bmad-method 5.1.2 → 6.0.0-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/.github/FUNDING.yaml +2 -2
  2. package/.github/ISSUE_TEMPLATE/config.yaml +1 -0
  3. package/.github/ISSUE_TEMPLATE/idea_submission.md +109 -0
  4. package/.github/workflows/discord.yaml +1 -10
  5. package/.github/workflows/format-check.yaml +3 -2
  6. package/.github/workflows/manual-release.yaml +2 -2
  7. package/.nvmrc +1 -0
  8. package/.vscode/settings.json +34 -9
  9. package/CHANGELOG.md +211 -577
  10. package/CONTRIBUTING.md +130 -60
  11. package/LICENSE +6 -1
  12. package/docs/codebase-flattener.md +19 -0
  13. package/docs/ide-info/auggie.md +31 -0
  14. package/docs/ide-info/claude-code.md +25 -0
  15. package/docs/ide-info/cline.md +31 -0
  16. package/docs/ide-info/codex.md +32 -0
  17. package/docs/ide-info/crush.md +30 -0
  18. package/docs/ide-info/cursor.md +25 -0
  19. package/docs/ide-info/gemini.md +25 -0
  20. package/docs/ide-info/github-copilot.md +26 -0
  21. package/docs/ide-info/iflow.md +33 -0
  22. package/docs/ide-info/kilo.md +24 -0
  23. package/docs/ide-info/qwen.md +25 -0
  24. package/docs/ide-info/roo.md +27 -0
  25. package/docs/ide-info/trae.md +25 -0
  26. package/docs/ide-info/windsurf.md +22 -0
  27. package/docs/installers-bundlers/ide-injections.md +196 -0
  28. package/docs/installers-bundlers/installers-modules-platforms-reference.md +355 -0
  29. package/docs/installers-bundlers/web-bundler-usage.md +54 -0
  30. package/eslint.config.mjs +17 -7
  31. package/package.json +26 -35
  32. package/prettier.config.mjs +1 -1
  33. package/readme.md +216 -0
  34. package/src/core/_module-installer/install-menu-config.yaml +24 -0
  35. package/src/core/_module-installer/installer.js +68 -0
  36. package/src/core/agents/bmad-master.md +27 -0
  37. package/src/core/agents/bmad-web-orchestrator.md +71 -0
  38. package/src/core/tasks/adv-elicit-methods.csv +39 -0
  39. package/src/core/tasks/adv-elicit.md +109 -0
  40. package/src/core/tasks/index-docs.md +69 -0
  41. package/src/core/tasks/shard-doc.md +57 -0
  42. package/src/core/tasks/validate-workflow.md +92 -0
  43. package/src/core/tasks/workflow.md +141 -0
  44. package/src/core/workflows/bmad-init/instructions.md +79 -0
  45. package/src/core/workflows/bmad-init/workflow.yaml +24 -0
  46. package/src/core/workflows/party-mode/instructions.md +181 -0
  47. package/src/core/workflows/party-mode/workflow.yaml +24 -0
  48. package/src/modules/bmb/_module-installer/install-menu-config.yaml +16 -0
  49. package/src/modules/bmb/agents/bmad-builder.md +30 -0
  50. package/src/modules/bmb/workflows/convert-legacy/README.md +262 -0
  51. package/src/modules/bmb/workflows/convert-legacy/checklist.md +204 -0
  52. package/src/modules/bmb/workflows/convert-legacy/instructions.md +328 -0
  53. package/src/modules/bmb/workflows/convert-legacy/workflow.yaml +35 -0
  54. package/src/modules/bmb/workflows/create-agent/README.md +268 -0
  55. package/src/modules/bmb/workflows/create-agent/agent-architecture.md +412 -0
  56. package/src/modules/bmb/workflows/create-agent/agent-command-patterns.md +757 -0
  57. package/src/modules/bmb/workflows/create-agent/agent-types.md +177 -0
  58. package/src/modules/bmb/workflows/create-agent/brainstorm-context.md +174 -0
  59. package/src/modules/bmb/workflows/create-agent/checklist.md +134 -0
  60. package/src/modules/bmb/workflows/create-agent/communication-styles.md +240 -0
  61. package/src/modules/bmb/workflows/create-agent/instructions.md +340 -0
  62. package/src/modules/bmb/workflows/create-agent/workflow.yaml +39 -0
  63. package/src/modules/bmb/workflows/create-module/README.md +218 -0
  64. package/src/modules/bmb/workflows/create-module/brainstorm-context.md +137 -0
  65. package/src/modules/bmb/workflows/create-module/checklist.md +245 -0
  66. package/src/modules/bmb/workflows/create-module/installer-templates/install-module-config.yaml +132 -0
  67. package/src/modules/bmb/workflows/create-module/installer-templates/installer.js +231 -0
  68. package/src/modules/bmb/workflows/create-module/instructions.md +509 -0
  69. package/src/modules/bmb/workflows/create-module/module-structure.md +310 -0
  70. package/src/modules/bmb/workflows/create-module/workflow.yaml +47 -0
