@zylem/game-lib 0.8.4 → 0.8.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (63) hide show
  1. package/dist/actions.d.ts +7 -5
  2. package/dist/api/game-lib.api.json +3424 -514
  3. package/dist/api/game-lib.api.md +178 -10
  4. package/dist/api/game-lib.d.ts +481 -11
  5. package/dist/api/game-lib.typedoc.json +220347 -136841
  6. package/dist/base-node-idopiSw5.d.ts +96 -0
  7. package/dist/bridge.d.ts +27 -5
  8. package/dist/bridge.js +1 -1
  9. package/dist/catalog.d.ts +77 -0
  10. package/dist/catalog.js +1 -0
  11. package/dist/{chunk-CM5YRNBJ.js → chunk-7NYP4YAG.js} +1 -1
  12. package/dist/chunk-AE3CTVHY.js +1 -0
  13. package/dist/chunk-BCFFS3FP.js +1 -0
  14. package/dist/chunk-BMRFDDMR.js +1 -0
  15. package/dist/chunk-DECK4UEC.js +1 -0
  16. package/dist/chunk-DQQA3VJH.js +1 -0
  17. package/dist/chunk-FYQNZCIP.js +1 -0
  18. package/dist/chunk-GHJQ2HKI.js +1 -0
  19. package/dist/chunk-LD4KDRYL.js +24 -0
  20. package/dist/chunk-MXO4VGDB.js +1 -0
  21. package/dist/{chunk-VIPINV7V.js → chunk-Q2YDBMVY.js} +1 -1
  22. package/dist/chunk-QDQ4QMAI.js +1 -0
  23. package/dist/{chunk-TV3AZKT4.js → chunk-QVIUZEYA.js} +1 -1
  24. package/dist/chunk-SAQA4SXW.js +1 -0
  25. package/dist/chunk-VJZMSBKP.js +1 -0
  26. package/dist/chunk-YOVE25NW.js +1 -0
  27. package/dist/{collision-builder-4TVDzXsp.d.ts → collision-builder-BckxkdmA.d.ts} +1 -1
  28. package/dist/core.d.ts +14 -11
  29. package/dist/core.js +1 -1
  30. package/dist/debug-state-B5awuDHl.d.ts +89 -0
  31. package/dist/debug.d.ts +194 -7
  32. package/dist/debug.js +1 -1
  33. package/dist/{entity-DDks47JB.d.ts → entity-BIf_a4dl.d.ts} +1 -1
  34. package/dist/{entity-BI7cSlK8.d.ts → entity-XZNGBeca.d.ts} +32 -98
  35. package/dist/{entity-type-map-COHu4fkW.d.ts → entity-type-map-CkkFMSrL.d.ts} +5 -4
  36. package/dist/entity.d.ts +9 -7
  37. package/dist/entity.js +1 -1
  38. package/dist/{game-4fsy55uN.d.ts → game-Cy8f6gJm.d.ts} +181 -17
  39. package/dist/game-default-F3KPYZ7X.js +1 -0
  40. package/dist/graphics.d.ts +6 -5
  41. package/dist/graphics.js +1 -1
  42. package/dist/{material-BKPYeBC6.d.ts → material-CxxAyJYp.d.ts} +1 -1
  43. package/dist/public.d.ts +12 -10
  44. package/dist/public.js +1 -1
  45. package/dist/runtime.d.ts +3 -3
  46. package/dist/{vector-DPbwlzgG.d.ts → simulation-body-zQw-emOr.d.ts} +1 -40
  47. package/dist/vector-D3eDzvcA.d.ts +41 -0
  48. package/dist/web-components.d.ts +12 -9
  49. package/dist/web-components.js +1 -1
  50. package/dist/{zylem-camera-B73ZNcgs.d.ts → zylem-camera-DZTpPOiD.d.ts} +12 -1
  51. package/package.json +6 -2
  52. package/dist/chunk-3I537JFL.js +0 -1
