copper3d 1.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +105 -0
- package/dist/Controls/Copper3dTrackballControls.d.ts +45 -0
- package/dist/Controls/Copper3dTrackballControls.js +543 -0
- package/dist/Controls/Copper3dTrackballControls.js.map +1 -0
- package/dist/Controls/copperControls.d.ts +17 -0
- package/dist/Controls/copperControls.js +36 -0
- package/dist/Controls/copperControls.js.map +1 -0
- package/dist/Loader/convet.d.ts +1 -0
- package/dist/Loader/convet.js +80 -0
- package/dist/Loader/convet.js.map +1 -0
- package/dist/Loader/copperDicomLoader.d.ts +7 -0
- package/dist/Loader/copperDicomLoader.js +113 -0
- package/dist/Loader/copperDicomLoader.js.map +1 -0
- package/dist/Loader/copperGltfLoader.d.ts +3 -0
- package/dist/Loader/copperGltfLoader.js +16 -0
- package/dist/Loader/copperGltfLoader.js.map +1 -0
- package/dist/Loader/copperNrrdLoader.d.ts +13 -0
- package/dist/Loader/copperNrrdLoader.js +424 -0
- package/dist/Loader/copperNrrdLoader.js.map +1 -0
- package/dist/Loader/copperOBJLoader.d.ts +3 -0
- package/dist/Loader/copperOBJLoader.js +4 -0
- package/dist/Loader/copperOBJLoader.js.map +1 -0
- package/dist/Loader/copperVtkLoader.d.ts +8 -0
- package/dist/Loader/copperVtkLoader.js +44 -0
- package/dist/Loader/copperVtkLoader.js.map +1 -0
- package/dist/Renderer/baseRenderer.d.ts +30 -0
- package/dist/Renderer/baseRenderer.js +223 -0
- package/dist/Renderer/baseRenderer.js.map +1 -0
- package/dist/Renderer/copperMSceneRenderer.d.ts +21 -0
- package/dist/Renderer/copperMSceneRenderer.js +115 -0
- package/dist/Renderer/copperMSceneRenderer.js.map +1 -0
- package/dist/Renderer/copperRenderer.d.ts +15 -0
- package/dist/Renderer/copperRenderer.js +52 -0
- package/dist/Renderer/copperRenderer.js.map +1 -0
- package/dist/Renderer/copperRendererOnDemond.d.ts +13 -0
- package/dist/Renderer/copperRendererOnDemond.js +44 -0
- package/dist/Renderer/copperRendererOnDemond.js.map +1 -0
- package/dist/Scene/baseScene.d.ts +38 -0
- package/dist/Scene/baseScene.js +180 -0
- package/dist/Scene/baseScene.js.map +1 -0
- package/dist/Scene/commonSceneMethod.d.ts +45 -0
- package/dist/Scene/commonSceneMethod.js +258 -0
- package/dist/Scene/commonSceneMethod.js.map +1 -0
- package/dist/Scene/copperMScene.d.ts +42 -0
- package/dist/Scene/copperMScene.js +325 -0
- package/dist/Scene/copperMScene.js.map +1 -0
- package/dist/Scene/copperScene.d.ts +34 -0
- package/dist/Scene/copperScene.js +303 -0
- package/dist/Scene/copperScene.js.map +1 -0
- package/dist/Scene/copperSceneOnDemond.d.ts +13 -0
- package/dist/Scene/copperSceneOnDemond.js +60 -0
- package/dist/Scene/copperSceneOnDemond.js.map +1 -0
- package/dist/Utils/add3DLabel.d.ts +18 -0
- package/dist/Utils/add3DLabel.js +66 -0
- package/dist/Utils/add3DLabel.js.map +1 -0
- package/dist/Utils/download.d.ts +1 -0
- package/dist/Utils/download.js +21 -0
- package/dist/Utils/download.js.map +1 -0
- package/dist/Utils/getVOILUT.d.ts +13 -0
- package/dist/Utils/getVOILUT.js +78 -0
- package/dist/Utils/getVOILUT.js.map +1 -0
- package/dist/Utils/kiwrious/configKiwrious.d.ts +4 -0
- package/dist/Utils/kiwrious/configKiwrious.js +59 -0
- package/dist/Utils/kiwrious/configKiwrious.js.map +1 -0
- package/dist/Utils/nrrd_tool.d.ts +187 -0
- package/dist/Utils/nrrd_tool.js +2173 -0
- package/dist/Utils/nrrd_tool.js.map +1 -0
- package/dist/Utils/raycaster.d.ts +9 -0
- package/dist/Utils/raycaster.js +75 -0
- package/dist/Utils/raycaster.js.map +1 -0
- package/dist/Utils/texture2d.d.ts +10 -0
- package/dist/Utils/texture2d.js +111 -0
- package/dist/Utils/texture2d.js.map +1 -0
- package/dist/Utils/utils.d.ts +8 -0
- package/dist/Utils/utils.js +141 -0
- package/dist/Utils/utils.js.map +1 -0
- package/dist/Utils/workers/reformatSaveDataWorker.d.ts +13 -0
- package/dist/Utils/workers/reformatSaveDataWorker.js +107 -0
- package/dist/Utils/workers/reformatSaveDataWorker.js.map +1 -0
- package/dist/bundle.esm.js +68951 -0
- package/dist/bundle.umd.js +68982 -0
- package/dist/css/style.css +168 -0
- package/dist/index.d.ts +21 -0
- package/dist/index.js +22 -0
- package/dist/index.js.map +1 -0
- package/dist/lib/dicom_pharser_dictionary.d.ts +1 -0
- package/dist/lib/dicom_pharser_dictionary.js +28116 -0
- package/dist/lib/dicom_pharser_dictionary.js.map +1 -0
- package/dist/lib/environment/index.d.ts +8 -0
- package/dist/lib/environment/index.js +28 -0
- package/dist/lib/environment/index.js.map +1 -0
- package/dist/lib/three-vignette.d.ts +11 -0
- package/dist/lib/three-vignette.js +93 -0
- package/dist/lib/three-vignette.js.map +1 -0
- package/dist/types/Controls/Copper3dTrackballControls.d.ts +45 -0
- package/dist/types/Controls/copperControls.d.ts +17 -0
- package/dist/types/Loader/convet.d.ts +1 -0
- package/dist/types/Loader/copperDicomLoader.d.ts +7 -0
- package/dist/types/Loader/copperGltfLoader.d.ts +3 -0
- package/dist/types/Loader/copperNrrdLoader.d.ts +13 -0
- package/dist/types/Loader/copperOBJLoader.d.ts +3 -0
- package/dist/types/Loader/copperVtkLoader.d.ts +8 -0
- package/dist/types/Renderer/baseRenderer.d.ts +30 -0
- package/dist/types/Renderer/copperMSceneRenderer.d.ts +21 -0
- package/dist/types/Renderer/copperRenderer.d.ts +15 -0
- package/dist/types/Renderer/copperRendererOnDemond.d.ts +13 -0
- package/dist/types/Scene/baseScene.d.ts +38 -0
- package/dist/types/Scene/commonSceneMethod.d.ts +45 -0
- package/dist/types/Scene/copperMScene.d.ts +42 -0
- package/dist/types/Scene/copperScene.d.ts +34 -0
- package/dist/types/Scene/copperSceneOnDemond.d.ts +13 -0
- package/dist/types/Utils/add3DLabel.d.ts +18 -0
- package/dist/types/Utils/download.d.ts +1 -0
- package/dist/types/Utils/getVOILUT.d.ts +13 -0
- package/dist/types/Utils/kiwrious/configKiwrious.d.ts +4 -0
- package/dist/types/Utils/nrrd_tool.d.ts +187 -0
- package/dist/types/Utils/raycaster.d.ts +9 -0
- package/dist/types/Utils/texture2d.d.ts +10 -0
- package/dist/types/Utils/utils.d.ts +8 -0
- package/dist/types/Utils/workers/reformatSaveDataWorker.d.ts +13 -0
- package/dist/types/index.d.ts +21 -0
- package/dist/types/lib/dicom_pharser_dictionary.d.ts +1 -0
- package/dist/types/lib/environment/index.d.ts +8 -0
- package/dist/types/lib/three-vignette.d.ts +11 -0
- package/dist/types/types/types.d.ts +198 -0
- package/dist/types/types.d.ts +198 -0
- package/dist/types/types.js +2 -0
- package/dist/types/types.js.map +1 -0
- package/package.json +60 -0
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import * as THREE from "three";
