bard-legends-framework 0.10.9 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (288) hide show
  1. package/dist/actions-performance.test.d.ts +1 -0
  2. package/dist/actions-performance.test.js +83 -0
  3. package/dist/game-entities/controller/controller.d.ts +2 -3
  4. package/dist/game-entities/controller/controller.js +9 -8
  5. package/dist/game-entities/controller/controller.test.js +2 -2
  6. package/dist/game-entities/entity/entity.d.ts +11 -9
  7. package/dist/game-entities/entity/entity.js +20 -16
  8. package/dist/game-entities/entity/entity.test.js +116 -147
  9. package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +6 -9
  10. package/dist/game-entities/entity/helpers/entity-store.helper.js +22 -57
  11. package/dist/game-entities/entity/helpers/entity-store.helper.test.d.ts +1 -0
  12. package/dist/game-entities/entity/helpers/entity-store.helper.test.js +136 -0
  13. package/dist/game-entities/entity/helpers/entity-views.helper.d.ts +7 -7
  14. package/dist/game-entities/entity/helpers/entity-views.helper.js +28 -23
  15. package/dist/game-entities/entity/singleton-entity.d.ts +3 -3
  16. package/dist/game-entities/entity/singleton-entity.js +1 -1
  17. package/dist/game-entities/entity/singleton-entity.test.js +9 -31
  18. package/dist/game-entities/hard-reset.d.ts +5 -0
  19. package/dist/game-entities/hard-reset.js +14 -0
  20. package/dist/game-entities/index.d.ts +1 -3
  21. package/dist/game-entities/index.js +3 -7
  22. package/dist/game-entities/scene/scene.d.ts +15 -15
  23. package/dist/game-entities/scene/scene.js +61 -60
  24. package/dist/game-entities/scene/scene.test.js +97 -67
  25. package/dist/game-entities/service/service.d.ts +1 -4
  26. package/dist/game-entities/service/service.js +15 -14
  27. package/dist/game-entities/service/service.test.js +33 -38
  28. package/dist/game-entities/unit-test.helper.d.ts +5 -0
  29. package/dist/game-entities/unit-test.helper.js +14 -0
  30. package/dist/game-entities/update-cycle.d.ts +10 -9
  31. package/dist/game-entities/update-cycle.js +34 -23
  32. package/dist/game-entities/view/view.d.ts +10 -11
  33. package/dist/game-entities/view/view.js +17 -35
  34. package/dist/game-entities/view/view.test.js +73 -250
  35. package/dist/physics/entity-types/immovable-physics-entity.d.ts +2 -4
  36. package/dist/physics/entity-types/immovable-physics-entity.js +4 -6
  37. package/dist/physics/entity-types/movable-entity.d.ts +1 -1
  38. package/dist/physics/entity-types/movable-entity.js +6 -6
  39. package/dist/physics/entity-types/movable-physics-entity.d.ts +10 -11
  40. package/dist/physics/entity-types/movable-physics-entity.js +31 -32
  41. package/dist/physics/entity-types/physics-entity.d.ts +12 -15
  42. package/dist/physics/entity-types/physics-entity.js +30 -28
  43. package/dist/physics/interfaces.d.ts +6 -6
  44. package/dist/physics/interfaces.js +4 -4
  45. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.d.ts +16 -16
  46. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.js +22 -22
  47. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.d.ts +20 -20
  48. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.js +30 -30
  49. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +3 -3
  50. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.d.ts +10 -10
  51. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.js +16 -16
  52. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.d.ts +11 -11
  53. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.js +18 -18
  54. package/dist/physics/module//360/237/223/220services/collision/collisions.service.d.ts +5 -5
  55. package/dist/physics/module//360/237/223/220services/collision/collisions.service.js +17 -17
  56. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.d.ts +4 -4
  57. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.js +11 -11
  58. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.d.ts +2 -2
  59. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +4 -4
  60. package/dist/physics/module//360/237/223/220services/creation/border.service.d.ts +2 -2
  61. package/dist/physics/module//360/237/223/220services/creation/border.service.js +9 -9
  62. package/dist/physics/module//360/237/223/220services/creation/materials.service.d.ts +7 -7
  63. package/dist/physics/module//360/237/223/220services/creation/materials.service.js +17 -17
  64. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.d.ts +11 -11
  65. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.js +28 -27
  66. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.d.ts +4 -4
  67. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.js +13 -13
  68. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.d.ts +9 -9
  69. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +19 -19
  70. package/dist/physics/module//360/237/223/220services/impact/explosion.service.d.ts +9 -9
  71. package/dist/physics/module//360/237/223/220services/impact/explosion.service.js +20 -20
  72. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.d.ts +1 -1
  73. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.js +4 -4
  74. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.d.ts +2 -2
  75. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.js +3 -3
  76. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.d.ts +5 -5
