codeply-cli 0.5.5 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (429) hide show
  1. package/LICENSE +21 -21
  2. package/THIRD_PARTY_NOTICES.md +65 -65
  3. package/bin/codeply.js +8 -3
  4. package/lib/agent.mjs +2596 -2268
  5. package/lib/ai.js +135 -27
  6. package/lib/ai.mjs +6 -6
  7. package/lib/apply-patch.js +217 -217
  8. package/lib/arity-table.json +138 -138
  9. package/lib/arity.js +70 -70
  10. package/lib/auth.mjs +6 -6
  11. package/lib/autopilot.js +84 -0
  12. package/lib/bot-mail.js +46 -0
  13. package/lib/bots.js +142 -15
  14. package/lib/brain.js +914 -0
  15. package/lib/call-assist.js +120 -0
  16. package/lib/chatgpt.js +282 -282
  17. package/lib/cloud-browser.mjs +143 -143
  18. package/lib/cloud.mjs +1396 -1312
  19. package/lib/commands.js +103 -103
  20. package/lib/computer.js +136 -0
  21. package/lib/design-library/assemble-artifact.mjs +21 -21
  22. package/lib/design-library/cleanup.mjs +45 -45
  23. package/lib/design-library/index.json +22379 -22379
  24. package/lib/design-library/make-table-data.mjs +39 -39
  25. package/lib/design-tools.mjs +173 -0
  26. package/lib/diagnostics.js +192 -192
  27. package/lib/dsh-acp.mjs +444 -0
  28. package/lib/edit-engine.js +364 -364
  29. package/lib/github-agent.mjs +326 -326
  30. package/lib/handoff.mjs +245 -0
  31. package/lib/history.js +78 -75
  32. package/lib/life-sources.js +319 -0
  33. package/lib/life-store.js +356 -0
  34. package/lib/life-triggers.js +286 -0
  35. package/lib/life.js +487 -0
  36. package/lib/mail-watch.js +3 -3
  37. package/lib/mcp.js +258 -258
  38. package/lib/native-tools.mjs +17 -5
  39. package/lib/oauth-connectors.js +76 -21
  40. package/lib/permissions.js +109 -109
  41. package/lib/plugins.js +356 -353
  42. package/lib/reach.js +67 -67
  43. package/lib/render-md.mjs +647 -617
  44. package/lib/screen.js +77 -0
  45. package/lib/server.mjs +458 -457
  46. package/lib/session-db.js +220 -220
  47. package/lib/share.js +208 -168
  48. package/lib/skills.js +4 -1
  49. package/lib/snapshot.js +146 -146
  50. package/lib/subagents.js +4 -2
  51. package/lib/telemetry.js +105 -105
  52. package/lib/terminal-hints.js +154 -154
  53. package/lib/textarea.mjs +264 -258
  54. package/lib/tools.mjs +326 -40
  55. package/lib/tui.mjs +1459 -1086
  56. package/lib/typecheck-worker.js +147 -147
  57. package/lib/web-tools.js +209 -209
  58. package/package.json +1 -1
  59. package/skills/SOURCE.md +58 -58
  60. package/skills/accessibility/SKILL.md +147 -147
  61. package/skills/agent-architecture-audit/SKILL.md +257 -257
  62. package/skills/agent-eval/SKILL.md +147 -147
  63. package/skills/agent-harness-construction/SKILL.md +74 -74
  64. package/skills/agent-introspection-debugging/SKILL.md +154 -154
  65. package/skills/agent-payment-x402/SKILL.md +225 -225
  66. package/skills/agent-self-evaluation/SKILL.md +182 -182
  67. package/skills/agent-self-evaluation/references/evaluation-criteria.md +71 -71
  68. package/skills/agent-self-evaluation/references/hook-integration.md +64 -64
  69. package/skills/agent-sort/SKILL.md +216 -216
  70. package/skills/agentic-engineering/SKILL.md +64 -64
  71. package/skills/agentic-os/SKILL.md +388 -388
  72. package/skills/ai-first-engineering/SKILL.md +52 -52
  73. package/skills/ai-regression-testing/SKILL.md +386 -386
  74. package/skills/android-clean-architecture/SKILL.md +340 -340
  75. package/skills/angular-developer/SKILL.md +155 -155
  76. package/skills/angular-developer/references/angular-animations.md +160 -160
  77. package/skills/angular-developer/references/angular-aria.md +410 -410
  78. package/skills/angular-developer/references/cli.md +86 -86
  79. package/skills/angular-developer/references/component-harnesses.md +59 -59
  80. package/skills/angular-developer/references/component-styling.md +91 -91
  81. package/skills/angular-developer/references/components.md +117 -117
  82. package/skills/angular-developer/references/creating-services.md +97 -97
  83. package/skills/angular-developer/references/data-resolvers.md +69 -69
  84. package/skills/angular-developer/references/define-routes.md +67 -67
  85. package/skills/angular-developer/references/defining-providers.md +72 -72
  86. package/skills/angular-developer/references/di-fundamentals.md +120 -120
  87. package/skills/angular-developer/references/e2e-testing.md +56 -56
  88. package/skills/angular-developer/references/effects.md +83 -83
  89. package/skills/angular-developer/references/hierarchical-injectors.md +43 -43
  90. package/skills/angular-developer/references/host-elements.md +80 -80
  91. package/skills/angular-developer/references/injection-context.md +63 -63
  92. package/skills/angular-developer/references/inputs.md +101 -101
  93. package/skills/angular-developer/references/linked-signal.md +59 -59
  94. package/skills/angular-developer/references/loading-strategies.md +61 -61
  95. package/skills/angular-developer/references/mcp.md +108 -108
  96. package/skills/angular-developer/references/navigate-to-routes.md +69 -69
  97. package/skills/angular-developer/references/outputs.md +86 -86
  98. package/skills/angular-developer/references/reactive-forms.md +122 -122
  99. package/skills/angular-developer/references/rendering-strategies.md +44 -44
  100. package/skills/angular-developer/references/resource.md +77 -77
  101. package/skills/angular-developer/references/route-animations.md +56 -56
  102. package/skills/angular-developer/references/route-guards.md +52 -52
  103. package/skills/angular-developer/references/router-lifecycle.md +45 -45
  104. package/skills/angular-developer/references/router-testing.md +87 -87
  105. package/skills/angular-developer/references/show-routes-with-outlets.md +68 -68
  106. package/skills/angular-developer/references/signal-forms.md +795 -795
  107. package/skills/angular-developer/references/signals-overview.md +94 -94
  108. package/skills/angular-developer/references/tailwind-css.md +69 -69
  109. package/skills/angular-developer/references/template-driven-forms.md +114 -114
  110. package/skills/angular-developer/references/testing-fundamentals.md +65 -65
  111. package/skills/api-connector-builder/SKILL.md +121 -121
  112. package/skills/api-design/SKILL.md +524 -524
  113. package/skills/architecture-decision-records/SKILL.md +180 -180
  114. package/skills/article-writing/SKILL.md +80 -80
  115. package/skills/automation-audit-ops/SKILL.md +143 -143
  116. package/skills/autonomous-agent-harness/SKILL.md +274 -274
  117. package/skills/autonomous-loops/SKILL.md +611 -611
  118. package/skills/backend-patterns/SKILL.md +562 -562
  119. package/skills/benchmark/SKILL.md +95 -95
  120. package/skills/benchmark-methodology/SKILL.md +191 -191
  121. package/skills/benchmark-optimization-loop/SKILL.md +71 -71
  122. package/skills/blender-motion-state-inspection/SKILL.md +165 -165
  123. package/skills/blueprint/SKILL.md +106 -106
  124. package/skills/brand-discovery/SKILL.md +145 -145
  125. package/skills/brand-discovery/references/10_purpose-why.md +40 -40
  126. package/skills/brand-discovery/references/20_positioning.md +44 -44
  127. package/skills/brand-discovery/references/30_audience-niche.md +52 -52
  128. package/skills/brand-discovery/references/40_personality-archetype.md +57 -57
  129. package/skills/brand-discovery/references/50_voice-tone.md +59 -59
  130. package/skills/brand-discovery/references/60_narrative-story.md +50 -50
  131. package/skills/brand-discovery/references/70_founder-tension.md +49 -49
  132. package/skills/brand-discovery/references/90_SYNTHESIS.md +133 -133
  133. package/skills/brand-voice/SKILL.md +98 -98
  134. package/skills/brand-voice/references/voice-profile-schema.md +55 -55
  135. package/skills/browser-qa/SKILL.md +105 -105
  136. package/skills/bun-runtime/SKILL.md +85 -85
  137. package/skills/canary-watch/SKILL.md +108 -108
  138. package/skills/carrier-relationship-management/SKILL.md +212 -212
  139. package/skills/cisco-ios-patterns/SKILL.md +164 -164
  140. package/skills/ck/SKILL.md +148 -148
  141. package/skills/claude-devfleet/SKILL.md +112 -112
  142. package/skills/click-path-audit/SKILL.md +245 -245
  143. package/skills/clickhouse-io/SKILL.md +445 -445
  144. package/skills/code-tour/SKILL.md +254 -254
  145. package/skills/codebase-onboarding/SKILL.md +234 -234
  146. package/skills/codehealth-mcp/SKILL.md +167 -167
  147. package/skills/codeply-taste/LICENSE +21 -0
  148. package/skills/codeply-taste/SKILL.md +100 -0
  149. package/skills/codeply-taste/SOURCE.md +10 -0
  150. package/skills/codeply-taste/assets/base.css +100 -0
  151. package/skills/codeply-taste/assets/base.js +37 -0
  152. package/skills/codeply-taste/library/directions.json +1078 -0
  153. package/skills/codeply-taste/library/heroes.json +894 -0
  154. package/skills/codeply-taste/library/motions.json +57 -0
  155. package/skills/codeply-taste/library/palettes.json +1485 -0
  156. package/skills/codeply-taste/library/photos.json +7240 -0
  157. package/skills/codeply-taste/library/sections.json +4136 -0
  158. package/skills/codeply-taste/library/sites.json +7274 -0
  159. package/skills/codeply-taste/library/type.json +2024 -0
  160. package/skills/codeply-taste/references/colour.md +141 -0
  161. package/skills/codeply-taste/references/copy.md +177 -0
  162. package/skills/codeply-taste/references/critique.md +171 -0
  163. package/skills/codeply-taste/references/imagery.md +377 -0
  164. package/skills/codeply-taste/references/layout.md +178 -0
  165. package/skills/codeply-taste/references/motion.md +292 -0
  166. package/skills/codeply-taste/references/research.md +306 -0
  167. package/skills/codeply-taste/references/tells.md +115 -0
  168. package/skills/codeply-taste/references/type.md +170 -0
  169. package/skills/codeply-taste/scripts/assets.mjs +865 -0
  170. package/skills/codeply-taste/scripts/draw.mjs +525 -0
  171. package/skills/codeply-taste/scripts/inspect.mjs +205 -0
  172. package/skills/codeply-taste/scripts/lib/cdp.mjs +205 -0
  173. package/skills/codeply-taste/scripts/lib/probe.mjs +569 -0
