alexrsworld 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Apps/30dollarwebsite.html +403 -0
- package/Apps/emulatorjs.html +258 -0
- package/Apps/ruffle.html +93 -0
- package/Apps/soundboard.html +4 -0
- package/Games/WAflash/connect4.html +87 -0
- package/Games/WAflash/dealornodeal.html +89 -0
- package/Games/WAflash/escapingtheprison.html +87 -0
- package/Games/WAflash/fancypants2.html +86 -0
- package/Games/WAflash/freegear.html +87 -0
- package/Games/WAflash/learntoflyidle.html +87 -0
- package/Games/WAflash/papascoop.html +88 -0
- package/Games/WAflash/papashotdog.html +88 -0
- package/Games/WAflash/papaspancake.html +89 -0
- package/Games/WAflash/papaswingeria.html +87 -0
- package/Games/WAflash/pottyracers3.html +86 -0
- package/Games/WAflash/run.html +88 -0
- package/Games/WAflash/run2.html +88 -0
- package/Games/WAflash/shoppingcarthero2.html +88 -0
- package/Games/WAflash/sonicultimate.html +87 -0
- package/Games/WAflash/sugarsugar.html +91 -0
- package/Games/WAflash/vex.html +91 -0
- package/Games/WAflash/worldshardestgame3.html +89 -0
- package/Games/emulated/GBA/emeraldversion.html +30 -0
- package/Games/emulated/GBA/fireredversion.html +30 -0
- package/Games/emulated/GBA/leafgreenversion.html +30 -0
- package/Games/emulated/GBA/rubyversion.html +30 -0
- package/Games/emulated/GBA/sapphireversion.html +30 -0
- package/Games/emulated/N64/mariokart64.html +27 -0
- package/Games/emulated/N64/supermario64.html +30 -0
- package/Games/emulated/SNES/earthbound.html +31 -0
- package/Games/ruffle/MahjongTower.html +40 -0
- package/Games/ruffle/QWOP.html +41 -0
- package/Games/ruffle/achievementunlocked.html +41 -0
- package/Games/ruffle/achievementunlocked2.html +41 -0
- package/Games/ruffle/achievementunlocked3.html +41 -0
- package/Games/ruffle/ageofdefense.html +41 -0
- package/Games/ruffle/ageofwar.html +41 -0
- package/Games/ruffle/ageofwar2.html +41 -0
- package/Games/ruffle/airship.html +41 -0
- package/Games/ruffle/alien.html +41 -0
- package/Games/ruffle/angrybirdshalloween.html +40 -0
- package/Games/ruffle/appleshooter.html +41 -0
- package/Games/ruffle/axisfootballleague.html +40 -0
- package/Games/ruffle/badpiggies.html +41 -0
- package/Games/ruffle/bejeweledtwist.html +41 -0
- package/Games/ruffle/blinding.html +40 -0
- package/Games/ruffle/bloons.html +41 -0
- package/Games/ruffle/bloonsupermonkey.html +40 -0
- package/Games/ruffle/bloxorz.html +40 -0
- package/Games/ruffle/bobtherobber.html +41 -0
- package/Games/ruffle/bowling.html +40 -0
- package/Games/ruffle/breakingthebank.html +40 -0
- package/Games/ruffle/btd.html +40 -0
- package/Games/ruffle/btd2.html +40 -0
- package/Games/ruffle/btd3.html +41 -0
- package/Games/ruffle/btd4.html +41 -0
- package/Games/ruffle/btd4expansion.html +41 -0
- package/Games/ruffle/btd5.html +41 -0
- package/Games/ruffle/bubbleshooter.html +41 -0
- package/Games/ruffle/burgerrun.html +41 -0
- package/Games/ruffle/burritobisonrevenge.html +41 -0
- package/Games/ruffle/crimsonroom.html +41 -0
- package/Games/ruffle/cubefield.html +40 -0
- package/Games/ruffle/curveball.html +41 -0
- package/Games/ruffle/deadzed2.html +40 -0
- package/Games/ruffle/dinerdash.html +41 -0
- package/Games/ruffle/donkeykong.html +40 -0
- package/Games/ruffle/douchebagworkout.html +40 -0
- package/Games/ruffle/douchebagworkout2.html +40 -0
- package/Games/ruffle/ducklife.html +40 -0
- package/Games/ruffle/ducklife2.html +40 -0
- package/Games/ruffle/ducklife3.html +40 -0
- package/Games/ruffle/ducklife4.html +40 -0
- package/Games/ruffle/electricman.html +41 -0
- package/Games/ruffle/electricman2.html +41 -0
- package/Games/ruffle/factoryballs.html +42 -0
