bard-legends-framework 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +192 -0
- package/.vscode/settings.json +4 -0
- package/coverage/clover.xml +539 -0
- package/coverage/coverage-final.json +12 -0
- package/coverage/lcov-report/base.css +224 -0
- package/coverage/lcov-report/block-navigation.js +87 -0
- package/coverage/lcov-report/favicon.png +0 -0
- package/coverage/lcov-report/game-entities/controller.ts.html +235 -0
- package/coverage/lcov-report/game-entities/entity-base.ts.html +202 -0
- package/coverage/lcov-report/game-entities/entity.ts.html +526 -0
- package/coverage/lcov-report/game-entities/index.html +191 -0
- package/coverage/lcov-report/game-entities/service.ts.html +379 -0
- package/coverage/lcov-report/game-entities/store.ts.html +391 -0
- package/coverage/lcov-report/game-entities/view.ts.html +154 -0
- package/coverage/lcov-report/helpers/animator/animator.ts.html +658 -0
- package/coverage/lcov-report/helpers/animator/index.html +116 -0
- package/coverage/lcov-report/helpers/auto-destroy/auto-destroy.ts.html +184 -0
- package/coverage/lcov-report/helpers/auto-destroy/index.html +116 -0
- package/coverage/lcov-report/helpers/index.html +116 -0
- package/coverage/lcov-report/helpers/update-loop.ts.html +127 -0
- package/coverage/lcov-report/helpers/view-array/index.html +116 -0
- package/coverage/lcov-report/helpers/view-array/view-array.ts.html +388 -0
- package/coverage/lcov-report/index.html +191 -0
- package/coverage/lcov-report/lib/vector/index.html +116 -0
- package/coverage/lcov-report/lib/vector/vector.ts.html +484 -0
- package/coverage/lcov-report/prettify.css +1 -0
- package/coverage/lcov-report/prettify.js +2 -0
- package/coverage/lcov-report/sort-arrow-sprite.png +0 -0
- package/coverage/lcov-report/sorter.js +196 -0
- package/coverage/lcov.info +1056 -0
- package/dist/_interfaces/index.d.ts +7 -0
- package/dist/_interfaces/index.js +3 -0
- package/dist/_interfaces/index.js.map +1 -0
- package/dist/app.d.ts +21 -0
- package/dist/app.js +54 -0
- package/dist/app.js.map +1 -0
- package/dist/game-assets/container/container.d.ts +26 -0
- package/dist/game-assets/container/container.js +94 -0
- package/dist/game-assets/container/container.js.map +1 -0
- package/dist/game-assets/display-object/container.d.ts +59 -0
- package/dist/game-assets/display-object/container.js +219 -0
- package/dist/game-assets/display-object/container.js.map +1 -0
- package/dist/game-assets/display-object/container.spec.js.map +1 -0
- package/dist/game-assets/display-object/display-object.d.ts +56 -0
- package/dist/game-assets/display-object/display-object.js +214 -0
- package/dist/game-assets/display-object/display-object.js.map +1 -0
- package/dist/game-assets/display-object/display-object.spec.js.map +1 -0
- package/dist/game-assets/display-object/interfaces.d.ts +23 -0
- package/dist/game-assets/display-object/interfaces.js +3 -0
- package/dist/game-assets/display-object/interfaces.js.map +1 -0
- package/dist/game-assets/display-object/objects/container.d.ts +9 -0
- package/dist/game-assets/display-object/objects/container.js +41 -0
- package/dist/game-assets/display-object/objects/container.js.map +1 -0
- package/dist/game-assets/display-object/objects/graphics.d.ts +23 -0
- package/dist/game-assets/display-object/objects/graphics.js +117 -0
- package/dist/game-assets/display-object/objects/graphics.js.map +1 -0
- package/dist/game-assets/display-object/objects/image.d.ts +29 -0
- package/dist/game-assets/display-object/objects/image.js +130 -0
- package/dist/game-assets/display-object/objects/image.js.map +1 -0
- package/dist/game-assets/display-object/objects/sprite.d.ts +34 -0
- package/dist/game-assets/display-object/objects/sprite.js +87 -0
- package/dist/game-assets/display-object/objects/sprite.js.map +1 -0
- package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.d.ts +19 -0
- package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js +94 -0
- package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js.map +1 -0
- package/dist/game-assets/filters/filters.d.ts +38 -0
- package/dist/game-assets/filters/filters.js +162 -0
- package/dist/game-assets/filters/filters.js.map +1 -0
- package/dist/game-assets/filters/glow-filter.d.ts +11 -0
- package/dist/game-assets/filters/glow-filter.js +33 -0
- package/dist/game-assets/filters/glow-filter.js.map +1 -0
- package/dist/game-assets/filters/shaders.d.ts +8 -0
- package/dist/game-assets/filters/shaders.js +82 -0
- package/dist/game-assets/filters/shaders.js.map +1 -0
- package/dist/game-assets/game-assets.d.ts +14 -0
- package/dist/game-assets/game-assets.js +92 -0
- package/dist/game-assets/game-assets.js.map +1 -0
- package/dist/game-assets/graphics/graphics.d.ts +26 -0
- package/dist/game-assets/graphics/graphics.js +104 -0
- package/dist/game-assets/graphics/graphics.js.map +1 -0
- package/dist/game-assets/helpers/glow.helper.d.ts +1 -0
- package/dist/game-assets/helpers/glow.helper.js +77 -0
- package/dist/game-assets/helpers/glow.helper.js.map +1 -0
- package/dist/game-assets/image/image-creator.d.ts +23 -0
- package/dist/game-assets/image/image-creator.js +96 -0
- package/dist/game-assets/image/image-creator.js.map +1 -0
- package/dist/game-assets/image/image.d.ts +34 -0
- package/dist/game-assets/image/image.js +139 -0
- package/dist/game-assets/image/image.js.map +1 -0
- package/dist/game-assets/image-data.helper.d.ts +16 -0
- package/dist/game-assets/image-data.helper.js +53 -0
- package/dist/game-assets/image-data.helper.js.map +1 -0
- package/dist/game-assets/index.d.ts +8 -0
- package/dist/game-assets/index.js +34 -0
- package/dist/game-assets/index.js.map +1 -0
- package/dist/game-assets/pixel-perfect-interaction.d.ts +2 -0
- package/dist/game-assets/pixel-perfect-interaction.js +111 -0
- package/dist/game-assets/pixel-perfect-interaction.js.map +1 -0
- package/dist/game-entities/attachable/attachable.d.ts +24 -0
- package/dist/game-entities/attachable/attachable.js +80 -0
- package/dist/game-entities/attachable/attachable.js.map +1 -0
- package/dist/game-entities/attachable/attachable.spec.js.map +1 -0
- package/dist/game-entities/controller/controller.d.ts +10 -0
- package/dist/game-entities/controller/controller.js +53 -0
- package/dist/game-entities/controller/controller.js.map +1 -0
- package/dist/game-entities/controller/controller.spec.js.map +1 -0
- package/dist/game-entities/controller.d.ts +10 -0
- package/dist/game-entities/controller.js +53 -0
- package/dist/game-entities/controller.js.map +1 -0
- package/dist/game-entities/entity/entity.d.ts +20 -0
- package/dist/game-entities/entity/entity.js +98 -0
- package/dist/game-entities/entity/entity.js.map +1 -0
- package/dist/game-entities/entity/entity.spec.js.map +1 -0
- package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +15 -0
- package/dist/game-entities/entity/helpers/entity-store.helper.js +97 -0
- package/dist/game-entities/entity/helpers/entity-store.helper.js.map +1 -0
- package/dist/game-entities/entity/helpers/view-creation.helper.d.ts +11 -0
- package/dist/game-entities/entity/helpers/view-creation.helper.js +56 -0
- package/dist/game-entities/entity/helpers/view-creation.helper.js.map +1 -0
