bmad-method 4.37.0 → 4.39.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (251) hide show
  1. package/.github/ISSUE_TEMPLATE/bug_report.md +3 -3
  2. package/.github/ISSUE_TEMPLATE/feature_request.md +3 -3
  3. package/.github/workflows/discord.yaml +11 -2
  4. package/.github/workflows/format-check.yaml +42 -0
  5. package/.github/workflows/manual-release.yaml +173 -0
  6. package/.husky/pre-commit +3 -0
  7. package/.vscode/settings.json +26 -1
  8. package/CHANGELOG.md +2 -23
  9. package/README.md +2 -0
  10. package/bmad-core/agent-teams/team-all.yaml +1 -1
  11. package/bmad-core/agents/analyst.md +16 -15
  12. package/bmad-core/agents/architect.md +11 -11
  13. package/bmad-core/agents/bmad-master.md +23 -22
  14. package/bmad-core/agents/bmad-orchestrator.md +13 -17
  15. package/bmad-core/agents/dev.md +14 -11
  16. package/bmad-core/agents/pm.md +15 -14
  17. package/bmad-core/agents/po.md +9 -8
  18. package/bmad-core/agents/qa.md +42 -22
  19. package/bmad-core/agents/sm.md +7 -6
  20. package/bmad-core/agents/ux-expert.md +6 -5
  21. package/bmad-core/core-config.yaml +2 -0
  22. package/bmad-core/data/bmad-kb.md +1 -1
  23. package/bmad-core/data/test-levels-framework.md +146 -0
  24. package/bmad-core/data/test-priorities-matrix.md +172 -0
  25. package/bmad-core/tasks/apply-qa-fixes.md +148 -0
  26. package/bmad-core/tasks/facilitate-brainstorming-session.md +1 -1
  27. package/bmad-core/tasks/nfr-assess.md +343 -0
  28. package/bmad-core/tasks/qa-gate.md +161 -0
  29. package/bmad-core/tasks/review-story.md +234 -74
  30. package/bmad-core/tasks/risk-profile.md +353 -0
  31. package/bmad-core/tasks/test-design.md +174 -0
  32. package/bmad-core/tasks/trace-requirements.md +264 -0
  33. package/bmad-core/templates/architecture-tmpl.yaml +49 -49
  34. package/bmad-core/templates/brainstorming-output-tmpl.yaml +5 -5
  35. package/bmad-core/templates/brownfield-architecture-tmpl.yaml +31 -31
  36. package/bmad-core/templates/brownfield-prd-tmpl.yaml +13 -13
  37. package/bmad-core/templates/competitor-analysis-tmpl.yaml +19 -6
  38. package/bmad-core/templates/front-end-architecture-tmpl.yaml +21 -9
  39. package/bmad-core/templates/front-end-spec-tmpl.yaml +24 -24
  40. package/bmad-core/templates/fullstack-architecture-tmpl.yaml +122 -104
  41. package/bmad-core/templates/market-research-tmpl.yaml +2 -2
  42. package/bmad-core/templates/prd-tmpl.yaml +9 -9
  43. package/bmad-core/templates/project-brief-tmpl.yaml +4 -4
  44. package/bmad-core/templates/qa-gate-tmpl.yaml +102 -0
  45. package/bmad-core/templates/story-tmpl.yaml +12 -12
  46. package/bmad-core/workflows/brownfield-fullstack.yaml +9 -9
  47. package/bmad-core/workflows/brownfield-service.yaml +1 -1
  48. package/bmad-core/workflows/brownfield-ui.yaml +1 -1
  49. package/bmad-core/workflows/greenfield-fullstack.yaml +1 -1
  50. package/bmad-core/workflows/greenfield-service.yaml +1 -1
  51. package/bmad-core/workflows/greenfield-ui.yaml +1 -1
  52. package/common/utils/bmad-doc-template.md +5 -5
  53. package/dist/agents/analyst.txt +1086 -1079
  54. package/dist/agents/architect.txt +1534 -1526
  55. package/dist/agents/bmad-master.txt +646 -632
  56. package/dist/agents/bmad-orchestrator.txt +40 -18
  57. package/dist/agents/dev.txt +158 -19
  58. package/dist/agents/pm.txt +1082 -1107
  59. package/dist/agents/po.txt +314 -332
  60. package/dist/agents/qa.txt +1754 -151
  61. package/dist/agents/sm.txt +88 -98
  62. package/dist/agents/ux-expert.txt +80 -87
  63. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +109 -146
  64. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +75 -86
  65. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +41 -48
  66. package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +1903 -1941
  67. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt +15 -50
  68. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt +149 -195
  69. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.txt +0 -15
  70. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.txt +20 -37
  71. package/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt +2660 -2752
  72. package/dist/expansion-packs/bmad-creative-writing/agents/beta-reader.txt +871 -0
  73. package/dist/expansion-packs/bmad-creative-writing/agents/book-critic.txt +78 -0
  74. package/dist/expansion-packs/bmad-creative-writing/agents/character-psychologist.txt +839 -0
  75. package/dist/expansion-packs/bmad-creative-writing/agents/cover-designer.txt +85 -0
  76. package/dist/expansion-packs/bmad-creative-writing/agents/dialog-specialist.txt +861 -0
  77. package/dist/expansion-packs/bmad-creative-writing/agents/editor.txt +796 -0
  78. package/dist/expansion-packs/bmad-creative-writing/agents/genre-specialist.txt +927 -0
  79. package/dist/expansion-packs/bmad-creative-writing/agents/narrative-designer.txt +842 -0
  80. package/dist/expansion-packs/bmad-creative-writing/agents/plot-architect.txt +1126 -0
  81. package/dist/expansion-packs/bmad-creative-writing/agents/world-builder.txt +864 -0
  82. package/dist/expansion-packs/bmad-creative-writing/teams/agent-team.txt +5917 -0
  83. package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +25 -27
  84. package/dist/teams/team-all.txt +5541 -3768
  85. package/dist/teams/team-fullstack.txt +3014 -2987
  86. package/dist/teams/team-ide-minimal.txt +2219 -469
  87. package/dist/teams/team-no-ui.txt +2993 -2966
  88. package/docs/enhanced-ide-development-workflow.md +220 -15
  89. package/docs/user-guide.md +271 -18
  90. package/docs/versioning-and-releases.md +122 -44
  91. package/docs/working-in-the-brownfield.md +264 -31
  92. package/eslint.config.mjs +119 -0
  93. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +4 -4
  94. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +1 -1
  95. package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
  96. package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +26 -28
  97. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +50 -50
  98. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +23 -23
  99. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +24 -24
  100. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +42 -42
  101. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +65 -65