  53. package/dist/chunk-4CHZUWLF.js +0 -1
  54. package/dist/chunk-6B5JP7T5.js +0 -24
  55. package/dist/chunk-C5NEGC3S.js +0 -1
  56. package/dist/chunk-D3JO4HW2.js +0 -1
  57. package/dist/chunk-LKFF6XJC.js +0 -1
  58. package/dist/chunk-OAWK2UUY.js +0 -1
  59. package/dist/chunk-PNLNC3FA.js +0 -1
  60. package/dist/chunk-W5SXED5T.js +0 -1
  61. package/dist/debug-state-s0s-qndj.d.ts +0 -49
  62. package/dist/game-default-4PPYYGAR.js +0 -1
  63. /package/dist/{chunk-DFLI7ICU.js → chunk-MSCVL5OK.js} +0 -0
@@ -34,6 +34,7 @@ import { BridgeHandler } from '@zylem/bridge';
34
34
  import { GameLoadingPayload as BridgeLoadingPayload } from '@zylem/bridge';
35
35
  import { BridgeMessages } from '@zylem/bridge';
36
36
  import { BridgeMessageType } from '@zylem/bridge';
37
+ import { BridgePose } from '@zylem/bridge';
37
38
  import { BridgeVec3 } from '@zylem/bridge';
38
39
  import { BufferGeometry } from 'three';
39
40
  import { BurstParticlePresetOptions } from '@zylem/behaviors';
@@ -94,6 +95,7 @@ import { EntityDefinition } from '@zylem/behaviors/core';
94
95
  import { EntityHandle } from '@zylem/behaviors/core';
95
96
  import { EntitySummaryPayload } from '@zylem/bridge';
96
97
  import { EntityThumbnailPayload } from '@zylem/bridge';
98
+ import { EntityTypeDescriptor } from '@zylem/bridge';
97
99
  import { exp } from 'three/tsl';
98
100
  import { FacingAngle2DEntity } from '@zylem/behaviors';
99
101
  import { fireCooldown } from '@zylem/behaviors';
@@ -279,6 +281,7 @@ import { RuntimeTriggerRegion2DEvent } from '@zylem/behaviors/runtime-2d';
279
281
  import { RuntimeTriggerRegion2DHandle } from '@zylem/behaviors/runtime-2d';
280
282
  import { RuntimeTriggerRegion2DOptions } from '@zylem/behaviors/runtime-2d';
281
283
  import { Scene } from 'three';
284
+ import { SceneOperationPayload } from '@zylem/bridge';
282
285
  import { ScreenVisibilityBehavior } from '@zylem/behaviors';
283
286
  import { ScreenVisibilityChangeContext } from '@zylem/behaviors';
284
287
  import { ScreenVisibilityFSM } from '@zylem/behaviors';
@@ -339,6 +342,7 @@ import { StageTopDownPlane } from '@zylem/behaviors/core';
339
342
  import { Static } from '@sinclair/typebox';
340
343
  import { step } from 'three/tsl';
341
344
  import { Texture } from 'three';
345
+ import * as three from 'three';
342
346
  import { ThrusterBehavior } from '@zylem/behaviors';
343
347
  import { ThrusterBehaviorOptions } from '@zylem/behaviors';
344
348
  import { ThrusterEntity } from '@zylem/behaviors';
@@ -715,6 +719,9 @@ export { clamp }
715
719
  // @public
716
720
  export function clearGlobalSubscriptions(): void;
717
721
 