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import baseScene from "../Scene/baseScene";
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import { environments } from "../lib/environment/index";
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import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
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import Stats from "three/examples/jsm/libs/stats.module";
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import { GUI } from "dat.gui";
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export default class baseRenderer {
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constructor(container, options) {
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var _a, _b;
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this.visualCtrls = [];
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this.container = container;
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this.options = options;
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if ((_a = this.options) === null || _a === void 0 ? void 0 : _a.alpha) {
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this.renderer = new THREE.WebGLRenderer({
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antialias: true,
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alpha: true,
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});
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this.setClearColor();
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}
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else {
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this.renderer = new THREE.WebGLRenderer({
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antialias: true,
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});
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}
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this.renderer.useLegacyLights = true;
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this.renderer.outputColorSpace = THREE.SRGBColorSpace;
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this.gui = null;
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this.stats = new Stats();
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this.pmremGenerator = new THREE.PMREMGenerator(this.renderer);
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this.pmremGenerator.compileEquirectangularShader();
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this.renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
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if (!!((_b = this.options) === null || _b === void 0 ? void 0 : _b.alpha)) {
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this.currentScene = new baseScene(this.container, this.renderer, true);
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}
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else {
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this.currentScene = new baseScene(this.container, this.renderer, false);
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}
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this.currentScene.sceneName = "default";
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!!this.currentScene.vignette &&
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this.updateEnvironment(this.currentScene.vignette);
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this.state = {
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playbackSpeed: 1.0,
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wireframe: false,
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skeleton: false,
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grid: false,
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// Lights
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addLights: true,
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exposure: 1.0,
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ambientIntensity: 0.3,
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ambientColor: 0x202020,
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directIntensity: 0.8 * Math.PI,
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directColor: 0xffffff,
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bgColor1: "#5454ad",
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bgColor2: "#18e5a7",
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};
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this.visualiseFolder = null;
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this.cameraFolder = null;
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this.init();
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}
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init() {
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var _a;
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if (this.currentScene.sceneName === "")
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this.currentScene.sceneName = "default";
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if (((_a = this.options) === null || _a === void 0 ? void 0 : _a.guiOpen) && !this.gui) {
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this.addGui();
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}
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[].forEach.call(this.stats.dom.children, (child) => (child.style.display = ""));
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this.container.appendChild(this.renderer.domElement);
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}
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updateEnvironment(vignette) {
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const environment = environments.filter((entry) => entry.name === "Venice Sunset")[0];
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this.getCubeMapTexture(environment).then((envMap) => {
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const currentScene = this.getCurrentScene();
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if (envMap) {
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vignette && (currentScene === null || currentScene === void 0 ? void 0 : currentScene.scene.add(vignette.mesh));
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}
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currentScene.scene.environment = envMap;
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currentScene.scene.background = envMap;
