agentglow 0.2.10 → 0.2.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,838 @@
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+ var At = Object.defineProperty;
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+ var Pt = (e, r, a) => r in e ? At(e, r, { enumerable: !0, configurable: !0, writable: !0, value: a }) : e[r] = a;
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+ var k = (e, r, a) => Pt(e, typeof r != "symbol" ? r + "" : r, a);
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+ import { jsxs as Y, Fragment as he, jsx as d } from "react/jsx-runtime";
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+ import { EffectComposer as Vt, Bloom as zt, Vignette as Gt } from "@react-three/postprocessing";
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+ import { useRef as R, useMemo as z, useEffect as Et, useState as Ft } from "react";
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+ import * as t from "three";
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+ import { useFrame as ve } from "@react-three/fiber";
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+ import { T as bt, m as Mt, w as j, L as Ie, d as Rt, a as xe, c as ut, h as Ae, l as Bt, F as It, p as Ot, e as Tt, f as be, s as Lt, S as $e, y as _t, R as Nt, j as Ut, o as Me, u as Xt, E as Ht, v as Kt, K as jt, q as qt, G as Yt, t as Wt, n as $t } from "./KitScene-Cug87OSc.js";
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+ var wt;
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+ const q = typeof window < "u" && !!((wt = window.matchMedia) != null && wt.call(window, "(prefers-reduced-motion: reduce)").matches), ft = new t.Color("#3db8ff"), Se = new t.Color("#9fdcff"), Xe = new t.Color("#ff4fa8"), pt = new t.Color("#ff9ccf"), ne = new t.Color(1, 1, 1), Fe = new t.Color("#ffc24a"), Dt = new t.Color("#ff2d55"), Zt = new t.Color("#3a4560"), ct = Object.fromEntries(Object.entries(bt).map(([e, r]) => [e, new t.Color(r)])), W = (e) => e < 0 ? 0 : e > 1 ? 1 : e, Ke = (e) => 1 - Math.pow(1 - W(e), 3), Be = (e) => (e = W(e), e < 0.5 ? 4 * e * e * e : 1 - Math.pow(-2 * e + 2, 3) / 2);
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+ let Le = null;
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+ function kt() {
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+ if (Le) return Le;
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+ const e = document.createElement("canvas");
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+ e.width = e.height = 128;
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+ const r = e.getContext("2d"), a = r.createRadialGradient(64, 64, 0, 64, 64, 64);
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+ return a.addColorStop(0, "rgba(255,255,255,1)"), a.addColorStop(0.12, "rgba(255,255,255,0.7)"), a.addColorStop(0.4, "rgba(255,255,255,0.15)"), a.addColorStop(1, "rgba(255,255,255,0)"), r.fillStyle = a, r.fillRect(0, 0, 128, 128), Le = new t.CanvasTexture(e), Le;
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+ }
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+ function D(e = "#fff") {
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+ return new t.SpriteMaterial({ map: kt(), color: e, blending: t.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 });
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+ }
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+ function ue(e = "#fff") {
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+ return new t.MeshBasicMaterial({ color: e, blending: t.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 });
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+ }
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+ function fe(e = "#fff", r = !1) {
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+ return new t.LineBasicMaterial({ color: e, vertexColors: r, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1, toneMapped: !1 });
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+ }
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+ const De = new t.SphereGeometry(1, 24, 18), lt = new t.ConeGeometry(1, 1, 12).translate(0, 0.5, 0), mt = new t.TorusGeometry(1, 0.03, 6, 72);
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+ function Jt(e = 48, r = 6) {
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+ const a = [], o = [];
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+ for (let n = 0; n <= e; n++)
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+ for (let i = 0; i < r; i++) {
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+ const c = i / r * Math.PI * 2;
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+ a.push(n / e, Math.cos(c), Math.sin(c));
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+ }
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+ for (let n = 0; n < e; n++)
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+ for (let i = 0; i < r; i++) {
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+ const c = n * r + i, p = n * r + (i + 1) % r;
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+ o.push(c, c + r, p, p, c + r, p + r);
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+ }
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+ const u = new t.BufferGeometry();
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+ return u.setAttribute("position", new t.Float32BufferAttribute(a, 3)), u.setIndex(o), u.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), u;
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+ }
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+ const St = Jt();
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+ function xt(e, r = 0.04) {
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+ return new t.ShaderMaterial({
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+ uniforms: {
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+ uP0: { value: new t.Vector3() },
