com.wallstop-studios.unity-helpers 2.0.0-rc58 → 2.0.0-rc59

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (298) hide show
  1. package/.config/dotnet-tools.json +9 -9
  2. package/.editorconfig +184 -184
  3. package/.gitattributes +63 -63
  4. package/.github/workflows/npm-publish.yml +66 -66
  5. package/.pre-commit-config.yaml +21 -21
  6. package/Editor/AnimationCopier.cs +181 -181
  7. package/Editor/AnimationCopier.cs.meta +2 -2
  8. package/Editor/AnimationCreator.cs +253 -253
  9. package/Editor/AnimationCreator.cs.meta +11 -11
  10. package/Editor/AnimationEventEditor.cs +887 -887
  11. package/Editor/AnimatorControllerCopier.cs +162 -162
  12. package/Editor/AnimatorControllerCopier.cs.meta +2 -2
  13. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +34 -34
  14. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs.meta +2 -2
  15. package/Editor/CustomEditors.meta +2 -2
  16. package/Editor/FitTextureSizeWizard.cs +147 -147
  17. package/Editor/FitTextureSizeWizard.cs.meta +2 -2
  18. package/Editor/PrefabCheckWizard.cs +170 -170
  19. package/Editor/PrefabCheckWizard.cs.meta +11 -11
  20. package/Editor/SpriteSettingsApplier.cs +272 -272
  21. package/Editor/SpriteSettingsApplier.cs.meta +2 -2
  22. package/Editor/StringInListeDrawer.cs +56 -56
  23. package/Editor/TextureResizerWizard.cs +181 -181
  24. package/Editor/TextureResizerWizard.cs.meta +2 -2
  25. package/Editor/TextureSettingsApplier.cs +178 -178
  26. package/Editor/TextureSettingsApplier.cs.meta +2 -2
  27. package/Editor/Utils/DxReadOnlyPropertyDrawer.cs +26 -26
  28. package/Editor/Utils/DxReadOnlyPropertyDrawer.cs.meta +11 -11
  29. package/Editor/Utils/EditorUtilities.cs +22 -22
  30. package/Editor/Utils/EditorUtilities.cs.meta +11 -11
  31. package/Editor/Utils.meta +8 -8
  32. package/Editor/WShowIfPropertyDrawer.cs +63 -63
  33. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef +17 -17
  34. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef.meta +7 -7
  35. package/LICENSE +21 -21
  36. package/LICENSE.md +6 -6
  37. package/LICENSE.meta +7 -7
  38. package/README.md +177 -177
  39. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.dll.meta +33 -33
  40. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml +223 -223
  41. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml.meta +7 -7
  42. package/Runtime/Binaries/System.Text.Encodings.Web.dll.meta +33 -33
  43. package/Runtime/Binaries/System.Text.Encodings.Web.xml +935 -935
  44. package/Runtime/Binaries/System.Text.Encodings.Web.xml.meta +7 -7
  45. package/Runtime/Binaries/System.Text.Json.dll.meta +33 -33
  46. package/Runtime/Binaries/System.Text.Json.xml +4829 -4829
  47. package/Runtime/Binaries/System.Text.Json.xml.meta +7 -7
  48. package/Runtime/Binaries.meta +8 -8
  49. package/Runtime/Core/Attributes/AnimationEventAttribute.cs +131 -131
  50. package/Runtime/Core/Attributes/ChildComponentAttribute.cs +209 -209
  51. package/Runtime/Core/Attributes/DxReadOnlyAttribute.cs +6 -6
  52. package/Runtime/Core/Attributes/KSerializableAttribute.cs +19 -19
  53. package/Runtime/Core/Attributes/NotNullAttribute.cs +32 -32
  54. package/Runtime/Core/Attributes/ParentComponent.cs +185 -185
  55. package/Runtime/Core/Attributes/RelationalComponentExtensions.cs +14 -14
  56. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs +117 -117
  57. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs.meta +11 -11
  58. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs +101 -101
  59. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs.meta +11 -11
  60. package/Runtime/Core/Attributes/WShowIfAttribute.cs +16 -16
  61. package/Runtime/Core/Attributes.meta +8 -8
  62. package/Runtime/Core/DataStructure/Adapters/FastVector2Int.cs +92 -92
  63. package/Runtime/Core/DataStructure/Adapters/FastVector3Int.cs +185 -185
  64. package/Runtime/Core/DataStructure/Adapters/KGuid.cs +305 -305
  65. package/Runtime/Core/DataStructure/Adapters/KVector2.cs +80 -80
  66. package/Runtime/Core/DataStructure/Circle.cs +50 -50
  67. package/Runtime/Core/DataStructure/CyclicBuffer.cs +193 -153
  68. package/Runtime/Core/DataStructure/ISpatialTree.cs +60 -60
  69. package/Runtime/Core/DataStructure/ISpatialTree.cs.meta +11 -11
  70. package/Runtime/Core/DataStructure/KDTree.cs +292 -292
  71. package/Runtime/Core/DataStructure/KDTree.cs.meta +11 -11
  72. package/Runtime/Core/DataStructure/QuadTree.cs +287 -287
  73. package/Runtime/Core/DataStructure/RTree.cs +346 -346
  74. package/Runtime/Core/DataStructure/RTree.cs.meta +11 -11
  75. package/Runtime/Core/DataStructure/StringWrapper.cs +91 -91
  76. package/Runtime/Core/DataStructure/TimedCache.cs +66 -66
  77. package/Runtime/Core/Extension/AnimatorExtensions.cs +25 -25
  78. package/Runtime/Core/Extension/AsyncOperationExtensions.cs +110 -110
  79. package/Runtime/Core/Extension/CircleExtensions.cs +25 -25
  80. package/Runtime/Core/Extension/ColorExtensions.cs +629 -629
  81. package/Runtime/Core/Extension/DictionaryExtensions.cs +279 -279
