bmad-method 4.26.0 → 4.27.0

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Files changed (55) hide show
  1. package/.vscode/settings.json +2 -0
  2. package/CHANGELOG.md +15 -0
  3. package/README.md +29 -282
  4. package/bmad-core/agents/analyst.md +3 -1
  5. package/bmad-core/agents/bmad-master.md +5 -1
  6. package/bmad-core/agents/bmad-orchestrator.md +1 -1
  7. package/bmad-core/core-config.yaml +1 -1
  8. package/bmad-core/data/bmad-kb.md +74 -15
  9. package/bmad-core/data/brainstorming-techniques.md +36 -0
  10. package/bmad-core/data/elicitation-methods.md +134 -0
  11. package/bmad-core/tasks/advanced-elicitation.md +82 -57
  12. package/bmad-core/tasks/facilitate-brainstorming-session.md +136 -0
  13. package/bmad-core/templates/architecture-tmpl.md +23 -23
  14. package/bmad-core/templates/brainstorming-output-tmpl.md +149 -0
  15. package/bmad-core/templates/prd-tmpl.md +6 -6
  16. package/bmad-core/templates/prd-tmpl2.yaml +202 -0
  17. package/bmad-core/utils/plan-management.md +9 -13
  18. package/bmad-core/workflows/greenfield-service.yaml +1 -1
  19. package/common/tasks/create-doc.md +4 -4
  20. package/common/tasks/create-doc2.md +65 -0
  21. package/common/utils/bmad-doc-template.md +296 -0
  22. package/dist/agents/analyst.txt +481 -305
  23. package/dist/agents/architect.txt +60 -59
  24. package/dist/agents/bmad-master.txt +694 -399
  25. package/dist/agents/bmad-orchestrator.txt +197 -116
  26. package/dist/agents/dev.txt +18 -17
  27. package/dist/agents/pm.txt +47 -46
  28. package/dist/agents/po.txt +31 -30
  29. package/dist/agents/qa.txt +15 -14
  30. package/dist/agents/sm.txt +23 -22
  31. package/dist/agents/ux-expert.txt +29 -28
  32. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +33 -32
  33. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +19 -18
  34. package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +21 -20
  35. package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +385 -297
  36. package/dist/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.txt +103 -77
  37. package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +29 -28
  38. package/dist/teams/team-all.txt +610 -438
  39. package/dist/teams/team-fullstack.txt +597 -425
  40. package/dist/teams/team-ide-minimal.txt +238 -157
  41. package/dist/teams/team-no-ui.txt +583 -411
  42. package/docs/agentic-tools/github-copilot-guide.md +29 -9
  43. package/docs/bmad-workflow-guide.md +2 -2
  44. package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
  45. package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +2 -2
  46. package/expansion-packs/bmad-creator-tools/config.yaml +1 -1
  47. package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
  48. package/package.json +1 -1
  49. package/tools/builders/web-builder.js +117 -22
  50. package/tools/installer/config/install.config.yaml +2 -2
  51. package/tools/installer/lib/ide-setup.js +2 -2
  52. package/tools/installer/package.json +1 -1
  53. package/tools/lib/dependency-resolver.js +3 -3
  54. package/tools/md-assets/web-agent-startup-instructions.md +10 -10
  55. package/bmad-core/tasks/brainstorming-techniques.md +0 -238
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- # Brainstorming Techniques Task
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- This task provides a comprehensive toolkit of creative brainstorming techniques for ideation and innovative thinking. The analyst can use these techniques to facilitate productive brainstorming sessions with users.
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- ## Process
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- ### 1. Session Setup
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- [[LLM: Begin by understanding the brainstorming context and goals. Ask clarifying questions if needed to determine the best approach.]]
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-
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- 1. **Establish Context**
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- - Understand the problem space or opportunity area
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- - Identify any constraints or parameters
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- - Determine session goals (divergent exploration vs. focused ideation)
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-
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- 2. **Select Technique Approach**
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- - Option A: User selects specific techniques
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- - Option B: Analyst recommends techniques based on context
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- - Option C: Random technique selection for creative variety
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- - Option D: Progressive technique flow (start broad, narrow down)
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-
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- ### 2. Core Brainstorming Techniques
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-
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- #### Creative Expansion Techniques
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- 1. **"What If" Scenarios**
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- [[LLM: Generate provocative what-if questions that challenge assumptions and expand thinking beyond current limitations.]]
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- - What if we had unlimited resources?
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- - What if this problem didn't exist?
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- - What if we approached this from a child's perspective?
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- - What if we had to solve this in 24 hours?
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- 2. **Analogical Thinking**
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- [[LLM: Help user draw parallels between their challenge and other domains, industries, or natural systems.]]
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- - "How might this work like [X] but for [Y]?"
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- - Nature-inspired solutions (biomimicry)
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- - Cross-industry pattern matching
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- - Historical precedent analysis
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- 3. **Reversal/Inversion**
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- [[LLM: Flip the problem or approach it from the opposite angle to reveal new insights.]]
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- - What if we did the exact opposite?
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- - How could we make this problem worse? (then reverse)
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- - Start from the end goal and work backward
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- - Reverse roles or perspectives
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- 4. **First Principles Thinking**
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- [[LLM: Break down to fundamental truths and rebuild from scratch.]]
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- - What are the absolute fundamentals here?
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- - What assumptions can we challenge?
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- - If we started from zero, what would we build?
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- - What laws of physics/economics/human nature apply?
