agentglow 0.2.10 → 0.2.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,838 +0,0 @@
1
- var At = Object.defineProperty;
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- var Pt = (e, r, a) => r in e ? At(e, r, { enumerable: !0, configurable: !0, writable: !0, value: a }) : e[r] = a;
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- var Z = (e, r, a) => Pt(e, typeof r != "symbol" ? r + "" : r, a);
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- import { jsxs as Y, Fragment as de, jsx as d } from "react/jsx-runtime";
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- import { EffectComposer as Vt, Bloom as zt, Vignette as Gt } from "@react-three/postprocessing";
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- import { useRef as B, useMemo as E, useEffect as Et, useState as Ft } from "react";
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- import * as t from "three";
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- import { useFrame as he } from "@react-three/fiber";
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- import { T as Mt, w as K, L as Ie, d as Bt, a as xe, c as ft, h as Ae, l as Rt, H as It, p as Ot, e as Tt, f as be, s as Lt, S as Le, q as _t, R as Nt, k as Me, u as Ut, A as Xt, o as Ht, K as Kt, m as jt, G as Yt, n as qt, j as Wt } from "./KitScene-Bm1I35Zc.js";
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- var bt;
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- const j = typeof window < "u" && !!((bt = window.matchMedia) != null && bt.call(window, "(prefers-reduced-motion: reduce)").matches), pt = new t.Color("#3db8ff"), Se = new t.Color("#9fdcff"), He = new t.Color("#ff4fa8"), mt = new t.Color("#ff9ccf"), oe = new t.Color(1, 1, 1), Fe = new t.Color("#ffc24a"), $t = new t.Color("#ff2d55"), Dt = new t.Color("#3a4560"), lt = Object.fromEntries(Object.entries(Mt).map(([e, r]) => [e, new t.Color(r)])), q = (e) => e < 0 ? 0 : e > 1 ? 1 : e, je = (e) => 1 - Math.pow(1 - q(e), 3), Re = (e) => (e = q(e), e < 0.5 ? 4 * e * e * e : 1 - Math.pow(-2 * e + 2, 3) / 2);
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- let _e = null;
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- function Zt() {
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- if (_e) return _e;
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- const e = document.createElement("canvas");
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- e.width = e.height = 128;
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- const r = e.getContext("2d"), a = r.createRadialGradient(64, 64, 0, 64, 64, 64);
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- return a.addColorStop(0, "rgba(255,255,255,1)"), a.addColorStop(0.12, "rgba(255,255,255,0.7)"), a.addColorStop(0.4, "rgba(255,255,255,0.15)"), a.addColorStop(1, "rgba(255,255,255,0)"), r.fillStyle = a, r.fillRect(0, 0, 128, 128), _e = new t.CanvasTexture(e), _e;
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- }
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- function $(e = "#fff") {
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- return new t.SpriteMaterial({ map: Zt(), color: e, blending: t.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 });
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- }
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- function le(e = "#fff") {
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- return new t.MeshBasicMaterial({ color: e, blending: t.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 });
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- }
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- function ue(e = "#fff", r = !1) {
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- return new t.LineBasicMaterial({ color: e, vertexColors: r, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1, toneMapped: !1 });
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- }
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- const De = new t.SphereGeometry(1, 24, 18), ut = new t.ConeGeometry(1, 1, 12).translate(0, 0.5, 0), dt = new t.TorusGeometry(1, 0.03, 6, 72);
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- function kt(e = 48, r = 6) {
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- const a = [], o = [];
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- for (let n = 0; n <= e; n++)
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- for (let i = 0; i < r; i++) {
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- const c = i / r * Math.PI * 2;
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- a.push(n / e, Math.cos(c), Math.sin(c));
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- }
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- for (let n = 0; n < e; n++)
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- for (let i = 0; i < r; i++) {
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- const c = n * r + i, p = n * r + (i + 1) % r;
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- o.push(c, c + r, p, p, c + r, p + r);
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- }
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- const u = new t.BufferGeometry();
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- return u.setAttribute("position", new t.Float32BufferAttribute(a, 3)), u.setIndex(o), u.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), u;
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- }
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- const St = kt();
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- function xt(e, r = 0.04) {
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- return new t.ShaderMaterial({
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- uniforms: {
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- uP0: { value: new t.Vector3() },
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- uP1: { value: new t.Vector3() },
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- uP2: { value: new t.Vector3() },
