alexrsworld 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (312) hide show
  1. package/Apps/30dollarwebsite.html +403 -0
  2. package/Apps/emulatorjs.html +258 -0
  3. package/Apps/ruffle.html +93 -0
  4. package/Apps/soundboard.html +4 -0
  5. package/Games/WAflash/connect4.html +87 -0
  6. package/Games/WAflash/dealornodeal.html +89 -0
  7. package/Games/WAflash/escapingtheprison.html +87 -0
  8. package/Games/WAflash/fancypants2.html +86 -0
  9. package/Games/WAflash/freegear.html +87 -0
  10. package/Games/WAflash/learntoflyidle.html +87 -0
  11. package/Games/WAflash/papascoop.html +88 -0
  12. package/Games/WAflash/papashotdog.html +88 -0
  13. package/Games/WAflash/papaspancake.html +89 -0
  14. package/Games/WAflash/papaswingeria.html +87 -0
  15. package/Games/WAflash/pottyracers3.html +86 -0
  16. package/Games/WAflash/run.html +88 -0
  17. package/Games/WAflash/run2.html +88 -0
  18. package/Games/WAflash/shoppingcarthero2.html +88 -0
  19. package/Games/WAflash/sonicultimate.html +87 -0
  20. package/Games/WAflash/sugarsugar.html +91 -0
  21. package/Games/WAflash/vex.html +91 -0
  22. package/Games/WAflash/worldshardestgame3.html +89 -0
  23. package/Games/emulated/GBA/emeraldversion.html +30 -0
  24. package/Games/emulated/GBA/fireredversion.html +30 -0
  25. package/Games/emulated/GBA/leafgreenversion.html +30 -0
  26. package/Games/emulated/GBA/rubyversion.html +30 -0
  27. package/Games/emulated/GBA/sapphireversion.html +30 -0
  28. package/Games/emulated/N64/mariokart64.html +27 -0
  29. package/Games/emulated/N64/supermario64.html +30 -0
  30. package/Games/emulated/SNES/earthbound.html +31 -0
  31. package/Games/ruffle/MahjongTower.html +40 -0
  32. package/Games/ruffle/QWOP.html +41 -0
  33. package/Games/ruffle/achievementunlocked.html +41 -0
  34. package/Games/ruffle/achievementunlocked2.html +41 -0
  35. package/Games/ruffle/achievementunlocked3.html +41 -0
  36. package/Games/ruffle/ageofdefense.html +41 -0
  37. package/Games/ruffle/ageofwar.html +41 -0
  38. package/Games/ruffle/ageofwar2.html +41 -0
  39. package/Games/ruffle/airship.html +41 -0
  40. package/Games/ruffle/alien.html +41 -0
  41. package/Games/ruffle/angrybirdshalloween.html +40 -0
  42. package/Games/ruffle/appleshooter.html +41 -0
  43. package/Games/ruffle/axisfootballleague.html +40 -0
  44. package/Games/ruffle/badpiggies.html +41 -0
  45. package/Games/ruffle/bejeweledtwist.html +41 -0
  46. package/Games/ruffle/blinding.html +40 -0
  47. package/Games/ruffle/bloons.html +41 -0
  48. package/Games/ruffle/bloonsupermonkey.html +40 -0
  49. package/Games/ruffle/bloxorz.html +40 -0
  50. package/Games/ruffle/bobtherobber.html +41 -0
  51. package/Games/ruffle/bowling.html +40 -0
  52. package/Games/ruffle/breakingthebank.html +40 -0
  53. package/Games/ruffle/btd.html +40 -0
  54. package/Games/ruffle/btd2.html +40 -0
  55. package/Games/ruffle/btd3.html +41 -0
  56. package/Games/ruffle/btd4.html +41 -0
  57. package/Games/ruffle/btd4expansion.html +41 -0
  58. package/Games/ruffle/btd5.html +41 -0
  59. package/Games/ruffle/bubbleshooter.html +41 -0
  60. package/Games/ruffle/burgerrun.html +41 -0
  61. package/Games/ruffle/burritobisonrevenge.html +41 -0
  62. package/Games/ruffle/crimsonroom.html +41 -0
  63. package/Games/ruffle/cubefield.html +40 -0
  64. package/Games/ruffle/curveball.html +41 -0
  65. package/Games/ruffle/deadzed2.html +40 -0
  66. package/Games/ruffle/dinerdash.html +41 -0
  67. package/Games/ruffle/donkeykong.html +40 -0
  68. package/Games/ruffle/douchebagworkout.html +40 -0
  69. package/Games/ruffle/douchebagworkout2.html +40 -0
  70. package/Games/ruffle/ducklife.html +40 -0
  71. package/Games/ruffle/ducklife2.html +40 -0
  72. package/Games/ruffle/ducklife3.html +40 -0
  73. package/Games/ruffle/ducklife4.html +40 -0
  74. package/Games/ruffle/electricman.html +41 -0
  75. package/Games/ruffle/electricman2.html +41 -0
  76. package/Games/ruffle/factoryballs.html +42 -0
  77. package/Games/ruffle/factoryballs2.html +42 -0
  78. package/Games/ruffle/factoryballs3.html +41 -0
  79. package/Games/ruffle/factoryballs4.html +41 -0
  80. package/Games/ruffle/fancypants.html +41 -0
  81. package/Games/ruffle/fancypants3.html +41 -0
  82. package/Games/ruffle/fleeingthecomplex.html +41 -0
  83. package/Games/ruffle/fltron.html +40 -0
  84. package/Games/ruffle/foresttemple.html +40 -0
  85. package/Games/ruffle/frogger.html +40 -0
  86. package/Games/ruffle/frontlinedefense.html +40 -0
  87. package/Games/ruffle/galagaflash.html +41 -0
  88. package/Games/ruffle/gravitee.html +41 -0
