agentglow 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +38 -3
- package/dist/chunks/KitScene-BuFtYuhc.js +2737 -0
- package/dist/chunks/index-BPyTLdiF.js +792 -0
- package/dist/chunks/index-Bo5HRf-O.js +784 -0
- package/dist/chunks/index-C42Ihyo1.js +605 -0
- package/dist/chunks/index-C5YqtHnC.js +677 -0
- package/dist/chunks/index-Cyv7bII1.js +818 -0
- package/dist/chunks/index-D0UvupqM.js +1143 -0
- package/dist/chunks/index-D733n3Hf.js +1086 -0
- package/dist/chunks/index-DCmhxN8v.js +1010 -0
- package/dist/chunks/index-DO9SAG-u.js +753 -0
- package/dist/chunks/index-Dn6oRasS.js +887 -0
- package/dist/chunks/index-HyfZ0ePz.js +838 -0
- package/dist/chunks/index-XMOz-HBf.js +492 -0
- package/dist/chunks/index-ZT88hgW-.js +763 -0
- package/dist/chunks/index-e6egU2Q6.js +889 -0
- package/dist/chunks/index-jLXx_Wgk.js +68 -0
- package/dist/chunks/index-tonipLb2.js +980 -0
- package/dist/index.js +1 -1
- package/dist/style.css +1 -1
- package/dist/types/AgentScene.d.ts +14 -1
- package/dist/types/world.d.ts +59 -0
- package/package.json +1 -1
- package/dist/chunks/ClusterBall-CPsd6JvJ.js +0 -1489
- package/dist/chunks/index-0Bqa57T_.js +0 -786
- package/dist/chunks/index-4JCQqMml.js +0 -831
- package/dist/chunks/index-55W5crSg.js +0 -63
- package/dist/chunks/index-78lWZCrQ.js +0 -984
- package/dist/chunks/index-Bv6_kdaq.js +0 -768
- package/dist/chunks/index-Cgb5ir1r.js +0 -688
- package/dist/chunks/index-CqVCWpP7.js +0 -796
- package/dist/chunks/index-D1O5v601.js +0 -1065
- package/dist/chunks/index-DOoA9htC.js +0 -1181
- package/dist/chunks/index-K__sPGRy.js +0 -1134
- package/dist/chunks/index-N0zWN8NS.js +0 -857
- package/dist/chunks/index-NiYqQci9.js +0 -936
- package/dist/chunks/index-PQRnbPiJ.js +0 -565
- package/dist/chunks/index-VOXn1m-Q.js +0 -848
- package/dist/chunks/index-o4vs5msj.js +0 -837
- package/dist/chunks/index-yos7IepY.js +0 -890
- package/dist/chunks/spread-CWdeDFd9.js +0 -35
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var me = (e, a, t) => Vt(e, typeof a != "symbol" ? a + "" : a, t);
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import { jsxs as H, Fragment as de, jsx as w } from "react/jsx-runtime";
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import { EffectComposer as _t, Bloom as Ot, Vignette as Et } from "@react-three/postprocessing";
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import { useFrame as fe, useThree as pt } from "@react-three/fiber";
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import { useMemo as R, useRef as F, useState as mt, useEffect as Lt } from "react";
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import * as n from "three";
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var ft;
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};
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function at(e, a, t) {
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return e.r += a.r * t, e.g += a.g * t, e.b += a.b * t, e;
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[0.14, 0.18],
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function oo(e = 72, a = 6) {
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const t = [], o = [];
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for (let r = 0; r <= e; r++) {
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const u = r / e;
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for (let m = 0; m < a; m++) {
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const f = m / a * Math.PI * 2;
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t.push(u, Math.cos(f), Math.sin(f));
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}
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for (let u = 0; u < a; u++) {
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const m = r * a + u, f = r * a + (u + 1) % a, g = (r + 1) * a + u, v = (r + 1) * a + (u + 1) % a;
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o.push(m, g, f, f, g, v);
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}
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const s = new n.BufferGeometry();
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return s.setAttribute("position", new n.Float32BufferAttribute(t, 3)), s.setIndex(o), s.boundingSphere = new n.Sphere(new n.Vector3(), 1e4), s;
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}
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const Ne = oo(), no = (
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/* glsl */
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`
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uniform vec3 uP0; uniform vec3 uP1; uniform vec3 uP2; uniform float uWob; uniform float uSeed;
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vec3 hyphaAt(float t){
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float a = 1.0 - t;
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vec3 p = a*a*uP0 + 2.0*a*t*uP1 + t*t*uP2;
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vec3 tg = 2.0*a*(uP1-uP0) + 2.0*t*(uP2-uP1);
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vec3 side = normalize(vec3(-tg.z, 0.0, tg.x) + vec3(1e-5));
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float w = sin(t * 9.0 + uSeed * 6.283) * 0.6 + sin(t * 17.0 + uSeed * 3.1) * 0.4;
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return p + side * w * uWob * sin(3.14159 * t);
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}`
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), je = new n.Vector3();
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function Ge(e, a, t, o, s, r, u) {
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const m = 1 - r;
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if (u.set(m * m * e.x + 2 * m * r * a.x + r * r * t.x, m * m * e.y + 2 * m * r * a.y + r * r * t.y, m * m * e.z + 2 * m * r * a.z + r * r * t.z), o === 0) return u;
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je.set(2 * m * (a.x - e.x) + 2 * r * (t.x - a.x), 0, 2 * m * (a.z - e.z) + 2 * r * (t.z - a.z));
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const f = -je.z + 1e-5, g = je.x + 1e-5, v = Math.hypot(f, 1e-5, g) || 1, i = (Math.sin(r * 9 + s * 6.283) * 0.6 + Math.sin(r * 17 + s * 3.1) * 0.4) * o * Math.sin(Math.PI * r);
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return u.x += f / v * i, u.z += g / v * i, u;
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}
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const ao = (
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/* glsl */
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`
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uniform float uRadius; uniform float uTaper;
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varying float vT; varying float vRim;
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${no}
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void main(){
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float t = position.x;
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vec3 p = hyphaAt(t);
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vec3 tg = hyphaAt(min(1.0, t + 0.01)) - hyphaAt(max(0.0, t - 0.01));
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tg = length(tg) > 1e-6 ? normalize(tg) : vec3(1.0, 0.0, 0.0);
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vec3 up = abs(tg.y) > 0.92 ? vec3(1.0, 0.0, 0.0) : vec3(0.0, 1.0, 0.0);
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vec3 n = normalize(cross(tg, up)); vec3 b = cross(tg, n);
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vec3 off = n * position.y + b * position.z;
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float r = uRadius * mix(1.0, uTaper, t) * (0.85 + 0.15 * sin(t * 40.0 + uSeed * 9.0));
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vec4 mv = modelViewMatrix * vec4(p + off * r, 1.0);
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vRim = abs(dot(normalize(normalMatrix * off), normalize(-mv.xyz)));
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vT = t;
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gl_Position = projectionMatrix * mv;
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}`
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), ro = (
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/* glsl */
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`
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uniform vec3 uColor; uniform float uOpacity; uniform float uGrow; uniform float uStart; uniform float uTime;
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uniform float uFlow; uniform float uFlowDir; uniform float uBeads; uniform float uSpeed;
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uniform float uHead; uniform float uTail; uniform vec3 uHeadColor;
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varying float vT; varying float vRim;
