bmad-method 4.37.0 → 4.39.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (251) hide show
  1. package/.github/ISSUE_TEMPLATE/bug_report.md +3 -3
  2. package/.github/ISSUE_TEMPLATE/feature_request.md +3 -3
  3. package/.github/workflows/discord.yaml +11 -2
  4. package/.github/workflows/format-check.yaml +42 -0
  5. package/.github/workflows/manual-release.yaml +173 -0
  6. package/.husky/pre-commit +3 -0
  7. package/.vscode/settings.json +26 -1
  8. package/CHANGELOG.md +2 -23
  9. package/README.md +2 -0
  10. package/bmad-core/agent-teams/team-all.yaml +1 -1
  11. package/bmad-core/agents/analyst.md +16 -15
  12. package/bmad-core/agents/architect.md +11 -11
  13. package/bmad-core/agents/bmad-master.md +23 -22
  14. package/bmad-core/agents/bmad-orchestrator.md +13 -17
  15. package/bmad-core/agents/dev.md +14 -11
  16. package/bmad-core/agents/pm.md +15 -14
  17. package/bmad-core/agents/po.md +9 -8
  18. package/bmad-core/agents/qa.md +42 -22
  19. package/bmad-core/agents/sm.md +7 -6
  20. package/bmad-core/agents/ux-expert.md +6 -5
  21. package/bmad-core/core-config.yaml +2 -0
  22. package/bmad-core/data/bmad-kb.md +1 -1
  23. package/bmad-core/data/test-levels-framework.md +146 -0
  24. package/bmad-core/data/test-priorities-matrix.md +172 -0
  25. package/bmad-core/tasks/apply-qa-fixes.md +148 -0
  26. package/bmad-core/tasks/facilitate-brainstorming-session.md +1 -1
  27. package/bmad-core/tasks/nfr-assess.md +343 -0
  28. package/bmad-core/tasks/qa-gate.md +161 -0
  29. package/bmad-core/tasks/review-story.md +234 -74
  30. package/bmad-core/tasks/risk-profile.md +353 -0
  31. package/bmad-core/tasks/test-design.md +174 -0
  32. package/bmad-core/tasks/trace-requirements.md +264 -0
  33. package/bmad-core/templates/architecture-tmpl.yaml +49 -49
  34. package/bmad-core/templates/brainstorming-output-tmpl.yaml +5 -5
  35. package/bmad-core/templates/brownfield-architecture-tmpl.yaml +31 -31
  36. package/bmad-core/templates/brownfield-prd-tmpl.yaml +13 -13
  37. package/bmad-core/templates/competitor-analysis-tmpl.yaml +19 -6
  38. package/bmad-core/templates/front-end-architecture-tmpl.yaml +21 -9
  39. package/bmad-core/templates/front-end-spec-tmpl.yaml +24 -24
  40. package/bmad-core/templates/fullstack-architecture-tmpl.yaml +122 -104
  41. package/bmad-core/templates/market-research-tmpl.yaml +2 -2
  42. package/bmad-core/templates/prd-tmpl.yaml +9 -9
  43. package/bmad-core/templates/project-brief-tmpl.yaml +4 -4
  44. package/bmad-core/templates/qa-gate-tmpl.yaml +102 -0
  45. package/bmad-core/templates/story-tmpl.yaml +12 -12
  46. package/bmad-core/workflows/brownfield-fullstack.yaml +9 -9
  47. package/bmad-core/workflows/brownfield-service.yaml +1 -1
  48. package/bmad-core/workflows/brownfield-ui.yaml +1 -1
  49. package/bmad-core/workflows/greenfield-fullstack.yaml +1 -1
  50. package/bmad-core/workflows/greenfield-service.yaml +1 -1
  51. package/bmad-core/workflows/greenfield-ui.yaml +1 -1
  52. package/common/utils/bmad-doc-template.md +5 -5
  53. package/dist/agents/analyst.txt +1086 -1079
  54. package/dist/agents/architect.txt +1534 -1526
  55. package/dist/agents/bmad-master.txt +646 -632
  56. package/dist/agents/bmad-orchestrator.txt +40 -18
  57. package/dist/agents/dev.txt +158 -19
  58. package/dist/agents/pm.txt +1082 -1107
  59. package/dist/agents/po.txt +314 -332
  60. package/dist/agents/qa.txt +1754 -151
  61. package/dist/agents/sm.txt +88 -98
  62. package/dist/agents/ux-expert.txt +80 -87
  63. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +109 -146
  64. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +75 -86
  65. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +41 -48
  66. package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +1903 -1941
  67. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-architect.txt +15 -50
  68. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-designer.txt +149 -195
  69. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.txt +0 -15
  70. package/dist/expansion-packs/bmad-2d-unity-game-dev/agents/game-sm.txt +20 -37
  71. package/dist/expansion-packs/bmad-2d-unity-game-dev/teams/unity-2d-game-team.txt +2660 -2752
  72. package/dist/expansion-packs/bmad-creative-writing/agents/beta-reader.txt +871 -0
  73. package/dist/expansion-packs/bmad-creative-writing/agents/book-critic.txt +78 -0
  74. package/dist/expansion-packs/bmad-creative-writing/agents/character-psychologist.txt +839 -0
  75. package/dist/expansion-packs/bmad-creative-writing/agents/cover-designer.txt +85 -0
  76. package/dist/expansion-packs/bmad-creative-writing/agents/dialog-specialist.txt +861 -0
  77. package/dist/expansion-packs/bmad-creative-writing/agents/editor.txt +796 -0
  78. package/dist/expansion-packs/bmad-creative-writing/agents/genre-specialist.txt +927 -0
  79. package/dist/expansion-packs/bmad-creative-writing/agents/narrative-designer.txt +842 -0
  80. package/dist/expansion-packs/bmad-creative-writing/agents/plot-architect.txt +1126 -0
