canvasframework 0.3.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +554 -0
- package/components/Accordion.js +252 -0
- package/components/AndroidDatePickerDialog.js +398 -0
- package/components/AppBar.js +225 -0
- package/components/Avatar.js +202 -0
- package/components/BottomNavigationBar.js +205 -0
- package/components/BottomSheet.js +374 -0
- package/components/Button.js +225 -0
- package/components/Card.js +193 -0
- package/components/Checkbox.js +180 -0
- package/components/Chip.js +212 -0
- package/components/CircularProgress.js +143 -0
- package/components/ContextMenu.js +116 -0
- package/components/DatePicker.js +257 -0
- package/components/Dialog.js +367 -0
- package/components/Divider.js +125 -0
- package/components/Drawer.js +261 -0
- package/components/FAB.js +270 -0
- package/components/FileUpload.js +315 -0
- package/components/IOSDatePickerWheel.js +268 -0
- package/components/ImageCarousel.js +193 -0
- package/components/ImageComponent.js +223 -0
- package/components/Input.js +309 -0
- package/components/List.js +94 -0
- package/components/ListItem.js +223 -0
- package/components/Modal.js +364 -0
- package/components/MultiSelectDialog.js +206 -0
- package/components/NumberInput.js +271 -0
- package/components/ProgressBar.js +88 -0
- package/components/RadioButton.js +142 -0
- package/components/SearchInput.js +315 -0
- package/components/SegmentedControl.js +202 -0
- package/components/Select.js +199 -0
- package/components/SelectDialog.js +255 -0
- package/components/Slider.js +113 -0
- package/components/Snackbar.js +243 -0
- package/components/Stepper.js +281 -0
- package/components/SwipeableListItem.js +179 -0
- package/components/Switch.js +147 -0
- package/components/Table.js +492 -0
- package/components/Tabs.js +125 -0
- package/components/Text.js +141 -0
- package/components/TextField.js +331 -0
- package/components/Toast.js +236 -0
- package/components/TreeView.js +420 -0
- package/components/Video.js +397 -0
- package/components/View.js +140 -0
- package/components/VirtualList.js +120 -0
- package/core/CanvasFramework.js +1271 -0
- package/core/CanvasWork.js +32 -0
- package/core/Component.js +153 -0
- package/core/LogicWorker.js +25 -0
- package/core/WebGLCanvasAdapter.js +1369 -0
- package/features/Column.js +43 -0
- package/features/Grid.js +47 -0
- package/features/LayoutComponent.js +43 -0
- package/features/OpenStreetMap.js +310 -0
- package/features/Positioned.js +33 -0
- package/features/PullToRefresh.js +328 -0
- package/features/Row.js +40 -0
- package/features/SignaturePad.js +257 -0
- package/features/Skeleton.js +84 -0
- package/features/Stack.js +21 -0
- package/index.js +101 -0
- package/manager/AccessibilityManager.js +107 -0
- package/manager/ErrorHandler.js +59 -0
- package/manager/FeatureFlags.js +60 -0
- package/manager/MemoryManager.js +107 -0
- package/manager/PerformanceMonitor.js +84 -0
- package/manager/SecurityManager.js +54 -0
- package/package.json +28 -0
- package/utils/AnimationEngine.js +428 -0
- package/utils/DataStore.js +403 -0
- package/utils/EventBus.js +407 -0
- package/utils/FetchClient.js +74 -0
- package/utils/FormValidator.js +355 -0
- package/utils/GeoLocationService.js +62 -0
- package/utils/I18n.js +207 -0
- package/utils/IndexedDBManager.js +273 -0
- package/utils/OfflineSyncManager.js +342 -0
- package/utils/QueryBuilder.js +478 -0
- package/utils/SafeArea.js +64 -0
- package/utils/SecureStorage.js +289 -0
- package/utils/StateManager.js +207 -0
- package/utils/WebSocketClient.js +66 -0
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import Component from '../core/Component.js';
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/**
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* Stepper (incrémenteur/décrémenteur)
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* @class
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* @extends Component
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* @property {number} value - Valeur
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* @property {number} min - Minimum
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* @property {number} max - Maximum
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* @property {number} step - Pas d'incrémentation
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* @property {string} platform - Plateforme
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* @property {Function} onChange - Callback au changement