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void main(){
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if (vT > uGrow || vT < uStart) discard;
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float core = 0.3 + 0.7 * vRim * vRim;
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float tip = smoothstep(uGrow - 0.06, uGrow, vT) * step(uGrow, 0.995);
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// nutrient beads travelling along the hypha (uFlowDir +1: start → end)
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float ph = vT * uBeads - uTime * uSpeed * uFlowDir;
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float beads = uFlow * pow(max(0.0, sin(ph * 3.14159)), 22.0);
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float head = 0.0;
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if (uHead >= 0.0) {
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float d = vT - uHead;
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head = d > 0.0 ? exp(-d * d / 0.0008) : exp(d / max(uTail, 0.001));
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}
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float endFade = smoothstep(0.0, 0.03, vT - uStart);
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vec3 col = uColor * uOpacity * endFade * (core + tip * 3.0 + beads * 3.2) + uHeadColor * head * (0.5 + vRim);
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gl_FragColor = vec4(col, 1.0);
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}`
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);
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function Ke(e = "#fff", a = 0.06, t = 0.45, o = 0, s = 0.25) {
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return new n.ShaderMaterial({
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uniforms: {
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uP0: { value: new n.Vector3() },
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uP1: { value: new n.Vector3() },
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uP2: { value: new n.Vector3() },
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uWob: { value: s },
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uSeed: { value: o },
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uRadius: { value: a },
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uTaper: { value: t },
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uColor: { value: new n.Color(e) },
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uOpacity: { value: 1 },
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uGrow: { value: 1 },
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uStart: { value: 0 },
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uTime: { value: 0 },
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uFlow: { value: 0 },
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uFlowDir: { value: 1 },
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uBeads: { value: 6 },
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uSpeed: { value: 1.1 },
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uHead: { value: -1 },
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uTail: { value: 0.12 },
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uHeadColor: { value: new n.Color(3, 3, 3) }
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},
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vertexShader: ao,
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fragmentShader: ro,
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transparent: !0,
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depthWrite: !1,
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blending: n.AdditiveBlending
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});
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}
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function so() {
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return new n.ShaderMaterial({
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uniforms: {
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uColor: { value: new n.Color() },
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uGlow: { value: 0.5 },
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uOpacity: { value: 1 },
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uSpots: { value: 0 }
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},
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vertexShader: (
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/* glsl */
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`
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varying vec3 vN; varying vec3 vV; varying vec3 vP;
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void main(){
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vec4 mv = modelViewMatrix * vec4(position, 1.0);
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vN = normalize(normalMatrix * normal); vV = normalize(-mv.xyz); vP = position;
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gl_Position = projectionMatrix * mv;
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}`
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),
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fragmentShader: (
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/* glsl */
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`
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uniform vec3 uColor; uniform float uGlow; uniform float uOpacity; uniform float uSpots;
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varying vec3 vN; varying vec3 vV; varying vec3 vP;
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void main(){
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float f = 1.0 - abs(dot(normalize(vN), normalize(vV)));
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float rim = pow(f, 2.2);
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float h = clamp(vP.y / 0.57, 0.0, 1.0);
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float ang = atan(vP.z, vP.x);
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float ribs = 0.88 + 0.12 * sin(ang * 26.0);
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float lip = smoothstep(0.25, 0.0, h); // the rim edge glows strongest
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// soft round spots on the crown (seeded by uSpots)
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vec2 q = vec2(ang * 2.2 + uSpots * 7.0, h * 5.0);
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vec2 cell = fract(q) - 0.5;
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float spots = smoothstep(0.22, 0.08, length(cell)) * step(0.35, h) * step(0.5, fract(sin(dot(floor(q), vec2(12.9898, 78.233)) + uSpots) * 43758.5453));
|
|
214
|
+
vec3 body = uColor * (0.12 + 0.22 * (1.0 - h)) * ribs;
|
|
215
|
+
vec3 col = body + uColor * (rim * 1.3 + lip * 0.9) * uGlow + vec3(0.85, 0.95, 1.0) * spots * 0.35 * uGlow;
|
|
216
|
+
gl_FragColor = vec4(col, uOpacity * (0.82 + 0.18 * rim));
|
|
217
|
+
}`
|
|
218
|
+
),
|
|
219
|
+
transparent: !0
|
|
220
|
+
});
|
|
221
|
+
}
|
|
222
|
+
function io() {
|
|
223
|
+
return new n.ShaderMaterial({
|
|
224
|
+
uniforms: { uColor: { value: new n.Color() }, uGlow: { value: 0.5 }, uTime: { value: 0 } },
|
|
225
|
+
vertexShader: (
|
|
226
|
+
/* glsl */
|
|
227
|
+
`
|
|
228
|
+
varying vec3 vP;
|
|
229
|
+
void main(){ vP = position; gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }`
|
|
230
|
+
),
|
|
231
|
+
fragmentShader: (
|
|
232
|
+
/* glsl */
|
|
233
|
+
`
|
|
234
|
+
uniform vec3 uColor; uniform float uGlow; uniform float uTime;
|
|
235
|
+
varying vec3 vP;
|
|
236
|
+
void main(){
|
|
237
|
+
float r = length(vP.xz);
|
|
238
|
+
float a = atan(vP.z, vP.x);
|
|
239
|
+
float lam = pow(abs(sin(a * 34.0)), 6.0);
|
|
240
|
+
float wave = 0.75 + 0.25 * sin(r * 14.0 - uTime * 3.0);
|
|
241
|
+
float fall = smoothstep(0.9, 0.55, r) * smoothstep(0.08, 0.2, r);
|
|
242
|
+
gl_FragColor = vec4(uColor * uGlow * (0.25 + lam * 1.4) * wave * fall, 1.0);
|
|
243
|
+
}`
|
|
244
|
+
),
|
|
245
|
+
transparent: !0,
|
|
246
|
+
depthWrite: !1,
|
|
247
|
+
side: n.DoubleSide,
|
|
248
|
+
blending: n.AdditiveBlending
|
|
249
|
+
});
|
|
250
|
+
}
|
|
251
|
+
function lo() {
|
|
252
|
+
return new n.ShaderMaterial({
|
|
253
|
+
uniforms: { uColor: { value: new n.Color() }, uGlow: { value: 0.5 }, uOpacity: { value: 1 }, uBend: { value: 0 } },
|
|
254
|
+
vertexShader: (
|
|
255
|
+
/* glsl */
|
|
256
|
+
`
|
|
257
|
+
uniform float uBend;
|
|
258
|
+
varying vec3 vN; varying vec3 vV; varying float vY;
|
|
259
|
+
void main(){
|
|
260
|
+
vec3 p = position;
|
|
261
|
+
p.x += uBend * p.y * p.y;
|
|
262
|
+
vec4 mv = modelViewMatrix * vec4(p, 1.0);
|
|
263
|
+
vN = normalize(normalMatrix * normal); vV = normalize(-mv.xyz); vY = position.y;
|
|
264
|
+
gl_Position = projectionMatrix * mv;