- package/Games/ruffle/factoryballs2.html +42 -0
- package/Games/ruffle/factoryballs3.html +41 -0
- package/Games/ruffle/factoryballs4.html +41 -0
- package/Games/ruffle/fancypants.html +41 -0
- package/Games/ruffle/fancypants3.html +41 -0
- package/Games/ruffle/fleeingthecomplex.html +41 -0
- package/Games/ruffle/fltron.html +40 -0
- package/Games/ruffle/foresttemple.html +40 -0
- package/Games/ruffle/frogger.html +40 -0
- package/Games/ruffle/frontlinedefense.html +40 -0
- package/Games/ruffle/galagaflash.html +41 -0
- package/Games/ruffle/gravitee.html +41 -0
- package/Games/ruffle/gravitee2.html +41 -0
- package/Games/ruffle/growcube.html +41 -0
- package/Games/ruffle/growisland.html +41 -0
- package/Games/ruffle/growvalley.html +41 -0
- package/Games/ruffle/impossiblequiz.html +41 -0
- package/Games/ruffle/impossiblequiz2.html +41 -0
- package/Games/ruffle/injustice.html +41 -0
- package/Games/ruffle/isoball.html +41 -0
- package/Games/ruffle/johnnyupgrade.html +41 -0
- package/Games/ruffle/jumpingfinn.html +40 -0
- package/Games/ruffle/kaboomz.html +40 -0
- package/Games/ruffle/leaguebowling.html +41 -0
- package/Games/ruffle/learntofly.html +40 -0
- package/Games/ruffle/learntofly2.html +40 -0
- package/Games/ruffle/learntofly3.html +40 -0
- package/Games/ruffle/lemonade.html +40 -0
- package/Games/ruffle/madness.html +40 -0
- package/Games/ruffle/madnessa.html +40 -0
- package/Games/ruffle/mahjonggardens.html +40 -0
- package/Games/ruffle/mahjongtitans.html +40 -0
- package/Games/ruffle/mariocombat.html +40 -0
- package/Games/ruffle/minecrafttowerdefense.html +41 -0
- package/Games/ruffle/minecrafttowerdefense2.html +41 -0
- package/Games/ruffle/motherload.html +40 -0
- package/Games/ruffle/murder.html +41 -0
- package/Games/ruffle/myfriendpedro.html +40 -0
- package/Games/ruffle/neonrider.html +41 -0
- package/Games/ruffle/nyancatlostinspace.html +40 -0
- package/Games/ruffle/pacman.html +40 -0
- package/Games/ruffle/pacxon.html +41 -0
- package/Games/ruffle/pacxondeluxe.html +41 -0
- package/Games/ruffle/pandemic2.html +41 -0
- package/Games/ruffle/papas sushi.html +40 -0
- package/Games/ruffle/papasbake.html +40 -0
- package/Games/ruffle/papasburgeria.html +41 -0
- package/Games/ruffle/papascheese.html +40 -0
- package/Games/ruffle/papascupcake.html +40 -0
- package/Games/ruffle/papasdonut.html +40 -0
- package/Games/ruffle/papaspasta.html +42 -0
- package/Games/ruffle/papaspizza.html +41 -0
- package/Games/ruffle/papastaco.html +42 -0
- package/Games/ruffle/plantsvszombies.html +41 -0
- package/Games/ruffle/poppit.html +42 -0
- package/Games/ruffle/portaltheflashversion.html +42 -0
- package/Games/ruffle/pottyracers.html +40 -0
- package/Games/ruffle/pottyracers2.html +40 -0
- package/Games/ruffle/raftwars.html +40 -0
- package/Games/ruffle/redball.html +42 -0
- package/Games/ruffle/redball2.html +41 -0
- package/Games/ruffle/redball3.html +41 -0
- package/Games/ruffle/riddleschool.html +41 -0
- package/Games/ruffle/riddleschool2.html +41 -0
- package/Games/ruffle/riddleschool3.html +41 -0
- package/Games/ruffle/riddleschool4.html +41 -0
- package/Games/ruffle/riddleschool5.html +41 -0
- package/Games/ruffle/riddletransfer.html +41 -0
- package/Games/ruffle/riddletransfer2.html +41 -0
- package/Games/ruffle/rollercoaster.html +41 -0
- package/Games/ruffle/shoppingcarthero.html +41 -0
- package/Games/ruffle/spaceiskey.html +41 -0
- package/Games/ruffle/spaceiskey2.html +41 -0
- package/Games/ruffle/sprinter.html +41 -0
- package/Games/ruffle/stealingthediamond.html +41 -0
- package/Games/ruffle/stickwar.html +41 -0
- package/Games/ruffle/strikeforceheros.html +40 -0
