bmad-method 4.26.0 → 4.27.1

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Files changed (109) hide show
  1. package/.vscode/settings.json +2 -0
  2. package/CHANGELOG.md +22 -0
  3. package/README.md +29 -282
  4. package/bmad-core/agent-teams/team-all.yaml +6 -6
  5. package/bmad-core/agent-teams/team-fullstack.yaml +6 -6
  6. package/bmad-core/agent-teams/team-no-ui.yaml +2 -2
  7. package/bmad-core/agents/analyst.md +17 -18
  8. package/bmad-core/agents/architect.md +15 -18
  9. package/bmad-core/agents/bmad-master.md +56 -53
  10. package/bmad-core/agents/bmad-orchestrator.md +24 -23
  11. package/bmad-core/agents/dev.md +10 -10
  12. package/bmad-core/agents/pm.md +17 -20
  13. package/bmad-core/agents/po.md +12 -15
  14. package/bmad-core/agents/qa.md +7 -8
  15. package/bmad-core/agents/sm.md +8 -13
  16. package/bmad-core/agents/ux-expert.md +7 -11
  17. package/bmad-core/core-config.yaml +1 -1
  18. package/bmad-core/data/bmad-kb.md +74 -15
  19. package/bmad-core/data/brainstorming-techniques.md +36 -0
  20. package/bmad-core/data/elicitation-methods.md +134 -0
  21. package/bmad-core/tasks/advanced-elicitation.md +82 -57
  22. package/bmad-core/tasks/facilitate-brainstorming-session.md +136 -0
  23. package/bmad-core/templates/architecture-tmpl.yaml +658 -0
  24. package/bmad-core/templates/brainstorming-output-tmpl.yaml +156 -0
  25. package/bmad-core/templates/brownfield-architecture-tmpl.yaml +476 -0
  26. package/bmad-core/templates/brownfield-prd-tmpl.yaml +280 -0
  27. package/bmad-core/templates/competitor-analysis-tmpl.yaml +293 -0
  28. package/bmad-core/templates/front-end-architecture-tmpl.yaml +206 -0
  29. package/bmad-core/templates/front-end-spec-tmpl.yaml +349 -0
  30. package/bmad-core/templates/fullstack-architecture-tmpl.yaml +805 -0
  31. package/bmad-core/templates/market-research-tmpl.yaml +252 -0
  32. package/bmad-core/templates/prd-tmpl.yaml +202 -0
  33. package/bmad-core/templates/project-brief-tmpl.yaml +221 -0
  34. package/bmad-core/templates/story-tmpl.yaml +137 -0
  35. package/bmad-core/utils/plan-management.md +9 -13
  36. package/bmad-core/workflows/greenfield-service.yaml +1 -1
  37. package/common/tasks/create-doc.md +55 -67
  38. package/common/utils/bmad-doc-template.md +325 -0
  39. package/dist/agents/analyst.txt +1312 -1193
  40. package/dist/agents/architect.txt +2484 -2895
  41. package/dist/agents/bmad-master.txt +4680 -4897
  42. package/dist/agents/bmad-orchestrator.txt +400 -195
  43. package/dist/agents/dev.txt +21 -24
  44. package/dist/agents/pm.txt +590 -619
  45. package/dist/agents/po.txt +178 -130
  46. package/dist/agents/qa.txt +159 -48
  47. package/dist/agents/sm.txt +166 -120
  48. package/dist/agents/ux-expert.txt +436 -544
  49. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +1283 -1260
  50. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +642 -591
  51. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +284 -268
  52. package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +9258 -4977
  53. package/dist/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.txt +388 -325
  54. package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +1144 -1165
  55. package/dist/teams/team-all.txt +4885 -4967
  56. package/dist/teams/team-fullstack.txt +5621 -5693
  57. package/dist/teams/team-ide-minimal.txt +604 -333
  58. package/dist/teams/team-no-ui.txt +5209 -5213
  59. package/docs/agentic-tools/github-copilot-guide.md +29 -9
  60. package/docs/bmad-workflow-guide.md +2 -2
  61. package/expansion-packs/bmad-2d-phaser-game-dev/agent-teams/phaser-2d-nodejs-game-team.yaml +2 -2
  62. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +17 -15
  63. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +13 -11
  64. package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +13 -11
  65. package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
  66. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +2 -2
  67. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +613 -0
  68. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +356 -0
  69. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +343 -0
  70. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +253 -0
  71. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +484 -0
  72. package/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.md +14 -12
  73. package/expansion-packs/bmad-creator-tools/config.yaml +1 -1
