@zylem/game-lib 0.8.4 → 0.8.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/actions.d.ts +7 -5
- package/dist/api/game-lib.api.json +3424 -514
- package/dist/api/game-lib.api.md +178 -10
- package/dist/api/game-lib.d.ts +481 -11
- package/dist/api/game-lib.typedoc.json +220347 -136841
- package/dist/base-node-idopiSw5.d.ts +96 -0
- package/dist/bridge.d.ts +27 -5
- package/dist/bridge.js +1 -1
- package/dist/catalog.d.ts +77 -0
- package/dist/catalog.js +1 -0
- package/dist/{chunk-CM5YRNBJ.js → chunk-7NYP4YAG.js} +1 -1
- package/dist/chunk-AE3CTVHY.js +1 -0
- package/dist/chunk-BCFFS3FP.js +1 -0
- package/dist/chunk-BMRFDDMR.js +1 -0
- package/dist/chunk-DECK4UEC.js +1 -0
- package/dist/chunk-DQQA3VJH.js +1 -0
- package/dist/chunk-FYQNZCIP.js +1 -0
- package/dist/chunk-GHJQ2HKI.js +1 -0
- package/dist/chunk-LD4KDRYL.js +24 -0
- package/dist/chunk-MXO4VGDB.js +1 -0
- package/dist/{chunk-VIPINV7V.js → chunk-Q2YDBMVY.js} +1 -1
- package/dist/chunk-QDQ4QMAI.js +1 -0
- package/dist/{chunk-TV3AZKT4.js → chunk-QVIUZEYA.js} +1 -1
- package/dist/chunk-SAQA4SXW.js +1 -0
- package/dist/chunk-VJZMSBKP.js +1 -0
- package/dist/chunk-YOVE25NW.js +1 -0
- package/dist/{collision-builder-4TVDzXsp.d.ts → collision-builder-BckxkdmA.d.ts} +1 -1
- package/dist/core.d.ts +14 -11
- package/dist/core.js +1 -1
- package/dist/debug-state-B5awuDHl.d.ts +89 -0
- package/dist/debug.d.ts +194 -7
- package/dist/debug.js +1 -1
- package/dist/{entity-DDks47JB.d.ts → entity-BIf_a4dl.d.ts} +1 -1
- package/dist/{entity-BI7cSlK8.d.ts → entity-XZNGBeca.d.ts} +32 -98
- package/dist/{entity-type-map-COHu4fkW.d.ts → entity-type-map-CkkFMSrL.d.ts} +5 -4
- package/dist/entity.d.ts +9 -7
- package/dist/entity.js +1 -1
- package/dist/{game-4fsy55uN.d.ts → game-Cy8f6gJm.d.ts} +181 -17
- package/dist/game-default-F3KPYZ7X.js +1 -0
- package/dist/graphics.d.ts +6 -5
- package/dist/graphics.js +1 -1
- package/dist/{material-BKPYeBC6.d.ts → material-CxxAyJYp.d.ts} +1 -1
- package/dist/public.d.ts +12 -10
- package/dist/public.js +1 -1
- package/dist/runtime.d.ts +3 -3
- package/dist/{vector-DPbwlzgG.d.ts → simulation-body-zQw-emOr.d.ts} +1 -40
- package/dist/vector-D3eDzvcA.d.ts +41 -0
- package/dist/web-components.d.ts +12 -9
- package/dist/web-components.js +1 -1
- package/dist/{zylem-camera-B73ZNcgs.d.ts → zylem-camera-DZTpPOiD.d.ts} +12 -1
- package/package.json +6 -2
- package/dist/chunk-3I537JFL.js +0 -1
- package/dist/chunk-4CHZUWLF.js +0 -1
- package/dist/chunk-6B5JP7T5.js +0 -24
- package/dist/chunk-C5NEGC3S.js +0 -1
- package/dist/chunk-D3JO4HW2.js +0 -1
- package/dist/chunk-LKFF6XJC.js +0 -1
- package/dist/chunk-OAWK2UUY.js +0 -1
- package/dist/chunk-PNLNC3FA.js +0 -1
- package/dist/chunk-W5SXED5T.js +0 -1
- package/dist/debug-state-s0s-qndj.d.ts +0 -49
- package/dist/game-default-4PPYYGAR.js +0 -1
- /package/dist/{chunk-DFLI7ICU.js → chunk-MSCVL5OK.js} +0 -0
package/dist/api/game-lib.api.md
CHANGED
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@@ -34,6 +34,7 @@ import { BridgeHandler } from '@zylem/bridge';
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import { GameLoadingPayload as BridgeLoadingPayload } from '@zylem/bridge';
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import { BridgeMessages } from '@zylem/bridge';
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import { BridgeMessageType } from '@zylem/bridge';
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import { BridgePose } from '@zylem/bridge';
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import { BridgeVec3 } from '@zylem/bridge';
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import { BufferGeometry } from 'three';
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import { BurstParticlePresetOptions } from '@zylem/behaviors';
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@@ -94,6 +95,7 @@ import { EntityDefinition } from '@zylem/behaviors/core';
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import { EntityHandle } from '@zylem/behaviors/core';
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import { EntitySummaryPayload } from '@zylem/bridge';
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import { EntityThumbnailPayload } from '@zylem/bridge';
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import { EntityTypeDescriptor } from '@zylem/bridge';
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import { exp } from 'three/tsl';
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import { FacingAngle2DEntity } from '@zylem/behaviors';
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import { fireCooldown } from '@zylem/behaviors';
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@@ -279,6 +281,7 @@ import { RuntimeTriggerRegion2DEvent } from '@zylem/behaviors/runtime-2d';
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import { RuntimeTriggerRegion2DHandle } from '@zylem/behaviors/runtime-2d';
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import { RuntimeTriggerRegion2DOptions } from '@zylem/behaviors/runtime-2d';
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import { Scene } from 'three';
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import { SceneOperationPayload } from '@zylem/bridge';
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import { ScreenVisibilityBehavior } from '@zylem/behaviors';