  71. package/src/modules/bmb/workflows/create-workflow/README.md +216 -0
  72. package/src/modules/bmb/workflows/create-workflow/brainstorm-context.md +197 -0
  73. package/src/modules/bmb/workflows/create-workflow/checklist.md +72 -0
  74. package/src/modules/bmb/workflows/create-workflow/instructions.md +267 -0
  75. package/src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md +456 -0
  76. package/src/modules/bmb/workflows/create-workflow/workflow-template/checklist.md +24 -0
  77. package/src/modules/bmb/workflows/create-workflow/workflow-template/instructions.md +12 -0
  78. package/src/modules/bmb/workflows/create-workflow/workflow-template/template.md +9 -0
  79. package/src/modules/bmb/workflows/create-workflow/workflow-template/workflow.yaml +35 -0
  80. package/src/modules/bmb/workflows/create-workflow/workflow.yaml +42 -0
  81. package/src/modules/bmb/workflows/edit-workflow/README.md +63 -0
  82. package/src/modules/bmb/workflows/edit-workflow/checklist.md +70 -0
  83. package/src/modules/bmb/workflows/edit-workflow/instructions.md +170 -0
  84. package/src/modules/bmb/workflows/edit-workflow/workflow.yaml +34 -0
  85. package/src/modules/bmb/workflows/module-brief/README.md +264 -0
  86. package/src/modules/bmb/workflows/module-brief/checklist.md +116 -0
  87. package/src/modules/bmb/workflows/module-brief/instructions.md +265 -0
  88. package/src/modules/bmb/workflows/module-brief/template.md +275 -0
  89. package/src/modules/bmb/workflows/module-brief/workflow.yaml +30 -0
  90. package/src/modules/bmb/workflows/redoc/README.md +87 -0
  91. package/src/modules/bmb/workflows/redoc/checklist.md +99 -0
  92. package/src/modules/bmb/workflows/redoc/instructions.md +255 -0
  93. package/src/modules/bmb/workflows/redoc/workflow.yaml +33 -0
  94. package/src/modules/bmm/_module-installer/assets/bmm-kb.md +1 -0
  95. package/src/modules/bmm/_module-installer/assets/technical-decisions-template.md +30 -0
  96. package/src/modules/bmm/_module-installer/install-menu-config.yaml +49 -0
  97. package/src/modules/bmm/_module-installer/installer.js +131 -0
  98. package/src/modules/bmm/_module-installer/platform-specifics/claude-code.js +35 -0
  99. package/src/modules/bmm/_module-installer/platform-specifics/windsurf.js +32 -0
  100. package/src/modules/bmm/agents/analyst.md +26 -0
  101. package/src/modules/bmm/agents/architect.md +29 -0
  102. package/src/modules/bmm/agents/dev.md +61 -0
  103. package/src/modules/bmm/agents/game-architect.md +26 -0
  104. package/src/modules/bmm/agents/game-designer.md +27 -0
  105. package/src/modules/bmm/agents/game-dev.md +28 -0
  106. package/src/modules/bmm/agents/pm.md +26 -0
  107. package/src/modules/bmm/agents/po.md +25 -0
  108. package/src/modules/bmm/agents/sm.md +29 -0
  109. package/src/modules/bmm/agents/tea.md +32 -0
  110. package/src/modules/bmm/agents/ux-expert.md +24 -0
  111. package/src/modules/bmm/sub-modules/claude-code/config.yaml +5 -0
  112. package/src/modules/bmm/sub-modules/claude-code/injections.yaml +242 -0
  113. package/src/modules/bmm/sub-modules/claude-code/readme.md +87 -0
  114. package/src/modules/bmm/sub-modules/claude-code/sub-agents/api-documenter.md +85 -0
  115. package/src/modules/bmm/sub-modules/claude-code/sub-agents/codebase-analyzer.md +64 -0
  116. package/src/modules/bmm/sub-modules/claude-code/sub-agents/data-analyst.md +84 -0
  117. package/src/modules/bmm/sub-modules/claude-code/sub-agents/dependency-mapper.md +67 -0
  118. package/src/modules/bmm/sub-modules/claude-code/sub-agents/document-reviewer.md +85 -0
  119. package/src/modules/bmm/sub-modules/claude-code/sub-agents/epic-optimizer.md +66 -0
  120. package/src/modules/bmm/sub-modules/claude-code/sub-agents/market-researcher.md +34 -0
  121. package/src/modules/bmm/sub-modules/claude-code/sub-agents/pattern-detector.md +67 -0
  122. package/src/modules/bmm/sub-modules/claude-code/sub-agents/requirements-analyst.md +61 -0
  123. package/src/modules/bmm/sub-modules/claude-code/sub-agents/tech-debt-auditor.md +89 -0
  124. package/src/modules/bmm/sub-modules/claude-code/sub-agents/technical-decisions-curator.md +146 -0
  125. package/src/modules/bmm/sub-modules/claude-code/sub-agents/technical-evaluator.md +51 -0
