async-playfab-web-sdk 1.192.250526-3 → 1.192.250526-5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/dist/Addon.d.ts +179 -39
  2. package/dist/Addon.js +2 -2
  3. package/dist/Admin.d.ts +2386 -195
  4. package/dist/Admin.js +2 -2
  5. package/dist/Authentication.d.ts +32 -5
  6. package/dist/Authentication.js +2 -2
  7. package/dist/Client.d.ts +2235 -321
  8. package/dist/Client.js +2 -2
  9. package/dist/CloudScript.d.ts +199 -31
  10. package/dist/CloudScript.js +2 -2
  11. package/dist/Data.d.ts +137 -18
  12. package/dist/Data.js +2 -2
  13. package/dist/Economy.d.ts +1145 -106
  14. package/dist/Economy.js +2 -2
  15. package/dist/Events.d.ts +200 -13
  16. package/dist/Events.js +2 -2
  17. package/dist/Experimentation.d.ts +164 -17
  18. package/dist/Experimentation.js +2 -2
  19. package/dist/Groups.d.ts +267 -28
  20. package/dist/Groups.js +2 -2
  21. package/dist/Insights.d.ts +33 -7
  22. package/dist/Insights.js +2 -2
  23. package/dist/Localization.d.ts +5 -2
  24. package/dist/Localization.js +2 -2
  25. package/dist/Matchmaker.d.ts +271 -0
  26. package/dist/Matchmaker.js +8 -0
  27. package/dist/Matchmaker.js.map +1 -0
  28. package/dist/Multiplayer.d.ts +2697 -169
  29. package/dist/Multiplayer.js +2 -2
  30. package/dist/{PlayFabCommon-BX3jSqGx.d.ts → PlayFabCommon-Dnp_xHg5.d.ts} +3 -5
  31. package/dist/Profiles.d.ts +163 -19
  32. package/dist/Profiles.js +2 -2
  33. package/dist/Progression.d.ts +287 -35
  34. package/dist/Progression.js +2 -2
  35. package/dist/Server.d.ts +1904 -242
  36. package/dist/Server.js +2 -2
  37. package/dist/chunk-3I6ONUUQ.js +237 -0
  38. package/dist/chunk-3I6ONUUQ.js.map +1 -0
  39. package/dist/chunk-3O5QT4SL.js +2477 -0
  40. package/dist/chunk-3O5QT4SL.js.map +1 -0
  41. package/dist/chunk-3OBHYLBF.js +2673 -0
  42. package/dist/chunk-3OBHYLBF.js.map +1 -0
  43. package/dist/chunk-57KYHGBO.js +421 -0
  44. package/dist/chunk-57KYHGBO.js.map +1 -0
  45. package/dist/{chunk-J4QS5VX5.js → chunk-5CWZN75H.js} +6 -3
  46. package/dist/chunk-5CWZN75H.js.map +1 -0
  47. package/dist/chunk-73SVDH45.js +197 -0
  48. package/dist/chunk-73SVDH45.js.map +1 -0
  49. package/dist/chunk-ADHTNFTN.js +175 -0
  50. package/dist/chunk-ADHTNFTN.js.map +1 -0
  51. package/dist/chunk-C7U2JQNZ.js +76 -0
  52. package/dist/chunk-C7U2JQNZ.js.map +1 -0
  53. package/dist/{chunk-SGSEOIKS.js → chunk-GAZYZIK2.js} +34 -8
  54. package/dist/chunk-GAZYZIK2.js.map +1 -0
  55. package/dist/chunk-J54WY4UN.js +413 -0
  56. package/dist/chunk-J54WY4UN.js.map +1 -0
  57. package/dist/chunk-NFWQ4MMZ.js +1048 -0
  58. package/dist/chunk-NFWQ4MMZ.js.map +1 -0
  59. package/dist/{chunk-A7VD6ALV.js → chunk-P7UVG26J.js} +167 -32
  60. package/dist/chunk-P7UVG26J.js.map +1 -0
  61. package/dist/chunk-PFXZB4UN.js +2387 -0
  62. package/dist/chunk-PFXZB4UN.js.map +1 -0
  63. package/dist/{chunk-X34XZJB6.js → chunk-QNGQW3YB.js} +28 -6
  64. package/dist/chunk-QNGQW3YB.js.map +1 -0
  65. package/dist/chunk-SQWILU5T.js +270 -0
  66. package/dist/chunk-SQWILU5T.js.map +1 -0
  67. package/dist/{chunk-JGDO2ZE3.js → chunk-SR2RIRLX.js} +1482 -175
  68. package/dist/chunk-SR2RIRLX.js.map +1 -0
  69. package/dist/{chunk-62SULWOK.js → chunk-XVDYM74A.js} +17 -14
  70. package/dist/chunk-XVDYM74A.js.map +1 -0
  71. package/dist/chunk-ZW4TJ3MQ.js +225 -0
  72. package/dist/chunk-ZW4TJ3MQ.js.map +1 -0
  73. package/dist/index.d.ts +7 -6
  74. package/dist/index.js +29 -25
  75. package/package.json +2 -2
  76. package/dist/chunk-3FCAP7OZ.js +0 -187
  77. package/dist/chunk-3FCAP7OZ.js.map +0 -1
  78. package/dist/chunk-62SULWOK.js.map +0 -1
  79. package/dist/chunk-A7VD6ALV.js.map +0 -1