  174. package/skills/codeply-taste/scripts/lib/rules.mjs +137 -0
  175. package/skills/codeply-taste/scripts/lint.mjs +108 -0
  176. package/skills/coding-standards/SKILL.md +551 -551
  177. package/skills/competitive-platform-analysis/SKILL.md +214 -214
  178. package/skills/competitive-report-structure/SKILL.md +162 -162
  179. package/skills/compose-multiplatform-patterns/SKILL.md +300 -300
  180. package/skills/config-gc/SKILL.md +120 -120
  181. package/skills/configure-ecc/SKILL.md +385 -385
  182. package/skills/connections-optimizer/SKILL.md +190 -190
  183. package/skills/content-engine/SKILL.md +132 -132
  184. package/skills/content-hash-cache-pattern/SKILL.md +162 -162
  185. package/skills/context-budget/SKILL.md +136 -136
  186. package/skills/continuous-agent-loop/SKILL.md +46 -46
  187. package/skills/continuous-learning/SKILL.md +132 -132
  188. package/skills/continuous-learning-v2/SKILL.md +361 -361
  189. package/skills/contract-first/SKILL.md +287 -287
  190. package/skills/cost-aware-llm-pipeline/SKILL.md +184 -184
  191. package/skills/cost-tracking/SKILL.md +97 -97
  192. package/skills/council/SKILL.md +204 -204
  193. package/skills/cpp-coding-standards/SKILL.md +724 -724
  194. package/skills/cpp-testing/SKILL.md +325 -325
  195. package/skills/crosspost/SKILL.md +112 -112
  196. package/skills/csharp-testing/SKILL.md +322 -322
  197. package/skills/customer-billing-ops/SKILL.md +141 -141
  198. package/skills/customs-trade-compliance/SKILL.md +263 -263
  199. package/skills/dart-flutter-patterns/SKILL.md +564 -564
  200. package/skills/dashboard-builder/SKILL.md +109 -109
  201. package/skills/data-scraper-agent/SKILL.md +765 -765
  202. package/skills/data-throughput-accelerator/SKILL.md +74 -74
  203. package/skills/database-migrations/SKILL.md +430 -430
  204. package/skills/deep-research/SKILL.md +160 -160
  205. package/skills/defi-amm-security/SKILL.md +167 -167
  206. package/skills/delivery-gate/SKILL.md +126 -126
  207. package/skills/deployment-patterns/SKILL.md +428 -428
  208. package/skills/design-system/SKILL.md +83 -83
  209. package/skills/django-celery/SKILL.md +458 -458
  210. package/skills/django-patterns/SKILL.md +735 -735
  211. package/skills/django-security/SKILL.md +644 -644
  212. package/skills/django-tdd/SKILL.md +730 -730
  213. package/skills/django-verification/SKILL.md +470 -470
  214. package/skills/dmux-workflows/SKILL.md +192 -192
  215. package/skills/docker-patterns/SKILL.md +365 -365
  216. package/skills/documentation-lookup/SKILL.md +91 -91
  217. package/skills/dotnet-patterns/SKILL.md +322 -322
  218. package/skills/dynamic-workflow-mode/SKILL.md +124 -124
  219. package/skills/e2e-testing/SKILL.md +327 -327
  220. package/skills/ecc-guide/SKILL.md +190 -190
  221. package/skills/ecc-recipes/SKILL.md +149 -149
  222. package/skills/ecc-tools-cost-audit/SKILL.md +161 -161
  223. package/skills/email-ops/SKILL.md +122 -122
  224. package/skills/energy-procurement/SKILL.md +228 -228
  225. package/skills/enterprise-agent-ops/SKILL.md +51 -51
  226. package/skills/error-handling/SKILL.md +377 -377
  227. package/skills/eval-harness/SKILL.md +271 -271
  228. package/skills/evm-token-decimals/SKILL.md +131 -131
  229. package/skills/exa-search/SKILL.md +108 -108
  230. package/skills/fal-ai-media/SKILL.md +289 -289
  231. package/skills/fastapi-patterns/SKILL.md +514 -514
  232. package/skills/finance-billing-ops/SKILL.md +128 -128
  233. package/skills/flox-environments/SKILL.md +497 -497
  234. package/skills/flutter-dart-code-review/SKILL.md +436 -436
  235. package/skills/foundation-models-on-device/SKILL.md +243 -243
  236. package/skills/frontend-a11y/SKILL.md +446 -446
  237. package/skills/frontend-design-direction/SKILL.md +93 -93
  238. package/skills/frontend-patterns/SKILL.md +657 -657
  239. package/skills/frontend-slides/SKILL.md +185 -185
  240. package/skills/fsharp-testing/SKILL.md +281 -281
  241. package/skills/gan-style-harness/SKILL.md +279 -279
  242. package/skills/gateguard/SKILL.md +133 -133
  243. package/skills/generating-python-installer/SKILL.md +820 -820
  244. package/skills/git-workflow/SKILL.md +716 -716
  245. package/skills/github-ops/SKILL.md +145 -145
  246. package/skills/golang-patterns/SKILL.md +676 -676
  247. package/skills/golang-testing/SKILL.md +721 -721
  248. package/skills/google-workspace-ops/SKILL.md +96 -96
  249. package/skills/growth-log/SKILL.md +128 -128
  250. package/skills/healthcare-cdss-patterns/SKILL.md +246 -246
  251. package/skills/healthcare-emr-patterns/SKILL.md +160 -160
  252. package/skills/healthcare-eval-harness/SKILL.md +208 -208
  253. package/skills/healthcare-phi-compliance/SKILL.md +146 -146
  254. package/skills/hermes-imports/SKILL.md +89 -89
  255. package/skills/hexagonal-architecture/SKILL.md +277 -277
  256. package/skills/hipaa-compliance/SKILL.md +79 -79
  257. package/skills/homelab-network-readiness/SKILL.md +170 -170
  258. package/skills/homelab-network-setup/SKILL.md +130 -130
  259. package/skills/homelab-pihole-dns/SKILL.md +275 -275
  260. package/skills/homelab-vlan-segmentation/SKILL.md +312 -312
  261. package/skills/homelab-wireguard-vpn/SKILL.md +306 -306
  262. package/skills/hookify-rules/SKILL.md +128 -128
  263. package/skills/inherit-legacy-style/SKILL.md +157 -157
  264. package/skills/intent-driven-development/SKILL.md +360 -360
  265. package/skills/inventory-demand-planning/SKILL.md +247 -247
  266. package/skills/investor-materials/SKILL.md +97 -97
  267. package/skills/investor-outreach/SKILL.md +92 -92
  268. package/skills/ios-icon-gen/SKILL.md +158 -158
  269. package/skills/iterative-retrieval/SKILL.md +212 -212
  270. package/skills/ito-basket-compare/SKILL.md +64 -64
  271. package/skills/ito-compute/SKILL.md +129 -129
  272. package/skills/ito-data-atlas-agent/SKILL.md +64 -64
  273. package/skills/ito-market-intelligence/SKILL.md +61 -61
  274. package/skills/ito-trade-planner/SKILL.md +68 -68
  275. package/skills/java-coding-standards/SKILL.md +384 -384
  276. package/skills/jira-integration/SKILL.md +303 -303
  277. package/skills/jpa-patterns/SKILL.md +152 -152
  278. package/skills/knowledge-ops/SKILL.md +155 -155
  279. package/skills/kotlin-coroutines-flows/SKILL.md +285 -285
  280. package/skills/kotlin-exposed-patterns/SKILL.md +720 -720
  281. package/skills/kotlin-ktor-patterns/SKILL.md +690 -690
  282. package/skills/kotlin-patterns/SKILL.md +712 -712
  283. package/skills/kotlin-testing/SKILL.md +825 -825
  284. package/skills/kubernetes-patterns/SKILL.md +756 -756
  285. package/skills/laravel-patterns/SKILL.md +416 -416
  286. package/skills/laravel-plugin-discovery/SKILL.md +230 -230
  287. package/skills/laravel-security/SKILL.md +948 -948
  288. package/skills/laravel-tdd/SKILL.md +675 -675
  289. package/skills/laravel-verification/SKILL.md +180 -180
  290. package/skills/latency-critical-systems/SKILL.md +75 -75
  291. package/skills/lead-intelligence/SKILL.md +322 -322
  292. package/skills/liquid-glass-design/SKILL.md +279 -279
  293. package/skills/llm-trading-agent-security/SKILL.md +147 -147
  294. package/skills/logistics-exception-management/SKILL.md +222 -222
  295. package/skills/loop-design-check/SKILL.md +143 -143
  296. package/skills/mailtrap-email-integration/SKILL.md +77 -77
  297. package/skills/make-interfaces-feel-better/SKILL.md +152 -152
  298. package/skills/manim-video/SKILL.md +90 -90
  299. package/skills/market-research/SKILL.md +76 -76
  300. package/skills/marketing-campaign/SKILL.md +114 -114
  301. package/skills/mcp-server-patterns/SKILL.md +70 -70
  302. package/skills/messages-ops/SKILL.md +105 -105
  303. package/skills/ml-adoption-playbook/SKILL.md +57 -57
  304. package/skills/mle-workflow/SKILL.md +348 -348
  305. package/skills/motion-advanced/SKILL.md +596 -596
  306. package/skills/motion-foundations/SKILL.md +299 -299
  307. package/skills/motion-patterns/SKILL.md +434 -434
  308. package/skills/motion-ui/SKILL.md +576 -576
  309. package/skills/mysql-patterns/SKILL.md +413 -413
  310. package/skills/nanoclaw-repl/SKILL.md +34 -34
  311. package/skills/nestjs-patterns/SKILL.md +231 -231
  312. package/skills/netmiko-ssh-automation/SKILL.md +174 -174
  313. package/skills/network-bgp-diagnostics/SKILL.md +168 -168
  314. package/skills/network-config-validation/SKILL.md +211 -211
  315. package/skills/network-interface-health/SKILL.md +153 -153
  316. package/skills/nextjs-turbopack/SKILL.md +58 -58
  317. package/skills/nodejs-keccak256/SKILL.md +103 -103
  318. package/skills/nutrient-document-processing/SKILL.md +168 -168
  319. package/skills/nuxt4-patterns/SKILL.md +101 -101
  320. package/skills/openclaw-persona-forge/SKILL.md +289 -289
  321. package/skills/openclaw-persona-forge/references/avatar-style.md +124 -124
  322. package/skills/openclaw-persona-forge/references/boundary-rules.md +53 -53
  323. package/skills/openclaw-persona-forge/references/error-handling.md +53 -53
  324. package/skills/openclaw-persona-forge/references/identity-tension.md +48 -48
  325. package/skills/openclaw-persona-forge/references/naming-system.md +39 -39
  326. package/skills/openclaw-persona-forge/references/output-template.md +166 -166
  327. package/skills/opensource-pipeline/SKILL.md +256 -256
  328. package/skills/orch-add-feature/SKILL.md +45 -45
  329. package/skills/orch-build-mvp/SKILL.md +49 -49
  330. package/skills/orch-change-feature/SKILL.md +43 -43
  331. package/skills/orch-fix-defect/SKILL.md +43 -43
  332. package/skills/orch-pipeline/SKILL.md +121 -121
  333. package/skills/orch-refine-code/SKILL.md +44 -44
  334. package/skills/parallel-execution-optimizer/SKILL.md +74 -74
  335. package/skills/perl-patterns/SKILL.md +505 -505
  336. package/skills/perl-security/SKILL.md +504 -504
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@@ -1,724 +1,724 @@
1
- ---
2
- name: cpp-coding-standards
3
- description: C++ coding standards based on the C++ Core Guidelines (isocpp.github.io). Use when writing, reviewing, or refactoring C++ code to enforce modern, safe, and idiomatic practices.
