cokit-cli 1.0.1 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (564) hide show
  1. package/AGENTS.md +103 -0
  2. package/README.FLOW.md +237 -0
  3. package/README.md +153 -94
  4. package/agents/brainstormer.agent.md +71 -0
  5. package/agents/code-reviewer.agent.md +128 -0
  6. package/agents/database-admin.agent.md +91 -0
  7. package/agents/debugger.agent.md +128 -0
  8. package/agents/docs-manager.agent.md +121 -0
  9. package/agents/fullstack-developer.agent.md +96 -0
  10. package/agents/git-manager.agent.md +392 -0
  11. package/agents/mcp-manager.agent.md +93 -0
  12. package/agents/planner.agent.md +94 -0
  13. package/agents/project-manager.agent.md +124 -0
  14. package/agents/researcher.agent.md +32 -0
  15. package/agents/scout-external.agent.md +141 -0
  16. package/agents/scout.agent.md +107 -0
  17. package/agents/tester.agent.md +106 -0
  18. package/agents/ui-ux-designer.agent.md +225 -0
  19. package/collections/ck-core.collection.yml +30 -0
  20. package/collections/ck-development-rules.collection.yml +18 -0
  21. package/collections/ck-documentation.collection.yml +18 -0
  22. package/collections/ck-git-workflow.collection.yml +18 -0
  23. package/collections/ck-orchestration.collection.yml +22 -0
  24. package/collections/ck-ui-design.collection.yml +18 -0
  25. package/docs/README.md +85 -0
  26. package/docs/copilot-processing-flow.md +128 -0
  27. package/instructions/ck-backend.instructions.md +48 -0
  28. package/instructions/ck-development.instructions.md +40 -0
  29. package/instructions/ck-frontend-design-pro.instructions.md +58 -0
  30. package/instructions/ck-frontend.instructions.md +44 -0
  31. package/instructions/ck-google-adk-python.instructions.md +242 -0
  32. package/instructions/ck-research.instructions.md +167 -0
  33. package/instructions/ck-testing.instructions.md +36 -0
  34. package/package.json +9 -2
  35. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-01-restructure-folders.md +183 -0
  36. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-02-convert-agents.md +206 -0
  37. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-03-convert-commands-to-prompts.md +284 -0
  38. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-04-convert-skills-to-instructions.md +349 -0
  39. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-05-create-collections.md +320 -0
  40. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-06-update-cli-build-scripts.md +450 -0
  41. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/phase-07-update-documentation.md +407 -0
  42. package/plans/260108-0924-rebuild-cokit-awesome-copilot-format/plan.md +136 -0
  43. package/prompts/ck-ask.prompt.md +57 -0
  44. package/prompts/ck-bootstrap-auto-fast.prompt.md +108 -0
  45. package/prompts/ck-bootstrap-auto-parallel.prompt.md +66 -0
  46. package/prompts/ck-bootstrap-auto.prompt.md +114 -0
  47. package/prompts/ck-bootstrap.prompt.md +136 -0
  48. package/prompts/ck-brainstorm.prompt.md +68 -0
  49. package/prompts/ck-ck-help.prompt.md +114 -0
  50. package/prompts/ck-code-auto.prompt.md +171 -0
  51. package/prompts/ck-code-no-test.prompt.md +159 -0
  52. package/prompts/ck-code-parallel.prompt.md +56 -0
  53. package/prompts/ck-code.prompt.md +177 -0
  54. package/prompts/ck-coding-level.prompt.md +54 -0
  55. package/prompts/ck-cook-auto-fast.prompt.md +26 -0
  56. package/prompts/ck-cook-auto-parallel.prompt.md +49 -0
  57. package/prompts/ck-cook-auto.prompt.md +15 -0
  58. package/prompts/ck-cook.prompt.md +96 -0
  59. package/prompts/ck-debug.prompt.md +14 -0
  60. package/prompts/ck-design-3d.prompt.md +84 -0
  61. package/prompts/ck-design-describe.prompt.md +24 -0
  62. package/prompts/ck-design-fast.prompt.md +32 -0
  63. package/prompts/ck-design-good.prompt.md +36 -0
  64. package/prompts/ck-design-screenshot.prompt.md +35 -0
  65. package/prompts/ck-design-video.prompt.md +35 -0
  66. package/prompts/ck-docs-init.prompt.md +27 -0
  67. package/prompts/ck-docs-summarize.prompt.md +23 -0
  68. package/prompts/ck-docs-update.prompt.md +36 -0
  69. package/prompts/ck-fix-ci.prompt.md +18 -0
  70. package/prompts/ck-fix-fast.prompt.md +18 -0
  71. package/prompts/ck-fix-hard.prompt.md +36 -0
  72. package/prompts/ck-fix-logs.prompt.md +27 -0
  73. package/prompts/ck-fix-parallel.prompt.md +54 -0
  74. package/prompts/ck-fix-test.prompt.md +19 -0
  75. package/prompts/ck-fix-types.prompt.md +11 -0
  76. package/prompts/ck-fix-ui.prompt.md +49 -0
  77. package/prompts/ck-fix.prompt.md +44 -0
  78. package/prompts/ck-git-cm.prompt.md +8 -0
  79. package/prompts/ck-git-cp.prompt.md +7 -0