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import { ScreenVisibilityChangeContext } from '@zylem/behaviors';
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import { ScreenVisibilityFSM } from '@zylem/behaviors';
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@@ -339,6 +342,7 @@ import { StageTopDownPlane } from '@zylem/behaviors/core';
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import { Static } from '@sinclair/typebox';
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import { step } from 'three/tsl';
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import { Texture } from 'three';
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import * as three from 'three';
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import { ThrusterBehavior } from '@zylem/behaviors';
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import { ThrusterBehaviorOptions } from '@zylem/behaviors';
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import { ThrusterEntity } from '@zylem/behaviors';
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@@ -715,6 +719,9 @@ export { clamp }
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// @public
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export function clearGlobalSubscriptions(): void;
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// @public
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export function closestAxisValue(ray: GizmoRay, origin: Vector3, axis: Vector3): number | null;
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// @public
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export interface CollisionComponent {
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// (undocumented)
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@@ -750,6 +757,20 @@ export function coneCollision(opts?: ConeCollisionOptions): CollisionComponent;
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// @public
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export function coneMesh(opts?: ConeMeshOptions): Mesh;
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// @public
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export class ConstructionGrid {
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constructor();
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// (undocumented)
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addTo(scene: Scene): void;
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// (undocumented)
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dispose(): void;
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setIncrement(increment: number): void;
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// (undocumented)
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setVisible(visible: boolean): void;
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// (undocumented)
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get visible(): boolean;
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}
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export { CooldownBehavior }
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export { CooldownConfig }
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@@ -969,6 +990,9 @@ export const debugState: DebugState;
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// @public (undocumented)
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export type DebugTools = 'select' | 'translate' | 'rotate' | 'scale' | 'delete' | 'add' | 'none';
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// @public (undocumented)
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export const DEFAULT_SNAP_SETTINGS: SnapSettings;
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// @public
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export function defaultTouchControls(player?: InputPlayer, options?: DefaultTouchControlsOptions): GameInputConfig;
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@@ -987,6 +1011,9 @@ export { defineBehavior }
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export { DefineBehaviorConfig }
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// @public
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export function degreesToRadians(degrees: number): number;
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// @public
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export function delay(ms: number): Action;
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@@ -1223,6 +1250,9 @@ export interface EntityTypeMap {
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[ZONE_TYPE]: ZylemZone;
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}
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// @public
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export function eulerToQuaternion(rotation: Vec3): Quat;
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// @public
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export class EventEmitterDelegate<TEvents extends Record<string, unknown>> {
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constructor();
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@@ -1426,11 +1456,13 @@ export class GameBridge {
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// (undocumented)
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disconnect(): void;