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+ uP1: { value: new t.Vector3() },
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+ uP2: { value: new t.Vector3() },
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+ uRadius: { value: r },
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+ uOpacity: { value: 1 },
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+ uGrow: { value: 1 },
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+ uTime: { value: 0 },
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+ uFlow: { value: 0 },
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+ uHead: { value: -1 },
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+ uColor: { value: new t.Color(e) },
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+ uHeadColor: { value: new t.Color(3, 3, 3) }
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+ },
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+ vertexShader: (
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+ /* glsl */
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+ `
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+ uniform vec3 uP0; uniform vec3 uP1; uniform vec3 uP2; uniform float uRadius;
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+ varying float vT; varying float vRim;
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+ void main(){
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+ float t = position.x; float a = 1.0 - t;
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+ vec3 p = a*a*uP0 + 2.0*a*t*uP1 + t*t*uP2;
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+ vec3 tg = 2.0*a*(uP1-uP0) + 2.0*t*(uP2-uP1);
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+ tg = length(tg) > 1e-5 ? normalize(tg) : vec3(1.0,0.0,0.0);
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+ vec3 up = abs(tg.y) > 0.92 ? vec3(1.0,0.0,0.0) : vec3(0.0,1.0,0.0);
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+ vec3 n = normalize(cross(tg, up)); vec3 b = cross(tg, n);
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+ vec3 off = n*position.y + b*position.z;
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+ vec4 mv = modelViewMatrix * vec4(p + off * uRadius * mix(1.0, 0.45, t), 1.0);
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+ vRim = abs(dot(normalize(normalMatrix * off), normalize(-mv.xyz)));
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+ vT = t;
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+ gl_Position = projectionMatrix * mv;
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+ }`
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+ ),
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+ fragmentShader: (
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+ /* glsl */
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+ `
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+ uniform vec3 uColor; uniform vec3 uHeadColor; uniform float uOpacity; uniform float uGrow; uniform float uTime; uniform float uFlow; uniform float uHead;
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+ varying float vT; varying float vRim;
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+ void main(){
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+ if (vT > uGrow) discard;
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+ float core = 0.2 + 0.8 * vRim * vRim;
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+ // field quanta travelling parent (t=0) -> child (t=1)
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+ float flow = uFlow * pow(max(0.0, sin((vT * 6.0 - uTime * 0.8) * 3.14159)), 10.0);
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+ float head = uHead >= 0.0 ? exp(-pow((vT - uHead) / 0.05, 2.0)) : 0.0;
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+ gl_FragColor = vec4(uColor * uOpacity * (core + flow * 2.6) + uHeadColor * head, 1.0);
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+ }`
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+ ),
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+ transparent: !0,
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+ depthWrite: !1,
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+ blending: t.AdditiveBlending
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+ });
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+ }
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+ function ce(e, r, a, o, u) {
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+ const n = 1 - o;
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+ return u.set(n * n * e.x + 2 * n * o * r.x + o * o * a.x, n * n * e.y + 2 * n * o * r.y + o * o * a.y, n * n * e.z + 2 * n * o * r.z + o * o * a.z);
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+ }
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+ function je(e, r, a, o) {
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+ o.copy(e).add(r).multiplyScalar(0.5);
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+ const u = o.length() || 1;
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+ return o.multiplyScalar(1 + a / u), o.z += a * 0.4, o;
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+ }
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+ const Ye = class Ye {
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+ constructor(r) {
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+ k(this, "mesh");
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+ k(this, "colors");
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+ k(this, "n", 0);
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+ k(this, "o", new t.Object3D());
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+ k(this, "a", new t.Vector3());
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+ k(this, "b", new t.Vector3());