  81. package/dist/expansion-packs/bmad-creative-writing/agents/world-builder.txt +864 -0
  82. package/dist/expansion-packs/bmad-creative-writing/teams/agent-team.txt +5917 -0
  83. package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +25 -27
  84. package/dist/teams/team-all.txt +5541 -3768
  85. package/dist/teams/team-fullstack.txt +3014 -2987
  86. package/dist/teams/team-ide-minimal.txt +2219 -469
  87. package/dist/teams/team-no-ui.txt +2993 -2966
  88. package/docs/enhanced-ide-development-workflow.md +220 -15
  89. package/docs/user-guide.md +271 -18
  90. package/docs/versioning-and-releases.md +122 -44
  91. package/docs/working-in-the-brownfield.md +264 -31
  92. package/eslint.config.mjs +119 -0
  93. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +4 -4
  94. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +1 -1
  95. package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
  96. package/expansion-packs/bmad-2d-phaser-game-dev/data/development-guidelines.md +26 -28
  97. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +50 -50
  98. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +23 -23
  99. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +24 -24
  100. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +42 -42
  101. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +65 -65
  102. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-dev-greenfield.yaml +5 -5
  103. package/expansion-packs/bmad-2d-phaser-game-dev/workflows/game-prototype.yaml +1 -1
  104. package/expansion-packs/bmad-2d-unity-game-dev/agents/game-developer.md +3 -3
  105. package/expansion-packs/bmad-2d-unity-game-dev/config.yaml +1 -1
  106. package/expansion-packs/bmad-2d-unity-game-dev/data/bmad-kb.md +1 -1
  107. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-brief-tmpl.yaml +23 -23
  108. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-design-doc-tmpl.yaml +63 -63
  109. package/expansion-packs/bmad-2d-unity-game-dev/templates/game-story-tmpl.yaml +20 -20
  110. package/expansion-packs/bmad-2d-unity-game-dev/templates/level-design-doc-tmpl.yaml +65 -65
  111. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-dev-greenfield.yaml +5 -5
  112. package/expansion-packs/bmad-2d-unity-game-dev/workflows/game-prototype.yaml +1 -1
  113. package/expansion-packs/bmad-creative-writing/README.md +132 -0
  114. package/expansion-packs/bmad-creative-writing/agent-teams/agent-team.yaml +19 -0
  115. package/expansion-packs/bmad-creative-writing/agents/beta-reader.md +91 -0
  116. package/expansion-packs/bmad-creative-writing/agents/book-critic.md +35 -0
  117. package/expansion-packs/bmad-creative-writing/agents/character-psychologist.md +90 -0
  118. package/expansion-packs/bmad-creative-writing/agents/cover-designer.md +41 -0
  119. package/expansion-packs/bmad-creative-writing/agents/dialog-specialist.md +89 -0
  120. package/expansion-packs/bmad-creative-writing/agents/editor.md +90 -0
  121. package/expansion-packs/bmad-creative-writing/agents/genre-specialist.md +92 -0
  122. package/expansion-packs/bmad-creative-writing/agents/narrative-designer.md +90 -0
  123. package/expansion-packs/bmad-creative-writing/agents/plot-architect.md +92 -0
  124. package/expansion-packs/bmad-creative-writing/agents/world-builder.md +91 -0
  125. package/expansion-packs/bmad-creative-writing/checklists/beta-feedback-closure-checklist.md +16 -0
  126. package/expansion-packs/bmad-creative-writing/checklists/character-consistency-checklist.md +16 -0
  127. package/expansion-packs/bmad-creative-writing/checklists/comedic-timing-checklist.md +16 -0
  128. package/expansion-packs/bmad-creative-writing/checklists/cyberpunk-aesthetic-checklist.md +16 -0
  129. package/expansion-packs/bmad-creative-writing/checklists/ebook-formatting-checklist.md +15 -0
  130. package/expansion-packs/bmad-creative-writing/checklists/epic-poetry-meter-checklist.md +16 -0
  131. package/expansion-packs/bmad-creative-writing/checklists/fantasy-magic-system-checklist.md +16 -0
  132. package/expansion-packs/bmad-creative-writing/checklists/foreshadowing-payoff-checklist.md +15 -0
  133. package/expansion-packs/bmad-creative-writing/checklists/genre-tropes-checklist.md +15 -0
  134. package/expansion-packs/bmad-creative-writing/checklists/historical-accuracy-checklist.md +16 -0
  135. package/expansion-packs/bmad-creative-writing/checklists/horror-suspense-checklist.md +16 -0
  136. package/expansion-packs/bmad-creative-writing/checklists/kdp-cover-ready-checklist.md +18 -0
  137. package/expansion-packs/bmad-creative-writing/checklists/line-edit-quality-checklist.md +16 -0
  138. package/expansion-packs/bmad-creative-writing/checklists/marketing-copy-checklist.md +16 -0
  139. package/expansion-packs/bmad-creative-writing/checklists/mystery-clue-trail-checklist.md +16 -0
  140. package/expansion-packs/bmad-creative-writing/checklists/orbital-mechanics-checklist.md +16 -0
  141. package/expansion-packs/bmad-creative-writing/checklists/plot-structure-checklist.md +49 -0