  102. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml +5 -5
  103. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml +1 -1
  104. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md +3 -3
  105. package/expansion-packs/bmad-2d-unity-game-dev/config.yaml +1 -1
  106. package/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +1 -1
  107. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml +23 -23
  108. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml +63 -63
  109. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml +20 -20
  110. package/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml +65 -65
  111. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml +5 -5
  112. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml +1 -1
  113. package/expansion-packs/bmad-creative-writing/README.md +132 -0
  114. package/expansion-packs/bmad-creative-writing/agent-teams/agent-team.yaml +19 -0
  115. package/expansion-packs/bmad-creative-writing/agents/beta-reader.md +91 -0
  116. package/expansion-packs/bmad-creative-writing/agents/book-critic.md +35 -0
  117. package/expansion-packs/bmad-creative-writing/agents/character-psychologist.md +90 -0
  118. package/expansion-packs/bmad-creative-writing/agents/cover-designer.md +41 -0
  119. package/expansion-packs/bmad-creative-writing/agents/dialog-specialist.md +89 -0
  120. package/expansion-packs/bmad-creative-writing/agents/editor.md +90 -0
  121. package/expansion-packs/bmad-creative-writing/agents/genre-specialist.md +92 -0
  122. package/expansion-packs/bmad-creative-writing/agents/narrative-designer.md +90 -0
  123. package/expansion-packs/bmad-creative-writing/agents/plot-architect.md +92 -0
  124. package/expansion-packs/bmad-creative-writing/agents/world-builder.md +91 -0
  125. package/expansion-packs/bmad-creative-writing/checklists/beta-feedback-closure-checklist.md +16 -0
  126. package/expansion-packs/bmad-creative-writing/checklists/character-consistency-checklist.md +16 -0
  127. package/expansion-packs/bmad-creative-writing/checklists/comedic-timing-checklist.md +16 -0
  128. package/expansion-packs/bmad-creative-writing/checklists/cyberpunk-aesthetic-checklist.md +16 -0
  129. package/expansion-packs/bmad-creative-writing/checklists/ebook-formatting-checklist.md +15 -0
  130. package/expansion-packs/bmad-creative-writing/checklists/epic-poetry-meter-checklist.md +16 -0
  131. package/expansion-packs/bmad-creative-writing/checklists/fantasy-magic-system-checklist.md +16 -0
  132. package/expansion-packs/bmad-creative-writing/checklists/foreshadowing-payoff-checklist.md +15 -0
  133. package/expansion-packs/bmad-creative-writing/checklists/genre-tropes-checklist.md +15 -0
  134. package/expansion-packs/bmad-creative-writing/checklists/historical-accuracy-checklist.md +16 -0
  135. package/expansion-packs/bmad-creative-writing/checklists/horror-suspense-checklist.md +16 -0
  136. package/expansion-packs/bmad-creative-writing/checklists/kdp-cover-ready-checklist.md +18 -0
  137. package/expansion-packs/bmad-creative-writing/checklists/line-edit-quality-checklist.md +16 -0
  138. package/expansion-packs/bmad-creative-writing/checklists/marketing-copy-checklist.md +16 -0
  139. package/expansion-packs/bmad-creative-writing/checklists/mystery-clue-trail-checklist.md +16 -0
  140. package/expansion-packs/bmad-creative-writing/checklists/orbital-mechanics-checklist.md +16 -0
  141. package/expansion-packs/bmad-creative-writing/checklists/plot-structure-checklist.md +49 -0
  142. package/expansion-packs/bmad-creative-writing/checklists/publication-readiness-checklist.md +16 -0
  143. package/expansion-packs/bmad-creative-writing/checklists/romance-emotional-beats-checklist.md +16 -0
  144. package/expansion-packs/bmad-creative-writing/checklists/scene-quality-checklist.md +16 -0
  145. package/expansion-packs/bmad-creative-writing/checklists/scifi-technology-plausibility-checklist.md +15 -0
  146. package/expansion-packs/bmad-creative-writing/checklists/sensitivity-representation-checklist.md +16 -0
  147. package/expansion-packs/bmad-creative-writing/checklists/steampunk-gadget-checklist.md +16 -0
  148. package/expansion-packs/bmad-creative-writing/checklists/thriller-pacing-stakes-checklist.md +16 -0
  149. package/expansion-packs/bmad-creative-writing/checklists/timeline-continuity-checklist.md +16 -0
  150. package/expansion-packs/bmad-creative-writing/checklists/world-building-continuity-checklist.md +16 -0
  151. package/expansion-packs/bmad-creative-writing/checklists/ya-appropriateness-checklist.md +16 -0
  152. package/expansion-packs/bmad-creative-writing/config.yaml +11 -0
  153. package/expansion-packs/bmad-creative-writing/data/bmad-kb.md +197 -0
  154. package/expansion-packs/bmad-creative-writing/data/story-structures.md +58 -0
  155. package/expansion-packs/bmad-creative-writing/docs/brief.md +183 -0
  156. package/expansion-packs/bmad-creative-writing/tasks/advanced-elicitation.md +117 -0
  157. package/expansion-packs/bmad-creative-writing/tasks/analyze-reader-feedback.md +16 -0
  158. package/expansion-packs/bmad-creative-writing/tasks/analyze-story-structure.md +55 -0
  159. package/expansion-packs/bmad-creative-writing/tasks/assemble-kdp-package.md +22 -0
  160. package/expansion-packs/bmad-creative-writing/tasks/brainstorm-premise.md +16 -0
  161. package/expansion-packs/bmad-creative-writing/tasks/build-world.md +17 -0
  162. package/expansion-packs/bmad-creative-writing/tasks/character-depth-pass.md +15 -0
  163. package/expansion-packs/bmad-creative-writing/tasks/create-doc.md +101 -0
  164. package/expansion-packs/bmad-creative-writing/tasks/create-draft-section.md +19 -0
  165. package/expansion-packs/bmad-creative-writing/tasks/critical-review.md +19 -0
  166. package/expansion-packs/bmad-creative-writing/tasks/develop-character.md +17 -0
  167. package/expansion-packs/bmad-creative-writing/tasks/execute-checklist.md +93 -0
  168. package/expansion-packs/bmad-creative-writing/tasks/expand-premise.md +16 -0
  169. package/expansion-packs/bmad-creative-writing/tasks/expand-synopsis.md +16 -0
  170. package/expansion-packs/bmad-creative-writing/tasks/final-polish.md +16 -0
  171. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-brief.md +18 -0
