deeptwins-cesium-engine 0.0.39 → 0.0.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (104) hide show
  1. package/Build/Workers/chunk-22YARAUJ.js +629 -0
  2. package/Build/Workers/chunk-2HVM4MOI.js +220 -0
  3. package/Build/Workers/chunk-2PWEYBYR.js +75 -0
  4. package/Build/Workers/chunk-2ZI2BRKI.js +37 -0
  5. package/Build/Workers/chunk-3Q6HPHTH.js +684 -0
  6. package/Build/Workers/chunk-4LE3SGQH.js +634 -0
  7. package/Build/Workers/chunk-5IBSBFAA.js +287 -0
  8. package/Build/Workers/chunk-5ZELPLWF.js +58 -0
  9. package/Build/Workers/chunk-73EDFMPB.js +1073 -0
  10. package/Build/Workers/chunk-ALIDMMNJ.js +10357 -0
  11. package/Build/Workers/chunk-AXTXYHVG.js +59 -0
  12. package/Build/Workers/chunk-B3DSUDQQ.js +101 -0
  13. package/Build/Workers/chunk-B7R4KLQV.js +959 -0
  14. package/Build/Workers/chunk-CET7MMFD.js +1055 -0
  15. package/Build/Workers/chunk-DGWWFN6L.js +102 -0
  16. package/Build/Workers/chunk-DPZEBUVY.js +122 -0
  17. package/Build/Workers/chunk-EKUYACAZ.js +163 -0
  18. package/Build/Workers/chunk-ETQJFLBY.js +435 -0
  19. package/Build/Workers/chunk-HDJDQBU6.js +758 -0
  20. package/Build/Workers/chunk-HOO3H5M5.js +171 -0
  21. package/Build/Workers/chunk-JRFRSSGD.js +1800 -0
  22. package/Build/Workers/chunk-KMDXAR34.js +1481 -0
  23. package/Build/Workers/chunk-KZDZFG2L.js +157 -0
  24. package/Build/Workers/chunk-LDXSEGOX.js +2857 -0
  25. package/Build/Workers/chunk-LYJFG66W.js +196 -0
  26. package/Build/Workers/chunk-N2UJHZ4W.js +368 -0
  27. package/Build/Workers/chunk-NZU4VBYI.js +834 -0
  28. package/Build/Workers/chunk-OY2Z6SFD.js +100 -0
  29. package/Build/Workers/chunk-PA4JZFFM.js +353 -0
  30. package/Build/Workers/chunk-QUJ6BNQF.js +39 -0
  31. package/Build/Workers/chunk-ROPEB47Y.js +300 -0
  32. package/Build/Workers/chunk-S3RIIJID.js +781 -0
  33. package/Build/Workers/chunk-SPS2I45W.js +73 -0
  34. package/Build/Workers/chunk-TBJBVKDE.js +262 -0
  35. package/Build/Workers/chunk-TJAONFQM.js +44 -0
  36. package/Build/Workers/chunk-TJNJ6CLS.js +239 -0
  37. package/Build/Workers/chunk-U4SUBL6L.js +390 -0
  38. package/Build/Workers/chunk-U6RITS73.js +456 -0
  39. package/Build/Workers/chunk-UHPBZJQF.js +2717 -0
  40. package/Build/Workers/chunk-UHS2YM44.js +115 -0
  41. package/Build/Workers/chunk-UN3RMNI2.js +500 -0
  42. package/Build/Workers/chunk-UYS2HZVM.js +421 -0
  43. package/Build/Workers/chunk-VSEDVQN7.js +305 -0
  44. package/Build/Workers/chunk-W7KOAHR2.js +691 -0
  45. package/Build/Workers/chunk-WGHS4HMU.js +55 -0
  46. package/Build/Workers/chunk-XV4SYFDP.js +138 -0
  47. package/Build/Workers/chunk-XX7RETEX.js +1258 -0
  48. package/Build/Workers/chunk-XYMJZUFF.js +476 -0
  49. package/Build/Workers/chunk-YCU6WHSN.js +963 -0
  50. package/Build/Workers/chunk-YWEX5QFW.js +398 -0
  51. package/Build/Workers/chunk-Z2WOKKJM.js +511 -0
  52. package/Build/Workers/chunk-ZYUOPFWQ.js +139 -0
  53. package/Build/Workers/combineGeometry.js +22 -22
  54. package/Build/Workers/createBoxGeometry.js +16 -16
  55. package/Build/Workers/createBoxOutlineGeometry.js +14 -14
  56. package/Build/Workers/createCircleGeometry.js +24 -24
  57. package/Build/Workers/createCircleOutlineGeometry.js +17 -17
  58. package/Build/Workers/createCoplanarPolygonGeometry.js +31 -31
  59. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +29 -29
  60. package/Build/Workers/createCorridorGeometry.js +27 -27
  61. package/Build/Workers/createCorridorOutlineGeometry.js +26 -26
  62. package/Build/Workers/createCylinderGeometry.js +18 -18
  63. package/Build/Workers/createCylinderOutlineGeometry.js +16 -16
  64. package/Build/Workers/createEllipseGeometry.js +24 -24
  65. package/Build/Workers/createEllipseOutlineGeometry.js +17 -17
  66. package/Build/Workers/createEllipsoidGeometry.js +17 -17
  67. package/Build/Workers/createEllipsoidOutlineGeometry.js +16 -16
  68. package/Build/Workers/createFrustumGeometry.js +16 -16
  69. package/Build/Workers/createFrustumOutlineGeometry.js +16 -16
  70. package/Build/Workers/createGeometry.js +22 -22
  71. package/Build/Workers/createGroundPolylineGeometry.js +20 -20
  72. package/Build/Workers/createPlaneGeometry.js +14 -14
  73. package/Build/Workers/createPlaneOutlineGeometry.js +13 -13
  74. package/Build/Workers/createPolygonGeometry.js +30 -30
  75. package/Build/Workers/createPolygonOutlineGeometry.js +28 -28
  76. package/Build/Workers/createPolylineGeometry.js +23 -23
  77. package/Build/Workers/createPolylineVolumeGeometry.js +29 -29
  78. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +25 -25
  79. package/Build/Workers/createRectangleGeometry.js +25 -25
  80. package/Build/Workers/createRectangleOutlineGeometry.js +18 -18
  81. package/Build/Workers/createSimplePolylineGeometry.js +21 -21
  82. package/Build/Workers/createSphereGeometry.js +17 -17
  83. package/Build/Workers/createSphereOutlineGeometry.js +16 -16
  84. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  85. package/Build/Workers/createVectorTileClampedPolylines.js +13 -13