  126. package/src/modules/bmm/sub-modules/claude-code/sub-agents/test-coverage-analyzer.md +91 -0
  127. package/src/modules/bmm/sub-modules/claude-code/sub-agents/trend-spotter.md +99 -0
  128. package/src/modules/bmm/sub-modules/claude-code/sub-agents/user-journey-mapper.md +101 -0
  129. package/src/modules/bmm/sub-modules/claude-code/sub-agents/user-researcher.md +56 -0
  130. package/src/modules/bmm/tasks/daily-standup.md +91 -0
  131. package/src/modules/bmm/tasks/retrospective.md +110 -0
  132. package/src/modules/bmm/teams/team-all.yaml +7 -0
  133. package/src/modules/bmm/teams/team-dev.yaml +14 -0
  134. package/src/modules/bmm/teams/team-gamedev.yaml +9 -0
  135. package/src/modules/bmm/testarch/atdd.md +40 -0
  136. package/src/modules/bmm/testarch/automate.md +38 -0
  137. package/src/modules/bmm/testarch/ci.md +39 -0
  138. package/src/modules/bmm/testarch/framework.md +41 -0
  139. package/src/modules/bmm/testarch/nfr-assess.md +38 -0
  140. package/src/modules/bmm/testarch/risk-profile.md +38 -0
  141. package/src/modules/bmm/testarch/tea-commands.csv +11 -0
  142. package/src/modules/bmm/testarch/tea-gate.md +38 -0
  143. package/src/modules/bmm/testarch/tea-knowledge.md +275 -0
  144. package/src/modules/bmm/testarch/test-design.md +39 -0
  145. package/{bmad-core/data → src/modules/bmm/testarch}/test-levels-framework.md +2 -0
  146. package/{bmad-core/data → src/modules/bmm/testarch}/test-priorities-matrix.md +2 -0
  147. package/src/modules/bmm/testarch/trace-requirements.md +38 -0
  148. package/src/modules/bmm/workflows/1-analysis/brainstorm-game/game-brain-methods.csv +26 -0
  149. package/src/modules/bmm/workflows/1-analysis/brainstorm-game/game-context.md +115 -0
  150. package/src/modules/bmm/workflows/1-analysis/brainstorm-game/instructions.md +47 -0
  151. package/src/modules/bmm/workflows/1-analysis/brainstorm-game/workflow.yaml +22 -0
  152. package/src/modules/bmm/workflows/1-analysis/brainstorm-project/instructions.md +38 -0
  153. package/src/modules/bmm/workflows/1-analysis/brainstorm-project/project-context.md +25 -0
  154. package/src/modules/bmm/workflows/1-analysis/brainstorm-project/workflow.yaml +21 -0
  155. package/src/modules/bmm/workflows/1-analysis/game-brief/README.md +221 -0
  156. package/src/modules/bmm/workflows/1-analysis/game-brief/checklist.md +128 -0
  157. package/src/modules/bmm/workflows/1-analysis/game-brief/instructions.md +517 -0
  158. package/src/modules/bmm/workflows/1-analysis/game-brief/template.md +205 -0
  159. package/src/modules/bmm/workflows/1-analysis/game-brief/workflow.yaml +34 -0
  160. package/src/modules/bmm/workflows/1-analysis/product-brief/README.md +180 -0
  161. package/src/modules/bmm/workflows/1-analysis/product-brief/checklist.md +115 -0
  162. package/src/modules/bmm/workflows/1-analysis/product-brief/instructions.md +353 -0
  163. package/src/modules/bmm/workflows/1-analysis/product-brief/template.md +165 -0
  164. package/src/modules/bmm/workflows/1-analysis/product-brief/workflow.yaml +33 -0
  165. package/src/modules/bmm/workflows/1-analysis/research/README.md +454 -0
  166. package/src/modules/bmm/workflows/1-analysis/research/checklist.md +202 -0
  167. package/src/modules/bmm/workflows/1-analysis/research/claude-code/injections.yaml +114 -0
  168. package/src/modules/bmm/workflows/1-analysis/research/claude-code/sub-agents/bmm-competitor-analyzer.md +259 -0
  169. package/src/modules/bmm/workflows/1-analysis/research/claude-code/sub-agents/bmm-data-analyst.md +190 -0
  170. package/src/modules/bmm/workflows/1-analysis/research/claude-code/sub-agents/bmm-market-researcher.md +337 -0
  171. package/src/modules/bmm/workflows/1-analysis/research/claude-code/sub-agents/bmm-trend-spotter.md +107 -0
  172. package/src/modules/bmm/workflows/1-analysis/research/claude-code/sub-agents/bmm-user-researcher.md +329 -0
  173. package/src/modules/bmm/workflows/1-analysis/research/instructions-deep-prompt.md +370 -0
  174. package/src/modules/bmm/workflows/1-analysis/research/instructions-market.md +553 -0
  175. package/src/modules/bmm/workflows/1-analysis/research/instructions-router.md +91 -0
  176. package/src/modules/bmm/workflows/1-analysis/research/instructions-technical.md +442 -0
  177. package/src/modules/bmm/workflows/1-analysis/research/template-deep-prompt.md +94 -0
