bmad-method 5.1.3 → 6.0.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (948) hide show
  1. package/.claude/commands/bmad/bmb/agents/bmad-builder.md +70 -0
  2. package/.claude/commands/bmad/bmb/workflows/README.md +67 -0
  3. package/.claude/commands/bmad/bmb/workflows/audit-workflow.md +15 -0
  4. package/.claude/commands/bmad/bmb/workflows/convert-legacy.md +15 -0
  5. package/.claude/commands/bmad/bmb/workflows/create-agent.md +15 -0
  6. package/.claude/commands/bmad/bmb/workflows/create-module.md +15 -0
  7. package/.claude/commands/bmad/bmb/workflows/create-workflow.md +15 -0
  8. package/.claude/commands/bmad/bmb/workflows/edit-agent.md +15 -0
  9. package/.claude/commands/bmad/bmb/workflows/edit-module.md +15 -0
  10. package/.claude/commands/bmad/bmb/workflows/edit-workflow.md +15 -0
  11. package/.claude/commands/bmad/bmb/workflows/module-brief.md +15 -0
  12. package/.claude/commands/bmad/bmb/workflows/redoc.md +15 -0
  13. package/.claude/commands/bmad/bmd/agents/cli-chief.md +108 -0
  14. package/.claude/commands/bmad/bmd/agents/doc-keeper.md +115 -0
  15. package/.claude/commands/bmad/bmd/agents/release-chief.md +109 -0
  16. package/.claude/commands/bmad/core/agents/bmad-master.md +71 -0
  17. package/.claude/commands/bmad/core/tasks/index-docs.md +9 -0
  18. package/.claude/commands/bmad/core/tools/shard-doc.md +9 -0
  19. package/.claude/commands/bmad/core/workflows/README.md +27 -0
  20. package/.claude/commands/bmad/core/workflows/brainstorming.md +15 -0
  21. package/.claude/commands/bmad/core/workflows/party-mode.md +15 -0
  22. package/.claude/hooks/bmad-tts-injector.sh +415 -0
  23. package/.claude/hooks/bmad-voice-manager.sh +511 -0
  24. package/.claude/hooks/check-output-style.sh +112 -0
  25. package/.claude/hooks/download-extra-voices.sh +244 -0
  26. package/.claude/hooks/github-star-reminder.sh +154 -0
  27. package/.claude/hooks/language-manager.sh +392 -0
  28. package/.claude/hooks/learn-manager.sh +475 -0
  29. package/.claude/hooks/personality-manager.sh +438 -0
  30. package/.claude/hooks/piper-download-voices.sh +165 -0
  31. package/.claude/hooks/piper-installer.sh +178 -0
  32. package/.claude/hooks/piper-multispeaker-registry.sh +165 -0
  33. package/.claude/hooks/piper-voice-manager.sh +293 -0
  34. package/.claude/hooks/play-tts-elevenlabs.sh +404 -0
  35. package/.claude/hooks/play-tts-piper.sh +338 -0
  36. package/.claude/hooks/play-tts.sh +100 -0
  37. package/.claude/hooks/provider-commands.sh +540 -0
  38. package/.claude/hooks/provider-manager.sh +298 -0
  39. package/.claude/hooks/replay-target-audio.sh +95 -0
  40. package/.claude/hooks/sentiment-manager.sh +201 -0
  41. package/.claude/hooks/speed-manager.sh +291 -0
  42. package/.claude/hooks/voice-manager.sh +594 -0
  43. package/.claude/hooks/voices-config.sh +70 -0
  44. package/.claude/settings.local.json +41 -0
  45. package/.github/FUNDING.yaml +2 -2
  46. package/.github/ISSUE_TEMPLATE/config.yaml +5 -0
  47. package/.github/ISSUE_TEMPLATE/idea_submission.md +109 -0
  48. package/.github/workflows/discord.yaml +1 -10
  49. package/.github/workflows/{format-check.yaml → lint.yaml} +22 -3
  50. package/.github/workflows/manual-release.yaml +2 -2
  51. package/.nvmrc +1 -0
  52. package/.prettierignore +2 -0
  53. package/.vscode/settings.json +34 -9
  54. package/CHANGELOG.md +214 -574
  55. package/CONTRIBUTING.md +131 -60
  56. package/LICENSE +6 -1
  57. package/README.md +188 -148
  58. package/bmad/_cfg/agent-manifest.csv +7 -0
  59. package/bmad/_cfg/agents/bmb-bmad-builder.customize.yaml +42 -0
  60. package/bmad/_cfg/agents/bmd-cli-chief.customize.yaml +32 -0
  61. package/bmad/_cfg/agents/bmd-doc-keeper.customize.yaml +42 -0
  62. package/bmad/_cfg/agents/bmd-release-chief.customize.yaml +42 -0
  63. package/bmad/_cfg/agents/core-bmad-master.customize.yaml +42 -0
  64. package/bmad/_cfg/files-manifest.csv +83 -0
  65. package/bmad/_cfg/manifest.yaml +12 -0
  66. package/bmad/_cfg/task-manifest.csv +5 -0
  67. package/bmad/_cfg/tool-manifest.csv +2 -0
  68. package/bmad/_cfg/workflow-manifest.csv +15 -0
  69. package/bmad/bmb/README.md +132 -0
  70. package/bmad/bmb/agents/bmad-builder.md +70 -0
  71. package/bmad/bmb/config.yaml +14 -0
  72. package/bmad/bmb/workflows/audit-workflow/checklist.md +143 -0
  73. package/bmad/bmb/workflows/audit-workflow/instructions.md +341 -0
  74. package/bmad/bmb/workflows/audit-workflow/template.md +118 -0
  75. package/bmad/bmb/workflows/audit-workflow/workflow.yaml +23 -0
  76. package/bmad/bmb/workflows/audit-workflow/workflow.yaml.bak +21 -0
  77. package/bmad/bmb/workflows/convert-legacy/README.md +262 -0
  78. package/bmad/bmb/workflows/convert-legacy/checklist.md +205 -0
  79. package/bmad/bmb/workflows/convert-legacy/instructions.md +377 -0
  80. package/bmad/bmb/workflows/convert-legacy/workflow.yaml +32 -0
  81. package/bmad/bmb/workflows/create-agent/README.md +320 -0
  82. package/bmad/bmb/workflows/create-agent/agent-architecture.md +419 -0
  83. package/bmad/bmb/workflows/create-agent/agent-architecture.md.bak +412 -0
  84. package/bmad/bmb/workflows/create-agent/agent-command-patterns.md +759 -0
  85. package/bmad/bmb/workflows/create-agent/agent-command-patterns.md.bak +759 -0
  86. package/bmad/bmb/workflows/create-agent/agent-types.md +292 -0
  87. package/bmad/bmb/workflows/create-agent/brainstorm-context.md +174 -0
  88. package/bmad/bmb/workflows/create-agent/checklist.md +62 -0
  89. package/bmad/bmb/workflows/create-agent/communication-styles.md +202 -0
  90. package/bmad/bmb/workflows/create-agent/instructions.md +430 -0
  91. package/bmad/bmb/workflows/create-agent/workflow.yaml +37 -0
  92. package/bmad/bmb/workflows/create-module/README.md +220 -0
  93. package/bmad/bmb/workflows/create-module/README.md.bak +218 -0
  94. package/bmad/bmb/workflows/create-module/brainstorm-context.md +137 -0
  95. package/bmad/bmb/workflows/create-module/checklist.md +244 -0
  96. package/bmad/bmb/workflows/create-module/checklist.md.bak +245 -0
  97. package/bmad/bmb/workflows/create-module/installer-templates/install-config.yaml +92 -0
  98. package/bmad/bmb/workflows/create-module/installer-templates/installer.js +231 -0
  99. package/bmad/bmb/workflows/create-module/installer-templates/installer.js.bak +231 -0
  100. package/bmad/bmb/workflows/create-module/instructions.md +581 -0
  101. package/bmad/bmb/workflows/create-module/instructions.md.bak +521 -0
  102. package/bmad/bmb/workflows/create-module/module-structure.md +366 -0
  103. package/bmad/bmb/workflows/create-module/module-structure.md.bak +310 -0