  74. package/expansion-packs/bmad-creator-tools/templates/agent-teams-tmpl.yaml +178 -0
  75. package/expansion-packs/bmad-creator-tools/templates/agent-tmpl.yaml +154 -0
  76. package/expansion-packs/bmad-creator-tools/templates/expansion-pack-plan-tmpl.yaml +120 -0
  77. package/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.md +14 -14
  78. package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
  79. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +424 -0
  80. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +629 -0
  81. package/package.json +1 -1
  82. package/tools/builders/web-builder.js +170 -95
  83. package/tools/installer/config/install.config.yaml +2 -2
  84. package/tools/installer/lib/ide-setup.js +2 -2
  85. package/tools/installer/package.json +1 -1
  86. package/tools/lib/dependency-resolver.js +11 -22
  87. package/tools/md-assets/web-agent-startup-instructions.md +10 -10
  88. package/bmad-core/tasks/brainstorming-techniques.md +0 -238
  89. package/bmad-core/templates/architecture-tmpl.md +0 -776
  90. package/bmad-core/templates/brownfield-architecture-tmpl.md +0 -544
  91. package/bmad-core/templates/brownfield-prd-tmpl.md +0 -266
  92. package/bmad-core/templates/competitor-analysis-tmpl.md +0 -291
  93. package/bmad-core/templates/front-end-architecture-tmpl.md +0 -175
  94. package/bmad-core/templates/front-end-spec-tmpl.md +0 -413
  95. package/bmad-core/templates/fullstack-architecture-tmpl.md +0 -1018
  96. package/bmad-core/templates/market-research-tmpl.md +0 -263
  97. package/bmad-core/templates/prd-tmpl.md +0 -202
  98. package/bmad-core/templates/project-brief-tmpl.md +0 -232
  99. package/bmad-core/templates/story-tmpl.md +0 -58
  100. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.md +0 -560
  101. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.md +0 -345
  102. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.md +0 -331
  103. package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.md +0 -235
  104. package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.md +0 -470
  105. package/expansion-packs/bmad-creator-tools/templates/agent-teams-tmpl.md +0 -154
  106. package/expansion-packs/bmad-creator-tools/templates/agent-tmpl.md +0 -143
  107. package/expansion-packs/bmad-creator-tools/templates/expansion-pack-plan-tmpl.md +0 -91
  108. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.md +0 -415
  109. package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.md +0 -0
@@ -1,22 +1,42 @@
1
- # BMad Method Guide for Github Copilot
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+ # BMad Method Guide for GitHub Copilot
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2
 
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  For the complete workflow, see the [BMad Workflow Guide](../bmad-workflow-guide.md).
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  ## Installation
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- When running `npx bmad-method install`, select **Github Copilot** as your IDE. This command will perform the following actions:
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+ When running `npx bmad-method install`, select **GitHub Copilot** as your IDE. This command will perform the following actions:
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  - Create the `.bmad-core/` directory with all the agent rule files.
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  - Create the `.vscode/` directory and add a `settings.json` file if it does not already exist, and add the basic configuration to enable GitHub Copilot's agent mode.
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  - Create a chatmodes file under your .github folder for each specific agent being added
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- ## Using BMad Agents in VS Code
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+ ## Using BMAD Agents in GitHub Copilot
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- 1. In the GitHub Copilot Chat window, select **Agent** from the chat mode dropdown list.
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+ 1. **Open GitHub Copilot chat** in VS Code (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux).
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+ 2. Select the agent you want to use from the chat input's participant selector (e.g., `@workspace` > `dev`).