  86. package/Build/Workers/createVectorTileGeometries.js +22 -22
  87. package/Build/Workers/createVectorTilePoints.js +12 -12
  88. package/Build/Workers/createVectorTilePolygons.js +20 -20
  89. package/Build/Workers/createVectorTilePolylines.js +13 -13
  90. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +20 -20
  91. package/Build/Workers/createVerticesFromHeightmap.js +20 -20
  92. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +17 -17
  93. package/Build/Workers/createWallGeometry.js +22 -22
  94. package/Build/Workers/createWallOutlineGeometry.js +21 -21
  95. package/Build/Workers/decodeDraco.js +11 -11
  96. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  97. package/Build/Workers/decodeI3S.js +10 -10
  98. package/Build/Workers/transcodeKTX2.js +7 -7
  99. package/Build/Workers/transferTypedArrayTest.js +1 -1
  100. package/Build/Workers/upsampleQuantizedTerrainMesh.js +20 -20
  101. package/Source/Scene/Billboard.js +22 -0
  102. package/Source/Scene/BillboardTexture.js +92 -2
  103. package/index.js +97 -97
  104. package/package.json +1 -1
@@ -0,0 +1,684 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.39
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
26
+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-2ZI2BRKI.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-XV4SYFDP.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-TJAONFQM.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-ROPEB47Y.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-YCU6WHSN.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-TBJBVKDE.js";
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+ import {
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+ Cartesian3_default
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+ } from "./chunk-LDXSEGOX.js";
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+ import {
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+ defaultValue_default
51
+ } from "./chunk-QUJ6BNQF.js";
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+ import {
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+ Check_default,
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+ DeveloperError_default
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+ } from "./chunk-EKUYACAZ.js";
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+ import {
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+ defined_default
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+ } from "./chunk-2PWEYBYR.js";
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+
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+ // packages/engine/Source/Core/BoxGeometry.js
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+ var diffScratch = new Cartesian3_default();
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+ function BoxGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const min = options.minimum;
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+ const max = options.maximum;
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+ Check_default.typeOf.object("min", min);
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+ Check_default.typeOf.object("max", max);
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+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
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+ throw new DeveloperError_default(
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+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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+ );
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+ }
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ this._minimum = Cartesian3_default.clone(min);
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+ this._maximum = Cartesian3_default.clone(max);
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+ this._vertexFormat = vertexFormat;
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createBoxGeometry";
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+ }
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+ BoxGeometry.fromDimensions = function(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const dimensions = options.dimensions;
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+ Check_default.typeOf.object("dimensions", dimensions);
84
+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.x", dimensions.x, 0);
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+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.y", dimensions.y, 0);
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+ Check_default.typeOf.number.greaterThanOrEquals("dimensions.z", dimensions.z, 0);
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+ const corner = Cartesian3_default.multiplyByScalar(dimensions, 0.5, new Cartesian3_default());
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+ return new BoxGeometry({
