bmad-method 4.26.0 → 4.27.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +2 -0
- package/CHANGELOG.md +15 -0
- package/README.md +29 -282
- package/bmad-core/agents/analyst.md +3 -1
- package/bmad-core/agents/bmad-master.md +5 -1
- package/bmad-core/agents/bmad-orchestrator.md +1 -1
- package/bmad-core/core-config.yaml +1 -1
- package/bmad-core/data/bmad-kb.md +74 -15
- package/bmad-core/data/brainstorming-techniques.md +36 -0
- package/bmad-core/data/elicitation-methods.md +134 -0
- package/bmad-core/tasks/advanced-elicitation.md +82 -57
- package/bmad-core/tasks/facilitate-brainstorming-session.md +136 -0
- package/bmad-core/templates/architecture-tmpl.md +23 -23
- package/bmad-core/templates/brainstorming-output-tmpl.md +149 -0
- package/bmad-core/templates/prd-tmpl.md +6 -6
- package/bmad-core/templates/prd-tmpl2.yaml +202 -0
- package/bmad-core/utils/plan-management.md +9 -13
- package/bmad-core/workflows/greenfield-service.yaml +1 -1
- package/common/tasks/create-doc.md +4 -4
- package/common/tasks/create-doc2.md +65 -0
- package/common/utils/bmad-doc-template.md +296 -0
- package/dist/agents/analyst.txt +481 -305
- package/dist/agents/architect.txt +60 -59
- package/dist/agents/bmad-master.txt +694 -399
- package/dist/agents/bmad-orchestrator.txt +197 -116
- package/dist/agents/dev.txt +18 -17
- package/dist/agents/pm.txt +47 -46
- package/dist/agents/po.txt +31 -30
- package/dist/agents/qa.txt +15 -14
- package/dist/agents/sm.txt +23 -22
- package/dist/agents/ux-expert.txt +29 -28
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +33 -32
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +19 -18
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +21 -20
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +385 -297
- package/dist/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.txt +103 -77
- package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +29 -28
- package/dist/teams/team-all.txt +610 -438
- package/dist/teams/team-fullstack.txt +597 -425
- package/dist/teams/team-ide-minimal.txt +238 -157
- package/dist/teams/team-no-ui.txt +583 -411
- package/docs/agentic-tools/github-copilot-guide.md +29 -9
- package/docs/bmad-workflow-guide.md +2 -2
- package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +2 -2
- package/expansion-packs/bmad-creator-tools/config.yaml +1 -1
- package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
- package/package.json +1 -1
- package/tools/builders/web-builder.js +117 -22
- package/tools/installer/config/install.config.yaml +2 -2
- package/tools/installer/lib/ide-setup.js +2 -2
- package/tools/installer/package.json +1 -1
- package/tools/lib/dependency-resolver.js +3 -3
- package/tools/md-assets/web-agent-startup-instructions.md +10 -10
- package/bmad-core/tasks/brainstorming-techniques.md +0 -238
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# Brainstorming Techniques Task
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This task provides a comprehensive toolkit of creative brainstorming techniques for ideation and innovative thinking. The analyst can use these techniques to facilitate productive brainstorming sessions with users.
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## Process
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### 1. Session Setup
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[[LLM: Begin by understanding the brainstorming context and goals. Ask clarifying questions if needed to determine the best approach.]]
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1. **Establish Context**
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- Understand the problem space or opportunity area
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- Identify any constraints or parameters
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- Determine session goals (divergent exploration vs. focused ideation)
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2. **Select Technique Approach**
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- Option A: User selects specific techniques
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- Option B: Analyst recommends techniques based on context
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- Option C: Random technique selection for creative variety
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- Option D: Progressive technique flow (start broad, narrow down)
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### 2. Core Brainstorming Techniques
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#### Creative Expansion Techniques
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1. **"What If" Scenarios**
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[[LLM: Generate provocative what-if questions that challenge assumptions and expand thinking beyond current limitations.]]
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- What if we had unlimited resources?
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- What if this problem didn't exist?
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- What if we approached this from a child's perspective?
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- What if we had to solve this in 24 hours?
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2. **Analogical Thinking**
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[[LLM: Help user draw parallels between their challenge and other domains, industries, or natural systems.]]
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- "How might this work like [X] but for [Y]?"
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- Nature-inspired solutions (biomimicry)
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- Cross-industry pattern matching
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- Historical precedent analysis
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3. **Reversal/Inversion**
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[[LLM: Flip the problem or approach it from the opposite angle to reveal new insights.]]
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- What if we did the exact opposite?
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- How could we make this problem worse? (then reverse)
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- Start from the end goal and work backward
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- Reverse roles or perspectives
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4. **First Principles Thinking**
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[[LLM: Break down to fundamental truths and rebuild from scratch.]]
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- What are the absolute fundamentals here?
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- What assumptions can we challenge?
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- If we started from zero, what would we build?
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- What laws of physics/economics/human nature apply?
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#### Structured Ideation Frameworks
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1. **SCAMPER Method**
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[[LLM: Guide through each SCAMPER prompt systematically.]]