  80. package/prompts/ck-git-merge.prompt.md +41 -0
  81. package/prompts/ck-git-pr.prompt.md +49 -0
  82. package/prompts/ck-kanban.prompt.md +77 -0
  83. package/prompts/ck-plan-archive.prompt.md +58 -0
  84. package/prompts/ck-plan-ci.prompt.md +34 -0
  85. package/prompts/ck-plan-cro.prompt.md +66 -0
  86. package/prompts/ck-plan-fast.prompt.md +67 -0
  87. package/prompts/ck-plan-hard.prompt.md +89 -0
  88. package/prompts/ck-plan-parallel.prompt.md +126 -0
  89. package/prompts/ck-plan-two.prompt.md +43 -0
  90. package/prompts/ck-plan-validate.prompt.md +118 -0
  91. package/prompts/ck-plan.prompt.md +29 -1
  92. package/prompts/ck-preview.prompt.md +65 -0
  93. package/prompts/ck-review-codebase.prompt.md +44 -0
  94. package/prompts/ck-scout-ext.prompt.md +35 -0
  95. package/prompts/ck-scout.prompt.md +25 -0
  96. package/prompts/ck-skill-add.prompt.md +36 -0
  97. package/prompts/ck-skill-create.prompt.md +29 -0
  98. package/prompts/ck-skill-fix-logs.prompt.md +22 -0
  99. package/prompts/ck-skill-optimize-auto.prompt.md +25 -0
  100. package/prompts/ck-skill-optimize.prompt.md +34 -0
  101. package/prompts/ck-skill-plan.prompt.md +46 -0
  102. package/prompts/ck-test-ui.prompt.md +92 -0
  103. package/prompts/ck-test.prompt.md +10 -0
  104. package/prompts/ck-use-mcp.prompt.md +27 -0
  105. package/prompts/ck-watzup.prompt.md +11 -0
  106. package/prompts/ck-worktree.prompt.md +127 -0
  107. package/rules/README.agents.md +55 -0
  108. package/rules/README.collections.md +78 -0
  109. package/rules/README.copilot-instructions.md +66 -0
  110. package/rules/README.instructions.md +73 -0
  111. package/rules/README.md +39 -0
  112. package/rules/README.prompts.md +76 -0
  113. package/rules/README.skills.md +71 -0
  114. package/skills/ck-ai-artist/SKILL.md +73 -0
  115. package/skills/ck-ai-artist/references/advanced-techniques.md +184 -0
  116. package/skills/ck-ai-artist/references/domain-code.md +66 -0
  117. package/skills/ck-ai-artist/references/domain-data.md +72 -0
  118. package/skills/ck-ai-artist/references/domain-marketing.md +66 -0
  119. package/skills/ck-ai-artist/references/domain-patterns.md +33 -0
  120. package/skills/ck-ai-artist/references/domain-writing.md +68 -0
  121. package/skills/ck-ai-artist/references/image-prompting.md +141 -0
  122. package/skills/ck-ai-artist/references/llm-prompting.md +165 -0
  123. package/skills/ck-ai-artist/references/nano-banana.md +59 -0
  124. package/skills/ck-ai-artist/references/reasoning-techniques.md +201 -0
  125. package/skills/ck-backend-development/SKILL.md +93 -0
  126. package/skills/ck-backend-development/references/backend-api-design.md +495 -0
  127. package/skills/ck-backend-development/references/backend-architecture.md +454 -0
  128. package/skills/ck-backend-development/references/backend-authentication.md +338 -0
  129. package/skills/ck-backend-development/references/backend-code-quality.md +659 -0
  130. package/skills/ck-backend-development/references/backend-debugging.md +904 -0
  131. package/skills/ck-backend-development/references/backend-devops.md +494 -0
  132. package/skills/ck-backend-development/references/backend-mindset.md +387 -0
  133. package/skills/ck-backend-development/references/backend-performance.md +397 -0
  134. package/skills/ck-backend-development/references/backend-security.md +290 -0
  135. package/skills/ck-backend-development/references/backend-technologies.md +256 -0
  136. package/skills/ck-backend-development/references/backend-testing.md +429 -0
  137. package/skills/ck-better-auth/SKILL.md +202 -0
  138. package/skills/ck-better-auth/references/advanced-features.md +553 -0
  139. package/skills/ck-better-auth/references/database-integration.md +577 -0
  140. package/skills/ck-better-auth/references/email-password-auth.md +416 -0
  141. package/skills/ck-better-auth/references/oauth-providers.md +430 -0
  142. package/skills/ck-better-auth/scripts/.coverage +0 -0
  143. package/skills/ck-better-auth/scripts/better_auth_init.py +521 -0
  144. package/skills/ck-better-auth/scripts/requirements.txt +15 -0
  145. package/skills/ck-better-auth/scripts/tests/.coverage +0 -0
  146. package/skills/ck-better-auth/scripts/tests/test_better_auth_init.py +421 -0
  147. package/skills/ck-chrome-devtools/SKILL.md +470 -0
  148. package/skills/ck-chrome-devtools/references/cdp-domains.md +694 -0
  149. package/skills/ck-chrome-devtools/references/performance-guide.md +940 -0
  150. package/skills/ck-chrome-devtools/references/puppeteer-reference.md +953 -0
  151. package/skills/ck-chrome-devtools/scripts/README.md +272 -0
