cokit-cli 1.0.1 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (564) hide show
  1. package/AGENTS.md +103 -0
  2. package/README.FLOW.md +237 -0
  3. package/README.md +153 -94
  4. package/agents/brainstormer.agent.md +71 -0
  5. package/agents/code-reviewer.agent.md +128 -0
  6. package/agents/database-admin.agent.md +91 -0
  7. package/agents/debugger.agent.md +128 -0
  8. package/agents/docs-manager.agent.md +121 -0
  9. package/agents/fullstack-developer.agent.md +96 -0
  10. package/agents/git-manager.agent.md +392 -0
  11. package/agents/mcp-manager.agent.md +93 -0
  12. package/agents/planner.agent.md +94 -0
  13. package/agents/project-manager.agent.md +124 -0
  14. package/agents/researcher.agent.md +32 -0
  15. package/agents/scout-external.agent.md +141 -0
  16. package/agents/scout.agent.md +107 -0
  17. package/agents/tester.agent.md +106 -0
  18. package/agents/ui-ux-designer.agent.md +225 -0
  19. package/collections/ck-core.collection.yml +30 -0
  20. package/collections/ck-development-rules.collection.yml +18 -0
  21. package/collections/ck-documentation.collection.yml +18 -0
  22. package/collections/ck-git-workflow.collection.yml +18 -0
  23. package/collections/ck-orchestration.collection.yml +22 -0
  24. package/collections/ck-ui-design.collection.yml +18 -0
  25. package/docs/README.md +85 -0
  26. package/docs/copilot-processing-flow.md +128 -0
  27. package/instructions/ck-backend.instructions.md +48 -0
  28. package/instructions/ck-development.instructions.md +40 -0
  29. package/instructions/ck-frontend-design-pro.instructions.md +58 -0
  30. package/instructions/ck-frontend.instructions.md +44 -0
  31. package/instructions/ck-google-adk-python.instructions.md +242 -0
  32. package/instructions/ck-research.instructions.md +167 -0
  33. package/instructions/ck-testing.instructions.md +36 -0
  34. package/package.json +9 -2
  35. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-01-restructure-folders.md +183 -0
  36. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-02-convert-agents.md +206 -0
  37. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-03-convert-commands-to-prompts.md +284 -0
  38. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-04-convert-skills-to-instructions.md +349 -0
  39. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-05-create-collections.md +320 -0
  40. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-06-update-cli-build-scripts.md +450 -0
  41. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-07-update-documentation.md +407 -0
  42. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/plan.md +136 -0
  43. package/prompts/ck-ask.prompt.md +57 -0
  44. package/prompts/ck-bootstrap-auto-fast.prompt.md +108 -0
  45. package/prompts/ck-bootstrap-auto-parallel.prompt.md +66 -0
  46. package/prompts/ck-bootstrap-auto.prompt.md +114 -0
  47. package/prompts/ck-bootstrap.prompt.md +136 -0
  48. package/prompts/ck-brainstorm.prompt.md +68 -0
  49. package/prompts/ck-ck-help.prompt.md +114 -0
  50. package/prompts/ck-code-auto.prompt.md +171 -0
  51. package/prompts/ck-code-no-test.prompt.md +159 -0
  52. package/prompts/ck-code-parallel.prompt.md +56 -0
  53. package/prompts/ck-code.prompt.md +177 -0
  54. package/prompts/ck-coding-level.prompt.md +54 -0
  55. package/prompts/ck-cook-auto-fast.prompt.md +26 -0
  56. package/prompts/ck-cook-auto-parallel.prompt.md +49 -0
  57. package/prompts/ck-cook-auto.prompt.md +15 -0
  58. package/prompts/ck-cook.prompt.md +96 -0
  59. package/prompts/ck-debug.prompt.md +14 -0
  60. package/prompts/ck-design-3d.prompt.md +84 -0
  61. package/prompts/ck-design-describe.prompt.md +24 -0
  62. package/prompts/ck-design-fast.prompt.md +32 -0
  63. package/prompts/ck-design-good.prompt.md +36 -0
  64. package/prompts/ck-design-screenshot.prompt.md +35 -0
  65. package/prompts/ck-design-video.prompt.md +35 -0
  66. package/prompts/ck-docs-init.prompt.md +27 -0
  67. package/prompts/ck-docs-summarize.prompt.md +23 -0
  68. package/prompts/ck-docs-update.prompt.md +36 -0
  69. package/prompts/ck-fix-ci.prompt.md +18 -0
  70. package/prompts/ck-fix-fast.prompt.md +18 -0
  71. package/prompts/ck-fix-hard.prompt.md +36 -0
  72. package/prompts/ck-fix-logs.prompt.md +27 -0
  73. package/prompts/ck-fix-parallel.prompt.md +54 -0
  74. package/prompts/ck-fix-test.prompt.md +19 -0
  75. package/prompts/ck-fix-types.prompt.md +11 -0
  76. package/prompts/ck-fix-ui.prompt.md +49 -0
  77. package/prompts/ck-fix.prompt.md +44 -0
  78. package/prompts/ck-git-cm.prompt.md +8 -0
  79. package/prompts/ck-git-cp.prompt.md +7 -0