  89. package/Games/ruffle/gravitee2.html +41 -0
  90. package/Games/ruffle/growcube.html +41 -0
  91. package/Games/ruffle/growisland.html +41 -0
  92. package/Games/ruffle/growvalley.html +41 -0
  93. package/Games/ruffle/impossiblequiz.html +41 -0
  94. package/Games/ruffle/impossiblequiz2.html +41 -0
  95. package/Games/ruffle/injustice.html +41 -0
  96. package/Games/ruffle/isoball.html +41 -0
  97. package/Games/ruffle/johnnyupgrade.html +41 -0
  98. package/Games/ruffle/jumpingfinn.html +40 -0
  99. package/Games/ruffle/kaboomz.html +40 -0
  100. package/Games/ruffle/leaguebowling.html +41 -0
  101. package/Games/ruffle/learntofly.html +40 -0
  102. package/Games/ruffle/learntofly2.html +40 -0
  103. package/Games/ruffle/learntofly3.html +40 -0
  104. package/Games/ruffle/lemonade.html +40 -0
  105. package/Games/ruffle/madness.html +40 -0
  106. package/Games/ruffle/madnessa.html +40 -0
  107. package/Games/ruffle/mahjonggardens.html +40 -0
  108. package/Games/ruffle/mahjongtitans.html +40 -0
  109. package/Games/ruffle/mariocombat.html +40 -0
  110. package/Games/ruffle/minecrafttowerdefense.html +41 -0
  111. package/Games/ruffle/minecrafttowerdefense2.html +41 -0
  112. package/Games/ruffle/motherload.html +40 -0
  113. package/Games/ruffle/murder.html +41 -0
  114. package/Games/ruffle/myfriendpedro.html +40 -0
  115. package/Games/ruffle/neonrider.html +41 -0
  116. package/Games/ruffle/nyancatlostinspace.html +40 -0
  117. package/Games/ruffle/pacman.html +40 -0
  118. package/Games/ruffle/pacxon.html +41 -0
  119. package/Games/ruffle/pacxondeluxe.html +41 -0
  120. package/Games/ruffle/pandemic2.html +41 -0
  121. package/Games/ruffle/papas sushi.html +40 -0
  122. package/Games/ruffle/papasbake.html +40 -0
  123. package/Games/ruffle/papasburgeria.html +41 -0
  124. package/Games/ruffle/papascheese.html +40 -0
  125. package/Games/ruffle/papascupcake.html +40 -0
  126. package/Games/ruffle/papasdonut.html +40 -0
  127. package/Games/ruffle/papaspasta.html +42 -0
  128. package/Games/ruffle/papaspizza.html +41 -0
  129. package/Games/ruffle/papastaco.html +42 -0
  130. package/Games/ruffle/plantsvszombies.html +41 -0
  131. package/Games/ruffle/poppit.html +42 -0
  132. package/Games/ruffle/portaltheflashversion.html +42 -0
  133. package/Games/ruffle/pottyracers.html +40 -0
  134. package/Games/ruffle/pottyracers2.html +40 -0
  135. package/Games/ruffle/raftwars.html +40 -0
  136. package/Games/ruffle/redball.html +42 -0
  137. package/Games/ruffle/redball2.html +41 -0
  138. package/Games/ruffle/redball3.html +41 -0
  139. package/Games/ruffle/riddleschool.html +41 -0
  140. package/Games/ruffle/riddleschool2.html +41 -0
  141. package/Games/ruffle/riddleschool3.html +41 -0
  142. package/Games/ruffle/riddleschool4.html +41 -0
  143. package/Games/ruffle/riddleschool5.html +41 -0
  144. package/Games/ruffle/riddletransfer.html +41 -0
  145. package/Games/ruffle/riddletransfer2.html +41 -0
  146. package/Games/ruffle/rollercoaster.html +41 -0
  147. package/Games/ruffle/shoppingcarthero.html +41 -0
  148. package/Games/ruffle/spaceiskey.html +41 -0
  149. package/Games/ruffle/spaceiskey2.html +41 -0
  150. package/Games/ruffle/sprinter.html +41 -0
  151. package/Games/ruffle/stealingthediamond.html +41 -0
  152. package/Games/ruffle/stickwar.html +41 -0
  153. package/Games/ruffle/strikeforceheros.html +40 -0
  154. package/Games/ruffle/strikeforceheros2.html +40 -0
  155. package/Games/ruffle/strikeforcekitty.html +41 -0
  156. package/Games/ruffle/sugarsugar2.html +41 -0
  157. package/Games/ruffle/superfighters.html +41 -0
  158. package/Games/ruffle/supermarioflash.html +41 -0
  159. package/Games/ruffle/supermarioflash2.html +41 -0
  160. package/Games/ruffle/supermarioflash3.html +41 -0
  161. package/Games/ruffle/supersmashflash.html +41 -0
  162. package/Games/ruffle/tactical.html +41 -0
  163. package/Games/ruffle/tactical2.html +41 -0
  164. package/Games/ruffle/tacticaloriginal.html +41 -0
  165. package/Games/ruffle/territorywar.html +41 -0
  166. package/Games/ruffle/tetrix2.html +41 -0
  167. package/Games/ruffle/thefightforglorton.html +41 -0
  168. package/Games/ruffle/thinice.html +41 -0
  169. package/Games/ruffle/treasurehunt.html +40 -0
  170. package/Games/ruffle/unfairmario.html +40 -0
  171. package/Games/ruffle/vex2.html +41 -0
  172. package/Games/ruffle/whenpizzaattacks.html +41 -0
  173. package/Games/ruffle/whg.html +40 -0
  174. package/Games/ruffle/whg2.html +40 -0
  175. package/Games/ruffle/whg4.html +40 -0