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-
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- #### Structured Ideation Frameworks
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- 1. **SCAMPER Method**
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- [[LLM: Guide through each SCAMPER prompt systematically.]]
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- - **S** = Substitute: What can be substituted?
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- - **C** = Combine: What can be combined or integrated?
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- - **A** = Adapt: What can be adapted from elsewhere?
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- - **M** = Modify/Magnify: What can be emphasized or reduced?
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- - **P** = Put to other uses: What else could this be used for?
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- - **E** = Eliminate: What can be removed or simplified?
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- - **R**= Reverse/Rearrange: What can be reversed or reordered?
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- 2. **Six Thinking Hats**
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- [[LLM: Cycle through different thinking modes, spending focused time in each.]]
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- - White Hat: Facts and information
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- - Red Hat: Emotions and intuition
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- - Black Hat: Caution and critical thinking
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- - Yellow Hat: Optimism and benefits
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- - Green Hat: Creativity and alternatives
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- - Blue Hat: Process and control
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- 3. **Mind Mapping**
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- [[LLM: Create text-based mind maps with clear hierarchical structure.]]
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- ```plaintext
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- Central Concept
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- ├── Branch 1
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- │ ├── Sub-idea 1.1
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- │ └── Sub-idea 1.2
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- ├── Branch 2
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- │ ├── Sub-idea 2.1
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- │ └── Sub-idea 2.2
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- └── Branch 3
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- └── Sub-idea 3.1
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- ```
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- #### Collaborative Techniques
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- 1. **"Yes, And..." Building**
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- [[LLM: Accept every idea and build upon it without judgment. Encourage wild ideas and defer criticism.]]
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- - Accept the premise of each idea
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- - Add to it with "Yes, and..."
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- - Build chains of connected ideas
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- - Explore tangents freely
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- 2. **Brainwriting/Round Robin**
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- [[LLM: Simulate multiple perspectives by generating ideas from different viewpoints.]]
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- - Generate ideas from stakeholder perspectives
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- - Build on previous ideas in rounds
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- - Combine unrelated ideas
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- - Cross-pollinate concepts
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- 3. **Random Stimulation**
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- [[LLM: Use random words, images, or concepts as creative triggers.]]
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- - Random word association
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- - Picture/metaphor inspiration
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- - Forced connections between unrelated items
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- - Constraint-based creativity
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- #### Deep Exploration Techniques
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- 1. **Five Whys**
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- [[LLM: Dig deeper into root causes and underlying motivations.]]
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- - Why does this problem exist? → Answer → Why? (repeat 5 times)
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- - Uncover hidden assumptions
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- - Find root causes, not symptoms
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- - Identify intervention points
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- 2. **Morphological Analysis**
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- [[LLM: Break down into parameters and systematically explore combinations.]]
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- - List key parameters/dimensions
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- - Identify possible values for each
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- - Create combination matrix
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- - Explore unusual combinations
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- 3. **Provocation Technique (PO)**
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- [[LLM: Make deliberately provocative statements to jar thinking.]]
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- - PO: Cars have square wheels
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- - PO: Customers pay us to take products
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- - PO: The problem solves itself
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- - Extract useful ideas from provocations
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- ### 3. Technique Selection Guide
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- [[LLM: Help user select appropriate techniques based on their needs.]]
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- **For Initial Exploration:**
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- - What If Scenarios
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- - First Principles
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- - Mind Mapping
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- **For Stuck/Blocked Thinking:**
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- - Random Stimulation
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- - Reversal/Inversion
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- - Provocation Technique
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- **For Systematic Coverage:**
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- - SCAMPER
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- - Morphological Analysis
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- - Six Thinking Hats
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- **For Deep Understanding:**
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- - Five Whys
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- - Analogical Thinking
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- - First Principles
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- **For Team/Collaborative Settings:**
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- - Brainwriting
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- - "Yes, And..."
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- - Six Thinking Hats
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- ### 4. Session Flow Management
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- [[LLM: Guide the brainstorming session with appropriate pacing and technique transitions.]]
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- 1. **Warm-up Phase** (5-10 min)
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- - Start with accessible techniques
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- - Build creative confidence
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- - Establish "no judgment" atmosphere
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- 2. **Divergent Phase** (20-30 min)
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- - Use expansion techniques
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- - Generate quantity over quality
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- - Encourage wild ideas
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- 3. **Convergent Phase** (15-20 min)
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- - Group and categorize ideas
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- - Identify patterns and themes
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- - Select promising directions
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- 4. **Synthesis Phase** (10-15 min)
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- - Combine complementary ideas
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- - Refine and develop concepts
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- - Prepare summary of insights
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- ### 5. Output Format
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- [[LLM: Present brainstorming results in an organized, actionable format.]]
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- **Session Summary:**
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- - Techniques used
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- - Number of ideas generated
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- - Key themes identified
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- **Idea Categories:**
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- 1. **Immediate Opportunities** - Ideas that could be implemented now
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- 2. **Future Innovations** - Ideas requiring more development
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- 3. **Moonshots** - Ambitious, transformative ideas
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- 4. **Insights & Learnings** - Key realizations from the session
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- **Next Steps:**
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- - Which ideas to explore further
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- - Recommended follow-up techniques
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- - Suggested research areas
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- ## Important Notes
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- - Maintain energy and momentum throughout the session
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- - Defer judgment - all ideas are valid during generation
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- - Quantity leads to quality - aim for many ideas
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- - Build on ideas collaboratively
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- - Document everything - even "silly" ideas can spark breakthroughs
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- - Take breaks if energy flags
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- - End with clear next actions