4
- metadata:
5
- origin: ECC
6
- ---
7
-
8
- # C++ Coding Standards (C++ Core Guidelines)
9
-
10
- Comprehensive coding standards for modern C++ (C++17/20/23) derived from the [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines). Enforces type safety, resource safety, immutability, and clarity.
11
-
12
- ## When to Use
13
-
14
- - Writing new C++ code (classes, functions, templates)
15
- - Reviewing or refactoring existing C++ code
16
- - Making architectural decisions in C++ projects
17
- - Enforcing consistent style across a C++ codebase
18
- - Choosing between language features (e.g., `enum` vs `enum class`, raw pointer vs smart pointer)
19
-
20
- ### When NOT to Use
21
-
22
- - Non-C++ projects
23
- - Legacy C codebases that cannot adopt modern C++ features
24
- - Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)
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-
26
- ## Cross-Cutting Principles
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-
28
- These themes recur across the entire guidelines and form the foundation:
29
-
30
- 1. **RAII everywhere** (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
31
- 2. **Immutability by default** (P.10, Con.1-5, ES.25): Start with `const`/`constexpr`; mutability is the exception
32
- 3. **Type safety** (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
33
- 4. **Express intent** (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
34
- 5. **Minimize complexity** (F.2-3, ES.5, Per.4-5): Simple code is correct code
35
- 6. **Value semantics over pointer semantics** (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects
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-
37
- ## Philosophy & Interfaces (P.*, I.*)
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-
39
- ### Key Rules
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-
41
- | Rule | Summary |
42
- |------|---------|
43
- | **P.1** | Express ideas directly in code |
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- | **P.3** | Express intent |
45
- | **P.4** | Ideally, a program should be statically type safe |
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- | **P.5** | Prefer compile-time checking to run-time checking |
47
- | **P.8** | Don't leak any resources |
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- | **P.10** | Prefer immutable data to mutable data |
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- | **I.1** | Make interfaces explicit |
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- | **I.2** | Avoid non-const global variables |
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- | **I.4** | Make interfaces precisely and strongly typed |
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- | **I.11** | Never transfer ownership by a raw pointer or reference |
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- | **I.23** | Keep the number of function arguments low |
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-
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- ### DO
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-
57
- ```cpp
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- // P.10 + I.4: Immutable, strongly typed interface
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- struct Temperature {
60
- double kelvin;
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- };
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-
63
- Temperature boil(const Temperature& water);
64
- ```
65
-
66
- ### DON'T
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-
68
- ```cpp
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- // Weak interface: unclear ownership, unclear units
70
- double boil(double* temp);
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-
72
- // Non-const global variable
73
- int g_counter = 0; // I.2 violation
74
- ```
75
-
76
- ## Functions (F.*)
77
-
78
- ### Key Rules
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-
80
- | Rule | Summary |
81
- |------|---------|
82
- | **F.1** | Package meaningful operations as carefully named functions |
83
- | **F.2** | A function should perform a single logical operation |
84
- | **F.3** | Keep functions short and simple |
85
- | **F.4** | If a function might be evaluated at compile time, declare it `constexpr` |
86
- | **F.6** | If your function must not throw, declare it `noexcept` |
87
- | **F.8** | Prefer pure functions |
88
- | **F.16** | For "in" parameters, pass cheaply-copied types by value and others by `const&` |
89
- | **F.20** | For "out" values, prefer return values to output parameters |
90
- | **F.21** | To return multiple "out" values, prefer returning a struct |
91
- | **F.43** | Never return a pointer or reference to a local object |
92
-
93
- ### Parameter Passing
94
-
95
- ```cpp
96
- // F.16: Cheap types by value, others by const&
97
- void print(int x); // cheap: by value
98
- void analyze(const std::string& data); // expensive: by const&
99
- void transform(std::string s); // sink: by value (will move)
100
-
101
- // F.20 + F.21: Return values, not output parameters
102
- struct ParseResult {
103
- std::string token;
104
- int position;
105
- };
106
-
107
- ParseResult parse(std::string_view input); // GOOD: return struct
108
-
109
- // BAD: output parameters
110
- void parse(std::string_view input,
111
- std::string& token, int& pos); // avoid this
112
- ```
113
-
114
- ### Pure Functions and constexpr
115
-
116
- ```cpp
117
- // F.4 + F.8: Pure, constexpr where possible
118
- constexpr int factorial(int n) noexcept {
119
- return (n <= 1) ? 1 : n * factorial(n - 1);
120
- }
121
-
122
- static_assert(factorial(5) == 120);
123
- ```
124
-
125
- ### Anti-Patterns
126
-
127
- - Returning `T&&` from functions (F.45)
128
- - Using `va_arg` / C-style variadics (F.55)
129
- - Capturing by reference in lambdas passed to other threads (F.53)
130
- - Returning `const T` which inhibits move semantics (F.49)
131
-
132
- ## Classes & Class Hierarchies (C.*)
133
-
134
- ### Key Rules
135
-
136
- | Rule | Summary |
137
- |------|---------|
138
- | **C.2** | Use `class` if invariant exists; `struct` if data members vary independently |
139
- | **C.9** | Minimize exposure of members |
140
- | **C.20** | If you can avoid defining default operations, do (Rule of Zero) |
141
- | **C.21** | If you define or `=delete` any copy/move/destructor, handle them all (Rule of Five) |
142
- | **C.35** | Base class destructor: public virtual or protected non-virtual |
143
- | **C.41** | A constructor should create a fully initialized object |
144
- | **C.46** | Declare single-argument constructors `explicit` |
145
- | **C.67** | A polymorphic class should suppress public copy/move |
146
- | **C.128** | Virtual functions: specify exactly one of `virtual`, `override`, or `final` |
147
-
148
- ### Rule of Zero
149
-
150
- ```cpp
151
- // C.20: Let the compiler generate special members
152
- struct Employee {
153
- std::string name;
154
- std::string department;
155
- int id;
156
- // No destructor, copy/move constructors, or assignment operators needed
157
- };
158
- ```
159
-
160
- ### Rule of Five
161
-
162
- ```cpp
163
- // C.21: If you must manage a resource, define all five
164
- class Buffer {
165
- public:
166
- explicit Buffer(std::size_t size)
167
- : data_(std::make_unique<char[]>(size)), size_(size) {}
168
-
169
- ~Buffer() = default;
170
-
171
- Buffer(const Buffer& other)
172
- : data_(std::make_unique<char[]>(other.size_)), size_(other.size_) {
173
- std::copy_n(other.data_.get(), size_, data_.get());
174
- }
175
-
176
- Buffer& operator=(const Buffer& other) {
177
- if (this != &other) {
178
- auto new_data = std::make_unique<char[]>(other.size_);
179
- std::copy_n(other.data_.get(), other.size_, new_data.get());
180
- data_ = std::move(new_data);
181
- size_ = other.size_;
182
- }
183
- return *this;
184
- }
185
-
186
- Buffer(Buffer&&) noexcept = default;
187
- Buffer& operator=(Buffer&&) noexcept = default;
188
-
189
- private:
190
- std::unique_ptr<char[]> data_;
191
- std::size_t size_;
192
- };
193
- ```
194
-
195
- ### Class Hierarchy
196
-
197
- ```cpp
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- // C.35 + C.128: Virtual destructor, use override
199
- class Shape {
200
- public:
201
- virtual ~Shape() = default;
202
- virtual double area() const = 0; // C.121: pure interface
203
- };
204
-
205
- class Circle : public Shape {
206
- public:
207
- explicit Circle(double r) : radius_(r) {}
208
- double area() const override { return 3.14159 * radius_ * radius_; }
209
-
210
- private:
211
- double radius_;
212
- };
213
- ```
214
-
215
- ### Anti-Patterns
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-