722
+ // @public
723
+ export function closestAxisValue(ray: GizmoRay, origin: Vector3, axis: Vector3): number | null;
724
+
718
725
  // @public
719
726
  export interface CollisionComponent {
720
727
  // (undocumented)
@@ -750,6 +757,20 @@ export function coneCollision(opts?: ConeCollisionOptions): CollisionComponent;
750
757
  // @public
751
758
  export function coneMesh(opts?: ConeMeshOptions): Mesh;
752
759
 
760
+ // @public
761
+ export class ConstructionGrid {
762
+ constructor();
763
+ // (undocumented)
764
+ addTo(scene: Scene): void;
765
+ // (undocumented)
766
+ dispose(): void;
767
+ setIncrement(increment: number): void;
768
+ // (undocumented)
769
+ setVisible(visible: boolean): void;
770
+ // (undocumented)
771
+ get visible(): boolean;
772
+ }
773
+
753
774
  export { CooldownBehavior }
754
775
 
755
776
  export { CooldownConfig }
@@ -969,6 +990,9 @@ export const debugState: DebugState;
969
990
  // @public (undocumented)
970
991
  export type DebugTools = 'select' | 'translate' | 'rotate' | 'scale' | 'delete' | 'add' | 'none';
971
992
 
993
+ // @public (undocumented)
994
+ export const DEFAULT_SNAP_SETTINGS: SnapSettings;
995
+
972
996
  // @public
973
997
  export function defaultTouchControls(player?: InputPlayer, options?: DefaultTouchControlsOptions): GameInputConfig;
974
998
 
@@ -987,6 +1011,9 @@ export { defineBehavior }
987
1011
 
988
1012
  export { DefineBehaviorConfig }
989
1013
 
1014
+ // @public
1015
+ export function degreesToRadians(degrees: number): number;
1016
+
990
1017
  // @public
991
1018
  export function delay(ms: number): Action;
992
1019
 
@@ -1223,6 +1250,9 @@ export interface EntityTypeMap {
1223
1250
  [ZONE_TYPE]: ZylemZone;
1224
1251
  }
1225
1252
 
1253
+ // @public
1254
+ export function eulerToQuaternion(rotation: Vec3): Quat;
1255
+
1226
1256
  // @public
1227
1257
  export class EventEmitterDelegate<TEvents extends Record<string, unknown>> {
1228
1258
  constructor();
@@ -1426,11 +1456,13 @@ export class GameBridge {
1426
1456
  // (undocumented)
1427
1457
  disconnect(): void;
1428
1458
  onEditorAttached(callback: () => void): () => void;
1459
+ publishCatalog(entities: EntityTypeDescriptor[]): void;
1429
1460
  // (undocumented)
1430
1461
  publishConfig(config: GameConfigPayload): void;
1431
1462
  // (undocumented)
1432
1463
  publishLoading(payload: BridgeLoadingPayload): void;
1433
1464
  publishNotice(level: GameNoticePayload['level'], message: string): void;
1465
+ publishSceneOperation(op: SceneOperationPayload): void;
1434
1466
  // (undocumented)
1435
1467
  publishStageSnapshot(snapshot: StageSnapshotPayload): void;
1436
1468
  // (undocumented)
@@ -1443,11 +1475,14 @@ export class GameBridge {
1443
1475
  queueEntityUpsert(entities: EntitySummaryPayload[]): void;
1444
1476
  queueThumbnails(thumbnails: EntityThumbnailPayload[]): void;
1445
1477
  wantsEntityUpdates(): boolean;
1478
+ wantsSceneOperations(): boolean;
1446
1479
  wantsThumbnails(): boolean;
1447
1480
  }
1448
1481
 
1449
1482
  // @public
1450
1483
  export interface GameBridgeHost {
1484
+ applySceneOperation?(op: SceneOperationPayload, direction: 'undo' | 'redo'): void;
1485
+ createEntity?(typeId: string, props: Record<string, unknown> | undefined, pose: BridgePose | undefined): void;
1451
1486
  resolveEntity(uuid: string): GameEntity<any> | null;
1452
1487
  setStageVariable?(key: string, value: unknown): void;
1453
1488
  }
@@ -1631,9 +1666,11 @@ export class GameEntity<O extends GameEntityOptions> extends BaseNode<O> impleme
1631
1666
  clearActions(): void;
1632
1667
  // (undocumented)
1633
1668
  clone(overrides?: Partial<O>): this;
1669
+ colliderBaseline: SimulationColliderDefinition[] | null;
1634
1670
  // (undocumented)
1635
1671
  colliderDesc: SimulationColliderDefinition | undefined;
1636
1672
  colliderDescs: SimulationColliderDefinition[];
1673
+ colliderScaleDirty: boolean;
1637
1674
  // Warning: (ae-forgotten-export) The symbol "CollisionDispatchMetadata" needs to be exported by the entry point public.d.ts
1638
1675
  //
1639
1676
  // (undocumented)
@@ -1681,6 +1718,7 @@ export class GameEntity<O extends GameEntityOptions> extends BaseNode<O> impleme
1681
1718
  getPosition: () => Vector | null;
1682
1719
  // (undocumented)
1683
1720
  getRotation: () => any;
1721
+ getScale(): Vec3;
1684
1722
  // (undocumented)
1685
1723
  getVelocity: () => Vector | null;
1686
1724
  // (undocumented)
@@ -1771,6 +1809,7 @@ export class GameEntity<O extends GameEntityOptions> extends BaseNode<O> impleme
1771
1809
  setRotationY: (y: number) => void;
1772
1810
  // (undocumented)
1773
1811
  setRotationZ: (z: number) => void;
1812
+ setScale(x: number, y: number, z: number): void;
1774
1813
  _setup(params: SetupContext<this>): void;
1775
1814
  _spawnInProgress: boolean;
1776
1815
  _spawnPlacementPending: boolean;
@@ -2098,6 +2137,12 @@ export function getSelectedEntity(): GameEntity<any> | null;
2098
2137
  // @public (undocumented)
2099
2138
  export function getSelectedEntityId(): string | null;
2100
2139
 