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+ minimum: Cartesian3_default.negate(corner, new Cartesian3_default()),
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+ maximum: corner,
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+ vertexFormat: options.vertexFormat,
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+ offsetAttribute: options.offsetAttribute
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+ });
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+ };
95
+ BoxGeometry.fromAxisAlignedBoundingBox = function(boundingBox) {
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+ Check_default.typeOf.object("boundingBox", boundingBox);
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+ return new BoxGeometry({
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+ minimum: boundingBox.minimum,
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+ maximum: boundingBox.maximum
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+ });
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+ };
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+ BoxGeometry.packedLength = 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength + 1;
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+ BoxGeometry.pack = function(value, array, startingIndex) {
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+ Check_default.typeOf.object("value", value);
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+ Check_default.defined("array", array);
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+ startingIndex = defaultValue_default(startingIndex, 0);
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+ Cartesian3_default.pack(value._minimum, array, startingIndex);
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+ Cartesian3_default.pack(
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+ value._maximum,
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+ array,
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+ startingIndex + Cartesian3_default.packedLength
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+ );
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+ VertexFormat_default.pack(
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+ value._vertexFormat,
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+ array,
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+ startingIndex + 2 * Cartesian3_default.packedLength
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+ );
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+ array[startingIndex + 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength] = defaultValue_default(value._offsetAttribute, -1);
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+ return array;
120
+ };
121
+ var scratchMin = new Cartesian3_default();
122
+ var scratchMax = new Cartesian3_default();
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+ var scratchVertexFormat = new VertexFormat_default();
124
+ var scratchOptions = {
125
+ minimum: scratchMin,
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+ maximum: scratchMax,
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+ vertexFormat: scratchVertexFormat,
128
+ offsetAttribute: void 0
129
+ };
130
+ BoxGeometry.unpack = function(array, startingIndex, result) {
131
+ Check_default.defined("array", array);
132
+ startingIndex = defaultValue_default(startingIndex, 0);
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+ const min = Cartesian3_default.unpack(array, startingIndex, scratchMin);
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+ const max = Cartesian3_default.unpack(
135
+ array,
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+ startingIndex + Cartesian3_default.packedLength,
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+ scratchMax
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+ );
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+ const vertexFormat = VertexFormat_default.unpack(
140
+ array,
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+ startingIndex + 2 * Cartesian3_default.packedLength,
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+ scratchVertexFormat
143
+ );
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+ const offsetAttribute = array[startingIndex + 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength];
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+ if (!defined_default(result)) {
146
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
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+ return new BoxGeometry(scratchOptions);
148
+ }
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+ result._minimum = Cartesian3_default.clone(min, result._minimum);
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+ result._maximum = Cartesian3_default.clone(max, result._maximum);
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+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
