ import type { Action } from '../action';
4
4
  export interface ScaleByOptions {
5
5
  /**
6
6
  * Absolute scale to change to
@@ -1,6 +1,6 @@
1
- import { Vector } from '../../Math/vector';
2
- import type { Action } from '../Action';
3
- import type { Entity } from '../../EntityComponentSystem/Entity';
1
+ import { Vector } from '../../math/vector';
2
+ import type { Action } from '../action';
3
+ import type { Entity } from '../../entity-component-system/entity';
4
4
  export interface ScaleToOptions {
5
5
  /**
6
6
  * Absolute scale to change to
@@ -1,18 +1,18 @@
1
- import type { EasingFunction } from '../Util/EasingFunctions';
2
- import { ActionQueue } from './ActionQueue';
3
- import type { MoveByOptions } from './Action/MoveBy';
4
- import type { MoveToOptions } from './Action/MoveTo';
5
- import type { RotateToOptions } from './Action/RotateTo';
6
- import type { RotateByOptions } from './Action/RotateBy';
7
- import type { ScaleToOptions } from './Action/ScaleTo';
8
- import type { ScaleByOptions } from './Action/ScaleBy';
9
- import type { RotationType } from '../Math';
10
- import { Vector } from '../Math';
11
- import type { Entity } from '../EntityComponentSystem/Entity';
12
- import type { Action } from './Action';
13
- import type { Color } from '../Color';
14
- import type { CurveToOptions } from './Action/CurveTo';
15
- import type { CurveByOptions } from './Action/CurveBy';
1
+ import type { EasingFunction } from '../util/easing-functions';
2
+ import { ActionQueue } from './action-queue';
3
+ import type { MoveByOptions } from './action/move-by';
4
+ import type { MoveToOptions } from './action/move-to';
5
+ import type { RotateToOptions } from './action/rotate-to';
6
+ import type { RotateByOptions } from './action/rotate-by';
7
+ import type { ScaleToOptions } from './action/scale-to';
8
+ import type { ScaleByOptions } from './action/scale-by';
9
+ import type { RotationType } from '../math';
10
+ import { Vector } from '../math';
11
+ import type { Entity } from '../entity-component-system/entity';
12
+ import type { Action } from './action';
13
+ import type { Color } from '../color';
14
+ import type { CurveToOptions } from './action/curve-to';
15
+ import type { CurveByOptions } from './action/curve-by';
16
16
  /**
17
17
  * The fluent Action API allows you to perform "actions" on
18
18
  * {@apilink Actor | `actors`} such as following, moving, rotating, and
@@ -1,5 +1,5 @@
1
- import type { Entity } from '../EntityComponentSystem/Entity';
2
- import type { Action } from './Action';
1
+ import type { Entity } from '../entity-component-system/entity';
2
+ import type { Action } from './action';
3
3
  /**
4
4
  * Action Queues represent an ordered sequence of actions
5
5
  *
@@ -1,4 +1,4 @@
1
- import type { Entity } from '../EntityComponentSystem/Entity';
1
+ import type { Entity } from '../entity-component-system/entity';
2
2
  /**
3
3
  * Used for implementing actions for the {@apilink ActionContext | `Action API`}.
