bard-legends-framework 0.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (224) hide show
  1. package/.eslintrc.js +192 -0
  2. package/.vscode/settings.json +4 -0
  3. package/coverage/clover.xml +539 -0
  4. package/coverage/coverage-final.json +12 -0
  5. package/coverage/lcov-report/base.css +224 -0
  6. package/coverage/lcov-report/block-navigation.js +87 -0
  7. package/coverage/lcov-report/favicon.png +0 -0
  8. package/coverage/lcov-report/game-entities/controller.ts.html +235 -0
  9. package/coverage/lcov-report/game-entities/entity-base.ts.html +202 -0
  10. package/coverage/lcov-report/game-entities/entity.ts.html +526 -0
  11. package/coverage/lcov-report/game-entities/index.html +191 -0
  12. package/coverage/lcov-report/game-entities/service.ts.html +379 -0
  13. package/coverage/lcov-report/game-entities/store.ts.html +391 -0
  14. package/coverage/lcov-report/game-entities/view.ts.html +154 -0
  15. package/coverage/lcov-report/helpers/animator/animator.ts.html +658 -0
  16. package/coverage/lcov-report/helpers/animator/index.html +116 -0
  17. package/coverage/lcov-report/helpers/auto-destroy/auto-destroy.ts.html +184 -0
  18. package/coverage/lcov-report/helpers/auto-destroy/index.html +116 -0
  19. package/coverage/lcov-report/helpers/index.html +116 -0
  20. package/coverage/lcov-report/helpers/update-loop.ts.html +127 -0
  21. package/coverage/lcov-report/helpers/view-array/index.html +116 -0
  22. package/coverage/lcov-report/helpers/view-array/view-array.ts.html +388 -0
  23. package/coverage/lcov-report/index.html +191 -0
  24. package/coverage/lcov-report/lib/vector/index.html +116 -0
  25. package/coverage/lcov-report/lib/vector/vector.ts.html +484 -0
  26. package/coverage/lcov-report/prettify.css +1 -0
  27. package/coverage/lcov-report/prettify.js +2 -0
  28. package/coverage/lcov-report/sort-arrow-sprite.png +0 -0
  29. package/coverage/lcov-report/sorter.js +196 -0
  30. package/coverage/lcov.info +1056 -0
  31. package/dist/_interfaces/index.d.ts +7 -0
  32. package/dist/_interfaces/index.js +3 -0
  33. package/dist/_interfaces/index.js.map +1 -0
  34. package/dist/app.d.ts +21 -0
  35. package/dist/app.js +54 -0
  36. package/dist/app.js.map +1 -0
  37. package/dist/game-assets/container/container.d.ts +26 -0
  38. package/dist/game-assets/container/container.js +94 -0
  39. package/dist/game-assets/container/container.js.map +1 -0
  40. package/dist/game-assets/display-object/container.d.ts +59 -0
  41. package/dist/game-assets/display-object/container.js +219 -0
  42. package/dist/game-assets/display-object/container.js.map +1 -0
  43. package/dist/game-assets/display-object/container.spec.js.map +1 -0
  44. package/dist/game-assets/display-object/display-object.d.ts +56 -0
  45. package/dist/game-assets/display-object/display-object.js +214 -0
  46. package/dist/game-assets/display-object/display-object.js.map +1 -0
  47. package/dist/game-assets/display-object/display-object.spec.js.map +1 -0
  48. package/dist/game-assets/display-object/interfaces.d.ts +23 -0
  49. package/dist/game-assets/display-object/interfaces.js +3 -0
  50. package/dist/game-assets/display-object/interfaces.js.map +1 -0
  51. package/dist/game-assets/display-object/objects/container.d.ts +9 -0
  52. package/dist/game-assets/display-object/objects/container.js +41 -0
  53. package/dist/game-assets/display-object/objects/container.js.map +1 -0
  54. package/dist/game-assets/display-object/objects/graphics.d.ts +23 -0
  55. package/dist/game-assets/display-object/objects/graphics.js +117 -0
  56. package/dist/game-assets/display-object/objects/graphics.js.map +1 -0
  57. package/dist/game-assets/display-object/objects/image.d.ts +29 -0
  58. package/dist/game-assets/display-object/objects/image.js +130 -0
  59. package/dist/game-assets/display-object/objects/image.js.map +1 -0
  60. package/dist/game-assets/display-object/objects/sprite.d.ts +34 -0
  61. package/dist/game-assets/display-object/objects/sprite.js +87 -0
  62. package/dist/game-assets/display-object/objects/sprite.js.map +1 -0
  63. package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.d.ts +19 -0
  64. package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js +94 -0
  65. package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js.map +1 -0
  66. package/dist/game-assets/filters/filters.d.ts +38 -0
  67. package/dist/game-assets/filters/filters.js +162 -0
  68. package/dist/game-assets/filters/filters.js.map +1 -0
  69. package/dist/game-assets/filters/glow-filter.d.ts +11 -0
  70. package/dist/game-assets/filters/glow-filter.js +33 -0
  71. package/dist/game-assets/filters/glow-filter.js.map +1 -0
  72. package/dist/game-assets/filters/shaders.d.ts +8 -0
  73. package/dist/game-assets/filters/shaders.js +82 -0
  74. package/dist/game-assets/filters/shaders.js.map +1 -0
  75. package/dist/game-assets/game-assets.d.ts +14 -0
  76. package/dist/game-assets/game-assets.js +92 -0
  77. package/dist/game-assets/game-assets.js.map +1 -0
  78. package/dist/game-assets/graphics/graphics.d.ts +26 -0
  79. package/dist/game-assets/graphics/graphics.js +104 -0
  80. package/dist/game-assets/graphics/graphics.js.map +1 -0
  81. package/dist/game-assets/helpers/glow.helper.d.ts +1 -0
  82. package/dist/game-assets/helpers/glow.helper.js +77 -0
  83. package/dist/game-assets/helpers/glow.helper.js.map +1 -0
  84. package/dist/game-assets/image/image-creator.d.ts +23 -0
  85. package/dist/game-assets/image/image-creator.js +96 -0
  86. package/dist/game-assets/image/image-creator.js.map +1 -0