  82. package/Runtime/Core/Extension/DirectionExtensions.cs +213 -213
  83. package/Runtime/Core/Extension/EnumExtensions.cs +37 -37
  84. package/Runtime/Core/Extension/EnumExtensions.cs.meta +2 -2
  85. package/Runtime/Core/Extension/HashSetExtensions.cs +12 -12
  86. package/Runtime/Core/Extension/IEnumerableExtensions.cs +122 -122
  87. package/Runtime/Core/Extension/IListExtensions.cs +146 -106
  88. package/Runtime/Core/Extension/LoggingExtensions.cs +258 -258
  89. package/Runtime/Core/Extension/RandomExtensions.cs +109 -109
  90. package/Runtime/Core/Extension/SerializedPropertyExtensions.cs +157 -157
  91. package/Runtime/Core/Extension/StringExtensions.cs +180 -151
  92. package/Runtime/Core/Extension/UnityExtensions.cs +1608 -1608
  93. package/Runtime/Core/Helper/ArrayConverter.cs +39 -39
  94. package/Runtime/Core/Helper/ArrayConverter.cs.meta +2 -2
  95. package/Runtime/Core/Helper/AssignUtilities.cs +14 -14
  96. package/Runtime/Core/Helper/AssignUtilities.cs.meta +11 -11
  97. package/Runtime/Core/Helper/DirectoryHelper.cs +132 -0
  98. package/Runtime/Core/Helper/DirectoryHelper.cs.meta +3 -0
  99. package/Runtime/Core/Helper/Enumerables.cs +17 -17
  100. package/Runtime/Core/Helper/FormattingHelpers.cs +32 -32
  101. package/Runtime/Core/Helper/Geometry.cs +43 -43
  102. package/Runtime/Core/Helper/Helpers.cs +722 -722
  103. package/Runtime/Core/Helper/Helpers.cs.meta +11 -11
  104. package/Runtime/Core/Helper/IterationHelpers.cs +32 -32
  105. package/Runtime/Core/Helper/IterationHelpers.cs.meta +11 -11
  106. package/Runtime/Core/Helper/LifetimeHelpers.cs +13 -13
  107. package/Runtime/Core/Helper/Objects.cs +769 -769
  108. package/Runtime/Core/Helper/Partials/LogHelpers.cs +13 -13
  109. package/Runtime/Core/Helper/Partials/LogHelpers.cs.meta +2 -2
  110. package/Runtime/Core/Helper/Partials/MathHelpers.cs +30 -30
  111. package/Runtime/Core/Helper/Partials/MathHelpers.cs.meta +2 -2
  112. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +388 -388
  113. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs.meta +2 -2
  114. package/Runtime/Core/Helper/Partials/TransformHelpers.cs +189 -189
  115. package/Runtime/Core/Helper/Partials/TransformHelpers.cs.meta +2 -2
  116. package/Runtime/Core/Helper/Partials.meta +2 -2
  117. package/Runtime/Core/Helper/ReflectionHelpers.cs +452 -452
  118. package/Runtime/Core/Helper/ReflectionHelpers.cs.meta +2 -2
  119. package/Runtime/Core/Helper/SceneHelper.cs +209 -209
  120. package/Runtime/Core/Helper/SpriteHelpers.cs +41 -41
  121. package/Runtime/Core/Helper/SpriteHelpers.cs.meta +11 -11
  122. package/Runtime/Core/Helper/StringInList.cs +31 -31
  123. package/Runtime/Core/Helper/StringInList.cs.meta +11 -11
  124. package/Runtime/Core/Helper/UnityMainThreadDispatcher.cs +82 -82
  125. package/Runtime/Core/Helper/WallMath.cs +166 -166
  126. package/Runtime/Core/Math/Line.cs +55 -55
  127. package/Runtime/Core/Math/Parabola.cs +47 -47
  128. package/Runtime/Core/Math/PointPolygonCheck.cs +36 -36
  129. package/Runtime/Core/Math/PointPolygonCheck.cs.meta +11 -11
  130. package/Runtime/Core/Math/Range.cs +92 -92
  131. package/Runtime/Core/Math/XXHash.cs +310 -310
  132. package/Runtime/Core/Math/XXHash.cs.meta +11 -11
  133. package/Runtime/Core/Model/Direction.cs +43 -43
  134. package/Runtime/Core/OneOf/FastOneOf.cs +152 -152
  135. package/Runtime/Core/OneOf/None.cs +4 -4
  136. package/Runtime/Core/Random/AbstractRandom.cs +585 -585
  137. package/Runtime/Core/Random/DotNetRandom.cs +54 -54
  138. package/Runtime/Core/Random/DotNetRandom.cs.meta +2 -2
  139. package/Runtime/Core/Random/IRandom.cs +161 -161
  140. package/Runtime/Core/Random/LinearCongruentialGenerator.cs +49 -49
  141. package/Runtime/Core/Random/NativePcgRandom.cs +97 -97
  142. package/Runtime/Core/Random/PRNG.cs +7 -7
  143. package/Runtime/Core/Random/PRNG.cs.meta +2 -2
  144. package/Runtime/Core/Random/PcgRandom.cs +149 -149
  145. package/Runtime/Core/Random/PerlinNoise.cs +369 -369
  146. package/Runtime/Core/Random/PerlinNoise.cs.meta +2 -2
  147. package/Runtime/Core/Random/RandomState.cs +131 -131
  148. package/Runtime/Core/Random/RandomUtilities.cs +26 -26
  149. package/Runtime/Core/Random/RandomUtilities.cs.meta +11 -11
  150. package/Runtime/Core/Random/RomuDuo.cs +116 -116
  151. package/Runtime/Core/Random/RomuDuo.cs.meta +2 -2
  152. package/Runtime/Core/Random/SplitMix64.cs +94 -94
  153. package/Runtime/Core/Random/SplitMix64.cs.meta +2 -2
  154. package/Runtime/Core/Random/SquirrelRandom.cs +84 -84
  155. package/Runtime/Core/Random/SystemRandom.cs +162 -162
  156. package/Runtime/Core/Random/ThreadLocalRandom.cs +12 -12
  157. package/Runtime/Core/Random/UnityRandom.cs +57 -57
  158. package/Runtime/Core/Random/UnityRandom.cs.meta +11 -11
  159. package/Runtime/Core/Random/WyRandom.cs +121 -121
  160. package/Runtime/Core/Random/WyRandom.cs.meta +2 -2
  161. package/Runtime/Core/Random/XorShiftRandom.cs +52 -52
  162. package/Runtime/Core/Random/XorShiftRandom.cs.meta +11 -11