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- **S** = Substitute: What can be substituted?
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- **C** = Combine: What can be combined or integrated?
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- **A** = Adapt: What can be adapted from elsewhere?
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- **M** = Modify/Magnify: What can be emphasized or reduced?
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- **P** = Put to other uses: What else could this be used for?
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- **E** = Eliminate: What can be removed or simplified?
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- **R**= Reverse/Rearrange: What can be reversed or reordered?
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2. **Six Thinking Hats**
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[[LLM: Cycle through different thinking modes, spending focused time in each.]]
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- White Hat: Facts and information
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- Red Hat: Emotions and intuition
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- Black Hat: Caution and critical thinking
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- Yellow Hat: Optimism and benefits
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- Green Hat: Creativity and alternatives
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- Blue Hat: Process and control
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3. **Mind Mapping**
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[[LLM: Create text-based mind maps with clear hierarchical structure.]]
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```plaintext
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Central Concept
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├── Branch 1
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│ ├── Sub-idea 1.1
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│ └── Sub-idea 1.2
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├── Branch 2
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│ ├── Sub-idea 2.1
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│ └── Sub-idea 2.2
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└── Branch 3
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└── Sub-idea 3.1
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```
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#### Collaborative Techniques
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1. **"Yes, And..." Building**
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[[LLM: Accept every idea and build upon it without judgment. Encourage wild ideas and defer criticism.]]
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- Accept the premise of each idea
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- Add to it with "Yes, and..."
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- Build chains of connected ideas
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- Explore tangents freely
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2. **Brainwriting/Round Robin**
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[[LLM: Simulate multiple perspectives by generating ideas from different viewpoints.]]
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- Generate ideas from stakeholder perspectives
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- Build on previous ideas in rounds
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- Combine unrelated ideas
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- Cross-pollinate concepts
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3. **Random Stimulation**
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[[LLM: Use random words, images, or concepts as creative triggers.]]
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- Random word association
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- Picture/metaphor inspiration
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- Forced connections between unrelated items
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- Constraint-based creativity
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#### Deep Exploration Techniques
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1. **Five Whys**
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[[LLM: Dig deeper into root causes and underlying motivations.]]
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- Why does this problem exist? → Answer → Why? (repeat 5 times)
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- Uncover hidden assumptions
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- Find root causes, not symptoms
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- Identify intervention points
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2. **Morphological Analysis**
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[[LLM: Break down into parameters and systematically explore combinations.]]
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- List key parameters/dimensions
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- Identify possible values for each
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- Create combination matrix
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- Explore unusual combinations
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3. **Provocation Technique (PO)**
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[[LLM: Make deliberately provocative statements to jar thinking.]]
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- PO: Cars have square wheels
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- PO: Customers pay us to take products
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- PO: The problem solves itself
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- Extract useful ideas from provocations
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### 3. Technique Selection Guide
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[[LLM: Help user select appropriate techniques based on their needs.]]
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**For Initial Exploration:**
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- What If Scenarios
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- First Principles
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- Mind Mapping
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**For Stuck/Blocked Thinking:**
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- Random Stimulation
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- Reversal/Inversion
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- Provocation Technique
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**For Systematic Coverage:**
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- SCAMPER
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- Morphological Analysis
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- Six Thinking Hats
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**For Deep Understanding:**
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- Five Whys
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- Analogical Thinking
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- First Principles
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**For Team/Collaborative Settings:**
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- Brainwriting
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- "Yes, And..."
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- Six Thinking Hats
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### 4. Session Flow Management
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[[LLM: Guide the brainstorming session with appropriate pacing and technique transitions.]]
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1. **Warm-up Phase** (5-10 min)
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- Start with accessible techniques
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- Build creative confidence
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- Establish "no judgment" atmosphere
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2. **Divergent Phase** (20-30 min)
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- Use expansion techniques
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- Generate quantity over quality
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- Encourage wild ideas
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3. **Convergent Phase** (15-20 min)
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- Group and categorize ideas
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- Identify patterns and themes
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- Select promising directions
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4. **Synthesis Phase** (10-15 min)
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- Combine complementary ideas
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- Refine and develop concepts
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- Prepare summary of insights
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### 5. Output Format
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[[LLM: Present brainstorming results in an organized, actionable format.]]
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**Session Summary:**
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- Techniques used
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- Number of ideas generated
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- Key themes identified
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**Idea Categories:**
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1. **Immediate Opportunities** - Ideas that could be implemented now
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2. **Future Innovations** - Ideas requiring more development
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3. **Moonshots** - Ambitious, transformative ideas
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4. **Insights & Learnings** - Key realizations from the session
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**Next Steps:**
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- Which ideas to explore further
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- Recommended follow-up techniques
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- Suggested research areas
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## Important Notes
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- Maintain energy and momentum throughout the session
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- Defer judgment - all ideas are valid during generation
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- Quantity leads to quality - aim for many ideas
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- Build on ideas collaboratively
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- Document everything - even "silly" ideas can spark breakthroughs
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- Take breaks if energy flags
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- End with clear next actions
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