  178. package/src/modules/bmm/workflows/1-analysis/research/template-market.md +311 -0
  179. package/src/modules/bmm/workflows/1-analysis/research/template-technical.md +210 -0
  180. package/src/modules/bmm/workflows/1-analysis/research/workflow.yaml +149 -0
  181. package/src/modules/bmm/workflows/2-plan/README.md +203 -0
  182. package/src/modules/bmm/workflows/2-plan/checklist.md +369 -0
  183. package/src/modules/bmm/workflows/2-plan/gdd/README.md +222 -0
  184. package/src/modules/bmm/workflows/2-plan/gdd/game-types/action-platformer.md +45 -0
  185. package/src/modules/bmm/workflows/2-plan/gdd/game-types/adventure.md +84 -0
  186. package/src/modules/bmm/workflows/2-plan/gdd/game-types/card-game.md +76 -0
  187. package/src/modules/bmm/workflows/2-plan/gdd/game-types/fighting.md +89 -0
  188. package/src/modules/bmm/workflows/2-plan/gdd/game-types/horror.md +86 -0
  189. package/src/modules/bmm/workflows/2-plan/gdd/game-types/idle-incremental.md +78 -0
  190. package/src/modules/bmm/workflows/2-plan/gdd/game-types/metroidvania.md +87 -0
  191. package/src/modules/bmm/workflows/2-plan/gdd/game-types/moba.md +74 -0
  192. package/src/modules/bmm/workflows/2-plan/gdd/game-types/party-game.md +79 -0
  193. package/src/modules/bmm/workflows/2-plan/gdd/game-types/puzzle.md +58 -0
  194. package/src/modules/bmm/workflows/2-plan/gdd/game-types/racing.md +88 -0
  195. package/src/modules/bmm/workflows/2-plan/gdd/game-types/rhythm.md +79 -0
  196. package/src/modules/bmm/workflows/2-plan/gdd/game-types/roguelike.md +69 -0
  197. package/src/modules/bmm/workflows/2-plan/gdd/game-types/rpg.md +70 -0
  198. package/src/modules/bmm/workflows/2-plan/gdd/game-types/sandbox.md +79 -0
  199. package/src/modules/bmm/workflows/2-plan/gdd/game-types/shooter.md +62 -0
  200. package/src/modules/bmm/workflows/2-plan/gdd/game-types/simulation.md +73 -0
  201. package/src/modules/bmm/workflows/2-plan/gdd/game-types/sports.md +75 -0
  202. package/src/modules/bmm/workflows/2-plan/gdd/game-types/strategy.md +71 -0
  203. package/src/modules/bmm/workflows/2-plan/gdd/game-types/survival.md +79 -0
  204. package/src/modules/bmm/workflows/2-plan/gdd/game-types/text-based.md +91 -0
  205. package/src/modules/bmm/workflows/2-plan/gdd/game-types/tower-defense.md +79 -0
  206. package/src/modules/bmm/workflows/2-plan/gdd/game-types/turn-based-tactics.md +88 -0
  207. package/src/modules/bmm/workflows/2-plan/gdd/game-types/visual-novel.md +89 -0
  208. package/src/modules/bmm/workflows/2-plan/gdd/game-types.csv +25 -0
  209. package/src/modules/bmm/workflows/2-plan/gdd/gdd-template.md +159 -0
  210. package/src/modules/bmm/workflows/2-plan/gdd/instructions-gdd.md +480 -0
  211. package/src/modules/bmm/workflows/2-plan/instructions-router.md +222 -0
  212. package/src/modules/bmm/workflows/2-plan/narrative/instructions-narrative.md +517 -0
  213. package/src/modules/bmm/workflows/2-plan/narrative/narrative-template.md +195 -0
  214. package/src/modules/bmm/workflows/2-plan/prd/analysis-template.md +53 -0
  215. package/src/modules/bmm/workflows/2-plan/prd/epics-template.md +18 -0
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  221. package/src/modules/bmm/workflows/2-plan/ux/instructions-ux.md +360 -0
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  223. package/src/modules/bmm/workflows/2-plan/workflow.yaml +60 -0
  224. package/src/modules/bmm/workflows/3-solutioning/ADR-template.md +74 -0
  225. package/src/modules/bmm/workflows/3-solutioning/README.md +565 -0
  226. package/src/modules/bmm/workflows/3-solutioning/checklist.md +170 -0
  227. package/src/modules/bmm/workflows/3-solutioning/instructions.md +661 -0
  228. package/src/modules/bmm/workflows/3-solutioning/project-types/backend-questions.md +490 -0
  229. package/src/modules/bmm/workflows/3-solutioning/project-types/cli-questions.md +337 -0
  230. package/src/modules/bmm/workflows/3-solutioning/project-types/data-questions.md +472 -0
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  234. package/src/modules/bmm/workflows/3-solutioning/project-types/game-questions.md +133 -0
  235. package/src/modules/bmm/workflows/3-solutioning/project-types/infra-questions.md +484 -0
