bmad-method 4.26.0 → 4.27.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +2 -0
- package/CHANGELOG.md +22 -0
- package/README.md +29 -282
- package/bmad-core/agent-teams/team-all.yaml +6 -6
- package/bmad-core/agent-teams/team-fullstack.yaml +6 -6
- package/bmad-core/agent-teams/team-no-ui.yaml +2 -2
- package/bmad-core/agents/analyst.md +17 -18
- package/bmad-core/agents/architect.md +15 -18
- package/bmad-core/agents/bmad-master.md +56 -53
- package/bmad-core/agents/bmad-orchestrator.md +24 -23
- package/bmad-core/agents/dev.md +10 -10
- package/bmad-core/agents/pm.md +17 -20
- package/bmad-core/agents/po.md +12 -15
- package/bmad-core/agents/qa.md +7 -8
- package/bmad-core/agents/sm.md +8 -13
- package/bmad-core/agents/ux-expert.md +7 -11
- package/bmad-core/core-config.yaml +1 -1
- package/bmad-core/data/bmad-kb.md +74 -15
- package/bmad-core/data/brainstorming-techniques.md +36 -0
- package/bmad-core/data/elicitation-methods.md +134 -0
- package/bmad-core/tasks/advanced-elicitation.md +82 -57
- package/bmad-core/tasks/facilitate-brainstorming-session.md +136 -0
- package/bmad-core/templates/architecture-tmpl.yaml +658 -0
- package/bmad-core/templates/brainstorming-output-tmpl.yaml +156 -0
- package/bmad-core/templates/brownfield-architecture-tmpl.yaml +476 -0
- package/bmad-core/templates/brownfield-prd-tmpl.yaml +280 -0
- package/bmad-core/templates/competitor-analysis-tmpl.yaml +293 -0
- package/bmad-core/templates/front-end-architecture-tmpl.yaml +206 -0
- package/bmad-core/templates/front-end-spec-tmpl.yaml +349 -0
- package/bmad-core/templates/fullstack-architecture-tmpl.yaml +805 -0
- package/bmad-core/templates/market-research-tmpl.yaml +252 -0
- package/bmad-core/templates/prd-tmpl.yaml +202 -0
- package/bmad-core/templates/project-brief-tmpl.yaml +221 -0
- package/bmad-core/templates/story-tmpl.yaml +137 -0
- package/bmad-core/utils/plan-management.md +9 -13
- package/bmad-core/workflows/greenfield-service.yaml +1 -1
- package/common/tasks/create-doc.md +55 -67
- package/common/utils/bmad-doc-template.md +325 -0
- package/dist/agents/analyst.txt +1312 -1193
- package/dist/agents/architect.txt +2484 -2895
- package/dist/agents/bmad-master.txt +4680 -4897
- package/dist/agents/bmad-orchestrator.txt +400 -195
- package/dist/agents/dev.txt +21 -24
- package/dist/agents/pm.txt +590 -619
- package/dist/agents/po.txt +178 -130
- package/dist/agents/qa.txt +159 -48
- package/dist/agents/sm.txt +166 -120
- package/dist/agents/ux-expert.txt +436 -544
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +1283 -1260
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +642 -591
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +284 -268
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +9258 -4977
- package/dist/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.txt +388 -325
- package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +1144 -1165
- package/dist/teams/team-all.txt +4885 -4967
- package/dist/teams/team-fullstack.txt +5621 -5693
- package/dist/teams/team-ide-minimal.txt +604 -333
- package/dist/teams/team-no-ui.txt +5209 -5213
- package/docs/agentic-tools/github-copilot-guide.md +29 -9
- package/docs/bmad-workflow-guide.md +2 -2
- package/expansion-packs/bmad-2d-phaser-game-dev/agent-teams/phaser-2d-nodejs-game-team.yaml +2 -2
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.md +17 -15
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.md +13 -11
- package/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.md +13 -11
- package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +2 -2
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.yaml +613 -0
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.yaml +356 -0
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.yaml +343 -0
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.yaml +253 -0
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.yaml +484 -0
- package/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.md +14 -12
- package/expansion-packs/bmad-creator-tools/config.yaml +1 -1
- package/expansion-packs/bmad-creator-tools/templates/agent-teams-tmpl.yaml +178 -0
- package/expansion-packs/bmad-creator-tools/templates/agent-tmpl.yaml +154 -0
- package/expansion-packs/bmad-creator-tools/templates/expansion-pack-plan-tmpl.yaml +120 -0
- package/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.md +14 -14
- package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
- package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.yaml +424 -0
- package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.yaml +629 -0
- package/package.json +1 -1
- package/tools/builders/web-builder.js +170 -95
- package/tools/installer/config/install.config.yaml +2 -2
- package/tools/installer/lib/ide-setup.js +2 -2
- package/tools/installer/package.json +1 -1
- package/tools/lib/dependency-resolver.js +11 -22
- package/tools/md-assets/web-agent-startup-instructions.md +10 -10
- package/bmad-core/tasks/brainstorming-techniques.md +0 -238
- package/bmad-core/templates/architecture-tmpl.md +0 -776
- package/bmad-core/templates/brownfield-architecture-tmpl.md +0 -544
- package/bmad-core/templates/brownfield-prd-tmpl.md +0 -266
- package/bmad-core/templates/competitor-analysis-tmpl.md +0 -291
- package/bmad-core/templates/front-end-architecture-tmpl.md +0 -175
- package/bmad-core/templates/front-end-spec-tmpl.md +0 -413