  104. package/bmad/bmb/workflows/create-module/workflow.yaml +42 -0
  105. package/bmad/bmb/workflows/create-module/workflow.yaml.bak +40 -0
  106. package/bmad/bmb/workflows/create-workflow/README.md +277 -0
  107. package/bmad/bmb/workflows/create-workflow/brainstorm-context.md +197 -0
  108. package/bmad/bmb/workflows/create-workflow/checklist.md +94 -0
  109. package/bmad/bmb/workflows/create-workflow/instructions.md +716 -0
  110. package/bmad/bmb/workflows/create-workflow/workflow-creation-guide.md +1150 -0
  111. package/bmad/bmb/workflows/create-workflow/workflow-template/checklist.md +24 -0
  112. package/bmad/bmb/workflows/create-workflow/workflow-template/instructions.md +13 -0
  113. package/bmad/bmb/workflows/create-workflow/workflow-template/template.md +9 -0
  114. package/bmad/bmb/workflows/create-workflow/workflow-template/workflow.yaml +39 -0
  115. package/bmad/bmb/workflows/create-workflow/workflow-template/workflow.yaml.bak +39 -0
  116. package/bmad/bmb/workflows/create-workflow/workflow.yaml +40 -0
  117. package/bmad/bmb/workflows/create-workflow/workflow.yaml.bak +38 -0
  118. package/bmad/bmb/workflows/edit-agent/README.md +112 -0
  119. package/bmad/bmb/workflows/edit-agent/checklist.md +112 -0
  120. package/bmad/bmb/workflows/edit-agent/instructions.md +290 -0
  121. package/bmad/bmb/workflows/edit-agent/workflow.yaml +33 -0
  122. package/bmad/bmb/workflows/edit-module/README.md +187 -0
  123. package/bmad/bmb/workflows/edit-module/checklist.md +165 -0
  124. package/bmad/bmb/workflows/edit-module/instructions.md +339 -0
  125. package/bmad/bmb/workflows/edit-module/workflow.yaml +34 -0
  126. package/bmad/bmb/workflows/edit-workflow/README.md +119 -0
  127. package/bmad/bmb/workflows/edit-workflow/checklist.md +70 -0
  128. package/bmad/bmb/workflows/edit-workflow/instructions.md +342 -0
  129. package/bmad/bmb/workflows/edit-workflow/workflow.yaml +27 -0
  130. package/bmad/bmb/workflows/edit-workflow/workflow.yaml.bak +25 -0
  131. package/bmad/bmb/workflows/module-brief/README.md +264 -0
  132. package/bmad/bmb/workflows/module-brief/checklist.md +116 -0
  133. package/bmad/bmb/workflows/module-brief/instructions.md +267 -0
  134. package/bmad/bmb/workflows/module-brief/template.md +275 -0
  135. package/bmad/bmb/workflows/module-brief/workflow.yaml +29 -0
  136. package/bmad/bmb/workflows/module-brief/workflow.yaml.bak +27 -0
  137. package/bmad/bmb/workflows/redoc/README.md +87 -0
  138. package/bmad/bmb/workflows/redoc/checklist.md +99 -0
  139. package/bmad/bmb/workflows/redoc/instructions.md +265 -0
  140. package/bmad/bmb/workflows/redoc/workflow.yaml +32 -0
  141. package/bmad/bmb/workflows/redoc/workflow.yaml.bak +31 -0
  142. package/bmad/bmd/README.md +193 -0
  143. package/bmad/bmd/README.md.bak +193 -0
  144. package/bmad/bmd/agents/cli-chief-sidecar/instructions.md +102 -0
  145. package/bmad/bmd/agents/cli-chief-sidecar/instructions.md.bak +102 -0
  146. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/README.md +68 -0
  147. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/README.md.bak +68 -0
  148. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/cli-reference.md +123 -0
  149. package/bmad/bmd/agents/cli-chief-sidecar/knowledge/cli-reference.md.bak +123 -0
  150. package/bmad/bmd/agents/cli-chief-sidecar/memories.md +53 -0
  151. package/bmad/bmd/agents/cli-chief-sidecar/memories.md.bak +53 -0
  152. package/bmad/bmd/agents/cli-chief.md +108 -0
  153. package/bmad/bmd/agents/cli-chief.md.bak +108 -0
  154. package/bmad/bmd/agents/doc-keeper-sidecar/instructions.md +177 -0
  155. package/bmad/bmd/agents/doc-keeper-sidecar/instructions.md.bak +177 -0
  156. package/bmad/bmd/agents/doc-keeper-sidecar/knowledge/README.md +81 -0
  157. package/bmad/bmd/agents/doc-keeper-sidecar/knowledge/README.md.bak +81 -0
  158. package/bmad/bmd/agents/doc-keeper-sidecar/memories.md +88 -0
  159. package/bmad/bmd/agents/doc-keeper-sidecar/memories.md.bak +88 -0
  160. package/bmad/bmd/agents/doc-keeper.md +115 -0
  161. package/bmad/bmd/agents/doc-keeper.md.bak +115 -0
  162. package/bmad/bmd/agents/release-chief-sidecar/instructions.md +164 -0
  163. package/bmad/bmd/agents/release-chief-sidecar/instructions.md.bak +164 -0
  164. package/bmad/bmd/agents/release-chief-sidecar/knowledge/README.md +82 -0
  165. package/bmad/bmd/agents/release-chief-sidecar/knowledge/README.md.bak +82 -0
  166. package/bmad/bmd/agents/release-chief-sidecar/memories.md +73 -0
  167. package/bmad/bmd/agents/release-chief-sidecar/memories.md.bak +73 -0
  168. package/bmad/bmd/agents/release-chief.md +109 -0
  169. package/bmad/bmd/agents/release-chief.md.bak +109 -0
  170. package/bmad/bmd/config.yaml +10 -0
  171. package/bmad/core/agents/bmad-master.md +71 -0
  172. package/bmad/core/agents/bmad-web-orchestrator.agent.xml +122 -0
  173. package/bmad/core/config.yaml +9 -0
  174. package/bmad/core/tasks/adv-elicit-methods.csv +39 -0
  175. package/bmad/core/tasks/adv-elicit.xml +104 -0
  176. package/bmad/core/tasks/index-docs.xml +65 -0
  177. package/bmad/core/tasks/validate-workflow.xml +89 -0
  178. package/bmad/core/tasks/workflow.xml +174 -0
  179. package/bmad/core/tools/shard-doc.xml +100 -0
  180. package/bmad/core/workflows/brainstorming/README.md +271 -0
  181. package/bmad/core/workflows/brainstorming/brain-methods.csv +36 -0
  182. package/bmad/core/workflows/brainstorming/instructions.md +314 -0
  183. package/bmad/core/workflows/brainstorming/template.md +102 -0
  184. package/bmad/core/workflows/brainstorming/workflow.yaml +43 -0
  185. package/bmad/core/workflows/party-mode/instructions.md +188 -0
  186. package/bmad/core/workflows/party-mode/workflow.yaml +23 -0
  187. package/bmad/docs/claude-code-instructions.md +25 -0
  188. package/bmad/docs/codex-instructions.md +21 -0
  189. package/bmd/README.md +193 -0
  190. package/bmd/agents/cli-chief-sidecar/instructions.md +102 -0
  191. package/bmd/agents/cli-chief-sidecar/knowledge/README.md +68 -0
  192. package/bmd/agents/cli-chief-sidecar/knowledge/cli-reference.md +123 -0
  193. package/bmd/agents/cli-chief-sidecar/memories.md +53 -0
  194. package/bmd/agents/cli-chief.agent.yaml +126 -0
  195. package/bmd/agents/doc-keeper-sidecar/instructions.md +177 -0
  196. package/bmd/agents/doc-keeper-sidecar/knowledge/README.md +81 -0
  197. package/bmd/agents/doc-keeper-sidecar/memories.md +88 -0
  198. package/bmd/agents/doc-keeper.agent.yaml +137 -0
  199. package/bmd/agents/release-chief-sidecar/instructions.md +164 -0
  200. package/bmd/agents/release-chief-sidecar/knowledge/README.md +82 -0
  201. package/bmd/agents/release-chief-sidecar/memories.md +73 -0