  236. package/src/modules/bmm/workflows/3-solutioning/project-types/library-questions.md +146 -0
  237. package/src/modules/bmm/workflows/3-solutioning/project-types/mobile-questions.md +110 -0
  238. package/src/modules/bmm/workflows/3-solutioning/project-types/project-types.csv +12 -0
  239. package/src/modules/bmm/workflows/3-solutioning/project-types/web-questions.md +136 -0
  240. package/src/modules/bmm/workflows/3-solutioning/tech-spec/README.md +195 -0
  241. package/src/modules/bmm/workflows/3-solutioning/tech-spec/checklist.md +17 -0
  242. package/src/modules/bmm/workflows/3-solutioning/tech-spec/instructions.md +73 -0
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  244. package/src/modules/bmm/workflows/3-solutioning/tech-spec/workflow.yaml +51 -0
  245. package/src/modules/bmm/workflows/3-solutioning/templates/backend-service-architecture.md +66 -0
  246. package/src/modules/bmm/workflows/3-solutioning/templates/cli-tool-architecture.md +66 -0
  247. package/src/modules/bmm/workflows/3-solutioning/templates/data-pipeline-architecture.md +66 -0
  248. package/src/modules/bmm/workflows/3-solutioning/templates/desktop-app-architecture.md +66 -0
  249. package/src/modules/bmm/workflows/3-solutioning/templates/embedded-firmware-architecture.md +66 -0
  250. package/src/modules/bmm/workflows/3-solutioning/templates/game-engine-architecture.md +244 -0
  251. package/src/modules/bmm/workflows/3-solutioning/templates/game-engine-godot-guide.md +428 -0
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  254. package/src/modules/bmm/workflows/3-solutioning/templates/infrastructure-architecture.md +66 -0
  255. package/src/modules/bmm/workflows/3-solutioning/templates/library-package-architecture.md +66 -0
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+ # Brainstorm Project Workflow Configuration
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+ name: "brainstorm-project"
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+ description: "Facilitate project brainstorming sessions by orchestrating the CIS brainstorming workflow with project-specific context and guidance."
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+ author: "BMad"
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+
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+ # Critical variables load from config_source
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+ config_source: "{project-root}/bmad/bmm/config.yaml"
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+ output_folder: "{config_source}:output_folder"
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+ user_name: "{config_source}:user_name"
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+ date: system-generated
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+
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+ # Module path and component files
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+ installed_path: "{project-root}/bmad/bmm/workflows/1-analysis/brainstorm-project"
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+ template: false
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+ instructions: "{installed_path}/instructions.md"
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+
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+ # Context document for project brainstorming
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+ project_context: "{installed_path}/project-context.md"
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+
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+ # CIS brainstorming workflow to invoke
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+ cis_brainstorming: "{project-root}/bmad/cis/workflows/brainstorming/workflow.yaml"
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+ # Game Brief Workflow
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+
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+ ## Overview
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+
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+ The Game Brief workflow is the starting point for game projects in the BMad Method. It's a lightweight, interactive brainstorming and planning session that captures your game vision before diving into detailed Game Design Documents (GDD).