  142. package/expansion-packs/bmad-creative-writing/checklists/publication-readiness-checklist.md +16 -0
  143. package/expansion-packs/bmad-creative-writing/checklists/romance-emotional-beats-checklist.md +16 -0
  144. package/expansion-packs/bmad-creative-writing/checklists/scene-quality-checklist.md +16 -0
  145. package/expansion-packs/bmad-creative-writing/checklists/scifi-technology-plausibility-checklist.md +15 -0
  146. package/expansion-packs/bmad-creative-writing/checklists/sensitivity-representation-checklist.md +16 -0
  147. package/expansion-packs/bmad-creative-writing/checklists/steampunk-gadget-checklist.md +16 -0
  148. package/expansion-packs/bmad-creative-writing/checklists/thriller-pacing-stakes-checklist.md +16 -0
  149. package/expansion-packs/bmad-creative-writing/checklists/timeline-continuity-checklist.md +16 -0
  150. package/expansion-packs/bmad-creative-writing/checklists/world-building-continuity-checklist.md +16 -0
  151. package/expansion-packs/bmad-creative-writing/checklists/ya-appropriateness-checklist.md +16 -0
  152. package/expansion-packs/bmad-creative-writing/config.yaml +11 -0
  153. package/expansion-packs/bmad-creative-writing/data/bmad-kb.md +197 -0
  154. package/expansion-packs/bmad-creative-writing/data/story-structures.md +58 -0
  155. package/expansion-packs/bmad-creative-writing/docs/brief.md +183 -0
  156. package/expansion-packs/bmad-creative-writing/tasks/advanced-elicitation.md +117 -0
  157. package/expansion-packs/bmad-creative-writing/tasks/analyze-reader-feedback.md +16 -0
  158. package/expansion-packs/bmad-creative-writing/tasks/analyze-story-structure.md +55 -0
  159. package/expansion-packs/bmad-creative-writing/tasks/assemble-kdp-package.md +22 -0
  160. package/expansion-packs/bmad-creative-writing/tasks/brainstorm-premise.md +16 -0
  161. package/expansion-packs/bmad-creative-writing/tasks/build-world.md +17 -0
  162. package/expansion-packs/bmad-creative-writing/tasks/character-depth-pass.md +15 -0
  163. package/expansion-packs/bmad-creative-writing/tasks/create-doc.md +101 -0
  164. package/expansion-packs/bmad-creative-writing/tasks/create-draft-section.md +19 -0
  165. package/expansion-packs/bmad-creative-writing/tasks/critical-review.md +19 -0
  166. package/expansion-packs/bmad-creative-writing/tasks/develop-character.md +17 -0
  167. package/expansion-packs/bmad-creative-writing/tasks/execute-checklist.md +93 -0
  168. package/expansion-packs/bmad-creative-writing/tasks/expand-premise.md +16 -0
  169. package/expansion-packs/bmad-creative-writing/tasks/expand-synopsis.md +16 -0
  170. package/expansion-packs/bmad-creative-writing/tasks/final-polish.md +16 -0
  171. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-brief.md +18 -0
  172. package/expansion-packs/bmad-creative-writing/tasks/generate-cover-prompts.md +19 -0
  173. package/expansion-packs/bmad-creative-writing/tasks/generate-scene-list.md +16 -0
  174. package/expansion-packs/bmad-creative-writing/tasks/incorporate-feedback.md +18 -0
  175. package/expansion-packs/bmad-creative-writing/tasks/outline-scenes.md +16 -0
  176. package/expansion-packs/bmad-creative-writing/tasks/provide-feedback.md +17 -0
  177. package/expansion-packs/bmad-creative-writing/tasks/publish-chapter.md +16 -0
  178. package/expansion-packs/bmad-creative-writing/tasks/quick-feedback.md +15 -0
  179. package/expansion-packs/bmad-creative-writing/tasks/select-next-arc.md +16 -0
  180. package/expansion-packs/bmad-creative-writing/tasks/workshop-dialog.md +51 -0
  181. package/expansion-packs/bmad-creative-writing/templates/beta-feedback-form.yaml +96 -0
  182. package/expansion-packs/bmad-creative-writing/templates/chapter-draft-tmpl.yaml +81 -0
  183. package/expansion-packs/bmad-creative-writing/templates/character-profile-tmpl.yaml +92 -0
  184. package/expansion-packs/bmad-creative-writing/templates/cover-design-brief-tmpl.yaml +97 -0
  185. package/expansion-packs/bmad-creative-writing/templates/premise-brief-tmpl.yaml +77 -0
  186. package/expansion-packs/bmad-creative-writing/templates/scene-list-tmpl.yaml +54 -0
  187. package/expansion-packs/bmad-creative-writing/templates/story-outline-tmpl.yaml +96 -0
  188. package/expansion-packs/bmad-creative-writing/templates/world-guide-tmpl.yaml +88 -0
  189. package/expansion-packs/bmad-creative-writing/workflows/book-cover-design-workflow.md +176 -0
  190. package/expansion-packs/bmad-creative-writing/workflows/novel-greenfield-workflow.yaml +58 -0
  191. package/expansion-packs/bmad-creative-writing/workflows/novel-serial-workflow.yaml +51 -0
  192. package/expansion-packs/bmad-creative-writing/workflows/novel-snowflake-workflow.yaml +69 -0
  193. package/expansion-packs/bmad-creative-writing/workflows/novel-writing.yaml +92 -0
  194. package/expansion-packs/bmad-creative-writing/workflows/screenplay-development.yaml +86 -0
  195. package/expansion-packs/bmad-creative-writing/workflows/series-planning.yaml +79 -0
  196. package/expansion-packs/bmad-creative-writing/workflows/short-story-creation.yaml +65 -0