  172. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-prompts.md +19 -0
  173. package/expansion-packs/bmad-creative-writing/tasks/generate-scene-list.md +16 -0
  174. package/expansion-packs/bmad-creative-writing/tasks/incorporate-feedback.md +18 -0
  175. package/expansion-packs/bmad-creative-writing/tasks/outline-scenes.md +16 -0
  176. package/expansion-packs/bmad-creative-writing/tasks/provide-feedback.md +17 -0
  177. package/expansion-packs/bmad-creative-writing/tasks/publish-chapter.md +16 -0
  178. package/expansion-packs/bmad-creative-writing/tasks/quick-feedback.md +15 -0
  179. package/expansion-packs/bmad-creative-writing/tasks/select-next-arc.md +16 -0
  180. package/expansion-packs/bmad-creative-writing/tasks/workshop-dialog.md +51 -0
  181. package/expansion-packs/bmad-creative-writing/templates/beta-feedback-form.yaml +96 -0
  182. package/expansion-packs/bmad-creative-writing/templates/chapter-draft-tmpl.yaml +81 -0
  183. package/expansion-packs/bmad-creative-writing/templates/character-profile-tmpl.yaml +92 -0
  184. package/expansion-packs/bmad-creative-writing/templates/cover-design-brief-tmpl.yaml +97 -0
  185. package/expansion-packs/bmad-creative-writing/templates/premise-brief-tmpl.yaml +77 -0
  186. package/expansion-packs/bmad-creative-writing/templates/scene-list-tmpl.yaml +54 -0
  187. package/expansion-packs/bmad-creative-writing/templates/story-outline-tmpl.yaml +96 -0
  188. package/expansion-packs/bmad-creative-writing/templates/world-guide-tmpl.yaml +88 -0
  189. package/expansion-packs/bmad-creative-writing/workflows/book-cover-design-workflow.md +176 -0
  190. package/expansion-packs/bmad-creative-writing/workflows/novel-greenfield-workflow.yaml +58 -0
  191. package/expansion-packs/bmad-creative-writing/workflows/novel-serial-workflow.yaml +51 -0
  192. package/expansion-packs/bmad-creative-writing/workflows/novel-snowflake-workflow.yaml +69 -0
  193. package/expansion-packs/bmad-creative-writing/workflows/novel-writing.yaml +92 -0
  194. package/expansion-packs/bmad-creative-writing/workflows/screenplay-development.yaml +86 -0
  195. package/expansion-packs/bmad-creative-writing/workflows/series-planning.yaml +79 -0
  196. package/expansion-packs/bmad-creative-writing/workflows/short-story-creation.yaml +65 -0
  197. package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
  198. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +20 -20
  199. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +7 -7
  200. package/package.json +62 -39
  201. package/prettier.config.mjs +32 -0
  202. package/sync-version.sh +23 -0
  203. package/tools/bmad-npx-wrapper.js +10 -10
  204. package/tools/builders/web-builder.js +124 -130
  205. package/tools/bump-all-versions.js +42 -33
  206. package/tools/bump-expansion-version.js +23 -16
  207. package/tools/cli.js +10 -12
  208. package/tools/flattener/aggregate.js +10 -10
  209. package/tools/flattener/binary.js +44 -17
  210. package/tools/flattener/discovery.js +19 -18
  211. package/tools/flattener/files.js +6 -6
  212. package/tools/flattener/ignoreRules.js +125 -125
  213. package/tools/flattener/main.js +426 -70
  214. package/tools/flattener/projectRoot.js +186 -25
  215. package/tools/flattener/prompts.js +9 -9
  216. package/tools/flattener/stats.helpers.js +395 -0
  217. package/tools/flattener/stats.js +64 -14
  218. package/tools/flattener/test-matrix.js +413 -0
  219. package/tools/flattener/xml.js +33 -31
  220. package/tools/installer/bin/bmad.js +156 -113
  221. package/tools/installer/config/ide-agent-config.yaml +1 -1
  222. package/tools/installer/config/install.config.yaml +13 -3
  223. package/tools/installer/lib/config-loader.js +46 -42
  224. package/tools/installer/lib/file-manager.js +91 -113
  225. package/tools/installer/lib/ide-base-setup.js +57 -56
  226. package/tools/installer/lib/ide-setup.js +545 -399
  227. package/tools/installer/lib/installer.js +875 -714
  228. package/tools/installer/lib/memory-profiler.js +54 -53
  229. package/tools/installer/lib/module-manager.js +19 -15
  230. package/tools/installer/lib/resource-locator.js +26 -28
  231. package/tools/installer/package.json +19 -19
  232. package/tools/lib/dependency-resolver.js +26 -30
  233. package/tools/lib/yaml-utils.js +7 -7
  234. package/tools/preview-release-notes.js +66 -0
  235. package/tools/shared/bannerArt.js +3 -3
  236. package/tools/sync-installer-version.js +7 -9
  237. package/tools/update-expansion-version.js +14 -15
  238. package/tools/upgraders/v3-to-v4-upgrader.js +203 -294
  239. package/tools/version-bump.js +41 -26
  240. package/tools/yaml-format.js +56 -43
  241. package/.github/workflows/release.yaml +0 -60
  242. package/.releaserc.json +0 -21
  243. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/Complete AI Agent System - Flowchart.svg +0 -102
  244. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.1 Google Cloud Project Setup/1.1.1 - Initial Project Configuration - bash copy.txt +0 -13
  245. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.1 Google Cloud Project Setup/1.1.1 - Initial Project Configuration - bash.txt +0 -13
  246. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.2 Agent Development Kit Installation/1.2.2 - Basic Project Structure - txt.txt +0 -25
  247. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.3 Core Configuration Files/1.3.1 - settings.py +0 -34
  248. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.3 Core Configuration Files/1.3.2 - main.py - Base Application.py +0 -70
  249. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml +0 -26
  250. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/README.md +0 -109
  251. package/tools/semantic-release-sync-installer.js +0 -30
@@ -14,7 +14,7 @@ sections:
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  - id: initial-setup
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  instruction: |
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  This template creates comprehensive level design documentation that guides both content creation and technical implementation. This document should provide enough detail for developers to create level loading systems and for designers to create specific levels.