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* @property {number} buttonWidth - Largeur des boutons
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* @property {boolean} decrementPressed - Bouton décrémenter pressé
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* @property {boolean} incrementPressed - Bouton incrémenter pressé
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*/
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class Stepper extends Component {
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/**
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* Crée une instance de Stepper
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* @param {CanvasFramework} framework - Framework parent
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* @param {Object} [options={}] - Options de configuration
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* @param {number} [options.value=0] - Valeur initiale
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* @param {number} [options.min=0] - Minimum
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* @param {number} [options.max=100] - Maximum
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* @param {number} [options.step=1] - Pas
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* @param {Function} [options.onChange] - Callback au changement
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* @param {number} [options.width=120] - Largeur
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* @param {number} [options.height=40] - Hauteur
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*/
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constructor(framework, options = {}) {
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super(framework, options);
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this.value = options.value || 0;
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this.min = options.min !== undefined ? options.min : 0;
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this.max = options.max !== undefined ? options.max : 100;
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this.step = options.step || 1;
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this.platform = framework.platform;
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this.onChange = options.onChange;
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this.width = options.width || 120;
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this.height = options.height || 40;
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this.buttonWidth = this.height;
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this.decrementPressed = false;
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this.incrementPressed = false;
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this.onPress = this.handlePress.bind(this);
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}
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/**
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* Incrémente la valeur
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*/
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increment() {
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if (this.value + this.step <= this.max) {
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this.value += this.step;
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if (this.onChange) this.onChange(this.value);
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}
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}
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/**
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* Décrémente la valeur
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*/
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decrement() {
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if (this.value - this.step >= this.min) {
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this.value -= this.step;
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if (this.onChange) this.onChange(this.value);
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}
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}
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/**
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* Définit la valeur
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* @param {number} value - Nouvelle valeur
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*/
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setValue(value) {
