com.wallstop-studios.unity-helpers 2.0.0-rc58 → 2.0.0-rc59
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.config/dotnet-tools.json +9 -9
- package/.editorconfig +184 -184
- package/.gitattributes +63 -63
- package/.github/workflows/npm-publish.yml +66 -66
- package/.pre-commit-config.yaml +21 -21
- package/Editor/AnimationCopier.cs +181 -181
- package/Editor/AnimationCopier.cs.meta +2 -2
- package/Editor/AnimationCreator.cs +253 -253
- package/Editor/AnimationCreator.cs.meta +11 -11
- package/Editor/AnimationEventEditor.cs +887 -887
- package/Editor/AnimatorControllerCopier.cs +162 -162
- package/Editor/AnimatorControllerCopier.cs.meta +2 -2
- package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +34 -34
- package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs.meta +2 -2
- package/Editor/CustomEditors.meta +2 -2
- package/Editor/FitTextureSizeWizard.cs +147 -147
- package/Editor/FitTextureSizeWizard.cs.meta +2 -2
- package/Editor/PrefabCheckWizard.cs +170 -170
- package/Editor/PrefabCheckWizard.cs.meta +11 -11
- package/Editor/SpriteSettingsApplier.cs +272 -272
- package/Editor/SpriteSettingsApplier.cs.meta +2 -2
- package/Editor/StringInListeDrawer.cs +56 -56
- package/Editor/TextureResizerWizard.cs +181 -181
- package/Editor/TextureResizerWizard.cs.meta +2 -2
- package/Editor/TextureSettingsApplier.cs +178 -178
- package/Editor/TextureSettingsApplier.cs.meta +2 -2
- package/Editor/Utils/DxReadOnlyPropertyDrawer.cs +26 -26
- package/Editor/Utils/DxReadOnlyPropertyDrawer.cs.meta +11 -11
- package/Editor/Utils/EditorUtilities.cs +22 -22
- package/Editor/Utils/EditorUtilities.cs.meta +11 -11
- package/Editor/Utils.meta +8 -8
- package/Editor/WShowIfPropertyDrawer.cs +63 -63
- package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef +17 -17
- package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef.meta +7 -7
- package/LICENSE +21 -21
- package/LICENSE.md +6 -6
- package/LICENSE.meta +7 -7
- package/README.md +177 -177
- package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.dll.meta +33 -33
- package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml +223 -223
- package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml.meta +7 -7
- package/Runtime/Binaries/System.Text.Encodings.Web.dll.meta +33 -33
- package/Runtime/Binaries/System.Text.Encodings.Web.xml +935 -935
- package/Runtime/Binaries/System.Text.Encodings.Web.xml.meta +7 -7
- package/Runtime/Binaries/System.Text.Json.dll.meta +33 -33
- package/Runtime/Binaries/System.Text.Json.xml +4829 -4829
- package/Runtime/Binaries/System.Text.Json.xml.meta +7 -7
- package/Runtime/Binaries.meta +8 -8
- package/Runtime/Core/Attributes/AnimationEventAttribute.cs +131 -131
- package/Runtime/Core/Attributes/ChildComponentAttribute.cs +209 -209
- package/Runtime/Core/Attributes/DxReadOnlyAttribute.cs +6 -6
- package/Runtime/Core/Attributes/KSerializableAttribute.cs +19 -19
- package/Runtime/Core/Attributes/NotNullAttribute.cs +32 -32
- package/Runtime/Core/Attributes/ParentComponent.cs +185 -185
- package/Runtime/Core/Attributes/RelationalComponentExtensions.cs +14 -14
- package/Runtime/Core/Attributes/SiblingComponentAttribute.cs +117 -117
- package/Runtime/Core/Attributes/SiblingComponentAttribute.cs.meta +11 -11
- package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs +101 -101
- package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs.meta +11 -11
- package/Runtime/Core/Attributes/WShowIfAttribute.cs +16 -16
- package/Runtime/Core/Attributes.meta +8 -8
- package/Runtime/Core/DataStructure/Adapters/FastVector2Int.cs +92 -92
- package/Runtime/Core/DataStructure/Adapters/FastVector3Int.cs +185 -185
- package/Runtime/Core/DataStructure/Adapters/KGuid.cs +305 -305
- package/Runtime/Core/DataStructure/Adapters/KVector2.cs +80 -80
- package/Runtime/Core/DataStructure/Circle.cs +50 -50
- package/Runtime/Core/DataStructure/CyclicBuffer.cs +193 -153
- package/Runtime/Core/DataStructure/ISpatialTree.cs +60 -60
- package/Runtime/Core/DataStructure/ISpatialTree.cs.meta +11 -11
- package/Runtime/Core/DataStructure/KDTree.cs +292 -292
- package/Runtime/Core/DataStructure/KDTree.cs.meta +11 -11
- package/Runtime/Core/DataStructure/QuadTree.cs +287 -287
- package/Runtime/Core/DataStructure/RTree.cs +346 -346
- package/Runtime/Core/DataStructure/RTree.cs.meta +11 -11
- package/Runtime/Core/DataStructure/StringWrapper.cs +91 -91
- package/Runtime/Core/DataStructure/TimedCache.cs +66 -66
- package/Runtime/Core/Extension/AnimatorExtensions.cs +25 -25
- package/Runtime/Core/Extension/AsyncOperationExtensions.cs +110 -110
- package/Runtime/Core/Extension/CircleExtensions.cs +25 -25
- package/Runtime/Core/Extension/ColorExtensions.cs +629 -629
- package/Runtime/Core/Extension/DictionaryExtensions.cs +279 -279
- package/Runtime/Core/Extension/DirectionExtensions.cs +213 -213
- package/Runtime/Core/Extension/EnumExtensions.cs +37 -37
- package/Runtime/Core/Extension/EnumExtensions.cs.meta +2 -2
- package/Runtime/Core/Extension/HashSetExtensions.cs +12 -12
- package/Runtime/Core/Extension/IEnumerableExtensions.cs +122 -122
- package/Runtime/Core/Extension/IListExtensions.cs +146 -106
- package/Runtime/Core/Extension/LoggingExtensions.cs +258 -258