|
|
265
|
+
}`
|
|
266
|
+
),
|
|
267
|
+
fragmentShader: (
|
|
268
|
+
/* glsl */
|
|
269
|
+
`
|
|
270
|
+
uniform vec3 uColor; uniform float uGlow; uniform float uOpacity;
|
|
271
|
+
varying vec3 vN; varying vec3 vV; varying float vY;
|
|
272
|
+
void main(){
|
|
273
|
+
float f = 1.0 - abs(dot(normalize(vN), normalize(vV)));
|
|
274
|
+
vec3 pale = mix(uColor, vec3(0.92, 0.9, 1.0), 0.45);
|
|
275
|
+
float fibre = 0.9 + 0.1 * sin(vY * 60.0);
|
|
276
|
+
vec3 col = pale * (0.1 + 0.3 * vY + pow(f, 2.0) * 0.9) * uGlow * fibre;
|
|
277
|
+
gl_FragColor = vec4(col, uOpacity);
|
|
278
|
+
}`
|
|
279
|
+
),
|
|
280
|
+
transparent: !0
|
|
281
|
+
});
|
|
282
|
+
}
|
|
283
|
+
const he = 3.8, Mt = 1.75, St = new n.Vector3();
|
|
284
|
+
function xt(e, a = St) {
|
|
285
|
+
const t = ge.agents.get(e);
|
|
286
|
+
if (t)
|
|
287
|
+
return a.copy(t.live), a.y += (Mt + 0.12) * t.scale, Ue.p = a, Ue.r = t.scale, Ue;
|
|
288
|
+
}
|
|
289
|
+
const Ue = { p: St, r: 0 }, De = class De {
|
|
290
|
+
constructor(a) {
|
|
291
|
+
me(this, "mesh");
|
|
292
|
+
me(this, "colors");
|
|
293
|
+
me(this, "n", 0);
|
|
294
|
+
me(this, "max");
|
|
295
|
+
me(this, "o", new n.Object3D());
|
|
296
|
+
me(this, "a", new n.Vector3());
|
|
297
|
+
me(this, "b", new n.Vector3());
|
|
298
|
+
this.max = a, this.colors = new Float32Array(a * 3), this.mesh = new n.InstancedMesh(yt, new n.MeshBasicMaterial({ blending: n.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 }), a), this.mesh.instanceColor = new n.InstancedBufferAttribute(this.colors, 3), this.mesh.frustumCulled = !1, this.mesh.count = 0;
|
|
299
|
+
}
|
|
300
|
+
begin() {
|
|
301
|
+
this.n = 0;
|
|
302
|
+
}
|
|
303
|
+
/** Arrow at curve parameter t, pointing toward the end (dir=+1) or the start (dir=-1). */
|
|
304
|
+
add(a, t, o, s, r, u, m, f, g, v = 1) {
|
|
305
|
+
this.n >= this.max || v <= 0.01 || (Ge(a, t, o, s, r, u, this.a), Ge(a, t, o, s, r, Math.min(1, Math.max(0, u + 0.025 * m)), this.b), this.b.sub(this.a), !(this.b.lengthSq() < 1e-8) && (this.o.position.copy(this.a), this.o.quaternion.setFromUnitVectors(De.UP, this.b.normalize()), this.o.scale.set(f * 0.42, f, f * 0.42), this.o.updateMatrix(), this.mesh.setMatrixAt(this.n, this.o.matrix), this.colors[this.n * 3] = g.r * v, this.colors[this.n * 3 + 1] = g.g * v, this.colors[this.n * 3 + 2] = g.b * v, this.n++));
|
|
306
|
+
}
|
|
307
|
+
end() {
|
|
308
|
+
this.mesh.count = this.n, this.mesh.instanceMatrix.needsUpdate = !0, this.mesh.instanceColor && (this.mesh.instanceColor.needsUpdate = !0);
|
|
309
|
+
}
|
|
310
|
+
};
|
|
311
|
+
me(De, "UP", new n.Vector3(0, 1, 0));
|
|
312
|
+
let ke = De;
|
|
313
|
+
function At() {
|
|
314
|
+
return new n.ShaderMaterial({
|
|
315
|
+
uniforms: { uScale: { value: 400 } },
|
|
316
|
+
vertexShader: (
|
|
317
|
+
/* glsl */
|
|
318
|
+
`
|
|
319
|
+
attribute float aSize; attribute vec3 aColor; varying vec3 vC; uniform float uScale;
|
|
320
|
+
void main(){
|
|
321
|
+
vec4 mv = modelViewMatrix * vec4(position, 1.0);
|
|
322
|
+
gl_PointSize = aSize * uScale / -mv.z; vC = aColor; gl_Position = projectionMatrix * mv;
|
|
323
|
+
}`
|
|
324
|
+
),
|
|
325
|
+
fragmentShader: (
|
|
326
|
+
/* glsl */
|
|
327
|
+
`
|
|
328
|
+
varying vec3 vC;
|
|
329
|
+
void main(){
|
|
330
|
+
float r = length(gl_PointCoord - 0.5) * 2.0; if (r > 1.0) discard;
|
|
331
|
+
float core = smoothstep(0.42, 0.0, r); float halo = pow(1.0 - r, 2.4);
|
|
332
|
+
gl_FragColor = vec4(vC * (core * 1.25 + halo * 0.5), 1.0);
|
|
333
|
+
}`
|
|
334
|
+
),
|
|
335
|
+
transparent: !0,
|
|
336
|
+
depthWrite: !1,
|
|
337
|
+
blending: n.AdditiveBlending
|
|
338
|
+
});
|
|
339
|
+
}
|
|
340
|
+
function Pt(e, a, t) {
|
|
341
|
+
return e * a / (2 * Math.tan(t * Math.PI / 360));
|
|
342
|
+
}
|
|
343
|
+
const Ct = 0.9, it = 0.7, be = new ke(64);
|
|
344
|
+
function co(e, a) {
|
|
345
|
+
const t = new n.IcosahedronGeometry(e, 3), o = t.getAttribute("position"), s = new n.Vector3();
|
|
346
|
+
for (let r = 0; r < o.count; r++) {
|
|
347
|
+
s.fromBufferAttribute(o, r);
|
|
348
|
+
const u = s.clone().normalize(), m = 1 + 0.13 * Math.sin(u.x * 5 + a) * Math.cos(u.y * 4 + a * 2) + 0.07 * Math.sin(u.z * 9 + a * 3);
|
|
349
|
+
s.multiplyScalar(m), o.setXYZ(r, s.x, s.y * 0.85, s.z);
|
|
350
|
+
}
|
|
351
|
+
return t.computeVertexNormals(), t;
|
|
352
|
+
}
|
|
353
|
+
const uo = co(0.85, 1.7);
|
|
354
|
+
function fo(e) {
|
|
355
|
+
return new n.ShaderMaterial({
|
|
356
|
+
uniforms: { uColor: { value: e.clone() }, uK: { value: 1 } },
|
|
357
|
+
vertexShader: (
|
|
358
|
+
/* glsl */
|
|
359
|
+
`varying vec3 vN; varying vec3 vV; varying vec3 vP;
|
|
360
|
+
void main(){ vec4 mv = modelViewMatrix * vec4(position, 1.0); vN = normalize(normalMatrix * normal); vV = normalize(-mv.xyz); vP = position;
|
|
361
|
+
gl_Position = projectionMatrix * mv; }`
|
|
362
|
+
),
|
|
363
|
+
fragmentShader: (
|
|
364
|
+
/* glsl */
|
|
365
|
+
`uniform vec3 uColor; uniform float uK; varying vec3 vN; varying vec3 vV; varying vec3 vP;
|
|
366
|
+
void main(){ float f = 1.0 - abs(dot(normalize(vN), normalize(vV)));
|
|
367
|
+
float veins = 0.7 + 0.3 * sin(vP.x * 11.0 + sin(vP.y * 7.0) * 2.0) * sin(vP.z * 9.0);
|
|
368
|
+
gl_FragColor = vec4(uColor * uK * (0.12 + pow(f, 2.0) * 1.5) * veins, 1.0); }`
|
|
369
|
+
),
|
|
370
|
+
transparent: !0,
|
|
371
|
+
depthWrite: !1,
|
|
372
|
+
blending: n.AdditiveBlending
|
|
373
|
+
});
|
|
374
|
+
}
|
|
375
|
+
const lt = /* @__PURE__ */ new Map();
|
|
376
|
+
function po(e) {
|
|
377
|
+
const a = lt.get(e);
|
|
378
|
+
if (a) return a;
|
|
379
|
+
const t = (s, r, u) => ({ geo: s, edges: new n.EdgesGeometry(s, 25), pos: r, rot: u });
|
|
380
|
+
let o;
|
|
381
|
+
switch (e) {
|
|
382
|
+
case "db":
|
|
383
|
+
o = [t(new n.CylinderGeometry(0.42, 0.42, 0.75, 28)), t(new n.TorusGeometry(0.42, 0.015, 6, 40), [0, 0.13, 0], [Math.PI / 2, 0, 0]), t(new n.TorusGeometry(0.42, 0.015, 6, 40), [0, -0.13, 0], [Math.PI / 2, 0, 0])];
|
|
384
|
+
break;
|
|
385
|
+
case "warehouse":
|
|
386
|
+
o = [-0.3, 0, 0.3].map((s) => t(new n.BoxGeometry(0.95, 0.2, 0.6), [0, s, 0]));
|
|
387
|
+
break;
|
|
388
|
+
case "spark": {
|
|
389
|
+
o = [{ geo: new n.SphereGeometry(0.18, 16, 12) }];
|
|
390
|
+
for (let s = 0; s < 6; s++) {
|
|
391
|
+
const r = s / 6 * Math.PI * 2;
|
|
392
|
+
o.push({ geo: new n.SphereGeometry(0.1, 12, 10), pos: [Math.cos(r) * 0.46, Math.sin(r) * 0.46, (s % 2 ? 1 : -1) * 0.12] });
|
|
393
|
+
}
|
|
394
|
+
break;
|
|
395
|
+
}
|
|
396
|
+
case "api":
|
|
397
|
+
o = [t(new n.TorusGeometry(0.4, 0.1, 10, 36))];
|
|
398
|
+
break;
|
|
399
|
+
case "storage":
|
|
400
|
+
o = [t(new n.BoxGeometry(0.7, 0.7, 0.7), void 0, [0.4, 0.6, 0])];
|
|
401
|
+
break;
|
|
402
|
+
case "queue":
|
|
403
|
+
o = [t(new n.CapsuleGeometry(0.2, 0.75, 6, 16), void 0, [0, 0, Math.PI / 2])];
|
|
404
|
+
break;
|
|
405
|
+
}
|
|
406
|
+
return lt.set(e, o), o;
|
|
407
|
+
}
|
|
408
|
+
function zt(e, a) {
|
|
409
|
+
let t = null;
|
|
410
|
+
for (const o of W.mcpCalls) o.server === e && (a === void 0 || o.resource === a) && (!t || o.start > t.start) && (t = o);
|
|
411
|
+
return t;
|
|
412
|
+
}
|
|
413
|
+
function Gt(e, a, t, o, s, r, u) {
|
|
414
|
+
if (e.uTime.value = r, t < 1) {
|
|
415
|
+
const m = He(t);
|
|
416
|
+
e.uFlow.value = 0, e.uHead.value = 1 - m, e.uTail.value = 0.18, e.uHeadColor.value.copy(s).lerp(ue, 0.4).multiplyScalar(3), e.uOpacity.value = 0.9 * (1 - t * 0.5);
|
|
417
|
+
} else a ? (e.uFlow.value = 1, e.uFlowDir.value = 1, e.uHead.value = -1, e.uOpacity.value = 0.6) : (e.uFlow.value = o * 0.6, e.uFlowDir.value = 1, e.uHead.value = -1, e.uOpacity.value = u + o * 0.4);
|
|
418
|
+
}
|
|
419
|
+
function mo({ mcp: e, backend: a }) {
|
|
420
|
+
const t = e.srv, o = a.res, s = R(() => po(o.kind), [o.kind]), r = R(() => new n.Color(t.color).lerp(Ye, 0.2).lerp(ue, 0.25), [t.color]), u = R(() => Ie(`${t.name}:${o.name}`, 3), [t.name, o.name]), m = R(() => {
|
|
421
|
+
const h = Ke(t.color, 0.1, 0.55, u, 0.3);
|
|
422
|
+
return h.uniforms.uBeads.value = 4, { edge: h, fill: Xe(r), line: new n.LineBasicMaterial({ color: r, transparent: !0, blending: n.AdditiveBlending, depthWrite: !1, toneMapped: !1 }), halo: Fe(r) };
|
|
423
|
+
}, [t.color, r, u]), f = F(null), g = F(null), v = F(null), i = F(null), y = F("");
|
|
424
|
+
return fe(({ clock: h }) => {
|
|
425
|
+
var _, V;
|
|
426
|
+
const c = m.edge.uniforms;
|
|
427
|
+
c.uP0.value.copy(e.pos).setY(Ct), c.uP2.value.copy(a.pos).setY(it), c.uP1.value.copy(c.uP0.value).add(c.uP2.value).multiplyScalar(0.5).setY(0.2), (_ = f.current) == null || _.position.set(a.pos.x, it, a.pos.z);
|
|
428
|
+
const p = performance.now(), l = ne ? 0 : h.elapsedTime, b = o.inflight > 0, M = Math.exp(-((p - o.activeAt) / 1e3) * 1.5), d = b ? 0.5 + 0.5 * Math.sin(h.elapsedTime * 5) : 0, S = b ? 1.6 + d * 0.9 : 0.14 + M * 0.9;
|
|
429
|
+