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- uRadius: { value: r },
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- uOpacity: { value: 1 },
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- uGrow: { value: 1 },
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- uTime: { value: 0 },
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- uFlow: { value: 0 },
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- uHead: { value: -1 },
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- uColor: { value: new t.Color(e) },
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- uHeadColor: { value: new t.Color(3, 3, 3) }
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- },
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- vertexShader: (
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- /* glsl */
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- `
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- uniform vec3 uP0; uniform vec3 uP1; uniform vec3 uP2; uniform float uRadius;
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- varying float vT; varying float vRim;
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- void main(){
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- float t = position.x; float a = 1.0 - t;
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- vec3 p = a*a*uP0 + 2.0*a*t*uP1 + t*t*uP2;
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- vec3 tg = 2.0*a*(uP1-uP0) + 2.0*t*(uP2-uP1);
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- tg = length(tg) > 1e-5 ? normalize(tg) : vec3(1.0,0.0,0.0);
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- vec3 up = abs(tg.y) > 0.92 ? vec3(1.0,0.0,0.0) : vec3(0.0,1.0,0.0);
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- vec3 n = normalize(cross(tg, up)); vec3 b = cross(tg, n);
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- vec3 off = n*position.y + b*position.z;
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- vec4 mv = modelViewMatrix * vec4(p + off * uRadius * mix(1.0, 0.45, t), 1.0);
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- vRim = abs(dot(normalize(normalMatrix * off), normalize(-mv.xyz)));
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- vT = t;
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- gl_Position = projectionMatrix * mv;
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- }`
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- ),
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- fragmentShader: (
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- /* glsl */
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- `
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- uniform vec3 uColor; uniform vec3 uHeadColor; uniform float uOpacity; uniform float uGrow; uniform float uTime; uniform float uFlow; uniform float uHead;
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- varying float vT; varying float vRim;
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- void main(){
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- if (vT > uGrow) discard;
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- float core = 0.2 + 0.8 * vRim * vRim;
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- // field quanta travelling parent (t=0) -> child (t=1)
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- float flow = uFlow * pow(max(0.0, sin((vT * 6.0 - uTime * 0.8) * 3.14159)), 10.0);
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- float head = uHead >= 0.0 ? exp(-pow((vT - uHead) / 0.05, 2.0)) : 0.0;
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- gl_FragColor = vec4(uColor * uOpacity * (core + flow * 2.6) + uHeadColor * head, 1.0);
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- }`
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- ),
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- transparent: !0,
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- depthWrite: !1,
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- blending: t.AdditiveBlending
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- });
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- }
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- function ie(e, r, a, o, u) {
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- const n = 1 - o;
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- return u.set(n * n * e.x + 2 * n * o * r.x + o * o * a.x, n * n * e.y + 2 * n * o * r.y + o * o * a.y, n * n * e.z + 2 * n * o * r.z + o * o * a.z);
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- }
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- function Ye(e, r, a, o) {
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- o.copy(e).add(r).multiplyScalar(0.5);
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- const u = o.length() || 1;
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- return o.multiplyScalar(1 + a / u), o.z += a * 0.4, o;
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- }
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- const We = class We {
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- constructor(r) {
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- Z(this, "mesh");
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- Z(this, "colors");
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- Z(this, "n", 0);
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- Z(this, "o", new t.Object3D());
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- Z(this, "a", new t.Vector3());
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- Z(this, "b", new t.Vector3());
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- this.max = r, this.colors = new Float32Array(r * 3), this.mesh = new t.InstancedMesh(ut, new t.MeshBasicMaterial({ blending: t.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 }), r), this.mesh.instanceColor = new t.InstancedBufferAttribute(this.colors, 3), this.mesh.frustumCulled = !1, this.mesh.count = 0;