217
- - Calling virtual functions in constructors/destructors (C.82)
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- - Using `memset`/`memcpy` on non-trivial types (C.90)
219
- - Providing different default arguments for virtual function and overrider (C.140)
220
- - Making data members `const` or references, which suppresses move/copy (C.12)
221
-
222
- ## Resource Management (R.*)
223
-
224
- ### Key Rules
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-
226
- | Rule | Summary |
227
- |------|---------|
228
- | **R.1** | Manage resources automatically using RAII |
229
- | **R.3** | A raw pointer (`T*`) is non-owning |
230
- | **R.5** | Prefer scoped objects; don't heap-allocate unnecessarily |
231
- | **R.10** | Avoid `malloc()`/`free()` |
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- | **R.11** | Avoid calling `new` and `delete` explicitly |
233
- | **R.20** | Use `unique_ptr` or `shared_ptr` to represent ownership |
234
- | **R.21** | Prefer `unique_ptr` over `shared_ptr` unless sharing ownership |
235
- | **R.22** | Use `make_shared()` to make `shared_ptr`s |
236
-
237
- ### Smart Pointer Usage
238
-
239
- ```cpp
240
- // R.11 + R.20 + R.21: RAII with smart pointers
241
- auto widget = std::make_unique<Widget>("config"); // unique ownership
242
- auto cache = std::make_shared<Cache>(1024); // shared ownership
243
-
244
- // R.3: Raw pointer = non-owning observer
245
- void render(const Widget* w) { // does NOT own w
246
- if (w) w->draw();
247
- }
248
-
249
- render(widget.get());
250
- ```
251
-
252
- ### RAII Pattern
253
-
254
- ```cpp
255
- // R.1: Resource acquisition is initialization
256
- class FileHandle {
257
- public:
258
- explicit FileHandle(const std::string& path)
259
- : handle_(std::fopen(path.c_str(), "r")) {
260
- if (!handle_) throw std::runtime_error("Failed to open: " + path);
261
- }
262
-
263
- ~FileHandle() {
264
- if (handle_) std::fclose(handle_);
265
- }
266
-
267
- FileHandle(const FileHandle&) = delete;
268
- FileHandle& operator=(const FileHandle&) = delete;
269
- FileHandle(FileHandle&& other) noexcept
270
- : handle_(std::exchange(other.handle_, nullptr)) {}
271
- FileHandle& operator=(FileHandle&& other) noexcept {
272
- if (this != &other) {
273
- if (handle_) std::fclose(handle_);
274
- handle_ = std::exchange(other.handle_, nullptr);
275
- }
276
- return *this;
277
- }
278
-
279
- private:
280
- std::FILE* handle_;
281
- };
282
- ```
283
-
284
- ### Anti-Patterns
285
-
286
- - Naked `new`/`delete` (R.11)
287
- - `malloc()`/`free()` in C++ code (R.10)
288
- - Multiple resource allocations in a single expression (R.13 -- exception safety hazard)
289
- - `shared_ptr` where `unique_ptr` suffices (R.21)
290
-
291
- ## Expressions & Statements (ES.*)
292
-
293
- ### Key Rules
294
-
295
- | Rule | Summary |
296
- |------|---------|
297
- | **ES.5** | Keep scopes small |
298
- | **ES.20** | Always initialize an object |
299
- | **ES.23** | Prefer `{}` initializer syntax |
300
- | **ES.25** | Declare objects `const` or `constexpr` unless modification is intended |
301
- | **ES.28** | Use lambdas for complex initialization of `const` variables |
302
- | **ES.45** | Avoid magic constants; use symbolic constants |
303
- | **ES.46** | Avoid narrowing/lossy arithmetic conversions |
304
- | **ES.47** | Use `nullptr` rather than `0` or `NULL` |
305
- | **ES.48** | Avoid casts |
306
- | **ES.50** | Don't cast away `const` |
307
-
308
- ### Initialization
309
-
310
- ```cpp
311
- // ES.20 + ES.23 + ES.25: Always initialize, prefer {}, default to const
312
- const int max_retries{3};
313
- const std::string name{"widget"};
314
- const std::vector<int> primes{2, 3, 5, 7, 11};
315
-
316
- // ES.28: Lambda for complex const initialization
317
- const auto config = [&] {
318
- Config c;
319
- c.timeout = std::chrono::seconds{30};
320
- c.retries = max_retries;
321
- c.verbose = debug_mode;
322
- return c;
323
- }();
324
- ```
325
-
326
- ### Anti-Patterns
327
-
328
- - Uninitialized variables (ES.20)
329
- - Using `0` or `NULL` as pointer (ES.47 -- use `nullptr`)
330
- - C-style casts (ES.48 -- use `static_cast`, `const_cast`, etc.)
331
- - Casting away `const` (ES.50)
332
- - Magic numbers without named constants (ES.45)
333
- - Mixing signed and unsigned arithmetic (ES.100)
334
- - Reusing names in nested scopes (ES.12)
335
-
336
- ## Error Handling (E.*)
337
-
338
- ### Key Rules
339
-
340
- | Rule | Summary |
341
- |------|---------|
342
- | **E.1** | Develop an error-handling strategy early in a design |
343
- | **E.2** | Throw an exception to signal that a function can't perform its assigned task |
344
- | **E.6** | Use RAII to prevent leaks |
345
- | **E.12** | Use `noexcept` when throwing is impossible or unacceptable |
346
- | **E.14** | Use purpose-designed user-defined types as exceptions |
347
- | **E.15** | Throw by value, catch by reference |
348
- | **E.16** | Destructors, deallocation, and swap must never fail |
349
- | **E.17** | Don't try to catch every exception in every function |
350
-
351
- ### Exception Hierarchy
352
-
353
- ```cpp
354
- // E.14 + E.15: Custom exception types, throw by value, catch by reference
355
- class AppError : public std::runtime_error {
356
- public:
357
- using std::runtime_error::runtime_error;
358
- };
359
-
360
- class NetworkError : public AppError {
361
- public:
362
- NetworkError(const std::string& msg, int code)
363
- : AppError(msg), status_code(code) {}
364
- int status_code;
365
- };
366
-
367
- void fetch_data(const std::string& url) {
368
- // E.2: Throw to signal failure
369
- throw NetworkError("connection refused", 503);
370
- }
371
-
372
- void run() {
373
- try {
374
- fetch_data("https://api.example.com");
375
- } catch (const NetworkError& e) {
376
- log_error(e.what(), e.status_code);
377
- } catch (const AppError& e) {
378
- log_error(e.what());
379
- }
380
- // E.17: Don't catch everything here -- let unexpected errors propagate
381
- }
382
- ```
383
-
384
- ### Anti-Patterns
385
-
386
- - Throwing built-in types like `int` or string literals (E.14)
387
- - Catching by value (slicing risk) (E.15)
388
- - Empty catch blocks that silently swallow errors
389
- - Using exceptions for flow control (E.3)
390
- - Error handling based on global state like `errno` (E.28)
391
-
392
- ## Constants & Immutability (Con.*)
393
-
394
- ### All Rules
395
-
396
- | Rule | Summary |
397
- |------|---------|
398
- | **Con.1** | By default, make objects immutable |
399
- | **Con.2** | By default, make member functions `const` |
400
- | **Con.3** | By default, pass pointers and references to `const` |
401
- | **Con.4** | Use `const` for values that don't change after construction |
402
- | **Con.5** | Use `constexpr` for values computable at compile time |
403
-
404
- ```cpp
405
- // Con.1 through Con.5: Immutability by default
406
- class Sensor {
407
- public:
408
- explicit Sensor(std::string id) : id_(std::move(id)) {}
409
-
410
- // Con.2: const member functions by default
411
- const std::string& id() const { return id_; }
412
- double last_reading() const { return reading_; }
413
-
414
- // Only non-const when mutation is required
415
- void record(double value) { reading_ = value; }
416
-
417
- private:
418
- const std::string id_; // Con.4: never changes after construction
419
- double reading_{0.0};
420
- };
421
-
422
- // Con.3: Pass by const reference
423
- void display(const Sensor& s) {
424
- std::cout << s.id() << ": " << s.last_reading() << '\n';
425
- }
426
-
427
- // Con.5: Compile-time constants
428
- constexpr double PI = 3.14159265358979;
429
- constexpr int MAX_SENSORS = 256;
430
- ```
431
-
432
- ## Concurrency & Parallelism (CP.*)
433
-
434
- ### Key Rules
435
-
436
- | Rule | Summary |
437
- |------|---------|
438
- | **CP.2** | Avoid data races |
439
- | **CP.3** | Minimize explicit sharing of writable data |
440
- | **CP.4** | Think in terms of tasks, rather than threads |
441
- | **CP.8** | Don't use `volatile` for synchronization |
442
- | **CP.20** | Use RAII, never plain `lock()`/`unlock()` |
443
- | **CP.21** | Use `std::scoped_lock` to acquire multiple mutexes |
444
- | **CP.22** | Never call unknown code while holding a lock |
445
- | **CP.42** | Don't wait without a condition |
446
- | **CP.44** | Remember to name your `lock_guard`s and `unique_lock`s |
447
- | **CP.100** | Don't use lock-free programming unless you absolutely have to |
448
-
449
- ### Safe Locking
450
-
451
- ```cpp
452
- // CP.20 + CP.44: RAII locks, always named
453
- class ThreadSafeQueue {
454
- public:
455
- void push(int value) {
456
- std::lock_guard<std::mutex> lock(mutex_); // CP.44: named!
