blacktrigram 0.7.44 → 0.7.45
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/audio/AudioManager.d.ts +26 -0
- package/lib/audio/AudioManager.d.ts.map +1 -1
- package/lib/audio/AudioManager.js +26 -0
- package/lib/audio/AudioManager.js.map +1 -1
- package/lib/audio/index.d.ts.map +1 -1
- package/lib/audio/index.js.map +1 -1
- package/lib/audio/types.d.ts +18 -2
- package/lib/audio/types.d.ts.map +1 -1
- package/lib/audio/types.js +1 -0
- package/lib/audio/types.js.map +1 -1
- package/lib/components/effects/WindParticles3D.d.ts.map +1 -1
- package/lib/components/index.d.ts.map +1 -1
- package/lib/components/index.js.map +1 -1
- package/lib/components/screens/combat/CombatScreen3D.d.ts.map +1 -1
- package/lib/components/screens/combat/CombatScreen3D.js.map +1 -1
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts +0 -1
- package/lib/components/screens/combat/components/controls/KeyboardHints.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/KeyboardHints.js +0 -1
- package/lib/components/screens/combat/components/controls/KeyboardHints.js.map +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenu.d.ts.map +1 -1
- package/lib/components/screens/combat/components/controls/PauseMenu.js.map +1 -1
- package/lib/components/screens/combat/components/effects/ArterialSpray3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodDecals3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodDecals3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodLossOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodParticles3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodParticles3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/BloodViscosity3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/BoneCrackParticles3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/CombatParticleEffects3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/ConsciousnessBlur.js.map +1 -1
- package/lib/components/screens/combat/components/effects/DustClouds3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/EarthCrackEffect3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/EarthHealingEffect3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/ImpactSparks3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/InternalDamage3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/InternalDamage3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/LiPrecisionTargetingOverlay.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/NerveStrikeParticles3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/PainVignette.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/PainVignette.js.map +1 -1
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/ParticleAudio3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/TraumaOverlay3D.js.map +1 -1
- package/lib/components/screens/combat/components/effects/WaterRipple3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/WaterWave3D.d.ts.map +1 -1
- package/lib/components/screens/combat/components/effects/index.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/MatchCountdown.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/MatchCountdown.js.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundAnnouncementOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/combat/components/feedback/RoundStartAnnouncementOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatBottomHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatLeftHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatPortraitStatusStrip.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatRightHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatRightHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatTopHUD.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/CombatTopHUD.js.map +1 -1
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/DifficultyIndicator.js.map +1 -1
- package/lib/components/screens/combat/components/hud/FPSMonitor.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/FPSMonitor.js.map +1 -1
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/combat/components/hud/PlayerStateOverlayHtml.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.d.ts.map +1 -1
- package/lib/components/screens/combat/components/indicators/BalanceIndicator.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts +0 -1
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.d.ts.map +1 -1
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js +0 -1
- package/lib/components/screens/combat/components/indicators/InputBufferDisplay.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/StaminaWarning.d.ts.map +1 -1
- package/lib/components/screens/combat/components/indicators/StaminaWarning.js.map +1 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts +0 -2
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.d.ts.map +1 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js +0 -1
- package/lib/components/screens/combat/components/indicators/TechniqueNameDisplay.js.map +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.d.ts.map +1 -1
- package/lib/components/screens/combat/helpers/AnimationUpdater.js.map +1 -1
- package/lib/components/screens/combat/helpers/combatHelpers.d.ts.map +1 -1
- package/lib/components/screens/combat/helpers/combatHelpers.js.map +1 -1
- package/lib/components/screens/combat/hooks/useAICombat.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useAICombat.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatActions.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatActions.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAttackMovement.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAudio.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatAudio.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatLayout.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatLayout.js.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatState.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/useCombatState.js.map +1 -1
- package/lib/components/screens/combat/hooks/useGrapplingAudio.d.ts.map +1 -1
- package/lib/components/screens/combat/hooks/usePreloadCombatAudio.d.ts.map +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.d.ts.map +1 -1
- package/lib/components/screens/controls/ControlsScreen3D.js.map +1 -1
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/controls/components/ControlBindingsOverlayHtml.js.map +1 -1
- package/lib/components/screens/controls/components/GamepadVisualization3D.d.ts.map +1 -1
- package/lib/components/screens/controls/components/GamepadVisualization3D.js.map +1 -1
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/controls/components/InteractiveControlDemoOverlayHtml.js.map +1 -1
- package/lib/components/screens/controls/components/Key3D.d.ts.map +1 -1
- package/lib/components/screens/controls/components/Key3D.js.map +1 -1
- package/lib/components/screens/controls/components/VisualKeyboard3D.d.ts.map +1 -1
- package/lib/components/screens/controls/components/VisualKeyboard3D.js.map +1 -1
- package/lib/components/screens/controls/constants/ControlsConstants.d.ts.map +1 -1
- package/lib/components/screens/controls/constants/ControlsConstants.js.map +1 -1
- package/lib/components/screens/controls/hooks/useControlsState.d.ts.map +1 -1
- package/lib/components/screens/controls/hooks/useControlsState.js.map +1 -1
- package/lib/components/screens/endscreen/EndScreen3D.d.ts.map +1 -1
- package/lib/components/screens/endscreen/EndScreen3D.js.map +1 -1
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.d.ts.map +1 -1
- package/lib/components/screens/endscreen/components/DefeatAnimation3D.js.map +1 -1
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/endscreen/components/NavigationButtonsOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/endscreen/components/PerformanceBreakdownOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/endscreen/components/PerformanceRatingOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.d.ts.map +1 -1
- package/lib/components/screens/endscreen/components/VictoryAnimation3D.js.map +1 -1
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/endscreen/components/WinnerDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/endscreen/components/index.d.ts.map +1 -1
- package/lib/components/screens/endscreen/index.d.ts.map +1 -1
- package/lib/components/screens/intro/IntroScreen3D.d.ts.map +1 -1
- package/lib/components/screens/intro/IntroScreen3D.js +1 -1
- package/lib/components/screens/intro/IntroScreen3D.js.map +1 -1
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/AbilityListOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardGridOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeCardOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/ArchetypeDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/EnhancedArchetypeDisplayOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/MenuButtonsOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/MenuSectionOverlayHtml.js.map +1 -1
- package/lib/components/screens/intro/components/StatBarOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/intro/components/StatBarOverlayHtml.js.map +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.d.ts.map +1 -1
- package/lib/components/screens/philosophy/PhilosophyScreen3D.js.map +1 -1
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts +0 -1
- package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts +0 -1
- package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts +0 -1
- package/lib/components/screens/philosophy/components/PhilosophySectionOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts +0 -1
- package/lib/components/screens/philosophy/components/PhilosophyTextOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts +0 -1
- package/lib/components/screens/philosophy/components/TrigramSymbol3D.d.ts.map +1 -1
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts +0 -1
- package/lib/components/screens/philosophy/components/TrigramVisualization3D.d.ts.map +1 -1
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts +0 -1
- package/lib/components/screens/philosophy/hooks/usePhilosophyState.d.ts.map +1 -1
- package/lib/components/screens/training/TrainingScreen3D.d.ts.map +1 -1
- package/lib/components/screens/training/TrainingScreen3D.js.map +1 -1
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/AnatomyControlsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/AnatomyOverlay3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/AnatomyOverlay3D.js.map +1 -1
- package/lib/components/screens/training/components/DamageNumber3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/FootPlacementMarkers3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/FootPlacementMarkers3D.js.map +1 -1
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/FootworkDrillsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/HitFeedbackEffect3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/HitFeedbackEffect3D.js.map +1 -1
- package/lib/components/screens/training/components/TrainingAICharacter3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingArena3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingControlsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingDummy3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingDummy3D.js.map +1 -1
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingFeedbackOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingHitEffects3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingModeSelectorOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/TrainingStatsOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/VitalPointMarker3D.d.ts.map +1 -1
- package/lib/components/screens/training/components/VitalPointMarker3D.js.map +1 -1
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.d.ts.map +1 -1
- package/lib/components/screens/training/components/VitalPointTrainingOverlayHtml.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingBottomHUD.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingLeftHUD.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingRightHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingRightHUD.js.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingTopHUD.d.ts.map +1 -1
- package/lib/components/screens/training/components/hud/TrainingTopHUD.js.map +1 -1
- package/lib/components/screens/training/components/index.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useAttackMovement.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useAttackMovement.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingActions.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingActions.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingLayout.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingLayout.js.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingState.d.ts.map +1 -1