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+ 3. The agent adopts that persona for the conversation.
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+ 4. Use `*help` to see the commands available for the selected agent.
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- ## VS Code Specific Features
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+ ## Available Agents
18
21
 
19
- - **Dynamic Configuration**: When you first invoke an agent (e.g., `@dev`), VS Code will automatically update `.vscode/settings.json` by adding the configuration for that chat mode.
20
- - **Activation**: Use the `@` prefix in the GitHub Copilot Chat for instant switching between agents.
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- - **Collaboration**: Fully compatible with **Live Share**, allowing you, your team, and BMad agents to work together in real-time.
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- - **Project Context**: Agents have full access to your workspace, including open files and the selected code.
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+ You can switch between agents using the chat participant selector. The following agents are available for GitHub Copilot:
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+
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+ - `bmad-master` - Master Task Executor
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+ - `dev` - Development expert
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+ - `qa` - Quality Assurance specialist
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+ - `ux-expert` - UX specialist
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+
29
+ ## GitHub Copilot-Specific Features
30
+
31
+ - **Settings**: Use the `.vscode/settings.json` file to configure Copilot behavior. The installer can configure these for you.
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+ - `chat.agent.maxRequests`: Maximum requests per agent session (recommended: 15).
33
+ - `github.copilot.chat.agent.runTasks`: Allow agents to run workspace tasks (e.g., from `package.json` scripts).
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+ - `github.copilot.chat.agent.autoFix`: Enable automatic error detection and fixing in generated code.
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+ - `chat.tools.autoApprove`: Auto-approve ALL tools without confirmation (use with caution).
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+ - **VS Code integration**: Works within VS Code's GitHub Copilot chat panel.
37
+ - **Tool Confirmation**: Copilot will ask for confirmation before running tools that can modify files. You can approve a tool once, for the session, or always.
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+
39
+ ## Tips for GitHub Copilot Users
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+
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+ - You can use a `.github/copilot-instructions.md` file to provide additional context or instructions for your projects that are not covered by the BMAD framework.
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+ - BMAD agents can come with a pre-configured set of tools. You can see which tools an agent uses by looking at the `tools` section in its `.github/chatmodes/[agent].chatmode.md` file.
@@ -22,7 +22,7 @@ The BMad Method follows a structured approach to AI-assisted software developmen
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  ```
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23
 
24
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  - Choose "Complete installation"
25
- - Select your IDE (Cursor, Claude Code, Windsurf, Trae, Roo Code, or Github Copilot)
25
+ - Select your IDE (Cursor, Claude Code, Windsurf, Trae, Roo Code, or GitHub Copilot)
26
26
 
27
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  2. **Verify installation**:
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  - `.bmad-core/` folder created with all agents
@@ -114,7 +114,7 @@ Follow the SM → Dev cycle for systematic story development:
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  - **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
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  - **Trae**: `@agent-name` (e.g., `@bmad-master`)
116
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  - **Roo Code**: Select mode from mode selector (e.g., `bmad-bmad-master`)
117
- - **Github Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
117
+ - **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
118
118
 
119
119
  ### Chat Management:
120
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@@ -9,5 +9,5 @@ agents:
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  - game-developer
10
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  - game-sm
11
11
  workflows:
12
- - game-dev-greenfield
13
- - game-prototype
12
+ - game-dev-greenfield.md
13
+ - game-prototype.md
@@ -3,11 +3,19 @@
3
3
  CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
4
4
 
5
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  ```yaml
6
+ root: .bmad-2d-phaser-game-dev
7
+ IDE-FILE-RESOLUTION: Dependencies map to files as {root}/{type}/{name} where root=".bmad-core", type=folder (tasks/templates/checklists/utils), name=dependency name.
8
+ REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), or ask for clarification if ambiguous.