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+ this.max = r, this.colors = new Float32Array(r * 3), this.mesh = new t.InstancedMesh(lt, new t.MeshBasicMaterial({ blending: t.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 }), r), this.mesh.instanceColor = new t.InstancedBufferAttribute(this.colors, 3), this.mesh.frustumCulled = !1, this.mesh.count = 0;
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+ }
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+ begin() {
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+ this.n = 0;
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+ }
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+ add(r, a, o, u, n, i, c, p = 1) {
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+ this.n >= this.max || p <= 0.01 || (ce(r, a, o, u, this.a), ce(r, a, o, W(u + 0.02 * n), this.b), this.b.sub(this.a), !(this.b.lengthSq() < 1e-8) && (this.o.position.copy(this.a), this.o.quaternion.setFromUnitVectors(Ye.UP, this.b.normalize()), this.o.scale.set(i * 0.38, i, i * 0.38), this.o.updateMatrix(), this.mesh.setMatrixAt(this.n, this.o.matrix), this.colors[this.n * 3] = c.r * p, this.colors[this.n * 3 + 1] = c.g * p, this.colors[this.n * 3 + 2] = c.b * p, this.n++));
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+ }
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+ end() {
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+ this.mesh.count = this.n, this.mesh.instanceMatrix.needsUpdate = !0, this.mesh.instanceColor.needsUpdate = !0;
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+ }
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+ };
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+ k(Ye, "UP", new t.Vector3(0, 1, 0));
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+ let qe = Ye;
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+ class Ct {
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+ constructor(r, a) {
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+ k(this, "geo", new t.BufferGeometry());
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+ k(this, "P");
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+ k(this, "C");
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+ k(this, "n", 0);
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+ this.max = r, this.seg = a, this.P = new t.BufferAttribute(new Float32Array(r * a * 6), 3), this.C = new t.BufferAttribute(new Float32Array(r * a * 6), 3), this.geo.setAttribute("position", this.P), this.geo.setAttribute("color", this.C), this.geo.boundingSphere = new t.Sphere(new t.Vector3(), 1e4);
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+ }
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+ begin() {
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+ this.n = 0;
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+ }
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+ /** Returns the base vertex index for curve slot, or -1 if full. Caller writes seg*2 vertices. */
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+ next() {
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+ return this.n < this.max ? this.n++ * this.seg * 2 : -1;
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+ }
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+ end() {
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+ this.geo.setDrawRange(0, this.n * this.seg * 2), this.P.needsUpdate = !0, this.C.needsUpdate = !0;
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+ }
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+ }
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+ const le = 2.4, Pe = /* @__PURE__ */ new Map(), He = /* @__PURE__ */ new Map();
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+ function Qt(e, r, a) {
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+ return e.r += r.r * a, e.g += r.g * a, e.b += r.b * a, e;
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+ }
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+ const eo = new t.Vector3(), to = new t.Vector3(0, 1, 0);
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+ function oo() {
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+ const e = [], r = (n, i) => e.push(...n, ...i), o = (n, i, c = 48) => {
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+ for (let p = 0; p < c; p++) {
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+ const b = p / c * Math.PI * 2, h = (p + 1) / c * Math.PI * 2;
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+ r([Math.cos(b) * n, Math.sin(b) * n, i], [Math.cos(h) * n, Math.sin(h) * n, i]);
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+ }
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+ };
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+ for (const n of [-0.7, 0.7])
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+ o(1, n), o(0.62, n), o(0.3, n * 1.15);
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+ o(1, 0);
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+ for (let n = 0; n < 16; n++) {
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+ const i = n / 16 * Math.PI * 2, c = Math.cos(i), p = Math.sin(i);
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+ r([c * 1, p * 1, -0.7], [c * 1, p * 1, 0.7]);
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+ for (const b of [-0.7, 0.7]) r([c * 0.62, p * 0.62, b], [c * 1, p * 1, b]);
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+ n % 2 === 0 && r([c * 0.3, p * 0.3, -0.8], [c * 0.3, p * 0.3, 0.8]);
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+ }
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+ const u = new t.BufferGeometry();
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+ return u.setAttribute("position", new t.Float32BufferAttribute(e, 3)), u;
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+ }
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+ const no = oo(), ro = new t.CylinderGeometry(1, 1, 1.4, 32, 1, !0).rotateX(Math.PI / 2), ye = (e, r, a) => ({ geo: e, edges: new t.EdgesGeometry(e, 25), pos: r, rot: a }), _e = {