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- }
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- begin() {
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- this.n = 0;
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- }
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- add(r, a, o, u, n, i, c, p = 1) {
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- this.n >= this.max || p <= 0.01 || (ie(r, a, o, u, this.a), ie(r, a, o, q(u + 0.02 * n), this.b), this.b.sub(this.a), !(this.b.lengthSq() < 1e-8) && (this.o.position.copy(this.a), this.o.quaternion.setFromUnitVectors(We.UP, this.b.normalize()), this.o.scale.set(i * 0.38, i, i * 0.38), this.o.updateMatrix(), this.mesh.setMatrixAt(this.n, this.o.matrix), this.colors[this.n * 3] = c.r * p, this.colors[this.n * 3 + 1] = c.g * p, this.colors[this.n * 3 + 2] = c.b * p, this.n++));
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- }
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- end() {
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- this.mesh.count = this.n, this.mesh.instanceMatrix.needsUpdate = !0, this.mesh.instanceColor.needsUpdate = !0;
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- }
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- };
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- Z(We, "UP", new t.Vector3(0, 1, 0));
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- let qe = We;
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- class Ct {
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- constructor(r, a) {
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- Z(this, "geo", new t.BufferGeometry());
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- Z(this, "P");
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- Z(this, "C");
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- Z(this, "n", 0);
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- this.max = r, this.seg = a, this.P = new t.BufferAttribute(new Float32Array(r * a * 6), 3), this.C = new t.BufferAttribute(new Float32Array(r * a * 6), 3), this.geo.setAttribute("position", this.P), this.geo.setAttribute("color", this.C), this.geo.boundingSphere = new t.Sphere(new t.Vector3(), 1e4);
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- }
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- begin() {
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- this.n = 0;
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- }
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- /** Returns the base vertex index for curve slot, or -1 if full. Caller writes seg*2 vertices. */
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- next() {
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- return this.n < this.max ? this.n++ * this.seg * 2 : -1;
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- }
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- end() {
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- this.geo.setDrawRange(0, this.n * this.seg * 2), this.P.needsUpdate = !0, this.C.needsUpdate = !0;
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- }
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- }
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- const ce = 2.4, Pe = /* @__PURE__ */ new Map(), Ke = /* @__PURE__ */ new Map();
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- function Jt(e, r, a) {
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- return e.r += r.r * a, e.g += r.g * a, e.b += r.b * a, e;
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- }
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- const Qt = new t.Vector3(), eo = new t.Vector3(0, 1, 0);
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- function to() {
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- const e = [], r = (n, i) => e.push(...n, ...i), o = (n, i, c = 48) => {
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- for (let p = 0; p < c; p++) {
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- const b = p / c * Math.PI * 2, h = (p + 1) / c * Math.PI * 2;
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- r([Math.cos(b) * n, Math.sin(b) * n, i], [Math.cos(h) * n, Math.sin(h) * n, i]);
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- }
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- };
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- for (const n of [-0.7, 0.7])
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- o(1, n), o(0.62, n), o(0.3, n * 1.15);
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- o(1, 0);
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- for (let n = 0; n < 16; n++) {
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- const i = n / 16 * Math.PI * 2, c = Math.cos(i), p = Math.sin(i);
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- r([c * 1, p * 1, -0.7], [c * 1, p * 1, 0.7]);
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- for (const b of [-0.7, 0.7]) r([c * 0.62, p * 0.62, b], [c * 1, p * 1, b]);
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- n % 2 === 0 && r([c * 0.3, p * 0.3, -0.8], [c * 0.3, p * 0.3, 0.8]);
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- }
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- const u = new t.BufferGeometry();
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- return u.setAttribute("position", new t.Float32BufferAttribute(e, 3)), u;
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- }
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- const oo = to(), no = new t.CylinderGeometry(1, 1, 1.4, 32, 1, !0).rotateX(Math.PI / 2), ye = (e, r, a) => ({ geo: e, edges: new t.EdgesGeometry(e, 25), pos: r, rot: a }), Ne = {
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- db: () => [ye(new t.CylinderGeometry(0.4, 0.4, 0.66, 24)), ye(new t.TorusGeometry(0.4, 0.01, 4, 40), [0, 0.11, 0], [Math.PI / 2, 0, 0])],
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- warehouse: () => [-0.28, 0, 0.28].map((e) => ye(new t.BoxGeometry(0.9, 0.18, 0.55), [0, e, 0])),