  80. package/prompts/ck-git-merge.prompt.md +41 -0
  81. package/prompts/ck-git-pr.prompt.md +49 -0
  82. package/prompts/ck-kanban.prompt.md +77 -0
  83. package/prompts/ck-plan-archive.prompt.md +58 -0
  84. package/prompts/ck-plan-ci.prompt.md +34 -0
  85. package/prompts/ck-plan-cro.prompt.md +66 -0
  86. package/prompts/ck-plan-fast.prompt.md +67 -0
  87. package/prompts/ck-plan-hard.prompt.md +89 -0
  88. package/prompts/ck-plan-parallel.prompt.md +126 -0
  89. package/prompts/ck-plan-two.prompt.md +43 -0
  90. package/prompts/ck-plan-validate.prompt.md +118 -0
  91. package/prompts/ck-plan.prompt.md +29 -1
  92. package/prompts/ck-preview.prompt.md +65 -0
  93. package/prompts/ck-review-codebase.prompt.md +44 -0
  94. package/prompts/ck-scout-ext.prompt.md +35 -0
  95. package/prompts/ck-scout.prompt.md +25 -0
  96. package/prompts/ck-skill-add.prompt.md +36 -0
  97. package/prompts/ck-skill-create.prompt.md +29 -0
  98. package/prompts/ck-skill-fix-logs.prompt.md +22 -0
  99. package/prompts/ck-skill-optimize-auto.prompt.md +25 -0
  100. package/prompts/ck-skill-optimize.prompt.md +34 -0
  101. package/prompts/ck-skill-plan.prompt.md +46 -0
  102. package/prompts/ck-test-ui.prompt.md +92 -0
  103. package/prompts/ck-test.prompt.md +10 -0
  104. package/prompts/ck-use-mcp.prompt.md +27 -0
  105. package/prompts/ck-watzup.prompt.md +11 -0
  106. package/prompts/ck-worktree.prompt.md +127 -0
  107. package/rules/README.agents.md +55 -0
  108. package/rules/README.collections.md +78 -0
  109. package/rules/README.copilot-instructions.md +66 -0
  110. package/rules/README.instructions.md +73 -0
  111. package/rules/README.md +39 -0
  112. package/rules/README.prompts.md +76 -0
  113. package/rules/README.skills.md +71 -0
  114. package/skills/ck-ai-artist/SKILL.md +73 -0
  115. package/skills/ck-ai-artist/references/advanced-techniques.md +184 -0
  116. package/skills/ck-ai-artist/references/domain-code.md +66 -0
  117. package/skills/ck-ai-artist/references/domain-data.md +72 -0
  118. package/skills/ck-ai-artist/references/domain-marketing.md +66 -0
  119. package/skills/ck-ai-artist/references/domain-patterns.md +33 -0
  120. package/skills/ck-ai-artist/references/domain-writing.md +68 -0
  121. package/skills/ck-ai-artist/references/image-prompting.md +141 -0
  122. package/skills/ck-ai-artist/references/llm-prompting.md +165 -0
  123. package/skills/ck-ai-artist/references/nano-banana.md +59 -0
  124. package/skills/ck-ai-artist/references/reasoning-techniques.md +201 -0
  125. package/skills/ck-backend-development/SKILL.md +93 -0
  126. package/skills/ck-backend-development/references/backend-api-design.md +495 -0
  127. package/skills/ck-backend-development/references/backend-architecture.md +454 -0
  128. package/skills/ck-backend-development/references/backend-authentication.md +338 -0
  129. package/skills/ck-backend-development/references/backend-code-quality.md +659 -0
  130. package/skills/ck-backend-development/references/backend-debugging.md +904 -0
  131. package/skills/ck-backend-development/references/backend-devops.md +494 -0
  132. package/skills/ck-backend-development/references/backend-mindset.md +387 -0
  133. package/skills/ck-backend-development/references/backend-performance.md +397 -0
  134. package/skills/ck-backend-development/references/backend-security.md +290 -0
  135. package/skills/ck-backend-development/references/backend-technologies.md +256 -0
  136. package/skills/ck-backend-development/references/backend-testing.md +429 -0
  137. package/skills/ck-better-auth/SKILL.md +202 -0
  138. package/skills/ck-better-auth/references/advanced-features.md +553 -0
  139. package/skills/ck-better-auth/references/database-integration.md +577 -0
  140. package/skills/ck-better-auth/references/email-password-auth.md +416 -0
  141. package/skills/ck-better-auth/references/oauth-providers.md +430 -0
  142. package/skills/ck-better-auth/scripts/.coverage +0 -0
  143. package/skills/ck-better-auth/scripts/better_auth_init.py +521 -0
  144. package/skills/ck-better-auth/scripts/requirements.txt +15 -0
  145. package/skills/ck-better-auth/scripts/tests/.coverage +0 -0
  146. package/skills/ck-better-auth/scripts/tests/test_better_auth_init.py +421 -0
  147. package/skills/ck-chrome-devtools/SKILL.md +470 -0
  148. package/skills/ck-chrome-devtools/references/cdp-domains.md +694 -0
  149. package/skills/ck-chrome-devtools/references/performance-guide.md +940 -0
  150. package/skills/ck-chrome-devtools/references/puppeteer-reference.md +953 -0
  151. package/skills/ck-chrome-devtools/scripts/README.md +272 -0