m.fill.color.copy(r).multiplyScalar(S * 0.5), m.line.color.copy(r).multiplyScalar(S * 1.5), m.halo.color.copy(r).multiplyScalar(b ? 0.4 + d * 0.2 : 0.03 + M * 0.25), (V = v.current) == null || V.scale.setScalar(b ? 4 + d * 0.8 : 2.4 + M * 1.2), g.current && (g.current.scale.setScalar(b ? 1.18 + d * 0.08 : 1 + M * 0.1), g.current.rotation.y = o.kind === "spark" || o.kind === "api" ? l * (b ? 0.6 : 0.15) : Math.sin(l * 0.2 + u) * 0.3);
|
|
430
|
+
const C = zt(t.name, o.name), ee = C && C.phase === "result" ? (p - C.start) / C.dur : 9;
|
|
431
|
+
Gt(m.edge.uniforms, b, ee, M, r, l, 0.22);
|
|
432
|
+
const O = m.edge.uniforms;
|
|
433
|
+
ee < 1 ? be.add(O.uP0.value, O.uP1.value, O.uP2.value, O.uWob.value, u, 0.1, -1, 0.5, r, 2 * (1 - ee * 0.7)) : b && be.add(O.uP0.value, O.uP1.value, O.uP2.value, O.uWob.value, u, 0.86, 1, 0.42, r, 1.2);
|
|
434
|
+
let j = o.name;
|
|
435
|
+
if (b) {
|
|
436
|
+
let L = "";
|
|
437
|
+
for (const E of W.mcpPending.values()) E.server === t.name && E.resource === o.name && (L = E.tool);
|
|
438
|
+
j = `${o.name} ▶ ${L || "query"}()`;
|
|
439
|
+
} else C && C.phase === "result" && p - C.start < 1800 && (j = `${o.name} ✓ returned`);
|
|
440
|
+
i.current && (j !== y.current && (i.current.setText(j), y.current = j), i.current.setOpacity(b ? 1 : 0.6 + M * 0.4), i.current.setEmphasis(b));
|
|
441
|
+
}), /* @__PURE__ */ H(de, { children: [
|
|
442
|
+
/* @__PURE__ */ w("mesh", { geometry: Ne, material: m.edge, frustumCulled: !1 }),
|
|
443
|
+
/* @__PURE__ */ H("group", { ref: f, children: [
|
|
444
|
+
/* @__PURE__ */ w("sprite", { ref: v, material: m.halo }),
|
|
445
|
+
/* @__PURE__ */ w("group", { ref: g, children: s.map((h, c) => /* @__PURE__ */ H("group", { position: h.pos, rotation: h.rot, children: [
|
|
446
|
+
/* @__PURE__ */ w("mesh", { geometry: h.geo, material: m.fill }),
|
|
447
|
+
h.edges && /* @__PURE__ */ w("lineSegments", { geometry: h.edges, material: m.line })
|
|
448
|
+
] }, c)) }),
|
|
449
|
+
/* @__PURE__ */ w(Re, { ref: i, position: [0, -0.95, 0], text: o.name, color: t.color, size: 0.2, opacity: 0.6, pxRange: [7.5, 11.5] })
|
|
450
|
+
] })
|
|
451
|
+
] });
|
|
452
|
+
}
|
|
453
|
+
const Te = new n.Vector3();
|
|
454
|
+
function vo({ mcp: e }) {
|
|
455
|
+
const a = e.srv, t = R(() => new n.Color(a.color).lerp(Ye, 0.15), [a.color]), o = R(() => Ie(a.name, 5), [a.name]), s = R(() => {
|
|
456
|
+
const g = Ke(t, 0.17, 0.5, o, 0.6);
|
|
457
|
+
return g.uniforms.uBeads.value = 9, g.uniforms.uSpeed.value = 0.8, { body: fo(t), core: Fe(t), halo: Fe(t), trunk: g };
|
|
458
|
+
}, [t, o]), r = F(null), u = F(null), m = F(null), f = F(performance.now());
|
|
459
|
+
return fe(({ clock: g }) => {
|
|
460
|
+
var C, ee;
|
|
461
|
+
const v = e.pos;
|
|
462
|
+
(C = r.current) == null || C.position.set(v.x, Ct, v.z);
|
|
463
|
+
const i = s.trunk.uniforms;
|
|
464
|
+
Te.set(v.x, 0, v.z);
|
|
465
|
+
const y = Te.length();
|
|
466
|
+
y > 1e-3 && Te.multiplyScalar(1 / y);
|
|
467
|
+
const h = Math.max(0, Math.min(y - 2.5, ge.core.r * 0.8));
|
|
468
|
+
i.uP0.value.set(Te.x * h, 0.08, Te.z * h), i.uP2.value.set(v.x, 0.15, v.z), i.uP1.value.copy(i.uP0.value).add(i.uP2.value).multiplyScalar(0.5).setY(0.1), i.uBeads.value = Math.max(4, (y - h) / 1.2);
|
|
469
|
+
const c = performance.now(), p = ne ? 0 : g.elapsedTime, l = a.inflight > 0, b = Math.exp(-((c - a.activeAt) / 1e3) * 1.5), M = 0.5 + 0.5 * Math.sin(g.elapsedTime * (l ? 4 : 1.2) + o * 5);
|
|
470
|
+
s.body.uniforms.uK.value = (l ? 1.1 + M * 0.4 : 0.5 + M * 0.1) + b * 0.5, s.core.color.copy(t).lerp(ue, 0.4).multiplyScalar((l ? 0.55 : 0.18) + b * 0.3), s.halo.color.copy(t).multiplyScalar((l ? 0.22 : 0.07) + b * 0.12), (ee = m.current) == null || ee.scale.setScalar(5.2 + (l ? M * 0.8 : 0)), u.current && (u.current.rotation.y = p * (l ? 0.5 : 0.1), u.current.scale.setScalar(ye((c - f.current) / 1200) * (1 + (l ? M * 0.06 : 0))));
|
|
471
|
+
const d = zt(a.name), S = d && d.phase === "result" ? (c - d.start) / d.dur : 9;
|
|
472
|
+
Gt(i, l, 9, b, t, p, 0.3), i.uGrow.value = ye((c - f.current) / 2e3), S < 1 && (i.uOpacity.value = 0.5 + (1 - S) * 0.4);
|
|
473
|
+
}), /* @__PURE__ */ H(de, { children: [
|
|
474
|
+
/* @__PURE__ */ w("mesh", { geometry: Ne, material: s.trunk, frustumCulled: !1 }),
|
|
475
|
+
/* @__PURE__ */ H("group", { ref: r, children: [
|
|
476
|
+
/* @__PURE__ */ w("sprite", { ref: m, material: s.halo }),
|
|
477
|
+
/* @__PURE__ */ H("group", { ref: u, children: [
|
|
478
|
+
/* @__PURE__ */ w("mesh", { geometry: uo, material: s.body }),
|
|
479
|
+
/* @__PURE__ */ w("sprite", { material: s.core, scale: 1.6 })
|
|
480
|
+
] }),
|
|
481
|
+
/* @__PURE__ */ w(Re, { position: [0, 1.55, 0], text: `MCP · ${a.name}`, color: a.color, size: 0.28, pxRange: [9, 13] })
|
|
482
|
+
] })
|
|
483
|
+
] });
|
|
484
|
+
}
|
|
485
|
+
const qe = 20;
|
|
486
|
+
function ho() {
|
|
487
|
+
const e = F([]), a = R(() => Array.from({ length: qe }, (o, s) => Ke("#fff", 0.07, 0.6, s * 0.173, 0.45)), []), t = R(() => ({ col: new n.Color(), sp: new n.Vector3() }), []);
|
|
488
|
+
return fe(({ clock: o }) => {
|
|
489
|
+
const s = performance.now(), r = ne ? 0 : o.elapsedTime;
|
|
490
|
+
let u = 0;
|
|
491
|
+
const m = (f, g, v, i) => {
|
|
492
|
+
if (u >= qe) return;
|
|
493
|
+
const y = We(f), h = W.mcpServers.get(g), c = Wt(g), p = e.current[u];
|
|
494
|
+
if (!y || !h || !c || !p) return;
|
|
495
|
+
const l = a[u].uniforms;
|
|
496
|
+
t.sp.copy(c), l.uP0.value.copy(y).setY(0.06), l.uP2.value.copy(t.sp).setY(0.35), l.uP1.value.copy(l.uP0.value).add(l.uP2.value).multiplyScalar(0.5), l.uP1.value.y = 0.9;
|
|
497
|
+
const b = l.uP0.value.distanceTo(l.uP2.value);
|
|
498
|
+
l.uBeads.value = b / 1.3, l.uTime.value = r, t.col.set(h.color), v === 0 ? (t.col.lerp(ht, re(i / 1.2)), i > 1.2 && t.col.lerp(gt, re((i - 1.2) / 1.2)), l.uColor.value.copy(t.col), l.uGrow.value = ye(i / 0.45), l.uHead.value = i < 0.45 ? l.uGrow.value : -1, l.uHeadColor.value.copy(t.col).multiplyScalar(2.5), l.uFlow.value = 1, l.uFlowDir.value = 1, l.uSpeed.value = 1.6, l.uOpacity.value = 0.45 + Math.min(0.4, i * 0.15), be.add(l.uP0.value, l.uP1.value, l.uP2.value, l.uWob.value, l.uSeed.value, 0.9, 1, 0.42, t.col, 0.5 + Math.min(1, i * 0.5))) : (t.col.lerp(ue, 0.3), l.uColor.value.copy(t.col), l.uGrow.value = 1, l.uFlow.value = 0, l.uHead.value = 1 - He(i / 0.8), l.uTail.value = 0.2, l.uHeadColor.value.copy(t.col).multiplyScalar(3.2), l.uOpacity.value = 0.7 * (1 - i), be.add(l.uP0.value, l.uP1.value, l.uP2.value, l.uWob.value, l.uSeed.value, 0.08, -1, 0.55, t.col, 1.8 * (1 - i))), p.visible = !0, u++;
|
|
499
|
+
};
|
|
500
|
+
for (const f of W.mcpPending.values()) m(f.instance, f.server, 0, It(f, s));
|
|
501
|
+
for (const f of W.mcpCalls) f.phase === "result" && m(f.instance, f.server, 1, re((s - f.start) / f.dur));
|
|
502
|
+
for (let f = u; f < qe; f++) {
|
|
503
|
+
const g = e.current[f];
|
|
504
|
+
g && (g.visible = !1);
|
|
505
|
+
}
|
|
506
|
+
}), /* @__PURE__ */ w(de, { children: a.map((o, s) => /* @__PURE__ */ w("mesh", { ref: (r) => void (e.current[s] = r), geometry: Ne, material: o, frustumCulled: !1, visible: !1 }, s)) });
|
|
507
|
+
}
|
|
508
|
+
function go() {
|
|
509
|
+
return /* @__PURE__ */ H(de, { children: [
|
|
510
|
+
/* @__PURE__ */ w(ho, {}),
|
|
511
|
+
/* @__PURE__ */ w(wo, {}),
|
|
512
|
+
/* @__PURE__ */ w("primitive", { object: be.mesh })
|
|
513
|
+
] });
|
|
514
|
+
}
|
|
515
|
+
function wo() {
|
|
516
|
+
return fe(() => {
|
|
517
|
+
be.end(), be.begin();
|
|
518
|
+
}, 0.5), null;
|
|
519
|
+
}
|
|
520
|
+
const Ce = 36, yo = (
|
|
521
|
+
/* glsl */
|
|
522
|
+
`
|
|
523
|
+
uniform float uTime;
|
|
524
|
+
varying vec2 vXZ;
|
|
525
|
+
float h(vec2 p){ return fract(sin(dot(p, vec2(127.1, 311.7))) * 43758.5453); }
|
|
526
|
+
float n2(vec2 p){ vec2 i = floor(p), f = fract(p); f = f*f*(3.0-2.0*f);
|
|
527
|
+
return mix(mix(h(i), h(i+vec2(1,0)), f.x), mix(h(i+vec2(0,1)), h(i+vec2(1,1)), f.x), f.y); }
|
|
528
|
+
float fbm(vec2 p){ float s = 0.0, a = 0.5; for (int i = 0; i < 5; i++){ s += a * n2(p); p *= 2.03; a *= 0.5; } return s; }
|
|
529
|
+
void main(){
|
|
530
|
+
float r = length(vXZ);
|
|
531
|
+
float m = fbm(vXZ * 0.22) * 0.6 + fbm(vXZ * 0.9 + 7.0) * 0.4; // static mottling (leaf litter / soil)
|
|
532
|
+
vec3 soil = mix(vec3(0.010, 0.008, 0.020), vec3(0.030, 0.020, 0.050), m);
|
|
533
|
+
vec3 col = soil;
|
|
534
|
+
col += vec3(0.20, 0.08, 0.36) * exp(-r * r / 60.0) * 0.32; // violet heart under the mat
|
|
535
|
+
col += vec3(0.03, 0.16, 0.16) * exp(-pow((r - 15.0) / 7.0, 2.0)) * 0.10; // teal haze toward the edge
|
|
536
|
+
float edge = smoothstep(${Ce.toFixed(1)}, ${(Ce * 0.55).toFixed(1)}, r);
|
|
537
|
+
gl_FragColor = vec4(col, edge);
|
|
538
|
+
}`
|
|
539
|
+
);
|
|
540
|
+
function bo(e = 110, a = 9e3) {
|
|
541
|
+
let t = 1337;
|
|
542
|
+
const o = () => (t = t * 16807 % 2147483647) / 2147483647, s = [], r = [], u = [], m = [], f = [];
|
|
543
|
+
for (let i = 0; i < e; i++) {
|
|
544