  87. package/dist/game-assets/image/image.d.ts +34 -0
  88. package/dist/game-assets/image/image.js +139 -0
  89. package/dist/game-assets/image/image.js.map +1 -0
  90. package/dist/game-assets/image-data.helper.d.ts +16 -0
  91. package/dist/game-assets/image-data.helper.js +53 -0
  92. package/dist/game-assets/image-data.helper.js.map +1 -0
  93. package/dist/game-assets/index.d.ts +8 -0
  94. package/dist/game-assets/index.js +34 -0
  95. package/dist/game-assets/index.js.map +1 -0
  96. package/dist/game-assets/pixel-perfect-interaction.d.ts +2 -0
  97. package/dist/game-assets/pixel-perfect-interaction.js +111 -0
  98. package/dist/game-assets/pixel-perfect-interaction.js.map +1 -0
  99. package/dist/game-entities/attachable/attachable.d.ts +24 -0
  100. package/dist/game-entities/attachable/attachable.js +80 -0
  101. package/dist/game-entities/attachable/attachable.js.map +1 -0
  102. package/dist/game-entities/attachable/attachable.spec.js.map +1 -0
  103. package/dist/game-entities/controller/controller.d.ts +10 -0
  104. package/dist/game-entities/controller/controller.js +53 -0
  105. package/dist/game-entities/controller/controller.js.map +1 -0
  106. package/dist/game-entities/controller/controller.spec.js.map +1 -0
  107. package/dist/game-entities/controller.d.ts +10 -0
  108. package/dist/game-entities/controller.js +53 -0
  109. package/dist/game-entities/controller.js.map +1 -0
  110. package/dist/game-entities/entity/entity.d.ts +20 -0
  111. package/dist/game-entities/entity/entity.js +98 -0
  112. package/dist/game-entities/entity/entity.js.map +1 -0
  113. package/dist/game-entities/entity/entity.spec.js.map +1 -0
  114. package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +15 -0
  115. package/dist/game-entities/entity/helpers/entity-store.helper.js +97 -0
  116. package/dist/game-entities/entity/helpers/entity-store.helper.js.map +1 -0
  117. package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +11 -0
  118. package/dist/game-entities/entity/helpers/view-creation.helper.js +56 -0
  119. package/dist/game-entities/entity/helpers/view-creation.helper.js.map +1 -0
  120. package/dist/game-entities/entity-base/entity-base.d.ts +10 -0
  121. package/dist/game-entities/entity-base/entity-base.js +38 -0
  122. package/dist/game-entities/entity-base/entity-base.js.map +1 -0
  123. package/dist/game-entities/entity-base/entity-base.spec.js.map +1 -0
  124. package/dist/game-entities/entity-base.d.ts +12 -0
  125. package/dist/game-entities/entity-base.js +55 -0
  126. package/dist/game-entities/entity-base.js.map +1 -0
  127. package/dist/game-entities/entity.d.ts +22 -0
  128. package/dist/game-entities/entity.js +126 -0
  129. package/dist/game-entities/entity.js.map +1 -0
  130. package/dist/game-entities/index.d.ts +5 -0
  131. package/dist/game-entities/index.js +19 -0
  132. package/dist/game-entities/index.js.map +1 -0
  133. package/dist/game-entities/scene/scene.d.ts +17 -0
  134. package/dist/game-entities/scene/scene.js +100 -0
  135. package/dist/game-entities/scene/scene.js.map +1 -0
  136. package/dist/game-entities/scene/scene.spec.js.map +1 -0
  137. package/dist/game-entities/service/service.d.ts +9 -0
  138. package/dist/game-entities/service/service.js +62 -0
  139. package/dist/game-entities/service/service.js.map +1 -0
  140. package/dist/game-entities/service/service.spec.js.map +1 -0
  141. package/dist/game-entities/service.d.ts +10 -0
  142. package/dist/game-entities/service.js +93 -0
  143. package/dist/game-entities/service.js.map +1 -0
  144. package/dist/game-entities/store/store.d.ts +19 -0
  145. package/dist/game-entities/store/store.js +131 -0
  146. package/dist/game-entities/store/store.js.map +1 -0
  147. package/dist/game-entities/store/store.spec.js.map +1 -0
  148. package/dist/game-entities/store.d.ts +18 -0
  149. package/dist/game-entities/store.js +121 -0
  150. package/dist/game-entities/store.js.map +1 -0
  151. package/dist/game-entities/tests/controller.spec.js.map +1 -0
  152. package/dist/game-entities/tests/entity-base.spec.js.map +1 -0
  153. package/dist/game-entities/tests/entity.spec.js.map +1 -0
  154. package/dist/game-entities/tests/service.spec.js.map +1 -0
  155. package/dist/game-entities/tests/store.spec.js.map +1 -0
  156. package/dist/game-entities/tests/view.spec.js.map +1 -0
  157. package/dist/game-entities/view/view.d.ts +20 -0
  158. package/dist/game-entities/view/view.js +82 -0
  159. package/dist/game-entities/view/view.js.map +1 -0
  160. package/dist/game-entities/view/view.spec.js.map +1 -0
  161. package/dist/game-entities/view.d.ts +9 -0
  162. package/dist/game-entities/view.js +20 -0
  163. package/dist/game-entities/view.js.map +1 -0
  164. package/dist/helpers/animator/animator.d.ts +35 -0
  165. package/dist/helpers/animator/animator.js +158 -0
  166. package/dist/helpers/animator/animator.js.map +1 -0
  167. package/dist/helpers/animator/animator.spec.js.map +1 -0
  168. package/dist/helpers/auto-destroy/auto-destroy.d.ts +5 -0
  169. package/dist/helpers/auto-destroy/auto-destroy.js +38 -0
  170. package/dist/helpers/auto-destroy/auto-destroy.js.map +1 -0
  171. package/dist/helpers/auto-destroy/auto-destroy.spec.js.map +1 -0
  172. package/dist/helpers/update-loop.d.ts +7 -0
  173. package/dist/helpers/update-loop.js +16 -0
  174. package/dist/helpers/update-loop.js.map +1 -0
  175. package/dist/helpers/vertice/vertice.helper.d.ts +4 -0
  176. package/dist/helpers/vertice/vertice.helper.js +23 -0
  177. package/dist/helpers/vertice/vertice.helper.js.map +1 -0