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+ db: () => [ye(new t.CylinderGeometry(0.4, 0.4, 0.66, 24)), ye(new t.TorusGeometry(0.4, 0.01, 4, 40), [0, 0.11, 0], [Math.PI / 2, 0, 0])],
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+ warehouse: () => [-0.28, 0, 0.28].map((e) => ye(new t.BoxGeometry(0.9, 0.18, 0.55), [0, e, 0])),
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+ spark: () => [ye(new t.IcosahedronGeometry(0.42, 0))],
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+ api: () => [ye(new t.TorusGeometry(0.38, 0.09, 8, 6))],
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+ storage: () => [ye(new t.BoxGeometry(0.66, 0.66, 0.66), void 0, [0.4, 0.6, 0])],
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+ queue: () => [ye(new t.CapsuleGeometry(0.18, 0.7, 4, 12), void 0, [0, 0, Math.PI / 2])]
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+ };
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+ function so({ mcp: e, backend: r }) {
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+ const a = e.srv, o = r.res, u = R(null), n = z(() => {
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+ var v;
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+ return ((v = _e[o.kind]) == null ? void 0 : v.call(_e)) ?? _e.api();
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+ }, [o.kind]), i = z(() => new t.Color(a.color).lerp(ne, 0.3), [a.color]), c = z(() => ({ edge: xt(a.color, 0.03), fill: ue(i), line: fe(i), halo: D(i), arrow: ue(i) }), [a.color, i]), p = R(null), b = R(null), h = R(null), G = R(null), E = R("");
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+ return ve(({ clock: v }) => {
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+ var w, P;
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+ const A = performance.now(), V = v.elapsedTime;
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+ (w = u.current) == null || w.position.copy(r.pos);
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+ const l = c.edge.uniforms;
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+ l.uP0.value.copy(e.pos), l.uP2.value.copy(r.pos), l.uP1.value.copy(e.pos).add(r.pos).multiplyScalar(0.5);
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+ const f = o.inflight > 0, g = Mt(o.activeAt, A, 1.5), x = f && !q ? 0.5 + 0.5 * Math.sin(V * 5) : f ? 0.5 : 0, s = f ? 1.5 + x * 0.8 : 0.14 + g * 0.9;
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+ c.fill.color.copy(i).multiplyScalar(s * 0.22), c.line.color.copy(i).multiplyScalar(s * 1.3), c.halo.color.copy(i).multiplyScalar(f ? 0.4 + x * 0.2 : 0.02 + g * 0.22), (P = b.current) == null || P.scale.setScalar(f ? 3.6 + x * 0.6 : 2.2 + g), p.current && (p.current.scale.setScalar(f ? 1.18 + x * 0.06 : 1 + g * 0.08), p.current.rotation.y = q ? 0.4 : V * (f ? 0.7 : 0.12));
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+ let S = null;
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+ for (const B of j.mcpCalls) B.server === a.name && B.resource === o.name && (!S || B.start > S.start) && (S = B);
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+ let T = o.name;
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+ if (f) {
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+ let B = "";
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+ for (const _ of j.mcpPending.values()) _.server === a.name && _.resource === o.name && (B = _.tool);
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+ T = `${o.name} ▸ ${B || "query"}()`;
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+ } else S && S.phase === "result" && A - S.start < 1800 && (T = `${o.name} ✓ returned`);
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+ G.current && (T !== E.current && (G.current.setText(T), E.current = T), G.current.setOpacity(f ? 1 : 0.5 + g * 0.5));
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+ const y = c.edge.uniforms;
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+ y.uTime.value = q ? 0 : V;
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+ const I = S && S.phase === "result" ? (A - S.start) / S.dur : 9, L = h.current;
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+ I < 1 ? (y.uRadius.value = 0.055, y.uOpacity.value = 0.8 * (1 - I * 0.6), y.uFlow.value = 0, y.uHead.value = 1 - Be(I), y.uHeadColor.value.copy(i).multiplyScalar(3), L && (L.visible = !0, dt(L, y.uP0.value, y.uP1.value, y.uP2.value, 0.14, -1, 0.5), c.arrow.color.copy(i).multiplyScalar(2 * (1 - I * 0.7)))) : f ? (y.uRadius.value = 0.03, y.uOpacity.value = 0.5, y.uFlow.value = 1, y.uHead.value = -1, L && (L.visible = !0, dt(L, y.uP0.value, y.uP1.value, y.uP2.value, 0.82, 1, 0.4), c.arrow.color.copy(i).multiplyScalar(1.2))) : (y.uRadius.value = 0.025, y.uOpacity.value = 0.14 + g * 0.4, y.uFlow.value = 0, y.uHead.value = -1, L && (L.visible = !1));
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+ }), /* @__PURE__ */ Y(he, { children: [
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+ /* @__PURE__ */ d("mesh", { geometry: St, material: c.edge, frustumCulled: !1 }),
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+ /* @__PURE__ */ d("mesh", { ref: h, geometry: lt, material: c.arrow, visible: !1 }),
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+ /* @__PURE__ */ Y("group", { ref: u, children: [
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+ /* @__PURE__ */ d("sprite", { ref: b, material: c.halo }),
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+ /* @__PURE__ */ d("group", { ref: p, children: n.map((v, A) => /* @__PURE__ */ Y("group", { position: v.pos, rotation: v.rot, children: [
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+ /* @__PURE__ */ d("mesh", { geometry: v.geo, material: c.fill }),
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+ /* @__PURE__ */ d("lineSegments", { geometry: v.edges, material: c.line })