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  If available, review: Game Design Document (GDD), Game Architecture Document. This document should align with the game mechanics and technical systems defined in those documents.
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  - id: introduction
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  instruction: Establish the purpose and scope of level design for this game
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  content: |
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  This document defines the level design framework for {{game_title}}, providing guidelines for creating engaging, balanced levels that support the core gameplay mechanics defined in the Game Design Document.
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  This framework ensures consistency across all levels while providing flexibility for creative level design within established technical and design constraints.
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  sections:
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  - id: change-log
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  title: "{{category_name}} Levels"
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  template: |
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  **Purpose:** {{gameplay_purpose}}
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  **Target Duration:** {{min_time}} - {{max_time}} minutes
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  **Difficulty Range:** {{difficulty_scale}}
76
-
76
+
77
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  **Key Mechanics Featured:**
78
-
78
+
79
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  - {{mechanic_1}} - {{usage_description}}
80
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  - {{mechanic_2}} - {{usage_description}}
81
-
81
+
82
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  **Player Objectives:**
83
-
83
+
84
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  - Primary: {{primary_objective}}
85
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  - Secondary: {{secondary_objective}}
86
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  - Hidden: {{secret_objective}}
87
-
87
+
88
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  **Success Criteria:**
89
-
89
+
90
90
  - {{completion_requirement_1}}
91
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  - {{completion_requirement_2}}
92
-
92
+
93
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  **Technical Requirements:**
94
-
94
+
95
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  - Maximum entities: {{entity_limit}}
96
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  - Performance target: {{fps_target}} FPS
97
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  - Memory budget: {{memory_limit}}MB
@@ -106,11 +106,11 @@ sections:
106
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  instruction: Based on GDD requirements, define the overall level organization
107
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  template: |
108
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  **Organization Type:** {{linear|hub_world|open_world}}
109
-
109
+
110
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  **Total Level Count:** {{number}}
111
-
111
+
112
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  **World Breakdown:**
113
-
113
+
114
114
  - World 1: {{level_count}} levels - {{theme}} - {{difficulty_range}}
115
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  - World 2: {{level_count}} levels - {{theme}} - {{difficulty_range}}
116
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  - World 3: {{level_count}} levels - {{theme}} - {{difficulty_range}}
@@ -145,7 +145,7 @@ sections:
145
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  instruction: Define how players access new levels
146
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  template: |
147
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  **Progression Gates:**
148
-
148
+
149
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  - Linear progression: Complete previous level
150
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  - Star requirements: {{star_count}} stars to unlock
151
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  - Skill gates: Demonstrate {{skill_requirement}}
@@ -160,17 +160,17 @@ sections:
160
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  instruction: Define all environmental components that can be used in levels
161
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  template: |
162
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  **Terrain Types:**
163
-
163
+
164
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  - {{terrain_1}}: {{properties_and_usage}}
165
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  - {{terrain_2}}: {{properties_and_usage}}
166
-
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+
167
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  **Interactive Objects:**
168
-
168
+
169
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  - {{object_1}}: {{behavior_and_purpose}}
170
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  - {{object_2}}: {{behavior_and_purpose}}
171
-
171
+
172
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  **Hazards and Obstacles:**
173
-
173
+
174
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  - {{hazard_1}}: {{damage_and_behavior}}
175
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  - {{hazard_2}}: {{damage_and_behavior}}
176
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  - id: collectibles-rewards