|
+
const y = i / e * Math.PI * 2 + o() * 0.2, h = he * (0.7 + o() * 0.3);
|
|
545
|
+
f.push({ x: Math.cos(y) * h, z: Math.sin(y) * h, h: y + (o() - 0.5) * 0.6, d: h, w: 1, sd: o(), life: 40 + o() * 60 });
|
|
546
|
+
}
|
|
547
|
+
let g = 0;
|
|
548
|
+
for (; f.length && g < a; ) {
|
|
549
|
+
const i = f.shift();
|
|
550
|
+
for (let y = 0; y < i.life && g < a; y++) {
|
|
551
|
+
const h = 0.32 + o() * 0.18, c = Math.atan2(i.z, i.x);
|
|
552
|
+
let p = i.h - c;
|
|
553
|
+
p = Math.atan2(Math.sin(p), Math.cos(p)), i.h += (o() - 0.5) * 0.55 - p * 0.05;
|
|
554
|
+
const l = i.x + Math.cos(i.h) * h, b = i.z + Math.sin(i.h) * h, M = i.d + h;
|
|
555
|
+
if (s.push(i.x, 0.02, i.z, l, 0.02, b), r.push(i.d, M), u.push(i.sd, i.sd), m.push(i.w, i.w), g++, i.x = l, i.z = b, i.d = M, Math.hypot(l, b) > Ce * 0.8) break;
|
|
556
|
+
o() < 0.055 && i.w > 0.3 && f.push({ x: l, z: b, h: i.h + (o() < 0.5 ? 1 : -1) * (0.5 + o() * 0.6), d: M, w: i.w * 0.72, sd: o(), life: (i.life - y) * (0.5 + o() * 0.5) });
|
|
557
|
+
}
|
|
558
|
+
}
|
|
559
|
+
const v = new n.BufferGeometry();
|
|
560
|
+
return v.setAttribute("position", new n.Float32BufferAttribute(s, 3)), v.setAttribute("aDist", new n.Float32BufferAttribute(r, 1)), v.setAttribute("aSeed", new n.Float32BufferAttribute(u, 1)), v.setAttribute("aW", new n.Float32BufferAttribute(m, 1)), v.boundingSphere = new n.Sphere(new n.Vector3(), 1e4), v;
|
|
561
|
+
}
|
|
562
|
+
function Mo() {
|
|
563
|
+
const e = R(
|
|
564
|
+
() => new n.ShaderMaterial({
|
|
565
|
+
uniforms: { uTime: { value: 0 } },
|
|
566
|
+
vertexShader: (
|
|
567
|
+
/* glsl */
|
|
568
|
+
"varying vec2 vXZ; void main(){ vXZ = position.xz; gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }"
|
|
569
|
+
),
|
|
570
|
+
fragmentShader: yo,
|
|
571
|
+
transparent: !0,
|
|
572
|
+
depthWrite: !1
|
|
573
|
+
}),
|
|
574
|
+
[]
|
|
575
|
+
), a = R(() => new n.CircleGeometry(Ce, 96).rotateX(-Math.PI / 2), []), t = R(() => bo(), []), o = R(
|
|
576
|
+
() => new n.ShaderMaterial({
|
|
577
|
+
uniforms: { uTime: { value: 0 }, uAct: { value: 0 } },
|
|
578
|
+
vertexShader: (
|
|
579
|
+
/* glsl */
|
|
580
|
+
`
|
|
581
|
+
attribute float aDist; attribute float aSeed; attribute float aW;
|
|
582
|
+
varying float vD; varying float vS; varying float vW; varying float vR;
|
|
583
|
+
void main(){ vD = aDist; vS = aSeed; vW = aW; vR = length(position.xz);
|
|
584
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }`
|
|
585
|
+
),
|
|
586
|
+
fragmentShader: (
|
|
587
|
+
/* glsl */
|
|
588
|
+
`
|
|
589
|
+
uniform float uTime; uniform float uAct;
|
|
590
|
+
varying float vD; varying float vS; varying float vW; varying float vR;
|
|
591
|
+
void main(){
|
|
592
|
+
vec3 base = mix(vec3(0.55, 0.30, 0.95), vec3(0.18, 0.85, 0.78), smoothstep(0.25, 0.85, vS));
|
|
593
|
+
float fade = smoothstep(${(Ce * 0.72).toFixed(1)}, 5.0, vR);
|
|
594
|
+
float pulse = pow(max(0.0, sin(vD * 0.55 - uTime * (0.9 + uAct * 0.8) + vS * 6.283)), 26.0);
|
|
595
|
+
float k = (0.035 + 0.045 * vW) + pulse * (0.35 + 0.45 * uAct) * vW;
|
|
596
|
+
gl_FragColor = vec4(base * k * fade, 1.0);
|
|
597
|
+
}`
|
|
598
|
+
),
|
|
599
|
+
transparent: !0,
|
|
600
|
+
depthWrite: !1,
|
|
601
|
+
blending: n.AdditiveBlending
|
|
602
|
+
}),
|
|
603
|
+
[]
|
|
604
|
+
), s = F(null);
|
|
605
|
+
return fe(({ clock: r }) => {
|
|
606
|
+
var f;
|
|
607
|
+
(f = s.current) == null || f.scale.setScalar(Math.max(1, (ge.core.r + 12) / (Ce * 0.62)));
|
|
608
|
+
let u = 0;
|
|
609
|
+
for (const g of W.instances.values()) !g.exitAt && g.status === "thinking" && u++;
|
|
610
|
+
const m = o.uniforms;
|
|
611
|
+
m.uAct.value += (Math.min(1, u / 5) - m.uAct.value) * 0.03, m.uTime.value = ne ? 0 : r.elapsedTime;
|
|
612
|
+
}), /* @__PURE__ */ H("group", { ref: s, children: [
|
|
613
|
+
/* @__PURE__ */ w("mesh", { geometry: a, material: e, position: [0, -0.02, 0], renderOrder: -10 }),
|
|
614
|
+
/* @__PURE__ */ w("lineSegments", { geometry: t, material: o, frustumCulled: !1 })
|
|
615
|
+
] });
|
|
616
|
+
}
|
|
617
|
+
const So = 260, Ee = 40, xe = 20, $e = 10, Le = 3;
|
|
618
|
+
function xo(e) {
|
|
619
|
+
const a = e.nodes.slice(0, So), t = new Set(a.map((o) => o.id));
|
|
620
|
+
return { nodes: a, links: e.links.filter((o) => t.has(o.source) && t.has(o.target)) };
|
|
621
|
+
}
|
|
622
|
+
const Ao = (e) => 0.42 * Math.max(0, 1 - (e / he) ** 2) + 0.06, Po = 64;
|
|
623
|
+
function Co({ galaxy: e }) {
|
|
624
|
+
const [a, t] = mt("center"), o = R(() => xo(e), [e]), s = o.nodes.length, { size: r, gl: u, camera: m } = pt(), f = F([]), g = F([]), v = F(Array(Le).fill("")), i = F([]), y = R(() => {
|
|
625
|
+
const M = new Float32Array(s * 3), d = Math.PI * (3 - Math.sqrt(5));
|
|
626
|
+
let S = 91;
|
|
627
|
+
const C = () => (S = S * 16807 % 2147483647) / 2147483647;
|
|
628
|
+
for (let x = 0; x < s; x++) {
|
|
629
|
+
const z = he * Math.sqrt((x + 0.5) / s) * (0.94 + C() * 0.08), G = x * d + (C() - 0.5) * 0.25;
|
|
630
|
+
M.set([Math.cos(G) * z, Ao(z) + (C() - 0.5) * 0.05, Math.sin(G) * z], x * 3);
|
|
631
|
+
}
|
|
632
|
+
const ee = o.nodes.map((x, z) => new n.Color(Xt[x.kind] ?? "#94a3b8").lerp(z % 3 ? vt : Ye, 0.45).multiplyScalar(0.5)), O = new n.BufferGeometry();
|
|
633
|
+
O.setAttribute("position", new n.BufferAttribute(M, 3)), O.setAttribute("aSize", new n.BufferAttribute(new Float32Array(s), 1)), O.setAttribute("aColor", new n.BufferAttribute(new Float32Array(s * 3), 3));
|
|
634
|
+
const j = (x, z) => (M[x * 3] - M[z * 3]) ** 2 + (M[x * 3 + 2] - M[z * 3 + 2]) ** 2, _ = [], V = /* @__PURE__ */ new Set(), L = (x, z, G) => {
|
|
635
|
+
const J = Math.min(x, z) * 4096 + Math.max(x, z);
|
|
636
|
+
x === z || V.has(J) || (V.add(J), _.push([x, z, G]));
|
|
637
|
+
}, E = new Map(o.nodes.map((x, z) => [x.id, z]));
|
|
638
|
+
for (const x of o.links) {
|
|
639
|
+
const z = E.get(x.source), G = E.get(x.target);
|
|
640
|
+
z !== void 0 && G !== void 0 && j(z, G) < 2.2 * 2.2 && L(z, G, 1);
|
|
641
|
+
}
|
|
642
|
+
for (let x = 0; x < s; x++) {
|
|
643
|
+
const z = [];
|
|
644
|
+
for (let G = 0; G < s; G++) G !== x && z.push([j(x, G), G]);
|
|
645
|
+
z.sort((G, J) => G[0] - J[0]);
|
|
646
|
+
for (let G = 0; G < 3 && G < z.length; G++) L(x, z[G][1], 0);
|
|
647
|
+
}
|
|
648
|
+
const N = 3, U = new Float32Array(_.length * N * 2 * 3), we = new Float32Array(_.length * N * 2 * 3), pe = new Int32Array(_.length * 2), q = new Uint8Array(_.length);
|
|
649
|
+
_.forEach(([x, z, G], J) => {
|
|
650
|
+
pe[J * 2] = x, pe[J * 2 + 1] = z, q[J] = G;
|
|
651
|
+
for (let se = 0; se < N; se++)
|
|
652
|
+
for (let k = 0; k < 2; k++) {
|
|
653
|
+
const A = (se + k) / N, P = (J * N + se) * 2 + k;
|
|
654
|
+
for (let B = 0; B < 3; B++) U[P * 3 + B] = M[x * 3 + B] * (1 - A) + M[z * 3 + B] * A;
|
|
655
|
+
U[P * 3 + 1] -= Math.sin(Math.PI * A) * 0.05;
|
|
656
|
+
}
|
|
657
|
+
});
|
|
658
|
+
const X = new n.BufferGeometry();
|
|
659
|
+
X.setAttribute("position", new n.BufferAttribute(U, 3)), X.setAttribute("color", new n.BufferAttribute(we, 3));
|
|
660
|
+
const Z = new n.BufferGeometry();
|
|
661
|
+
return Z.setAttribute("position", new n.BufferAttribute(new Float32Array(Ee * xe * 2 * 3), 3)), Z.setAttribute("color", new n.BufferAttribute(new Float32Array(Ee * xe * 2 * 3), 3)), Z.boundingSphere = new n.Sphere(new n.Vector3(), 1e4), { pos: M, base: ee, ngeo: O, ageo: X, bgeo: Z, owner: pe, strong: q, nPairs: _.length, SEG: N, fire: new Float32Array(s), white: new Float32Array(s), fireC: Array.from({ length: s }, () => new n.Color()) };
|
|
662
|
+
}, [o, s]), h = R(
|
|
663
|
+
() => ({
|
|
664
|
+
nodes: At(),
|
|
665
|
+
arcs: new n.LineBasicMaterial({ vertexColors: !0, transparent: !0, blending: n.AdditiveBlending, depthWrite: !1, toneMapped: !1 }),
|
|
666
|
+
beam: new n.LineBasicMaterial({ vertexColors: !0, transparent: !0, blending: n.AdditiveBlending, depthWrite: !1, toneMapped: !1 }),
|
|
667
|
+
pool: et(new n.Color("#7c3aed").multiplyScalar(0.55)),
|
|
668
|
+
core: et(new n.Color("#c4b5fd").multiplyScalar(0.25)),
|
|
669
|
+
ripple: Array.from({ length: $e }, () => Xe("#ffffff"))
|
|
670
|
+
}),
|
|
671
|
+
[]
|
|
672
|
+
), c = R(() => /* @__PURE__ */ new Map(), [o]), p = R(() => new ke(Ee), []), l = R(() => ({ v: new n.Vector3(), v2: new n.Vector3(), mid: new n.Vector3(), sp: new n.Vector3(), c: new n.Color(), c2: new n.Color() }), []), b = (M) => {
|
|
673
|
+
let d = c.get(M);
|
|
674
|
+
return d === void 0 && c.set(M, d = Yt(o, M)), d;
|
|
675
|
+
};
|
|
676
|
+
return fe(({ clock: M }) => {
|
|
677
|
+
const d = ge.graph.out.x < -0.5 ? "left" : "center";
|
|
678
|
+
d !== a && t(d);
|
|
679
|
+
const S = performance.now(), { pos: C, base: ee, fire: O, white: j, fireC: _ } = y;
|
|
680
|
+
h.nodes.uniforms.uScale.value = Pt(r.height, u.getPixelRatio(), m.fov) * ge.graph.scale, O.fill(0), j.fill(0);
|
|
681
|
+
const { v: V, v2: L, mid: E, c: N, c2: U } = l, we = y.bgeo.getAttribute("position"), pe = y.bgeo.getAttribute("color");