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+ ] }, A)) }),
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+ /* @__PURE__ */ d(Ie, { ref: G, position: [0, -0.9, 0], text: o.name, font: "mono", color: a.color, size: 0.2, opacity: 0.5, pxRange: [7.5, 11] })
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+ ] })
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+ ] });
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+ }
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+ const Ze = new t.Vector3(), Ne = new t.Vector3();
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+ function dt(e, r, a, o, u, n, i) {
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+ ce(r, a, o, u, Ze), ce(r, a, o, W(u + 0.02 * n), Ne), e.position.copy(Ze), Ne.sub(Ze), Ne.lengthSq() > 1e-8 && e.quaternion.setFromUnitVectors(to, Ne.normalize()), e.scale.set(i * 0.38, i, i * 0.38);
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+ }
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+ function ao({ mcp: e }) {
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+ const r = e.srv, a = R(null), o = z(() => new t.Color(r.color), [r.color]), u = z(() => ({ line: fe(o), fill: ue(o), core: D("#fff"), halo: D(o), hit: D("#fff") }), [o]), n = R(null), i = R(null), c = R(null), p = R(null), b = R(r.calls), h = R(-1e9);
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+ return ve(({ clock: G }) => {
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+ var f, g, x;
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+ (f = a.current) == null || f.position.copy(e.pos);
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+ const E = performance.now();
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+ r.calls !== b.current && (b.current = r.calls, h.current = E), (g = n.current) == null || g.lookAt(eo);
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+ const v = r.inflight > 0, A = Mt(r.activeAt, E, 1.4), V = (v ? 0.8 : 0.32) + A * 0.5;
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+ u.line.color.copy(o).multiplyScalar(V * 1.4), u.fill.color.copy(o).multiplyScalar(V * 0.05), u.core.color.setScalar(v ? 0.7 : 0.18), u.halo.color.copy(o).multiplyScalar(v ? 0.24 : 0.06 + A * 0.12), (x = c.current) == null || x.scale.setScalar(5 + (v ? 0.8 : 0)), i.current && (i.current.rotation.z = q ? 0 : G.elapsedTime * (v ? 0.55 : 0.08));
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+ const l = (E - h.current) / 700;
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+ p.current && (p.current.visible = l < 1, p.current.scale.setScalar(1 + l * 4), u.hit.color.copy(o).lerp(ne, 0.5).multiplyScalar((1 - l) * (1 - l) * 1.2));
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+ }), /* @__PURE__ */ d(he, { children: /* @__PURE__ */ Y("group", { ref: a, children: [
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+ /* @__PURE__ */ d("sprite", { ref: c, material: u.halo }),
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+ /* @__PURE__ */ d("group", { ref: n, children: /* @__PURE__ */ Y("group", { ref: i, children: [
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+ /* @__PURE__ */ d("lineSegments", { geometry: no, material: u.line }),
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+ /* @__PURE__ */ d("mesh", { geometry: ro, material: u.fill })
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+ ] }) }),
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+ /* @__PURE__ */ d("sprite", { material: u.core, scale: 0.9 }),
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+ /* @__PURE__ */ d("sprite", { ref: p, material: u.hit, visible: !1 }),
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+ /* @__PURE__ */ d(Ie, { position: [0, 1.65, 0], text: `MCP · ${r.name}`, color: r.color, size: 0.28, pxRange: [9, 13] })
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+ ] }) });
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+ }
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+ const ht = 28, ke = 40, Je = 24;
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+ function io() {
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+ const e = z(() => new Ct(ht * 2, ke), []), r = z(() => fe("#fff", !0), []), a = z(() => new qe(ht), []), o = z(() => Array.from({ length: Je }, () => D("#fff")), []), u = R([]), n = z(() => ({ a: new t.Vector3(), b: new t.Vector3(), c: new t.Vector3(), p: new t.Vector3(), col: new t.Color(), k: new t.Color() }), []);
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+ return ve(({ clock: i }) => {
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+ const c = performance.now(), p = q ? 0 : i.elapsedTime;
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+ e.begin(), a.begin();
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+ const { a: b, b: h, c: G, p: E, col: v, k: A } = n, V = (f, g, x, s) => {
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+ const S = xe(f), T = j.mcpServers.get(g), y = ut(g);
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+ if (!S || !T || !y) return;
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+ b.copy(S), h.copy(y), je(b, h, 1.2, G), v.set(T.color);
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+ let I;
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+ x === 0 ? (v.lerp(Fe, W(s / 1.2)), s > 1.2 && v.lerp(Dt, W((s - 1.2) / 1)), I = (0.25 + Math.min(0.6, s * 0.25)) * Ke(s / 0.3)) : (v.lerp(ne, 0.35), I = 1.2 * (s < 0.75 ? 1 : 1 - (s - 0.75) / 0.25));
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+ const L = 1 - Be(s / 0.75);
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+ for (let w = 0; w < 2; w++) {
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+ const P = e.next();
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+ if (P < 0) return;
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+ const B = w ? 0.045 : 0;