  176. package/Games/ruffle/yahootennis.html +40 -0
  177. package/Games/ruffle/zombocalypse.html +41 -0
  178. package/Games/singlefile.html +67 -0
  179. package/Games/sonic-games/sonicthehedgehog.html +29 -0
  180. package/Games/sonic-games/sonicthehedgehog2.html +31 -0
  181. package/Games/sonic-games/sonicthehedgehog3.html +23 -0
  182. package/Games/standalone/10minutestilldawn.html +85 -0
  183. package/Games/standalone/1v1lol.html +299 -0
  184. package/Games/standalone/2048.html +129 -0
  185. package/Games/standalone/2048cupcakes.html +135 -0
  186. package/Games/standalone/Angry Birds.html +20 -0
  187. package/Games/standalone/BlockPost.html +36 -0
  188. package/Games/standalone/BuildNow.gg.html +136 -0
  189. package/Games/standalone/Flappy Dunk.html +169 -0
  190. package/Games/standalone/Granny 2.html +202 -0
  191. package/Games/standalone/Time Shooter 2.html +94 -0
  192. package/Games/standalone/adventure.html +128 -0
  193. package/Games/standalone/angrybirdsshowdown.html +24 -0
  194. package/Games/standalone/badicecream.html +163 -0
  195. package/Games/standalone/badicecream2.html +165 -0
  196. package/Games/standalone/badicecream3.html +165 -0
  197. package/Games/standalone/badtime.html +145 -0
  198. package/Games/standalone/baldi.html +26 -0
  199. package/Games/standalone/basketrandom.html +46 -0
  200. package/Games/standalone/bigtower.html +65 -0
  201. package/Games/standalone/bigtower2.html +20 -0
  202. package/Games/standalone/bitlife.html +22 -0
  203. package/Games/standalone/blockblast.html +94 -0
  204. package/Games/standalone/blockthepig.html +142 -0
  205. package/Games/standalone/bowmasters.html +27 -0
  206. package/Games/standalone/boxingrandom.html +0 -0
  207. package/Games/standalone/candycrush.html +67 -0
  208. package/Games/standalone/carssimulator.html +40 -0
  209. package/Games/standalone/caseclicker.html +310 -0
  210. package/Games/standalone/cellmachine.html +24 -0
  211. package/Games/standalone/choppyorc.html +210 -0
  212. package/Games/standalone/circleo.html +99 -0
  213. package/Games/standalone/clusterrush.html +47 -0
  214. package/Games/standalone/colorswitch.html +224 -0
  215. package/Games/standalone/colortunnel.html +24 -0
  216. package/Games/standalone/cookieclicker.html +150 -0
  217. package/Games/standalone/crazycattle3d.html +246 -0
  218. package/Games/standalone/crossyroad.html +23 -0
  219. package/Games/standalone/cyberpunkracing.html +37 -0
  220. package/Games/standalone/dadish.html +46 -0
  221. package/Games/standalone/dadish2.html +72 -0
  222. package/Games/standalone/deathrun3d.html +69 -0
  223. package/Games/standalone/dogeminer.html +996 -0
  224. package/Games/standalone/dragonvsbricks.html +48 -0
  225. package/Games/standalone/driftboss.html +146 -0
  226. package/Games/standalone/drifthunters.html +123 -0
  227. package/Games/standalone/drivemad.html +41 -0
  228. package/Games/standalone/ducklifebattle.html +131 -0
  229. package/Games/standalone/ducklifespace.html +93 -0
  230. package/Games/standalone/earntodie.html +117 -0
  231. package/Games/standalone/economical.html +77 -0
  232. package/Games/standalone/fireandice.html +22 -0
  233. package/Games/standalone/flappybird.html +137 -0
  234. package/Games/standalone/fnaf.html +115 -0
  235. package/Games/standalone/fnaf2.html +34 -0
  236. package/Games/standalone/fnaf3.html +337 -0
  237. package/Games/standalone/fnaf4.html +338 -0
  238. package/Games/standalone/fnaf4halloween.html +34 -0
  239. package/Games/standalone/fridaynightfunkin.html +76 -0
  240. package/Games/standalone/fruitninja.html +99 -0
  241. package/Games/standalone/galaga.html +216 -0
  242. package/Games/standalone/gdlite.html +255 -0
  243. package/Games/standalone/gladihoppers.html +36 -0
  244. package/Games/standalone/googlefeud.html +1163 -0
  245. package/Games/standalone/granny.html +233 -0
  246. package/Games/standalone/grindcraft.html +44 -0
  247. package/Games/standalone/happywheels.html +19 -0
  248. package/Games/standalone/helixjump.html +30 -0
  249. package/Games/standalone/holeio.html +53 -0
  250. package/Games/standalone/idlebreakout.html +95 -0
  251. package/Games/standalone/jetpack.html +21 -0
  252. package/Games/standalone/magictiles3.html +111 -0
  253. package/Games/standalone/monkeymart.html +365 -0
  254. package/Games/standalone/motox3m.html +1 -0
  255. package/Games/standalone/motox3mpoolparty.html +18 -0
  256. package/Games/standalone/motox3mspookyland.html +68 -0
  257. package/Games/standalone/ngon.html +577 -0
  258. package/Games/standalone/omnombounce.html +82 -0