|
|
682
|
+
let q = 0, X = 0;
|
|
683
|
+
p.begin();
|
|
684
|
+
const Z = W.flares;
|
|
685
|
+
for (let A = Math.max(0, Z.length - Po); A < Z.length; A++) {
|
|
686
|
+
const P = Z[A], B = b(P.node), I = (S - P.start) / 1e3, te = W.instances.get(P.instance), K = te ? Pe[te.type] : ue, D = P.op === "write", $ = I < 0.3 ? I / 0.3 : Math.exp(-(I - 0.3) * 1.3);
|
|
687
|
+
if ($ > O[B] && (O[B] = $, _[B].copy(D ? ue : K), j[B] = D ? 1 : 0), D && I < 1.6 && X < $e) {
|
|
688
|
+
const T = i.current[X];
|
|
689
|
+
if (T) {
|
|
690
|
+
T.visible = !0, T.position.set(C[B * 3], C[B * 3 + 1] + 0.02, C[B * 3 + 2]);
|
|
691
|
+
const Y = I / 1.6;
|
|
692
|
+
T.scale.setScalar(0.15 + Y * 1.6), h.ripple[X].color.setScalar((1 - Y) * (1 - Y) * 0.9);
|
|
693
|
+
}
|
|
694
|
+
X++;
|
|
695
|
+
}
|
|
696
|
+
const ie = xt(P.instance), le = ie ? kt(ie.p, l.sp) : void 0;
|
|
697
|
+
if (le && I < 2.2 && q < Ee) {
|
|
698
|
+
V.set(C[B * 3], C[B * 3 + 1], C[B * 3 + 2]), E.copy(le).add(V).multiplyScalar(0.5), E.y += 1.6;
|
|
699
|
+
const T = Math.min(1, I / 0.25) * (1 - I / 2.2) ** 1.5, Y = D ? Math.min(1, I * 0.9) : 1 - Math.min(1, I * 0.9);
|
|
700
|
+
for (let ve = 0; ve < xe; ve++)
|
|
701
|
+
for (let Me = 0; Me < 2; Me++) {
|
|
702
|
+
const Q = (ve + Me) / xe, ae = 1 - Q;
|
|
703
|
+
L.set(ae * ae * le.x + 2 * ae * Q * E.x + Q * Q * V.x, ae * ae * le.y + 2 * ae * Q * E.y + Q * Q * V.y, ae * ae * le.z + 2 * ae * Q * E.z + Q * Q * V.z);
|
|
704
|
+
const Ve = (q * xe + ve) * 2 + Me;
|
|
705
|
+
we.setXYZ(Ve, L.x, L.y, L.z);
|
|
706
|
+
const _e = Math.exp(-(((Q - Y) / 0.08) ** 2)) * 1.5;
|
|
707
|
+
U.copy(D ? ue : K).multiplyScalar(T * ((D ? 0.35 : 0.16) + _e) * 0.8), pe.setXYZ(Ve, U.r, U.g, U.b);
|
|
708
|
+
}
|
|
709
|
+
D ? p.add(le, E, V, 0, 0, 0.9, 1, 0.34, ue, T * 1.1) : p.add(le, E, V, 0, 0, 0.1, -1, 0.34, K, T * 1.3), q++;
|
|
710
|
+
}
|
|
711
|
+
}
|
|
712
|
+
for (let A = X; A < $e; A++) {
|
|
713
|
+
const P = i.current[A];
|
|
714
|
+
P && (P.visible = !1);
|
|
715
|
+
}
|
|
716
|
+
y.bgeo.setDrawRange(0, q * xe * 2), we.needsUpdate = !0, pe.needsUpdate = !0, p.end();
|
|
717
|
+
const x = ne ? 0 : M.elapsedTime, z = y.ngeo.getAttribute("aSize"), G = y.ngeo.getAttribute("aColor");
|
|
718
|
+
for (let A = 0; A < s; A++) {
|
|
719
|
+
const P = O[A], B = 0.85 + 0.15 * Math.sin(x * 0.8 + A * 1.7);
|
|
720
|
+
z.setX(A, 0.17 + P * (0.42 + j[A] * 0.22)), N.copy(ee[A]).multiplyScalar(B), P > 0.01 && at(at(N, _[A], P * 1.7), ue, P * (0.25 + j[A] * 1.1)), G.setXYZ(A, N.r, N.g, N.b);
|
|
721
|
+
}
|
|
722
|
+
z.needsUpdate = !0, G.needsUpdate = !0;
|
|
723
|
+
const J = y.ageo.getAttribute("color"), se = y.SEG * 2;
|
|
724
|
+
for (let A = 0; A < y.nPairs; A++) {
|
|
725
|
+
const P = Math.max(O[y.owner[A * 2]], O[y.owner[A * 2 + 1]]), B = y.strong[A] ? 0.2 : 0.11, I = 0.55 * B + P * 0.35, te = 0.4 * B + P * 0.45, K = 0.95 * B + P * 0.5;
|
|
726
|
+
for (let D = 0; D < se; D++) J.setXYZ(A * se + D, I, te, K);
|
|
727
|
+
}
|
|
728
|
+
J.needsUpdate = !0;
|
|
729
|
+
let k = 0;
|
|
730
|
+
for (let A = W.flares.length - 1; A >= 0 && k < Le; A--) {
|
|
731
|
+
const P = W.flares[A];
|
|
732
|
+
if (S - P.start > 2200) break;
|
|
733
|
+
let B = !1;
|
|
734
|
+
for (let $ = 0; $ < k; $++) v.current[$] === P.node && (B = !0);
|
|
735
|
+
if (B) continue;
|
|
736
|
+
const I = b(P.node);
|
|
737
|
+
let te = !1;
|
|
738
|
+
for (let $ = 0; $ < k; $++) {
|
|
739
|
+
const ie = g.current[$];
|
|
740
|
+
ie && Math.abs(ie.position.z - C[I * 3 + 2]) * ge.graph.scale < 1.1 && Math.abs(ie.position.x - C[I * 3]) * ge.graph.scale < 4 && (te = !0);
|
|
741
|
+
}
|
|
742
|
+
if (te) continue;
|
|
743
|
+
const K = f.current[k], D = g.current[k];
|
|
744
|
+
K && D && (D.position.set(C[I * 3], C[I * 3 + 1] + 0.35, C[I * 3 + 2]), v.current[k] !== P.node && (K.setText(`${P.op === "write" ? "wrote" : "read"} · ${P.node}`), K.setColor(P.op === "write" ? "#ffffff" : "#5eead4")), K.setOpacity(1)), v.current[k] = P.node, k++;
|
|
745
|
+
}
|
|
746
|
+
for (let A = k; A < Le; A++) {
|
|
747
|
+
const P = f.current[A];
|
|
748
|
+
P == null || P.setOpacity(0), v.current[A] = "";
|
|
749
|
+
}
|
|
750
|
+
}), /* @__PURE__ */ H(de, { children: [
|
|
751
|
+
/* @__PURE__ */ w("mesh", { geometry: tt, material: h.pool, scale: he * 3.2, position: [0, 0.01, 0] }),
|
|
752
|
+
/* @__PURE__ */ w("mesh", { geometry: tt, material: h.core, scale: he * 1.8, position: [0, 0.03, 0] }),
|
|
753
|
+
/* @__PURE__ */ w("lineSegments", { geometry: y.ageo, material: h.arcs, frustumCulled: !1 }),
|
|
754
|
+
/* @__PURE__ */ w("points", { geometry: y.ngeo, material: h.nodes, frustumCulled: !1 }),
|
|
755
|
+
/* @__PURE__ */ w("lineSegments", { geometry: y.bgeo, material: h.beam, frustumCulled: !1 }),
|
|
756
|
+
/* @__PURE__ */ w("primitive", { object: p.mesh }),
|
|
757
|
+
h.ripple.map((M, d) => /* @__PURE__ */ w("mesh", { ref: (S) => void (i.current[d] = S), geometry: bt, material: M, visible: !1 }, d)),
|
|
758
|
+
Array.from({ length: Le }, (M, d) => /* @__PURE__ */ w("group", { ref: (S) => void (g.current[d] = S), children: /* @__PURE__ */ w(Re, { ref: (S) => void (f.current[d] = S), text: "", offset: [0, 0.34], anchorX: a, size: 0.24, opacity: 0, fadeMs: 250, pxRange: [8, 12] }) }, d)),
|
|
759
|
+
/* @__PURE__ */ w(Dt, { position: [a === "left" ? -he : 0, 0.2, -he - 0.7], anchorX: a, suffix: " · mycelial mat", color: "#c084fc", size: 0.28, opacity: 0.75, pxRange: [8, 12] })
|
|
760
|
+
] });
|
|
761
|
+
}
|
|
762
|
+
const Be = /* @__PURE__ */ new Map(), zo = new n.Vector3(0, 1, 0), Ze = new n.Vector3(), ct = new n.Vector3(), Je = [
|
|
763
|
+
// angle, distance (x size), scale (x size)
|
|
764
|
+
[2.2, 0.62, 0.26],
|
|
765
|
+
[3.6, 0.5, 0.18],
|
|
766
|
+
[4.9, 0.7, 0.21]
|
|
767
|
+
];
|
|
768
|
+
function Go({ agent: e, onSelect: a }) {
|
|
769
|
+
const t = e.inst, o = F(null), s = F(null), r = F(null), u = F(null), m = F(null), f = F(null), g = F(null), v = F(null), i = F(null), y = F([]), h = R(() => Ie(t.id, 21), [t.id]), c = Pe[t.type], p = Ht(t), l = Mt * p, b = F(null), M = R(() => {
|
|
770
|
+
const _ = e.target.x - e.run.target.x, V = e.target.z - e.run.target.z;
|
|
771
|
+
return (_ * _ + V * V > 0.01 ? -Math.atan2(V, _) : -Math.PI / 2) + (Ie(t.id, 22) - 0.5) * 1.6;
|
|
772
|
+
}, [e, t.id]), d = R(
|
|
773
|
+
() => ({
|
|
774
|
+
cap: so(),
|
|
775
|
+
gill: io(),
|
|
776
|
+
stem: lo(),
|
|
777
|
+
pool: et("#000"),
|
|
778
|
+
halo: Fe("#000"),
|
|
779
|
+
sel: Xe("#ffffff"),
|
|
780
|
+
arrow: Xe(c),
|
|
781
|
+
hypha: Ke(c, t.parent ? t.subagent ? 0.06 : 0.085 : 0.075, 0.42, h, 0.35)
|
|
782
|
+
}),
|
|
783
|
+
[c, t.parent, t.subagent, h]
|
|
784
|
+
);
|
|
785
|
+
d.cap.uniforms.uSpots.value = h * 10;
|
|
786
|
+
const S = R(() => ({ c: new n.Color(), parentK: 0, ringK: 0, open: 0, curve: { p0: new n.Vector3(), p1: new n.Vector3(), p2: new n.Vector3(), wob: 0.35, seed: h } }), [h]);
|
|
787
|
+
Lt(() => (Be.set(t.id, S.curve), () => {
|
|
788
|
+
Be.get(t.id) === S.curve && Be.delete(t.id);
|
|
789
|
+
}), [t.id, S]), fe(({ clock: _ }) => {
|
|
790
|
+
var _e;
|
|
791
|
+
const V = performance.now(), L = ne ? 0 : _.elapsedTime, E = (V - t.bornAt) / 1e3, N = t.parent ? 0.9 : 0.75, U = ye(E / N), we = ye((E - N + 0.12) / 0.6), pe = eo((E - N - 0.2) / 0.75), q = t.exitAt ? (V - t.exitAt) / 1e3 : -1, X = q >= 0 ? re(q / 2.2) : 0, Z = Nt(t, V), x = Kt(t, V);
|
|
792
|
+
let z = !1;
|
|
793
|
+
for (const oe of W.mcpPending.values()) oe.instance === t.id && (z = !0);
|
|
794
|
+
const G = q < 0 && (t.status === "thinking" || t.status === "spawning"), J = 0.5 + 0.5 * Math.sin(L * 2.2 + h * 9), se = 0.5 + 0.5 * Math.sin(L * 0.9 + h * 5);
|
|
795
|
+
S.ringK += ((z && q < 0 ? 1 : 0) - S.ringK) * 0.08, S.open += ((G ? 1 : 0) - S.open) * 0.05;
|
|
796
|
+
const k = Math.max(1e-3, l * we * (1 - X * 0.4)), A = ne ? 0 : Math.sin(L * 0.7 + h * 12) * 0.035, P = 0.07 + h * 0.08 + A + X * X * 1.05, B = P * p, I = Math.atan(2 * P * p / Math.max(k, 0.3));
|
|
797
|
+
s.current && (s.current.scale.set(p * (1 + x * 0.04), k, p * (1 + x * 0.04)), d.stem.uniforms.uBend.value = P);
|
|
798
|
+
const te = p * Math.max(1e-4, pe) * (1 + x * 0.07 + (G ? J * 0.025 : se * 0.02));
|
|
799
|
+
r.current && (r.current.position.set(B, k - 0.05 * p, 0), r.current.rotation.z = -(I + X * 0.75), r.current.scale.set(te * (0.94 + S.open * 0.08), te * (1.18 - S.open * 0.25) * (1 - X * 0.35), te * (0.94 + S.open * 0.08))), o.current && (o.current.rotation.y = M);
|
|
800
|
+
const K = e.live, D = e.scale / p;
|
|
801
|
+
b.current && (b.current.position.copy(K), b.current.scale.setScalar(Math.max(1e-4, D))), S.c.copy(c), q >= 0 && S.c.lerp(t.status === "failed" ? gt : Qt, X * 0.85);
|
|
802
|
+
const $ = ((G ? 0.95 + J * 0.3 : 0.42 + se * 0.12) + x * 0.45) * (1 - X * 0.7);
|
|
803
|
+