- package/lib/components/screens/training/hooks/useTrainingState.js.map +1 -1
- package/lib/components/shared/base/AccessibilityProvider.d.ts.map +1 -1
- package/lib/components/shared/base/BaseButton.d.ts.map +1 -1
- package/lib/components/shared/base/BaseButton.js.map +1 -1
- package/lib/components/shared/base/BaseButtonOverlayHtml.d.ts.map +1 -1
- package/lib/components/shared/base/BaseButtonOverlayHtml.js.map +1 -1
- package/lib/components/shared/base/BasePanel.d.ts.map +1 -1
- package/lib/components/shared/base/BasePanel.js.map +1 -1
- package/lib/components/shared/base/BaseText.d.ts.map +1 -1
- package/lib/components/shared/base/BaseText.js.map +1 -1
- package/lib/components/shared/base/ResponsiveContainer.d.ts.map +1 -1
- package/lib/components/shared/base/index.d.ts.map +1 -1
- package/lib/components/shared/base/useKoreanTheme.d.ts.map +1 -1
- package/lib/components/shared/base/useKoreanTheme.js.map +1 -1
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.d.ts.map +1 -1
- package/lib/components/shared/debug/PerformanceDebugOverlayHtml.js.map +1 -1
- package/lib/components/shared/effects/ScreenFlash.d.ts.map +1 -1
- package/lib/components/shared/mobile/ActionButtons.d.ts.map +1 -1
- package/lib/components/shared/mobile/ActionButtons.js +0 -1
- package/lib/components/shared/mobile/ActionButtons.js.map +1 -1
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts +0 -1
- package/lib/components/shared/mobile/GestureRecognizerPure.d.ts.map +1 -1
- package/lib/components/shared/mobile/GestureRecognizerPure.js +0 -1
- package/lib/components/shared/mobile/GestureRecognizerPure.js.map +1 -1
- package/lib/components/shared/mobile/HapticController.d.ts +0 -13
- package/lib/components/shared/mobile/HapticController.d.ts.map +1 -1
- package/lib/components/shared/mobile/HapticController.js +0 -10
- package/lib/components/shared/mobile/HapticController.js.map +1 -1
- package/lib/components/shared/mobile/MobileControlsPure.d.ts.map +1 -1
- package/lib/components/shared/mobile/MobileControlsPure.js.map +1 -1
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts +0 -15
- package/lib/components/shared/mobile/PerformanceMonitor.d.ts.map +1 -1
- package/lib/components/shared/mobile/StanceWheelPure.d.ts +0 -1
- package/lib/components/shared/mobile/StanceWheelPure.d.ts.map +1 -1
- package/lib/components/shared/mobile/StanceWheelPure.js +0 -1
- package/lib/components/shared/mobile/StanceWheelPure.js.map +1 -1
- package/lib/components/shared/mobile/TouchOptimizer.d.ts +0 -4
- package/lib/components/shared/mobile/TouchOptimizer.d.ts.map +1 -1
- package/lib/components/shared/mobile/TouchOptimizer.js +0 -3
- package/lib/components/shared/mobile/TouchOptimizer.js.map +1 -1
- package/lib/components/shared/mobile/VirtualDPad.d.ts.map +1 -1
- package/lib/components/shared/mobile/VirtualDPad.js +0 -1
- package/lib/components/shared/mobile/VirtualDPad.js.map +1 -1
- package/lib/components/shared/mobile/index.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BodySurface.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BodySurface.js.map +1 -1
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BoneAttachedMuscles.js.map +1 -1
- package/lib/components/shared/three/anatomy/BoneClothing.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BoneClothing.js.map +1 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts +0 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/BoneRenderer.js.map +1 -1
- package/lib/components/shared/three/anatomy/Face3D.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/Face3D.js.map +1 -1
- package/lib/components/shared/three/anatomy/Foot3D.d.ts +0 -1
- package/lib/components/shared/three/anatomy/Foot3D.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/Foot3D.js.map +1 -1
- package/lib/components/shared/three/anatomy/Hand3D.d.ts +0 -1
- package/lib/components/shared/three/anatomy/Hand3D.d.ts.map +1 -1
- package/lib/components/shared/three/anatomy/Hand3D.js.map +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.d.ts.map +1 -1
- package/lib/components/shared/three/effects/ActionFeedback.js.map +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.d.ts.map +1 -1
- package/lib/components/shared/three/effects/DamageNumbers.js.map +1 -1
- package/lib/components/shared/three/effects/ExplosiveBurstEffect3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/GrapplingIndicator3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/HitEffects3D.js.map +1 -1
- package/lib/components/shared/three/effects/LimbExposureIndicator3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/NerveDisruptionEffect3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/PlayerStateIndicators.d.ts.map +1 -1
- package/lib/components/shared/three/effects/PlayerStateIndicators.js.map +1 -1
- package/lib/components/shared/three/effects/StanceSymbol3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/StanceSymbol3D.js.map +1 -1
- package/lib/components/shared/three/effects/StanceTransitionEffect.d.ts.map +1 -1
- package/lib/components/shared/three/effects/StanceTransitionEffect.js.map +1 -1
- package/lib/components/shared/three/effects/ThunderEffect3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/VitalPointMarkers3D.d.ts.map +1 -1
- package/lib/components/shared/three/effects/VitalPointMarkers3D.js.map +1 -1
- package/lib/components/shared/three/index.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts +0 -6
- package/lib/components/shared/three/indicators/ElementalColorSystem.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/ElementalColorSystem.js +0 -4
- package/lib/components/shared/three/indicators/ElementalColorSystem.js.map +1 -1
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts +0 -1
- package/lib/components/shared/three/indicators/GuardIndicator.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/GuardIndicator.js +0 -1
- package/lib/components/shared/three/indicators/GuardIndicator.js.map +1 -1
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts +0 -7
- package/lib/components/shared/three/indicators/HapticFeedback.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/HapticFeedback.js +0 -2
- package/lib/components/shared/three/indicators/HapticFeedback.js.map +1 -1
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts +0 -1
- package/lib/components/shared/three/indicators/StanceChangeIndicator.d.ts.map +1 -1
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js +0 -1
- package/lib/components/shared/three/indicators/StanceChangeIndicator.js.map +1 -1
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts +0 -1
- package/lib/components/shared/three/indicators/TrigramSymbol3D.d.ts.map +1 -1
- package/lib/components/shared/three/models/Player3DWithTransitions.d.ts.map +1 -1
- package/lib/components/shared/three/models/Player3DWithTransitions.js.map +1 -1
- package/lib/components/shared/three/models/SkeletalPlayer3D.d.ts.map +1 -1
- package/lib/components/shared/three/models/SkeletalPlayer3D.js.map +1 -1
- package/lib/components/shared/three/optimization/AdaptiveQuality.d.ts.map +1 -1
- package/lib/components/shared/three/optimization/AdaptiveQuality.js.map +1 -1
- package/lib/components/shared/three/optimization/InstancedGeometry.d.ts.map +1 -1
- package/lib/components/shared/three/optimization/LODSystem.d.ts.map +1 -1
- package/lib/components/shared/three/scene/AtmosphericParticles3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/AtmosphericParticles3D.js.map +1 -1
- package/lib/components/shared/three/scene/BackgroundScene3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/BackgroundScene3D.js.map +1 -1
- package/lib/components/shared/three/scene/CombatArena3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/CombatArena3D.js.map +1 -1
- package/lib/components/shared/three/scene/DebugCollision.d.ts +0 -2
- package/lib/components/shared/three/scene/DebugCollision.d.ts.map +1 -1
- package/lib/components/shared/three/scene/KoreanSignage3D.d.ts.map +1 -1
- package/lib/components/shared/three/scene/KoreanSignage3D.js.map +1 -1
- package/lib/components/shared/three/ui/ArchetypeCard.d.ts.map +1 -1
- package/lib/components/shared/three/ui/ArchetypeCard.js.map +1 -1
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.d.ts.map +1 -1
- package/lib/components/shared/three/ui/BodyPartHealthDisplay.js.map +1 -1
- package/lib/components/shared/three/ui/BreathingIndicator.d.ts.map +1 -1
- package/lib/components/shared/three/ui/BreathingIndicator2.js.map +1 -1
- package/lib/components/shared/three/ui/CombatReadinessBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/CombatReadinessBar.js.map +1 -1
- package/lib/components/shared/three/ui/ComboCounter.d.ts.map +1 -1
- package/lib/components/shared/three/ui/ComboCounter.js.map +1 -1
- package/lib/components/shared/three/ui/HealthBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/HealthBar.js.map +1 -1
- package/lib/components/shared/three/ui/KoreanButton.d.ts.map +1 -1
- package/lib/components/shared/three/ui/KoreanButton.js.map +1 -1
- package/lib/components/shared/three/ui/KoreanPanel.d.ts.map +1 -1
- package/lib/components/shared/three/ui/KoreanPanel.js.map +1 -1
- package/lib/components/shared/three/ui/KoreanText.d.ts.map +1 -1
- package/lib/components/shared/three/ui/KoreanText.js.map +1 -1
- package/lib/components/shared/three/ui/MenuList.d.ts.map +1 -1
- package/lib/components/shared/three/ui/MenuList.js.map +1 -1
- package/lib/components/shared/three/ui/PlayerHUD.d.ts.map +1 -1
- package/lib/components/shared/three/ui/PlayerHUD.js.map +1 -1
- package/lib/components/shared/three/ui/ProgressBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/ProgressBar.js.map +1 -1
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts +0 -1
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.d.ts.map +1 -1
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js +0 -1
- package/lib/components/shared/three/ui/SpeedIndicatorHUD.js.map +1 -1
- package/lib/components/shared/three/ui/StaminaBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/StaminaBar.js.map +1 -1
- package/lib/components/shared/three/ui/TechniqueBar.d.ts.map +1 -1
- package/lib/components/shared/three/ui/TechniqueBar.js.map +1 -1
- package/lib/components/shared/three/ui/TechniqueBarContainer.d.ts.map +1 -1
- package/lib/components/shared/three/ui/TechniqueCard.d.ts.map +1 -1
- package/lib/components/shared/three/ui/TechniqueCard.js.map +1 -1
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.d.ts.map +1 -1
- package/lib/components/shared/three/ui/VitalPointOverlayControlsHtml.js.map +1 -1
- package/lib/components/shared/three/ui/VulnerabilityWindowHUD.d.ts.map +1 -1
- package/lib/components/shared/ui/BaseHUDContainer.d.ts.map +1 -1
- package/lib/components/shared/ui/BaseHUDContainer.js.map +1 -1
- package/lib/components/shared/ui/CombatTimer.d.ts.map +1 -1
- package/lib/components/shared/ui/CombatTimer.js.map +1 -1
- package/lib/components/shared/ui/ErrorBoundary.d.ts.map +1 -1
- package/lib/components/shared/ui/ErrorModal.d.ts.map +1 -1
- package/lib/components/shared/ui/ErrorModal.js.map +1 -1
- package/lib/components/shared/ui/HUDSection.d.ts.map +1 -1
- package/lib/components/shared/ui/LoadingState.d.ts.map +1 -1
- package/lib/components/shared/ui/LoadingState.js.map +1 -1
- package/lib/components/shared/ui/MobileHUDLayout.d.ts +0 -1
- package/lib/components/shared/ui/MobileHUDLayout.d.ts.map +1 -1
- package/lib/components/shared/ui/ResponsiveContainer.d.ts +0 -1
- package/lib/components/shared/ui/ResponsiveContainer.d.ts.map +1 -1
- package/lib/components/shared/ui/SplashScreen.d.ts.map +1 -1
- package/lib/components/shared/ui/SplashScreen.js +2 -2
- package/lib/components/shared/ui/SplashScreen.js.map +1 -1
- package/lib/components/shared/ui/StyledHUDPanel.d.ts.map +1 -1
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.d.ts.map +1 -1
- package/lib/components/shared/ui/VitalPointOverlayControlsPure.js.map +1 -1
- package/lib/components/shared/ui/VolumeControl.d.ts.map +1 -1
- package/lib/components/shared/ui/VolumeControl.js.map +1 -1
- package/lib/components/shared/ui/shared/ConfirmDialog.d.ts.map +1 -1
- package/lib/components/shared/ui/shared/ConfirmDialog.js.map +1 -1
- package/lib/components/test/Hello3D.d.ts.map +1 -1
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.d.ts.map +1 -1
- package/lib/components/ui/combat/BalanceIndicatorOverlayHtml.js.map +1 -1
- package/lib/components/ui/combat/ComboCounter.d.ts.map +1 -1
- package/lib/components/ui/combat/PressureMeter.d.ts.map +1 -1