  197. package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
  198. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +20 -20
  199. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +7 -7
  200. package/package.json +62 -39
  201. package/prettier.config.mjs +32 -0
  202. package/sync-version.sh +23 -0
  203. package/tools/bmad-npx-wrapper.js +10 -10
  204. package/tools/builders/web-builder.js +124 -130
  205. package/tools/bump-all-versions.js +42 -33
  206. package/tools/bump-expansion-version.js +23 -16
  207. package/tools/cli.js +10 -12
  208. package/tools/flattener/aggregate.js +10 -10
  209. package/tools/flattener/binary.js +44 -17
  210. package/tools/flattener/discovery.js +19 -18
  211. package/tools/flattener/files.js +6 -6
  212. package/tools/flattener/ignoreRules.js +125 -125
  213. package/tools/flattener/main.js +426 -70
  214. package/tools/flattener/projectRoot.js +186 -25
  215. package/tools/flattener/prompts.js +9 -9
  216. package/tools/flattener/stats.helpers.js +395 -0
  217. package/tools/flattener/stats.js +64 -14
  218. package/tools/flattener/test-matrix.js +413 -0
  219. package/tools/flattener/xml.js +33 -31
  220. package/tools/installer/bin/bmad.js +156 -113
  221. package/tools/installer/config/ide-agent-config.yaml +1 -1
  222. package/tools/installer/config/install.config.yaml +13 -3
  223. package/tools/installer/lib/config-loader.js +46 -42
  224. package/tools/installer/lib/file-manager.js +91 -113
  225. package/tools/installer/lib/ide-base-setup.js +57 -56
  226. package/tools/installer/lib/ide-setup.js +545 -399
  227. package/tools/installer/lib/installer.js +875 -714
  228. package/tools/installer/lib/memory-profiler.js +54 -53
  229. package/tools/installer/lib/module-manager.js +19 -15
  230. package/tools/installer/lib/resource-locator.js +26 -28
  231. package/tools/installer/package.json +19 -19
  232. package/tools/lib/dependency-resolver.js +26 -30
  233. package/tools/lib/yaml-utils.js +7 -7
  234. package/tools/preview-release-notes.js +66 -0
  235. package/tools/shared/bannerArt.js +3 -3
  236. package/tools/sync-installer-version.js +7 -9
  237. package/tools/update-expansion-version.js +14 -15
  238. package/tools/upgraders/v3-to-v4-upgrader.js +203 -294
  239. package/tools/version-bump.js +41 -26
  240. package/tools/yaml-format.js +56 -43
  241. package/.github/workflows/release.yaml +0 -60
  242. package/.releaserc.json +0 -21
  243. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/Complete AI Agent System - Flowchart.svg +0 -102
  244. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.1 Google Cloud Project Setup/1.1.1 - Initial Project Configuration - bash copy.txt +0 -13
  245. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.1 Google Cloud Project Setup/1.1.1 - Initial Project Configuration - bash.txt +0 -13
  246. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.2 Agent Development Kit Installation/1.2.2 - Basic Project Structure - txt.txt +0 -25
  247. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.3 Core Configuration Files/1.3.1 - settings.py +0 -34
  248. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.3 Core Configuration Files/1.3.2 - main.py - Base Application.py +0 -70
  249. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/PART 1 - Google Cloud Vertex AI Setup Documentation/1.4 Deployment Configuration/1.4.2 - cloudbuild.yaml +0 -26
  250. package/expansion-packs/Complete AI Agent System - Blank Templates & Google Cloud Setup/README.md +0 -109
  251. package/tools/semantic-release-sync-installer.js +0 -30
@@ -14,7 +14,7 @@ sections:
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  - id: initial-setup
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  instruction: |
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  This template creates comprehensive level design documentation that guides both content creation and technical implementation. This document should provide enough detail for developers to create level loading systems and for designers to create specific levels.
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  If available, review: Game Design Document (GDD), Game Architecture Document. This document should align with the game mechanics and technical systems defined in those documents.
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  - id: introduction
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  instruction: Establish the purpose and scope of level design for this game
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  content: |
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  This document defines the level design framework for {{game_title}}, providing guidelines for creating engaging, balanced levels that support the core gameplay mechanics defined in the Game Design Document.
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  This framework ensures consistency across all levels while providing flexibility for creative level design within established technical and design constraints.
