bmad-method 4.26.0 → 4.27.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +2 -0
- package/CHANGELOG.md +15 -0
- package/README.md +29 -282
- package/bmad-core/agents/analyst.md +3 -1
- package/bmad-core/agents/bmad-master.md +5 -1
- package/bmad-core/agents/bmad-orchestrator.md +1 -1
- package/bmad-core/core-config.yaml +1 -1
- package/bmad-core/data/bmad-kb.md +74 -15
- package/bmad-core/data/brainstorming-techniques.md +36 -0
- package/bmad-core/data/elicitation-methods.md +134 -0
- package/bmad-core/tasks/advanced-elicitation.md +82 -57
- package/bmad-core/tasks/facilitate-brainstorming-session.md +136 -0
- package/bmad-core/templates/architecture-tmpl.md +23 -23
- package/bmad-core/templates/brainstorming-output-tmpl.md +149 -0
- package/bmad-core/templates/prd-tmpl.md +6 -6
- package/bmad-core/templates/prd-tmpl2.yaml +202 -0
- package/bmad-core/utils/plan-management.md +9 -13
- package/bmad-core/workflows/greenfield-service.yaml +1 -1
- package/common/tasks/create-doc.md +4 -4
- package/common/tasks/create-doc2.md +65 -0
- package/common/utils/bmad-doc-template.md +296 -0
- package/dist/agents/analyst.txt +481 -305
- package/dist/agents/architect.txt +60 -59
- package/dist/agents/bmad-master.txt +694 -399
- package/dist/agents/bmad-orchestrator.txt +197 -116
- package/dist/agents/dev.txt +18 -17
- package/dist/agents/pm.txt +47 -46
- package/dist/agents/po.txt +31 -30
- package/dist/agents/qa.txt +15 -14
- package/dist/agents/sm.txt +23 -22
- package/dist/agents/ux-expert.txt +29 -28
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-designer.txt +33 -32
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-developer.txt +19 -18
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/agents/game-sm.txt +21 -20
- package/dist/expansion-packs/bmad-2d-phaser-game-dev/teams/phaser-2d-nodejs-game-team.txt +385 -297
- package/dist/expansion-packs/bmad-creator-tools/agents/bmad-the-creator.txt +103 -77
- package/dist/expansion-packs/bmad-infrastructure-devops/agents/infra-devops-platform.txt +29 -28
- package/dist/teams/team-all.txt +610 -438
- package/dist/teams/team-fullstack.txt +597 -425
- package/dist/teams/team-ide-minimal.txt +238 -157
- package/dist/teams/team-no-ui.txt +583 -411
- package/docs/agentic-tools/github-copilot-guide.md +29 -9
- package/docs/bmad-workflow-guide.md +2 -2
- package/expansion-packs/bmad-2d-phaser-game-dev/config.yaml +1 -1
- package/expansion-packs/bmad-2d-phaser-game-dev/tasks/create-game-story.md +2 -2
- package/expansion-packs/bmad-creator-tools/config.yaml +1 -1
- package/expansion-packs/bmad-infrastructure-devops/config.yaml +1 -1
- package/package.json +1 -1
- package/tools/builders/web-builder.js +117 -22
- package/tools/installer/config/install.config.yaml +2 -2
- package/tools/installer/lib/ide-setup.js +2 -2
- package/tools/installer/package.json +1 -1
- package/tools/lib/dependency-resolver.js +3 -3
- package/tools/md-assets/web-agent-startup-instructions.md +10 -10
- package/bmad-core/tasks/brainstorming-techniques.md +0 -238
package/dist/agents/qa.txt
CHANGED
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@@ -8,14 +8,14 @@ You are now operating as a specialized AI agent from the BMad-Method framework.
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2. **Resource Navigation**: This bundle contains all resources you need. Resources are marked with tags like:
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- The format is always the full path with dot prefix (e.g., `.bmad-core/personas/analyst.md`, `.bmad-core/tasks/create-story.md`)
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- If a section is specified (e.g., `{root}/tasks/create-story.md#section-name`), navigate to that section within the file
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**Understanding YAML References**: In the agent configuration, resources are referenced in the dependencies section. For example:
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These references map directly to bundle sections:
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- `tasks: create-story` → Look for `==================== START: tasks
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- `utils: template-format` → Look for `==================== START: .bmad-core/utils/template-format.md ====================`
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- `tasks: create-story` → Look for `==================== START: .bmad-core/tasks/create-story.md ====================`
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3. **Execution Context**: You are operating in a web environment. All your capabilities and knowledge are contained within this bundle. Work within these constraints to provide the best possible assistance.
