codeply-cli 0.5.0 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (387) hide show
  1. package/LICENSE +21 -0
  2. package/THIRD_PARTY_NOTICES.md +65 -63
  3. package/bin/codeply.js +1 -1
  4. package/lib/agent.mjs +133 -24
  5. package/lib/ai.js +268 -9
  6. package/lib/ai.mjs +6 -6
  7. package/lib/apply-patch.js +217 -217
  8. package/lib/arity-table.json +138 -138
  9. package/lib/arity.js +70 -70
  10. package/lib/auth.mjs +6 -6
  11. package/lib/bots.js +493 -16
  12. package/lib/chatgpt.js +282 -0
  13. package/lib/cloud-browser.mjs +143 -143
  14. package/lib/cloud.mjs +1186 -1105
  15. package/lib/commands.js +103 -103
  16. package/lib/config.js +83 -3
  17. package/lib/design-library/assemble-artifact.mjs +21 -21
  18. package/lib/design-library/cleanup.mjs +45 -45
  19. package/lib/design-library/index.json +22379 -22379
  20. package/lib/design-library/make-table-data.mjs +39 -39
  21. package/lib/diagnostics.js +192 -192
  22. package/lib/edit-engine.js +364 -364
  23. package/lib/github-agent.mjs +311 -311
  24. package/lib/history.js +75 -75
  25. package/lib/mail-watch.js +504 -0
  26. package/lib/mcp.js +258 -258
  27. package/lib/model-sync.js +114 -0
  28. package/lib/native-tools.mjs +16 -1
  29. package/lib/oauth-connectors.js +146 -24
  30. package/lib/permissions.js +109 -109
  31. package/lib/plugins.js +353 -353
  32. package/lib/publish.js +916 -0
  33. package/lib/reach.js +67 -0
  34. package/lib/server.mjs +457 -457
  35. package/lib/session-db.js +220 -220
  36. package/lib/share.js +168 -168
  37. package/lib/skills.js +2 -0
  38. package/lib/snapshot.js +146 -146
  39. package/lib/telemetry.js +102 -0
  40. package/lib/terminal-hints.js +154 -154
  41. package/lib/tools.mjs +316 -14
  42. package/lib/typecheck-worker.js +147 -147
  43. package/lib/web-tools.js +209 -158
  44. package/package.json +49 -49
  45. package/skills/SOURCE.md +58 -58
  46. package/skills/accessibility/SKILL.md +147 -147
  47. package/skills/agent-architecture-audit/SKILL.md +257 -257
  48. package/skills/agent-eval/SKILL.md +147 -147
  49. package/skills/agent-harness-construction/SKILL.md +74 -74
  50. package/skills/agent-introspection-debugging/SKILL.md +154 -154
  51. package/skills/agent-payment-x402/SKILL.md +225 -225
  52. package/skills/agent-self-evaluation/SKILL.md +182 -182
  53. package/skills/agent-self-evaluation/references/evaluation-criteria.md +71 -71
  54. package/skills/agent-self-evaluation/references/hook-integration.md +64 -64
  55. package/skills/agent-sort/SKILL.md +216 -216
  56. package/skills/agentic-engineering/SKILL.md +64 -64
  57. package/skills/agentic-os/SKILL.md +388 -388
  58. package/skills/ai-first-engineering/SKILL.md +52 -52
  59. package/skills/ai-regression-testing/SKILL.md +386 -386
  60. package/skills/android-clean-architecture/SKILL.md +340 -340
  61. package/skills/angular-developer/SKILL.md +155 -155
  62. package/skills/angular-developer/references/angular-animations.md +160 -160
  63. package/skills/angular-developer/references/angular-aria.md +410 -410
  64. package/skills/angular-developer/references/cli.md +86 -86
  65. package/skills/angular-developer/references/component-harnesses.md +59 -59
  66. package/skills/angular-developer/references/component-styling.md +91 -91
  67. package/skills/angular-developer/references/components.md +117 -117
  68. package/skills/angular-developer/references/creating-services.md +97 -97
  69. package/skills/angular-developer/references/data-resolvers.md +69 -69
  70. package/skills/angular-developer/references/define-routes.md +67 -67
  71. package/skills/angular-developer/references/defining-providers.md +72 -72
  72. package/skills/angular-developer/references/di-fundamentals.md +120 -120
  73. package/skills/angular-developer/references/e2e-testing.md +56 -56
  74. package/skills/angular-developer/references/effects.md +83 -83
  75. package/skills/angular-developer/references/hierarchical-injectors.md +43 -43
  76. package/skills/angular-developer/references/host-elements.md +80 -80
  77. package/skills/angular-developer/references/injection-context.md +63 -63
  78. package/skills/angular-developer/references/inputs.md +101 -101
  79. package/skills/angular-developer/references/linked-signal.md +59 -59
  80. package/skills/angular-developer/references/loading-strategies.md +61 -61
  81. package/skills/angular-developer/references/mcp.md +108 -108
  82. package/skills/angular-developer/references/navigate-to-routes.md +69 -69
  83. package/skills/angular-developer/references/outputs.md +86 -86
  84. package/skills/angular-developer/references/reactive-forms.md +122 -122
  85. package/skills/angular-developer/references/rendering-strategies.md +44 -44
  86. package/skills/angular-developer/references/resource.md +77 -77
  87. package/skills/angular-developer/references/route-animations.md +56 -56
  88. package/skills/angular-developer/references/route-guards.md +52 -52
  89. package/skills/angular-developer/references/router-lifecycle.md +45 -45
  90. package/skills/angular-developer/references/router-testing.md +87 -87
  91. package/skills/angular-developer/references/show-routes-with-outlets.md +68 -68
  92. package/skills/angular-developer/references/signal-forms.md +795 -795
  93. package/skills/angular-developer/references/signals-overview.md +94 -94
  94. package/skills/angular-developer/references/tailwind-css.md +69 -69
  95. package/skills/angular-developer/references/template-driven-forms.md +114 -114
  96. package/skills/angular-developer/references/testing-fundamentals.md +65 -65
  97. package/skills/api-connector-builder/SKILL.md +121 -121
  98. package/skills/api-design/SKILL.md +524 -524
  99. package/skills/architecture-decision-records/SKILL.md +180 -180
  100. package/skills/article-writing/SKILL.md +80 -80
  101. package/skills/automation-audit-ops/SKILL.md +143 -143
  102. package/skills/autonomous-agent-harness/SKILL.md +274 -274
  103. package/skills/autonomous-loops/SKILL.md +611 -611
  104. package/skills/backend-patterns/SKILL.md +562 -562
  105. package/skills/benchmark/SKILL.md +95 -95
  106. package/skills/benchmark-methodology/SKILL.md +191 -191
  107. package/skills/benchmark-optimization-loop/SKILL.md +71 -71
  108. package/skills/blender-motion-state-inspection/SKILL.md +165 -165
  109. package/skills/blueprint/SKILL.md +106 -106
  110. package/skills/brand-discovery/SKILL.md +145 -145
  111. package/skills/brand-discovery/references/10_purpose-why.md +40 -40
  112. package/skills/brand-discovery/references/20_positioning.md +44 -44
  113. package/skills/brand-discovery/references/30_audience-niche.md +52 -52
  114. package/skills/brand-discovery/references/40_personality-archetype.md +57 -57
  115. package/skills/brand-discovery/references/50_voice-tone.md +59 -59
  116. package/skills/brand-discovery/references/60_narrative-story.md +50 -50
  117. package/skills/brand-discovery/references/70_founder-tension.md +49 -49
  118. package/skills/brand-discovery/references/90_SYNTHESIS.md +133 -133
  119. package/skills/brand-voice/SKILL.md +98 -98
  120. package/skills/brand-voice/references/voice-profile-schema.md +55 -55
  121. package/skills/browser-qa/SKILL.md +105 -105
  122. package/skills/bun-runtime/SKILL.md +85 -85
  123. package/skills/canary-watch/SKILL.md +108 -108
  124. package/skills/carrier-relationship-management/SKILL.md +212 -212
  125. package/skills/cisco-ios-patterns/SKILL.md +164 -164
  126. package/skills/ck/SKILL.md +148 -148
  127. package/skills/claude-devfleet/SKILL.md +112 -112
  128. package/skills/click-path-audit/SKILL.md +245 -245
  129. package/skills/clickhouse-io/SKILL.md +445 -445
  130. package/skills/code-tour/SKILL.md +254 -254
  131. package/skills/codebase-onboarding/SKILL.md +234 -234
  132. package/skills/codehealth-mcp/SKILL.md +167 -167
  133. package/skills/coding-standards/SKILL.md +551 -551
  134. package/skills/competitive-platform-analysis/SKILL.md +214 -214
  135. package/skills/competitive-report-structure/SKILL.md +162 -162
  136. package/skills/compose-multiplatform-patterns/SKILL.md +300 -300
  137. package/skills/config-gc/SKILL.md +120 -120
  138. package/skills/configure-ecc/SKILL.md +385 -385
  139. package/skills/connections-optimizer/SKILL.md +190 -190
  140. package/skills/content-engine/SKILL.md +132 -132
  141. package/skills/content-hash-cache-pattern/SKILL.md +162 -162