- package/dist/game-entities/entity-base/entity-base.d.ts +10 -0
- package/dist/game-entities/entity-base/entity-base.js +38 -0
- package/dist/game-entities/entity-base/entity-base.js.map +1 -0
- package/dist/game-entities/entity-base/entity-base.spec.js.map +1 -0
- package/dist/game-entities/entity-base.d.ts +12 -0
- package/dist/game-entities/entity-base.js +55 -0
- package/dist/game-entities/entity-base.js.map +1 -0
- package/dist/game-entities/entity.d.ts +22 -0
- package/dist/game-entities/entity.js +126 -0
- package/dist/game-entities/entity.js.map +1 -0
- package/dist/game-entities/index.d.ts +5 -0
- package/dist/game-entities/index.js +19 -0
- package/dist/game-entities/index.js.map +1 -0
- package/dist/game-entities/scene/scene.d.ts +17 -0
- package/dist/game-entities/scene/scene.js +100 -0
- package/dist/game-entities/scene/scene.js.map +1 -0
- package/dist/game-entities/scene/scene.spec.js.map +1 -0
- package/dist/game-entities/service/service.d.ts +9 -0
- package/dist/game-entities/service/service.js +62 -0
- package/dist/game-entities/service/service.js.map +1 -0
- package/dist/game-entities/service/service.spec.js.map +1 -0
- package/dist/game-entities/service.d.ts +10 -0
- package/dist/game-entities/service.js +93 -0
- package/dist/game-entities/service.js.map +1 -0
- package/dist/game-entities/store/store.d.ts +19 -0
- package/dist/game-entities/store/store.js +131 -0
- package/dist/game-entities/store/store.js.map +1 -0
- package/dist/game-entities/store/store.spec.js.map +1 -0
- package/dist/game-entities/store.d.ts +18 -0
- package/dist/game-entities/store.js +121 -0
- package/dist/game-entities/store.js.map +1 -0
- package/dist/game-entities/tests/controller.spec.js.map +1 -0
- package/dist/game-entities/tests/entity-base.spec.js.map +1 -0
- package/dist/game-entities/tests/entity.spec.js.map +1 -0
- package/dist/game-entities/tests/service.spec.js.map +1 -0
- package/dist/game-entities/tests/store.spec.js.map +1 -0
- package/dist/game-entities/tests/view.spec.js.map +1 -0
- package/dist/game-entities/view/view.d.ts +20 -0
- package/dist/game-entities/view/view.js +82 -0
- package/dist/game-entities/view/view.js.map +1 -0
- package/dist/game-entities/view/view.spec.js.map +1 -0
- package/dist/game-entities/view.d.ts +9 -0
- package/dist/game-entities/view.js +20 -0
- package/dist/game-entities/view.js.map +1 -0
- package/dist/helpers/animator/animator.d.ts +35 -0
- package/dist/helpers/animator/animator.js +158 -0
- package/dist/helpers/animator/animator.js.map +1 -0
- package/dist/helpers/animator/animator.spec.js.map +1 -0
- package/dist/helpers/auto-destroy/auto-destroy.d.ts +5 -0
- package/dist/helpers/auto-destroy/auto-destroy.js +38 -0
- package/dist/helpers/auto-destroy/auto-destroy.js.map +1 -0
- package/dist/helpers/auto-destroy/auto-destroy.spec.js.map +1 -0
- package/dist/helpers/update-loop.d.ts +7 -0
- package/dist/helpers/update-loop.js +16 -0
- package/dist/helpers/update-loop.js.map +1 -0
- package/dist/helpers/vertice/vertice.helper.d.ts +4 -0
- package/dist/helpers/vertice/vertice.helper.js +23 -0
- package/dist/helpers/vertice/vertice.helper.js.map +1 -0
- package/dist/helpers/view-array/view-array.d.ts +28 -0
- package/dist/helpers/view-array/view-array.js +117 -0
- package/dist/index.d.ts +9 -0
- package/dist/index.js +31 -0
- package/dist/index.js.map +1 -0
- package/dist/lib/animator/animations.d.ts +25 -0
- package/dist/lib/animator/animations.js +58 -0
- package/dist/lib/animator/animations.js.map +1 -0
- package/dist/lib/animator/animator.d.ts +52 -0
- package/dist/lib/animator/animator.js +220 -0
- package/dist/lib/animator/animator.js.map +1 -0
- package/dist/lib/animator/animator.spec.js.map +1 -0
- package/dist/lib/animator/index.d.ts +2 -0
- package/dist/lib/animator/index.js +19 -0
- package/dist/lib/animator/index.js.map +1 -0
- package/dist/lib/common/common-lib.d.ts +6 -0
- package/dist/lib/common/common-lib.js +40 -0
- package/dist/lib/common/common-lib.js.map +1 -0
- package/dist/lib/path-finder/path-finder.d.ts +5 -0
- package/dist/lib/path-finder/path-finder.js +24 -0
- package/dist/lib/path-finder/path-finder.js.map +1 -0
- package/dist/lib/update-loop.d.ts +13 -0
- package/dist/lib/update-loop.js +34 -0
- package/dist/lib/update-loop.js.map +1 -0
- package/dist/lib/vector/vector-coordinate-convertion.spec.js.map +1 -0
- package/dist/lib/vector/vector-radian.spec.js.map +1 -0
- package/dist/lib/vector/vector.d.ts +28 -0
- package/dist/lib/vector/vector.js +114 -0
- package/dist/lib/vector/vector.js.map +1 -0
- package/dist/lib/vector/vector.spec.js.map +1 -0
- package/dist/services/keyboard/keyboard.d.ts +7 -0
- package/dist/services/keyboard/keyboard.js +36 -0
- package/dist/services/keyboard/keyboard.js.map +1 -0
- package/dist/services/mouse/mouse.d.ts +12 -0
- package/dist/services/mouse/mouse.js +57 -0
- package/dist/services/mouse/mouse.js.map +1 -0
- package/dist/services/mouse/mouse.service.d.ts +12 -0
- package/dist/services/mouse/mouse.service.js +56 -0
- package/dist/services/mouse/mouse.service.js.map +1 -0
- package/dist/services/mouse/mouser-target-focus.service.d.ts +16 -0
- package/dist/services/mouse/mouser-target-focus.service.js +89 -0
- package/dist/services/mouse/mouser-target-focus.service.js.map +1 -0
- package/dist/services/sound/sound.d.ts +3 -0
- package/dist/services/sound/sound.js +22 -0
- package/dist/services/sound/sound.js.map +1 -0
- package/package.json +71 -0
- package/tsconfig.json +24 -0
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import * as PIXI from 'pixi.js';
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import { Vec2 } from 'helpers-lib';
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import { Filters, GlowOptions } from '../../filters/filters';
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import { DisplayObject } from '../display-object';
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export interface SpriteDefinition {
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readonly scale: number;
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readonly anchor: Readonly<Vec2>;
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readonly assetName: string;
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readonly size: Readonly<Vec2>;
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readonly boundingShapes: ReadonlyArray<ReadonlyArray<number>>;
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readonly glowingShapes: ReadonlyArray<{
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readonly color: string;
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readonly alpha: number;
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readonly glowingOptions: GlowOptions;
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readonly shapes: ReadonlyArray<ReadonlyArray<number>>;
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}>;
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}
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export declare class Sprite extends DisplayObject {
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static createSpriteFromShapePaths(cacheSpace: string, cacheName: string, size: Vec2, anchor: Vec2, shapePaths: ReadonlyArray<ReadonlyArray<number>>, color: number): {