  178. package/dist/helpers/view-array/view-array.d.ts +28 -0
  179. package/dist/helpers/view-array/view-array.js +117 -0
  180. package/dist/index.d.ts +9 -0
  181. package/dist/index.js +31 -0
  182. package/dist/index.js.map +1 -0
  183. package/dist/lib/animator/animations.d.ts +25 -0
  184. package/dist/lib/animator/animations.js +58 -0
  185. package/dist/lib/animator/animations.js.map +1 -0
  186. package/dist/lib/animator/animator.d.ts +52 -0
  187. package/dist/lib/animator/animator.js +220 -0
  188. package/dist/lib/animator/animator.js.map +1 -0
  189. package/dist/lib/animator/animator.spec.js.map +1 -0
  190. package/dist/lib/animator/index.d.ts +2 -0
  191. package/dist/lib/animator/index.js +19 -0
  192. package/dist/lib/animator/index.js.map +1 -0
  193. package/dist/lib/common/common-lib.d.ts +6 -0
  194. package/dist/lib/common/common-lib.js +40 -0
  195. package/dist/lib/common/common-lib.js.map +1 -0
  196. package/dist/lib/path-finder/path-finder.d.ts +5 -0
  197. package/dist/lib/path-finder/path-finder.js +24 -0
  198. package/dist/lib/path-finder/path-finder.js.map +1 -0
  199. package/dist/lib/update-loop.d.ts +13 -0
  200. package/dist/lib/update-loop.js +34 -0
  201. package/dist/lib/update-loop.js.map +1 -0
  202. package/dist/lib/vector/vector-coordinate-convertion.spec.js.map +1 -0
  203. package/dist/lib/vector/vector-radian.spec.js.map +1 -0
  204. package/dist/lib/vector/vector.d.ts +28 -0
  205. package/dist/lib/vector/vector.js +114 -0
  206. package/dist/lib/vector/vector.js.map +1 -0
  207. package/dist/lib/vector/vector.spec.js.map +1 -0
  208. package/dist/services/keyboard/keyboard.d.ts +7 -0
  209. package/dist/services/keyboard/keyboard.js +36 -0
  210. package/dist/services/keyboard/keyboard.js.map +1 -0
  211. package/dist/services/mouse/mouse.d.ts +12 -0
  212. package/dist/services/mouse/mouse.js +57 -0
  213. package/dist/services/mouse/mouse.js.map +1 -0
  214. package/dist/services/mouse/mouse.service.d.ts +12 -0
  215. package/dist/services/mouse/mouse.service.js +56 -0
  216. package/dist/services/mouse/mouse.service.js.map +1 -0
  217. package/dist/services/mouse/mouser-target-focus.service.d.ts +16 -0
  218. package/dist/services/mouse/mouser-target-focus.service.js +89 -0
  219. package/dist/services/mouse/mouser-target-focus.service.js.map +1 -0
  220. package/dist/services/sound/sound.d.ts +3 -0
  221. package/dist/services/sound/sound.js +22 -0
  222. package/dist/services/sound/sound.js.map +1 -0
  223. package/package.json +71 -0
  224. package/tsconfig.json +24 -0
@@ -0,0 +1,92 @@
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+ "use strict";
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+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ var desc = Object.getOwnPropertyDescriptor(m, k);
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+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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+ desc = { enumerable: true, get: function() { return m[k]; } };
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+ }
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+ Object.defineProperty(o, k2, desc);
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+ }) : (function(o, m, k, k2) {
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+ if (k2 === undefined) k2 = k;
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+ o[k2] = m[k];
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+ }));
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+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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+ Object.defineProperty(o, "default", { enumerable: true, value: v });
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+ }) : function(o, v) {
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+ o["default"] = v;
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+ });
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+ var __importStar = (this && this.__importStar) || function (mod) {
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+ if (mod && mod.__esModule) return mod;
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+ var result = {};
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+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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+ __setModuleDefault(result, mod);
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+ return result;
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.GameAssets = void 0;
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+ const PIXI = __importStar(require("pixi.js"));
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+ const helpers_lib_1 = require("helpers-lib");
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+ const pixel_perfect_interaction_1 = require("./pixel-perfect-interaction");
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+ const image_data_helper_1 = require("./image-data.helper");
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+ class GameAssetsClass {
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+ constructor() {
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+ this.resources = new Map();
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+ }
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+ getAsset(name) {
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+ let resource = this.resources.get(name);
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+ if (resource) {
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+ return resource;