457
- queue_.push(value);
458
- cv_.notify_one();
459
- }
460
-
461
- int pop() {
462
- std::unique_lock<std::mutex> lock(mutex_);
463
- // CP.42: Always wait with a condition
464
- cv_.wait(lock, [this] { return !queue_.empty(); });
465
- const int value = queue_.front();
466
- queue_.pop();
467
- return value;
468
- }
469
-
470
- private:
471
- std::mutex mutex_; // CP.50: mutex with its data
472
- std::condition_variable cv_;
473
- std::queue<int> queue_;
474
- };
475
- ```
476
-
477
- ### Multiple Mutexes
478
-
479
- ```cpp
480
- // CP.21: std::scoped_lock for multiple mutexes (deadlock-free)
481
- void transfer(Account& from, Account& to, double amount) {
482
- std::scoped_lock lock(from.mutex_, to.mutex_);
483
- from.balance_ -= amount;
484
- to.balance_ += amount;
485
- }
486
- ```
487
-
488
- ### Anti-Patterns
489
-
490
- - `volatile` for synchronization (CP.8 -- it's for hardware I/O only)
491
- - Detaching threads (CP.26 -- lifetime management becomes nearly impossible)
492
- - Unnamed lock guards: `std::lock_guard<std::mutex>(m);` destroys immediately (CP.44)
493
- - Holding locks while calling callbacks (CP.22 -- deadlock risk)
494
- - Lock-free programming without deep expertise (CP.100)
495
-
496
- ## Templates & Generic Programming (T.*)
497
-
498
- ### Key Rules
499
-
500
- | Rule | Summary |
501
- |------|---------|
502
- | **T.1** | Use templates to raise the level of abstraction |
503
- | **T.2** | Use templates to express algorithms for many argument types |
504
- | **T.10** | Specify concepts for all template arguments |
505
- | **T.11** | Use standard concepts whenever possible |
506
- | **T.13** | Prefer shorthand notation for simple concepts |
507
- | **T.43** | Prefer `using` over `typedef` |
508
- | **T.120** | Use template metaprogramming only when you really need to |
509
- | **T.144** | Don't specialize function templates (overload instead) |
510
-
511
- ### Concepts (C++20)
512
-
513
- ```cpp
514
- #include <concepts>
515
-
516
- // T.10 + T.11: Constrain templates with standard concepts
517
- template<std::integral T>
518
- T gcd(T a, T b) {
519
- while (b != 0) {
520
- a = std::exchange(b, a % b);
521
- }
522
- return a;
523
- }
524
-
525
- // T.13: Shorthand concept syntax
526
- void sort(std::ranges::random_access_range auto& range) {
527
- std::ranges::sort(range);
528
- }
529
-
530
- // Custom concept for domain-specific constraints
531
- template<typename T>
532
- concept Serializable = requires(const T& t) {
533
- { t.serialize() } -> std::convertible_to<std::string>;
534
- };
535
-
536
- template<Serializable T>
537
- void save(const T& obj, const std::string& path);
538
- ```
539
-
540
- ### Anti-Patterns
541
-
542
- - Unconstrained templates in visible namespaces (T.47)
543
- - Specializing function templates instead of overloading (T.144)
544
- - Template metaprogramming where `constexpr` suffices (T.120)
545
- - `typedef` instead of `using` (T.43)
546
-
547
- ## Standard Library (SL.*)
548
-
549
- ### Key Rules
550
-
551
- | Rule | Summary |
552
- |------|---------|
553
- | **SL.1** | Use libraries wherever possible |
554
- | **SL.2** | Prefer the standard library to other libraries |
555
- | **SL.con.1** | Prefer `std::array` or `std::vector` over C arrays |
556
- | **SL.con.2** | Prefer `std::vector` by default |
557
- | **SL.str.1** | Use `std::string` to own character sequences |
558
- | **SL.str.2** | Use `std::string_view` to refer to character sequences |
559
- | **SL.io.50** | Avoid `endl` (use `'\n'` -- `endl` forces a flush) |
560
-
561
- ```cpp
562
- // SL.con.1 + SL.con.2: Prefer vector/array over C arrays
563
- const std::array<int, 4> fixed_data{1, 2, 3, 4};
564
- std::vector<std::string> dynamic_data;
565
-
566
- // SL.str.1 + SL.str.2: string owns, string_view observes
567
- std::string build_greeting(std::string_view name) {
568
- return "Hello, " + std::string(name) + "!";
569
- }
570
-
571
- // SL.io.50: Use '\n' not endl
572
- std::cout << "result: " << value << '\n';
573
- ```
574
-
575
- ## Enumerations (Enum.*)
576
-
577
- ### Key Rules
578
-
579
- | Rule | Summary |
580
- |------|---------|
581
- | **Enum.1** | Prefer enumerations over macros |
582
- | **Enum.3** | Prefer `enum class` over plain `enum` |
583
- | **Enum.5** | Don't use ALL_CAPS for enumerators |
584
- | **Enum.6** | Avoid unnamed enumerations |
585
-
586
- ```cpp
587
- // Enum.3 + Enum.5: Scoped enum, no ALL_CAPS
588
- enum class Color { red, green, blue };
589
- enum class LogLevel { debug, info, warning, error };
590
-
591
- // BAD: plain enum leaks names, ALL_CAPS clashes with macros
592
- enum { RED, GREEN, BLUE }; // Enum.3 + Enum.5 + Enum.6 violation
593
- #define MAX_SIZE 100 // Enum.1 violation -- use constexpr
594
- ```
595
-
596
- ## Source Files & Naming (SF.*, NL.*)
597
-
598
- ### Key Rules
599
-
600
- | Rule | Summary |
601
- |------|---------|
602
- | **SF.1** | Use `.cpp` for code files and `.h` for interface files |
603
- | **SF.7** | Don't write `using namespace` at global scope in a header |
604
- | **SF.8** | Use `#include` guards for all `.h` files |
605
- | **SF.11** | Header files should be self-contained |
606
- | **NL.5** | Avoid encoding type information in names (no Hungarian notation) |
607
- | **NL.8** | Use a consistent naming style |
608
- | **NL.9** | Use ALL_CAPS for macro names only |
609
- | **NL.10** | Prefer `underscore_style` names |
610
-
611
- ### Header Guard
612
-
613
- ```cpp
614
- // SF.8: Include guard (or #pragma once)
615
- #ifndef PROJECT_MODULE_WIDGET_H
616
- #define PROJECT_MODULE_WIDGET_H
617
-
618
- // SF.11: Self-contained -- include everything this header needs
619
- #include <string>
620
- #include <vector>
621
-
622
- namespace project::module {
623
-
624
- class Widget {
625
- public:
626
- explicit Widget(std::string name);
627
- const std::string& name() const;
628
-
629
- private:
630
- std::string name_;
631
- };
632
-
633
- } // namespace project::module
634
-
635
- #endif // PROJECT_MODULE_WIDGET_H
636
- ```
637
-
638
- ### Naming Conventions
639
-
640
- ```cpp
641
- // NL.8 + NL.10: Consistent underscore_style
642
- namespace my_project {
643
-
644
- constexpr int max_buffer_size = 4096; // NL.9: not ALL_CAPS (it's not a macro)
645
-
646
- class tcp_connection { // underscore_style class
647
- public:
648
- void send_message(std::string_view msg);
649
- bool is_connected() const;
650
-
651
- private:
652
- std::string host_; // trailing underscore for members
653
- int port_;
654
- };
655
-
656
- } // namespace my_project
657
- ```
658
-
659
- ### Anti-Patterns
660
-
661
- - `using namespace std;` in a header at global scope (SF.7)
662
- - Headers that depend on inclusion order (SF.10, SF.11)
663
- - Hungarian notation like `strName`, `iCount` (NL.5)
664
- - ALL_CAPS for anything other than macros (NL.9)
665
-
666
- ## Performance (Per.*)
667
-
668
- ### Key Rules
669
-
670
- | Rule | Summary |
671
- |------|---------|
672
- | **Per.1** | Don't optimize without reason |
673
- | **Per.2** | Don't optimize prematurely |
674
- | **Per.6** | Don't make claims about performance without measurements |
675
- | **Per.7** | Design to enable optimization |
676
- | **Per.10** | Rely on the static type system |
677
- | **Per.11** | Move computation from run time to compile time |
678
- | **Per.19** | Access memory predictably |
679
-
680
- ### Guidelines
681
-
682
- ```cpp
683
- // Per.11: Compile-time computation where possible
684
- constexpr auto lookup_table = [] {
685
- std::array<int, 256> table{};
686
- for (int i = 0; i < 256; ++i) {
687
- table[i] = i * i;
688
- }
689
- return table;
690
- }();
691
-
692
- // Per.19: Prefer contiguous data for cache-friendliness
693
- std::vector<Point> points; // GOOD: contiguous
694
- std::vector<std::unique_ptr<Point>> indirect_points; // BAD: pointer chasing
695
- ```
696
-
697
- ### Anti-Patterns
698
-
699
- - Optimizing without profiling data (Per.1, Per.6)
700
- - Choosing "clever" low-level code over clear abstractions (Per.4, Per.5)
701
- - Ignoring data layout and cache behavior (Per.19)
702
-
703
- ## Quick Reference Checklist
704
-
705
- Before marking C++ work complete:
706
-
707
- - [ ] No raw `new`/`delete` -- use smart pointers or RAII (R.11)
708
- - [ ] Objects initialized at declaration (ES.20)
709
- - [ ] Variables are `const`/`constexpr` by default (Con.1, ES.25)
710
- - [ ] Member functions are `const` where possible (Con.2)
711
- - [ ] `enum class` instead of plain `enum` (Enum.3)
712
- - [ ] `nullptr` instead of `0`/`NULL` (ES.47)
713
- - [ ] No narrowing conversions (ES.46)
714
- - [ ] No C-style casts (ES.48)
715
- - [ ] Single-argument constructors are `explicit` (C.46)
716
- - [ ] Rule of Zero or Rule of Five applied (C.20, C.21)
717
- - [ ] Base class destructors are public virtual or protected non-virtual (C.35)
718
- - [ ] Templates are constrained with concepts (T.10)
719
- - [ ] No `using namespace` in headers at global scope (SF.7)
720
- - [ ] Headers have include guards and are self-contained (SF.8, SF.11)
721
- - [ ] Locks use RAII (`scoped_lock`/`lock_guard`) (CP.20)
722
- - [ ] Exceptions are custom types, thrown by value, caught by reference (E.14, E.15)
723
- - [ ] `'\n'` instead of `std::endl` (SL.io.50)
724
- - [ ] No magic numbers (ES.45)
1
+ ---
2
+ name: cpp-coding-standards
3
+ description: C++ coding standards based on the C++ Core Guidelines (isocpp.github.io). Use when writing, reviewing, or refactoring C++ code to enforce modern, safe, and idiomatic practices.