  80. package/dist/chunk-BX65UND2.js +0 -632
  81. package/dist/chunk-BX65UND2.js.map +0 -1
  82. package/dist/chunk-J4QS5VX5.js.map +0 -1
  83. package/dist/chunk-JGDO2ZE3.js.map +0 -1
  84. package/dist/chunk-POMI7LEF.js +0 -76
  85. package/dist/chunk-POMI7LEF.js.map +0 -1
  86. package/dist/chunk-Q3OF3AOJ.js +0 -97
  87. package/dist/chunk-Q3OF3AOJ.js.map +0 -1
  88. package/dist/chunk-QUZHVSVZ.js +0 -174
  89. package/dist/chunk-QUZHVSVZ.js.map +0 -1
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  91. package/dist/chunk-QVLIVSO4.js.map +0 -1
  92. package/dist/chunk-R7V7DFCF.js +0 -103
  93. package/dist/chunk-R7V7DFCF.js.map +0 -1
  94. package/dist/chunk-SGSEOIKS.js.map +0 -1
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  101. package/dist/chunk-X34XZJB6.js.map +0 -1
  102. package/dist/chunk-YNZF3WXS.js +0 -882
  103. package/dist/chunk-YNZF3WXS.js.map +0 -1
@@ -1,632 +0,0 @@
1
- import {
2
- PlayFabCommon
3
- } from "./chunk-62SULWOK.js";
4
-
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- // src/apis/PlayFabMultiplayerApi.ts
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- var PlayFabMultiplayerApi = class extends PlayFabCommon {
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- /**
8
- * Cancel all active tickets the player is a member of in a given queue.
9
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/cancelallmatchmakingticketsforplayer
10
- */
11
- CancelAllMatchmakingTicketsForPlayer(request, extraHeaders) {
12
- return this.ExecuteRequestWrapper("/Match/CancelAllMatchmakingTicketsForPlayer", request, "X-EntityToken", extraHeaders);
13
- }
14
- /**
15
- * Cancel all active backfill tickets the player is a member of in a given queue.
16
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/cancelallserverbackfillticketsforplayer
17
- */
18
- CancelAllServerBackfillTicketsForPlayer(request, extraHeaders) {
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- return this.ExecuteRequestWrapper("/Match/CancelAllServerBackfillTicketsForPlayer", request, "X-EntityToken", extraHeaders);
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- }
21
- /**
22
- * Cancel a matchmaking ticket.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/cancelmatchmakingticket
24
- */
25
- CancelMatchmakingTicket(request, extraHeaders) {
26
- return this.ExecuteRequestWrapper("/Match/CancelMatchmakingTicket", request, "X-EntityToken", extraHeaders);
27
- }
28
- /**
29
- * Cancel a server backfill ticket.
30
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/cancelserverbackfillticket
31
- */
32
- CancelServerBackfillTicket(request, extraHeaders) {
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- return this.ExecuteRequestWrapper("/Match/CancelServerBackfillTicket", request, "X-EntityToken", extraHeaders);
34
- }
35
- /**
36
- * Creates a multiplayer server build alias.
37
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/createbuildalias
38
- */
39
- CreateBuildAlias(request, extraHeaders) {
40
- return this.ExecuteRequestWrapper("/MultiplayerServer/CreateBuildAlias", request, "X-EntityToken", extraHeaders);
41
- }
42
- /**
43
- * Creates a multiplayer server build with a custom container.
44
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/createbuildwithcustomcontainer
45
- */
46
- CreateBuildWithCustomContainer(request, extraHeaders) {
47
- return this.ExecuteRequestWrapper("/MultiplayerServer/CreateBuildWithCustomContainer", request, "X-EntityToken", extraHeaders);
48
- }
49
- /**
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- * Creates a multiplayer server build with a managed container.