4
4
  */
@@ -1,4 +1,4 @@
1
- import type { ActionContext } from './ActionContext';
1
+ import type { ActionContext } from './action-context';
2
2
  export interface Actionable {
3
3
  actions: ActionContext;
4
4
  }
@@ -1,17 +1,17 @@
1
- import { ActionContext } from './ActionContext';
2
- import { Component } from '../EntityComponentSystem/Component';
3
- import type { Entity } from '../EntityComponentSystem/Entity';
4
- import type { Actor } from '../Actor';
5
- import { MotionComponent } from '../EntityComponentSystem/Components/MotionComponent';
6
- import { TransformComponent } from '../EntityComponentSystem/Components/TransformComponent';
7
- import type { Vector, RotationType } from '../Math';
8
- import type { EasingFunction } from '../Util/EasingFunctions';
9
- import type { ActionQueue } from './ActionQueue';
10
- import type { Action } from './Action';
11
- import type { Color } from '../Color';
12
- import type { CurveToOptions } from './Action/CurveTo';
13
- import type { CurveByOptions } from './Action/CurveBy';
14
- import type { MoveToOptions } from './Action/MoveTo';
1
+ import { ActionContext } from './action-context';
2
+ import { Component } from '../entity-component-system/component';
3
+ import type { Entity } from '../entity-component-system/entity';
4
+ import type { Actor } from '../actor';
5
+ import { MotionComponent } from '../entity-component-system/components/motion-component';
6
+ import { TransformComponent } from '../entity-component-system/components/transform-component';
7
+ import type { Vector, RotationType } from '../math';
8
+ import type { EasingFunction } from '../util/easing-functions';
9
+ import type { ActionQueue } from './action-queue';
10
+ import type { Action } from './action';
11
+ import type { Color } from '../color';
12
+ import type { CurveToOptions } from './action/curve-to';
13
+ import type { CurveByOptions } from './action/curve-by';
14
+ import type { MoveToOptions } from './action/move-to';
15
15
  import type { MoveByOptions, RotateByOptions, RotateToOptions, ScaleByOptions, ScaleToOptions } from './index';
16
16
  export interface ActionContextMethods extends Pick<ActionContext, keyof ActionContext> {
17
17
  }
@@ -1,6 +1,6 @@
1
- import type { Query, World } from '../EntityComponentSystem';
2
- import { System, SystemType } from '../EntityComponentSystem/System';
3
- import { ActionsComponent } from './ActionsComponent';
1
+ import type { Query, World } from '../entity-component-system';
2
+ import { System, SystemType } from '../entity-component-system//system';
3
+ import { ActionsComponent } from './actions-component';
4
4
  export declare class ActionsSystem extends System {
5
5
  world: World;
6
6
  static priority: -5;
@@ -0,0 +1,27 @@
1
+ export * from './action-context';
2
+ export * from './action-queue';
3
+ export type * from './actionable';
4
+ export * from './action';
5
+ export * from './action/action-sequence';
6
+ export * from './action/parallel-actions';
7
+ export * from './action/repeat';
8
+ export * from './action/repeat-forever';
9
+ export * from './action/blink';
10
+ export * from './action/die';
11
+ export * from './action/ease-to';
12
+ export * from './action/ease-by';
13
+ export * from './action/fade';
14
+ export * from './action/follow';
15
+ export * from './action/meet';
16
+ export * from './action/move-by';
17
+ export * from './action/move-to';
18
+ export * from './action/rotate-by';
19
+ export * from './action/rotate-to';
20
+ export * from './action/scale-by';
21
+ export * from './action/scale-to';
22
+ export * from './action/delay';
23
+ export * from './action/flash';
24
+ export * from './action/curve-to';
25
+ export * from './action/curve-by';
26
+ export * from './actions-component';
27
+ export * from './actions-system';
@@ -1,30 +1,30 @@
1