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+ }
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+ else {
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+ throw new Error(`Game Assets: Resource not found! Key: '${name}'`);
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+ }
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+ }
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+ async loadGameAssets(assetDefinitions) {
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+ let urlToNameGroup = new Map();
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+ let assetsToLoad = [];
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+ assetDefinitions.forEach(definition => {
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+ if (!helpers_lib_1.Comparator.isString(definition.url)) {
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+ throw new Error(`GameAssets: source url should be a string: ${definition.url}`);
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+ }
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+ let nameGroup = urlToNameGroup.get(definition.url);
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+ if (nameGroup) {
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+ nameGroup.push(definition.name);
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+ }
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+ else {
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+ urlToNameGroup.set(definition.url, [definition.name]);
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+ assetsToLoad.push({
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+ url: definition.url,
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+ callback: (asset) => {
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+ if (definition.pixelPerfectInteraction) {
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+ (0, pixel_perfect_interaction_1.SetPixelPerfectIteraction)(this.getAsset(definition.name).texture.source);
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+ }
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+ if (definition.pixelAccess) {
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+ image_data_helper_1.ImageDataHelper.registerImage(definition.name, this.getAsset(definition.name).texture.source);
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+ }
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+ nameGroup = urlToNameGroup.get(definition.url);
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+ if (nameGroup) {
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+ nameGroup.forEach(name => {
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+ this.resources.set(name, asset);
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+ });
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+ }
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+ else {
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+ throw new Error(`GameAssets: unexpected error, nameGroup is not found! "./"! ${definition}`);
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+ }
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+ }
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+ });
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+ }
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+ });
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+ return Promise.all(assetsToLoad.map(asset => PIXI.Assets.load(asset.url)))
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+ .then(resources => {
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+ resources.forEach((resource, index) => {
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+ let assetToLoad = assetsToLoad[index];
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+ assetToLoad.callback(resource);
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+ });
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+ })
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+ .catch(error => {
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+ throw new Error(`GameAssets: during asset loading, an error occured: ${error}`);
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+ });
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+ }
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+ }
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+ exports.GameAssets = new GameAssetsClass();
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+ //# sourceMappingURL=game-assets.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"game-assets.js","sourceRoot":"","sources":["../../src/game-assets/game-assets.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,6CAAyC;AAEzC,2EAAwE;AACxE,2DAAsD;AAWtD,MAAM,eAAe;IAArB;QACU,cAAS,GAAgC,IAAI,GAAG,EAAE,CAAC;IA6D7D,CAAC;IA3DC,QAAQ,CAAC,IAAY;QACnB,IAAI,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QACxC,IAAI,QAAQ,EAAE,CAAC;YACb,OAAuB,QAAQ,CAAC;QAClC,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,0CAA0C,IAAI,GAAG,CAAC,CAAC;QACrE,CAAC;IACH,CAAC;IAED,KAAK,CAAC,cAAc,CAAC,gBAA4E;QAC/F,IAAI,cAAc,GAAG,IAAI,GAAG,EAAoB,CAAC;QAEjD,IAAI,YAAY,GAAiE,EAAE,CAAC;QAEpF,gBAAgB,CAAC,OAAO,CAAC,UAAU,CAAC,EAAE;YACpC,IAAI,CAAC,wBAAU,CAAC,QAAQ,CAAC,UAAU,CAAC,GAAG,CAAC,EAAE,CAAC;gBACzC,MAAM,IAAI,KAAK,CAAC,8CAA8C,UAAU,CAAC,GAAG,EAAE,CAAC,CAAC;YAClF,CAAC;YAED,IAAI,SAAS,GAAG,cAAc,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;YACnD,IAAI,SAAS,EAAE,CAAC;gBACd,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;YAClC,CAAC;iBAAM,CAAC;gBACN,cAAc,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,CAAC;gBAEtD,YAAY,CAAC,IAAI,CAAC;oBAChB,GAAG,EAAE,UAAU,CAAC,GAAG;oBACnB,QAAQ,EAAE,CAAC,KAAqB,EAAE,EAAE;wBAClC,IAAI,UAAU,CAAC,uBAAuB,EAAE,CAAC;4BACvC,IAAA,qDAAyB,EAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;wBAC3E,CAAC;wBACD,IAAI,UAAU,CAAC,WAAW,EAAE,CAAC;4BACrB,mCAAgB,CAAC,aAAa,CAAC,UAAU,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;wBACvG,CAAC;wBAED,SAAS,GAAG,cAAc,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;wBAC/C,IAAI,SAAS,EAAE,CAAC;4BACd,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE;gCACvB,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;4BAClC,CAAC,CAAC,CAAC;wBACL,CAAC;6BAAM,CAAC;4BACN,MAAM,IAAI,KAAK,CAAC,+DAA+D,UAAU,EAAE,CAAC,CAAC;wBAC/F,CAAC;oBACH,CAAC;iBACF,CAAC,CAAC;YACL,CAAC;QACH,CAAC,CAAC,CAAC;QAEH,OAAO,OAAO,CAAC,GAAG,CAAC,YAAY,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;aACvE,IAAI,CAAC,SAAS,CAAC,EAAE;YAChB,SAAS,CAAC,OAAO,CAAC,CAAC,QAAQ,EAAE,KAAK,EAAE,EAAE;gBACpC,IAAI,WAAW,GAAG,YAAY,CAAC,KAAK,CAAC,CAAC;gBACtC,WAAW,CAAC,QAAQ,CAAC,QAAQ,CAAC,CAAC;YACjC,CAAC,CAAC,CAAC;QACL,CAAC,CAAC;aACD,KAAK,CAAC,KAAK,CAAC,EAAE;YACb,MAAM,IAAI,KAAK,CAAC,uDAAuD,KAAK,EAAE,CAAC,CAAC;QAClF,CAAC,CAAC,CAAC;IACP,CAAC;CACF;AAEY,QAAA,UAAU,GAAG,IAAI,eAAe,EAAE,CAAC"}
@@ -0,0 +1,26 @@
1
+ import { Vec2 } from 'helpers-lib';
2
+ import * as PIXI from 'pixi.js';
3
+ import { CanBeParent, Destroyable } from '../../_interfaces';
4
+ import { EntityBase } from '../../game-entities/entity-base';
5
+ export declare class Graphics implements Destroyable, CanBeParent {
6
+ graphics: PIXI.Graphics;
7
+ static drawRectengle(from: Vec2, to: Vec2, borderSize: number, color: PIXI.ColorSource): Graphics;
8
+ private constructor();
9
+ get position(): Vec2;
10
+ set position(value: Vec2);
11
+ get rotation(): number;
12
+ set rotation(value: number);
13
+ get zIndex(): number;
14
+ set zIndex(value: number);
15
+ get sortableChildren(): boolean;
16
+ set sortableChildren(value: boolean);
17
+ setPosition(value: Vec2): Graphics;
18
+ setRotation(value: number): Graphics;
19
+ setZIndex(value: number): Graphics;
20
+ setSortableChildren(value: boolean): Graphics;
21
+ addChild(child: PIXI.DisplayObject): Graphics;
22
+ parent(target: CanBeParent): Graphics;
23
+ attach(parent: EntityBase): Graphics;
24
+ on(event: string, callback: (_: PIXI.FederatedMouseEvent) => void): Graphics;
25
+ destroy(): void;
26
+ }
@@ -0,0 +1,104 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.Graphics = void 0;
27
+ const PIXI = __importStar(require("pixi.js"));
28
+ class Graphics {
29
+ static drawRectengle(from, to, borderSize, color) {
30
+ let graphics = new PIXI.Graphics();
31
+ graphics.beginFill(color);
32
+ graphics.drawRect(from.x, from.y, to.x - from.x, borderSize);
33
+ graphics.drawRect(from.x, from.y, borderSize, to.y - from.y);
34
+ graphics.drawRect(to.x - borderSize, from.y + borderSize, borderSize, to.y - from.y - borderSize);
35
+ graphics.drawRect(from.x + borderSize, to.y - borderSize, to.x - from.x - borderSize, borderSize);
36
+ graphics.endFill();
37
+ return new Graphics(graphics);
38
+ }
39
+ constructor(graphics) {
40
+ this.graphics = graphics;
41
+ }
42
+ get position() {
43
+ return { x: this.graphics.x, y: this.graphics.y };
44
+ }
45
+ set position(value) {
46
+ this.graphics.position.set(value.x, value.y);
47
+ }
48
+ get rotation() {
49
+ return this.graphics.rotation;
50
+ }
51
+ set rotation(value) {
52
+ this.graphics.rotation = value;
53
+ }
54
+ get zIndex() {
55
+ return this.graphics.zIndex;
56
+ }
57
+ set zIndex(value) {
58
+ this.graphics.zIndex = value;
59
+ }
60
+ get sortableChildren() {
61
+ return this.graphics.sortableChildren;
62
+ }
63
+ set sortableChildren(value) {
64
+ this.graphics.sortableChildren = value;
65
+ }
66
+ setPosition(value) {
67
+ this.position = value;
68
+ return this;
69
+ }
70
+ setRotation(value) {
71
+ this.rotation = value;
72
+ return this;
73
+ }
74
+ setZIndex(value) {
75
+ this.zIndex = value;
76
+ return this;
77
+ }
78
+ setSortableChildren(value) {
79
+ this.sortableChildren = value;
80
+ return this;
81
+ }
82
+ addChild(child) {
83
+ this.graphics.addChild(child);
84
+ return this;
85
+ }
86
+ parent(target) {
87
+ target.addChild(this.graphics);
88
+ return this;
89
+ }
90
+ attach(parent) {
91
+ // @ts-ignore
92
+ parent.setAttachment(this);
93
+ return this;
94
+ }
95
+ on(event, callback) {
96
+ this.graphics.on(event, callback);
97
+ return this;
98
+ }
99
+ destroy() {
100
+ this.graphics.destroy();
101
+ }
102
+ }
103
+ exports.Graphics = Graphics;
104
+ //# sourceMappingURL=graphics.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"graphics.js","sourceRoot":"","sources":["../../../src/game-assets/graphics/graphics.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AACA,8CAAgC;AAKhC,MAAa,QAAQ;IACnB,MAAM,CAAC,aAAa,CAAC,IAAU,EAAE,EAAQ,EAAE,UAAkB,EAAE,KAAuB;QACpF,IAAI,QAAQ,GAAG,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;QACnC,QAAQ,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;QAC1B,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;QAC7D,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;QAC7D,QAAQ,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,GAAG,UAAU,EAAE,IAAI,CAAC,CAAC,GAAG,UAAU,EAAE,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC;QAClG,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,GAAG,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,UAAU,EAAE,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,UAAU,EAAE,UAAU,CAAC,CAAC;QAClG,QAAQ,CAAC,OAAO,EAAE,CAAC;QACnB,OAAO,IAAI,QAAQ,CAAC,QAAQ,CAAC,CAAC;IAChC,CAAC;IAED,YAA2B,QAAuB;QAAvB,aAAQ,GAAR,QAAQ,CAAe;IAAG,CAAC;IAEtD,IAAI,QAAQ;QACV,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC;IACpD,CAAC;IACD,IAAI,QAAQ,CAAC,KAAW;QACtB,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/C,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;IAChC,CAAC;IACD,IAAI,QAAQ,CAAC,KAAa;QACxB,IAAI,CAAC,QAAQ,CAAC,QAAQ,GAAG,KAAK,CAAC;IACjC,CAAC;IAED,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;IAC9B,CAAC;IACD,IAAI,MAAM,CAAC,KAAa;QACtB,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC;IACxC,CAAC;IACD,IAAI,gBAAgB,CAAC,KAAc;QACjC,IAAI,CAAC,QAAQ,CAAC,gBAAgB,GAAG,KAAK,CAAC;IACzC,CAAC;IAED,WAAW,CAAC,KAAW;QACrB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,mBAAmB,CAAC,KAAc;QAChC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAyB;QAChC,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAmB;QACxB,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAkB;QACvB,aAAa;QACb,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,EAAE,CAAC,KAAa,EAAE,QAA+C;QAC/D,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;QAClC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO;QACL,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC;IAC1B,CAAC;CACF;AAtFD,4BAsFC"}
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,77 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ /*
4
+ export class GlowHelper {
5
+ private static glowTextureCache = new Map<string, PIXI.Texture>();
6
+ private static getGlowTexture(baseTexture: PIXI.Texture, blurRadius: number): PIXI.Texture {
7
+ let cachedTextureId = baseTexture.textureCacheIds.find(cacheId => GlowHelper.glowTextureCache.has(cacheId));
8
+ if (cachedTextureId) {
9
+ return GlowHelper.glowTextureCache.get(cachedTextureId) as PIXI.Texture;
10
+ } else {
11
+ let glowBaseSprite = new PIXI.Sprite(baseTexture);
12
+ this.extendBounds(glowBaseSprite, blurRadius);
13
+
14
+ let blurFilter = new PIXI.BlurFilter(blurRadius);
15
+ glowBaseSprite.filters = [
16
+ new PIXI.Filter(undefined, Shaders.getReplaceColorFrag({ r: 1, g: 1, b: 1 })),
17
+ blurFilter,
18
+ new BloomFilter()
19
+ ];
20
+
21
+ let glowBaseTexture = Game.instance['pixiApp'].renderer.generateTexture(glowBaseSprite);
22
+ glowBaseSprite.destroy();
23
+
24
+ baseTexture.textureCacheIds.forEach(cacheId => GlowHelper.glowTextureCache.set(cacheId, glowBaseTexture));
25
+ return glowBaseTexture;
26
+ }
27
+ }
28
+
29
+ private static setEquavelentAnchorByExtendedBounds(sprite: PIXI.Sprite, anchor: Vec2, extend: number) {
30
+ let width = sprite.width;
31
+ let height = sprite.height;
32
+
33
+ let x = (extend + (width - extend * 2) * anchor.x) / width;
34
+ let y = (extend + (height - extend * 2) * anchor.y) / height;
35
+
36
+ sprite.anchor.set(x, y);
37
+ }
38
+
39
+ private static extendBounds(container: PIXI.Container, amount: number) {
40
+ if (container.isSprite) {
41
+ let graphics = new PIXI.Graphics();
42
+ container.addChild(graphics);
43
+ }
44
+
45
+ let width = container.width;
46
+ let height = container.height;
47
+ container.calculateBounds = function () {
48
+ this._bounds.clear();
49
+ this._bounds.addFrame(this.transform, -amount, -amount, width + amount, height + amount);
50
+ };
51
+ }
52
+
53
+ static createGlowSprite(sprite: PIXI.Sprite, color: RGBColor, options: GlowOptions): PIXI.Sprite {
54
+ if (options.glowingPower === undefined) {
55
+ options.glowingPower = 0.5;
56
+ }
57
+ if (!options.blurRadius) {
58
+ options.blurRadius = 5;
59
+ }
60
+
61
+ let glowBaseTexture = this.getGlowTexture(sprite.texture, options.blurRadius);
62
+
63
+ let glowSprite = new PIXI.Sprite(glowBaseTexture);
64
+ this.setEquavelentAnchorByExtendedBounds(glowSprite, sprite.anchor, options.blurRadius);
65
+ glowSprite.blendMode = options.blendMode === 'luminosity' ? PIXI.BLEND_MODES.LUMINOSITY : PIXI.BLEND_MODES.ADD;
66
+ glowSprite.alpha = options.glowingPower;
67
+ glowSprite.tint = color;
68
+
69
+ return glowSprite;
70
+ }
71
+ }
72
+
73
+ UpdateCycle.hardResetAction.subscribe(() => {
74
+ GlowHelper['glowTextureCache'].clear();
75
+ });
76
+ */
77
+ //# sourceMappingURL=glow.helper.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"glow.helper.js","sourceRoot":"","sources":["../../../src/game-assets/helpers/glow.helper.ts"],"names":[],"mappings":";;AASA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAyEE"}
@@ -0,0 +1,23 @@
1
+ import * as PIXI from 'pixi.js';
2
+ import { Vec2 } from 'helpers-lib';
3
+ import { Image } from './image';
4
+ import { CanBeParent, FilterDefinition } from '../../_interfaces';
5
+ export declare class ImageCreator {
6
+ private sprite;
7
+ private image;
8
+ constructor(imageName: string);
9
+ parent(target: CanBeParent): ImageCreator;
10
+ position(pos: Vec2): ImageCreator;
11
+ rotation(value: number): ImageCreator;
12
+ zIndex(value: number): ImageCreator;
13
+ scale(value: number): ImageCreator;
14
+ alpha(value: number): ImageCreator;
15
+ anchor(pos: Vec2): ImageCreator;
16
+ mirror(mirror?: boolean): ImageCreator;
17
+ filter(filterDefinition?: FilterDefinition): ImageCreator;
18
+ interactive(): ImageCreator;
19
+ pointer(): ImageCreator;
20
+ on(event: string, callback: (_: PIXI.FederatedMouseEvent) => void): ImageCreator;
21
+ activateColorFilter(): ImageCreator;
22
+ getImage(): Image;
23
+ }
@@ -0,0 +1,96 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.ImageCreator = void 0;
27
+ const PIXI = __importStar(require("pixi.js"));
28
+ const game_assets_1 = require("../game-assets");
29
+ const image_1 = require("./image");
30
+ class ImageCreator {
31
+ constructor(imageName) {
32
+ this.sprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(imageName));