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+
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+ ## Purpose
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+
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+ **Game Brief answers:**
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+
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+ - What game are you making?
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+ - Who is it for?
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+ - What makes it unique?
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+ - Is it feasible?
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+
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+ **This is NOT:**
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+
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+ - A full Game Design Document
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+ - A technical specification
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+ - A production plan
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+ - A detailed content outline
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+
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+ ## When to Use This Workflow
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+
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+ Use the game-brief workflow when:
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+
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+ - Starting a new game project from scratch
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+ - Exploring a game idea before committing
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+ - Pitching a concept to team/stakeholders
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+ - Validating market fit and feasibility
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+ - Preparing input for the GDD workflow
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+
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+ Skip if:
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+
35
+ - You already have a complete GDD
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+ - Continuing an existing project
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+ - Prototyping without planning needs
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+
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+ ## Workflow Structure
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+
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+ ### Interactive Mode (Recommended)
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+
43
+ Work through each section collaboratively:
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+
45
+ 1. Game Vision (concept, pitch, vision statement)
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+ 2. Target Market (audience, competition, positioning)
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+ 3. Game Fundamentals (pillars, mechanics, experience goals)
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+ 4. Scope and Constraints (platforms, timeline, budget, team)
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+ 5. Reference Framework (inspiration, competitors, differentiators)
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+ 6. Content Framework (world, narrative, volume)
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+ 7. Art & Audio Direction (visual and audio style)
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+ 8. Risk Assessment (risks, challenges, mitigation)
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+ 9. Success Criteria (MVP, metrics, launch goals)
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+ 10. Next Steps (immediate actions, research, questions)
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+
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+ ### YOLO Mode
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+
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+ AI generates complete draft, then you refine sections iteratively.
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+
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+ ## Key Features
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+
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+ ### Optional Inputs
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+
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+ The workflow can incorporate:
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+
66
+ - Market research
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+ - Brainstorming results
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+ - Competitive analysis
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+ - Design notes
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+ - Reference game lists
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+
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+ ### Realistic Scoping
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+
74
+ The workflow actively helps you:
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+
76
+ - Identify scope vs. resource mismatches
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+ - Assess technical feasibility
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+ - Recognize market risks
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+ - Plan mitigation strategies
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+
81
+ ### Clear Handoff
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+
83
+ Output is designed to feed directly into:
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+
85
+ - GDD workflow (2-plan phase)
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+ - Prototyping decisions
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+ - Team discussions
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+ - Stakeholder presentations
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+
90
+ ## Output
91
+
92