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+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
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+ return result;
154
+ };
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+ BoxGeometry.createGeometry = function(boxGeometry) {
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+ const min = boxGeometry._minimum;
157
+ const max = boxGeometry._maximum;
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+ const vertexFormat = boxGeometry._vertexFormat;
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+ if (Cartesian3_default.equals(min, max)) {
160
+ return;
161
+ }
162
+ const attributes = new GeometryAttributes_default();
163
+ let indices;
164
+ let positions;
165
+ if (vertexFormat.position && (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent)) {
166
+ if (vertexFormat.position) {
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+ positions = new Float64Array(6 * 4 * 3);
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+ positions[0] = min.x;
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+ positions[1] = min.y;
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+ positions[2] = max.z;
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+ positions[3] = max.x;
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+ positions[4] = min.y;
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+ positions[5] = max.z;
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+ positions[6] = max.x;
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+ positions[7] = max.y;
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+ positions[8] = max.z;
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+ positions[9] = min.x;
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+ positions[10] = max.y;
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+ positions[11] = max.z;
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+ positions[12] = min.x;
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+ positions[13] = min.y;
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+ positions[14] = min.z;
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+ positions[15] = max.x;
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+ positions[16] = min.y;
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+ positions[17] = min.z;
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+ positions[18] = max.x;
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+ positions[19] = max.y;
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+ positions[20] = min.z;
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+ positions[21] = min.x;
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+ positions[22] = max.y;
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+ positions[23] = min.z;
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+ positions[24] = max.x;
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+ positions[25] = min.y;
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+ positions[26] = min.z;
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+ positions[27] = max.x;
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+ positions[28] = max.y;
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+ positions[29] = min.z;
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+ positions[30] = max.x;
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+ positions[31] = max.y;
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+ positions[32] = max.z;
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+ positions[33] = max.x;
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+ positions[34] = min.y;
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+ positions[35] = max.z;
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+ positions[36] = min.x;
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+ positions[37] = min.y;
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+ positions[38] = min.z;
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+ positions[39] = min.x;
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+ positions[40] = max.y;
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+ positions[41] = min.z;
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+ positions[42] = min.x;
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+ positions[43] = max.y;
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+ positions[44] = max.z;
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+ positions[45] = min.x;
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+ positions[46] = min.y;
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+ positions[47] = max.z;
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+ positions[48] = min.x;
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+ positions[49] = max.y;
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+ positions[50] = min.z;
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+ positions[51] = max.x;