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});
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}
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getCubeMapTexture(environment) {
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const { path } = environment;
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if (!path)
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return Promise.resolve({ envMap: null });
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return new Promise((resolve, reject) => {
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new RGBELoader().load(path, (texture) => {
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const envMap = this.pmremGenerator.fromEquirectangular(texture).texture;
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this.pmremGenerator.dispose();
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resolve(envMap);
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}, undefined, reject);
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});
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}
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getCurrentScene() {
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return this.currentScene;
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}
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hideGui() {
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this.gui && this.gui.hide();
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}
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closeGui() {
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this.gui && (this.gui.closed = true);
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}
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setClearColor(clearColor = 0x000000, alpha = 0) {
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this.renderer.setClearColor(clearColor, alpha);
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}
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addGui() {
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var _a, _b, _c;
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const gui = (this.gui = new GUI({
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width: 260,
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}));
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const modelFolder = gui.addFolder("Visualisation settings");
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const wireframeCtrl = modelFolder.add(this.state, "wireframe");
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wireframeCtrl.onChange(() => this.currentScene.updateDisplay(this.state));
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// model visualisation
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this.visualiseFolder = modelFolder.addFolder("ModelVisualisation");
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// bg
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const bgColor1Ctrl = modelFolder.addColor(this.state, "bgColor1");
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const bgColor2Ctrl = modelFolder.addColor(this.state, "bgColor2");
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bgColor1Ctrl.onChange(() => this.currentScene.updateBackground(this.state.bgColor1, this.state.bgColor2));
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bgColor2Ctrl.onChange(() => this.currentScene.updateBackground(this.state.bgColor1, this.state.bgColor2));
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// camera
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if ((_a = this.options) === null || _a === void 0 ? void 0 : _a.camera) {
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this.cameraFolder = gui.addFolder("Camera");
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}
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// Performance
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if ((_b = this.options) === null || _b === void 0 ? void 0 : _b.performance) {
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const perfFolder = gui.addFolder("Performance");
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const perfLi = document.createElement("li");
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this.stats.dom.style.position = "static";
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perfLi.appendChild(this.stats.dom);
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perfLi.style.height = "50px";
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perfFolder.__ul.appendChild(perfLi);
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}
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// lights
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if ((_c = this.options) === null || _c === void 0 ? void 0 : _c.light) {
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const lightFolder = gui.addFolder("LightsFolder");
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[
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lightFolder.add(this.state, "addLights").listen(),
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lightFolder.add(this.state, "ambientIntensity", 0, 2),
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lightFolder.addColor(this.state, "ambientColor"),
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lightFolder.add(this.state, "directIntensity", 0, 4),
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lightFolder.addColor(this.state, "directColor"),
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].forEach((ctrl) => ctrl.onChange(() => this.currentScene.updateLights(this.state)));
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}
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// gui.add(this.state, "exportGltf");
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}
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updateGui() {
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if (this.visualCtrls.length !== 0) {
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this.visualCtrls.forEach((ctrl) => {
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var _a;
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(_a = this.visualiseFolder) === null || _a === void 0 ? void 0 : _a.remove(ctrl);
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});
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}
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this.visualCtrls = [];