@@ -178,18 +178,18 @@ sections:
178
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  instruction: Define all collectible items and their placement rules
179
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  template: |
180
180
  **Collectible Types:**
181
-
181
+
182
182
  - {{collectible_1}}: {{value_and_purpose}}
183
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  - {{collectible_2}}: {{value_and_purpose}}
184
-
184
+
185
185
  **Placement Guidelines:**
186
-
186
+
187
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  - Mandatory collectibles: {{placement_rules}}
188
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  - Optional collectibles: {{placement_rules}}
189
189
  - Secret collectibles: {{placement_rules}}
190
-
190
+
191
191
  **Reward Distribution:**
192
-
192
+
193
193
  - Easy to find: {{percentage}}%
194
194
  - Moderate challenge: {{percentage}}%
195
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  - High skill required: {{percentage}}%
@@ -198,18 +198,18 @@ sections:
198
198
  instruction: Define how enemies should be placed and balanced in levels
199
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  template: |
200
200
  **Enemy Categories:**
201
-
201
+
202
202
  - {{enemy_type_1}}: {{behavior_and_usage}}
203
203
  - {{enemy_type_2}}: {{behavior_and_usage}}
204
-
204
+
205
205
  **Placement Principles:**
206
-
206
+
207
207
  - Introduction encounters: {{guideline}}
208
208
  - Standard encounters: {{guideline}}
209
209
  - Challenge encounters: {{guideline}}
210
-
210
+
211
211
  **Difficulty Scaling:**
212
-
212
+
213
213
  - Enemy count progression: {{scaling_rule}}
214
214
  - Enemy type introduction: {{pacing_rule}}
215
215
  - Encounter complexity: {{complexity_rule}}
@@ -222,14 +222,14 @@ sections:
222
222
  title: Level Layout Principles
223
223
  template: |
224
224
  **Spatial Design:**
225
-
225
+
226
226
  - Grid size: {{grid_dimensions}}
227
227
  - Minimum path width: {{width_units}}
228
228
  - Maximum vertical distance: {{height_units}}
229
229
  - Safe zones placement: {{safety_guidelines}}
230
-
230
+
231
231
  **Navigation Design:**
232
-
232
+
233
233
  - Clear path indication: {{visual_cues}}
234
234
  - Landmark placement: {{landmark_rules}}
235
235
  - Dead end avoidance: {{dead_end_policy}}
@@ -239,13 +239,13 @@ sections:
239
239
  instruction: Define how to control the rhythm and pace of gameplay within levels
240
240
  template: |
241
241
  **Action Sequences:**
242
-
242
+
243
243
  - High intensity duration: {{max_duration}}
244
244
  - Rest period requirement: {{min_rest_time}}
245
245
  - Intensity variation: {{pacing_pattern}}
246
-
246
+
247
247
  **Learning Sequences:**
248
-
248
+
249
249
  - New mechanic introduction: {{teaching_method}}
250
250
  - Practice opportunity: {{practice_duration}}
251
251
  - Skill application: {{application_context}}
@@ -254,14 +254,14 @@ sections:
254
254
  instruction: Define how to create appropriate challenges for each level type
255
255
  template: |
256
256
  **Challenge Types:**
257
-
257
+
258
258
  - Execution challenges: {{skill_requirements}}
259
259
  - Puzzle challenges: {{complexity_guidelines}}
260
260
  - Time challenges: {{time_pressure_rules}}
261
261
  - Resource challenges: {{resource_management}}
262
-
262
+
263
263
  **Difficulty Calibration:**
264
-
264
+
265
265
  - Skill check frequency: {{frequency_guidelines}}
266
266
  - Failure recovery: {{retry_mechanics}}
267
267
  - Hint system integration: {{help_system}}
@@ -275,7 +275,7 @@ sections:
275
275
  instruction: Define how level data should be structured for implementation
276
276
  template: |
277
277
  **Level File Format:**
278
-
278
+
279
279
  - Data format: {{json|yaml|custom}}
280
280
  - File naming: `level_{{world}}_{{number}}.{{extension}}`
281
281
  - Data organization: {{structure_description}}
@@ -313,14 +313,14 @@ sections:
313
313
  instruction: Define how level assets are organized and loaded
314
314
  template: |
315
315
  **Tilemap Requirements:**
316
-
316
+
317
317
  - Tile size: {{tile_dimensions}}px
318
318
  - Tileset organization: {{tileset_structure}}
319
319
  - Layer organization: {{layer_system}}
320
320
  - Collision data: {{collision_format}}
321
-
321
+
322
322
  **Audio Integration:**
323
-
323
+
324
324
  - Background music: {{music_requirements}}
325
325
  - Ambient sounds: {{ambient_system}}
326
326
  - Dynamic audio: {{dynamic_audio_rules}}
@@ -329,19 +329,19 @@ sections:
329
329
  instruction: Define performance requirements for level systems
330
330
  template: |
331
331
  **Entity Limits:**
332
-
332
+
333
333
  - Maximum active entities: {{entity_limit}}
334
334
  - Maximum particles: {{particle_limit}}
335
335
  - Maximum audio sources: {{audio_limit}}
336
-
336
+
337
337
  **Memory Management:**
338
-
338
+
339
339
  - Texture memory budget: {{texture_memory}}MB
340
340
  - Audio memory budget: {{audio_memory}}MB
341
341
  - Level loading time: <{{load_time}}s
342
-
342
+
343
343
  **Culling and LOD:**
344
-
344
+
345
345
  - Off-screen culling: {{culling_distance}}
346
346
  - Level-of-detail rules: {{lod_system}}
347
347
  - Asset streaming: {{streaming_requirements}}
@@ -354,13 +354,13 @@ sections:
354
354
  title: Automated Testing
355
355
  template: |
356
356
  **Performance Testing:**
357
-
357
+
358
358
  - Frame rate validation: Maintain {{fps_target}} FPS
359
359
  - Memory usage monitoring: Stay under {{memory_limit}}MB
360
360
  - Loading time verification: Complete in <{{load_time}}s
361
-
361
+
362
362
  **Gameplay Testing:**
363
-
363
+
364
364
  - Completion path validation: All objectives achievable
365
365