  152. package/skills/ck-chrome-devtools/scripts/__tests__/selector.test.js +210 -0
  153. package/skills/ck-chrome-devtools/scripts/aria-snapshot.js +362 -0
  154. package/skills/ck-chrome-devtools/scripts/click.js +83 -0
  155. package/skills/ck-chrome-devtools/scripts/console.js +79 -0
  156. package/skills/ck-chrome-devtools/scripts/evaluate.js +53 -0
  157. package/skills/ck-chrome-devtools/scripts/fill.js +76 -0
  158. package/skills/ck-chrome-devtools/scripts/inject-auth.js +229 -0
  159. package/skills/ck-chrome-devtools/scripts/install-deps.sh +181 -0
  160. package/skills/ck-chrome-devtools/scripts/install.sh +83 -0
  161. package/skills/ck-chrome-devtools/scripts/lib/browser.js +318 -0
  162. package/skills/ck-chrome-devtools/scripts/lib/selector.js +178 -0
  163. package/skills/ck-chrome-devtools/scripts/navigate.js +54 -0
  164. package/skills/ck-chrome-devtools/scripts/network.js +106 -0
  165. package/skills/ck-chrome-devtools/scripts/package-lock.json +1589 -0
  166. package/skills/ck-chrome-devtools/scripts/package.json +16 -0
  167. package/skills/ck-chrome-devtools/scripts/performance.js +149 -0
  168. package/skills/ck-chrome-devtools/scripts/screenshot.js +198 -0
  169. package/skills/ck-chrome-devtools/scripts/select-ref.js +131 -0
  170. package/skills/ck-chrome-devtools/scripts/snapshot.js +135 -0
  171. package/skills/ck-code-review/SKILL.md +110 -53
  172. package/skills/ck-code-review/references/code-review-reception.md +182 -49
  173. package/skills/ck-code-review/references/requesting-code-review.md +105 -0
  174. package/skills/ck-code-review/references/verification-before-completion.md +111 -58
  175. package/skills/ck-databases/SKILL.md +231 -0
  176. package/skills/ck-databases/references/mongodb-aggregation.md +447 -0
  177. package/skills/ck-databases/references/mongodb-atlas.md +465 -0
  178. package/skills/ck-databases/references/mongodb-crud.md +408 -0
  179. package/skills/ck-databases/references/mongodb-indexing.md +442 -0
  180. package/skills/ck-databases/references/postgresql-administration.md +594 -0
  181. package/skills/ck-databases/references/postgresql-performance.md +527 -0
  182. package/skills/ck-databases/references/postgresql-psql-cli.md +467 -0
  183. package/skills/ck-databases/references/postgresql-queries.md +475 -0
  184. package/skills/ck-databases/scripts/.coverage +0 -0
  185. package/skills/ck-databases/scripts/db_backup.py +502 -0
  186. package/skills/ck-databases/scripts/db_migrate.py +425 -0
  187. package/skills/ck-databases/scripts/db_performance_check.py +456 -0
  188. package/skills/ck-databases/scripts/requirements.txt +20 -0
  189. package/skills/ck-databases/scripts/tests/coverage-db.json +1 -0
  190. package/skills/ck-databases/scripts/tests/requirements.txt +4 -0
  191. package/skills/ck-databases/scripts/tests/test_db_backup.py +340 -0
  192. package/skills/ck-databases/scripts/tests/test_db_migrate.py +277 -0
  193. package/skills/ck-databases/scripts/tests/test_db_performance_check.py +370 -0
  194. package/skills/ck-debugging/SKILL.md +55 -43
  195. package/skills/ck-debugging/references/defense-in-depth.md +124 -0
  196. package/skills/ck-debugging/references/root-cause-tracing.md +100 -43
  197. package/skills/ck-debugging/references/systematic-debugging.md +80 -52
  198. package/skills/ck-debugging/references/verification.md +101 -52
  199. package/skills/ck-debugging/scripts/find-polluter.sh +63 -0
  200. package/skills/ck-debugging/scripts/find-polluter.test.md +102 -0
  201. package/skills/ck-devops/.env.example +76 -0
  202. package/skills/ck-devops/SKILL.md +283 -0
  203. package/skills/ck-devops/references/browser-rendering.md +305 -0
  204. package/skills/ck-devops/references/cloudflare-d1-kv.md +123 -0
  205. package/skills/ck-devops/references/cloudflare-platform.md +271 -0
  206. package/skills/ck-devops/references/cloudflare-r2-storage.md +280 -0
  207. package/skills/ck-devops/references/cloudflare-workers-advanced.md +312 -0
  208. package/skills/ck-devops/references/cloudflare-workers-apis.md +309 -0
  209. package/skills/ck-devops/references/cloudflare-workers-basics.md +418 -0
  210. package/skills/ck-devops/references/docker-basics.md +297 -0
  211. package/skills/ck-devops/references/docker-compose.md +292 -0
  212. package/skills/ck-devops/references/gcloud-platform.md +297 -0
  213. package/skills/ck-devops/references/gcloud-services.md +304 -0
  214. package/skills/ck-devops/scripts/cloudflare_deploy.py +269 -0
  215. package/skills/ck-devops/scripts/docker_optimize.py +331 -0
  216. package/skills/ck-devops/scripts/requirements.txt +20 -0