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onEditorAttached(callback: () => void): () => void;
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publishCatalog(entities: EntityTypeDescriptor[]): void;
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// (undocumented)
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publishConfig(config: GameConfigPayload): void;
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// (undocumented)
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publishLoading(payload: BridgeLoadingPayload): void;
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publishNotice(level: GameNoticePayload['level'], message: string): void;
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publishSceneOperation(op: SceneOperationPayload): void;
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// (undocumented)
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publishStageSnapshot(snapshot: StageSnapshotPayload): void;
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// (undocumented)
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@@ -1443,11 +1475,14 @@ export class GameBridge {
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queueEntityUpsert(entities: EntitySummaryPayload[]): void;
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queueThumbnails(thumbnails: EntityThumbnailPayload[]): void;
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wantsEntityUpdates(): boolean;
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wantsSceneOperations(): boolean;
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wantsThumbnails(): boolean;
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}
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// @public
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export interface GameBridgeHost {
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applySceneOperation?(op: SceneOperationPayload, direction: 'undo' | 'redo'): void;
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createEntity?(typeId: string, props: Record<string, unknown> | undefined, pose: BridgePose | undefined): void;
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resolveEntity(uuid: string): GameEntity<any> | null;
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setStageVariable?(key: string, value: unknown): void;
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}
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clearActions(): void;
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// (undocumented)
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clone(overrides?: Partial<O>): this;
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colliderBaseline: SimulationColliderDefinition[] | null;
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// (undocumented)
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colliderDesc: SimulationColliderDefinition | undefined;
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colliderDescs: SimulationColliderDefinition[];
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colliderScaleDirty: boolean;
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// Warning: (ae-forgotten-export) The symbol "CollisionDispatchMetadata" needs to be exported by the entry point public.d.ts
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//
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// (undocumented)
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getPosition: () => Vector | null;
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// (undocumented)
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getRotation: () => any;
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getScale(): Vec3;
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// (undocumented)
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getVelocity: () => Vector | null;
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setRotationY: (y: number) => void;
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// (undocumented)
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setRotationZ: (z: number) => void;
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setScale(x: number, y: number, z: number): void;
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_setup(params: SetupContext<this>): void;
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_spawnInProgress: boolean;
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_spawnPlacementPending: boolean;
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// @public (undocumented)
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export function getSelectedEntityId(): string | null;
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// @public
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export function getSelectedEntityIds(): string[];
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// @public
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export function getSnapSettings(): SnapSettings;
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// @public
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export function getVariable<T = unknown>(target: object, path: string): T | undefined;
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export { getZylemBridge }
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// @public