2140
+ // @public
2141
+ export function getSelectedEntityIds(): string[];
2142
+
2143
+ // @public
2144
+ export function getSnapSettings(): SnapSettings;
2145
+
2101
2146
  // @public
2102
2147
  export function getVariable<T = unknown>(target: object, path: string): T | undefined;
2103
2148
 
@@ -2105,6 +2150,33 @@ export { getVelocity }
2105
2150
 
2106
2151
  export { getZylemBridge }
2107
2152
 
2153
+ // @public
2154
+ export type GizmoAxis = 'x' | 'y' | 'z' | 'xy' | 'yz' | 'xz' | 'xyz';
2155
+
2156
+ // @public
2157
+ export type GizmoDelta = {
2158
+ kind: 'translate';
2159
+ offset: Vector3;
2160
+ } | {
2161
+ kind: 'rotate';
2162
+ axis: Vector3;
2163
+ angle: number;
2164
+ } | {
2165
+ kind: 'scale';
2166
+ factor: Vector3;
2167
+ };
2168
+
2169
+ // @public (undocumented)
2170
+ export type GizmoMode = 'translate' | 'rotate' | 'scale';
2171
+
2172
+ // @public
2173
+ export interface GizmoRay {
2174
+ // (undocumented)
2175
+ direction: Vector3;
2176
+ // (undocumented)
2177
+ origin: Vector3;
2178
+ }
2179
+
2108
2180
  // @public
2109
2181
  export function globalChange<T = any>(key: string, callback: (value: T, ctx: UpdateContext<any>) => void): (ctx: UpdateContext<any>) => void;
2110
2182
 
@@ -2202,6 +2274,9 @@ export interface InputProvider {
2202
2274
  // @public (undocumented)
2203
2275
  export type Inputs = Record<InputPlayer, InputGamepad>;
2204
2276
 
2277
+ // @public
2278
+ export function intersectPlane(ray: GizmoRay, origin: Vector3, normal: Vector3, target: Vector3): Vector3 | null;
2279
+
2205
2280
  // @public
2206
2281
  export function isGLSLShader(shader: ZylemShader): shader is ZylemShaderObject;
2207
2282
 
@@ -2211,6 +2286,9 @@ export function isManagedRenderEntity(entity: {
2211
2286
  isBundled?: boolean;
2212
2287
  }): boolean;
2213
2288
 
2289
+ // @public (undocumented)
2290
+ export function isTransformTool(tool: DebugTools): tool is TransformTool;
2291
+
2214
2292
  // @public
2215
2293
  export function isTSLShader(shader: ZylemShader): shader is ZylemTSLShader;
2216
2294
 
@@ -2654,6 +2732,24 @@ export function pyramidCollision(opts?: PyramidCollisionOptions): CollisionCompo
2654
2732
  // @public
2655
2733
  export function pyramidMesh(opts?: PyramidMeshOptions): Mesh;
2656
2734
 
2735
+ // @public
2736
+ export interface Quat {
2737
+ // (undocumented)
2738
+ w: number;
2739
+ // (undocumented)
2740
+ x: number;
2741
+ // (undocumented)
2742
+ y: number;
2743
+ // (undocumented)
2744
+ z: number;
2745
+ }
2746
+
2747
+ // @public
2748
+ export function quaternionToEuler(rotation: Quat): Vec3;
2749
+
2750
+ // @public
2751
+ export function radiansToDegrees(radians: number): number;
2752
+
2657
2753
  // @public (undocumented)
2658
2754
  export const RECT_TYPE: unique symbol;
2659
2755
 
@@ -2997,6 +3093,9 @@ export { SemanticParticlePresetOptions }
2997
3093
  // @public
2998
3094
  export function sequence(...actions: Action[]): Action;
2999
3095
 