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let count = 0;
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const timer = setInterval(() => {
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var _a, _b, _c, _d, _e, _f, _g, _h;
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if (this.currentScene.content.children.length > 0 || count >= 5) {
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count = 0;
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clearInterval(timer);
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}
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let flag = true;
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let modelChildrenArray = [];
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const modelChildren = (_a = this.currentScene.content) === null || _a === void 0 ? void 0 : _a.children;
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const pushChildren = (child) => {
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if (child.isMesh) {
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flag = false;
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const temp = {
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name: child.name || "Untitled",
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visible: child.visible,
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mesh: child,
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};
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modelChildrenArray.push(temp);
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}
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};
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(_b = this.currentScene.content) === null || _b === void 0 ? void 0 : _b.traverse((child) => {
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if (child.isMesh) {
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pushChildren(child);
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}
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});
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modelChildrenArray.forEach((item) => {
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const ctrl = this.visualiseFolder
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.add(item, "visible")
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.name(item.name)
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.onChange(() => {
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this.currentScene.updateModelChildrenVisualisation(item.mesh);
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});
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this.visualCtrls.push(ctrl);
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});
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// camera
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if (this.cameraFolder) {
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if (this.cameraFolder.__controllers.length > 0) {
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const controllers = [];
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this.cameraFolder.__controllers.forEach((c) => {
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controllers.push(c);
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});
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controllers.forEach((c) => {
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var _a;
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(_a = this.cameraFolder) === null || _a === void 0 ? void 0 : _a.remove(c);
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});
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}
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(_c = this.cameraFolder) === null || _c === void 0 ? void 0 : _c.add(this.currentScene.camera, "near");
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(_d = this.cameraFolder) === null || _d === void 0 ? void 0 : _d.add(this.currentScene.camera, "far");
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+
const subCameraFolders = (_e = this.cameraFolder) === null || _e === void 0 ? void 0 : _e.__folders;
|
|
204
|
+
for (let key in subCameraFolders) {
|
|
205
|
+
if (Object.prototype.hasOwnProperty.call(subCameraFolders, key)) {
|
|
206
|
+
const sub = subCameraFolders[key];
|
|
207
|
+
(_f = this.cameraFolder) === null || _f === void 0 ? void 0 : _f.removeFolder(sub);
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
const position = (_g = this.cameraFolder) === null || _g === void 0 ? void 0 : _g.addFolder("position");
|
|
211
|
+
position.add(this.currentScene.camera.position, "x");
|
|
212
|
+
position.add(this.currentScene.camera.position, "y");
|
|
213
|
+
position.add(this.currentScene.camera.position, "z");
|
|
214
|
+
const up = (_h = this.cameraFolder) === null || _h === void 0 ? void 0 : _h.addFolder("up");
|
|
215
|
+
up.add(this.currentScene.camera.up, "x");
|
|
216
|
+
up.add(this.currentScene.camera.up, "y");
|
|
217
|
+
up.add(this.currentScene.camera.up, "z");
|
|
218
|
+
}
|
|
219
|
+
count += 1;
|
|
220
|
+
}, 3000);
|
|
221
|
+
}
|
|
222
|
+
}
|
|
223
|
+
//# sourceMappingURL=baseRenderer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"baseRenderer.js","sourceRoot":"","sources":["../../src/Renderer/baseRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,SAAS,MAAM,oBAAoB,CAAC;AAE3C,OAAO,EAAE,YAAY,EAAmB,MAAM,0BAA0B,CAAC;AACzE,OAAO,EAAE,UAAU,EAAE,MAAM,uCAAuC,CAAC;AACnE,OAAO,KAAK,MAAM,sCAAsC,CAAC;AACzD,OAAO,EAAE,GAAG,EAAiB,MAAM,SAAS,CAAC;AAG7C,MAAM,CAAC,OAAO,OAAO,YAAY;IAiB/B,YAAY,SAAyB,EAAE,OAAiB;;QAHhD,gBAAW,GAAyB,EAAE,CAAC;QAI7C,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,KAAK,EAAE;YACvB,IAAI,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CAAC;gBACtC,SAAS,EAAE,IAAI;gBACf,KAAK,EAAE,IAAI;aACZ,CAAC,CAAC;YACH,IAAI,CAAC,aAAa,EAAE,CAAC;SACtB;aAAM;YACL,IAAI,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CAAC;gBACtC,SAAS,EAAE,IAAI;aAChB,CAAC,CAAC;SACJ;QAED,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;QACrC,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,KAAK,CAAC,cAAc,CAAC;QACtD,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC;QAChB,IAAI,CAAC,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;QACzB,IAAI,CAAC,cAAc,GAAG,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC9D,IAAI,CAAC,cAAc,CAAC,4BAA4B,EAAE,CAAC;QACnD,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,CAAC,CAAA,MAAA,IAAI,CAAC,OAAO,0CAAE,KAAK,CAAA,EAAE;YACzB,IAAI,CAAC,YAAY,GAAG,IAAI,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;SACxE;aAAM;YACL,IAAI,CAAC,YAAY,GAAG,IAAI,SAAS,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;SACzE;QAED,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,SAAS,CAAC;QACxC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ;YAC1B,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,CAAC;QACrD,IAAI,CAAC,KAAK,GAAG;YACX,aAAa,EAAE,GAAG;YAClB,SAAS,EAAE,KAAK;YAChB,QAAQ,EAAE,KAAK;YACf,IAAI,EAAE,KAAK;YACX,SAAS;YACT,SAAS,EAAE,IAAI;YACf,QAAQ,EAAE,GAAG;YACb,gBAAgB,EAAE,GAAG;YACrB,YAAY,EAAE,QAAQ;YACtB,eAAe,EAAE,GAAG,GAAG,IAAI,CAAC,EAAE;YAC9B,WAAW,EAAE,QAAQ;YACrB,QAAQ,EAAE,SAAS;YACnB,QAAQ,EAAE,SAAS;SACpB,CAAC;QACF,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,CAAC,IAAI,EAAE,CAAC;IACd,CAAC;IACD,IAAI;;QACF,IAAI,IAAI,CAAC,YAAY,CAAC,SAAS,KAAK,EAAE;YACpC,IAAI,CAAC,YAAY,CAAC,SAAS,GAAG,SAAS,CAAC;QAC1C,IAAI,CAAA,MAAA,IAAI,CAAC,OAAO,0CAAE,OAAO,KAAI,CAAC,IAAI,CAAC,GAAG,EAAE;YACtC,IAAI,CAAC,MAAM,EAAE,CAAC;SACf;QACD,EAAE,CAAC,OAAO,CAAC,IAAI,CACb,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,QAAQ,EACvB,CAAC,KAAK,EAAE,EAAE,CAAC,CAAE,KAAa,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE,CAAC,CAC/C,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;IACvD,CAAC;IACD,iBAAiB,CAAC,QAAyB;QACzC,MAAM,WAAW,GAAG,YAAY,CAAC,MAAM,CACrC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,eAAe,CAC1C,CAAC,CAAC,CAAC,CAAC;QACL,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YAClD,MAAM,YAAY,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;YAC5C,IAAI,MAAM,EAAE;gBACV,QAAQ,KAAI,YAAY,aAAZ,YAAY,uBAAZ,YAAY,CAAE,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAA,CAAC;aACpD;YACD,YAAY,CAAC,KAAK,CAAC,WAAW,GAAG,MAAuB,CAAC;YACzD,YAAY,CAAC,KAAK,CAAC,UAAU,GAAG,MAAuB,CAAC;QAC1D,CAAC,CAAC,CAAC;IACL,CAAC;IACO,iBAAiB,CAAC,WAA4B;QACpD,MAAM,EAAE,IAAI,EAAE,GAAG,WAAW,CAAC;QAC7B,IAAI,CAAC,IAAI;YAAE,OAAO,OAAO,CAAC,OAAO,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC;QACpD,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrC,IAAI,UAAU,EAAE,CAAC,IAAI,CACnB,IAAI,EACJ,CAAC,OAAO,EAAE,EAAE;gBACV,MAAM,MAAM,GACV,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC,OAAO,CAAC;gBAC3D,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;gBAC9B,OAAO,CAAC,MAAM,CAAC,CAAC;YAClB,CAAC,EACD,SAAS,EACT,MAAM,CACP,CAAC;QACJ,CAAC,CAAC,CAAC;IACL,CAAC;IAED,eAAe;QACb,OAAO,IAAI,CAAC,YAAY,CAAC;IAC3B,CAAC;IACD,OAAO;QACL,IAAI,CAAC,GAAG,IAAI,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC;IAC9B,CAAC;IACD,QAAQ;QACN,IAAI,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;IACvC,CAAC;IAED,aAAa,CAAC,UAAU,GAAG,QAAQ,EAAE,KAAK,GAAG,CAAC;QAC5C,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,UAAU,EAAE,KAAK,CAAC,CAAC;IACjD,CAAC;IAED,MAAM;;QACJ,MAAM,GAAG,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,IAAI,GAAG,CAAC;YAC9B,KAAK,EAAE,GAAG;SACX,CAAC,CAAC,CAAC;QACJ,MAAM,WAAW,GAAG,GAAG,CAAC,SAAS,CAAC,wBAAwB,CAAC,CAAC;QAC5D,MAAM,aAAa,GAAG,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,EAAE,WAAW,CAAC,CAAC;QAC/D,aAAa,CAAC,QAAQ,CAAC,GAAG,EAAE,CAAC,IAAI,CAAC,YAAY,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;QAE1E,sBAAsB;QACtB,IAAI,CAAC,eAAe,GAAG,WAAW,CAAC,SAAS,CAAC,oBAAoB,CAAC,CAAC;QACnE,KAAK;QACL,MAAM,YAAY,GAAG,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QAClE,MAAM,YAAY,GAAG,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,UAAU,CAAC,CAAC;QAClE,YAAY,CAAC,QAAQ,CAAC,GAAG,EAAE,CACzB,IAAI,CAAC,YAAY,CAAC,gBAAgB,CAChC,IAAI,CAAC,KAAK,CAAC,QAAQ,EACnB,IAAI,CAAC,KAAK,CAAC,QAAQ,CACpB,CACF,CAAC;QACF,YAAY,CAAC,QAAQ,CAAC,GAAG,EAAE,CACzB,IAAI,CAAC,YAAY,CAAC,gBAAgB,CAChC,IAAI,CAAC,KAAK,CAAC,QAAQ,EACnB,IAAI,CAAC,KAAK,CAAC,QAAQ,CACpB,CACF,CAAC;QAEF,SAAS;QACT,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,MAAM,EAAE;YACxB,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;SAC7C;QAED,cAAc;QACd,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,WAAW,EAAE;YAC7B,MAAM,UAAU,GAAG,GAAG,CAAC,SAAS,CAAC,aAAa,CAAC,CAAC;YAChD,MAAM,MAAM,GAAG,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|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import * as THREE from "three";
|
|
2
|
+
import copperMScene from "../Scene/copperMScene";
|
|
3
|
+
import { positionType } from "../types/types";
|
|
4
|
+
export default class copperMSceneRenderer {
|
|
5
|
+
numberOfScene: number;
|
|
6
|
+
container: HTMLDivElement;
|
|
7
|
+
elems: Array<HTMLDivElement>;
|
|
8
|
+
scenes: Array<THREE.Scene>;
|
|
9
|
+
cameras: Array<THREE.PerspectiveCamera>;
|
|
10
|
+
renderer: THREE.WebGLRenderer;
|
|
11
|
+
canvas: HTMLCanvasElement;
|
|
12
|
+
sceneInfos: Array<copperMScene>;
|
|
13
|
+
pmremGenerator: THREE.PMREMGenerator;
|
|
14
|
+
constructor(container: HTMLDivElement, numberOfScene: number, cameraPosition?: positionType);
|
|
15
|
+
init(): void;
|
|
16
|
+
updateEnvironment(sceneIn: copperMScene): void;
|
|
17
|
+
private getCubeMapTexture;
|
|
18
|
+
renderSceneInfo: (sceneInfo: copperMScene) => void;
|
|
19
|
+
resizeRendererToDisplaySize: () => void;
|
|
20
|
+
animate: () => void;
|
|
21
|
+
}
|
|
@@ -0,0 +1,115 @@
|
|
|
1
|
+
import * as THREE from "three";
|
|
2
|
+
import { environments } from "../lib/environment/index";
|
|
3
|
+
import { RGBELoader } from "three/examples/jsm/loaders/RGBELoader";
|
|
4
|
+
import copperMScene from "../Scene/copperMScene";
|
|
5
|
+
export default class copperMSceneRenderer {
|
|
6
|
+
constructor(container, numberOfScene, cameraPosition) {
|
|
7
|
+
this.renderer = new THREE.WebGLRenderer({
|
|
8
|
+
alpha: true,
|
|
9
|
+
antialias: true,
|
|
10
|
+
});
|
|
11
|
+
this.renderSceneInfo = (sceneInfo) => {
|
|
12
|
+
const elem = sceneInfo.container;
|
|
13
|
+
// get the viewpoint relative position of this element
|
|
14
|
+
const { left, right, top, bottom, width, height } = elem.getBoundingClientRect();
|
|
15
|
+
const isOffscreen = bottom < 0 ||
|
|
16
|
+
top > this.renderer.domElement.clientHeight ||
|
|
17
|
+
right < 0 ||
|
|
18
|
+
left > this.renderer.domElement.clientWidth;
|
|
19
|
+
if (isOffscreen) {
|
|
20
|
+
return;
|
|
21
|
+
}
|
|
22
|
+
const positiveYUpBottom = this.renderer.domElement.clientHeight - bottom;
|
|
23
|
+
this.renderer.setScissor(left, positiveYUpBottom, width, height);
|
|
24
|
+
this.renderer.setViewport(left, positiveYUpBottom, width, height);
|
|
25
|
+
sceneInfo.render();
|
|
26
|
+
};
|
|
27
|
+
this.resizeRendererToDisplaySize = () => {
|
|
28
|
+
const width = this.renderer.domElement.clientWidth;
|
|
29
|
+
