agentglow 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +38 -3
- package/dist/chunks/KitScene-BuFtYuhc.js +2737 -0
- package/dist/chunks/index-BPyTLdiF.js +792 -0
- package/dist/chunks/index-Bo5HRf-O.js +784 -0
- package/dist/chunks/index-C42Ihyo1.js +605 -0
- package/dist/chunks/index-C5YqtHnC.js +677 -0
- package/dist/chunks/index-Cyv7bII1.js +818 -0
- package/dist/chunks/index-D0UvupqM.js +1143 -0
- package/dist/chunks/index-D733n3Hf.js +1086 -0
- package/dist/chunks/index-DCmhxN8v.js +1010 -0
- package/dist/chunks/index-DO9SAG-u.js +753 -0
- package/dist/chunks/index-Dn6oRasS.js +887 -0
- package/dist/chunks/index-HyfZ0ePz.js +838 -0
- package/dist/chunks/index-XMOz-HBf.js +492 -0
- package/dist/chunks/index-ZT88hgW-.js +763 -0
- package/dist/chunks/index-e6egU2Q6.js +889 -0
- package/dist/chunks/index-jLXx_Wgk.js +68 -0
- package/dist/chunks/index-tonipLb2.js +980 -0
- package/dist/index.js +1 -1
- package/dist/style.css +1 -1
- package/dist/types/AgentScene.d.ts +14 -1
- package/dist/types/world.d.ts +59 -0
- package/package.json +1 -1
- package/dist/chunks/ClusterBall-CPsd6JvJ.js +0 -1489
- package/dist/chunks/index-0Bqa57T_.js +0 -786
- package/dist/chunks/index-4JCQqMml.js +0 -831
- package/dist/chunks/index-55W5crSg.js +0 -63
- package/dist/chunks/index-78lWZCrQ.js +0 -984
- package/dist/chunks/index-Bv6_kdaq.js +0 -768
- package/dist/chunks/index-Cgb5ir1r.js +0 -688
- package/dist/chunks/index-CqVCWpP7.js +0 -796
- package/dist/chunks/index-D1O5v601.js +0 -1065
- package/dist/chunks/index-DOoA9htC.js +0 -1181
- package/dist/chunks/index-K__sPGRy.js +0 -1134
- package/dist/chunks/index-N0zWN8NS.js +0 -857
- package/dist/chunks/index-NiYqQci9.js +0 -936
- package/dist/chunks/index-PQRnbPiJ.js +0 -565
- package/dist/chunks/index-VOXn1m-Q.js +0 -848
- package/dist/chunks/index-o4vs5msj.js +0 -837
- package/dist/chunks/index-yos7IepY.js +0 -890
- package/dist/chunks/spread-CWdeDFd9.js +0 -35
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import { useThree as _t, useFrame as oe, Canvas as kt } from "@react-three/fiber";
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import { EffectComposer as Ft, Bloom as Rt, Vignette as Ot, Noise as It } from "@react-three/postprocessing";
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import { useMemo as u, useState as Oe, useRef as k, useEffect as He } from "react";
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import { l as me, o as Et, j as Vt, h as Wt, w as O, L as Ze, c as Dt, d as Lt, S as Ce, R as Xt, t as Nt, g as jt, i as Ne, T as Ye, a as qt, e as Ht, b as Ge, K as pt, G as Zt, n as Yt, C as $t, f as Kt, H as Jt } from "./ClusterBall-CPsd6JvJ.js";
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import * as t from "three";
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import { a as bt, i as Qt, j as fe, r as en } from "./spread-CWdeDFd9.js";
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var yt;
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const xt = typeof window < "u" && !!((yt = window.matchMedia) != null && yt.call(window, "(prefers-reduced-motion: reduce)").matches), Ie = xt ? 0.25 : 1, Be = -7.2, Me = -12, Le = 12, J = { plan: -7.5, research: 0, write: 7.5 }, tn = [5, 1.1, -2.8], St = (e) => tn[e % 3] + (e >= 3 ? 1.2 : 0), At = (e) => e >= 3 ? -6 - (e - 3) * 2.5 : -(e % 3) * 0.7, at = (e) => me.grouped ? Et(e) : e;
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const Re = (e, o) => Math.sin(e * 0.32 + o * 1.9) * 0.45 + Math.sin(e * 0.11 + o) * 0.3, Xe = (e, o) => Math.sin(e * 0.2 + o * 0.7) * 0.35, Ct = (e, o) => 0;
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return s.set(o, St(e) + Ct() + Re(o, e), At(e) + Xe(o, e));
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const Ke = [-0.55, 0.55, -1.25, 1.25, 0, -1.6], Bt = Qt, nn = (e) => e === "planner" ? "plan" : e === "writer" ? "write" : "research";
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i = Math.sin(d) * F, c = 0.2 - Math.cos(d) * 1.1 + fe(p, 47) * 0.35, h = 2.2 + fe(p, 48) * 0.8;
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p * p * e.x + 2 * p * n * _e.x + n * n * o.x,
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p * p * e.y + 2 * p * n * _e.y + n * n * o.y,
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p * p * e.z + 2 * p * n * _e.z + n * n * o.z
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return n.addColorStop(0, "rgba(255,255,255,1)"), n.addColorStop(0.35, "rgba(255,255,255,0.55)"), n.addColorStop(1, "rgba(255,255,255,0)"), o.fillStyle = n, o.fillRect(0, 0, 64, 64), Ve = new t.CanvasTexture(e), Ve;
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uniforms: {
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uColor: { value: new t.Color(e) },
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uIntensity: { value: 1 },
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uOpacity: { value: 1 },
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varying vec3 vN; varying vec3 vV; varying vec3 vP;
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void main() {
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vN = normalize(normalMatrix * normal);
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vV = normalize(-mv.xyz);
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fragmentShader: (
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/* glsl */
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uniform vec3 uColor; uniform float uIntensity; uniform float uOpacity; uniform float uFlash;
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varying vec3 vN; varying vec3 vV; varying vec3 vP;
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void main() {
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float f = pow(1.0 - abs(dot(normalize(vN), normalize(vV))), 2.2);
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float margin = 1.0 - smoothstep(0.0, 0.22, vP.y);
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float canals = pow(abs(sin(atan(vP.z, vP.x) * 4.0)), 18.0) * smoothstep(0.05, 0.6, vP.y);
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float top = smoothstep(0.75, 1.0, vP.y);
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float b = 0.10 + f * 1.5 + margin * 1.1 + canals * 0.6 + top * 0.25;
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vec3 c = mix(uColor, vec3(1.0), clamp(uFlash * 0.7 + margin * 0.15, 0.0, 1.0)) * b * uIntensity;
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float a = clamp((0.18 + f * 0.9 + margin * 0.7) * uOpacity, 0.0, 1.0);
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gl_FragColor = vec4(c, a);
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uniforms: {
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uColor: { value: new t.Color(e) },
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uTime: { value: 0 },
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uReveal: { value: 0 },
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uFade: { value: 1 },
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uPulse: { value: -1 },
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uPulseAmp: { value: 0 },
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uWidthGlow: { value: 1 }
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vertexShader: (
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varying vec2 vUv;
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void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }`
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fragmentShader: (
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/* glsl */
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uniform vec3 uColor; uniform float uTime; uniform float uReveal; uniform float uFade; uniform float uPulse; uniform float uPulseAmp; uniform float uWidthGlow;
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varying vec2 vUv;
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void main() {
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float u = vUv.x;
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float flow = pow(0.5 + 0.5 * sin(u * 70.0 - uTime * 2.4), 8.0);
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float pulse = exp(-pow((u - uPulse) * 22.0, 2.0)) * uPulseAmp;
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float ends = smoothstep(0.0, 0.07, u) * smoothstep(1.0, 0.93, u);