- package/bmad-core/templates/fullstack-architecture-tmpl.md +0 -1018
- package/bmad-core/templates/market-research-tmpl.md +0 -263
- package/bmad-core/templates/prd-tmpl.md +0 -202
- package/bmad-core/templates/project-brief-tmpl.md +0 -232
- package/bmad-core/templates/story-tmpl.md +0 -58
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-architecture-tmpl.md +0 -560
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-brief-tmpl.md +0 -345
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.md +0 -331
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/game-story-tmpl.md +0 -235
- package/expansion-packs/bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.md +0 -470
- package/expansion-packs/bmad-creator-tools/templates/agent-teams-tmpl.md +0 -154
- package/expansion-packs/bmad-creator-tools/templates/agent-tmpl.md +0 -143
- package/expansion-packs/bmad-creator-tools/templates/expansion-pack-plan-tmpl.md +0 -91
- package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-architecture-tmpl.md +0 -415
- package/expansion-packs/bmad-infrastructure-devops/templates/infrastructure-platform-from-arch-tmpl.md +0 -0
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# BMad Method Guide for
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# BMad Method Guide for GitHub Copilot
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For the complete workflow, see the [BMad Workflow Guide](../bmad-workflow-guide.md).
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## Installation
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When running `npx bmad-method install`, select **
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When running `npx bmad-method install`, select **GitHub Copilot** as your IDE. This command will perform the following actions:
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- Create the `.bmad-core/` directory with all the agent rule files.
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- Create the `.vscode/` directory and add a `settings.json` file if it does not already exist, and add the basic configuration to enable GitHub Copilot's agent mode.
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- Create a chatmodes file under your .github folder for each specific agent being added
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## Using
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## Using BMAD Agents in GitHub Copilot
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1. **Open GitHub Copilot chat** in VS Code (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux).
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2. Select the agent you want to use from the chat input's participant selector (e.g., `@workspace` > `dev`).
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3. The agent adopts that persona for the conversation.
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4. Use `*help` to see the commands available for the selected agent.
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##
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## Available Agents
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You can switch between agents using the chat participant selector. The following agents are available for GitHub Copilot:
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- `bmad-master` - Master Task Executor
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- `dev` - Development expert
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- `qa` - Quality Assurance specialist
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- `ux-expert` - UX specialist
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## GitHub Copilot-Specific Features
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- **Settings**: Use the `.vscode/settings.json` file to configure Copilot behavior. The installer can configure these for you.
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- `chat.agent.maxRequests`: Maximum requests per agent session (recommended: 15).
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- `github.copilot.chat.agent.runTasks`: Allow agents to run workspace tasks (e.g., from `package.json` scripts).
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- `github.copilot.chat.agent.autoFix`: Enable automatic error detection and fixing in generated code.
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- `chat.tools.autoApprove`: Auto-approve ALL tools without confirmation (use with caution).
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- **VS Code integration**: Works within VS Code's GitHub Copilot chat panel.
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- **Tool Confirmation**: Copilot will ask for confirmation before running tools that can modify files. You can approve a tool once, for the session, or always.
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## Tips for GitHub Copilot Users
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- You can use a `.github/copilot-instructions.md` file to provide additional context or instructions for your projects that are not covered by the BMAD framework.
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- BMAD agents can come with a pre-configured set of tools. You can see which tools an agent uses by looking at the `tools` section in its `.github/chatmodes/[agent].chatmode.md` file.