51
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/createbuildwithmanagedcontainer
52
- */
53
- CreateBuildWithManagedContainer(request, extraHeaders) {
54
- return this.ExecuteRequestWrapper("/MultiplayerServer/CreateBuildWithManagedContainer", request, "X-EntityToken", extraHeaders);
55
- }
56
- /**
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- * Creates a multiplayer server build with the server running as a process.
58
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/createbuildwithprocessbasedserver
59
- */
60
- CreateBuildWithProcessBasedServer(request, extraHeaders) {
61
- return this.ExecuteRequestWrapper("/MultiplayerServer/CreateBuildWithProcessBasedServer", request, "X-EntityToken", extraHeaders);
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- }
63
- /**
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- * Create a lobby.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/createlobby
66
- */
67
- CreateLobby(request, extraHeaders) {
68
- return this.ExecuteRequestWrapper("/Lobby/CreateLobby", request, "X-EntityToken", extraHeaders);
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- }
70
- /**
71
- * Create a matchmaking ticket as a client.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/creatematchmakingticket
73
- */
74
- CreateMatchmakingTicket(request, extraHeaders) {
75
- return this.ExecuteRequestWrapper("/Match/CreateMatchmakingTicket", request, "X-EntityToken", extraHeaders);
76
- }
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- /**
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- * Creates a remote user to log on to a VM for a multiplayer server build.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/createremoteuser
80
- */
81
- CreateRemoteUser(request, extraHeaders) {
82
- return this.ExecuteRequestWrapper("/MultiplayerServer/CreateRemoteUser", request, "X-EntityToken", extraHeaders);
83
- }
84
- /**
85
- * Create a backfill matchmaking ticket as a server. A backfill ticket represents an ongoing game. The matchmaking service
86
- * automatically starts matching the backfill ticket against other matchmaking tickets. Backfill tickets cannot match with
87
- * other backfill tickets.
88
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/createserverbackfillticket
89
- */
90
- CreateServerBackfillTicket(request, extraHeaders) {
91
- return this.ExecuteRequestWrapper("/Match/CreateServerBackfillTicket", request, "X-EntityToken", extraHeaders);
92
- }
93
- /**
94
- * Create a matchmaking ticket as a server. The matchmaking service automatically starts matching the ticket against other
95
- * matchmaking tickets.
96
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/createservermatchmakingticket
97
- */
98
- CreateServerMatchmakingTicket(request, extraHeaders) {
99
- return this.ExecuteRequestWrapper("/Match/CreateServerMatchmakingTicket", request, "X-EntityToken", extraHeaders);
100
- }
101
- /**
102
- * Creates a request to change a title's multiplayer server quotas.
103
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/createtitlemultiplayerserversquotachange
104
- */
105
- CreateTitleMultiplayerServersQuotaChange(request, extraHeaders) {
106
- return this.ExecuteRequestWrapper("/MultiplayerServer/CreateTitleMultiplayerServersQuotaChange", request, "X-EntityToken", extraHeaders);
107
- }
108
- /**
109
- * Deletes a multiplayer server game asset for a title.
110
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deleteasset
111
- */
112
- DeleteAsset(request, extraHeaders) {
113
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteAsset", request, "X-EntityToken", extraHeaders);
114
- }
115
- /**
116
- * Deletes a multiplayer server build.
117
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletebuild
118
- */
119
- DeleteBuild(request, extraHeaders) {
120
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteBuild", request, "X-EntityToken", extraHeaders);
121
- }
122
- /**
123
- * Deletes a multiplayer server build alias.
124
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletebuildalias
125
- */
126
- DeleteBuildAlias(request, extraHeaders) {
127
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteBuildAlias", request, "X-EntityToken", extraHeaders);
128
- }
129
- /**
130
- * Removes a multiplayer server build's region.
131
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletebuildregion
132
- */
133
- DeleteBuildRegion(request, extraHeaders) {
134
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteBuildRegion", request, "X-EntityToken", extraHeaders);
135
- }
136
- /**
137
- * Deletes a multiplayer server game certificate.
138
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletecertificate
139
- */
140
- DeleteCertificate(request, extraHeaders) {
141
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteCertificate", request, "X-EntityToken", extraHeaders);
142
- }
143
- /**
144
- * Deletes a container image repository.
145
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletecontainerimagerepository
146
- */
147
- DeleteContainerImageRepository(request, extraHeaders) {
148
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteContainerImageRepository", request, "X-EntityToken", extraHeaders);
149
- }
150
- /**
151
- * Delete a lobby.