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float rev = smoothstep(uReveal, uReveal - 0.04, u);
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float b = (0.32 + flow * 0.7) * uWidthGlow + pulse * 5.0;
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vec3 c = mix(uColor, vec3(1.0), clamp(pulse * 0.6, 0.0, 1.0)) * b;
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float a = ends * rev * uFade;
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gl_FragColor = vec4(c, a);
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}`
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return new t.ShaderMaterial({
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uniforms: { uTime: { value: 0 }, uPx: { value: 1 } },
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vertexShader: (
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/* glsl */
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`
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attribute float aSeed;
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uniform float uTime; uniform float uPx;
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varying float vA;
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void main() {
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vec3 p = position;
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float H = 24.0;
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p.y = mod(p.y - uTime * (0.18 + aSeed * 0.25) + 12.0, H) - 10.0;
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p.x += sin(uTime * 0.3 + aSeed * 40.0) * 0.4;
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p.z += cos(uTime * 0.23 + aSeed * 23.0) * 0.3;
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vec4 mv = modelViewMatrix * vec4(p, 1.0);
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gl_PointSize = (0.5 + aSeed * 1.5) * uPx * (28.0 / -mv.z);
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vA = (0.12 + aSeed * 0.4) * smoothstep(-10.0, -7.0, p.y) * smoothstep(14.0, 10.0, p.y);
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gl_Position = projectionMatrix * mv;
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varying float vA;
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void main() {
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float d = length(gl_PointCoord - 0.5);
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float a = smoothstep(0.5, 0.0, d) * vA;
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gl_FragColor = vec4(vec3(0.55, 0.8, 1.0), a);
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}`
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function ke(e) {
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return new t.ShaderMaterial({
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uniforms: { uTime: { value: 0 }, uStrength: { value: e }, uSeed: { value: Math.random() * 10 } },
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vertexShader: (
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varying vec2 vUv;
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void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }`
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fragmentShader: (
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/* glsl */
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uniform float uTime; uniform float uStrength; uniform float uSeed;
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varying vec2 vUv;
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void main() {
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float across = exp(-pow((vUv.x - 0.5) * 3.2, 2.0));
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float down = pow(vUv.y, 1.6);
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float shimmer = 0.75 + 0.25 * sin(uTime * 0.6 + uSeed + vUv.y * 6.0);
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float a = across * down * shimmer * uStrength;
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gl_FragColor = vec4(vec3(0.35, 0.65, 1.0), a);
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}`
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uniforms: { uTime: { value: 0 } },
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vertexShader: (
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/* glsl */
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`
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varying vec3 vDir;
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void main() { vDir = normalize(position); gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0); }`
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fragmentShader: (
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/* glsl */
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`
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uniform float uTime;
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varying vec3 vDir;
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void main() {
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float y = vDir.y;
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vec3 deep = vec3(0.002, 0.006, 0.014);
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vec3 mid = vec3(0.006, 0.026, 0.05);
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vec3 top = vec3(0.02, 0.09, 0.15);
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vec3 c = mix(deep, mid, smoothstep(-0.35, 0.15, y));
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c = mix(c, top, smoothstep(0.2, 0.85, y));
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float caust = pow(0.5 + 0.5 * sin(vDir.x * 18.0 + uTime * 0.4) * sin(vDir.z * 15.0 - uTime * 0.3), 6.0);
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c += vec3(0.03, 0.08, 0.12) * caust * smoothstep(0.55, 0.95, y);
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gl_FragColor = vec4(c, 1.0);
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}`
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),
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side: t.BackSide,
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depthWrite: !1
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});
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}
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function pn() {
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return new t.ShaderMaterial({
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uniforms: { uTime: { value: 0 } },
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vertexShader: (
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/* glsl */
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`
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varying vec2 vXZ;
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void main() { vec4 w = modelMatrix * vec4(position, 1.0); vXZ = w.xz; gl_Position = projectionMatrix * viewMatrix * w; }`
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),
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237
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fragmentShader: (
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/* glsl */
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`
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uniform float uTime;
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varying vec2 vXZ;
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void main() {
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vec2 p = vXZ;
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float c1 = sin(p.x * 0.9 + uTime * 0.5 + sin(p.y * 0.7 + uTime * 0.3) * 1.5);
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float c2 = sin(p.y * 1.1 - uTime * 0.4 + sin(p.x * 0.6 - uTime * 0.2) * 1.7);
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float caust = pow(0.5 + 0.25 * (c1 + c2), 5.0);
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float d = length(vec2(p.x * 0.6, (p.y + 3.0)));
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float fade = smoothstep(22.0, 4.0, d);
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vec3 sand = vec3(0.012, 0.03, 0.045);
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vec3 c = sand + vec3(0.05, 0.13, 0.17) * caust;
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gl_FragColor = vec4(c, fade);
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}`
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),