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- spark: () => [ye(new t.IcosahedronGeometry(0.42, 0))],
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- api: () => [ye(new t.TorusGeometry(0.38, 0.09, 8, 6))],
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- storage: () => [ye(new t.BoxGeometry(0.66, 0.66, 0.66), void 0, [0.4, 0.6, 0])],
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- queue: () => [ye(new t.CapsuleGeometry(0.18, 0.7, 4, 12), void 0, [0, 0, Math.PI / 2])]
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- };
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- function ro({ mcp: e, backend: r }) {
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- const a = e.srv, o = r.res, u = B(null), n = E(() => {
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- var v;
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- return ((v = Ne[o.kind]) == null ? void 0 : v.call(Ne)) ?? Ne.api();
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- }, [o.kind]), i = E(() => new t.Color(a.color).lerp(oe, 0.3), [a.color]), c = E(() => ({ edge: xt(a.color, 0.03), fill: le(i), line: ue(i), halo: $(i), arrow: le(i) }), [a.color, i]), p = B(null), b = B(null), h = B(null), z = B(null), A = B("");
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- return he(({ clock: v }) => {
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- var w, V;
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- const x = performance.now(), G = v.elapsedTime;
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- (w = u.current) == null || w.position.copy(r.pos);
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- const l = c.edge.uniforms;
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- l.uP0.value.copy(e.pos), l.uP2.value.copy(r.pos), l.uP1.value.copy(e.pos).add(r.pos).multiplyScalar(0.5);
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- const f = o.inflight > 0, g = Math.exp(-((x - o.activeAt) / 1e3) * 1.5), P = f && !j ? 0.5 + 0.5 * Math.sin(G * 5) : f ? 0.5 : 0, s = f ? 1.5 + P * 0.8 : 0.14 + g * 0.9;
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- c.fill.color.copy(i).multiplyScalar(s * 0.22), c.line.color.copy(i).multiplyScalar(s * 1.3), c.halo.color.copy(i).multiplyScalar(f ? 0.4 + P * 0.2 : 0.02 + g * 0.22), (V = b.current) == null || V.scale.setScalar(f ? 3.6 + P * 0.6 : 2.2 + g), p.current && (p.current.scale.setScalar(f ? 1.18 + P * 0.06 : 1 + g * 0.08), p.current.rotation.y = j ? 0.4 : G * (f ? 0.7 : 0.12));
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- let C = null;
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- for (const R of K.mcpCalls) R.server === a.name && R.resource === o.name && (!C || R.start > C.start) && (C = R);
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- let L = o.name;
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- if (f) {
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- let R = "";
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- for (const _ of K.mcpPending.values()) _.server === a.name && _.resource === o.name && (R = _.tool);
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- L = `${o.name} ▸ ${R || "query"}()`;
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- } else C && C.phase === "result" && x - C.start < 1800 && (L = `${o.name} ✓ returned`);
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- z.current && (L !== A.current && (z.current.setText(L), A.current = L), z.current.setOpacity(f ? 1 : 0.5 + g * 0.5));
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- const y = c.edge.uniforms;
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- y.uTime.value = j ? 0 : G;
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- const I = C && C.phase === "result" ? (x - C.start) / C.dur : 9, T = h.current;
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- I < 1 ? (y.uRadius.value = 0.055, y.uOpacity.value = 0.8 * (1 - I * 0.6), y.uFlow.value = 0, y.uHead.value = 1 - Re(I), y.uHeadColor.value.copy(i).multiplyScalar(3), T && (T.visible = !0, ht(T, y.uP0.value, y.uP1.value, y.uP2.value, 0.14, -1, 0.5), c.arrow.color.copy(i).multiplyScalar(2 * (1 - I * 0.7)))) : f ? (y.uRadius.value = 0.03, y.uOpacity.value = 0.5, y.uFlow.value = 1, y.uHead.value = -1, T && (T.visible = !0, ht(T, y.uP0.value, y.uP1.value, y.uP2.value, 0.82, 1, 0.4), c.arrow.color.copy(i).multiplyScalar(1.2))) : (y.uRadius.value = 0.025, y.uOpacity.value = 0.14 + g * 0.4, y.uFlow.value = 0, y.uHead.value = -1, T && (T.visible = !1));
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- }), /* @__PURE__ */ Y(de, { children: [
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- /* @__PURE__ */ d("mesh", { geometry: St, material: c.edge, frustumCulled: !1 }),
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- /* @__PURE__ */ d("mesh", { ref: h, geometry: ut, material: c.arrow, visible: !1 }),
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- /* @__PURE__ */ Y("group", { ref: u, children: [
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- /* @__PURE__ */ d("sprite", { ref: b, material: c.halo }),
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- /* @__PURE__ */ d("group", { ref: p, children: n.map((v, x) => /* @__PURE__ */ Y("group", { position: v.pos, rotation: v.rot, children: [
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- /* @__PURE__ */ d("mesh", { geometry: v.geo, material: c.fill }),
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- /* @__PURE__ */ d("lineSegments", { geometry: v.edges, material: c.line })
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- ] }, x)) }),
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- /* @__PURE__ */ d(Ie, { ref: z, position: [0, -0.9, 0], text: o.name, font: "mono", color: a.color, size: 0.2, opacity: 0.5, pxRange: [7.5, 11] })
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- ] })
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- ] });
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- }