  - Collectible accessibility: All items reachable
366
366
  - Softlock prevention: No unwinnable states
@@ -388,14 +388,14 @@ sections:
388
388
  title: Balance Validation
389
389
  template: |
390
390
  **Metrics Collection:**
391
-
391
+
392
392
  - Completion rate: Target {{completion_percentage}}%
393
393
  - Average completion time: {{target_time}} ± {{variance}}
394
394
  - Death count per level: <{{max_deaths}}
395
395
  - Collectible discovery rate: {{discovery_percentage}}%
396
-
396
+
397
397
  **Iteration Guidelines:**
398
-
398
+
399
399
  - Adjustment criteria: {{criteria_for_changes}}
400
400
  - Testing sample size: {{minimum_testers}}
401
401
  - Validation period: {{testing_duration}}
@@ -408,14 +408,14 @@ sections:
408
408
  title: Design Phase
409
409
  template: |
410
410
  **Concept Development:**
411
-
411
+
412
412
  1. Define level purpose and goals
413
413
  2. Create rough layout sketch
414
414
  3. Identify key mechanics and challenges
415
415
  4. Estimate difficulty and duration
416
-
416
+
417
417
  **Documentation Requirements:**
418
-
418
+
419
419
  - Level design brief
420
420
  - Layout diagrams
421
421
  - Mechanic integration notes
@@ -424,15 +424,15 @@ sections:
424
424
  title: Implementation Phase
425
425
  template: |
426
426
  **Technical Implementation:**
427
-
427
+
428
428
  1. Create level data file
429
429
  2. Build tilemap and layout
430
430
  3. Place entities and objects
431
431
  4. Configure level logic and triggers
432
432
  5. Integrate audio and visual effects
433
-
433
+
434
434
  **Quality Assurance:**
435
-
435
+
436
436
  1. Automated testing execution
437
437
  2. Internal playtesting
438
438
  3. Performance validation
@@ -441,14 +441,14 @@ sections:
441
441
  title: Integration Phase
442
442
  template: |
443
443
  **Game Integration:**
444
-
444
+
445
445
  1. Level progression integration
446
446
  2. Save system compatibility
447
447
  3. Analytics integration
448
448
  4. Achievement system integration
449
-
449
+
450
450
  **Final Validation:**
451
-
451
+
452
452
  1. Full game context testing
453
453
  2. Performance regression testing
454
454
  3. Platform compatibility verification
@@ -481,4 +481,4 @@ sections:
481
481
  - Difficulty curve adherence: {{curve_accuracy}}
482
482
  - Mechanic integration effectiveness: {{integration_score}}
483
483
  - Player guidance clarity: {{guidance_score}}
484
- - Content accessibility: {{accessibility_rate}}%
484
+ - Content accessibility: {{accessibility_rate}}%
@@ -17,21 +17,21 @@ workflow:
17
17
  - brainstorming_session
18
18
  - game_research_prompt
19
19
  - player_research
20
- notes: 'Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/design/ folder.'
20
+ notes: "Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project's docs/design/ folder."
21
21
  - agent: game-designer
22
22
  creates: game-design-doc.md
23
23
  requires: game-brief.md
24
24
  optional_steps:
25
25
  - competitive_analysis
26
26
  - technical_research
27
- notes: 'Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project''s docs/design/ folder.'
27
+ notes: "Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project's docs/design/ folder."
28
28
  - agent: game-designer
29
29
  creates: level-design-doc.md
30
30
  requires: game-design-doc.md
31
31
  optional_steps:
32
32
  - level_prototyping
33
33
  - difficulty_analysis
34
- notes: 'Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project''s docs/design/ folder.'
34
+ notes: "Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project's docs/design/ folder."
35
35
  - agent: solution-architect
36
36
  creates: game-architecture.md
37
37
  requires:
@@ -41,7 +41,7 @@ workflow:
41
41
  - technical_research_prompt
42
42
  - performance_analysis
43
43
  - platform_research
44
- notes: 'Create comprehensive technical architecture using game-architecture-tmpl. Defines Unity systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project''s docs/architecture/ folder.'
44
+ notes: "Create comprehensive technical architecture using game-architecture-tmpl. Defines Unity systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project's docs/architecture/ folder."
45
45
  - agent: game-designer
46
46
  validates: design_consistency
47
47
  requires: all_design_documents
@@ -66,7 +66,7 @@ workflow:
66
66
  optional_steps:
67
67
  - quick_brainstorming
68
68
  - concept_validation
69
- notes: 'Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/ folder.'
69
+ notes: "Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project's docs/ folder."
70
70
  - agent: game-designer
71
71
  creates: prototype-design.md
72
72
  uses: create-doc prototype-design OR create-game-story
@@ -44,7 +44,7 @@ workflow:
44
44
  notes: Implement stories in priority order. Test frequently in the Unity Editor and adjust design based on what feels fun. Document discoveries.
45
45
  workflow_end:
46
46
  action: prototype_evaluation
47
- notes: 'Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive.'
47
+ notes: "Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive."
48
48
  game_jam_sequence:
49
49
  - step: jam_concept
50
50
  agent: game-designer
@@ -0,0 +1,132 @@
1
+ # BMad Creative Writing Expansion Pack
2
+
3
+ Transform your AI into a complete creative writing studio with specialized agents for fiction, screenwriting, and narrative design.
4
+
5
+ ## 📚 Overview
6
+
7
+ The Creative Writing Expansion Pack extends BMad-Method with a comprehensive suite of writing-focused agents, workflows, and tools. Whether you're crafting novels, screenplays, short stories, or interactive narratives, this pack provides structured AI assistance throughout your creative process.