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container: PIXI.Container;
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sprite: Sprite;
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};
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static createSpriteFromSpriteDefinition(spriteDefinition: SpriteDefinition): Sprite;
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private static convertStringHexColorToNumber;
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readonly sprite: PIXI.Sprite;
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readonly filters: Filters;
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private constructor();
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setAnchor(value: Vec2): Sprite;
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get anchor(): Vec2;
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set anchor(value: Vec2);
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setTint(tint: number): void;
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get tint(): PIXI.ColorSource;
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set tint(value: number);
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}
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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var desc = Object.getOwnPropertyDescriptor(m, k);
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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desc = { enumerable: true, get: function() { return m[k]; } };
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}
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Object.defineProperty(o, k2, desc);
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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Object.defineProperty(o, "default", { enumerable: true, value: v });
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}) : function(o, v) {
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o["default"] = v;
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});
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var __importStar = (this && this.__importStar) || function (mod) {
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if (mod && mod.__esModule) return mod;
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var result = {};
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if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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__setModuleDefault(result, mod);
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return result;
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Sprite = void 0;
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const PIXI = __importStar(require("pixi.js"));
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const filters_1 = require("../../filters/filters");
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const display_object_1 = require("../display-object");
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const graphics_1 = require("./graphics");
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const game_assets_1 = require("../../game-assets");
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class Sprite extends display_object_1.DisplayObject {
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static createSpriteFromShapePaths(cacheSpace, cacheName, size, anchor, shapePaths, color) {
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let graphics = graphics_1.Graphics.drawFromShapePaths(size, anchor, shapePaths, color);
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let { texture, bounds } = graphics.convertToTexture(cacheSpace, cacheName);
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let pixiSprite = new PIXI.Sprite(texture);
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pixiSprite.position.set(bounds.x, bounds.y);
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let sprite = new Sprite(pixiSprite);
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let container = new PIXI.Container();
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container.addChild(pixiSprite);
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return { container, sprite };
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}
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static createSpriteFromSpriteDefinition(spriteDefinition) {
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let pixiSprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(spriteDefinition.assetName));
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let sprite = new Sprite(pixiSprite).setAnchor(spriteDefinition.anchor).setScale(spriteDefinition.scale);
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spriteDefinition.glowingShapes.forEach((glowingShapeDefinition, index) => {
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let color = this.convertStringHexColorToNumber(glowingShapeDefinition.color);
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let glowingShape = Sprite.createSpriteFromShapePaths(graphics_1.IMAGE_GLOWING_SHAPE_CACHE_SPACE, spriteDefinition.assetName + index, spriteDefinition.size, spriteDefinition.anchor, glowingShapeDefinition.shapes, color);
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glowingShape.sprite.filters.addGlowFilter(color, glowingShapeDefinition.glowingOptions);
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glowingShape.sprite.setAlpha(glowingShapeDefinition.alpha);
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sprite.addChild(glowingShape.container);
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});
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return sprite;
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}
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static convertStringHexColorToNumber(hexColor) {
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return parseInt(hexColor.replace('#', '0x'));
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}
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constructor(sprite) {
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super(sprite);
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this.sprite = sprite;
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this.filters = new filters_1.Filters(this.sprite, filters => {
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this.sprite.filters = filters;
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});
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}
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setAnchor(value) {
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this.anchor = value;
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return this;
|
|
68
|
+
}
|
|
69
|
+
get anchor() {
|
|
70
|
+
return { x: this.sprite.anchor.x, y: this.sprite.anchor.y };
|
|
71
|
+
}
|
|
72
|
+
set anchor(value) {
|
|
73
|
+
this.sprite.anchor.set(value.x, value.y);
|
|
74
|
+
}
|
|
75
|
+
setTint(tint) {
|
|
76
|
+
this.tint = tint;
|
|
77
|
+
}
|
|
78
|
+
get tint() {
|
|
79
|
+
// TODO: wrap PIXI.ColorSource