  202. package/bmd/agents/release-chief.agent.yaml +127 -0
  203. package/bmd/bmad-custom-module-installer-plan.md +1176 -0
  204. package/bmd/config.yaml +12 -0
  205. package/docs/bmad-brownfield-guide.md +1260 -0
  206. package/docs/conversion-report-shard-doc-2025-10-26.md +188 -0
  207. package/docs/ide-info/auggie.md +31 -0
  208. package/docs/ide-info/claude-code.md +25 -0
  209. package/docs/ide-info/cline.md +31 -0
  210. package/docs/ide-info/codex.md +21 -0
  211. package/docs/ide-info/crush.md +30 -0
  212. package/docs/ide-info/cursor.md +25 -0
  213. package/docs/ide-info/gemini.md +25 -0
  214. package/docs/ide-info/github-copilot.md +26 -0
  215. package/docs/ide-info/iflow.md +33 -0
  216. package/docs/ide-info/kilo.md +24 -0
  217. package/docs/ide-info/opencode.md +24 -0
  218. package/docs/ide-info/qwen.md +25 -0
  219. package/docs/ide-info/roo.md +27 -0
  220. package/docs/ide-info/trae.md +25 -0
  221. package/docs/ide-info/windsurf.md +22 -0
  222. package/docs/installers-bundlers/ide-injections.md +186 -0
  223. package/docs/installers-bundlers/installers-modules-platforms-reference.md +327 -0
  224. package/docs/installers-bundlers/web-bundler-usage.md +54 -0
  225. package/docs/v4-to-v6-upgrade.md +225 -0
  226. package/eslint.config.mjs +21 -9
  227. package/package.json +32 -36
  228. package/prettier.config.mjs +1 -1
  229. package/src/core/_module-installer/install-config.yaml +28 -0
  230. package/src/core/_module-installer/installer.js +68 -0
  231. package/src/core/agents/bmad-master.agent.yaml +39 -0
  232. package/src/core/agents/bmad-web-orchestrator.agent.xml +122 -0
  233. package/src/core/tasks/adv-elicit-methods.csv +39 -0
  234. package/src/core/tasks/adv-elicit.xml +104 -0
  235. package/src/core/tasks/index-docs.xml +65 -0
  236. package/src/core/tasks/validate-workflow.xml +89 -0
  237. package/src/core/tasks/workflow.xml +166 -0
  238. package/src/core/tools/shard-doc.xml +100 -0
  239. package/src/core/workflows/brainstorming/README.md +271 -0
  240. package/src/core/workflows/brainstorming/brain-methods.csv +36 -0
  241. package/src/core/workflows/brainstorming/instructions.md +314 -0
  242. package/src/core/workflows/brainstorming/template.md +102 -0
  243. package/src/core/workflows/brainstorming/workflow.yaml +43 -0
  244. package/src/core/workflows/party-mode/instructions.md +188 -0
  245. package/src/core/workflows/party-mode/workflow.yaml +23 -0
  246. package/src/modules/bmb/README.md +132 -0
  247. package/src/modules/bmb/_module-installer/install-config.yaml +26 -0
  248. package/src/modules/bmb/agents/bmad-builder.agent.yaml +58 -0
  249. package/src/modules/bmb/workflows/audit-workflow/checklist.md +143 -0
  250. package/src/modules/bmb/workflows/audit-workflow/instructions.md +341 -0
  251. package/src/modules/bmb/workflows/audit-workflow/template.md +118 -0
  252. package/src/modules/bmb/workflows/audit-workflow/workflow.yaml +25 -0
  253. package/src/modules/bmb/workflows/convert-legacy/README.md +262 -0
  254. package/src/modules/bmb/workflows/convert-legacy/checklist.md +205 -0
  255. package/src/modules/bmb/workflows/convert-legacy/instructions.md +377 -0
  256. package/src/modules/bmb/workflows/convert-legacy/workflow.yaml +34 -0
  257. package/src/modules/bmb/workflows/create-agent/README.md +320 -0
  258. package/src/modules/bmb/workflows/create-agent/agent-architecture.md +419 -0
  259. package/src/modules/bmb/workflows/create-agent/agent-command-patterns.md +759 -0
  260. package/src/modules/bmb/workflows/create-agent/agent-types.md +292 -0
  261. package/src/modules/bmb/workflows/create-agent/brainstorm-context.md +174 -0
  262. package/src/modules/bmb/workflows/create-agent/checklist.md +62 -0
  263. package/src/modules/bmb/workflows/create-agent/communication-styles.md +202 -0
  264. package/src/modules/bmb/workflows/create-agent/instructions.md +430 -0
  265. package/src/modules/bmb/workflows/create-agent/workflow.yaml +49 -0
  266. package/src/modules/bmb/workflows/create-module/README.md +220 -0
  267. package/src/modules/bmb/workflows/create-module/brainstorm-context.md +137 -0
  268. package/src/modules/bmb/workflows/create-module/checklist.md +244 -0
  269. package/src/modules/bmb/workflows/create-module/installer-templates/install-config.yaml +92 -0
  270. package/src/modules/bmb/workflows/create-module/installer-templates/installer.js +231 -0
  271. package/src/modules/bmb/workflows/create-module/instructions.md +581 -0
  272. package/src/modules/bmb/workflows/create-module/module-structure.md +366 -0
  273. package/src/modules/bmb/workflows/create-module/workflow.yaml +44 -0
  274. package/src/modules/bmb/workflows/create-workflow/README.md +277 -0
  275. package/src/modules/bmb/workflows/create-workflow/brainstorm-context.md +197 -0
  276. package/src/modules/bmb/workflows/create-workflow/checklist.md +94 -0
  277. package/src/modules/bmb/workflows/create-workflow/instructions.md +716 -0
  278. package/src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md +1150 -0
  279. package/src/modules/bmb/workflows/create-workflow/workflow-template/checklist.md +24 -0
  280. package/src/modules/bmb/workflows/create-workflow/workflow-template/instructions.md +13 -0
  281. package/src/modules/bmb/workflows/create-workflow/workflow-template/template.md +9 -0
  282. package/src/modules/bmb/workflows/create-workflow/workflow-template/workflow.yaml +65 -0
  283. package/src/modules/bmb/workflows/create-workflow/workflow.yaml +42 -0
  284. package/src/modules/bmb/workflows/edit-agent/README.md +112 -0
  285. package/src/modules/bmb/workflows/edit-agent/checklist.md +112 -0
  286. package/src/modules/bmb/workflows/edit-agent/instructions.md +290 -0
  287. package/src/modules/bmb/workflows/edit-agent/workflow.yaml +35 -0
  288. package/src/modules/bmb/workflows/edit-module/README.md +187 -0
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+ # Game Brainstorming Context
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+
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+ This context guide provides game-specific considerations for brainstorming sessions focused on game design and development.
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+
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+ ## Session Focus Areas
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+
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+ When brainstorming for games, consider exploring:
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+
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+ - **Core Gameplay Loop** - What players do moment-to-moment