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+ for (let _ = 0; _ < ke; _++)
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+ for (let U = 0; U < 2; U++) {
265
+ const H = (_ + U) / ke;
266
+ ce(b, G, h, H, E), e.P.setXYZ(P + _ * 2 + U, E.x + B, E.y + B, E.z);
267
+ let m;
268
+ x === 0 ? m = I * (0.22 + Math.pow(Math.max(0, Math.sin(H * 26 - p * 3)), 10) * 1.8) * (w ? 0.3 : 1) : m = I * (0.18 + Math.exp(-(((H - L) / 0.05) ** 2)) * 3.4 * (s < 0.8 ? 1 : 0)) * (w ? 0.5 : 1), e.C.setXYZ(P + _ * 2 + U, v.r * m, v.g * m, v.b * m);
269
+ }
270
+ }
271
+ A.copy(v), x === 0 ? a.add(b, G, h, 0.93, 1, 0.45, A, 0.5 + I * 1.3) : a.add(b, G, h, 0.07, -1, 0.6, A, I * 1.5);
272
+ };
273
+ for (const f of j.mcpPending.values()) V(f.instance, f.server, 0, Rt(f, c));
274
+ for (const f of j.mcpCalls) f.phase === "result" && V(f.instance, f.server, 1, W((c - f.start) / f.dur));
275
+ e.end(), a.end();
276
+ let l = 0;
277
+ for (const f of j.mcpCalls) {
278
+ if (f.phase !== "call" || l >= Je) continue;
279
+ const g = xe(f.instance), x = j.mcpServers.get(f.server), s = ut(f.server), S = u.current[l], T = W((c - f.start) / f.dur);
280
+ !g || !x || !s || !S || T >= 1 || (b.copy(g), h.copy(s), je(b, h, 1.2, G), ce(b, G, h, Be(T), E), S.visible = !0, S.position.copy(E), S.scale.setScalar(0.85), o[l].color.set(x.color).lerp(ne, 0.4).multiplyScalar(1.5), l++);
281
+ }
282
+ for (let f = l; f < Je; f++) u.current[f] && (u.current[f].visible = !1);
283
+ }), /* @__PURE__ */ Y(he, { children: [
284
+ /* @__PURE__ */ d("lineSegments", { geometry: e.geo, material: r, frustumCulled: !1 }),
285
+ /* @__PURE__ */ d("primitive", { object: a.mesh }),
286
+ o.map((i, c) => /* @__PURE__ */ d("sprite", { ref: (p) => void (u.current[c] = p), material: i, visible: !1 }, c))
287
+ ] });
288
+ }
289
+ const Ge = 40, Qe = 160, co = new t.MeshBasicMaterial({ transparent: !0, opacity: 0, depthWrite: !1, colorWrite: !1 }), lo = new t.Vector3(0, 1, 0), uo = new t.Vector3(0, 0, 1), et = new t.Vector3(), vt = new t.Vector3(), Ee = new t.Vector3(), fo = (() => {
290
+ const e = new Float32Array((Qe + 1) * 3);
291
+ for (let a = 0; a <= Qe; a++) {
292
+ const o = a / Qe * Math.PI * 2;
293
+ e.set([Math.cos(o), Math.sin(o), 0], a * 3);
294
+ }
295
+ const r = new t.BufferGeometry();
296
+ return r.setAttribute("position", new t.BufferAttribute(e, 3)), r.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), r;
297
+ })(), Re = 40, it = Array.from({ length: Re }, () => ({ on: !1, start: 0, size: 1, o: new t.Vector3(), dir: new t.Vector3(), perp: new t.Vector3(), c: new t.Color() }));
298
+ let tt = 0;
299
+ function po(e, r, a, o, u) {
300
+ const n = it[tt];
301
+ tt = (tt + 1) % Re, n.on = !0, n.start = performance.now(), n.size = a, n.o.copy(e), n.dir.copy(e).sub(r), n.dir.lengthSq() < 1e-4 && n.dir.set(0, 1, 0), n.dir.normalize(), n.dir.x += Math.sin(u * 12.9) * 0.6, n.dir.y += Math.cos(u * 7.3) * 0.6, n.dir.z += 0.35, n.dir.normalize(), n.perp.set(0, 0, 1).cross(n.dir).normalize(), n.perp.lengthSq() < 0.5 && n.perp.set(1, 0, 0), n.c.copy(o).lerp(ne, 0.35);
302
+ }
303
+ function mo({ agent: e, selected: r, onSelect: a }) {
304
+ const o = e.inst, u = R(null), n = R(null), i = R(null), c = R(null), p = R(null), b = R(null), h = R(null), G = R(null), E = R(null), v = R(null), A = ct[o.type], V = !!o.subagent, l = z(
305
+ () => ({
306
+ core: ue("#fff"),
307
+ shell: ue(A),
308
+ halo: D(A),
309
+ ring: ue(Fe),
310
+ sel: ue(Se),
311
+ flash: D("#fff"),
312
+ arrow: ue(A),
313
+ field: xt(A, V ? 0.028 : 0.04),
314
+ trail: fe("#fff", !0),
315
+ orbit: fe(A)
316
+ }),
317
+ [A, V]
318
+ ), f = z(() => {
319
+ const y = new t.BufferGeometry();
320
+ return y.setAttribute("position", new t.BufferAttribute(new Float32Array(Ge * 3), 3)), y.setAttribute("color", new t.BufferAttribute(new Float32Array(Ge * 3), 3)), y.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), y;
321
+ }, []), g = z(() => Object.assign(new t.Line(f, l.trail), { frustumCulled: !1 }), [f, l.trail]), x = z(() => Object.assign(new t.Line(fo, l.orbit), { frustumCulled: !1, matrixAutoUpdate: !1, visible: !1 }), [l.orbit]), s = z(
322
+ () => ({
323
+ p: new t.Vector3(),
324
+ ctrl: new t.Vector3(),
325
+ par: new t.Vector3(),
326
+ n: new t.Vector3(),
327
+ a: new t.Vector3(),
328
+ b: new t.Vector3(),
329
+ from: new t.Vector3(),
330
+ fromSet: !1,
331
+ c: new t.Color(),
332
+ llm: o.llmCalls,
333
+ ringK: 0,
334
+ linkK: 0,
335
+ labelK: 1,
336
+ seed: Ae(o.id, 3),
337
+ dir: Ae(o.id, 4) < 0.5 ? 1 : -1,
338
+ // shell plane: tilt toward the viewer (seeded per agent) -> classic atom-logo ellipses
339
+ tilt: 0.35 + Ae(o.id, 5) * 0.25,
340
+ lean: 0.45 + Ae(o.id, 6) * 0.25
341
+ }),
342
+ [o]
343
+ ), S = (y, I) => I.copy(s.n).addScaledVector(s.a, Math.cos(y)).addScaledVector(s.b, Math.sin(y));
344
+ ve(({ clock: y, camera: I }) => {
345
+ var me, oe, ie, Te, de;
346
+ const L = performance.now(), w = y.elapsedTime, P = o.exitAt ? (L - o.exitAt) / 1e3 / (Bt(o) / It) : -1, B = P >= 0 ? W(P / 0.8) : 0, _ = P > 0 ? P : 0;
347
+ if (V) {
348
+ const F = 0.32 * be.spread;
349
+ s.n.copy(e.pos), s.a.set(F, 0, 0), s.b.set(0, F * 0.45, F * 0.6);
350
+ } else {
351
+ const F = Pe.get(e.run.id) ?? e.run.origin;
352
+ s.n.copy(F), s.a.copy(e.pos).sub(F);
353
+ let $ = s.a.length();
354
+ $ < 0.5 && (s.a.set(0, 0.5, 0), $ = 0.5), s.b.set(-s.a.y, s.a.x, 0).normalize().multiplyScalar($ * s.tilt * s.dir).addScaledVector(uo, $ * s.lean);
355
+ }
356
+ let H = V ? w * (V ? q ? 0 : 0.9 : 0) * s.dir + s.seed * 6.28 : q ? 0 : Math.sin(w * 0.6 + s.seed * 9) * 0.06;
357
+ H += s.dir * _ * 0.9;
358
+ const m = 1 + _ * _ * 0.07;
359
+ S(H, e.live), m !== 1 && e.live.sub(s.n).multiplyScalar(m).add(s.n);
360
+ const C = Ke((L - o.bornAt) / 1100);
361
+ if (C < 1) {
362
+ const F = o.parent ? xe(o.parent) : void 0;
363
+ F ? (s.from.copy(F), s.fromSet = !0) : s.fromSet || (s.from.copy(s.n), s.fromSet = !0), e.live.lerpVectors(s.from, e.live, V ? C : 0.3 + 0.7 * C);