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- const Ze = new t.Vector3(), Ue = new t.Vector3();
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- function ht(e, r, a, o, u, n, i) {
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- ie(r, a, o, u, Ze), ie(r, a, o, q(u + 0.02 * n), Ue), e.position.copy(Ze), Ue.sub(Ze), Ue.lengthSq() > 1e-8 && e.quaternion.setFromUnitVectors(eo, Ue.normalize()), e.scale.set(i * 0.38, i, i * 0.38);
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- }
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- function so({ mcp: e }) {
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- const r = e.srv, a = B(null), o = E(() => new t.Color(r.color), [r.color]), u = E(() => ({ line: ue(o), fill: le(o), core: $("#fff"), halo: $(o), hit: $("#fff") }), [o]), n = B(null), i = B(null), c = B(null), p = B(null), b = B(r.calls), h = B(-1e9);
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- return he(({ clock: z }) => {
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- var f, g, P;
228
- (f = a.current) == null || f.position.copy(e.pos);
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- const A = performance.now();
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- r.calls !== b.current && (b.current = r.calls, h.current = A), (g = n.current) == null || g.lookAt(Qt);
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- const v = r.inflight > 0, x = Math.exp(-((A - r.activeAt) / 1e3) * 1.4), G = (v ? 0.8 : 0.32) + x * 0.5;
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- u.line.color.copy(o).multiplyScalar(G * 1.4), u.fill.color.copy(o).multiplyScalar(G * 0.05), u.core.color.setScalar(v ? 0.7 : 0.18), u.halo.color.copy(o).multiplyScalar(v ? 0.24 : 0.06 + x * 0.12), (P = c.current) == null || P.scale.setScalar(5 + (v ? 0.8 : 0)), i.current && (i.current.rotation.z = j ? 0 : z.elapsedTime * (v ? 0.55 : 0.08));
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- const l = (A - h.current) / 700;
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- p.current && (p.current.visible = l < 1, p.current.scale.setScalar(1 + l * 4), u.hit.color.copy(o).lerp(oe, 0.5).multiplyScalar((1 - l) * (1 - l) * 1.2));
235
- }), /* @__PURE__ */ d(de, { children: /* @__PURE__ */ Y("group", { ref: a, children: [
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- /* @__PURE__ */ d("sprite", { ref: c, material: u.halo }),
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- /* @__PURE__ */ d("group", { ref: n, children: /* @__PURE__ */ Y("group", { ref: i, children: [
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- /* @__PURE__ */ d("lineSegments", { geometry: oo, material: u.line }),
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- /* @__PURE__ */ d("mesh", { geometry: no, material: u.fill })
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- ] }) }),
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- /* @__PURE__ */ d("sprite", { material: u.core, scale: 0.9 }),
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- /* @__PURE__ */ d("sprite", { ref: p, material: u.hit, visible: !1 }),
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- /* @__PURE__ */ d(Ie, { position: [0, 1.65, 0], text: `MCP · ${r.name}`, color: r.color, size: 0.28, pxRange: [9, 13] })
244
- ] }) });
245
- }
246
- const vt = 28, ke = 40, Je = 24;
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- function ao() {
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- const e = E(() => new Ct(vt * 2, ke), []), r = E(() => ue("#fff", !0), []), a = E(() => new qe(vt), []), o = E(() => Array.from({ length: Je }, () => $("#fff")), []), u = B([]), n = E(() => ({ a: new t.Vector3(), b: new t.Vector3(), c: new t.Vector3(), p: new t.Vector3(), col: new t.Color(), k: new t.Color() }), []);
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- return he(({ clock: i }) => {
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- const c = performance.now(), p = j ? 0 : i.elapsedTime;
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- e.begin(), a.begin();
252
- const { a: b, b: h, c: z, p: A, col: v, k: x } = n, G = (f, g, P, s) => {
253
- const C = xe(f), L = K.mcpServers.get(g), y = ft(g);
254
- if (!C || !L || !y) return;
255
- b.copy(C), h.copy(y), Ye(b, h, 1.2, z), v.set(L.color);
256
- let I;
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- P === 0 ? (v.lerp(Fe, q(s / 1.2)), s > 1.2 && v.lerp($t, q((s - 1.2) / 1)), I = (0.25 + Math.min(0.6, s * 0.25)) * je(s / 0.3)) : (v.lerp(oe, 0.35), I = 1.2 * (s < 0.75 ? 1 : 1 - (s - 0.75) / 0.25));
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- const T = 1 - Re(s / 0.75);
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- for (let w = 0; w < 2; w++) {
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- const V = e.next();
261
- if (V < 0) return;
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- const R = w ? 0.045 : 0;
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- for (let _ = 0; _ < ke; _++)
264
- for (let U = 0; U < 2; U++) {
265
- const m = (_ + U) / ke;
266
- ie(b, z, h, m, A), e.P.setXYZ(V + _ * 2 + U, A.x + R, A.y + R, A.z);
267
- let M;
268
- P === 0 ? M = I * (0.22 + Math.pow(Math.max(0, Math.sin(m * 26 - p * 3)), 10) * 1.8) * (w ? 0.3 : 1) : M = I * (0.18 + Math.exp(-(((m - T) / 0.05) ** 2)) * 3.4 * (s < 0.8 ? 1 : 0)) * (w ? 0.5 : 1), e.C.setXYZ(V + _ * 2 + U, v.r * M, v.g * M, v.b * M);
269
- }
270
- }
271
- x.copy(v), P === 0 ? a.add(b, z, h, 0.93, 1, 0.45, x, 0.5 + I * 1.3) : a.add(b, z, h, 0.07, -1, 0.6, x, I * 1.5);
272
- };
273
- for (const f of K.mcpPending.values()) G(f.instance, f.server, 0, Bt(f, c));
274
- for (const f of K.mcpCalls) f.phase === "result" && G(f.instance, f.server, 1, q((c - f.start) / f.dur));
275
- e.end(), a.end();
276
- let l = 0;
277
- for (const f of K.mcpCalls) {
278
- if (f.phase !== "call" || l >= Je) continue;
279
- const g = xe(f.instance), P = K.mcpServers.get(f.server), s = ft(f.server), C = u.current[l], L = q((c - f.start) / f.dur);
280