  142. package/skills/context-budget/SKILL.md +136 -136
  143. package/skills/continuous-agent-loop/SKILL.md +46 -46
  144. package/skills/continuous-learning/SKILL.md +132 -132
  145. package/skills/continuous-learning-v2/SKILL.md +361 -361
  146. package/skills/contract-first/SKILL.md +287 -287
  147. package/skills/cost-aware-llm-pipeline/SKILL.md +184 -184
  148. package/skills/cost-tracking/SKILL.md +97 -97
  149. package/skills/council/SKILL.md +204 -204
  150. package/skills/cpp-coding-standards/SKILL.md +724 -724
  151. package/skills/cpp-testing/SKILL.md +325 -325
  152. package/skills/crosspost/SKILL.md +112 -112
  153. package/skills/csharp-testing/SKILL.md +322 -322
  154. package/skills/customer-billing-ops/SKILL.md +141 -141
  155. package/skills/customs-trade-compliance/SKILL.md +263 -263
  156. package/skills/dart-flutter-patterns/SKILL.md +564 -564
  157. package/skills/dashboard-builder/SKILL.md +109 -109
  158. package/skills/data-scraper-agent/SKILL.md +765 -765
  159. package/skills/data-throughput-accelerator/SKILL.md +74 -74
  160. package/skills/database-migrations/SKILL.md +430 -430
  161. package/skills/deep-research/SKILL.md +160 -160
  162. package/skills/defi-amm-security/SKILL.md +167 -167
  163. package/skills/delivery-gate/SKILL.md +126 -126
  164. package/skills/deployment-patterns/SKILL.md +428 -428
  165. package/skills/design-system/SKILL.md +83 -83
  166. package/skills/django-celery/SKILL.md +458 -458
  167. package/skills/django-patterns/SKILL.md +735 -735
  168. package/skills/django-security/SKILL.md +644 -644
  169. package/skills/django-tdd/SKILL.md +730 -730
  170. package/skills/django-verification/SKILL.md +470 -470
  171. package/skills/dmux-workflows/SKILL.md +192 -192
  172. package/skills/docker-patterns/SKILL.md +365 -365
  173. package/skills/documentation-lookup/SKILL.md +91 -91
  174. package/skills/dotnet-patterns/SKILL.md +322 -322
  175. package/skills/dynamic-workflow-mode/SKILL.md +124 -124
  176. package/skills/e2e-testing/SKILL.md +327 -327
  177. package/skills/ecc-guide/SKILL.md +190 -190
  178. package/skills/ecc-recipes/SKILL.md +149 -149
  179. package/skills/ecc-tools-cost-audit/SKILL.md +161 -161
  180. package/skills/email-ops/SKILL.md +122 -122
  181. package/skills/energy-procurement/SKILL.md +228 -228
  182. package/skills/enterprise-agent-ops/SKILL.md +51 -51
  183. package/skills/error-handling/SKILL.md +377 -377
  184. package/skills/eval-harness/SKILL.md +271 -271
  185. package/skills/evm-token-decimals/SKILL.md +131 -131
  186. package/skills/exa-search/SKILL.md +108 -108
  187. package/skills/fal-ai-media/SKILL.md +289 -289
  188. package/skills/fastapi-patterns/SKILL.md +514 -514
  189. package/skills/finance-billing-ops/SKILL.md +128 -128
  190. package/skills/flox-environments/SKILL.md +497 -497
  191. package/skills/flutter-dart-code-review/SKILL.md +436 -436
  192. package/skills/foundation-models-on-device/SKILL.md +243 -243
  193. package/skills/frontend-a11y/SKILL.md +446 -446
  194. package/skills/frontend-design-direction/SKILL.md +93 -93
  195. package/skills/frontend-patterns/SKILL.md +657 -657
  196. package/skills/frontend-slides/SKILL.md +185 -185
  197. package/skills/fsharp-testing/SKILL.md +281 -281
  198. package/skills/gan-style-harness/SKILL.md +279 -279
  199. package/skills/gateguard/SKILL.md +133 -133
  200. package/skills/generating-python-installer/SKILL.md +820 -820
  201. package/skills/git-workflow/SKILL.md +716 -716
  202. package/skills/github-ops/SKILL.md +145 -145
  203. package/skills/golang-patterns/SKILL.md +676 -676
  204. package/skills/golang-testing/SKILL.md +721 -721
  205. package/skills/google-workspace-ops/SKILL.md +96 -96
  206. package/skills/growth-log/SKILL.md +128 -128
  207. package/skills/healthcare-cdss-patterns/SKILL.md +246 -246
  208. package/skills/healthcare-emr-patterns/SKILL.md +160 -160
  209. package/skills/healthcare-eval-harness/SKILL.md +208 -208
  210. package/skills/healthcare-phi-compliance/SKILL.md +146 -146
  211. package/skills/hermes-imports/SKILL.md +89 -89
  212. package/skills/hexagonal-architecture/SKILL.md +277 -277
  213. package/skills/hipaa-compliance/SKILL.md +79 -79
  214. package/skills/homelab-network-readiness/SKILL.md +170 -170
  215. package/skills/homelab-network-setup/SKILL.md +130 -130
  216. package/skills/homelab-pihole-dns/SKILL.md +275 -275
  217. package/skills/homelab-vlan-segmentation/SKILL.md +312 -312
  218. package/skills/homelab-wireguard-vpn/SKILL.md +306 -306
  219. package/skills/hookify-rules/SKILL.md +128 -128
  220. package/skills/inherit-legacy-style/SKILL.md +157 -157
  221. package/skills/intent-driven-development/SKILL.md +360 -360
  222. package/skills/inventory-demand-planning/SKILL.md +247 -247
  223. package/skills/investor-materials/SKILL.md +97 -97
  224. package/skills/investor-outreach/SKILL.md +92 -92
  225. package/skills/ios-icon-gen/SKILL.md +158 -158
  226. package/skills/iterative-retrieval/SKILL.md +212 -212
  227. package/skills/ito-basket-compare/SKILL.md +64 -64
  228. package/skills/ito-compute/SKILL.md +129 -129
  229. package/skills/ito-data-atlas-agent/SKILL.md +64 -64
  230. package/skills/ito-market-intelligence/SKILL.md +61 -61
  231. package/skills/ito-trade-planner/SKILL.md +68 -68
  232. package/skills/java-coding-standards/SKILL.md +384 -384
  233. package/skills/jira-integration/SKILL.md +303 -303
  234. package/skills/jpa-patterns/SKILL.md +152 -152
  235. package/skills/knowledge-ops/SKILL.md +155 -155
  236. package/skills/kotlin-coroutines-flows/SKILL.md +285 -285
  237. package/skills/kotlin-exposed-patterns/SKILL.md +720 -720
  238. package/skills/kotlin-ktor-patterns/SKILL.md +690 -690
  239. package/skills/kotlin-patterns/SKILL.md +712 -712
  240. package/skills/kotlin-testing/SKILL.md +825 -825
  241. package/skills/kubernetes-patterns/SKILL.md +756 -756
  242. package/skills/laravel-patterns/SKILL.md +416 -416
  243. package/skills/laravel-plugin-discovery/SKILL.md +230 -230
  244. package/skills/laravel-security/SKILL.md +948 -948
  245. package/skills/laravel-tdd/SKILL.md +675 -675
  246. package/skills/laravel-verification/SKILL.md +180 -180
  247. package/skills/latency-critical-systems/SKILL.md +75 -75
  248. package/skills/lead-intelligence/SKILL.md +322 -322
  249. package/skills/liquid-glass-design/SKILL.md +279 -279
  250. package/skills/llm-trading-agent-security/SKILL.md +147 -147
  251. package/skills/logistics-exception-management/SKILL.md +222 -222
  252. package/skills/loop-design-check/SKILL.md +143 -143
  253. package/skills/mailtrap-email-integration/SKILL.md +77 -77
  254. package/skills/make-interfaces-feel-better/SKILL.md +152 -152
  255. package/skills/manim-video/SKILL.md +90 -90
  256. package/skills/market-research/SKILL.md +76 -76
  257. package/skills/marketing-campaign/SKILL.md +114 -114
  258. package/skills/mcp-server-patterns/SKILL.md +70 -70
  259. package/skills/messages-ops/SKILL.md +105 -105
  260. package/skills/ml-adoption-playbook/SKILL.md +57 -57
  261. package/skills/mle-workflow/SKILL.md +348 -348
  262. package/skills/motion-advanced/SKILL.md +596 -596
  263. package/skills/motion-foundations/SKILL.md +299 -299
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  267. package/skills/nanoclaw-repl/SKILL.md +34 -34
  268. package/skills/nestjs-patterns/SKILL.md +231 -231
  269. package/skills/netmiko-ssh-automation/SKILL.md +174 -174
  270. package/skills/network-bgp-diagnostics/SKILL.md +168 -168
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  357. package/skills/swift-concurrency-6-2/SKILL.md +216 -216
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  367. package/skills/tinystruct-patterns/references/architecture.md +90 -90
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@@ -1,724 +1,724 @@
1
- ---
2
- name: cpp-coding-standards
3
- description: C++ coding standards based on the C++ Core Guidelines (isocpp.github.io). Use when writing, reviewing, or refactoring C++ code to enforce modern, safe, and idiomatic practices.
4
- metadata:
5
- origin: ECC
6
- ---
7
-
8
- # C++ Coding Standards (C++ Core Guidelines)
9
-
10
- Comprehensive coding standards for modern C++ (C++17/20/23) derived from the [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines). Enforces type safety, resource safety, immutability, and clarity.