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this.value = Math.max(this.min, Math.min(this.max, value));
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if (this.onChange) this.onChange(this.value);
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}
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/**
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* Dessine le stepper
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* @param {CanvasRenderingContext2D} ctx - Contexte de dessin
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*/
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draw(ctx) {
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ctx.save();
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if (this.platform === 'material') {
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// Material Design Stepper
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// Bouton décrement (-)
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const canDecrement = this.value > this.min;
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ctx.fillStyle = this.decrementPressed ? '#E0E0E0' : '#F5F5F5';
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ctx.strokeStyle = canDecrement ? '#6200EE' : '#CCCCCC';
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ctx.lineWidth = 2;
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ctx.beginPath();
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this.roundRect(ctx, this.x, this.y, this.buttonWidth, this.height, 4);
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ctx.fill();
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ctx.stroke();
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// Icône -
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ctx.strokeStyle = canDecrement ? '#6200EE' : '#CCCCCC';
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ctx.lineWidth = 2;
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ctx.lineCap = 'round';
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ctx.beginPath();
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ctx.moveTo(this.x + this.buttonWidth / 2 - 8, this.y + this.height / 2);
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ctx.lineTo(this.x + this.buttonWidth / 2 + 8, this.y + this.height / 2);
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ctx.stroke();
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// Zone centrale (valeur)
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ctx.fillStyle = '#FFFFFF';
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ctx.fillRect(this.x + this.buttonWidth, this.y,
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this.width - (this.buttonWidth * 2), this.height);
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ctx.strokeStyle = '#E0E0E0';
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ctx.lineWidth = 1;
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ctx.strokeRect(this.x + this.buttonWidth, this.y,
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this.width - (this.buttonWidth * 2), this.height);
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// Valeur
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ctx.fillStyle = '#000000';
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ctx.font = 'bold 16px Roboto, sans-serif';
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ctx.textAlign = 'center';
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ctx.textBaseline = 'middle';
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ctx.fillText(this.value.toString(), this.x + this.width / 2, this.y + this.height / 2);
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// Bouton increment (+)
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const canIncrement = this.value < this.max;
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ctx.fillStyle = this.incrementPressed ? '#E0E0E0' : '#F5F5F5';
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ctx.strokeStyle = canIncrement ? '#6200EE' : '#CCCCCC';
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ctx.lineWidth = 2;
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ctx.beginPath();
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this.roundRect(ctx, this.x + this.width - this.buttonWidth, this.y,
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this.buttonWidth, this.height, 4);
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ctx.fill();
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ctx.stroke();
