deeptwins-cesium-engine 0.0.39 → 0.0.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (104) hide show
  1. package/Build/Workers/chunk-22YARAUJ.js +629 -0
  2. package/Build/Workers/chunk-2HVM4MOI.js +220 -0
  3. package/Build/Workers/chunk-2PWEYBYR.js +75 -0
  4. package/Build/Workers/chunk-2ZI2BRKI.js +37 -0
  5. package/Build/Workers/chunk-3Q6HPHTH.js +684 -0
  6. package/Build/Workers/chunk-4LE3SGQH.js +634 -0
  7. package/Build/Workers/chunk-5IBSBFAA.js +287 -0
  8. package/Build/Workers/chunk-5ZELPLWF.js +58 -0
  9. package/Build/Workers/chunk-73EDFMPB.js +1073 -0
  10. package/Build/Workers/chunk-ALIDMMNJ.js +10357 -0
  11. package/Build/Workers/chunk-AXTXYHVG.js +59 -0
  12. package/Build/Workers/chunk-B3DSUDQQ.js +101 -0
  13. package/Build/Workers/chunk-B7R4KLQV.js +959 -0
  14. package/Build/Workers/chunk-CET7MMFD.js +1055 -0
  15. package/Build/Workers/chunk-DGWWFN6L.js +102 -0
  16. package/Build/Workers/chunk-DPZEBUVY.js +122 -0
  17. package/Build/Workers/chunk-EKUYACAZ.js +163 -0
  18. package/Build/Workers/chunk-ETQJFLBY.js +435 -0
  19. package/Build/Workers/chunk-HDJDQBU6.js +758 -0
  20. package/Build/Workers/chunk-HOO3H5M5.js +171 -0
  21. package/Build/Workers/chunk-JRFRSSGD.js +1800 -0
  22. package/Build/Workers/chunk-KMDXAR34.js +1481 -0
  23. package/Build/Workers/chunk-KZDZFG2L.js +157 -0
  24. package/Build/Workers/chunk-LDXSEGOX.js +2857 -0
  25. package/Build/Workers/chunk-LYJFG66W.js +196 -0
  26. package/Build/Workers/chunk-N2UJHZ4W.js +368 -0
  27. package/Build/Workers/chunk-NZU4VBYI.js +834 -0
  28. package/Build/Workers/chunk-OY2Z6SFD.js +100 -0
  29. package/Build/Workers/chunk-PA4JZFFM.js +353 -0
  30. package/Build/Workers/chunk-QUJ6BNQF.js +39 -0
  31. package/Build/Workers/chunk-ROPEB47Y.js +300 -0
  32. package/Build/Workers/chunk-S3RIIJID.js +781 -0
  33. package/Build/Workers/chunk-SPS2I45W.js +73 -0
  34. package/Build/Workers/chunk-TBJBVKDE.js +262 -0
  35. package/Build/Workers/chunk-TJAONFQM.js +44 -0
  36. package/Build/Workers/chunk-TJNJ6CLS.js +239 -0
  37. package/Build/Workers/chunk-U4SUBL6L.js +390 -0
  38. package/Build/Workers/chunk-U6RITS73.js +456 -0
  39. package/Build/Workers/chunk-UHPBZJQF.js +2717 -0
  40. package/Build/Workers/chunk-UHS2YM44.js +115 -0
  41. package/Build/Workers/chunk-UN3RMNI2.js +500 -0
  42. package/Build/Workers/chunk-UYS2HZVM.js +421 -0
  43. package/Build/Workers/chunk-VSEDVQN7.js +305 -0
  44. package/Build/Workers/chunk-W7KOAHR2.js +691 -0
  45. package/Build/Workers/chunk-WGHS4HMU.js +55 -0
  46. package/Build/Workers/chunk-XV4SYFDP.js +138 -0
  47. package/Build/Workers/chunk-XX7RETEX.js +1258 -0
  48. package/Build/Workers/chunk-XYMJZUFF.js +476 -0
  49. package/Build/Workers/chunk-YCU6WHSN.js +963 -0
  50. package/Build/Workers/chunk-YWEX5QFW.js +398 -0
  51. package/Build/Workers/chunk-Z2WOKKJM.js +511 -0
  52. package/Build/Workers/chunk-ZYUOPFWQ.js +139 -0
  53. package/Build/Workers/combineGeometry.js +22 -22
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +22 -22
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +30 -30
  75. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +25 -25
  80. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  91. package/Build/Workers/createVerticesFromHeightmap.js +20 -20
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +7 -7
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Scene/Billboard.js +22 -0
  102. package/Source/Scene/BillboardTexture.js +92 -2
  103. package/index.js +97 -97
  104. package/package.json +1 -1
@@ -0,0 +1,305 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.39
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ Quaternion_default
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+ } from "./chunk-ALIDMMNJ.js";
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+ import {
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+ Cartesian3_default,
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+ Matrix3_default
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+ } from "./chunk-LDXSEGOX.js";
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+ import {
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+ Math_default
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+ } from "./chunk-UN3RMNI2.js";
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+
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+ // packages/engine/Source/Core/EllipseGeometryLibrary.js
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+ var EllipseGeometryLibrary = {};
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+ var rotAxis = new Cartesian3_default();
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+ var tempVec = new Cartesian3_default();
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+ var unitQuat = new Quaternion_default();
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+ var rotMtx = new Matrix3_default();
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+ function pointOnEllipsoid(theta, rotation, northVec, eastVec, aSqr, ab, bSqr, mag, unitPos, result) {
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+ const azimuth = theta + rotation;
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+ Cartesian3_default.multiplyByScalar(eastVec, Math.cos(azimuth), rotAxis);
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+ Cartesian3_default.multiplyByScalar(northVec, Math.sin(azimuth), tempVec);
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+ Cartesian3_default.add(rotAxis, tempVec, rotAxis);
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+ let cosThetaSquared = Math.cos(theta);
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+ cosThetaSquared = cosThetaSquared * cosThetaSquared;
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+ let sinThetaSquared = Math.sin(theta);
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+ sinThetaSquared = sinThetaSquared * sinThetaSquared;
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+ const radius = ab / Math.sqrt(bSqr * cosThetaSquared + aSqr * sinThetaSquared);
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+ const angle = radius / mag;
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+ Quaternion_default.fromAxisAngle(rotAxis, angle, unitQuat);
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+ Matrix3_default.fromQuaternion(unitQuat, rotMtx);
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+ Matrix3_default.multiplyByVector(rotMtx, unitPos, result);