11
-
12
- ## When to Use
13
-
14
- - Writing new C++ code (classes, functions, templates)
15
- - Reviewing or refactoring existing C++ code
16
- - Making architectural decisions in C++ projects
17
- - Enforcing consistent style across a C++ codebase
18
- - Choosing between language features (e.g., `enum` vs `enum class`, raw pointer vs smart pointer)
19
-
20
- ### When NOT to Use
21
-
22
- - Non-C++ projects
23
- - Legacy C codebases that cannot adopt modern C++ features
24
- - Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)
25
-
26
- ## Cross-Cutting Principles
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-
28
- These themes recur across the entire guidelines and form the foundation:
29
-
30
- 1. **RAII everywhere** (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
31
- 2. **Immutability by default** (P.10, Con.1-5, ES.25): Start with `const`/`constexpr`; mutability is the exception
32
- 3. **Type safety** (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
33
- 4. **Express intent** (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
34
- 5. **Minimize complexity** (F.2-3, ES.5, Per.4-5): Simple code is correct code
35
- 6. **Value semantics over pointer semantics** (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects
36
-
37
- ## Philosophy & Interfaces (P.*, I.*)
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-
39
- ### Key Rules
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-
41
- | Rule | Summary |
42
- |------|---------|
43
- | **P.1** | Express ideas directly in code |
44
- | **P.3** | Express intent |
45
- | **P.4** | Ideally, a program should be statically type safe |
46
- | **P.5** | Prefer compile-time checking to run-time checking |
47
- | **P.8** | Don't leak any resources |
48
- | **P.10** | Prefer immutable data to mutable data |
49
- | **I.1** | Make interfaces explicit |
50
- | **I.2** | Avoid non-const global variables |
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- | **I.4** | Make interfaces precisely and strongly typed |
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- | **I.11** | Never transfer ownership by a raw pointer or reference |
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- | **I.23** | Keep the number of function arguments low |
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-
55
- ### DO
56
-
57
- ```cpp
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- // P.10 + I.4: Immutable, strongly typed interface
59
- struct Temperature {
60
- double kelvin;
61
- };
62
-
63
- Temperature boil(const Temperature& water);
64
- ```
65
-
66
- ### DON'T
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-
68
- ```cpp
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- // Weak interface: unclear ownership, unclear units
70
- double boil(double* temp);
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-
72
- // Non-const global variable
73
- int g_counter = 0; // I.2 violation
74
- ```
75
-
76
- ## Functions (F.*)
77
-
78
- ### Key Rules
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-
80
- | Rule | Summary |
81
- |------|---------|
82
- | **F.1** | Package meaningful operations as carefully named functions |
83
- | **F.2** | A function should perform a single logical operation |
84
- | **F.3** | Keep functions short and simple |
85
- | **F.4** | If a function might be evaluated at compile time, declare it `constexpr` |
86
- | **F.6** | If your function must not throw, declare it `noexcept` |
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- | **F.8** | Prefer pure functions |
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- | **F.16** | For "in" parameters, pass cheaply-copied types by value and others by `const&` |
89
- | **F.20** | For "out" values, prefer return values to output parameters |
90
- | **F.21** | To return multiple "out" values, prefer returning a struct |
91
- | **F.43** | Never return a pointer or reference to a local object |
92
-
93
- ### Parameter Passing
94
-
95
- ```cpp
96
- // F.16: Cheap types by value, others by const&
97
- void print(int x); // cheap: by value
98
- void analyze(const std::string& data); // expensive: by const&
99
- void transform(std::string s); // sink: by value (will move)
100
-
101
- // F.20 + F.21: Return values, not output parameters
102
- struct ParseResult {
103
- std::string token;
104
- int position;
105
- };
106
-
107
- ParseResult parse(std::string_view input); // GOOD: return struct
108
-
109
- // BAD: output parameters
110
- void parse(std::string_view input,
111
- std::string& token, int& pos); // avoid this
112
- ```
113
-
114
- ### Pure Functions and constexpr
115
-
116
- ```cpp
117
- // F.4 + F.8: Pure, constexpr where possible
118
- constexpr int factorial(int n) noexcept {
119
- return (n <= 1) ? 1 : n * factorial(n - 1);
120
- }
121
-
122
- static_assert(factorial(5) == 120);
123
- ```
124
-
125
- ### Anti-Patterns
126
-
127
- - Returning `T&&` from functions (F.45)
128
- - Using `va_arg` / C-style variadics (F.55)
129
- - Capturing by reference in lambdas passed to other threads (F.53)
130
- - Returning `const T` which inhibits move semantics (F.49)
131
-
132
- ## Classes & Class Hierarchies (C.*)
133
-
134
- ### Key Rules
135
-
136
- | Rule | Summary |
137
- |------|---------|
138
- | **C.2** | Use `class` if invariant exists; `struct` if data members vary independently |
139
- | **C.9** | Minimize exposure of members |
140
- | **C.20** | If you can avoid defining default operations, do (Rule of Zero) |
141
- | **C.21** | If you define or `=delete` any copy/move/destructor, handle them all (Rule of Five) |
142
- | **C.35** | Base class destructor: public virtual or protected non-virtual |
143
- | **C.41** | A constructor should create a fully initialized object |
144
- | **C.46** | Declare single-argument constructors `explicit` |
145
- | **C.67** | A polymorphic class should suppress public copy/move |
146
- | **C.128** | Virtual functions: specify exactly one of `virtual`, `override`, or `final` |
147
-
148
- ### Rule of Zero
149
-
150
- ```cpp
151
- // C.20: Let the compiler generate special members
152
- struct Employee {
153
- std::string name;
154
- std::string department;
155
- int id;
156
- // No destructor, copy/move constructors, or assignment operators needed
157
- };
158
- ```
159
-
160
- ### Rule of Five
161
-
162
- ```cpp
163
- // C.21: If you must manage a resource, define all five
164
- class Buffer {
165
- public:
166
- explicit Buffer(std::size_t size)
167
- : data_(std::make_unique<char[]>(size)), size_(size) {}
168
-
169
- ~Buffer() = default;
170
-
171
- Buffer(const Buffer& other)
172
- : data_(std::make_unique<char[]>(other.size_)), size_(other.size_) {
173
- std::copy_n(other.data_.get(), size_, data_.get());
174
- }
175
-
176
- Buffer& operator=(const Buffer& other) {
177
- if (this != &other) {
178
- auto new_data = std::make_unique<char[]>(other.size_);
179
- std::copy_n(other.data_.get(), other.size_, new_data.get());
180
- data_ = std::move(new_data);
181
- size_ = other.size_;
182
- }
183
- return *this;
184
- }
185
-
186
- Buffer(Buffer&&) noexcept = default;
187
- Buffer& operator=(Buffer&&) noexcept = default;
188
-
189
- private:
190
- std::unique_ptr<char[]> data_;
191
- std::size_t size_;
192
- };
193
- ```
194
-
195
- ### Class Hierarchy
196
-
197
- ```cpp
198
- // C.35 + C.128: Virtual destructor, use override
199
- class Shape {
200
- public:
201
- virtual ~Shape() = default;
202
- virtual double area() const = 0; // C.121: pure interface
203
- };
204
-
205
- class Circle : public Shape {
206
- public:
207
- explicit Circle(double r) : radius_(r) {}
208
- double area() const override { return 3.14159 * radius_ * radius_; }
209
-
210
- private:
211
- double radius_;
212
- };
213
- ```
214
-
215
- ### Anti-Patterns
216
-
217
- - Calling virtual functions in constructors/destructors (C.82)
218
- - Using `memset`/`memcpy` on non-trivial types (C.90)
219
- - Providing different default arguments for virtual function and overrider (C.140)
220
- - Making data members `const` or references, which suppresses move/copy (C.12)
221
-
222
- ## Resource Management (R.*)
223
-
224
- ### Key Rules
225
-
226
- | Rule | Summary |
227
- |------|---------|
228
- | **R.1** | Manage resources automatically using RAII |
229
- | **R.3** | A raw pointer (`T*`) is non-owning |
230
- | **R.5** | Prefer scoped objects; don't heap-allocate unnecessarily |
231
- | **R.10** | Avoid `malloc()`/`free()` |
232
- | **R.11** | Avoid calling `new` and `delete` explicitly |
233
- | **R.20** | Use `unique_ptr` or `shared_ptr` to represent ownership |
234
- | **R.21** | Prefer `unique_ptr` over `shared_ptr` unless sharing ownership |
235
- | **R.22** | Use `make_shared()` to make `shared_ptr`s |
236
-
237
- ### Smart Pointer Usage
238
-
239
- ```cpp
240
- // R.11 + R.20 + R.21: RAII with smart pointers
241
- auto widget = std::make_unique<Widget>("config"); // unique ownership
242
- auto cache = std::make_shared<Cache>(1024); // shared ownership
243
-
244
- // R.3: Raw pointer = non-owning observer
245
- void render(const Widget* w) { // does NOT own w
246
- if (w) w->draw();
247
- }
248
-
249
- render(widget.get());
250
- ```
251
-
252
- ### RAII Pattern
253
-
254
- ```cpp
255
- // R.1: Resource acquisition is initialization
256
- class FileHandle {
257
- public:
258
- explicit FileHandle(const std::string& path)
259
- : handle_(std::fopen(path.c_str(), "r")) {
260
- if (!handle_) throw std::runtime_error("Failed to open: " + path);
261
- }
262
-
263
- ~FileHandle() {
264
- if (handle_) std::fclose(handle_);
265
- }
266
-
267
- FileHandle(const FileHandle&) = delete;
268
- FileHandle& operator=(const FileHandle&) = delete;
269
- FileHandle(FileHandle&& other) noexcept
270
- : handle_(std::exchange(other.handle_, nullptr)) {}
271
- FileHandle& operator=(FileHandle&& other) noexcept {
272
- if (this != &other) {
273
- if (handle_) std::fclose(handle_);
274
- handle_ = std::exchange(other.handle_, nullptr);
275
- }
276
- return *this;
277
- }
278
-
279
- private:
280
- std::FILE* handle_;
281
- };
282
- ```
283
-
284
- ### Anti-Patterns
285
-
286
- - Naked `new`/`delete` (R.11)
287
- - `malloc()`/`free()` in C++ code (R.10)
288
- - Multiple resource allocations in a single expression (R.13 -- exception safety hazard)
289
- - `shared_ptr` where `unique_ptr` suffices (R.21)
290
-
291
- ## Expressions & Statements (ES.*)
292
-
293
- ### Key Rules
294
-
295
- | Rule | Summary |
296
- |------|---------|
297
- | **ES.5** | Keep scopes small |
298
- | **ES.20** | Always initialize an object |
299
- | **ES.23** | Prefer `{}` initializer syntax |
300
- | **ES.25** | Declare objects `const` or `constexpr` unless modification is intended |
301
- | **ES.28** | Use lambdas for complex initialization of `const` variables |
302
- | **ES.45** | Avoid magic constants; use symbolic constants |
303
- | **ES.46** | Avoid narrowing/lossy arithmetic conversions |
304
- | **ES.47** | Use `nullptr` rather than `0` or `NULL` |
305
- | **ES.48** | Avoid casts |
306
- | **ES.50** | Don't cast away `const` |
307
-
308
- ### Initialization
309
-
310
- ```cpp
311
- // ES.20 + ES.23 + ES.25: Always initialize, prefer {}, default to const
312
- const int max_retries{3};
313
- const std::string name{"widget"};
314
- const std::vector<int> primes{2, 3, 5, 7, 11};
315
-
316
- // ES.28: Lambda for complex const initialization
317
- const auto config = [&] {
318
- Config c;
319
- c.timeout = std::chrono::seconds{30};
320
- c.retries = max_retries;
321
- c.verbose = debug_mode;
322
- return c;
323
- }();
324
- ```
325
-
326
- ### Anti-Patterns
327
-
328
- - Uninitialized variables (ES.20)
329
- - Using `0` or `NULL` as pointer (ES.47 -- use `nullptr`)
330
- - C-style casts (ES.48 -- use `static_cast`, `const_cast`, etc.)