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+ - **Player Fantasy** - What identity/power fantasy does the game fulfill?
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+ - **Game Mechanics** - Rules and interactions that define play
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+ - **Game Dynamics** - Emergent behaviors from mechanic interactions
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+ - **Aesthetic Experience** - Emotional responses and feelings evoked
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+ - **Progression Systems** - How players grow and unlock content
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+ - **Challenge and Difficulty** - How to create engaging difficulty curves
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+ - **Social/Multiplayer Features** - How players interact with each other
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+ - **Narrative and World** - Story, setting, and environmental storytelling
18
+ - **Art Direction and Feel** - Visual style and game feel
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+ - **Monetization** - Business model and revenue approach (if applicable)
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+
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+ ## Game Design Frameworks
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+
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+ ### MDA Framework
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+
25
+ - **Mechanics** - Rules and systems (what's in the code)
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+ - **Dynamics** - Runtime behavior (how mechanics interact)
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+ - **Aesthetics** - Emotional responses (what players feel)
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+
29
+ ### Player Motivation (Bartle's Taxonomy)
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+
31
+ - **Achievers** - Goal completion and progression
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+ - **Explorers** - Discovery and understanding systems
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+ - **Socializers** - Interaction and relationships
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+ - **Killers** - Competition and dominance
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+
36
+ ### Core Experience Questions
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+
38
+ - What does the player DO? (Verbs first, nouns second)
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+ - What makes them feel powerful/competent/awesome?
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+ - What's the central tension or challenge?
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+ - What's the "one more turn" factor?
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+
43
+ ## Recommended Brainstorming Techniques
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+
45
+ ### Game Design Specific Techniques
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+
47
+ (These are available as additional techniques in game brainstorming sessions)
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+
49
+ - **MDA Framework Exploration** - Design through mechanics-dynamics-aesthetics
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+ - **Core Loop Brainstorming** - Define the heartbeat of gameplay
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+ - **Player Fantasy Mining** - Identify and amplify player power fantasies
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+ - **Genre Mashup** - Combine unexpected genres for innovation
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+ - **Verbs Before Nouns** - Focus on actions before objects
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+ - **Failure State Design** - Work backwards from interesting failures
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+ - **Ludonarrative Harmony** - Align story and gameplay
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+ - **Game Feel Playground** - Focus purely on how controls feel
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+
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+ ### Standard Techniques Well-Suited for Games
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+
60
+ - **SCAMPER Method** - Innovate on existing game mechanics
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+ - **What If Scenarios** - Explore radical gameplay possibilities
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+ - **First Principles Thinking** - Rebuild game concepts from scratch
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+ - **Role Playing** - Generate ideas from player perspectives
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+ - **Analogical Thinking** - Find inspiration from other games/media
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+ - **Constraint-Based Creativity** - Design around limitations
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+ - **Morphological Analysis** - Explore mechanic combinations
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+
68
+ ## Output Guidance
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+
70
+ Effective game brainstorming sessions should capture:
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+
72
+ 1. **Core Concept** - High-level game vision and hook
73
+ 2. **Key Mechanics** - Primary gameplay verbs and interactions
74
+ 3. **Player Experience** - What it feels like to play
75
+ 4. **Unique Elements** - What makes this game special/different
76
+ 5. **Design Challenges** - Obstacles to solve during development
77
+ 6. **Prototype Ideas** - What to test first
78
+ 7. **Reference Games** - Existing games that inspire or inform
79
+ 8. **Open Questions** - What needs further exploration
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+
81
+ ## Integration with Game Development Workflow
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+
83
+ Game brainstorming sessions typically feed into:
84
+
85
+ - **Game Briefs** - High-level vision and core pillars
86
+ - **Game Design Documents (GDD)** - Comprehensive design specifications
87
+ - **Technical Design Docs** - Architecture for game systems
88
+ - **Prototype Plans** - What to build to validate concepts
89
+ - **Art Direction Documents** - Visual style and feel guides
90
+
91
+ ## Special Considerations for Game Design
92
+
93
+ ### Start With The Feel
94
+
95
+ - How should controls feel? Responsive? Weighty? Floaty?