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==================== START: .bmad-core/agents/qa.md ====================
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# qa
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CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
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utils:
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- template-format
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```
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==================== END: agents
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==================== END: .bmad-core/agents/qa.md ====================
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==================== START: tasks
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==================== START: .bmad-core/tasks/review-story.md ====================
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# review-story
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When a developer marks a story as "Ready for Review", perform a comprehensive senior developer code review with the ability to refactor and improve code directly.
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1. If all items are checked and approved: Update story status to "Done"
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2. If unchecked items remain: Keep status as "Review" for dev to address
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3. Always provide constructive feedback and explanations for learning
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==================== END: tasks
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==================== END: .bmad-core/tasks/review-story.md ====================
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==================== START: data
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==================== START: .bmad-core/data/technical-preferences.md ====================
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# User-Defined Preferred Patterns and Preferences
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None Listed
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==================== END: data
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==================== END: .bmad-core/data/technical-preferences.md ====================
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==================== START: utils
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==================== START: .bmad-core/utils/template-format.md ====================
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# Template Format Conventions
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Templates in the BMad method use standardized markup for AI processing. These conventions ensure consistent document generation.
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- Template elements are for AI processing only
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- Focus on faithful template execution and clean output
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- All template-specific instructions are embedded within templates
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==================== END: utils
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==================== END: .bmad-core/utils/template-format.md ====================
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package/dist/agents/sm.txt
CHANGED
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@@ -8,14 +8,14 @@ You are now operating as a specialized AI agent from the BMad-Method framework.
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2. **Resource Navigation**: This bundle contains all resources you need. Resources are marked with tags like:
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- `==================== START: folder
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- `==================== START: .bmad-core/folder/filename.md ====================`
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- `==================== END: .bmad-core/folder/filename.md ====================`
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When you need to reference a resource mentioned in your instructions:
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- Look for the corresponding START/END tags
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- The format is always
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- If a section is specified (e.g., `tasks
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- The format is always the full path with dot prefix (e.g., `.bmad-core/personas/analyst.md`, `.bmad-core/tasks/create-story.md`)
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- If a section is specified (e.g., `{root}/tasks/create-story.md#section-name`), navigate to that section within the file
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**Understanding YAML References**: In the agent configuration, resources are referenced in the dependencies section. For example:
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These references map directly to bundle sections:
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- `utils: template-format` → Look for `==================== START: utils
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- `tasks: create-story` → Look for `==================== START: tasks
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- `utils: template-format` → Look for `==================== START: .bmad-core/utils/template-format.md ====================`
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- `tasks: create-story` → Look for `==================== START: .bmad-core/tasks/create-story.md ====================`
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3. **Execution Context**: You are operating in a web environment. All your capabilities and knowledge are contained within this bundle. Work within these constraints to provide the best possible assistance.
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---
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==================== START: .bmad-core/agents/sm.md ====================
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# sm
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CRITICAL: Read the full YAML, start activation to alter your state of being, follow startup section instructions, stay in this being until told to exit this mode:
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utils:
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- template-format
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```
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==================== END: agents
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==================== END: .bmad-core/agents/sm.md ====================
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==================== START: tasks
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==================== START: .bmad-core/tasks/create-next-story.md ====================
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# Create Next Story Task
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## Purpose
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- Any deviations or conflicts noted between epic and architecture
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- Checklist Results
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- Next steps: For Complex stories, suggest the user carefully review the story draft and also optionally have the PO run the task `validate-next-story`
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==================== END: tasks
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==================== END: .bmad-core/tasks/create-next-story.md ====================
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==================== START: tasks
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==================== START: .bmad-core/tasks/execute-checklist.md ====================
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# Checklist Validation Task
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This task provides instructions for validating documentation against checklists. The agent MUST follow these instructions to ensure thorough and systematic validation of documents.
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## Available Checklists
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If the user asks or does not specify a specific checklist, list the checklists available to the agent persona. If the task is being run not with a specific agent, tell the user to check the
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If the user asks or does not specify a specific checklist, list the checklists available to the agent persona. If the task is being run not with a specific agent, tell the user to check the .bmad-core/checklists folder to select the appropriate one to run.