  259. package/Games/standalone/pacmanoriginal.html +30 -0
  260. package/Games/standalone/papasfreezeria.html +348 -0
  261. package/Games/standalone/paperio2.html +54 -0
  262. package/Games/standalone/parkingfury.html +45 -0
  263. package/Games/standalone/polytrack.html +40 -0
  264. package/Games/standalone/pou.html +73 -0
  265. package/Games/standalone/retrobowl.html +119 -0
  266. package/Games/standalone/retrobowlcollege.html +179 -0
  267. package/Games/standalone/rocketsoccer.html +39 -0
  268. package/Games/standalone/run3.html +64 -0
  269. package/Games/standalone/slender.html +40 -0
  270. package/Games/standalone/slope.html +59 -0
  271. package/Games/standalone/snowrider3d.html +27 -0
  272. package/Games/standalone/soccerrandom.html +0 -0
  273. package/Games/standalone/solitaire.html +32 -0
  274. package/Games/standalone/sonicroboblast2.html +2169 -0
  275. package/Games/standalone/spacewaves.html +239 -0
  276. package/Games/standalone/stack.html +639 -0
  277. package/Games/standalone/station141.html +27 -0
  278. package/Games/standalone/stickmangolf.html +22 -0
  279. package/Games/standalone/stickmanhook.html +39 -0
  280. package/Games/standalone/stuntcars3.html +26 -0
  281. package/Games/standalone/subwaysurfers.html +55 -0
  282. package/Games/standalone/superhot.html +35 -0
  283. package/Games/standalone/superliquidsoccer.html +311 -0
  284. package/Games/standalone/templerun2.html +38 -0
  285. package/Games/standalone/timeshooter.html +99 -0
  286. package/Games/standalone/tinyfishing.html +139 -0
  287. package/Games/standalone/tombofthemask.html +14 -0
  288. package/Games/standalone/triviacrack.html +24 -0
  289. package/Games/standalone/tubejumpers.html +20 -0
  290. package/Games/standalone/ultimatecustomnight.html +34 -0
  291. package/Games/standalone/undertheredsky.html +46 -0
  292. package/Games/standalone/vex3.html +42 -0
  293. package/Games/standalone/vex4.html +38 -0
  294. package/Games/standalone/vex5.html +43 -0
  295. package/Games/standalone/vex6.html +56 -0
  296. package/Games/standalone/vex7.html +53 -0
  297. package/Games/standalone/vex8.html +46 -0
  298. package/Games/standalone/wordle.html +27 -0
  299. package/Games/standalone/worldtour.html +95 -0
  300. package/backup.html +2016 -0
  301. package/games.json +2373 -0
  302. package/index.html +2302 -0
  303. package/new logo.png +0 -0
  304. package/package.json +21 -0
  305. package/port.html +0 -0
  306. package/readme.md +1 -0
  307. package/singlefilegames.json +2266 -0
  308. package/sounds/ambience.mp3 +0 -0
  309. package/sounds/click.mp3 +0 -0
  310. package/sounds/close.mp3 +0 -0
  311. package/sounds/hover.mp3 +0 -0
  312. package/sounds/select.mp3 +0 -0
@@ -0,0 +1,233 @@
1
+ <!DOCTYPE html>
2
+ <html lang="en-us">
3
+ <head>
4
+ <title>Granny</title>
5
+ <link rel="icon" href="/new logo.png">
6
+ <meta charset="utf-8">
7
+ <meta name="robots" content="noindex, nofollow">
8
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
9
+ <link rel="stylesheet" href="https://cdn.jsdelivr.net/gh/gru6nny/ohd@main/TemplateData/style.css">
10
+ <script src="https://cdn.jsdelivr.net/gh/gru6nny/ohd@main/sdk.js"></script>
11
+ <!-- GameMonetize SDK Entegrasyonu -->
12
+ <script type="text/javascript">
13
+ window.SDK_OPTIONS = {
14
+ gameId: "jp112o3o4hzgrnc7zaewjkrfk282pul8",
15
+ onEvent: function (a) {
16
+ switch (a.name) {
17
+ case "SDK_GAME_PAUSE":
18
+ console.log("Oyun duraklatıldı, ses kapatılıyor...");
19
+ if (typeof myGameInstance !== 'undefined' && myGameInstance) {
20
+ myGameInstance.SendMessage('AudioManager', 'MuteAudio');
21
+ }
22
+ break;
23
+ case "SDK_GAME_START":
24
+ console.log("Reklam bitti, oyun devam ediyor...");
25
+ if (typeof myGameInstance !== 'undefined' && myGameInstance) {
26
+ myGameInstance.SendMessage('AudioManager', 'UnmuteAudio');
27
+ }
28
+ break;
29
+ case "SDK_READY":
30
+ console.log("SDK hazır.");
31
+ break;
32
+ }
33
+ }
34
+ };
35
+ (function (a, b, c) {
36
+ var d = a.getElementsByTagName(b)[0];
37
+ a.getElementById(c) || (a = a.createElement(b), a.id = c, a.src = "https://cdn.jsdelivr.net/gh/testamalame/sef@main/sedk.js", d.parentNode.insertBefore(a, d));
38
+ })(document, "script", "gamemonetize-sdk");
39
+ </script>
40
+ <style>
41
+ body {
42
+ margin: 0;
43
+ padding: 0;
44
+ overflow: hidden;
45
+ background: url('https://cdn.jsdelivr.net/gh/gru6nny/ohd@main/background.png') no-repeat center center fixed;
46
+ background-size: cover;
47
+ }
48
+ #unity-container {
49
+ position: absolute;
50
+ width: 100%;
51
+ height: 100%;
52