  217. package/skills/ck-devops/scripts/tests/requirements.txt +3 -0
  218. package/skills/ck-devops/scripts/tests/test_cloudflare_deploy.py +285 -0
  219. package/skills/ck-devops/scripts/tests/test_docker_optimize.py +436 -0
  220. package/skills/ck-docs-seeker/.env.example +15 -0
  221. package/skills/ck-docs-seeker/SKILL.md +70 -65
  222. package/skills/ck-docs-seeker/package.json +25 -0
  223. package/skills/ck-docs-seeker/references/advanced.md +79 -0
  224. package/skills/ck-docs-seeker/references/context7-patterns.md +68 -0
  225. package/skills/ck-docs-seeker/references/errors.md +68 -0
  226. package/skills/ck-docs-seeker/scripts/analyze-llms-txt.js +211 -0
  227. package/skills/ck-docs-seeker/scripts/detect-topic.js +172 -0
  228. package/skills/ck-docs-seeker/scripts/fetch-docs.js +213 -0
  229. package/skills/ck-docs-seeker/scripts/tests/run-tests.js +72 -0
  230. package/skills/ck-docs-seeker/scripts/tests/test-analyze-llms.js +119 -0
  231. package/skills/ck-docs-seeker/scripts/tests/test-detect-topic.js +112 -0
  232. package/skills/ck-docs-seeker/scripts/tests/test-fetch-docs.js +84 -0
  233. package/skills/ck-docs-seeker/scripts/utils/env-loader.js +94 -0
  234. package/skills/ck-docs-seeker/workflows/library-search.md +87 -0
  235. package/skills/ck-docs-seeker/workflows/repo-analysis.md +91 -0
  236. package/skills/ck-docs-seeker/workflows/topic-search.md +77 -0
  237. package/skills/ck-frontend-design/SKILL.md +79 -0
  238. package/skills/ck-frontend-design/references/analysis-best-practices.md +80 -0
  239. package/skills/ck-frontend-design/references/analysis-prompts.md +141 -0
  240. package/skills/ck-frontend-design/references/analysis-techniques.md +118 -0
  241. package/skills/ck-frontend-design/references/animejs.md +396 -0
  242. package/skills/ck-frontend-design/references/design-extraction-overview.md +71 -0
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  246. package/skills/ck-frontend-design/references/technical-accessibility.md +119 -0
  247. package/skills/ck-frontend-design/references/technical-best-practices.md +97 -0
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  249. package/skills/ck-frontend-design/references/technical-overview.md +90 -0
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  251. package/skills/ck-frontend-design/references/visual-analysis-overview.md +95 -0
  252. package/skills/ck-frontend-development/SKILL.md +399 -0
  253. package/skills/ck-frontend-development/resources/common-patterns.md +331 -0
  254. package/skills/ck-frontend-development/resources/complete-examples.md +872 -0
  255. package/skills/ck-frontend-development/resources/component-patterns.md +502 -0
  256. package/skills/ck-frontend-development/resources/data-fetching.md +767 -0
  257. package/skills/ck-frontend-development/resources/file-organization.md +502 -0
  258. package/skills/ck-frontend-development/resources/loading-and-error-states.md +501 -0
  259. package/skills/ck-frontend-development/resources/performance.md +406 -0
  260. package/skills/ck-frontend-development/resources/routing-guide.md +364 -0
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  262. package/skills/ck-frontend-development/resources/typescript-standards.md +418 -0
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  283. package/skills/ck-mcp-builder/LICENSE.txt +202 -0
  284. package/skills/ck-mcp-builder/SKILL.md +327 -0
  285. package/skills/ck-mcp-builder/reference/evaluation.md +602 -0
  286. package/skills/ck-mcp-builder/reference/mcp_best_practices.md +915 -0
  287. package/skills/ck-mcp-builder/reference/node_mcp_server.md +916 -0
  288. package/skills/ck-mcp-builder/reference/python_mcp_server.md +752 -0
  289. package/skills/ck-mcp-builder/scripts/connections.py +151 -0
  290. package/skills/ck-mcp-builder/scripts/evaluation.py +373 -0
  291. package/skills/ck-mcp-builder/scripts/example_evaluation.xml +22 -0
  292. package/skills/ck-mcp-builder/scripts/requirements.txt +2 -0
  293. package/skills/ck-mcp-management/README.md +219 -0
  294. package/skills/ck-mcp-management/SKILL.md +209 -0
  295. package/skills/ck-mcp-management/assets/tools.json +3146 -0
  296. package/skills/ck-mcp-management/references/configuration.md +114 -0
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  298. package/skills/ck-mcp-management/references/mcp-protocol.md +116 -0
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+ # Node Materials (TSL - Three Shading Language)
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+
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+ Modern node-based material system for creating custom shaders visually.