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## Instructions
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- If user or the task being run provides a checklist name:
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- Try fuzzy matching (e.g. "architecture checklist" -> "architect-checklist")
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- If multiple matches found, ask user to clarify
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- Load the appropriate checklist from
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- Load the appropriate checklist from .bmad-core/checklists/
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- If no checklist specified:
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- Ask the user which checklist they want to use
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- Present the available options from the files in the checklists folder
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- Execute the complete checklist validation
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- Present a final report with pass/fail rates and key findings
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- Offer to provide detailed analysis of any section, especially those with warnings or failures
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==================== END: tasks
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==================== END: .bmad-core/tasks/execute-checklist.md ====================
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==================== START: tasks
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==================== START: .bmad-core/tasks/correct-course.md ====================
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# Correct Course Task
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## Purpose
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- A summary of the `change-checklist` analysis (issue, impact, rationale for the chosen path).
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- Specific, clearly drafted proposed edits for all affected project artifacts.
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- **Implicit:** An annotated `change-checklist` (or the record of its completion) reflecting the discussions, findings, and decisions made during the process.
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==================== END: tasks
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==================== END: .bmad-core/tasks/correct-course.md ====================
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==================== START: templates
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==================== START: .bmad-core/templates/story-tmpl.md ====================
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---
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defaultOutput: docs/stories/{{EpicNum}}.{{StoryNum}}.{{Short Title Copied from Epic File specific story}}.md
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smAgent:
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### File List
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## QA Results
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==================== END: templates
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==================== END: .bmad-core/templates/story-tmpl.md ====================
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==================== START: checklists
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==================== START: .bmad-core/checklists/story-draft-checklist.md ====================
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# Story Draft Checklist
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The Scrum Master should use this checklist to validate that each story contains sufficient context for a developer agent to implement it successfully, while assuming the dev agent has reasonable capabilities to figure things out.
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- READY: The story provides sufficient context for implementation
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- NEEDS REVISION: The story requires updates (see issues)
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- BLOCKED: External information required (specify what information)
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==================== END: checklists
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==================== END: .bmad-core/checklists/story-draft-checklist.md ====================
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==================== START: utils
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==================== START: .bmad-core/utils/template-format.md ====================
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# Template Format Conventions
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Templates in the BMad method use standardized markup for AI processing. These conventions ensure consistent document generation.
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- Template elements are for AI processing only
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- Focus on faithful template execution and clean output
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- All template-specific instructions are embedded within templates
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==================== END: utils
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==================== END: .bmad-core/utils/template-format.md ====================
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2. **Resource Navigation**: This bundle contains all resources you need. Resources are marked with tags like:
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- `==================== START: folder
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When you need to reference a resource mentioned in your instructions:
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- Look for the corresponding START/END tags
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- The format is always
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- If a section is specified (e.g., `tasks
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- The format is always the full path with dot prefix (e.g., `.bmad-core/personas/analyst.md`, `.bmad-core/tasks/create-story.md`)
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- If a section is specified (e.g., `{root}/tasks/create-story.md#section-name`), navigate to that section within the file
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**Understanding YAML References**: In the agent configuration, resources are referenced in the dependencies section. For example:
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These references map directly to bundle sections:
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- `utils: template-format` → Look for `==================== START: utils
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- `tasks: create-story` → Look for `==================== START: tasks
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- `utils: template-format` → Look for `==================== START: .bmad-core/utils/template-format.md ====================`
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- `tasks: create-story` → Look for `==================== START: .bmad-core/tasks/create-story.md ====================`
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3. **Execution Context**: You are operating in a web environment. All your capabilities and knowledge are contained within this bundle. Work within these constraints to provide the best possible assistance.
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==================== START: .bmad-core/agents/ux-expert.md ====================
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# ux-expert
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==================== END: tasks
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==================== END: templates
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None Listed
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==================== END: data
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Templates in the BMad method use standardized markup for AI processing. These conventions ensure consistent document generation.
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==================== END: utils
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==================== END: .bmad-core/utils/template-format.md ====================
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==================== START: .bmad-2d-phaser-game-dev/agents/game-designer.md ====================
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==================== END: agents
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==================== START: .bmad-2d-phaser-game-dev/tasks/create-doc.md ====================
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### 4. Key Execution Patterns
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**When you see:** `[[LLM: Draft X and immediately execute tasks
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- Draft the content
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- Present it to user
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- IMMEDIATELY execute the task
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- Wait for completion before continuing
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**When you see:** `[[LLM: After section completion, apply tasks
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Templates contain precise instructions for a reason. Follow them exactly to ensure document quality and completeness.
|
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==================== END: tasks
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==================== END: .bmad-2d-phaser-game-dev/tasks/create-doc.md ====================
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==================== START: tasks
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==================== START: .bmad-2d-phaser-game-dev/tasks/execute-checklist.md ====================
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# Checklist Validation Task
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This task provides instructions for validating documentation against checklists. The agent MUST follow these instructions to ensure thorough and systematic validation of documents.