364
+ }
365
+ const N = e.live;
366
+ (me = u.current) == null || me.position.copy(N);
367
+ const K = Ot(o, L), J = P < 0 && (o.status === "thinking" || o.status === "spawning"), re = Tt(o, L);
368
+ let Ve = !1;
369
+ for (const F of j.mcpPending.values()) F.instance === o.id && (Ve = !0);
370
+ const Oe = q ? 0.5 : 0.5 + 0.5 * Math.sin(w * (J ? 6 : 1.6) + s.seed * 30);
371
+ o.llmCalls !== s.llm && (s.llm = o.llmCalls, P < 0 && po(N, Pe.get(e.run.id) ?? e.run.origin, o.pulse, A, s.seed + o.llmCalls * 0.37));
372
+ const se = e.scale, pe = Ke((L - o.bornAt) / 700), We = 0.3 * se * pe * (1 - B * 0.9) * (1 + re * 0.12);
373
+ if ((oe = n.current) == null || oe.scale.setScalar(Math.max(1e-4, We)), s.c.copy(A).multiplyScalar((J ? 1 + Oe * 0.4 : 0.55 + Oe * 0.15) + re * 0.5), P >= 0 && s.c.lerp(Zt, B), l.shell.color.copy(s.c), l.core.color.setScalar((J ? 0.9 : 0.45) * (1 - B) + re * 0.4), i.current && (i.current.scale.setScalar(Math.max(1e-4, (J ? 2.4 : 1.7) * se * pe * (1 - B * 0.7) + re * 0.9 * be.scale)), l.halo.color.copy(A).multiplyScalar(((J ? 0.32 : 0.16) + re * 0.25) * K)), b.current) {
374
+ const F = P >= 0 && P < 0.9 ? 1 - P / 0.9 : 0;
375
+ b.current.visible = F > 0, b.current.scale.setScalar(Math.max(1e-4, se * (1.2 + (1 - F) * 3.5))), l.flash.color.copy(o.status === "failed" ? Fe : ne).multiplyScalar(F * F * 0.9);
376
+ }
377
+ if (s.ringK += ((Ve && P < 0 ? 1 : 0) - s.ringK) * 0.1, c.current && (c.current.visible = s.ringK > 0.02, c.current.rotation.set(1.2 + Math.sin(w * 0.8) * 0.3, w * 1.4, 0), c.current.scale.setScalar(Math.max(1e-4, 0.62 * se * s.ringK)), l.ring.color.copy(Fe).multiplyScalar(1.1 * s.ringK * (0.7 + Oe * 0.3))), p.current && (p.current.visible = r, p.current.quaternion.copy(I.quaternion), p.current.scale.setScalar(0.8 * se + (q ? 0 : Math.sin(w * 3) * 0.04))), (ie = G.current) == null || ie.scale.setScalar(Math.max(0.55, 0.62 * se)), V ? (Te = v.current) == null || Te.position.set(0.3 * se + 0.15, 0, 0) : (de = v.current) == null || de.position.set(0, (s.a.y > 0.2 ? 1 : -1) * (0.42 * se + 0.28), 0), E.current && (s.labelK += ((Lt(o.id) ? 1 : 0) - s.labelK) * 0.12, E.current.setOpacity(W((L - o.bornAt) / 600) * (1 - W(P / 1.2)) * 0.95 * s.labelK)), !V) {
378
+ const F = s.a.length();
379
+ x.visible = F > 0.6 && K > 0.02, x.visible && (Ee.crossVectors(s.a, s.b).normalize(), x.matrix.makeBasis(s.a, s.b, Ee).setPosition(s.n), x.matrixWorldNeedsUpdate = !0, l.orbit.color.copy(A).multiplyScalar((J ? 0.32 : 0.2) * pe * (1 - B) * K));
380
+ }
381
+ const Z = f.getAttribute("position"), M = f.getAttribute("color"), O = V ? 2.4 : 1.5, X = (J ? 0.75 : 0.45) * pe * (P >= 0 ? (1 - W((P - 0.4) / 2)) * 1.6 : 1);
382
+ for (let F = 0; F < Ge; F++) {
383
+ const $ = H - s.dir * (F / (Ge - 1)) * O;
384
+ S($, s.p), m !== 1 && s.p.sub(s.n).multiplyScalar(m).add(s.n), C < 1 && s.p.lerpVectors(s.from, s.p, V ? C : 0.3 + 0.7 * C), Z.setXYZ(F, s.p.x, s.p.y, s.p.z);
385
+ const ze = Math.pow(1 - F / (Ge - 1), 1.8) * X;
386
+ M.setXYZ(F, (P >= 0 ? Se.r : A.r) * ze, (P >= 0 ? Se.g : A.g) * ze, (P >= 0 ? Se.b : A.b) * ze);
387
+ }
388
+ Z.needsUpdate = !0, M.needsUpdate = !0;
389
+ const Q = o.parent ? xe(o.parent) : void 0, ee = o.parent ? j.instances.get(o.parent) : void 0, ae = !!Q && !!ee && !ee.exitAt && !o.exitAt;
390
+ s.linkK += ((ae ? 1 : 0) - s.linkK) * (ae ? 0.06 : 0.05), Q && s.par.copy(Q);
391
+ const te = l.field.uniforms;
392
+ te.uP0.value.copy(s.par), te.uP2.value.copy(N), V ? s.ctrl.copy(s.par).addScaledVector(e.run.axis, 1.2 * be.spread) : je(s.par, N, 1.4, s.ctrl), te.uP1.value.copy(s.ctrl);
393
+ const ge = Be((L - o.bornAt) / 900);
394
+ if (te.uGrow.value = o.parent && s.linkK > 0.01 ? ge : 0, te.uOpacity.value = (J ? 0.7 : 0.45) * s.linkK, te.uFlow.value = s.linkK, te.uTime.value = q ? 0 : w, te.uHead.value = ge < 1 ? ge : -1, h.current) {
395
+ const F = o.parent && s.linkK > 0.05 && ge >= 1;
396
+ if (h.current.visible = !!F, F) {
397
+ ce(s.par, s.ctrl, N, 0.74, et), ce(s.par, s.ctrl, N, 0.8, vt), h.current.position.copy(et), Ee.subVectors(vt, et), Ee.lengthSq() > 1e-8 && h.current.quaternion.setFromUnitVectors(lo, Ee.normalize());
398
+ const $ = (V ? 0.11 : 0.15) * Math.min(1.3, be.scale);
399
+ h.current.scale.set($, $ * 2.6, $), l.arrow.color.copy(A).multiplyScalar(1.5 * s.linkK);
400
+ }
401
+ }
402
+ });
403
+ const T = o.id.split(":")[2];
404
+ return /* @__PURE__ */ Y(he, { children: [
405
+ /* @__PURE__ */ d("primitive", { object: x }),
406
+ /* @__PURE__ */ d("mesh", { geometry: St, material: l.field, frustumCulled: !1 }),
407
+ /* @__PURE__ */ d("mesh", { ref: h, geometry: lt, material: l.arrow, visible: !1 }),
408
+ /* @__PURE__ */ d("primitive", { object: g }),
409
+ /* @__PURE__ */ Y("group", { ref: u, position: e.pos, children: [
410
+ /* @__PURE__ */ Y("group", { ref: n, scale: 1e-4, children: [
411
+ /* @__PURE__ */ d("mesh", { geometry: De, material: l.shell }),
412
+ /* @__PURE__ */ d("mesh", { geometry: De, material: l.core, scale: 0.55 })
413
+ ] }),
414
+ /* @__PURE__ */ d(
415
+ "mesh",
416
+ {
417
+ ref: G,
418
+ geometry: De,
419
+ material: co,
420
+ onClick: (y) => {
421
+ y.stopPropagation(), a(o.id);
422
+ },
423
+ onPointerOver: () => document.body.style.cursor = "pointer",
424
+ onPointerOut: () => document.body.style.cursor = ""
425
+ }
426
+ ),
427
+ /* @__PURE__ */ d("sprite", { ref: i, material: l.halo }),
428
+ /* @__PURE__ */ d("sprite", { ref: b, material: l.flash, visible: !1 }),
429
+ /* @__PURE__ */ d("mesh", { ref: c, geometry: mt, material: l.ring, visible: !1 }),
430
+ /* @__PURE__ */ d("mesh", { ref: p, geometry: mt, material: l.sel, visible: !1 }),
431
+ /* @__PURE__ */ d("group", { ref: v, children: /* @__PURE__ */ d(
432
+ Ie,
433
+ {
434
+ ref: E,
435
+ anchorX: V ? "left" : "center",
436
+ text: `${o.name}${T !== void 0 ? ` ${Number(T) + 1}` : ""}`,
437
+ color: bt[o.type],
438
+ size: V ? 0.22 : 0.28,