331
- - Casting away `const` (ES.50)
332
- - Magic numbers without named constants (ES.45)
333
- - Mixing signed and unsigned arithmetic (ES.100)
334
- - Reusing names in nested scopes (ES.12)
335
-
336
- ## Error Handling (E.*)
337
-
338
- ### Key Rules
339
-
340
- | Rule | Summary |
341
- |------|---------|
342
- | **E.1** | Develop an error-handling strategy early in a design |
343
- | **E.2** | Throw an exception to signal that a function can't perform its assigned task |
344
- | **E.6** | Use RAII to prevent leaks |
345
- | **E.12** | Use `noexcept` when throwing is impossible or unacceptable |
346
- | **E.14** | Use purpose-designed user-defined types as exceptions |
347
- | **E.15** | Throw by value, catch by reference |
348
- | **E.16** | Destructors, deallocation, and swap must never fail |
349
- | **E.17** | Don't try to catch every exception in every function |
350
-
351
- ### Exception Hierarchy
352
-
353
- ```cpp
354
- // E.14 + E.15: Custom exception types, throw by value, catch by reference
355
- class AppError : public std::runtime_error {
356
- public:
357
- using std::runtime_error::runtime_error;
358
- };
359
-
360
- class NetworkError : public AppError {
361
- public:
362
- NetworkError(const std::string& msg, int code)
363
- : AppError(msg), status_code(code) {}
364
- int status_code;
365
- };
366
-
367
- void fetch_data(const std::string& url) {
368
- // E.2: Throw to signal failure
369
- throw NetworkError("connection refused", 503);
370
- }
371
-
372
- void run() {
373
- try {
374
- fetch_data("https://api.example.com");
375
- } catch (const NetworkError& e) {
376
- log_error(e.what(), e.status_code);
377
- } catch (const AppError& e) {
378
- log_error(e.what());
379
- }
380
- // E.17: Don't catch everything here -- let unexpected errors propagate
381
- }
382
- ```
383
-
384
- ### Anti-Patterns
385
-
386
- - Throwing built-in types like `int` or string literals (E.14)
387
- - Catching by value (slicing risk) (E.15)
388
- - Empty catch blocks that silently swallow errors
389
- - Using exceptions for flow control (E.3)
390
- - Error handling based on global state like `errno` (E.28)
391
-
392
- ## Constants & Immutability (Con.*)
393
-
394
- ### All Rules
395
-
396
- | Rule | Summary |
397
- |------|---------|
398
- | **Con.1** | By default, make objects immutable |
399
- | **Con.2** | By default, make member functions `const` |
400
- | **Con.3** | By default, pass pointers and references to `const` |
401
- | **Con.4** | Use `const` for values that don't change after construction |
402
- | **Con.5** | Use `constexpr` for values computable at compile time |
403
-
404
- ```cpp
405
- // Con.1 through Con.5: Immutability by default
406
- class Sensor {
407
- public:
408
- explicit Sensor(std::string id) : id_(std::move(id)) {}
409
-
410
- // Con.2: const member functions by default
411
- const std::string& id() const { return id_; }
412
- double last_reading() const { return reading_; }
413
-
414
- // Only non-const when mutation is required
415
- void record(double value) { reading_ = value; }
416
-
417
- private:
418
- const std::string id_; // Con.4: never changes after construction
419
- double reading_{0.0};
420
- };
421
-
422
- // Con.3: Pass by const reference
423
- void display(const Sensor& s) {
424
- std::cout << s.id() << ": " << s.last_reading() << '\n';
425
- }
426
-
427
- // Con.5: Compile-time constants
428
- constexpr double PI = 3.14159265358979;
429
- constexpr int MAX_SENSORS = 256;
430
- ```
431
-
432
- ## Concurrency & Parallelism (CP.*)
433
-
434
- ### Key Rules
435
-
436
- | Rule | Summary |
437
- |------|---------|
438
- | **CP.2** | Avoid data races |
439
- | **CP.3** | Minimize explicit sharing of writable data |
440
- | **CP.4** | Think in terms of tasks, rather than threads |
441
- | **CP.8** | Don't use `volatile` for synchronization |
442
- | **CP.20** | Use RAII, never plain `lock()`/`unlock()` |
443
- | **CP.21** | Use `std::scoped_lock` to acquire multiple mutexes |
444
- | **CP.22** | Never call unknown code while holding a lock |
445
- | **CP.42** | Don't wait without a condition |
446
- | **CP.44** | Remember to name your `lock_guard`s and `unique_lock`s |
447
- | **CP.100** | Don't use lock-free programming unless you absolutely have to |
448
-
449
- ### Safe Locking
450
-
451
- ```cpp
452
- // CP.20 + CP.44: RAII locks, always named
453
- class ThreadSafeQueue {
454
- public:
455
- void push(int value) {
456
- std::lock_guard<std::mutex> lock(mutex_); // CP.44: named!