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+ positions[52] = max.y;
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+ positions[53] = min.z;
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+ positions[54] = max.x;
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+ positions[55] = max.y;
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+ positions[56] = max.z;
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+ positions[57] = min.x;
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+ positions[58] = max.y;
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+ positions[59] = max.z;
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+ positions[60] = min.x;
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+ positions[61] = min.y;
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+ positions[62] = min.z;
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+ positions[63] = max.x;
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+ positions[64] = min.y;
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+ positions[65] = min.z;
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+ positions[66] = max.x;
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+ positions[67] = min.y;
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+ positions[68] = max.z;
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+ positions[69] = min.x;
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+ positions[70] = min.y;
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+ positions[71] = max.z;
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+ attributes.position = new GeometryAttribute_default({
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+ componentDatatype: ComponentDatatype_default.DOUBLE,
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+ componentsPerAttribute: 3,
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+ values: positions
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+ });
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+ }
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+ if (vertexFormat.normal) {
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+ const normals = new Float32Array(6 * 4 * 3);
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+ normals[0] = 0;
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+ normals[1] = 0;
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+ normals[2] = 1;
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+ normals[3] = 0;
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+ normals[4] = 0;
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+ normals[5] = 1;
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+ normals[6] = 0;
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+ normals[7] = 0;
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+ normals[8] = 1;
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+ normals[9] = 0;
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+ normals[10] = 0;
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+ normals[11] = 1;
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+ normals[12] = 0;
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+ normals[13] = 0;
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+ normals[14] = -1;
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+ normals[15] = 0;
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+ normals[16] = 0;
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+ normals[17] = -1;
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+ normals[18] = 0;
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+ normals[19] = 0;
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+ normals[20] = -1;
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+ normals[21] = 0;
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+ normals[22] = 0;
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+ normals[23] = -1;
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+ normals[24] = 1;
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+ normals[25] = 0;
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+ normals[26] = 0;
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+ normals[27] = 1;
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+ normals[28] = 0;
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+ normals[29] = 0;
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+ normals[30] = 1;
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+ normals[31] = 0;
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+ normals[32] = 0;
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+ normals[33] = 1;
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+ normals[34] = 0;
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+ normals[35] = 0;
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+ normals[36] = -1;
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+ normals[37] = 0;