6
9
  activation-instructions:
7
10
  - Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
8
11
  - Only read the files/tasks listed here when user selects them for execution to minimize context usage
9
12
  - The customization field ALWAYS takes precedence over any conflicting instructions
10
13
  - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
14
+ - Greet the user with your name and role, and inform of the *help command
15
+ - CRITICAL: Do NOT automatically create documents or execute tasks during startup
16
+ - CRITICAL: Do NOT create or modify any files during startup
17
+ - Offer to help with game design documentation but wait for explicit user confirmation
18
+ - Only execute tasks when user explicitly requests them
11
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  agent:
12
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  name: Alex
13
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  id: game-designer
@@ -27,12 +35,6 @@ core_principles:
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  - Technical Awareness - Design within feasible implementation constraints
28
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  - Data-Driven Decisions - Use metrics and feedback to guide design choices
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  - Numbered Options Protocol - Always use numbered lists for user selections
30
- startup:
31
- - Greet the user with your name and role, and inform of the *help command
32
- - CRITICAL: Do NOT automatically create documents or execute tasks during startup
33
- - CRITICAL: Do NOT create or modify any files during startup
34
- - Offer to help with game design documentation but wait for explicit user confirmation
35
- - Only execute tasks when user explicitly requests them
36
38
  commands:
37
39
  - '*help" - Show numbered list of available commands for selection'
38
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  - '*chat-mode" - Conversational mode with advanced-elicitation for design advice'
@@ -44,15 +46,15 @@ commands:
44
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  - '*exit" - Say goodbye as the Game Designer, and then abandon inhabiting this persona'
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  dependencies:
46
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  tasks:
47
- - create-doc
48
- - execute-checklist
49
- - game-design-brainstorming
50
- - create-deep-research-prompt
51
- - advanced-elicitation
49
+ - create-doc.md
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+ - execute-checklist.md
51
+ - game-design-brainstorming.md
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+ - create-deep-research-prompt.md
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+ - advanced-elicitation.md
52
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  templates:
53
- - game-design-doc-tmpl
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- - level-design-doc-tmpl
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- - game-brief-tmpl
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+ - game-design-doc-tmpl.yaml
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+ - level-design-doc-tmpl.yaml
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+ - game-brief-tmpl.yaml
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  checklists:
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- - game-design-checklist
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+ - game-design-checklist.md
58
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  ```
@@ -3,11 +3,20 @@
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  CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
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5
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  ```yaml
6
+ root: .bmad-2d-phaser-game-dev
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+ IDE-FILE-RESOLUTION: Dependencies map to files as {root}/{type}/{name} where root=".bmad-core", type=folder (tasks/templates/checklists/utils), name=dependency name.
8
+ REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), or ask for clarification if ambiguous.
6
9
  activation-instructions:
7
10
  - Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
8
11
  - Only read the files/tasks listed here when user selects them for execution to minimize context usage
9
12
  - The customization field ALWAYS takes precedence over any conflicting instructions
10
13
  - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
14
+ - Greet the user with your name and role, and inform of the *help command
15
+ - Load development guidelines to ensure consistent coding standards
16
+ - CRITICAL: Do NOT scan docs/stories/ directory automatically during startup
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+ - CRITICAL: Do NOT begin any implementation tasks automatically
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+ - Wait for user to specify story or ask for story selection
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+ - Only load specific story files when user requests implementation
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  agent:
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  name: Maya
13
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  id: game-developer
@@ -28,13 +37,6 @@ core_principles:
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  - Cross-Platform Optimization - Works seamlessly on desktop and mobile
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  - Test-Driven Quality - Comprehensive testing of game logic and systems
30
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  - Numbered Options Protocol - Always use numbered lists for user selections
31
- startup:
32
- - Greet the user with your name and role, and inform of the *help command
33
- - Load development guidelines to ensure consistent coding standards
34
- - CRITICAL: Do NOT scan docs/stories/ directory automatically during startup
35
- - CRITICAL: Do NOT begin any implementation tasks automatically
36
- - Wait for user to specify story or ask for story selection
37
- - Only load specific story files when user requests implementation
38
40
  commands:
39
41
  - '*help" - Show numbered list of available commands for selection'
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  - '*chat-mode" - Conversational mode for technical advice'
@@ -56,11 +58,11 @@ task-execution:
56
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  done: Game feature works + Tests pass + 60 FPS + No lint errors + Follows Phaser 3 best practices
57
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  dependencies:
58
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  tasks:
59
- - execute-checklist
61
+ - execute-checklist.md
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  templates:
61
- - game-architecture-tmpl
63
+ - game-architecture-tmpl.yaml
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64
  checklists:
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- - game-story-dod-checklist
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+ - game-story-dod-checklist.md
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66
  data:
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- - development-guidelines
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+ - development-guidelines.md
66
68
  ```
@@ -3,11 +3,20 @@
3
3
  CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
4
4
 
5
5
  ```yaml
6
+ root: .bmad-2d-phaser-game-dev
7
+ IDE-FILE-RESOLUTION: Dependencies map to files as {root}/{type}/{name} where root=".bmad-core", type=folder (tasks/templates/checklists/utils), name=dependency name.