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export type GizmoAxis = 'x' | 'y' | 'z' | 'xy' | 'yz' | 'xz' | 'xyz';
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// @public
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export type GizmoDelta = {
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kind: 'translate';
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offset: Vector3;
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} | {
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kind: 'rotate';
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axis: Vector3;
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angle: number;
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} | {
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kind: 'scale';
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factor: Vector3;
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};
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// @public (undocumented)
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export type GizmoMode = 'translate' | 'rotate' | 'scale';
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// @public
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export interface GizmoRay {
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direction: Vector3;
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origin: Vector3;
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}
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// @public
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export function globalChange<T = any>(key: string, callback: (value: T, ctx: UpdateContext<any>) => void): (ctx: UpdateContext<any>) => void;
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// @public (undocumented)
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export type Inputs = Record<InputPlayer, InputGamepad>;
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export function intersectPlane(ray: GizmoRay, origin: Vector3, normal: Vector3, target: Vector3): Vector3 | null;
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// @public
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export function isGLSLShader(shader: ZylemShader): shader is ZylemShaderObject;
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}): boolean;
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export function isTransformTool(tool: DebugTools): tool is TransformTool;
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// @public
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export function isTSLShader(shader: ZylemShader): shader is ZylemTSLShader;
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// @public
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export interface Quat {
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// (undocumented)
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w: number;
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x: number;
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y: number;
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// (undocumented)
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z: number;
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}
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// @public
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export function quaternionToEuler(rotation: Quat): Vec3;
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// @public
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export function radiansToDegrees(radians: number): number;
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// @public (undocumented)
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export const RECT_TYPE: unique symbol;
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// @public
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export function sequence(...actions: Action[]): Action;
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// @public
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export function setAddType(typeId: string | null, props?: Record<string, unknown> | null): void;
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// @public
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export function setCameraFeed(entity: StageEntity, camera: CameraWrapper, options?: CameraFeedOptions): void;
|
|
3002
3101
|
|
|
@@ -3006,6 +3105,9 @@ export function setDebugTool(tool: DebugTools): void;
|
|
|
3006
3105
|
// @public
|
|
3007
3106
|
export function setGlobal(path: string, value: unknown): void;
|
|
3008
3107
|
|
|
3108
|
+
// @public (undocumented)
|
|
3109
|
+
export function setGridVisible(visible: boolean): void;
|
|
3110
|
+
|
|
3009
3111
|
// @public (undocumented)
|
|
3010
3112
|
export function setHoveredEntityId(uuid: string | null): void;
|
|
3011
3113
|
|
|
@@ -3050,6 +3152,12 @@ export function setSelectedEntity(entity: GameEntity<any> | string | null): void
|
|
|
3050
3152
|
// @public (undocumented)
|
|
3051
3153
|
export function setSelectedEntityId(uuid: string | null): void;
|
|
3052
3154
|
|
|
3155
|
+
// @public
|
|
3156
|
+
export function setSelectedEntityIds(uuids: string[]): void;
|
|
3157
|
+
|
|
3158
|
+
// @public (undocumented)
|
|
3159
|
+
export function setSnapSettings(snap: Partial<SnapSettings>): void;
|
|
3160
|
+
|
|