  77. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.js +13 -13
  78. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.d.ts +4 -4
  79. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.js +13 -13
  80. package/dist/physics/module//360/237/223/220services/query/physics-query.service.d.ts +4 -4
  81. package/dist/physics/module//360/237/223/220services/query/physics-query.service.js +4 -4
  82. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.d.ts +1 -4
  83. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.js +7 -15
  84. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.d.ts +9 -9
  85. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +60 -49
  86. package/dist/physics/module//360/237/247/212entities/border.entity.d.ts +1 -1
  87. package/dist/physics/module//360/237/247/212entities/border.entity.js +3 -3
  88. package/dist/physics/module//360/237/247/212entities/physics-world.entity.js +2 -2
  89. package/dist/pixi/components/display-object-array.d.ts +5 -5
  90. package/dist/pixi/components/display-object-array.js +14 -14
  91. package/dist/pixi/components/helpers/smooth-scroller.d.ts +7 -7
  92. package/dist/pixi/components/helpers/smooth-scroller.js +23 -23
  93. package/dist/pixi/components/helpers/smooth-scroller.test.js +14 -14
  94. package/dist/pixi/components/menu/menu-entity.d.ts +14 -0
  95. package/dist/pixi/components/menu/menu-entity.js +48 -0
  96. package/dist/pixi/components/menu/menu.ui.d.ts +23 -0
  97. package/dist/pixi/components/menu/menu.ui.js +97 -0
  98. package/dist/pixi/components/mouse-wheel-listener.ui.d.ts +4 -3
  99. package/dist/pixi/components/mouse-wheel-listener.ui.js +15 -14
  100. package/dist/pixi/components/scroll-area.ui.d.ts +1 -1
  101. package/dist/pixi/components/scroll-area.ui.js +9 -9
  102. package/dist/pixi/components/scroll-mask.ui.d.ts +9 -8
  103. package/dist/pixi/components/scroll-mask.ui.js +25 -24
  104. package/dist/pixi/display-object/container-attributes.d.ts +24 -26
  105. package/dist/pixi/display-object/container-attributes.js +27 -28
  106. package/dist/pixi/display-object/container.d.ts +3 -6
  107. package/dist/pixi/display-object/container.js +2 -12
  108. package/dist/pixi/display-object/filters/base-filters/blur.filter.d.ts +9 -9
  109. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +25 -25
  110. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.d.ts +7 -7
  111. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +17 -17
  112. package/dist/pixi/display-object/filters/composite-filters/glow-filter.d.ts +6 -6
  113. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js +10 -11
  114. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.d.ts +2 -2
  115. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.js +5 -5
  116. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.d.ts +5 -5
  117. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +8 -8
  118. package/dist/pixi/display-object/filters/templates/plane.template.d.ts +5 -5
  119. package/dist/pixi/display-object/filters/templates/plane.template.js +7 -7
  120. package/dist/pixi/display-object/filters.d.ts +7 -7
  121. package/dist/pixi/display-object/filters.js +34 -34
  122. package/dist/pixi/display-object/index.d.ts +1 -1
  123. package/dist/pixi/display-object/objects/graphics/graphics.d.ts +9 -9
  124. package/dist/pixi/display-object/objects/graphics/graphics.js +25 -25
  125. package/dist/pixi/display-object/objects/placeholder.d.ts +1 -1
  126. package/dist/pixi/display-object/objects/placeholder.js +7 -7
  127. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.d.ts +9 -9
  128. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.js +29 -26
  129. package/dist/pixi/display-object/objects/sprite/sprite.d.ts +10 -9
  130. package/dist/pixi/display-object/objects/sprite/sprite.js +62 -53
  131. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/pixi-text-style-converter.d.ts +4 -3
  132. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.d.ts +6 -6
  133. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +16 -16
  134. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +28 -28
  135. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.d.ts +1 -1
  136. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.js +3 -3
  137. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.d.ts +17 -17
  138. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.js +62 -62
  139. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.test.js +2 -2
  140. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.d.ts +3 -3
  141. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.js +6 -6
  142. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.test.js +12 -12
  143. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +2 -2
  144. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.test.js +5 -5
  145. package/dist/pixi/display-object/objects/text/rich-text.d.ts +0 -1
  146. package/dist/pixi/display-object/objects/text/rich-text.js +0 -1
  147. package/dist/pixi/display-object/objects/text/text.d.ts +9 -10
  148. package/dist/pixi/display-object/objects/text/text.js +34 -35
  149. package/dist/pixi/game.d.ts +26 -17
  150. package/dist/pixi/game.js +53 -39
  151. package/dist/pixi/helpers/game-assets.d.ts +5 -5
  152. package/dist/pixi/helpers/game-assets.js +14 -11
  153. package/dist/pixi/helpers/position-conversion.helper.d.ts +4 -4