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+ normals[38] = 0;
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+ normals[39] = -1;
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+ normals[40] = 0;
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+ normals[41] = 0;
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+ normals[42] = -1;
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+ normals[43] = 0;
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+ normals[44] = 0;
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+ normals[45] = -1;
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+ normals[46] = 0;
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+ normals[47] = 0;
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+ normals[48] = 0;
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+ normals[49] = 1;
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+ normals[50] = 0;
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+ normals[51] = 0;
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+ normals[52] = 1;
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+ normals[53] = 0;
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+ normals[54] = 0;
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+ normals[55] = 1;
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+ normals[56] = 0;
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+ normals[57] = 0;
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+ normals[58] = 1;
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+ normals[59] = 0;
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+ normals[60] = 0;
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+ normals[61] = -1;
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+ normals[62] = 0;
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+ normals[63] = 0;
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+ normals[64] = -1;
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+ normals[65] = 0;
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+ normals[66] = 0;
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+ normals[67] = -1;
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+ normals[68] = 0;
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+ normals[69] = 0;
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+ normals[70] = -1;
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+ normals[71] = 0;
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+ attributes.normal = new GeometryAttribute_default({
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+ componentDatatype: ComponentDatatype_default.FLOAT,
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+ componentsPerAttribute: 3,
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+ values: normals
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+ });
325
+ }
326
+ if (vertexFormat.st) {
327
+ const texCoords = new Float32Array(6 * 4 * 2);
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+ texCoords[0] = 0;
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+ texCoords[1] = 0;
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+ texCoords[2] = 1;
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+ texCoords[3] = 0;
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+ texCoords[4] = 1;
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+ texCoords[5] = 1;
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+ texCoords[6] = 0;
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+ texCoords[7] = 1;
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+ texCoords[8] = 1;
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+ texCoords[9] = 0;
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+ texCoords[10] = 0;
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+ texCoords[11] = 0;
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+ texCoords[12] = 0;
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+ texCoords[13] = 1;
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+ texCoords[14] = 1;
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+ texCoords[15] = 1;
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+ texCoords[16] = 0;
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+ texCoords[17] = 0;
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+ texCoords[18] = 1;
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+ texCoords[19] = 0;
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+ texCoords[20] = 1;
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+ texCoords[21] = 1;
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+ texCoords[22] = 0;
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+ texCoords[23] = 1;
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+ texCoords[24] = 1;
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+ texCoords[25] = 0;
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+ texCoords[26] = 0;