3096
+ // @public
3097
+ export function setAddType(typeId: string | null, props?: Record<string, unknown> | null): void;
3098
+
3000
3099
  // @public
3001
3100
  export function setCameraFeed(entity: StageEntity, camera: CameraWrapper, options?: CameraFeedOptions): void;
3002
3101
 
@@ -3006,6 +3105,9 @@ export function setDebugTool(tool: DebugTools): void;
3006
3105
  // @public
3007
3106
  export function setGlobal(path: string, value: unknown): void;
3008
3107
 
3108
+ // @public (undocumented)
3109
+ export function setGridVisible(visible: boolean): void;
3110
+
3009
3111
  // @public (undocumented)
3010
3112
  export function setHoveredEntityId(uuid: string | null): void;
3011
3113
 
@@ -3050,6 +3152,12 @@ export function setSelectedEntity(entity: GameEntity<any> | string | null): void
3050
3152
  // @public (undocumented)
3051
3153
  export function setSelectedEntityId(uuid: string | null): void;
3052
3154
 
3155
+ // @public
3156
+ export function setSelectedEntityIds(uuids: string[]): void;
3157
+
3158
+ // @public (undocumented)
3159
+ export function setSnapSettings(snap: Partial<SnapSettings>): void;
3160
+
3053
3161
  // @public (undocumented)
3054
3162
  export function setStageFrameProfilerEnabled(value: boolean): void;
3055
3163
 
@@ -3186,6 +3294,26 @@ export { sin }
3186
3294
 
3187
3295
  export { smoothstep }
3188
3296
 
3297
+ // @public
3298
+ export function snapScale(value: Vec3, increment: number): Vec3;
3299
+
3300
+ // @public
3301
+ export interface SnapSettings {
3302
+ // (undocumented)
3303
+ enabled: boolean;
3304
+ rotate: number;
3305
+ // (undocumented)
3306
+ scale: number;
3307
+ // (undocumented)
3308
+ translate: number;
3309
+ }
3310
+
3311
+ // @public
3312
+ export function snapToIncrement(value: number, increment: number): number;
3313
+
3314
+ // @public
3315
+ export function snapVec3(value: Vec3, increment: number): Vec3;
3316
+
3189
3317
  // @public (undocumented)
3190
3318
  export const SPHERE_TYPE: unique symbol;
3191
3319
 
@@ -3662,8 +3790,45 @@ export const touchThemes: {
3662
3790
  readonly lagoon: TouchTheme;
3663
3791
  };
3664
3792
 
3793
+ // @public
3794
+ export const TRANSFORM_TOOLS: readonly ["translate", "rotate", "scale"];
3795
+
3665
3796
  export { TransformComponent }
3666
3797
 
3798
+ // @public (undocumented)
3799
+ export class TransformGizmo {
3800
+ constructor();
3801
+ // (undocumented)
3802
+ addTo(scene: Scene): void;
3803
+ beginDrag(axis: GizmoAxis, ray: GizmoRay, camera: Camera): boolean;
3804
+ // (undocumented)
3805
+ dispose(): void;
3806
+ // (undocumented)
3807
+ get draggingAxis(): GizmoAxis | null;
3808
+ // (undocumented)
3809
+ endDrag(): void;
3810
+ // (undocumented)
3811
+ getMode(): GizmoMode;
3812
+ // (undocumented)
3813
+ hide(): void;
3814
+ // (undocumented)
3815
+ get isDragging(): boolean;
3816
+ pick(ray: GizmoRay): GizmoAxis | null;
3817
+ // (undocumented)
3818
+ get pivot(): Vector3;
3819
+ // (undocumented)
3820
+ removeFromScene(): void;
3821
+ readonly root: Group<three.Object3DEventMap>;
3822
+ setHighlight(axis: GizmoAxis | null): void;
3823
+ // (undocumented)
3824
+ setMode(mode: GizmoMode): void;
3825
+ show(pivot: Vector3): void;
3826
+ update(camera: Camera): void;
3827
+ updateDrag(ray: GizmoRay, camera: Camera): GizmoDelta | null;
3828
+ // (undocumented)
3829
+ get visible(): boolean;
3830
+ }
3831
+
3667
3832
  // @public
3668
3833
  export interface TransformLike {
3669
3834
  // (undocumented)
@@ -3674,6 +3839,9 @@ export interface TransformLike {
3674
3839
 