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// Icône +
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ctx.strokeStyle = canIncrement ? '#6200EE' : '#CCCCCC';
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ctx.lineWidth = 2;
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ctx.lineCap = 'round';
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const plusX = this.x + this.width - this.buttonWidth / 2;
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const plusY = this.y + this.height / 2;
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ctx.beginPath();
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ctx.moveTo(plusX - 8, plusY);
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ctx.lineTo(plusX + 8, plusY);
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ctx.stroke();
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ctx.beginPath();
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ctx.moveTo(plusX, plusY - 8);
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ctx.lineTo(plusX, plusY + 8);
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ctx.stroke();
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} else {
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// Cupertino (iOS) Stepper
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// Container
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ctx.strokeStyle = '#C7C7CC';
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ctx.lineWidth = 1;
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ctx.beginPath();
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this.roundRect(ctx, this.x, this.y, this.width, this.height, this.height / 2);
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ctx.stroke();
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// Divider central
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ctx.beginPath();
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ctx.moveTo(this.x + this.width / 2, this.y);
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ctx.lineTo(this.x + this.width / 2, this.y + this.height);
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ctx.stroke();
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// Bouton décrement (-)
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const canDecrement = this.value > this.min;
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if (this.decrementPressed) {
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ctx.fillStyle = 'rgba(0, 0, 0, 0.1)';
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ctx.beginPath();
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ctx.arc(this.x + this.width / 4, this.y + this.height / 2,
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this.height / 2 - 2, Math.PI / 2, Math.PI * 1.5);
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ctx.lineTo(this.x + this.width / 2, this.y);
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ctx.lineTo(this.x + this.width / 2, this.y + this.height);
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ctx.closePath();
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ctx.fill();
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}
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ctx.strokeStyle = canDecrement ? '#007AFF' : '#C7C7CC';
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ctx.lineWidth = 2;
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ctx.lineCap = 'round';
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ctx.beginPath();
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ctx.moveTo(this.x + this.width / 4 - 10, this.y + this.height / 2);
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ctx.lineTo(this.x + this.width / 4 + 10, this.y + this.height / 2);
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ctx.stroke();
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// Bouton increment (+)
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const canIncrement = this.value < this.max;
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if (this.incrementPressed) {
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ctx.fillStyle = 'rgba(0, 0, 0, 0.1)';
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ctx.beginPath();
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ctx.arc(this.x + (this.width * 3 / 4), this.y + this.height / 2,
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this.height / 2 - 2, Math.PI * 1.5, Math.PI / 2);
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ctx.lineTo(this.x + this.width / 2, this.y + this.height);