  152. package/skills/ck-chrome-devtools/scripts/__tests__/selector.test.js +210 -0
  153. package/skills/ck-chrome-devtools/scripts/aria-snapshot.js +362 -0
  154. package/skills/ck-chrome-devtools/scripts/click.js +83 -0
  155. package/skills/ck-chrome-devtools/scripts/console.js +79 -0
  156. package/skills/ck-chrome-devtools/scripts/evaluate.js +53 -0
  157. package/skills/ck-chrome-devtools/scripts/fill.js +76 -0
  158. package/skills/ck-chrome-devtools/scripts/inject-auth.js +229 -0
  159. package/skills/ck-chrome-devtools/scripts/install-deps.sh +181 -0
  160. package/skills/ck-chrome-devtools/scripts/install.sh +83 -0
  161. package/skills/ck-chrome-devtools/scripts/lib/browser.js +318 -0
  162. package/skills/ck-chrome-devtools/scripts/lib/selector.js +178 -0
  163. package/skills/ck-chrome-devtools/scripts/navigate.js +54 -0
  164. package/skills/ck-chrome-devtools/scripts/network.js +106 -0
  165. package/skills/ck-chrome-devtools/scripts/package-lock.json +1589 -0
  166. package/skills/ck-chrome-devtools/scripts/package.json +16 -0
  167. package/skills/ck-chrome-devtools/scripts/performance.js +149 -0
  168. package/skills/ck-chrome-devtools/scripts/screenshot.js +198 -0
  169. package/skills/ck-chrome-devtools/scripts/select-ref.js +131 -0
  170. package/skills/ck-chrome-devtools/scripts/snapshot.js +135 -0
  171. package/skills/ck-code-review/SKILL.md +110 -53
  172. package/skills/ck-code-review/references/code-review-reception.md +182 -49
  173. package/skills/ck-code-review/references/requesting-code-review.md +105 -0
  174. package/skills/ck-code-review/references/verification-before-completion.md +111 -58
  175. package/skills/ck-databases/SKILL.md +231 -0
  176. package/skills/ck-databases/references/mongodb-aggregation.md +447 -0
  177. package/skills/ck-databases/references/mongodb-atlas.md +465 -0
  178. package/skills/ck-databases/references/mongodb-crud.md +408 -0
  179. package/skills/ck-databases/references/mongodb-indexing.md +442 -0
  180. package/skills/ck-databases/references/postgresql-administration.md +594 -0
  181. package/skills/ck-databases/references/postgresql-performance.md +527 -0
  182. package/skills/ck-databases/references/postgresql-psql-cli.md +467 -0
  183. package/skills/ck-databases/references/postgresql-queries.md +475 -0
  184. package/skills/ck-databases/scripts/.coverage +0 -0
  185. package/skills/ck-databases/scripts/db_backup.py +502 -0
  186. package/skills/ck-databases/scripts/db_migrate.py +425 -0
  187. package/skills/ck-databases/scripts/db_performance_check.py +456 -0
  188. package/skills/ck-databases/scripts/requirements.txt +20 -0
  189. package/skills/ck-databases/scripts/tests/coverage-db.json +1 -0
  190. package/skills/ck-databases/scripts/tests/requirements.txt +4 -0
  191. package/skills/ck-databases/scripts/tests/test_db_backup.py +340 -0
  192. package/skills/ck-databases/scripts/tests/test_db_migrate.py +277 -0
  193. package/skills/ck-databases/scripts/tests/test_db_performance_check.py +370 -0
  194. package/skills/ck-debugging/SKILL.md +55 -43
  195. package/skills/ck-debugging/references/defense-in-depth.md +124 -0
  196. package/skills/ck-debugging/references/root-cause-tracing.md +100 -43
  197. package/skills/ck-debugging/references/systematic-debugging.md +80 -52
  198. package/skills/ck-debugging/references/verification.md +101 -52
  199. package/skills/ck-debugging/scripts/find-polluter.sh +63 -0
  200. package/skills/ck-debugging/scripts/find-polluter.test.md +102 -0
  201. package/skills/ck-devops/.env.example +76 -0
  202. package/skills/ck-devops/SKILL.md +283 -0
  203. package/skills/ck-devops/references/browser-rendering.md +305 -0
  204. package/skills/ck-devops/references/cloudflare-d1-kv.md +123 -0
  205. package/skills/ck-devops/references/cloudflare-platform.md +271 -0
  206. package/skills/ck-devops/references/cloudflare-r2-storage.md +280 -0
  207. package/skills/ck-devops/references/cloudflare-workers-advanced.md +312 -0
  208. package/skills/ck-devops/references/cloudflare-workers-apis.md +309 -0
  209. package/skills/ck-devops/references/cloudflare-workers-basics.md +418 -0
  210. package/skills/ck-devops/references/docker-basics.md +297 -0
  211. package/skills/ck-devops/references/docker-compose.md +292 -0
  212. package/skills/ck-devops/references/gcloud-platform.md +297 -0
  213. package/skills/ck-devops/references/gcloud-services.md +304 -0
  214. package/skills/ck-devops/scripts/cloudflare_deploy.py +269 -0
  215. package/skills/ck-devops/scripts/docker_optimize.py +331 -0
  216. package/skills/ck-devops/scripts/requirements.txt +20 -0