  163. package/Runtime/Core/Random/XorShiroRandom.cs +119 -119
  164. package/Runtime/Core/Random/XorShiroRandom.cs.meta +2 -2
  165. package/Runtime/Core/Serialization/JsonConverters/ColorConverter.cs +88 -88
  166. package/Runtime/Core/Serialization/JsonConverters/GameObjectConverter.cs +37 -37
  167. package/Runtime/Core/Serialization/JsonConverters/Matrix4x4Converter.cs +218 -218
  168. package/Runtime/Core/Serialization/JsonConverters/TypeConverter.cs +28 -28
  169. package/Runtime/Core/Serialization/JsonConverters/Vector2Converter.cs +74 -74
  170. package/Runtime/Core/Serialization/JsonConverters/Vector3Converter.cs +81 -81
  171. package/Runtime/Core/Serialization/JsonConverters/Vector4Converter.cs +88 -88
  172. package/Runtime/Core/Serialization/Serializer.cs +195 -195
  173. package/Runtime/Core/Threading/SingleThreadedThreadPool.cs +113 -113
  174. package/Runtime/Protobuf-Net/System.Buffers.dll.meta +33 -33
  175. package/Runtime/Protobuf-Net/System.Collections.Immutable.dll.meta +33 -33
  176. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml +5379 -5379
  177. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml.meta +7 -7
  178. package/Runtime/Protobuf-Net/System.Numerics.Vectors.dll.meta +33 -33
  179. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.dll.meta +33 -33
  180. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml +290 -290
  181. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml.meta +7 -7
  182. package/Runtime/Protobuf-Net/protobuf-net.Core.dll.meta +33 -33
  183. package/Runtime/Protobuf-Net/protobuf-net.dll.meta +33 -33
  184. package/Runtime/UI/LayeredImage.cs +364 -364
  185. package/Runtime/UI/LayeredImage.cs.meta +2 -2
  186. package/Runtime/UI.meta +2 -2
  187. package/Runtime/Utils/AnimationEventEqualityComparer.cs +161 -161
  188. package/Runtime/Utils/AnimatorEnumStateMachine.cs +88 -88
  189. package/Runtime/Utils/Buffers.cs +33 -33
  190. package/Runtime/Utils/CenterPointOffset.cs +30 -30
  191. package/Runtime/Utils/CenterPointOffset.cs.meta +2 -2
  192. package/Runtime/Utils/CircleLineRenderer.cs +134 -134
  193. package/Runtime/Utils/CoroutineHandler.cs +4 -4
  194. package/Runtime/Utils/CoroutineHandler.cs.meta +2 -2
  195. package/Runtime/Utils/DeferredDisposalResult.cs +23 -23
  196. package/Runtime/Utils/MatchColliderToSprite.cs +94 -94
  197. package/Runtime/Utils/MatchColliderToSprite.cs.meta +2 -2
  198. package/Runtime/Utils/Oscillator.cs +27 -27
  199. package/Runtime/Utils/RuntimeSingleton.cs +69 -69
  200. package/Runtime/Utils/RuntimeSingleton.cs.meta +11 -11
  201. package/Runtime/Utils/SetTextureImportData.cs +69 -69
  202. package/Runtime/Utils/SpriteRendererMetadata.cs +374 -374
  203. package/Runtime/Utils/SpriteRendererMetadata.cs.meta +2 -2
  204. package/Runtime/Utils/SpriteRendererSyncer.cs +100 -100
  205. package/Runtime/Utils/SpriteRendererSyncer.cs.meta +2 -2
  206. package/Runtime/Utils/StartTracker.cs +15 -0
  207. package/Runtime/Utils/StartTracker.cs.meta +3 -0
  208. package/Runtime/Utils/TextureScale.cs +179 -179
  209. package/Runtime/Utils/TextureScale.cs.meta +2 -2
  210. package/Runtime/Utils/UnityObjectNameComparer.cs +33 -0
  211. package/Runtime/Utils/UnityObjectNameComparer.cs.meta +3 -0
  212. package/Runtime/WallstopStudios.UnityHelpers.asmdef +13 -13
  213. package/Tests/Runtime/Attributes/ChildComponentTests.cs +81 -81
  214. package/Tests/Runtime/Attributes/Components/ExpectChildSpriteRenderers.cs +28 -28
  215. package/Tests/Runtime/Attributes/Components/ExpectParentSpriteRenderers.cs +28 -28
  216. package/Tests/Runtime/Attributes/ParentComponentTests.cs +68 -68
  217. package/Tests/Runtime/Components/RelationalComponentTesterComplex.cs +34 -34
  218. package/Tests/Runtime/Components/RelationalComponentTesterComplex.cs.meta +2 -2
  219. package/Tests/Runtime/Components/RelationalComponentsTesterSimple.cs +40 -40
  220. package/Tests/Runtime/Components.meta +2 -2
  221. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs +14 -14
  222. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs.meta +11 -11
  223. package/Tests/Runtime/DataStructures/CyclicBufferTests.cs +324 -324
  224. package/Tests/Runtime/DataStructures/QuadTreeTests.cs +14 -14
  225. package/Tests/Runtime/DataStructures/QuadTreeTests.cs.meta +11 -11
  226. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs +130 -130
  227. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs.meta +11 -11
  228. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs +14 -14
  229. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs.meta +11 -11
  230. package/Tests/Runtime/DataStructures.meta +8 -8
  231. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs +439 -439
  232. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs.meta +2 -2
  233. package/Tests/Runtime/Extensions/EnumExtensionTests.cs +128 -128
  234. package/Tests/Runtime/Extensions/EnumExtensionTests.cs.meta +2 -2
  235. package/Tests/Runtime/Extensions/IListExtensionTests.cs +104 -104