|
|
80
|
+
return this.sprite.tint;
|
|
81
|
+
}
|
|
82
|
+
set tint(value) {
|
|
83
|
+
this.sprite.tint = value;
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
exports.Sprite = Sprite;
|
|
87
|
+
//# sourceMappingURL=sprite.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"sprite.js","sourceRoot":"","sources":["../../../../src/game-assets/display-object/objects/sprite.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,mDAA6D;AAC7D,sDAAkD;AAClD,yCAAuE;AACvE,mDAA+C;AAgB/C,MAAa,MAAO,SAAQ,8BAAa;IACvC,MAAM,CAAC,0BAA0B,CAC/B,UAAkB,EAClB,SAAiB,EACjB,IAAU,EACV,MAAY,EACZ,UAAgD,EAChD,KAAa;QAEb,IAAI,QAAQ,GAAG,mBAAQ,CAAC,kBAAkB,CAAC,IAAI,EAAE,MAAM,EAAE,UAAU,EAAE,KAAK,CAAC,CAAC;QAC5E,IAAI,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,QAAQ,CAAC,gBAAgB,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;QAE3E,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QAC1C,UAAU,CAAC,QAAQ,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAE5C,IAAI,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,CAAC,CAAC;QACpC,IAAI,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;QACrC,SAAS,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;QAE/B,OAAO,EAAE,SAAS,EAAE,MAAM,EAAE,CAAC;IAC/B,CAAC;IAED,MAAM,CAAC,gCAAgC,CAAC,gBAAkC;QACxE,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;QAClF,IAAI,MAAM,GAAG,IAAI,MAAM,CAAC,UAAU,CAAC,CAAC,SAAS,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,gBAAgB,CAAC,KAAK,CAAC,CAAC;QAExG,gBAAgB,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC,sBAAsB,EAAE,KAAK,EAAE,EAAE;YACvE,IAAI,KAAK,GAAG,IAAI,CAAC,6BAA6B,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;YAE7E,IAAI,YAAY,GAAG,MAAM,CAAC,0BAA0B,CAClD,0CAA+B,EAC/B,gBAAgB,CAAC,SAAS,GAAG,KAAK,EAClC,gBAAgB,CAAC,IAAI,EACrB,gBAAgB,CAAC,MAAM,EACvB,sBAAsB,CAAC,MAAM,EAC7B,KAAK,CACN,CAAC;YAEF,YAAY,CAAC,MAAM,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,sBAAsB,CAAC,cAAc,CAAC,CAAC;YACxF,YAAY,CAAC,MAAM,CAAC,QAAQ,CAAC,sBAAsB,CAAC,KAAK,CAAC,CAAC;YAE3D,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;QAC1C,CAAC,CAAC,CAAC;QAEH,OAAO,MAAM,CAAC;IAChB,CAAC;IAEO,MAAM,CAAC,6BAA6B,CAAC,QAAgB;QAC3D,OAAO,QAAQ,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,EAAE,IAAI,CAAC,CAAC,CAAC;IAC/C,CAAC;IAKD,YAAoB,MAAmB;QACrC,KAAK,CAAC,MAAM,CAAC,CAAC;QACd,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,OAAO,GAAG,IAAI,iBAAO,CAAC,IAAI,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE;YAChD,IAAI,CAAC,MAAM,CAAC,OAAO,GAAG,OAAO,CAAC;QAChC,CAAC,CAAC,CAAC;IACL,CAAC;IAED,SAAS,CAAC,KAAW;QACnB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,MAAM;QACR,OAAO,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC;IAC9D,CAAC;IACD,IAAI,MAAM,CAAC,KAAW;QACpB,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC3C,CAAC;IAED,OAAO,CAAC,IAAY;QAClB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;IACnB,CAAC;IACD,IAAI,IAAI;QACN,8BAA8B;QAC9B,OAAO,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC;IAC1B,CAAC;IACD,IAAI,IAAI,CAAC,KAAa;QACpB,IAAI,CAAC,MAAM,CAAC,IAAI,GAAG,KAAK,CAAC;IAC3B,CAAC;CACF;AAnFD,wBAmFC"}
|
package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.d.ts
ADDED
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { Vec2 } from 'helpers-lib';
|
|
2
|
+
import { Image } from '../objects/image';
|
|
3
|
+
import { BoundingBox, GlowingShapeDefinition, ImageWithGlowingShapesDefinition } from '../interfaces';
|
|
4
|
+
import { Container } from '../container';
|
|
5
|
+
export declare class GlowingShape extends Container {
|
|
6
|
+
static createFromImage(glowingShapeDefinition: GlowingShapeDefinition, cacheName: string, parentImageSize: Vec2, parentImageAnchor: Vec2): GlowingShape;
|
|
7
|
+
private shapeBase;
|
|
8
|
+
private glowingLayer;
|
|
9
|
+
private _glow;
|
|
10
|
+
private constructor();
|
|
11
|
+
get boundingBox(): BoundingBox;
|
|
12
|
+
get glow(): number;
|
|
13
|
+
set glow(value: number);
|
|
14
|
+
}
|
|
15
|
+
export declare class ImageWithGlowingShapes extends Image {
|
|
16
|
+
static createFromImageDefinition(imageWithGlowingShapesDefinition: ImageWithGlowingShapesDefinition): ImageWithGlowingShapes;
|
|
17
|
+
readonly glowingShapes: ReadonlyArray<GlowingShape>;
|
|
18
|
+
private constructor();
|
|
19
|
+
}
|
|
@@ -0,0 +1,94 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
+
if (mod && mod.__esModule) return mod;
|
|
20
|
+
var result = {};
|
|
21
|
+
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
+
__setModuleDefault(result, mod);
|
|
23
|
+
return result;
|
|
24
|
+
};
|
|
25
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
|
+
exports.ImageWithGlowingShapes = exports.GlowingShape = void 0;
|
|
27
|
+
const PIXI = __importStar(require("pixi.js"));
|
|
28
|
+
const graphics_1 = require("../objects/graphics");
|
|
29
|
+
const image_1 = require("../objects/image");
|
|
30
|
+
const container_1 = require("../container");
|
|
31
|
+
const game_assets_1 = require("../../game-assets");
|
|
32
|
+
// import { GlowHelper } from '../../helpers/glow.helper';
|
|
33
|
+
class GlowingShape extends container_1.Container {
|
|
34
|
+
static createFromImage(glowingShapeDefinition, cacheName, parentImageSize, parentImageAnchor) {
|
|
35
|
+
let shapeBase = image_1.Image.createFromPolygon(graphics_1.IMAGE_GLOWING_SHAPE_CACHE_SPACE, cacheName, parentImageSize, parentImageAnchor, glowingShapeDefinition.shapes, glowingShapeDefinition.color)
|
|
36
|
+
.setAlpha(glowingShapeDefinition.alpha)
|
|
37
|
+
.skipAttachCheck();
|
|
38
|
+
let glowSprite = new PIXI.Sprite();
|
|
39
|
+
// let glowSprite = GlowHelper.createGlowSprite(
|
|
40
|
+
// shapeBase.sprite,
|
|
41
|
+
// glowingShapeDefinition.color,
|
|
42
|
+
// glowingShapeDefinition.glowingOptions
|
|
43
|
+
// );
|
|
44
|
+
let container = new PIXI.Container();
|
|
45
|
+
container.addChild(shapeBase.sprite);
|
|
46
|
+
// container.addChild(glowSprite);
|
|
47
|
+
container.position.set(shapeBase.position.x, shapeBase.position.y);
|
|
48
|
+
shapeBase.setPosition({ x: 0, y: 0 });
|
|
49
|
+
return new GlowingShape(container, shapeBase, glowSprite);
|
|
50
|
+
}
|
|
51
|
+
constructor(container, shapeBase, glowingLayer) {
|
|
52
|
+
super(container);
|
|
53
|
+
this.shapeBase = shapeBase;
|
|
54
|
+
this.glowingLayer = glowingLayer;
|
|
55
|
+
this._glow = 1;
|
|
56
|
+
}
|
|
57
|
+
get boundingBox() {
|
|
58
|
+
let baseBoundingBox = this.shapeBase.getBoundingBox;
|
|
59
|
+
let position = this.position;
|
|
60
|
+
return {
|
|
61
|
+
topLeft: { x: baseBoundingBox.topLeft.x + position.x, y: baseBoundingBox.topLeft.y + position.y },
|
|
62
|
+
bottomRight: { x: baseBoundingBox.bottomRight.x + position.x, y: baseBoundingBox.bottomRight.y + position.y }
|
|
63
|
+
};
|
|
64
|
+
}
|
|
65
|
+
get glow() {
|
|
66
|
+
return this._glow;
|
|
67
|
+
}
|
|
68
|
+
set glow(value) {
|
|
69
|
+
this._glow = value;
|
|
70
|
+
this.glowingLayer.alpha = value;
|
|
71
|
+
this.shapeBase.tint = { r: 255 * value, g: 255 * value, b: 255 * value };
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
exports.GlowingShape = GlowingShape;
|
|
75
|
+
class ImageWithGlowingShapes extends image_1.Image {
|
|
76
|
+
static createFromImageDefinition(imageWithGlowingShapesDefinition) {
|
|
77
|
+