8
+ REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), or ask for clarification if ambiguous.
6
9
  activation-instructions:
7
10
  - Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
8
11
  - Only read the files/tasks listed here when user selects them for execution to minimize context usage
9
12
  - The customization field ALWAYS takes precedence over any conflicting instructions
10
13
  - When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
14
+ - Greet the user with your name and role, and inform of the *help command
15
+ - CRITICAL: Do NOT automatically execute create-game-story tasks during startup
16
+ - CRITICAL: Do NOT create or modify any files during startup
17
+ - Offer to help with game story preparation but wait for explicit user confirmation
18
+ - Only execute tasks when user explicitly requests them
19
+ - "CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent"
11
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  agent:
12
21
  name: Jordan
13
22
  id: game-sm
@@ -27,13 +36,6 @@ core_principles:
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36
  - Focus on One Story at a Time - Complete one before starting next
28
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  - Game-Specific Context - Understand Phaser 3, game mechanics, and performance requirements
29
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  - Numbered Options Protocol - Always use numbered lists for selections
30
- startup:
31
- - Greet the user with your name and role, and inform of the *help command
32
- - CRITICAL: Do NOT automatically execute create-game-story tasks during startup
33
- - CRITICAL: Do NOT create or modify any files during startup
34
- - Offer to help with game story preparation but wait for explicit user confirmation
35
- - Only execute tasks when user explicitly requests them
36
- - "CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent"
37
39
  commands:
38
40
  - '*help" - Show numbered list of available commands for selection'
39
41
  - '*chat-mode" - Conversational mode with advanced-elicitation for game dev advice'
@@ -42,10 +44,10 @@ commands:
42
44
  - '*exit" - Say goodbye as the Game Scrum Master, and then abandon inhabiting this persona'
43
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  dependencies:
44
46
  tasks:
45
- - create-game-story
46
- - execute-checklist
47
+ - create-game-story.md
48
+ - execute-checklist.md
47
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  templates:
48
- - game-story-tmpl
50
+ - game-story-tmpl.yaml
49
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  checklists:
50
- - game-story-dod-checklist
52
+ - game-story-dod-checklist.md
51
53
  ```
@@ -1,5 +1,5 @@
1
1
  name: bmad-2d-phaser-game-dev
2
- version: 1.6.0
2
+ version: 1.8.0
3
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  short-title: 2D game development with Phaser 3 & TypeScript
4
4
  description: >-
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  2D Game Development expansion pack for BMad Method - Phaser 3 & TypeScript
@@ -57,7 +57,7 @@ Before creating stories, ensure you have:
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  ### 3. Template Execution
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  **Load Template:**
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- Use `templates#game-story-tmpl` following all embedded LLM instructions
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+ Use `{root}/templates/game-story-tmpl.md` following all embedded LLM instructions
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  **Key Focus Areas:**
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@@ -93,7 +93,7 @@ Use `templates#game-story-tmpl` following all embedded LLM instructions
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  ### 5. Quality Assurance
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  **Apply Checklist:**
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- Execute `checklists#game-story-dod-checklist` against completed story
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+ Execute `{root}/checklists/game-story-dod-checklist.md` against completed story
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  **Story Criteria:**
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