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  sections:
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  - id: change-log
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  title: "{{category_name}} Levels"
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  template: |
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  **Purpose:** {{gameplay_purpose}}
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  **Target Duration:** {{min_time}} - {{max_time}} minutes
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  **Difficulty Range:** {{difficulty_scale}}
76
-
76
+
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  **Key Mechanics Featured:**
78
-
78
+
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  - {{mechanic_1}} - {{usage_description}}
80
80
  - {{mechanic_2}} - {{usage_description}}
81
-
81
+
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  **Player Objectives:**
83
-
83
+
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  - Primary: {{primary_objective}}
85
85
  - Secondary: {{secondary_objective}}
86
86
  - Hidden: {{secret_objective}}
87
-
87
+
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  **Success Criteria:**
89
-
89
+
90
90
  - {{completion_requirement_1}}
91
91
  - {{completion_requirement_2}}
92
-
92
+
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  **Technical Requirements:**
94
-
94
+
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95
  - Maximum entities: {{entity_limit}}
96
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  - Performance target: {{fps_target}} FPS
97
97
  - Memory budget: {{memory_limit}}MB
@@ -106,11 +106,11 @@ sections:
106
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  instruction: Based on GDD requirements, define the overall level organization
107
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  template: |
108
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  **Organization Type:** {{linear|hub_world|open_world}}
109
-
109
+
110
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  **Total Level Count:** {{number}}
111
-
111
+
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  **World Breakdown:**
113
-
113
+
114
114
  - World 1: {{level_count}} levels - {{theme}} - {{difficulty_range}}
115
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  - World 2: {{level_count}} levels - {{theme}} - {{difficulty_range}}
116
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  - World 3: {{level_count}} levels - {{theme}} - {{difficulty_range}}
@@ -145,7 +145,7 @@ sections:
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  instruction: Define how players access new levels
146
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  template: |
147
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  **Progression Gates:**
148
-
148
+
149
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  - Linear progression: Complete previous level
150
150
  - Star requirements: {{star_count}} stars to unlock
151
151
  - Skill gates: Demonstrate {{skill_requirement}}
@@ -160,17 +160,17 @@ sections:
160
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  instruction: Define all environmental components that can be used in levels
161
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  template: |
162
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  **Terrain Types:**
163
-
163
+
164
164
  - {{terrain_1}}: {{properties_and_usage}}
165
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  - {{terrain_2}}: {{properties_and_usage}}
166
-
166
+
167
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  **Interactive Objects:**
168
-
168
+
169
169
  - {{object_1}}: {{behavior_and_purpose}}
170
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  - {{object_2}}: {{behavior_and_purpose}}
171
-
171
+
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172
  **Hazards and Obstacles:**
173
-
173
+
174
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  - {{hazard_1}}: {{damage_and_behavior}}
175
175
  - {{hazard_2}}: {{damage_and_behavior}}
176
176
  - id: collectibles-rewards
@@ -178,18 +178,18 @@ sections:
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  instruction: Define all collectible items and their placement rules
179
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  template: |
180
180
  **Collectible Types:**
181
-
181
+
182
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  - {{collectible_1}}: {{value_and_purpose}}
183
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  - {{collectible_2}}: {{value_and_purpose}}
184
-
184
+
185
185
  **Placement Guidelines:**
186
-
186
+
187
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  - Mandatory collectibles: {{placement_rules}}
188
188
  - Optional collectibles: {{placement_rules}}
189
189
  - Secret collectibles: {{placement_rules}}
190
-
190
+
191
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  **Reward Distribution:**
192
-
192
+
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  - Easy to find: {{percentage}}%
194
194
  - Moderate challenge: {{percentage}}%
195
195
  - High skill required: {{percentage}}%
@@ -198,18 +198,18 @@ sections:
198
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  instruction: Define how enemies should be placed and balanced in levels
199
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  template: |
200
200
  **Enemy Categories:**
201
-
201
+
202
202
  - {{enemy_type_1}}: {{behavior_and_usage}}
203
203
  - {{enemy_type_2}}: {{behavior_and_usage}}
204
-
204
+
205
205
  **Placement Principles:**
206
-
206
+
207
207
  - Introduction encounters: {{guideline}}
208
208
  - Standard encounters: {{guideline}}
209
209
  - Challenge encounters: {{guideline}}
210
-
210
+
211
211
  **Difficulty Scaling:**
212
-
212
+
213
213
  - Enemy count progression: {{scaling_rule}}
214
214
  - Enemy type introduction: {{pacing_rule}}
215
215
  - Encounter complexity: {{complexity_rule}}
@@ -222,14 +222,14 @@ sections:
222
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  title: Level Layout Principles
223
223
  template: |
224
224
  **Spatial Design:**
225
-
225
+
226
226
  - Grid size: {{grid_dimensions}}
227
227
  - Minimum path width: {{width_units}}
228
228
  - Maximum vertical distance: {{height_units}}
229
229
  - Safe zones placement: {{safety_guidelines}}
230
-
230
+
231
231
  **Navigation Design:**
232
-
232
+