- import type { PostCollisionEvent, PreCollisionEvent, CollisionStartEvent, CollisionEndEvent, EnterViewPortEvent, ExitViewPortEvent, PreDrawEvent, PostDrawEvent, PreDebugDrawEvent, PostDebugDrawEvent, ActionStartEvent, ActionCompleteEvent } from './Events';
2
- import { type KillEvent, PostKillEvent, PreKillEvent } from './Events';
3
- import type { Engine } from './Engine';
4
- import type { Color } from './Color';
5
- import type { CanInitialize, CanUpdate, CanBeKilled } from './Interfaces/LifecycleEvents';
6
- import type { Scene } from './Scene';
7
- import { Logger } from './Util/Log';
8
- import { Vector } from './Math/vector';
9
- import { BodyComponent } from './Collision/BodyComponent';
10
- import type { Eventable } from './Interfaces/Evented';
11
- import type { PointerEvents } from './Interfaces/PointerEventHandlers';
12
- import { CollisionType } from './Collision/CollisionType';
13
- import type { EntityEvents } from './EntityComponentSystem/Entity';
14
- import { Entity } from './EntityComponentSystem/Entity';
15
- import { TransformComponent } from './EntityComponentSystem/Components/TransformComponent';
16
- import { MotionComponent } from './EntityComponentSystem/Components/MotionComponent';
17
- import { GraphicsComponent } from './Graphics/GraphicsComponent';
18
- import { ColliderComponent } from './Collision/ColliderComponent';
19
- import type { Collider, CollisionContact, CollisionGroup, Side } from './Collision/Index';
20
- import type { PointerEvent } from './Input/PointerEvent';
21
- import type { WheelEvent } from './Input/WheelEvent';
22
- import { PointerComponent } from './Input/PointerComponent';
23
- import { ActionsComponent } from './Actions/ActionsComponent';
24
- import { CoordPlane } from './Math/coord-plane';
25
- import type { EventKey, Handler, Subscription } from './EventEmitter';
26
- import { EventEmitter } from './EventEmitter';
27
- import type { Graphic, Material } from './Graphics';
1
+ import type { PostCollisionEvent, PreCollisionEvent, CollisionStartEvent, CollisionEndEvent, EnterViewPortEvent, ExitViewPortEvent, PreDrawEvent, PostDrawEvent, PreDebugDrawEvent, PostDebugDrawEvent, ActionStartEvent, ActionCompleteEvent } from './events';
2
+ import { type KillEvent, PostKillEvent, PreKillEvent } from './events';
3
+ import type { Engine } from './engine';
4
+ import type { Color } from './color';
5
+ import type { CanInitialize, CanUpdate, CanBeKilled } from './interfaces/lifecycle-events';
6
+ import type { Scene } from './scene';
7
+ import { Logger } from './util/log';
8
+ import { Vector } from './math/vector';
9
+ import { BodyComponent } from './collision/body-component';
10
+ import type { Eventable } from './interfaces/evented';
11
+ import type { PointerEvents } from './interfaces/pointer-event-handlers';
12
+ import { CollisionType } from './collision/collision-type';
13
+ import type { EntityEvents } from './entity-component-system/entity';
14
+ import { Entity } from './entity-component-system/entity';
15
+ import { TransformComponent } from './entity-component-system/components/transform-component';
16
+ import { MotionComponent } from './entity-component-system/components/motion-component';
17
+ import { GraphicsComponent } from './graphics/graphics-component';
18
+ import { ColliderComponent } from './collision/collider-component';
19
+ import type { Collider, CollisionContact, CollisionGroup, Side } from './collision/index';
20
+ import type { PointerEvent } from './input/pointer-event';
21
+ import type { WheelEvent } from './input/wheel-event';
22
+ import { PointerComponent } from './input/pointer-component';
23
+ import { ActionsComponent } from './actions/actions-component';
24
+ import { CoordPlane } from './math/coord-plane';
25
+ import type { EventKey, Handler, Subscription } from './event-emitter';
26
+ import { EventEmitter } from './event-emitter';
27
+ import type { Graphic, Material } from './graphics';
28
28
  /**
29
29
  * Type guard for checking if something is an Actor
30
30
  * @param x
@@ -1,15 +1,15 @@
1