const height = this.renderer.domElement.clientHeight;
|
|
30
|
+
const needResize = this.renderer.domElement.width !== width ||
|
|
31
|
+
this.renderer.domElement.height !== height;
|
|
32
|
+
if (needResize) {
|
|
33
|
+
// to create a grid for multiple scenes
|
|
34
|
+
this.elems.map((elem, index) => {
|
|
35
|
+
if (index === this.numberOfScene - 1 && this.numberOfScene % 2 !== 0) {
|
|
36
|
+
elem.style.width = this.container.clientWidth + "px";
|
|
37
|
+
}
|
|
38
|
+
else {
|
|
39
|
+
elem.style.width = this.container.clientWidth / 2 - 2 + "px";
|
|
40
|
+
}
|
|
41
|
+
elem.style.height =
|
|
42
|
+
this.container.clientHeight / Math.ceil(this.numberOfScene / 2) +
|
|
43
|
+
"px";
|
|
44
|
+
});
|
|
45
|
+
this.renderer.setSize(width, height, false);
|
|
46
|
+
}
|
|
47
|
+
};
|
|
48
|
+
this.animate = () => {
|
|
49
|
+
const clearColor = new THREE.Color("#000");
|
|
50
|
+
this.renderer.setScissorTest(false);
|
|
51
|
+
this.renderer.setClearColor(clearColor, 0);
|
|
52
|
+
this.renderer.clear(true, true);
|
|
53
|
+
this.renderer.setScissorTest(true);
|
|
54
|
+
this.resizeRendererToDisplaySize();
|
|
55
|
+
this.sceneInfos.forEach((info) => {
|
|
56
|
+
this.renderSceneInfo(info);
|
|
57
|
+
});
|
|
58
|
+
const transform = `translateY(${window.scrollY}px)`;
|
|
59
|
+
this.renderer.domElement.style.transform = transform;
|
|
60
|
+
window.requestAnimationFrame(this.animate);
|
|
61
|
+
};
|
|
62
|
+
this.numberOfScene = numberOfScene > 0 ? numberOfScene : 1;
|
|
63
|
+
this.container = container;
|
|
64
|
+
this.elems = [];
|
|
65
|
+
this.scenes = [];
|
|
66
|
+
this.cameras = [];
|
|
67
|
+
this.sceneInfos = [];
|
|
68
|
+
this.canvas = this.renderer.domElement;
|
|
69
|
+
this.pmremGenerator = new THREE.PMREMGenerator(this.renderer);
|
|
70
|
+
this.init();
|
|
71
|
+
}
|
|
72
|
+
init() {
|
|
73
|
+
// this.renderer.physicallyCorrectLights = true;
|
|
74
|
+
// this.renderer.outputEncoding = THREE.sRGBEncoding;
|
|
75
|
+
this.renderer.useLegacyLights = true;
|
|
76
|
+
this.renderer.outputColorSpace = THREE.SRGBColorSpace;
|
|
77
|
+
this.pmremGenerator.compileEquirectangularShader();
|
|
78
|
+
this.renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
|
|
79
|
+
this.canvas.className = "copper3D_canvas";
|
|
80
|
+
this.container.className = "copper3D_container_root";
|
|
81
|
+
this.container.appendChild(this.canvas);
|
|
82
|
+
for (let i = 0; i < this.numberOfScene; i++) {
|
|
83
|
+
const elem = document.createElement("div");
|
|
84
|
+
elem.className = "copper3D_scene_div";
|
|
85
|
+
this.container.appendChild(elem);
|
|
86
|
+
this.elems.push(elem);
|
|
87
|
+
const newScene = new copperMScene(elem, this.renderer);
|
|
88
|
+
this.updateEnvironment(newScene);
|
|
89
|
+
this.sceneInfos.push(newScene);
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
updateEnvironment(sceneIn) {
|
|
93
|
+
const environment = environments.filter((entry) => entry.name === "Venice Sunset")[0];
|
|
94
|
+
this.getCubeMapTexture(environment).then((envMap) => {
|
|
95
|
+
if (envMap) {
|
|
96
|
+
sceneIn.vignette && sceneIn.scene.add(sceneIn.vignette.mesh);
|
|
97
|
+
}
|
|
98
|
+
sceneIn.scene.environment = envMap;
|
|
99
|
+
sceneIn.scene.background = envMap;
|
|
100
|
+
});
|
|
101
|
+
}
|
|
102
|
+
getCubeMapTexture(environment) {
|
|
103
|
+
const { path } = environment;
|
|
104
|
+
if (!path)
|
|
105
|
+
return Promise.resolve({ envMap: null });
|
|
106
|
+
return new Promise((resolve, reject) => {
|
|
107
|
+
new RGBELoader().load(path, (texture) => {
|
|
108
|
+
const envMap = this.pmremGenerator.fromEquirectangular(texture).texture;
|
|
109
|
+
this.pmremGenerator.dispose();
|
|
110
|
+
resolve(envMap);
|
|
111
|
+
}, undefined, reject);
|
|
112
|
+
});
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
//# sourceMappingURL=copperMSceneRenderer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"copperMSceneRenderer.js","sourceRoot":"","sources":["../../src/Renderer/copperMSceneRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAAE,YAAY,EAAmB,MAAM,0BAA0B,CAAC;AACzE,OAAO,EAAE,UAAU,EAAE,MAAM,uCAAuC,CAAC;AACnE,OAAO,YAAY,MAAM,uBAAuB,CAAC;AAGjD,MAAM,CAAC,OAAO,OAAO,oBAAoB;IAcvC,YACE,SAAyB,EACzB,aAAqB,EACrB,cAA6B;QAX/B,aAAQ,GAAwB,IAAI,KAAK,CAAC,aAAa,CAAC;YACtD,KAAK,EAAE,IAAI;YACX,SAAS,EAAE,IAAI;SAChB,CAAC,CAAC;QA8EH,oBAAe,GAAG,CAAC,SAAuB,EAAE,EAAE;YAC5C,MAAM,IAAI,GAAG,SAAS,CAAC,SAAS,CAAC;YAEjC,sDAAsD;YACtD,MAAM,EAAE,IAAI,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAC/C,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC/B,MAAM,WAAW,GACf,MAAM,GAAG,CAAC;gBACV,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,YAAY;gBAC3C,KAAK,GAAG,CAAC;gBACT,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,WAAW,CAAC;YAE9C,IAAI,WAAW,EAAE;gBACf,OAAO;aACR;YACD,MAAM,iBAAiB,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,YAAY,GAAG,MAAM,CAAC;YAEzE,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,EAAE,iBAAiB,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;YACjE,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,IAAI,EAAE,iBAAiB,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;YAElE,SAAS,CAAC,MAAM,EAAE,CAAC;QACrB,CAAC,CAAC;QAEF,gCAA2B,GAAG,GAAG,EAAE;YACjC,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,WAAW,CAAC;YACnD,MAAM,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,YAAY,CAAC;YACrD,MAAM,UAAU,GACd,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,KAAK,KAAK,KAAK;gBACxC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,KAAK,MAAM,CAAC;YAE7C,IAAI,UAAU,EAAE;gBACd,uCAAuC;gBACvC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,KAAK,EAAE,EAAE;oBAC7B,IAAI,KAAK,KAAK,IAAI,CAAC,aAAa,GAAG,CAAC,IAAI,IAAI,CAAC,aAAa,GAAG,CAAC,KAAK,CAAC,EAAE;wBACpE,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;qBACtD;yBAAM;wBACL,IAAI,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC,SAAS,CAAC,WAAW,GAAG,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC;qBAC9D;oBACD,IAAI,CAAC,KAAK,CAAC,MAAM;wBACf,IAAI,CAAC,SAAS,CAAC,YAAY,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,CAAC,CAAC;4BAC/D,IAAI,CAAC;gBACT,CAAC,CAAC,CAAC;gBACH,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;aAC7C;QACH,CAAC,CAAC;QACF,YAAO,GAAG,GAAG,EAAE;YACb,MAAM,UAAU,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;YAC3C,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,KAAK,CAAC,CAAC;YACpC,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,UAAU,EAAE,CAAC,CAAC,CAAC;YAC3C,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;YAChC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC;YACnC,IAAI,CAAC,2BAA2B,EAAE,CAAC;YAEnC,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;gBAC/B,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;YAC7B,CAAC,CAAC,CAAC;YAEH,MAAM,SAAS,GAAG,cAAc,MAAM,CAAC,OAAO,KAAK,CAAC;YACpD,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,KAAK,CAAC,SAAS,GAAG,SAAS,CAAC;YAErD,MAAM,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC7C,CAAC,CAAC;QAjIA,IAAI,CAAC,aAAa,GAAG,aAAa,GAAG,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3D,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,KAAK,GAAG,EAAE,CAAC;QAChB,IAAI,CAAC,MAAM,GAAG,EAAE,CAAC;QACjB,IAAI,CAAC,OAAO,GAAG,EAAE,CAAC;QAClB,IAAI,CAAC,UAAU,GAAG,EAAE,CAAC;QAErB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;QACvC,IAAI,CAAC,cAAc,GAAG,IAAI,KAAK,CAAC,cAAc,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAE9D,IAAI,CAAC,IAAI,EAAE,CAAC;IACd,CAAC;IAED,IAAI;QACF,gDAAgD;QAChD,qDAAqD;QACrD,IAAI,CAAC,QAAQ,CAAC,eAAe,GAAG,IAAI,CAAC;QACrC,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,KAAK,CAAC,cAAc,CAAC;QAEtD,IAAI,CAAC,cAAc,CAAC,4BAA4B,EAAE,CAAC;QACnD,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,CAAC;QAElE,IAAI,CAAC,MAAM,CAAC,SAAS,GAAG,iBAAiB,CAAC;QAC1C,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,yBAAyB,CAAC;QACrD,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,aAAa,EAAE,CAAC,EAAE,EAAE;YAC3C,MAAM,IAAI,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAC3C,IAAI,CAAC,SAAS,GAAG,oBAAoB,CAAC;YACtC,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;YAEjC,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;YAEtB,MAAM,QAAQ,GAAiB,IAAI,YAAY,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YACrE,IAAI,CAAC,iBAAiB,CAAC,QAAQ,CAAC,CAAC;YACjC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;SAChC;IACH,CAAC;IAED,iBAAiB,CAAC,OAAqB;QACrC,MAAM,WAAW,GAAG,YAAY,CAAC,MAAM,CACrC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,CAAC,IAAI,KAAK,eAAe,CAC1C,CAAC,CAAC,CAAC,CAAC;QACL,IAAI,CAAC,iBAAiB,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YAClD,IAAI,MAAM,EAAE;gBACV,OAAO,CAAC,QAAQ,IAAI,OAAO,CAAC,KAAK,CAAC,GAAG,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;aAC9D;YACD,OAAO,CAAC,KAAK,CAAC,WAAW,GAAG,MAAuB,CAAC;YACpD,OAAO,CAAC,KAAK,CAAC,UAAU,GAAG,MAAuB,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC;IACO,iBAAiB,CAAC,WAA4B;QACpD,MAAM,EAAE,IAAI,EAAE,GAAG,WAAW,CAAC;QAC7B,IAAI,CAAC,IAAI;YAAE,OAAO,OAAO,CAAC,OAAO,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC,CAAC;QACpD,OAAO,IAAI,OAAO,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,EAAE;YACrC,IAAI,UAAU,EAAE,CAAC,IAAI,CACnB,IAAI,EACJ,CAAC,OAAO,EAAE,EAAE;gBACV,MAAM,MAAM,GACV,IAAI,CAAC,cAAc,CAAC,mBAAmB,CAAC,OAAO,CAAC,CAAC,OAAO,CAAC;gBAC3D,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;gBAC9B,OAAO,CAAC,MAAM,CAAC,CAAC;YAClB,CAAC,EACD,SAAS,EACT,MAAM,CACP,CAAC;QACJ,CAAC,CAAC,CAAC;IACL,CAAC;CAgEF"}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import baseRenderer from "./baseRenderer";
|
|
2
|
+
import copperScene from "../Scene/copperScene";
|
|
3
|
+
import { optType } from "../types/types";
|
|
4
|
+
export default class copperRenderer extends baseRenderer {
|
|
5
|
+
private sceneMap;
|
|
6
|
+
preRenderCallbackFunctions: Array<Function>;
|
|
7
|
+
constructor(container: HTMLDivElement, options?: optType);
|
|
8
|
+
getSceneByName(name: string): copperScene | import("../Scene/baseScene").default | import("..").copperMScene;
|
|
9
|
+
setCurrentScene(sceneIn: copperScene): void;
|
|
10
|
+
createScene(name: string): copperScene | undefined;
|
|
11
|
+
addPreRenderCallbackFunction(callbackFunction: Function): void;
|
|
12
|
+
onWindowResize(): void;
|
|
13
|
+
animate: () => void;
|
|
14
|
+
render(): void;
|
|
15
|
+
}
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
import baseRenderer from "./baseRenderer";
|
|
2
|
+
import copperScene from "../Scene/copperScene";
|
|
3
|
+
export default class copperRenderer extends baseRenderer {
|
|
4
|
+
constructor(container, options) {
|
|
5
|
+
super(container, options);
|
|
6
|
+
this.sceneMap = {};
|
|
7
|
+
this.preRenderCallbackFunctions = [];
|
|
8
|
+
this.animate = () => {
|
|
9
|
+
this.render();
|
|
10
|
+
this.stats.update();
|
|
11
|
+
requestAnimationFrame(this.animate);
|
|
12
|
+
};
|
|
13
|
+
}
|
|
14
|
+
getSceneByName(name) {
|
|
15
|
+
return this.sceneMap[name];
|
|
16
|
+
}
|
|
17
|
+
setCurrentScene(sceneIn) {
|
|
18
|
+
var _a;
|
|
19
|
+
if (sceneIn) {
|
|
20
|
+
this.currentScene = sceneIn;
|
|
21
|
+
if ((_a = this.options) === null || _a === void 0 ? void 0 : _a.guiOpen) {
|
|
22
|
+
this.updateGui();
|
|
23
|
+
}
|
|
24
|
+
this.onWindowResize();
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
createScene(name) {
|
|
28
|
+
var _a;
|
|
29
|
+
if (this.sceneMap[name] != undefined) {
|
|
30
|
+
return undefined;
|
|
31
|
+
}
|
|
32
|
+
else {
|
|
33
|
+
const alpha = !!((_a = this.options) === null || _a === void 0 ? void 0 : _a.alpha);
|
|
34
|
+
const new_scene = new copperScene(this.container, this.renderer, alpha);
|
|
35
|
+
new_scene.sceneName = name;
|
|
36
|
+
this.updateEnvironment(new_scene.vignette);
|
|
37
|
+
this.sceneMap[name] = new_scene;
|
|
38
|
+
return new_scene;
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
addPreRenderCallbackFunction(callbackFunction) {
|
|
42
|
+
this.preRenderCallbackFunctions.push(callbackFunction);
|
|
43
|
+
}
|
|
44
|
+
onWindowResize() { }
|
|
45
|
+
render() {
|
|
46
|
+
this.currentScene.render();
|
|
47
|
+
this.preRenderCallbackFunctions.forEach((item) => {
|
|
48
|
+
item.call(null);
|
|
49
|
+
});
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