- package/Runtime/Core/Extension/RandomExtensions.cs +109 -109
- package/Runtime/Core/Extension/SerializedPropertyExtensions.cs +157 -157
- package/Runtime/Core/Extension/StringExtensions.cs +180 -151
- package/Runtime/Core/Extension/UnityExtensions.cs +1608 -1608
- package/Runtime/Core/Helper/ArrayConverter.cs +39 -39
- package/Runtime/Core/Helper/ArrayConverter.cs.meta +2 -2
- package/Runtime/Core/Helper/AssignUtilities.cs +14 -14
- package/Runtime/Core/Helper/AssignUtilities.cs.meta +11 -11
- package/Runtime/Core/Helper/DirectoryHelper.cs +132 -0
- package/Runtime/Core/Helper/DirectoryHelper.cs.meta +3 -0
- package/Runtime/Core/Helper/Enumerables.cs +17 -17
- package/Runtime/Core/Helper/FormattingHelpers.cs +32 -32
- package/Runtime/Core/Helper/Geometry.cs +43 -43
- package/Runtime/Core/Helper/Helpers.cs +722 -722
- package/Runtime/Core/Helper/Helpers.cs.meta +11 -11
- package/Runtime/Core/Helper/IterationHelpers.cs +32 -32
- package/Runtime/Core/Helper/IterationHelpers.cs.meta +11 -11
- package/Runtime/Core/Helper/LifetimeHelpers.cs +13 -13
- package/Runtime/Core/Helper/Objects.cs +769 -769
- package/Runtime/Core/Helper/Partials/LogHelpers.cs +13 -13
- package/Runtime/Core/Helper/Partials/LogHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials/MathHelpers.cs +30 -30
- package/Runtime/Core/Helper/Partials/MathHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +388 -388
- package/Runtime/Core/Helper/Partials/ObjectHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials/TransformHelpers.cs +189 -189
- package/Runtime/Core/Helper/Partials/TransformHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/Partials.meta +2 -2
- package/Runtime/Core/Helper/ReflectionHelpers.cs +452 -452
- package/Runtime/Core/Helper/ReflectionHelpers.cs.meta +2 -2
- package/Runtime/Core/Helper/SceneHelper.cs +209 -209
- package/Runtime/Core/Helper/SpriteHelpers.cs +41 -41
- package/Runtime/Core/Helper/SpriteHelpers.cs.meta +11 -11
- package/Runtime/Core/Helper/StringInList.cs +31 -31
- package/Runtime/Core/Helper/StringInList.cs.meta +11 -11
- package/Runtime/Core/Helper/UnityMainThreadDispatcher.cs +82 -82
- package/Runtime/Core/Helper/WallMath.cs +166 -166
- package/Runtime/Core/Math/Line.cs +55 -55
- package/Runtime/Core/Math/Parabola.cs +47 -47
- package/Runtime/Core/Math/PointPolygonCheck.cs +36 -36
- package/Runtime/Core/Math/PointPolygonCheck.cs.meta +11 -11
- package/Runtime/Core/Math/Range.cs +92 -92
- package/Runtime/Core/Math/XXHash.cs +310 -310
- package/Runtime/Core/Math/XXHash.cs.meta +11 -11
- package/Runtime/Core/Model/Direction.cs +43 -43
- package/Runtime/Core/OneOf/FastOneOf.cs +152 -152
- package/Runtime/Core/OneOf/None.cs +4 -4
- package/Runtime/Core/Random/AbstractRandom.cs +585 -585
- package/Runtime/Core/Random/DotNetRandom.cs +54 -54
- package/Runtime/Core/Random/DotNetRandom.cs.meta +2 -2
- package/Runtime/Core/Random/IRandom.cs +161 -161
- package/Runtime/Core/Random/LinearCongruentialGenerator.cs +49 -49
- package/Runtime/Core/Random/NativePcgRandom.cs +97 -97
- package/Runtime/Core/Random/PRNG.cs +7 -7
- package/Runtime/Core/Random/PRNG.cs.meta +2 -2
- package/Runtime/Core/Random/PcgRandom.cs +149 -149
- package/Runtime/Core/Random/PerlinNoise.cs +369 -369
- package/Runtime/Core/Random/PerlinNoise.cs.meta +2 -2
- package/Runtime/Core/Random/RandomState.cs +131 -131
- package/Runtime/Core/Random/RandomUtilities.cs +26 -26
- package/Runtime/Core/Random/RandomUtilities.cs.meta +11 -11
- package/Runtime/Core/Random/RomuDuo.cs +116 -116
- package/Runtime/Core/Random/RomuDuo.cs.meta +2 -2
- package/Runtime/Core/Random/SplitMix64.cs +94 -94
- package/Runtime/Core/Random/SplitMix64.cs.meta +2 -2
- package/Runtime/Core/Random/SquirrelRandom.cs +84 -84
- package/Runtime/Core/Random/SystemRandom.cs +162 -162
- package/Runtime/Core/Random/ThreadLocalRandom.cs +12 -12
- package/Runtime/Core/Random/UnityRandom.cs +57 -57
- package/Runtime/Core/Random/UnityRandom.cs.meta +11 -11
- package/Runtime/Core/Random/WyRandom.cs +121 -121
- package/Runtime/Core/Random/WyRandom.cs.meta +2 -2
- package/Runtime/Core/Random/XorShiftRandom.cs +52 -52
- package/Runtime/Core/Random/XorShiftRandom.cs.meta +11 -11
- package/Runtime/Core/Random/XorShiroRandom.cs +119 -119
- package/Runtime/Core/Random/XorShiroRandom.cs.meta +2 -2
- package/Runtime/Core/Serialization/JsonConverters/ColorConverter.cs +88 -88
- package/Runtime/Core/Serialization/JsonConverters/GameObjectConverter.cs +37 -37
- package/Runtime/Core/Serialization/JsonConverters/Matrix4x4Converter.cs +218 -218
- package/Runtime/Core/Serialization/JsonConverters/TypeConverter.cs +28 -28
- package/Runtime/Core/Serialization/JsonConverters/Vector2Converter.cs +74 -74
- package/Runtime/Core/Serialization/JsonConverters/Vector3Converter.cs +81 -81
- package/Runtime/Core/Serialization/JsonConverters/Vector4Converter.cs +88 -88
- package/Runtime/Core/Serialization/Serializer.cs +195 -195
- package/Runtime/Core/Threading/SingleThreadedThreadPool.cs +113 -113
- package/Runtime/Protobuf-Net/System.Buffers.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Collections.Immutable.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Collections.Immutable.xml +5379 -5379