+ **game-brief-{game_name}-{date}.md** containing:
93
+
94
+ - Executive summary
95
+ - Complete game vision
96
+ - Target market analysis
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+ - Core gameplay definition
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+ - Scope and constraints
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+ - Reference framework
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+ - Art/audio direction
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+ - Risk assessment
102
+ - Success criteria
103
+ - Next steps
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+
105
+ ## Integration with BMad Method
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+
107
+ ```
108
+ 1-analysis/game-brief (You are here)
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+
110
+ 2-plan/gdd (Game Design Document)
111
+
112
+ 2-plan/narrative (Optional: Story-heavy games)
113
+
114
+ 3-solutioning (Technical architecture, engine selection)
115
+
116
+ 4-dev-stories (Implementation stories)
117
+ ```
118
+
119
+ ## Comparison: Game Brief vs. GDD
120
+
121
+ | Aspect | Game Brief | GDD |
122
+ | ------------------- | --------------------------- | ------------------------- |
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+ | **Purpose** | Validate concept | Design for implementation |
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+ | **Detail Level** | High-level vision | Detailed specifications |
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+ | **Time Investment** | 1-2 hours | 4-10 hours |
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+ | **Audience** | Self, team, stakeholders | Development team |
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+ | **Scope** | Concept validation | Implementation roadmap |
128
+ | **Format** | Conversational, exploratory | Structured, comprehensive |
129
+ | **Output** | 3-5 pages | 10-30+ pages |
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+
131
+ ## Comparison: Game Brief vs. Product Brief
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+
133
+ | Aspect | Game Brief | Product Brief |
134
+ | ----------------- | ---------------------------- | --------------------------------- |
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+ | **Focus** | Player experience, fun, feel | User problems, features, value |
136
+ | **Metrics** | Engagement, retention, fun | Revenue, conversion, satisfaction |
137
+ | **Core Elements** | Gameplay pillars, mechanics | Problem/solution, user segments |
138
+ | **References** | Other games | Competitors, market |
139
+ | **Vision** | Emotional experience | Business outcomes |
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+
141
+ ## Example Use Case
142
+
143
+ ### Scenario: Indie Roguelike Card Game
144
+
145
+ **Starting Point:**
146
+ "I want to make a roguelike card game with a twist"
147
+
148
+ **After Game Brief:**
149
+
150
+ - **Core Concept:** "A roguelike card battler where you play as emotions battling inner demons"
151
+ - **Target Audience:** Core gamers who love Slay the Spire, interested in mental health themes
152
+ - **Differentiator:** Emotional narrative system where deck composition affects story
153
+ - **MVP Scope:** 3 characters, 80 cards, 30 enemy types, 3 bosses, 6-hour first run
154
+ - **Platform:** PC (Steam) first, mobile later
155
+ - **Timeline:** 12 months with 2-person team
156
+ - **Key Risk:** Emotional theme might alienate hardcore roguelike fans
157
+ - **Mitigation:** Prototype early, test with target audience, offer "mechanical-only" mode
158
+
159
+ **Next Steps:**
160
+
161
+ 1. Build card combat prototype (2 weeks)
162
+ 2. Test emotional resonance with players
163
+ 3. Proceed to GDD workflow if prototype validates
164
+
165
+ ## Tips for Success
166
+
167
+ ### Be Honest About Scope
168
+
169
+ The most common game dev failure is scope mismatch. Use this workflow to reality-check:
170
+
171
+ - Can your team actually build this?
172
+ - Is the timeline realistic?
173
+ - Do you have budget for assets?
174
+
175
+ ### Focus on Player Experience
176
+
177
+ Don't think about code or implementation. Think about:
178
+
179
+ - What will players DO?
180
+ - How will they FEEL?
181
+ - Why will they CARE?
182
+
183
+ ### Validate Early
184
+
185
+ The brief identifies assumptions and risks. Don't skip to GDD without:
186
+
187
+ - Prototyping risky mechanics
188
+ - Testing with target audience
189
+ - Validating market interest
190
+
191
+ ### Use References Wisely
192
+
193
+ "Like X but with Y" is a starting point, not a differentiator. Push beyond:
194
+
195
+ - What specifically from reference games?
196
+ - What are you explicitly NOT doing?
197
+ - What's genuinely new?
198
+
199
+ ## FAQ
200
+
201
+ **Q: Is this required before GDD?**
202
+ A: No, but highly recommended for new projects. You can start directly with GDD if you have a clear vision.
203
+
204
+ **Q: Can I use this for game jams?**
205
+ A: Yes, but use YOLO mode for speed. Focus on vision, mechanics, and MVP scope.
206
+
207
+ **Q: What if my game concept changes?**
208
+ A: Revisit and update the brief. It's a living document during early development.
209
+
210
+ **Q: How detailed should content volume estimates be?**
211
+ A: Rough orders of magnitude are fine. "~50 enemies" not "47 enemies with 3 variants each."
212
+
213
+ **Q: Should I complete this alone or with my team?**
214
+ A: Involve your team! Collaborative briefs catch blind spots and build shared vision.
215
+
216
+ ## Related Workflows
217
+
218
+ - **Product Brief** (`1-analysis/product-brief`): For software products, not games
219
+ - **GDD** (`2-plan/gdd`): Next step after game brief
220
+ - **Narrative Design** (`2-plan/narrative`): For story-heavy games after GDD
221
+ - **Solutioning** (`3-solutioning`): Technical architecture after planning
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+ # Game Brief Validation Checklist
2
+
3
+ Use this checklist to ensure your game brief is complete and ready for GDD creation.