- package/lib/systems/CombatSystem.d.ts +0 -6
- package/lib/systems/CombatSystem.d.ts.map +1 -1
- package/lib/systems/CombatSystem.js +0 -6
- package/lib/systems/CombatSystem.js.map +1 -1
- package/lib/systems/EffectCalculator.d.ts +0 -7
- package/lib/systems/EffectCalculator.d.ts.map +1 -1
- package/lib/systems/EffectCalculator.js +0 -4
- package/lib/systems/EffectCalculator.js.map +1 -1
- package/lib/systems/LayoutSystem.d.ts +0 -1
- package/lib/systems/LayoutSystem.d.ts.map +1 -1
- package/lib/systems/LayoutSystem.js +0 -1
- package/lib/systems/LayoutSystem.js.map +1 -1
- package/lib/systems/PlayerEffectManager.d.ts +0 -10
- package/lib/systems/PlayerEffectManager.d.ts.map +1 -1
- package/lib/systems/PlayerEffectManager.js +0 -3
- package/lib/systems/PlayerEffectManager.js.map +1 -1
- package/lib/systems/ResponsiveScaling.d.ts +0 -12
- package/lib/systems/ResponsiveScaling.d.ts.map +1 -1
- package/lib/systems/ResponsiveScaling.js +0 -12
- package/lib/systems/ResponsiveScaling.js.map +1 -1
- package/lib/systems/TrigramSystem.d.ts +0 -13
- package/lib/systems/TrigramSystem.d.ts.map +1 -1
- package/lib/systems/TrigramSystem.js +0 -13
- package/lib/systems/TrigramSystem.js.map +1 -1
- package/lib/systems/VitalPointSystem.d.ts +0 -10
- package/lib/systems/VitalPointSystem.d.ts.map +1 -1
- package/lib/systems/VitalPointSystem.js +0 -10
- package/lib/systems/VitalPointSystem.js.map +1 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts +0 -4
- package/lib/systems/animation/builders/KeyframeInterpolation.d.ts.map +1 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js +0 -1
- package/lib/systems/animation/builders/KeyframeInterpolation.js.map +1 -1
- package/lib/systems/animation/builders/SkeletonRig.d.ts +0 -4
- package/lib/systems/animation/builders/SkeletonRig.d.ts.map +1 -1
- package/lib/systems/animation/builders/SkeletonRig.js +0 -3
- package/lib/systems/animation/builders/SkeletonRig.js.map +1 -1
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts +0 -5
- package/lib/systems/animation/catalogs/RecoveryAnimations.d.ts.map +1 -1
- package/lib/systems/animation/catalogs/RecoveryAnimations.js +0 -5
- package/lib/systems/animation/catalogs/RecoveryAnimations.js.map +1 -1
- package/lib/systems/animation/core/AnimationHitTiming.d.ts +0 -6
- package/lib/systems/animation/core/AnimationHitTiming.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationHitTiming.js +0 -4
- package/lib/systems/animation/core/AnimationHitTiming.js.map +1 -1
- package/lib/systems/animation/core/AnimationTransitions.d.ts +0 -3
- package/lib/systems/animation/core/AnimationTransitions.d.ts.map +1 -1
- package/lib/systems/animation/core/AnimationTransitions.js.map +1 -1
- package/lib/systems/animation/core/LateralityTransform.d.ts +0 -3
- package/lib/systems/animation/core/LateralityTransform.d.ts.map +1 -1
- package/lib/systems/animation/core/LateralityTransform.js +0 -1
- package/lib/systems/animation/core/LateralityTransform.js.map +1 -1
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts +0 -1
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.d.ts.map +1 -1
- package/lib/systems/animation/core/RecoveryPhaseEnhancer.js.map +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts +0 -10
- package/lib/systems/animation/core/TechniqueAnimationMapper.d.ts.map +1 -1
- package/lib/systems/animation/core/TechniqueAnimationMapper.js +0 -8
- package/lib/systems/animation/core/TechniqueAnimationMapper.js.map +1 -1
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts +0 -10
- package/lib/systems/animation/core/TrigramAnimationMapping.d.ts.map +1 -1
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts +0 -2
- package/lib/systems/animation/core/TrigramStanceTransitions.d.ts.map +1 -1
- package/lib/systems/animation/core/types.d.ts +0 -39
- package/lib/systems/animation/core/types.d.ts.map +1 -1
- package/lib/systems/animation/core/types.js +0 -9
- package/lib/systems/animation/core/types.js.map +1 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts +0 -27
- package/lib/systems/animation/systems/AdvancedJointMovements.d.ts.map +1 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.js +0 -1
- package/lib/systems/animation/systems/AdvancedJointMovements.js.map +1 -1
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts +0 -19
- package/lib/systems/animation/systems/BodyFacingSystem.d.ts.map +1 -1
- package/lib/systems/animation/systems/BodyFacingSystem.js +0 -14
- package/lib/systems/animation/systems/BodyFacingSystem.js.map +1 -1
- package/lib/systems/animation/systems/FacialExpressions.d.ts +0 -10
- package/lib/systems/animation/systems/FacialExpressions.d.ts.map +1 -1
- package/lib/systems/animation/systems/FacialExpressions.js +0 -2
- package/lib/systems/animation/systems/FacialExpressions.js.map +1 -1
- package/lib/systems/animation/systems/FallAnimations.d.ts +0 -4
- package/lib/systems/animation/systems/FallAnimations.d.ts.map +1 -1
- package/lib/systems/animation/systems/FallAnimations.js +0 -2
- package/lib/systems/animation/systems/FallAnimations.js.map +1 -1
- package/lib/systems/animation/systems/HeadMovements.d.ts +0 -10
- package/lib/systems/animation/systems/HeadMovements.d.ts.map +1 -1
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts +0 -7
- package/lib/systems/bodypart/BodyPartDamageIntegration.d.ts.map +1 -1
- package/lib/systems/bodypart/BodyPartDamageIntegration.js +0 -7
- package/lib/systems/bodypart/BodyPartDamageIntegration.js.map +1 -1
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts +0 -13
- package/lib/systems/bodypart/BodyPartHealthSystem.d.ts.map +1 -1
- package/lib/systems/bodypart/BodyPartHealthSystem.js +0 -13
- package/lib/systems/bodypart/BodyPartHealthSystem.js.map +1 -1
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts +0 -6
- package/lib/systems/bodypart/BodyPartPositionMapping.d.ts.map +1 -1
- package/lib/systems/bodypart/BodyPartPositionMapping.js +0 -6
- package/lib/systems/bodypart/BodyPartPositionMapping.js.map +1 -1
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts +0 -10
- package/lib/systems/bodypart/CombatInjuryIntegration.d.ts.map +1 -1
- package/lib/systems/bodypart/CombatInjuryIntegration.js +0 -8
- package/lib/systems/bodypart/CombatInjuryIntegration.js.map +1 -1
- package/lib/systems/bodypart/InjuryIntegration.d.ts +0 -2
- package/lib/systems/bodypart/InjuryIntegration.d.ts.map +1 -1
- package/lib/systems/bodypart/InjuryIntegration.js +0 -2
- package/lib/systems/bodypart/InjuryIntegration.js.map +1 -1
- package/lib/systems/bodypart/InjuryTracker.d.ts +0 -14
- package/lib/systems/bodypart/InjuryTracker.d.ts.map +1 -1
- package/lib/systems/bodypart/InjuryTracker.js +0 -12
- package/lib/systems/bodypart/InjuryTracker.js.map +1 -1
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts +0 -8
- package/lib/systems/bodypart/MovementPenaltySystem.d.ts.map +1 -1
- package/lib/systems/bodypart/MovementPenaltySystem.js +0 -8
- package/lib/systems/bodypart/MovementPenaltySystem.js.map +1 -1
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts +0 -8
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.d.ts.map +1 -1
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js +0 -8
- package/lib/systems/bodypart/PlayerInjuryTrackingManager.js.map +1 -1
- package/lib/systems/bodypart/types.d.ts +0 -13
- package/lib/systems/bodypart/types.d.ts.map +1 -1
- package/lib/systems/bodypart/types.js +0 -5
- package/lib/systems/bodypart/types.js.map +1 -1
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts +0 -3
- package/lib/systems/breathing/BreathingDisruptionSystem.d.ts.map +1 -1
- package/lib/systems/breathing/BreathingDisruptionSystem.js +0 -2
- package/lib/systems/breathing/BreathingDisruptionSystem.js.map +1 -1
- package/lib/systems/combat/BalanceSystem.d.ts +0 -25
- package/lib/systems/combat/BalanceSystem.d.ts.map +1 -1
- package/lib/systems/combat/BalanceSystem.js +0 -25
- package/lib/systems/combat/BalanceSystem.js.map +1 -1
- package/lib/systems/combat/BreakingStatusEffects.d.ts +0 -4
- package/lib/systems/combat/BreakingStatusEffects.d.ts.map +1 -1
- package/lib/systems/combat/BreakingStatusEffects.js +0 -3
- package/lib/systems/combat/BreakingStatusEffects.js.map +1 -1
- package/lib/systems/combat/CombatStateSystem.d.ts +0 -9
- package/lib/systems/combat/CombatStateSystem.d.ts.map +1 -1
- package/lib/systems/combat/CombatStateSystem.js +0 -9
- package/lib/systems/combat/CombatStateSystem.js.map +1 -1
- package/lib/systems/combat/ConsciousnessSystem.d.ts +0 -16
- package/lib/systems/combat/ConsciousnessSystem.d.ts.map +1 -1
- package/lib/systems/combat/ConsciousnessSystem.js +0 -16
- package/lib/systems/combat/ConsciousnessSystem.js.map +1 -1
- package/lib/systems/combat/FallIntegration.d.ts +0 -3
- package/lib/systems/combat/FallIntegration.d.ts.map +1 -1
- package/lib/systems/combat/FallIntegration.js +0 -3
- package/lib/systems/combat/FallIntegration.js.map +1 -1
- package/lib/systems/combat/GrappleSystem.d.ts +0 -2
- package/lib/systems/combat/GrappleSystem.d.ts.map +1 -1
- package/lib/systems/combat/GrappleSystem.js +0 -2
- package/lib/systems/combat/GrappleSystem.js.map +1 -1
- package/lib/systems/combat/LimbExposureSystem.d.ts +0 -7
- package/lib/systems/combat/LimbExposureSystem.d.ts.map +1 -1
- package/lib/systems/combat/LimbExposureSystem.js +0 -7
- package/lib/systems/combat/LimbExposureSystem.js.map +1 -1
- package/lib/systems/combat/PainResponseSystem.d.ts +0 -11
- package/lib/systems/combat/PainResponseSystem.d.ts.map +1 -1
- package/lib/systems/combat/PainResponseSystem.js +0 -11
- package/lib/systems/combat/PainResponseSystem.js.map +1 -1
- package/lib/systems/combat/painConsciousnessUtils.d.ts +0 -7
- package/lib/systems/combat/painConsciousnessUtils.d.ts.map +1 -1
- package/lib/systems/combat/painConsciousnessUtils.js +0 -7
- package/lib/systems/combat/painConsciousnessUtils.js.map +1 -1
- package/lib/systems/effects.d.ts +11 -0
- package/lib/systems/effects.d.ts.map +1 -1
- package/lib/systems/effects.js +10 -0
- package/lib/systems/effects.js.map +1 -1
- package/lib/systems/game.d.ts +16 -0
- package/lib/systems/game.d.ts.map +1 -1
- package/lib/systems/game.js +1 -0
- package/lib/systems/game.js.map +1 -1
- package/lib/systems/index.d.ts +5 -1
- package/lib/systems/index.d.ts.map +1 -1
- package/lib/systems/index.js.map +1 -1
- package/lib/systems/movement/InjuryMovementModifier.d.ts +0 -10
- package/lib/systems/movement/InjuryMovementModifier.d.ts.map +1 -1
- package/lib/systems/movement/InjuryMovementModifier.js +0 -7
- package/lib/systems/movement/InjuryMovementModifier.js.map +1 -1
- package/lib/systems/movement/integration.d.ts +0 -3
- package/lib/systems/movement/integration.d.ts.map +1 -1
- package/lib/systems/movement/integration.js +0 -3
- package/lib/systems/movement/integration.js.map +1 -1
- package/lib/systems/physics/AttackMovementPhysics.d.ts +0 -9
- package/lib/systems/physics/AttackMovementPhysics.d.ts.map +1 -1
- package/lib/systems/physics/AttackMovementPhysics.js +0 -7
- package/lib/systems/physics/AttackMovementPhysics.js.map +1 -1
- package/lib/systems/physics/CollisionDetection.d.ts +0 -6
- package/lib/systems/physics/CollisionDetection.d.ts.map +1 -1
- package/lib/systems/physics/CollisionDetection.js +0 -6
- package/lib/systems/physics/CollisionDetection.js.map +1 -1
- package/lib/systems/physics/CoordinateMapper.d.ts +0 -1
- package/lib/systems/physics/CoordinateMapper.d.ts.map +1 -1
- package/lib/systems/physics/CoordinateMapper.js +0 -1
- package/lib/systems/physics/CoordinateMapper.js.map +1 -1
- package/lib/systems/physics/KnockbackPhysics.d.ts +0 -11
- package/lib/systems/physics/KnockbackPhysics.d.ts.map +1 -1
- package/lib/systems/physics/KnockbackPhysics.js +0 -8
- package/lib/systems/physics/KnockbackPhysics.js.map +1 -1
- package/lib/systems/physics/MovementPhysics.d.ts +0 -10
- package/lib/systems/physics/MovementPhysics.d.ts.map +1 -1
- package/lib/systems/physics/MovementPhysics.js +0 -8
- package/lib/systems/physics/MovementPhysics.js.map +1 -1
- package/lib/systems/physics/PhysicalReachCalculator.d.ts +0 -6
- package/lib/systems/physics/PhysicalReachCalculator.d.ts.map +1 -1
- package/lib/systems/physics/PhysicalReachCalculator.js +0 -5
- package/lib/systems/physics/PhysicalReachCalculator.js.map +1 -1
- package/lib/systems/physics/SpeedModifierSystem.d.ts +0 -5
- package/lib/systems/physics/SpeedModifierSystem.d.ts.map +1 -1
- package/lib/systems/physics/SpeedModifierSystem.js +0 -4
- package/lib/systems/physics/SpeedModifierSystem.js.map +1 -1
- package/lib/systems/player.d.ts +0 -5
- package/lib/systems/player.d.ts.map +1 -1
- package/lib/systems/trigram/TrigramCalculator.d.ts +0 -1
- package/lib/systems/trigram/TrigramCalculator.d.ts.map +1 -1