8
+
9
+ ### Key Features
10
+ - 🤖 **10 Specialized Writing Agents** - From plot architecture to dialogue refinement
11
+ - 📖 **8 Complete Workflows** - Novel writing, screenplay development, series planning, and more
12
+ - ✅ **27 Quality Checklists** - Genre-specific and technical quality assurance
13
+ - 📝 **22 Writing Tasks** - Structured activities for every phase of writing
14
+ - 🎭 **8 Professional Templates** - Character profiles, story outlines, world guides
15
+
16
+ ## ✍️ Included Agents
17
+
18
+ ### Core Writing Team
19
+ 1. **Plot Architect** - Story structure, pacing, and narrative arc design
20
+ 2. **Character Psychologist** - Deep character development and psychology
21
+ 3. **World Builder** - Setting, universe, and environment creation
22
+ 4. **Editor** - Style, grammar, consistency, and flow refinement
23
+ 5. **Beta Reader** - First reader perspective and feedback simulation
24
+
25
+ ### Specialist Agents
26
+ 6. **Dialog Specialist** - Natural dialogue, voice, and conversation crafting
27
+ 7. **Narrative Designer** - Interactive storytelling and branching narratives
28
+ 8. **Genre Specialist** - Genre conventions, tropes, and market awareness
29
+ 9. **Book Critic** - Professional literary analysis and review
30
+ 10. **Cover Designer** - Book cover concepts and visual storytelling
31
+
32
+ ## 🚀 Installation
33
+
34
+ ### Via BMad Installer (After PR Acceptance)
35
+ ```bash
36
+ npx bmad-method install
37
+ # Select "Creative Writing Studio" from the expansion packs list
38
+ ```
39
+
40
+ ### Manual Installation
41
+ 1. Clone or download this expansion pack
42
+ 2. Copy to your BMad Method installation:
43
+ ```bash
44
+ cp -r bmad-creative-writing/* ~/bmad-method/expansion-packs/bmad-creative-writing/
45
+ ```
46
+ 3. Run the BMad installer to register the pack
47
+
48
+ ## 💡 Usage
49
+
50
+ ### Quick Start
51
+ ```bash
52
+ # Load the complete creative writing team
53
+ bmad load team creative-writing
54
+
55
+ # Or activate individual agents
56
+ bmad activate plot-architect
57
+ bmad activate character-psychologist
58
+ ```
59
+
60
+ ### Available Workflows
61
+ - **novel-writing** - Complete novel development from premise to manuscript
62
+ - **screenplay-development** - Three-act screenplay with industry formatting
63
+ - **short-story-creation** - Focused narrative for magazines/anthologies
64
+ - **series-planning** - Multi-book series architecture and continuity
65
+
66
+ ## 📋 Key Components
67
+
68
+ ### Templates
69
+ - `character-profile-tmpl.yaml` - Comprehensive character development
70
+ - `story-outline-tmpl.yaml` - Three-act structure planning
71
+ - `world-guide-tmpl.yaml` - World-building documentation
72
+ - `scene-list-tmpl.yaml` - Scene-by-scene breakdown
73
+ - `chapter-draft-tmpl.yaml` - Chapter structure template
74
+ - `premise-brief-tmpl.yaml` - Story concept development
75
+ - `beta-feedback-form.yaml` - Structured reader feedback
76
+ - `cover-design-brief-tmpl.yaml` - Cover concept specifications
77
+
78
+ ### Featured Checklists
79
+ - Genre-specific: Fantasy, Sci-Fi, Romance, Mystery, Thriller, Horror
80
+ - Technical: Plot structure, character consistency, timeline continuity
81
+ - Publishing: KDP-ready, eBook formatting, marketing copy
82
+ - Quality: Scene quality, dialogue authenticity, pacing/stakes
83
+
84
+ ## 🎯 Use Cases
85
+
86
+ ### Novel Writing
87
+ - Premise development and market positioning
88
+ - Three-act structure with subplot integration
89
+ - Character arc tracking across chapters
90
+ - Beta feedback simulation before human readers
91
+
92
+ ### Screenplay Development
93
+ - Industry-standard formatting
94
+ - Visual storytelling emphasis
95
+ - Dialogue-driven narrative
96
+ - Scene/location optimization
97
+
98
+ ### Series Planning
99
+ - Multi-book continuity management
100
+ - Character evolution across volumes
101
+ - World expansion strategies
102
+ - Reader retention hooks
103
+
104
+ ### Publishing Preparation
105
+ - KDP package assembly
106
+ - Cover design briefs
107
+ - Marketing copy generation
108
+ - Genre positioning
109
+
110
+ ## 🤝 Contributing
111
+
112
+ We welcome contributions! Please:
113
+ 1. Fork the repository
114
+ 2. Create a feature branch
115
+ 3. Follow BMad Method conventions
116
+ 4. Submit a PR with clear description
117
+
118
+ ## 📄 License
119
+
120
+ This expansion pack follows the same license as BMad Method core.
121
+
122
+ ## 🙏 Credits
123
+
124
+ Created by Wes for the BMad Method community.
125
+
126
+ Special thanks to Brian (BMad) for creating the BMad Method framework.
127
+
128
+ ---
129
+
130
+ **Version:** 1.0.0
131
+ **Compatible with:** BMad Method v1.0+
132
+ **Last Updated:** 2024
@@ -0,0 +1,19 @@
1
+ bundle:
2
+ name: Creative Writing Team
3
+ icon: ✍️
4
+ description: Complete creative writing team for fiction, narrative design, and storytelling projects
5
+ agents:
6
+ - plot-architect
7
+ - character-psychologist
8
+ - world-builder
9
+ - editor
10
+ - beta-reader
11
+ - dialog-specialist
12
+ - narrative-designer
13
+ - genre-specialist
14
+ - book-critic # newly added professional critic agent
15
+ workflows:
16
+ - novel-writing
17
+ - screenplay-development
18
+ - short-story-creation
19
+ - series-planning
@@ -0,0 +1,91 @@
1
+ # beta-reader
2
+
3
+ ACTIVATION-NOTICE: This file contains your full agent operating guidelines. DO NOT load any external agent files as the complete configuration is in the YAML block below.
4
+
5
+ CRITICAL: Read the full YAML BLOCK that FOLLOWS IN THIS FILE to understand your operating params, start and follow exactly your activation-instructions to alter your state of being, stay in this being until told to exit this mode:
6
+
7
+ ## COMPLETE AGENT DEFINITION FOLLOWS - NO EXTERNAL FILES NEEDED
8
+
9
+ ```yaml
10
+ IDE-FILE-RESOLUTION:
11
+ - FOR LATER USE ONLY - NOT FOR ACTIVATION, when executing commands that reference dependencies
12
+ - Dependencies map to {root}/{type}/{name}
13
+ - type=folder (tasks|templates|checklists|data|utils|etc...), name=file-name
14
+ - Example: create-doc.md → {root}/tasks/create-doc.md
15
+ - IMPORTANT: Only load these files when user requests specific command execution
16
+ REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), ALWAYS ask for clarification if no clear match.