- !g || !P || !s || !C || L >= 1 || (b.copy(g), h.copy(s), Ye(b, h, 1.2, z), ie(b, z, h, Re(L), A), C.visible = !0, C.position.copy(A), C.scale.setScalar(0.85), o[l].color.set(P.color).lerp(oe, 0.4).multiplyScalar(1.5), l++);
281
- }
282
- for (let f = l; f < Je; f++) u.current[f] && (u.current[f].visible = !1);
283
- }), /* @__PURE__ */ Y(de, { children: [
284
- /* @__PURE__ */ d("lineSegments", { geometry: e.geo, material: r, frustumCulled: !1 }),
285
- /* @__PURE__ */ d("primitive", { object: a.mesh }),
286
- o.map((i, c) => /* @__PURE__ */ d("sprite", { ref: (p) => void (u.current[c] = p), material: i, visible: !1 }, c))
287
- ] });
288
- }
289
- const Ge = 40, Qe = 160, io = new t.MeshBasicMaterial({ transparent: !0, opacity: 0, depthWrite: !1, colorWrite: !1 }), co = new t.Vector3(0, 1, 0), lo = new t.Vector3(0, 0, 1), et = new t.Vector3(), gt = new t.Vector3(), Ee = new t.Vector3(), uo = (() => {
290
- const e = new Float32Array((Qe + 1) * 3);
291
- for (let a = 0; a <= Qe; a++) {
292
- const o = a / Qe * Math.PI * 2;
293
- e.set([Math.cos(o), Math.sin(o), 0], a * 3);
294
- }
295
- const r = new t.BufferGeometry();
296
- return r.setAttribute("position", new t.BufferAttribute(e, 3)), r.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), r;
297
- })(), Be = 40, ct = Array.from({ length: Be }, () => ({ on: !1, start: 0, size: 1, o: new t.Vector3(), dir: new t.Vector3(), perp: new t.Vector3(), c: new t.Color() }));
298
- let tt = 0;
299
- function fo(e, r, a, o, u) {
300
- const n = ct[tt];
301
- tt = (tt + 1) % Be, n.on = !0, n.start = performance.now(), n.size = a, n.o.copy(e), n.dir.copy(e).sub(r), n.dir.lengthSq() < 1e-4 && n.dir.set(0, 1, 0), n.dir.normalize(), n.dir.x += Math.sin(u * 12.9) * 0.6, n.dir.y += Math.cos(u * 7.3) * 0.6, n.dir.z += 0.35, n.dir.normalize(), n.perp.set(0, 0, 1).cross(n.dir).normalize(), n.perp.lengthSq() < 0.5 && n.perp.set(1, 0, 0), n.c.copy(o).lerp(oe, 0.35);
302
- }
303
- function po({ agent: e, selected: r, onSelect: a }) {
304
- const o = e.inst, u = B(null), n = B(null), i = B(null), c = B(null), p = B(null), b = B(null), h = B(null), z = B(null), A = B(null), v = B(null), x = lt[o.type], G = !!o.subagent, l = E(
305
- () => ({
306
- core: le("#fff"),
307
- shell: le(x),
308
- halo: $(x),
309
- ring: le(Fe),
310
- sel: le(Se),
311
- flash: $("#fff"),
312
- arrow: le(x),
313
- field: xt(x, G ? 0.028 : 0.04),
314
- trail: ue("#fff", !0),
315
- orbit: ue(x)
316
- }),
317
- [x, G]
318
- ), f = E(() => {
319
- const y = new t.BufferGeometry();
320
- return y.setAttribute("position", new t.BufferAttribute(new Float32Array(Ge * 3), 3)), y.setAttribute("color", new t.BufferAttribute(new Float32Array(Ge * 3), 3)), y.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), y;
321
- }, []), g = E(() => Object.assign(new t.Line(f, l.trail), { frustumCulled: !1 }), [f, l.trail]), P = E(() => Object.assign(new t.Line(uo, l.orbit), { frustumCulled: !1, matrixAutoUpdate: !1, visible: !1 }), [l.orbit]), s = E(
322
- () => ({
323
- p: new t.Vector3(),
324
- ctrl: new t.Vector3(),
325
- par: new t.Vector3(),
326
- n: new t.Vector3(),
327
- a: new t.Vector3(),
328
- b: new t.Vector3(),
329
- from: new t.Vector3(),
330
- fromSet: !1,
331
- c: new t.Color(),
332
- llm: o.llmCalls,
333
- ringK: 0,
334
- linkK: 0,
335
- labelK: 1,
336
- seed: Ae(o.id, 3),
337
- dir: Ae(o.id, 4) < 0.5 ? 1 : -1,
338
- // shell plane: tilt toward the viewer (seeded per agent) -> classic atom-logo ellipses
339
- tilt: 0.35 + Ae(o.id, 5) * 0.25,
340
- lean: 0.45 + Ae(o.id, 6) * 0.25
341
- }),
342
- [o]
343
- ), C = (y, I) => I.copy(s.n).addScaledVector(s.a, Math.cos(y)).addScaledVector(s.b, Math.sin(y));
344
- he(({ clock: y, camera: I }) => {
345
- var pe, te, ae, Te, me;
346
- const T = performance.now(), w = y.elapsedTime, V = o.exitAt ? (T - o.exitAt) / 1e3 / (Rt(o) / It) : -1, R = V >= 0 ? q(V / 0.8) : 0, _ = V > 0 ? V : 0;
347
- if (G) {
348
- const F = 0.32 * be.spread;
349
- s.n.copy(e.pos), s.a.set(F, 0, 0), s.b.set(0, F * 0.45, F * 0.6);
350
- } else {
351
- const F = Pe.get(e.run.id) ?? e.run.origin;
352
- s.n.copy(F), s.a.copy(e.pos).sub(F);
353
- let W = s.a.length();
354
- W < 0.5 && (s.a.set(0, 0.5, 0), W = 0.5), s.b.set(-s.a.y, s.a.x, 0).normalize().multiplyScalar(W * s.tilt * s.dir).addScaledVector(lo, W * s.lean);
355
- }
356
- let m = G ? w * (G ? j ? 0 : 0.9 : 0) * s.dir + s.seed * 6.28 : j ? 0 : Math.sin(w * 0.6 + s.seed * 9) * 0.06;
357
- m += s.dir * _ * 0.9;
358
- const M = 1 + _ * _ * 0.07;
359
- C(m, e.live), M !== 1 && e.live.sub(s.n).multiplyScalar(M).add(s.n);
360
- const N = je((T - o.bornAt) / 1100);
361
- if (N < 1) {
362
- const F = o.parent ? xe(o.parent) : void 0;
363
- F ? (s.from.copy(F), s.fromSet = !0) : s.fromSet || (s.from.copy(s.n), s.fromSet = !0), e.live.lerpVectors(s.from, e.live, G ? N : 0.3 + 0.7 * N);
364
- }
365
- const X = e.live;
366
- (pe = u.current) == null || pe.position.copy(X);
367
- const ve = Ot(o, T), k = V < 0 && (o.status === "thinking" || o.status === "spawning"), ne = Tt(o, T);
368
- let Ve = !1;
369
- for (const F of K.mcpPending.values()) F.instance === o.id && (Ve = !0);
370
- const Oe = j ? 0.5 : 0.5 + 0.5 * Math.sin(w * (k ? 6 : 1.6) + s.seed * 30);
371
- o.llmCalls !== s.llm && (s.llm = o.llmCalls, V < 0 && fo(X, Pe.get(e.run.id) ?? e.run.origin, o.pulse, x, s.seed + o.llmCalls * 0.37));
372
- const re = e.scale, fe = je((T - o.bornAt) / 700), $e = 0.3 * re * fe * (1 - R * 0.9) * (1 + ne * 0.12);
373
- if ((te = n.current) == null || te.scale.setScalar(Math.max(1e-4, $e)), s.c.copy(x).multiplyScalar((k ? 1 + Oe * 0.4 : 0.55 + Oe * 0.15) + ne * 0.5), V >= 0 && s.c.lerp(Dt, R), l.shell.color.copy(s.c), l.core.color.setScalar((k ? 0.9 : 0.45) * (1 - R) + ne * 0.4), i.current && (i.current.scale.setScalar(Math.max(1e-4, (k ? 2.4 : 1.7) * re * fe * (1 - R * 0.7) + ne * 0.9 * be.scale)), l.halo.color.copy(x).multiplyScalar(((k ? 0.32 : 0.16) + ne * 0.25) * ve)), b.current) {
374
- const F = V >= 0 && V < 0.9 ? 1 - V / 0.9 : 0;
375