- package/lib/systems/trigram/TrigramCalculator.js +0 -1
- package/lib/systems/trigram/TrigramCalculator.js.map +1 -1
- package/lib/systems/trigram/types.d.ts +0 -4
- package/lib/systems/trigram/types.d.ts.map +1 -1
- package/lib/systems/trigram/types.js +0 -2
- package/lib/systems/trigram/types.js.map +1 -1
- package/lib/systems/types.d.ts +7 -2
- package/lib/systems/types.d.ts.map +1 -1
- package/lib/systems/types.js.map +1 -1
- package/lib/systems/vitalpoint/DamageCalculator.d.ts +0 -3
- package/lib/systems/vitalpoint/DamageCalculator.d.ts.map +1 -1
- package/lib/systems/vitalpoint/DamageCalculator.js +0 -3
- package/lib/systems/vitalpoint/DamageCalculator.js.map +1 -1
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts +0 -8
- package/lib/systems/vitalpoint/KoreanVitalPoints.d.ts.map +1 -1
- package/lib/systems/vitalpoint/KoreanVitalPoints.js +0 -8
- package/lib/systems/vitalpoint/KoreanVitalPoints.js.map +1 -1
- package/lib/systems/vitalpoint/VitalPointsData.d.ts +0 -3
- package/lib/systems/vitalpoint/VitalPointsData.d.ts.map +1 -1
- package/lib/systems/vitalpoint/VitalPointsData.js +0 -1
- package/lib/systems/vitalpoint/VitalPointsData.js.map +1 -1
- package/lib/types/PhysicsTypes.d.ts +21 -78
- package/lib/types/PhysicsTypes.d.ts.map +1 -1
- package/lib/types/PhysicsTypes.js +17 -63
- package/lib/types/PhysicsTypes.js.map +1 -1
- package/lib/types/clothing.d.ts +0 -9
- package/lib/types/clothing.d.ts.map +1 -1
- package/lib/types/constants/animations.d.ts +35 -1
- package/lib/types/constants/animations.d.ts.map +1 -1
- package/lib/types/constants/animations.js +12 -1
- package/lib/types/constants/animations.js.map +1 -1
- package/lib/types/constants/colors.d.ts +28 -2
- package/lib/types/constants/colors.d.ts.map +1 -1
- package/lib/types/constants/colors.js +30 -4
- package/lib/types/constants/colors.js.map +1 -1
- package/lib/types/constants/index.d.ts +5 -1
- package/lib/types/constants/index.d.ts.map +1 -1
- package/lib/types/constants/index.js.map +1 -1
- package/lib/types/constants/performance.d.ts +0 -2
- package/lib/types/constants/performance.d.ts.map +1 -1
- package/lib/types/constants/performance.js +0 -2
- package/lib/types/constants/performance.js.map +1 -1
- package/lib/types/constants/typography.d.ts +40 -2
- package/lib/types/constants/typography.d.ts.map +1 -1
- package/lib/types/constants/typography.js +40 -2
- package/lib/types/constants/typography.js.map +1 -1
- package/lib/types/constants/ui.d.ts +89 -1
- package/lib/types/constants/ui.d.ts.map +1 -1
- package/lib/types/constants/ui.js +33 -1
- package/lib/types/constants/ui.js.map +1 -1
- package/lib/types/facial.d.ts +0 -15
- package/lib/types/facial.d.ts.map +1 -1
- package/lib/types/facial.js +0 -8
- package/lib/types/facial.js.map +1 -1
- package/lib/types/hand-animation.d.ts +34 -147
- package/lib/types/hand-animation.d.ts.map +1 -1
- package/lib/types/hand-animation.js +0 -2
- package/lib/types/hand-animation.js.map +1 -1
- package/lib/types/injury.d.ts +0 -2
- package/lib/types/injury.d.ts.map +1 -1
- package/lib/types/injury.js +0 -1
- package/lib/types/injury.js.map +1 -1
- package/lib/types/physics.d.ts +0 -21
- package/lib/types/physics.d.ts.map +1 -1
- package/lib/types/physics.js +0 -6
- package/lib/types/physics.js.map +1 -1
- package/lib/types/physicsConstants.d.ts +0 -12
- package/lib/types/physicsConstants.d.ts.map +1 -1
- package/lib/types/physicsConstants.js +0 -12
- package/lib/types/physicsConstants.js.map +1 -1
- package/lib/types/player-visual.d.ts +45 -189
- package/lib/types/player-visual.d.ts.map +1 -1
- package/lib/types/technique.d.ts +1 -5
- package/lib/types/technique.d.ts.map +1 -1
- package/lib/types/techniqueId.d.ts +0 -1
- package/lib/types/techniqueId.d.ts.map +1 -1
- package/lib/types/techniqueId.js +0 -1
- package/lib/types/techniqueId.js.map +1 -1
- package/lib/utils/arenaWorldDimensions.d.ts +0 -11
- package/lib/utils/arenaWorldDimensions.d.ts.map +1 -1
- package/lib/utils/arenaWorldDimensions.js +0 -6
- package/lib/utils/arenaWorldDimensions.js.map +1 -1
- package/lib/utils/controlMapping.d.ts +3 -4
- package/lib/utils/controlMapping.d.ts.map +1 -1
- package/lib/utils/controlMapping.js +1 -2
- package/lib/utils/controlMapping.js.map +1 -1
- package/lib/utils/deviceDetection.d.ts +0 -5
- package/lib/utils/deviceDetection.d.ts.map +1 -1
- package/lib/utils/deviceDetection.js +0 -5
- package/lib/utils/deviceDetection.js.map +1 -1
- package/lib/utils/hapticFeedback.d.ts +23 -95
- package/lib/utils/hapticFeedback.d.ts.map +1 -1
- package/lib/utils/hapticFeedback.js +9 -39
- package/lib/utils/hapticFeedback.js.map +1 -1
- package/lib/utils/haptics.d.ts +0 -3
- package/lib/utils/haptics.d.ts.map +1 -1
- package/lib/utils/haptics.js +0 -1
- package/lib/utils/haptics.js.map +1 -1
- package/lib/utils/math.d.ts +0 -3
- package/lib/utils/math.d.ts.map +1 -1
- package/lib/utils/math.js +0 -2
- package/lib/utils/math.js.map +1 -1
- package/lib/utils/mobileLayoutHelpers.d.ts +0 -3
- package/lib/utils/mobileLayoutHelpers.d.ts.map +1 -1
- package/lib/utils/mobileLayoutHelpers.js +0 -1
- package/lib/utils/mobileLayoutHelpers.js.map +1 -1
- package/lib/utils/mobileUIUtils.d.ts +5 -100
- package/lib/utils/mobileUIUtils.d.ts.map +1 -1
- package/lib/utils/mobileUIUtils.js +0 -9
- package/lib/utils/mobileUIUtils.js.map +1 -1
- package/lib/utils/physicalAttributeValidation.d.ts.map +1 -1
- package/lib/utils/player3DHelpers.d.ts.map +1 -1
- package/lib/utils/player3DHelpers.js.map +1 -1
- package/lib/utils/responsiveLayoutHelpers.d.ts +0 -65
- package/lib/utils/responsiveLayoutHelpers.d.ts.map +1 -1
- package/lib/utils/responsiveLayoutHelpers.js +0 -65
- package/lib/utils/responsiveLayoutHelpers.js.map +1 -1
- package/lib/utils/responsiveOrientationConstants.d.ts +0 -7
- package/lib/utils/responsiveOrientationConstants.d.ts.map +1 -1
- package/lib/utils/responsiveOrientationConstants.js +0 -7
- package/lib/utils/responsiveOrientationConstants.js.map +1 -1
- package/lib/utils/safeAreaUtils.d.ts +0 -6
- package/lib/utils/safeAreaUtils.d.ts.map +1 -1
- package/lib/utils/safeAreaUtils.js +0 -2
- package/lib/utils/safeAreaUtils.js.map +1 -1
- package/lib/utils/sharedPhysicsConfig.d.ts +0 -4
- package/lib/utils/sharedPhysicsConfig.d.ts.map +1 -1
- package/lib/utils/sharedPhysicsConfig.js +0 -2
- package/lib/utils/sharedPhysicsConfig.js.map +1 -1
- package/lib/utils/skeletonScaling.d.ts +0 -9
- package/lib/utils/skeletonScaling.d.ts.map +1 -1
- package/lib/utils/skeletonScaling.js +0 -1
- package/lib/utils/skeletonScaling.js.map +1 -1
- package/package.json +7 -7
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PhilosophyScreen3D.js","names":[],"sources":["../../../../src/components/screens/philosophy/PhilosophyScreen3D.tsx"],"sourcesContent":["// UI renders outside Canvas in absolute-positioned div - no Html needed\nimport { Canvas } from \"@react-three/fiber\";\nimport React, { useCallback, useEffect, useMemo } from \"react\";\nimport { useAudio } from \"../../../audio/AudioProvider\";\nimport { useWebGLContextLossHandler } from \"../../../hooks/useWebGLContextLossHandler\";\nimport { useWindowSize } from \"../../../hooks/useWindowSize\";\nimport { PLAYER_ARCHETYPES_DATA } from \"../../../systems\";\nimport { KoreanCulture } from \"../../../systems/trigram/KoreanCulture\";\nimport { TRIGRAM_DATA } from \"../../../systems/trigram/types\";\nimport { TrigramStance } from \"../../../types\";\nimport { Z_INDEX } from \"../../../types/LayoutTypes\";\nimport { hexToRgbaString } from \"../../../utils/colorUtils\";\nimport { shouldUseMobileControls } from \"../../../utils/deviceDetection\";\nimport { getLayoutConstants } from \"../../../utils/responsiveLayoutHelpers\";\nimport { useKoreanTheme } from \"../../shared/base/useKoreanTheme\";\nimport { BackgroundScene3D } from \"../../shared/three\";\nimport { BackButton, LinkButton } from \"../../shared/ui/BackButton\";\nimport { VolumeControl } from \"../../shared/ui/VolumeControl\";\n\nexport interface PhilosophyScreen3DProps {\n readonly onReturnToMenu: () => void;\n readonly width?: number;\n readonly height?: number;\n}\n\n/**\n * Three.js-based PhilosophyScreen Component\n */\nexport const PhilosophyScreen3D: React.FC<PhilosophyScreen3DProps> = ({\n onReturnToMenu,\n width: propWidth,\n height: propHeight,\n}) => {\n // UI now renders outside Canvas - no mount state needed\n\n // Handle WebGL context loss and restoration (for 3D background only)\n useWebGLContextLossHandler({\n onContextLost: () => {\n console.warn(\"⚠️ WebGL context lost in PhilosophyScreen\");\n },\n onContextRestored: () => {\n console.log(\"✓ WebGL context restored in PhilosophyScreen\");\n },\n autoRestore: true,\n });\n\n const audio = useAudio();\n const { width, height } = useWindowSize();\n\n // Use prop dimensions if provided, otherwise use window size\n const screenWidth = propWidth ?? width;\n const screenHeight = propHeight ?? height;\n\n // Responsive layout calculations with large desktop support\n // Use device detection instead of width-only breakpoint to correctly identify high-res mobile devices\n const isMobile = shouldUseMobileControls();\n // Only use width for tablet/desktop distinction when NOT mobile\n const isTablet = useMemo(\n () => !isMobile && screenWidth >= 768 && screenWidth < 1024,\n [isMobile, screenWidth],\n );\n const isLargeDesktop = useMemo(\n () => !isMobile && screenWidth >= 1920,\n [isMobile, screenWidth],\n ); // 4K/2K displays\n\n // Use centralized responsive layout helper for consistent scaling\n const layoutConstants = useMemo(\n () => getLayoutConstants(screenWidth),\n [screenWidth],\n );\n\n // Use Korean theme hook for consistent theming\n const theme = useKoreanTheme({\n variant: \"primary\",\n size: \"md\",\n isMobile,\n });\n\n // Memoize scrollbar style to prevent re-creating style tag on every render\n const scrollbarStyle = useMemo(\n () => ({\n __html: `\n .philosophy-scrollbar::-webkit-scrollbar {\n width: 12px !important;\n display: block !important;\n }\n .philosophy-scrollbar::-webkit-scrollbar-track {\n background: ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n border-radius: 6px;\n }\n .philosophy-scrollbar::-webkit-scrollbar-thumb {\n background: ${hexToRgbaString(theme.colors.ACCENT_GOLD, 1)};\n border-radius: 6px;\n border: 2px solid ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n }\n .philosophy-scrollbar::-webkit-scrollbar-thumb:hover {\n background: ${hexToRgbaString(theme.colors.PRIMARY_CYAN, 1)};\n }\n `,\n }),\n [theme],\n );\n\n // Memoize colors from theme for performance\n const colors = useMemo(\n () => ({\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.95),\n headerBg: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.9),\n sectionBg: hexToRgbaString(theme.colors.UI_BACKGROUND_LIGHT, 0.8),\n borderGold: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.8),\n borderCyan: hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.6),\n borderMagenta: hexToRgbaString(theme.colors.SECONDARY_MAGENTA, 0.6),\n borderRed: hexToRgbaString(theme.colors.KOREAN_RED, 0.6),\n textPrimary: `#${theme.colors.TEXT_PRIMARY.toString(16).padStart(6, \"0\")}`,\n textSecondary: `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, \"0\")}`,\n textTertiary: `#${theme.colors.TEXT_TERTIARY.toString(16).padStart(6, \"0\")}`,\n accentGold: `#${theme.colors.ACCENT_GOLD.toString(16).padStart(6, \"0\")}`,\n accentCyan: `#${theme.colors.PRIMARY_CYAN.toString(16).padStart(6, \"0\")}`,\n }),\n [theme],\n );\n\n // Audio lifecycle management for philosophy screen\n useEffect(() => {\n const startMusic = async () => {\n await audio.fadeIn(\"underground_theme\", 2000);\n };\n void startMusic().catch((err) =>\n console.warn(\"Failed to start philosophy music:\", err),\n );\n\n return () => {\n void audio\n .fadeOut(2000)\n .then(() => audio.stopMusic())\n .catch((err) => console.warn(\"Failed to stop philosophy music:\", err));\n };\n }, [audio]);\n\n // Enhanced keyboard handling for screen-level navigation\n useEffect(() => {\n const handleKeyDown = (event: KeyboardEvent) => {\n if (event.key === \"Escape\" || event.key.toLowerCase() === \"m\") {\n event.preventDefault();\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }\n };\n\n window.addEventListener(\"keydown\", handleKeyDown, { passive: false });\n return () => window.removeEventListener(\"keydown\", handleKeyDown);\n }, [onReturnToMenu, audio]);\n\n // Handle back button click\n const handleBackClick = useCallback(() => {\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }, [audio, onReturnToMenu]);\n\n // Handle ISMS link click\n const handleISMSClick = useCallback(() => {\n audio.playSFX(\"menu_select\");\n window.open(\"https://github.com/Hack23/ISMS-PUBLIC\", \"_blank\");\n }, [audio]);\n\n // Get philosophy data\n const martialValues = useMemo(\n () => Object.entries(KoreanCulture.MARTIAL_VALUES),\n [],\n );\n\n const trigramPhilosophies = useMemo(\n () =>\n Object.entries(TRIGRAM_DATA).map(([stance, data]) => ({\n stance: stance as TrigramStance,\n ...data,\n })),\n [],\n );\n\n const archetypes = useMemo(() => Object.entries(PLAYER_ARCHETYPES_DATA), []);\n\n // Grid layout calculations\n const valuesPerRow = isMobile ? 