- package/Runtime/Protobuf-Net/System.Collections.Immutable.xml.meta +7 -7
- package/Runtime/Protobuf-Net/System.Numerics.Vectors.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.dll.meta +33 -33
- package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml +290 -290
- package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml.meta +7 -7
- package/Runtime/Protobuf-Net/protobuf-net.Core.dll.meta +33 -33
- package/Runtime/Protobuf-Net/protobuf-net.dll.meta +33 -33
- package/Runtime/UI/LayeredImage.cs +364 -364
- package/Runtime/UI/LayeredImage.cs.meta +2 -2
- package/Runtime/UI.meta +2 -2
- package/Runtime/Utils/AnimationEventEqualityComparer.cs +161 -161
- package/Runtime/Utils/AnimatorEnumStateMachine.cs +88 -88
- package/Runtime/Utils/Buffers.cs +33 -33
- package/Runtime/Utils/CenterPointOffset.cs +30 -30
- package/Runtime/Utils/CenterPointOffset.cs.meta +2 -2
- package/Runtime/Utils/CircleLineRenderer.cs +134 -134
- package/Runtime/Utils/CoroutineHandler.cs +4 -4
- package/Runtime/Utils/CoroutineHandler.cs.meta +2 -2
- package/Runtime/Utils/DeferredDisposalResult.cs +23 -23
- package/Runtime/Utils/MatchColliderToSprite.cs +94 -94
- package/Runtime/Utils/MatchColliderToSprite.cs.meta +2 -2
- package/Runtime/Utils/Oscillator.cs +27 -27
- package/Runtime/Utils/RuntimeSingleton.cs +69 -69
- package/Runtime/Utils/RuntimeSingleton.cs.meta +11 -11
- package/Runtime/Utils/SetTextureImportData.cs +69 -69
- package/Runtime/Utils/SpriteRendererMetadata.cs +374 -374
- package/Runtime/Utils/SpriteRendererMetadata.cs.meta +2 -2
- package/Runtime/Utils/SpriteRendererSyncer.cs +100 -100
- package/Runtime/Utils/SpriteRendererSyncer.cs.meta +2 -2
- package/Runtime/Utils/StartTracker.cs +15 -0
- package/Runtime/Utils/StartTracker.cs.meta +3 -0
- package/Runtime/Utils/TextureScale.cs +179 -179
- package/Runtime/Utils/TextureScale.cs.meta +2 -2
- package/Runtime/Utils/UnityObjectNameComparer.cs +33 -0
- package/Runtime/Utils/UnityObjectNameComparer.cs.meta +3 -0
- package/Runtime/WallstopStudios.UnityHelpers.asmdef +13 -13
- package/Tests/Runtime/Attributes/ChildComponentTests.cs +81 -81
- package/Tests/Runtime/Attributes/Components/ExpectChildSpriteRenderers.cs +28 -28
- package/Tests/Runtime/Attributes/Components/ExpectParentSpriteRenderers.cs +28 -28
- package/Tests/Runtime/Attributes/ParentComponentTests.cs +68 -68
- package/Tests/Runtime/Components/RelationalComponentTesterComplex.cs +34 -34
- package/Tests/Runtime/Components/RelationalComponentTesterComplex.cs.meta +2 -2
- package/Tests/Runtime/Components/RelationalComponentsTesterSimple.cs +40 -40
- package/Tests/Runtime/Components.meta +2 -2
- package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs +14 -14
- package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures/CyclicBufferTests.cs +324 -324
- package/Tests/Runtime/DataStructures/QuadTreeTests.cs +14 -14
- package/Tests/Runtime/DataStructures/QuadTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures/SpatialTreeTests.cs +130 -130
- package/Tests/Runtime/DataStructures/SpatialTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs +14 -14
- package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs.meta +11 -11
- package/Tests/Runtime/DataStructures.meta +8 -8
- package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs +439 -439
- package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions/EnumExtensionTests.cs +128 -128
- package/Tests/Runtime/Extensions/EnumExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions/IListExtensionTests.cs +104 -104
- package/Tests/Runtime/Extensions/RandomExtensionTests.cs +27 -27
- package/Tests/Runtime/Extensions/RandomExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions/StringExtensionTests.cs +31 -31
- package/Tests/Runtime/Extensions/StringExtensionTests.cs.meta +2 -2
- package/Tests/Runtime/Extensions.meta +2 -2
- package/Tests/Runtime/Helper/ArrayConverterTests.cs +19 -19
- package/Tests/Runtime/Helper/ArrayConverterTests.cs.meta +2 -2
- package/Tests/Runtime/Helper/FormattingHelperTests.cs +129 -129
- package/Tests/Runtime/Helper/FormattingHelperTests.cs.meta +2 -2
- package/Tests/Runtime/Helper/ObjectHelperTests.cs +402 -402
- package/Tests/Runtime/Helper/ObjectHelperTests.cs.meta +2 -2
- package/Tests/Runtime/Helper/ReflectionHelperTests.cs +536 -536
- package/Tests/Runtime/Helper/SceneHelperTests.cs +94 -94
- package/Tests/Runtime/Helper/WallMathTests.cs +233 -233
- package/Tests/Runtime/Helper/WallMathTests.cs.meta +2 -2
- package/Tests/Runtime/Helper.meta +2 -2
- package/Tests/Runtime/Performance/KDTreePerformanceTests.cs +14 -14
- package/Tests/Runtime/Performance/KDTreePerformanceTests.cs.meta +11 -11
- package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs +14 -14
- package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs.meta +11 -11
- package/Tests/Runtime/Performance/RandomPerformanceTests.cs +157 -157
- package/Tests/Runtime/Performance/RandomPerformanceTests.cs.meta +11 -11
- package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs +61 -61
- package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs.meta +2 -2
- package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs +154 -154