439
+ opacity: 0,
440
+ fit: !0,
441
+ pxRange: V ? [8, 11.5] : [9, 13]
442
+ }
443
+ ) })
444
+ ] })
445
+ ] });
446
+ }
447
+ const Ce = 36, gt = 1.5;
448
+ function ho() {
449
+ const e = z(() => {
450
+ const n = new t.BufferGeometry();
451
+ return n.setAttribute("position", new t.BufferAttribute(new Float32Array(Re * Ce * 6), 3)), n.setAttribute("color", new t.BufferAttribute(new Float32Array(Re * Ce * 6), 3)), n.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), n;
452
+ }, []), r = z(() => fe("#fff", !0), []), a = z(() => it.map(() => D("#fff")), []), o = R([]), u = z(() => new t.Vector3(), []);
453
+ return ve(() => {
454
+ const n = performance.now(), i = e.getAttribute("position"), c = e.getAttribute("color");
455
+ let p = 0;
456
+ for (let b = 0; b < Re; b++) {
457
+ const h = it[b], G = o.current[b], E = (n - h.start) / 1e3;
458
+ if (!h.on || E > gt) {
459
+ h.on = !1, G && (G.visible = !1);
460
+ continue;
461
+ }
462
+ if (G) {
463
+ const g = Math.max(0, 1 - E / 0.55);
464
+ G.visible = g > 0, G.position.copy(h.o), G.scale.setScalar(Math.max(1e-4, (0.8 + h.size * 1.5) * (0.6 + (1 - g) * 0.8))), a[b].color.copy(h.c).multiplyScalar(g * g * 1.1);
465
+ }
466
+ const v = 1 - E / gt, A = 0.4 + E * 7.5, V = 1.2 + h.size * 1.1, l = 0.1 + h.size * 0.07, f = p * Ce * 2;
467
+ for (let g = 0; g < Ce; g++)
468
+ for (let x = 0; x < 2; x++) {
469
+ const s = (g + x) / Ce, S = Math.max(0, A - V * (1 - s)), T = Math.sin(Math.PI * s), y = Math.sin(s * Math.PI * 2 * (3 + h.size)) * l * T;
470
+ u.copy(h.o).addScaledVector(h.dir, S).addScaledVector(h.perp, y), i.setXYZ(f + g * 2 + x, u.x, u.y, u.z);
471
+ const I = T * v * 1.4;
472
+ c.setXYZ(f + g * 2 + x, h.c.r * I, h.c.g * I, h.c.b * I);
473
+ }
474
+ p++;
475
+ }
476
+ e.setDrawRange(0, p * Ce * 2), i.needsUpdate = !0, c.needsUpdate = !0;
477
+ }), /* @__PURE__ */ Y(he, { children: [
478
+ /* @__PURE__ */ d("lineSegments", { geometry: e, material: r, frustumCulled: !1 }),
479
+ a.map((n, i) => /* @__PURE__ */ d("sprite", { ref: (c) => void (o.current[i] = c), material: n, visible: !1 }, i))
480
+ ] });
481
+ }
482
+ const ot = 24;
483
+ function vo() {
484
+ const e = z(() => Array.from({ length: ot }, () => D("#fff")), []), r = R([]), a = z(() => ({ c: new t.Vector3(), h: new t.Vector3() }), []);
485
+ return ve(() => {
486
+ const o = performance.now();
487
+ let u = 0;
488
+ for (const n of j.comets) {
489
+ if (u >= ot) break;
490
+ const i = xe(n.from), c = xe(n.to), p = r.current[u];
491
+ if (!i || !c || !p) continue;
492
+ const b = W((o - n.start) / n.dur);
493
+ if (b >= 1) continue;
494
+ je(i, c, 1, a.c), ce(i, a.c, c, Be(b), a.h), p.visible = !0, p.position.copy(a.h), p.scale.setScalar(0.9);
495
+ const h = j.instances.get(n.from);
496
+ e[u].color.copy(h ? ct[h.type] : Se).lerp(ne, 0.4).multiplyScalar(1.4 * Math.sin(Math.PI * b) + 0.2), u++;
497
+ }
498
+ for (let n = u; n < ot; n++) r.current[n] && (r.current[n].visible = !1);
499
+ }), /* @__PURE__ */ d(he, { children: e.map((o, u) => /* @__PURE__ */ d("sprite", { ref: (n) => void (r.current[u] = n), material: o, visible: !1 }, u)) });
500
+ }
501
+ const we = 14, go = 0.2, yo = new t.OctahedronGeometry(0.13, 0), wo = (
502
+ /* glsl */
503
+ `
504
+ attribute vec3 aCol;
505
+ varying vec3 vN; varying vec3 vV; varying vec3 vC;
506
+ void main(){
507
+ vec4 mv = modelViewMatrix * instanceMatrix * vec4(position, 1.0);
508
+ vN = normalize(normalMatrix * mat3(instanceMatrix) * normal);
509
+ vV = normalize(-mv.xyz); vC = aCol;
510
+ gl_Position = projectionMatrix * mv;
511
+ }`
512
+ ), bo = (
513
+ /* glsl */
514
+ `
515
+ uniform float uGain;
516
+ varying vec3 vN; varying vec3 vV; varying vec3 vC;
517
+ void main(){
518
+ vec3 n = normalize(vN);
519
+ vec3 L = normalize(vec3(-0.45, 0.65, 0.6));
520
+ float d = max(dot(n, L), 0.0);
521
+ float rim = pow(1.0 - abs(dot(n, normalize(vV))), 2.4);
522
+ float spec = pow(max(dot(reflect(-L, n), normalize(vV)), 0.0), 28.0);
523
+ vec3 col = vC * (0.10 + 0.55 * d) + vC * rim * 0.75 + vec3(spec) * 0.35;
524
+ gl_FragColor = vec4(col * uGain, 1.0);
525
+ }`
526
+ ), nt = new t.Vector3();
527
+ function Mo(e, r) {
528
+ let a = 0, o = 0, u = 0, n = 1 / 0;
529
+ for (const p of Me.agents.values())
530
+ p.run === e && (p.depth === 0 ? (a++, o += p.eu, u += p.ev) : n = Math.min(n, p.ev));
531
+ const i = 2.1 * be.spread;
532
+ if (!a) {
533
+ r.u = e.cu, r.v = n < 1 / 0 ? n - i : e.cv;
534
+ return;
535
+ }
536
+ r.u = o / a;
537
+ const c = u / a;
538
+ r.v = n < 1 / 0 ? (c + n) / 2 : c - i;
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+ title: "atom · agent orbitals",
805
+ subtitle: "Each run is an atom: the nucleus is the run hub, agents are electrons on its shells, subagents orbit their parent · LLM calls emit photons sized by tokens · ◎ MCP detectors with backend sensors · graph = molecule on the side · exit = decay",
806
+ className: "atom-root",
807
+ preset: "radial",
808
+ plane: "xy",
809
+ camera: { position: [0, 3.5, 36], fov: 46 },
810
+ bg: "#02040c",
811
+ gl: { antialias: !0 },
812
+ fit: { nRef: 4, min: 0.62, max: 1.6, minRadius: 5.5 },
813
+ agentRadius: 0.75,
814
+ graph: { natural: le * 1.15, radius: 2.3 },
815
+ peripheryGap: 3.8,
816
+ Background: /* @__PURE__ */ d(Ro, {}),
817
+ Agent: mo,
818
+ RunMarker: So,
819
+ McpServer: ao,
820
+ Backend: so,
821
+ GraphResource: Fo,
822
+ cluster: { radius: 1.3, variant: "orb" },
823
+ extents: Io,
824
+ PostFX: /* @__PURE__ */ Y(Vt, { multisampling: 0, children: [
825
+ /* @__PURE__ */ d(zt, { mipmapBlur: !0, intensity: 1.05, luminanceThreshold: 0.22, luminanceSmoothing: 0.25, radius: 0.7 }),
826
+ /* @__PURE__ */ d(Gt, { eskil: !1, offset: 0.25, darkness: 0.85 })
827
+ ] }),
828
+ children: [
829
+ /* @__PURE__ */ d(ho, {}),
830
+ /* @__PURE__ */ d(vo, {}),
831
+ /* @__PURE__ */ d(io, {})
832
+ ]
833
+ }
834
+ );
835
+ }
836
+ export {
837
+ Xo as default
838
+ };