457
- queue_.push(value);
458
- cv_.notify_one();
459
- }
460
-
461
- int pop() {
462
- std::unique_lock<std::mutex> lock(mutex_);
463
- // CP.42: Always wait with a condition
464
- cv_.wait(lock, [this] { return !queue_.empty(); });
465
- const int value = queue_.front();
466
- queue_.pop();
467
- return value;
468
- }
469
-
470
- private:
471
- std::mutex mutex_; // CP.50: mutex with its data
472
- std::condition_variable cv_;
473
- std::queue<int> queue_;
474
- };
475
- ```
476
-
477
- ### Multiple Mutexes
478
-
479
- ```cpp
480
- // CP.21: std::scoped_lock for multiple mutexes (deadlock-free)
481
- void transfer(Account& from, Account& to, double amount) {
482
- std::scoped_lock lock(from.mutex_, to.mutex_);
483
- from.balance_ -= amount;
484
- to.balance_ += amount;
485
- }
486
- ```
487
-
488
- ### Anti-Patterns
489
-
490
- - `volatile` for synchronization (CP.8 -- it's for hardware I/O only)
491
- - Detaching threads (CP.26 -- lifetime management becomes nearly impossible)
492
- - Unnamed lock guards: `std::lock_guard<std::mutex>(m);` destroys immediately (CP.44)
493
- - Holding locks while calling callbacks (CP.22 -- deadlock risk)
494
- - Lock-free programming without deep expertise (CP.100)
495
-
496
- ## Templates & Generic Programming (T.*)
497
-
498
- ### Key Rules
499
-
500
- | Rule | Summary |
501
- |------|---------|
502
- | **T.1** | Use templates to raise the level of abstraction |
503
- | **T.2** | Use templates to express algorithms for many argument types |
504
- | **T.10** | Specify concepts for all template arguments |
505
- | **T.11** | Use standard concepts whenever possible |
506
- | **T.13** | Prefer shorthand notation for simple concepts |
507
- | **T.43** | Prefer `using` over `typedef` |
508
- | **T.120** | Use template metaprogramming only when you really need to |
509
- | **T.144** | Don't specialize function templates (overload instead) |
510
-
511
- ### Concepts (C++20)
512
-
513
- ```cpp
514
- #include <concepts>
515
-
516
- // T.10 + T.11: Constrain templates with standard concepts
517
- template<std::integral T>
518
- T gcd(T a, T b) {
519
- while (b != 0) {
520
- a = std::exchange(b, a % b);
521
- }
522
- return a;
523
- }
524
-
525
- // T.13: Shorthand concept syntax
526
- void sort(std::ranges::random_access_range auto& range) {
527
- std::ranges::sort(range);
528
- }
529
-
530
- // Custom concept for domain-specific constraints
531
- template<typename T>
532
- concept Serializable = requires(const T& t) {
533
- { t.serialize() } -> std::convertible_to<std::string>;
534
- };
535
-
536
- template<Serializable T>
537
- void save(const T& obj, const std::string& path);
538
- ```
539
-
540
- ### Anti-Patterns
541
-
542
- - Unconstrained templates in visible namespaces (T.47)
543
- - Specializing function templates instead of overloading (T.144)
544
- - Template metaprogramming where `constexpr` suffices (T.120)
545
- - `typedef` instead of `using` (T.43)
546
-
547
- ## Standard Library (SL.*)
548
-
549
- ### Key Rules
550
-
551
- | Rule | Summary |
552
- |------|---------|
553
- | **SL.1** | Use libraries wherever possible |
554
- | **SL.2** | Prefer the standard library to other libraries |
555
- | **SL.con.1** | Prefer `std::array` or `std::vector` over C arrays |
556
- | **SL.con.2** | Prefer `std::vector` by default |
557
- | **SL.str.1** | Use `std::string` to own character sequences |
558
- | **SL.str.2** | Use `std::string_view` to refer to character sequences |
559
- | **SL.io.50** | Avoid `endl` (use `'\n'` -- `endl` forces a flush) |
560
-
561
- ```cpp
562
- // SL.con.1 + SL.con.2: Prefer vector/array over C arrays
563
- const std::array<int, 4> fixed_data{1, 2, 3, 4};
564
- std::vector<std::string> dynamic_data;
565
-
566
- // SL.str.1 + SL.str.2: string owns, string_view observes
567
- std::string build_greeting(std::string_view name) {
568
- return "Hello, " + std::string(name) + "!";
569
- }
570
-
571
- // SL.io.50: Use '\n' not endl
572
- std::cout << "result: " << value << '\n';
573
- ```
574
-
575
- ## Enumerations (Enum.*)
576
-
577
- ### Key Rules
578
-
579
- | Rule | Summary |
580
- |------|---------|
581
- | **Enum.1** | Prefer enumerations over macros |
582
- | **Enum.3** | Prefer `enum class` over plain `enum` |
583
- | **Enum.5** | Don't use ALL_CAPS for enumerators |
584
- | **Enum.6** | Avoid unnamed enumerations |
585
-
586
- ```cpp
587
- // Enum.3 + Enum.5: Scoped enum, no ALL_CAPS
588
- enum class Color { red, green, blue };
589
- enum class LogLevel { debug, info, warning, error };
590
-
591
- // BAD: plain enum leaks names, ALL_CAPS clashes with macros
592
- enum { RED, GREEN, BLUE }; // Enum.3 + Enum.5 + Enum.6 violation
593
- #define MAX_SIZE 100 // Enum.1 violation -- use constexpr
594
- ```
595
-
596
- ## Source Files & Naming (SF.*, NL.*)
597
-
598
- ### Key Rules
599
-
600
- | Rule | Summary |
601
- |------|---------|
602
- | **SF.1** | Use `.cpp` for code files and `.h` for interface files |
603
- | **SF.7** | Don't write `using namespace` at global scope in a header |
604
- | **SF.8** | Use `#include` guards for all `.h` files |
605
- | **SF.11** | Header files should be self-contained |
606
- | **NL.5** | Avoid encoding type information in names (no Hungarian notation) |
607
- | **NL.8** | Use a consistent naming style |
608
- | **NL.9** | Use ALL_CAPS for macro names only |
609
- | **NL.10** | Prefer `underscore_style` names |
610
-
611
- ### Header Guard
612
-
613
- ```cpp
614
- // SF.8: Include guard (or #pragma once)
615
- #ifndef PROJECT_MODULE_WIDGET_H
616
- #define PROJECT_MODULE_WIDGET_H
617
-
618
- // SF.11: Self-contained -- include everything this header needs
619
- #include <string>
620
- #include <vector>
621
-
622
- namespace project::module {
623
-
624
- class Widget {
625
- public:
626
- explicit Widget(std::string name);
627
- const std::string& name() const;
628
-
629
- private:
630
- std::string name_;
631
- };
632
-
633
- } // namespace project::module
634
-
635
- #endif // PROJECT_MODULE_WIDGET_H
636
- ```
637
-
638
- ### Naming Conventions
639
-
640
- ```cpp
641
- // NL.8 + NL.10: Consistent underscore_style
642
- namespace my_project {
643
-
644
- constexpr int max_buffer_size = 4096; // NL.9: not ALL_CAPS (it's not a macro)
645
-
646
- class tcp_connection { // underscore_style class
647
- public:
648
- void send_message(std::string_view msg);
649
- bool is_connected() const;
650
-
651
- private:
652
- std::string host_; // trailing underscore for members
653
- int port_;
654
- };
655
-
656
- } // namespace my_project
657
- ```
658
-
659
- ### Anti-Patterns
660
-
661
- - `using namespace std;` in a header at global scope (SF.7)
662
- - Headers that depend on inclusion order (SF.10, SF.11)
663
- - Hungarian notation like `strName`, `iCount` (NL.5)
664
- - ALL_CAPS for anything other than macros (NL.9)
665
-
666
- ## Performance (Per.*)
667
-
668
- ### Key Rules
669
-
670
- | Rule | Summary |
671
- |------|---------|
672
- | **Per.1** | Don't optimize without reason |
673
- | **Per.2** | Don't optimize prematurely |
674
- | **Per.6** | Don't make claims about performance without measurements |
675
- | **Per.7** | Design to enable optimization |
676
- | **Per.10** | Rely on the static type system |
677
- | **Per.11** | Move computation from run time to compile time |
678
- | **Per.19** | Access memory predictably |
679
-
680
- ### Guidelines
681
-
682
- ```cpp
683
- // Per.11: Compile-time computation where possible
684
- constexpr auto lookup_table = [] {
685
- std::array<int, 256> table{};
686
- for (int i = 0; i < 256; ++i) {
687
- table[i] = i * i;
688
- }
689
- return table;
690
- }();
691
-
692
- // Per.19: Prefer contiguous data for cache-friendliness
693
- std::vector<Point> points; // GOOD: contiguous
694
- std::vector<std::unique_ptr<Point>> indirect_points; // BAD: pointer chasing
695
- ```
696
-
697
- ### Anti-Patterns
698
-
699
- - Optimizing without profiling data (Per.1, Per.6)
700
- - Choosing "clever" low-level code over clear abstractions (Per.4, Per.5)
701
- - Ignoring data layout and cache behavior (Per.19)
702
-
703
- ## Quick Reference Checklist
704
-
705
- Before marking C++ work complete:
706
-
707
- - [ ] No raw `new`/`delete` -- use smart pointers or RAII (R.11)
708
- - [ ] Objects initialized at declaration (ES.20)
709
- - [ ] Variables are `const`/`constexpr` by default (Con.1, ES.25)
710
- - [ ] Member functions are `const` where possible (Con.2)
711
- - [ ] `enum class` instead of plain `enum` (Enum.3)
712
- - [ ] `nullptr` instead of `0`/`NULL` (ES.47)
713
- - [ ] No narrowing conversions (ES.46)
714
- - [ ] No C-style casts (ES.48)
715
- - [ ] Single-argument constructors are `explicit` (C.46)
716
- - [ ] Rule of Zero or Rule of Five applied (C.20, C.21)
717
- - [ ] Base class destructors are public virtual or protected non-virtual (C.35)
718
- - [ ] Templates are constrained with concepts (T.10)
719
- - [ ] No `using namespace` in headers at global scope (SF.7)
720
- - [ ] Headers have include guards and are self-contained (SF.8, SF.11)
721
- - [ ] Locks use RAII (`scoped_lock`/`lock_guard`) (CP.20)
722
- - [ ] Exceptions are custom types, thrown by value, caught by reference (E.14, E.15)
723
- - [ ] `'\n'` instead of `std::endl` (SL.io.50)
724
- - [ ] No magic numbers (ES.45)
1
+ ---
2
+ name: cpp-coding-standards
3
+ description: C++ coding standards based on the C++ Core Guidelines (isocpp.github.io). Use when writing, reviewing, or refactoring C++ code to enforce modern, safe, and idiomatic practices.
4
+ metadata:
5
+ origin: ECC
6
+ ---
7
+
8
+ # C++ Coding Standards (C++ Core Guidelines)
9
+
10
+ Comprehensive coding standards for modern C++ (C++17/20/23) derived from the [C++ Core Guidelines](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines). Enforces type safety, resource safety, immutability, and clarity.