152
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/deletelobby
153
- */
154
- DeleteLobby(request, extraHeaders) {
155
- return this.ExecuteRequestWrapper("/Lobby/DeleteLobby", request, "X-EntityToken", extraHeaders);
156
- }
157
- /**
158
- * Deletes a remote user to log on to a VM for a multiplayer server build.
159
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deleteremoteuser
160
- */
161
- DeleteRemoteUser(request, extraHeaders) {
162
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteRemoteUser", request, "X-EntityToken", extraHeaders);
163
- }
164
- /**
165
- * Deletes a multiplayer server game secret.
166
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/deletesecret
167
- */
168
- DeleteSecret(request, extraHeaders) {
169
- return this.ExecuteRequestWrapper("/MultiplayerServer/DeleteSecret", request, "X-EntityToken", extraHeaders);
170
- }
171
- /**
172
- * Enables the multiplayer server feature for a title.
173
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/enablemultiplayerserversfortitle
174
- */
175
- EnableMultiplayerServersForTitle(request, extraHeaders) {
176
- return this.ExecuteRequestWrapper("/MultiplayerServer/EnableMultiplayerServersForTitle", request, "X-EntityToken", extraHeaders);
177
- }
178
- /**
179
- * Find lobbies which match certain criteria, and which friends are in.
180
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/findfriendlobbies
181
- */
182
- FindFriendLobbies(request, extraHeaders) {
183
- return this.ExecuteRequestWrapper("/Lobby/FindFriendLobbies", request, "X-EntityToken", extraHeaders);
184
- }
185
- /**
186
- * Find all the lobbies that match certain criteria.
187
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/findlobbies
188
- */
189
- FindLobbies(request, extraHeaders) {
190
- return this.ExecuteRequestWrapper("/Lobby/FindLobbies", request, "X-EntityToken", extraHeaders);
191
- }
192
- /**
193
- * Gets a URL that can be used to download the specified asset. A sample pre-authenticated url -
194
- * https://sampleStorageAccount.blob.core.windows.net/gameassets/gameserver.zip?sv=2015-04-05&ss=b&srt=sco&sp=rw&st=startDate&se=endDate&spr=https&sig=sampleSig&api-version=2017-07-29
195
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getassetdownloadurl
196
- */
197
- GetAssetDownloadUrl(request, extraHeaders) {
198
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetAssetDownloadUrl", request, "X-EntityToken", extraHeaders);
199
- }
200
- /**
201
- * Gets the URL to upload assets to. A sample pre-authenticated url -
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- * https://sampleStorageAccount.blob.core.windows.net/gameassets/gameserver.zip?sv=2015-04-05&ss=b&srt=sco&sp=rw&st=startDate&se=endDate&spr=https&sig=sampleSig&api-version=2017-07-29
203
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getassetuploadurl
204
- */
205
- GetAssetUploadUrl(request, extraHeaders) {
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- return this.ExecuteRequestWrapper("/MultiplayerServer/GetAssetUploadUrl", request, "X-EntityToken", extraHeaders);
207
- }
208
- /**
209
- * Gets a multiplayer server build.
210
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getbuild
211
- */
212
- GetBuild(request, extraHeaders) {
213
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetBuild", request, "X-EntityToken", extraHeaders);
214
- }
215
- /**
216
- * Gets a multiplayer server build alias.
217
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getbuildalias
218
- */
219
- GetBuildAlias(request, extraHeaders) {
220
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetBuildAlias", request, "X-EntityToken", extraHeaders);
221
- }
222
- /**
223
- * Gets the credentials to the container registry.
224
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getcontainerregistrycredentials
225
- */
226
- GetContainerRegistryCredentials(request, extraHeaders) {
227
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetContainerRegistryCredentials", request, "X-EntityToken", extraHeaders);
228
- }
229
- /**
230
- * Get a lobby.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/getlobby
232
- */
233
- GetLobby(request, extraHeaders) {
234
- return this.ExecuteRequestWrapper("/Lobby/GetLobby", request, "X-EntityToken", extraHeaders);
235
- }
236
- /**
237
- * Get a match.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/getmatch
239
- */
240
- GetMatch(request, extraHeaders) {
241
- return this.ExecuteRequestWrapper("/Match/GetMatch", request, "X-EntityToken", extraHeaders);
242
- }
243
- /**
244
- * SDK support is limited to C# and Java for this API. Get a matchmaking queue configuration.