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transparent: !0,
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depthWrite: !1
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});
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}
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const Je = xt ? 700 : 2200;
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function dn() {
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260
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const e = _t((i) => i.viewport.dpr), o = u(un, []), n = u(pn, []), s = u(ln, []), a = u(
|
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261
|
-
() => [
|
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262
|
-
{ x: J.plan, w: 4.5, rz: 0.08, m: ke(0.07) },
|
|
263
|
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{ x: J.research, w: 6, rz: 0.03, m: ke(0.09) },
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{ x: J.write, w: 4.5, rz: -0.06, m: ke(0.07) },
|
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265
|
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{ x: -15, w: 8, rz: 0.15, m: ke(0.035) },
|
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266
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{ x: 14, w: 7, rz: -0.12, m: ke(0.035) }
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],
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[]
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269
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), p = u(() => {
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270
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const i = new t.BufferGeometry(), c = new Float32Array(Je * 3), h = new Float32Array(Je);
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271
|
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for (let d = 0; d < Je; d++)
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272
|
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c[d * 3] = (Math.random() - 0.5) * 50, c[d * 3 + 1] = Math.random() * 24 - 10, c[d * 3 + 2] = Math.random() * 34 - 22, h[d] = Math.random();
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|
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return i.setAttribute("position", new t.BufferAttribute(c, 3)), i.setAttribute("aSeed", new t.BufferAttribute(h, 1)), i;
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}, []);
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return oe(({ clock: i }) => {
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const c = i.elapsedTime * Ie;
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o.uniforms.uTime.value = c, n.uniforms.uTime.value = c, s.uniforms.uTime.value = c, s.uniforms.uPx.value = e;
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|
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for (const h of a) h.m.uniforms.uTime.value = c;
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279
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}), /* @__PURE__ */ N("group", { children: [
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/* @__PURE__ */ r("mesh", { material: o, renderOrder: -10, children: /* @__PURE__ */ r("sphereGeometry", { args: [120, 32, 16] }) }),
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281
|
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/* @__PURE__ */ r("mesh", { material: n, rotation: [-Math.PI / 2, 0, 0], position: [0, Be, -4], children: /* @__PURE__ */ r("planeGeometry", { args: [110, 70, 1, 1] }) }),
|
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282
|
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a.map((i, c) => /* @__PURE__ */ r("mesh", { material: i.m, position: [i.x, 3.5, -3.5 - (c > 2 ? 4 : 0)], rotation: [0, 0, i.rz], children: /* @__PURE__ */ r("planeGeometry", { args: [i.w, 24] }) }, c)),
|
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283
|
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/* @__PURE__ */ r("points", { geometry: p, material: s, frustumCulled: !1 })
|
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284
|
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] });
|
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285
|
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}
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286
|
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const ft = [
|
|
287
|
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[-19.5, 4.2, -7],
|
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288
|
-
[19.5, 4.2, -7],
|
|
289
|
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[-19.5, -2.6, -6],
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290
|
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[19.5, -2.6, -6],
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291
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[0, 11, -12],
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292
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[-9, 11.5, -14],
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293
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[9, 11.5, -14]
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294
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], fn = (e) => ft[e % ft.length];
|
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295
|
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new t.Color();
|
|
296
|
-
const mt = new t.Vector3(0.95, 0.75, 0.25);
|
|
297
|
-
function mn({ srv: e }) {
|
|
298
|
-
const [o, n, s] = fn(e.slot), a = k(null), p = k(null), i = k(null), c = k(null), h = k(null), d = k(null), F = u(() => new t.Color(e.color), [e.color]), C = u(() => Tt(e.color), [e.color]), P = u(() => new t.MeshBasicMaterial({ toneMapped: !1 }), []), f = u(() => new t.SpriteMaterial({ color: e.color, map: qe(), transparent: !0, toneMapped: !1, blending: t.AdditiveBlending, depthWrite: !1 }), [e.color]), S = u(() => new t.MeshBasicMaterial({ color: new t.Color(e.color).multiplyScalar(0.8), toneMapped: !1 }), [e.color]), V = u(() => new t.MeshBasicMaterial({ color: new t.Color(2.5, 2.5, 2.5), toneMapped: !1 }), []), T = u(() => new t.MeshBasicMaterial({ color: e.color, transparent: !0, toneMapped: !1, blending: t.AdditiveBlending, depthWrite: !1, side: t.DoubleSide }), [e.color]), x = u(() => {
|
|
299
|
-
const _ = new t.QuadraticBezierCurve3(new t.Vector3(0.55, 0.35, 0), new t.Vector3(0.75, 1.25, 0), mt);
|
|
300
|
-
return new t.TubeGeometry(_, 16, 0.018, 4);
|
|
301
|
-
}, []), y = u(() => new t.Vector3(), []), A = u(() => performance.now(), []);
|
|
302
|
-
return He(() => (Pe.set(e.name, y), () => void Pe.delete(e.name)), [e.name, y]), oe(({ clock: _ }) => {
|
|
303
|
-
var B;
|
|
304
|
-
const w = performance.now(), b = _.elapsedTime * Ie, R = O.mcpServers.get(e.name) ?? e, I = R.inflight > 0, v = Math.exp(-(w - R.activeAt) / 500), l = Math.min(1, (w - A) / 1200), E = a.current, g = p.current;
|
|
305
|
-
if (!E || !g) return;
|
|
306
|
-
E.position.set(o + Math.sin(b * 0.3 + R.slot) * 0.5, n + Math.sin(b * 0.45 + R.slot * 2) * 0.35, s), g.rotation.y = (o > 0 ? Math.PI : 0) + Math.sin(b * (I ? 2.4 : 0.6)) * (I ? 0.35 : 0.12), g.rotation.z = Math.sin(b * 0.5 + R.slot) * 0.08, g.scale.setScalar(l * (1 + v * 0.12)), C.uniforms.uIntensity.value = 0.16 + (I ? 0.18 : 0) + v * 0.45, C.uniforms.uOpacity.value = 0.7 * l;
|
|
307
|
-
const z = (I ? 2.4 + Math.sin(w / 110) * 0.9 : 1.2) + v * 4;
|
|
308
|
-
if (P.color.copy(F).multiplyScalar(z), i.current && i.current.scale.setScalar(1 + v * 0.5 + (I ? 0.15 * Math.sin(w / 110) : 0)), c.current && (c.current.scale.setScalar(1.6 + v * 2 + (I ? 0.8 : 0)), f.opacity = 0.35 + v * 0.4 + (I ? 0.2 : 0)), h.current) {
|
|
309
|
-
const M = (w - R.activeAt) / 1100;
|
|
310
|
-
h.current.visible = M < 1, h.current.scale.setScalar(0.3 + M * 2.4), T.opacity = Math.max(0, 1 - M) * 0.9;
|
|
311
|
-
}
|
|
312
|
-
i.current && i.current.getWorldPosition(y), (B = d.current) == null || B.setOpacity(l * (I ? 1 : 0.75));
|
|
313
|
-
}), /* @__PURE__ */ N("group", { ref: a, children: [
|
|
314
|
-
/* @__PURE__ */ N("group", { ref: p, children: [
|
|
315
|
-
/* @__PURE__ */ r("mesh", { material: C, scale: [0.95, 0.62, 0.55], children: /* @__PURE__ */ r("sphereGeometry", { args: [1, 28, 18] }) }),
|
|
316
|
-
/* @__PURE__ */ r("mesh", { material: C, position: [0.62, -0.28, 0], rotation: [0, 0, -0.5], scale: [0.5, 0.18, 0.42], children: /* @__PURE__ */ r("sphereGeometry", { args: [1, 16, 10] }) }),