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```
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- Choose "Complete installation"
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- Select your IDE (Cursor, Claude Code, Windsurf, Trae, Roo Code, or
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- Select your IDE (Cursor, Claude Code, Windsurf, Trae, Roo Code, or GitHub Copilot)
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2. **Verify installation**:
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- `.bmad-core/` folder created with all agents
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- **Windsurf**: `@agent-name` (e.g., `@bmad-master`)
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- **Trae**: `@agent-name` (e.g., `@bmad-master`)
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- **Roo Code**: Select mode from mode selector (e.g., `bmad-bmad-master`)
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- **
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- **GitHub Copilot**: Open the Chat view (`⌃⌘I` on Mac, `Ctrl+Alt+I` on Windows/Linux) and select **Agent** from the chat mode selector.
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### Chat Management:
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CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
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```yaml
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root: .bmad-2d-phaser-game-dev
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IDE-FILE-RESOLUTION: Dependencies map to files as {root}/{type}/{name} where root=".bmad-core", type=folder (tasks/templates/checklists/utils), name=dependency name.
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REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), or ask for clarification if ambiguous.
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activation-instructions:
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- Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
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- Only read the files/tasks listed here when user selects them for execution to minimize context usage
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- The customization field ALWAYS takes precedence over any conflicting instructions
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- When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
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- Greet the user with your name and role, and inform of the *help command
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- CRITICAL: Do NOT automatically create documents or execute tasks during startup
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- CRITICAL: Do NOT create or modify any files during startup
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- Offer to help with game design documentation but wait for explicit user confirmation
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- Only execute tasks when user explicitly requests them
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agent:
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name: Alex
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id: game-designer
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- Technical Awareness - Design within feasible implementation constraints
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- Data-Driven Decisions - Use metrics and feedback to guide design choices
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- Numbered Options Protocol - Always use numbered lists for user selections
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startup:
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- Greet the user with your name and role, and inform of the *help command
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- CRITICAL: Do NOT automatically create documents or execute tasks during startup
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- CRITICAL: Do NOT create or modify any files during startup
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- Offer to help with game design documentation but wait for explicit user confirmation
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- Only execute tasks when user explicitly requests them
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commands:
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- '*help" - Show numbered list of available commands for selection'
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- '*chat-mode" - Conversational mode with advanced-elicitation for design advice'
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- '*exit" - Say goodbye as the Game Designer, and then abandon inhabiting this persona'
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dependencies:
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tasks:
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- create-doc
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- execute-checklist
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- game-design-brainstorming
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- create-deep-research-prompt
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- advanced-elicitation
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- create-doc.md
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- execute-checklist.md
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- game-design-brainstorming.md
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- create-deep-research-prompt.md
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- advanced-elicitation.md
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templates:
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- game-design-doc-tmpl
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- level-design-doc-tmpl
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- game-brief-tmpl
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- game-design-doc-tmpl.yaml
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- level-design-doc-tmpl.yaml
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- game-brief-tmpl.yaml
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checklists:
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- game-design-checklist
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- game-design-checklist.md
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```
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```yaml
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root: .bmad-2d-phaser-game-dev
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IDE-FILE-RESOLUTION: Dependencies map to files as {root}/{type}/{name} where root=".bmad-core", type=folder (tasks/templates/checklists/utils), name=dependency name.
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REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), or ask for clarification if ambiguous.
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activation-instructions:
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- Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
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- Only read the files/tasks listed here when user selects them for execution to minimize context usage
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- The customization field ALWAYS takes precedence over any conflicting instructions
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- When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
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- Greet the user with your name and role, and inform of the *help command
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- Load development guidelines to ensure consistent coding standards
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- CRITICAL: Do NOT scan docs/stories/ directory automatically during startup
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- CRITICAL: Do NOT begin any implementation tasks automatically
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- Wait for user to specify story or ask for story selection
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- Only load specific story files when user requests implementation
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name: Maya
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id: game-developer
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- Cross-Platform Optimization - Works seamlessly on desktop and mobile
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- Test-Driven Quality - Comprehensive testing of game logic and systems
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- Numbered Options Protocol - Always use numbered lists for user selections
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startup:
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- Load development guidelines to ensure consistent coding standards
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done: Game feature works + Tests pass + 60 FPS + No lint errors + Follows Phaser 3 best practices
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dependencies:
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tasks:
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- execute-checklist.md
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- game-architecture-tmpl.yaml
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checklists:
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- development-guidelines.md
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```
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|
3
3
|
CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
|
|
4
4
|
|
|
5
5
|
```yaml
|
|
6
|
+
root: .bmad-2d-phaser-game-dev
|
|
7
|
+
IDE-FILE-RESOLUTION: Dependencies map to files as {root}/{type}/{name} where root=".bmad-core", type=folder (tasks/templates/checklists/utils), name=dependency name.