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ctx.lineTo(this.x + this.width / 2, this.y);
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ctx.closePath();
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ctx.fill();
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}
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ctx.strokeStyle = canIncrement ? '#007AFF' : '#C7C7CC';
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ctx.lineWidth = 2;
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ctx.lineCap = 'round';
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const plusX = this.x + (this.width * 3 / 4);
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const plusY = this.y + this.height / 2;
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ctx.beginPath();
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ctx.moveTo(plusX - 10, plusY);
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ctx.lineTo(plusX + 10, plusY);
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ctx.stroke();
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ctx.beginPath();
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ctx.moveTo(plusX, plusY - 10);
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ctx.lineTo(plusX, plusY + 10);
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ctx.stroke();
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}
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ctx.restore();
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}
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/**
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* Gère la pression (clic)
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* @param {number} x - Coordonnée X
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* @param {number} y - Coordonnée Y
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* @private
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*/
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handlePress(x, y) {
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const adjustedY = y - this.framework.scrollOffset;
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// Bouton décrement (gauche)
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if (x >= this.x && x <= this.x + this.buttonWidth) {
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this.decrementPressed = true;
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this.decrement();
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setTimeout(() => { this.decrementPressed = false; }, 150);
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}
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// Bouton increment (droite)
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else if (x >= this.x + this.width - this.buttonWidth && x <= this.x + this.width) {
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this.incrementPressed = true;
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this.increment();
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setTimeout(() => { this.incrementPressed = false; }, 150);
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}
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}
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/**
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* Dessine un rectangle avec coins arrondis
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* @param {CanvasRenderingContext2D} ctx - Contexte de dessin
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* @param {number} x - Position X
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* @param {number} y - Position Y
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* @param {number} width - Largeur
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* @param {number} height - Hauteur
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252
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* @param {number} radius - Rayon des coins
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* @private
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*/
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roundRect(ctx, x, y, width, height, radius) {
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ctx.beginPath();
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ctx.moveTo(x + radius, y);
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ctx.lineTo(x + width - radius, y);