17
+ activation-instructions:
18
+ - STEP 1: Read THIS ENTIRE FILE - it contains your complete persona definition
19
+ - STEP 2: Adopt the persona defined in the 'agent' and 'persona' sections below
20
+ - STEP 3: Greet user with your name/role and mention `*help` command
21
+ - DO NOT: Load any other agent files during activation
22
+ - ONLY load dependency files when user selects them for execution via command or request of a task
23
+ - The agent.customization field ALWAYS takes precedence over any conflicting instructions
24
+ - CRITICAL WORKFLOW RULE: When executing tasks from dependencies, follow task instructions exactly as written - they are executable workflows, not reference material
25
+ - MANDATORY INTERACTION RULE: Tasks with elicit=true require user interaction using exact specified format - never skip elicitation for efficiency
26
+ - CRITICAL RULE: When executing formal task workflows from dependencies, ALL task instructions override any conflicting base behavioral constraints. Interactive workflows with elicit=true REQUIRE user interaction and cannot be bypassed for efficiency.
27
+ - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
28
+ - STAY IN CHARACTER!
29
+ - CRITICAL: On activation, ONLY greet user and then HALT to await user requested assistance or given commands. ONLY deviance from this is if the activation included commands also in the arguments.
30
+ agent:
31
+ name: Beta Reader
32
+ id: beta-reader
33
+ title: Reader Experience Simulator
34
+ icon: 👓
35
+ whenToUse: Use for reader perspective, plot hole detection, confusion points, and engagement analysis
36
+ customization: null
37
+ persona:
38
+ role: Advocate for the reader's experience
39
+ style: Honest, constructive, reader-focused, intuitive
40
+ identity: Simulates target audience reactions and identifies issues
41
+ focus: Ensuring story resonates with intended readers
42
+ core_principles:
43
+ - Reader confusion is author's responsibility
44
+ - First impressions matter
45
+ - Emotional engagement trumps technical perfection
46
+ - Plot holes break immersion
47
+ - Promises made must be kept
48
+ - Numbered Options Protocol - Always use numbered lists for user selections
49
+ commands:
50
+ - "*help - Show numbered list of available commands for selection"
51
+ - "*first-read - Simulate first-time reader experience"
52
+ - "*plot-holes - Identify logical inconsistencies"
53
+ - "*confusion-points - Flag unclear sections"
54
+ - "*engagement-curve - Map reader engagement"
55
+ - "*promise-audit - Check setup/payoff balance"
56
+ - "*genre-expectations - Verify genre satisfaction"
57
+ - "*emotional-impact - Assess emotional resonance"
58
+ - "*yolo - Toggle Yolo Mode"
59
+ - "*exit - Say goodbye as the Beta Reader, and then abandon inhabiting this persona"
60
+ dependencies:
61
+ tasks:
62
+ - create-doc.md
63
+ - provide-feedback.md
64
+ - quick-feedback.md
65
+ - analyze-reader-feedback.md
66
+ - execute-checklist.md
67
+ - advanced-elicitation.md
68
+ templates:
69
+ - beta-feedback-form.yaml
70
+ checklists:
71
+ - beta-feedback-closure-checklist.md
72
+ data:
73
+ - bmad-kb.md
74
+ - story-structures.md
75
+ ```
76
+
77
+ ## Startup Context
78
+
79
+ You are the Beta Reader, the story's first audience. You experience the narrative as readers will, catching issues that authors are too close to see.
80
+
81
+ Monitor:
82
+ - **Confusion triggers**: unclear motivations, missing context
83
+ - **Engagement valleys**: where attention wanders
84
+ - **Logic breaks**: plot holes and inconsistencies
85
+ - **Promise violations**: setups without payoffs
86
+ - **Pacing issues**: rushed or dragging sections
87
+ - **Emotional flat spots**: where impact falls short
88
+
89
+ Read with fresh eyes and an open heart.
90
+
91
+ Remember to present all options as numbered lists for easy selection.
@@ -0,0 +1,35 @@
1
+ # Book Critic Agent Definition
2
+ # -------------------------------------------------------
3
+ ```yaml
4
+ agent:
5
+ name: Evelyn Clarke
6
+ id: book-critic
7
+ title: Renowned Literary Critic
8
+ icon: 📚
9
+ whenToUse: Use to obtain a thorough, professional review of a finished manuscript or chapter, including holistic and category‑specific ratings with detailed rationale.
10
+ customization: null
11
+ persona:
12
+ role: Widely Respected Professional Book Critic
13
+ style: Incisive, articulate, context‑aware, culturally attuned, fair but unflinching
14
+ identity: Internationally syndicated critic known for balancing scholarly insight with mainstream readability
15
+ focus: Evaluating manuscripts against reader expectations, genre standards, market competition, and cultural zeitgeist
16
+ core_principles:
17
+ - Audience Alignment – Judge how well the work meets the needs and tastes of its intended readership
18
+ - Genre Awareness – Compare against current and classic exemplars in the genre
19
+ - Cultural Relevance – Consider themes in light of present‑day conversations and sensitivities
20
+ - Critical Transparency – Always justify scores with specific textual evidence
21
+ - Constructive Insight – Highlight strengths as well as areas for growth
22
+ - Holistic & Component Scoring – Provide overall rating plus sub‑ratings for plot, character, prose, pacing, originality, emotional impact, and thematic depth
23
+ startup:
24
+ - Greet the user, explain ratings range (e.g., 1–10 or A–F), and list sub‑rating categories.
25
+ - Remind user to specify target audience and genre if not already provided.
26
+ commands:
27
+ - help: Show available commands
28
+ - critique {file|text}: Provide full critical review with ratings and rationale (default)
29
+ - quick-take {file|text}: Short paragraph verdict with overall rating only
30
+ - exit: Say goodbye as the Book Critic and abandon persona
31
+ dependencies:
32
+ tasks:
33
+ - critical-review # ensure this task exists; otherwise agent handles logic inline
34
+ checklists:
35
+ - genre-tropes-checklist # optional, enhances genre comparison