  236. package/Tests/Runtime/Extensions/RandomExtensionTests.cs +27 -27
  237. package/Tests/Runtime/Extensions/RandomExtensionTests.cs.meta +2 -2
  238. package/Tests/Runtime/Extensions/StringExtensionTests.cs +31 -31
  239. package/Tests/Runtime/Extensions/StringExtensionTests.cs.meta +2 -2
  240. package/Tests/Runtime/Extensions.meta +2 -2
  241. package/Tests/Runtime/Helper/ArrayConverterTests.cs +19 -19
  242. package/Tests/Runtime/Helper/ArrayConverterTests.cs.meta +2 -2
  243. package/Tests/Runtime/Helper/FormattingHelperTests.cs +129 -129
  244. package/Tests/Runtime/Helper/FormattingHelperTests.cs.meta +2 -2
  245. package/Tests/Runtime/Helper/ObjectHelperTests.cs +402 -402
  246. package/Tests/Runtime/Helper/ObjectHelperTests.cs.meta +2 -2
  247. package/Tests/Runtime/Helper/ReflectionHelperTests.cs +536 -536
  248. package/Tests/Runtime/Helper/SceneHelperTests.cs +94 -94
  249. package/Tests/Runtime/Helper/WallMathTests.cs +233 -233
  250. package/Tests/Runtime/Helper/WallMathTests.cs.meta +2 -2
  251. package/Tests/Runtime/Helper.meta +2 -2
  252. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs +14 -14
  253. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs.meta +11 -11
  254. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs +14 -14
  255. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs.meta +11 -11
  256. package/Tests/Runtime/Performance/RandomPerformanceTests.cs +157 -157
  257. package/Tests/Runtime/Performance/RandomPerformanceTests.cs.meta +11 -11
  258. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs +61 -61
  259. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs.meta +2 -2
  260. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs +154 -154
  261. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs.meta +11 -11
  262. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs +14 -14
  263. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs.meta +11 -11
  264. package/Tests/Runtime/Performance.meta +8 -8
  265. package/Tests/Runtime/Random/DotNetRandomTests.cs +9 -9
  266. package/Tests/Runtime/Random/DotNetRandomTests.cs.meta +2 -2
  267. package/Tests/Runtime/Random/LinearCongruentialGeneratorTests.cs +12 -12
  268. package/Tests/Runtime/Random/PcgRandomTests.cs +9 -9
  269. package/Tests/Runtime/Random/PcgRandomTests.cs.meta +11 -11
  270. package/Tests/Runtime/Random/RandomTestBase.cs +787 -787
  271. package/Tests/Runtime/Random/RandomTestBase.cs.meta +11 -11
  272. package/Tests/Runtime/Random/RomuDuoRandomTests.cs +9 -9
  273. package/Tests/Runtime/Random/RomuDuoRandomTests.cs.meta +2 -2
  274. package/Tests/Runtime/Random/SplitMix64RandomTests.cs +9 -9
  275. package/Tests/Runtime/Random/SplitMix64RandomTests.cs.meta +2 -2
  276. package/Tests/Runtime/Random/SquirrelRandomTests.cs +14 -14
  277. package/Tests/Runtime/Random/SquirrelRandomTests.cs.meta +11 -11
  278. package/Tests/Runtime/Random/SystemRandomTests.cs +10 -10
  279. package/Tests/Runtime/Random/SystemRandomTests.cs.meta +11 -11
  280. package/Tests/Runtime/Random/UnityRandomTests.cs +9 -9
  281. package/Tests/Runtime/Random/UnityRandomTests.cs.meta +11 -11
  282. package/Tests/Runtime/Random/WyRandomTests.cs +9 -9
  283. package/Tests/Runtime/Random/WyRandomTests.cs.meta +2 -2
  284. package/Tests/Runtime/Random/XorShiftRandomTests.cs +9 -9
  285. package/Tests/Runtime/Random/XorShiftRandomTests.cs.meta +11 -11
  286. package/Tests/Runtime/Random/XorShiroRandomTests.cs +9 -9
  287. package/Tests/Runtime/Random/XorShiroRandomTests.cs.meta +2 -2
  288. package/Tests/Runtime/Random.meta +8 -8
  289. package/Tests/Runtime/Serialization/JsonSerializationTest.cs +156 -156
  290. package/Tests/Runtime/Serialization/JsonSerializationTest.cs.meta +2 -2
  291. package/Tests/Runtime/Serialization.meta +2 -2
  292. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs +399 -399
  293. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs.meta +2 -2
  294. package/Tests/Runtime/Utils.meta +2 -2
  295. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef +22 -22
  296. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef.meta +7 -7
  297. package/Tests/Runtime.meta +8 -8
  298. package/package.json +38 -38
@@ -1,374 +1,374 @@
1
- namespace UnityHelpers.Utils
2
- {
3
- using System.Collections.Generic;
4
- using System.Linq;
5
- using Core.Attributes;
6
- using UnityEngine;
7
-
8
- /// <summary>
9
- /// Keeps stack-like track of Colors and Materials of SpriteRenderers
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- /// </summary>
11
- [DisallowMultipleComponent]
12
- public sealed class SpriteRendererMetadata : MonoBehaviour
13
- {
14
- private bool Enabled => enabled && gameObject.activeInHierarchy;
15
-
16
- private readonly List<(Component component, Color color)> _colorStack = new();
17
- private readonly List<(Component component, Material material)> _materialStack = new();
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-
19
- private readonly List<(Component component, Color color)> _colorStackCache = new();