4
+ metadata:
5
+ origin: ECC
6
+ ---
7
+
8
+ # C++ Coding Standards (C++ Core Guidelines)
9
+
10
+ Comprehensive coding standards for modern C++ (C++17/20/23) derived from the [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines). Enforces type safety, resource safety, immutability, and clarity.
11
+
12
+ ## When to Use
13
+
14
+ - Writing new C++ code (classes, functions, templates)
15
+ - Reviewing or refactoring existing C++ code
16
+ - Making architectural decisions in C++ projects
17
+ - Enforcing consistent style across a C++ codebase
18
+ - Choosing between language features (e.g., `enum` vs `enum class`, raw pointer vs smart pointer)
19
+
20
+ ### When NOT to Use
21
+
22
+ - Non-C++ projects
23
+ - Legacy C codebases that cannot adopt modern C++ features
24
+ - Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)
25
+
26
+ ## Cross-Cutting Principles
27
+
28
+ These themes recur across the entire guidelines and form the foundation:
29
+
30
+ 1. **RAII everywhere** (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
31
+ 2. **Immutability by default** (P.10, Con.1-5, ES.25): Start with `const`/`constexpr`; mutability is the exception
32
+ 3. **Type safety** (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
33
+ 4. **Express intent** (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
34
+ 5. **Minimize complexity** (F.2-3, ES.5, Per.4-5): Simple code is correct code
35
+ 6. **Value semantics over pointer semantics** (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects
36
+
37
+ ## Philosophy & Interfaces (P.*, I.*)
38
+
39
+ ### Key Rules
40
+
41
+ | Rule | Summary |
42
+ |------|---------|
43
+ | **P.1** | Express ideas directly in code |
44
+ | **P.3** | Express intent |
45
+ | **P.4** | Ideally, a program should be statically type safe |
46
+ | **P.5** | Prefer compile-time checking to run-time checking |
47
+ | **P.8** | Don't leak any resources |
48
+ | **P.10** | Prefer immutable data to mutable data |
49
+ | **I.1** | Make interfaces explicit |
50
+ | **I.2** | Avoid non-const global variables |
51
+ | **I.4** | Make interfaces precisely and strongly typed |
52
+ | **I.11** | Never transfer ownership by a raw pointer or reference |
53
+ | **I.23** | Keep the number of function arguments low |
54
+
55
+ ### DO
56
+
57
+ ```cpp
58
+ // P.10 + I.4: Immutable, strongly typed interface
59
+ struct Temperature {
60
+ double kelvin;
61
+ };
62
+
63
+ Temperature boil(const Temperature& water);
64
+ ```
65
+
66
+ ### DON'T
67
+
68
+ ```cpp
69
+ // Weak interface: unclear ownership, unclear units
70
+ double boil(double* temp);
71
+
72
+ // Non-const global variable
73
+ int g_counter = 0; // I.2 violation
74
+ ```
75
+
76
+ ## Functions (F.*)
77
+
78
+ ### Key Rules
79
+
80
+ | Rule | Summary |
81
+ |------|---------|
82
+ | **F.1** | Package meaningful operations as carefully named functions |
83
+ | **F.2** | A function should perform a single logical operation |
84
+ | **F.3** | Keep functions short and simple |
85
+ | **F.4** | If a function might be evaluated at compile time, declare it `constexpr` |
86
+ | **F.6** | If your function must not throw, declare it `noexcept` |
87
+ | **F.8** | Prefer pure functions |
88
+ | **F.16** | For "in" parameters, pass cheaply-copied types by value and others by `const&` |
89
+ | **F.20** | For "out" values, prefer return values to output parameters |
90
+ | **F.21** | To return multiple "out" values, prefer returning a struct |
91
+ | **F.43** | Never return a pointer or reference to a local object |
92
+
93
+ ### Parameter Passing
94
+
95
+ ```cpp
96
+ // F.16: Cheap types by value, others by const&
97
+ void print(int x); // cheap: by value
98
+ void analyze(const std::string& data); // expensive: by const&
99
+ void transform(std::string s); // sink: by value (will move)
100
+
101
+ // F.20 + F.21: Return values, not output parameters
102
+ struct ParseResult {
103
+ std::string token;
104
+ int position;
105
+ };
106
+
107
+ ParseResult parse(std::string_view input); // GOOD: return struct
108
+
109
+ // BAD: output parameters
110
+ void parse(std::string_view input,
111
+ std::string& token, int& pos); // avoid this
112
+ ```
113
+
114
+ ### Pure Functions and constexpr
115
+
116
+ ```cpp
117
+ // F.4 + F.8: Pure, constexpr where possible
118
+ constexpr int factorial(int n) noexcept {
119
+ return (n <= 1) ? 1 : n * factorial(n - 1);
120
+ }
121
+
122
+ static_assert(factorial(5) == 120);
123
+ ```
124
+
125
+ ### Anti-Patterns
126
+
127
+ - Returning `T&&` from functions (F.45)
128
+ - Using `va_arg` / C-style variadics (F.55)
129
+ - Capturing by reference in lambdas passed to other threads (F.53)
130
+ - Returning `const T` which inhibits move semantics (F.49)
131
+
132
+ ## Classes & Class Hierarchies (C.*)
133
+
134
+ ### Key Rules
135
+
136
+ | Rule | Summary |
137
+ |------|---------|
138
+ | **C.2** | Use `class` if invariant exists; `struct` if data members vary independently |
139
+ | **C.9** | Minimize exposure of members |
140
+ | **C.20** | If you can avoid defining default operations, do (Rule of Zero) |
141
+ | **C.21** | If you define or `=delete` any copy/move/destructor, handle them all (Rule of Five) |
142
+ | **C.35** | Base class destructor: public virtual or protected non-virtual |
143
+ | **C.41** | A constructor should create a fully initialized object |
144
+ | **C.46** | Declare single-argument constructors `explicit` |
145
+ | **C.67** | A polymorphic class should suppress public copy/move |
146
+ | **C.128** | Virtual functions: specify exactly one of `virtual`, `override`, or `final` |
147
+
148
+ ### Rule of Zero
149
+
150
+ ```cpp
151
+ // C.20: Let the compiler generate special members
152
+ struct Employee {
153
+ std::string name;
154
+ std::string department;
155
+ int id;
156
+ // No destructor, copy/move constructors, or assignment operators needed
157
+ };
158
+ ```
159
+
160
+ ### Rule of Five
161
+
162
+ ```cpp
163
+ // C.21: If you must manage a resource, define all five
164
+ class Buffer {
165
+ public:
166
+ explicit Buffer(std::size_t size)
167
+ : data_(std::make_unique<char[]>(size)), size_(size) {}
168
+
169
+ ~Buffer() = default;
170
+
171
+ Buffer(const Buffer& other)
172
+ : data_(std::make_unique<char[]>(other.size_)), size_(other.size_) {
173
+ std::copy_n(other.data_.get(), size_, data_.get());
174
+ }
175
+
176
+ Buffer& operator=(const Buffer& other) {
177
+ if (this != &other) {
178
+ auto new_data = std::make_unique<char[]>(other.size_);
179
+ std::copy_n(other.data_.get(), other.size_, new_data.get());
180
+ data_ = std::move(new_data);
181
+ size_ = other.size_;
182
+ }
183
+ return *this;
184
+ }
185
+
186
+ Buffer(Buffer&&) noexcept = default;
187
+ Buffer& operator=(Buffer&&) noexcept = default;
188
+
189
+ private:
190
+ std::unique_ptr<char[]> data_;
191
+ std::size_t size_;
192
+ };
193
+ ```
194
+
195
+ ### Class Hierarchy
196
+
197
+ ```cpp
198
+ // C.35 + C.128: Virtual destructor, use override
199
+ class Shape {
200
+ public:
201
+ virtual ~Shape() = default;
202
+ virtual double area() const = 0; // C.121: pure interface
203
+ };
204
+
205
+ class Circle : public Shape {
206
+ public:
207
+ explicit Circle(double r) : radius_(r) {}
208
+ double area() const override { return 3.14159 * radius_ * radius_; }
209
+
210
+ private:
211
+ double radius_;
212
+ };
213
+ ```
214
+
215
+ ### Anti-Patterns
216
+
217
+ - Calling virtual functions in constructors/destructors (C.82)
218
+ - Using `memset`/`memcpy` on non-trivial types (C.90)
219
+ - Providing different default arguments for virtual function and overrider (C.140)
220
+ - Making data members `const` or references, which suppresses move/copy (C.12)
221
+
222
+ ## Resource Management (R.*)
223
+
224
+ ### Key Rules
225
+
226
+ | Rule | Summary |
227
+ |------|---------|
228
+ | **R.1** | Manage resources automatically using RAII |
229
+ | **R.3** | A raw pointer (`T*`) is non-owning |
230