- b.current.visible = F > 0, b.current.scale.setScalar(Math.max(1e-4, re * (1.2 + (1 - F) * 3.5))), l.flash.color.copy(o.status === "failed" ? Fe : oe).multiplyScalar(F * F * 0.9);
376
- }
377
- if (s.ringK += ((Ve && V < 0 ? 1 : 0) - s.ringK) * 0.1, c.current && (c.current.visible = s.ringK > 0.02, c.current.rotation.set(1.2 + Math.sin(w * 0.8) * 0.3, w * 1.4, 0), c.current.scale.setScalar(Math.max(1e-4, 0.62 * re * s.ringK)), l.ring.color.copy(Fe).multiplyScalar(1.1 * s.ringK * (0.7 + Oe * 0.3))), p.current && (p.current.visible = r, p.current.quaternion.copy(I.quaternion), p.current.scale.setScalar(0.8 * re + (j ? 0 : Math.sin(w * 3) * 0.04))), (ae = z.current) == null || ae.scale.setScalar(Math.max(0.55, 0.62 * re)), G ? (Te = v.current) == null || Te.position.set(0.3 * re + 0.15, 0, 0) : (me = v.current) == null || me.position.set(0, (s.a.y > 0.2 ? 1 : -1) * (0.42 * re + 0.28), 0), A.current && (s.labelK += ((Lt(o.id) ? 1 : 0) - s.labelK) * 0.12, A.current.setOpacity(q((T - o.bornAt) / 600) * (1 - q(V / 1.2)) * 0.95 * s.labelK)), !G) {
378
- const F = s.a.length();
379
- P.visible = F > 0.6 && ve > 0.02, P.visible && (Ee.crossVectors(s.a, s.b).normalize(), P.matrix.makeBasis(s.a, s.b, Ee).setPosition(s.n), P.matrixWorldNeedsUpdate = !0, l.orbit.color.copy(x).multiplyScalar((k ? 0.32 : 0.2) * fe * (1 - R) * ve));
380
- }
381
- const D = f.getAttribute("position"), S = f.getAttribute("color"), O = G ? 2.4 : 1.5, H = (k ? 0.75 : 0.45) * fe * (V >= 0 ? (1 - q((V - 0.4) / 2)) * 1.6 : 1);
382
- for (let F = 0; F < Ge; F++) {
383
- const W = m - s.dir * (F / (Ge - 1)) * O;
384
- C(W, s.p), M !== 1 && s.p.sub(s.n).multiplyScalar(M).add(s.n), N < 1 && s.p.lerpVectors(s.from, s.p, G ? N : 0.3 + 0.7 * N), D.setXYZ(F, s.p.x, s.p.y, s.p.z);
385
- const ze = Math.pow(1 - F / (Ge - 1), 1.8) * H;
386
- S.setXYZ(F, (V >= 0 ? Se.r : x.r) * ze, (V >= 0 ? Se.g : x.g) * ze, (V >= 0 ? Se.b : x.b) * ze);
387
- }
388
- D.needsUpdate = !0, S.needsUpdate = !0;
389
- const J = o.parent ? xe(o.parent) : void 0, Q = o.parent ? K.instances.get(o.parent) : void 0, se = !!J && !!Q && !Q.exitAt && !o.exitAt;
390
- s.linkK += ((se ? 1 : 0) - s.linkK) * (se ? 0.06 : 0.05), J && s.par.copy(J);
391
- const ee = l.field.uniforms;
392
- ee.uP0.value.copy(s.par), ee.uP2.value.copy(X), G ? s.ctrl.copy(s.par).addScaledVector(e.run.axis, 1.2 * be.spread) : Ye(s.par, X, 1.4, s.ctrl), ee.uP1.value.copy(s.ctrl);
393
- const ge = Re((T - o.bornAt) / 900);
394
- if (ee.uGrow.value = o.parent && s.linkK > 0.01 ? ge : 0, ee.uOpacity.value = (k ? 0.7 : 0.45) * s.linkK, ee.uFlow.value = s.linkK, ee.uTime.value = j ? 0 : w, ee.uHead.value = ge < 1 ? ge : -1, h.current) {
395
- const F = o.parent && s.linkK > 0.05 && ge >= 1;
396
- if (h.current.visible = !!F, F) {
397
- ie(s.par, s.ctrl, X, 0.74, et), ie(s.par, s.ctrl, X, 0.8, gt), h.current.position.copy(et), Ee.subVectors(gt, et), Ee.lengthSq() > 1e-8 && h.current.quaternion.setFromUnitVectors(co, Ee.normalize());
398
- const W = (G ? 0.11 : 0.15) * Math.min(1.3, be.scale);
399
- h.current.scale.set(W, W * 2.6, W), l.arrow.color.copy(x).multiplyScalar(1.5 * s.linkK);
400
- }
401
- }
402
- });
403
- const L = o.id.split(":")[2];
404
- return /* @__PURE__ */ Y(de, { children: [
405
- /* @__PURE__ */ d("primitive", { object: P }),
406
- /* @__PURE__ */ d("mesh", { geometry: St, material: l.field, frustumCulled: !1 }),
407
- /* @__PURE__ */ d("mesh", { ref: h, geometry: ut, material: l.arrow, visible: !1 }),
408
- /* @__PURE__ */ d("primitive", { object: g }),
409
- /* @__PURE__ */ Y("group", { ref: u, position: e.pos, children: [
410
- /* @__PURE__ */ Y("group", { ref: n, scale: 1e-4, children: [
411
- /* @__PURE__ */ d("mesh", { geometry: De, material: l.shell }),
412
- /* @__PURE__ */ d("mesh", { geometry: De, material: l.core, scale: 0.55 })
413
- ] }),
414
- /* @__PURE__ */ d(
415
- "mesh",
416
- {
417
- ref: z,
418
- geometry: De,
419
- material: io,
420
- onClick: (y) => {
421
- y.stopPropagation(), a(o.id);
422
- },
423
- onPointerOver: () => document.body.style.cursor = "pointer",
424
- onPointerOut: () => document.body.style.cursor = ""
425
- }
426
- ),
427
- /* @__PURE__ */ d("sprite", { ref: i, material: l.halo }),
428
- /* @__PURE__ */ d("sprite", { ref: b, material: l.flash, visible: !1 }),
429
- /* @__PURE__ */ d("mesh", { ref: c, geometry: dt, material: l.ring, visible: !1 }),
430
- /* @__PURE__ */ d("mesh", { ref: p, geometry: dt, material: l.sel, visible: !1 }),
431
- /* @__PURE__ */ d("group", { ref: v, children: /* @__PURE__ */ d(
432
- Ie,
433
- {
434
- ref: A,
435
- anchorX: G ? "left" : "center",
436
- text: `${o.name}${L !== void 0 ? ` ${Number(L) + 1}` : ""}`,
437
- color: Mt[o.type],
438
- size: G ? 0.22 : 0.28,
439
- opacity: 0,
440
- fit: !0,
441
- pxRange: G ? [8, 11.5] : [9, 13]
442
- }
443
- ) })
444
- ] })
445
- ] });
446
- }
447
- const Ce = 36, yt = 1.5;
448
- function mo() {
449
- const e = E(() => {
450
- const n = new t.BufferGeometry();
451
- return n.setAttribute("position", new t.BufferAttribute(new Float32Array(Be * Ce * 6), 3)), n.setAttribute("color", new t.BufferAttribute(new Float32Array(Be * Ce * 6), 3)), n.boundingSphere = new t.Sphere(new t.Vector3(), 1e4), n;
452
- }, []), r = E(() => ue("#fff", !0), []), a = E(() => ct.map(() => $("#fff")), []), o = B([]), u = E(() => new t.Vector3(), []);
453
- return he(() => {
454
- const n = performance.now(), i = e.getAttribute("position"), c = e.getAttribute("color");
455
- let p = 0;
456
- for (let b = 0; b < Be; b++) {
457
- const h = ct[b], z = o.current[b], A = (n - h.start) / 1e3;
458
- if (!h.on || A > yt) {
459
- h.on = !1, z && (z.visible = !1);
460
- continue;
461
- }
462
- if (z) {
463
- const g = Math.max(0, 1 - A / 0.55);
464
- z.visible = g > 0, z.position.copy(h.o), z.scale.setScalar(Math.max(1e-4, (0.8 + h.size * 1.5) * (0.6 + (1 - g) * 0.8))), a[b].color.copy(h.c).multiplyScalar(g * g * 1.1);
465
- }
466
- const v = 1 - A / yt, x = 0.4 + A * 7.5, G = 1.2 + h.size * 1.1, l = 0.1 + h.size * 0.07, f = p * Ce * 2;
467
- for (let g = 0; g < Ce; g++)
468