- package/Games/ruffle/strikeforceheros2.html +40 -0
- package/Games/ruffle/strikeforcekitty.html +41 -0
- package/Games/ruffle/sugarsugar2.html +41 -0
- package/Games/ruffle/superfighters.html +41 -0
- package/Games/ruffle/supermarioflash.html +41 -0
- package/Games/ruffle/supermarioflash2.html +41 -0
- package/Games/ruffle/supermarioflash3.html +41 -0
- package/Games/ruffle/supersmashflash.html +41 -0
- package/Games/ruffle/tactical.html +41 -0
- package/Games/ruffle/tactical2.html +41 -0
- package/Games/ruffle/tacticaloriginal.html +41 -0
- package/Games/ruffle/territorywar.html +41 -0
- package/Games/ruffle/tetrix2.html +41 -0
- package/Games/ruffle/thefightforglorton.html +41 -0
- package/Games/ruffle/thinice.html +41 -0
- package/Games/ruffle/treasurehunt.html +40 -0
- package/Games/ruffle/unfairmario.html +40 -0
- package/Games/ruffle/vex2.html +41 -0
- package/Games/ruffle/whenpizzaattacks.html +41 -0
- package/Games/ruffle/whg.html +40 -0
- package/Games/ruffle/whg2.html +40 -0
- package/Games/ruffle/whg4.html +40 -0
- package/Games/ruffle/yahootennis.html +40 -0
- package/Games/ruffle/zombocalypse.html +41 -0
- package/Games/singlefile.html +67 -0
- package/Games/sonic-games/sonicthehedgehog.html +29 -0
- package/Games/sonic-games/sonicthehedgehog2.html +31 -0
- package/Games/sonic-games/sonicthehedgehog3.html +23 -0
- package/Games/standalone/10minutestilldawn.html +85 -0
- package/Games/standalone/1v1lol.html +299 -0
- package/Games/standalone/2048.html +129 -0
- package/Games/standalone/2048cupcakes.html +135 -0
- package/Games/standalone/Angry Birds.html +20 -0
- package/Games/standalone/BlockPost.html +36 -0
- package/Games/standalone/BuildNow.gg.html +136 -0
- package/Games/standalone/Flappy Dunk.html +169 -0
- package/Games/standalone/Granny 2.html +202 -0
- package/Games/standalone/Time Shooter 2.html +94 -0
- package/Games/standalone/adventure.html +128 -0
- package/Games/standalone/angrybirdsshowdown.html +24 -0
- package/Games/standalone/badicecream.html +163 -0
- package/Games/standalone/badicecream2.html +165 -0
- package/Games/standalone/badicecream3.html +165 -0
- package/Games/standalone/badtime.html +145 -0
- package/Games/standalone/baldi.html +26 -0
- package/Games/standalone/basketrandom.html +46 -0
- package/Games/standalone/bigtower.html +65 -0
- package/Games/standalone/bigtower2.html +20 -0
- package/Games/standalone/bitlife.html +22 -0
- package/Games/standalone/blockblast.html +94 -0
- package/Games/standalone/blockthepig.html +142 -0
- package/Games/standalone/bowmasters.html +27 -0
- package/Games/standalone/boxingrandom.html +0 -0
- package/Games/standalone/candycrush.html +67 -0
- package/Games/standalone/carssimulator.html +40 -0
- package/Games/standalone/caseclicker.html +310 -0
- package/Games/standalone/cellmachine.html +24 -0
- package/Games/standalone/choppyorc.html +210 -0
- package/Games/standalone/circleo.html +99 -0
- package/Games/standalone/clusterrush.html +47 -0
- package/Games/standalone/colorswitch.html +224 -0
- package/Games/standalone/colortunnel.html +24 -0
- package/Games/standalone/cookieclicker.html +150 -0
- package/Games/standalone/crazycattle3d.html +246 -0
- package/Games/standalone/crossyroad.html +23 -0
- package/Games/standalone/cyberpunkracing.html +37 -0
- package/Games/standalone/dadish.html +46 -0
- package/Games/standalone/dadish2.html +72 -0
- package/Games/standalone/deathrun3d.html +69 -0
- package/Games/standalone/dogeminer.html +996 -0
- package/Games/standalone/dragonvsbricks.html +48 -0
- package/Games/standalone/driftboss.html +146 -0
- package/Games/standalone/drifthunters.html +123 -0