245
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking-admin/getmatchmakingqueue
246
- */
247
- GetMatchmakingQueue(request, extraHeaders) {
248
- return this.ExecuteRequestWrapper("/Match/GetMatchmakingQueue", request, "X-EntityToken", extraHeaders);
249
- }
250
- /**
251
- * Get a matchmaking ticket by ticket Id.
252
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/getmatchmakingticket
253
- */
254
- GetMatchmakingTicket(request, extraHeaders) {
255
- return this.ExecuteRequestWrapper("/Match/GetMatchmakingTicket", request, "X-EntityToken", extraHeaders);
256
- }
257
- /**
258
- * Gets multiplayer server session details for a build.
259
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getmultiplayerserverdetails
260
- */
261
- GetMultiplayerServerDetails(request, extraHeaders) {
262
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetMultiplayerServerDetails", request, "X-EntityToken", extraHeaders);
263
- }
264
- /**
265
- * Gets multiplayer server logs after a server has terminated.
266
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getmultiplayerserverlogs
267
- */
268
- GetMultiplayerServerLogs(request, extraHeaders) {
269
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetMultiplayerServerLogs", request, "X-EntityToken", extraHeaders);
270
- }
271
- /**
272
- * Gets multiplayer server logs after a server has terminated.
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- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getmultiplayersessionlogsbysessionid
274
- */
275
- GetMultiplayerSessionLogsBySessionId(request, extraHeaders) {
276
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetMultiplayerSessionLogsBySessionId", request, "X-EntityToken", extraHeaders);
277
- }
278
- /**
279
- * Get the statistics for a queue.
280
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/getqueuestatistics
281
- */
282
- GetQueueStatistics(request, extraHeaders) {
283
- return this.ExecuteRequestWrapper("/Match/GetQueueStatistics", request, "X-EntityToken", extraHeaders);
284
- }
285
- /**
286
- * Gets a remote login endpoint to a VM that is hosting a multiplayer server build.
287
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/getremoteloginendpoint
288
- */
289
- GetRemoteLoginEndpoint(request, extraHeaders) {
290
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetRemoteLoginEndpoint", request, "X-EntityToken", extraHeaders);
291
- }
292
- /**
293
- * Get a matchmaking backfill ticket by ticket Id.
294
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/getserverbackfillticket
295
- */
296
- GetServerBackfillTicket(request, extraHeaders) {
297
- return this.ExecuteRequestWrapper("/Match/GetServerBackfillTicket", request, "X-EntityToken", extraHeaders);
298
- }
299
- /**
300
- * Gets the status of whether a title is enabled for the multiplayer server feature.
301
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/gettitleenabledformultiplayerserversstatus
302
- */
303
- GetTitleEnabledForMultiplayerServersStatus(request, extraHeaders) {
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- return this.ExecuteRequestWrapper("/MultiplayerServer/GetTitleEnabledForMultiplayerServersStatus", request, "X-EntityToken", extraHeaders);
305
- }
306
- /**
307
- * Gets a title's server quota change request.
308
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/gettitlemultiplayerserversquotachange
309
- */
310
- GetTitleMultiplayerServersQuotaChange(request, extraHeaders) {
311
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetTitleMultiplayerServersQuotaChange", request, "X-EntityToken", extraHeaders);
312
- }
313
- /**
314
- * Gets the quotas for a title in relation to multiplayer servers.
315
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/gettitlemultiplayerserversquotas
316
- */
317
- GetTitleMultiplayerServersQuotas(request, extraHeaders) {
318
- return this.ExecuteRequestWrapper("/MultiplayerServer/GetTitleMultiplayerServersQuotas", request, "X-EntityToken", extraHeaders);
319
- }
320
- /**
321
- * Send a notification to invite a player to a lobby.
322
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/invitetolobby
323
- */
324
- InviteToLobby(request, extraHeaders) {
325
- return this.ExecuteRequestWrapper("/Lobby/InviteToLobby", request, "X-EntityToken", extraHeaders);
326
- }
327
- /**
328
- * Join an Arranged lobby.
329
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/joinarrangedlobby
330
- */
331
- JoinArrangedLobby(request, extraHeaders) {
332
- return this.ExecuteRequestWrapper("/Lobby/JoinArrangedLobby", request, "X-EntityToken", extraHeaders);
333
- }
334
- /**
335
- * Join a lobby.
336
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/joinlobby
337
- */
338
- JoinLobby(request, extraHeaders) {
339
- return this.ExecuteRequestWrapper("/Lobby/JoinLobby", request, "X-EntityToken", extraHeaders);
340
- }
341
- /**
342
- * Preview: Join a lobby as a server entity. This is restricted to client lobbies which are using connections.