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+ Cartesian3_default.normalize(result, result);
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+ Cartesian3_default.multiplyByScalar(result, mag, result);
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+ return result;
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+ }
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+ var scratchCartesian1 = new Cartesian3_default();
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+ var scratchCartesian2 = new Cartesian3_default();
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+ var scratchCartesian3 = new Cartesian3_default();
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+ var scratchNormal = new Cartesian3_default();
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+ EllipseGeometryLibrary.raisePositionsToHeight = function(positions, options, extrude) {
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+ const ellipsoid = options.ellipsoid;
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+ const height = options.height;
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+ const extrudedHeight = options.extrudedHeight;
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+ const size = extrude ? positions.length / 3 * 2 : positions.length / 3;
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+ const finalPositions = new Float64Array(size * 3);
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+ const length = positions.length;
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+ const bottomOffset = extrude ? length : 0;
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+ for (let i = 0; i < length; i += 3) {
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+ const i1 = i + 1;
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+ const i2 = i + 2;
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+ const position = Cartesian3_default.fromArray(positions, i, scratchCartesian1);
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+ ellipsoid.scaleToGeodeticSurface(position, position);
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+ const extrudedPosition = Cartesian3_default.clone(position, scratchCartesian2);
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+ const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
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+ const scaledNormal = Cartesian3_default.multiplyByScalar(
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+ normal,
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+ height,
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+ scratchCartesian3
84
+ );
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+ Cartesian3_default.add(position, scaledNormal, position);
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+ if (extrude) {
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+ Cartesian3_default.multiplyByScalar(normal, extrudedHeight, scaledNormal);
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+ Cartesian3_default.add(extrudedPosition, scaledNormal, extrudedPosition);
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+ finalPositions[i + bottomOffset] = extrudedPosition.x;
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+ finalPositions[i1 + bottomOffset] = extrudedPosition.y;
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+ finalPositions[i2 + bottomOffset] = extrudedPosition.z;
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+ }
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+ finalPositions[i] = position.x;
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+ finalPositions[i1] = position.y;
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+ finalPositions[i2] = position.z;
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+ }
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+ return finalPositions;
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+ };
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+ var unitPosScratch = new Cartesian3_default();
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+ var eastVecScratch = new Cartesian3_default();
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+ var northVecScratch = new Cartesian3_default();
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+ EllipseGeometryLibrary.computeEllipsePositions = function(options, addFillPositions, addEdgePositions) {
103
+ const semiMinorAxis = options.semiMinorAxis;
104
+ const semiMajorAxis = options.semiMajorAxis;
105
+ const rotation = options.rotation;
106
+ const center = options.center;
107
+ const granularity = options.granularity * 8;
108
+ const aSqr = semiMinorAxis * semiMinorAxis;
109
+ const bSqr = semiMajorAxis * semiMajorAxis;
110
+ const ab = semiMajorAxis * semiMinorAxis;
111
+ const mag = Cartesian3_default.magnitude(center);
112
+ const unitPos = Cartesian3_default.normalize(center, unitPosScratch);
113
+ let eastVec = Cartesian3_default.cross(Cartesian3_default.UNIT_Z, center, eastVecScratch);
114
+ eastVec = Cartesian3_default.normalize(eastVec, eastVec);
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+ const northVec = Cartesian3_default.cross(unitPos, eastVec, northVecScratch);
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+ let numPts = 1 + Math.ceil(Math_default.PI_OVER_TWO / granularity);
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+ const deltaTheta = Math_default.PI_OVER_TWO / (numPts - 1);
118
+ let theta = Math_default.PI_OVER_TWO - numPts * deltaTheta;
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+ if (theta < 0) {
120
+ numPts -= Math.ceil(Math.abs(theta) / deltaTheta);
121
+ }
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+ const size = 2 * (numPts * (numPts + 2));
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+ const positions = addFillPositions ? new Array(size * 3) : void 0;
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+ let positionIndex = 0;
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+ let position = scratchCartesian1;
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+ let reflectedPosition = scratchCartesian2;
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+ const outerPositionsLength = numPts * 4 * 3;
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+ let outerRightIndex = outerPositionsLength - 1;
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+ let outerLeftIndex = 0;