+ | **R.5** | Prefer scoped objects; don't heap-allocate unnecessarily |
231
+ | **R.10** | Avoid `malloc()`/`free()` |
232
+ | **R.11** | Avoid calling `new` and `delete` explicitly |
233
+ | **R.20** | Use `unique_ptr` or `shared_ptr` to represent ownership |
234
+ | **R.21** | Prefer `unique_ptr` over `shared_ptr` unless sharing ownership |
235
+ | **R.22** | Use `make_shared()` to make `shared_ptr`s |
236
+
237
+ ### Smart Pointer Usage
238
+
239
+ ```cpp
240
+ // R.11 + R.20 + R.21: RAII with smart pointers
241
+ auto widget = std::make_unique<Widget>("config"); // unique ownership
242
+ auto cache = std::make_shared<Cache>(1024); // shared ownership
243
+
244
+ // R.3: Raw pointer = non-owning observer
245
+ void render(const Widget* w) { // does NOT own w
246
+ if (w) w->draw();
247
+ }
248
+
249
+ render(widget.get());
250
+ ```
251
+
252
+ ### RAII Pattern
253
+
254
+ ```cpp
255
+ // R.1: Resource acquisition is initialization
256
+ class FileHandle {
257
+ public:
258
+ explicit FileHandle(const std::string& path)
259
+ : handle_(std::fopen(path.c_str(), "r")) {
260
+ if (!handle_) throw std::runtime_error("Failed to open: " + path);
261
+ }
262
+
263
+ ~FileHandle() {
264
+ if (handle_) std::fclose(handle_);
265
+ }
266
+
267
+ FileHandle(const FileHandle&) = delete;
268
+ FileHandle& operator=(const FileHandle&) = delete;
269
+ FileHandle(FileHandle&& other) noexcept
270
+ : handle_(std::exchange(other.handle_, nullptr)) {}
271
+ FileHandle& operator=(FileHandle&& other) noexcept {
272
+ if (this != &other) {
273
+ if (handle_) std::fclose(handle_);
274
+ handle_ = std::exchange(other.handle_, nullptr);
275
+ }
276
+ return *this;
277
+ }
278
+
279
+ private:
280
+ std::FILE* handle_;
281
+ };
282
+ ```
283
+
284
+ ### Anti-Patterns
285
+
286
+ - Naked `new`/`delete` (R.11)
287
+ - `malloc()`/`free()` in C++ code (R.10)
288
+ - Multiple resource allocations in a single expression (R.13 -- exception safety hazard)
289
+ - `shared_ptr` where `unique_ptr` suffices (R.21)
290
+
291
+ ## Expressions & Statements (ES.*)
292
+
293
+ ### Key Rules
294
+
295
+ | Rule | Summary |
296
+ |------|---------|
297
+ | **ES.5** | Keep scopes small |
298
+ | **ES.20** | Always initialize an object |
299
+ | **ES.23** | Prefer `{}` initializer syntax |
300
+ | **ES.25** | Declare objects `const` or `constexpr` unless modification is intended |
301
+ | **ES.28** | Use lambdas for complex initialization of `const` variables |
302
+ | **ES.45** | Avoid magic constants; use symbolic constants |
303
+ | **ES.46** | Avoid narrowing/lossy arithmetic conversions |
304
+ | **ES.47** | Use `nullptr` rather than `0` or `NULL` |
305
+ | **ES.48** | Avoid casts |
306
+ | **ES.50** | Don't cast away `const` |
307
+
308
+ ### Initialization
309
+
310
+ ```cpp
311
+ // ES.20 + ES.23 + ES.25: Always initialize, prefer {}, default to const
312
+ const int max_retries{3};
313
+ const std::string name{"widget"};
314
+ const std::vector<int> primes{2, 3, 5, 7, 11};
315
+
316
+ // ES.28: Lambda for complex const initialization
317
+ const auto config = [&] {
318
+ Config c;
319
+ c.timeout = std::chrono::seconds{30};
320
+ c.retries = max_retries;
321
+ c.verbose = debug_mode;
322
+ return c;
323
+ }();
324
+ ```
325
+
326
+ ### Anti-Patterns
327
+
328
+ - Uninitialized variables (ES.20)
329
+ - Using `0` or `NULL` as pointer (ES.47 -- use `nullptr`)
330
+ - C-style casts (ES.48 -- use `static_cast`, `const_cast`, etc.)
331
+ - Casting away `const` (ES.50)
332
+ - Magic numbers without named constants (ES.45)
333
+ - Mixing signed and unsigned arithmetic (ES.100)
334
+ - Reusing names in nested scopes (ES.12)
335
+
336
+ ## Error Handling (E.*)
337
+
338
+ ### Key Rules
339
+
340
+ | Rule | Summary |
341
+ |------|---------|
342
+ | **E.1** | Develop an error-handling strategy early in a design |
343
+ | **E.2** | Throw an exception to signal that a function can't perform its assigned task |
344
+ | **E.6** | Use RAII to prevent leaks |
345
+ | **E.12** | Use `noexcept` when throwing is impossible or unacceptable |
346
+ | **E.14** | Use purpose-designed user-defined types as exceptions |
347
+ | **E.15** | Throw by value, catch by reference |
348
+ | **E.16** | Destructors, deallocation, and swap must never fail |
349
+ | **E.17** | Don't try to catch every exception in every function |
350
+
351
+ ### Exception Hierarchy
352
+
353
+ ```cpp
354
+ // E.14 + E.15: Custom exception types, throw by value, catch by reference
355
+ class AppError : public std::runtime_error {
356
+ public:
357
+ using std::runtime_error::runtime_error;
358
+ };
359
+
360
+ class NetworkError : public AppError {
361
+ public:
362
+ NetworkError(const std::string& msg, int code)
363
+ : AppError(msg), status_code(code) {}
364
+ int status_code;
365
+ };
366
+
367
+ void fetch_data(const std::string& url) {
368
+ // E.2: Throw to signal failure
369
+ throw NetworkError("connection refused", 503);
370
+ }
371
+
372
+ void run() {
373
+ try {
374
+ fetch_data("https://api.example.com");
375
+ } catch (const NetworkError& e) {
376
+ log_error(e.what(), e.status_code);
377
+ } catch (const AppError& e) {
378
+ log_error(e.what());
379
+ }
380
+ // E.17: Don't catch everything here -- let unexpected errors propagate
381
+ }
382
+ ```
383
+
384
+ ### Anti-Patterns
385
+
386
+ - Throwing built-in types like `int` or string literals (E.14)
387
+ - Catching by value (slicing risk) (E.15)
388
+ - Empty catch blocks that silently swallow errors
389
+ - Using exceptions for flow control (E.3)
390
+ - Error handling based on global state like `errno` (E.28)
391
+
392
+ ## Constants & Immutability (Con.*)
393
+
394
+ ### All Rules
395
+
396
+ | Rule | Summary |
397
+ |------|---------|
398
+ | **Con.1** | By default, make objects immutable |
399
+ | **Con.2** | By default, make member functions `const` |
400
+ | **Con.3** | By default, pass pointers and references to `const` |
401
+ | **Con.4** | Use `const` for values that don't change after construction |
402
+ | **Con.5** | Use `constexpr` for values computable at compile time |
403
+
404
+ ```cpp
405
+ // Con.1 through Con.5: Immutability by default
406
+ class Sensor {
407
+ public:
408
+ explicit Sensor(std::string id) : id_(std::move(id)) {}
409
+
410
+ // Con.2: const member functions by default
411
+ const std::string& id() const { return id_; }
412
+ double last_reading() const { return reading_; }
413
+
414
+ // Only non-const when mutation is required
415
+ void record(double value) { reading_ = value; }
416
+
417
+ private:
418
+ const std::string id_; // Con.4: never changes after construction
419
+ double reading_{0.0};
420
+ };
421
+
422
+ // Con.3: Pass by const reference
423
+ void display(const Sensor& s) {
424
+ std::cout << s.id() << ": " << s.last_reading() << '\n';
425
+ }
426
+
427
+ // Con.5: Compile-time constants
428
+ constexpr double PI = 3.14159265358979;
429
+ constexpr int MAX_SENSORS = 256;
430
+ ```
431
+
432
+ ## Concurrency & Parallelism (CP.*)
433
+
434
+ ### Key Rules
435
+
436
+ | Rule | Summary |
437
+ |------|---------|
438
+ | **CP.2** | Avoid data races |
439
+ | **CP.3** | Minimize explicit sharing of writable data |
440
+ | **CP.4** | Think in terms of tasks, rather than threads |
441
+ | **CP.8** | Don't use `volatile` for synchronization |
442
+ | **CP.20** | Use RAII, never plain `lock()`/`unlock()` |
443
+ | **CP.21** | Use `std::scoped_lock` to acquire multiple mutexes |
444
+ | **CP.22** | Never call unknown code while holding a lock |
445
+ | **CP.42** | Don't wait without a condition |
446
+ | **CP.44** | Remember to name your `lock_guard`s and `unique_lock`s |
447
+ | **CP.100** | Don't use lock-free programming unless you absolutely have to |
448
+
449
+ ### Safe Locking
450
+
451
+ ```cpp
452
+ // CP.20 + CP.44: RAII locks, always named
453
+ class ThreadSafeQueue {
454
+ public:
455
+ void push(int value) {
456
+ std::lock_guard<std::mutex> lock(mutex_); // CP.44: named!