11
+
12
+ ## When to Use
13
+
14
+ - Writing new C++ code (classes, functions, templates)
15
+ - Reviewing or refactoring existing C++ code
16
+ - Making architectural decisions in C++ projects
17
+ - Enforcing consistent style across a C++ codebase
18
+ - Choosing between language features (e.g., `enum` vs `enum class`, raw pointer vs smart pointer)
19
+
20
+ ### When NOT to Use
21
+
22
+ - Non-C++ projects
23
+ - Legacy C codebases that cannot adopt modern C++ features
24
+ - Embedded/bare-metal contexts where specific guidelines conflict with hardware constraints (adapt selectively)
25
+
26
+ ## Cross-Cutting Principles
27
+
28
+ These themes recur across the entire guidelines and form the foundation:
29
+
30
+ 1. **RAII everywhere** (P.8, R.1, E.6, CP.20): Bind resource lifetime to object lifetime
31
+ 2. **Immutability by default** (P.10, Con.1-5, ES.25): Start with `const`/`constexpr`; mutability is the exception
32
+ 3. **Type safety** (P.4, I.4, ES.46-49, Enum.3): Use the type system to prevent errors at compile time
33
+ 4. **Express intent** (P.3, F.1, NL.1-2, T.10): Names, types, and concepts should communicate purpose
34
+ 5. **Minimize complexity** (F.2-3, ES.5, Per.4-5): Simple code is correct code
35
+ 6. **Value semantics over pointer semantics** (C.10, R.3-5, F.20, CP.31): Prefer returning by value and scoped objects
36
+
37
+ ## Philosophy & Interfaces (P.*, I.*)
38
+
39
+ ### Key Rules
40
+
41
+ | Rule | Summary |
42
+ |------|---------|
43
+ | **P.1** | Express ideas directly in code |
44
+ | **P.3** | Express intent |
45
+ | **P.4** | Ideally, a program should be statically type safe |
46
+ | **P.5** | Prefer compile-time checking to run-time checking |
47
+ | **P.8** | Don't leak any resources |
48
+ | **P.10** | Prefer immutable data to mutable data |
49
+ | **I.1** | Make interfaces explicit |
50
+ | **I.2** | Avoid non-const global variables |
51
+ | **I.4** | Make interfaces precisely and strongly typed |
52
+ | **I.11** | Never transfer ownership by a raw pointer or reference |
53
+ | **I.23** | Keep the number of function arguments low |
54
+
55
+ ### DO
56
+
57
+ ```cpp
58
+ // P.10 + I.4: Immutable, strongly typed interface
59
+ struct Temperature {
60
+ double kelvin;
61
+ };
62
+
63
+ Temperature boil(const Temperature& water);
64
+ ```
65
+
66
+ ### DON'T
67
+
68
+ ```cpp
69
+ // Weak interface: unclear ownership, unclear units
70
+ double boil(double* temp);
71
+
72
+ // Non-const global variable
73
+ int g_counter = 0; // I.2 violation
74
+ ```
75
+
76
+ ## Functions (F.*)
77
+
78
+ ### Key Rules
79
+
80
+ | Rule | Summary |
81
+ |------|---------|
82
+ | **F.1** | Package meaningful operations as carefully named functions |
83
+ | **F.2** | A function should perform a single logical operation |
84
+ | **F.3** | Keep functions short and simple |
85
+ | **F.4** | If a function might be evaluated at compile time, declare it `constexpr` |
86
+ | **F.6** | If your function must not throw, declare it `noexcept` |
87
+ | **F.8** | Prefer pure functions |
88
+ | **F.16** | For "in" parameters, pass cheaply-copied types by value and others by `const&` |
89
+ | **F.20** | For "out" values, prefer return values to output parameters |
90
+ | **F.21** | To return multiple "out" values, prefer returning a struct |
91
+ | **F.43** | Never return a pointer or reference to a local object |
92
+
93
+ ### Parameter Passing
94
+
95
+ ```cpp
96
+ // F.16: Cheap types by value, others by const&
97
+ void print(int x); // cheap: by value
98
+ void analyze(const std::string& data); // expensive: by const&
99
+ void transform(std::string s); // sink: by value (will move)
100
+
101
+ // F.20 + F.21: Return values, not output parameters
102
+ struct ParseResult {
103
+ std::string token;
104
+ int position;
105
+ };
106
+
107
+ ParseResult parse(std::string_view input); // GOOD: return struct
108
+
109
+ // BAD: output parameters
110
+ void parse(std::string_view input,
111
+ std::string& token, int& pos); // avoid this
112
+ ```
113
+
114
+ ### Pure Functions and constexpr
115
+
116
+ ```cpp
117
+ // F.4 + F.8: Pure, constexpr where possible
118
+ constexpr int factorial(int n) noexcept {
119
+ return (n <= 1) ? 1 : n * factorial(n - 1);
120
+ }
121
+
122
+ static_assert(factorial(5) == 120);
123
+ ```
124
+
125
+ ### Anti-Patterns
126
+
127
+ - Returning `T&&` from functions (F.45)
128
+ - Using `va_arg` / C-style variadics (F.55)
129
+ - Capturing by reference in lambdas passed to other threads (F.53)
130
+ - Returning `const T` which inhibits move semantics (F.49)
131
+
132
+ ## Classes & Class Hierarchies (C.*)
133
+
134
+ ### Key Rules
135
+
136
+ | Rule | Summary |
137
+ |------|---------|
138
+ | **C.2** | Use `class` if invariant exists; `struct` if data members vary independently |
139
+ | **C.9** | Minimize exposure of members |
140
+ | **C.20** | If you can avoid defining default operations, do (Rule of Zero) |
141
+ | **C.21** | If you define or `=delete` any copy/move/destructor, handle them all (Rule of Five) |
142
+ | **C.35** | Base class destructor: public virtual or protected non-virtual |
143
+ | **C.41** | A constructor should create a fully initialized object |
144
+ | **C.46** | Declare single-argument constructors `explicit` |
145
+ | **C.67** | A polymorphic class should suppress public copy/move |
146
+ | **C.128** | Virtual functions: specify exactly one of `virtual`, `override`, or `final` |
147
+
148
+ ### Rule of Zero
149
+
150
+ ```cpp
151
+ // C.20: Let the compiler generate special members
152
+ struct Employee {
153
+ std::string name;
154
+ std::string department;
155
+ int id;
156
+ // No destructor, copy/move constructors, or assignment operators needed
157
+ };
158
+ ```
159
+
160
+ ### Rule of Five
161
+
162
+ ```cpp
163
+ // C.21: If you must manage a resource, define all five
164
+ class Buffer {
165
+ public:
166
+ explicit Buffer(std::size_t size)
167
+ : data_(std::make_unique<char[]>(size)), size_(size) {}
168
+
169
+ ~Buffer() = default;
170
+
171
+ Buffer(const Buffer& other)
172
+ : data_(std::make_unique<char[]>(other.size_)), size_(other.size_) {
173
+ std::copy_n(other.data_.get(), size_, data_.get());
174
+ }
175
+
176
+ Buffer& operator=(const Buffer& other) {
177
+ if (this != &other) {
178
+ auto new_data = std::make_unique<char[]>(other.size_);
179
+ std::copy_n(other.data_.get(), other.size_, new_data.get());
180
+ data_ = std::move(new_data);
181
+ size_ = other.size_;
182
+ }
183
+ return *this;
184
+ }
185
+
186
+ Buffer(Buffer&&) noexcept = default;
187
+ Buffer& operator=(Buffer&&) noexcept = default;
188
+
189
+ private:
190
+ std::unique_ptr<char[]> data_;
191
+ std::size_t size_;
192
+ };
193
+ ```
194
+
195
+ ### Class Hierarchy
196
+
197
+ ```cpp
198
+ // C.35 + C.128: Virtual destructor, use override
199
+ class Shape {
200
+ public:
201
+ virtual ~Shape() = default;
202
+ virtual double area() const = 0; // C.121: pure interface
203
+ };
204
+
205
+ class Circle : public Shape {
206
+ public:
207
+ explicit Circle(double r) : radius_(r) {}
208
+ double area() const override { return 3.14159 * radius_ * radius_; }
209
+
210
+ private:
211
+ double radius_;
212
+ };
213
+ ```
214
+
215
+ ### Anti-Patterns
216
+
217
+ - Calling virtual functions in constructors/destructors (C.82)
218
+ - Using `memset`/`memcpy` on non-trivial types (C.90)
219
+ - Providing different default arguments for virtual function and overrider (C.140)
220
+ - Making data members `const` or references, which suppresses move/copy (C.12)
221
+
222
+ ## Resource Management (R.*)
223
+
224
+ ### Key Rules
225
+
226
+ | Rule | Summary |
227
+ |------|---------|
228
+ | **R.1** | Manage resources automatically using RAII |
229
+ | **R.3** | A raw pointer (`T*`) is non-owning |
230
+ | **R.5** | Prefer scoped objects; don't heap-allocate unnecessarily |
231
+ | **R.10** | Avoid `malloc()`/`free()` |
232
+ | **R.11** | Avoid calling `new` and `delete` explicitly |
233
+ | **R.20** | Use `unique_ptr` or `shared_ptr` to represent ownership |
234
+ | **R.21** | Prefer `unique_ptr` over `shared_ptr` unless sharing ownership |
235
+ | **R.22** | Use `make_shared()` to make `shared_ptr`s |
236
+
237
+ ### Smart Pointer Usage
238
+
239
+ ```cpp
240
+ // R.11 + R.20 + R.21: RAII with smart pointers
241
+ auto widget = std::make_unique<Widget>("config"); // unique ownership
242
+ auto cache = std::make_shared<Cache>(1024); // shared ownership
243
+
244
+ // R.3: Raw pointer = non-owning observer
245
+ void render(const Widget* w) { // does NOT own w
246
+ if (w) w->draw();
247
+ }
248
+
249
+ render(widget.get());
250
+ ```
251
+
252
+ ### RAII Pattern
253
+
254
+ ```cpp
255
+ // R.1: Resource acquisition is initialization
256
+ class FileHandle {
257
+ public:
258
+ explicit FileHandle(const std::string& path)
259
+ : handle_(std::fopen(path.c_str(), "r")) {
260
+ if (!handle_) throw std::runtime_error("Failed to open: " + path);
261
+ }
262
+
263
+ ~FileHandle() {
264
+ if (handle_) std::fclose(handle_);
265
+ }
266
+
267
+ FileHandle(const FileHandle&) = delete;
268
+ FileHandle& operator=(const FileHandle&) = delete;
269
+ FileHandle(FileHandle&& other) noexcept
270
+ : handle_(std::exchange(other.handle_, nullptr)) {}
271
+ FileHandle& operator=(FileHandle&& other) noexcept {
272
+ if (this != &other) {
273
+ if (handle_) std::fclose(handle_);
274
+ handle_ = std::exchange(other.handle_, nullptr);
275
+ }
276
+ return *this;
277
+ }
278
+
279
+ private:
280
+ std::FILE* handle_;
281
+ };
282
+ ```
283
+
284
+ ### Anti-Patterns
285
+
286
+ - Naked `new`/`delete` (R.11)
287
+ - `malloc()`/`free()` in C++ code (R.10)
288
+ - Multiple resource allocations in a single expression (R.13 -- exception safety hazard)
289
+ - `shared_ptr` where `unique_ptr` suffices (R.21)
290
+
291
+ ## Expressions & Statements (ES.*)
292
+
293
+ ### Key Rules
294
+
295
+ | Rule | Summary |
296
+ |------|---------|
297
+ | **ES.5** | Keep scopes small |
298
+ | **ES.20** | Always initialize an object |
299
+ | **ES.23** | Prefer `{}` initializer syntax |
300
+ | **ES.25** | Declare objects `const` or `constexpr` unless modification is intended |
301
+ | **ES.28** | Use lambdas for complex initialization of `const` variables |
302
+ | **ES.45** | Avoid magic constants; use symbolic constants |
303
+ | **ES.46** | Avoid narrowing/lossy arithmetic conversions |
304
+ | **ES.47** | Use `nullptr` rather than `0` or `NULL` |
305
+ | **ES.48** | Avoid casts |
306
+ | **ES.50** | Don't cast away `const` |
307
+
308
+ ### Initialization
309
+
310
+ ```cpp
311
+ // ES.20 + ES.23 + ES.25: Always initialize, prefer {}, default to const
312
+ const int max_retries{3};
313
+ const std::string name{"widget"};
314
+ const std::vector<int> primes{2, 3, 5, 7, 11};
315
+
316
+ // ES.28: Lambda for complex const initialization
317
+ const auto config = [&] {
318
+ Config c;
319
+ c.timeout = std::chrono::seconds{30};
320
+ c.retries = max_retries;
321
+ c.verbose = debug_mode;
322
+ return c;
323
+ }();
324
+ ```
325
+
326
+ ### Anti-Patterns
327
+
328
+ - Uninitialized variables (ES.20)
329
+ - Using `0` or `NULL` as pointer (ES.47 -- use `nullptr`)
330
+ - C-style casts (ES.48 -- use `static_cast`, `const_cast`, etc.)