let sprite = new PIXI.Sprite(game_assets_1.GameAssets.getAsset(imageWithGlowingShapesDefinition.assetName));
|
|
78
|
+
let glowingShapes = imageWithGlowingShapesDefinition.glowingShapes.map((glowingShapeDefinition, index) => {
|
|
79
|
+
let glowingShape = GlowingShape.createFromImage(glowingShapeDefinition, imageWithGlowingShapesDefinition.assetName + index, imageWithGlowingShapesDefinition.size, imageWithGlowingShapesDefinition.anchor).skipAttachCheck();
|
|
80
|
+
sprite.addChild(glowingShape.container);
|
|
81
|
+
return glowingShape;
|
|
82
|
+
});
|
|
83
|
+
let imageWithGlowingShapes = new ImageWithGlowingShapes(sprite, glowingShapes, imageWithGlowingShapesDefinition.boundingShapes)
|
|
84
|
+
.setAnchor(imageWithGlowingShapesDefinition.anchor)
|
|
85
|
+
.setScale(imageWithGlowingShapesDefinition.scale);
|
|
86
|
+
return imageWithGlowingShapes;
|
|
87
|
+
}
|
|
88
|
+
constructor(sprite, glowingShapes, polygonDefinition) {
|
|
89
|
+
super(sprite, polygonDefinition);
|
|
90
|
+
this.glowingShapes = glowingShapes;
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
exports.ImageWithGlowingShapes = ImageWithGlowingShapes;
|
|
94
|
+
//# sourceMappingURL=image-with-glowing-shapes.js.map
|
package/dist/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.js.map
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"image-with-glowing-shapes.js","sourceRoot":"","sources":["../../../../src/game-assets/display-object/premade-display-objects/image-with-glowing-shapes.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAGhC,kDAAsE;AACtE,4CAAyC;AAOzC,4CAAyC;AACzC,mDAA+C;AAC/C,0DAA0D;AAE1D,MAAa,YAAa,SAAQ,qBAAS;IACzC,MAAM,CAAC,eAAe,CACpB,sBAA8C,EAC9C,SAAiB,EACjB,eAAqB,EACrB,iBAAuB;QAEvB,IAAI,SAAS,GAAG,aAAK,CAAC,iBAAiB,CACrC,0CAA+B,EAC/B,SAAS,EACT,eAAe,EACf,iBAAiB,EACjB,sBAAsB,CAAC,MAAM,EAC7B,sBAAsB,CAAC,KAAK,CAC7B;aACE,QAAQ,CAAC,sBAAsB,CAAC,KAAK,CAAC;aACtC,eAAe,EAAE,CAAC;QAErB,IAAI,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,EAAE,CAAC;QACnC,gDAAgD;QAChD,sBAAsB;QACtB,kCAAkC;QAClC,0CAA0C;QAC1C,KAAK;QAEL,IAAI,SAAS,GAAG,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;QACrC,SAAS,CAAC,QAAQ,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC;QACrC,kCAAkC;QAElC,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,EAAE,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QACnE,SAAS,CAAC,WAAW,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;QAEtC,OAAO,IAAI,YAAY,CAAC,SAAS,EAAE,SAAS,EAAE,UAAU,CAAC,CAAC;IAC5D,CAAC;IAMD,YAAoB,SAAyB,EAAE,SAAgB,EAAE,YAA4B;QAC3F,KAAK,CAAC,SAAS,CAAC,CAAC;QACjB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,YAAY,GAAG,YAAY,CAAC;QACjC,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IAED,IAAI,WAAW;QACb,IAAI,eAAe,GAAG,IAAI,CAAC,SAAS,CAAC,cAAc,CAAC;QACpD,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC7B,OAAO;YACL,OAAO,EAAE,EAAE,CAAC,EAAE,eAAe,CAAC,OAAO,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,OAAO,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,EAAE;YACjG,WAAW,EAAE,EAAE,CAAC,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,eAAe,CAAC,WAAW,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,EAAE;SAC9G,CAAC;IACJ,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IACD,IAAI,IAAI,CAAC,KAAa;QACpB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,KAAK,CAAC;QAChC,IAAI,CAAC,SAAS,CAAC,IAAI,GAAG,EAAE,CAAC,EAAE,GAAG,GAAG,KAAK,EAAE,CAAC,EAAE,GAAG,GAAG,KAAK,EAAE,CAAC,EAAE,GAAG,GAAG,KAAK,EAAE,CAAC;IAC3E,CAAC;CACF;AA/DD,oCA+DC;AAED,MAAa,sBAAuB,SAAQ,aAAK;IAC/C,MAAM,CAAC,yBAAyB,CAC9B,gCAAkE;QAElE,IAAI,MAAM,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC,wBAAU,CAAC,QAAQ,CAAC,gCAAgC,CAAC,SAAS,CAAC,CAAC,CAAC;QAC9F,IAAI,aAAa,GAAG,gCAAgC,CAAC,aAAa,CAAC,GAAG,CAAC,CAAC,sBAAsB,EAAE,KAAK,EAAE,EAAE;YACvG,IAAI,YAAY,GAAG,YAAY,CAAC,eAAe,CAC7C,sBAAsB,EACtB,gCAAgC,CAAC,SAAS,GAAG,KAAK,EAClD,gCAAgC,CAAC,IAAI,EACrC,gCAAgC,CAAC,MAAM,CACxC,CAAC,eAAe,EAAE,CAAC;YACpB,MAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;YACxC,OAAO,YAAY,CAAC;QACtB,CAAC,CAAC,CAAC;QAEH,IAAI,sBAAsB,GAAG,IAAI,sBAAsB,CACrD,MAAM,EACN,aAAa,EACb,gCAAgC,CAAC,cAAc,CAChD;aACE,SAAS,CAAC,gCAAgC,CAAC,MAAM,CAAC;aAClD,QAAQ,CAAC,gCAAgC,CAAC,KAAK,CAAC,CAAC;QACpD,OAAO,sBAAsB,CAAC;IAChC,CAAC;IAID,YACE,MAAmB,EACnB,aAA0C,EAC1C,iBAAiD;QAEjD,KAAK,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAAC;QACjC,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;CACF;AApCD,wDAoCC"}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import * as PIXI from 'pixi.js';
|
|
2
|
+
export interface GlowOptions {
|
|
3
|
+
glowingPower?: number;
|
|
4
|
+
blurRadius?: number;
|
|
5
|
+
blendMode?: 'add' | 'luminosity';
|
|
6
|
+
}
|
|
7
|
+
export declare class Filters {
|
|
8
|
+
private container;
|
|
9
|
+
private colorMatrix;
|
|
10
|
+
private selectedFilter;
|
|
11
|
+
private hoverFilter;
|
|
12
|
+
private greyScaleFilter;
|
|
13
|
+
private paleFilter;
|
|
14
|
+
private _red;
|
|
15
|
+
private _green;
|
|
16
|
+
private _blue;
|
|
17
|
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private _brightness;
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get brightness(): number;
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set brightness(value: number);
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get red(): number;
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set red(value: number);
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get green(): number;
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set green(value: number);
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get blue(): number;
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set blue(value: number);
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constructor(container: PIXI.Container);
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removeColorFilter(): void;
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addSelectedFilter(): void;
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removeSelectedFilter(): void;
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addHoverFilter(): void;
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removeHoverFilter(): void;
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addGreyScaleFilter(): void;
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removeGreyScaleFilter(): void;
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addPaleFilter(ratio: number): void;
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removePaleFilter(): void;
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private refreshColorMatrix;
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private onFilterChange;
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}
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@@ -0,0 +1,162 @@
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"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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desc = { enumerable: true, get: function() { return m[k]; } };
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}
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Object.defineProperty(o, k2, desc);
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o[k2] = m[k];
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}));