  217. package/skills/ck-devops/scripts/tests/requirements.txt +3 -0
  218. package/skills/ck-devops/scripts/tests/test_cloudflare_deploy.py +285 -0
  219. package/skills/ck-devops/scripts/tests/test_docker_optimize.py +436 -0
  220. package/skills/ck-docs-seeker/.env.example +15 -0
  221. package/skills/ck-docs-seeker/SKILL.md +70 -65
  222. package/skills/ck-docs-seeker/package.json +25 -0
  223. package/skills/ck-docs-seeker/references/advanced.md +79 -0
  224. package/skills/ck-docs-seeker/references/context7-patterns.md +68 -0
  225. package/skills/ck-docs-seeker/references/errors.md +68 -0
  226. package/skills/ck-docs-seeker/scripts/analyze-llms-txt.js +211 -0
  227. package/skills/ck-docs-seeker/scripts/detect-topic.js +172 -0
  228. package/skills/ck-docs-seeker/scripts/fetch-docs.js +213 -0
  229. package/skills/ck-docs-seeker/scripts/tests/run-tests.js +72 -0
  230. package/skills/ck-docs-seeker/scripts/tests/test-analyze-llms.js +119 -0
  231. package/skills/ck-docs-seeker/scripts/tests/test-detect-topic.js +112 -0
  232. package/skills/ck-docs-seeker/scripts/tests/test-fetch-docs.js +84 -0
  233. package/skills/ck-docs-seeker/scripts/utils/env-loader.js +94 -0
  234. package/skills/ck-docs-seeker/workflows/library-search.md +87 -0
  235. package/skills/ck-docs-seeker/workflows/repo-analysis.md +91 -0
  236. package/skills/ck-docs-seeker/workflows/topic-search.md +77 -0
  237. package/skills/ck-frontend-design/SKILL.md +79 -0
  238. package/skills/ck-frontend-design/references/analysis-best-practices.md +80 -0
  239. package/skills/ck-frontend-design/references/analysis-prompts.md +141 -0
  240. package/skills/ck-frontend-design/references/analysis-techniques.md +118 -0
  241. package/skills/ck-frontend-design/references/animejs.md +396 -0
  242. package/skills/ck-frontend-design/references/design-extraction-overview.md +71 -0
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  246. package/skills/ck-frontend-design/references/technical-accessibility.md +119 -0
  247. package/skills/ck-frontend-design/references/technical-best-practices.md +97 -0
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  249. package/skills/ck-frontend-design/references/technical-overview.md +90 -0
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  251. package/skills/ck-frontend-design/references/visual-analysis-overview.md +95 -0
  252. package/skills/ck-frontend-development/SKILL.md +399 -0
  253. package/skills/ck-frontend-development/resources/common-patterns.md +331 -0
  254. package/skills/ck-frontend-development/resources/complete-examples.md +872 -0
  255. package/skills/ck-frontend-development/resources/component-patterns.md +502 -0
  256. package/skills/ck-frontend-development/resources/data-fetching.md +767 -0
  257. package/skills/ck-frontend-development/resources/file-organization.md +502 -0
  258. package/skills/ck-frontend-development/resources/loading-and-error-states.md +501 -0
  259. package/skills/ck-frontend-development/resources/performance.md +406 -0
  260. package/skills/ck-frontend-development/resources/routing-guide.md +364 -0
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  262. package/skills/ck-frontend-development/resources/typescript-standards.md +418 -0
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  283. package/skills/ck-mcp-builder/LICENSE.txt +202 -0
  284. package/skills/ck-mcp-builder/SKILL.md +327 -0
  285. package/skills/ck-mcp-builder/reference/evaluation.md +602 -0
  286. package/skills/ck-mcp-builder/reference/mcp_best_practices.md +915 -0
  287. package/skills/ck-mcp-builder/reference/node_mcp_server.md +916 -0
  288. package/skills/ck-mcp-builder/reference/python_mcp_server.md +752 -0
  289. package/skills/ck-mcp-builder/scripts/connections.py +151 -0
  290. package/skills/ck-mcp-builder/scripts/evaluation.py +373 -0
  291. package/skills/ck-mcp-builder/scripts/example_evaluation.xml +22 -0
  292. package/skills/ck-mcp-builder/scripts/requirements.txt +2 -0
  293. package/skills/ck-mcp-management/README.md +219 -0
  294. package/skills/ck-mcp-management/SKILL.md +209 -0
  295. package/skills/ck-mcp-management/assets/tools.json +3146 -0
  296. package/skills/ck-mcp-management/references/configuration.md +114 -0
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  298. package/skills/ck-mcp-management/references/mcp-protocol.md +116 -0
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+ # Advanced Materials
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+
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+ PBR materials and custom shaders.