+ left: 0;
53
+ top: 0;
54
+ }
55
+ #unity-loading-bar {
56
+ position: absolute;
57
+ top: 50%;
58
+ left: 50%;
59
+ transform: translate(-50%, -50%);
60
+ width: 400px;
61
+ height: 20px;
62
+ background: rgba(0, 0, 0, 0.5);
63
+ border: 2px solid #ffffff;
64
+ border-radius: 10px;
65
+ display: block;
66
+ }
67
+ #unity-logo {
68
+ position: absolute;
69
+ top: calc(50% - 100px);
70
+ left: 50%;
71
+ transform: translateX(-50%);
72
+ width: 200px;
73
+ height: auto;
74
+ }
75
+ #unity-logo img {
76
+ max-width: 100%;
77
+ height: auto;
78
+ }
79
+ #unity-progress-bar-empty {
80
+ width: 100%;
81
+ height: 100%;
82
+ position: relative;
83
+ }
84
+ #unity-progress-bar-full {
85
+ position: absolute;
86
+ top: 0;
87
+ left: 0;
88
+ width: 0%;
89
+ height: 100%;
90
+ background: #4caf50;
91
+ border-radius: 8px;
92
+ transition: width 0.3s ease;
93
+ }
94
+ #unity-warning {
95
+ position: absolute;
96
+ left: 50%;
97
+ top: 5%;
98
+ transform: translate(-50%);
99
+ background: white;
100
+ padding: 10px;
101
+ display: none;
102
+ border: 1px solid #ccc;
103
+ border-radius: 5px;
104
+ }
105
+ </style>
106
+ </head>
107
+ <body>
108
+ <div id="unity-container">
109
+ <canvas id="unity-canvas" style="position: absolute; width: 100%; height: 100%"></canvas>
110
+ <div id="unity-loading-bar">
111
+ <div id="unity-logo">
112
+ <img src="https://cdn.jsdelivr.net/gh/gru6nny/ohd@main/logo.png" alt="Granny Logo">
113
+ </div>
114
+ <div id="unity-progress-bar-empty">
115
+ <div id="unity-progress-bar-full"></div>
116
+ </div>
117
+ </div>
118
+ <div id="unity-warning"></div>
119
+ </div>
120
+ <script>
121
+ async function mergeUnityWebFiles(baseUrl, filePrefix, totalParts, extension) {
122
+ const partUrls = [];
123
+ for (let i = 1; i <= totalParts; i++) {
124
+ partUrls.push(`${baseUrl}/${filePrefix}_part${i}.${extension}`);
125
+ }
126
+
127
+ const buffers = [];
128
+ for (let i = 0; i < totalParts; i++) {
129
+ const response = await fetch(partUrls[i]);
130
+ if (!response.ok) {
131
+ throw new Error(`Failed to load part: ${partUrls[i]}`);
132
+ }
133
+ const buffer = await response.arrayBuffer();
134
+ buffers.push(buffer);
135
+
136
+ const progress = ((i + 1) / totalParts) * 100;
137
+ document.querySelector("#unity-progress-bar-full").style.width = `${progress}%`;
138
+ }
139
+
140
+ const totalLength = buffers.reduce((acc, buffer) => acc + buffer.byteLength, 0);
141
+ const combinedBuffer = new Uint8Array(totalLength);
142
+ let offset = 0;
143
+
144
+ buffers.forEach((buffer) => {
145
+ combinedBuffer.set(new Uint8Array(buffer), offset);
146
+ offset += buffer.byteLength;
147
+ });
148
+
149
+ return combinedBuffer;
150
+ }
151
+
152
+ var container = document.querySelector("#unity-container");
153
+ var canvas = document.querySelector("#unity-canvas");
154
+ var loadingBar = document.querySelector("#unity-loading-bar");
155
+ var progressBarFull = document.querySelector("#unity-progress-bar-full");
156
+ var warningBanner = document.querySelector("#unity-warning");
157
+
158
+ let myGameInstance = null;
159
+ let isAdShown = false;
160
+
161
+ function unityShowBanner(msg, type) {
162
+ function updateBannerVisibility() {
163
+ warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
164
+ }
165
+ var div = document.createElement('div');
166
+ div.innerHTML = msg;
167
+ warningBanner.appendChild(div);
168
+ if (type == 'error') div.style = 'background: red; padding: 10px;';
169
+ else {
170
+ if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
171
+ setTimeout(function() {
172
+ warningBanner.removeChild(div);
173
+ updateBannerVisibility();
174
+ }, 5000);
175
+ }
176
+ updateBannerVisibility();
177
+ }
178
+
179
+ function showAdOnClick() {
180
+ if (!isAdShown && typeof sdk !== 'undefined' && typeof sdk.showBanner !== 'undefined') {
181
+ sdk.showBanner();
182
+ isAdShown = true;
183
+ }
184
+ }
185
+
186
+ var buildUrl = "https://cdn.jsdelivr.net/gh/gru6nny/ohd@main/Build";
187
+ var loaderUrl = buildUrl + "/Granny.loader.js";
188
+
189
+ async function initializeGame() {
190
+ try {
191
+ const dataBuffer = await mergeUnityWebFiles(buildUrl, "Granny", 2, "data");
192
+ const wasmBuffer = await mergeUnityWebFiles(buildUrl, "Granny", 2, "wasm");
193
+
194
+ const dataBlobUrl = URL.createObjectURL(new Blob([dataBuffer], { type: "application/octet-stream" }));
195
+ const wasmBlobUrl = URL.createObjectURL(new Blob([wasmBuffer], { type: "application/octet-stream" }));
196
+
197
+ var config = {
198
+ dataUrl: dataBlobUrl,
199
+ frameworkUrl: buildUrl + "/Granny.framework.js",
200