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var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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Object.defineProperty(o, "default", { enumerable: true, value: v });
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o["default"] = v;
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});
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var __importStar = (this && this.__importStar) || function (mod) {
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if (mod && mod.__esModule) return mod;
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var result = {};
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if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
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__setModuleDefault(result, mod);
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return result;
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Filters = void 0;
|
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const PIXI = __importStar(require("pixi.js"));
|
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|
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const shaders_1 = require("./shaders");
|
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class Filters {
|
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|
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get brightness() {
|
|
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|
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return this._brightness;
|
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|
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}
|
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|
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set brightness(value) {
|
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|
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this._brightness = value;
|
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this.refreshColorMatrix();
|
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}
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get red() {
|
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return this._red;
|
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|
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}
|
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|
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set red(value) {
|
|
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|
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this._red = value;
|
|
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|
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this.refreshColorMatrix();
|
|
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|
+
}
|
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|
+
get green() {
|
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|
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return this._green;
|
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|
+
}
|
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|
+
set green(value) {
|
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|
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this._green = value;
|
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|
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this.refreshColorMatrix();
|
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|
+
}
|
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|
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get blue() {
|
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|
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return this._blue;
|
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|
+
}
|
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|
+
set blue(value) {
|
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|
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this._blue = value;
|
|
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|
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this.refreshColorMatrix();
|
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|
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}
|
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|
+
constructor(container) {
|
|
59
|
+
this.container = container;
|
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|
+
this._red = 1.0;
|
|
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|
+
this._green = 1.0;
|
|
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|
+
this._blue = 1.0;
|
|
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|
+
this._brightness = 1.0;
|
|
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|
+
this.onFilterChange();
|
|
65
|
+
}
|
|
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|
+
removeColorFilter() {
|
|
67
|
+
this.colorMatrix = undefined;
|
|
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|
+
this.onFilterChange();
|
|
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|
+
}
|
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|
+
addSelectedFilter() {
|
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|
+
new PIXI.Filter({
|
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|
+
glProgram: new PIXI.GlProgram({
|
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|
+
vertex: '',
|
|
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|
+
fragment: shaders_1.Shaders.getOutlineFrag()
|
|
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|
+
}),
|
|
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|
+
resources: {
|
|
77
|
+
outlineColor: new Float32Array([5, 0, 0, 1])
|
|
78
|
+
}
|
|
79
|
+
});
|
|
80
|
+
this.onFilterChange();
|
|
81
|
+
}
|
|
82
|
+
removeSelectedFilter() {
|
|
83
|
+
this.selectedFilter = undefined;
|
|
84
|
+
this.onFilterChange();
|
|
85
|
+
}
|
|
86
|
+
addHoverFilter() {
|
|
87
|
+
this.hoverFilter = new PIXI.Filter({
|
|
88
|
+
glProgram: new PIXI.GlProgram({
|
|
89
|
+
vertex: '',
|
|
90
|
+
fragment: shaders_1.Shaders.getHoverFrag()
|
|
91
|
+
})
|
|
92
|
+
});
|
|
93
|
+
this.onFilterChange();
|
|
94
|
+
}
|
|
95
|
+
removeHoverFilter() {
|
|
96
|
+
this.hoverFilter = undefined;
|
|
97
|
+
this.onFilterChange();
|
|
98
|
+
}
|
|
99
|
+
addGreyScaleFilter() {
|
|
100
|
+
this.greyScaleFilter = new PIXI.Filter({
|
|
101
|
+
glProgram: new PIXI.GlProgram({
|
|
102
|
+
vertex: '',
|
|
103
|
+
fragment: shaders_1.Shaders.getGrayScaleFrag()
|
|
104
|
+
})
|
|
105
|
+
});
|
|
106
|
+
this.onFilterChange();
|
|
107
|
+
}
|
|
108
|
+
removeGreyScaleFilter() {
|
|
109
|
+
this.greyScaleFilter = undefined;
|
|
110
|
+
this.onFilterChange();
|
|
111
|
+
}
|
|
112
|
+
addPaleFilter(ratio) {
|
|
113
|
+
this.paleFilter = new PIXI.Filter({
|
|
114
|
+
glProgram: new PIXI.GlProgram({
|
|
115
|
+
vertex: '',
|
|
116
|
+
fragment: shaders_1.Shaders.getPaleFrag(ratio)
|
|
117
|
+
}),
|
|
118
|
+
resources: {
|
|
119
|
+
outlineColor: new Float32Array([5, 0, 0, 1])
|
|
120
|
+
}
|
|
121
|
+
});
|
|
122
|
+
this.onFilterChange();
|
|
123
|
+
}
|
|
124
|
+
removePaleFilter() {
|
|
125
|
+
this.paleFilter = undefined;
|
|
126
|
+
this.onFilterChange();
|
|
127
|
+
}
|
|
128
|
+