- package/Games/standalone/drivemad.html +41 -0
- package/Games/standalone/ducklifebattle.html +131 -0
- package/Games/standalone/ducklifespace.html +93 -0
- package/Games/standalone/earntodie.html +117 -0
- package/Games/standalone/economical.html +77 -0
- package/Games/standalone/fireandice.html +22 -0
- package/Games/standalone/flappybird.html +137 -0
- package/Games/standalone/fnaf.html +115 -0
- package/Games/standalone/fnaf2.html +34 -0
- package/Games/standalone/fnaf3.html +337 -0
- package/Games/standalone/fnaf4.html +338 -0
- package/Games/standalone/fnaf4halloween.html +34 -0
- package/Games/standalone/fridaynightfunkin.html +76 -0
- package/Games/standalone/fruitninja.html +99 -0
- package/Games/standalone/galaga.html +216 -0
- package/Games/standalone/gdlite.html +255 -0
- package/Games/standalone/gladihoppers.html +36 -0
- package/Games/standalone/googlefeud.html +1163 -0
- package/Games/standalone/granny.html +233 -0
- package/Games/standalone/grindcraft.html +44 -0
- package/Games/standalone/happywheels.html +19 -0
- package/Games/standalone/helixjump.html +30 -0
- package/Games/standalone/holeio.html +53 -0
- package/Games/standalone/idlebreakout.html +95 -0
- package/Games/standalone/jetpack.html +21 -0
- package/Games/standalone/magictiles3.html +111 -0
- package/Games/standalone/monkeymart.html +365 -0
- package/Games/standalone/motox3m.html +1 -0
- package/Games/standalone/motox3mpoolparty.html +18 -0
- package/Games/standalone/motox3mspookyland.html +68 -0
- package/Games/standalone/ngon.html +577 -0
- package/Games/standalone/omnombounce.html +82 -0
- package/Games/standalone/pacmanoriginal.html +30 -0
- package/Games/standalone/papasfreezeria.html +348 -0
- package/Games/standalone/paperio2.html +54 -0
- package/Games/standalone/parkingfury.html +45 -0
- package/Games/standalone/polytrack.html +40 -0
- package/Games/standalone/pou.html +73 -0
- package/Games/standalone/retrobowl.html +119 -0
- package/Games/standalone/retrobowlcollege.html +179 -0
- package/Games/standalone/rocketsoccer.html +39 -0
- package/Games/standalone/run3.html +64 -0
- package/Games/standalone/slender.html +40 -0
- package/Games/standalone/slope.html +59 -0
- package/Games/standalone/snowrider3d.html +27 -0
- package/Games/standalone/soccerrandom.html +0 -0
- package/Games/standalone/solitaire.html +32 -0
- package/Games/standalone/sonicroboblast2.html +2169 -0
- package/Games/standalone/spacewaves.html +239 -0
- package/Games/standalone/stack.html +639 -0
- package/Games/standalone/station141.html +27 -0
- package/Games/standalone/stickmangolf.html +22 -0
- package/Games/standalone/stickmanhook.html +39 -0
- package/Games/standalone/stuntcars3.html +26 -0
- package/Games/standalone/subwaysurfers.html +55 -0
- package/Games/standalone/superhot.html +35 -0
- package/Games/standalone/superliquidsoccer.html +311 -0
- package/Games/standalone/templerun2.html +38 -0
- package/Games/standalone/timeshooter.html +99 -0
- package/Games/standalone/tinyfishing.html +139 -0
- package/Games/standalone/tombofthemask.html +14 -0
- package/Games/standalone/triviacrack.html +24 -0
- package/Games/standalone/tubejumpers.html +20 -0
- package/Games/standalone/ultimatecustomnight.html +34 -0
- package/Games/standalone/undertheredsky.html +46 -0
- package/Games/standalone/vex3.html +42 -0
- package/Games/standalone/vex4.html +38 -0
- package/Games/standalone/vex5.html +43 -0
- package/Games/standalone/vex6.html +56 -0
- package/Games/standalone/vex7.html +53 -0
- package/Games/standalone/vex8.html +46 -0
- package/Games/standalone/wordle.html +27 -0
- package/Games/standalone/worldtour.html +95 -0