343
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/joinlobbyasserver
344
- */
345
- JoinLobbyAsServer(request, extraHeaders) {
346
- return this.ExecuteRequestWrapper("/Lobby/JoinLobbyAsServer", request, "X-EntityToken", extraHeaders);
347
- }
348
- /**
349
- * Join a matchmaking ticket.
350
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/joinmatchmakingticket
351
- */
352
- JoinMatchmakingTicket(request, extraHeaders) {
353
- return this.ExecuteRequestWrapper("/Match/JoinMatchmakingTicket", request, "X-EntityToken", extraHeaders);
354
- }
355
- /**
356
- * Leave a lobby.
357
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/leavelobby
358
- */
359
- LeaveLobby(request, extraHeaders) {
360
- return this.ExecuteRequestWrapper("/Lobby/LeaveLobby", request, "X-EntityToken", extraHeaders);
361
- }
362
- /**
363
- * Preview: Request for server to leave a lobby. This is restricted to client owned lobbies which are using connections.
364
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/leavelobbyasserver
365
- */
366
- LeaveLobbyAsServer(request, extraHeaders) {
367
- return this.ExecuteRequestWrapper("/Lobby/LeaveLobbyAsServer", request, "X-EntityToken", extraHeaders);
368
- }
369
- /**
370
- * Lists archived multiplayer server sessions for a build.
371
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listarchivedmultiplayerservers
372
- */
373
- ListArchivedMultiplayerServers(request, extraHeaders) {
374
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListArchivedMultiplayerServers", request, "X-EntityToken", extraHeaders);
375
- }
376
- /**
377
- * Lists multiplayer server game assets for a title.
378
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listassetsummaries
379
- */
380
- ListAssetSummaries(request, extraHeaders) {
381
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListAssetSummaries", request, "X-EntityToken", extraHeaders);
382
- }
383
- /**
384
- * Lists details of all build aliases for a title. Accepts tokens for title and if game client access is enabled, allows
385
- * game client to request list of builds with player entity token.
386
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listbuildaliases
387
- */
388
- ListBuildAliases(request, extraHeaders) {
389
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListBuildAliases", request, "X-EntityToken", extraHeaders);
390
- }
391
- /**
392
- * Lists summarized details of all multiplayer server builds for a title. Accepts tokens for title and if game client
393
- * access is enabled, allows game client to request list of builds with player entity token.
394
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listbuildsummariesv2
395
- */
396
- ListBuildSummariesV2(request, extraHeaders) {
397
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListBuildSummariesV2", request, "X-EntityToken", extraHeaders);
398
- }
399
- /**
400
- * Lists multiplayer server game certificates for a title.
401
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listcertificatesummaries
402
- */
403
- ListCertificateSummaries(request, extraHeaders) {
404
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListCertificateSummaries", request, "X-EntityToken", extraHeaders);
405
- }
406
- /**
407
- * Lists custom container images for a title.
408
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listcontainerimages
409
- */
410
- ListContainerImages(request, extraHeaders) {
411
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListContainerImages", request, "X-EntityToken", extraHeaders);
412
- }
413
- /**
414
- * Lists the tags for a custom container image.
415
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listcontainerimagetags
416
- */
417
- ListContainerImageTags(request, extraHeaders) {
418
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListContainerImageTags", request, "X-EntityToken", extraHeaders);
419
- }
420
- /**
421
- * SDK support is limited to C# and Java for this API. List all matchmaking queue configs.
422
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking-admin/listmatchmakingqueues
423
- */
424
- ListMatchmakingQueues(request, extraHeaders) {
425
- return this.ExecuteRequestWrapper("/Match/ListMatchmakingQueues", request, "X-EntityToken", extraHeaders);
426
- }
427
- /**
428
- * List all matchmaking ticket Ids the user is a member of.
429
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/listmatchmakingticketsforplayer
430
- */
431
- ListMatchmakingTicketsForPlayer(request, extraHeaders) {
432
- return this.ExecuteRequestWrapper("/Match/ListMatchmakingTicketsForPlayer", request, "X-EntityToken", extraHeaders);
433
- }
434
- /**
435
- * Lists multiplayer server sessions for a build.
436
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listmultiplayerservers
437
- */
438
- ListMultiplayerServers(request, extraHeaders) {
439
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListMultiplayerServers", request, "X-EntityToken", extraHeaders);
440
- }
441
- /**
442
- * Lists quality of service servers for party.