  154. package/dist/pixi/helpers/position-conversion.helper.js +3 -3
  155. package/dist/pixi/index.d.ts +3 -37
  156. package/dist/pixi/index.js +6 -22
  157. package/dist/pixi/modules/CAMERA/camera.d.ts +5 -4
  158. package/dist/pixi/modules/CAMERA/camera.js +9 -9
  159. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.d.ts +3 -2
  160. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.js +1 -1
  161. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.d.ts +3 -2
  162. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.js +5 -5
  163. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.d.ts +3 -3
  164. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.js +7 -7
  165. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +8 -8
  166. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.js +8 -8
  167. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.d.ts +2 -2
  168. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.js +12 -12
  169. package/dist/pixi/modules/CAMERA//360/237/247/212entities/camera.entity.js +4 -4
  170. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.d.ts +17 -16
  171. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.js +50 -49
  172. package/dist/pixi/pixi-definitions.d.ts +38 -0
  173. package/dist/pixi/pixi-definitions.js +37 -0
  174. package/dist/pixi/services/keyboard/keyboard.d.ts +6 -4
  175. package/dist/pixi/services/keyboard/keyboard.js +15 -13
  176. package/dist/pixi/services/mouse/mouse-target-focus.service.d.ts +12 -11
  177. package/dist/pixi/services/mouse/mouse-target-focus.service.js +31 -30
  178. package/dist/pixi/services/mouse/mouse.service.d.ts +16 -6
  179. package/dist/pixi/services/mouse/mouse.service.js +42 -22
  180. package/dist/utilities/animator/animating-content/fade-in-content.d.ts +18 -0
  181. package/dist/utilities/animator/animating-content/fade-in-content.js +37 -0
  182. package/dist/utilities/animator/animating-content/fade-in-content.test.d.ts +1 -0
  183. package/dist/utilities/animator/animating-content/fade-in-content.test.js +10 -0
  184. package/dist/utilities/animator/animating-content/slide-in-content.d.ts +37 -0
  185. package/dist/utilities/animator/animating-content/slide-in-content.js +99 -0
  186. package/dist/utilities/animator/animating-content/slide-in-content.test.d.ts +1 -0
  187. package/dist/utilities/animator/animating-content/slide-in-content.test.js +10 -0
  188. package/dist/utilities/animator/animations.d.ts +45 -0
  189. package/dist/utilities/animator/animations.js +92 -0
  190. package/dist/utilities/animator/animator/animator.d.ts +44 -0
  191. package/dist/utilities/animator/animator/animator.js +234 -0
  192. package/dist/utilities/animator/animator/animator.memory-leak.test.d.ts +1 -0
  193. package/dist/utilities/animator/animator/animator.memory-leak.test.js +73 -0
  194. package/dist/utilities/animator/animator/animator.performance.test.d.ts +1 -0
  195. package/dist/utilities/animator/animator/animator.performance.test.js +116 -0
  196. package/dist/utilities/animator/animator/animator.test.d.ts +1 -0
  197. package/dist/utilities/animator/animator/animator.test.js +1046 -0
  198. package/dist/utilities/animator/animator.d.ts +60 -0
  199. package/dist/utilities/animator/animator.js +322 -0
  200. package/dist/utilities/animator/animator.performance.test.d.ts +1 -0
  201. package/dist/utilities/animator/animator.performance.test.js +46 -0
  202. package/dist/utilities/animator/animator.test.d.ts +1 -0
  203. package/dist/utilities/animator/animator.test.js +928 -0
  204. package/dist/utilities/animator/animator2/animator.d.ts +42 -0
  205. package/dist/utilities/animator/animator2/animator.js +222 -0
  206. package/dist/utilities/animator/animator2/animator.memory-leak.test.d.ts +1 -0
  207. package/dist/utilities/animator/animator2/animator.memory-leak.test.js +73 -0
  208. package/dist/utilities/animator/animator2/animator.performance.test.d.ts +1 -0
  209. package/dist/utilities/animator/animator2/animator.performance.test.js +65 -0
  210. package/dist/utilities/animator/animator2/animator.test.d.ts +1 -0
  211. package/dist/utilities/animator/animator2/animator.test.js +1007 -0
  212. package/dist/utilities/animator/animator_old/animator.d.ts +60 -0
  213. package/dist/utilities/animator/animator_old/animator.js +337 -0
  214. package/dist/utilities/animator/animator_old/animator.performance.test.d.ts +1 -0
  215. package/dist/utilities/animator/animator_old/animator.performance.test.js +121 -0
  216. package/dist/utilities/animator/animator_old/animator.test.d.ts +1 -0
  217. package/dist/utilities/animator/animator_old/animator.test.js +996 -0
  218. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.d.ts +18 -0
  219. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.js +37 -0
  220. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.d.ts +1 -0
  221. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.js +10 -0
  222. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.d.ts +38 -0
  223. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.js +208 -0
  224. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.d.ts +1 -0
  225. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.js +439 -0
  226. package/dist/utilities/animator/content-animations/slide/slide-in-content.d.ts +41 -0