96
+ - What's the "game feel" - the juice and feedback?
97
+ - Can we prototype the core interaction quickly?
98
+
99
+ ### Think in Systems
100
+
101
+ - How do mechanics interact?
102
+ - What emergent behaviors arise?
103
+ - Are there dominant strategies or exploits?
104
+
105
+ ### Design for Failure
106
+
107
+ - How do players fail?
108
+ - Is failure interesting and instructive?
109
+ - What's the cost of failure?
110
+
111
+ ### Player Agency vs. Authored Experience
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+
113
+ - Where do players have meaningful choices?
114
+ - Where is the experience authored/scripted?
115
+ - How do we balance freedom and guidance?
@@ -0,0 +1,109 @@
1
+ <critical>The workflow execution engine is governed by: {project_root}/bmad/core/tasks/workflow.xml</critical>
2
+ <critical>You MUST have already loaded and processed: {installed_path}/workflow.yaml</critical>
3
+ <critical>Communicate all responses in {communication_language}</critical>
4
+ <critical>This is a meta-workflow that orchestrates the CIS brainstorming workflow with game-specific context and additional game design techniques</critical>
5
+
6
+ <workflow>
7
+
8
+ <step n="1" goal="Validate workflow readiness">
9
+ <invoke-workflow path="{project-root}/bmad/bmm/workflows/workflow-status">
10
+ <param>mode: validate</param>
11
+ <param>calling_workflow: brainstorm-game</param>
12
+ </invoke-workflow>
13
+
14
+ <check if="status_exists == false">
15
+ <output>{{suggestion}}</output>
16
+ <output>Note: Game brainstorming is optional. Continuing without progress tracking.</output>
17
+ <action>Set standalone_mode = true</action>
18
+ </check>
19
+
20
+ <check if="status_exists == true">
21
+ <action>Store {{status_file_path}} for later updates</action>
22
+
23
+ <check if="project_type != 'game'">
24
+ <output>Note: This is a {{project_type}} project. Game brainstorming is designed for game projects.</output>
25
+ <ask>Continue with game brainstorming anyway? (y/n)</ask>
26
+ <check if="n">
27
+ <action>Exit workflow</action>
28
+ </check>
29
+ </check>
30
+
31
+ <check if="warning != ''">
32
+ <output>{{warning}}</output>
33
+ <output>Note: Game brainstorming can be valuable at any project stage.</output>
34
+ </check>
35
+ </check>
36
+
37
+ </step>
38
+
39
+ <step n="2" goal="Load game brainstorming context and techniques">
40
+ <action>Read the game context document from: {game_context}</action>
41
+ <action>This context provides game-specific guidance including:
42
+ - Focus areas for game ideation (mechanics, narrative, experience, etc.)
43
+ - Key considerations for game design
44
+ - Recommended techniques for game brainstorming
45
+ - Output structure guidance
46
+ </action>
47
+ <action>Load game-specific brain techniques from: {game_brain_methods}</action>
48
+ <action>These additional techniques supplement the standard CIS brainstorming methods with game design-focused approaches like:
49
+ - MDA Framework exploration
50
+ - Core loop brainstorming
51
+ - Player fantasy mining
52
+ - Genre mashup
53
+ - And other game-specific ideation methods
54
+ </action>
55
+ </step>
56
+
57
+ <step n="3" goal="Invoke CIS brainstorming with game context">
58
+ <action>Execute the CIS brainstorming workflow with game context and additional techniques</action>
59
+ <invoke-workflow path="{core_brainstorming}" data="{game_context}" techniques="{game_brain_methods}">
60
+ The CIS brainstorming workflow will:
61
+ - Merge game-specific techniques with standard techniques
62
+ - Present interactive brainstorming techniques menu
63
+ - Guide the user through selected ideation methods
64
+ - Generate and capture brainstorming session results
65
+ - Save output to: {output_folder}/brainstorming-session-results-{{date}}.md
66
+ </invoke-workflow>
67
+ </step>
68
+
69
+ <step n="4" goal="Update status and complete">
70
+ <check if="standalone_mode != true">
71
+ <invoke-workflow path="{project-root}/bmad/bmm/workflows/workflow-status">
72
+ <param>mode: update</param>
73
+ <param>action: complete_workflow</param>
74
+ <param>workflow_name: brainstorm-game</param>
75
+ </invoke-workflow>
76
+
77
+ <check if="success == true">
78
+ <output>Status updated! Next: {{next_workflow}}</output>
79
+ </check>
80
+ </check>
81
+
82
+ <output>**✅ Game Brainstorming Session Complete, {user_name}!**
83
+
84
+ **Session Results:**
85
+
86
+ - Game brainstorming results saved to: {output_folder}/bmm-brainstorming-session-{{date}}.md
87
+
88
+ {{#if standalone_mode != true}}
89
+ **Status Updated:**
90
+
91
+ - Progress tracking updated
92
+
93
+ **Next Steps:**
94
+
95
+ - **Next required:** {{next_workflow}} ({{next_agent}} agent)
96
+ - **Optional:** You can run other analysis workflows (research, game-brief) before proceeding
97
+
98
+ Check status anytime with: `workflow-status`
99
+ {{else}}
100
+ **Next Steps:**
101
+ Since no workflow is in progress:
102
+
103
+ - Refer to the BMM workflow guide if unsure what to do next
104
+ - Or run `workflow-init` to create a workflow path and get guided next steps
105
+ {{/if}}
106
+ </output>
107
+ </step>
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+
109
+ </workflow>
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1
+ # Brainstorm Game Workflow Configuration
2
+ name: "brainstorm-game"
3
+ description: "Facilitate game brainstorming sessions by orchestrating the CIS brainstorming workflow with game-specific context, guidance, and additional game design techniques."