443
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listpartyqosservers
444
- */
445
- ListPartyQosServers(request, extraHeaders) {
446
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListPartyQosServers", request, null, extraHeaders);
447
- }
448
- /**
449
- * Lists quality of service servers for the title. By default, servers are only returned for regions where a Multiplayer
450
- * Servers build has been deployed.
451
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listqosserversfortitle
452
- */
453
- ListQosServersForTitle(request, extraHeaders) {
454
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListQosServersForTitle", request, "X-EntityToken", extraHeaders);
455
- }
456
- /**
457
- * Lists multiplayer server game secrets for a title.
458
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listsecretsummaries
459
- */
460
- ListSecretSummaries(request, extraHeaders) {
461
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListSecretSummaries", request, "X-EntityToken", extraHeaders);
462
- }
463
- /**
464
- * List all server backfill ticket Ids the user is a member of.
465
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/listserverbackfillticketsforplayer
466
- */
467
- ListServerBackfillTicketsForPlayer(request, extraHeaders) {
468
- return this.ExecuteRequestWrapper("/Match/ListServerBackfillTicketsForPlayer", request, "X-EntityToken", extraHeaders);
469
- }
470
- /**
471
- * List all server quota change requests for a title.
472
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listtitlemultiplayerserversquotachanges
473
- */
474
- ListTitleMultiplayerServersQuotaChanges(request, extraHeaders) {
475
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListTitleMultiplayerServersQuotaChanges", request, "X-EntityToken", extraHeaders);
476
- }
477
- /**
478
- * Lists virtual machines for a title.
479
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/listvirtualmachinesummaries
480
- */
481
- ListVirtualMachineSummaries(request, extraHeaders) {
482
- return this.ExecuteRequestWrapper("/MultiplayerServer/ListVirtualMachineSummaries", request, "X-EntityToken", extraHeaders);
483
- }
484
- /**
485
- * SDK support is limited to C# and Java for this API. Remove a matchmaking queue config.
486
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking-admin/removematchmakingqueue
487
- */
488
- RemoveMatchmakingQueue(request, extraHeaders) {
489
- return this.ExecuteRequestWrapper("/Match/RemoveMatchmakingQueue", request, "X-EntityToken", extraHeaders);
490
- }
491
- /**
492
- * Remove a member from a lobby.
493
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/removemember
494
- */
495
- RemoveMember(request, extraHeaders) {
496
- return this.ExecuteRequestWrapper("/Lobby/RemoveMember", request, "X-EntityToken", extraHeaders);
497
- }
498
- /**
499
- * Request a multiplayer server session. Accepts tokens for title and if game client access is enabled, allows game client
500
- * to request a server with player entity token.
501
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/requestmultiplayerserver
502
- */
503
- RequestMultiplayerServer(request, extraHeaders) {
504
- return this.ExecuteRequestWrapper("/MultiplayerServer/RequestMultiplayerServer", request, "X-EntityToken", extraHeaders);
505
- }
506
- /**
507
- * Request a party session.
508
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/requestpartyservice
509
- */
510
- RequestPartyService(request, extraHeaders) {
511
- return this.ExecuteRequestWrapper("/Party/RequestPartyService", request, "X-EntityToken", extraHeaders);
512
- }
513
- /**
514
- * Rolls over the credentials to the container registry.
515
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/rollovercontainerregistrycredentials
516
- */
517
- RolloverContainerRegistryCredentials(request, extraHeaders) {
518
- return this.ExecuteRequestWrapper("/MultiplayerServer/RolloverContainerRegistryCredentials", request, "X-EntityToken", extraHeaders);
519
- }
520
- /**
521
- * SDK support is limited to C# and Java for this API. Create or update a matchmaking queue configuration.
522
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking-admin/setmatchmakingqueue
523
- */
524
- SetMatchmakingQueue(request, extraHeaders) {
525
- return this.ExecuteRequestWrapper("/Match/SetMatchmakingQueue", request, "X-EntityToken", extraHeaders);
526
- }
527
- /**
528
- * Shuts down a multiplayer server session.
529
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/shutdownmultiplayerserver
530
- */
531
- ShutdownMultiplayerServer(request, extraHeaders) {
532
- return this.ExecuteRequestWrapper("/MultiplayerServer/ShutdownMultiplayerServer", request, "X-EntityToken", extraHeaders);
533
- }
534
- /**
535
- * Subscribe to lobby resource notifications.