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+
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+ ## MeshStandardMaterial (PBR)
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+
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+ Physically-based rendering with metallic/roughness workflow:
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+
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+ ```javascript
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+ const material = new THREE.MeshStandardMaterial({
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+ color: 0xffffff,
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+ metalness: 0.5, // 0 = dielectric, 1 = metal
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+ roughness: 0.5, // 0 = smooth/shiny, 1 = rough/matte
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+
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+ map: colorTexture, // base color
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+ normalMap: normalTexture, // surface detail
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+ roughnessMap: roughnessTexture,
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+ metalnessMap: metalnessTexture,
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+ aoMap: aoTexture, // ambient occlusion
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+ emissive: 0xff0000, // glow color
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+ emissiveMap: emissiveTexture,
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+ emissiveIntensity: 1.0,
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+
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+ envMap: environmentMap, // reflections
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+ envMapIntensity: 1.0,
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+
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+ alphaMap: alphaTexture, // transparency control
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+ transparent: true,
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+ opacity: 1.0,
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+
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+ side: THREE.DoubleSide, // render both sides
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+ flatShading: false // smooth normals
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+ });
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+ ```
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+
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+ ## MeshPhysicalMaterial (Enhanced PBR)
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+
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+ Extended PBR with clearcoat, transmission, sheen:
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+
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+ ```javascript
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+ const material = new THREE.MeshPhysicalMaterial({
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+ // All MeshStandardMaterial properties plus:
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+
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+ // Clearcoat (protective layer)
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+ clearcoat: 1.0,
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+ clearcoatRoughness: 0.1,
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+ clearcoatMap: clearcoatTexture,
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+ clearcoatRoughnessMap: clearcoatRoughTexture,
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+ clearcoatNormalMap: clearcoatNormalTexture,
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+
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+ // Transmission (transparency with refraction)
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+ transmission: 1.0, // 0-1, glass-like
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+ thickness: 0.5, // volumetric thickness
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+ ior: 1.5, // index of refraction (glass = 1.5)
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+
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+ // Sheen (fabric-like edge glow)
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+ sheen: 1.0,
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+ sheenRoughness: 0.5,
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+ sheenColor: new THREE.Color(0xffffff),
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+
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+ // Iridescence (rainbow effect)
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+ iridescence: 1.0,
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+ iridescenceIOR: 1.3,
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+ iridescenceThicknessRange: [100, 400],
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+
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+ // Anisotropy (directional reflections)
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+ anisotropy: 1.0,
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+ anisotropyRotation: 0
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+ });
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+ ```
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+
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+ ## ShaderMaterial (Custom Shaders)
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+
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+ Full control over vertex and fragment shaders:
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+
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+ ```javascript
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+ const material = new THREE.ShaderMaterial({
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+ uniforms: {
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+ time: { value: 0.0 },
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+ color: { value: new THREE.Color(0xff0000) },
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+ texture1: { value: texture }
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+ },
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+
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+ vertexShader: `
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+ varying vec2 vUv;
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+ varying vec3 vNormal;
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+
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+ void main() {
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+ vUv = uv;
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+ vNormal = normalize(normalMatrix * normal);
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+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
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+ }
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+ `,
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+
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+ fragmentShader: `
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+ uniform float time;
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+ uniform vec3 color;
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+ uniform sampler2D texture1;
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+
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+ varying vec2 vUv;
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+ varying vec3 vNormal;
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+
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+ void main() {
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+ vec4 texColor = texture2D(texture1, vUv);
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+ vec3 light = vec3(0.5, 0.2, 1.0);
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+ float dProd = max(0.0, dot(vNormal, light));
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+
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+ gl_FragColor = vec4(color * dProd * texColor.rgb, 1.0);
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+ }
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+ `,
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+
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+ transparent: true,
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+ side: THREE.DoubleSide
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+ });
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+
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+ // Update uniform in animation loop
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+ material.uniforms.time.value += 0.01;
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+ ```
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+
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+ ## RawShaderMaterial
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+
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+ Like ShaderMaterial but without Three.js shader injection:
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+
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+ ```javascript
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+ const material = new THREE.RawShaderMaterial({
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+ uniforms: {
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+ // ...