20
- private readonly List<(Component component, Material material)> _materialStackCache = new();
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-
22
- public Color OriginalColor => _colorStack[0].color;
23
-
24
- public Color CurrentColor => _colorStack[^1].color;
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-
26
- public Material OriginalMaterial => _materialStack[0].material;
27
-
28
- public Material CurrentMaterial => _materialStack[^1].material;
29
-
30
- public IEnumerable<Material> Materials =>
31
- _materialStack.Select(entry => entry.material).Reverse();
32
-
33
- public IEnumerable<Color> Colors => _colorStack.Select(entry => entry.color).Reverse();
34
-
35
- [SiblingComponent]
36
- [SerializeField]
37
- private SpriteRenderer _spriteRenderer;
38
-
39
- private bool _enabled;
40
-
41
- public void PushColor(Component component, Color color, bool force = false)
42
- {
43
- if (component == this)
44
- {
45
- return;
46
- }
47
-
48
- if (!force && !Enabled)
49
- {
50
- return;
51
- }
52
-
53
- InternalPushColor(component, color);
54
- }
55
-
56
- private void InternalPushColor(Component component, Color color)
57
- {
58
- RemoveColor(component);
59
- _colorStack.Add((component, color));
60
- _spriteRenderer.color = CurrentColor;
61
- }
62
-
63
- public void PushBackColor(Component component, Color color, bool force = false)
64
- {
65
- if (component == this)
66
- {
67
- return;
68
- }
69
-
70
- if (!force && !Enabled)
71
- {
72
- return;
73
- }
74
-
75
- RemoveColor(component);
76
- _colorStack.Insert(1, (component, color));
77
- _spriteRenderer.color = CurrentColor;
78
- }
79
-
80
- public void PopColor(Component component)
81
- {
82
- RemoveColor(component);
83
- _spriteRenderer.color = CurrentColor;
84
- }
85
-
86
- public bool TryGetColor(Component component, out Color color)
87
- {
88
- foreach ((Component component, Color color) entry in _colorStack)
89
- {
90
- if (entry.component == component)
91
- {
92
- color = entry.color;
93
- return true;
94
- }
95
- }
96
-
97
- color = default;
98
- return false;
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- }
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-
101
- /// <summary>
102
- /// Inserts a material as "first in the queue".
103
- /// </summary>
104
- /// <param name="component">Component that owns the material.</param>
105
- /// <param name="material">Material to use.</param>
106
- /// <param name="force">If true, overrides the enabled check.</param>
107
- /// <returns>The instanced material, if possible.</returns>
108
- public Material PushMaterial(Component component, Material material, bool force = false)
109
- {
110
- if (component == this)
111
- {
112
- return null;
113
- }
114
-
115
- if (!force && !Enabled)
116
- {
117
- return null;
118
- }
119
-
120
- #if UNITY_EDITOR
121
- if (!Application.isPlaying)
122
- {
123
- return null;
124
- }
125
- #endif
126
- return InternalPushMaterial(component, material);
127
- }
128
-
129
- private Material InternalPushMaterial(Component component, Material material)
130
- {
131
- RemoveMaterial(component);
132
- _spriteRenderer.material = material;
133
- Material instanced = _spriteRenderer.material;
134
- _materialStack.Add((component, instanced));
135
- return instanced;
136
- }
137
-
138
- /// <summary>
139
- /// Inserts a material as "last in the queue".
140
- /// </summary>
141
- /// <param name="component">Component that owns the material.</param>
142
- /// <param name="material">Material to use.</param>
143
- /// <param name="force">If true, overrides the enabled check.</param>
144
- /// <returns>The instanced material, if possible.</returns>
145
- public Material PushBackMaterial(Component component, Material material, bool force = false)
146
- {
147
- if (component == this)
148
- {
149
- return null;
150
- }
151
-
152
- if (!force && !Enabled)
153
- {
154
- return null;
155
- }
156
-
157
- #if UNITY_EDITOR
158
- if (!Application.isPlaying)
159
- {
160
- return null;
161
- }
162
- #endif
163
-
164
- RemoveMaterial(component);
165
- Material instanced = material;
166
- if (_materialStack.Count <= 1)
167
- {
168
- _spriteRenderer.material = material;
169
- instanced = _spriteRenderer.material;
170
- }
171
-
172
- _materialStack.Insert(1, (component, instanced));
173
- return instanced;
174
- }
175
-
176
- public void PopMaterial(Component component)
177
- {
178
- #if UNITY_EDITOR
179
- if (!Application.isPlaying)
180
- {
181
- return;
182
- }
183
- #endif
184
-
185
- RemoveMaterial(component);
186
- _spriteRenderer.material = CurrentMaterial;
187
- Material instanced = _spriteRenderer.material;
188
- Component currentComponent = _materialStack[^1].component;
189
- _materialStack[^1] = (currentComponent, instanced);
190
- }
191
-
192
- public bool TryGetMaterial(Component component, out Material material)
193
- {
194
- foreach ((Component component, Material material) entry in _materialStack)
195
- {
196
- if (entry.component == component)
197