+ codeUrl: wasmBlobUrl,
201
+ streamingAssetsUrl: "https://cdn.jsdelivr.net/gh/gru6nny/ohd@main/StreamingAssets",
202
+ companyName: "Anastasia Kazantseva",
203
+ productName: "Granny",
204
+ productVersion: "1.0",
205
+ showBanner: unityShowBanner,
206
+ };
207
+
208
+ var script = document.createElement("script");
209
+ script.src = loaderUrl;
210
+ script.onload = () => {
211
+ createUnityInstance(canvas, config, (progress) => {
212
+ progressBarFull.style.width = 100 * progress + "%";
213
+ }).then((unityInstance) => {
214
+ myGameInstance = unityInstance;
215
+ loadingBar.style.display = "none";
216
+ // Oyun yüklendiğinde tıklama olayını ekle
217
+ canvas.addEventListener('pointerdown', showAdOnClick);
218
+ canvas.addEventListener('touchstart', showAdOnClick);
219
+ }).catch((message) => {
220
+ alert(message);
221
+ });
222
+ };
223
+
224
+ document.body.appendChild(script);
225
+ } catch (error) {
226
+ console.error("Game initialization failed:", error);
227
+ }
228
+ }
229
+
230
+ initializeGame();
231
+ </script>
232
+ </body>
233
+ </html>
@@ -0,0 +1,44 @@
1
+
2
+ <!DOCTYPE html>
3
+ <html lang="en">
4
+ <head>
5
+ <base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/grindcraft/">
6
+ <link rel="icon" href="/assets/new%20logo.png">
7
+ <meta charset="utf-8" />
8
+ <meta http-equiv="x-ua-compatible" content="ie=edge" />
9
+ <meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, shrink-to-fit=no" />
10
+ <title>Grindcraft</title>
11
+ <script type="text/javascript" src="/js/main.js"></script>
12
+ <script type="text/javascript" src="//imasdk.googleapis.com/js/sdkloader/ima3.js"></script>
13
+ </head>
14
+ <style>
15
+ body {
16
+ overflow-y: hidden;
17
+ overflow-x: hidden;
18
+ margin: 0px;
19
+ padding: 0px;
20
+ }
21
+ </style>
22
+ <body>
23
+ <div id="turn"></div>
24
+ <div id="gameContainer"></div>
25
+ <script type="text/javascript">
26
+ var gameName = "grindcraft.min.js";
27
+
28
+ //This all here is for cache busting;
29
+ function addScript(src, buster, callback) {
30
+ var s = document.createElement("script");
31
+ s.setAttribute("src", src + "?v=" + buster);
32
+ if (typeof callback === "function") {
33
+ s.onload = callback;
34
+ }
35
+ document.body.appendChild(s);
36
+ }
37
+
38
+ // Google Analytics stuff
39
+ addScript("version.js", Date.now(), function () {
40
+ addScript(gameName, version, function () {});
41
+ });
42
+ </script>
43
+ </body>
44
+ </html>
@@ -0,0 +1,19 @@
1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+ <head>
4
+ <base href="https://cdn.jsdelivr.net/gh/jargdev/openWheels@main/">
5
+ <title>Happy Wheels</title>
6
+
7
+ <link rel="icon" type="image/x-icon" href="favicon.ico">
8
+ <meta charset="UTF-8">
9
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
10
+
11
+ <link rel="stylesheet" href="style.css">
12
+
13
+ <script src="main.js" type="module"></script>
14
+
15
+ </head>
16
+ <body>
17
+ <div id="og-game-holder"></div>
18
+ </body>
19
+ </html>
@@ -0,0 +1,30 @@
1
+ <html><head><title>Helix Jump</title><link rel="icon" href="/assets/new%20logo.png">
2
+ </script><style type="text/css">body,td,div,span,p{font-family:arial,sans-serif;}a {color:#0000cc;}a:visited {color:#551a8b;}a:active {color:#ff0000;}body{margin: 0px;padding: 0px;background-color:white;}</style><script>window['__isgadget']=true;</script><link href="https://cdn.jsdelivr.net/gh/paigerodeghero/academicwebsite@897c910c65e6c68b04c44a6b6eba0b99d0f2f2cf/TemplateData/style.css" rel="stylesheet">
3
+
4
+
5
+ <style type="text/css">#button {
6
+ display:none;
7
+ }
8
+ .imgb_vis {
9
+ animation: imgb-animation 7s linear;
10
+ }
11
+ @keyframes imgb-animation {
12
+ 10% {
13
+ transform: translateX(0);
14
+ }
15
+ 20% {
16
+ transform: translateX(100px);
17
+ }
18
+ 90% {
19
+ transform: translateX(100px);
20
+ }
21
+ 100% {
22
+ transform: translateX(0);
23
+ }
24
+ }</style></head><body dir="ltr"><script src="https://cdn.jsdelivr.net/gh/paigerodeghero/academicwebsite@897c910c65e6c68b04c44a6b6eba0b99d0f2f2cf/TemplateData/UnityProgress.js"></script><script src="https://cdn.jsdelivr.net/gh/gertdoro/Toolkit@6801bd97f311bef640fafcedd8783d426423bd67/Code/Python/HelixJump.js"></script><script>
25
+ var gameInstance = UnityLoader.instantiate("gameContainer", "https://cdn.jsdelivr.net/gh/gertdoro/Toolkit@6801bd97f311bef640fafcedd8783d426423bd67/Code/Python/HelixJump.json", {onProgress: UnityProgress,Module:{onRuntimeInitialized: function() {UnityProgress(gameInstance, "complete")}}});
26
+ </script><div class="webgl-content">
27