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+ },
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+ vertexShader: `
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+ precision mediump float;
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+ precision mediump int;
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+
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+ uniform mat4 modelViewMatrix;
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+ uniform mat4 projectionMatrix;
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+
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+ attribute vec3 position;
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+ attribute vec2 uv;
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+
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+ varying vec2 vUv;
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+
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+ void main() {
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+ vUv = uv;
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+ gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
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+ }
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+ `,
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+ fragmentShader: `
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+ precision mediump float;
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+
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+ varying vec2 vUv;
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+
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+ void main() {
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+ gl_FragColor = vec4(vUv, 0.0, 1.0);
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+ }
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+ `
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+ });
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+ ```
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+
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+ ## Common Shader Patterns
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+
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+ ### Fresnel Effect
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+ ```glsl
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+ // In fragment shader
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+ float fresnel = pow(1.0 - dot(vNormal, vViewDirection), 3.0);
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+ gl_FragColor = vec4(mix(baseColor, edgeColor, fresnel), 1.0);
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+ ```
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+
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+ ### Noise/Distortion
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+ ```glsl
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+ // Simple noise function
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+ float noise(vec2 p) {
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+ return fract(sin(dot(p, vec2(12.9898, 78.233))) * 43758.5453);
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+ }
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+
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+ // UV distortion
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+ vec2 distortedUV = vUv + vec2(
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+ noise(vUv + time) * 0.1,
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+ noise(vUv.yx + time) * 0.1
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+ );
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+ ```
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+
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+ ### Scrolling Texture
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+ ```glsl
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+ uniform float time;
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+ varying vec2 vUv;
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+
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+ vec2 scrollUV = vUv + vec2(time * 0.1, 0.0);
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+ vec4 color = texture2D(map, scrollUV);
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+ ```
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+
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+ ## Material Blending
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+
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+ ```javascript
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+ material.blending = THREE.AdditiveBlending;
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+ // Options:
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+ // THREE.NoBlending
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+ // THREE.NormalBlending (default)
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+ // THREE.AdditiveBlending (glow/light effects)
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+ // THREE.SubtractiveBlending
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+ // THREE.MultiplyBlending
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+
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+ // Custom blending
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+ material.blending = THREE.CustomBlending;
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+ material.blendEquation = THREE.AddEquation;
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+ material.blendSrc = THREE.SrcAlphaFactor;
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+ material.blendDst = THREE.OneMinusSrcAlphaFactor;
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+ ```
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+
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+ ## Depth & Stencil
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+
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+ ```javascript
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+ // Depth testing
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+ material.depthTest = true;
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+ material.depthWrite = true;
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+ material.depthFunc = THREE.LessEqualDepth;
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+
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+ // Alpha testing (discard transparent pixels)
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+ material.alphaTest = 0.5;
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+
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+ // Render order
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+ mesh.renderOrder = 1; // higher renders later
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+
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+ // Polygonoffset (prevent z-fighting)
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+ material.polygonOffset = true;
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+ material.polygonOffsetFactor = 1;
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+ material.polygonOffsetUnits = 1;
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+ ```
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+
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+ ## Material Cloning & Disposal
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+
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+ ```javascript
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+ // Clone material
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+ const material2 = material.clone();
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+
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+ // Dispose when done (free GPU memory)
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+ material.dispose();
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+ texture.dispose();
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+ geometry.dispose();
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+ ```
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+
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+ ## Common Built-in Uniforms
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+
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+ Available in ShaderMaterial (automatic):
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+
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+ ```glsl
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+ // Matrices
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+ uniform mat4 modelMatrix;
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+ uniform mat4 modelViewMatrix;
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+ uniform mat4 projectionMatrix;
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+ uniform mat4 viewMatrix;
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+ uniform mat3 normalMatrix;
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+
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+ // Camera
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+ uniform vec3 cameraPosition;
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+
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+ // Attributes (vertex shader)
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+ attribute vec3 position;
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+ attribute vec3 normal;
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+ attribute vec2 uv;
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+ attribute vec2 uv2;
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+ ```
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+
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+ ## Performance Tips
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+
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+ - Use MeshStandardMaterial for most cases (good balance)
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+ - MeshPhysicalMaterial is expensive (use sparingly)
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+ - ShaderMaterial requires GPU knowledge
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+ - Avoid transparent materials when possible
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+ - Use alphaTest instead of transparency for cutouts
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+ - Minimize uniform updates
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+ - Share materials between meshes
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+ # Performance Optimization
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+
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+ Techniques for fast, smooth 3D experiences.