//# sourceMappingURL=copperRenderer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"copperRenderer.js","sourceRoot":"","sources":["../../src/Renderer/copperRenderer.ts"],"names":[],"mappings":"AAAA,OAAO,YAAY,MAAM,gBAAgB,CAAC;AAC1C,OAAO,WAAW,MAAM,sBAAsB,CAAC;AAO/C,MAAM,CAAC,OAAO,OAAO,cAAe,SAAQ,YAAY;IAKtD,YAAY,SAAyB,EAAE,OAAiB;QACtD,KAAK,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;QALpB,aAAQ,GAAiB,EAAE,CAAC;QAEpC,+BAA0B,GAAoB,EAAE,CAAC;QAsCjD,YAAO,GAAG,GAAG,EAAE;YACb,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;YACpB,qBAAqB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtC,CAAC,CAAC;IAtCF,CAAC;IAED,cAAc,CAAC,IAAY;QACzB,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED,eAAe,CAAC,OAAoB;;QAClC,IAAI,OAAO,EAAE;YACX,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC;YAC5B,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,OAAO,EAAE;gBACzB,IAAI,CAAC,SAAS,EAAE,CAAC;aAClB;YACD,IAAI,CAAC,cAAc,EAAE,CAAC;SACvB;IACH,CAAC;IAED,WAAW,CAAC,IAAY;;QACtB,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,SAAS,EAAE;YACpC,OAAO,SAAS,CAAC;SAClB;aAAM;YACL,MAAM,KAAK,GAAG,CAAC,CAAC,CAAA,MAAA,IAAI,CAAC,OAAO,0CAAE,KAAK,CAAA,CAAC;YACpC,MAAM,SAAS,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC;YACxE,SAAS,CAAC,SAAS,GAAG,IAAI,CAAC;YAC3B,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;YAC3C,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC;YAChC,OAAO,SAAS,CAAC;SAClB;IACH,CAAC;IAED,4BAA4B,CAAC,gBAA0B;QACrD,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IACzD,CAAC;IAED,cAAc,KAAI,CAAC;IAMnB,MAAM;QACJ,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC;QAC3B,IAAI,CAAC,0BAA0B,CAAC,OAAO,CAAC,CAAC,IAAI,EAAE,EAAE;YAC/C,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAClB,CAAC,CAAC,CAAC;IACL,CAAC;CACF"}
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@@ -0,0 +1,13 @@
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1
|
+
import baseRenderer from "./baseRenderer";
|
|
2
|
+
import copperScene from "../Scene/copperScene";
|
|
3
|
+
import { optType } from "../types/types";
|
|
4
|
+
import copperSceneOnDemond from "../Scene/copperSceneOnDemond";
|
|
5
|
+
export default class copperRendererOnDemond extends baseRenderer {
|
|
6
|
+
private sceneMap;
|
|
7
|
+
constructor(container: HTMLDivElement, options?: optType);
|
|
8
|
+
getSceneByName(name: string): copperScene | import("../Scene/baseScene").default | import("..").copperMScene;
|
|
9
|
+
setCurrentScene(sceneIn: copperSceneOnDemond): void;
|
|
10
|
+
createScene(name: string): copperSceneOnDemond | undefined;
|
|
11
|
+
animate: () => void;
|
|
12
|
+
render(): void;
|
|
13
|
+
}
|
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@@ -0,0 +1,44 @@
|
|
|
1
|
+
import baseRenderer from "./baseRenderer";
|
|
2
|
+
import copperSceneOnDemond from "../Scene/copperSceneOnDemond";
|
|
3
|
+
export default class copperRendererOnDemond extends baseRenderer {
|
|
4
|
+
constructor(container, options) {
|
|
5
|
+
super(container, options);
|
|
6
|
+
this.sceneMap = {};
|
|
7
|
+
// addGui(): void {
|
|
8
|
+
// console.log("hello");
|
|
9
|
+
// }
|
|
10
|
+
this.animate = () => {
|
|
11
|
+
this.render();
|
|
12
|
+
this.stats.update();
|
|
13
|
+
// requestAnimationFrame(this.animate);
|
|
14
|
+
};
|
|
15
|
+
}
|
|
16
|
+
getSceneByName(name) {
|
|
17
|
+
return this.sceneMap[name];
|
|
18
|
+
}
|
|
19
|
+
setCurrentScene(sceneIn) {
|
|
20
|
+
var _a;
|
|
21
|
+
if (sceneIn) {
|
|
22
|
+
this.currentScene = sceneIn;
|
|
23
|
+
if ((_a = this.options) === null || _a === void 0 ? void 0 : _a.guiOpen) {
|
|
24
|
+
this.updateGui();
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
createScene(name) {
|
|
29
|
+
if (this.sceneMap[name] != undefined) {
|
|
30
|
+
return undefined;
|
|
31
|
+
}
|
|
32
|
+
else {
|
|
33
|
+
const new_scene = new copperSceneOnDemond(this.container, this.renderer);
|
|
34
|
+
new_scene.sceneName = name;
|
|
35
|
+
this.updateEnvironment(new_scene.vignette);
|
|
36
|
+
this.sceneMap[name] = new_scene;
|
|
37
|
+
return new_scene;
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
render() {
|
|
41
|
+
this.currentScene.render();
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
//# sourceMappingURL=copperRendererOnDemond.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"copperRendererOnDemond.js","sourceRoot":"","sources":["../../src/Renderer/copperRendererOnDemond.ts"],"names":[],"mappings":"AACA,OAAO,YAAY,MAAM,gBAAgB,CAAC;AAG1C,OAAO,mBAAmB,MAAM,8BAA8B,CAAC;AAE/D,MAAM,CAAC,OAAO,OAAO,sBAAuB,SAAQ,YAAY;IAE9D,YAAY,SAAyB,EAAE,OAAiB;QACtD,KAAK,CAAC,SAAS,EAAE,OAAO,CAAC,CAAC;QAFpB,aAAQ,GAAiB,EAAE,CAAC;QA8BpC,mBAAmB;QACnB,0BAA0B;QAC1B,IAAI;QAEJ,YAAO,GAAG,GAAG,EAAE;YACb,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;YACpB,uCAAuC;QACzC,CAAC,CAAC;IAnCF,CAAC;IAED,cAAc,CAAC,IAAY;QACzB,OAAO,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IAED,eAAe,CAAC,OAA4B;;QAC1C,IAAI,OAAO,EAAE;YACX,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC;YAC5B,IAAI,MAAA,IAAI,CAAC,OAAO,0CAAE,OAAO,EAAE;gBACzB,IAAI,CAAC,SAAS,EAAE,CAAC;aAClB;SACF;IACH,CAAC;IAED,WAAW,CAAC,IAAY;QACtB,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,SAAS,EAAE;YACpC,OAAO,SAAS,CAAC;SAClB;aAAM;YACL,MAAM,SAAS,GAAG,IAAI,mBAAmB,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YACzE,SAAS,CAAC,SAAS,GAAG,IAAI,CAAC;YAC3B,IAAI,CAAC,iBAAiB,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;YAC3C,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,SAAS,CAAC;YAChC,OAAO,SAAS,CAAC;SAClB;IACH,CAAC;IAWD,MAAM;QACJ,IAAI,CAAC,YAAY,CAAC,MAAM,EAAE,CAAC;IAC7B,CAAC;CACF"}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import * as THREE from "three";
|
|
2
|
+
import { Controls, CameraViewPoint } from "../Controls/copperControls";
|
|
3
|
+
import { customMeshType } from "../lib/three-vignette";
|
|
4
|
+
import { baseStateType } from "../types/types";
|
|
5
|
+
import commonScene from "./commonSceneMethod";
|
|
6
|
+
export default class baseScene extends commonScene {
|
|
7
|
+
renderer: THREE.WebGLRenderer;
|
|
8
|
+
sceneName: string;
|
|
9
|
+
vignette: customMeshType | undefined;
|
|
10
|
+
directionalLight: THREE.DirectionalLight;
|
|
11
|
+
ambientLight: THREE.AmbientLight;
|
|
12
|
+
copperControl: Controls;
|
|
13
|
+
cameraPositionFlag: boolean;
|
|
14
|
+
content: THREE.Group;
|
|
15
|
+
exportContent: THREE.Group;
|
|
16
|
+
isHalfed: boolean;
|
|
17
|
+
viewPoint: CameraViewPoint;
|
|
18
|
+
private color1;
|
|
19
|
+
private color2;
|
|
20
|
+
private lights;
|
|
21
|
+
constructor(container: HTMLDivElement, renderer: THREE.WebGLRenderer, alpha?: boolean);
|
|
22
|
+
init(): void;
|
|
23
|
+
loadMetadataUrl(url: string): void;
|
|
24
|
+
loadViewUrl(url: string): void;
|
|
25
|
+
loadView(viewpointData: CameraViewPoint): void;
|
|
26
|
+
getDefaultViewPoint(): CameraViewPoint;
|
|
27
|
+
setViewPoint(camera: THREE.PerspectiveCamera, target?: number[]): CameraViewPoint;
|
|
28
|
+
addObject(obj: any): void;
|
|
29
|
+
addLights(): void;
|
|
30
|
+
removeLights(): void;
|
|
31
|
+
updateLights(state: baseStateType): void;
|
|
32
|
+
updateDisplay(state: baseStateType): void;
|
|
33
|
+
updateBackground(color1: string, color2: string): void;
|
|
34
|
+
updateModelChildrenVisualisation(child: THREE.Mesh): void;
|
|
35
|
+
onRenderCameraChange(): void;
|
|
36
|
+
onWindowResize: () => void;
|
|
37
|
+
render(): void;
|
|
38
|
+
}
|