- package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs.meta +11 -11
- package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs +14 -14
- package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs.meta +11 -11
- package/Tests/Runtime/Performance.meta +8 -8
- package/Tests/Runtime/Random/DotNetRandomTests.cs +9 -9
- package/Tests/Runtime/Random/DotNetRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/LinearCongruentialGeneratorTests.cs +12 -12
- package/Tests/Runtime/Random/PcgRandomTests.cs +9 -9
- package/Tests/Runtime/Random/PcgRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/RandomTestBase.cs +787 -787
- package/Tests/Runtime/Random/RandomTestBase.cs.meta +11 -11
- package/Tests/Runtime/Random/RomuDuoRandomTests.cs +9 -9
- package/Tests/Runtime/Random/RomuDuoRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/SplitMix64RandomTests.cs +9 -9
- package/Tests/Runtime/Random/SplitMix64RandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/SquirrelRandomTests.cs +14 -14
- package/Tests/Runtime/Random/SquirrelRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/SystemRandomTests.cs +10 -10
- package/Tests/Runtime/Random/SystemRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/UnityRandomTests.cs +9 -9
- package/Tests/Runtime/Random/UnityRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/WyRandomTests.cs +9 -9
- package/Tests/Runtime/Random/WyRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random/XorShiftRandomTests.cs +9 -9
- package/Tests/Runtime/Random/XorShiftRandomTests.cs.meta +11 -11
- package/Tests/Runtime/Random/XorShiroRandomTests.cs +9 -9
- package/Tests/Runtime/Random/XorShiroRandomTests.cs.meta +2 -2
- package/Tests/Runtime/Random.meta +8 -8
- package/Tests/Runtime/Serialization/JsonSerializationTest.cs +156 -156
- package/Tests/Runtime/Serialization/JsonSerializationTest.cs.meta +2 -2
- package/Tests/Runtime/Serialization.meta +2 -2
- package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs +399 -399
- package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs.meta +2 -2
- package/Tests/Runtime/Utils.meta +2 -2
- package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef +22 -22
- package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef.meta +7 -7
- package/Tests/Runtime.meta +8 -8
- package/package.json +38 -38
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namespace UnityHelpers.UI
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{
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Core.Extension;
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using Core.Helper;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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using Utils;
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using Debug = UnityEngine.Debug;
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public readonly struct AnimatedSpriteLayer
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{
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public const float FrameRate = 12f;
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public readonly Vector2[] offsets;
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public readonly Sprite[] frames;
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public readonly float alpha;
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public AnimatedSpriteLayer(
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{
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frames = sprites?.ToArray() ?? Array.Empty<Sprite>();
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frame.texture.MakeReadable();
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Debug.Assert(
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clip.GetSpritesFromClip(),
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offsets, alpha) { }
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public sealed class LayeredImage : VisualElement
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{
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private readonly AnimatedSpriteLayer[] _layers;
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private readonly Texture2D[] _computed;
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private readonly Color _backgroundColor;
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_layers = inputSpriteLayers.ToArray();
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_backgroundColor = backgroundColor ?? Color.white;
|
|
82
|
-
_computed = ComputeTextures().ToArray();
|
|
83
|
-
_largestArea = null;
|
|
84
|
-
foreach (Texture2D computed in _computed)
|
|
85
|
-
{
|
|
86
|
-
if (_largestArea == null)
|
|
87
|
-
{
|
|
88
|
-
_largestArea = new Rect(0, 0, computed.width, computed.height);
|
|
89
|
-
}
|
|
90
|
-
else
|
|
91
|
-
{
|
|
92
|
-
Rect largestArea = _largestArea.Value;
|
|
93
|
-
largestArea.width = Mathf.Max(largestArea.width, computed.width);
|
|
94
|
-
largestArea.height = Mathf.Max(largestArea.height, computed.height);
|
|
95
|
-
_largestArea = largestArea;
|
|
96
|
-
}
|
|
97
|
-
}
|
|
98
|
-
|
|
99
|
-
Render(0);
|
|
100
|
-
float fpsMs = 1000f / fps;
|
|
101
|
-