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+
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+ ## What is TSL?
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+
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+ Three Shading Language (TSL) is a node-based system for creating materials and shaders:
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+ - Functional approach to shader composition
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+ - Type-safe node graph
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+ - Unified GLSL/WGSL output (WebGL & WebGPU)
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+ - No manual shader code required
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+
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+ ## Basic Node Material
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+
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+ ```javascript
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+ import * as THREE from 'three/webgpu';
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+ import { color, texture, normalMap, MeshStandardNodeMaterial } from 'three/nodes';
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+
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+ const material = new MeshStandardNodeMaterial();
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+
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+ // Set base color node
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+ material.colorNode = color(0xff0000);
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+
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+ // Or use texture
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+ material.colorNode = texture(colorTexture);
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+
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+ // Combine nodes
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+ material.colorNode = texture(colorTexture).mul(color(0xffffff));
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+
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+ // Normal mapping
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+ material.normalNode = normalMap(normalTexture);
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+ ```
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+
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+ ## Node Types
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+
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+ ### Input Nodes
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+
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+ ```javascript
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+ import {
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+ attribute,
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+ uniform,
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+ texture,
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+ cubeTexture,
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+ instancedArray,
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+ storage
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+ } from 'three/nodes';
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+
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+ // Geometry attributes
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+ const positionNode = attribute('position');
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+ const normalNode = attribute('normal');
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+ const uvNode = attribute('uv');
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+
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+ // Uniforms
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+ const timeNode = uniform(0); // value
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+
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+ // Textures
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+ const colorNode = texture(diffuseTexture);
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+ const envNode = cubeTexture(cubeMapTexture);
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+
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+ // Instanced data
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+ const instanceColorNode = instancedArray('instanceColor');
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+
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+ // Storage buffers (compute)
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+ const storageNode = storage(buffer, 'vec4', count);
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+ ```
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+
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+ ### Math Nodes
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+
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+ ```javascript
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+ import { add, sub, mul, div, pow, sin, cos, length, normalize } from 'three/nodes';
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+
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+ // Basic operations
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+ const result = add(a, b); // a + b
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+ const result = sub(a, b); // a - b
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+ const result = mul(a, b); // a * b
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+ const result = div(a, b); // a / b
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+
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+ // Trigonometry
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+ const result = sin(angle);
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+ const result = cos(angle);
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+
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+ // Vector operations
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+ const result = length(vector);
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+ const result = normalize(vector);
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+
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+ // Chaining
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+ const result = mul(texture(tex), color(0xff0000));
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+ ```
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+
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+ ### Procedural Nodes
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+
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+ ```javascript
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+ import { checker, dots, noise, voronoi } from 'three/nodes';
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+
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+ // Checker pattern
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+ material.colorNode = checker(uvNode.mul(10));
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+
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+ // Noise
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+ material.colorNode = noise(uvNode.mul(5));
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+
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+ // Voronoi cells
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+ material.colorNode = voronoi(uvNode.mul(3));
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+ ```
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+
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+ ## Custom Shader Function
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+
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+ ```javascript
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+ import { Fn, vec3, float } from 'three/nodes';
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+
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+ // Define custom function
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+ const customColor = Fn(([uv, time]) => {
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+ const r = sin(uv.x.mul(10).add(time));
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+ const g = cos(uv.y.mul(10).add(time));
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+ const b = float(0.5);
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+ return vec3(r, g, b);
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+ });
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+
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+ // Use in material
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+ material.colorNode = customColor(uvNode, timeNode);
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+ ```
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+
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+ ## Animation with Nodes
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+
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+ ```javascript
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+ import { uniform, oscSine, timerLocal } from 'three/nodes';
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+
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+ // Oscillating value
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+ const oscillator = oscSine(timerLocal(0.5)); // frequency = 0.5
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+
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+ // Pulsing color
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+ material.colorNode = color(0xff0000).mul(oscillator.add(0.5));
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+
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+ // Rotating UV
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+ const rotatedUV = uvNode.rotateUV(timerLocal());
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+ material.colorNode = texture(tex, rotatedUV);
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+ ```
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+
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+ ## Advanced Effects
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+
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+ ### Fresnel Effect
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+
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+ ```javascript
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+ import { normalView, positionView, dot, pow } from 'three/nodes';
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+
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+ const fresnel = pow(
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+ float(1).sub(dot(normalView, positionView.normalize())),
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+ 3
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+ );
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+
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+ material.colorNode = mix(baseColor, edgeColor, fresnel);
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+ ```
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+
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+ ### Vertex Displacement
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+