- import type { Engine } from './Engine';
2
- import type { EasingFunction } from './Util/EasingFunctions';
3
- import { Vector } from './Math/vector';
4
- import type { Actor } from './Actor';
5
- import type { CanUpdate, CanInitialize } from './Interfaces/LifecycleEvents';
6
- import { PreUpdateEvent, PostUpdateEvent, InitializeEvent } from './Events';
7
- import { BoundingBox } from './Collision/BoundingBox';
8
- import type { ExcaliburGraphicsContext } from './Graphics/Context/ExcaliburGraphicsContext';
9
- import { AffineMatrix } from './Math/affine-matrix';
10
- import type { EventKey, Handler, Subscription } from './EventEmitter';
11
- import { EventEmitter } from './EventEmitter';
12
- import type { Easing } from './Math';
1
+ import type { Engine } from './engine';
2
+ import type { EasingFunction } from './util/easing-functions';
3
+ import { Vector } from './math/vector';
4
+ import type { Actor } from './actor';
5
+ import type { CanUpdate, CanInitialize } from './interfaces/lifecycle-events';
6
+ import { PreUpdateEvent, PostUpdateEvent, InitializeEvent } from './events';
7
+ import { BoundingBox } from './collision/bounding-box';
8
+ import type { ExcaliburGraphicsContext } from './graphics/context/excalibur-graphics-context';
9
+ import { AffineMatrix } from './math/affine-matrix';
10
+ import type { EventKey, Handler, Subscription } from './event-emitter';
11
+ import { EventEmitter } from './event-emitter';
12
+ import type { Easing } from './math';
13
13
  /**
14
14
  * Interface that describes a custom camera strategy for tracking targets
15
15
  */
@@ -1,16 +1,16 @@
1
- import { Vector } from '../Math/vector';
2
- import { CollisionType } from './CollisionType';
3
- import type { Clonable } from '../Interfaces/Clonable';
4
- import { TransformComponent } from '../EntityComponentSystem/Components/TransformComponent';
5
- import { MotionComponent } from '../EntityComponentSystem/Components/MotionComponent';
6
- import { Component } from '../EntityComponentSystem/Component';
7
- import { CollisionGroup } from './Group/CollisionGroup';
8
- import type { Id } from '../Id';
9
- import { Transform } from '../Math/transform';
10
- import { EventEmitter } from '../EventEmitter';
11
- import type { BodyConfig, PhysicsConfig } from './PhysicsConfig';
12
- import type { Entity } from '../EntityComponentSystem';
13
- import type { Island } from './Island';
1
+ import { Vector } from '../math/vector';
2
+ import { CollisionType } from './collision-type';
3
+ import type { Clonable } from '../interfaces/clonable';
4
+ import { TransformComponent } from '../entity-component-system/components/transform-component';
5
+ import { MotionComponent } from '../entity-component-system/components/motion-component';
6
+ import { Component } from '../entity-component-system/component';
7
+ import { CollisionGroup } from './group/collision-group';
8
+ import type { Id } from '../id';
9
+ import { Transform } from '../math/transform';
10
+ import { EventEmitter } from '../event-emitter';
11
+ import type { BodyConfig, PhysicsConfig } from './physics-config';
12
+ import type { Entity } from '../entity-component-system';
13
+ import type { Island } from './island';
14
14
  export interface BodyComponentOptions {
15
15
  type?: CollisionType;
16
16
  group?: CollisionGroup;
@@ -1,8 +1,8 @@
1
- import { Vector } from '../Math/vector';
2
- import type { Ray } from '../Math/ray';
3
- import { Side } from './Side';
4
- import type { ExcaliburGraphicsContext, RectGraphicsOptions } from '../Graphics/Context/ExcaliburGraphicsContext';
5
- import type { AffineMatrix } from '../Math/affine-matrix';
1
+ import { Vector } from '../math/vector';
2
+ import type { Ray } from '../math/ray';
3
+ import { Side } from './side';
4
+ import type { ExcaliburGraphicsContext, RectGraphicsOptions } from '../graphics/context/excalibur-graphics-context';
5
+ import type { AffineMatrix } from '../math/affine-matrix';