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ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
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ctx.lineTo(x + width, y + height - radius);
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ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
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ctx.lineTo(x + radius, y + height);
|
|
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|
+
ctx.quadraticCurveTo(x, y + height, x, y + height - radius);
|
|
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|
+
ctx.lineTo(x, y + radius);
|
|
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|
+
ctx.quadraticCurveTo(x, y, x + radius, y);
|
|
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|
+
ctx.closePath();
|
|
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|
+
}
|
|
268
|
+
|
|
269
|
+
/**
|
|
270
|
+
* Vérifie si un point est dans les limites
|
|
271
|
+
* @param {number} x - Coordonnée X
|
|
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|
+
* @param {number} y - Coordonnée Y
|
|
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|
+
* @returns {boolean} True si le point est dans le stepper
|
|
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|
+
*/
|
|
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|
+
isPointInside(x, y) {
|
|
276
|
+
return x >= this.x && x <= this.x + this.width &&
|
|
277
|
+
y >= this.y && y <= this.y + this.height;
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
|
|
281
|
+
export default Stepper;
|
|
@@ -0,0 +1,179 @@
|
|
|
1
|
+
import Component from '../core/Component.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Élément de liste avec support swipe et actions
|
|
5
|
+
* @class
|
|
6
|
+
* @extends Component
|
|
7
|
+
* @property {string} title - Titre
|
|
8
|
+
* @property {string} subtitle - Sous-titre
|
|
9
|
+
* @property {Array<{icon?: string, text: string, color: string, onClick: Function}>} leftActions - Actions swipe gauche
|
|
10
|
+
* @property {Array<{icon?: string, text: string, color: string, onClick: Function}>} rightActions - Actions swipe droite
|
|
11
|
+
* @property {string} bgColor - Couleur de fond
|
|
12
|
+
* @property {string} platform - Plateforme ('material' ou 'cupertino')
|
|
13
|
+
* @property {number} height - Hauteur de l'item
|
|
14
|
+
*/
|
|
15
|
+
class SwipeableListItem extends Component {
|
|
16
|
+
constructor(framework, options = {}) {
|
|
17
|
+
super(framework, options);
|
|
18
|
+
|
|
19
|
+
this.title = options.title || '';
|
|
20
|
+
this.subtitle = options.subtitle || '';
|
|
21
|
+
this.height = options.height || (this.subtitle ? 72 : 56);
|
|
22
|
+
this.width = options.width || framework.width;
|
|
23
|
+
this.bgColor = options.bgColor || '#FFFFFF';
|
|
24
|
+
this.platform = framework.platform;
|
|
25
|
+
|
|
26
|
+
this.leftActions = options.leftActions || [];
|
|
27
|
+
this.rightActions = options.rightActions || [];
|
|
28
|
+
|
|
29
|
+
this.dragOffset = 0;
|
|
30
|
+
this.dragging = false;
|
|
31
|
+
this.startX = 0;
|
|
32
|
+
|
|
33
|
+
this.ripples = [];
|
|
34
|
+
this.onPress = this.handlePress.bind(this);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* Début du swipe
|
|
39
|
+
* @param {number} x
|
|
40
|
+
* @param {number} y
|
|
41
|
+
*/
|
|
42
|
+
onDragStart(x, y) {
|
|
43
|
+
if (this.isPointInside(x, y)) {
|
|
44
|
+
this.dragging = true;
|
|
45
|
+
this.startX = x;
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
/**
|
|
50
|
+
* Déplacement pendant swipe
|
|
51
|
+
* @param {number} x
|
|
52
|
+
*/
|
|
53
|
+
onDragMove(x) {
|
|
54
|
+
if (this.dragging) {
|
|
55
|
+
this.dragOffset = x - this.startX;
|
|
56
|
+
const maxOffset = Math.max(this.leftActions.length, this.rightActions.length) * 80;
|
|
57
|
+
this.dragOffset = Math.min(Math.max(this.dragOffset, -maxOffset), maxOffset);
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
/**
|
|
62
|
+
* Fin du swipe
|
|
63
|
+
*/
|
|
64
|
+
onDragEnd() {
|
|
65
|
+
if (this.dragging) {
|
|
66
|
+
if (this.dragOffset > 80 && this.leftActions[0]) {
|
|
67
|
+
this.leftActions[0].onClick?.();
|
|
68
|
+
} else if (this.dragOffset < -80 && this.rightActions[0]) {
|
|
69
|
+
this.rightActions[0].onClick?.();
|
|
70
|
+
}
|
|
71
|
+
this.dragOffset = 0;
|
|
72
|
+
this.dragging = false;
|
|
73
|
+
}
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* Gestion du press pour ripple Material
|
|
78
|
+
* @param {number} x
|
|
79
|
+
* @param {number} y
|
|
80
|
+
*/
|
|
81
|
+
handlePress(x, y) {
|
|
82
|