233
233
  - Clear path indication: {{visual_cues}}
234
234
  - Landmark placement: {{landmark_rules}}
235
235
  - Dead end avoidance: {{dead_end_policy}}
@@ -239,13 +239,13 @@ sections:
239
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  instruction: Define how to control the rhythm and pace of gameplay within levels
240
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  template: |
241
241
  **Action Sequences:**
242
-
242
+
243
243
  - High intensity duration: {{max_duration}}
244
244
  - Rest period requirement: {{min_rest_time}}
245
245
  - Intensity variation: {{pacing_pattern}}
246
-
246
+
247
247
  **Learning Sequences:**
248
-
248
+
249
249
  - New mechanic introduction: {{teaching_method}}
250
250
  - Practice opportunity: {{practice_duration}}
251
251
  - Skill application: {{application_context}}
@@ -254,14 +254,14 @@ sections:
254
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  instruction: Define how to create appropriate challenges for each level type
255
255
  template: |
256
256
  **Challenge Types:**
257
-
257
+
258
258
  - Execution challenges: {{skill_requirements}}
259
259
  - Puzzle challenges: {{complexity_guidelines}}
260
260
  - Time challenges: {{time_pressure_rules}}
261
261
  - Resource challenges: {{resource_management}}
262
-
262
+
263
263
  **Difficulty Calibration:**
264
-
264
+
265
265
  - Skill check frequency: {{frequency_guidelines}}
266
266
  - Failure recovery: {{retry_mechanics}}
267
267
  - Hint system integration: {{help_system}}
@@ -275,7 +275,7 @@ sections:
275
275
  instruction: Define how level data should be structured for implementation
276
276
  template: |
277
277
  **Level File Format:**
278
-
278
+
279
279
  - Data format: {{json|yaml|custom}}
280
280
  - File naming: `level_{{world}}_{{number}}.{{extension}}`
281
281
  - Data organization: {{structure_description}}
@@ -313,14 +313,14 @@ sections:
313
313
  instruction: Define how level assets are organized and loaded
314
314
  template: |
315
315
  **Tilemap Requirements:**
316
-
316
+
317
317
  - Tile size: {{tile_dimensions}}px
318
318
  - Tileset organization: {{tileset_structure}}
319
319
  - Layer organization: {{layer_system}}
320
320
  - Collision data: {{collision_format}}
321
-
321
+
322
322
  **Audio Integration:**
323
-
323
+
324
324
  - Background music: {{music_requirements}}
325
325
  - Ambient sounds: {{ambient_system}}
326
326
  - Dynamic audio: {{dynamic_audio_rules}}
@@ -329,19 +329,19 @@ sections:
329
329
  instruction: Define performance requirements for level systems
330
330
  template: |
331
331
  **Entity Limits:**
332
-
332
+
333
333
  - Maximum active entities: {{entity_limit}}
334
334
  - Maximum particles: {{particle_limit}}
335
335
  - Maximum audio sources: {{audio_limit}}
336
-
336
+
337
337
  **Memory Management:**
338
-
338
+
339
339
  - Texture memory budget: {{texture_memory}}MB
340
340
  - Audio memory budget: {{audio_memory}}MB
341
341
  - Level loading time: <{{load_time}}s
342
-
342
+
343
343
  **Culling and LOD:**
344
-
344
+
345
345
  - Off-screen culling: {{culling_distance}}
346
346
  - Level-of-detail rules: {{lod_system}}
347
347
  - Asset streaming: {{streaming_requirements}}
@@ -354,13 +354,13 @@ sections:
354
354
  title: Automated Testing
355
355
  template: |
356
356
  **Performance Testing:**
357
-
357
+
358
358
  - Frame rate validation: Maintain {{fps_target}} FPS
359
359
  - Memory usage monitoring: Stay under {{memory_limit}}MB
360
360
  - Loading time verification: Complete in <{{load_time}}s
361
-
361
+
362
362
  **Gameplay Testing:**
363
-
363
+
364
364
  - Completion path validation: All objectives achievable
365
365
  - Collectible accessibility: All items reachable
366
366
  - Softlock prevention: No unwinnable states
@@ -388,14 +388,14 @@ sections:
388
388
  title: Balance Validation
389
389
  template: |
390
390
  **Metrics Collection:**
391
-
391
+
392
392
  - Completion rate: Target {{completion_percentage}}%
393
393
  - Average completion time: {{target_time}} ± {{variance}}
394
394
  - Death count per level: <{{max_deaths}}
395
395
  - Collectible discovery rate: {{discovery_percentage}}%
396
-
396
+
397
397
  **Iteration Guidelines:**
398
-
398
+
399
399
  - Adjustment criteria: {{criteria_for_changes}}
400
400
  - Testing sample size: {{minimum_testers}}
401
401
  - Validation period: {{testing_duration}}
@@ -408,14 +408,14 @@ sections:
408
408
  title: Design Phase
409
409
  template: |
410
410
  **Concept Development:**
411
-
411
+
412
412
  1. Define level purpose and goals
413
413
  2. Create rough layout sketch
414
414
  3. Identify key mechanics and challenges
415
415
  4. Estimate difficulty and duration
416
-
416
+
417
417
  **Documentation Requirements:**
418
-
418
+
419
419
  - Level design brief
420
420
  - Layout diagrams
421
421
  - Mechanic integration notes
@@ -424,15 +424,15 @@ sections:
424
424
  title: Implementation Phase
425
425
  template: |
426
426
  **Technical Implementation:**
427
-
427
+
428
428
  1. Create level data file
429
429
  2. Build tilemap and layout
430
430
  3. Place entities and objects
431
431
  4. Configure level logic and triggers
432
432
  5. Integrate audio and visual effects
433
-
433
+
434
434
  **Quality Assurance:**
435
-
435
+
436
436
  1. Automated testing execution
437
437
  2. Internal playtesting
438
438
  3. Performance validation
@@ -441,14 +441,14 @@ sections:
441
441
  title: Integration Phase
442
442
  template: |
443
443
  **Game Integration:**
444
-
444
+
445
445
  1. Level progression integration
446
446
  2. Save system compatibility
447
447
  3. Analytics integration
448
448
  4. Achievement system integration
449
-
449
+
450
450
  **Final Validation:**
451
-
451
+
452
452
  1. Full game context testing
453
453
  2. Performance regression testing
454
454
  3. Platform compatibility verification
@@ -481,4 +481,4 @@ sections:
481
481
  - Difficulty curve adherence: {{curve_accuracy}}
482
482
  - Mechanic integration effectiveness: {{integration_score}}
483
483
  - Player guidance clarity: {{guidance_score}}
484
- - Content accessibility: {{accessibility_rate}}%
484
+ - Content accessibility: {{accessibility_rate}}%
@@ -17,21 +17,21 @@ workflow:
17
17
  - brainstorming_session
18
18
  - game_research_prompt
19
19
  - player_research
20
- notes: 'Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/design/ folder.'