|
|
317
|
-
/* @__PURE__ */ r("mesh", { material: C, position: [-1.15, 0.05, 0], rotation: [0, 0, Math.PI / 2], scale: [0.6, 0.45, 0.12], children: /* @__PURE__ */ r("coneGeometry", { args: [0.7, 0.9, 12] }) }),
|
|
318
|
-
/* @__PURE__ */ r("mesh", { material: S, geometry: x }),
|
|
319
|
-
/* @__PURE__ */ r("mesh", { material: V, position: [0.55, 0.12, 0.42], children: /* @__PURE__ */ r("sphereGeometry", { args: [0.05, 8, 6] }) }),
|
|
320
|
-
/* @__PURE__ */ N("group", { position: mt, children: [
|
|
321
|
-
/* @__PURE__ */ r("mesh", { ref: i, material: P, children: /* @__PURE__ */ r("sphereGeometry", { args: [0.13, 16, 12] }) }),
|
|
322
|
-
/* @__PURE__ */ r("sprite", { ref: c, material: f }),
|
|
323
|
-
/* @__PURE__ */ r("mesh", { ref: h, material: T, visible: !1, children: /* @__PURE__ */ r("ringGeometry", { args: [0.92, 1, 48] }) })
|
|
324
|
-
] })
|
|
325
|
-
] }),
|
|
326
|
-
/* @__PURE__ */ r(Ze, { ref: d, position: [0, -1.15, 0], text: `mcp · ${e.name}`, color: e.color, size: 0.3, opacity: 0, pxRange: [9, 13] })
|
|
327
|
-
] });
|
|
328
|
-
}
|
|
329
|
-
function hn() {
|
|
330
|
-
const n = u(() => {
|
|
331
|
-
const h = new t.BufferGeometry();
|
|
332
|
-
return h.setAttribute("position", new t.BufferAttribute(new Float32Array(4032), 3)), h.setAttribute("color", new t.BufferAttribute(new Float32Array(4032), 3)), h;
|
|
333
|
-
}, []), s = u(() => new t.Vector3(), []), a = u(() => new t.Color("#f59e0b"), []), p = u(() => new t.Color("#ef4444"), []), i = u(() => new t.Color(1, 1, 1), []), c = u(() => new t.Color(), []);
|
|
334
|
-
return oe(({ clock: h }) => {
|
|
335
|
-
var x;
|
|
336
|
-
const d = performance.now(), F = h.elapsedTime, C = n.getAttribute("position"), P = n.getAttribute("color"), f = C.array, S = P.array;
|
|
337
|
-
let V = 0;
|
|
338
|
-
const T = (y, A, _) => {
|
|
339
|
-
for (let w = 0; w < 28; w++)
|
|
340
|
-
for (let b = 0; b < 2; b++) {
|
|
341
|
-
const R = (w + b) / 28, I = ((V * 28 + w) * 2 + b) * 3;
|
|
342
|
-
je(y, A, R, 1.6, s);
|
|
343
|
-
const v = Math.sin(R * 14 - F * 5) * 0.05 * Math.sin(R * Math.PI);
|
|
344
|
-
f[I] = s.x, f[I + 1] = s.y + v, f[I + 2] = s.z;
|
|
345
|
-
const l = _(R);
|
|
346
|
-
S[I] = c.r * l, S[I + 1] = c.g * l, S[I + 2] = c.b * l;
|
|
347
|
-
}
|
|
348
|
-
V++;
|
|
349
|
-
};
|
|
350
|
-
for (const y of O.mcpPending.values()) {
|
|
351
|
-
if (V >= 24) break;
|
|
352
|
-
const A = ne.get(y.instance), _ = Pe.get(y.server);
|
|
353
|
-
if (!A || !_) continue;
|
|
354
|
-
const w = Dt(y, d), b = O.mcpServers.get(y.server);
|
|
355
|
-
c.set((b == null ? void 0 : b.color) ?? "#94a3b8"), w < 1 ? c.lerp(a, w * 0.8) : c.copy(a).lerp(p, Math.min(1, (w - 1) / 1.2));
|
|
356
|
-
const R = 0.35 + Math.min(w, 3) * 0.35, I = Math.min(1, w * 4);
|
|
357
|
-
T(A, _, (v) => {
|
|
358
|
-
if (v > I) return 0;
|
|
359
|
-
const l = v * 6 - F * 1.8;
|
|
360
|
-
return R * (0.45 + Math.pow(l - Math.floor(l), 8) * 3);
|
|
361
|
-
});
|
|
362
|
-
}
|
|
363
|
-
for (const y of O.mcpResolved) {
|
|
364
|
-
if (V >= 24) break;
|
|
365
|
-
const A = ne.get(y.instance), _ = Pe.get(y.server);
|
|
366
|
-
if (!A || !_) continue;
|
|
367
|
-
const w = (d - y.resolvedAt) / 700;
|
|
368
|
-
c.set(((x = O.mcpServers.get(y.server)) == null ? void 0 : x.color) ?? "#ffffff").lerp(i, 0.6);
|
|
369
|
-
const b = 1 - w * 1.15;
|
|
370
|
-
T(A, _, (R) => (1 - w) * (0.25 + Math.exp(-Math.pow((R - b) * 9, 2)) * 5));
|
|
371
|
-
}
|
|
372
|
-
n.setDrawRange(0, V * 28 * 2), C.needsUpdate = !0, P.needsUpdate = !0;
|
|
373
|
-
}), /* @__PURE__ */ r("lineSegments", { geometry: n, frustumCulled: !1, children: /* @__PURE__ */ r("lineBasicMaterial", { vertexColors: !0, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1, toneMapped: !1 }) });
|
|
374
|
-
}
|
|
375
|
-
function gn() {
|
|
376
|
-
const [e, o] = Oe([]), n = k(0);
|
|
377
|
-
return oe(() => {
|
|
378
|
-
O.mcpServers.size !== n.current && (n.current = O.mcpServers.size, o([...O.mcpServers.values()]));
|
|
379
|
-
}), /* @__PURE__ */ N("group", { children: [
|
|
380
|
-
e.map((s) => /* @__PURE__ */ r(mn, { srv: s }, s.name)),
|
|
381
|
-
/* @__PURE__ */ r(hn, {})
|
|
382
|
-
] });
|
|
383
|
-
}
|
|
384
|
-
const Qe = (e) => (e - Me) / (Le - Me), Mn = { queued: "#1e3a5f", running: "#ffffff", done: "#5eead4", failed: "#ef4444" }, Se = new t.Color(), ht = new t.Color("#ffffff"), vn = new t.Vector3();
|
|
385
|
-
function yn({ run: e }) {
|
|
386
|
-
const o = at(e.slot), n = k(null), s = k(null), a = k([]), p = k(null), { tube: i, glow: c } = u(() => {
|
|
387
|
-
const T = [];
|
|
388
|
-
for (let y = Me; y <= Le + 1e-6; y += 0.5) T.push(new t.Vector3(y, Re(y, o), Xe(y, o)));
|
|
389
|
-
const x = new t.CatmullRomCurve3(T);
|
|
390
|
-
return { tube: new t.TubeGeometry(x, 200, 0.05, 6), glow: new t.TubeGeometry(x, 120, 0.32, 8) };
|
|
391
|
-
}, [o]), h = u(() => dt(e.color), [e.color]), d = u(() => {
|
|
392
|
-
const T = dt(e.color);
|
|
393
|
-
return T.uniforms.uWidthGlow.value = 0.18, T;
|
|
394
|
-
}, [e.color]), F = u(() => [h, d], [h, d]), C = u(() => new t.Color(e.color), [e.color]), P = u(() => Ce.map(() => new t.MeshBasicMaterial({ toneMapped: !1, transparent: !0 })), []), f = u(() => Ce.map(() => new t.MeshBasicMaterial({ toneMapped: !1, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1 })), []), S = u(() => Ce.map(() => new t.SpriteMaterial({ map: qe(), toneMapped: !1, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1 })), []), V = u(() => new t.MeshBasicMaterial({ toneMapped: !1, transparent: !0 }), []);
|
|
395
|
-
return He(
|
|
396
|
-
() => () => {
|
|
397
|
-
i.dispose(), c.dispose(), h.dispose(), d.dispose(), [...P, ...f, ...S, V].forEach((T) => T.dispose());
|
|
398
|
-
},
|
|
399
|
-
[i, c, h, d, P, f, S, V]
|
|
400
|
-
), oe(({ clock: T }) => {
|
|
401
|
-
var v;
|
|
402
|
-
const x = performance.now(), y = T.elapsedTime, A = O.runs.get(e.id) ?? e;
|
|
403
|
-
n.current && n.current.position.set(0, St(o) + Ct(), At(o)).add(it(e.id, vn));
|
|
404
|
-
const _ = ae((x - A.startedAt) / 1600) * 1.1, w = A.endedAt ? Math.max(0, 1 - (x - A.endedAt) / Xt) : 1;
|
|
405
|
-
let b = -1, R = 0;
|
|
406
|
-
const I = (x - A.handoffAt) / 1300;
|
|
407
|
-
if (A.handoffAt && I < 1) {
|
|
408
|
-
const l = 1 - Math.pow(1 - I, 3);
|
|
409
|
-
b = Qe(J[A.handoffFrom] + (J[A.handoffTo] - J[A.handoffFrom]) * l), R = Math.sin(I * Math.PI) * 1.2 + 0.3;
|
|
410
|
-
} else if (A.endedAt && x - A.endedAt < 1400) {
|
|
411
|
-
const l = (x - A.endedAt) / 1400;
|
|
412
|
-
b = Qe(J.write + (Le - J.write) * l), R = (1 - l) * 0.45;
|
|
413
|
-
}
|
|
414
|
-
for (const l of F)
|
|
415
|
-
l.uniforms.uTime.value = y * Ie, l.uniforms.uReveal.value = _, l.uniforms.uFade.value = w, l.uniforms.uPulse.value = b, l.uniforms.uPulseAmp.value = R;
|
|
416
|
-
if (s.current && (s.current.visible = b >= 0, b >= 0)) {
|
|
417
|
-
const l = Me + b * (Le - Me);
|
|
418
|
-
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419
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420
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Ce.forEach((l, E) => {
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421
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422
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g.scale.setScalar(B * (M ? 1.15 + U * 0.2 : z === "done" ? 0.9 : 0.75)), g.rotation.y += M ? 0.05 : 4e-3;
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429
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/* @__PURE__ */ r("mesh", { geometry: i, material: h }),
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431
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/* @__PURE__ */ r("mesh", { ref: s, material: V, visible: !1, children: /* @__PURE__ */ r("sphereGeometry", { args: [1, 16, 12] }) }),
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432
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Ce.map((T, x) => /* @__PURE__ */ r("group", { position: [J[T], Re(J[T], o), Xe(J[T], o)], children: /* @__PURE__ */ N("group", { ref: (y) => void (a.current[x] = y), children: [
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435
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436
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437
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438