- package/backup.html +2016 -0
- package/games.json +2373 -0
- package/index.html +2302 -0
- package/new logo.png +0 -0
- package/package.json +21 -0
- package/port.html +0 -0
- package/readme.md +1 -0
- package/singlefilegames.json +2266 -0
- package/sounds/ambience.mp3 +0 -0
- package/sounds/click.mp3 +0 -0
- package/sounds/close.mp3 +0 -0
- package/sounds/hover.mp3 +0 -0
- package/sounds/select.mp3 +0 -0
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<td><span id="total_jumps_stat" class="data-number">---</span></td>
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<td><span id="total_axethrows_stat" class="data-number">---</span></td>
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<div class="h-align-center levels-times-title">Total level times:</div>
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<table class="h-align-center" cellpadding="5" cellspacing="15">
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<td><span data-stat-level="6" class="data-number">---</span></td>
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<td><span data-stat-level="11" class="data-number">---</span></td>
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<td><span data-stat-level="2" class="data-number">---</span></td>
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<td></td>
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<td></td>
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<td><span data-stat-level="8" class="data-number">---</span></td>
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<td></td>
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<td>Level 13:</td>
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<td><span data-stat-level="13" class="data-number">---</span></td>
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<tr>
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<td>Level 4:</td>
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<td><span data-stat-level="4" class="data-number">---</span></td>
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<td></td>
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<td><span data-stat-level="9" class="data-number">---</span></td>
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<td></td>
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<td>Level 14:</td>
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<td><span data-stat-level="14" class="data-number">---</span></td>
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<td><span data-stat-level="5" class="data-number">---</span></td>
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<td></td>
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<td><span data-stat-level="10" class="data-number">---</span></td>
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<td></td>
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<td><span data-stat-level="15" class="data-number">---</span></td>
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<!-- Pages load faster with scripts at the bottom -->
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</script>
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<script src="js/wrs.js"></script>
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<script src="js/speedrun_stats_handler.js"></script>
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<script src="js/volume_handler.js"></script>
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<script src="js/autosplitter.js"></script>
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<!-- The runtime script. You can rename it, but don't forget to rename the reference here as well.