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+ ```javascript
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+ import { positionLocal, normalLocal, timerLocal, sin } from 'three/nodes';
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+
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+ // Displace vertices along normal
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+ const displacement = sin(positionLocal.y.add(timerLocal())).mul(0.5);
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+ material.positionNode = positionLocal.add(normalLocal.mul(displacement));
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+ ```
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+
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+ ### Custom Normal Mapping
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+
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+ ```javascript
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+ import { normalMap, normalView, TBNViewMatrix } from 'three/nodes';
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+
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+ const normalMapNode = normalMap(normalTexture);
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+ const transformedNormal = TBNViewMatrix.mul(normalMapNode);
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+ material.normalNode = transformedNormal;
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+ ```
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+
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+ ## Compute Shaders (WebGPU)
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+
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+ ```javascript
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+ import { compute, uniform, storage, Fn } from 'three/nodes';
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+
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+ // Define compute shader
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+ const computeShader = Fn(() => {
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+ const storageBuffer = storage(buffer, 'vec4', count);
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+ const index = instanceIndex; // built-in
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+
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+ // Modify buffer
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+ const value = storageBuffer.element(index);
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+ storageBuffer.element(index).assign(value.mul(2));
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+ })();
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+
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+ // Create compute node
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+ const computeNode = compute(computeShader, 256); // workgroup size
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+
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+ // Execute
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+ renderer.compute(computeNode);
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+ ```
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+
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+ ## Node Material Types
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+
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+ ```javascript
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+ import {
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+ MeshStandardNodeMaterial,
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+ MeshPhysicalNodeMaterial,
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+ MeshBasicNodeMaterial,
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+ PointsNodeMaterial,
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+ LineBasicNodeMaterial,
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+ SpriteNodeMaterial
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+ } from 'three/nodes';
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+
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+ // Standard PBR
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+ const material = new MeshStandardNodeMaterial();
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+ material.colorNode = colorNode;
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+ material.roughnessNode = roughnessNode;
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+ material.metalnessNode = metalnessNode;
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+
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+ // Physical (clearcoat, transmission, etc.)
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+ const material = new MeshPhysicalNodeMaterial();
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+ material.clearcoatNode = clearcoatNode;
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+ material.transmissionNode = transmissionNode;
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+ ```
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+
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+ ## Post-Processing with Nodes
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+
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+ ```javascript
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+ import { pass, PassNode } from 'three/nodes';
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+
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+ // Custom post-processing pass
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+ const customPass = new PassNode('customPass', (input, output) => {
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+ // input: previous pass texture
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+ // output: render target
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+
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+ // Apply effect
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+ const modifiedColor = input.mul(color(1, 0.5, 0.5));
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+ output.assign(modifiedColor);
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+ });
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+
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+ // Add to post-processing chain
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+ postProcessing.addPass(customPass);
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+ ```
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+
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+ ## Practical Example: Animated Material
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+
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+ ```javascript
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+ import * as THREE from 'three/webgpu';
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+ import {
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+ MeshStandardNodeMaterial,
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+ texture,
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+ uniform,
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+ timerLocal,
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+ sin,
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+ cos,
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+ vec2
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+ } from 'three/nodes';
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+
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+ const material = new MeshStandardNodeMaterial();
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+
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+ // Animated UV scroll
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+ const time = timerLocal();
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+ const scrollSpeed = uniform(0.1);
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+ const uvOffset = vec2(
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+ time.mul(scrollSpeed),
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+ sin(time).mul(0.1)
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+ );
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+ const scrolledUV = uv().add(uvOffset);
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+
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+ // Apply to color
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+ material.colorNode = texture(diffuseTexture, scrolledUV);
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+
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+ // Animated emission
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+ const pulseSpeed = uniform(2);
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+ const emission = sin(time.mul(pulseSpeed)).mul(0.5).add(0.5);
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+ material.emissiveNode = color(1, 0.5, 0).mul(emission);
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+ ```
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+
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+ ## Migration from ShaderMaterial
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+
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+ ```javascript
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+ // Old way (ShaderMaterial)
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+ const material = new THREE.ShaderMaterial({
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+ uniforms: {
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+ time: { value: 0 }
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+ },
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+ vertexShader: `...`,
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+ fragmentShader: `...`
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+ });
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+
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+ // New way (Node Material)
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+ const material = new MeshStandardNodeMaterial();
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+ material.colorNode = customFunction(timerLocal());
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+ // Much cleaner, type-safe, and reusable
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+ ```
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+
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+ ## When to Use Node Materials
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+
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+ - Creating complex procedural materials
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+ - Need both WebGL and WebGPU support
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+ - Want visual/functional shader composition
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+ - Reusable shader components
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+ - Compute shader integration (WebGPU only)
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+
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+ **Note**: Node materials require WebGPU renderer for full features. Some features work with WebGL backend but compute shaders require WebGPU.