+
if (this.platform === 'material') {
|
|
83
|
+
const adjustedY = y - this.framework.scrollOffset;
|
|
84
|
+
this.ripples.push({
|
|
85
|
+
x: x - this.x,
|
|
86
|
+
y: adjustedY - this.y,
|
|
87
|
+
radius: 0,
|
|
88
|
+
maxRadius: Math.max(this.width, this.height) * 1.5,
|
|
89
|
+
opacity: 1
|
|
90
|
+
});
|
|
91
|
+
this.animateRipple();
|
|
92
|
+
}
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
animateRipple() {
|
|
96
|
+
const animate = () => {
|
|
97
|
+
let hasActive = false;
|
|
98
|
+
for (let ripple of this.ripples) {
|
|
99
|
+
if (ripple.radius < ripple.maxRadius) {
|
|
100
|
+
ripple.radius += ripple.maxRadius / 15;
|
|
101
|
+
hasActive = true;
|
|
102
|
+
}
|
|
103
|
+
if (ripple.radius >= ripple.maxRadius * 0.5) ripple.opacity -= 0.05;
|
|
104
|
+
}
|
|
105
|
+
this.ripples = this.ripples.filter(r => r.opacity > 0);
|
|
106
|
+
if (hasActive) requestAnimationFrame(animate);
|
|
107
|
+
};
|
|
108
|
+
animate();
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
/**
|
|
112
|
+
* Dessine l'item
|
|
113
|
+
* @param {CanvasRenderingContext2D} ctx
|
|
114
|
+
*/
|
|
115
|
+
draw(ctx) {
|
|
116
|
+
ctx.save();
|
|
117
|
+
|
|
118
|
+
// Actions swipe
|
|
119
|
+
if (this.dragOffset > 0 && this.leftActions[0]) {
|
|
120
|
+
ctx.fillStyle = this.leftActions[0].color || '#388E3C';
|
|
121
|
+
ctx.fillRect(this.x, this.y, this.dragOffset, this.height);
|
|
122
|
+
ctx.fillStyle = '#FFF';
|
|
123
|
+
ctx.font = '14px sans-serif';
|
|
124
|
+
ctx.textAlign = 'center';
|
|
125
|
+
ctx.textBaseline = 'middle';
|
|
126
|
+
ctx.fillText(this.leftActions[0].text, this.x + this.dragOffset / 2, this.y + this.height / 2);
|
|
127
|
+
} else if (this.dragOffset < 0 && this.rightActions[0]) {
|
|
128
|
+
const offset = -this.dragOffset;
|
|
129
|
+
ctx.fillStyle = this.rightActions[0].color || '#D32F2F';
|
|
130
|
+
ctx.fillRect(this.x + this.width - offset, this.y, offset, this.height);
|
|
131
|
+
ctx.fillStyle = '#FFF';
|
|
132
|
+
ctx.textAlign = 'center';
|
|
133
|
+
ctx.fillText(this.rightActions[0].text, this.x + this.width - offset / 2, this.y + this.height / 2);
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
ctx.translate(this.dragOffset, 0);
|
|
137
|
+
|
|
138
|
+
// Background
|
|
139
|
+
ctx.fillStyle = this.bgColor;
|
|
140
|
+
ctx.fillRect(this.x, this.y, this.width, this.height);
|
|
141
|
+
|
|
142
|
+
// Ripple
|
|
143
|
+
if (this.platform === 'material') {
|
|
144
|
+
ctx.save();
|
|
145
|
+
ctx.beginPath();
|
|
146
|
+
ctx.rect(this.x, this.y, this.width, this.height);
|
|
147
|
+
ctx.clip();
|
|
148
|
+
for (let ripple of this.ripples) {
|
|
149
|
+
ctx.globalAlpha = ripple.opacity;
|
|
150
|
+
ctx.fillStyle = 'rgba(0,0,0,0.1)';
|
|
151
|
+
ctx.beginPath();
|
|
152
|
+
ctx.arc(this.x + ripple.x, this.y + ripple.y, ripple.radius, 0, Math.PI * 2);
|
|
153
|
+
ctx.fill();
|
|
154
|
+
}
|
|
155
|
+
ctx.restore();
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
// Texte
|
|
159
|
+
ctx.fillStyle = '#000';
|
|
160
|
+
ctx.font = '16px sans-serif';
|
|
161
|
+
ctx.textAlign = 'left';
|
|
162
|
+
ctx.textBaseline = 'middle';
|
|
163
|
+
ctx.fillText(this.title, this.x + 16, this.y + this.height / 2);
|
|
164
|
+
if (this.subtitle) {
|
|
165
|
+
ctx.fillStyle = '#757575';
|
|
166
|
+
ctx.font = '14px sans-serif';
|
|
167
|
+
ctx.fillText(this.subtitle, this.x + 16, this.y + this.height / 2 + 12);
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
ctx.restore();
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
isPointInside(x, y) {
|
|
174
|
+
return x >= this.x && x <= this.x + this.width &&
|
|
175
|
+
y >= this.y && y <= this.y + this.height;
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
export default SwipeableListItem;
|
|
@@ -0,0 +1,147 @@
|
|
|
1
|
+
import Component from '../core/Component.js';
|
|
2
|
+
/**
|
|
3
|
+
* Interrupteur (toggle)
|
|
4
|
+
* @class
|
|
5
|
+
* @extends Component
|
|
6
|
+
* @property {boolean} checked - État activé
|
|
7
|
+
* @property {string} platform - Plateforme
|
|
8
|
+
* @property {number} animProgress - Progression de l'animation
|
|
9
|
+
* @property {boolean} isAnimating - En cours d'animation
|
|
10
|
+
* @property {Function} onChange - Callback au changement
|
|
11
|
+
*/
|
|
12
|
+
class Switch extends Component {
|
|
13
|
+
/**
|
|
14
|
+
* Crée une instance de Switch
|
|
15
|
+
* @param {CanvasFramework} framework - Framework parent
|
|
16
|
+
* @param {Object} [options={}] - Options de configuration
|
|
17
|
+
* @param {boolean} [options.checked=false] - État initial