  227. package/dist/utilities/animator/content-animations/slide/slide-in-content.js +107 -0
  228. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.d.ts +1 -0
  229. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.js +10 -0
  230. package/dist/utilities/animator/content-animations/slide/slide-state-animation.d.ts +24 -0
  231. package/dist/utilities/animator/content-animations/slide/slide-state-animation.js +138 -0
  232. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.d.ts +1 -0
  233. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.js +307 -0
  234. package/dist/utilities/animator/content-animations/slide/state-animation.d.ts +37 -0
  235. package/dist/utilities/animator/content-animations/slide/state-animation.js +170 -0
  236. package/dist/utilities/animator/content-animations/slide/state-animation.test.d.ts +1 -0
  237. package/dist/utilities/animator/content-animations/slide/state-animation.test.js +340 -0
  238. package/dist/utilities/animator/index.d.ts +7 -0
  239. package/dist/utilities/animator/index.js +24 -0
  240. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.d.ts +18 -0
  241. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.js +37 -0
  242. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.d.ts +1 -0
  243. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.js +10 -0
  244. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.d.ts +32 -0
  245. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.js +168 -0
  246. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.d.ts +1 -0
  247. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.js +431 -0
  248. package/dist/utilities/animator/state-animation/slide/slide-in-content.d.ts +37 -0
  249. package/dist/utilities/animator/state-animation/slide/slide-in-content.js +100 -0
  250. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.d.ts +1 -0
  251. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.js +10 -0
  252. package/dist/utilities/animator/state-animation/slide/slide-state-animation.d.ts +24 -0
  253. package/dist/utilities/animator/state-animation/slide/slide-state-animation.js +130 -0
  254. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.d.ts +1 -0
  255. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.js +301 -0
  256. package/dist/utilities/animator/state-animation/slide-state-animation.d.ts +24 -0
  257. package/dist/utilities/animator/state-animation/slide-state-animation.js +130 -0
  258. package/dist/utilities/animator/state-animation/slide-state-animation.test.d.ts +1 -0
  259. package/dist/utilities/animator/state-animation/slide-state-animation.test.js +301 -0
  260. package/dist/utilities/animator/state-animation/state-animation.d.ts +33 -0
  261. package/dist/utilities/animator/state-animation/state-animation.js +146 -0
  262. package/dist/utilities/animator/state-animation/state-animation.test.d.ts +1 -0
  263. package/dist/utilities/animator/state-animation/state-animation.test.js +335 -0
  264. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.d.ts +32 -0
  265. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.js +168 -0
  266. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.test.d.ts +1 -0
  267. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.test.js +431 -0
  268. package/dist/utilities/data-structures/vector-set/vector-set.d.ts +7 -0
  269. package/dist/utilities/data-structures/vector-set/vector-set.js +26 -0
  270. package/dist/utilities/delta-time/delta-time.d.ts +3 -0
  271. package/dist/utilities/delta-time/delta-time.js +10 -0
  272. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.d.ts +6 -0
  273. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.js +55 -0
  274. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.test.d.ts +1 -0
  275. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.test.js +100 -0
  276. package/dist/utilities/grid-algorithms/path-finder/path-finder.d.ts +8 -0
  277. package/dist/utilities/grid-algorithms/path-finder/path-finder.js +98 -0
  278. package/dist/utilities/grid-algorithms/path-finder/path-finder.test.d.ts +1 -0
  279. package/dist/utilities/grid-algorithms/path-finder/path-finder.test.js +155 -0
  280. package/dist/utilities/grid-algorithms/position-to-grid-position-converter.d.ts +6 -0
  281. package/dist/utilities/grid-algorithms/position-to-grid-position-converter.js +17 -0
  282. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.d.ts +18 -0
  283. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js +129 -0
  284. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.d.ts +1 -0
  285. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js +254 -0
  286. package/dist/utilities/index.d.ts +6 -6
  287. package/dist/utilities/index.js +6 -6
  288. package/package.json +8 -6
@@ -0,0 +1,431 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const vitest_1 = require("vitest");
4
+ const game_entities_1 = require("../../../../game-entities");
5
+ const fade_in_state_animation_1 = require("./fade-in-state-animation");
6
+ (0, vitest_1.describe)('FadeInStateAnimation', () => {
7
+ let heap = [];
8
+ let stateAnimation;
9
+ (0, vitest_1.beforeEach)(async () => {
10
+ if (stateAnimation) {
11
+ stateAnimation.destroy();
12
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
13
+ }
14
+ heap = [];
15
+ stateAnimation = new fade_in_state_animation_1.FadeInStateAnimation({ duration: 4 })