- {
198
- material = entry.material;
199
- return true;
200
- }
201
- }
202
-
203
- material = default;
204
- return false;
205
- }
206
-
207
- private void Awake()
208
- {
209
- if (_spriteRenderer == null)
210
- {
211
- this.AssignSiblingComponents();
212
- }
213
-
214
- InternalPushColor(this, _spriteRenderer.color);
215
- foreach ((Component component, Color color) entry in _colorStack)
216
- {
217
- _colorStackCache.Add(entry);
218
- }
219
- _ = InternalPushMaterial(this, _spriteRenderer.material);
220
- foreach ((Component component, Material material) entry in _materialStack)
221
- {
222
- _materialStackCache.Add(entry);
223
- }
224
- }
225
-
226
- private void OnEnable()
227
- {
228
- // Ignore the OnEnable call from when the object is first initialized
229
- if (!_enabled)
230
- {
231
- _enabled = true;
232
- return;
233
- }
234
-
235
- _colorStack.Clear();
236
- if (0 < _colorStackCache.Count)
237
- {
238
- _colorStack.Add(_colorStackCache[0]);
239
- }
240
-
241
- List<(Component component, Color color)> colorBuffer = Buffers<(
242
- Component component,
243
- Color color
244
- )>.List;
245
- colorBuffer.Clear();
246
- foreach ((Component component, Color color) entry in _colorStackCache)
247
- {
248
- colorBuffer.Add(entry);
249
- }
250
- for (int i = 1; i < colorBuffer.Count; ++i)
251
- {
252
- (Component component, Color color) entry = colorBuffer[i];
253
- PushColor(entry.component, entry.color, force: true);
254
- }
255
-
256
- _materialStack.Clear();
257
- if (0 < _materialStackCache.Count)
258
- {
259
- _materialStack.Add(_materialStackCache[0]);
260
- }
261
-
262
- List<(Component component, Material material)> materialBuffer = Buffers<(
263
- Component component,
264
- Material material
265
- )>.List;
266
- materialBuffer.Clear();
267
- foreach ((Component component, Material material) entry in _materialStackCache)
268
- {
269
- materialBuffer.Add(entry);
270
- }
271
- for (int i = 1; i < materialBuffer.Count; ++i)
272
- {
273
- (Component component, Material material) entry = materialBuffer[i];
274
- PushMaterial(entry.component, entry.material, force: true);
275
- }
276
- }
277
-
278
- private void OnDisable()
279
- {
280
- List<(Component component, Color color)> colorBuffer = Buffers<(
281
- Component component,
282
- Color color
283
- )>.List;
284
- colorBuffer.Clear();
285
- foreach ((Component component, Color color) entry in _colorStack)
286
- {
287
- colorBuffer.Add(entry);
288
- }
289
- for (int i = colorBuffer.Count - 1; 1 <= i; --i)
290
- {
291
- PopColor(colorBuffer[i].component);
292
- }
293
-
294
- _colorStackCache.Clear();
295
- foreach ((Component component, Color color) entry in colorBuffer)
296
- {
297
- _colorStackCache.Add(entry);
298
- }
299
-
300
- List<(Component component, Material material)> materialBuffer = Buffers<(
301
- Component component,
302
- Material material
303
- )>.List;
304
- materialBuffer.Clear();
305
- foreach ((Component component, Material material) entry in _materialStack)
306
- {
307
- materialBuffer.Add(entry);
308
- }
309
-
310
- for (int i = materialBuffer.Count - 1; 1 <= i; --i)
311
- {
312
- PopMaterial(materialBuffer[i].component);
313
- }
314
-
315
- _materialStackCache.Clear();
316
- foreach ((Component component, Material material) entry in materialBuffer)
317
- {
318
- _materialStackCache.Add(entry);
319
- }
320
- }
321
-
322
- private void RemoveColor(Component component)
323
- {
324
- if (component == this)
325
- {
326
- return;
327
- }
328
-
329
- for (int i = _colorStack.Count - 1; 0 <= i; --i)
330
- {
331
- (Component component, Color color) stackEntry = _colorStack[i];
332
- if (stackEntry.component == component || stackEntry.component == null)
333
- {
334
- _colorStack.RemoveAt(i);
335
- }
336
- }
337
-
338
- for (int i = _colorStackCache.Count - 1; 0 <= i; --i)
339
- {
340
- (Component component, Color color) stackEntry = _colorStackCache[i];
341
- if (stackEntry.component == component || stackEntry.component == null)
342
- {
343
- _colorStackCache.RemoveAt(i);
344
- }
345
- }
346
- }
347
-
348
- private void RemoveMaterial(Component component)
349
- {
350
- if (component == this)
351
- {
352
- return;
353
- }
354
-
355
- for (int i = _materialStack.Count - 1; 0 <= i; --i)
356
- {
357
- (Component component, Material material) stackEntry = _materialStack[i];
358
- if (stackEntry.component == component || stackEntry.component == null)
359
- {
360
- _materialStack.RemoveAt(i);
361
- }
362
- }
363
-
364
- for (int i = _materialStackCache.Count - 1; 0 <= i; --i)
365
- {
366
- (Component component, Material material) stackEntry = _materialStackCache[i];
367
- if (stackEntry.component == component || stackEntry.component == null)
368
- {
369
- _materialStackCache.RemoveAt(i);
370
- }
371
- }
372
- }
373
- }
374
- }
1
+ namespace UnityHelpers.Utils
2
+ {
3
+ using System.Collections.Generic;
4
+ using System.Linq;
5
+ using Core.Attributes;
6
+ using UnityEngine;
7
+
8
+ /// <summary>
9
+ /// Keeps stack-like track of Colors and Materials of SpriteRenderers