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+ texCoords[27] = 0;
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+ texCoords[28] = 0;
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+ texCoords[29] = 1;
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+ texCoords[30] = 1;
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+ texCoords[31] = 1;
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+ texCoords[32] = 1;
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+ texCoords[33] = 0;
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+ texCoords[34] = 0;
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+ texCoords[35] = 0;
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+ texCoords[36] = 0;
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+ texCoords[37] = 1;
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+ texCoords[38] = 1;
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+ texCoords[39] = 1;
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+ texCoords[40] = 0;
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+ texCoords[41] = 0;
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+ texCoords[42] = 1;
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+ texCoords[43] = 0;
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+ texCoords[44] = 1;
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+ texCoords[45] = 1;
374
+ texCoords[46] = 0;
375
+ texCoords[47] = 1;
376
+ attributes.st = new GeometryAttribute_default({
377
+ componentDatatype: ComponentDatatype_default.FLOAT,
378
+ componentsPerAttribute: 2,
379
+ values: texCoords
380
+ });
381
+ }
382
+ if (vertexFormat.tangent) {
383
+ const tangents = new Float32Array(6 * 4 * 3);
384
+ tangents[0] = 1;
385
+ tangents[1] = 0;
386
+ tangents[2] = 0;
387
+ tangents[3] = 1;
388
+ tangents[4] = 0;
389
+ tangents[5] = 0;
390
+ tangents[6] = 1;
391
+ tangents[7] = 0;
392
+ tangents[8] = 0;
393
+ tangents[9] = 1;
394
+ tangents[10] = 0;
395
+ tangents[11] = 0;
396
+ tangents[12] = -1;
397
+ tangents[13] = 0;
398
+ tangents[14] = 0;
399
+ tangents[15] = -1;
400
+ tangents[16] = 0;
401
+ tangents[17] = 0;
402
+ tangents[18] = -1;
403
+ tangents[19] = 0;
404
+ tangents[20] = 0;
405
+ tangents[21] = -1;
406
+ tangents[22] = 0;
407
+ tangents[23] = 0;
408
+ tangents[24] = 0;
409
+ tangents[25] = 1;
410
+ tangents[26] = 0;
411
+ tangents[27] = 0;
412
+ tangents[28] = 1;
413
+ tangents[29] = 0;
414
+ tangents[30] = 0;
415
+ tangents[31] = 1;
416
+ tangents[32] = 0;
417
+ tangents[33] = 0;
418
+ tangents[34] = 1;
419
+ tangents[35] = 0;
420
+ tangents[36] = 0;
421
+ tangents[37] = -1;
422
+ tangents[38] = 0;
423
+ tangents[39] = 0;
424
+ tangents[40] = -1;
425
+ tangents[41] = 0;
426
+ tangents[42] = 0;
427
+ tangents[43] = -1;
428
+ tangents[44] = 0;
429
+ tangents[45] = 0;
430
+ tangents[46] = -1;
431
+ tangents[47] = 0;
432
+ tangents[48] = -1;
433
+ tangents[49] = 0;
434
+ tangents[50] = 0;
435
+ tangents[51] = -1;
436
+ tangents[52] = 0;
437
+ tangents[53] = 0;
438
+ tangents[54] = -1;
439
+ tangents[55] = 0;
440
+ tangents[56] = 0;
441
+ tangents[57] = -1;
442
+ tangents[58] = 0;
443
+ tangents[59] = 0;
444
+ tangents[60] = 1;
445
+ tangents[61] = 0;
446
+ tangents[62] = 0;
447
+ tangents[63] = 1;
448
+ tangents[64] = 0;
449
+ tangents[65] = 0;
450
+ tangents[66] = 1;
451
+ tangents[67] = 0;
452
+ tangents[68] = 0;
453
+ tangents[69] = 1;
454
+ tangents[70] = 0;
455
+ tangents[71] = 0;
456
+ attributes.tangent = new GeometryAttribute_default({
457
+ componentDatatype: ComponentDatatype_default.FLOAT,
458
+ componentsPerAttribute: 3,
459
+ values: tangents
460
+ });
461
+ }
462
+ if (vertexFormat.bitangent) {
463
+ const bitangents = new Float32Array(6 * 4 * 3);
464
+ bitangents[0] = 0;
465
+ bitangents[1] = 1;
466
+ bitangents[2] = 0;
467
+ bitangents[3] = 0;
468
+ bitangents[4] = 1;
469
+ bitangents[5] = 0;
470
+ bitangents[6] = 0;
471
+ bitangents[7] = 1;
472
+ bitangents[8] = 0;
473
+ bitangents[9] = 0;
474
+ bitangents[10] = 1;
475
+ bitangents[11] = 0;
476
+ bitangents[12] = 0;
477
+ bitangents[13] = 1;
478
+ bitangents[14] = 0;
479
+ bitangents[15] = 0;
480
+ bitangents[16] = 1;
481
+ bitangents[17] = 0;
482
+ bitangents[18] = 0;
483
+ bitangents[19] = 1;
484
+ bitangents[20] = 0;
485
+ bitangents[21] = 0;
486
+ bitangents[22] = 1;
487
+ bitangents[23] = 0;
488
+ bitangents[24] = 0;
489
+ bitangents[25] = 0;
490
+ bitangents[26] = 1;
491
+ bitangents[27] = 0;
492
+ bitangents[28] = 0;
493
+ bitangents[29] = 1;
494
+ bitangents[30] = 0;
495
+ bitangents[31] = 0;
496
+ bitangents[32] = 1;
497
+ bitangents[33] = 0;
498
+ bitangents[34] = 0;
499
+ bitangents[35] = 1;
500
+ bitangents[36] = 0;
501
+ bitangents[37] = 0;
502
+ bitangents[38] = 1;
503
+ bitangents[39] = 0;
504
+ bitangents[40] = 0;
505
+ bitangents[41] = 1;
506
+ bitangents[42] = 0;
507
+ bitangents[43] = 0;
508
+ bitangents[44] = 1;
509
+ bitangents[45] = 0;
510
+ bitangents[46] = 0;
511