4
+ author: "BMad"
5
+
6
+ # Critical variables from config
7
+ config_source: "{project-root}/bmad/bmm/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ user_name: "{config_source}:user_name"
10
+ communication_language: "{config_source}:communication_language"
11
+ document_output_language: "{config_source}:document_output_language"
12
+ user_skill_level: "{config_source}:user_skill_level"
13
+ date: system-generated
14
+
15
+ # Module path and component files
16
+ installed_path: "{project-root}/bmad/bmm/workflows/1-analysis/brainstorm-game"
17
+ template: false
18
+ instructions: "{installed_path}/instructions.md"
19
+
20
+ # Context and techniques for game brainstorming
21
+ game_context: "{installed_path}/game-context.md"
22
+ game_brain_methods: "{installed_path}/game-brain-methods.csv"
23
+
24
+ # CORE brainstorming workflow to invoke
25
+ core_brainstorming: "{project-root}/bmad/core/workflows/brainstorming/workflow.yaml"
26
+
27
+ standalone: true
28
+
29
+ web_bundle:
30
+ name: "brainstorm-game"
31
+ description: "Facilitate game brainstorming sessions by orchestrating the CIS brainstorming workflow with game-specific context, guidance, and additional game design techniques."
32
+ author: "BMad"
33
+ instructions: "bmad/bmm/workflows/1-analysis/brainstorm-game/instructions.md"
34
+ template: false
35
+ web_bundle_files:
36
+ - "bmad/bmm/workflows/1-analysis/brainstorm-game/instructions.md"
37
+ - "bmad/bmm/workflows/1-analysis/brainstorm-game/game-context.md"
38
+ - "bmad/bmm/workflows/1-analysis/brainstorm-game/game-brain-methods.csv"
39
+ - "bmad/core/workflows/brainstorming/workflow.yaml"
40
+ existing_workflows:
41
+ - core_brainstorming: "bmad/core/workflows/brainstorming/workflow.yaml"
@@ -0,0 +1,29 @@
1
+ ---
2
+ last-redoc-date: 2025-10-01
3
+ ---
4
+
5
+ # Project Brainstorming Workflow
6
+
7
+ This workflow facilitates structured ideation for non-game software projects through systematic exploration of problem spaces, architectures, and implementation strategies. Unlike traditional requirement gathering, it employs creative techniques to uncover non-obvious approaches and identify innovative solutions that address core business needs while considering technical constraints and organizational capabilities.
8
+
9
+ The workflow operates through a project-specific context framework that captures business objectives, technical environment, stakeholder needs, and organizational constraints. It generates multiple solution vectors through parallel ideation tracks: architectural approaches, user experience paradigms, integration patterns, and value delivery mechanisms. Each track produces concrete proposals that are evaluated against feasibility, impact, and alignment with strategic objectives.
10
+
11
+ Critical differentiators include its focus on solution innovation rather than requirement enumeration, emphasis on technical-business alignment from inception, and structured approach to surfacing hidden assumptions. The workflow produces actionable outputs that directly feed into Product Brief development, ensuring that creative exploration translates into concrete planning artifacts.
12
+
13
+ ## Usage
14
+
15
+ ```bash
16
+ bmad bmm 1-analysis brainstorm-project
17
+ ```
18
+
19
+ ## Inputs
20
+
21
+ - **Project Context Document**: Business objectives, technical environment, stakeholder landscape, organizational constraints, success criteria, and known pain points
22
+ - **Problem Statement** (optional): Core business challenge or opportunity driving the project
23
+
24
+ ## Outputs
25
+
26
+ - **Architecture Proposals**: Multiple technical approaches with trade-off analysis and feasibility assessments
27
+ - **Value Delivery Framework**: Prioritized feature concepts aligned with business objectives and user needs
28
+ - **Risk and Opportunity Analysis**: Identified technical dependencies, integration challenges, and innovation opportunities
29
+ - **Strategic Recommendation**: Synthesized direction with rationale and implementation considerations
@@ -0,0 +1,91 @@
1
+ # Brainstorm Project - Workflow Instructions
2
+
3
+ ```xml
4
+ <critical>The workflow execution engine is governed by: {project_root}/bmad/core/tasks/workflow.xml</critical>
5
+ <critical>You MUST have already loaded and processed: {installed_path}/workflow.yaml</critical>
6
+ <critical>Communicate all responses in {communication_language}</critical>
7
+ <critical>This is a meta-workflow that orchestrates the CIS brainstorming workflow with project-specific context</critical>
8
+
9
+ <workflow>
10
+
11
+ <step n="1" goal="Validate workflow readiness">
12
+ <invoke-workflow path="{project-root}/bmad/bmm/workflows/workflow-status">
13
+ <param>mode: validate</param>
14
+ <param>calling_workflow: brainstorm-project</param>
15
+ </invoke-workflow>
16
+
17
+ <check if="status_exists == false">
18
+ <output>{{suggestion}}</output>
19
+ <output>Note: Brainstorming is optional. Continuing without progress tracking.</output>
20
+ <action>Set standalone_mode = true</action>
21
+ </check>
22
+
23
+ <check if="status_exists == true">
24
+ <action>Store {{status_file_path}} for later updates</action>
25
+
26
+ <check if="warning != ''">
27
+ <output>{{warning}}</output>
28
+ <output>Note: Brainstorming can be valuable at any project stage.</output>
29
+ </check>
30
+ </check>
31
+ </step>
32
+
33
+ <step n="2" goal="Load project brainstorming context">
34
+ <action>Read the project context document from: {project_context}</action>
35
+ <action>This context provides project-specific guidance including:
36
+ - Focus areas for project ideation
37
+ - Key considerations for software/product projects
38
+ - Recommended techniques for project brainstorming
39
+ - Output structure guidance
40
+ </action>
41
+ </step>
42
+
43
+ <step n="3" goal="Invoke core brainstorming with project context">
44
+ <action>Execute the CIS brainstorming workflow with project context</action>
45
+ <invoke-workflow path="{core_brainstorming}" data="{project_context}">
46
+ The CIS brainstorming workflow will:
47
+ - Present interactive brainstorming techniques menu
48
+ - Guide the user through selected ideation methods
49
+ - Generate and capture brainstorming session results
50
+ - Save output to: {output_folder}/brainstorming-session-results-{{date}}.md
51
+ </invoke-workflow>
52
+ </step>
53
+
54
+ <step n="4" goal="Update status and complete">
55
+ <check if="standalone_mode != true">
56
+ <invoke-workflow path="{project-root}/bmad/bmm/workflows/workflow-status">
57
+ <param>mode: update</param>
58
+ <param>action: complete_workflow</param>
59
+ <param>workflow_name: brainstorm-project</param>
60
+ </invoke-workflow>
61
+
62
+ <check if="success == true">
63
+ <output>Status updated! Next: {{next_workflow}}</output>
64
+ </check>
65
+ </check>
66
+
67
+ <output>**✅ Brainstorming Session Complete, {user_name}!**
68
+
69
+ **Session Results:**
70
+ - Brainstorming results saved to: {output_folder}/bmm-brainstorming-session-{{date}}.md
71
+
72
+ {{#if standalone_mode != true}}
73
+ **Status Updated:**
74
+ - Progress tracking updated
75
+
76
+ **Next Steps:**
77
+ - **Next required:** {{next_workflow}} ({{next_agent}} agent)
78
+ - **Optional:** You can run other analysis workflows (research, product-brief) before proceeding
79
+
80
+ Check status anytime with: `workflow-status`
81
+ {{else}}
82
+ **Next Steps:**
83
+ Since no workflow is in progress:
84
+ - Refer to the BMM workflow guide if unsure what to do next
85
+ - Or run `workflow-init` to create a workflow path and get guided next steps
86
+ {{/if}}
87
+ </output>
88
+ </step>
89
+
90
+ </workflow>
91
+ ```
@@ -0,0 +1,25 @@
1
+ # Project Brainstorming Context
2
+
3
+ This context guide provides project-specific considerations for brainstorming sessions focused on software and product development.