4
+
5
+ ## Game Vision ✓
6
+
7
+ - [ ] **Core Concept** is clear and concise (one sentence)
8
+ - [ ] **Elevator Pitch** hooks the reader in 2-3 sentences
9
+ - [ ] **Vision Statement** is aspirational but achievable
10
+ - [ ] Vision captures the emotional experience you want to create
11
+
12
+ ## Target Market ✓
13
+
14
+ - [ ] **Primary Audience** is specific (not just "gamers")
15
+ - [ ] Age range and experience level are defined
16
+ - [ ] Play session expectations are realistic
17
+ - [ ] **Market Context** demonstrates opportunity
18
+ - [ ] Competitive landscape is understood
19
+ - [ ] You know why this audience will care
20
+
21
+ ## Game Fundamentals ✓
22
+
23
+ - [ ] **Core Gameplay Pillars** (2-4) are clearly defined
24
+ - [ ] Each pillar is specific and measurable
25
+ - [ ] **Primary Mechanics** describe what players actually DO
26
+ - [ ] **Player Experience Goals** connect mechanics to emotions
27
+ - [ ] Core loop is clear and compelling
28
+
29
+ ## Scope and Constraints ✓
30
+
31
+ - [ ] **Target Platforms** are prioritized
32
+ - [ ] **Development Timeline** is realistic
33
+ - [ ] **Budget** aligns with scope
34
+ - [ ] **Team Resources** (size, skills) are documented
35
+ - [ ] **Technical Constraints** are identified
36
+ - [ ] Scope matches team capability
37
+
38
+ ## Reference Framework ✓
39
+
40
+ - [ ] **Inspiration Games** (3-5) are listed with specifics
41
+ - [ ] You know what you're taking vs. NOT taking from each
42
+ - [ ] **Competitive Analysis** covers direct and indirect competitors
43
+ - [ ] **Key Differentiators** are genuine and valuable
44
+ - [ ] Differentiators are specific (not "just better")
45
+
46
+ ## Content Framework ✓
47
+
48
+ - [ ] **World & Setting** is defined
49
+ - [ ] **Narrative Approach** matches game type
50
+ - [ ] **Content Volume** is estimated (rough order of magnitude)
51
+ - [ ] Playtime expectations are set
52
+ - [ ] Replayability approach is clear
53
+
54
+ ## Art & Audio Direction ✓
55
+
56
+ - [ ] **Visual Style** is described with references
57
+ - [ ] 2D vs. 3D is decided
58
+ - [ ] **Audio Style** matches game mood
59
+ - [ ] **Production Approach** is realistic for team/budget
60
+ - [ ] Style complexity matches capabilities
61
+
62
+ ## Risk Assessment ✓
63
+
64
+ - [ ] **Key Risks** are honestly identified
65
+ - [ ] **Technical Challenges** are documented
66
+ - [ ] **Market Risks** are considered
67
+ - [ ] **Mitigation Strategies** are actionable
68
+ - [ ] Assumptions to validate are listed
69
+
70
+ ## Success Criteria ✓
71
+
72
+ - [ ] **MVP Definition** is truly minimal
73
+ - [ ] MVP can validate core gameplay hypothesis
74
+ - [ ] **Success Metrics** are specific and measurable
75
+ - [ ] **Launch Goals** are realistic
76
+ - [ ] You know what "done" looks like for MVP
77
+
78
+ ## Next Steps ✓
79
+
80
+ - [ ] **Immediate Actions** are prioritized
81
+ - [ ] **Research Needs** are identified
82
+ - [ ] **Open Questions** are documented
83
+ - [ ] Critical path is clear
84
+ - [ ] Blockers are identified
85
+
86
+ ## Overall Quality ✓
87
+
88
+ - [ ] Brief is clear and concise (3-5 pages)
89
+ - [ ] Sections are internally consistent
90
+ - [ ] Scope is realistic for team/timeline/budget
91
+ - [ ] Vision is compelling and achievable
92
+ - [ ] You're excited to build this game
93
+ - [ ] Team/stakeholders can understand the vision
94
+
95
+ ## Red Flags 🚩
96
+
97
+ Watch for these warning signs:
98
+
99
+ - [ ] ❌ Scope too large for team/timeline
100
+ - [ ] ❌ Unclear core loop or pillars
101
+ - [ ] ❌ Target audience is "everyone"
102
+ - [ ] ❌ Differentiators are vague or weak
103
+ - [ ] ❌ No prototype plan for risky mechanics
104
+ - [ ] ❌ Budget/timeline is wishful thinking
105
+ - [ ] ❌ Market is saturated with no clear positioning
106
+ - [ ] ❌ MVP is not actually minimal
107
+
108
+ ## Ready for Next Steps?
109
+
110
+ If you've checked most boxes and have no major red flags:
111
+
112
+ ✅ **Ready to proceed to:**
113
+
114
+ - Prototype core mechanic
115
+ - GDD workflow
116
+ - Team/stakeholder review
117
+ - Market validation
118
+
119
+ ⚠️ **Need more work if:**
120
+
121
+ - Multiple sections incomplete
122
+ - Red flags present
123
+ - Team/stakeholders don't align
124
+ - Core concept unclear
125
+
126
+ ---
127
+
128
+ _This checklist is a guide, not a gate. Use your judgment based on project needs._