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/* @__PURE__ */ r("mesh", { material: f[x], rotation: [Math.PI / 2, 0, 0], children: /* @__PURE__ */ r("torusGeometry", { args: [0.36, 0.012, 6, 40] }) }),
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442
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443
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444
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function wn() {
|
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445
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446
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-
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447
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-
const a = n.current;
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448
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let p = a.length === O.runs.size && s.current === me.version;
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|
449
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-
if (p) {
|
|
450
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-
let i = 0;
|
|
451
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-
for (const c of O.runs.keys()) if (a[i++] !== c) {
|
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452
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-
p = !1;
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453
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break;
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454
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455
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456
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p || (n.current = [...O.runs.keys()], s.current = me.version, o([...O.runs.values()].filter((i) => Lt(i.id))));
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457
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Ce.map((a) => /* @__PURE__ */ r(Ze, { position: [J[a], -4.9, 2.2], text: `hatchet · ${a}`, color: "#7dd3fc", size: 0.26, opacity: 0.85, pxRange: [8, 12] }, a))
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460
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461
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462
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463
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-
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464
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-
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|
|
465
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-
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|
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466
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-
l.setAttribute("position", new t.BufferAttribute(new Float32Array(E * 3), 3));
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467
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-
const g = new Float32Array(E * 3), z = new t.Color(c);
|
|
468
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-
for (let B = 0; B < We; B++)
|
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469
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-
for (let M = 0; M < ge; M++)
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470
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-
for (let U = 0; U < 2; U++) {
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471
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-
const D = 1 - (M + U) / ge, L = (B * ge + M) * 2 + U;
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472
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-
g[L * 3] = z.r * (0.4 + D * 1.8), g[L * 3 + 1] = z.g * (0.4 + D * 1.8), g[L * 3 + 2] = z.b * (0.4 + D * 1.8);
|
|
473
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-
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|
|
474
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-
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|
475
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-
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|
|
476
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-
const l = new Float32Array(De * 4);
|
|
477
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-
for (let g = 0; g < De; g++) {
|
|
478
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-
const z = Math.random() * Math.PI * 2, B = Math.random() * 1.4 - 0.4, M = Math.sqrt(1 - Math.min(1, B * B));
|
|
479
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-
l[g * 4] = Math.cos(z) * M, l[g * 4 + 1] = B, l[g * 4 + 2] = Math.sin(z) * M, l[g * 4 + 3] = 0.5 + Math.random();
|
|
480
|
-
}
|
|
481
|
-
const E = new t.BufferGeometry();
|
|
482
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-
return E.setAttribute("position", new t.BufferAttribute(new Float32Array(De * 3), 3)), { dirs: l, g: E };
|
|
483
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-
}, []), R = u(
|
|
484
|
-
() => new t.PointsMaterial({ color: new t.Color(c).multiplyScalar(2.2), size: s ? 0.16 : 0.22, map: qe(), transparent: !0, depthWrite: !1, blending: t.AdditiveBlending, toneMapped: !1 }),
|
|
485
|
-
[c, s]
|
|
486
|
-
), I = u(() => new t.Vector3(), []), v = u(() => new t.Vector3(), []);
|
|
487
|
-
return He(() => {
|
|
488
|
-
const l = e.parent ? ne.get(e.parent) : void 0, E = O.runs.get(e.run);
|
|
489
|
-
return l ? v.copy(l) : ct(at((E == null ? void 0 : E.slot) ?? 0), J.plan, performance.now() / 1e3, v).add(it(e.run, Fe)), I.copy(v), ne.set(n, I), () => {
|
|
490
|
-
ne.delete(n), T.dispose(), x.dispose(), y.dispose(), _.dispose(), b.g.dispose(), R.dispose();
|
|
491
|
-
};
|
|
492
|
-
}, []), oe(({ clock: l }, E) => {
|
|
493
|
-
var Ee;
|
|
494
|
-
const g = performance.now(), z = l.elapsedTime, B = e, M = O.runs.get(B.run);
|
|
495
|
-
on(B, at((M == null ? void 0 : M.slot) ?? 0), p, z, Fe), Fe.x += Math.sin(z * 0.4 + i * 9) * 0.12, Fe.y += Math.sin(z * 0.7 + i * 5) * 0.12;
|
|
496
|
-
const U = ae((g - B.bornAt) / zt), D = an(ae(U / 0.8)), L = U < 0.32, re = L ? 0 : cn(ae((U - 0.32) / 0.68)), $ = B.exitAt ? (g - B.exitAt) / qt(B) : 0, j = B.exitAt > 0, ee = j ? Math.max(0, 1 - $ * 1.25) : 1, q = j ? Math.exp(-(g - B.exitAt) / 220) : 0, m = B.status === "failed";
|
|
497
|
-
let G = !1;
|
|
498
|
-
for (const Z of O.mcpPending.values()) Z.instance === n && (G = !0);
|
|
499
|
-
const W = (B.status === "thinking" || B.status === "spawning") && !G, X = Ht(B, g), Q = Pt.id === n, se = j ? 0.8 : W ? 4.6 : G ? 1.8 : 1.1;
|
|
500
|
-
V.current += E * se;
|
|
501
|
-
const K = Math.pow(0.5 + 0.5 * Math.sin(V.current), 3), H = W ? 1 : 0.45;
|
|
502
|
-
I.lerpVectors(v, Fe, D), I.y += K * 0.12 * H + (j ? $ * 1.2 : 0), h.current && (h.current.position.copy(I), h.current.rotation.z = Math.sin(z * 0.5 + i * 7) * 0.12, h.current.rotation.x = Math.sin(z * 0.37 + i * 3) * 0.08);
|
|
503
|
-
const de = a * Ge() * re * (1 + X * 0.14) * (1 + (j ? $ * 0.6 : 0)), Y = 1 + K * 0.14 * H, ie = 0.8 * (1 - K * 0.24 * H);
|
|
504
|
-
d.current && (d.current.visible = !(j && ee <= 1e-3)), (Ee = F.current) == null || Ee.scale.set(Math.max(1e-4, de * Y), Math.max(1e-4, de * ie), Math.max(1e-4, de * Y));
|
|
505
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-
const ve = W ? 1.25 : G ? 0.7 + 0.35 * Math.sin(z * 2.2) : 0.45;
|
|
506
|
-
if (T.uniforms.uIntensity.value = ve + X * 1.7 + q * 5 + (Q ? 0.7 : 0), T.uniforms.uOpacity.value = ee * (0.4 + 0.6 * ae(re)), T.uniforms.uFlash.value = q + 0, m && j && T.uniforms.uColor.value.set("#ef4444"), C.current) {
|
|
507
|
-
const Z = Ge() * (L ? a * (0.32 + 0.08 * Math.sin(g / 50)) : a * (0.22 + X * 0.06) * Math.min(1, re + 0.3));
|
|
508
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-
C.current.scale.setScalar(Math.max(1e-4, Z * (1 - (j ? $ : 0)))), C.current.position.y = L ? 0 : de * ie * 0.35, gt.copy(A).multiplyScalar((L ? 5 : 1.6 + X * 3) * ve + q * 8), x.color.copy(gt), x.opacity = ee;
|
|
509
|
-
}
|
|
510
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-
P.current && (P.current.scale.setScalar(a * Ge() * (L ? 3 : 4.2 + X * 2 + q * 4)), y.opacity = (0.12 + X * 0.16 + (L ? 0.5 : 0) + q * 0.6 + (Q ? 0.2 : 0)) * ee);
|
|
511
|
-
const ce = _.getAttribute("position"), Te = ce.array, ye = de * Y * 0.88, we = a * Ge() * (s ? 3 : 3.6) * ae(re) * (0.85 + 0.15 * (1 - K)), he = W ? 3.2 : 1.1, le = a * Ge() * (W ? 0.55 : 0.35);
|
|
512
|
-
for (let Z = 0; Z < We; Z++) {
|
|
513
|
-
const be = Z / We * Math.PI * 2, xe = Math.cos(be), ze = Math.sin(be), te = Z % 3 === 0 ? 0.35 : 1;