3053
3161
|
// @public (undocumented)
|
|
3054
3162
|
export function setStageFrameProfilerEnabled(value: boolean): void;
|
|
3055
3163
|
|
|
@@ -3186,6 +3294,26 @@ export { sin }
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|
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3186
3294
|
|
|
3187
3295
|
export { smoothstep }
|
|
3188
3296
|
|
|
3297
|
+
// @public
|
|
3298
|
+
export function snapScale(value: Vec3, increment: number): Vec3;
|
|
3299
|
+
|
|
3300
|
+
// @public
|
|
3301
|
+
export interface SnapSettings {
|
|
3302
|
+
// (undocumented)
|
|
3303
|
+
enabled: boolean;
|
|
3304
|
+
rotate: number;
|
|
3305
|
+
// (undocumented)
|
|
3306
|
+
scale: number;
|
|
3307
|
+
// (undocumented)
|
|
3308
|
+
translate: number;
|
|
3309
|
+
}
|
|
3310
|
+
|
|
3311
|
+
// @public
|
|
3312
|
+
export function snapToIncrement(value: number, increment: number): number;
|
|
3313
|
+
|
|
3314
|
+
// @public
|
|
3315
|
+
export function snapVec3(value: Vec3, increment: number): Vec3;
|
|
3316
|
+
|
|
3189
3317
|
// @public (undocumented)
|
|
3190
3318
|
export const SPHERE_TYPE: unique symbol;
|
|
3191
3319
|
|
|
@@ -3662,8 +3790,45 @@ export const touchThemes: {
|
|
|
3662
3790
|
readonly lagoon: TouchTheme;
|
|
3663
3791
|
};
|
|
3664
3792
|
|
|
3793
|
+
// @public
|
|
3794
|
+
export const TRANSFORM_TOOLS: readonly ["translate", "rotate", "scale"];
|
|
3795
|
+
|
|
3665
3796
|
export { TransformComponent }
|
|
3666
3797
|
|
|
3798
|
+
// @public (undocumented)
|
|
3799
|
+
export class TransformGizmo {
|
|
3800
|
+
constructor();
|
|
3801
|
+
// (undocumented)
|
|
3802
|
+
addTo(scene: Scene): void;
|
|
3803
|
+
beginDrag(axis: GizmoAxis, ray: GizmoRay, camera: Camera): boolean;
|
|
3804
|
+
// (undocumented)
|
|
3805
|
+
dispose(): void;
|
|
3806
|
+
// (undocumented)
|
|
3807
|
+
get draggingAxis(): GizmoAxis | null;
|
|
3808
|
+
// (undocumented)
|
|
3809
|
+
endDrag(): void;
|
|
3810
|
+
// (undocumented)
|
|
3811
|
+
getMode(): GizmoMode;
|
|
3812
|
+
// (undocumented)
|
|
3813
|
+
hide(): void;
|
|
3814
|
+
// (undocumented)
|
|
3815
|
+
get isDragging(): boolean;
|
|
3816
|
+
pick(ray: GizmoRay): GizmoAxis | null;
|
|
3817
|
+
// (undocumented)
|
|
3818
|
+
get pivot(): Vector3;
|
|
3819
|
+
// (undocumented)
|
|
3820
|
+
removeFromScene(): void;
|
|
3821
|
+
readonly root: Group<three.Object3DEventMap>;
|
|
3822
|
+
setHighlight(axis: GizmoAxis | null): void;
|
|
3823
|
+
// (undocumented)
|
|
3824
|
+
setMode(mode: GizmoMode): void;
|
|
3825
|
+
show(pivot: Vector3): void;
|
|
3826
|
+
update(camera: Camera): void;
|
|
3827
|
+
updateDrag(ray: GizmoRay, camera: Camera): GizmoDelta | null;
|
|
3828
|
+
// (undocumented)
|
|
3829
|
+
get visible(): boolean;
|
|
3830
|
+
}
|
|
3831
|
+
|
|
3667
3832
|
// @public
|
|
3668
3833
|
export interface TransformLike {
|
|
3669
3834
|
// (undocumented)
|
|
@@ -3674,6 +3839,9 @@ export interface TransformLike {
|
|
|
3674
3839
|
|
|
3675
3840
|
export { TransformState }
|
|
3676
3841
|
|
|
3842
|
+
// @public (undocumented)
|
|
3843
|
+
export type TransformTool = (typeof TRANSFORM_TOOLS)[number];
|
|
3844
|
+
|
|
3677
3845
|
export { uniform }
|
|
3678
3846
|
|
|
3679
3847
|
export { updateBoundaryRicochet }
|
|
@@ -4645,16 +4813,16 @@ export class ZylemZone extends GameEntity<ZylemZoneOptions> implements Collision
|
|
|
4645
4813
|
|
|
4646
4814
|
// Warnings were encountered during analysis:
|
|
4647
4815
|
//
|
|
4648
|
-
// dist/entity-
|
|
4649
|
-
// dist/entity-
|
|
4650
|
-
// dist/entity-
|
|
4651
|
-
// dist/entity-
|
|
4652
|
-
// dist/entity-
|
|
4653
|
-
// dist/entity-
|
|
4654
|
-
// dist/entity-
|
|
4655
|
-
// dist/entity-
|
|
4656
|
-
// dist/game-
|
|
4657
|
-
// dist/game-
|
|
4816
|
+
// dist/entity-XZNGBeca.d.ts:332:5 - (ae-forgotten-export) The symbol "RenderCategory_2" needs to be exported by the entry point public.d.ts
|
|
4817
|
+
// dist/entity-XZNGBeca.d.ts:333:5 - (ae-forgotten-export) The symbol "RuntimeEntityOptions" needs to be exported by the entry point public.d.ts
|
|
4818
|
+
// dist/entity-XZNGBeca.d.ts:334:5 - (ae-forgotten-export) The symbol "CollisionOptions" needs to be exported by the entry point public.d.ts
|
|
4819
|
+
// dist/entity-XZNGBeca.d.ts:335:5 - (ae-forgotten-export) The symbol "MaterialOptions" needs to be exported by the entry point public.d.ts
|
|
4820
|
+
// dist/entity-XZNGBeca.d.ts:343:9 - (ae-forgotten-export) The symbol "IBuilder" needs to be exported by the entry point public.d.ts
|
|
4821
|
+
// dist/entity-XZNGBeca.d.ts:343:9 - (ae-forgotten-export) The symbol "EntityMeshBuilder" needs to be exported by the entry point public.d.ts
|
|
4822
|
+
// dist/entity-XZNGBeca.d.ts:344:9 - (ae-forgotten-export) The symbol "EntityCollisionBuilder" needs to be exported by the entry point public.d.ts
|
|
4823
|
+
// dist/entity-XZNGBeca.d.ts:345:9 - (ae-forgotten-export) The symbol "MaterialBuilder" needs to be exported by the entry point public.d.ts
|
|
4824
|
+
// dist/game-Cy8f6gJm.d.ts:1051:5 - (ae-forgotten-export) The symbol "StageAssetLoaderConfig" needs to be exported by the entry point public.d.ts
|
|
4825
|
+
// dist/game-Cy8f6gJm.d.ts:1721:5 - (ae-forgotten-export) The symbol "StageInterface" needs to be exported by the entry point public.d.ts
|
|
4658
4826
|
|
|
4659
4827
|
// (No @packageDocumentation comment for this package)
|
|
4660
4828
|
|