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+
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+ ## Instancing
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+
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+ Render many copies of same geometry efficiently:
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+
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+ ```javascript
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+ // Instead of creating 10,000 individual meshes
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+ const geometry = new THREE.BoxGeometry(1, 1, 1);
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+ const material = new THREE.MeshStandardMaterial({ color: 0x00ff00 });
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+ const mesh = new THREE.InstancedMesh(geometry, material, 10000);
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+
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+ // Set transforms for each instance
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+ const matrix = new THREE.Matrix4();
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+ const position = new THREE.Vector3();
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+ const rotation = new THREE.Euler();
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+ const quaternion = new THREE.Quaternion();
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+ const scale = new THREE.Vector3(1, 1, 1);
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+
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+ for (let i = 0; i < 10000; i++) {
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+ position.set(
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+ Math.random() * 100 - 50,
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+ Math.random() * 100 - 50,
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+ Math.random() * 100 - 50
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+ );
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+
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+ rotation.set(
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+ Math.random() * Math.PI,
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+ Math.random() * Math.PI,
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+ Math.random() * Math.PI
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+ );
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+
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+ quaternion.setFromEuler(rotation);
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+ matrix.compose(position, quaternion, scale);
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+ mesh.setMatrixAt(i, matrix);
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+ }
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+
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+ mesh.instanceMatrix.needsUpdate = true;
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+ scene.add(mesh);
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+
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+ // Per-instance colors
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+ mesh.instanceColor = new THREE.InstancedBufferAttribute(
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+ new Float32Array(10000 * 3),
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+ 3
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+ );
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+
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+ for (let i = 0; i < 10000; i++) {
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+ mesh.setColorAt(i, new THREE.Color(Math.random(), Math.random(), Math.random()));
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+ }
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+ ```
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+
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+ ## Level of Detail (LOD)
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+
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+ Switch between detail levels based on distance:
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+
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+ ```javascript
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+ const lod = new THREE.LOD();
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+
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+ // High detail (close)
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+ const geometryHigh = new THREE.IcosahedronGeometry(10, 4);
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+ const meshHigh = new THREE.Mesh(geometryHigh, material);
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+ lod.addLevel(meshHigh, 0);
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+
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+ // Medium detail
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+ const geometryMed = new THREE.IcosahedronGeometry(10, 2);
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+ const meshMed = new THREE.Mesh(geometryMed, material);
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+ lod.addLevel(meshMed, 50);
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+
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+ // Low detail (far)
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+ const geometryLow = new THREE.IcosahedronGeometry(10, 0);
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+ const meshLow = new THREE.Mesh(geometryLow, material);
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+ lod.addLevel(meshLow, 100);
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+
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+ scene.add(lod);
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+
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+ // Update LOD in animation loop
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+ function animate() {
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+ lod.update(camera);
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+ renderer.render(scene, camera);
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+ requestAnimationFrame(animate);
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+ }
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+ ```
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+
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+ ## Frustum Culling
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+
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+ Automatic - objects outside camera view aren't rendered.