331
+ - Casting away `const` (ES.50)
332
+ - Magic numbers without named constants (ES.45)
333
+ - Mixing signed and unsigned arithmetic (ES.100)
334
+ - Reusing names in nested scopes (ES.12)
335
+
336
+ ## Error Handling (E.*)
337
+
338
+ ### Key Rules
339
+
340
+ | Rule | Summary |
341
+ |------|---------|
342
+ | **E.1** | Develop an error-handling strategy early in a design |
343
+ | **E.2** | Throw an exception to signal that a function can't perform its assigned task |
344
+ | **E.6** | Use RAII to prevent leaks |
345
+ | **E.12** | Use `noexcept` when throwing is impossible or unacceptable |
346
+ | **E.14** | Use purpose-designed user-defined types as exceptions |
347
+ | **E.15** | Throw by value, catch by reference |
348
+ | **E.16** | Destructors, deallocation, and swap must never fail |
349
+ | **E.17** | Don't try to catch every exception in every function |
350
+
351
+ ### Exception Hierarchy
352
+
353
+ ```cpp
354
+ // E.14 + E.15: Custom exception types, throw by value, catch by reference
355
+ class AppError : public std::runtime_error {
356
+ public:
357
+ using std::runtime_error::runtime_error;
358
+ };
359
+
360
+ class NetworkError : public AppError {
361
+ public:
362
+ NetworkError(const std::string& msg, int code)
363
+ : AppError(msg), status_code(code) {}
364
+ int status_code;
365
+ };
366
+
367
+ void fetch_data(const std::string& url) {
368
+ // E.2: Throw to signal failure
369
+ throw NetworkError("connection refused", 503);
370
+ }
371
+
372
+ void run() {
373
+ try {
374
+ fetch_data("https://api.example.com");
375
+ } catch (const NetworkError& e) {
376
+ log_error(e.what(), e.status_code);
377
+ } catch (const AppError& e) {
378
+ log_error(e.what());
379
+ }
380
+ // E.17: Don't catch everything here -- let unexpected errors propagate
381
+ }
382
+ ```
383
+
384
+ ### Anti-Patterns
385
+
386
+ - Throwing built-in types like `int` or string literals (E.14)
387
+ - Catching by value (slicing risk) (E.15)
388
+ - Empty catch blocks that silently swallow errors
389
+ - Using exceptions for flow control (E.3)
390
+ - Error handling based on global state like `errno` (E.28)
391
+
392
+ ## Constants & Immutability (Con.*)
393
+
394
+ ### All Rules
395
+
396
+ | Rule | Summary |
397
+ |------|---------|
398
+ | **Con.1** | By default, make objects immutable |
399
+ | **Con.2** | By default, make member functions `const` |
400
+ | **Con.3** | By default, pass pointers and references to `const` |
401
+ | **Con.4** | Use `const` for values that don't change after construction |
402
+ | **Con.5** | Use `constexpr` for values computable at compile time |
403
+
404
+ ```cpp
405
+ // Con.1 through Con.5: Immutability by default
406
+ class Sensor {
407
+ public:
408
+ explicit Sensor(std::string id) : id_(std::move(id)) {}
409
+
410
+ // Con.2: const member functions by default
411
+ const std::string& id() const { return id_; }
412
+ double last_reading() const { return reading_; }
413
+
414
+ // Only non-const when mutation is required
415
+ void record(double value) { reading_ = value; }
416
+
417
+ private:
418
+ const std::string id_; // Con.4: never changes after construction
419
+ double reading_{0.0};
420
+ };
421
+
422
+ // Con.3: Pass by const reference
423
+ void display(const Sensor& s) {
424
+ std::cout << s.id() << ": " << s.last_reading() << '\n';
425
+ }
426
+
427
+ // Con.5: Compile-time constants
428
+ constexpr double PI = 3.14159265358979;
429
+ constexpr int MAX_SENSORS = 256;
430
+ ```
431
+
432
+ ## Concurrency & Parallelism (CP.*)
433
+
434
+ ### Key Rules
435
+
436
+ | Rule | Summary |
437
+ |------|---------|
438
+ | **CP.2** | Avoid data races |
439
+ | **CP.3** | Minimize explicit sharing of writable data |
440
+ | **CP.4** | Think in terms of tasks, rather than threads |
441
+ | **CP.8** | Don't use `volatile` for synchronization |
442
+ | **CP.20** | Use RAII, never plain `lock()`/`unlock()` |
443
+ | **CP.21** | Use `std::scoped_lock` to acquire multiple mutexes |
444
+ | **CP.22** | Never call unknown code while holding a lock |
445
+ | **CP.42** | Don't wait without a condition |
446
+ | **CP.44** | Remember to name your `lock_guard`s and `unique_lock`s |
447
+ | **CP.100** | Don't use lock-free programming unless you absolutely have to |
448
+
449
+ ### Safe Locking
450
+
451
+ ```cpp
452
+ // CP.20 + CP.44: RAII locks, always named
453
+ class ThreadSafeQueue {
454
+ public:
455
+ void push(int value) {
456
+ std::lock_guard<std::mutex> lock(mutex_); // CP.44: named!