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+ const outerPositions = addEdgePositions ? new Array(outerPositionsLength) : void 0;
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+ let i;
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+ let j;
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+ let numInterior;
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+ let t;
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+ let interiorPosition;
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+ theta = Math_default.PI_OVER_TWO;
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+ position = pointOnEllipsoid(
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+ theta,
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+ rotation,
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+ northVec,
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+ eastVec,
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+ aSqr,
143
+ ab,
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+ bSqr,
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+ mag,
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+ unitPos,
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+ position
148
+ );
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+ if (addFillPositions) {
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+ positions[positionIndex++] = position.x;
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+ positions[positionIndex++] = position.y;
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+ positions[positionIndex++] = position.z;
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+ }
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+ if (addEdgePositions) {
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+ outerPositions[outerRightIndex--] = position.z;
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+ outerPositions[outerRightIndex--] = position.y;
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+ outerPositions[outerRightIndex--] = position.x;
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+ }
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+ theta = Math_default.PI_OVER_TWO - deltaTheta;
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+ for (i = 1; i < numPts + 1; ++i) {
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+ position = pointOnEllipsoid(
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+ theta,
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+ rotation,
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+ northVec,
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+ eastVec,
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+ aSqr,
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+ ab,
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+ bSqr,
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+ mag,
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+ unitPos,
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+ position
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+ );
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+ reflectedPosition = pointOnEllipsoid(
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+ Math.PI - theta,
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+ rotation,
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+ northVec,
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+ eastVec,
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+ aSqr,
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+ ab,
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+ bSqr,
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+ mag,
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+ unitPos,
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+ reflectedPosition
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+ );
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+ if (addFillPositions) {
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+ positions[positionIndex++] = position.x;
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+ positions[positionIndex++] = position.y;
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+ positions[positionIndex++] = position.z;
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+ numInterior = 2 * i + 2;
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+ for (j = 1; j < numInterior - 1; ++j) {
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+ t = j / (numInterior - 1);
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+ interiorPosition = Cartesian3_default.lerp(
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+ position,
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+ reflectedPosition,
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+ t,
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+ scratchCartesian3
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+ );
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+ positions[positionIndex++] = interiorPosition.x;
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+ positions[positionIndex++] = interiorPosition.y;
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+ positions[positionIndex++] = interiorPosition.z;
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+ }
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+ positions[positionIndex++] = reflectedPosition.x;
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+ positions[positionIndex++] = reflectedPosition.y;
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+ positions[positionIndex++] = reflectedPosition.z;
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+ }
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+ if (addEdgePositions) {
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+ outerPositions[outerRightIndex--] = position.z;
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+ outerPositions[outerRightIndex--] = position.y;
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+ outerPositions[outerRightIndex--] = position.x;
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+ outerPositions[outerLeftIndex++] = reflectedPosition.x;
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+ outerPositions[outerLeftIndex++] = reflectedPosition.y;
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+ outerPositions[outerLeftIndex++] = reflectedPosition.z;
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+ }