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+ # Physics & VR/XR
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+
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+ Integrate physics simulations and virtual reality.
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+
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+ ## Physics Integration
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+
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+ Three.js doesn't include physics - use external libraries:
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+
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+ ### Rapier Physics (Recommended)
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+
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+ Rust-based, high-performance:
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+
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+ ```javascript
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+ import { RapierPhysics } from 'three/addons/physics/RapierPhysics.js';
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+
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+ // Initialize
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+ const physics = await RapierPhysics();
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+
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+ // Create physics body
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+ const box = new THREE.Mesh(
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+ new THREE.BoxGeometry(),
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+ new THREE.MeshStandardMaterial()
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+ );
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+ scene.add(box);
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+
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+ // Add physics (mass > 0 = dynamic)
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+ physics.addMesh(box, 1); // mass = 1
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+
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+ // Static ground
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+ const ground = new THREE.Mesh(
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+ new THREE.BoxGeometry(10, 0.5, 10),
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+ new THREE.MeshStandardMaterial()
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+ );
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+ ground.position.y = -2;
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+ scene.add(ground);
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+ physics.addMesh(ground); // no mass = static
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+
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+ // Update in animation loop
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+ function animate() {
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+ physics.step();
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+ renderer.render(scene, camera);
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+ requestAnimationFrame(animate);
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+ }
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+ ```
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+
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+ ### Ammo Physics
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+
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+ Port of Bullet physics engine:
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+
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+ ```javascript
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+ import { AmmoPhysics } from 'three/addons/physics/AmmoPhysics.js';
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+
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+ const physics = await AmmoPhysics();
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+
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+ // Same API as Rapier
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+ physics.addMesh(mesh, mass);
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+
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+ function animate() {
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+ physics.step();
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+ renderer.render(scene, camera);
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+ requestAnimationFrame(animate);
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+ }
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+ ```
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+
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+ ### Jolt Physics
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+
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+ High-performance alternative:
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+
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+ ```javascript
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+ import { JoltPhysics } from 'three/addons/physics/JoltPhysics.js';
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+
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+ const physics = await JoltPhysics();
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+ physics.addMesh(mesh, mass);
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+ ```
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+
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+ ### Physics Constraints
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+
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+ ```javascript
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+ // After initialization
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+ const physics = await RapierPhysics();
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+
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+ // Point-to-point constraint
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+ physics.addConstraint(meshA, meshB, 'fixed');
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+ physics.addConstraint(meshA, meshB, 'spring', { stiffness: 100 });
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+
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+ // Remove constraint
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+ physics.removeConstraint(constraint);
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+ ```
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+
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+ ## VR/XR Setup
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+
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+ ### Basic WebXR
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+
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+ ```javascript
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+ import { VRButton } from 'three/addons/webxr/VRButton.js';
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+
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+ // Enable XR
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+ renderer.xr.enabled = true;
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+
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+ // Add VR button to page
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+ document.body.appendChild(VRButton.createButton(renderer));
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+
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+ // Animation loop for VR
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+ renderer.setAnimationLoop(() => {
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+ renderer.render(scene, camera);
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+ });
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+
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+ // Stop using requestAnimationFrame, use setAnimationLoop instead
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+ ```
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+
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+ ### AR Mode
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+
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+ ```javascript
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+ import { ARButton } from 'three/addons/webxr/ARButton.js';
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+
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+ renderer.xr.enabled = true;
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+ document.body.appendChild(ARButton.createButton(renderer));
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+
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+ // AR-specific features
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+ const session = renderer.xr.getSession();
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+ session.requestHitTestSource({ space: viewerSpace }).then((hitTestSource) => {
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+ // Use hit testing for placing objects
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+ });
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+ ```
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+
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+ ### VR Controllers
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+
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+ ```javascript
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+ // Get controllers
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+ const controller1 = renderer.xr.getController(0);
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+ const controller2 = renderer.xr.getController(1);
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+
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+ scene.add(controller1);
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+ scene.add(controller2);
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+
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+ // Controller events
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+ controller1.addEventListener('selectstart', () => {
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+ console.log('Trigger pressed');
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+ });
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+
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+ controller1.addEventListener('selectend', () => {
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+ console.log('Trigger released');
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+ });
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+
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+ // Add visual controller models
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+ import { XRControllerModelFactory } from 'three/addons/webxr/XRControllerModelFactory.js';
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+
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+ const controllerModelFactory = new XRControllerModelFactory();
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+
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+ const grip1 = renderer.xr.getControllerGrip(0);
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+ grip1.add(controllerModelFactory.createControllerModel(grip1));
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+ scene.add(grip1);
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+
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+ const grip2 = renderer.xr.getControllerGrip(1);