16
+ .onStateChange(state => heap.push(state))
17
+ .onValueChange(value => heap.push(value))
18
+ .attachToRoot();
19
+ });
20
+ (0, vitest_1.describe)('Appearing', () => {
21
+ (0, vitest_1.test)('default values', () => {
22
+ (0, vitest_1.expect)(heap).toEqual([]);
23
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
24
+ value: 0,
25
+ state: undefined,
26
+ queuedState: undefined,
27
+ animationState: 'hidden'
28
+ });
29
+ });
30
+ (0, vitest_1.test)('initial values', () => {
31
+ stateAnimation.setState('A');
32
+ (0, vitest_1.expect)(heap).toEqual(['A']);
33
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
34
+ value: 0,
35
+ state: 'A',
36
+ queuedState: undefined,
37
+ animationState: 'appearing'
38
+ });
39
+ });
40
+ (0, vitest_1.test)('animation in the middle', async () => {
41
+ stateAnimation.setState('A');
42
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
43
+ (0, vitest_1.expect)(heap).toEqual(['A', 0.25]);
44
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
45
+ value: 0.25,
46
+ state: 'A',
47
+ queuedState: undefined,
48
+ animationState: 'appearing'
49
+ });
50
+ });
51
+ (0, vitest_1.test)('animation end', async () => {
52
+ stateAnimation.setState('A');
53
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
54
+ (0, vitest_1.expect)(heap).toEqual(['A', 1]);
55
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
56
+ value: 1,
57
+ state: 'A',
58
+ queuedState: undefined,
59
+ animationState: 'visible'
60
+ });
61
+ });
62
+ (0, vitest_1.test)('instant once', async () => {
63
+ stateAnimation.setState('A', { instant: true });
64
+ (0, vitest_1.expect)(heap).toEqual(['A', 1]);
65
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
66
+ value: 1,
67
+ state: 'A',
68
+ queuedState: undefined,
69
+ animationState: 'visible'
70
+ });
71
+ });
72
+ (0, vitest_1.test)('instant twice', async () => {
73
+ stateAnimation.setState('A', { instant: true });
74
+ heap = [];
75
+ stateAnimation.setState('A', { instant: true });
76
+ (0, vitest_1.expect)(heap).toEqual([]);
77
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
78
+ value: 1,
79
+ state: 'A',
80
+ queuedState: undefined,
81
+ animationState: 'visible'
82
+ });
83
+ });
84
+ });
85
+ (0, vitest_1.describe)('Disappearing', () => {
86
+ (0, vitest_1.beforeEach)(async () => {
87
+ stateAnimation.setState('A', { instant: true });
88
+ heap = [];
89
+ });
90
+ (0, vitest_1.test)('initial values', async () => {
91
+ stateAnimation.setState(undefined);
92
+ (0, vitest_1.expect)(heap).toEqual([]);
93
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
94
+ value: 1,
95
+ state: 'A',
96
+ queuedState: undefined,
97
+ animationState: 'disappearing'
98
+ });
99
+ });
100
+ (0, vitest_1.test)('animation in the middle', async () => {
101
+ stateAnimation.setState(undefined);
102
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
103
+ (0, vitest_1.expect)(heap).toEqual([0.75]);
104
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
105
+ value: 0.75,
106
+ state: 'A',
107
+ queuedState: undefined,
108
+ animationState: 'disappearing'
109
+ });
110
+ });
111
+ (0, vitest_1.test)('animation end', async () => {
112
+ stateAnimation.setState(undefined);
113
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
114
+ (0, vitest_1.expect)(heap).toEqual([undefined, 0]);
115
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
116
+ value: 0,
117
+ state: undefined,
118
+ queuedState: undefined,
119
+ animationState: 'hidden'
120
+ });
121
+ });
122
+ (0, vitest_1.test)('instant', async () => {
123
+ stateAnimation.setState(undefined, { instant: true });
124
+ (0, vitest_1.expect)(heap).toEqual([undefined, 0]);
125
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
126
+ value: 0,
127
+ state: undefined,
128
+ queuedState: undefined,
129
+ animationState: 'hidden'
130
+ });
131
+ });
132
+ });
133
+ (0, vitest_1.describe)('Cancel appearing', () => {
134
+ (0, vitest_1.beforeEach)(async () => {
135
+ stateAnimation.setState('A');
136
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
137
+ heap = [];
138
+ });
139
+ (0, vitest_1.test)('initial values', () => {
140
+ stateAnimation.setState(undefined);
141
+ (0, vitest_1.expect)(heap).toEqual([]);
142
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
143
+ value: 0.5,
144
+ state: 'A',
145
+ queuedState: undefined,
146
+ animationState: 'disappearing'
147
+ });
148
+ });
149
+ (0, vitest_1.test)('animation end', async () => {
150
+ stateAnimation.setState(undefined);
151
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
152
+ (0, vitest_1.expect)(heap).toEqual([undefined, 0]);
153
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
154
+ value: 0,
155
+ state: undefined,
156
+ queuedState: undefined,
157
+ animationState: 'hidden'
158
+ });
159
+ });
160
+ (0, vitest_1.test)('instant', async () => {
161
+ stateAnimation.setState(undefined, { instant: true });
162
+ (0, vitest_1.expect)(heap).toEqual([undefined, 0]);
163
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
164
+ value: 0,
165
+ state: undefined,
166
+ queuedState: undefined,
167
+ animationState: 'hidden'
168
+ });
169
+ });
170
+ });
171
+ (0, vitest_1.describe)('Cancel disappearing', () => {
172
+ (0, vitest_1.beforeEach)(async () => {
173
+ stateAnimation.setState('A');
174
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