3675
3840
  export { TransformState }
3676
3841
 
3842
+ // @public (undocumented)
3843
+ export type TransformTool = (typeof TRANSFORM_TOOLS)[number];
3844
+
3677
3845
  export { uniform }
3678
3846
 
3679
3847
  export { updateBoundaryRicochet }
@@ -4645,16 +4813,16 @@ export class ZylemZone extends GameEntity<ZylemZoneOptions> implements Collision
4645
4813
 
4646
4814
  // Warnings were encountered during analysis:
4647
4815
  //
4648
- // dist/entity-BI7cSlK8.d.ts:423:5 - (ae-forgotten-export) The symbol "RenderCategory_2" needs to be exported by the entry point public.d.ts
4649
- // dist/entity-BI7cSlK8.d.ts:424:5 - (ae-forgotten-export) The symbol "RuntimeEntityOptions" needs to be exported by the entry point public.d.ts
4650
- // dist/entity-BI7cSlK8.d.ts:425:5 - (ae-forgotten-export) The symbol "CollisionOptions" needs to be exported by the entry point public.d.ts
4651
- // dist/entity-BI7cSlK8.d.ts:426:5 - (ae-forgotten-export) The symbol "MaterialOptions" needs to be exported by the entry point public.d.ts
4652
- // dist/entity-BI7cSlK8.d.ts:434:9 - (ae-forgotten-export) The symbol "IBuilder" needs to be exported by the entry point public.d.ts
4653
- // dist/entity-BI7cSlK8.d.ts:434:9 - (ae-forgotten-export) The symbol "EntityMeshBuilder" needs to be exported by the entry point public.d.ts
4654
- // dist/entity-BI7cSlK8.d.ts:435:9 - (ae-forgotten-export) The symbol "EntityCollisionBuilder" needs to be exported by the entry point public.d.ts
4655
- // dist/entity-BI7cSlK8.d.ts:436:9 - (ae-forgotten-export) The symbol "MaterialBuilder" needs to be exported by the entry point public.d.ts
4656
- // dist/game-4fsy55uN.d.ts:951:5 - (ae-forgotten-export) The symbol "StageAssetLoaderConfig" needs to be exported by the entry point public.d.ts
4657
- // dist/game-4fsy55uN.d.ts:1563:5 - (ae-forgotten-export) The symbol "StageInterface" needs to be exported by the entry point public.d.ts
4816
+ // dist/entity-XZNGBeca.d.ts:332:5 - (ae-forgotten-export) The symbol "RenderCategory_2" needs to be exported by the entry point public.d.ts
4817
+ // dist/entity-XZNGBeca.d.ts:333:5 - (ae-forgotten-export) The symbol "RuntimeEntityOptions" needs to be exported by the entry point public.d.ts
4818
+ // dist/entity-XZNGBeca.d.ts:334:5 - (ae-forgotten-export) The symbol "CollisionOptions" needs to be exported by the entry point public.d.ts
4819
+ // dist/entity-XZNGBeca.d.ts:335:5 - (ae-forgotten-export) The symbol "MaterialOptions" needs to be exported by the entry point public.d.ts
4820
+ // dist/entity-XZNGBeca.d.ts:343:9 - (ae-forgotten-export) The symbol "IBuilder" needs to be exported by the entry point public.d.ts
4821
+ // dist/entity-XZNGBeca.d.ts:343:9 - (ae-forgotten-export) The symbol "EntityMeshBuilder" needs to be exported by the entry point public.d.ts
4822
+ // dist/entity-XZNGBeca.d.ts:344:9 - (ae-forgotten-export) The symbol "EntityCollisionBuilder" needs to be exported by the entry point public.d.ts
4823
+ // dist/entity-XZNGBeca.d.ts:345:9 - (ae-forgotten-export) The symbol "MaterialBuilder" needs to be exported by the entry point public.d.ts
4824
+ // dist/game-Cy8f6gJm.d.ts:1051:5 - (ae-forgotten-export) The symbol "StageAssetLoaderConfig" needs to be exported by the entry point public.d.ts
4825
+ // dist/game-Cy8f6gJm.d.ts:1721:5 - (ae-forgotten-export) The symbol "StageInterface" needs to be exported by the entry point public.d.ts
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  // (No @packageDocumentation comment for this package)
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