3 : isTablet ? 4 : isLargeDesktop ? 8 : 6;\n const trigramsPerRow = isMobile ? 2 : isTablet ? 3 : isLargeDesktop ? 5 : 4;\n\n return (\n <div\n style={{\n width: screenWidth,\n height: screenHeight,\n position: \"relative\",\n overflow: \"hidden\",\n }}\n data-testid=\"philosophy-screen\"\n >\n {/* Volume Control - outside Canvas to maintain AudioProvider context */}\n <VolumeControl position=\"top-right\" compact={isMobile} />\n\n {/* Three.js Canvas for 3D background */}\n <Canvas\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n zIndex: Z_INDEX.ARENA,\n }}\n gl={{\n antialias: true,\n alpha: false,\n powerPreference: \"high-performance\",\n }}\n dpr={[1, 2]}\n camera={{ position: [0, 5, 10], fov: 75 }}\n onCreated={({ gl }) => {\n gl.setClearColor(theme.colors.UI_BACKGROUND_DARK, 1);\n }}\n >\n {/* 3D Background Scene */}\n <BackgroundScene3D theme=\"philosophy\" />\n </Canvas>\n\n {/* UI Overlay (positioned absolutely over Canvas) - matches CombatScreen pattern */}\n <div\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n pointerEvents: \"none\",\n zIndex: Z_INDEX.HUD,\n }}\n data-testid=\"philosophy-hud-overlay\"\n >\n <div\n style={{\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n flexDirection: \"column\",\n color: colors.textPrimary,\n fontFamily: theme.koreanTypography.fontFamily,\n lineHeight: theme.koreanTypography.lineHeight,\n pointerEvents: \"auto\",\n }}\n >\n {/* Header */}\n <div\n style={{\n height: `${layoutConstants.headerHeight}px`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n justifyContent: \"center\",\n background: colors.headerBg,\n borderBottom: `3px solid ${colors.borderGold}`,\n padding: `${layoutConstants.padding}px`,\n position: \"relative\",\n }}\n data-testid=\"philosophy-header\"\n >\n <h1\n style={{\n fontSize: isMobile ? \"28px\" : \"36px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: 0,\n textShadow: `0 0 15px ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.6,\n )}`,\n }}\n >\n 흑괘 무도 철학\n </h1>\n <p\n style={{\n fontSize: isMobile ? \"14px\" : \"18px\",\n color: colors.textSecondary,\n margin: \"8px 0 0 0\",\n }}\n >\n Black Trigram Martial Philosophy\n </p>\n\n {/* Decorative line */}\n <div\n style={{\n width: \"80%\",\n height: \"2px\",\n background: `linear-gradient(90deg, transparent, ${colors.borderGold}, transparent)`,\n marginTop: \"10px\",\n }}\n />\n </div>\n\n {/* WebKit Scrollbar Styling - Using !important to override global hide */}\n <style dangerouslySetInnerHTML={scrollbarStyle} />\n\n {/* Content Area - Scrollable */}\n <div\n className=\"philosophy-scrollbar\"\n style={{\n flex: 1,\n overflowY: \"auto\",\n overflowX: \"hidden\",\n padding: `${layoutConstants.padding}px`,\n scrollbarWidth: \"thin\",\n scrollbarColor: `${colors.accentGold} ${colors.sectionBg}`,\n }}\n data-testid=\"philosophy-content\"\n >\n {/* Martial Values Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderRed}`,\n padding: \"20px\",\n }}\n data-testid=\"martial-values\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 20px 0\",\n }}\n >\n 무도 가치관 (Martial Values)\n </h2>\n\n {/* Values Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: `repeat(${valuesPerRow}, 1fr)`,\n gap: \"10px\",\n }}\n >\n {martialValues.map(([key, value]) => (\n <div\n key={key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_DARK,\n 0.7,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderGold}`,\n padding: \"12px\",\n textAlign: \"center\",\n }}\n data-testid={`martial-value-${key}`}\n >\n <div\n style={{\n fontSize: isMobile ? \"16px\" : \"18px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n marginBottom: \"4px\",\n }}\n >\n {value.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n color: colors.textSecondary,\n }}\n >\n {value.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Trigram Philosophy Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderCyan}`,\n padding: \"20px\",\n }}\n data-testid=\"trigram-philosophy\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 20px 0\",\n }}\n >\n 팔괘 철학 (Eight Trigrams Philosophy)\n </h2>\n\n {/* Trigrams Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: `repeat(${trigramsPerRow}, 1fr)`,\n gap: \"15px\",\n }}\n >\n {trigramPhilosophies.map((trigram) => (\n <div\n key={trigram.stance}\n style={{\n background: hexToRgbaString(trigram.theme.primary, 0.25),\n borderRadius: \"8px\",\n border: `2px solid #${trigram.theme.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n padding: \"15px\",\n }}\n data-testid={`trigram-${trigram.stance}`}\n >\n {/* Trigram Symbol */}\n <div\n style={{\n fontSize: isMobile ? \"32px\" : \"40px\",\n color: `#${trigram.theme.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n textAlign: \"center\",\n marginBottom: \"10px\",\n }}\n >\n {trigram.symbol}\n </div>\n\n {/* Name with Chinese character */}\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n textAlign: \"center\",\n marginBottom: \"4px\",\n }}\n >\n {trigram.name.korean} ({trigram.name.english})\n </div>\n\n {/* Chinese character and attribute */}\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n color: colors.accentGold,\n textAlign: \"center\",\n marginBottom: \"8px\",\n fontWeight: \"bold\",\n }}\n >\n {trigram.chinese} - {trigram.attribute.chinese},{\" \"}\n {trigram.attribute.korean}\n </div>\n\n {/* Core meaning */}\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n color: colors.accentCyan,\n textAlign: \"center\",\n marginBottom: \"8px\",\n }}\n >\n {trigram.meaning.korean} | {trigram.meaning.english}\n </div>\n\n {/* Philosophy */}\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n color: colors.textSecondary,\n textAlign: \"center\",\n marginBottom: \"6px\",\n }}\n >\n {trigram.philosophy.korean}\n </div>\n\n {/* Combat description */}\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textTertiary,\n textAlign: \"center\",\n fontStyle: \"italic\",\n }}\n >\n {trigram.combat.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Archetype Philosophy Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderMagenta}`,\n padding: \"20px\",\n }}\n data-testid=\"archetype-philosophy\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 20px 0\",\n }}\n >\n 무사 유형 철학 (Warrior Archetype Philosophy)\n </h2>\n\n {/* Archetypes List */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n gap: \"12px\",\n }}\n >\n {archetypes.map(([archetype, data]) => (\n <div\n key={archetype}\n style={{\n background: hexToRgbaString(data.colors.primary, 0.2),\n borderRadius: \"6px\",\n border: `1px solid #${data.colors.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n padding: \"15px\",\n }}\n data-testid={`archetype-${archetype}`}\n >\n {/* Name */}\n <div\n style={{\n fontSize: isMobile ? \"16px\" : \"18px\",\n fontWeight: \"bold\",\n color: `#${data.colors.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n marginBottom: \"8px\",\n }}\n >\n {data.name.korean} ({data.name.english})\n </div>\n\n {/* Description */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile ? \"1fr\" : \"1fr 1fr\",\n gap: \"10px\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n color: colors.textPrimary,\n }}\n >\n {data.description.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n }}\n >\n {data.description.english}\n </div>\n </div>\n\n {/* Specialist tag */}\n <div\n style={{\n marginTop: \"8px\",\n fontSize: isMobile ? \"9px\" : \"11px\",\n color: colors.textTertiary,\n }}\n >\n 전통 무예 전문가\n </div>\n </div>\n ))}\n </div>\n </div>\n </div>\n\n {/* Footer */}\n <div\n style={{\n minHeight: `${layoutConstants.footerHeight}px`,\n background: colors.headerBg,\n borderTop: `3px solid ${colors.borderGold}`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n justifyContent: \"center\",\n padding: `${layoutConstants.padding}px`,\n gap: \"15px\",\n }}\n data-testid=\"philosophy-footer\"\n >\n {/* Motivation Quote */}\n <div\n style={{\n background: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.15),\n borderRadius: \"8px\",\n border: `1px solid ${colors.borderGold}`,\n padding: \"15px\",\n textAlign: \"center\",\n maxWidth: \"90%\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n color: colors.accentGold,\n fontStyle: \"italic\",\n marginBottom: \"4px\",\n }}\n >\n 무술은 단순한 격투가 아닌, 자신을 수양하고 상대를 존중하는\n 도(道)입니다\n </div>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n Martial arts is not mere combat, but the Way (道) of\n self-cultivation and respect for others\n </div>\n </div>\n\n {/* ISMS Link */}\n <LinkButton\n onClick={handleISMSClick}\n korean=\"공개 보안 정책\"\n english=\"View Security Policies\"\n icon=\"🔐\"\n isMobile={isMobile}\n testId=\"isms-public-link\"\n />\n\n {/* Action Row */}\n <div\n style={{\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"space-between\",\n width: \"100%\",\n gap: \"15px\",\n }}\n >\n {/* Back Button */}\n <BackButton\n onClick={handleBackClick}\n korean=\"돌아가기\"\n english=\"Return\"\n isMobile={isMobile}\n testId=\"philosophy-back-button\"\n />\n\n {/* Keyboard Hint */}\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n ),\n borderRadius: \"6px\",\n padding: \"8px 12px\",\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n border: `1px solid ${colors.borderGold}`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n gap: \"2px\",\n }}\n data-testid=\"keyboard-shortcuts\"\n >\n <span>ESC</span>\n <span>M</span>\n </div>\n </div>\n </div>\n </div>\n </div>\n </div>\n );\n};\n\nexport default PhilosophyScreen3D;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;AA4BA,IAAa,sBAAyD,EACpE,gBACA,OAAO,WACP,QAAQ,iBACJ;CAIJ,2BAA2B;EACzB,qBAAqB;GACnB,QAAQ,KAAK,4CAA4C;;EAE3D,yBAAyB;GACvB,QAAQ,IAAI,+CAA+C;;EAE7D,aAAa;EACd,CAAC;CAEF,MAAM,QAAQ,UAAU;CACxB,MAAM,EAAE,OAAO,WAAW,eAAe;CAGzC,MAAM,cAAc,aAAa;CACjC,MAAM,eAAe,cAAc;CAInC,MAAM,WAAW,yBAAyB;CAE1C,MAAM,WAAW,cACT,CAAC,YAAY,eAAe,OAAO,cAAc,MACvD,CAAC,UAAU,YAAY,CACxB;CACD,MAAM,iBAAiB,cACf,CAAC,YAAY,eAAe,MAClC,CAAC,UAAU,YAAY,CACxB;CAGD,MAAM,kBAAkB,cAChB,mBAAmB,YAAY,EACrC,CAAC,YAAY,CACd;CAGD,MAAM,QAAQ,eAAe;EAC3B,SAAS;EACT,MAAM;EACN;EACD,CAAC;CAGF,MAAM,iBAAiB,eACd,EACL,QAAQ;;;;;;sBAMQ,gBAAgB,MAAM,OAAO,oBAAoB,GAAI,CAAC;;;;sBAItD,gBAAgB,MAAM,OAAO,aAAa,EAAE,CAAC;;4BAEvC,gBAAgB,MAAM,OAAO,oBAAoB,GAAI,CAAC;;;sBAG5D,gBAAgB,MAAM,OAAO,cAAc,EAAE,CAAC;;OAG/D,GACD,CAAC,MAAM,CACR;CAGD,MAAM,SAAS,eACN;EACL,YAAY,gBAAgB,MAAM,OAAO,oBAAoB,IAAK;EAClE,UAAU,gBAAgB,MAAM,OAAO,oBAAoB,GAAI;EAC/D,WAAW,gBAAgB,MAAM,OAAO,qBAAqB,GAAI;EACjE,YAAY,gBAAgB,MAAM,OAAO,aAAa,GAAI;EAC1D,YAAY,gBAAgB,MAAM,OAAO,cAAc,GAAI;EAC3D,eAAe,gBAAgB,MAAM,OAAO,mBAAmB,GAAI;EACnE,WAAW,gBAAgB,MAAM,OAAO,YAAY,GAAI;EACxD,aAAa,IAAI,MAAM,OAAO,aAAa,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EACxE,eAAe,IAAI,MAAM,OAAO,eAAe,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EAC5E,cAAc,IAAI,MAAM,OAAO,cAAc,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EAC1E,YAAY,IAAI,MAAM,OAAO,YAAY,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EACtE,YAAY,IAAI,MAAM,OAAO,aAAa,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EACxE,GACD,CAAC,MAAM,CACR;CAGD,gBAAgB;EACd,MAAM,aAAa,YAAY;GAC7B,MAAM,MAAM,OAAO,qBAAqB,IAAK;;EAE/C,YAAiB,CAAC,OAAO,QACvB,QAAQ,KAAK,qCAAqC,IAAI,CACvD;EAED,aAAa;GACX,MACG,QAAQ,IAAK,CACb,WAAW,MAAM,WAAW,CAAC,CAC7B,OAAO,QAAQ,QAAQ,KAAK,oCAAoC,IAAI,CAAC;;IAEzE,CAAC,MAAM,CAAC;CAGX,gBAAgB;EACd,MAAM,iBAAiB,UAAyB;GAC9C,IAAI,MAAM,QAAQ,YAAY,MAAM,IAAI,aAAa,KAAK,KAAK;IAC7D,MAAM,gBAAgB;IACtB,MAAM,QAAQ,YAAY;IAC1B,gBAAgB;;;EAIpB,OAAO,iBAAiB,WAAW,eAAe,EAAE,SAAS,OAAO,CAAC;EACrE,aAAa,OAAO,oBAAoB,WAAW,cAAc;IAChE,CAAC,gBAAgB,MAAM,CAAC;CAG3B,MAAM,kBAAkB,kBAAkB;EACxC,MAAM,QAAQ,YAAY;EAC1B,gBAAgB;IACf,CAAC,OAAO,eAAe,CAAC;CAG3B,MAAM,kBAAkB,kBAAkB;EACxC,MAAM,QAAQ,cAAc;EAC5B,OAAO,KAAK,yCAAyC,SAAS;IAC7D,CAAC,MAAM,CAAC;CAGX,MAAM,gBAAgB,cACd,OAAO,QAAQ,cAAc,eAAe,EAClD,EAAE,CACH;CAED,MAAM,sBAAsB,cAExB,OAAO,QAAQ,aAAa,CAAC,KAAK,CAAC,QAAQ,WAAW;EAC5C;EACR,GAAG;EACJ,EAAE,EACL,EAAE,CACH;CAED,MAAM,aAAa,cAAc,OAAO,QAAQ,uBAAuB,EAAE,EAAE,CAAC;CAG5E,MAAM,eAAe,WAAW,IAAI,WAAW,IAAI,iBAAiB,IAAI;CACxE,MAAM,iBAAiB,WAAW,IAAI,WAAW,IAAI,iBAAiB,IAAI;CAE1E,OACE,qBAAC,OAAD;EACE,OAAO;GACL,OAAO;GACP,QAAQ;GACR,UAAU;GACV,UAAU;GACX;EACD,eAAY;YAPd;GAUE,oBAAC,eAAD;IAAe,UAAS;IAAY,SAAS;IAAY,CAAA;GAGzD,oBAAC,QAAD;IACE,OAAO;KACL,UAAU;KACV,KAAK;KACL,MAAM;KACN,OAAO;KACP,QAAQ;KACR,QAAQ,QAAQ;KACjB;IACD,IAAI;KACF,WAAW;KACX,OAAO;KACP,iBAAiB;KAClB;IACD,KAAK,CAAC,GAAG,EAAE;IACX,QAAQ;KAAE,UAAU;MAAC;MAAG;MAAG;MAAG;KAAE,KAAK;KAAI;IACzC,YAAY,EAAE,SAAS;KACrB,GAAG,cAAc,MAAM,OAAO,oBAAoB,EAAE;;cAItD,oBAAC,mBAAD,EAAmB,OAAM,cAAe,CAAA;IACjC,CAAA;GAGT,oBAAC,OAAD;IACE,OAAO;KACL,UAAU;KACV,KAAK;KACL,MAAM;KACN,OAAO;KACP,QAAQ;KACR,eAAe;KACf,QAAQ,QAAQ;KACjB;IACD,eAAY;cAEZ,qBAAC,OAAD;KACE,OAAO;MACL,OAAO;MACP,QAAQ;MACR,SAAS;MACT,eAAe;MACf,OAAO,OAAO;MACd,YAAY,MAAM,iBAAiB;MACnC,YAAY,MAAM,iBAAiB;MACnC,eAAe;MAChB;eAVH;MAaE,qBAAC,OAAD;OACE,OAAO;QACL,QAAQ,GAAG,gBAAgB,aAAa;QACxC,SAAS;QACT,eAAe;QACf,YAAY;QACZ,gBAAgB;QAChB,YAAY,OAAO;QACnB,cAAc,aAAa,OAAO;QAClC,SAAS,GAAG,gBAAgB,QAAQ;QACpC,UAAU;QACX;OACD,eAAY;iBAZd;QAcE,oBAAC,MAAD;SACE,OAAO;UACL,UAAU,WAAW,SAAS;UAC9B,YAAY;UACZ,OAAO,OAAO;UACd,QAAQ;UACR,YAAY,YAAY,gBACtB,MAAM,OAAO,aACb,GACD;UACF;mBACF;SAEI,CAAA;QACL,oBAAC,KAAD;SACE,OAAO;UACL,UAAU,WAAW,SAAS;UAC9B,OAAO,OAAO;UACd,QAAQ;UACT;mBACF;SAEG,CAAA;QAGJ,oBAAC,OAAD,EACE,OAAO;SACL,OAAO;SACP,QAAQ;SACR,YAAY,uCAAuC,OAAO,WAAW;SACrE,WAAW;SACZ,EACD,CAAA;QACE;;MAGN,oBAAC,SAAD,EAAO,yBAAyB,gBAAkB,CAAA;MAGlD,qBAAC,OAAD;OACE,WAAU;OACV,OAAO;QACL,MAAM;QACN,WAAW;QACX,WAAW;QACX,SAAS,GAAG,gBAAgB,QAAQ;QACpC,gBAAgB;QAChB,gBAAgB,GAAG,OAAO,WAAW,GAAG,OAAO;QAChD;OACD,eAAY;iBAVd;QAaE,qBAAC,OAAD;SACE,OAAO;UACL,cAAc,GAAG,gBAAgB,eAAe;UAChD,YAAY,OAAO;UACnB,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACV;SACD,eAAY;mBARd,CAUE,oBAAC,MAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,OAAO;WACd,QAAQ;WACT;oBACF;UAEI,CAAA,EAGL,oBAAC,OAAD;UACE,OAAO;WACL,SAAS;WACT,qBAAqB,UAAU,aAAa;WAC5C,KAAK;WACN;oBAEA,cAAc,KAAK,CAAC,KAAK,WACxB,qBAAC,OAAD;WAEE,OAAO;YACL,YAAY,gBACV,MAAM,OAAO,oBACb,GACD;YACD,cAAc;YACd,QAAQ,aAAa,OAAO;YAC5B,SAAS;YACT,WAAW;YACZ;WACD,eAAa,iBAAiB;qBAZhC,CAcE,oBAAC,OAAD;YACE,OAAO;aACL,UAAU,WAAW,SAAS;aAC9B,YAAY;aACZ,OAAO,OAAO;aACd,cAAc;aACf;sBAEA,MAAM;YACH,CAAA,EACN,oBAAC,OAAD;YACE,OAAO;aACL,UAAU,WAAW,SAAS;aAC9B,OAAO,OAAO;aACf;sBAEA,MAAM;YACH,CAAA,CACF;aA/BC,IA+BD,CACN;UACE,CAAA,CACF;;QAGN,qBAAC,OAAD;SACE,OAAO;UACL,cAAc,GAAG,gBAAgB,eAAe;UAChD,YAAY,OAAO;UACnB,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACV;SACD,eAAY;mBARd,CAUE,oBAAC,MAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,OAAO;WACd,QAAQ;WACT;oBACF;UAEI,CAAA,EAGL,oBAAC,OAAD;UACE,OAAO;WACL,SAAS;WACT,qBAAqB,UAAU,eAAe;WAC9C,KAAK;WACN;oBAEA,oBAAoB,KAAK,YACxB,qBAAC,OAAD;WAEE,OAAO;YACL,YAAY,gBAAgB,QAAQ,MAAM,SAAS,IAAK;YACxD,cAAc;YACd,QAAQ,cAAc,QAAQ,MAAM,QACjC,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;YACnB,SAAS;YACV;WACD,eAAa,WAAW,QAAQ;qBAVlC;YAaE,oBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,IAAI,QAAQ,MAAM,QACtB,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;cACnB,WAAW;cACX,cAAc;cACf;uBAEA,QAAQ;aACL,CAAA;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,YAAY;cACZ,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACf;uBAPH;cASG,QAAQ,KAAK;cAAO;cAAG,QAAQ,KAAK;cAAQ;cACzC;;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACd,YAAY;cACb;uBAPH;cASG,QAAQ;cAAQ;cAAI,QAAQ,UAAU;cAAQ;cAAE;cAChD,QAAQ,UAAU;cACf;;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACf;uBANH;cAQG,QAAQ,QAAQ;cAAO;cAAI,QAAQ,QAAQ;cACxC;;YAGN,oBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACf;uBAEA,QAAQ,WAAW;aAChB,CAAA;YAGN,oBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,QAAQ;cAC7B,OAAO,OAAO;cACd,WAAW;cACX,WAAW;cACZ;uBAEA,QAAQ,OAAO;aACZ,CAAA;YACF;aAvFC,QAAQ,OAuFT,CACN;UACE,CAAA,CACF;;QAGN,qBAAC,OAAD;SACE,OAAO;UACL,cAAc,GAAG,gBAAgB,eAAe;UAChD,YAAY,OAAO;UACnB,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACV;SACD,eAAY;mBARd,CAUE,oBAAC,MAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,OAAO;WACd,QAAQ;WACT;oBACF;UAEI,CAAA,EAGL,oBAAC,OAAD;UACE,OAAO;WACL,SAAS;WACT,eAAe;WACf,KAAK;WACN;oBAEA,WAAW,KAAK,CAAC,WAAW,UAC3B,qBAAC,OAAD;WAEE,OAAO;YACL,YAAY,gBAAgB,KAAK,OAAO,SAAS,GAAI;YACrD,cAAc;YACd,QAAQ,cAAc,KAAK,OAAO,QAC/B,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;YACnB,SAAS;YACV;WACD,eAAa,aAAa;qBAV5B;YAaE,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,YAAY;cACZ,OAAO,IAAI,KAAK,OAAO,QACpB,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;cACnB,cAAc;cACf;uBARH;cAUG,KAAK,KAAK;cAAO;cAAG,KAAK,KAAK;cAAQ;cACnC;;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,SAAS;cACT,qBAAqB,WAAW,QAAQ;cACxC,KAAK;cACN;uBALH,CAOE,oBAAC,OAAD;cACE,OAAO;eACL,UAAU,WAAW,SAAS;eAC9B,OAAO,OAAO;eACf;wBAEA,KAAK,YAAY;cACd,CAAA,EACN,oBAAC,OAAD;cACE,OAAO;eACL,UAAU,WAAW,SAAS;eAC9B,OAAO,OAAO;eACf;wBAEA,KAAK,YAAY;cACd,CAAA,CACF;;YAGN,oBAAC,OAAD;aACE,OAAO;cACL,WAAW;cACX,UAAU,WAAW,QAAQ;cAC7B,OAAO,OAAO;cACf;uBACF;aAEK,CAAA;YACF;aA7DC,UA6DD,CACN;UACE,CAAA,CACF;;QACF;;MAGN,qBAAC,OAAD;OACE,OAAO;QACL,WAAW,GAAG,gBAAgB,aAAa;QAC3C,YAAY,OAAO;QACnB,WAAW,aAAa,OAAO;QAC/B,SAAS;QACT,eAAe;QACf,YAAY;QACZ,gBAAgB;QAChB,SAAS,GAAG,gBAAgB,QAAQ;QACpC,KAAK;QACN;OACD,eAAY;iBAZd;QAeE,qBAAC,OAAD;SACE,OAAO;UACL,YAAY,gBAAgB,MAAM,OAAO,aAAa,IAAK;UAC3D,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACT,WAAW;UACX,UAAU;UACX;mBARH,CAUE,oBAAC,OAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,OAAO,OAAO;WACd,WAAW;WACX,cAAc;WACf;oBACF;UAGK,CAAA,EACN,oBAAC,OAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,OAAO,OAAO;WACd,WAAW;WACZ;oBACF;UAGK,CAAA,CACF;;QAGN,oBAAC,YAAD;SACE,SAAS;SACT,QAAO;SACP,SAAQ;SACR,MAAK;SACK;SACV,QAAO;SACP,CAAA;QAGF,qBAAC,OAAD;SACE,OAAO;UACL,SAAS;UACT,YAAY;UACZ,gBAAgB;UAChB,OAAO;UACP,KAAK;UACN;mBAPH,CAUE,oBAAC,YAAD;UACE,SAAS;UACT,QAAO;UACP,SAAQ;UACE;UACV,QAAO;UACP,CAAA,EAGF,qBAAC,OAAD;UACE,OAAO;WACL,YAAY,gBACV,MAAM,OAAO,sBACb,GACD;WACD,cAAc;WACd,SAAS;WACT,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,IAAI,MAAM,OAAO,kBAAkB,SACxC,GACD,CAAC,SAAS,GAAG,IAAI;WAClB,QAAQ,aAAa,OAAO;WAC5B,SAAS;WACT,eAAe;WACf,YAAY;WACZ,KAAK;WACN;UACD,eAAY;oBAnBd,CAqBE,oBAAC,QAAD,EAAA,UAAM,OAAU,CAAA,EAChB,oBAAC,QAAD,EAAA,UAAM,KAAQ,CAAA,CACV;YACF;;QACF;;MACF;;IACF,CAAA;GACF"}
|
|
1
|
+
{"version":3,"file":"PhilosophyScreen3D.js","names":[],"sources":["../../../../src/components/screens/philosophy/PhilosophyScreen3D.tsx"],"sourcesContent":["import { Canvas } from \"@react-three/fiber\";\nimport React, { useCallback, useEffect, useMemo } from \"react\";\nimport { useAudio } from \"../../../audio/AudioProvider\";\nimport { useWebGLContextLossHandler } from \"../../../hooks/useWebGLContextLossHandler\";\nimport { useWindowSize } from \"../../../hooks/useWindowSize\";\nimport { PLAYER_ARCHETYPES_DATA } from \"../../../systems\";\nimport { KoreanCulture } from \"../../../systems/trigram/KoreanCulture\";\nimport { TRIGRAM_DATA } from \"../../../systems/trigram/types\";\nimport { TrigramStance } from \"../../../types\";\nimport { Z_INDEX } from \"../../../types/LayoutTypes\";\nimport { hexToRgbaString } from \"../../../utils/colorUtils\";\nimport { shouldUseMobileControls } from \"../../../utils/deviceDetection\";\nimport { getLayoutConstants } from \"../../../utils/responsiveLayoutHelpers\";\nimport { useKoreanTheme } from \"../../shared/base/useKoreanTheme\";\nimport { BackgroundScene3D } from \"../../shared/three\";\nimport { BackButton, LinkButton } from \"../../shared/ui/BackButton\";\nimport { VolumeControl } from \"../../shared/ui/VolumeControl\";\n\nexport interface PhilosophyScreen3DProps {\n readonly onReturnToMenu: () => void;\n readonly width?: number;\n readonly height?: number;\n}\n\n/**\n * Three.js-based PhilosophyScreen Component\n */\nexport const PhilosophyScreen3D: React.FC<PhilosophyScreen3DProps> = ({\n onReturnToMenu,\n width: propWidth,\n height: propHeight,\n}) => {\n\n useWebGLContextLossHandler({\n onContextLost: () => {\n console.warn(\"⚠️ WebGL context lost in PhilosophyScreen\");\n },\n onContextRestored: () => {\n console.log(\"✓ WebGL context restored in PhilosophyScreen\");\n },\n autoRestore: true,\n });\n\n const audio = useAudio();\n const { width, height } = useWindowSize();\n\n const screenWidth = propWidth ?? width;\n const screenHeight = propHeight ?? height;\n\n const isMobile = shouldUseMobileControls();\n const isTablet = useMemo(\n () => !isMobile && screenWidth >= 768 && screenWidth < 1024,\n [isMobile, screenWidth],\n );\n const isLargeDesktop = useMemo(\n () => !isMobile && screenWidth >= 1920,\n [isMobile, screenWidth],\n ); // 4K/2K displays\n\n const layoutConstants = useMemo(\n () => getLayoutConstants(screenWidth),\n [screenWidth],\n );\n\n const theme = useKoreanTheme({\n variant: \"primary\",\n size: \"md\",\n isMobile,\n });\n\n const scrollbarStyle = useMemo(\n () => ({\n __html: `\n .philosophy-scrollbar::-webkit-scrollbar {\n width: 12px !important;\n display: block !important;\n }\n .philosophy-scrollbar::-webkit-scrollbar-track {\n background: ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n border-radius: 6px;\n }\n .philosophy-scrollbar::-webkit-scrollbar-thumb {\n background: ${hexToRgbaString(theme.colors.ACCENT_GOLD, 1)};\n border-radius: 6px;\n border: 2px solid ${hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.8)};\n }\n .philosophy-scrollbar::-webkit-scrollbar-thumb:hover {\n background: ${hexToRgbaString(theme.colors.PRIMARY_CYAN, 1)};\n }\n `,\n }),\n [theme],\n );\n\n const colors = useMemo(\n () => ({\n background: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.95),\n headerBg: hexToRgbaString(theme.colors.UI_BACKGROUND_DARK, 0.9),\n sectionBg: hexToRgbaString(theme.colors.UI_BACKGROUND_LIGHT, 0.8),\n borderGold: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.8),\n borderCyan: hexToRgbaString(theme.colors.PRIMARY_CYAN, 0.6),\n borderMagenta: hexToRgbaString(theme.colors.SECONDARY_MAGENTA, 0.6),\n borderRed: hexToRgbaString(theme.colors.KOREAN_RED, 0.6),\n textPrimary: `#${theme.colors.TEXT_PRIMARY.toString(16).padStart(6, \"0\")}`,\n textSecondary: `#${theme.colors.TEXT_SECONDARY.toString(16).padStart(6, \"0\")}`,\n textTertiary: `#${theme.colors.TEXT_TERTIARY.toString(16).padStart(6, \"0\")}`,\n accentGold: `#${theme.colors.ACCENT_GOLD.toString(16).padStart(6, \"0\")}`,\n accentCyan: `#${theme.colors.PRIMARY_CYAN.toString(16).padStart(6, \"0\")}`,\n }),\n [theme],\n );\n\n useEffect(() => {\n const startMusic = async () => {\n await audio.fadeIn(\"underground_theme\", 2000);\n };\n void startMusic().catch((err) =>\n console.warn(\"Failed to start philosophy music:\", err),\n );\n\n return () => {\n void audio\n .fadeOut(2000)\n .then(() => audio.stopMusic())\n .catch((err) => console.warn(\"Failed to stop philosophy music:\", err));\n };\n }, [audio]);\n\n useEffect(() => {\n const handleKeyDown = (event: KeyboardEvent) => {\n if (event.key === \"Escape\" || event.key.toLowerCase() === \"m\") {\n event.preventDefault();\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }\n };\n\n window.addEventListener(\"keydown\", handleKeyDown, { passive: false });\n return () => window.removeEventListener(\"keydown\", handleKeyDown);\n }, [onReturnToMenu, audio]);\n\n const handleBackClick = useCallback(() => {\n audio.playSFX(\"menu_back\");\n onReturnToMenu();\n }, [audio, onReturnToMenu]);\n\n const handleISMSClick = useCallback(() => {\n audio.playSFX(\"menu_select\");\n window.open(\"https://github.com/Hack23/ISMS-PUBLIC\", \"_blank\");\n }, [audio]);\n\n const martialValues = useMemo(\n () => Object.entries(KoreanCulture.MARTIAL_VALUES),\n [],\n );\n\n const trigramPhilosophies = useMemo(\n () =>\n Object.entries(TRIGRAM_DATA).map(([stance, data]) => ({\n stance: stance as TrigramStance,\n ...data,\n })),\n [],\n );\n\n const archetypes = useMemo(() => Object.entries(PLAYER_ARCHETYPES_DATA), []);\n\n const valuesPerRow = isMobile ? 3 : isTablet ? 4 : isLargeDesktop ? 8 : 6;\n const trigramsPerRow = isMobile ? 2 : isTablet ? 3 : isLargeDesktop ? 