|
|
514
|
-
for (let ue = 0; ue < ge; ue++)
|
|
515
|
-
for (let pe = 0; pe < 2; pe++) {
|
|
516
|
-
const Ue = (ue + pe) / ge, lt = z * he * (0.85 + Z % 4 * 0.08) - Ue * 5 + Z * 1.7, ut = ye * te * (1 - Ue * 0.4), $e = ((Z * ge + ue) * 2 + pe) * 3;
|
|
517
|
-
Te[$e] = xe * ut + Math.sin(lt) * le * Ue, Te[$e + 1] = -Ue * we * (te < 1 ? 0.7 : 1), Te[$e + 2] = ze * ut + Math.cos(lt * 0.8) * le * Ue * 0.7;
|
|
518
|
-
}
|
|
519
|
-
}
|
|
520
|
-
if (ce.needsUpdate = !0, w.opacity = ee * (W ? 0.95 : 0.55) * ae(re * 1.5), S.current && (S.current.visible = j, j)) {
|
|
521
|
-
const Z = b.g.getAttribute("position"), be = Z.array, xe = (g - B.exitAt) / 1e3, ze = 1 - Math.exp(-xe * 3.5);
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|
522
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-
for (let te = 0; te < De; te++) {
|
|
523
|
-
const ue = b.dirs, pe = ue[te * 4 + 3];
|
|
524
|
-
be[te * 3] = ue[te * 4] * a * 2.2 * ze * pe + Math.sin(xe * 2 + te) * 0.08, be[te * 3 + 1] = ue[te * 4 + 1] * a * 1.6 * ze * pe + xe * 0.9 * pe, be[te * 3 + 2] = ue[te * 4 + 2] * a * 2.2 * ze * pe;
|
|
525
|
-
}
|
|
526
|
-
Z.needsUpdate = !0, R.opacity = Math.max(0, 1 - $) * Math.min(1, xe * 6);
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|
527
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-
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528
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-
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529
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530
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-
/* @__PURE__ */ r(
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531
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|
532
|
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{
|
|
533
|
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ref: F,
|
|
534
|
-
material: T,
|
|
535
|
-
onClick: (l) => (l.stopPropagation(), o(n)),
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|
536
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-
onPointerOver: () => document.body.style.cursor = "pointer",
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537
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onPointerOut: () => document.body.style.cursor = "",
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538
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children: /* @__PURE__ */ r("sphereGeometry", { args: [1, 36, 18, 0, Math.PI * 2, 0, Math.PI / 2] })
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539
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540
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-
),
|
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541
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-
/* @__PURE__ */ r("mesh", { ref: C, material: x, children: /* @__PURE__ */ r("sphereGeometry", { args: [1, 16, 12] }) }),
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542
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/* @__PURE__ */ r("sprite", { ref: P, material: y }),
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543
|
-
/* @__PURE__ */ r("lineSegments", { ref: f, geometry: _, material: w, frustumCulled: !1 })
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544
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-
] }),
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545
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-
/* @__PURE__ */ r("points", { ref: S, geometry: b.g, material: R, frustumCulled: !1, visible: !1 })
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546
|
-
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|
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547
|
-
}
|
|
548
|
-
function xn({ onSelect: e }) {
|
|
549
|
-
const [o, n] = Oe([]), s = k([]), a = k(-1);
|
|
550
|
-
return oe(() => {
|
|
551
|
-
Nt(), jt();
|
|
552
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-
const p = s.current;
|
|
553
|
-
let i = p.length === O.instances.size && a.current === me.version;
|
|
554
|
-
if (i) {
|
|
555
|
-
let c = 0;
|
|
556
|
-
for (const h of O.instances.keys()) if (p[c++] !== h) {
|
|
557
|
-
i = !1;
|
|
558
|
-
break;
|
|
559
|
-
}
|
|
560
|
-
}
|
|
561
|
-
i || (s.current = [...O.instances.keys()], a.current = me.version, n([...O.instances.values()].filter(Ne)));
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562
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563
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o.map((p) => /* @__PURE__ */ r(bn, { inst: p, onSelect: e }, p.id)),
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564
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-
/* @__PURE__ */ r(Sn, {})
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565
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-
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566
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}
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567
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-
function Sn() {
|
|
568
|
-
const n = u(() => {
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|
569
|
-
const a = new t.BufferGeometry();
|
|
570
|
-
return a.setAttribute("position", new t.BufferAttribute(new Float32Array(2880), 3)), a.setAttribute("color", new t.BufferAttribute(new Float32Array(2880), 3)), a;
|
|
571
|
-
}, []), s = u(() => new t.Color(), []);
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572
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return oe(({ clock: a }) => {
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573
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const p = performance.now(), i = a.elapsedTime, c = n.getAttribute("position"), h = n.getAttribute("color"), d = c.array, F = h.array;
|
|
574
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-
let C = 0;
|
|
575
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-
for (const P of O.instances.values()) {
|
|
576
|
-
if (C >= 48) break;
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|
577
|
-
if (!P.parent) continue;
|
|
578
|
-
const f = ne.get(P.parent), S = ne.get(P.id), V = O.instances.get(P.parent);
|
|
579
|
-
if (!f || !S || !V) continue;
|
|
580
|
-
const T = ae((p - P.bornAt) / zt), x = (P.exitAt ? Math.max(0, 1 - (p - P.exitAt) / 900) : 1) * (V.exitAt ? Math.max(0, 1 - (p - V.exitAt) / 900) : 1);
|
|
581
|
-
if (x <= 0) continue;
|
|
582
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-
const y = (0.22 + Math.pow(1 - T, 2) * 2.2) * x;
|
|
583
|
-
s.set(Ye[P.type]);
|
|
584
|
-
for (let A = 0; A < 10; A++)
|
|
585
|
-
for (let _ = 0; _ < 2; _++) {
|
|
586
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-
const w = (A + _) / 10, b = ((C * 10 + A) * 2 + _) * 3, R = Math.sin(w * Math.PI) * (0.35 + 0.1 * Math.sin(i * 1.3 + C));
|
|
587
|
-
d[b] = f.x + (S.x - f.x) * w, d[b + 1] = f.y - 0.25 + (S.y - f.y + 0.25) * w - R, d[b + 2] = f.z + (S.z - f.z) * w;
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|
588
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-
const I = T < 1 ? Math.exp(-Math.pow((w - T * 1.1) * 7, 2)) * 3 : 0, v = y * (0.5 + w * 0.5) + I * x;
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|
589
|
-
F[b] = s.r * v, F[b + 1] = s.g * v, F[b + 2] = s.b * v;
|
|
590
|
-
}
|
|
591
|
-
C++;
|
|
592
|
-
}
|
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593
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n.setDrawRange(0, C * 10 * 2), c.needsUpdate = !0, h.needsUpdate = !0;
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594
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}), /* @__PURE__ */ r("lineSegments", { geometry: n, frustumCulled: !1, children: /* @__PURE__ */ r("lineBasicMaterial", { vertexColors: !0, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1, toneMapped: !1 }) });
|
|
595
|
-
}
|
|
596
|
-
const An = new t.ConeGeometry(0.07, 0.34, 8).rotateX(Math.PI / 2), Mt = new t.Vector3(), Ut = (e) => e < 0.5 ? 2 * e * e : 1 - Math.pow(-2 * e + 2, 2) / 2;
|
|
597
|
-
function vt(e) {
|
|
598
|
-
const [o, n] = Oe([]), s = k([]);
|
|
599
|
-
return oe(() => {
|
|
600
|
-
const a = e(), p = s.current;
|
|
601
|
-
let i = p.length === a.length;
|
|
602
|
-
if (i)
|
|
603
|
-
for (let c = 0; c < a.length; c++) p[c] !== a[c].id && (i = !1);
|
|
604
|
-
i || (s.current = a.map((c) => c.id), n(a.slice()));
|
|
605
|
-
}), o;
|
|
606
|
-
}
|
|
607
|
-