d.cap.uniforms.uColor.value.copy(S.c), d.cap.uniforms.uGlow.value = $, d.cap.uniforms.uOpacity.value = Z, d.stem.uniforms.uColor.value.copy(S.c), d.stem.uniforms.uGlow.value = 0.55 + $ * 0.45, d.stem.uniforms.uOpacity.value = Z, d.gill.uniforms.uColor.value.copy(S.c).lerp(ht, S.ringK * 0.75), d.gill.uniforms.uGlow.value = ($ * 1.1 + x * 0.9) * Z, d.gill.uniforms.uTime.value = L, u.current && (u.current.scale.setScalar(Math.max(1e-4, p * (3.2 + $ * 1.2) * we)), d.pool.color.copy(S.c).multiplyScalar((0.06 + $ * 0.1 + x * 0.07) * Z)), m.current && (m.current.position.copy(r.current ? r.current.position : m.current.position), m.current.scale.setScalar(Math.max(1e-4, te * (2.6 + x * 0.6))), d.halo.color.copy(S.c).multiplyScalar((G ? 0.13 : 0.05) * Z + x * 0.05));
|
|
804
|
+
for (let oe = 0; oe < Je.length; oe++) {
|
|
805
|
+
const Se = y.current[oe];
|
|
806
|
+
if (!Se) continue;
|
|
807
|
+
const Ft = Je[oe][2] * p * ye((E - N - 0.6 - oe * 0.25) / 0.8) * (1 - X * 0.6);
|
|
808
|
+
Se.scale.setScalar(Math.max(1e-4, Ft));
|
|
809
|
+
}
|
|
810
|
+
if (f.current) {
|
|
811
|
+
const oe = W.selected === t.id;
|
|
812
|
+
f.current.visible = oe, oe && (f.current.scale.setScalar(p * (1.25 + 0.08 * Math.sin(L * 3))), d.sel.color.setScalar(0.7 * Z));
|
|
813
|
+
}
|
|
814
|
+
v.current && v.current.position.set(K.x + B * Math.cos(M) * D, K.y + (k + te * 0.75) * D + 0.32, K.z - B * Math.sin(M) * D), (_e = i.current) == null || _e.setOpacity(jt(t.id) ? re(pe) * (1 - X) * 0.95 : 0);
|
|
815
|
+
const ie = t.parent ? W.instances.get(t.parent) : void 0, le = t.parent ? We(t.parent) : void 0, T = S.curve;
|
|
816
|
+
le && ie ? T.p0.copy(le) : t.parent ? T.p0.lengthSq() === 0 && T.p0.copy(K) : Ut(e.run, 0, -2.4 * nt.spread, T.p0).setY(0.05), T.p2.copy(K), T.p1.copy(T.p0).add(T.p2).multiplyScalar(0.5), T.p1.y += 0.35;
|
|
817
|
+
const Y = d.hypha.uniforms;
|
|
818
|
+
Y.uP0.value.copy(T.p0), Y.uP1.value.copy(T.p1), Y.uP2.value.copy(T.p2);
|
|
819
|
+
const ve = !!t.parent && !!ie, Me = ve && !ie.exitAt, Q = q < 0 && (!t.parent || Me) ? 1 : 0;
|
|
820
|
+
S.parentK += (Q - S.parentK) * (Q ? 0.08 : 0.035);
|
|
821
|
+
const ae = q >= 0 ? He(q / 1.6) : 0;
|
|
822
|
+
Y.uGrow.value = U * (1 - ae), Y.uHead.value = U < 1 ? U : -1, Y.uTail.value = 0.12, Y.uHeadColor.value.copy(c).multiplyScalar(2.2);
|
|
823
|
+
const Ve = T.p0.distanceTo(T.p2);
|
|
824
|
+
if (Y.uBeads.value = Math.max(2, Ve / 1.1), Y.uTime.value = L, Y.uFlow.value = U >= 1 ? S.parentK * (G ? 1 : 0.45) : 0, Y.uOpacity.value = (ve ? G ? 0.85 : 0.55 : 0.38) * Math.max(S.parentK, U < 1 ? 1 : 0) + (U < 1 ? 0.3 : 0), g.current) {
|
|
825
|
+
const oe = ve && U >= 1 && S.parentK > 0.05 && Y.uGrow.value > 0.95;
|
|
826
|
+
if (g.current.visible = oe, oe) {
|
|
827
|
+
Ge(T.p0, T.p1, T.p2, T.wob, T.seed, 0.8, Ze), Ge(T.p0, T.p1, T.p2, T.wob, T.seed, 0.83, ct), g.current.position.copy(Ze), g.current.quaternion.setFromUnitVectors(zo, ct.sub(Ze).normalize());
|
|
828
|
+
const Se = (t.subagent ? 0.8 : 1) * Math.min(1.3, nt.scale);
|
|
829
|
+
g.current.scale.set(0.13 * Se, 0.36 * Se, 0.13 * Se), d.arrow.color.copy(c).multiplyScalar(1.5 * S.parentK);
|
|
830
|
+
}
|
|
831
|
+
}
|
|
832
|
+
});
|
|
833
|
+
const C = (_) => {
|
|
834
|
+
_.stopPropagation(), a(t.id);
|
|
835
|
+
}, ee = () => document.body.style.cursor = "pointer", O = () => document.body.style.cursor = "", j = t.id.split(":")[2];
|
|
836
|
+
return /* @__PURE__ */ H(de, { children: [
|
|
837
|
+
/* @__PURE__ */ w("mesh", { geometry: Ne, material: d.hypha, frustumCulled: !1 }),
|
|
838
|
+
/* @__PURE__ */ w("mesh", { ref: g, geometry: yt, material: d.arrow, visible: !1 }),
|
|
839
|
+
/* @__PURE__ */ H("group", { ref: b, children: [
|
|
840
|
+
/* @__PURE__ */ w("mesh", { ref: u, geometry: tt, material: d.pool, position: [0, 0.04, 0], scale: 1e-4 }),
|
|
841
|
+
/* @__PURE__ */ w("mesh", { ref: f, geometry: bt, material: d.sel, position: [0, 0.06, 0], visible: !1 }),
|
|
842
|
+
/* @__PURE__ */ H("group", { ref: o, children: [
|
|
843
|
+
/* @__PURE__ */ w("mesh", { ref: s, geometry: st, material: d.stem, scale: 1e-4, onClick: C, onPointerOver: ee, onPointerOut: O }),
|
|
844
|
+
/* @__PURE__ */ H("group", { ref: r, scale: 1e-4, children: [
|
|
845
|
+
/* @__PURE__ */ w("mesh", { geometry: rt, material: d.cap, onClick: C, onPointerOver: ee, onPointerOut: O }),
|
|
846
|
+
/* @__PURE__ */ w("mesh", { geometry: to, material: d.gill })
|
|
847
|
+
] }),
|
|
848
|
+
/* @__PURE__ */ w("sprite", { ref: m, material: d.halo }),
|
|
849
|
+
!t.subagent && Je.map(([_, V], L) => /* @__PURE__ */ H("group", { ref: (E) => void (y.current[L] = E), position: [Math.cos(_) * V * p, 0, Math.sin(_) * V * p], scale: 1e-4, children: [
|
|
850
|
+
/* @__PURE__ */ w("mesh", { geometry: st, material: d.stem, scale: [1, 1.5, 1] }),
|
|
851
|
+
/* @__PURE__ */ w("mesh", { geometry: rt, material: d.cap, position: [0.08, 1.45, 0], scale: [0.75, 0.95, 0.75] })
|
|
852
|
+
] }, L))
|
|
853
|
+
] })
|
|
854
|
+
] }),
|
|
855
|
+
/* @__PURE__ */ w("group", { ref: v, children: /* @__PURE__ */ w(
|
|
856
|
+
Re,
|
|
857
|
+
{
|
|
858
|
+
ref: i,
|
|
859
|
+
offset: [0, 0.22],
|
|
860
|
+
text: `${t.name}${j !== void 0 ? ` ${Number(j) + 1}` : ""}`,
|
|
861
|
+
color: dt[t.type],
|
|
862
|
+
size: t.subagent ? 0.22 : 0.28,
|
|
863
|
+
opacity: 0,
|
|
864
|
+
fit: !0,
|
|
865
|
+
pxRange: t.subagent ? [8, 11.5] : [9, 13.5]
|
|
866
|
+
}
|
|
867
|
+
) })
|
|
868
|
+
] });
|
|
869
|
+
}
|
|
870
|
+
const Qe = 24, Ae = 3;
|
|
871
|
+
function To() {
|
|
872
|
+
const e = F([]), a = R(() => Array.from({ length: Qe * Ae }, () => Fe("#fff")), []), t = R(() => ({ a: new n.Vector3(), b: new n.Vector3(), c: new n.Vector3(), p: new n.Vector3(), col: new n.Color() }), []);
|
|
873
|
+
return fe(() => {
|
|
874
|
+
const o = performance.now();
|
|
875
|
+
let s = 0;
|
|
876
|
+
for (const r of W.comets) {
|
|
877
|
+
if (s >= Qe) break;
|
|
878
|
+
const u = W.instances.get(r.from), m = W.instances.get(r.to), f = We(r.from), g = We(r.to);
|
|
879
|
+
if (!u || !m || !f || !g) continue;
|
|
880
|
+
const v = re((o - r.start) / r.dur);
|
|
881
|
+
if (v >= 1) continue;
|
|
882
|
+
let i, y = !0;
|
|
883
|
+
m.parent === r.from ? i = Be.get(r.to) : u.parent === r.to && (i = Be.get(r.from), y = !1), t.col.copy(Pe[u.type]).multiplyScalar(1.6).addScalar(0.25);
|
|
884
|
+
for (let h = 0; h < Ae; h++) {
|
|
885
|
+
const c = e.current[s * Ae + h];
|
|
886
|
+
if (!c) continue;
|
|
887
|
+
const p = re(He(v) - h * 0.035), l = y ? p : 1 - p;
|
|
888
|
+
i ? Ge(i.p0, i.p1, i.p2, i.wob, i.seed, l, t.p) : (t.c.copy(f).add(g).multiplyScalar(0.5), t.c.y += 2.4, Ge(f, t.c, g, 0, 0, l, t.p)), c.visible = !0, c.position.set(t.p.x, t.p.y + 0.12, t.p.z), c.scale.setScalar((h === 0 ? 1 : 0.7 - h * 0.15) * (0.6 + 0.4 * Math.sin(Math.PI * v))), a[s * Ae + h].color.copy(t.col).multiplyScalar(h === 0 ? 1 : 0.5 / h);
|
|
889
|
+
}
|
|
890
|
+
s++;
|
|
891
|
+
}
|
|
892
|
+
for (let r = s * Ae; r < Qe * Ae; r++) {
|
|
893
|
+
const u = e.current[r];
|
|
894
|
+
u && (u.visible = !1);
|
|
895
|
+
}
|
|
896
|
+
}), /* @__PURE__ */ w(de, { children: a.map((o, s) => /* @__PURE__ */ w("sprite", { ref: (r) => void (e.current[s] = r), material: o, visible: !1 }, s)) });
|
|
897
|
+
}
|
|
898
|
+
const Bo = new n.RingGeometry(0.88, 1.12, 160, 1).rotateX(-Math.PI / 2), ut = 1.1, Fo = 0.9;
|
|
899
|
+
function Tt(e, a) {
|
|
900
|
+
return a.a = e.hu * 1.12 + ut, a.b = Math.max(a.a * 0.45, e.hv * 1.12 + ut), a;
|
|
901
|
+
}
|
|
902
|
+
const ze = { a: 0, b: 0 }, ot = (e) => e.target.z < -0.5 ? -1 : 1;
|
|
903
|
+
function Bt(e, a, t = ot(e)) {
|
|
904
|
+
Tt(e, ze);
|
|
905
|
+
const o = Math.abs(e.side.z) * ze.a + Math.abs(e.axis.z) * ze.b;
|
|
906
|
+
return a.set(e.origin.x, 0.3, e.origin.z + t * (o + Fo));
|
|
907
|
+
}
|
|
908
|
+
const Ro = new n.Vector3();
|
|
909
|
+
function Vo(e) {
|
|
910
|
+
for (const a of ge.runs.values()) e(Bt(a, Ro), 1.6);
|
|
911
|
+
}
|
|
912
|
+
function _o(e) {
|
|
913
|
+
return new n.ShaderMaterial({
|
|
914
|
+
uniforms: { uColor: { value: e.clone() }, uK: { value: 0 }, uSweep: { value: 0 }, uStart: { value: 0 }, uSteps: { value: new n.Vector3(1, 1, 1) }, uTime: { value: 0 }, uGaps: { value: 0 } },
|
|
915
|
+
vertexShader: (
|
|
916
|
+
/* glsl */
|
|
917
|
+
"varying vec3 vP; void main(){ vP = position; gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }"
|
|
918
|
+
),
|
|
919
|
+
fragmentShader: (
|
|
920
|
+
/* glsl */
|
|
921
|
+
`
|
|
922
|
+
uniform vec3 uColor; uniform float uK; uniform float uSweep; uniform float uStart; uniform vec3 uSteps; uniform float uTime; uniform float uGaps;
|
|
923
|
+
varying vec3 vP;
|
|
924
|
+
void main(){
|
|
925
|
+
float r = length(vP.xz);
|
|
926
|
+
float a = fract((atan(vP.z, vP.x) - uStart) / 6.28318 + 1.0);
|
|
927
|
+
if (a > uSweep) discard;
|
|
928
|
+
float band = exp(-pow((r - 1.0) / 0.05, 2.0));
|
|
929
|
+
float caps = pow(max(0.0, sin(a * 6.28318 * 30.0)), 10.0) * exp(-pow((r - 1.0) / 0.035, 2.0));
|
|
930
|
+
float seg = a * 3.0;
|
|
931
|
+