refreshColorMatrix() {
|
|
129
|
+
if (!this.colorMatrix) {
|
|
130
|
+
this.colorMatrix = new PIXI.ColorMatrixFilter();
|
|
131
|
+
this.onFilterChange();
|
|
132
|
+
}
|
|
133
|
+
// prettier-ignore
|
|
134
|
+
this.colorMatrix.matrix = [
|
|
135
|
+
this._red, 0, 0, 0, (this._brightness - 1),
|
|
136
|
+
0, this._green, 0, 0, (this._brightness - 1),
|
|
137
|
+
0, 0, this._blue, 0, (this._brightness - 1),
|
|
138
|
+
0, 0, 0, 1, 0
|
|
139
|
+
];
|
|
140
|
+
}
|
|
141
|
+
onFilterChange() {
|
|
142
|
+
let filters = [];
|
|
143
|
+
if (this.colorMatrix) {
|
|
144
|
+
filters.push(this.colorMatrix);
|
|
145
|
+
}
|
|
146
|
+
if (this.selectedFilter) {
|
|
147
|
+
filters.push(this.selectedFilter);
|
|
148
|
+
}
|
|
149
|
+
if (this.hoverFilter) {
|
|
150
|
+
filters.push(this.hoverFilter);
|
|
151
|
+
}
|
|
152
|
+
if (this.greyScaleFilter) {
|
|
153
|
+
filters.push(this.greyScaleFilter);
|
|
154
|
+
}
|
|
155
|
+
if (this.paleFilter) {
|
|
156
|
+
filters.push(this.paleFilter);
|
|
157
|
+
}
|
|
158
|
+
this.container.filters = filters;
|
|
159
|
+
}
|
|
160
|
+
}
|
|
161
|
+
exports.Filters = Filters;
|
|
162
|
+
//# sourceMappingURL=filters.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"filters.js","sourceRoot":"","sources":["../../../src/game-assets/filters/filters.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;AAAA,8CAAgC;AAEhC,uCAAoC;AAQpC,MAAa,OAAO;IAYlB,IAAI,UAAU;QACZ,OAAO,IAAI,CAAC,WAAW,CAAC;IAC1B,CAAC;IACD,IAAI,UAAU,CAAC,KAAa;QAC1B,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI,GAAG;QACL,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IACD,IAAI,GAAG,CAAC,KAAa;QACnB,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC;QAClB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI,KAAK;QACP,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;IACD,IAAI,KAAK,CAAC,KAAa;QACrB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IACD,IAAI,IAAI,CAAC,KAAa;QACpB,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,kBAAkB,EAAE,CAAC;IAC5B,CAAC;IAED,YAAoB,SAAyB;QAAzB,cAAS,GAAT,SAAS,CAAgB;QArCrC,SAAI,GAAW,GAAG,CAAC;QACnB,WAAM,GAAW,GAAG,CAAC;QACrB,UAAK,GAAW,GAAG,CAAC;QACpB,gBAAW,GAAW,GAAG,CAAC;QAmChC,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;QAC7B,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,iBAAiB;QACf,IAAI,IAAI,CAAC,MAAM,CAAC;YACd,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,cAAc,EAAE;aACnC,CAAC;YACF,SAAS,EAAE;gBACT,YAAY,EAAE,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aAC7C;SACF,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,oBAAoB;QAClB,IAAI,CAAC,cAAc,GAAG,SAAS,CAAC;QAChC,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,cAAc;QACZ,IAAI,CAAC,WAAW,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC;YACjC,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,YAAY,EAAE;aACjC,CAAC;SACH,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,iBAAiB;QACf,IAAI,CAAC,WAAW,GAAG,SAAS,CAAC;QAC7B,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,kBAAkB;QAChB,IAAI,CAAC,eAAe,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC;YACrC,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,gBAAgB,EAAE;aACrC,CAAC;SACH,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,qBAAqB;QACnB,IAAI,CAAC,eAAe,GAAG,SAAS,CAAC;QACjC,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,aAAa,CAAC,KAAa;QACzB,IAAI,CAAC,UAAU,GAAG,IAAI,IAAI,CAAC,MAAM,CAAC;YAChC,SAAS,EAAE,IAAI,IAAI,CAAC,SAAS,CAAC;gBAC5B,MAAM,EAAE,EAAE;gBACV,QAAQ,EAAE,iBAAO,CAAC,WAAW,CAAC,KAAK,CAAC;aACrC,CAAC;YACF,SAAS,EAAE;gBACT,YAAY,EAAE,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;aAC7C;SACF,CAAC,CAAC;QACH,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAED,gBAAgB;QACd,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC5B,IAAI,CAAC,cAAc,EAAE,CAAC;IACxB,CAAC;IAEO,kBAAkB;QACxB,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;YACtB,IAAI,CAAC,WAAW,GAAG,IAAI,IAAI,CAAC,iBAAiB,EAAE,CAAC;YAChD,IAAI,CAAC,cAAc,EAAE,CAAC;QACxB,CAAC;QAED,kBAAkB;QAClB,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG;YACxB,IAAI,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAC1C,CAAC,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAC5C,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,KAAK,EAAE,CAAC,EAAE,CAAC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC;YAC3C,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;SACd,CAAC;IACJ,CAAC;IAEO,cAAc;QACpB,IAAI,OAAO,GAAkB,EAAE,CAAC;QAChC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACjC,CAAC;QACD,IAAI,IAAI,CAAC,cAAc,EAAE,CAAC;YACxB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QACpC,CAAC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACrB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QACjC,CAAC;QACD,IAAI,IAAI,CAAC,eAAe,EAAE,CAAC;YACzB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACrC,CAAC;QACD,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAChC,CAAC;QAED,IAAI,CAAC,SAAS,CAAC,OAAO,GAAG,OAAO,CAAC;IACnC,CAAC;CACF;AA1JD,0BA0JC"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { RGBColor } from 'helpers-lib';
|
|
2
|
+
import * as PIXI from 'pixi.js';
|
|
3
|
+
import { GlowOptions } from './filters';
|
|
4
|
+
export declare class GlowFilter {
|
|
5
|
+
private sprite;
|
|
6
|
+
private glowSprite;
|
|
7
|
+
constructor(sprite: PIXI.Sprite);
|
|
8
|
+
add(color: RGBColor, options?: GlowOptions): void;
|
|
9
|
+
setAlpha(alpha: number): void;
|
|
10
|
+
remove(): void;
|
|
11
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.GlowFilter = void 0;
|
|
4
|
+
// import { GlowHelper } from '../helpers/glow.helper';
|
|
5
|
+
class GlowFilter {
|
|
6
|
+
constructor(sprite) {
|
|
7
|
+
this.sprite = sprite;
|
|
8
|
+
}
|
|
9
|
+
add(color, options) {
|
|
10
|
+
if (!options) {
|
|
11
|
+
options = {};
|
|
12
|
+
}
|
|
13
|
+
this.remove();
|
|
14
|
+
// this.glowSprite = GlowHelper.createGlowSprite(this.sprite, color, options);
|
|
15
|
+
// this.sprite.addChild(this.glowSprite);
|
|
16
|
+
}
|
|
17
|
+
setAlpha(alpha) {
|
|
18
|
+
if (this.glowSprite) {
|
|
19
|
+
this.glowSprite.alpha = alpha;
|
|
20
|
+
}
|
|
21
|
+
else {
|
|
22
|
+
throw new Error(`Filters: setGlowFilterAlpha cannot be called before glow filter is added.`);
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
remove() {
|
|
26
|
+
if (this.glowSprite) {
|
|
27
|
+
this.glowSprite.destroy();
|
|
28
|
+
this.glowSprite = undefined;
|
|
29
|
+
}
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
exports.GlowFilter = GlowFilter;
|
|
33
|
+
//# sourceMappingURL=glow-filter.js.map
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{"version":3,"file":"glow-filter.js","sourceRoot":"","sources":["../../../src/game-assets/filters/glow-filter.ts"],"names":[],"mappings":";;;AAIA,uDAAuD;AAEvD,MAAa,UAAU;IAGrB,YAAoB,MAAmB;QAAnB,WAAM,GAAN,MAAM,CAAa;IAAG,CAAC;IAE3C,GAAG,CAAC,KAAe,EAAE,OAAqB;QACxC,IAAI,CAAC,OAAO,EAAE,CAAC;YACb,OAAO,GAAG,EAAE,CAAC;QACf,CAAC;QAED,IAAI,CAAC,MAAM,EAAE,CAAC;QACd,8EAA8E;QAC9E,yCAAyC;IAC3C,CAAC;IAED,QAAQ,CAAC,KAAa;QACpB,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,IAAI,CAAC,UAAU,CAAC,KAAK,GAAG,KAAK,CAAC;QAChC,CAAC;aAAM,CAAC;YACN,MAAM,IAAI,KAAK,CAAC,2EAA2E,CAAC,CAAC;QAC/F,CAAC;IACH,CAAC;IAED,MAAM;QACJ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;YACpB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;YAC1B,IAAI,CAAC,UAAU,GAAG,SAAS,CAAC;QAC9B,CAAC;IACH,CAAC;CACF;AA7BD,gCA6BC"}