|
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This file will have been minified and obfuscated if you enabled "Minify script" during export. -->
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<script>
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|
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console.log("Welcome to or321's speedrun patch for Choppy Orc by eddynardo.");
|
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|
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console.log("You can use 'Z' as an alternate jump button.");
|
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console.log("You can use 'N' to mute/unmute only the music. 'M' is still the master volume key.");
|
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console.log("You can set custom pace times by running: _wrs.setCustomTimes(Array);");
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<!DOCTYPE html>
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<base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/circlo/">
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<meta http-equiv="pragma" content="no-cache" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
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html, body {
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}
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}
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canvas {
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image-rendering: optimizeSpeed;
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}
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div.gm4html5_div_class {
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}
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div.gm4html5_login {
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padding: 20px;
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position: absolute;
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border: solid 2px #000;
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background-color: #404040;
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color: #00ff00;
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border-radius: 15px;
|
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box-shadow: #101010 20px 20px 40px;
|
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}
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div.gm4html5_cancel_button {
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float: right;
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}
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div.gm4html5_login_button {
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}
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}
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:-webkit-full-screen {
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}
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:-webkit-full-screen #canvas {
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}
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<title>Cluster Rush</title>
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<base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/clusterrush/">
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}
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#canvas {
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margin: 0;
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}
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<!--<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" height="600" width="900"></canvas>-->
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var Module = {
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TOTAL_MEMORY: 268435456,
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errorhandler: null, // arguments: err, url, line. This function must return 'true' if the error is handled, otherwise 'false'
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compatibilitycheck: null,
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backgroundColor: "#222C36",
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splashStyle: "Dark",
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dataUrl: "Release/NG.data",
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codeUrl: "Release/NG.js",
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asmUrl: "Release/NG.asm.js",
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memUrl: "Release/NG.mem",
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};
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<!doctype html>
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<html lang="en-us">
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<meta charset="utf-8">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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<title>Color Switch</title>
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<base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/Color%20Switch/">
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<link rel="icon" href="/new logo.png">
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<meta name="viewport" content="width=device-width, user-scalable=no">
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<style>
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body {
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background: #000000;
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}
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body {
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display: flex;
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justify-content: center;
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align-items: center;
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height: 100vh;
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margin: 0;
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}
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
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* {
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box-sizing: border-box;
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}
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body {
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margin: 0;
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background-color: black;
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}
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canvas.emscripten {
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border: 0px none;
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height: 600px;
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}
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canvas.emscripten.visible {
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opacity: 1;
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transition: opacity 0.5s ease-in;
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transition-delay: 1s;
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}
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.canvas-container {
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position: relative;
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max-height: 600px;
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background-image: url("https://cdn.glitch.com/161fba10-08d4-4007-b3c4-cf3478168729%2Fbg-galaxy3-6.png?1557025303102");
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background-size: cover;
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background-repeat: no-repeat;
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background-position: center center;
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margin: 0px auto;
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text-align: center;
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}
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.canvas-container:after {
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padding-top: 133.3333%;
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/* 16:9 ratio */
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display: block;
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content: '';
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}
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.progress {
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position: absolute;
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top: 84%;
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left: 0;
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right: 0;
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width: 90%;
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height: 28px;
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margin: 0 auto;
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margin-bottom: 24px;
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overflow: hidden;
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border-radius: 2px;
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background-color: #F7F7F7;
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box-shadow: inset 0 1px 2px rgba(0, 0, 0, 0.3);
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}
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.progress-bar {
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float: left;
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width: 0;
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min-width: 2%;
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height: 100%;
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font-size: 20px;
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font-family: monospace;
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line-height: 28px;
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color: #AAA;
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text-align: center;
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transition: width .1s ease;
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background-color: #292929;
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}
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.touchLayer {
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position: absolute;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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}
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</style>
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</head>
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<body>
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<div class="canvas-container">
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<!-- onclick="void(0)" -->
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<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()"></canvas>
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<div id="progress" class="progress">
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<div id="progress-bar" class="progress-bar" style="width: 0%">0%</div>
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</div>
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<a id="link_android" target="__blank"
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href="https://play.google.com/store/apps/details?id=com.fortafygames.colorswitch"