5 : 4;\n\n return (\n <div\n style={{\n width: screenWidth,\n height: screenHeight,\n position: \"relative\",\n overflow: \"hidden\",\n }}\n data-testid=\"philosophy-screen\"\n >\n {/* Volume Control - outside Canvas to maintain AudioProvider context */}\n <VolumeControl position=\"top-right\" compact={isMobile} />\n\n {/* Three.js Canvas for 3D background */}\n <Canvas\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n zIndex: Z_INDEX.ARENA,\n }}\n gl={{\n antialias: true,\n alpha: false,\n powerPreference: \"high-performance\",\n }}\n dpr={[1, 2]}\n camera={{ position: [0, 5, 10], fov: 75 }}\n onCreated={({ gl }) => {\n gl.setClearColor(theme.colors.UI_BACKGROUND_DARK, 1);\n }}\n >\n {/* 3D Background Scene */}\n <BackgroundScene3D theme=\"philosophy\" />\n </Canvas>\n\n {/* UI Overlay (positioned absolutely over Canvas) - matches CombatScreen pattern */}\n <div\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n pointerEvents: \"none\",\n zIndex: Z_INDEX.HUD,\n }}\n data-testid=\"philosophy-hud-overlay\"\n >\n <div\n style={{\n width: \"100%\",\n height: \"100%\",\n display: \"flex\",\n flexDirection: \"column\",\n color: colors.textPrimary,\n fontFamily: theme.koreanTypography.fontFamily,\n lineHeight: theme.koreanTypography.lineHeight,\n pointerEvents: \"auto\",\n }}\n >\n {/* Header */}\n <div\n style={{\n height: `${layoutConstants.headerHeight}px`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n justifyContent: \"center\",\n background: colors.headerBg,\n borderBottom: `3px solid ${colors.borderGold}`,\n padding: `${layoutConstants.padding}px`,\n position: \"relative\",\n }}\n data-testid=\"philosophy-header\"\n >\n <h1\n style={{\n fontSize: isMobile ? \"28px\" : \"36px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: 0,\n textShadow: `0 0 15px ${hexToRgbaString(\n theme.colors.ACCENT_GOLD,\n 0.6,\n )}`,\n }}\n >\n 흑괘 무도 철학\n </h1>\n <p\n style={{\n fontSize: isMobile ? \"14px\" : \"18px\",\n color: colors.textSecondary,\n margin: \"8px 0 0 0\",\n }}\n >\n Black Trigram Martial Philosophy\n </p>\n\n {/* Decorative line */}\n <div\n style={{\n width: \"80%\",\n height: \"2px\",\n background: `linear-gradient(90deg, transparent, ${colors.borderGold}, transparent)`,\n marginTop: \"10px\",\n }}\n />\n </div>\n\n {/* WebKit Scrollbar Styling - Using !important to override global hide */}\n <style dangerouslySetInnerHTML={scrollbarStyle} />\n\n {/* Content Area - Scrollable */}\n <div\n className=\"philosophy-scrollbar\"\n style={{\n flex: 1,\n overflowY: \"auto\",\n overflowX: \"hidden\",\n padding: `${layoutConstants.padding}px`,\n scrollbarWidth: \"thin\",\n scrollbarColor: `${colors.accentGold} ${colors.sectionBg}`,\n }}\n data-testid=\"philosophy-content\"\n >\n {/* Martial Values Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderRed}`,\n padding: \"20px\",\n }}\n data-testid=\"martial-values\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 20px 0\",\n }}\n >\n 무도 가치관 (Martial Values)\n </h2>\n\n {/* Values Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: `repeat(${valuesPerRow}, 1fr)`,\n gap: \"10px\",\n }}\n >\n {martialValues.map(([key, value]) => (\n <div\n key={key}\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_DARK,\n 0.7,\n ),\n borderRadius: \"6px\",\n border: `1px solid ${colors.borderGold}`,\n padding: \"12px\",\n textAlign: \"center\",\n }}\n data-testid={`martial-value-${key}`}\n >\n <div\n style={{\n fontSize: isMobile ? \"16px\" : \"18px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n marginBottom: \"4px\",\n }}\n >\n {value.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n color: colors.textSecondary,\n }}\n >\n {value.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Trigram Philosophy Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderCyan}`,\n padding: \"20px\",\n }}\n data-testid=\"trigram-philosophy\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 20px 0\",\n }}\n >\n 팔괘 철학 (Eight Trigrams Philosophy)\n </h2>\n\n {/* Trigrams Grid */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: `repeat(${trigramsPerRow}, 1fr)`,\n gap: \"15px\",\n }}\n >\n {trigramPhilosophies.map((trigram) => (\n <div\n key={trigram.stance}\n style={{\n background: hexToRgbaString(trigram.theme.primary, 0.25),\n borderRadius: \"8px\",\n border: `2px solid #${trigram.theme.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n padding: \"15px\",\n }}\n data-testid={`trigram-${trigram.stance}`}\n >\n {/* Trigram Symbol */}\n <div\n style={{\n fontSize: isMobile ? \"32px\" : \"40px\",\n color: `#${trigram.theme.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n textAlign: \"center\",\n marginBottom: \"10px\",\n }}\n >\n {trigram.symbol}\n </div>\n\n {/* Name with Chinese character */}\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n fontWeight: \"bold\",\n color: colors.textPrimary,\n textAlign: \"center\",\n marginBottom: \"4px\",\n }}\n >\n {trigram.name.korean} ({trigram.name.english})\n </div>\n\n {/* Chinese character and attribute */}\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n color: colors.accentGold,\n textAlign: \"center\",\n marginBottom: \"8px\",\n fontWeight: \"bold\",\n }}\n >\n {trigram.chinese} - {trigram.attribute.chinese},{\" \"}\n {trigram.attribute.korean}\n </div>\n\n {/* Core meaning */}\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n color: colors.accentCyan,\n textAlign: \"center\",\n marginBottom: \"8px\",\n }}\n >\n {trigram.meaning.korean} | {trigram.meaning.english}\n </div>\n\n {/* Philosophy */}\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"11px\",\n color: colors.textSecondary,\n textAlign: \"center\",\n marginBottom: \"6px\",\n }}\n >\n {trigram.philosophy.korean}\n </div>\n\n {/* Combat description */}\n <div\n style={{\n fontSize: isMobile ? \"9px\" : \"10px\",\n color: colors.textTertiary,\n textAlign: \"center\",\n fontStyle: \"italic\",\n }}\n >\n {trigram.combat.english}\n </div>\n </div>\n ))}\n </div>\n </div>\n\n {/* Archetype Philosophy Section */}\n <div\n style={{\n marginBottom: `${layoutConstants.sectionSpacing}px`,\n background: colors.sectionBg,\n borderRadius: \"10px\",\n border: `2px solid ${colors.borderMagenta}`,\n padding: \"20px\",\n }}\n data-testid=\"archetype-philosophy\"\n >\n <h2\n style={{\n fontSize: isMobile ? \"18px\" : \"22px\",\n fontWeight: \"bold\",\n color: colors.accentGold,\n margin: \"0 0 20px 0\",\n }}\n >\n 무사 유형 철학 (Warrior Archetype Philosophy)\n </h2>\n\n {/* Archetypes List */}\n <div\n style={{\n display: \"flex\",\n flexDirection: \"column\",\n gap: \"12px\",\n }}\n >\n {archetypes.map(([archetype, data]) => (\n <div\n key={archetype}\n style={{\n background: hexToRgbaString(data.colors.primary, 0.2),\n borderRadius: \"6px\",\n border: `1px solid #${data.colors.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n padding: \"15px\",\n }}\n data-testid={`archetype-${archetype}`}\n >\n {/* Name */}\n <div\n style={{\n fontSize: isMobile ? \"16px\" : \"18px\",\n fontWeight: \"bold\",\n color: `#${data.colors.primary\n .toString(16)\n .padStart(6, \"0\")}`,\n marginBottom: \"8px\",\n }}\n >\n {data.name.korean} ({data.name.english})\n </div>\n\n {/* Description */}\n <div\n style={{\n display: \"grid\",\n gridTemplateColumns: isMobile ? \"1fr\" : \"1fr 1fr\",\n gap: \"10px\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"11px\" : \"13px\",\n color: colors.textPrimary,\n }}\n >\n {data.description.korean}\n </div>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n }}\n >\n {data.description.english}\n </div>\n </div>\n\n {/* Specialist tag */}\n <div\n style={{\n marginTop: \"8px\",\n fontSize: isMobile ? \"9px\" : \"11px\",\n color: colors.textTertiary,\n }}\n >\n 전통 무예 전문가\n </div>\n </div>\n ))}\n </div>\n </div>\n </div>\n\n {/* Footer */}\n <div\n style={{\n minHeight: `${layoutConstants.footerHeight}px`,\n background: colors.headerBg,\n borderTop: `3px solid ${colors.borderGold}`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n justifyContent: \"center\",\n padding: `${layoutConstants.padding}px`,\n gap: \"15px\",\n }}\n data-testid=\"philosophy-footer\"\n >\n {/* Motivation Quote */}\n <div\n style={{\n background: hexToRgbaString(theme.colors.ACCENT_GOLD, 0.15),\n borderRadius: \"8px\",\n border: `1px solid ${colors.borderGold}`,\n padding: \"15px\",\n textAlign: \"center\",\n maxWidth: \"90%\",\n }}\n >\n <div\n style={{\n fontSize: isMobile ? \"12px\" : \"14px\",\n color: colors.accentGold,\n fontStyle: \"italic\",\n marginBottom: \"4px\",\n }}\n >\n 무술은 단순한 격투가 아닌, 자신을 수양하고 상대를 존중하는\n 도(道)입니다\n </div>\n <div\n style={{\n fontSize: isMobile ? \"10px\" : \"12px\",\n color: colors.textSecondary,\n fontStyle: \"italic\",\n }}\n >\n Martial arts is not mere combat, but the Way (道) of\n self-cultivation and respect for others\n </div>\n </div>\n\n {/* ISMS Link */}\n <LinkButton\n onClick={handleISMSClick}\n korean=\"공개 보안 정책\"\n english=\"View Security Policies\"\n icon=\"🔐\"\n isMobile={isMobile}\n testId=\"isms-public-link\"\n />\n\n {/* Action Row */}\n <div\n style={{\n display: \"flex\",\n alignItems: \"center\",\n justifyContent: \"space-between\",\n width: \"100%\",\n gap: \"15px\",\n }}\n >\n {/* Back Button */}\n <BackButton\n onClick={handleBackClick}\n korean=\"돌아가기\"\n english=\"Return\"\n isMobile={isMobile}\n testId=\"philosophy-back-button\"\n />\n\n {/* Keyboard Hint */}\n <div\n style={{\n background: hexToRgbaString(\n theme.colors.UI_BACKGROUND_MEDIUM,\n 0.9,\n ),\n borderRadius: \"6px\",\n padding: \"8px 12px\",\n fontSize: isMobile ? \"11px\" : \"12px\",\n fontWeight: \"bold\",\n color: `#${theme.colors.SECONDARY_MAGENTA.toString(\n 16,\n ).padStart(6, \"0\")}`,\n border: `1px solid ${colors.borderGold}`,\n display: \"flex\",\n flexDirection: \"column\",\n alignItems: \"center\",\n gap: \"2px\",\n }}\n data-testid=\"keyboard-shortcuts\"\n >\n <span>ESC</span>\n <span>M</span>\n </div>\n </div>\n </div>\n </div>\n </div>\n </div>\n );\n};\n\nexport default PhilosophyScreen3D;\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;AA2BA,IAAa,sBAAyD,EACpE,gBACA,OAAO,WACP,QAAQ,iBACJ;CAEJ,2BAA2B;EACzB,qBAAqB;GACnB,QAAQ,KAAK,4CAA4C;;EAE3D,yBAAyB;GACvB,QAAQ,IAAI,+CAA+C;;EAE7D,aAAa;EACd,CAAC;CAEF,MAAM,QAAQ,UAAU;CACxB,MAAM,EAAE,OAAO,WAAW,eAAe;CAEzC,MAAM,cAAc,aAAa;CACjC,MAAM,eAAe,cAAc;CAEnC,MAAM,WAAW,yBAAyB;CAC1C,MAAM,WAAW,cACT,CAAC,YAAY,eAAe,OAAO,cAAc,MACvD,CAAC,UAAU,YAAY,CACxB;CACD,MAAM,iBAAiB,cACf,CAAC,YAAY,eAAe,MAClC,CAAC,UAAU,YAAY,CACxB;CAED,MAAM,kBAAkB,cAChB,mBAAmB,YAAY,EACrC,CAAC,YAAY,CACd;CAED,MAAM,QAAQ,eAAe;EAC3B,SAAS;EACT,MAAM;EACN;EACD,CAAC;CAEF,MAAM,iBAAiB,eACd,EACL,QAAQ;;;;;;sBAMQ,gBAAgB,MAAM,OAAO,oBAAoB,GAAI,CAAC;;;;sBAItD,gBAAgB,MAAM,OAAO,aAAa,EAAE,CAAC;;4BAEvC,gBAAgB,MAAM,OAAO,oBAAoB,GAAI,CAAC;;;sBAG5D,gBAAgB,MAAM,OAAO,cAAc,EAAE,CAAC;;OAG/D,GACD,CAAC,MAAM,CACR;CAED,MAAM,SAAS,eACN;EACL,YAAY,gBAAgB,MAAM,OAAO,oBAAoB,IAAK;EAClE,UAAU,gBAAgB,MAAM,OAAO,oBAAoB,GAAI;EAC/D,WAAW,gBAAgB,MAAM,OAAO,qBAAqB,GAAI;EACjE,YAAY,gBAAgB,MAAM,OAAO,aAAa,GAAI;EAC1D,YAAY,gBAAgB,MAAM,OAAO,cAAc,GAAI;EAC3D,eAAe,gBAAgB,MAAM,OAAO,mBAAmB,GAAI;EACnE,WAAW,gBAAgB,MAAM,OAAO,YAAY,GAAI;EACxD,aAAa,IAAI,MAAM,OAAO,aAAa,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EACxE,eAAe,IAAI,MAAM,OAAO,eAAe,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EAC5E,cAAc,IAAI,MAAM,OAAO,cAAc,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EAC1E,YAAY,IAAI,MAAM,OAAO,YAAY,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EACtE,YAAY,IAAI,MAAM,OAAO,aAAa,SAAS,GAAG,CAAC,SAAS,GAAG,IAAI;EACxE,GACD,CAAC,MAAM,CACR;CAED,gBAAgB;EACd,MAAM,aAAa,YAAY;GAC7B,MAAM,MAAM,OAAO,qBAAqB,IAAK;;EAE/C,YAAiB,CAAC,OAAO,QACvB,QAAQ,KAAK,qCAAqC,IAAI,CACvD;EAED,aAAa;GACX,MACG,QAAQ,IAAK,CACb,WAAW,MAAM,WAAW,CAAC,CAC7B,OAAO,QAAQ,QAAQ,KAAK,oCAAoC,IAAI,CAAC;;IAEzE,CAAC,MAAM,CAAC;CAEX,gBAAgB;EACd,MAAM,iBAAiB,UAAyB;GAC9C,IAAI,MAAM,QAAQ,YAAY,MAAM,IAAI,aAAa,KAAK,KAAK;IAC7D,MAAM,gBAAgB;IACtB,MAAM,QAAQ,YAAY;IAC1B,gBAAgB;;;EAIpB,OAAO,iBAAiB,WAAW,eAAe,EAAE,SAAS,OAAO,CAAC;EACrE,aAAa,OAAO,oBAAoB,WAAW,cAAc;IAChE,CAAC,gBAAgB,MAAM,CAAC;CAE3B,MAAM,kBAAkB,kBAAkB;EACxC,MAAM,QAAQ,YAAY;EAC1B,gBAAgB;IACf,CAAC,OAAO,eAAe,CAAC;CAE3B,MAAM,kBAAkB,kBAAkB;EACxC,MAAM,QAAQ,cAAc;EAC5B,OAAO,KAAK,yCAAyC,SAAS;IAC7D,CAAC,MAAM,CAAC;CAEX,MAAM,gBAAgB,cACd,OAAO,QAAQ,cAAc,eAAe,EAClD,EAAE,CACH;CAED,MAAM,sBAAsB,cAExB,OAAO,QAAQ,aAAa,CAAC,KAAK,CAAC,QAAQ,WAAW;EAC5C;EACR,GAAG;EACJ,EAAE,EACL,EAAE,CACH;CAED,MAAM,aAAa,cAAc,OAAO,QAAQ,uBAAuB,EAAE,EAAE,CAAC;CAE5E,MAAM,eAAe,WAAW,IAAI,WAAW,IAAI,iBAAiB,IAAI;CACxE,MAAM,iBAAiB,WAAW,IAAI,WAAW,IAAI,iBAAiB,IAAI;CAE1E,OACE,qBAAC,OAAD;EACE,OAAO;GACL,OAAO;GACP,QAAQ;GACR,UAAU;GACV,UAAU;GACX;EACD,eAAY;YAPd;GAUE,oBAAC,eAAD;IAAe,UAAS;IAAY,SAAS;IAAY,CAAA;GAGzD,oBAAC,QAAD;IACE,OAAO;KACL,UAAU;KACV,KAAK;KACL,MAAM;KACN,OAAO;KACP,QAAQ;KACR,QAAQ,QAAQ;KACjB;IACD,IAAI;KACF,WAAW;KACX,OAAO;KACP,iBAAiB;KAClB;IACD,KAAK,CAAC,GAAG,EAAE;IACX,QAAQ;KAAE,UAAU;MAAC;MAAG;MAAG;MAAG;KAAE,KAAK;KAAI;IACzC,YAAY,EAAE,SAAS;KACrB,GAAG,cAAc,MAAM,OAAO,oBAAoB,EAAE;;cAItD,oBAAC,mBAAD,EAAmB,OAAM,cAAe,CAAA;IACjC,CAAA;GAGT,oBAAC,OAAD;IACE,OAAO;KACL,UAAU;KACV,KAAK;KACL,MAAM;KACN,OAAO;KACP,QAAQ;KACR,eAAe;KACf,QAAQ,QAAQ;KACjB;IACD,eAAY;cAEZ,qBAAC,OAAD;KACE,OAAO;MACL,OAAO;MACP,QAAQ;MACR,SAAS;MACT,eAAe;MACf,OAAO,OAAO;MACd,YAAY,MAAM,iBAAiB;MACnC,YAAY,MAAM,iBAAiB;MACnC,eAAe;MAChB;eAVH;MAaE,qBAAC,OAAD;OACE,OAAO;QACL,QAAQ,GAAG,gBAAgB,aAAa;QACxC,SAAS;QACT,eAAe;QACf,YAAY;QACZ,gBAAgB;QAChB,YAAY,OAAO;QACnB,cAAc,aAAa,OAAO;QAClC,SAAS,GAAG,gBAAgB,QAAQ;QACpC,UAAU;QACX;OACD,eAAY;iBAZd;QAcE,oBAAC,MAAD;SACE,OAAO;UACL,UAAU,WAAW,SAAS;UAC9B,YAAY;UACZ,OAAO,OAAO;UACd,QAAQ;UACR,YAAY,YAAY,gBACtB,MAAM,OAAO,aACb,GACD;UACF;mBACF;SAEI,CAAA;QACL,oBAAC,KAAD;SACE,OAAO;UACL,UAAU,WAAW,SAAS;UAC9B,OAAO,OAAO;UACd,QAAQ;UACT;mBACF;SAEG,CAAA;QAGJ,oBAAC,OAAD,EACE,OAAO;SACL,OAAO;SACP,QAAQ;SACR,YAAY,uCAAuC,OAAO,WAAW;SACrE,WAAW;SACZ,EACD,CAAA;QACE;;MAGN,oBAAC,SAAD,EAAO,yBAAyB,gBAAkB,CAAA;MAGlD,qBAAC,OAAD;OACE,WAAU;OACV,OAAO;QACL,MAAM;QACN,WAAW;QACX,WAAW;QACX,SAAS,GAAG,gBAAgB,QAAQ;QACpC,gBAAgB;QAChB,gBAAgB,GAAG,OAAO,WAAW,GAAG,OAAO;QAChD;OACD,eAAY;iBAVd;QAaE,qBAAC,OAAD;SACE,OAAO;UACL,cAAc,GAAG,gBAAgB,eAAe;UAChD,YAAY,OAAO;UACnB,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACV;SACD,eAAY;mBARd,CAUE,oBAAC,MAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,OAAO;WACd,QAAQ;WACT;oBACF;UAEI,CAAA,EAGL,oBAAC,OAAD;UACE,OAAO;WACL,SAAS;WACT,qBAAqB,UAAU,aAAa;WAC5C,KAAK;WACN;oBAEA,cAAc,KAAK,CAAC,KAAK,WACxB,qBAAC,OAAD;WAEE,OAAO;YACL,YAAY,gBACV,MAAM,OAAO,oBACb,GACD;YACD,cAAc;YACd,QAAQ,aAAa,OAAO;YAC5B,SAAS;YACT,WAAW;YACZ;WACD,eAAa,iBAAiB;qBAZhC,CAcE,oBAAC,OAAD;YACE,OAAO;aACL,UAAU,WAAW,SAAS;aAC9B,YAAY;aACZ,OAAO,OAAO;aACd,cAAc;aACf;sBAEA,MAAM;YACH,CAAA,EACN,oBAAC,OAAD;YACE,OAAO;aACL,UAAU,WAAW,SAAS;aAC9B,OAAO,OAAO;aACf;sBAEA,MAAM;YACH,CAAA,CACF;aA/BC,IA+BD,CACN;UACE,CAAA,CACF;;QAGN,qBAAC,OAAD;SACE,OAAO;UACL,cAAc,GAAG,gBAAgB,eAAe;UAChD,YAAY,OAAO;UACnB,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACV;SACD,eAAY;mBARd,CAUE,oBAAC,MAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,OAAO;WACd,QAAQ;WACT;oBACF;UAEI,CAAA,EAGL,oBAAC,OAAD;UACE,OAAO;WACL,SAAS;WACT,qBAAqB,UAAU,eAAe;WAC9C,KAAK;WACN;oBAEA,oBAAoB,KAAK,YACxB,qBAAC,OAAD;WAEE,OAAO;YACL,YAAY,gBAAgB,QAAQ,MAAM,SAAS,IAAK;YACxD,cAAc;YACd,QAAQ,cAAc,QAAQ,MAAM,QACjC,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;YACnB,SAAS;YACV;WACD,eAAa,WAAW,QAAQ;qBAVlC;YAaE,oBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,IAAI,QAAQ,MAAM,QACtB,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;cACnB,WAAW;cACX,cAAc;cACf;uBAEA,QAAQ;aACL,CAAA;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,YAAY;cACZ,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACf;uBAPH;cASG,QAAQ,KAAK;cAAO;cAAG,QAAQ,KAAK;cAAQ;cACzC;;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACd,YAAY;cACb;uBAPH;cASG,QAAQ;cAAQ;cAAI,QAAQ,UAAU;cAAQ;cAAE;cAChD,QAAQ,UAAU;cACf;;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACf;uBANH;cAQG,QAAQ,QAAQ;cAAO;cAAI,QAAQ,QAAQ;cACxC;;YAGN,oBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,OAAO,OAAO;cACd,WAAW;cACX,cAAc;cACf;uBAEA,QAAQ,WAAW;aAChB,CAAA;YAGN,oBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,QAAQ;cAC7B,OAAO,OAAO;cACd,WAAW;cACX,WAAW;cACZ;uBAEA,QAAQ,OAAO;aACZ,CAAA;YACF;aAvFC,QAAQ,OAuFT,CACN;UACE,CAAA,CACF;;QAGN,qBAAC,OAAD;SACE,OAAO;UACL,cAAc,GAAG,gBAAgB,eAAe;UAChD,YAAY,OAAO;UACnB,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACV;SACD,eAAY;mBARd,CAUE,oBAAC,MAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,OAAO;WACd,QAAQ;WACT;oBACF;UAEI,CAAA,EAGL,oBAAC,OAAD;UACE,OAAO;WACL,SAAS;WACT,eAAe;WACf,KAAK;WACN;oBAEA,WAAW,KAAK,CAAC,WAAW,UAC3B,qBAAC,OAAD;WAEE,OAAO;YACL,YAAY,gBAAgB,KAAK,OAAO,SAAS,GAAI;YACrD,cAAc;YACd,QAAQ,cAAc,KAAK,OAAO,QAC/B,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;YACnB,SAAS;YACV;WACD,eAAa,aAAa;qBAV5B;YAaE,qBAAC,OAAD;aACE,OAAO;cACL,UAAU,WAAW,SAAS;cAC9B,YAAY;cACZ,OAAO,IAAI,KAAK,OAAO,QACpB,SAAS,GAAG,CACZ,SAAS,GAAG,IAAI;cACnB,cAAc;cACf;uBARH;cAUG,KAAK,KAAK;cAAO;cAAG,KAAK,KAAK;cAAQ;cACnC;;YAGN,qBAAC,OAAD;aACE,OAAO;cACL,SAAS;cACT,qBAAqB,WAAW,QAAQ;cACxC,KAAK;cACN;uBALH,CAOE,oBAAC,OAAD;cACE,OAAO;eACL,UAAU,WAAW,SAAS;eAC9B,OAAO,OAAO;eACf;wBAEA,KAAK,YAAY;cACd,CAAA,EACN,oBAAC,OAAD;cACE,OAAO;eACL,UAAU,WAAW,SAAS;eAC9B,OAAO,OAAO;eACf;wBAEA,KAAK,YAAY;cACd,CAAA,CACF;;YAGN,oBAAC,OAAD;aACE,OAAO;cACL,WAAW;cACX,UAAU,WAAW,QAAQ;cAC7B,OAAO,OAAO;cACf;uBACF;aAEK,CAAA;YACF;aA7DC,UA6DD,CACN;UACE,CAAA,CACF;;QACF;;MAGN,qBAAC,OAAD;OACE,OAAO;QACL,WAAW,GAAG,gBAAgB,aAAa;QAC3C,YAAY,OAAO;QACnB,WAAW,aAAa,OAAO;QAC/B,SAAS;QACT,eAAe;QACf,YAAY;QACZ,gBAAgB;QAChB,SAAS,GAAG,gBAAgB,QAAQ;QACpC,KAAK;QACN;OACD,eAAY;iBAZd;QAeE,qBAAC,OAAD;SACE,OAAO;UACL,YAAY,gBAAgB,MAAM,OAAO,aAAa,IAAK;UAC3D,cAAc;UACd,QAAQ,aAAa,OAAO;UAC5B,SAAS;UACT,WAAW;UACX,UAAU;UACX;mBARH,CAUE,oBAAC,OAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,OAAO,OAAO;WACd,WAAW;WACX,cAAc;WACf;oBACF;UAGK,CAAA,EACN,oBAAC,OAAD;UACE,OAAO;WACL,UAAU,WAAW,SAAS;WAC9B,OAAO,OAAO;WACd,WAAW;WACZ;oBACF;UAGK,CAAA,CACF;;QAGN,oBAAC,YAAD;SACE,SAAS;SACT,QAAO;SACP,SAAQ;SACR,MAAK;SACK;SACV,QAAO;SACP,CAAA;QAGF,qBAAC,OAAD;SACE,OAAO;UACL,SAAS;UACT,YAAY;UACZ,gBAAgB;UAChB,OAAO;UACP,KAAK;UACN;mBAPH,CAUE,oBAAC,YAAD;UACE,SAAS;UACT,QAAO;UACP,SAAQ;UACE;UACV,QAAO;UACP,CAAA,EAGF,qBAAC,OAAD;UACE,OAAO;WACL,YAAY,gBACV,MAAM,OAAO,sBACb,GACD;WACD,cAAc;WACd,SAAS;WACT,UAAU,WAAW,SAAS;WAC9B,YAAY;WACZ,OAAO,IAAI,MAAM,OAAO,kBAAkB,SACxC,GACD,CAAC,SAAS,GAAG,IAAI;WAClB,QAAQ,aAAa,OAAO;WAC5B,SAAS;WACT,eAAe;WACf,YAAY;WACZ,KAAK;WACN;UACD,eAAY;oBAnBd,CAqBE,oBAAC,QAAD,EAAA,UAAM,OAAU,CAAA,EAChB,oBAAC,QAAD,EAAA,UAAM,KAAQ,CAAA,CACV;YACF;;QACF;;MACF;;IACF,CAAA;GACF"}
|
package/lib/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"InteractiveTrigramGridOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAE1B,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAIlD,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,eAAe,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;IAC1D,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED
|
|
1
|
+
{"version":3,"file":"InteractiveTrigramGridOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/InteractiveTrigramGridOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAE1B,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAIlD,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,eAAe,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;IAC1D,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAsK5B,CAAC;AAEF,eAAe,sBAAsB,CAAC"}
|
package/lib/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PhilosophyNavigationOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AAEnE,MAAM,WAAW,yBAAyB;IACxC,QAAQ,CAAC,YAAY,EAAE,eAAe,CAAC;IACvC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,eAAe,KAAK,IAAI,CAAC;IACzD,QAAQ,CAAC,QAAQ,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED
|
|
1
|
+
{"version":3,"file":"PhilosophyNavigationOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/PhilosophyNavigationOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AAEnE,MAAM,WAAW,yBAAyB;IACxC,QAAQ,CAAC,YAAY,EAAE,eAAe,CAAC;IACvC,QAAQ,CAAC,aAAa,EAAE,CAAC,KAAK,EAAE,eAAe,KAAK,IAAI,CAAC;IACzD,QAAQ,CAAC,QAAQ,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH,eAAO,MAAM,oBAAoB,EAAE,KAAK,CAAC,EAAE,CAAC,yBAAyB,CAiIpE,CAAC;AAEF,eAAe,oBAAoB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PhilosophySectionOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/PhilosophySectionOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAIzC,MAAM,WAAW,sBAAsB;IACrC,QAAQ,CAAC,KAAK,EAAE;QACd,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;QACxB,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;KAC1B,CAAC;IACF,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC;IAC7B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED
|
|
1
|
+
{"version":3,"file":"PhilosophySectionOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/PhilosophySectionOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,EAAE,SAAS,EAAE,MAAM,OAAO,CAAC;AAIzC,MAAM,WAAW,sBAAsB;IACrC,QAAQ,CAAC,KAAK,EAAE;QACd,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;QACxB,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;KAC1B,CAAC;IACF,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC;IAC7B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;IAC5B,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;CAC1B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,eAAO,MAAM,iBAAiB,EAAE,KAAK,CAAC,EAAE,CAAC,sBAAsB,CA8D9D,CAAC;AAEF,eAAe,iBAAiB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PhilosophyTextOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/PhilosophyTextOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAkB,MAAM,OAAO,CAAC;AAEvC,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAIlD,MAAM,WAAW,8BAA8B;IAC7C,QAAQ,CAAC,eAAe,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED
|
|
1
|
+
{"version":3,"file":"PhilosophyTextOverlayHtml.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/PhilosophyTextOverlayHtml.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAkB,MAAM,OAAO,CAAC;AAEvC,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAIlD,MAAM,WAAW,8BAA8B;IAC7C,QAAQ,CAAC,eAAe,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,OAAO,CAAC;CAC7B;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,eAAO,MAAM,yBAAyB,EAAE,KAAK,CAAC,EAAE,CAC9C,8BAA8B,CA6Y/B,CAAC;AAEF,eAAe,yBAAyB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TrigramSymbol3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/TrigramSymbol3D.tsx"],"names":[],"mappings":"AAEA,OAAO,KAA0B,MAAM,OAAO,CAAC;AAI/C,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AAC3E,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,OAAO,EAAE,iBAAiB,CAAC;IACpC,QAAQ,CAAC,MAAM,EAAE,aAAa,CAAC;IAC/B,QAAQ,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5C,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,IAAI,CAAC;IACpC,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,IAAI,CAAC;IACnC,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AAED
|
|
1
|
+
{"version":3,"file":"TrigramSymbol3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/TrigramSymbol3D.tsx"],"names":[],"mappings":"AAEA,OAAO,KAA0B,MAAM,OAAO,CAAC;AAI/C,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,mCAAmC,CAAC;AAC3E,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,OAAO,EAAE,iBAAiB,CAAC;IACpC,QAAQ,CAAC,MAAM,EAAE,aAAa,CAAC;IAC/B,QAAQ,CAAC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5C,QAAQ,CAAC,UAAU,EAAE,OAAO,CAAC;IAC7B,QAAQ,CAAC,SAAS,EAAE,OAAO,CAAC;IAC5B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,IAAI,CAAC;IAC9B,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,IAAI,CAAC;IACpC,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,IAAI,CAAC;IACnC,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;CACzB;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,eAAO,MAAM,eAAe,EAAE,KAAK,CAAC,EAAE,CAAC,oBAAoB,CAuJ1D,CAAC;AAEF,eAAe,eAAe,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TrigramVisualization3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/TrigramVisualization3D.tsx"],"names":[],"mappings":"AACA,OAAO,KAA4B,MAAM,OAAO,CAAC;AAEjD,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAIlD,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,eAAe,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;IAC1D,QAAQ,CAAC,cAAc,CAAC,EAAE,OAAO,CAAC;CACnC;AAED
|
|
1
|
+
{"version":3,"file":"TrigramVisualization3D.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/components/TrigramVisualization3D.tsx"],"names":[],"mappings":"AACA,OAAO,KAA4B,MAAM,OAAO,CAAC;AAEjD,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAIlD,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,eAAe,EAAE,aAAa,GAAG,IAAI,CAAC;IAC/C,QAAQ,CAAC,eAAe,EAAE,CAAC,MAAM,EAAE,aAAa,KAAK,IAAI,CAAC;IAC1D,QAAQ,CAAC,cAAc,CAAC,EAAE,OAAO,CAAC;CACnC;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BG;AACH,eAAO,MAAM,sBAAsB,EAAE,KAAK,CAAC,EAAE,CAC3C,2BAA2B,CAmE5B,CAAC;AAEF,eAAe,sBAAsB,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"usePhilosophyState.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/hooks/usePhilosophyState.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG,UAAU,GAAG,QAAQ,GAAG,YAAY,CAAC;AAEnE
|
|
1
|
+
{"version":3,"file":"usePhilosophyState.d.ts","sourceRoot":"","sources":["../../../../../src/components/screens/philosophy/hooks/usePhilosophyState.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,aAAa,EAAE,MAAM,mBAAmB,CAAC;AAElD;;;;GAIG;AACH,MAAM,MAAM,eAAe,GAAG,UAAU,GAAG,QAAQ,GAAG,YAAY,CAAC;AAEnE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,wBAAgB,kBAAkB;;;4BAWW,aAAa;;yBAkBhB,eAAe;EAYxD"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"TrainingScreen3D.d.ts","sourceRoot":"","sources":["../../../../src/components/screens/training/TrainingScreen3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;GAuBG;
|
|
1
|
+
{"version":3,"file":"TrainingScreen3D.d.ts","sourceRoot":"","sources":["../../../../src/components/screens/training/TrainingScreen3D.tsx"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AAeH,OAAO,KAMN,MAAM,OAAO,CAAC;AAQf,OAAO,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAc/C,OAAO,EAEL,eAAe,EAIhB,MAAM,gBAAgB,CAAC;AAoExB;;GAEG;AACH,MAAM,WAAW,qBAAqB;IACpC,sCAAsC;IACtC,QAAQ,CAAC,cAAc,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC,WAAW,CAAC,KAAK,IAAI,CAAC;IACjE,sCAAsC;IACtC,QAAQ,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC;IACpC,+CAA+C;IAC/C,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,+CAA+C;IAC/C,QAAQ,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC;IACzB,qEAAqE;IACrE,QAAQ,CAAC,gBAAgB,CAAC,EAAE,eAAe,CAAC;CAC7C;AAED;;;;;GAKG;AACH,eAAO,MAAM,gBAAgB,EAAE,KAAK,CAAC,EAAE,CAAC,qBAAqB,CAuqC5D,CAAC;AAEF,eAAe,gBAAgB,CAAC"}
|