function Cn({ comet: e }) {
|
|
608
|
-
const o = k(null), n = O.instances.get(e.from), s = n ? Ye[n.type] : "#a5f3fc", a = u(() => new t.MeshBasicMaterial({ color: new t.Color(s).multiplyScalar(4), toneMapped: !1 }), [s]), p = u(() => (ne.get(e.from) ?? new t.Vector3()).clone(), [e.from]);
|
|
609
|
-
return oe(() => {
|
|
610
|
-
const i = o.current;
|
|
611
|
-
if (!i) return;
|
|
612
|
-
const c = Math.min(1, (performance.now() - e.start) / e.dur), h = ne.get(e.from), d = ne.get(e.to);
|
|
613
|
-
if (!h || !d) {
|
|
614
|
-
i.scale.setScalar(1e-3);
|
|
615
|
-
return;
|
|
616
|
-
}
|
|
617
|
-
je(h, d, Ut(c), 1.1, i.position), i.scale.setScalar(c >= 1 ? 1e-3 : 1 + Math.sin(c * Math.PI) * 0.4);
|
|
618
|
-
}), /* @__PURE__ */ r(wt, { width: 1.8, length: 6, color: s, attenuation: (i) => i * i, decay: 1.4, children: /* @__PURE__ */ r("mesh", { ref: o, position: p, material: a, children: /* @__PURE__ */ r("sphereGeometry", { args: [0.11, 12, 10] }) }) });
|
|
619
|
-
}
|
|
620
|
-
function Bn({ call: e }) {
|
|
621
|
-
const o = k(null), n = O.mcpServers.get(e.server), s = (n == null ? void 0 : n.color) ?? "#94a3b8", a = u(() => new t.MeshBasicMaterial({ color: new t.Color(s).multiplyScalar(e.phase === "result" ? 5 : 3.5), toneMapped: !1 }), [s, e.phase]), p = u(() => ((e.phase === "call" ? ne.get(e.instance) : Pe.get(e.server)) ?? new t.Vector3()).clone(), [e]);
|
|
622
|
-
return oe(() => {
|
|
623
|
-
const i = o.current;
|
|
624
|
-
if (!i) return;
|
|
625
|
-
const c = Math.min(1, (performance.now() - e.start) / e.dur), h = ne.get(e.instance), d = Pe.get(e.server);
|
|
626
|
-
if (!h || !d) {
|
|
627
|
-
i.scale.setScalar(1e-3);
|
|
628
|
-
return;
|
|
629
|
-
}
|
|
630
|
-
const F = Ut(c), C = e.phase === "call" ? F : 1 - F;
|
|
631
|
-
je(h, d, C, 1.6, i.position), je(h, d, e.phase === "call" ? Math.min(1, C + 0.02) : Math.max(0, C - 0.02), 1.6, Mt), i.lookAt(Mt), i.scale.setScalar(c >= 1 ? 1e-3 : 1);
|
|
632
|
-
}), /* @__PURE__ */ r(wt, { width: 1.4, length: 5, color: s, attenuation: (i) => i * i * i, decay: 1.6, children: /* @__PURE__ */ r("mesh", { ref: o, position: p, material: a, geometry: An }) });
|
|
633
|
-
}
|
|
634
|
-
const et = [], tt = [];
|
|
635
|
-
function Pn() {
|
|
636
|
-
if (!me.grouped) return O.comets;
|
|
637
|
-
et.length = 0;
|
|
638
|
-
for (const e of O.comets) Ne(e.from) && Ne(e.to) && et.push(e);
|
|
639
|
-
return et;
|
|
640
|
-
}
|
|
641
|
-
function Tn() {
|
|
642
|
-
if (!me.grouped) return O.mcpCalls;
|
|
643
|
-
tt.length = 0;
|
|
644
|
-
for (const e of O.mcpCalls) Ne(e.instance) && tt.push(e);
|
|
645
|
-
return tt;
|
|
646
|
-
}
|
|
647
|
-
function zn() {
|
|
648
|
-
const e = vt(Pn), o = vt(Tn);
|
|
649
|
-
return /* @__PURE__ */ N("group", { children: [
|
|
650
|
-
e.map((n) => /* @__PURE__ */ r(Cn, { comet: n }, n.id)),
|
|
651
|
-
o.map((n) => /* @__PURE__ */ r(Bn, { call: n }, n.id))
|
|
652
|
-
] });
|
|
653
|
-
}
|
|
654
|
-
const nt = 60, ot = [0, 1, 2, 3], Un = 9, rt = 180, st = 60, Ae = 6;
|
|
655
|
-
function Gn(e) {
|
|
656
|
-
let o = e >>> 0;
|
|
657
|
-
return () => (o = o * 1664525 + 1013904223 >>> 0) / 4294967296;
|
|
658
|
-
}
|
|
659
|
-
function _n(e) {
|
|
660
|
-
const o = Gn(1337), n = e.nodes.length, s = /* @__PURE__ */ new Map();
|
|
661
|
-
e.nodes.forEach((d, F) => (s.get(d.kind) ?? s.set(d.kind, []).get(d.kind)).push(F));
|
|
662
|
-
const a = [];
|
|
663
|
-
for (const [d, F] of s) {
|
|
664
|
-
const C = Math.max(1, Math.ceil(F.length / 22));
|
|
665
|
-
for (let P = 0; P < C; P++) a.push({ kind: d, members: F.filter((f, S) => S % C === P) });
|
|
666
|
-
}
|
|
667
|
-
for (let d = a.length - 1; d > 0; d--) {
|
|
668
|
-
const F = Math.floor(o() * (d + 1));
|
|
669
|
-
[a[d], a[F]] = [a[F], a[d]];
|
|
670
|
-
}
|
|
671
|
-
const p = new Float32Array(n * 3), i = new Float32Array(n * 3), c = new Float32Array(n), h = new Int32Array(n);
|
|
672
|
-
return a.forEach((d, F) => {
|
|
673
|
-
const C = (F + 0.5) / a.length, P = F * 2.39996, f = Math.sqrt(C), S = Math.cos(P) * f * 13.5, V = -4.5 + Math.sin(P) * f * 5.5, T = 0.5 + Math.sqrt(d.members.length) * 0.17;
|
|
674
|
-
d.members.forEach((x) => {
|
|
675
|
-
h[x] = d.members[0];
|
|
676
|
-
const y = o() * Math.PI * 2, A = Math.pow(o(), 0.7) * T, _ = S + Math.cos(y) * A, w = V + Math.sin(y) * A * 0.8, b = (0.35 + o() * 0.7) * (1.5 - A / T * 0.8);
|
|
677
|
-
p[x * 3] = _, p[x * 3 + 1] = Be, p[x * 3 + 2] = w, i[x * 3] = _ + Math.cos(y) * b * 0.35, i[x * 3 + 1] = Be + b, i[x * 3 + 2] = w + Math.sin(y) * b * 0.3, c[x] = o() * 6.28;
|
|
678
|
-
});
|
|
679
|
-
}), { base: p, head: i, phase: c, hub: h };
|
|
680
|
-
}
|
|
681
|
-
const kn = 200;
|
|
682
|
-
function Fn({ galaxy: e }) {
|
|
683
|
-
const o = u(() => {
|
|
684
|
-
const v = e.nodes.slice(0, kn), l = new Set(v.map((E) => E.id));
|
|
685
|
-
return { nodes: v, links: e.links.filter((E) => l.has(E.source) && l.has(E.target)) };
|
|
686
|
-
}, [e]), n = o.nodes.length, s = u(() => _n(o), [o]), a = u(() => o.nodes.map((v) => new t.Color(pt[v.kind] ?? "#94a3b8")), [o]), p = u(() => /* @__PURE__ */ new Map(), []), i = (v) => {
|
|
687
|
-
let l = p.get(v);
|
|
688
|
-
return l === void 0 && p.set(v, l = Yt(e, v) % n), l;
|
|
689
|
-
}, c = k(null), h = k(null), d = k(null), F = k(null), C = u(() => new Float32Array(n), [n]), P = u(() => new Float32Array(n), [n]), f = u(() => new t.Object3D(), []), S = u(() => new t.Color(), []), V = u(() => new t.Color(1, 1, 1), []), T = u(() => new t.Vector3(0, 1, 0), []), x = u(() => new t.Vector3(), []), y = u(() => new t.Vector3(), []), A = u(() => {
|
|
690
|
-
const v = new Map(o.nodes.map((M, U) => [M.id, U])), l = [], E = [], g = s.head, z = (M, U, D, L, re) => {
|
|
691
|
-
const $ = a[M], j = a[U];
|
|
692
|
-
for (let ee = 0; ee < re; ee++)
|
|
693
|
-
for (let q = 0; q < 2; q++) {
|
|
694
|
-
const m = (ee + q) / re;
|
|
695
|
-
l.push(g[M * 3] + (g[U * 3] - g[M * 3]) * m, g[M * 3 + 1] + (g[U * 3 + 1] - g[M * 3 + 1]) * m + Math.sin(m * Math.PI) * D, g[M * 3 + 2] + (g[U * 3 + 2] - g[M * 3 + 2]) * m), E.push(($.r + (j.r - $.r) * m) * L, ($.g + (j.g - $.g) * m) * L, ($.b + (j.b - $.b) * m) * L);
|
|
696
|
-
}
|
|
697
|
-
};
|
|
698
|
-
s.hub.forEach((M, U) => M !== U && z(U, M, 0, 0.32, 1));
|
|
699
|
-
for (const M of o.links) {
|
|
700
|
-
const U = v.get(M.source), D = v.get(M.target);
|
|
701
|
-
if (U === void 0 || D === void 0 || U === D) continue;
|
|
702
|
-
const L = Math.hypot(g[U * 3] - g[D * 3], g[U * 3 + 2] - g[D * 3 + 2]);
|
|
703
|
-
z(U, D, Math.min(1.4, 0.15 + L * 0.09), 0.42, 10);
|
|
704
|
-
}
|
|
705
|
-
const B = new t.BufferGeometry();
|
|
706
|
-
return B.setAttribute("position", new t.Float32BufferAttribute(l, 3)), B.setAttribute("color", new t.Float32BufferAttribute(E, 3)), B;
|
|
707
|
-
}, [o, s, a]), _ = k([]), w = k([]), b = k(["", "", "", ""]), R = u(() => {
|
|
708
|
-
const v = new t.BufferGeometry();
|
|
709
|
-
return v.setAttribute("position", new t.BufferAttribute(new Float32Array(st * Ae * 2 * 3), 3)), v.setAttribute("color", new t.BufferAttribute(new Float32Array(st * Ae * 2 * 3), 3)), v;
|
|
710
|
-
}, []);
|
|
711
|
-
oe(({ clock: v }) => {
|
|
712
|
-
const l = performance.now(), E = v.elapsedTime * Ie;
|
|
713
|
-
C.fill(0), P.fill(0);
|
|
714
|
-
const g = c.current, z = h.current, B = d.current, M = F.current;
|
|
715
|
-
if (!g || !z || !B || !M) return;
|
|
716
|
-
let U = 0, D = 0, L = 0;
|
|
717
|
-
const re = R.getAttribute("position"), $ = R.getAttribute("color"), j = re.array, ee = $.array;
|
|
718
|
-
for (const m of O.flares) {
|
|
719
|
-
const G = i(m.node), W = (l - m.start) / 2600;
|
|
720
|
-
if (W < 0 || W >= 1) continue;
|
|
721
|
-
const X = m.op === "write", Q = Math.exp(-W * 2.6) * Math.min(1, W * 20);
|
|
722
|
-
Q > C[G] && (C[G] = Q), X && (P[G] = Math.max(P[G], Q));
|
|
723
|
-
const se = s.base[G * 3], K = s.base[G * 3 + 2];
|
|
724
|
-
if (U < nt) {
|
|
725
|
-
f.position.set(se, Be + 0.03, K), f.rotation.set(-Math.PI / 2, 0, 0), f.scale.setScalar(0.2 + Math.sqrt(W) * (X ? 3.6 : 2.2)), f.updateMatrix(), B.setMatrixAt(U, f.matrix);
|
|
726
|
-
const Y = Math.pow(1 - W, 2) * (X ? 3 : 1.6);
|
|
727
|
-
X ? S.copy(V).multiplyScalar(Y) : S.copy(a[G]).multiplyScalar(Y), B.setColorAt(U, S), U++;
|
|
728
|
-
}
|
|
729
|
-
if (X)
|
|
730
|
-
for (let Y = 0; Y < Un && D < rt; Y++) {
|
|
731
|
-
const ie = (m.id * 13 + Y * 7) % 97, ve = 1.4 + ie % 10 * 0.18, ce = W * 2.6 - Y * 0.08;
|
|
732
|
-
ce < 0 || (f.position.set(