20
+ notes: "Start with brainstorming game concepts, then create comprehensive game brief. SAVE OUTPUT: Copy final game-brief.md to your project's docs/design/ folder."
21
21
  - agent: game-designer
22
22
  creates: game-design-doc.md
23
23
  requires: game-brief.md
24
24
  optional_steps:
25
25
  - competitive_analysis
26
26
  - technical_research
27
- notes: 'Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project''s docs/design/ folder.'
27
+ notes: "Create detailed Game Design Document using game-design-doc-tmpl. Defines all gameplay mechanics, progression, and technical requirements. SAVE OUTPUT: Copy final game-design-doc.md to your project's docs/design/ folder."
28
28
  - agent: game-designer
29
29
  creates: level-design-doc.md
30
30
  requires: game-design-doc.md
31
31
  optional_steps:
32
32
  - level_prototyping
33
33
  - difficulty_analysis
34
- notes: 'Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project''s docs/design/ folder.'
34
+ notes: "Create level design framework using level-design-doc-tmpl. Establishes content creation guidelines and performance requirements. SAVE OUTPUT: Copy final level-design-doc.md to your project's docs/design/ folder."
35
35
  - agent: solution-architect
36
36
  creates: game-architecture.md
37
37
  requires:
@@ -41,7 +41,7 @@ workflow:
41
41
  - technical_research_prompt
42
42
  - performance_analysis
43
43
  - platform_research
44
- notes: 'Create comprehensive technical architecture using game-architecture-tmpl. Defines Phaser 3 systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project''s docs/architecture/ folder.'
44
+ notes: "Create comprehensive technical architecture using game-architecture-tmpl. Defines Phaser 3 systems, performance optimization, and code structure. SAVE OUTPUT: Copy final game-architecture.md to your project's docs/architecture/ folder."
45
45
  - agent: game-designer
46
46
  validates: design_consistency
47
47
  requires: all_design_documents
@@ -66,7 +66,7 @@ workflow:
66
66
  optional_steps:
67
67
  - quick_brainstorming
68
68
  - concept_validation
69
- notes: 'Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project''s docs/ folder.'
69
+ notes: "Create focused game brief for prototype. Emphasize core mechanics and immediate playability. SAVE OUTPUT: Copy final game-brief.md to your project's docs/ folder."
70
70
  - agent: game-designer
71
71
  creates: prototype-design.md
72
72
  uses: create-doc prototype-design OR create-game-story
@@ -44,7 +44,7 @@ workflow:
44
44
  notes: Implement stories in priority order. Test frequently and adjust design based on what feels fun. Document discoveries.
45
45
  workflow_end:
46
46
  action: prototype_evaluation
47
- notes: 'Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive.'
47
+ notes: "Prototype complete. Evaluate core mechanics, gather feedback, and decide next steps: iterate, expand, or archive."
48
48
  game_jam_sequence:
49
49
  - step: jam_concept
50
50
  agent: game-designer
@@ -61,13 +61,13 @@ commands:
61
61
  - explain: teach me what and why you did whatever you just did in detail so I can learn. Explain to me as if you were training a junior Unity developer.
62
62
  - exit: Say goodbye as the Game Developer, and then abandon inhabiting this persona
63
63
  develop-story:
64
- order-of-execution: "Read (first or next) task→Implement Task and its subtasks→Write tests→Execute validations→Only if ALL pass, then update the task checkbox with [x]→Update story section File List to ensure it lists and new or modified or deleted source file→repeat order-of-execution until complete"
64
+ order-of-execution: 'Read (first or next) task→Implement Task and its subtasks→Write tests→Execute validations→Only if ALL pass, then update the task checkbox with [x]→Update story section File List to ensure it lists and new or modified or deleted source file→repeat order-of-execution until complete'
65
65
  story-file-updates-ONLY:
66
66
  - CRITICAL: ONLY UPDATE THE STORY FILE WITH UPDATES TO SECTIONS INDICATED BELOW. DO NOT MODIFY ANY OTHER SECTIONS.
67
67
  - CRITICAL: You are ONLY authorized to edit these specific sections of story files - Tasks / Subtasks Checkboxes, Dev Agent Record section and all its subsections, Agent Model Used, Debug Log References, Completion Notes List, File List, Change Log, Status
68
68
  - CRITICAL: DO NOT modify Status, Story, Acceptance Criteria, Dev Notes, Testing sections, or any other sections not listed above
69
- blocking: "HALT for: Unapproved deps needed, confirm with user | Ambiguous after story check | 3 failures attempting to implement or fix something repeatedly | Missing config | Failing regression"
70
- ready-for-review: "Code matches requirements + All validations pass + Follows Unity & C# standards + File List complete + Stable FPS"
69
+ blocking: 'HALT for: Unapproved deps needed, confirm with user | Ambiguous after story check | 3 failures attempting to implement or fix something repeatedly | Missing config | Failing regression'
70
+ ready-for-review: 'Code matches requirements + All validations pass + Follows Unity & C# standards + File List complete + Stable FPS'
71
71
  completion: "All Tasks and Subtasks marked [x] and have tests→Validations and full regression passes (DON'T BE LAZY, EXECUTE ALL TESTS and CONFIRM)→Ensure File List is Complete→run the task execute-checklist for the checklist game-story-dod-checklist→set story status: 'Ready for Review'→HALT"
72
72
  dependencies:
73
73
  tasks:
@@ -1,5 +1,5 @@
1
1
  name: bmad-2d-unity-game-dev
2
- version: 1.5.0
2
+ version: 1.6.0
3
3
  short-title: Unity C# 2D Game Dev Pack
4
4
  description: 2D Game Development expansion pack for BMad Method - Unity & C# focused
5
5
  author: pbean (PinkyD)
@@ -456,7 +456,7 @@ Use the `shard-doc` task or `@kayvan/markdown-tree-parser` tool for automatic ga
456
456
 
457
457
  - **Claude Code**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
458
458
  - **Cursor**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
459
- - **Windsurf**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
459
+ - **Windsurf**: `/bmad2du/game-designer`, `/bmad2du/game-developer`, `/bmad2du/game-sm`, `/bmad2du/game-architect`
460
460
  - **Trae**: `@bmad2du/game-designer`, `@bmad2du/game-developer`, `@bmad2du/game-sm`, `@bmad2du/game-architect`
461
461
  - **Roo Code**: Select mode from mode selector with bmad2du prefix
462
462
  - **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select the appropriate game agent.