33
+ this.image = new image_1.Image(this.sprite);
34
+ }
35
+ parent(target) {
36
+ target.addChild(this.sprite);
37
+ return this;
38
+ }
39
+ position(pos) {
40
+ this.sprite.x = pos.x;
41
+ this.sprite.y = pos.y;
42
+ return this;
43
+ }
44
+ rotation(value) {
45
+ this.sprite.rotation = value;
46
+ return this;
47
+ }
48
+ zIndex(value) {
49
+ this.sprite.zIndex = value;
50
+ return this;
51
+ }
52
+ scale(value) {
53
+ this.sprite.scale = new PIXI.Point(value, value);
54
+ return this;
55
+ }
56
+ alpha(value) {
57
+ this.sprite.alpha = value;
58
+ return this;
59
+ }
60
+ anchor(pos) {
61
+ this.sprite.anchor.x = pos.x;
62
+ this.sprite.anchor.y = pos.y;
63
+ return this;
64
+ }
65
+ mirror(mirror = false) {
66
+ if (mirror) {
67
+ this.sprite.scale.x *= -1;
68
+ }
69
+ return this;
70
+ }
71
+ filter(filterDefinition) {
72
+ filterDefinition && this.image.addFilter(filterDefinition);
73
+ return this;
74
+ }
75
+ interactive() {
76
+ this.sprite.interactive = true;
77
+ return this;
78
+ }
79
+ pointer() {
80
+ this.sprite.cursor = 'pointer';
81
+ return this;
82
+ }
83
+ on(event, callback) {
84
+ this.sprite.on(event, callback);
85
+ return this;
86
+ }
87
+ activateColorFilter() {
88
+ this.image.activateColorFilter();
89
+ return this;
90
+ }
91
+ getImage() {
92
+ return this.image;
93
+ }
94
+ }
95
+ exports.ImageCreator = ImageCreator;
96
+ //# sourceMappingURL=image-creator.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"image-creator.js","sourceRoot":"","sources":["../../../src/game-assets/image/image-creator.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,gDAA4C;AAC5C,mCAAgC;AAGhC,MAAa,YAAY;IAIvB,YAAY,SAAiB;QAC3B,IAAI,CAAC,MAAM,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC;QAC9D,IAAI,CAAC,KAAK,GAAG,IAAI,aAAK,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACtC,CAAC;IAED,MAAM,CAAC,MAAmB;QACxB,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,GAAS;QAChB,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtB,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,KAAa;QAClB,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,KAAa;QACjB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACjD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,KAAK,CAAC,KAAa;QACjB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,GAAS;QACd,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,SAAkB,KAAK;QAC5B,IAAI,MAAM,EAAE,CAAC;YACX,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5B,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,gBAAmC;QACxC,gBAAgB,IAAI,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,gBAAgB,CAAC,CAAC;QAC3D,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW;QACT,IAAI,CAAC,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO;QACL,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,SAAS,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,EAAE,CAAC,KAAa,EAAE,QAA+C;QAC/D,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,mBAAmB;QACjB,IAAI,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;QACjC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ;QACN,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;CACF;AAjFD,oCAiFC"}
@@ -0,0 +1,34 @@
1
+ import * as PIXI from 'pixi.js';
2
+ import { Vec2 } from 'helpers-lib';
3
+ import { EntityBase } from '../../game-entities/entity-base';
4
+ import { CanBeParent, Destroyable } from '../../_interfaces';
5
+ import { Filters } from '../filters/filters';
6
+ export declare class Image implements Destroyable, CanBeParent {
7
+ readonly sprite: PIXI.Sprite;
8
+ readonly filters: Filters;
9
+ constructor(image: string | PIXI.Sprite);
10
+ get position(): Vec2;
11
+ set position(value: Vec2);
12
+ get rotation(): number;
13
+ set rotation(value: number);
14
+ get zIndex(): number;
15
+ set zIndex(value: number);
16
+ get sortableChildren(): boolean;
17
+ set sortableChildren(value: boolean);
18
+ setPosition(value: Vec2): Image;
19
+ setRotation(value: number): Image;
20
+ setZIndex(value: number): Image;
21
+ setSortableChildren(value: boolean): Image;
22
+ setScale(value: number): Image;
23
+ setAlpha(value: number): Image;
24
+ setAnchor(pos: Vec2): Image;
25
+ setMirror(mirror?: boolean): Image;
26
+ setInteractive(): Image;
27
+ setPointer(): Image;
28
+ tint(tint: number): void;
29
+ addChild(child: PIXI.DisplayObject): Image;
30
+ parent(target: CanBeParent): Image;
31
+ attach(parent: EntityBase): Image;
32
+ on(event: string, callback: (_: PIXI.FederatedMouseEvent) => void): Image;
33
+ destroy(): void;
34
+ }
@@ -0,0 +1,139 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || function (mod) {
19
+ if (mod && mod.__esModule) return mod;
20
+ var result = {};
21
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
22
+ __setModuleDefault(result, mod);
23
+ return result;
24
+ };
25
+ Object.defineProperty(exports, "__esModule", { value: true });
26
+ exports.Image = void 0;
27
+ const PIXI = __importStar(require("pixi.js"));
28
+ const helpers_lib_1 = require("helpers-lib");
29
+ const game_assets_1 = require("../game-assets");
30
+ const filters_1 = require("../filters/filters");
31
+ class Image {
32
+ constructor(image) {
33
+ // TODO: remove PIXI.Sprite from constructor
34
+ if (helpers_lib_1.Comparator.isString(image)) {
35
+ this.sprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(image));
36
+ }
37
+ else if (image instanceof Object && image.isSprite) {
38
+ this.sprite = image;
39
+ }
40
+ else {
41
+ throw new Error('Image constructor accepts only string or PIXI.Sprite');
42
+ }
43
+ this.filters = new filters_1.Filters(this.sprite, filters => {