+ <div id="gameContainer" style="width: 100vw; height: 100vh; padding: 0px; margin: 0px; border: 0px; position: relative; background: rgb(34, 44, 54);"><canvas id="#canvas" width="1536" height="739" style="cursor: default;"></canvas><div class="logo Dark" style="display: none;"></div><div class="progress Dark" style="display: none;"><div class="empty" style="width: 0%;"></div><div class="full" style="width: 100%;"></div></div></div>
28
+ </div>
29
+
30
+ </body></html>
@@ -0,0 +1,53 @@
1
+ <!DOCTYPE html>
2
+ <html lang="en-us">
3
+ <head>
4
+ <meta charset="utf-8">
5
+ <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
6
+ <title>Hole.io</title>
7
+ <base href="https://rawcdn.githack.com/dskjfoisjfsjio/Standalone-games/main/hole-io/">
8
+
9
+ <link rel="stylesheet" href="Style/style.css">
10
+ <link rel="icon" href="/new logo.png">
11
+
12
+ <script src="UnityProgress.js"></script>
13
+ <script src="unityloader.js"></script>
14
+
15
+ <style>
16
+ html, body {
17
+ margin: 0;
18
+ padding: 0;
19
+ width: 100%;
20
+ height: 100%;
21
+ overflow: hidden; /* Prevents scrollbars if the game slightly exceeds the window */
22
+ }
23
+ .webgl-content {
24
+ width: 100% !important;
25
+ height: 100% !important;
26
+ position: fixed; /* Ensures it is always anchored to the viewport */
27
+ top: 0;
28
+ left: 0;
29
+ }
30
+ #gameContainer {
31
+ /* Set the container to fill the entire content area */
32
+ width: 100% !important;
33
+ height: 100% !important;
34
+ }
35
+ </style>
36
+
37
+ <script>
38
+ // The game instantiation script remains the same
39
+ var gameInstance = UnityLoader.instantiate("gameContainer", "build.json", {onProgress: UnityProgress});
40
+ </script>
41
+ </head>
42
+ <body>
43
+ <div class="webgl-content">
44
+ <div id="gameContainer"></div>
45
+
46
+ <div class="footer">
47
+ <div class="webgl-logo"></div>
48
+ <div class="fullscreen" onclick="gameInstance.SetFullscreen(1)"></div>
49
+ <div class="title">Hole.IO</div>
50
+ </div>
51
+ </div>
52
+ </body>
53
+ </html>
@@ -0,0 +1,95 @@
1
+
2
+ <!DOCTYPE html>
3
+ <html lang="en">
4
+ <head>
5
+ <base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/idle-breakout/">
6
+ <link rel="icon" href="/new logo.png">
7
+ <meta http-equiv="X-UA-Compatible" content="IE=edge" />
8
+ <meta http-equiv="pragma" content="no-cache"/>
9
+ <meta name="apple-mobile-web-app-capable" content="yes" />
10
+ <meta name ="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
11
+ <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
12
+ <meta charset="utf-8"/>
13
+
14
+ <!-- Set the title bar of the page -->
15
+ <title>Idle Breakout</title>
16
+
17
+ <!-- Set the background colour of the document -->
18
+ <style>
19
+ body {
20
+ background: #000000;
21
+ color:#cccccc;
22
+ margin: 0px;
23
+ padding: 0px;
24
+ border: 0px;
25
+ }
26
+ canvas {
27
+ image-rendering: optimizeSpeed;
28
+ -webkit-interpolation-mode: nearest-neighbor;
29
+ -ms-touch-action: none;
30
+ margin: 0px;
31
+ padding: 0px;
32
+ border: 0px;
33
+ }
34
+ :-webkit-full-screen #canvas {
35
+ width: 100%;
36
+ height: 100%;
37
+ }
38
+ div.gm4html5_div_class
39
+ {
40
+ margin: 0px;
41
+ padding: 0px;
42
+ border: 0px;
43
+ }
44
+ /* START - Login Dialog Box */
45
+ div.gm4html5_login
46
+ {
47
+ padding: 20px;
48
+ position: absolute;
49
+ border: solid 2px #000000;
50
+ background-color: #404040;
51
+ color:#00ff00;
52
+ border-radius: 15px;
53
+ box-shadow: #101010 20px 20px 40px;
54
+ }
55
+ div.gm4html5_cancel_button
56
+ {
57
+ float: right;
58
+ }
59
+ div.gm4html5_login_button
60
+ {
61
+ float: left;
62
+ }
63
+ div.gm4html5_login_header
64
+ {
65
+ text-align: center;
66
+ }
67
+ /* END - Login Dialog Box */
68
+ :-webkit-full-screen {
69
+ width: 100%;
70
+ height: 100%;
71
+ }
72
+ </style>
73
+ </head>
74
+ <body style="overflow:hidden; margin:0; padding:0;" onresize="CanvasResize();">
75
+ <div class="gm4html5_div_class" id="gm4html5_div_id" align="center">
76
+ <!-- Create the canvas element the game draws to -->
77
+ <script>
78
+ window_width= window.innerWidth;
79
+ window_height= window.innerHeight;
80
+ if (window_height> window_width*3/4) {
81
+ window_height= Math.floor(window_width*3/4);
82
+ }
83
+ if (window_width> window_height*4/3) {
84
+ window_width= Math.floor(window_height*4/3);
85
+ }
86
+ console.log("--fx--", window_width, window_height);
87
+ document.write("<canvas id=\"canvas\" width=\""+ window_width+ "\" height=\""+ window_height+ "\"><p>Your browser doesn't support HTML5 canvas.</p></canvas>");
88
+ </script>
89
+ </div>
90
+
91
+ <!-- Run the game code -->
92