if (1 < _computed.Length)
|
|
102
|
-
{
|
|
103
|
-
#if UNITY_EDITOR
|
|
104
|
-
if (!Application.isPlaying)
|
|
105
|
-
{
|
|
106
|
-
TimeSpan lastTick = TimeSpan.Zero;
|
|
107
|
-
TimeSpan fpsSpan = TimeSpan.FromMilliseconds(fpsMs);
|
|
108
|
-
int index = 0;
|
|
109
|
-
Stopwatch timer = Stopwatch.StartNew();
|
|
110
|
-
EditorApplication.update += () =>
|
|
111
|
-
{
|
|
112
|
-
TimeSpan elapsed = timer.Elapsed;
|
|
113
|
-
if (lastTick + fpsSpan < elapsed)
|
|
114
|
-
{
|
|
115
|
-
index = index.WrappedIncrement(_computed.Length);
|
|
116
|
-
lastTick = elapsed;
|
|
117
|
-
Render(index);
|
|
118
|
-
}
|
|
119
|
-
};
|
|
120
|
-
return;
|
|
121
|
-
}
|
|
122
|
-
|
|
123
|
-
#endif
|
|
124
|
-
{
|
|
125
|
-
int index = 0;
|
|
126
|
-
CoroutineHandler.Instance.StartFunctionAsCoroutine(
|
|
127
|
-
() =>
|
|
128
|
-
{
|
|
129
|
-
index = index.WrappedIncrement(_computed.Length);
|
|
130
|
-
Render(index);
|
|
131
|
-
},
|
|
132
|
-
1f / fps
|
|
133
|
-
);
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
}
|
|
137
|
-
|
|
138
|
-
private void Render(int index)
|
|
139
|
-
{
|
|
140
|
-
Texture2D computed = _computed[index];
|
|
141
|
-
if (computed != null)
|
|
142
|
-
{
|
|
143
|
-
style.backgroundImage = computed;
|
|
144
|
-
style.width = computed.width;
|
|
145
|
-
style.height = computed.height;
|
|
146
|
-
}
|
|
147
|
-
|
|
148
|
-
style.marginRight = 0;
|
|
149
|
-
style.marginBottom = 0;
|
|
150
|
-
if (_largestArea != null)
|
|
151
|
-
{
|
|
152
|
-
Rect largestArea = _largestArea.Value;
|
|
153
|
-
if (style.width.value.value < largestArea.width)
|
|
154
|
-
{
|
|
155
|
-
style.marginRight = largestArea.width - style.width.value.value;
|
|
156
|
-
}
|
|
157
|
-
|
|
158
|
-
if (style.height.value.value < largestArea.height)
|
|
159
|
-
{
|
|
160
|
-
style.marginBottom = largestArea.height - style.height.value.value;
|
|
161
|
-
}
|
|
162
|
-
}
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
private IEnumerable<Texture2D> ComputeTextures()
|
|
166
|
-
{
|
|
167
|
-
const float pixelCutoff = 0.01f;
|
|
168
|
-
int frameCount = _layers.Select(layer => layer.frames.Length).Distinct().Single();
|
|
169
|
-
|
|
170
|
-
Color transparent = Color.clear;
|
|
171
|
-
for (int frameIndex = 0; frameIndex < frameCount; ++frameIndex)
|
|
172
|
-
{
|
|
173
|
-
int minX = int.MaxValue;
|
|
174
|
-
int maxX = int.MinValue;
|
|
175
|
-
int minY = int.MaxValue;
|
|
176
|
-
int maxY = int.MinValue;
|
|
177
|
-
foreach (AnimatedSpriteLayer layer in _layers)
|
|
178
|
-
{
|
|
179
|
-
if (layer.frames.Length <= 0)
|
|
180
|
-
{
|
|
181
|
-
continue;
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
Sprite sprite = layer.frames[frameIndex];
|
|
185
|
-
Vector2 offset = layer.offsets[frameIndex];
|
|
186
|
-
Rect spriteRect = sprite.rect;
|
|
187
|
-
|
|
188
|
-
int left = Mathf.RoundToInt(offset.x + spriteRect.xMin);
|
|
189
|
-
int right = Mathf.RoundToInt(offset.x + spriteRect.xMax);
|
|
190
|
-
int bottom = Mathf.RoundToInt(offset.y + spriteRect.yMin);
|
|
191
|
-
int top = Mathf.RoundToInt(offset.y + spriteRect.yMax);
|
|
192
|
-
|
|
193
|
-
minX = Mathf.Min(minX, left);
|
|
194
|
-
maxX = Mathf.Max(maxX, right);
|
|
195
|
-
minY = Mathf.Min(minY, bottom);
|
|
196
|
-
maxY = Mathf.Max(maxY, top);
|
|
197
|
-
}
|
|
198
|
-
|
|
199
|
-
if (minX == int.MaxValue)
|
|
200
|
-
{
|
|
201
|
-
continue;
|
|
202
|
-
}
|
|
203
|
-
|
|
204
|
-
// Calculate the width and height of the non-transparent region
|
|
205
|
-
int width = maxX - minX + 1;
|
|
206
|
-
int height = maxY - minY + 1;
|
|
207
|
-
|
|
208
|
-
Color[] pixels = new Color[width * height];
|
|
209
|
-
Array.Fill(pixels, Color.clear);
|
|
210
|
-
|
|
211
|
-
foreach (AnimatedSpriteLayer layer in _layers)
|
|
212
|
-
{
|
|
213
|
-
if (layer.frames.Length <= 0)
|
|
214
|
-
{
|
|
215
|
-
continue;
|
|
216
|
-
}
|
|
217
|
-
|
|
218
|
-
Sprite sprite = layer.frames[frameIndex];
|
|
219
|
-
Vector2 offset = layer.offsets[frameIndex];
|
|
220
|
-
float alpha = layer.alpha;
|
|
221
|
-
int offsetX = Mathf.RoundToInt(offset.x);
|
|
222
|
-
int offsetY = Mathf.RoundToInt(offset.y);
|
|
223
|
-
Texture2D texture = sprite.texture;
|
|
224
|
-
Rect spriteRect = sprite.rect;
|
|
225
|
-
|
|
226
|
-
int spriteX = Mathf.RoundToInt(spriteRect.xMin);
|
|
227
|
-
int spriteWidth = Mathf.RoundToInt(spriteRect.width);
|
|
228
|
-
int spriteY = Mathf.RoundToInt(spriteRect.yMin);
|
|
229
|
-
int spriteHeight = Mathf.RoundToInt(spriteRect.height);
|
|
230
|
-
Color[] spritePixels = texture.GetPixels(
|
|
231
|
-
spriteX,
|
|
232
|
-
spriteY,
|
|
233
|
-
spriteWidth,
|
|
234
|
-
spriteHeight
|
|
235
|
-
);
|
|
236
|
-
|
|
237
|
-
Parallel.For(
|
|
238
|
-
0,
|
|
239
|
-
spritePixels.Length,
|
|
240
|
-
inIndex =>
|
|
241
|
-
{
|
|
242
|
-
int x = inIndex % spriteWidth;
|
|
243
|
-
int y = inIndex / spriteWidth;
|
|
244
|
-
|
|
245
|
-
Color pixelColor = spritePixels[inIndex];
|
|
246
|
-
if (pixelColor.a < pixelCutoff)
|
|
247
|
-
{
|
|
248
|
-
return;
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
int textureX = (-1 * minX) + offsetX + x + spriteX;
|
|
252
|
-
int textureY = (-1 * minY) + offsetY + y + spriteY;
|
|
253
|
-
int index = textureY * width + textureX;