6
6
  export interface BoundingBoxOptions {
7
7
  left: number;
8
8
  right: number;
@@ -1,15 +1,15 @@
1
- import { Vector } from '../Math/vector';
2
- import { Component } from '../EntityComponentSystem/Component';
3
- import type { Entity } from '../EntityComponentSystem/Entity';
4
- import { Observable } from '../Util/Observable';
5
- import { BoundingBox } from './BoundingBox';
6
- import type { CollisionContact } from './Detection/CollisionContact';
7
- import type { CircleCollider } from './Colliders/CircleCollider';
8
- import type { Collider } from './Colliders/Collider';
9
- import { CompositeCollider } from './Colliders/CompositeCollider';
10
- import type { PolygonCollider } from './Colliders/PolygonCollider';
11
- import type { EdgeCollider } from './Colliders/EdgeCollider';
12
- import { EventEmitter } from '../EventEmitter';
1
+ import { Vector } from '../math/vector';
2
+ import { Component } from '../entity-component-system/component';
3
+ import type { Entity } from '../entity-component-system/entity';
4
+ import { Observable } from '../util/observable';
5
+ import { BoundingBox } from './bounding-box';
6
+ import type { CollisionContact } from './detection/collision-contact';
7
+ import type { CircleCollider } from './colliders/circle-collider';
8
+ import type { Collider } from './colliders/collider';
9
+ import { CompositeCollider } from './colliders/composite-collider';
10
+ import type { PolygonCollider } from './colliders/polygon-collider';
11
+ import type { EdgeCollider } from './colliders/edge-collider';
12
+ import { EventEmitter } from '../event-emitter';
13
13
  export declare class ColliderComponent extends Component {
14
14
  events: EventEmitter<any>;
15
15
  /**
@@ -1,14 +1,14 @@
1
- import { BoundingBox } from '../BoundingBox';
2
- import type { CollisionContact } from '../Detection/CollisionContact';
3
- import { Projection } from '../../Math/projection';
4
- import type { LineSegment } from '../../Math/line-segment';
5
- import { Vector } from '../../Math/vector';
6
- import type { Ray } from '../../Math/ray';
7
- import { Color } from '../../Color';
8
- import { Collider } from './Collider';
9
- import type { ExcaliburGraphicsContext } from '../../Graphics/Context/ExcaliburGraphicsContext';
10
- import type { Transform } from '../../Math/transform';
11
- import type { RayCastHit } from '../Detection/RayCastHit';
1
+ import { BoundingBox } from '../bounding-box';
2
+ import type { CollisionContact } from '../detection/collision-contact';
3
+ import { Projection } from '../../math/projection';
4
+ import type { LineSegment } from '../../math/line-segment';
5
+ import { Vector } from '../../math/vector';
6
+ import type { Ray } from '../../math/ray';
7
+ import { Color } from '../../color';
8
+ import { Collider } from './collider';
9
+ import type { ExcaliburGraphicsContext } from '../../graphics/context/excalibur-graphics-context';
10
+ import type { Transform } from '../../math/transform';
11
+ import type { RayCastHit } from '../detection/ray-cast-hit';
12
12
  export interface CircleColliderOptions {
13
13
  /**
14
14
  * Optional pixel offset to shift the circle relative to the collider, by default (0, 0).
@@ -1,7 +1,7 @@
1
- import { LineSegment } from '../../Math/line-segment';
2
- import type { PolygonCollider } from './PolygonCollider';
3
- import type { EdgeCollider } from './EdgeCollider';
4
- import type { CircleCollider } from './CircleCollider';
1
+ import { LineSegment } from '../../math/line-segment';
2
+ import type { PolygonCollider } from './polygon-collider';
3
+ import type { EdgeCollider } from './edge-collider';
4
+ import type { CircleCollider } from './circle-collider';
5
5
  export declare const ClosestLineJumpTable: {
6
6
  PolygonPolygonClosestLine(polygonA: PolygonCollider, polygonB: PolygonCollider): LineSegment;
7
7
  PolygonEdgeClosestLine(polygon: PolygonCollider, edge: EdgeCollider): LineSegment;