4
+
5
+ ## Session Focus Areas
6
+
7
+ When brainstorming for projects, consider exploring:
8
+
9
+ - **User Problems and Pain Points** - What challenges do users face?
10
+ - **Feature Ideas and Capabilities** - What could the product do?
11
+ - **Technical Approaches** - How might we build it?
12
+ - **User Experience** - How will users interact with it?
13
+ - **Business Model and Value** - How does it create value?
14
+ - **Market Differentiation** - What makes it unique?
15
+ - **Technical Risks and Challenges** - What could go wrong?
16
+ - **Success Metrics** - How will we measure success?
17
+
18
+ ## Integration with Project Workflow
19
+
20
+ Brainstorming sessions typically feed into:
21
+
22
+ - **Product Briefs** - Initial product vision and strategy
23
+ - **PRDs** - Detailed requirements documents
24
+ - **Technical Specifications** - Architecture and implementation plans
25
+ - **Research Activities** - Areas requiring further investigation
@@ -0,0 +1,39 @@
1
+ # Brainstorm Project Workflow Configuration
2
+ name: "brainstorm-project"
3
+ description: "Facilitate project brainstorming sessions by orchestrating the CIS brainstorming workflow with project-specific context and guidance."
4
+ author: "BMad"
5
+
6
+ # Critical variables from config
7
+ config_source: "{project-root}/bmad/bmm/config.yaml"
8
+ output_folder: "{config_source}:output_folder"
9
+ user_name: "{config_source}:user_name"
10
+ communication_language: "{config_source}:communication_language"
11
+ document_output_language: "{config_source}:document_output_language"
12
+ user_skill_level: "{config_source}:user_skill_level"
13
+ date: system-generated
14
+
15
+ # Module path and component files
16
+ installed_path: "{project-root}/bmad/bmm/workflows/1-analysis/brainstorm-project"
17
+ template: false
18
+ instructions: "{installed_path}/instructions.md"
19
+
20
+ # Context document for project brainstorming
21
+ project_context: "{installed_path}/project-context.md"
22
+
23
+ # CORE brainstorming workflow to invoke
24
+ core_brainstorming: "{project-root}/bmad/core/workflows/brainstorming/workflow.yaml"
25
+
26
+ standalone: true
27
+
28
+ web_bundle:
29
+ name: "brainstorm-project"
30
+ description: "Facilitate project brainstorming sessions by orchestrating the CIS brainstorming workflow with project-specific context and guidance."
31
+ author: "BMad"
32
+ instructions: "bmad/bmm/workflows/1-analysis/brainstorm-project/instructions.md"
33
+ template: false
34
+ web_bundle_files:
35
+ - "bmad/bmm/workflows/1-analysis/brainstorm-project/instructions.md"
36
+ - "bmad/bmm/workflows/1-analysis/brainstorm-project/project-context.md"
37
+ - "bmad/core/workflows/brainstorming/workflow.yaml"
38
+ existing_workflows:
39
+ - core_brainstorming: "bmad/core/workflows/brainstorming/workflow.yaml"
@@ -0,0 +1,221 @@
1
+ # Game Brief Workflow
2
+
3
+ ## Overview
4
+
5
+ The Game Brief workflow is the starting point for game projects in the BMad Method. It's a lightweight, interactive brainstorming and planning session that captures your game vision before diving into detailed Game Design Documents (GDD).
6
+
7
+ ## Purpose
8
+
9
+ **Game Brief answers:**
10
+
11
+ - What game are you making?
12
+ - Who is it for?
13
+ - What makes it unique?
14
+ - Is it feasible?
15
+
16
+ **This is NOT:**
17
+
18
+ - A full Game Design Document
19
+ - A technical specification
20
+ - A production plan
21
+ - A detailed content outline
22
+
23
+ ## When to Use This Workflow
24
+
25
+ Use the game-brief workflow when:
26
+
27
+ - Starting a new game project from scratch
28
+ - Exploring a game idea before committing
29
+ - Pitching a concept to team/stakeholders
30
+ - Validating market fit and feasibility
31
+ - Preparing input for the GDD workflow
32
+
33
+ Skip if:
34
+
35
+ - You already have a complete GDD
36
+ - Continuing an existing project
37
+ - Prototyping without planning needs
38
+
39
+ ## Workflow Structure
40
+
41
+ ### Interactive Mode (Recommended)
42
+
43
+ Work through each section collaboratively:
44
+
45
+ 1. Game Vision (concept, pitch, vision statement)
46
+ 2. Target Market (audience, competition, positioning)
47
+ 3. Game Fundamentals (pillars, mechanics, experience goals)
48
+ 4. Scope and Constraints (platforms, timeline, budget, team)
49
+ 5. Reference Framework (inspiration, competitors, differentiators)
50
+ 6. Content Framework (world, narrative, volume)
51
+ 7. Art and Audio Direction (visual and audio style)
52
+ 8. Risk Assessment (risks, challenges, mitigation)
53
+ 9. Success Criteria (MVP, metrics, launch goals)
54
+ 10. Next Steps (immediate actions, research, questions)
55
+
56
+ ### YOLO Mode
57
+
58
+ AI generates complete draft, then you refine sections iteratively.