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import { RGBColor } from 'helpers-lib';
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export declare class Shaders {
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static getOutlineFrag(): string;
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static getHoverFrag(): string;
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static getGrayScaleFrag(): string;
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6
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static getPaleFrag(ratio: number): string;
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static getReplaceColorFrag(color: RGBColor): string;
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}
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@@ -0,0 +1,82 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Shaders = void 0;
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class Shaders {
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5
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static getOutlineFrag() {
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return `
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7
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varying vec2 vTextureCoord;
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8
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uniform sampler2D uSampler;
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9
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+
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10
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void main(void) {
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11
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vec4 color = texture2D(uSampler, vTextureCoord);
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12
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float easeOutAlpha = 1.0 - pow(1.0 - color.a, 5.0);
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13
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+
float easeInAlpha = pow(color.a, 5.0);
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14
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+
vec3 resultOutlineColor = vec3(1.0, 0.0, 0.0) * (1.0 - color.a);
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15
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gl_FragColor = vec4((color.rgb * 1.15 + resultOutlineColor) * easeOutAlpha, easeOutAlpha);
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16
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+
}
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17
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`;
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18
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+
}
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19
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+
static getHoverFrag() {
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20
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return `
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21
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precision mediump float;
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22
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+
|
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23
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+
varying vec2 vTextureCoord;
|
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24
|
+
uniform sampler2D uSampler;
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25
|
+
|
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26
|
+
void main(void)
|
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27
|
+
{
|
|
28
|
+
vec2 uvs = vTextureCoord.xy;
|
|
29
|
+
vec4 fg = texture2D(uSampler, vTextureCoord);
|
|
30
|
+
gl_FragColor = vec4(fg.r * 1.3, fg.g * 1.3, fg.b * 1.3, fg.a);
|
|
31
|
+
}
|
|
32
|
+
`;
|
|
33
|
+
}
|
|
34
|
+
static getGrayScaleFrag() {
|
|
35
|
+
return `
|
|
36
|
+
precision mediump float;
|
|
37
|
+
|
|
38
|
+
varying vec2 vTextureCoord;
|
|
39
|
+
uniform sampler2D uSampler;
|
|
40
|
+
|
|
41
|
+
void main(void)
|
|
42
|
+
{
|
|
43
|
+
vec4 fg = texture2D(uSampler, vTextureCoord);
|
|
44
|
+
float grey = 0.33 * fg.r + 0.3 * fg.g + 0.37 * fg.b;
|
|
45
|
+
gl_FragColor = vec4(grey, grey, grey, fg.a);
|
|
46
|
+
}
|
|
47
|
+
`;
|
|
48
|
+
}
|
|
49
|
+
static getPaleFrag(ratio) {
|
|
50
|
+
return `
|
|
51
|
+
precision mediump float;
|
|
52
|
+
|
|
53
|
+
varying vec2 vTextureCoord;
|
|
54
|
+
uniform sampler2D uSampler;
|
|
55
|
+
|
|
56
|
+
void main(void)
|
|
57
|
+
{
|
|
58
|
+
vec4 fg = texture2D(uSampler, vTextureCoord);
|
|
59
|
+
fg.r = ${1 - ratio * 0.85} * fg.r + ${ratio / 2} * fg.a;
|
|
60
|
+
fg.g = ${1 - ratio * 0.85} * fg.g + ${ratio / 2} * fg.a;
|
|
61
|
+
fg.b = ${1 - ratio * 0.85} * fg.b + ${ratio / 2} * fg.a;
|
|
62
|
+
gl_FragColor = vec4(fg.r, fg.g, fg.b, fg.a);
|
|
63
|
+
}
|
|
64
|
+
`;
|
|
65
|
+
}
|
|
66
|
+
static getReplaceColorFrag(color) {
|
|
67
|
+
return `
|
|
68
|
+
precision mediump float;
|
|
69
|
+
|
|
70
|
+
varying vec2 vTextureCoord;
|
|
71
|
+
uniform sampler2D uSampler;
|
|
72
|
+
|
|
73
|
+
void main(void)
|
|
74
|
+
{
|
|
75
|
+
vec4 fg = texture2D(uSampler, vTextureCoord);
|
|
76
|
+
gl_FragColor = vec4(${color.r.toFixed(6)} * fg.a, ${color.g.toFixed(6)} * fg.a, ${color.b.toFixed(6)} * fg.a, fg.a);
|
|
77
|
+
}
|
|
78
|
+
`;
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
exports.Shaders = Shaders;
|
|
82
|
+
//# sourceMappingURL=shaders.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shaders.js","sourceRoot":"","sources":["../../../src/game-assets/filters/shaders.ts"],"names":[],"mappings":";;;AAEA,MAAa,OAAO;IAClB,MAAM,CAAC,cAAc;QACnB,OAAO;;;;;;;;;;;CAWV,CAAC;IACA,CAAC;IAED,MAAM,CAAC,YAAY;QACjB,OAAO;;;;;;;;;;;;CAYV,CAAC;IACA,CAAC;IAED,MAAM,CAAC,gBAAgB;QACrB,OAAO;;;;;;;;;;;;CAYV,CAAC;IACA,CAAC;IAED,MAAM,CAAC,WAAW,CAAC,KAAa;QAC9B,OAAO;;;;;;;;;eASI,CAAC,GAAG,KAAK,GAAG,IAAI,aAAa,KAAK,GAAG,CAAC;eACtC,CAAC,GAAG,KAAK,GAAG,IAAI,aAAa,KAAK,GAAG,CAAC;eACtC,CAAC,GAAG,KAAK,GAAG,IAAI,aAAa,KAAK,GAAG,CAAC;;;GAGlD,CAAC;IACF,CAAC;IAED,MAAM,CAAC,mBAAmB,CAAC,KAAe;QACxC,OAAO;;;;;;;;;8BASmB,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,YAAY,KAAK,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,YAAY,KAAK,CAAC,CAAC,CAAC,OAAO,CACnG,CAAC,CACF;;KAEA,CAAC;IACJ,CAAC;CACF;AAlFD,0BAkFC"}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
type LoaderResource = any;
|
|
2
|
+
export interface AssetDefinition<T extends string = string> {
|
|
3
|
+
name: string;
|
|
4
|
+
url: T;
|
|
5
|
+
pixelPerfectInteraction?: boolean;
|
|
6
|
+
pixelAccess?: boolean | string[];
|
|
7
|
+
}
|
|
8
|
+
declare class GameAssetsClass {
|
|
9
|
+
private resources;
|
|
10
|
+
getAsset(name: string): LoaderResource;
|
|
11
|
+
loadGameAssets(assetDefinitions: AssetDefinition[] | ReadonlyArray<AssetDefinition<string>>): Promise<void>;
|
|
12
|
+
}
|
|
13
|
+
export declare const GameAssets: GameAssetsClass;
|
|
14
|
+
export {};
|