+ <script type="text/javascript" src="html5game/Coding_BreakOut1.js?MBCYB=1433039701"></script>
93
+ <script>window.onload = GameMaker_Init;</script>
94
+ </body>
95
+ </html>
@@ -0,0 +1,21 @@
1
+ <!DOCTYPE html>
2
+ <html>
3
+ <head>
4
+ <meta charset="utf-8" />
5
+ <title>Jetpack Joyride</title>
6
+ <base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/Jetpack%20Joyride/">
7
+ <link rel="stylesheet" type="text/css" href="css/styles.css" />
8
+ <link rel="icon" href="/new logo.png" />
9
+ <meta name="viewport" content="width=device-width, height=device-height, user-scalable=no, initial-scale=1, minimum-scale=1, maximum-scale=1" />
10
+ <script type="text/javascript" src="engine/phaser-3.24.1.min.js"></script>
11
+ <script type="text/javascript" src="game3.js"></script>
12
+ <script type="text/javascript" src="/js/main.js"></script>
13
+ </head>
14
+ <body>
15
+ <div class="fontLoader" style="font-family: jetpackia;">-</div>
16
+ <img id="rotate_image" src="img/HB_ic_rotateScreen.png" alt="rotate_screen" class="center" />
17
+ <div id="content">
18
+ <div id="phaser-canvas"></div>
19
+ </div>
20
+ </body>
21
+ </html>
@@ -0,0 +1,111 @@
1
+ <!DOCTYPE html>
2
+ <html>
3
+
4
+ <head>
5
+ <meta charset="utf-8">
6
+ <title>Magic Tiles 3</title>
7
+ <base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/magic-tiles-3/">
8
+ <link rel="icon" type="image/png" href="/new logo.png">
9
+ <script src="https://cdn.jsdelivr.net/gh/bubbls/youtube-playables@main/ytgame.js" nonce="4eHT7UXCvu0lKrKpiCZYiQ"></script>
10
+ <meta name="viewport"
11
+ content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1" />
12
+ <meta name="apple-mobile-web-app-capable" content="yes">
13
+ <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
14
+ <meta name="format-detection" content="telephone=no">
15
+ <meta name="renderer" content="webkit" />
16
+ <meta name="force-rendering" content="webkit" />
17
+ <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1" />
18
+ <meta name="msapplication-tap-highlight" content="no">
19
+ <meta name="full-screen" content="yes" />
20
+ <meta name="x5-fullscreen" content="true" />
21
+ <meta name="360-fullscreen" content="true" />
22
+ <meta name="screen-orientation" content="<%=orientation%>" />
23
+ <meta name="x5-orientation" content="<%=orientation%>">
24
+ <meta name="x5-page-mode" content="app">
25
+ <link rel="stylesheet" type="text/css" href="style-mobile.css" nonce="4eHT7UXCvu0lKrKpiCZYiQ" />
26
+ <style>
27
+ body,
28
+ html {
29
+ margin: 0;
30
+ padding: 0;
31
+ width: 100%;
32
+ height: 100%;
33
+ overflow: hidden;
34
+ }
35
+
36
+ #splash {
37
+ position: fixed;
38
+ top: 0;
39
+ left: 0;
40
+ width: 100%;
41
+ height: 100%;
42
+ background: #FFFFFF;
43
+ display: flex;
44
+ align-items: center;
45
+ justify-content: center;
46
+ z-index: 999;
47
+ }
48
+
49
+ #splash-logo {
50
+ width: 100vmin;
51
+ height: 100vmin;
52
+ object-fit: contain;
53
+ opacity: 0;
54
+ transition: opacity 0.5s ease-in-out;
55
+ }
56
+
57
+ #GameCanvas {
58
+ position: fixed;
59
+ top: 0;
60
+ left: 0;
61
+ width: 100%;
62
+ height: 100%;
63
+ }
64
+ </style>
65
+ </head>
66
+
67
+ <body>
68
+ <div id="splash">
69
+ <img id="splash-logo" src="logo_expanded.jpeg" alt="Amanotes Logo">
70
+ </div>
71
+ <canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
72
+ <script src="src/settings.js" charset="utf-8" nonce="4eHT7UXCvu0lKrKpiCZYiQ"></script>
73
+ <%=webDebugger%>
74
+ <script src="main.js" charset="utf-8" nonce="4eHT7UXCvu0lKrKpiCZYiQ"></script>
75
+
76
+ <script type="text/javascript" nonce="4eHT7UXCvu0lKrKpiCZYiQ">
77
+ (function () {
78
+ if (typeof VConsole !== 'undefined') {
79
+ window.vConsole = new VConsole();
80
+ }
81
+
82
+ var debug = window._CCSettings.debug;
83
+ var splash = document.getElementById('splash');
84
+ splash.style.display = 'block';
85
+
86
+ function loadScript(moduleName, cb) {
87
+ function scriptLoaded() {
88
+ document.body.removeChild(domScript);
89
+ domScript.removeEventListener('load', scriptLoaded, false);
90
+ cb && cb();
91
+ };
92
+ var domScript = document.createElement('script');
93
+ domScript.async = true;
94
+ domScript.src = moduleName;
95
+ domScript.addEventListener('load', scriptLoaded, false);
96
+ document.body.appendChild(domScript);
97
+ }
98
+
99
+ loadScript(debug ? 'cocos2d-js.js' : 'cocos2d-js-min.js', function () {
100
+ if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
101
+ loadScript(debug ? 'physics.js' : 'physics-min.js', window.boot);
102
+ }
103
+ else {
104
+ window.boot();
105
+ }
106
+ });
107
+ })();
108
+ </script>
109
+ </body>
110
+
111
+ </html>