59
+
60
+ ## Key Features
61
+
62
+ ### Optional Inputs
63
+
64
+ The workflow can incorporate:
65
+
66
+ - Market research
67
+ - Brainstorming results
68
+ - Competitive analysis
69
+ - Design notes
70
+ - Reference game lists
71
+
72
+ ### Realistic Scoping
73
+
74
+ The workflow actively helps you:
75
+
76
+ - Identify scope vs. resource mismatches
77
+ - Assess technical feasibility
78
+ - Recognize market risks
79
+ - Plan mitigation strategies
80
+
81
+ ### Clear Handoff
82
+
83
+ Output is designed to feed directly into:
84
+
85
+ - GDD workflow (2-plan phase)
86
+ - Prototyping decisions
87
+ - Team discussions
88
+ - Stakeholder presentations
89
+
90
+ ## Output
91
+
92
+ **game-brief-{game_name}-{date}.md** containing:
93
+
94
+ - Executive summary
95
+ - Complete game vision
96
+ - Target market analysis
97
+ - Core gameplay definition
98
+ - Scope and constraints
99
+ - Reference framework
100
+ - Art/audio direction
101
+ - Risk assessment
102
+ - Success criteria
103
+ - Next steps
104
+
105
+ ## Integration with BMad Method
106
+
107
+ ```
108
+ 1-analysis/game-brief (You are here)
109
+
110
+ 2-plan-workflows/gdd (Game Design Document)
111
+
112
+ 2-plan-workflows/narrative (Optional: Story-heavy games)
113
+
114
+ 3-solutioning (Technical architecture, engine selection)
115
+
116
+ 4-dev-stories (Implementation stories)
117
+ ```
118
+
119
+ ## Comparison: Game Brief vs. GDD
120
+
121
+ | Aspect | Game Brief | GDD |
122
+ | ------------------- | --------------------------- | ------------------------- |
123
+ | **Purpose** | Validate concept | Design for implementation |
124
+ | **Detail Level** | High-level vision | Detailed specifications |
125
+ | **Time Investment** | 1-2 hours | 4-10 hours |
126
+ | **Audience** | Self, team, stakeholders | Development team |
127
+ | **Scope** | Concept validation | Implementation roadmap |
128
+ | **Format** | Conversational, exploratory | Structured, comprehensive |
129
+ | **Output** | 3-5 pages | 10-30+ pages |
130
+
131
+ ## Comparison: Game Brief vs. Product Brief
132
+
133
+ | Aspect | Game Brief | Product Brief |
134
+ | ----------------- | ---------------------------- | --------------------------------- |
135
+ | **Focus** | Player experience, fun, feel | User problems, features, value |
136
+ | **Metrics** | Engagement, retention, fun | Revenue, conversion, satisfaction |
137
+ | **Core Elements** | Gameplay pillars, mechanics | Problem/solution, user segments |
138
+ | **References** | Other games | Competitors, market |
139
+ | **Vision** | Emotional experience | Business outcomes |
140
+
141
+ ## Example Use Case
142
+
143
+ ### Scenario: Indie Roguelike Card Game
144
+
145
+ **Starting Point:**
146
+ "I want to make a roguelike card game with a twist"
147
+
148
+ **After Game Brief:**
149
+
150
+ - **Core Concept:** "A roguelike card battler where you play as emotions battling inner demons"
151
+ - **Target Audience:** Core gamers who love Slay the Spire, interested in mental health themes
152
+ - **Differentiator:** Emotional narrative system where deck composition affects story
153
+ - **MVP Scope:** 3 characters, 80 cards, 30 enemy types, 3 bosses, 6-hour first run
154
+ - **Platform:** PC (Steam) first, mobile later
155
+ - **Timeline:** 12 months with 2-person team
156
+ - **Key Risk:** Emotional theme might alienate hardcore roguelike fans
157
+ - **Mitigation:** Prototype early, test with target audience, offer "mechanical-only" mode
158
+
159
+ **Next Steps:**
160
+
161
+ 1. Build card combat prototype (2 weeks)
162
+ 2. Test emotional resonance with players
163
+ 3. Proceed to GDD workflow if prototype validates
164
+
165
+ ## Tips for Success
166
+
167
+ ### Be Honest About Scope
168
+
169
+ The most common game dev failure is scope mismatch. Use this workflow to reality-check:
170
+
171
+ - Can your team actually build this?
172
+ - Is the timeline realistic?
173
+ - Do you have budget for assets?
174
+
175
+ ### Focus on Player Experience
176
+
177
+ Don't think about code or implementation. Think about:
178
+
179
+ - What will players DO?
180
+ - How will they FEEL?
181
+ - Why will they CARE?
182
+
183
+ ### Validate Early
184
+
185
+ The brief identifies assumptions and risks. Don't skip to GDD without:
186
+
187
+ - Prototyping risky mechanics
188
+ - Testing with target audience
189
+ - Validating market interest
190
+
191
+ ### Use References Wisely
192
+
193
+ "Like X but with Y" is a starting point, not a differentiator. Push beyond:
194
+
195
+ - What specifically from reference games?
196
+ - What are you explicitly NOT doing?
197
+ - What's genuinely new?
198
+
199
+ ## FAQ
200
+
201
+ **Q: Is this required before GDD?**
202
+ A: No, but highly recommended for new projects. You can start directly with GDD if you have a clear vision.
203
+
204
+ **Q: Can I use this for game jams?**
205
+ A: Yes, but use YOLO mode for speed. Focus on vision, mechanics, and MVP scope.
206
+
207
+ **Q: What if my game concept changes?**
208
+ A: Revisit and update the brief. It's a living document during early development.
209
+
210
+ **Q: How detailed should content volume estimates be?**
211
+ A: Rough orders of magnitude are fine. "~50 enemies" not "47 enemies with 3 variants each."
212
+
213
+ **Q: Should I complete this alone or with my team?**
214
+ A: Involve your team! Collaborative briefs catch blind spots and build shared vision.
215
+
216
+ ## Related Workflows
217
+
218
+ - **Product Brief** (`1-analysis/product-brief`): For software products, not games
219
+ - **GDD** (`2-plan-workflows/gdd`): Next step after game brief
220
+ - **Narrative Design** (`2-plan-workflows/narrative`): For story-heavy games after GDD
221
+ - **Solutioning** (`3-solutioning`): Technical architecture after planning