|
|
254
|
-
|
|
255
|
-
if (index < 0 || pixels.Length <= index)
|
|
256
|
-
{
|
|
257
|
-
return;
|
|
258
|
-
}
|
|
259
|
-
|
|
260
|
-
Color existingColor = pixels[index];
|
|
261
|
-
if (existingColor == transparent)
|
|
262
|
-
{
|
|
263
|
-
existingColor = _backgroundColor;
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
Color blendedColor = Color.Lerp(existingColor, pixelColor, alpha);
|
|
267
|
-
pixels[index] = blendedColor;
|
|
268
|
-
}
|
|
269
|
-
);
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
// Find the bounds of the non-transparent pixels in the temporary texture
|
|
273
|
-
int finalMinX = int.MaxValue;
|
|
274
|
-
int finalMaxX = int.MinValue;
|
|
275
|
-
int finalMinY = int.MaxValue;
|
|
276
|
-
int finalMaxY = int.MinValue;
|
|
277
|
-
|
|
278
|
-
Parallel.For(
|
|
279
|
-
0,
|
|
280
|
-
height * width,
|
|
281
|
-
inIndex =>
|
|
282
|
-
{
|
|
283
|
-
Color pixelColor = pixels[inIndex];
|
|
284
|
-
if (pixelColor.a < pixelCutoff)
|
|
285
|
-
{
|
|
286
|
-
return;
|
|
287
|
-
}
|
|
288
|
-
|
|
289
|
-
int x = inIndex % width;
|
|
290
|
-
int y = inIndex / width;
|
|
291
|
-
|
|
292
|
-
int expectedX = finalMinX;
|
|
293
|
-
while (x < expectedX)
|
|
294
|
-
{
|
|
295
|
-
expectedX = Interlocked.CompareExchange(ref finalMinX, x, expectedX);
|
|
296
|
-
}
|
|
297
|
-
|
|
298
|
-
expectedX = finalMaxX;
|
|
299
|
-
while (expectedX < x)
|
|
300
|
-
{
|
|
301
|
-
expectedX = Interlocked.CompareExchange(ref finalMaxX, x, expectedX);
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
int expectedY = finalMinY;
|
|
305
|
-
while (y < expectedY)
|
|
306
|
-
{
|
|
307
|
-
expectedY = Interlocked.CompareExchange(ref finalMinY, y, expectedY);
|
|
308
|
-
}
|
|
309
|
-
|
|
310
|
-
expectedY = finalMaxY;
|
|
311
|
-
while (expectedY < y)
|
|
312
|
-
{
|
|
313
|
-
expectedY = Interlocked.CompareExchange(ref finalMaxY, y, expectedY);
|
|
314
|
-
}
|
|
315
|
-
}
|
|
316
|
-
);
|
|
317
|
-
|
|
318
|
-
if (finalMinX == int.MaxValue)
|
|
319
|
-
{
|
|
320
|
-
continue;
|
|
321
|
-
}
|
|
322
|
-
|
|
323
|
-
// Calculate the final width and height of the culled texture
|
|
324
|
-
int finalWidth = finalMaxX - finalMinX + 1;
|
|
325
|
-
int finalHeight = finalMaxY - finalMinY + 1;
|
|
326
|
-
|
|
327
|
-
Color[] finalPixels = new Color[finalWidth * finalHeight];
|
|
328
|
-
Array.Fill(finalPixels, _backgroundColor);
|
|
329
|
-
|
|
330
|
-
// Copy the non-transparent pixels from the temporary texture to the final texture
|
|
331
|
-
Parallel.For(
|
|
332
|
-
0,
|
|
333
|
-
finalWidth * finalHeight,
|
|
334
|
-
inIndex =>
|
|
335
|
-
{
|
|
336
|
-
int x = inIndex % finalWidth;
|
|
337
|
-
int y = inIndex / finalWidth;
|
|
338
|
-
int outerX = x + finalMinX;
|
|
339
|
-
int outerY = y + finalMinY;
|
|
340
|
-
Color pixelColor = pixels[outerY * width + outerX];
|
|
341
|
-
if (pixelColor.a < pixelCutoff)
|
|
342
|
-
{
|
|
343
|
-
return;
|
|
344
|
-
}
|
|
345
|
-
finalPixels[y * finalWidth + x] = pixelColor;
|
|
346
|
-
}
|
|
347
|
-
);
|
|
348
|
-
|
|
349
|
-
Texture2D finalTexture = new(
|
|
350
|
-
finalWidth,
|
|
351
|
-
finalHeight,
|
|
352
|
-
TextureFormat.RGBA32,
|
|
353
|
-
mipChain: false,
|
|
354
|
-
linear: false,
|
|
355
|
-
createUninitialized: true
|
|
356
|
-
);
|
|
357
|
-
finalTexture.SetPixels(finalPixels);
|
|
358
|
-
finalTexture.Apply(false, false);
|
|
359
|
-
|
|
360
|
-
yield return finalTexture;
|
|
361
|
-
}
|
|
362
|
-
}
|
|
363
|
-
}
|
|
364
|
-
}
|
|
1
|
+
namespace UnityHelpers.UI
|
|
2
|
+
{
|
|
3
|
+
using System;
|
|
4
|
+
using System.Collections.Generic;
|
|
5
|
+
using System.Diagnostics;
|
|
6
|
+
using System.Linq;
|
|
7
|
+
using System.Threading;
|
|
8
|
+
using System.Threading.Tasks;
|
|
9
|
+
using Core.Extension;
|
|
10
|
+
using Core.Helper;
|
|
11
|
+
using UnityEditor;
|
|
12
|
+
using UnityEngine;
|
|
13
|
+
using UnityEngine.UIElements;
|
|
14
|
+
using Utils;
|
|
15
|
+
using Debug = UnityEngine.Debug;
|
|
16
|
+
|
|
17
|
+
public readonly struct AnimatedSpriteLayer
|
|
18
|
+
{
|
|
19
|
+
public const float FrameRate = 12f;
|
|
20
|
+
|
|
21
|
+
public readonly Vector2[] offsets;
|
|
22
|
+
public readonly Sprite[] frames;
|
|
23
|
+
public readonly float alpha;
|
|
24
|
+
|
|
25
|
+
public AnimatedSpriteLayer(
|
|
26
|
+
IEnumerable<Sprite> sprites,
|
|
27
|
+
IEnumerable<Vector2> offsets,
|
|
28
|
+
float alpha = 1
|
|
29
|
+
)
|
|
30
|
+
{
|
|
31
|
+
frames = sprites?.ToArray() ?? Array.Empty<Sprite>();
|
|
32
|
+
foreach (Sprite frame in frames)
|
|
33
|
+
{
|
|
34
|
+
if (frame == null)
|
|
35
|
+
{
|
|
36
|
+
continue;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
frame.texture.MakeReadable();
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
this.offsets =
|
|
43
|
+
offsets?.Zip(frames, (offset, frame) => frame.pixelsPerUnit * offset).ToArray()
|
|
44
|
+
?? Array.Empty<Vector2>();
|
|
45
|
+
Debug.Assert(
|
|
46
|
+
this.offsets.Length == frames.Length,
|
|
47
|
+
$"Expected {frames.Length} to match {this.offsets.Length}"
|
|
48
|
+
);
|
|
49
|
+
this.alpha = Mathf.Clamp01(alpha);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
public AnimatedSpriteLayer(
|
|
53
|
+
AnimationClip clip,
|
|
54
|
+