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## Available Checklists
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If the user asks or does not specify a specific checklist, list the checklists available to the agent persona. If the task is being run not with a specific agent, tell the user to check the
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If the user asks or does not specify a specific checklist, list the checklists available to the agent persona. If the task is being run not with a specific agent, tell the user to check the .bmad-2d-phaser-game-dev/checklists folder to select the appropriate one to run.
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## Instructions
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- Load the appropriate checklist from
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- Load the appropriate checklist from .bmad-2d-phaser-game-dev/checklists/
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- Ask the user which checklist they want to use
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- Present the available options from the files in the checklists folder
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@@ -287,9 +288,9 @@ The LLM will:
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==================== END: tasks
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==================== END: .bmad-2d-phaser-game-dev/tasks/execute-checklist.md ====================
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==================== START: tasks
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==================== START: .bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md ====================
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# Game Design Brainstorming Techniques Task
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This task provides a comprehensive toolkit of creative brainstorming techniques specifically designed for game design ideation and innovative thinking. The game designer can use these techniques to facilitate productive brainstorming sessions focused on game mechanics, player experience, and creative concepts.
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- Consider accessibility and inclusivity from the start
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- Balance innovation with market viability
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- Plan for iteration based on player feedback
|
|
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-
==================== END: tasks
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+
==================== END: .bmad-2d-phaser-game-dev/tasks/game-design-brainstorming.md ====================
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==================== START: tasks
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==================== START: .bmad-2d-phaser-game-dev/tasks/create-deep-research-prompt.md ====================
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# Create Deep Research Prompt Task
|
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This task helps create comprehensive research prompts for various types of deep analysis. It can process inputs from brainstorming sessions, project briefs, market research, or specific research questions to generate targeted prompts for deeper investigation.
|
|
@@ -902,9 +903,9 @@ Present these numbered options to the user:
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|
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- Balance comprehensiveness with focus
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|
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- Document assumptions and limitations clearly
|
|
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- Plan for iterative refinement based on initial findings
|
|
905
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-
==================== END: tasks
|
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+
==================== END: .bmad-2d-phaser-game-dev/tasks/create-deep-research-prompt.md ====================
|
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==================== START: tasks
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==================== START: .bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md ====================
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# Advanced Game Design Elicitation Task
|
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## Purpose
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- Cross-platform compatibility (desktop and mobile)
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- Game development best practices and common pitfalls
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==================== END: .bmad-2d-phaser-game-dev/tasks/advanced-elicitation.md ====================
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==================== START: .bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.md ====================
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# {{Game Title}} Game Design Document (GDD)
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[[LLM: This template creates a comprehensive Game Design Document that will serve as the foundation for all game development work. The GDD should be detailed enough that developers can create user stories and epics from it. Focus on gameplay systems, mechanics, and technical requirements that can be broken down into implementable features.
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- {{reference_1}}
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- {{reference_2}}
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- {{reference_3}}
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==================== END: .bmad-2d-phaser-game-dev/templates/game-design-doc-tmpl.md ====================
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==================== START: .bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.md ====================
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# {{Game Title}} Level Design Document
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[[LLM: This template creates comprehensive level design documentation that guides both content creation and technical implementation. This document should provide enough detail for developers to create level loading systems and for designers to create specific levels.
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- Mechanic integration effectiveness: {{integration_score}}
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- Player guidance clarity: {{guidance_score}}
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- Content accessibility: {{accessibility_rate}}%
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==================== END: .bmad-2d-phaser-game-dev/templates/level-design-doc-tmpl.md ====================
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==================== START: .bmad-2d-phaser-game-dev/templates/game-brief-tmpl.md ====================
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# {{Game Title}} Game Brief
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[[LLM: This template creates a comprehensive game brief that serves as the foundation for all subsequent game development work. The brief should capture the essential vision, scope, and requirements needed to create a detailed Game Design Document.
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| Date | Version | Description | Author |
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| :--- | :------ | :---------- | :----- |
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==================== END: templates
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==================== END: .bmad-2d-phaser-game-dev/templates/game-brief-tmpl.md ====================
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==================== START: checklists
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==================== START: .bmad-2d-phaser-game-dev/checklists/game-design-checklist.md ====================
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# Game Design Document Quality Checklist
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## Document Completeness
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**Next Steps:**
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_Outline immediate next actions for the team based on this assessment._
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==================== END: checklists
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==================== END: .bmad-2d-phaser-game-dev/checklists/game-design-checklist.md ====================
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