float s = seg < 1.0 ? uSteps.x : seg < 2.0 ? uSteps.y : uSteps.z;
|
|
932
|
+
float gap = smoothstep(0.0, 0.015, fract(seg)) * smoothstep(1.0, 0.985, fract(seg));
|
|
933
|
+
float k = (band * 0.25 + caps * 1.6) * s * mix(1.0, gap, uGaps);
|
|
934
|
+
gl_FragColor = vec4(uColor * k * uK, 1.0);
|
|
935
|
+
}`
|
|
936
|
+
),
|
|
937
|
+
transparent: !0,
|
|
938
|
+
depthWrite: !1,
|
|
939
|
+
blending: n.AdditiveBlending
|
|
940
|
+
});
|
|
941
|
+
}
|
|
942
|
+
function Oo({ run: e }) {
|
|
943
|
+
const a = R(() => new n.Color(e.color), [e.color]), t = R(() => _o(a), [a]), o = F(null), s = F(null), [r, u] = mt(() => ot(e));
|
|
944
|
+
return fe(({ clock: m }) => {
|
|
945
|
+
const f = performance.now(), g = ne ? 0 : m.elapsedTime, v = e.run ?? W.runs.get(e.id), i = v != null && v.endedAt ? re(1 - (f - v.endedAt - (qt - 2500)) / 2500) : 1, y = t.uniforms;
|
|
946
|
+
if (y.uSweep.value = v ? ye((f - v.startedAt) / 1800) : 1, y.uK.value = 0.55 * i * (!v || v.status === "started" ? 1 : 0.6), v != null && v.hasSteps) {
|
|
947
|
+
const c = (p) => p === "running" ? 1.5 + 0.5 * Math.sin(g * 3) : p === "done" ? 0.9 : p === "failed" ? 0.5 : 0.22;
|
|
948
|
+
y.uSteps.value.set(c(v.steps.plan), c(v.steps.research), c(v.steps.write));
|
|
949
|
+
} else y.uSteps.value.set(1, 1, 1);
|
|
950
|
+
y.uGaps.value = v != null && v.hasSteps ? 1 : 0, y.uStart.value = Math.atan2(-e.axis.z, -e.axis.x) - Math.atan2(e.side.z, e.side.x), o.current && (Tt(e, ze), o.current.position.set(e.origin.x, 0.05, e.origin.z), o.current.rotation.set(0, Math.atan2(-e.side.z, e.side.x), 0), o.current.scale.set(ze.a, 1, ze.b));
|
|
951
|
+
const h = ot(e);
|
|
952
|
+
h !== r && u(h), s.current && Bt(e, s.current.position, r);
|
|
953
|
+
}), /* @__PURE__ */ H(de, { children: [
|
|
954
|
+
/* @__PURE__ */ w("mesh", { ref: o, geometry: Bo, material: t }),
|
|
955
|
+
/* @__PURE__ */ w("group", { ref: s, children: e.run && /* @__PURE__ */ w(Eo, { run: e.run, anchorY: r > 0 ? "top" : "bottom" }) })
|
|
956
|
+
] });
|
|
957
|
+
}
|
|
958
|
+
function Eo({ run: e, anchorY: a }) {
|
|
959
|
+
$t();
|
|
960
|
+
const t = e.status !== "started";
|
|
961
|
+
return /* @__PURE__ */ w(
|
|
962
|
+
Re,
|
|
963
|
+
{
|
|
964
|
+
text: e.topic,
|
|
965
|
+
secondary: Zt(e, { base: "#a1a1c2", current: "#f5d0fe", done: "#cbd5e1" }, ["colony growing…", "colony complete"]),
|
|
966
|
+
color: e.color,
|
|
967
|
+
size: 0.34,
|
|
968
|
+
maxWidth: 9,
|
|
969
|
+
opacity: t ? 0.5 : 0.95,
|
|
970
|
+
fadeMs: 400,
|
|
971
|
+
anchorY: a,
|
|
972
|
+
pxRange: [10, 14.5]
|
|
973
|
+
}
|
|
974
|
+
);
|
|
975
|
+
}
|
|
976
|
+
const ce = 2600;
|
|
977
|
+
function Lo() {
|
|
978
|
+
const { size: e, gl: a, camera: t } = pt(), o = R(() => {
|
|
979
|
+
const u = new n.BufferGeometry(), m = new Float32Array(ce * 3);
|
|
980
|
+
return u.setAttribute("position", new n.BufferAttribute(m, 3)), u.setAttribute("aSize", new n.BufferAttribute(new Float32Array(ce), 1)), u.setAttribute("aColor", new n.BufferAttribute(new Float32Array(ce * 3), 3)), u.boundingSphere = new n.Sphere(new n.Vector3(), 1e4), {
|
|
981
|
+
geo: u,
|
|
982
|
+
pos: m,
|
|
983
|
+
vel: new Float32Array(ce * 3),
|
|
984
|
+
life: new Float32Array(ce),
|
|
985
|
+
// remaining seconds (<=0 = free)
|
|
986
|
+
max: new Float32Array(ce),
|
|
987
|
+
sz: new Float32Array(ce),
|
|
988
|
+
col: new Float32Array(ce * 3),
|
|
989
|
+
next: 0,
|
|
990
|
+
seenLlm: /* @__PURE__ */ new Map(),
|
|
991
|
+
seenExit: /* @__PURE__ */ new Set(),
|
|
992
|
+
acc: /* @__PURE__ */ new Map(),
|
|
993
|
+
c: new n.Color()
|
|
994
|
+
};
|
|
995
|
+
}, []), s = R(() => At(), []), r = (u, m, f, g, v, i, y, h, c, p) => {
|
|
996
|
+
for (let l = 0; l < v; l++) {
|
|
997
|
+
const b = o.next;
|
|
998
|
+
o.next = (o.next + 1) % ce;
|
|
999
|
+
const M = Math.random() * Math.PI * 2, d = g * (0.2 + Math.random() * 0.75);
|
|
1000
|
+
o.pos[b * 3] = u + Math.cos(M) * d, o.pos[b * 3 + 1] = m - 0.08, o.pos[b * 3 + 2] = f + Math.sin(M) * d;
|
|
1001
|
+
const S = y * (0.4 + Math.random() * 0.8);
|
|
1002
|
+
o.vel[b * 3] = Math.cos(M) * S, o.vel[b * 3 + 1] = p * (0.3 + Math.random() * 0.9) - 0.15, o.vel[b * 3 + 2] = Math.sin(M) * S, o.life[b] = o.max[b] = c * (0.6 + Math.random() * 0.6), o.sz[b] = i * (0.55 + Math.random() * 0.8);
|
|
1003
|
+
const C = Math.random() * 0.45;
|
|
1004
|
+
o.col[b * 3] = h.r * (1 - C) + C, o.col[b * 3 + 1] = h.g * (1 - C) + C, o.col[b * 3 + 2] = h.b * (1 - C) + C;
|
|
1005
|
+
}
|
|
1006
|
+
};
|
|
1007
|
+
return fe(({ clock: u }, m) => {
|
|
1008
|
+
const f = Math.min(0.05, m);
|
|
1009
|
+
s.uniforms.uScale.value = Pt(e.height, a.getPixelRatio(), t.fov);
|
|
1010
|
+
for (const c of W.instances.values()) {
|
|
1011
|
+
const p = xt(c.id);
|
|
1012
|
+
if (!p || p.r < 0.05) continue;
|
|
1013
|
+
const l = p.p, b = p.r, M = o.seenLlm.get(c.id);
|
|
1014
|
+
if (M === void 0) o.seenLlm.set(c.id, c.llmCalls);
|
|
1015
|
+
else if (c.llmCalls !== M) {
|
|
1016
|
+
o.seenLlm.set(c.id, c.llmCalls);
|
|
1017
|
+
const d = c.pulse;
|
|
1018
|
+
r(l.x, l.y, l.z, b, Math.round((ne ? 6 : 16) + d * (ne ? 8 : 34)), 0.12 + d * 0.09, 0.9 + d * 0.5, Pe[c.type], 2.6 + d * 0.5, 0.9);
|
|
1019
|
+
}
|
|
1020
|
+
if (c.exitAt)
|
|
1021
|
+
o.seenExit.has(c.id) || (o.seenExit.add(c.id), o.c.copy(Pe[c.type]).multiplyScalar(0.45), r(l.x, l.y, l.z, b, ne ? 6 : 22, 0.1, 0.35, o.c, 2.2, -0.2));
|
|
1022
|
+
else if (!ne && c.status === "thinking") {
|
|
1023
|
+
const d = (o.acc.get(c.id) ?? 0) + f * 5 * (c.subagent ? 0.6 : 1);
|
|
1024
|
+
d >= 1 && r(l.x, l.y, l.z, b, 1, 0.08, 0.25, o.c.copy(Pe[c.type]).lerp(ue, 0.2), 3.2, 0.7), o.acc.set(c.id, d % 1);
|
|
1025
|
+
}
|
|
1026
|
+
}
|
|
1027
|
+
if (o.seenLlm.size > W.instances.size + 64)
|
|
1028
|
+
for (const c of o.seenLlm.keys()) W.instances.has(c) || (o.seenLlm.delete(c), o.seenExit.delete(c), o.acc.delete(c));
|
|
1029
|
+
const g = o.geo.getAttribute("position"), v = o.geo.getAttribute("aSize"), i = o.geo.getAttribute("aColor"), y = u.elapsedTime, h = Math.pow(0.35, f);
|
|
1030
|
+
for (let c = 0; c < ce; c++) {
|
|
1031
|
+
if (o.life[c] <= 0) {
|
|
1032
|
+
v.array[c] !== 0 && v.setX(c, 0);
|
|
1033
|
+
continue;
|
|
1034
|
+
}
|
|
1035
|
+
o.life[c] -= f;
|
|
1036
|
+
const p = c * 3, l = o.pos[p], b = o.pos[p + 2];
|
|
1037
|
+
o.vel[p] = o.vel[p] * h + Math.sin(b * 0.9 + y * 0.7) * 0.25 * f, o.vel[p + 1] = o.vel[p + 1] * h + 0.32 * f, o.vel[p + 2] = o.vel[p + 2] * h + Math.cos(l * 0.9 + y * 0.6) * 0.25 * f, o.pos[p] += o.vel[p] * f, o.pos[p + 1] += o.vel[p + 1] * f, o.pos[p + 2] += o.vel[p + 2] * f;
|
|
1038
|
+
const M = o.life[c] / o.max[c], d = Math.min(1, (1 - M) * 8) * M;
|
|
1039
|
+
g.setXYZ(c, o.pos[p], o.pos[p + 1], o.pos[p + 2]), v.setX(c, o.sz[c] * (0.6 + 0.4 * M)), i.setXYZ(c, o.col[p] * d * 1.3, o.col[p + 1] * d * 1.3, o.col[p + 2] * d * 1.3);
|
|
1040
|
+
}
|
|
1041
|
+
g.needsUpdate = !0, v.needsUpdate = !0, i.needsUpdate = !0;
|
|
1042
|
+
}), /* @__PURE__ */ w("points", { geometry: o.geo, material: s, frustumCulled: !1 });
|
|
1043
|
+
}
|
|
1044
|
+
const Io = ["#a855f7", "#2dd4bf"], Wo = { radius: 1.4, variant: "swarm", color: (e) => Io[e % 2] }, Xo = [0, 1.6, 0], ko = /* @__PURE__ */ H(de, { children: [
|
|
1045
|
+
/* @__PURE__ */ w("fog", { attach: "fog", args: ["#040309", 55, 140] }),
|
|
1046
|
+
/* @__PURE__ */ w(Mo, {})
|
|
1047
|
+
] });
|
|
1048
|
+
function Uo() {
|
|
1049
|
+
return /* @__PURE__ */ H(
|
|
1050
|
+
Jt,
|
|
1051
|
+
{
|
|
1052
|
+
title: "mycelium · fungal network",
|
|
1053
|
+
subtitle: "Agents bloom as mushrooms (big cap = parent) on hyphae grown from their parent · spores = LLM calls (sized by tokens) · MCP servers + backends feed the network's edge · the mat on the side is graph memory",
|
|
1054
|
+
preset: "radial",
|
|
1055
|
+
plane: "xz",
|
|
1056
|
+
camera: { position: [0, 34, 29], fov: 46 },
|
|
1057
|
+
controls: { minPolarAngle: 0.25, maxPolarAngle: 1.38 },
|
|
1058
|
+
bg: "#040309",
|
|
1059
|
+
fit: { nRef: 4, min: 0.62, max: 1.6, minRadius: 5.5 },
|
|
1060
|
+
agentRadius: 1.5,
|
|
1061
|
+
graph: { natural: he + 0.4, radius: 2.6 },
|
|
1062
|
+
peripheryGap: 3.8,
|
|
1063
|
+
Background: ko,
|
|
1064
|
+
Agent: Go,
|
|
1065
|
+
RunMarker: Oo,
|
|
1066
|
+
McpServer: vo,
|
|
1067
|
+
Backend: mo,
|
|
1068
|
+
GraphResource: Co,
|
|
1069
|
+
cluster: Wo,
|
|
1070
|
+
clusterOffset: Xo,
|
|
1071
|
+
extents: Vo,
|
|
1072
|
+
PostFX: /* @__PURE__ */ H(_t, { multisampling: 0, children: [
|
|
1073
|
+
/* @__PURE__ */ w(Ot, { mipmapBlur: !0, intensity: 1.15, luminanceThreshold: 0.18, luminanceSmoothing: 0.3, radius: 0.78 }),
|
|
1074
|
+
/* @__PURE__ */ w(Et, { eskil: !1, offset: 0.2, darkness: 0.92 })
|
|
1075
|
+
] }),
|
|
1076
|
+
children: [
|
|
1077
|
+
/* @__PURE__ */ w(To, {}),
|
|
1078
|
+
/* @__PURE__ */ w(go, {}),
|
|
1079
|
+
/* @__PURE__ */ w(Lo, {})
|
|
1080
|
+
]
|
|
1081
|
+
}
|
|
1082
|
+
);
|
|
1083
|
+
}
|
|
1084
|
+
export {
|
|
1085
|
+
Uo as default
|
|
1086
|
+
};
|