@@ -14,7 +14,7 @@ sections:
14
14
  - id: initial-setup
15
15
  instruction: |
16
16
  This template creates a comprehensive game brief that serves as the foundation for all subsequent game development work. The brief should capture the essential vision, scope, and requirements needed to create a detailed Game Design Document.
17
-
17
+
18
18
  This brief is typically created early in the ideation process, often after brainstorming sessions, to crystallize the game concept before moving into detailed design.
19
19
 
20
20
  - id: game-vision
@@ -71,7 +71,7 @@ sections:
71
71
  repeatable: true
72
72
  template: |
73
73
  **Core Mechanic: {{mechanic_name}}**
74
-
74
+
75
75
  - **Description:** {{how_it_works}}
76
76
  - **Player Value:** {{why_its_fun}}
77
77
  - **Implementation Scope:** {{complexity_estimate}}
@@ -98,12 +98,12 @@ sections:
98
98
  title: Technical Constraints
99
99
  template: |
100
100
  **Platform Requirements:**
101
-
101
+
102
102
  - Primary: {{platform_1}} - {{requirements}}
103
103
  - Secondary: {{platform_2}} - {{requirements}}
104
-
104
+
105
105
  **Technical Specifications:**
106
-
106
+
107
107
  - Engine: Unity & C#
108
108
  - Performance Target: {{fps_target}} FPS on {{target_device}}
109
109
  - Memory Budget: <{{memory_limit}}MB
@@ -141,10 +141,10 @@ sections:
141
141
  title: Competitive Analysis
142
142
  template: |
143
143
  **Direct Competitors:**
144
-
144
+
145
145
  - {{competitor_1}}: {{strengths_and_weaknesses}}
146
146
  - {{competitor_2}}: {{strengths_and_weaknesses}}
147
-
147
+
148
148
  **Differentiation Strategy:**
149
149
  {{how_we_differ_and_why_thats_valuable}}
150
150
  - id: market-opportunity
@@ -168,16 +168,16 @@ sections:
168
168
  title: Content Categories
169
169
  template: |
170
170
  **Core Content:**
171
-
171
+
172
172
  - {{content_type_1}}: {{quantity_and_description}}
173
173
  - {{content_type_2}}: {{quantity_and_description}}
174
-
174
+
175
175
  **Optional Content:**
176
-
176
+
177
177
  - {{optional_content_type}}: {{quantity_and_description}}
178
-
178
+
179
179
  **Replay Elements:**
180
-
180
+
181
181
  - {{replayability_features}}
182
182
  - id: difficulty-accessibility
183
183
  title: Difficulty and Accessibility
@@ -244,13 +244,13 @@ sections:
244
244
  title: Player Experience Metrics
245
245
  template: |
246
246
  **Engagement Goals:**
247
-
247
+
248
248
  - Tutorial completion rate: >{{percentage}}%
249
249
  - Average session length: {{duration}} minutes
250
250
  - Player retention: D1 {{d1}}%, D7 {{d7}}%, D30 {{d30}}%
251
-
251
+
252
252
  **Quality Benchmarks:**
253
-
253
+
254
254
  - Player satisfaction: >{{rating}}/10
255
255
  - Completion rate: >{{percentage}}%
256
256
  - Technical performance: {{fps_target}} FPS consistent
@@ -258,13 +258,13 @@ sections:
258
258
  title: Development Metrics
259
259
  template: |
260
260
  **Technical Targets:**
261
-
261
+
262
262
  - Zero critical bugs at launch
263
263
  - Performance targets met on all platforms
264
264
  - Load times under {{seconds}}s
265
-
265
+
266
266
  **Process Goals:**
267
-
267
+
268
268
  - Development timeline adherence
269
269
  - Feature scope completion
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  - Quality assurance standards
@@ -273,7 +273,7 @@ sections:
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  condition: has_business_goals
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  template: |
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  **Commercial Goals:**
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-
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+
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  - {{revenue_target}} in first {{time_period}}
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  - {{user_acquisition_target}} players in first {{time_period}}
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  - {{retention_target}} monthly active users
@@ -326,12 +326,12 @@ sections:
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  title: Validation Plan
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  template: |
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  **Concept Testing:**
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+
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  - {{validation_method_1}} - {{timeline}}
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  - {{validation_method_2}} - {{timeline}}
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+
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  **Prototype Testing:**
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+
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  - {{testing_approach}} - {{timeline}}
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  - {{feedback_collection_method}} - {{timeline}}
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@@ -353,4 +353,4 @@ sections:
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  type: table
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  template: |
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  | Date | Version | Description | Author |
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- | :--- | :------ | :---------- | :----- |
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+ | :--- | :------ | :---------- | :----- |