175
+ stateAnimation.setState(undefined);
176
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
177
+ heap = [];
178
+ });
179
+ (0, vitest_1.test)('initial values', () => {
180
+ stateAnimation.setState('A');
181
+ (0, vitest_1.expect)(heap).toEqual([]);
182
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
183
+ value: 0.5,
184
+ state: 'A',
185
+ queuedState: undefined,
186
+ animationState: 'appearing'
187
+ });
188
+ });
189
+ (0, vitest_1.test)('animation end', async () => {
190
+ stateAnimation.setState('A');
191
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
192
+ (0, vitest_1.expect)(heap).toEqual([1]);
193
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
194
+ value: 1,
195
+ state: 'A',
196
+ queuedState: undefined,
197
+ animationState: 'visible'
198
+ });
199
+ });
200
+ (0, vitest_1.test)('instant', async () => {
201
+ stateAnimation.setState('A', { instant: true });
202
+ (0, vitest_1.expect)(heap).toEqual([1]);
203
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
204
+ value: 1,
205
+ state: 'A',
206
+ queuedState: undefined,
207
+ animationState: 'visible'
208
+ });
209
+ });
210
+ (0, vitest_1.test)('callbacks', async () => {
211
+ let stateChangeCalledWith = 'unset';
212
+ let valueChangeCalledWith = 'unset';
213
+ stateAnimation
214
+ .onStateChange(state => {
215
+ stateChangeCalledWith = state;
216
+ })
217
+ .onValueChange(value => {
218
+ valueChangeCalledWith = value;
219
+ });
220
+ stateAnimation.setState('A');
221
+ (0, vitest_1.expect)(stateChangeCalledWith).toBe('unset');
222
+ (0, vitest_1.expect)(valueChangeCalledWith).toBe('unset');
223
+ stateChangeCalledWith = 'unset';
224
+ valueChangeCalledWith = 'unset';
225
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
226
+ (0, vitest_1.expect)(stateChangeCalledWith).toBe('unset');
227
+ (0, vitest_1.expect)(valueChangeCalledWith).toBe(0.75);
228
+ stateChangeCalledWith = 'unset';
229
+ valueChangeCalledWith = 'unset';
230
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
231
+ (0, vitest_1.expect)(stateChangeCalledWith).toBe('unset');
232
+ (0, vitest_1.expect)(valueChangeCalledWith).toBe(1);
233
+ });
234
+ });
235
+ (0, vitest_1.describe)('Disappear to change', () => {
236
+ (0, vitest_1.beforeEach)(async () => {
237
+ stateAnimation.setState('A');
238
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
239
+ heap = [];
240
+ });
241
+ (0, vitest_1.test)('initial values', async () => {
242
+ stateAnimation.setState('B');
243
+ (0, vitest_1.expect)(heap).toEqual([]);
244
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
245
+ value: 1,
246
+ state: 'A',
247
+ queuedState: 'B',
248
+ animationState: 'disappearToChange'
249
+ });
250
+ });
251
+ (0, vitest_1.test)('dissapear animation in the middle', async () => {
252
+ stateAnimation.setState('B');
253
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
254
+ (0, vitest_1.expect)(heap).toEqual([0.75]);
255
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
256
+ value: 0.75,
257
+ state: 'A',
258
+ queuedState: 'B',
259
+ animationState: 'disappearToChange'
260
+ });
261
+ });
262
+ (0, vitest_1.test)('dissapear animation end', async () => {
263
+ stateAnimation.setState('B');
264
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
265
+ (0, vitest_1.expect)(heap).toEqual(['B', 0]);
266
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
267
+ value: 0,
268
+ state: 'B',
269
+ queuedState: undefined,
270
+ animationState: 'appearing'
271
+ });
272
+ });
273
+ (0, vitest_1.test)('appear animation in the middle', async () => {
274
+ stateAnimation.setState('B');
275
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
276
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
277
+ (0, vitest_1.expect)(heap).toEqual(['B', 0, 0.25]);
278
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
279
+ value: 0.25,
280
+ state: 'B',
281
+ queuedState: undefined,
282
+ animationState: 'appearing'
283
+ });
284
+ });
285
+ (0, vitest_1.test)('appear animation end', async () => {
286
+ stateAnimation.setState('B');
287
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
288
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
289
+ (0, vitest_1.expect)(heap).toEqual(['B', 0, 1]);
290
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
291
+ value: 1,
292
+ state: 'B',
293
+ queuedState: undefined,
294
+ animationState: 'visible'
295
+ });
296
+ });
297
+ (0, vitest_1.test)('returning back to the original state', async () => {
298
+ stateAnimation.setState('B');
299
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
300
+ stateAnimation.setState('A');
301
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
302
+ (0, vitest_1.expect)(heap).toEqual([0.75, 1]);
303
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
304
+ value: 1,
305
+ state: 'A',
306
+ queuedState: undefined,
307
+ animationState: 'visible'
308
+ });
309
+ });
310
+ (0, vitest_1.test)('edge case, changing the decition back at the moment of re-appearing', async () => {
311
+ stateAnimation.setState('B');
312
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
313
+ stateAnimation.setState('A');
314
+ game_entities_1.UpdateCycle.triggerUpdateTick(1);
315
+ (0, vitest_1.expect)(heap).toEqual(['B', 0, 'A', 0.25]);
316
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
317
+ value: 0.25,
318