|
|
18
|
+
* @param {Function} [options.onChange] - Callback au changement
|
|
19
|
+
*/
|
|
20
|
+
constructor(framework, options = {}) {
|
|
21
|
+
super(framework, options);
|
|
22
|
+
this.checked = options.checked || false;
|
|
23
|
+
this.platform = framework.platform;
|
|
24
|
+
this.width = 51;
|
|
25
|
+
this.height = 31;
|
|
26
|
+
this.onChange = options.onChange;
|
|
27
|
+
this.animProgress = this.checked ? 1 : 0;
|
|
28
|
+
this.isAnimating = false;
|
|
29
|
+
|
|
30
|
+
// S'assurer que le Switch est cliquable
|
|
31
|
+
this.onClick = this.handleClick.bind(this);
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* Gère le clic sur le switch
|
|
36
|
+
* @private
|
|
37
|
+
*/
|
|
38
|
+
handleClick() {
|
|
39
|
+
console.log('Switch clicked!');
|
|
40
|
+
this.checked = !this.checked;
|
|
41
|
+
if (this.onChange) this.onChange(this.checked);
|
|
42
|
+
this.animate();
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Anime le toggle
|
|
47
|
+
* @private
|
|
48
|
+
*/
|
|
49
|
+
animate() {
|
|
50
|
+
if (this.isAnimating) return;
|
|
51
|
+
|
|
52
|
+
this.isAnimating = true;
|
|
53
|
+
const target = this.checked ? 1 : 0;
|
|
54
|
+
const step = 0.1;
|
|
55
|
+
const interval = setInterval(() => {
|
|
56
|
+
if (Math.abs(this.animProgress - target) < step) {
|
|
57
|
+
this.animProgress = target;
|
|
58
|
+
clearInterval(interval);
|
|
59
|
+
this.isAnimating = false;
|
|
60
|
+
} else {
|
|
61
|
+
this.animProgress += this.animProgress < target ? step : -step;
|
|
62
|
+
}
|
|
63
|
+
}, 16);
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
/**
|
|
67
|
+
* Dessine le switch
|
|
68
|
+
* @param {CanvasRenderingContext2D} ctx - Contexte de dessin
|
|
69
|
+
*/
|
|
70
|
+
draw(ctx) {
|
|
71
|
+
ctx.save();
|
|
72
|
+
|
|
73
|
+
// Déplacer le contexte avec le scroll
|
|
74
|
+
const adjustedY = this.y;
|
|
75
|
+
|
|
76
|
+
if (this.platform === 'material') {
|
|
77
|
+
// Material Design Switch
|
|
78
|
+
const trackColor = this.checked ? 'rgba(98, 0, 238, 0.5)' : 'rgba(0, 0, 0, 0.38)';
|
|
79
|
+
const thumbColor = this.checked ? '#6200EE' : '#FAFAFA';
|
|
80
|
+
|
|
81
|
+
// Track
|
|
82
|
+
ctx.fillStyle = trackColor;
|
|
83
|
+
ctx.beginPath();
|
|
84
|
+
ctx.arc(this.x + 15.5, adjustedY + 15.5, 7, Math.PI / 2, Math.PI * 1.5);
|
|
85
|
+
ctx.arc(this.x + 35.5, adjustedY + 15.5, 7, Math.PI * 1.5, Math.PI / 2);
|
|
86
|
+
ctx.closePath();
|
|
87
|
+
ctx.fill();
|
|
88
|
+
|
|
89
|
+
// Thumb
|
|
90
|
+
const thumbX = this.x + 15.5 + (this.animProgress * 20);
|
|
91
|
+
ctx.fillStyle = thumbColor;
|
|
92
|
+
ctx.beginPath();
|
|
93
|
+
ctx.arc(thumbX, adjustedY + 15.5, 10, 0, Math.PI * 2);
|
|
94
|
+
ctx.fill();
|
|
95
|
+
|
|
96
|
+
// Shadow for unchecked state
|
|
97
|
+
if (!this.checked) {
|
|
98
|
+
ctx.strokeStyle = 'rgba(0, 0, 0, 0.12)';
|
|
99
|
+
ctx.lineWidth = 1;
|
|
100
|
+
ctx.stroke();
|
|
101
|
+
}
|
|
102
|
+
} else {
|
|
103
|
+
// Cupertino (iOS) Switch
|
|
104
|
+
const bgColor = this.checked ? '#34C759' : '#E9E9EA';
|
|
105
|
+
|
|
106
|
+
// Track
|
|
107
|
+
ctx.fillStyle = bgColor;
|
|
108
|
+
ctx.beginPath();
|
|
109
|
+
ctx.arc(this.x + 15.5, adjustedY + 15.5, 15.5, Math.PI / 2, Math.PI * 1.5);
|
|
110
|
+
ctx.arc(this.x + 35.5, adjustedY + 15.5, 15.5, Math.PI * 1.5, Math.PI / 2);
|
|
111
|
+
ctx.closePath();
|
|
112
|
+
ctx.fill();
|
|
113
|
+
|
|
114
|
+
// Thumb with shadow
|
|
115
|
+
const thumbX = this.x + 15.5 + (this.animProgress * 20);
|
|
116
|
+
ctx.fillStyle = '#FFFFFF';
|
|
117
|
+
ctx.shadowColor = 'rgba(0, 0, 0, 0.3)';
|
|
118
|
+
ctx.shadowBlur = 4;
|
|
119
|
+
ctx.shadowOffsetY = 2;
|
|
120
|
+
ctx.beginPath();
|
|
121
|
+
ctx.arc(thumbX, adjustedY + 15.5, 13.5, 0, Math.PI * 2);
|
|
122
|
+
ctx.fill();
|
|
123
|
+
|
|
124
|
+
// Reset shadow
|
|
125
|
+
ctx.shadowColor = 'transparent';
|
|
126
|
+
ctx.shadowBlur = 0;
|
|
127
|
+
ctx.shadowOffsetY = 0;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
ctx.restore();
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
/**
|
|
134
|
+
* Vérifie si un point est dans les limites
|
|
135
|
+
* @param {number} x - Coordonnée X
|
|
136
|
+
* @param {number} y - Coordonnée Y
|
|
137
|
+
* @returns {boolean} True si le point est dans le switch
|
|
138
|
+
*/
|
|
139
|
+
isPointInside(x, y) {
|
|
140
|
+
return x >= this.x &&
|
|
141
|
+
x <= this.x + this.width &&
|
|
142
|
+
y >= this.y &&
|
|
143
|
+
y <= this.y + this.height;
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
export default Switch;
|