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+ grip2.add(controllerModelFactory.createControllerModel(grip2));
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+ scene.add(grip2);
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+ ```
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+
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+ ### Hand Tracking
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+
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+ ```javascript
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+ import { OculusHandModel } from 'three/addons/webxr/OculusHandModel.js';
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+
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+ const hand1 = renderer.xr.getHand(0);
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+ const handModel1 = new OculusHandModel(hand1);
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+ hand1.add(handModel1);
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+ scene.add(hand1);
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+
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+ const hand2 = renderer.xr.getHand(1);
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+ const handModel2 = new OculusHandModel(hand2);
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+ hand2.add(handModel2);
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+ scene.add(hand2);
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+ ```
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+
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+ ### Teleportation
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+
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+ ```javascript
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+ const raycaster = new THREE.Raycaster();
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+ const tempMatrix = new THREE.Matrix4();
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+
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+ function handleController(controller) {
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+ const intersections = getIntersections(controller);
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+
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+ if (intersections.length > 0) {
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+ const intersection = intersections[0];
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+
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+ // Teleport on button release
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+ controller.addEventListener('selectend', () => {
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+ const offset = intersection.point.y;
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+ camera.position.y += offset;
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+ });
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+ }
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+ }
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+
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+ function getIntersections(controller) {
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+ tempMatrix.identity().extractRotation(controller.matrixWorld);
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+ raycaster.ray.origin.setFromMatrixPosition(controller.matrixWorld);
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+ raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
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+ return raycaster.intersectObjects(scene.children, true);
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+ }
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+ ```
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+
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+ ### Spatial Audio for VR
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+
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+ ```javascript
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+ const listener = new THREE.AudioListener();
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+ camera.add(listener);
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+
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+ const sound = new THREE.PositionalAudio(listener);
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+ const audioLoader = new THREE.AudioLoader();
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+
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+ audioLoader.load('sound.ogg', (buffer) => {
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+ sound.setBuffer(buffer);
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+ sound.setRefDistance(1);
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+ sound.setLoop(true);
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+ sound.play();
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+ });
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+
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+ // Attach to object
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+ object.add(sound);
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+
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+ // Update listener in VR
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+ renderer.setAnimationLoop(() => {
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+ // Listener automatically updates with camera in VR
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+ renderer.render(scene, camera);
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+ });
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+ ```
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+
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+ ### Room-Scale VR
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+
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+ ```javascript
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+ // Request room-scale experience
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+ navigator.xr.requestSession('immersive-vr', {
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+ requiredFeatures: ['local-floor']
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+ }).then((session) => {
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+ // Session setup
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+ });
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+
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+ // Get play area bounds
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+ session.requestReferenceSpace('bounded-floor').then((space) => {
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+ const bounds = space.boundsGeometry;
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+ // Create visual boundary
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+ });
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+ ```
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+
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+ ### Performance Tips for VR
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+
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+ - Target 90 FPS (11.1ms per frame)
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+ - Use lower polygon counts
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+ - Reduce shadow quality
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+ - Limit post-processing
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+ - Use instancing for repeated objects
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+ - Enable foveated rendering if available
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+ - Test on actual VR hardware
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+
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+ ```javascript
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+ // Foveated rendering (Quest 2+)
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+ const gl = renderer.getContext();
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+ const ext = gl.getExtension('WEBGL_foveated_rendering');
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+ if (ext) {
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+ ext.foveatedRenderingModeWEBGL(gl.FOVEATED_RENDERING_MODE_ENABLE_WEBGL);
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+ }
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+ ```
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+
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+ ## Mixed Reality (MR)
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+
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+ ```javascript
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+ import { XRButton } from 'three/addons/webxr/XRButton.js';
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+
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+ // Request MR features
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+ document.body.appendChild(
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+ XRButton.createButton(renderer, {
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+ requiredFeatures: ['hand-tracking', 'layers'],
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+ optionalFeatures: ['local-floor', 'bounded-floor']
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+ })
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+ );
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+
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+ // Passthrough mode (Quest Pro, etc.)
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+ const session = renderer.xr.getSession();
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+ const baseLayer = session.renderState.baseLayer;
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+ baseLayer.compositionDisabled = true; // enable passthrough
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+ ```
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+
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+ ## Common VR Patterns
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+
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+ ```javascript
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+ // Detect if in VR
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+ if (renderer.xr.isPresenting) {
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+ // In VR mode
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+ }
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+
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+ // Get VR camera (for raycasting)
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+ const vrCamera = renderer.xr.getCamera(camera);
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+
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+ // Different behavior for VR vs desktop
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+ renderer.setAnimationLoop(() => {
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+ if (renderer.xr.isPresenting) {
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+ // VR rendering logic
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+ } else {
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+ // Desktop rendering logic
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+ }
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+ renderer.render(scene, camera);
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+ });
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+ ```