IEnumerable<Vector2> offsets,
|
|
55
|
+
float alpha = 1
|
|
56
|
+
)
|
|
57
|
+
: this(
|
|
58
|
+
#if UNITY_EDITOR
|
|
59
|
+
clip.GetSpritesFromClip(),
|
|
60
|
+
#else
|
|
61
|
+
Enumerable.Empty<Sprite>(),
|
|
62
|
+
#endif
|
|
63
|
+
offsets, alpha) { }
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
public sealed class LayeredImage : VisualElement
|
|
67
|
+
{
|
|
68
|
+
private readonly AnimatedSpriteLayer[] _layers;
|
|
69
|
+
private readonly Texture2D[] _computed;
|
|
70
|
+
private readonly Color _backgroundColor;
|
|
71
|
+
|
|
72
|
+
private readonly Rect? _largestArea;
|
|
73
|
+
|
|
74
|
+
public LayeredImage(
|
|
75
|
+
IEnumerable<AnimatedSpriteLayer> inputSpriteLayers,
|
|
76
|
+
Color? backgroundColor = null,
|
|
77
|
+
float fps = AnimatedSpriteLayer.FrameRate
|
|
78
|
+
)
|
|
79
|
+
{
|
|
80
|
+
_layers = inputSpriteLayers.ToArray();
|
|
81
|
+
_backgroundColor = backgroundColor ?? Color.white;
|
|
82
|
+
_computed = ComputeTextures().ToArray();
|
|
83
|
+
_largestArea = null;
|
|
84
|
+
foreach (Texture2D computed in _computed)
|
|
85
|
+
{
|
|
86
|
+
if (_largestArea == null)
|
|
87
|
+
{
|
|
88
|
+
_largestArea = new Rect(0, 0, computed.width, computed.height);
|
|
89
|
+
}
|
|
90
|
+
else
|
|
91
|
+
{
|
|
92
|
+
Rect largestArea = _largestArea.Value;
|
|
93
|
+
largestArea.width = Mathf.Max(largestArea.width, computed.width);
|
|
94
|
+
largestArea.height = Mathf.Max(largestArea.height, computed.height);
|
|
95
|
+
_largestArea = largestArea;
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
Render(0);
|
|
100
|
+
float fpsMs = 1000f / fps;
|
|
101
|
+
if (1 < _computed.Length)
|
|
102
|
+
{
|
|
103
|
+
#if UNITY_EDITOR
|
|
104
|
+
if (!Application.isPlaying)
|
|
105
|
+
{
|
|
106
|
+
TimeSpan lastTick = TimeSpan.Zero;
|
|
107
|
+
TimeSpan fpsSpan = TimeSpan.FromMilliseconds(fpsMs);
|
|
108
|
+
int index = 0;
|
|
109
|
+
Stopwatch timer = Stopwatch.StartNew();
|
|
110
|
+
EditorApplication.update += () =>
|
|
111
|
+
{
|
|
112
|
+
TimeSpan elapsed = timer.Elapsed;
|
|
113
|
+
if (lastTick + fpsSpan < elapsed)
|
|
114
|
+
{
|
|
115
|
+
index = index.WrappedIncrement(_computed.Length);
|
|
116
|
+
lastTick = elapsed;
|
|
117
|
+
Render(index);
|
|
118
|
+
}
|
|
119
|
+
};
|
|
120
|
+
return;
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
#endif
|
|
124
|
+
{
|
|
125
|
+
int index = 0;
|
|
126
|
+
CoroutineHandler.Instance.StartFunctionAsCoroutine(
|
|
127
|
+
() =>
|
|
128
|
+
{
|
|
129
|
+
index = index.WrappedIncrement(_computed.Length);
|
|
130
|
+
Render(index);
|
|
131
|
+
},
|
|
132
|
+
1f / fps
|
|
133
|
+
);
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
private void Render(int index)
|
|
139
|
+
{
|
|
140
|
+
Texture2D computed = _computed[index];
|
|
141
|
+
if (computed != null)
|
|
142
|
+
{
|
|
143
|
+
style.backgroundImage = computed;
|
|
144
|
+
style.width = computed.width;
|
|
145
|
+
style.height = computed.height;
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
style.marginRight = 0;
|
|
149
|
+
style.marginBottom = 0;
|
|
150
|
+
if (_largestArea != null)
|
|
151
|
+
{
|
|
152
|
+
Rect largestArea = _largestArea.Value;
|
|
153
|
+
if (style.width.value.value < largestArea.width)
|
|
154
|
+
{
|
|
155
|
+
style.marginRight = largestArea.width - style.width.value.value;
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
if (style.height.value.value < largestArea.height)
|
|
159
|
+
{
|
|
160
|
+
style.marginBottom = largestArea.height - style.height.value.value;
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
private IEnumerable<Texture2D> ComputeTextures()
|
|
166
|
+
{
|
|
167
|
+
const float pixelCutoff = 0.01f;
|
|
168
|
+
int frameCount = _layers.Select(layer => layer.frames.Length).Distinct().Single();
|
|
169
|
+
|
|
170
|
+
Color transparent = Color.clear;
|
|
171
|
+
for (int frameIndex = 0; frameIndex < frameCount; ++frameIndex)
|
|
172
|
+
{
|
|
173
|
+
int minX = int.MaxValue;
|
|
174
|
+
int maxX = int.MinValue;
|
|
175
|
+
int minY = int.MaxValue;
|
|
176
|
+
int maxY = int.MinValue;
|
|
177
|
+
foreach (AnimatedSpriteLayer layer in _layers)
|
|
178
|
+
{
|
|
179
|
+
if (layer.frames.Length <= 0)
|
|
180
|
+
{
|
|
181
|
+
continue;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
Sprite sprite = layer.frames[frameIndex];
|
|
185
|
+
Vector2 offset = layer.offsets[frameIndex];
|
|
186
|
+
Rect spriteRect = sprite.rect;
|
|
187
|
+
|
|
188
|
+
int left = Mathf.RoundToInt(offset.x + spriteRect.xMin);
|
|
189
|
+
int right = Mathf.RoundToInt(offset.x + spriteRect.xMax);
|
|
190
|
+
int bottom = Mathf.RoundToInt(offset.y + spriteRect.yMin);
|
|
191
|
+
int top = Mathf.RoundToInt(offset.y + spriteRect.yMax);
|
|
192
|
+
|
|
193
|
+
minX = Mathf.Min(minX, left);
|
|
194
|
+
maxX = Mathf.Max(maxX, right);
|
|
195
|
+
minY = Mathf.Min(minY, bottom);
|
|
196
|
+
maxY = Mathf.Max(maxY, top);
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
if (minX == int.MaxValue)
|
|
200
|
+
{
|
|
201
|
+
continue;
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
// Calculate the width and height of the non-transparent region
|
|
205
|
+
int width = maxX - minX + 1;
|
|
206
|
+
int height = maxY - minY + 1;
|
|
207
|
+
|
|
208