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style="position: absolute; display: none;"></a>
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<a id="link_ios" target="__blank" href="https://itunes.apple.com/app/id1053533457"
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style="position: absolute; display: none;"></a>
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<a id="link_fb" target="__blank" href="https://www.facebook.com/fortafygames"
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style="position: absolute; display: none;"></a>
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<a id="link_poki" target="__blank" href="http://poki.com/" style="position: absolute; display: none;"></a>
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<!--<div id="touch" class="touchLayer">
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</div>-->
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<div id="poki-sdk-container" style="display: none; position: absolute; top: 0; left: 0; width: 100%; height: 100%;">
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</div>
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</div>
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<script type='text/javascript'>
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// connect to canvas
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var Module = {
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preRun: [],
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postRun: [],
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print: function () {
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console.log(Array.prototype.slice.call(arguments).join(" "));
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},
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printErr: function () {
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console.warn(Array.prototype.slice.call(arguments).join(" "));
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},
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canvas: document.getElementById('canvas'),
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totalDependencies: 0,
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monitorRunDependencies: function (left) {
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this.totalDependencies = Math.max(this.totalDependencies, left);
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//console.log('Downloading...', (100*(this.totalDependencies-left)/this.totalDependencies) + '%');
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//console.log(Module);
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// console.log('monitorRunDependencies', left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.');
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}
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}
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window.addEventListener("keydown", function (e) {
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// space and arrow keys
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if ([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) {
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e.preventDefault();
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}
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}, false);
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function addEvent(elementId, evnt, funct) {
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var element = document.getElementById(elementId);
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if (element.attachEvent)
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return element.attachEvent('on' + evnt, funct);
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else
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return element.addEventListener(evnt, funct, false);
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}
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function setupCanvasTouchEvents() {
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var canvas = document.getElementById("canvas");
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167
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var el = document.getElementById("canvas"); // "touch"
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function adjustX(x) {
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return x * canvas.width / parseInt(getComputedStyle(el).width, 10);
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}
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function adjustY(y) {
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return y * canvas.height / parseInt(getComputedStyle(el).height, 10);
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}
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el.addEventListener("touchstart", function (evt) {
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evt.preventDefault();
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var touches = evt.changedTouches;
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for (var i = 0; i < touches.length; i++) {
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var touch = touches[i];
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//console.log('_pInput_TouchStart', _pInput_TouchStart);
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_pInput_TouchStart(touch.identifier % 10, adjustX(touch.clientX), adjustY(touch.clientY));
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}
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}, false);
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el.addEventListener("touchend", function (evt) {
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evt.preventDefault();
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var touches = evt.changedTouches;
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for (var i = 0; i < touches.length; i++) {
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var touch = touches[i];
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_pInput_TouchEnd(touch.identifier % 10);
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}
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}, false);
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el.addEventListener("touchmove", function (evt) {
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evt.preventDefault();
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var touches = evt.changedTouches;
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for (var i = 0; i < touches.length; i++) {
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var touch = touches[i];
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_pInput_TouchMove(touch.identifier % 10, adjustX(touch.clientX), adjustY(touch.clientY));
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}
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}, false);
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}
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var progressBar = document.getElementById("progress-bar");
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var interval = setInterval(function () {
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if (Module.dataFileDownloads && Module.dataFileDownloads["game.data"]) {
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var data = Module.dataFileDownloads["game.data"];
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//console.log(data.loaded, '/', data.total)
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var percent = Math.round(data.loaded * 100 / data.total);
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progressBar.style.width = percent + '%';
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progressBar.innerHTML = percent + '%';
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if (data.loaded >= data.total) {
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document.getElementById("progress").style.display = "none";
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document.getElementById("canvas").className += " visible";
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setupCanvasTouchEvents();
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clearInterval(interval);
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}
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}
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}, 100);
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</script>
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<script async type="text/javascript" src="game.js"></script>
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</body>
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</html>
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|
@@ -0,0 +1,24 @@
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1
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<html>
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2
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<head>
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3
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<meta charset="utf-8">
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4
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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5
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<title>Color Tunnel</title>
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6
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<base href="https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/Standalone-games@main/tunnel%20rush/">
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7
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<link rel="stylesheet" href="style.css">
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<script src="unityloader.js"></script>
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<script src="unityprogress.js"></script>
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<link rel="icon" type="image/png" href="/new logo.png">
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<script>
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var gameInstance = UnityLoader.instantiate("gameContainer", "build.json", {onProgress: UnityProgress,Module:{onRuntimeInitialized: function() {UnityProgress(gameInstance, "complete")}}});
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+
</script>
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</head>
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<body bgcolor="black">
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<div class="webgl-content">
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<div id="gameContainer" style="width: 100%; height: 95%; margin: auto;"></div>
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<div class="footer">
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<div class="webgl-logo"></div>
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<div class="fullscreen" onclick="gameInstance.SetFullscreen(1)"></div>
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</div>
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</div>
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</body>
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</html>
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