|
|
733
|
-
se + Math.sin(ie) * 0.35 + Math.sin(ce * 5 + Y) * 0.1,
|
|
734
|
-
Be + 0.3 + ce * ve * 0.6,
|
|
735
|
-
K + Math.cos(ie) * 0.35
|
|
736
|
-
), f.rotation.set(0, 0, 0), f.scale.setScalar((0.05 + ie % 5 * 0.015) * (1 + ce * 0.3)), f.updateMatrix(), M.setMatrixAt(D, f.matrix), S.setRGB(1, 1.5, 1.9).multiplyScalar(Math.pow(Math.max(0, 1 - W), 1.5)), M.setColorAt(D, S), D++);
|
|
737
|
-
}
|
|
738
|
-
const H = ne.get(m.instance), de = O.instances.get(m.instance);
|
|
739
|
-
if (H && de && L < st && W < 0.75) {
|
|
740
|
-
const Y = W / 0.75, ie = Math.pow(1 - Y, 1.5) * Math.min(1, Y * 12) * (X ? 2.4 : 1.6);
|
|
741
|
-
X ? S.copy(V) : S.set(Ye[de.type]);
|
|
742
|
-
const ve = s.head[G * 3], ce = s.head[G * 3 + 1], Te = s.head[G * 3 + 2];
|
|
743
|
-
for (let ye = 0; ye < Ae; ye++)
|
|
744
|
-
for (let we = 0; we < 2; we++) {
|
|
745
|
-
const he = (ye + we) / Ae, le = ((L * Ae + ye) * 2 + we) * 3;
|
|
746
|
-
j[le] = H.x + (ve - H.x) * he, j[le + 1] = H.y + (ce - H.y) * he, j[le + 2] = H.z + (Te - H.z) * he;
|
|
747
|
-
const Ee = Math.exp(-Math.pow((he - Math.min(1, Y * 2.2)) * 6, 2)) * 2, Z = ie * (0.35 + he * 0.4 + Ee);
|
|
748
|
-
ee[le] = S.r * Z, ee[le + 1] = S.g * Z, ee[le + 2] = S.b * Z;
|
|
749
|
-
}
|
|
750
|
-
L++;
|
|
751
|
-
}
|
|
752
|
-
}
|
|
753
|
-
for (let m = U; m < nt; m++)
|
|
754
|
-
f.scale.setScalar(0), f.updateMatrix(), B.setMatrixAt(m, f.matrix);
|
|
755
|
-
for (let m = D; m < rt; m++)
|
|
756
|
-
f.scale.setScalar(0), f.updateMatrix(), M.setMatrixAt(m, f.matrix);
|
|
757
|
-
B.instanceMatrix.needsUpdate = !0, B.instanceColor && (B.instanceColor.needsUpdate = !0), M.instanceMatrix.needsUpdate = !0, M.instanceColor && (M.instanceColor.needsUpdate = !0), R.setDrawRange(0, L * Ae * 2), re.needsUpdate = !0, $.needsUpdate = !0;
|
|
758
|
-
let q = 0;
|
|
759
|
-
for (let m = O.flares.length - 1; m >= 0 && q < ot.length; m--) {
|
|
760
|
-
const G = O.flares[m], W = (l - G.start) / 1e3;
|
|
761
|
-
if (W > 1.8) continue;
|
|
762
|
-
let X = !1;
|
|
763
|
-
for (let H = 0; H < q; H++) b.current[H] === G.node && (X = !0);
|
|
764
|
-
if (X) continue;
|
|
765
|
-
const Q = i(G.node), se = _.current[q], K = w.current[q];
|
|
766
|
-
se && K && (se.position.set(s.head[Q * 3], s.head[Q * 3 + 1] + 0.55 + W * 0.25, s.head[Q * 3 + 2]), b.current[q] !== G.node && (K.setText((G.op === "write" ? "wrote · " : "") + G.node), K.setColor(G.op === "write" ? "#ffffff" : pt[o.nodes[Q].kind] ?? "#94a3b8")), K.setOpacity(Math.min(1, (1.8 - W) * 2))), b.current[q] = G.node, q++;
|
|
767
|
-
}
|
|
768
|
-
for (let m = q; m < ot.length; m++) {
|
|
769
|
-
const G = w.current[m];
|
|
770
|
-
G == null || G.setOpacity(0), b.current[m] = "";
|
|
771
|
-
}
|
|
772
|
-
for (let m = 0; m < n; m++) {
|
|
773
|
-
const G = C[m], W = 0, X = 0, Q = s.base[m * 3], se = s.base[m * 3 + 1], K = s.base[m * 3 + 2];
|
|
774
|
-
y.set(s.head[m * 3] + W, s.head[m * 3 + 1], s.head[m * 3 + 2] + X), x.set(y.x - Q, y.y - se, y.z - K);
|
|
775
|
-
const H = x.length();
|
|
776
|
-
x.multiplyScalar(1 / H), f.position.set(Q, se, K), f.quaternion.setFromUnitVectors(T, x), f.scale.set(1 + G, H, 1 + G), f.updateMatrix(), z.setMatrixAt(m, f.matrix), S.copy(a[m]).multiplyScalar(0.22 + G * 1.2), z.setColorAt(m, S), f.position.copy(y), f.quaternion.identity(), f.scale.setScalar(1 + G * 2.6), f.updateMatrix(), g.setMatrixAt(m, f.matrix), S.copy(a[m]).multiplyScalar(0.75 + 0.25 * Math.sin(E * 0.8 + s.phase[m] * 3) + G * 5), P[m] > 0.01 && (S.lerp(V.setScalar(6), P[m] * 0.7), V.setScalar(1)), g.setColorAt(m, S);
|
|
777
|
-
}
|
|
778
|
-
g.instanceMatrix.needsUpdate = !0, g.instanceColor && (g.instanceColor.needsUpdate = !0), z.instanceMatrix.needsUpdate = !0, z.instanceColor && (z.instanceColor.needsUpdate = !0);
|
|
779
|
-
});
|
|
780
|
-
const I = u(() => new t.CylinderGeometry(0.022, 0.05, 1, 5, 1, !0).translate(0, 0.5, 0), []);
|
|
781
|
-
return /* @__PURE__ */ N("group", { children: [
|
|
782
|
-
/* @__PURE__ */ r("instancedMesh", { ref: h, args: [I, void 0, Math.max(1, n)], frustumCulled: !1, children: /* @__PURE__ */ r("meshBasicMaterial", { toneMapped: !1 }) }),
|
|
783
|
-
/* @__PURE__ */ N("instancedMesh", { ref: c, args: [void 0, void 0, Math.max(1, n)], frustumCulled: !1, children: [
|
|
784
|
-
/* @__PURE__ */ r("icosahedronGeometry", { args: [0.085, 1] }),
|
|
785
|
-
/* @__PURE__ */ r("meshBasicMaterial", { toneMapped: !1 })
|
|
786
|
-
] }),
|
|
787
|
-
/* @__PURE__ */ r("lineSegments", { geometry: A, children: /* @__PURE__ */ r("lineBasicMaterial", { vertexColors: !0, transparent: !0, opacity: 0.9, blending: t.AdditiveBlending, depthWrite: !1, toneMapped: !1 }) }),
|
|
788
|
-
/* @__PURE__ */ N("instancedMesh", { ref: d, args: [void 0, void 0, nt], frustumCulled: !1, children: [
|
|
789
|
-
/* @__PURE__ */ r("ringGeometry", { args: [0.86, 1, 48] }),
|
|
790
|
-
/* @__PURE__ */ r("meshBasicMaterial", { toneMapped: !1, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1, side: t.DoubleSide })
|
|
791
|
-
] }),
|
|
792
|
-
/* @__PURE__ */ N("instancedMesh", { ref: F, args: [void 0, void 0, rt], frustumCulled: !1, children: [
|
|
793
|
-
/* @__PURE__ */ r("sphereGeometry", { args: [1, 10, 8] }),
|
|
794
|
-
/* @__PURE__ */ r("meshBasicMaterial", { toneMapped: !1, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1 })
|
|
795
|
-
] }),
|
|
796
|
-
/* @__PURE__ */ r("lineSegments", { geometry: R, frustumCulled: !1, children: /* @__PURE__ */ r("lineBasicMaterial", { vertexColors: !0, transparent: !0, blending: t.AdditiveBlending, depthWrite: !1, toneMapped: !1 }) }),
|
|
797
|
-
/* @__PURE__ */ r(Zt, { position: [0, Be + 0.2, 4.4], color: "#2dd4bf", size: 0.3, pxRange: [9, 13] }),
|
|
798
|
-
ot.map((v) => /* @__PURE__ */ r("group", { ref: (l) => void (_.current[v] = l), children: /* @__PURE__ */ r(Ze, { ref: (l) => void (w.current[v] = l), text: "", size: 0.24, opacity: 0, pxRange: [8, 12] }) }, v))
|
|
799
|
-
] });
|
|
800
|
-
}
|
|
801
|
-
function Rn(e, o, n) {
|
|
802
|
-
const s = me.laneExpanded[e] > 0, a = s ? e >= 3 ? 8.5 : -9.6 : e >= 3 ? 4.5 : -2.5;
|
|
803
|
-
return ct(e, a + Math.sin(n * 0.13 * Ie + e) * 0.5, n, o), o.y += s ? 0.35 : 1.3, o.z += 0.6, o;
|
|
804
|
-
}
|
|
805
|
-
function On() {
|
|
806
|
-
return /* @__PURE__ */ r($t, { place: Rn, radius: 1.25, variant: "swarm", pointSize: 0.9, labelBelow: 1.15 });
|
|
807
|
-
}
|
|
808
|
-
function Nn() {
|
|
809
|
-
const e = Kt(), [o, n] = Oe(null);
|
|
810
|
-
return He(() => {
|
|
811
|
-
Pt.id = o;
|
|
812
|
-
}, [o]), /* @__PURE__ */ N("div", { className: "scene-root", style: { background: "#010409" }, children: [
|
|
813
|
-
/* @__PURE__ */ N(
|
|
814
|
-
kt,
|
|
815
|
-
{
|
|
816
|
-
camera: { position: [0, 0.6, 21], fov: 50, near: 0.1, far: 300 },
|
|
817
|
-
dpr: [1, 2],
|
|
818
|
-
gl: { antialias: !1, powerPreference: "high-performance" },
|
|
819
|
-
onPointerMissed: () => n(null),
|
|
820
|
-
children: [
|
|
821
|
-
/* @__PURE__ */ r("color", { attach: "background", args: ["#010409"] }),
|
|
822
|
-
/* @__PURE__ */ r(dn, {}),
|
|
823
|
-
/* @__PURE__ */ r(Fn, { galaxy: e }),
|
|
824
|
-
/* @__PURE__ */ r(wn, {}),
|
|
825
|
-
/* @__PURE__ */ r(xn, { onSelect: n }),
|
|
826
|
-
/* @__PURE__ */ r(zn, {}),
|
|
827
|
-
/* @__PURE__ */ r(On, {}),
|
|
828
|
-
/* @__PURE__ */ r(gn, {}),
|
|
829
|
-
/* @__PURE__ */ r(
|
|
830
|
-
Gt,
|
|
831
|
-
{
|
|
832
|
-
makeDefault: !0,
|
|
833
|
-
target: [0, -0.4, -1],
|
|
834
|
-
enableDamping: !0,
|
|
835
|
-
dampingFactor: 0.06,
|
|
836
|
-
minDistance: 9,
|
|
837
|
-
maxDistance: 36,
|
|
838
|
-
minPolarAngle: Math.PI * 0.28,
|
|
839
|
-
maxPolarAngle: Math.PI * 0.6,
|
|
840
|
-
minAzimuthAngle: -0.8,
|
|
841
|
-
maxAzimuthAngle: 0.8
|
|
842
|
-
}
|
|
843
|
-
),
|
|
844
|
-
/* @__PURE__ */ N(Ft, { multisampling: 0, children: [
|
|
845
|
-
/* @__PURE__ */ r(Rt, { mipmapBlur: !0, intensity: 1.25, luminanceThreshold: 0.16, luminanceSmoothing: 0.25, radius: 0.78 }),
|
|
846
|
-
/* @__PURE__ */ r(Ot, { eskil: !1, offset: 0.22, darkness: 0.9 }),
|
|
847
|
-
/* @__PURE__ */ r(It, { opacity: 0.03 })
|
|
848
|
-
] })
|
|
849
|
-
]
|
|
850
|
-
}
|
|
851
|
-
),
|
|
852
|
-
/* @__PURE__ */ r(Jt, { title: "Deep sea · bioluminescent agents", subtitle: "jellyfish = agents · currents = Hatchet runs · coral reef = knowledge graph · anglerfish = MCP servers", selected: o, onClose: () => n(null) })
|
|
853
|
-
] });
|
|
854
|
-
}
|
|
855
|
-
export {
|
|
856
|
-
Nn as default
|
|
857
|
-
};
|