10
+ /// </summary>
11
+ [DisallowMultipleComponent]
12
+ public sealed class SpriteRendererMetadata : MonoBehaviour
13
+ {
14
+ private bool Enabled => enabled && gameObject.activeInHierarchy;
15
+
16
+ private readonly List<(Component component, Color color)> _colorStack = new();
17
+ private readonly List<(Component component, Material material)> _materialStack = new();
18
+
19
+ private readonly List<(Component component, Color color)> _colorStackCache = new();
20
+ private readonly List<(Component component, Material material)> _materialStackCache = new();
21
+
22
+ public Color OriginalColor => _colorStack[0].color;
23
+
24
+ public Color CurrentColor => _colorStack[^1].color;
25
+
26
+ public Material OriginalMaterial => _materialStack[0].material;
27
+
28
+ public Material CurrentMaterial => _materialStack[^1].material;
29
+
30
+ public IEnumerable<Material> Materials =>
31
+ _materialStack.Select(entry => entry.material).Reverse();
32
+
33
+ public IEnumerable<Color> Colors => _colorStack.Select(entry => entry.color).Reverse();
34
+
35
+ [SiblingComponent]
36
+ [SerializeField]
37
+ private SpriteRenderer _spriteRenderer;
38
+
39
+ private bool _enabled;
40
+
41
+ public void PushColor(Component component, Color color, bool force = false)
42
+ {
43
+ if (component == this)
44
+ {
45
+ return;
46
+ }
47
+
48
+ if (!force && !Enabled)
49
+ {
50
+ return;
51
+ }
52
+
53
+ InternalPushColor(component, color);
54
+ }
55
+
56
+ private void InternalPushColor(Component component, Color color)
57
+ {
58
+ RemoveColor(component);
59
+ _colorStack.Add((component, color));
60
+ _spriteRenderer.color = CurrentColor;
61
+ }
62
+
63
+ public void PushBackColor(Component component, Color color, bool force = false)
64
+ {
65
+ if (component == this)
66
+ {
67
+ return;
68
+ }
69
+
70
+ if (!force && !Enabled)
71
+ {
72
+ return;
73
+ }
74
+
75
+ RemoveColor(component);
76
+ _colorStack.Insert(1, (component, color));
77
+ _spriteRenderer.color = CurrentColor;
78
+ }
79
+
80
+ public void PopColor(Component component)
81
+ {
82
+ RemoveColor(component);
83
+ _spriteRenderer.color = CurrentColor;
84
+ }
85
+
86
+ public bool TryGetColor(Component component, out Color color)
87
+ {
88
+ foreach ((Component component, Color color) entry in _colorStack)
89
+ {
90
+ if (entry.component == component)
91
+ {
92
+ color = entry.color;
93
+ return true;
94
+ }
95
+ }
96
+
97
+ color = default;
98
+ return false;
99
+ }
100
+
101
+ /// <summary>
102
+ /// Inserts a material as "first in the queue".
103
+ /// </summary>
104
+ /// <param name="component">Component that owns the material.</param>
105
+ /// <param name="material">Material to use.</param>
106
+ /// <param name="force">If true, overrides the enabled check.</param>
107
+ /// <returns>The instanced material, if possible.</returns>
108
+ public Material PushMaterial(Component component, Material material, bool force = false)
109
+ {
110
+ if (component == this)
111
+ {
112
+ return null;
113
+ }
114
+
115
+ if (!force && !Enabled)
116
+ {
117
+ return null;
118
+ }
119
+
120
+ #if UNITY_EDITOR
121
+ if (!Application.isPlaying)
122
+ {
123
+ return null;
124
+ }
125
+ #endif
126
+ return InternalPushMaterial(component, material);
127
+ }
128
+
129
+ private Material InternalPushMaterial(Component component, Material material)
130
+ {
131
+ RemoveMaterial(component);
132
+ _spriteRenderer.material = material;
133
+ Material instanced = _spriteRenderer.material;
134
+ _materialStack.Add((component, instanced));
135
+ return instanced;
136
+ }
137
+
138
+ /// <summary>
139
+ /// Inserts a material as "last in the queue".
140
+ /// </summary>
141
+ /// <param name="component">Component that owns the material.</param>
142
+ /// <param name="material">Material to use.</param>
143
+ /// <param name="force">If true, overrides the enabled check.</param>
144
+ /// <returns>The instanced material, if possible.</returns>
145
+ public Material PushBackMaterial(Component component, Material material, bool force = false)
146
+ {
147
+ if (component == this)
148
+ {
149
+ return null;
150
+ }
151
+
152
+ if (!force && !Enabled)
153
+ {
154
+ return null;
155
+ }
156
+
157
+ #if UNITY_EDITOR
158
+ if (!Application.isPlaying)
159
+ {
160
+ return null;
161
+ }
162
+ #endif
163
+
164
+ RemoveMaterial(component);
165
+ Material instanced = material;
166
+ if (_materialStack.Count <= 1)
167
+ {
168
+ _spriteRenderer.material = material;
169
+ instanced = _spriteRenderer.material;
170
+ }
171
+
172
+ _materialStack.Insert(1, (component, instanced));
173
+ return instanced;
174
+ }
175
+
176
+ public void PopMaterial(Component component)
177
+ {
178
+ #if UNITY_EDITOR
179
+ if (!Application.isPlaying)
180
+ {
181
+ return;
182
+ }
183
+ #endif
184
+
185
+ RemoveMaterial(component);
186
+ _spriteRenderer.material = CurrentMaterial;
187
+ Material instanced = _spriteRenderer.material;
188
+ Component currentComponent = _materialStack[^1].component;
189
+ _materialStack[^1] = (currentComponent, instanced);