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+
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+ ```javascript
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+ // Force disable for specific object
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+ object.frustumCulled = false;
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+
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+ // Manually test if in view
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+ const frustum = new THREE.Frustum();
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+ const cameraViewProjectionMatrix = new THREE.Matrix4();
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+ cameraViewProjectionMatrix.multiplyMatrices(
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+ camera.projectionMatrix,
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+ camera.matrixWorldInverse
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+ );
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+ frustum.setFromProjectionMatrix(cameraViewProjectionMatrix);
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+
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+ if (frustum.intersectsObject(object)) {
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+ // Object is visible
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+ }
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+ ```
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+
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+ ## Geometry Optimization
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+
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+ ```javascript
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+ // Merge geometries (reduce draw calls)
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+ import { mergeGeometries } from 'three/addons/utils/BufferGeometryUtils.js';
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+
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+ const geometries = [geom1, geom2, geom3];
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+ const mergedGeometry = mergeGeometries(geometries);
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+ const mesh = new THREE.Mesh(mergedGeometry, material);
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+
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+ // Dispose old geometries
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+ geometries.forEach(g => g.dispose());
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+
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+ // Simplify geometry
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+ import { SimplifyModifier } from 'three/addons/modifiers/SimplifyModifier.js';
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+
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+ const modifier = new SimplifyModifier();
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+ const simplified = modifier.modify(geometry, Math.floor(geometry.attributes.position.count * 0.5));
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+ ```
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+
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+ ## Texture Optimization
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+
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+ ```javascript
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+ // Use appropriate sizes (power of 2)
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+ // 512x512, 1024x1024, 2048x2048
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+
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+ // Compress textures
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+ import { KTX2Loader } from 'three/addons/loaders/KTX2Loader.js';
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+
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+ // Use mipmaps (auto-generated by default)
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+ texture.generateMipmaps = true;
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+
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+ // Appropriate filtering
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+ texture.minFilter = THREE.LinearMipmapLinearFilter;
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+ texture.magFilter = THREE.LinearFilter;
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+
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+ // Anisotropic filtering (balance quality/performance)
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+ texture.anisotropy = renderer.capabilities.getMaxAnisotropy();
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+
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+ // Dispose unused textures
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+ texture.dispose();
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+ ```
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+
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+ ## Material Sharing
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+
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+ ```javascript
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+ // Share materials between meshes (reduce memory)
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+ const sharedMaterial = new THREE.MeshStandardMaterial({ color: 0x00ff00 });
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+
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+ const mesh1 = new THREE.Mesh(geometry1, sharedMaterial);
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+ const mesh2 = new THREE.Mesh(geometry2, sharedMaterial);
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+ const mesh3 = new THREE.Mesh(geometry3, sharedMaterial);
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+ ```
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+
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+ ## Shadow Optimization
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+
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+ ```javascript
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+ // Reduce shadow map resolution
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+ light.shadow.mapSize.width = 1024; // instead of 2048
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+ light.shadow.mapSize.height = 1024;
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+
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+ // Limit shadow camera frustum
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+ light.shadow.camera.near = 0.5;
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+ light.shadow.camera.far = 50; // only cast shadows within this range
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+ light.shadow.camera.left = -10;
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+ light.shadow.camera.right = 10;
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+
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+ // Use fewer shadow-casting objects
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+ object.castShadow = false; // for distant/small objects
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+ object.receiveShadow = false; // for objects that don't need shadows
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+
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+ // Cheaper shadow type
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+ renderer.shadowMap.type = THREE.PCFShadowMap; // instead of PCFSoftShadowMap
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+ ```
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+
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+ ## Render Target Optimization
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+
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+ ```javascript
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+ // Lower resolution for post-processing
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+ const renderTarget = new THREE.WebGLRenderTarget(
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+ window.innerWidth * 0.5, // half resolution
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+ window.innerHeight * 0.5
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+ );
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+
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+ // Appropriate pixel format
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+ renderTarget.texture.format = THREE.RGBAFormat;
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+ renderTarget.texture.type = THREE.UnsignedByteType;
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+
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+ // Dispose when done
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+ renderTarget.dispose();
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+ ```
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+
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+ ## Object Pooling
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+
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+ ```javascript
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+ // Reuse objects instead of creating/destroying
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+ class ObjectPool {
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+ constructor(factory, initialSize) {
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+ this.factory = factory;
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+ this.pool = [];
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+ for (let i = 0; i < initialSize; i++) {
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+ this.pool.push(factory());
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+ }
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+ }
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+
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+ get() {
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+ return this.pool.length > 0 ? this.pool.pop() : this.factory();
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+ }
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+
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+ release(obj) {
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+ this.pool.push(obj);
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+ }
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+ }
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+
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+ const bulletPool = new ObjectPool(() => {
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+ return new THREE.Mesh(bulletGeometry, bulletMaterial);
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+ }, 100);
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+
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+ // Use
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+ const bullet = bulletPool.get();
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+ scene.add(bullet);
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+
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+ // Return when done
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+ scene.remove(bullet);
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+ bulletPool.release(bullet);
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+ ```
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+
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+ ## Monitoring Performance
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+
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+ ```javascript
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+ // FPS counter
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+ const stats = new Stats();
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+ document.body.appendChild(stats.dom);
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+
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+ function animate() {
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+ stats.begin();
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+ // ... rendering
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+ stats.end();
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+ requestAnimationFrame(animate);
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+ }
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+
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+ // Renderer info
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+ console.log(renderer.info);
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+ // Shows: geometries, textures, programs, calls, triangles, points, lines
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+
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+ // GPU timing
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+ const query = renderer.extensions.get('EXT_disjoint_timer_query_webgl2');
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+ ```
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+
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+ ## General Best Practices
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+
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+ - Limit draw calls (merge geometries, use instancing)
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+ - Reduce polygon count (LOD, simplification)
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+ - Optimize textures (compression, appropriate sizes)
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+ - Share materials and geometries
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+ - Use frustum culling
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+ - Limit number of lights (3-5 max)
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+ - Avoid transparent materials when possible
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+ - Use object pooling for frequently created/destroyed objects
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+ - Profile with browser DevTools
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+ - Test on target devices
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+ - Use WebGL 2 features when available