- for (let P = 0; P < 2; P++) {
469
- const s = (g + P) / Ce, C = Math.max(0, x - G * (1 - s)), L = Math.sin(Math.PI * s), y = Math.sin(s * Math.PI * 2 * (3 + h.size)) * l * L;
470
- u.copy(h.o).addScaledVector(h.dir, C).addScaledVector(h.perp, y), i.setXYZ(f + g * 2 + P, u.x, u.y, u.z);
471
- const I = L * v * 1.4;
472
- c.setXYZ(f + g * 2 + P, h.c.r * I, h.c.g * I, h.c.b * I);
473
- }
474
- p++;
475
- }
476
- e.setDrawRange(0, p * Ce * 2), i.needsUpdate = !0, c.needsUpdate = !0;
477
- }), /* @__PURE__ */ Y(de, { children: [
478
- /* @__PURE__ */ d("lineSegments", { geometry: e, material: r, frustumCulled: !1 }),
479
- a.map((n, i) => /* @__PURE__ */ d("sprite", { ref: (c) => void (o.current[i] = c), material: n, visible: !1 }, i))
480
- ] });
481
- }
482
- const ot = 24;
483
- function ho() {
484
- const e = E(() => Array.from({ length: ot }, () => $("#fff")), []), r = B([]), a = E(() => ({ c: new t.Vector3(), h: new t.Vector3() }), []);
485
- return he(() => {
486
- const o = performance.now();
487
- let u = 0;
488
- for (const n of K.comets) {
489
- if (u >= ot) break;
490
- const i = xe(n.from), c = xe(n.to), p = r.current[u];
491
- if (!i || !c || !p) continue;
492
- const b = q((o - n.start) / n.dur);
493
- if (b >= 1) continue;
494
- Ye(i, c, 1, a.c), ie(i, a.c, c, Re(b), a.h), p.visible = !0, p.position.copy(a.h), p.scale.setScalar(0.9);
495
- const h = K.instances.get(n.from);
496
- e[u].color.copy(h ? lt[h.type] : Se).lerp(oe, 0.4).multiplyScalar(1.4 * Math.sin(Math.PI * b) + 0.2), u++;
497
- }
498
- for (let n = u; n < ot; n++) r.current[n] && (r.current[n].visible = !1);
499
- }), /* @__PURE__ */ d(de, { children: e.map((o, u) => /* @__PURE__ */ d("sprite", { ref: (n) => void (r.current[u] = n), material: o, visible: !1 }, u)) });
500
- }
501
- const we = 14, vo = 0.2, go = new t.OctahedronGeometry(0.13, 0), yo = (
502
- /* glsl */
503
- `
504
- attribute vec3 aCol;
505
- varying vec3 vN; varying vec3 vV; varying vec3 vC;
506
- void main(){
507
- vec4 mv = modelViewMatrix * instanceMatrix * vec4(position, 1.0);
508
- vN = normalize(normalMatrix * mat3(instanceMatrix) * normal);
509
- vV = normalize(-mv.xyz); vC = aCol;
510
- gl_Position = projectionMatrix * mv;
511
- }`
512
- ), wo = (
513
- /* glsl */
514
- `
515
- uniform float uGain;
516
- varying vec3 vN; varying vec3 vV; varying vec3 vC;
517
- void main(){
518
- vec3 n = normalize(vN);
519
- vec3 L = normalize(vec3(-0.45, 0.65, 0.6));
520
- float d = max(dot(n, L), 0.0);
521
- float rim = pow(1.0 - abs(dot(n, normalize(vV))), 2.4);
522
- float spec = pow(max(dot(reflect(-L, n), normalize(vV)), 0.0), 28.0);
523
- vec3 col = vC * (0.10 + 0.55 * d) + vC * rim * 0.75 + vec3(spec) * 0.35;
524
- gl_FragColor = vec4(col * uGain, 1.0);
525
- }`
526
- ), nt = new t.Vector3();
527
- function bo(e, r) {
528
- let a = 0, o = 0, u = 0, n = 1 / 0;
529
- for (const p of Me.agents.values())
530
- p.run === e && (p.depth === 0 ? (a++, o += p.eu, u += p.ev) : n = Math.min(n, p.ev));
531
- const i = 2.1 * be.spread;
532
- if (!a) {
533
- r.u = e.cu, r.v = n < 1 / 0 ? n - i : e.cv;
534
- return;
535
- }
536
- r.u = o / a;
537
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- subtitle: "Each run is an atom: the nucleus is the run hub, agents are electrons on its shells, subagents orbit their parent · LLM calls emit photons sized by tokens · ◎ MCP detectors with backend sensors · graph = molecule on the side · exit = decay",
806
- className: "atom-root",
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- preset: "radial",
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- plane: "xy",
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- camera: { position: [0, 3.5, 36], fov: 46 },
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- bg: "#02040c",
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- gl: { antialias: !0 },
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- fit: { nRef: 4, min: 0.62, max: 1.6, minRadius: 5.5 },
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- agentRadius: 0.75,
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- graph: { natural: ce * 1.15, radius: 2.3 },
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- peripheryGap: 3.8,
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- Background: /* @__PURE__ */ d(Go, {}),
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- Agent: po,
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- RunMarker: Mo,
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- McpServer: so,
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- Backend: ro,
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- GraphResource: zo,
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- cluster: { radius: 1.3, variant: "orb" },
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- extents: Fo,
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- PostFX: /* @__PURE__ */ Y(Vt, { multisampling: 0, children: [
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- /* @__PURE__ */ d(zt, { mipmapBlur: !0, intensity: 1.05, luminanceThreshold: 0.22, luminanceSmoothing: 0.25, radius: 0.7 }),
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- /* @__PURE__ */ d(Gt, { eskil: !1, offset: 0.25, darkness: 0.85 })
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- ] }),
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- children: [
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- /* @__PURE__ */ d(mo, {}),
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- /* @__PURE__ */ d(ho, {}),
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- /* @__PURE__ */ d(ao, {})
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- ]
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- }
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- );
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- }
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- export {
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- _o as default
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- };