44
+ this.sprite.filters = filters;
45
+ });
46
+ }
47
+ get position() {
48
+ return { x: this.sprite.x, y: this.sprite.y };
49
+ }
50
+ set position(value) {
51
+ this.sprite.position = value;
52
+ }
53
+ get rotation() {
54
+ return this.sprite.rotation;
55
+ }
56
+ set rotation(value) {
57
+ this.sprite.rotation = value;
58
+ }
59
+ get zIndex() {
60
+ return this.sprite.zIndex;
61
+ }
62
+ set zIndex(value) {
63
+ this.sprite.zIndex = value;
64
+ }
65
+ get sortableChildren() {
66
+ return this.sprite.sortableChildren;
67
+ }
68
+ set sortableChildren(value) {
69
+ this.sprite.sortableChildren = value;
70
+ }
71
+ setPosition(value) {
72
+ this.position = value;
73
+ return this;
74
+ }
75
+ setRotation(value) {
76
+ this.sprite.rotation = value;
77
+ return this;
78
+ }
79
+ setZIndex(value) {
80
+ this.zIndex = value;
81
+ return this;
82
+ }
83
+ setSortableChildren(value) {
84
+ this.sortableChildren = value;
85
+ return this;
86
+ }
87
+ setScale(value) {
88
+ this.sprite.scale = new PIXI.Point(value, value);
89
+ return this;
90
+ }
91
+ setAlpha(value) {
92
+ this.sprite.alpha = value;
93
+ return this;
94
+ }
95
+ setAnchor(pos) {
96
+ this.sprite.anchor.x = pos.x;
97
+ this.sprite.anchor.y = pos.y;
98
+ return this;
99
+ }
100
+ setMirror(mirror = false) {
101
+ if (mirror) {
102
+ this.sprite.scale.x *= -1;
103
+ }
104
+ return this;
105
+ }
106
+ setInteractive() {
107
+ this.sprite.interactive = true;
108
+ return this;
109
+ }
110
+ setPointer() {
111
+ this.sprite.cursor = 'pointer';
112
+ return this;
113
+ }
114
+ tint(tint) {
115
+ this.sprite.tint = tint;
116
+ }
117
+ addChild(child) {
118
+ this.sprite.addChild(child);
119
+ return this;
120
+ }
121
+ parent(target) {
122
+ target.addChild(this.sprite);
123
+ return this;
124
+ }
125
+ attach(parent) {
126
+ // @ts-ignore
127
+ parent.setAttachment(this);
128
+ return this;
129
+ }
130
+ on(event, callback) {
131
+ this.sprite.on(event, callback);
132
+ return this;
133
+ }
134
+ destroy() {
135
+ this.sprite.destroy();
136
+ }
137
+ }
138
+ exports.Image = Image;
139
+ //# sourceMappingURL=image.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"image.js","sourceRoot":"","sources":["../../../src/game-assets/image/image.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAChC,6CAA+C;AAI/C,gDAA4C;AAC5C,gDAA6C;AAE7C,MAAa,KAAK;IAIhB,YAAY,KAA2B;QACrC,4CAA4C;QAC5C,IAAI,wBAAU,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,CAAC;YAC/B,IAAI,CAAC,MAAM,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,KAAe,CAAC,CAAC,CAAC;QACtE,CAAC;aAAM,IAAI,KAAK,YAAY,MAAM,IAAI,KAAK,CAAC,QAAQ,EAAE,CAAC;YACrD,IAAI,CAAC,MAAM,GAAG,KAAoB,CAAC;QACrC,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,sDAAsD,CAAC,CAAC;QAC1E,CAAC;QAED,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE;YAChD,IAAI,CAAC,MAAM,CAAC,OAAO,GAAG,OAAO,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC;IAChD,CAAC;IACD,IAAI,QAAQ,CAAC,KAAW;QACtB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,IAAI,QAAQ;QACV,OAAO,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;IAC9B,CAAC;IACD,IAAI,QAAQ,CAAC,KAAa;QACxB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;IAC/B,CAAC;IAED,IAAI,MAAM;QACR,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;IAC5B,CAAC;IACD,IAAI,MAAM,CAAC,KAAa;QACtB,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,KAAK,CAAC;IAC7B,CAAC;IAED,IAAI,gBAAgB;QAClB,OAAO,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC;IACtC,CAAC;IACD,IAAI,gBAAgB,CAAC,KAAc;QACjC,IAAI,CAAC,MAAM,CAAC,gBAAgB,GAAG,KAAK,CAAC;IACvC,CAAC;IAED,WAAW,CAAC,KAAW;QACrB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;QACtB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,KAAa;QACvB,IAAI,CAAC,MAAM,CAAC,QAAQ,GAAG,KAAK,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,mBAAmB,CAAC,KAAc;QAChC,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;QAC9B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QACjD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;QAC1B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,GAAS;QACjB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,SAAkB,KAAK;QAC/B,IAAI,MAAM,EAAE,CAAC;YACX,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;QAC5B,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,MAAM,CAAC,WAAW,GAAG,IAAI,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,UAAU;QACR,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,SAAS,CAAC;QAC/B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,IAAI,CAAC,IAAY;QACf,IAAI,CAAC,MAAM,CAAC,IAAI,GAAG,IAAI,CAAC;IAC1B,CAAC;IAED,QAAQ,CAAC,KAAyB;QAChC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC5B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAmB;QACxB,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,MAAkB;QACvB,aAAa;QACb,MAAM,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAC3B,OAAO,IAAI,CAAC;IACd,CAAC;IAED,EAAE,CAAC,KAAa,EAAE,QAA+C;QAC/D,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,KAAK,EAAE,QAAQ,CAAC,CAAC;QAChC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO;QACL,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;IACxB,CAAC;CACF;AAhID,sBAgIC"}
@@ -0,0 +1,16 @@
1
+ import { Vec2 } from 'helpers-lib';
2
+ export interface Pixel {
3
+ r: number;
4
+ g: number;
5
+ b: number;
6
+ a: number;
7
+ }
8
+ export declare class ImageDataHelper {
9
+ private static helperMap;
10
+ static getInstance(name: string): ImageDataHelper | undefined;
11
+ private static registerImage;
12
+ readonly size: Vec2;
13
+ private imageData;
14
+ private constructor();
15
+ getPixel(position: Vec2): Pixel;
16
+ }