+ state: 'A',
319
+ queuedState: undefined,
320
+ animationState: 'appearing'
321
+ });
322
+ });
323
+ (0, vitest_1.test)('instant', async () => {
324
+ stateAnimation.setState('B', { instant: true });
325
+ (0, vitest_1.expect)(heap).toEqual(['B', 1]);
326
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
327
+ value: 1,
328
+ state: 'B',
329
+ queuedState: undefined,
330
+ animationState: 'visible'
331
+ });
332
+ });
333
+ });
334
+ (0, vitest_1.describe)('Nullish State', () => {
335
+ (0, vitest_1.test)('initial values', () => {
336
+ stateAnimation.setState('');
337
+ (0, vitest_1.expect)(heap).toEqual(['']);
338
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
339
+ value: 0,
340
+ state: '',
341
+ queuedState: undefined,
342
+ animationState: 'appearing'
343
+ });
344
+ });
345
+ (0, vitest_1.test)('instant', () => {
346
+ stateAnimation.setState('', { instant: true });
347
+ // expect(heap).toEqual(['', 0]);
348
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
349
+ value: 1,
350
+ state: '',
351
+ queuedState: undefined,
352
+ animationState: 'visible'
353
+ });
354
+ });
355
+ (0, vitest_1.test)('Cancel appearing', async () => {
356
+ stateAnimation.setState('A');
357
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
358
+ heap = [];
359
+ stateAnimation.setState('');
360
+ (0, vitest_1.expect)(heap).toEqual([]);
361
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
362
+ value: 0.5,
363
+ state: 'A',
364
+ queuedState: '',
365
+ animationState: 'disappearToChange'
366
+ });
367
+ });
368
+ (0, vitest_1.test)('Cancel disappearing', async () => {
369
+ stateAnimation.setState('A');
370
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
371
+ stateAnimation.setState(undefined);
372
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
373
+ heap = [];
374
+ stateAnimation.setState('');
375
+ (0, vitest_1.expect)(heap).toEqual([]);
376
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
377
+ value: 0.5,
378
+ state: 'A',
379
+ queuedState: '',
380
+ animationState: 'disappearToChange'
381
+ });
382
+ });
383
+ (0, vitest_1.test)('Disappear to change', () => {
384
+ stateAnimation.setState('A', { instant: true });
385
+ heap = [];
386
+ stateAnimation.setState('');
387
+ (0, vitest_1.expect)(heap).toEqual([]);
388
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
389
+ value: 1,
390
+ state: 'A',
391
+ queuedState: '',
392
+ animationState: 'disappearToChange'
393
+ });
394
+ });
395
+ (0, vitest_1.test)('Change disappear to change', async () => {
396
+ stateAnimation.setState('A', { instant: true });
397
+ stateAnimation.setState('B');
398
+ game_entities_1.UpdateCycle.triggerUpdateTick(2);
399
+ heap = [];
400
+ stateAnimation.setState('');
401
+ (0, vitest_1.expect)(heap).toEqual([]);
402
+ (0, vitest_1.expect)(stateAnimation.currentState).toEqual({
403
+ value: 0.5,
404
+ state: 'A',
405
+ queuedState: '',
406
+ animationState: 'disappearToChange'
407
+ });
408
+ });
409
+ });
410
+ (0, vitest_1.describe)('Error Cases:', () => {
411
+ (0, vitest_1.test)('completion on hidden state', async () => {
412
+ let consoleErrorSpy = vitest_1.vi.spyOn(console, 'error').mockImplementation(() => { });
413
+ stateAnimation.setState('A');
414
+ stateAnimation.setState(undefined);
415
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
416
+ (0, vitest_1.expect)(consoleErrorSpy).not.toBeCalled();
417
+ consoleErrorSpy.mockRestore();
418
+ });
419
+ (0, vitest_1.test)('completion on visible state', async () => {
420
+ let consoleErrorSpy = vitest_1.vi.spyOn(console, 'error').mockImplementation(() => { });
421
+ stateAnimation.setState('A');
422
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
423
+ stateAnimation.setState(undefined);
424
+ stateAnimation.setState('A');
425
+ game_entities_1.UpdateCycle.triggerUpdateTick(4);
426
+ (0, vitest_1.expect)(consoleErrorSpy).not.toBeCalled();
427
+ consoleErrorSpy.mockRestore();
428
+ });
429
+ });
430
+ });
431
+ //# sourceMappingURL=fade-in-state-animation.test.js.map
@@ -0,0 +1,37 @@
1
+ import { Vector } from 'helpers-lib';
2
+ import { Container } from '../../../../pixi/display-object/container';
3
+ import { AnimatorAnimation } from '../../animations';
4
+ export interface ScrollInContentOptions {
5
+ readonly duration: number;
6
+ readonly animation: AnimatorAnimation;
7
+ readonly size: Vector;
8
+ readonly margin: number;
9
+ readonly direction: 'horizontal' | 'vertical';
10
+ }
11
+ export declare class SlideInContentByIndex extends Container {
12
+ private createFunction;
13
+ private options;
14
+ private directionProperty;
15
+ private stateAnimation;
16
+ private contents;
17
+ constructor(createFunction: (value: {
18
+ index: number;
19
+ container: Container;
20
+ }) => void, partialOptions?: Partial<ScrollInContentOptions>);
21
+ setIndex(index: number, options?: {
22
+ instant?: boolean;
23
+ }): this;
24
+ private createMask;
25
+ }
26
+ export declare class SlideInContent<T> extends SlideInContentByIndex {
27
+ readonly itemToIndex: Map<T, number>;
28
+ readonly indexToItem: Map<number, T>;
29
+ constructor(items: T[], createFunction: (value: {
30
+ index: number;
31
+ item: T;
32
+ container: Container;
33
+ }) => void, partialOptions?: Partial<ScrollInContentOptions>);
34
+ setItem(item: T, options?: {
35
+ instant?: boolean;
36
+ }): this;
37
+ }