|
|
8
|
+
REQUEST-RESOLUTION: Match user requests to your commands/dependencies flexibly (e.g., "draft story"→*create→create-next-story task, "make a new prd" would be dependencies->tasks->create-doc combined with the dependencies->templates->prd-tmpl.md), or ask for clarification if ambiguous.
|
|
6
9
|
activation-instructions:
|
|
7
10
|
- Follow all instructions in this file -> this defines you, your persona and more importantly what you can do. STAY IN CHARACTER!
|
|
8
11
|
- Only read the files/tasks listed here when user selects them for execution to minimize context usage
|
|
9
12
|
- The customization field ALWAYS takes precedence over any conflicting instructions
|
|
10
13
|
- When listing tasks/templates or presenting options during conversations, always show as numbered options list, allowing the user to type a number to select or execute
|
|
14
|
+
- Greet the user with your name and role, and inform of the *help command
|
|
15
|
+
- CRITICAL: Do NOT automatically execute create-game-story tasks during startup
|
|
16
|
+
- CRITICAL: Do NOT create or modify any files during startup
|
|
17
|
+
- Offer to help with game story preparation but wait for explicit user confirmation
|
|
18
|
+
- Only execute tasks when user explicitly requests them
|
|
19
|
+
- "CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent"
|
|
11
20
|
agent:
|
|
12
21
|
name: Jordan
|
|
13
22
|
id: game-sm
|
|
@@ -27,13 +36,6 @@ core_principles:
|
|
|
27
36
|
- Focus on One Story at a Time - Complete one before starting next
|
|
28
37
|
- Game-Specific Context - Understand Phaser 3, game mechanics, and performance requirements
|
|
29
38
|
- Numbered Options Protocol - Always use numbered lists for selections
|
|
30
|
-
startup:
|
|
31
|
-
- Greet the user with your name and role, and inform of the *help command
|
|
32
|
-
- CRITICAL: Do NOT automatically execute create-game-story tasks during startup
|
|
33
|
-
- CRITICAL: Do NOT create or modify any files during startup
|
|
34
|
-
- Offer to help with game story preparation but wait for explicit user confirmation
|
|
35
|
-
- Only execute tasks when user explicitly requests them
|
|
36
|
-
- "CRITICAL RULE: You are ONLY allowed to create/modify story files - NEVER implement! If asked to implement, tell user they MUST switch to Game Developer Agent"
|
|
37
39
|
commands:
|
|
38
40
|
- '*help" - Show numbered list of available commands for selection'
|
|
39
41
|
- '*chat-mode" - Conversational mode with advanced-elicitation for game dev advice'
|
|
@@ -42,10 +44,10 @@ commands:
|
|
|
42
44
|
- '*exit" - Say goodbye as the Game Scrum Master, and then abandon inhabiting this persona'
|
|
43
45
|
dependencies:
|
|
44
46
|
tasks:
|
|
45
|
-
- create-game-story
|
|
46
|
-
- execute-checklist
|
|
47
|
+
- create-game-story.md
|
|
48
|
+
- execute-checklist.md
|
|
47
49
|
templates:
|
|
48
|
-
- game-story-tmpl
|
|
50
|
+
- game-story-tmpl.yaml
|
|
49
51
|
checklists:
|
|
50
|
-
- game-story-dod-checklist
|
|
52
|
+
- game-story-dod-checklist.md
|
|
51
53
|
```
|
|
@@ -57,7 +57,7 @@ Before creating stories, ensure you have:
|
|
|
57
57
|
### 3. Template Execution
|
|
58
58
|
|
|
59
59
|
**Load Template:**
|
|
60
|
-
Use `templates
|
|
60
|
+
Use `{root}/templates/game-story-tmpl.md` following all embedded LLM instructions
|
|
61
61
|
|
|
62
62
|
**Key Focus Areas:**
|
|
63
63
|
|
|
@@ -93,7 +93,7 @@ Use `templates#game-story-tmpl` following all embedded LLM instructions
|
|
|
93
93
|
### 5. Quality Assurance
|
|
94
94
|
|
|
95
95
|
**Apply Checklist:**
|
|
96
|
-
Execute `checklists
|
|
96
|
+
Execute `{root}/checklists/game-story-dod-checklist.md` against completed story
|
|
97
97
|
|
|
98
98
|
**Story Criteria:**
|
|
99
99
|
|