457
+ queue_.push(value);
458
+ cv_.notify_one();
459
+ }
460
+
461
+ int pop() {
462
+ std::unique_lock<std::mutex> lock(mutex_);
463
+ // CP.42: Always wait with a condition
464
+ cv_.wait(lock, [this] { return !queue_.empty(); });
465
+ const int value = queue_.front();
466
+ queue_.pop();
467
+ return value;
468
+ }
469
+
470
+ private:
471
+ std::mutex mutex_; // CP.50: mutex with its data
472
+ std::condition_variable cv_;
473
+ std::queue<int> queue_;
474
+ };
475
+ ```
476
+
477
+ ### Multiple Mutexes
478
+
479
+ ```cpp
480
+ // CP.21: std::scoped_lock for multiple mutexes (deadlock-free)
481
+ void transfer(Account& from, Account& to, double amount) {
482
+ std::scoped_lock lock(from.mutex_, to.mutex_);
483
+ from.balance_ -= amount;
484
+ to.balance_ += amount;
485
+ }
486
+ ```
487
+
488
+ ### Anti-Patterns
489
+
490
+ - `volatile` for synchronization (CP.8 -- it's for hardware I/O only)
491
+ - Detaching threads (CP.26 -- lifetime management becomes nearly impossible)
492
+ - Unnamed lock guards: `std::lock_guard<std::mutex>(m);` destroys immediately (CP.44)
493
+ - Holding locks while calling callbacks (CP.22 -- deadlock risk)
494
+ - Lock-free programming without deep expertise (CP.100)
495
+
496
+ ## Templates & Generic Programming (T.*)
497
+
498
+ ### Key Rules
499
+
500
+ | Rule | Summary |
501
+ |------|---------|
502
+ | **T.1** | Use templates to raise the level of abstraction |
503
+ | **T.2** | Use templates to express algorithms for many argument types |
504
+ | **T.10** | Specify concepts for all template arguments |
505
+ | **T.11** | Use standard concepts whenever possible |
506
+ | **T.13** | Prefer shorthand notation for simple concepts |
507
+ | **T.43** | Prefer `using` over `typedef` |
508
+ | **T.120** | Use template metaprogramming only when you really need to |
509
+ | **T.144** | Don't specialize function templates (overload instead) |
510
+
511
+ ### Concepts (C++20)
512
+
513
+ ```cpp
514
+ #include <concepts>
515
+
516
+ // T.10 + T.11: Constrain templates with standard concepts
517
+ template<std::integral T>
518
+ T gcd(T a, T b) {
519
+ while (b != 0) {
520
+ a = std::exchange(b, a % b);
521
+ }
522
+ return a;
523
+ }
524
+
525
+ // T.13: Shorthand concept syntax
526
+ void sort(std::ranges::random_access_range auto& range) {
527
+ std::ranges::sort(range);
528
+ }
529
+
530
+ // Custom concept for domain-specific constraints
531
+ template<typename T>
532
+ concept Serializable = requires(const T& t) {
533
+ { t.serialize() } -> std::convertible_to<std::string>;
534
+ };
535
+
536
+ template<Serializable T>
537
+ void save(const T& obj, const std::string& path);
538
+ ```
539
+
540
+ ### Anti-Patterns
541
+
542
+ - Unconstrained templates in visible namespaces (T.47)
543
+ - Specializing function templates instead of overloading (T.144)
544
+ - Template metaprogramming where `constexpr` suffices (T.120)
545
+ - `typedef` instead of `using` (T.43)
546
+
547
+ ## Standard Library (SL.*)
548
+
549
+ ### Key Rules
550
+
551
+ | Rule | Summary |
552
+ |------|---------|
553
+ | **SL.1** | Use libraries wherever possible |
554
+ | **SL.2** | Prefer the standard library to other libraries |
555
+ | **SL.con.1** | Prefer `std::array` or `std::vector` over C arrays |
556
+ | **SL.con.2** | Prefer `std::vector` by default |
557
+ | **SL.str.1** | Use `std::string` to own character sequences |
558
+ | **SL.str.2** | Use `std::string_view` to refer to character sequences |
559
+ | **SL.io.50** | Avoid `endl` (use `'\n'` -- `endl` forces a flush) |
560
+
561
+ ```cpp
562
+ // SL.con.1 + SL.con.2: Prefer vector/array over C arrays
563
+ const std::array<int, 4> fixed_data{1, 2, 3, 4};
564
+ std::vector<std::string> dynamic_data;
565
+
566
+ // SL.str.1 + SL.str.2: string owns, string_view observes
567
+ std::string build_greeting(std::string_view name) {
568
+ return "Hello, " + std::string(name) + "!";
569
+ }
570
+
571
+ // SL.io.50: Use '\n' not endl
572
+ std::cout << "result: " << value << '\n';
573
+ ```
574
+
575
+ ## Enumerations (Enum.*)
576
+
577
+ ### Key Rules
578
+
579
+ | Rule | Summary |
580
+ |------|---------|
581
+ | **Enum.1** | Prefer enumerations over macros |
582
+ | **Enum.3** | Prefer `enum class` over plain `enum` |
583
+ | **Enum.5** | Don't use ALL_CAPS for enumerators |
584
+ | **Enum.6** | Avoid unnamed enumerations |
585
+
586
+ ```cpp
587
+ // Enum.3 + Enum.5: Scoped enum, no ALL_CAPS
588
+ enum class Color { red, green, blue };
589
+ enum class LogLevel { debug, info, warning, error };
590
+
591
+ // BAD: plain enum leaks names, ALL_CAPS clashes with macros
592
+ enum { RED, GREEN, BLUE }; // Enum.3 + Enum.5 + Enum.6 violation
593
+ #define MAX_SIZE 100 // Enum.1 violation -- use constexpr
594
+ ```
595
+
596
+ ## Source Files & Naming (SF.*, NL.*)
597
+
598
+ ### Key Rules
599
+
600
+ | Rule | Summary |
601
+ |------|---------|
602
+ | **SF.1** | Use `.cpp` for code files and `.h` for interface files |
603
+ | **SF.7** | Don't write `using namespace` at global scope in a header |
604
+ | **SF.8** | Use `#include` guards for all `.h` files |
605
+ | **SF.11** | Header files should be self-contained |
606
+ | **NL.5** | Avoid encoding type information in names (no Hungarian notation) |
607
+ | **NL.8** | Use a consistent naming style |
608
+ | **NL.9** | Use ALL_CAPS for macro names only |
609
+ | **NL.10** | Prefer `underscore_style` names |
610
+
611
+ ### Header Guard
612
+
613
+ ```cpp
614
+ // SF.8: Include guard (or #pragma once)
615
+ #ifndef PROJECT_MODULE_WIDGET_H
616
+ #define PROJECT_MODULE_WIDGET_H
617
+
618
+ // SF.11: Self-contained -- include everything this header needs
619
+ #include <string>
620
+ #include <vector>
621
+
622
+ namespace project::module {
623
+
624
+ class Widget {
625
+ public:
626
+ explicit Widget(std::string name);
627
+ const std::string& name() const;
628
+
629
+ private:
630
+ std::string name_;
631
+ };
632
+
633
+ } // namespace project::module
634
+
635
+ #endif // PROJECT_MODULE_WIDGET_H
636
+ ```
637
+
638
+ ### Naming Conventions
639
+
640
+ ```cpp
641
+ // NL.8 + NL.10: Consistent underscore_style
642
+ namespace my_project {
643
+
644
+ constexpr int max_buffer_size = 4096; // NL.9: not ALL_CAPS (it's not a macro)
645
+
646
+ class tcp_connection { // underscore_style class
647
+ public:
648
+ void send_message(std::string_view msg);
649
+ bool is_connected() const;
650
+
651
+ private:
652
+ std::string host_; // trailing underscore for members
653
+ int port_;
654
+ };
655
+
656
+ } // namespace my_project
657
+ ```
658
+
659
+ ### Anti-Patterns
660
+
661
+ - `using namespace std;` in a header at global scope (SF.7)
662
+ - Headers that depend on inclusion order (SF.10, SF.11)
663
+ - Hungarian notation like `strName`, `iCount` (NL.5)
664
+ - ALL_CAPS for anything other than macros (NL.9)
665
+
666
+ ## Performance (Per.*)
667
+
668
+ ### Key Rules
669
+
670
+ | Rule | Summary |
671
+ |------|---------|
672
+ | **Per.1** | Don't optimize without reason |
673
+ | **Per.2** | Don't optimize prematurely |
674
+ | **Per.6** | Don't make claims about performance without measurements |
675
+ | **Per.7** | Design to enable optimization |
676
+ | **Per.10** | Rely on the static type system |
677
+ | **Per.11** | Move computation from run time to compile time |
678
+ | **Per.19** | Access memory predictably |
679
+
680
+ ### Guidelines
681
+
682
+ ```cpp
683
+ // Per.11: Compile-time computation where possible
684
+ constexpr auto lookup_table = [] {
685
+ std::array<int, 256> table{};
686
+ for (int i = 0; i < 256; ++i) {
687
+ table[i] = i * i;
688
+ }
689
+ return table;
690
+ }();
691
+
692
+ // Per.19: Prefer contiguous data for cache-friendliness
693
+ std::vector<Point> points; // GOOD: contiguous
694
+ std::vector<std::unique_ptr<Point>> indirect_points; // BAD: pointer chasing
695
+ ```
696
+
697
+ ### Anti-Patterns
698
+
699
+ - Optimizing without profiling data (Per.1, Per.6)
700
+ - Choosing "clever" low-level code over clear abstractions (Per.4, Per.5)
701
+ - Ignoring data layout and cache behavior (Per.19)
702
+
703
+ ## Quick Reference Checklist
704
+
705
+ Before marking C++ work complete:
706
+
707
+ - [ ] No raw `new`/`delete` -- use smart pointers or RAII (R.11)
708
+ - [ ] Objects initialized at declaration (ES.20)
709
+ - [ ] Variables are `const`/`constexpr` by default (Con.1, ES.25)
710
+ - [ ] Member functions are `const` where possible (Con.2)
711
+ - [ ] `enum class` instead of plain `enum` (Enum.3)
712
+ - [ ] `nullptr` instead of `0`/`NULL` (ES.47)
713
+ - [ ] No narrowing conversions (ES.46)
714
+ - [ ] No C-style casts (ES.48)
715
+ - [ ] Single-argument constructors are `explicit` (C.46)
716
+ - [ ] Rule of Zero or Rule of Five applied (C.20, C.21)
717
+ - [ ] Base class destructors are public virtual or protected non-virtual (C.35)
718
+ - [ ] Templates are constrained with concepts (T.10)
719
+ - [ ] No `using namespace` in headers at global scope (SF.7)
720
+ - [ ] Headers have include guards and are self-contained (SF.8, SF.11)
721
+ - [ ] Locks use RAII (`scoped_lock`/`lock_guard`) (CP.20)
722
+ - [ ] Exceptions are custom types, thrown by value, caught by reference (E.14, E.15)
723
+ - [ ] `'\n'` instead of `std::endl` (SL.io.50)
724
+ - [ ] No magic numbers (ES.45)