190
+ }
191
+
192
+ public bool TryGetMaterial(Component component, out Material material)
193
+ {
194
+ foreach ((Component component, Material material) entry in _materialStack)
195
+ {
196
+ if (entry.component == component)
197
+ {
198
+ material = entry.material;
199
+ return true;
200
+ }
201
+ }
202
+
203
+ material = default;
204
+ return false;
205
+ }
206
+
207
+ private void Awake()
208
+ {
209
+ if (_spriteRenderer == null)
210
+ {
211
+ this.AssignSiblingComponents();
212
+ }
213
+
214
+ InternalPushColor(this, _spriteRenderer.color);
215
+ foreach ((Component component, Color color) entry in _colorStack)
216
+ {
217
+ _colorStackCache.Add(entry);
218
+ }
219
+ _ = InternalPushMaterial(this, _spriteRenderer.material);
220
+ foreach ((Component component, Material material) entry in _materialStack)
221
+ {
222
+ _materialStackCache.Add(entry);
223
+ }
224
+ }
225
+
226
+ private void OnEnable()
227
+ {
228
+ // Ignore the OnEnable call from when the object is first initialized
229
+ if (!_enabled)
230
+ {
231
+ _enabled = true;
232
+ return;
233
+ }
234
+
235
+ _colorStack.Clear();
236
+ if (0 < _colorStackCache.Count)
237
+ {
238
+ _colorStack.Add(_colorStackCache[0]);
239
+ }
240
+
241
+ List<(Component component, Color color)> colorBuffer = Buffers<(
242
+ Component component,
243
+ Color color
244
+ )>.List;
245
+ colorBuffer.Clear();
246
+ foreach ((Component component, Color color) entry in _colorStackCache)
247
+ {
248
+ colorBuffer.Add(entry);
249
+ }
250
+ for (int i = 1; i < colorBuffer.Count; ++i)
251
+ {
252
+ (Component component, Color color) entry = colorBuffer[i];
253
+ PushColor(entry.component, entry.color, force: true);
254
+ }
255
+
256
+ _materialStack.Clear();
257
+ if (0 < _materialStackCache.Count)
258
+ {
259
+ _materialStack.Add(_materialStackCache[0]);
260
+ }
261
+
262
+ List<(Component component, Material material)> materialBuffer = Buffers<(
263
+ Component component,
264
+ Material material
265
+ )>.List;
266
+ materialBuffer.Clear();
267
+ foreach ((Component component, Material material) entry in _materialStackCache)
268
+ {
269
+ materialBuffer.Add(entry);
270
+ }
271
+ for (int i = 1; i < materialBuffer.Count; ++i)
272
+ {
273
+ (Component component, Material material) entry = materialBuffer[i];
274
+ PushMaterial(entry.component, entry.material, force: true);
275
+ }
276
+ }
277
+
278
+ private void OnDisable()
279
+ {
280
+ List<(Component component, Color color)> colorBuffer = Buffers<(
281
+ Component component,
282
+ Color color
283
+ )>.List;
284
+ colorBuffer.Clear();
285
+ foreach ((Component component, Color color) entry in _colorStack)
286
+ {
287
+ colorBuffer.Add(entry);
288
+ }
289
+ for (int i = colorBuffer.Count - 1; 1 <= i; --i)
290
+ {
291
+ PopColor(colorBuffer[i].component);
292
+ }
293
+
294
+ _colorStackCache.Clear();
295
+ foreach ((Component component, Color color) entry in colorBuffer)
296
+ {
297
+ _colorStackCache.Add(entry);
298
+ }
299
+
300
+ List<(Component component, Material material)> materialBuffer = Buffers<(
301
+ Component component,
302
+ Material material
303
+ )>.List;
304
+ materialBuffer.Clear();
305
+ foreach ((Component component, Material material) entry in _materialStack)
306
+ {
307
+ materialBuffer.Add(entry);
308
+ }
309
+
310
+ for (int i = materialBuffer.Count - 1; 1 <= i; --i)
311
+ {
312
+ PopMaterial(materialBuffer[i].component);
313
+ }
314
+
315
+ _materialStackCache.Clear();
316
+ foreach ((Component component, Material material) entry in materialBuffer)
317
+ {
318
+ _materialStackCache.Add(entry);
319
+ }
320
+ }
321
+
322
+ private void RemoveColor(Component component)
323
+ {
324
+ if (component == this)
325
+ {
326
+ return;
327
+ }
328
+
329
+ for (int i = _colorStack.Count - 1; 0 <= i; --i)
330
+ {
331
+ (Component component, Color color) stackEntry = _colorStack[i];
332
+ if (stackEntry.component == component || stackEntry.component == null)
333
+ {
334
+ _colorStack.RemoveAt(i);
335
+ }
336
+ }
337
+
338
+ for (int i = _colorStackCache.Count - 1; 0 <= i; --i)
339
+ {
340
+ (Component component, Color color) stackEntry = _colorStackCache[i];
341
+ if (stackEntry.component == component || stackEntry.component == null)
342
+ {
343
+ _colorStackCache.RemoveAt(i);
344
+ }
345
+ }
346
+ }
347
+
348
+ private void RemoveMaterial(Component component)
349
+ {
350
+ if (component == this)
351
+ {
352
+ return;
353
+ }
354
+
355
+ for (int i = _materialStack.Count - 1; 0 <= i; --i)
356
+ {
357
+ (Component component, Material material) stackEntry = _materialStack[i];
358
+ if (stackEntry.component == component || stackEntry.component == null)
359
+ {
360
+ _materialStack.RemoveAt(i);
361
+ }
362
+ }
363
+
364
+ for (int i = _materialStackCache.Count - 1; 0 <= i; --i)
365
+ {
366
+ (Component component, Material material) stackEntry = _materialStackCache[i];
367
+ if (stackEntry.component == component || stackEntry.component == null)
368
+ {
369
+ _materialStackCache.RemoveAt(i);
370
+ }
371
+ }
372
+ }
373
+ }
374
+ }