@@ -0,0 +1,100 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.SlideInContent = exports.SlideInContentByIndex = void 0;
4
+ const helpers_lib_1 = require("helpers-lib");
5
+ const scroll_mask_ui_1 = require("../../../../pixi/components/scroll-mask.ui");
6
+ const container_1 = require("../../../../pixi/display-object/container");
7
+ const animations_1 = require("../../animations");
8
+ const slide_state_animation_1 = require("./slide-state-animation");
9
+ class SlideInContentByIndex extends container_1.Container {
10
+ constructor(createFunction, partialOptions) {
11
+ super();
12
+ this.createFunction = createFunction;
13
+ this.directionProperty = 'x';
14
+ this.contents = new Map();
15
+ this.options = {
16
+ duration: 300,
17
+ animation: animations_1.Animations.easeInOutCubic,
18
+ size: new helpers_lib_1.Vector(500, 500),
19
+ margin: 20,
20
+ direction: 'horizontal',
21
+ ...partialOptions
22
+ };
23
+ let fullSize = this.options.direction === 'horizontal'
24
+ ? new helpers_lib_1.Vector(this.options.size.x + this.options.margin * 2, this.options.size.y)
25
+ : new helpers_lib_1.Vector(this.options.size.x, this.options.size.y + this.options.margin * 2);
26
+ let wrapper = new container_1.Container()
27
+ .setPosition(this.options.direction === 'horizontal' ? new helpers_lib_1.Vector(-this.options.margin, 0) : new helpers_lib_1.Vector(0, -this.options.margin), { round: false })
28
+ .displayParent(this)
29
+ .attach(this);
30
+ this.createMask(fullSize, this.options.margin, this.options.direction, wrapper);
31
+ this.directionProperty = this.options.direction === 'horizontal' ? 'x' : 'y';
32
+ this.stateAnimation = new slide_state_animation_1.SlideStateAnimation({
33
+ duration: this.options.duration,
34
+ animation: this.options.animation
35
+ })
36
+ .onStateChange((state, index) => {
37
+ if (state === slide_state_animation_1.SlideStateAnimationState.appear) {
38
+ let container = new container_1.Container().displayParent(this).attach(this);
39
+ this.contents.set(index, container);
40
+ this.createFunction({ index, container });
41
+ }
42
+ else {
43
+ let container = this.contents.get(index);
44
+ if (container) {
45
+ container.destroy();
46
+ this.contents.delete(index);
47
+ }
48
+ }
49
+ })
50
+ .onValueChange((value, index) => {
51
+ let container = this.contents.get(index);
52
+ if (container) {
53
+ let vec = { x: 0, y: 0 };
54
+ vec[this.directionProperty] = fullSize[this.directionProperty] * value + this.options.margin;
55
+ container.setPosition(helpers_lib_1.Vector.fromVec2(vec), { round: false });
56
+ }
57
+ })
58
+ .attach(this);
59
+ this.addChildTo = wrapper;
60
+ }
61
+ setIndex(index, options) {
62
+ this.stateAnimation.setIndex(index, options);
63
+ return this;
64
+ }
65
+ createMask(size, padding, direction, container) {
66
+ new scroll_mask_ui_1.ScrollMaskUI(container, new helpers_lib_1.Vector(size.x, size.y), padding, direction).attach(this);
67
+ }
68
+ }
69
+ exports.SlideInContentByIndex = SlideInContentByIndex;
70
+ class SlideInContent extends SlideInContentByIndex {
71
+ constructor(items, createFunction, partialOptions) {
72
+ super((value) => {
73
+ let item = this.indexToItem.get(value.index);
74
+ if (item) {
75
+ createFunction({ index: value.index, item, container: value.container });
76
+ }
77
+ else {
78
+ throw new Error(`SlideInContent: The item with index '${value.index}' is not part of the items list`);
79
+ }
80
+ }, partialOptions);
81
+ this.itemToIndex = new Map();
82
+ this.indexToItem = new Map();
83
+ items.forEach((item, index) => {
84
+ this.itemToIndex.set(item, index);
85
+ this.indexToItem.set(index, item);
86
+ });
87
+ }
88
+ setItem(item, options) {
89
+ let index = this.itemToIndex.get(item);
90
+ if (index !== undefined) {
91
+ this.setIndex(index, options);
92
+ }
93
+ else {
94
+ throw new Error(`SlideInContent: The item '${item}' is not part of the items list`);
95
+ }
96
+ return this;
97
+ }
98
+ }
99
+ exports.SlideInContent = SlideInContent;
100
+ //# sourceMappingURL=slide-in-content.js.map
@@ -0,0 +1,10 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ const vitest_1 = require("vitest");
4
+ const slide_in_content_1 = require("./slide-in-content");
5
+ (0, vitest_1.describe)('Slide In Content', () => {
6
+ (0, vitest_1.test)('should exist', () => {
7
+ (0, vitest_1.expect)(slide_in_content_1.SlideInContent).toBeDefined();
8
+ });
9
+ });
10
+ //# sourceMappingURL=slide-in-content.test.js.map
@@ -0,0 +1,24 @@
1
+ import { Attachable } from 'actions-lib';
2
+ import { StateAnimationOptions } from '../state-animation';
3
+ export declare enum SlideStateAnimationState {
4
+ appear = "appear",
5
+ disappear = "disappear"
6
+ }
7
+ export declare class SlideStateAnimation extends Attachable {
8
+ private stateAnimation;
9
+ private options;
10
+ private index;
11
+ private nextIndex;
12
+ private animationState;
13
+ constructor(partialOptions?: Partial<StateAnimationOptions>);
14
+ setIndex(index: number, options?: {
15
+ instant?: boolean;
16
+ }): void;
17
+ private handleStateChange;
18
+ private handleValueChange;
19
+ private handleNewTarget;
20
+ private onStateChangeAction;
21
+ private onValueChangeAction;
22
+ onStateChange(callback: (state: SlideStateAnimationState, index: number) => void): this;
23
+ onValueChange(callback: (value: number, index: number) => void): this;
24
+ }