|
+
Color[] pixels = new Color[width * height];
|
|
209
|
+
Array.Fill(pixels, Color.clear);
|
|
210
|
+
|
|
211
|
+
foreach (AnimatedSpriteLayer layer in _layers)
|
|
212
|
+
{
|
|
213
|
+
if (layer.frames.Length <= 0)
|
|
214
|
+
{
|
|
215
|
+
continue;
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
Sprite sprite = layer.frames[frameIndex];
|
|
219
|
+
Vector2 offset = layer.offsets[frameIndex];
|
|
220
|
+
float alpha = layer.alpha;
|
|
221
|
+
int offsetX = Mathf.RoundToInt(offset.x);
|
|
222
|
+
int offsetY = Mathf.RoundToInt(offset.y);
|
|
223
|
+
Texture2D texture = sprite.texture;
|
|
224
|
+
Rect spriteRect = sprite.rect;
|
|
225
|
+
|
|
226
|
+
int spriteX = Mathf.RoundToInt(spriteRect.xMin);
|
|
227
|
+
int spriteWidth = Mathf.RoundToInt(spriteRect.width);
|
|
228
|
+
int spriteY = Mathf.RoundToInt(spriteRect.yMin);
|
|
229
|
+
int spriteHeight = Mathf.RoundToInt(spriteRect.height);
|
|
230
|
+
Color[] spritePixels = texture.GetPixels(
|
|
231
|
+
spriteX,
|
|
232
|
+
spriteY,
|
|
233
|
+
spriteWidth,
|
|
234
|
+
spriteHeight
|
|
235
|
+
);
|
|
236
|
+
|
|
237
|
+
Parallel.For(
|
|
238
|
+
0,
|
|
239
|
+
spritePixels.Length,
|
|
240
|
+
inIndex =>
|
|
241
|
+
{
|
|
242
|
+
int x = inIndex % spriteWidth;
|
|
243
|
+
int y = inIndex / spriteWidth;
|
|
244
|
+
|
|
245
|
+
Color pixelColor = spritePixels[inIndex];
|
|
246
|
+
if (pixelColor.a < pixelCutoff)
|
|
247
|
+
{
|
|
248
|
+
return;
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
int textureX = (-1 * minX) + offsetX + x + spriteX;
|
|
252
|
+
int textureY = (-1 * minY) + offsetY + y + spriteY;
|
|
253
|
+
int index = textureY * width + textureX;
|
|
254
|
+
|
|
255
|
+
if (index < 0 || pixels.Length <= index)
|
|
256
|
+
{
|
|
257
|
+
return;
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
Color existingColor = pixels[index];
|
|
261
|
+
if (existingColor == transparent)
|
|
262
|
+
{
|
|
263
|
+
existingColor = _backgroundColor;
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
Color blendedColor = Color.Lerp(existingColor, pixelColor, alpha);
|
|
267
|
+
pixels[index] = blendedColor;
|
|
268
|
+
}
|
|
269
|
+
);
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
// Find the bounds of the non-transparent pixels in the temporary texture
|
|
273
|
+
int finalMinX = int.MaxValue;
|
|
274
|
+
int finalMaxX = int.MinValue;
|
|
275
|
+
int finalMinY = int.MaxValue;
|
|
276
|
+
int finalMaxY = int.MinValue;
|
|
277
|
+
|
|
278
|
+
Parallel.For(
|
|
279
|
+
0,
|
|
280
|
+
height * width,
|
|
281
|
+
inIndex =>
|
|
282
|
+
{
|
|
283
|
+
Color pixelColor = pixels[inIndex];
|
|
284
|
+
if (pixelColor.a < pixelCutoff)
|
|
285
|
+
{
|
|
286
|
+
return;
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
int x = inIndex % width;
|
|
290
|
+
int y = inIndex / width;
|
|
291
|
+
|
|
292
|
+
int expectedX = finalMinX;
|
|
293
|
+
while (x < expectedX)
|
|
294
|
+
{
|
|
295
|
+
expectedX = Interlocked.CompareExchange(ref finalMinX, x, expectedX);
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
expectedX = finalMaxX;
|
|
299
|
+
while (expectedX < x)
|
|
300
|
+
{
|
|
301
|
+
expectedX = Interlocked.CompareExchange(ref finalMaxX, x, expectedX);
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
int expectedY = finalMinY;
|
|
305
|
+
while (y < expectedY)
|
|
306
|
+
{
|
|
307
|
+
expectedY = Interlocked.CompareExchange(ref finalMinY, y, expectedY);
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
expectedY = finalMaxY;
|
|
311
|
+
while (expectedY < y)
|
|
312
|
+
{
|
|
313
|
+
expectedY = Interlocked.CompareExchange(ref finalMaxY, y, expectedY);
|
|
314
|
+
}
|
|
315
|
+
}
|
|
316
|
+
);
|
|
317
|
+
|
|
318
|
+
if (finalMinX == int.MaxValue)
|
|
319
|
+
{
|
|
320
|
+
continue;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
// Calculate the final width and height of the culled texture
|
|
324
|
+
int finalWidth = finalMaxX - finalMinX + 1;
|
|
325
|
+
int finalHeight = finalMaxY - finalMinY + 1;
|
|
326
|
+
|
|
327
|
+
Color[] finalPixels = new Color[finalWidth * finalHeight];
|
|
328
|
+
Array.Fill(finalPixels, _backgroundColor);
|
|
329
|
+
|
|
330
|
+
// Copy the non-transparent pixels from the temporary texture to the final texture
|
|
331
|
+
Parallel.For(
|
|
332
|
+
0,
|
|
333
|
+
finalWidth * finalHeight,
|
|
334
|
+
inIndex =>
|
|
335
|
+
{
|
|
336
|
+
int x = inIndex % finalWidth;
|
|
337
|
+
int y = inIndex / finalWidth;
|
|
338
|
+
int outerX = x + finalMinX;
|
|
339
|
+
int outerY = y + finalMinY;
|
|
340
|
+
Color pixelColor = pixels[outerY * width + outerX];
|
|
341
|
+
if (pixelColor.a < pixelCutoff)
|
|
342
|
+
{
|
|
343
|
+
return;
|
|
344
|
+
}
|
|
345
|
+
finalPixels[y * finalWidth + x] = pixelColor;
|
|
346
|
+
}
|
|
347
|
+
);
|
|
348
|
+
|
|
349
|
+
Texture2D finalTexture = new(
|
|
350
|
+
finalWidth,
|
|
351
|
+
finalHeight,
|
|
352
|
+
TextureFormat.RGBA32,
|
|
353
|
+
mipChain: false,
|
|
354
|
+
linear: false,
|
|
355
|
+
createUninitialized: true
|
|
356
|
+
);
|
|
357
|
+
finalTexture.SetPixels(finalPixels);
|
|
358
|
+
finalTexture.Apply(false, false);
|
|
359
|
+
|
|
360
|
+
yield return finalTexture;
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
}
|
|
364
|
+
}
|