536
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/subscribetolobbyresource
537
- */
538
- SubscribeToLobbyResource(request, extraHeaders) {
539
- return this.ExecuteRequestWrapper("/Lobby/SubscribeToLobbyResource", request, "X-EntityToken", extraHeaders);
540
- }
541
- /**
542
- * Subscribe to match resource notifications.
543
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/subscribetomatchmakingresource
544
- */
545
- SubscribeToMatchmakingResource(request, extraHeaders) {
546
- return this.ExecuteRequestWrapper("/Match/SubscribeToMatchmakingResource", request, "X-EntityToken", extraHeaders);
547
- }
548
- /**
549
- * Unsubscribe from lobby notifications.
550
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/unsubscribefromlobbyresource
551
- */
552
- UnsubscribeFromLobbyResource(request, extraHeaders) {
553
- return this.ExecuteRequestWrapper("/Lobby/UnsubscribeFromLobbyResource", request, "X-EntityToken", extraHeaders);
554
- }
555
- /**
556
- * Unsubscribe from match resource notifications.
557
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/matchmaking/unsubscribefrommatchmakingresource
558
- */
559
- UnsubscribeFromMatchmakingResource(request, extraHeaders) {
560
- return this.ExecuteRequestWrapper("/Match/UnsubscribeFromMatchmakingResource", request, "X-EntityToken", extraHeaders);
561
- }
562
- /**
563
- * Untags a container image.
564
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/untagcontainerimage
565
- */
566
- UntagContainerImage(request, extraHeaders) {
567
- return this.ExecuteRequestWrapper("/MultiplayerServer/UntagContainerImage", request, "X-EntityToken", extraHeaders);
568
- }
569
- /**
570
- * Creates a multiplayer server build alias.
571
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/updatebuildalias
572
- */
573
- UpdateBuildAlias(request, extraHeaders) {
574
- return this.ExecuteRequestWrapper("/MultiplayerServer/UpdateBuildAlias", request, "X-EntityToken", extraHeaders);
575
- }
576
- /**
577
- * Updates a multiplayer server build's name.
578
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/updatebuildname
579
- */
580
- UpdateBuildName(request, extraHeaders) {
581
- return this.ExecuteRequestWrapper("/MultiplayerServer/UpdateBuildName", request, "X-EntityToken", extraHeaders);
582
- }
583
- /**
584
- * Updates a multiplayer server build's region. If the region is not yet created, it will be created
585
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/updatebuildregion
586
- */
587
- UpdateBuildRegion(request, extraHeaders) {
588
- return this.ExecuteRequestWrapper("/MultiplayerServer/UpdateBuildRegion", request, "X-EntityToken", extraHeaders);
589
- }
590
- /**
591
- * Updates a multiplayer server build's regions.
592
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/updatebuildregions
593
- */
594
- UpdateBuildRegions(request, extraHeaders) {
595
- return this.ExecuteRequestWrapper("/MultiplayerServer/UpdateBuildRegions", request, "X-EntityToken", extraHeaders);
596
- }
597
- /**
598
- * Update a lobby.
599
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/updatelobby
600
- */
601
- UpdateLobby(request, extraHeaders) {
602
- return this.ExecuteRequestWrapper("/Lobby/UpdateLobby", request, "X-EntityToken", extraHeaders);
603
- }
604
- /**
605
- * Preview: Update fields related to a joined server in the lobby the server is in. Servers can keep a lobby from expiring
606
- * by being the one to "update" the lobby in some way. Servers have no impact on last member leave/last member disconnect
607
- * behavior.
608
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/lobby/updatelobbyasserver
609
- */
610
- UpdateLobbyAsServer(request, extraHeaders) {
611
- return this.ExecuteRequestWrapper("/Lobby/UpdateLobbyAsServer", request, "X-EntityToken", extraHeaders);
612
- }
613
- /**
614
- * Uploads a multiplayer server game certificate.
615
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/uploadcertificate
616
- */
617
- UploadCertificate(request, extraHeaders) {
618
- return this.ExecuteRequestWrapper("/MultiplayerServer/UploadCertificate", request, "X-EntityToken", extraHeaders);
619
- }
620
- /**
621
- * Uploads a multiplayer server game secret.
622
- * https://docs.microsoft.com/rest/api/playfab/multiplayer/multiplayerserver/uploadsecret
623
- */
624
- UploadSecret(request, extraHeaders) {
625
- return this.ExecuteRequestWrapper("/MultiplayerServer/UploadSecret", request, "X-EntityToken", extraHeaders);
626
- }
627
- };
628
-
629
- export {
630
- PlayFabMultiplayerApi
631
- };
632
- //# sourceMappingURL=chunk-BX65UND2.js.map