457
+ queue_.push(value);
458
+ cv_.notify_one();
459
+ }
460
+
461
+ int pop() {
462
+ std::unique_lock<std::mutex> lock(mutex_);
463
+ // CP.42: Always wait with a condition
464
+ cv_.wait(lock, [this] { return !queue_.empty(); });
465
+ const int value = queue_.front();
466
+ queue_.pop();
467
+ return value;
468
+ }
469
+
470
+ private:
471
+ std::mutex mutex_; // CP.50: mutex with its data
472
+ std::condition_variable cv_;
473
+ std::queue<int> queue_;
474
+ };
475
+ ```
476
+
477
+ ### Multiple Mutexes
478
+
479
+ ```cpp
480
+ // CP.21: std::scoped_lock for multiple mutexes (deadlock-free)
481
+ void transfer(Account& from, Account& to, double amount) {
482
+ std::scoped_lock lock(from.mutex_, to.mutex_);
483
+ from.balance_ -= amount;
484
+ to.balance_ += amount;
485
+ }
486
+ ```
487
+
488
+ ### Anti-Patterns
489
+
490
+ - `volatile` for synchronization (CP.8 -- it's for hardware I/O only)
491
+ - Detaching threads (CP.26 -- lifetime management becomes nearly impossible)
492
+ - Unnamed lock guards: `std::lock_guard<std::mutex>(m);` destroys immediately (CP.44)
493
+ - Holding locks while calling callbacks (CP.22 -- deadlock risk)
494
+ - Lock-free programming without deep expertise (CP.100)
495
+
496
+ ## Templates & Generic Programming (T.*)
497
+
498
+ ### Key Rules
499
+
500
+ | Rule | Summary |
501
+ |------|---------|
502
+ | **T.1** | Use templates to raise the level of abstraction |
503
+ | **T.2** | Use templates to express algorithms for many argument types |
504
+ | **T.10** | Specify concepts for all template arguments |
505
+ | **T.11** | Use standard concepts whenever possible |
506
+ | **T.13** | Prefer shorthand notation for simple concepts |
507
+ | **T.43** | Prefer `using` over `typedef` |
508
+ | **T.120** | Use template metaprogramming only when you really need to |
509
+ | **T.144** | Don't specialize function templates (overload instead) |
510
+
511
+ ### Concepts (C++20)
512
+
513
+ ```cpp
514
+ #include <concepts>
515
+
516
+ // T.10 + T.11: Constrain templates with standard concepts
517
+ template<std::integral T>
518
+ T gcd(T a, T b) {
519
+ while (b != 0) {
520
+ a = std::exchange(b, a % b);
521
+ }
522
+ return a;
523
+ }
524
+
525
+ // T.13: Shorthand concept syntax
526
+ void sort(std::ranges::random_access_range auto& range) {
527
+ std::ranges::sort(range);
528
+ }
529
+
530
+ // Custom concept for domain-specific constraints
531
+ template<typename T>
532
+ concept Serializable = requires(const T& t) {
533
+ { t.serialize() } -> std::convertible_to<std::string>;
534
+ };
535
+
536
+ template<Serializable T>
537
+ void save(const T& obj, const std::string& path);
538
+ ```
539
+
540
+ ### Anti-Patterns
541
+
542
+ - Unconstrained templates in visible namespaces (T.47)
543
+ - Specializing function templates instead of overloading (T.144)
544
+ - Template metaprogramming where `constexpr` suffices (T.120)
545
+ - `typedef` instead of `using` (T.43)
546
+
547
+ ## Standard Library (SL.*)
548
+
549
+ ### Key Rules
550
+
551
+ | Rule | Summary |
552
+ |------|---------|
553
+ | **SL.1** | Use libraries wherever possible |
554
+ | **SL.2** | Prefer the standard library to other libraries |
555
+ | **SL.con.1** | Prefer `std::array` or `std::vector` over C arrays |
556
+ | **SL.con.2** | Prefer `std::vector` by default |
557
+ | **SL.str.1** | Use `std::string` to own character sequences |
558
+ | **SL.str.2** | Use `std::string_view` to refer to character sequences |
559
+ | **SL.io.50** | Avoid `endl` (use `'\n'` -- `endl` forces a flush) |
560
+
561
+ ```cpp
562
+ // SL.con.1 + SL.con.2: Prefer vector/array over C arrays
563
+ const std::array<int, 4> fixed_data{1, 2, 3, 4};
564
+ std::vector<std::string> dynamic_data;
565
+
566
+ // SL.str.1 + SL.str.2: string owns, string_view observes
567
+ std::string build_greeting(std::string_view name) {
568
+ return "Hello, " + std::string(name) + "!";
569
+ }
570
+
571
+ // SL.io.50: Use '\n' not endl
572
+ std::cout << "result: " << value << '\n';
573
+ ```
574
+
575
+ ## Enumerations (Enum.*)
576
+
577
+ ### Key Rules
578
+
579
+ | Rule | Summary |
580
+ |------|---------|
581
+ | **Enum.1** | Prefer enumerations over macros |
582
+ | **Enum.3** | Prefer `enum class` over plain `enum` |
583
+ | **Enum.5** | Don't use ALL_CAPS for enumerators |
584
+ | **Enum.6** | Avoid unnamed enumerations |
585
+
586
+ ```cpp
587
+ // Enum.3 + Enum.5: Scoped enum, no ALL_CAPS
588
+ enum class Color { red, green, blue };
589
+ enum class LogLevel { debug, info, warning, error };
590
+
591
+ // BAD: plain enum leaks names, ALL_CAPS clashes with macros
592
+ enum { RED, GREEN, BLUE }; // Enum.3 + Enum.5 + Enum.6 violation
593
+ #define MAX_SIZE 100 // Enum.1 violation -- use constexpr
594
+ ```
595
+
596
+ ## Source Files & Naming (SF.*, NL.*)
597
+
598
+ ### Key Rules
599
+
600
+ | Rule | Summary |
601
+ |------|---------|
602
+ | **SF.1** | Use `.cpp` for code files and `.h` for interface files |
603
+ | **SF.7** | Don't write `using namespace` at global scope in a header |
604
+ | **SF.8** | Use `#include` guards for all `.h` files |
605
+ | **SF.11** | Header files should be self-contained |
606
+ | **NL.5** | Avoid encoding type information in names (no Hungarian notation) |
607
+ | **NL.8** | Use a consistent naming style |
608
+ | **NL.9** | Use ALL_CAPS for macro names only |
609
+ | **NL.10** | Prefer `underscore_style` names |
610
+
611
+ ### Header Guard
612
+
613
+ ```cpp
614
+ // SF.8: Include guard (or #pragma once)
615
+ #ifndef PROJECT_MODULE_WIDGET_H
616
+ #define PROJECT_MODULE_WIDGET_H
617
+
618
+ // SF.11: Self-contained -- include everything this header needs
619
+ #include <string>
620
+ #include <vector>
621
+
622
+ namespace project::module {
623
+
624
+ class Widget {
625
+ public:
626
+ explicit Widget(std::string name);
627
+ const std::string& name() const;
628
+
629
+ private:
630
+ std::string name_;
631
+ };
632
+
633
+ } // namespace project::module
634
+
635
+ #endif // PROJECT_MODULE_WIDGET_H
636
+ ```
637
+
638
+ ### Naming Conventions
639
+
640
+ ```cpp
641
+ // NL.8 + NL.10: Consistent underscore_style
642
+ namespace my_project {
643
+
644
+ constexpr int max_buffer_size = 4096; // NL.9: not ALL_CAPS (it's not a macro)
645
+
646
+ class tcp_connection { // underscore_style class
647
+ public:
648
+ void send_message(std::string_view msg);
649
+ bool is_connected() const;
650
+
651
+ private:
652
+ std::string host_; // trailing underscore for members
653
+ int port_;
654
+ };
655
+
656
+ } // namespace my_project
657
+ ```
658
+
659
+ ### Anti-Patterns
660
+
661
+ - `using namespace std;` in a header at global scope (SF.7)
662
+ - Headers that depend on inclusion order (SF.10, SF.11)
663
+ - Hungarian notation like `strName`, `iCount` (NL.5)
664
+ - ALL_CAPS for anything other than macros (NL.9)
665
+
666
+ ## Performance (Per.*)
667
+
668
+ ### Key Rules
669
+
670
+ | Rule | Summary |
671
+ |------|---------|
672
+ | **Per.1** | Don't optimize without reason |
673
+ | **Per.2** | Don't optimize prematurely |
674
+ | **Per.6** | Don't make claims about performance without measurements |
675
+ | **Per.7** | Design to enable optimization |
676
+ | **Per.10** | Rely on the static type system |
677
+ | **Per.11** | Move computation from run time to compile time |
678
+ | **Per.19** | Access memory predictably |
679
+
680
+ ### Guidelines
681
+
682
+ ```cpp
683
+ // Per.11: Compile-time computation where possible
684
+ constexpr auto lookup_table = [] {
685
+ std::array<int, 256> table{};
686
+ for (int i = 0; i < 256; ++i) {
687
+ table[i] = i * i;
688
+ }
689
+ return table;
690
+ }();
691
+
692
+ // Per.19: Prefer contiguous data for cache-friendliness
693
+ std::vector<Point> points; // GOOD: contiguous
694
+ std::vector<std::unique_ptr<Point>> indirect_points; // BAD: pointer chasing
695
+ ```
696
+
697
+ ### Anti-Patterns
698
+
699
+ - Optimizing without profiling data (Per.1, Per.6)
700
+ - Choosing "clever" low-level code over clear abstractions (Per.4, Per.5)
701
+ - Ignoring data layout and cache behavior (Per.19)
702
+
703
+ ## Quick Reference Checklist
704
+
705
+ Before marking C++ work complete:
706
+
707
+ - [ ] No raw `new`/`delete` -- use smart pointers or RAII (R.11)
708
+ - [ ] Objects initialized at declaration (ES.20)
709
+ - [ ] Variables are `const`/`constexpr` by default (Con.1, ES.25)
710
+ - [ ] Member functions are `const` where possible (Con.2)
711
+ - [ ] `enum class` instead of plain `enum` (Enum.3)
712
+ - [ ] `nullptr` instead of `0`/`NULL` (ES.47)
713
+ - [ ] No narrowing conversions (ES.46)
714
+ - [ ] No C-style casts (ES.48)
715
+ - [ ] Single-argument constructors are `explicit` (C.46)
716
+ - [ ] Rule of Zero or Rule of Five applied (C.20, C.21)
717
+ - [ ] Base class destructors are public virtual or protected non-virtual (C.35)
718
+ - [ ] Templates are constrained with concepts (T.10)
719
+ - [ ] No `using namespace` in headers at global scope (SF.7)
720
+ - [ ] Headers have include guards and are self-contained (SF.8, SF.11)
721
+ - [ ] Locks use RAII (`scoped_lock`/`lock_guard`) (CP.20)
722
+ - [ ] Exceptions are custom types, thrown by value, caught by reference (E.14, E.15)
723
+ - [ ] `'\n'` instead of `std::endl` (SL.io.50)
724
+ - [ ] No magic numbers (ES.45)