+ bitangents[47] = 1;
512
+ bitangents[48] = 0;
513
+ bitangents[49] = 0;
514
+ bitangents[50] = 1;
515
+ bitangents[51] = 0;
516
+ bitangents[52] = 0;
517
+ bitangents[53] = 1;
518
+ bitangents[54] = 0;
519
+ bitangents[55] = 0;
520
+ bitangents[56] = 1;
521
+ bitangents[57] = 0;
522
+ bitangents[58] = 0;
523
+ bitangents[59] = 1;
524
+ bitangents[60] = 0;
525
+ bitangents[61] = 0;
526
+ bitangents[62] = 1;
527
+ bitangents[63] = 0;
528
+ bitangents[64] = 0;
529
+ bitangents[65] = 1;
530
+ bitangents[66] = 0;
531
+ bitangents[67] = 0;
532
+ bitangents[68] = 1;
533
+ bitangents[69] = 0;
534
+ bitangents[70] = 0;
535
+ bitangents[71] = 1;
536
+ attributes.bitangent = new GeometryAttribute_default({
537
+ componentDatatype: ComponentDatatype_default.FLOAT,
538
+ componentsPerAttribute: 3,
539
+ values: bitangents
540
+ });
541
+ }
542
+ indices = new Uint16Array(6 * 2 * 3);
543
+ indices[0] = 0;
544
+ indices[1] = 1;
545
+ indices[2] = 2;
546
+ indices[3] = 0;
547
+ indices[4] = 2;
548
+ indices[5] = 3;
549
+ indices[6] = 4 + 2;
550
+ indices[7] = 4 + 1;
551
+ indices[8] = 4 + 0;
552
+ indices[9] = 4 + 3;
553
+ indices[10] = 4 + 2;
554
+ indices[11] = 4 + 0;
555
+ indices[12] = 8 + 0;
556
+ indices[13] = 8 + 1;
557
+ indices[14] = 8 + 2;
558
+ indices[15] = 8 + 0;
559
+ indices[16] = 8 + 2;
560
+ indices[17] = 8 + 3;
561
+ indices[18] = 12 + 2;
562
+ indices[19] = 12 + 1;
563
+ indices[20] = 12 + 0;
564
+ indices[21] = 12 + 3;
565
+ indices[22] = 12 + 2;
566
+ indices[23] = 12 + 0;
567
+ indices[24] = 16 + 2;
568
+ indices[25] = 16 + 1;
569
+ indices[26] = 16 + 0;
570
+ indices[27] = 16 + 3;
571
+ indices[28] = 16 + 2;
572
+ indices[29] = 16 + 0;
573
+ indices[30] = 20 + 0;
574
+ indices[31] = 20 + 1;
575
+ indices[32] = 20 + 2;
576
+ indices[33] = 20 + 0;
577
+ indices[34] = 20 + 2;
578
+ indices[35] = 20 + 3;
579
+ } else {
580
+ positions = new Float64Array(8 * 3);
581
+ positions[0] = min.x;
582
+ positions[1] = min.y;
583
+ positions[2] = min.z;
584
+ positions[3] = max.x;
585
+ positions[4] = min.y;
586
+ positions[5] = min.z;
587
+ positions[6] = max.x;
588
+ positions[7] = max.y;
589
+ positions[8] = min.z;
590
+ positions[9] = min.x;
591
+ positions[10] = max.y;
592
+ positions[11] = min.z;
593
+ positions[12] = min.x;
594
+ positions[13] = min.y;
595
+ positions[14] = max.z;
596
+ positions[15] = max.x;
597
+ positions[16] = min.y;
598
+ positions[17] = max.z;
599
+ positions[18] = max.x;
600
+ positions[19] = max.y;
601
+ positions[20] = max.z;
602
+ positions[21] = min.x;
603
+ positions[22] = max.y;
604
+ positions[23] = max.z;
605
+ attributes.position = new GeometryAttribute_default({
606
+ componentDatatype: ComponentDatatype_default.DOUBLE,
607
+ componentsPerAttribute: 3,
608
+ values: positions
609
+ });
610
+ indices = new Uint16Array(6 * 2 * 3);
611
+ indices[0] = 4;
612
+ indices[1] = 5;
613
+ indices[2] = 6;
614
+ indices[3] = 4;
615
+ indices[4] = 6;
616
+ indices[5] = 7;
617
+ indices[6] = 1;
618
+ indices[7] = 0;
619
+ indices[8] = 3;
620
+ indices[9] = 1;
621
+ indices[10] = 3;
622
+ indices[11] = 2;
623
+ indices[12] = 1;
624
+ indices[13] = 6;
625
+ indices[14] = 5;
626
+ indices[15] = 1;
627
+ indices[16] = 2;
628
+ indices[17] = 6;
629
+ indices[18] = 2;
630
+ indices[19] = 3;
631
+ indices[20] = 7;
632
+ indices[21] = 2;
633
+ indices[22] = 7;
634
+ indices[23] = 6;
635
+ indices[24] = 3;
636
+ indices[25] = 0;
637
+ indices[26] = 4;
638
+ indices[27] = 3;
639
+ indices[28] = 4;
640
+ indices[29] = 7;
641
+ indices[30] = 0;
642
+ indices[31] = 1;
643
+ indices[32] = 5;
644
+ indices[33] = 0;
645
+ indices[34] = 5;
646
+ indices[35] = 4;
647
+ }
648
+ const diff = Cartesian3_default.subtract(max, min, diffScratch);
649
+ const radius = Cartesian3_default.magnitude(diff) * 0.5;
650
+ if (defined_default(boxGeometry._offsetAttribute)) {
651
+ const length = positions.length;
652
+ const offsetValue = boxGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
653
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
654
+ attributes.applyOffset = new GeometryAttribute_default({
655
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
656
+ componentsPerAttribute: 1,
657
+ values: applyOffset
658
+ });
659
+ }
660
+ return new Geometry_default({
661
+ attributes,
662
+ indices,
663
+ primitiveType: PrimitiveType_default.TRIANGLES,
664
+ boundingSphere: new BoundingSphere_default(Cartesian3_default.ZERO, radius),
665
+ offsetAttribute: boxGeometry._offsetAttribute
666
+ });
667
+ };
668
+ var unitBoxGeometry;
669
+ BoxGeometry.getUnitBox = function() {
670
+ if (!defined_default(unitBoxGeometry)) {
671
+ unitBoxGeometry = BoxGeometry.createGeometry(
672
+ BoxGeometry.fromDimensions({
673
+ dimensions: new Cartesian3_default(1, 1, 1),
674
+ vertexFormat: VertexFormat_default.POSITION_ONLY
675
+ })
676
+ );
677
+ }
678
+ return unitBoxGeometry;
679
+ };
680
+ var BoxGeometry_default = BoxGeometry;
681
+
682
+ export {
683
+ BoxGeometry_default
684
+ };