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+ theta = Math_default.PI_OVER_TWO - (i + 1) * deltaTheta;
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+ }
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+ for (i = numPts; i > 1; --i) {
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+ theta = Math_default.PI_OVER_TWO - (i - 1) * deltaTheta;
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+ position = pointOnEllipsoid(
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+ -theta,
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+ rotation,
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+ northVec,
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+ eastVec,
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+ aSqr,
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+ ab,
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+ bSqr,
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+ mag,
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+ unitPos,
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+ position
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+ );
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+ reflectedPosition = pointOnEllipsoid(
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+ theta + Math.PI,
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+ rotation,
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+ northVec,
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+ eastVec,
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+ aSqr,
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+ ab,
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+ bSqr,
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+ mag,
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+ unitPos,
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+ reflectedPosition
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+ );
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+ if (addFillPositions) {
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+ positions[positionIndex++] = position.x;
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+ positions[positionIndex++] = position.y;
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+ positions[positionIndex++] = position.z;
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+ numInterior = 2 * (i - 1) + 2;
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+ for (j = 1; j < numInterior - 1; ++j) {
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+ t = j / (numInterior - 1);
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+ interiorPosition = Cartesian3_default.lerp(
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+ position,
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+ reflectedPosition,
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+ t,
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+ scratchCartesian3
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+ );
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+ positions[positionIndex++] = interiorPosition.x;
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+ positions[positionIndex++] = interiorPosition.y;
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+ positions[positionIndex++] = interiorPosition.z;
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+ }
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+ positions[positionIndex++] = reflectedPosition.x;
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+ positions[positionIndex++] = reflectedPosition.y;
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+ positions[positionIndex++] = reflectedPosition.z;
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+ }
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+ if (addEdgePositions) {
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+ outerPositions[outerRightIndex--] = position.z;
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+ outerPositions[outerRightIndex--] = position.y;
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+ outerPositions[outerRightIndex--] = position.x;
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+ outerPositions[outerLeftIndex++] = reflectedPosition.x;
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+ outerPositions[outerLeftIndex++] = reflectedPosition.y;
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+ outerPositions[outerLeftIndex++] = reflectedPosition.z;
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+ }
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+ }
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+ theta = Math_default.PI_OVER_TWO;
273
+ position = pointOnEllipsoid(
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+ -theta,
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+ rotation,
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+ northVec,
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+ eastVec,
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+ aSqr,
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+ ab,
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+ bSqr,
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+ mag,
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+ unitPos,
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+ position
284
+ );
285
+ const r = {};
286
+ if (addFillPositions) {
287
+ positions[positionIndex++] = position.x;
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+ positions[positionIndex++] = position.y;
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+ positions[positionIndex++] = position.z;
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+ r.positions = positions;
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+ r.numPts = numPts;
292
+ }
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+ if (addEdgePositions) {
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+ outerPositions[outerRightIndex--] = position.z;
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+ outerPositions[outerRightIndex--] = position.y;
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+ outerPositions[outerRightIndex--] = position.x;
297
+ r.outerPositions = outerPositions;
298
+ }
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+ return r;
300
+ };
301
+ var EllipseGeometryLibrary_default = EllipseGeometryLibrary;
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+
303
+ export {
304
+ EllipseGeometryLibrary_default
305
+ };